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9Simplicity9

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Jun 15th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. print("A hyper shotgun maded by pdnghiaqoi!")
  19. Tool0 = Instance.new("Tool")
  20. Part1 = Instance.new("Part")
  21. SpecialMesh2 = Instance.new("SpecialMesh")
  22. Sound3 = Instance.new("Sound")
  23. Sound4 = Instance.new("Sound")
  24. PointLight5 = Instance.new("PointLight")
  25. Weld6 = Instance.new("Weld")
  26. Weld7 = Instance.new("Weld")
  27. Weld8 = Instance.new("Weld")
  28. LocalScript9 = Instance.new("LocalScript")
  29. Sound10 = Instance.new("Sound")
  30. LocalScript11 = Instance.new("LocalScript")
  31. Part12 = Instance.new("Part")
  32. SpecialMesh13 = Instance.new("SpecialMesh")
  33. PointLight14 = Instance.new("PointLight")
  34. Script15 = Instance.new("Script")
  35. Script16 = Instance.new("Script")
  36. Tool0.Name = "LaserShotGun"
  37. Tool0.Parent = mas
  38. Tool0.TextureId = "http://www.roblox.com/asset?id=130093050"
  39. Tool0.GripForward = Vector3.new(-0.376944453, -0.000461966498, -0.926235735)
  40. Tool0.GripPos = Vector3.new(0, 0.200000003, 0.25000003)
  41. Tool0.GripRight = Vector3.new(0.926235914, -0.000188003658, -0.376944423)
  42. Tool0.GripUp = Vector3.new(1.45519152e-11, 0.999999881, -0.000498756883)
  43. Tool0.ToolTip = "A hyper shotgun made and edit by pdnghiaqoi"
  44. Tool0.CanBeDropped = false
  45. Part1.Name = "Handle"
  46. Part1.Parent = Tool0
  47. Part1.Rotation = Vector3.new(-180, 0, -180)
  48. Part1.CanCollide = false
  49. Part1.FormFactor = Enum.FormFactor.Custom
  50. Part1.Size = Vector3.new(0.580000222, 1.34000099, 4.48000145)
  51. Part1.CFrame = CFrame.new(8.28999901, 0.670000017, 25.8400002, -0.999997616, 9.05775108e-12, -1.88592058e-08, -9.13322282e-12, 0.999997377, 6.28057464e-08, -1.53668083e-08, -6.28641601e-08, -0.999999821)
  52. Part1.BottomSurface = Enum.SurfaceType.Smooth
  53. Part1.TopSurface = Enum.SurfaceType.Smooth
  54. Part1.Position = Vector3.new(8.28999901, 0.670000017, 25.8400002)
  55. Part1.Orientation = Vector3.new(0, -180, 0)
  56. SpecialMesh2.Parent = Part1
  57. SpecialMesh2.MeshId = "http://www.roblox.com/asset?id=130099641"
  58. SpecialMesh2.Scale = Vector3.new(1, 0.75, 1.5)
  59. SpecialMesh2.TextureId = "http://www.roblox.com/asset?id=130093033"
  60. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  61. SpecialMesh2.Scale = Vector3.new(1, 0.75, 1.5)
  62. Sound3.Name = "Fire"
  63. Sound3.Parent = Part1
  64. Sound3.Pitch = 0.5
  65. Sound3.SoundId = "http://www.roblox.com/asset?id=130113322"
  66. Sound3.Volume = 1
  67. Sound4.Name = "Reload"
  68. Sound4.Parent = Part1
  69. Sound4.Pitch = 0.5
  70. Sound4.SoundId = "http://www.roblox.com/asset?id=130113370"
  71. PointLight5.Parent = Part1
  72. PointLight5.Color = Color3.new(0, 1, 1)
  73. PointLight5.Range = 6
  74. PointLight5.Color = Color3.new(0, 1, 1)
  75. Weld6.Parent = Part1
  76. Weld6.C0 = CFrame.new(0, 0, 0, -3.17205462e-08, 2.98023188e-08, 0.999999821, 4.42590249e-08, 0.999999821, -2.98023295e-08, -1, 4.42590107e-08, -3.17205746e-08)
  77. Weld6.C1 = CFrame.new(0, 0, 0, -3.17205462e-08, 2.98023188e-08, 0.999999821, 4.42590249e-08, 0.999999821, -2.98023295e-08, -1, 4.42590107e-08, -3.17205746e-08)
  78. Weld6.Part0 = Part1
  79. Weld6.Part1 = Part1
  80. Weld7.Parent = Part1
  81. Weld7.C0 = CFrame.new(0, 0, 0, -0.823671401, 0.00976598449, 0.566983223, 0.566961288, -0.00514982874, 0.823728263, 0.0109643862, 0.999939024, -0.00129515026)
  82. Weld7.C1 = CFrame.new(0, 0, 0, -0.823671401, 0.00976598449, 0.566983223, 0.566961288, -0.00514982874, 0.823728263, 0.0109643862, 0.999939024, -0.00129515026)
  83. Weld7.Part0 = Part1
  84. Weld7.Part1 = Part1
  85. Weld8.Parent = Part1
  86. Weld8.C0 = CFrame.new(0, 0, 0, -0.823671401, 0.00976598449, 0.566983223, 0.566961288, -0.00514982874, 0.823728263, 0.0109643862, 0.999939024, -0.00129515026)
  87. Weld8.C1 = CFrame.new(-0.399999499, 0, 1.1920929e-07, -0.823670983, 0.00976601522, 0.566982925, 0.56696099, -0.00514967833, 0.823727846, 0.0109643312, 0.999939024, -0.00129529205)
  88. Weld8.Part0 = Part1
  89. Weld8.Part1 = Part12
  90. LocalScript9.Name = "ToolScript"
  91. LocalScript9.Parent = Tool0
  92. table.insert(cors,sandbox(LocalScript9,function()
  93. -----------------
  94. --| Constants |--
  95. -----------------
  96.  
  97. local SHOT_SPEED = 200
  98. local SHOT_TIME = 40
  99.  
  100. local NOZZLE_OFFSET = Vector3.new(0, 0.4, -1.1)
  101.  
  102. -----------------
  103. --| Variables |--
  104. -----------------
  105.  
  106. local PlayersService = Game:GetService('Players')
  107. local DebrisService = Game:GetService('Debris')
  108.  
  109. local Tool = script.Parent
  110. local Handle = Tool:WaitForChild('Handle')
  111.  
  112. local FireSound = Handle:WaitForChild('Fire')
  113. local ReloadSound = Handle:WaitForChild('Reload')
  114. local HitFadeSound = script:WaitForChild('HitFade')
  115.  
  116. local PointLight = Handle:WaitForChild('PointLight')
  117.  
  118. local Character = nil
  119. local Humanoid = nil
  120. local Player = nil
  121.  
  122. local BaseShot = nil
  123.  
  124. -----------------
  125. --| Functions |--
  126. -----------------
  127.  
  128. -- Returns a character ancestor and its Humanoid, or nil
  129. local function FindCharacterAncestor(subject)
  130. if subject and subject ~= Workspace then
  131. local humanoid = subject:FindFirstChild('Humanoid')
  132. if humanoid then
  133. return subject, humanoid
  134. else
  135. return FindCharacterAncestor(subject.Parent)
  136. end
  137. end
  138. return nil
  139. end
  140.  
  141. -- Removes any old creator tags and applies new ones to the specified target
  142. local function ApplyTags(target)
  143. while target:FindFirstChild('creator') do
  144. target.creator:Destroy()
  145. end
  146.  
  147. local creatorTag = Instance.new('ObjectValue')
  148. creatorTag.Value = Player
  149. creatorTag.Name = 'creator' --NOTE: Must be called 'creator' for website stats
  150.  
  151. local iconTag = Instance.new('StringValue')
  152. iconTag.Value = Tool.TextureId
  153. iconTag.Name = 'icon'
  154.  
  155. iconTag.Parent = creatorTag
  156. creatorTag.Parent = target
  157. DebrisService:AddItem(creatorTag, 4)
  158. end
  159.  
  160. -- Returns all objects under instance with Transparency
  161. local function GetTransparentsRecursive(instance, partsTable)
  162. local partsTable = partsTable or {}
  163. for _, child in pairs(instance:GetChildren()) do
  164. if child:IsA('BasePart') or child:IsA('Decal') then
  165. table.insert(partsTable, child)
  166. end
  167. GetTransparentsRecursive(child, partsTable)
  168. end
  169. return partsTable
  170. end
  171.  
  172. local function SelectionBoxify(instance)
  173. local selectionBox = Instance.new('SelectionBox')
  174. selectionBox.Adornee = instance
  175. selectionBox.Color = BrickColor.new('Toothpaste')
  176. selectionBox.Parent = instance
  177. return selectionBox
  178. end
  179.  
  180. local function Light(instance)
  181. local light = PointLight:Clone()
  182. light.Range = light.Range + 2
  183. light.Parent = instance
  184. end
  185.  
  186. local function FadeOutObjects(objectsWithTransparency, fadeIncrement)
  187. repeat
  188. local lastObject = nil
  189. for _, object in pairs(objectsWithTransparency) do
  190. object.Transparency = object.Transparency + fadeIncrement
  191. lastObject = object
  192. end
  193. wait()
  194. until lastObject.Transparency >= 1 or not lastObject
  195. end
  196.  
  197. local function Dematerialize(character, humanoid, firstPart)
  198. humanoid.WalkSpeed = 0
  199.  
  200. local parts = {}
  201. for _, child in pairs(character:GetChildren()) do
  202. if child:IsA('BasePart') then
  203. child.Anchored = true
  204. table.insert(parts, child)
  205. elseif child:IsA('LocalScript') or child:IsA('Script') then
  206. child:Destroy()
  207. end
  208. end
  209.  
  210. local selectionBoxes = {}
  211.  
  212. local firstSelectionBox = SelectionBoxify(firstPart)
  213. Light(firstPart)
  214. wait(0.05)
  215.  
  216. for _, part in pairs(parts) do
  217. if part ~= firstPart then
  218. table.insert(selectionBoxes, SelectionBoxify(part))
  219. Light(part)
  220. end
  221. end
  222.  
  223. local objectsWithTransparency = GetTransparentsRecursive(character)
  224. FadeOutObjects(objectsWithTransparency, 0.1)
  225.  
  226. wait(0.5)
  227.  
  228. humanoid.Health = 0
  229. DebrisService:AddItem(character, 2)
  230.  
  231. local fadeIncrement = 0.05
  232. Delay(0.2, function()
  233. FadeOutObjects({firstSelectionBox}, fadeIncrement)
  234. if character then
  235. character:Destroy()
  236. end
  237. end)
  238. FadeOutObjects(selectionBoxes, fadeIncrement)
  239. end
  240.  
  241. local function OnTouched(shot, otherPart)
  242. local character, humanoid = FindCharacterAncestor(otherPart)
  243. if character and humanoid and character ~= Character then
  244. ApplyTags(humanoid)
  245. if shot then
  246. local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name)
  247. if hitFadeSound then
  248. hitFadeSound.Parent = humanoid.Torso
  249. hitFadeSound:Play()
  250. end
  251. shot:Destroy()
  252. end
  253. Dematerialize(character, humanoid, otherPart)
  254. end
  255. end
  256.  
  257. local function OnEquipped()
  258. Character = Tool.Parent
  259. Humanoid = Character:WaitForChild('Humanoid')
  260. Player = PlayersService:GetPlayerFromCharacter(Character)
  261. end
  262.  
  263. local function OnActivated()
  264. if Tool.Enabled and Humanoid.Health > 0 then
  265. Tool.Enabled = false
  266.  
  267. FireSound:Play()
  268.  
  269. local handleCFrame = Handle.CFrame
  270. local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET)
  271. for i=1, 25 do
  272. local target=Humanoid.TargetPoint
  273. target = CFrame.Angles((0.5 - math.random()) * 2 * (math.random()*.04),
  274. (0.5 - math.random()) * 2 * (math.random()*.04),
  275. (0.5 - math.random()) * 2 * (math.random()*.04)) * target
  276.  
  277. local shotCFrame = CFrame.new(firingPoint, target)
  278.  
  279.  
  280. local laserShotClone = BaseShot:Clone()
  281. laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (BaseShot.Size.Z / 2))
  282. local bodyVelocity = Instance.new('BodyVelocity')
  283. bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED
  284. bodyVelocity.Parent = laserShotClone
  285. laserShotClone.Touched:connect(function(otherPart)
  286. OnTouched(laserShotClone, otherPart)
  287. end)
  288. DebrisService:AddItem(laserShotClone, SHOT_TIME)
  289. laserShotClone.Parent = Tool
  290. end
  291.  
  292. Tool.GripPos=Vector3.new(0,.2,-.5)
  293. Tool.GripRight=Vector3.new(0.926,.2,-0.377)
  294. wait()
  295. Tool.GripPos=Vector3.new(0,.2,-0.25)
  296. Tool.GripRight=Vector3.new(0.926,.15,-0.377)
  297. wait()
  298. Tool.GripPos=Vector3.new(0,0.2,0)
  299. Tool.GripRight=Vector3.new(0.926,.1,-0.377)
  300. wait()
  301. Tool.GripPos=Vector3.new(0,0.2,0.125)
  302. Tool.GripRight=Vector3.new(0.926,.05,-0.377)
  303. wait()
  304. Tool.GripPos=Vector3.new(0,0.2,0.25)
  305. Tool.GripRight=Vector3.new(0.926,0,-0.377)
  306. wait()
  307.  
  308. ReloadSound:Play()
  309. wait() -- ReloadSound length
  310.  
  311. Tool.Enabled = true
  312. end
  313. end
  314.  
  315. local function OnUnequipped()
  316.  
  317. end
  318.  
  319. --------------------
  320. --| Script Logic |--
  321. --------------------
  322.  
  323. BaseShot = Instance.new('Part')
  324. BaseShot.Name = 'Effect'
  325. BaseShot.FormFactor = Enum.FormFactor.Custom
  326. BaseShot.Size = Vector3.new(0.2, 0.2, 3)
  327. BaseShot.CanCollide = false
  328. BaseShot.BrickColor = BrickColor.new('Toothpaste')
  329. SelectionBoxify(BaseShot)
  330. Light(BaseShot)
  331. HitFadeSound:Clone().Parent = BaseShot
  332.  
  333. Tool.Equipped:connect(OnEquipped)
  334. Tool.Unequipped:connect(OnUnequipped)
  335. Tool.Activated:connect(OnActivated)
  336.  
  337. end))
  338. Sound10.Name = "HitFade"
  339. Sound10.Parent = LocalScript9
  340. Sound10.SoundId = "http://www.roblox.com/asset?id=130113415"
  341. LocalScript11.Name = "MouseIcon"
  342. LocalScript11.Parent = Tool0
  343. table.insert(cors,sandbox(LocalScript11,function()
  344. local MOUSE_ICON = 'rbxasset://textures/GunCursor.png'
  345. local RELOADING_ICON = 'rbxasset://textures/GunWaitCursor.png'
  346.  
  347. local Tool = script.Parent
  348.  
  349. local Mouse = nil
  350.  
  351. local function UpdateIcon()
  352. if Mouse then
  353. Mouse.Icon = Tool.Enabled and MOUSE_ICON or RELOADING_ICON
  354. end
  355. end
  356.  
  357. local function OnEquipped(mouse)
  358. Mouse = mouse
  359. UpdateIcon()
  360. end
  361.  
  362. local function OnChanged(property)
  363. if property == 'Enabled' then
  364. UpdateIcon()
  365. end
  366. end
  367.  
  368. Tool.Equipped:connect(OnEquipped)
  369. Tool.Changed:connect(OnChanged)
  370.  
  371. end))
  372. Part12.Name = "Barrel2"
  373. Part12.Parent = Tool0
  374. Part12.Rotation = Vector3.new(180, 0, 180)
  375. Part12.FormFactor = Enum.FormFactor.Custom
  376. Part12.Size = Vector3.new(0.580000222, 1.34000099, 4.48000145)
  377. Part12.CFrame = CFrame.new(7.88999987, 0.670000017, 25.8400002, -0.999998212, -2.97932274e-08, 2.60770321e-08, -2.98114173e-08, 0.999998033, -1.00757461e-07, -4.09781933e-08, -1.94995664e-07, -0.999999881)
  378. Part12.BottomSurface = Enum.SurfaceType.Smooth
  379. Part12.TopSurface = Enum.SurfaceType.Smooth
  380. Part12.Position = Vector3.new(7.88999987, 0.670000017, 25.8400002)
  381. Part12.Orientation = Vector3.new(0, 180, 0)
  382. SpecialMesh13.Parent = Part12
  383. SpecialMesh13.MeshId = "http://www.roblox.com/asset?id=130099641"
  384. SpecialMesh13.Scale = Vector3.new(1, 0.75, 1.5)
  385. SpecialMesh13.TextureId = "http://www.roblox.com/asset?id=130093033"
  386. SpecialMesh13.MeshType = Enum.MeshType.FileMesh
  387. SpecialMesh13.Scale = Vector3.new(1, 0.75, 1.5)
  388. PointLight14.Parent = Part12
  389. PointLight14.Color = Color3.new(0, 1, 1)
  390. PointLight14.Range = 6
  391. PointLight14.Color = Color3.new(0, 1, 1)
  392. Script15.Name = "Weld"
  393. Script15.Parent = Tool0
  394. table.insert(cors,sandbox(Script15,function()
  395. function Weld(x,y)
  396. local W = Instance.new("Weld")
  397. W.Part0 = x
  398. W.Part1 = y
  399. local CJ = CFrame.new(x.Position)
  400. local C0 = x.CFrame:inverse()*CJ
  401. local C1 = y.CFrame:inverse()*CJ
  402. W.C0 = C0
  403. W.C1 = C1
  404. W.Parent = x
  405. end
  406.  
  407. function Get(A)
  408. if A.className == "Part" or A.className == "UnionOperation"then
  409. Weld(script.Parent.Handle, A)
  410. A.Anchored = false
  411. else
  412. local C = A:GetChildren()
  413. for i=1, #C do
  414. Get(C[i])
  415. end
  416. end
  417. end
  418.  
  419. function Finale()
  420. Get(script.Parent)
  421. end
  422.  
  423. script.Parent.Equipped:connect(Finale)
  424. script.Parent.Unequipped:connect(Finale)
  425. Finale()
  426. end))
  427. Script16.Name = "WeldArm"
  428. Script16.Parent = Tool0
  429. table.insert(cors,sandbox(Script16,function()
  430. Tool = script.Parent
  431.  
  432. local arms = nil
  433. local torso = nil
  434. local welds = {}
  435. local down = false
  436.  
  437. function Equip(mouse)
  438. wait(0.01)
  439. arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
  440. torso = Tool.Parent:FindFirstChild("Torso")
  441. if arms ~= nil and torso ~= nil then
  442. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  443. if sh ~= nil then
  444. local yes = true
  445. if yes then
  446. yes = false
  447. sh[1].Part1 = nil
  448. sh[2].Part1 = nil
  449. local weld1 = Instance.new("Weld")
  450. weld1.Part0 = torso
  451. weld1.Parent = torso
  452. weld1.Part1 = arms[1]
  453. weld1.C1 = CFrame.new(-.1, 1.25, .6) * CFrame.fromEulerAnglesXYZ(math.rad(290), math.rad(10), math.rad(-90))
  454. welds[1] = weld1
  455. local weld2 = Instance.new("Weld")
  456. weld2.Part0 = torso
  457. weld2.Parent = torso
  458. weld2.Part1 = arms[2]
  459. weld2.C1 = CFrame.new(-1, -0.5, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-30), 0)
  460. welds[2] = weld2
  461. end
  462. else
  463. print("sh")
  464. end
  465. else
  466. print("arms")
  467. end
  468. end
  469.  
  470. function Unequip(mouse)
  471. if arms ~= nil and torso ~= nil then
  472. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  473. if sh ~= nil then
  474. local yes = true
  475. if yes then
  476. yes = false
  477. sh[1].Part1 = arms[1]
  478. sh[2].Part1 = arms[2]
  479. welds[1].Parent = nil
  480. welds[2].Parent = nil
  481. end
  482. else
  483. print("sh")
  484. end
  485. else
  486. print("arms")
  487. end
  488. end
  489.  
  490. Tool.Equipped:connect(Equip)
  491. Tool.Unequipped:connect(Unequip)
  492.  
  493. end))
  494. for i,v in pairs(mas:GetChildren()) do
  495. v.Parent = game:GetService("Players").LocalPlayer.Character
  496. pcall(function() v:MakeJoints() end)
  497. end
  498. mas:Destroy()
  499. for i,v in pairs(cors) do
  500. spawn(function()
  501. pcall(v)
  502. end)
  503. end
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