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WagnerJunio07

Modern

Dec 15th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --------------------------
  88. --Modern Assassin--
  89. ----------------------------------------------------------------
  90. --By CKbackup (Sugarie Saffron) --
  91. --leaked by dreamer skidded edit by 1x1xx1x1skid --
  92. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  93. --Discord: Sugarie Saffron#4705 --
  94. ----------------------------------------------------------------
  95.  
  96. print([[
  97. --------------------------------
  98. By CKbackup (Sugarie Saffron)
  99. Edit by 1x1x1x1IAMbck (aka 1x1x1x1 !S BACK)
  100. --------------------------------
  101. This is an edit of Sugaries
  102. Battle Rifle
  103. --------------------------------
  104. (Music)
  105. M - Mute/Unmute music
  106.  
  107. (Keys)
  108. Click (Hold) - Fire
  109. R - Reload
  110. E - Pistol
  111. F - Knife
  112. G - Light
  113. Z - Slide
  114. X - Heal
  115. K/L - Dodge
  116. T - Turn into the dust
  117.  
  118. Pls i won´t crash
  119. ]])
  120.  
  121. wait(1/60)
  122. Effects = { }
  123. local Player = owner
  124. local chara = Player.Character
  125. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  126. player = owner
  127. chara = player.Character
  128. plr = owner
  129. char = plr.Character
  130. whitecolor = Color3.new(1,1,1)
  131. player = owner
  132. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  133. local Player = owner
  134. local Character = Player.Character
  135. local torso = Character.Torso
  136. local hed = Character.Head
  137. local p = owner
  138. local char = p.Character
  139. local Player = owner
  140. local chara = Player.Character
  141. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  142. local LeftArm = chara["Left Arm"]
  143. local RightArm = chara["Right Arm"]
  144. local LeftLeg = chara["Left Leg"]
  145. local RightLeg = chara["Right Leg"]
  146. local Head = chara.Head
  147. local Torso = chara.Torso
  148. local Camera = workspace.CurrentCamera
  149. local RootPart = chara.HumanoidRootPart
  150. local RootJoint = RootPart.RootJoint
  151. local attack = false
  152. local Anim = 'Idle'
  153. local attacktype = 1
  154. local delays = false
  155. local play = true
  156. local targetted = nil
  157. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  158. local velocity = RootPart.Velocity.y
  159. local sine = 0
  160. local change = 1
  161. local doe = 0
  162. local Create = LoadLibrary("RbxUtility").Create
  163. local debby = game:GetService("Debris")
  164. Humanoid.WalkSpeed = 16
  165.  
  166. for i,v in pairs(char:GetChildren()) do
  167. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  168. v:Destroy()
  169. end
  170. end
  171. for _,v in next, char:children() do
  172. if(v:IsA'Accessory')then
  173. v:destroy()
  174. end
  175. end
  176.  
  177. local shods = 17
  178. zhold = true
  179.  
  180.  
  181.  
  182. local shots = 60
  183.  
  184. local healing = false
  185.  
  186. Humanoid.Animator.Parent = nil
  187. chara.Animate.Parent = nil
  188.  
  189. local newMotor = function(part0, part1, c0, c1)
  190. local w = Create('Motor'){
  191. Parent = part0,
  192. Part0 = part0,
  193. Part1 = part1,
  194. C0 = c0,
  195. C1 = c1,
  196. }
  197. return w
  198. end
  199.  
  200. function clerp(a, b, t)
  201. return a:lerp(b, t)
  202. end
  203.  
  204. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  205. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  206.  
  207. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  208. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  209. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  210. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  211. RootJoint.C1 = CFrame.new(0, 0, 0)
  212. RootJoint.C0 = CFrame.new(0, 0, 0)
  213. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  214. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  215.  
  216. local rarmc1 = RW.C1
  217. local larmc1 = LW.C1
  218. local rlegc1 = RH.C1
  219. local llegc1 = LH.C1
  220.  
  221. local resetc1 = false
  222.  
  223. function PlayAnimationFromTable(table, speed, bool)
  224. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  225. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  226. RW.C0 = clerp(RW.C0, table[3], speed)
  227. LW.C0 = clerp(LW.C0, table[4], speed)
  228. RH.C0 = clerp(RH.C0, table[5], speed)
  229. LH.C0 = clerp(LH.C0, table[6], speed)
  230. if bool == true then
  231. if resetc1 == false then
  232. resetc1 = true
  233. RootJoint.C1 = RootJoint.C1
  234. Torso.Neck.C1 = Torso.Neck.C1
  235. RW.C1 = rarmc1
  236. LW.C1 = larmc1
  237. RH.C1 = rlegc1
  238. LH.C1 = llegc1
  239. end
  240. end
  241. end
  242.  
  243. ArtificialHB = Instance.new("BindableEvent", script)
  244. ArtificialHB.Name = "Heartbeat"
  245. script:WaitForChild("Heartbeat")
  246. frame = 0.03333333333333
  247. tf = 0
  248. allowframeloss = false
  249. tossremainder = false
  250. lastframe = tick()
  251. script.Heartbeat:Fire()
  252. game:GetService("RunService").Heartbeat:connect(function(s, p)
  253. tf = tf + s
  254. if tf >= frame then
  255. if allowframeloss then
  256. script.Heartbeat:Fire()
  257. lastframe = tick()
  258. else
  259. for i = 1, math.floor(tf / frame) do
  260. script.Heartbeat:Fire()
  261. end
  262. lastframe = tick()
  263. end
  264. if tossremainder then
  265. tf = 0
  266. else
  267. tf = tf - frame * math.floor(tf / frame)
  268. end
  269. end
  270. end)
  271. function swait(num)
  272. if num == 0 or num == nil then
  273. ArtificialHB.Event:wait()
  274. else
  275. for i = 0, num do
  276. ArtificialHB.Event:wait()
  277. end
  278. end
  279. end
  280.  
  281. function RemoveOutlines(part)
  282. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  283. end
  284.  
  285. function so(id,par,pit,vol)
  286. local sou = Instance.new("Sound", par or workspace)
  287. if par == chara then
  288. sou.Parent = chara.Torso
  289. end
  290. sou.Volume = vol
  291. sou.Pitch = pit or 1
  292. sou.SoundId = "rbxassetid://" .. id
  293. sou.PlayOnRemove = true
  294. sou:Destroy()
  295. end
  296.  
  297. CFuncs = {
  298. ["Part"] = {
  299. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  300. local Part = Create("Part"){
  301. Parent = Parent,
  302. Reflectance = Reflectance,
  303. Transparency = Transparency,
  304. CanCollide = false,
  305. Locked = true,
  306. BrickColor = BrickColor.new(tostring(BColor)),
  307. Name = Name,
  308. Size = Size,
  309. Material = Material,
  310. }
  311. RemoveOutlines(Part)
  312. return Part
  313. end;
  314. };
  315.  
  316. ["Mesh"] = {
  317. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  318. local Msh = Create(Mesh){
  319. Parent = Part,
  320. Offset = OffSet,
  321. Scale = Scale,
  322. }
  323. if Mesh == "SpecialMesh" then
  324. Msh.MeshType = MeshType
  325. Msh.MeshId = MeshId
  326. end
  327. return Msh
  328. end;
  329. };
  330.  
  331. ["Mesh"] = {
  332. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  333. local Msh = Create(Mesh){
  334. Parent = Part,
  335. Offset = OffSet,
  336. Scale = Scale,
  337. }
  338. if Mesh == "SpecialMesh" then
  339. Msh.MeshType = MeshType
  340. Msh.MeshId = MeshId
  341. end
  342. return Msh
  343. end;
  344. };
  345.  
  346. ["Weld"] = {
  347. Create = function(Parent, Part0, Part1, C0, C1)
  348. local Weld = Create("Weld"){
  349. Parent = Parent,
  350. Part0 = Part0,
  351. Part1 = Part1,
  352. C0 = C0,
  353. C1 = C1,
  354. }
  355. return Weld
  356. end;
  357. };
  358.  
  359. ["ParticleEmitter"] = {
  360. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  361. local fp = Create("ParticleEmitter"){
  362. Parent = Parent,
  363. Color = ColorSequence.new(Color1, Color2),
  364. LightEmission = LightEmission,
  365. Size = Size,
  366. Texture = Texture,
  367. Transparency = Transparency,
  368. ZOffset = ZOffset,
  369. Acceleration = Accel,
  370. Drag = Drag,
  371. LockedToPart = LockedToPart,
  372. VelocityInheritance = VelocityInheritance,
  373. EmissionDirection = EmissionDirection,
  374. Enabled = Enabled,
  375. Lifetime = LifeTime,
  376. Rate = Rate,
  377. Rotation = Rotation,
  378. RotSpeed = RotSpeed,
  379. Speed = Speed,
  380. VelocitySpread = VelocitySpread,
  381. }
  382. return fp
  383. end;
  384. };
  385.  
  386. CreateTemplate = {
  387.  
  388. };
  389. }
  390.  
  391. local tor = Instance.new("CharacterMesh")
  392. tor.Parent = Character
  393. tor.Name = "Bones"
  394. tor.BodyPart = "Torso"
  395. tor.MeshId = "32328670"
  396.  
  397. local tor = Instance.new("CharacterMesh")
  398. tor.Parent = Character
  399. tor.Name = "Bones"
  400. tor.BodyPart = "RightLeg"
  401. tor.MeshId = "27111882"
  402.  
  403. local tor = Instance.new("CharacterMesh")
  404. tor.Parent = Character
  405. tor.Name = "Bones"
  406. tor.BodyPart = "LeftLeg"
  407. tor.MeshId = "27111857"
  408.  
  409. local tor = Instance.new("CharacterMesh")
  410. tor.Parent = Character
  411. tor.Name = "Bones"
  412. tor.BodyPart = "RightArm"
  413. tor.MeshId = "279174886"
  414.  
  415. local tor = Instance.new("CharacterMesh")
  416. tor.Parent = Character
  417. tor.Name = "Bones"
  418. tor.BodyPart = "LeftArm"
  419. tor.MeshId = "279174949"
  420.  
  421. --This is just for builds--
  422. New = function(Object, Parent, Name, Data)
  423. local Object = Instance.new(Object)
  424. for Index, Value in pairs(Data or {}) do
  425. Object[Index] = Value
  426. end
  427. Object.Parent = Parent
  428. Object.Name = Name
  429. return Object
  430. end
  431.  
  432.  
  433. Rifle = New("Model",chara,"Rifle",{})
  434. Handaru = New("Part",Rifle,"Handaru",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299999684, 0.899999976, 0.200000003),CFrame = CFrame.new(4.86797953, 9.56716633, -139.033096, 5.38420863e-10, 1.44063961e-09, 1, 0.939692974, -0.342020035, 4.30411262e-12, 0.342022955, 0.93970108, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  435. Mesh = New("BlockMesh",Handaru,"Mesh",{Scale = Vector3.new(0.699999988, 0.800000012, 0.899999976),})
  436. Weld = New("ManualWeld",Handaru,"Weld",{Part0 = Handaru,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0, 0.939692974, 0.342020005, 0, -0.342020005, 0.939692974, 1, 0, 0),C1 = CFrame.new(-0.17155385, -1.13280964, 0.0381164551, -1, -0.000112917653, 0.000207058736, -0.000112889931, 1, 0.000133873371, -0.000207074263, 0.000133850204, -1.00000167),})
  437. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.300000191, 0.200000003),CFrame = CFrame.new(4.86804056, 9.70005512, -138.636124, 1.32227007e-11, 1.53790924e-09, 1, 1.00000036, 0, 4.30411262e-12, 0, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  438. Mesh = New("CylinderMesh",Part,"Mesh",{})
  439. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(0.260647774, 0.327582359, 6.10351563e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  440. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299999744, 0.200000003, 0.200000003),CFrame = CFrame.new(4.86801004, 6.5500145, -138.486115, 1.32227007e-11, 1.53790924e-09, 1, 1.00000036, 0, 4.30411262e-12, 0, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  441. Mesh = New("BlockMesh",Part,"Mesh",{})
  442. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.64811707, 1.54591751, 3.05175781e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  443. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999969, 0.300000012, 0.200000003),CFrame = CFrame.new(4.86801004, 9.10005951, -138.636124, 1.32227007e-11, 1.53790924e-09, 1, 1.00000036, 0, 4.30411262e-12, 0, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  444. Mesh = New("BlockMesh",Part,"Mesh",{})
  445. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.303163528, 0.532794952, 3.05175781e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  446. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.0999999195, 0.200000003),CFrame = CFrame.new(4.86804056, 6.35001183, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  447. Mesh = New("CylinderMesh",Part,"Mesh",{})
  448. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(-2.8360548, 1.6143322, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  449. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 8.10003662, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  450. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  451. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.19156933, 1.01578903, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  452. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 8.10003662, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  453. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  454. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.19156933, 1.01578903, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  455. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 8.10003662, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  456. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  457. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-1.17448044, 1.06274033, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  458. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 8.10003662, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  459. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  460. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-1.20866871, 0.968809128, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  461. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  462. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.200000003, 0.5, 0.800000012),})
  463. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  464. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999678, 0.400000006, 0.200000003),CFrame = CFrame.new(4.86801004, 8.84343719, -138.889923, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  465. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.899999976),})
  466. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.631113052, 0.382074356, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  467. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 6.90001345, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  468. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  469. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-2.33632183, 1.37924004, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  470. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 7.5000248, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  471. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  472. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.75539589, 1.22100544, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  473. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 7.5000248, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  474. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  475. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.75539589, 1.22100544, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  476. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 7.45002079, -138.536102, -1.32226452e-11, 1.53790924e-09, -1, -1.00000036, 2.98023224e-08, -4.30411262e-12, 2.98023224e-08, 1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  477. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  478. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.81948566, 1.19112206, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  479. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999765, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 6.50001335, -138.336105, -1.32226452e-11, 1.53790924e-09, -1, -1.00000036, 2.98023224e-08, -4.30411262e-12, 2.98023224e-08, 1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  480. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.400000006, 0.600000024, 0.0500000007),})
  481. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-2.64379501, 1.70398521, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  482. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999975, 0.100000001, 0.100000001),CFrame = CFrame.new(4.86801004, 8.05001831, -138.636108, 1, -1.53790924e-09, 1.32226452e-11, 4.30411262e-12, -2.98023224e-08, 1.00000036, 2.29920261e-09, -1.00000894, -2.98023224e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  483. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  484. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1.00000668, 0, -1.00000668, 0, 0),C1 = CFrame.new(-1.28987503, 0.891940117, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  485. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999559, 0.200000018, 0.200000003),CFrame = CFrame.new(4.86801004, 8.30002022, -138.586105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  486. Mesh = New("BlockMesh",Part,"Mesh",{})
  487. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.03784847, 0.853420258, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  488. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  489. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.100000001, 0.600000024, 0.699999988),})
  490. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  491. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 9.1500349, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  492. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  493. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.153590202, 0.797625542, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  494. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 7.5000248, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  495. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  496. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-1.738307, 1.26795673, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  497. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 7.20001698, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  498. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  499. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.0373106, 1.32361412, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  500. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.25003147, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  501. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  502. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.999316216, 1.10544491, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  503. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 6.90001297, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  504. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  505. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-2.31922245, 1.42622185, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  506. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 6.90001297, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  507. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  508. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.31922245, 1.42622185, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  509. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  510. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.200000003, 0.5, 0.800000012),})
  511. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  512. Bolt1 = New("Part",Rifle,"Bolt1",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.499999553, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 8.85004425, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  513. Mesh = New("BlockMesh",Bolt1,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1.04999995),})
  514. Weld = New("ManualWeld",Bolt1,"Weld",{Part0 = Bolt1,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.486792564, 0.759271622, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  515. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 7.20001793, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  516. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  517. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-2.02022171, 1.37056446, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  518. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 7.20001698, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  519. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  520. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-2.0373106, 1.32361412, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  521. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.35003948, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  522. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  523. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.905339241, 1.07124043, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  524. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 7.5000248, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  525. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  526. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-1.77249527, 1.17402458, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  527. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 6.90001297, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  528. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  529. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-2.30213356, 1.47317219, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  530. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 7.45002079, -138.436096, -1.32226452e-11, -1.53790924e-09, 1, -1.00000036, -2.98023224e-08, 4.30411262e-12, 2.98023224e-08, -1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  531. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  532. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.78528309, 1.28509235, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  533. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 7.20001793, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  534. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  535. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-2.05440998, 1.27663231, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  536. BoltP2 = New("Part",Rifle,"BoltP2",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.0999995545, 0.200000003, 0.100000001),CFrame = CFrame.new(4.71800089, 9.05003452, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  537. Mesh = New("BlockMesh",BoltP2,"Mesh",{Offset = Vector3.new(-0.0399999991, 0, 0),Scale = Vector3.new(0.200000003, 0.200000003, 1.20000005),})
  538. Weld = New("ManualWeld",BoltP2,"Weld",{Part0 = BoltP2,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.298863411, 0.690872192, -0.149978638, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  539. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 9.05004311, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  540. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  541. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.247550964, 0.831825256, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  542. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 7.45002079, -138.436096, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  543. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  544. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.78528309, 1.28509235, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  545. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.330000043, 0.100000001, 0.200000018),CFrame = CFrame.new(4.86801004, 10.4435368, -138.676941, 1.44968448e-09, 5.13570408e-10, 1, 0.342020035, -0.939692914, 4.30411262e-12, 0.93970108, 0.342023075, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  546. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  547. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.34202221, 0.939699054, 0, 0.939699054, 0.342022151, 0, 0, 0, -1),C1 = CFrame.new(0.945329666, 0.0349359512, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  548. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999964, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 10.475091, -138.861252, -5.13568965e-10, 1.44968504e-09, 1, 0.939693391, 0.342019081, 4.30411262e-12, -0.342022091, 0.939701438, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  549. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  550. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.939699411, -0.342021286, 0, -0.342021257, 0.939699411, 0, 0, 0, -1),C1 = CFrame.new(0.911945343, -0.149044991, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  551. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.95003605, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  552. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  553. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.341526985, 0.866029739, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  554. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.75003719, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  555. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  556. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.529464722, 0.934432983, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  557. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.200000003),CFrame = CFrame.new(4.86804056, 9.70004368, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  558. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  559. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(0.311944008, 0.468552589, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  560. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.09999979, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.75003815, -138.436096, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  561. Mesh = New("BlockMesh",Part,"Mesh",{})
  562. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.563667297, 0.840460777, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  563. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.0999999866, 0.200000003),CFrame = CFrame.new(4.86797953, 9.75094795, -139.391876, 5.38420808e-10, 1.44063961e-09, 1, 0.939692974, -0.342020005, 4.30411262e-12, 0.342022926, 0.93970108, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  564. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.800000012),})
  565. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),C1 = CFrame.new(0.049990654, -0.399991989, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  566. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.399999917, 0.200000003),CFrame = CFrame.new(4.86804056, 9.50004482, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  567. Mesh = New("CylinderMesh",Part,"Mesh",{})
  568. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(0.124007225, 0.536956787, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  569. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.630000234, 0.100000001, 0.200000018),CFrame = CFrame.new(4.86801004, 11.1861582, -138.831116, 1.53790924e-09, -1.32226452e-11, 1, 2.98023224e-08, -1.00000036, 4.30411262e-12, 1.00000894, 2.98023224e-08, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  570. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  571. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, 1.00000668, 0, 0, 0, 0, -1),C1 = CFrame.new(1.59043694, -0.36392498, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  572. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  573. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.100000001, 0.600000024, 0.699999988),})
  574. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  575. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.65003014, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  576. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  577. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.623440742, 0.968637466, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  578. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999975, 0.100000016, 0.400000006),CFrame = CFrame.new(4.86801004, 8.30003548, -138.736115, 1, -1.53790924e-09, 1.32226452e-11, 4.30411262e-12, -2.98023224e-08, 1.00000036, 2.29920261e-09, -1.00000894, -2.98023224e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  579. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  580. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1.00000668, 0, -1.00000668, 0, 0),C1 = CFrame.new(-1.08913803, 0.712458611, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  581. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 7.80001593, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  582. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  583. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.47349644, 1.11840248, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  584. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999765, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 6.50001335, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  585. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.5, 0.5, 0.100000001),})
  586. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.64379501, 1.70398521, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  587. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.45003128, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  588. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  589. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.811378479, 1.03704071, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  590. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999975, 0.300000012, 0.300000012),CFrame = CFrame.new(4.86801004, 9.23582172, -138.853729, 1, -5.13568965e-10, 1.44968504e-09, 4.30411262e-12, 0.939693391, 0.342019081, 2.29920261e-09, -0.342022091, 0.939701438),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  591. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.300000012, 0.200000003, 0.600000024),MeshType = Enum.MeshType.Wedge,})
  592. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.939699411, -0.342021286, 0, -0.342021257, 0.939699411, 0),C1 = CFrame.new(-0.250016212, 0.281872749, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  593. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 7.80001593, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  594. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  595. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-1.45640755, 1.16535378, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  596. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 7.80001593, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  597. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  598. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.47349644, 1.11840248, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  599. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.199999988, 0.200000003),CFrame = CFrame.new(4.86797953, 9.63987923, -139.379089, 1.44063961e-09, 1, 5.38420808e-10, -0.342020005, 4.30411262e-12, 0.939692974, 0.93970108, 2.29920261e-09, 0.342022926),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  600. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.800000012, 1),})
  601. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0.34202221, 0.939698994, 0, 0, 0, -1, -0.939698994, 0.34202221, 0),C1 = CFrame.new(-0.0500078201, -0.349992752, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  602. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.55003834, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  603. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  604. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.717402458, 1.00283623, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  605. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999678, 0.200000003, 0.200000003),CFrame = CFrame.new(4.86801004, 9.20003986, -138.986115, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  606. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.899999976),})
  607. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.328917503, 0.169712067, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  608. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 7.45002079, -138.536102, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  609. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  610. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.81948566, 1.19112206, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  611. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299999684, 0.800000012, 0.200000003),CFrame = CFrame.new(4.86797953, 9.55004978, -138.986099, 5.38420808e-10, 1.44063961e-09, 1, 0.939692974, -0.342020005, 4.30411262e-12, 0.342022926, 0.93970108, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  612. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.800000012),})
  613. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),C1 = CFrame.new(-1.14440918e-05, 0.0500144958, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  614. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.85004425, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  615. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  616. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.435488701, 0.9002285, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  617. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999964, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 10.4500523, -138.536102, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  618. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  619. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(0.999621391, 0.165052414, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  620. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.0999999195, 0.200000003),CFrame = CFrame.new(4.86804056, 6.35001183, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  621. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.04999995, 0.800000012),})
  622. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(-2.8360548, 1.6143322, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  623. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 7.80001593, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  624. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  625. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-1.49059582, 1.07142258, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  626. Mag = New("Model",Rifle,"Mag",{})
  627. MagPart = New("Part",Mag,"MagPart",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999678, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.80870724, -139.086884, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  628. Mesh = New("BlockMesh",MagPart,"Mesh",{Scale = Vector3.new(0.899999976, 1, 0.699999988),})
  629. Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.731114388, 0.208864212, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  630. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.95642948, -139.11293, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  631. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  632. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(0.150000572, 1.43051147e-06, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  633. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.85794735, -139.095566, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  634. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  635. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(0.0499992371, 1.43051147e-06, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  636. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.75946617, -139.078201, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  637. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  638. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.0500011444, 1.43051147e-06, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  639. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.66098499, -139.060837, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  640. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  641. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.150001526, 9.53674316e-07, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  642. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.499999553, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 8.85004425, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  643. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 0.349999994, 1.02499998),})
  644. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.486792564, 0.759271622, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  645. MuzzleFlash = New("Part",Rifle,"MuzzleFlash",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.100000001, 0.100000001, 0.100000001),CFrame = CFrame.new(4.86804056, 6.25002193, -138.486115, 1.53790924e-09, 1.32227007e-11, -1, 0, 1.00000036, -4.30411262e-12, 1.00000894, 0, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  646. Weld = New("ManualWeld",MuzzleFlash,"Weld",{Part0 = MuzzleFlash,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(-2.93001747, 1.64852142, 6.10351563e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  647. BoltP1 = New("Part",Rifle,"BoltP1",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999995545, 0.200000003, 0.100000001),CFrame = CFrame.new(4.71800089, 8.65003014, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  648. Mesh = New("BlockMesh",BoltP1,"Mesh",{Offset = Vector3.new(-0.0399999991, 0, 0),Scale = Vector3.new(0.200000003, 0.200000003, 1.20000005),})
  649. Weld = New("ManualWeld",BoltP1,"Weld",{Part0 = BoltP1,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.674744606, 0.827680588, -0.149978638, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  650. Bolt2 = New("Part",Rifle,"Bolt2",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.0999995619, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 9.05004692, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  651. Mesh = New("BlockMesh",Bolt2,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1.04999995),})
  652. Weld = New("ManualWeld",Bolt2,"Weld",{Part0 = Bolt2,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.298851967, 0.690867424, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  653.  
  654. Knife2 = New("Part",chara,"Knife2",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 3, 0.600000024),CFrame = CFrame.new(20.800066, 8.20085621, -102.600151, 0.999997199, -7.43909914e-05, -0.000123201287, 0.000132681176, 7.43816781e-05, 1.00000858, -8.01031129e-05, -0.999997139, 8.01140704e-05),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  655. Mesh = New("SpecialMesh",Knife2,"Mesh",{MeshId = "rbxassetid://121944778",TextureId = "rbxassetid://362719969",MeshType = Enum.MeshType.FileMesh,})
  656. Weld = New("ManualWeld",Knife2,"Weld",{Part0 = Knife2,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -1.83178334e-11, -9.29553131e-20, -8.93234474e-20, 1.9826904e-10, -1, 1.83178334e-11, 1, 1.9826904e-10),C1 = CFrame.new(0.0998783112, -1.00001431, 0.900054932, -0.999999046, -0.00013233356, 7.98649926e-05, -0.000129168649, 1.00000286, 7.99051195e-05, -7.79679685e-05, 7.79874026e-05, -0.999999046),})
  657.  
  658. SheathPart = New("Part",chara,"SheathPart",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-4.70037603, 7.11581182, -105.941528, 0.000411997637, 0.000128002648, 1, 0.765914023, -0.642943084, -0.00023325636, 0.642943025, 0.765914023, -0.000362930034),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  659. Mesh = New("SpecialMesh",SheathPart,"Mesh",{Scale = Vector3.new(0.419999987, 2.5, 5),MeshId = "rbxassetid://504776834",MeshType = Enum.MeshType.FileMesh,})
  660. Weld = New("ManualWeld",SheathPart,"Weld",{Part0 = SheathPart,Part1 = LeftLeg,C0 = CFrame.new(0, 0, 0, 0.000411997637, 0.765914023, 0.642943025, 0.000128002648, -0.642943084, 0.765914023, 1, -0.00023325636, -0.000362930034),C1 = CFrame.new(-0.399157524, -0.0849089622, 0.44103241, -1, -0.000285560207, 0.000172345346, -0.000285530492, 1, 0.000172423926, -0.000172394575, 0.000172374697, -1),})
  661. KnifeH = New("Part",chara,"KnifeH",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-4.70015621, 7.43445921, -105.543449, 1, -0.000408680877, -0.00014000498, -0.000222999661, -0.765914917, 0.642942011, -0.000369990012, -0.642941952, -0.765914917),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  662. Mesh = New("SpecialMesh",KnifeH,"Mesh",{MeshId = "rbxassetid://121944778",TextureId = "rbxassetid://362719969",MeshType = Enum.MeshType.FileMesh,})
  663. Weld = New("ManualWeld",KnifeH,"Weld",{Part0 = KnifeH,Part1 = LeftLeg,C0 = CFrame.new(0, 0, 0, 1, -0.000222999661, -0.000369990012, -0.000408680877, -0.765914917, -0.642941952, -0.00014000498, 0.642942011, -0.765914917),C1 = CFrame.new(-0.399399757, 0.23380661, 0.043006897, -1, -0.000285560207, 0.000172345346, -0.000285530492, 1, 0.000172423926, -0.000172394575, 0.000172374697, -1),})
  664.  
  665. Knife2.Transparency = 1
  666. KnifeH.Transparency = 0
  667.  
  668. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  669. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  670. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  671. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  672. return TEff
  673. end
  674.  
  675. gdefc0 = CFrame.new(.3,.4,0)*CFrame.Angles(math.rad(130),0,0)
  676.  
  677. New = function(Object, Parent, Name, Data)
  678. local Object = Instance.new(Object)
  679. for Index, Value in pairs(Data or {}) do
  680. Object[Index] = Value
  681. end
  682. Object.Parent = Parent
  683. Object.Name = Name
  684. return Object
  685. end
  686.  
  687. local gun = Instance.new("Part",chara)
  688. gun.Name = "Gun"
  689. gun.Size = Vector3.new(.2,.2,.2)
  690. gun.BrickColor = BrickColor.new("Really black")
  691. gun.CanCollide = false
  692. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  693.  
  694. local gweld = Instance.new("Weld",gun)
  695. gweld.Part0 = RightLeg
  696. gweld.Part1 = gun
  697. gweld.C0 = gdefc0
  698.  
  699. function rayCast(Position, Direction, Range, Ignore)
  700. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  701. end
  702.  
  703. local mus = Instance.new("Sound",chara)
  704. mus.Name = "mus"
  705. mus.SoundId = "rbxassetid://617167763"
  706. mus.Looped = true
  707. mus.Pitch = 1
  708. mus.Volume = 2
  709.  
  710. Mouse.KeyDown:connect(function(k)
  711. k = k:lower()
  712. if k=='m' then
  713. if mus.IsPlaying == true then
  714. mus:Stop()
  715. elseif mus.IsPaused == true then
  716. mus:Play()
  717. end
  718. end
  719.  
  720. if chara:FindFirstChild("mus")==nil then
  721. mus = Instance.new("Sound",chara)
  722. mus.Name = "mus"
  723. mus.SoundId = "rbxassetid://617167763"
  724. mus.Looped = true
  725. mus.Volume = 2
  726. mus.Pitch = 1
  727. mus:Play()
  728. end
  729. end)
  730.  
  731. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  732. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  733. Hair.Name = "Hair_F"
  734. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  735. if HairHandle.Name ~= "Handle" then
  736. HairHandle.Size = Vector3.new(1,1,1)
  737. end
  738. HairHandle.BottomSurface = 0
  739. HairHandle.Name = "Handle"
  740. HairHandle.TopSurface = 0
  741. HairHandle.Locked = 1
  742. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  743. Mesh.TextureId = ""
  744. Mesh.MeshId = "http://www.roblox.com/asset/?id=16952952"
  745. Mesh.Scale = Vector3.new(1,1,1)
  746. Mesh.Offset = Vector3.new(0,0.1,0)
  747. Hair.Parent = Character
  748. HairHandle.BrickColor = BrickColor.new(0.5, 0.5, 0.5)
  749. HairHandle.Material = Enum.Material.Granite
  750.  
  751. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=37443408"
  752. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=37443443"
  753.  
  754. LLTr = CreateTrailObj(LeftLeg,"White","White",0,0)
  755. RLTr = CreateTrailObj(RightLeg,"White","White",0,0)
  756. LATr = CreateTrailObj(LeftArm,"White","White",0,0)
  757. RATr = CreateTrailObj(RightArm,"White","White",0,0)
  758.  
  759. local p1mit = Instance.new("ParticleEmitter",Knife2)
  760. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  761. p1mit.Color = ColorSequence.new(Color3.new(.6,0,0))
  762. p1mit.Size = NumberSequence.new(1,0)
  763. p1mit.Lifetime = NumberRange.new(2)
  764. p1mit.Rate = 100
  765. p1mit.Enabled = false
  766. p1mit.Acceleration = Vector3.new(0,-10,0)
  767. p1mit.Rotation = NumberRange.new(0,359)
  768. p1mit.Speed = NumberRange.new(0)
  769. p1mit.Enabled = false
  770.  
  771. local tr2
  772. spawn(function()
  773. local Att1 = New("Attachment",Knife2,"Att1",{Position = Vector3.new(0,1.3,.2)})
  774. local Att2 = New("Attachment",Knife2,"Att2",{Position = Vector3.new(0,-.5,.2)})
  775. tr2 = New("Trail",Knife2,"TrailEff",{Color = ColorSequence.new(Color3.new(150,0,0)),Transparency = NumberSequence.new(0,1),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  776. end)
  777.  
  778. local scr = Instance.new("ScreenGui",Player:FindFirstChildOfClass("PlayerGui"))
  779. local fr1 = Instance.new("Frame",scr)
  780. fr1.AnchorPoint = Vector2.new(1,.5)
  781. fr1.BackgroundTransparency = 1
  782. fr1.BorderSizePixel = 0
  783. fr1.Position = UDim2.new(1,0,.6,0)
  784. fr1.Size = UDim2.new(0,150,0,200)
  785.  
  786. local scr1 = Instance.new("ScreenGui",Player:FindFirstChildOfClass("PlayerGui"))
  787. local fr9 = Instance.new("Frame",scr)
  788. fr9.AnchorPoint = Vector2.new(1,.5)
  789. fr9.BackgroundTransparency = 1
  790. fr9.BorderSizePixel = 0
  791. fr9.Position = UDim2.new(1,0,.7,0)
  792. fr9.Size = UDim2.new(0,150,0,200)
  793.  
  794. local fr90 = Instance.new("Frame",scr)
  795. fr90.AnchorPoint = Vector2.new(1,.5)
  796. fr90.BackgroundTransparency = 1
  797. fr90.BorderSizePixel = 0
  798. fr90.Position = UDim2.new(1.05,0,1.1,0) --tion = UDim2.new(1.13,0,1.2)
  799. fr90.Size = UDim2.new(0,200,0,250)
  800.  
  801. local scr1 = Instance.new("ScreenGui",Player:FindFirstChildOfClass("PlayerGui"))
  802. local fr5 = Instance.new("Frame",scr)
  803. fr5.AnchorPoint = Vector2.new(1,.5)
  804. fr5.BackgroundTransparency = 1
  805. fr5.BorderSizePixel = 0
  806. fr5.Position = UDim2.new(1,0,.8,0)
  807. fr5.Size = UDim2.new(0,150,0,200)
  808.  
  809. local imgbase = Instance.new("ImageLabel")
  810. imgbase.BackgroundTransparency = 1
  811. imgbase.BorderSizePixel = 0
  812. imgbase.Size = UDim2.new(0,50,0,50)
  813. imgbase.ImageColor3 = Color3.new(.3,.3,.3)
  814.  
  815. local img1 = imgbase:Clone()
  816. img1.Parent = fr1
  817. img1.Image = "rbxassetid://29476569"
  818. img1.ImageColor3 = Color3.new(1,1,1)
  819.  
  820. imgbase:Destroy()
  821.  
  822. local txtbase = Instance.new("TextLabel")
  823. txtbase.BackgroundTransparency = 1
  824. txtbase.BorderSizePixel = 0
  825. txtbase.Size = UDim2.new(0,100,0,50)
  826. txtbase.Font = "Highway"
  827. txtbase.TextSize = 30
  828. txtbase.TextColor3 = Color3.new(.3,.3,.3)
  829. txtbase.TextStrokeColor3 = Color3.new(0,0,0)
  830. txtbase.TextStrokeTransparency = 0
  831.  
  832. local txt1 = txtbase:Clone()
  833. txt1.Parent = fr1
  834. txt1.Text = "60/60"
  835. txt1.TextColor3 = Color3.new(1,1,1)
  836. txt1.Position = UDim2.new(0,50,0,0)
  837.  
  838. txtbase:Destroy()
  839.  
  840. local img2 = imgbase:Clone()
  841. img2.Parent = fr9
  842. img2.Image = "rbxassetid://179578913"
  843. img2.ImageColor3 = Color3.new(1,1,1)
  844.  
  845. local img3 = imgbase:Clone()
  846. img3.Parent = fr90
  847. img3.Image = "rbxassetid://1939251815"
  848. img3.ImageColor3 = Color3.new(1,1,1)
  849.  
  850. local img4 = imgbase:Clone()
  851. img4.Parent = fr5
  852. img4.Image = "rbxassetid://245265452"
  853. img4.ImageColor3 = Color3.new(1,1,1)
  854.  
  855. imgbase:Destroy()
  856.  
  857. local txtbase1 = Instance.new("TextLabel")
  858. txtbase1.BackgroundTransparency = 1
  859. txtbase1.BorderSizePixel = 0
  860. txtbase1.Size = UDim2.new(0,100,0,50)
  861. txtbase1.Font = "Highway"
  862. txtbase1.TextSize = 30
  863. txtbase1.TextColor3 = Color3.new(.3,.3,.3)
  864. txtbase1.TextStrokeColor3 = Color3.new(0,0,0)
  865. txtbase1.TextStrokeTransparency = 0
  866.  
  867. local txt2 = txtbase:Clone()
  868. txt2.Parent = fr9
  869. txt2.Text = "INF"
  870. txt2.TextColor3 = Color3.new(1,1,1)
  871. txt2.Position = UDim2.new(0,50,0,0)
  872.  
  873. local txt3 = txtbase:Clone()
  874. txt3.Parent = fr5
  875. txt3.Text = "17/17"
  876. txt3.TextColor3 = Color3.new(1,1,1)
  877. txt3.Position = UDim2.new(0,50,0,0)
  878.  
  879.  
  880.  
  881. txtbase:Destroy()
  882.  
  883. local fr2 = Instance.new("Frame",scr)
  884. fr2.AnchorPoint = Vector2.new(.5,.5)
  885. fr2.BackgroundColor3 = Color3.new(0,0,0)
  886. fr2.BorderColor3 = Color3.new(0,0,0)
  887. fr2.BorderSizePixel = 5
  888. fr2.Position = UDim2.new(.5,0,.8,0)
  889. fr2.Size = UDim2.new(0,300,0,30)
  890.  
  891. local hpbar = Instance.new("Frame",fr2)
  892. hpbar.BackgroundColor3 = Color3.new(0,1,0)
  893. hpbar.BorderSizePixel = 0
  894. hpbar.Size = UDim2.new(1,0,1,0)
  895. local hptext = Instance.new("TextLabel",fr2)
  896. hptext.BackgroundTransparency = 1
  897. hptext.BorderSizePixel = 0
  898. hptext.LayoutOrder = -1
  899. hptext.Size = UDim2.new(0,100,1,0)
  900. hptext.Font = "Highway"
  901. hptext.Text = " + 100"
  902. hptext.TextColor3 = Color3.new(1,1,1)
  903. hptext.TextSize = 30
  904. hptext.TextXAlignment = "Left"
  905.  
  906. coroutine.wrap(function()
  907. while true do
  908. swait()
  909. txt1.Text = shots.."/60"
  910. end
  911. end)()
  912.  
  913. coroutine.wrap(function()
  914. while true do
  915. swait()
  916. txt3.Text = shods.."/17"
  917. end
  918. end)()
  919.  
  920.  
  921. coroutine.wrap(function()
  922. while true do
  923. swait()
  924. local hp = Humanoid.Health
  925. local mhp = Humanoid.MaxHealth
  926. hpbar.Size = UDim2.new(hp/mhp,0,1,0)
  927. if healing == false then
  928. hpbar.BackgroundColor3 = Color3.new(1-(hp/mhp),hp/mhp,0)
  929. else
  930. hpbar.BackgroundColor3 = Color3.new(1,1,0)
  931. end
  932. hptext.Text = " + "..(math.floor(hp))
  933. end
  934. end)()
  935.  
  936. local li = Instance.new("SpotLight",Head)
  937. li.Angle = 90
  938. li.Brightness = 50
  939. li.Shadows = true
  940. li.Range = 30
  941. li.Enabled = false
  942.  
  943. function rayCast(Position, Direction, Range, Ignore)
  944. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  945. end
  946.  
  947. function FindNearestTorso(Position, Distance, SinglePlayer)
  948. if SinglePlayer then
  949. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  950. end
  951. local List = {}
  952. for i, v in pairs(workspace:GetDescendants()) do
  953. if v:IsA("Model") then
  954. if v:findFirstChild("Head") then
  955. if v ~= chara then
  956. if (v.Head.Position - Position).magnitude <= Distance then
  957. table.insert(List, v)
  958. end
  959. end
  960. end
  961. end
  962. end
  963. return List
  964. end
  965.  
  966. EffectModel = Create("Model"){
  967. Parent = chara,
  968. Name = "Effects",
  969. }
  970.  
  971. --Effect Functions--
  972. Effects = {
  973.  
  974. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  975. local p = Instance.new("Part",EffectModel)
  976. p.BrickColor = BrickColor.new(colour)
  977. p.Size = partsize
  978. p.Anchored = true
  979. p.CanCollide = false
  980. p.Material = matr
  981. p.CFrame = cf
  982. if inverse == true then
  983. p.Transparency = 1
  984. else
  985. p.Transparency = 0
  986. end
  987. local m = Instance.new("BlockMesh",p)
  988. m.Scale = meshstart
  989. coroutine.wrap(function()
  990. for i=0,1,factor do
  991. swait()
  992. if inverse == true then
  993. p.Transparency = 1-i
  994. else
  995. p.Transparency = i
  996. end
  997. m.Scale = m.Scale + meshadd
  998. if spin == true then
  999. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1000. end
  1001. end
  1002. p:Destroy()
  1003. end)()
  1004. return p
  1005. end,
  1006.  
  1007. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  1008. local p = Instance.new("Part",EffectModel)
  1009. p.BrickColor = BrickColor.new(colour)
  1010. p.Size = partsize
  1011. p.Anchored = true
  1012. p.CanCollide = false
  1013. p.Material = matr
  1014. p.CFrame = cf
  1015. if inverse == true then
  1016. p.Transparency = 1
  1017. else
  1018. p.Transparency = 0
  1019. end
  1020. local m = Instance.new("SpecialMesh",p)
  1021. m.MeshType = "Sphere"
  1022. m.Scale = meshstart
  1023. coroutine.wrap(function()
  1024. for i=0,1,factor do
  1025. swait()
  1026. if inverse == true then
  1027. p.Transparency = 1-i
  1028. else
  1029. p.Transparency = i
  1030. end
  1031. m.Scale = m.Scale + meshadd
  1032. end
  1033. p:Destroy()
  1034. end)()
  1035. return p
  1036. end,
  1037.  
  1038. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  1039. local p = Instance.new("Part",EffectModel)
  1040. p.BrickColor = BrickColor.new(colour)
  1041. p.Size = partsize
  1042. p.Anchored = true
  1043. p.CanCollide = false
  1044. p.Material = matr
  1045. p.CFrame = cf
  1046. if inverse == true then
  1047. p.Transparency = 1
  1048. else
  1049. p.Transparency = 0
  1050. end
  1051. local m = Instance.new("CylinderMesh",p)
  1052. m.Scale = meshstart
  1053. coroutine.wrap(function()
  1054. for i=0,1,factor do
  1055. swait()
  1056. if inverse == true then
  1057. p.Transparency = 1-i
  1058. else
  1059. p.Transparency = i
  1060. end
  1061. m.Scale = m.Scale + meshadd
  1062. end
  1063. p:Destroy()
  1064. end)()
  1065. return p
  1066. end,
  1067.  
  1068. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  1069. local p = Instance.new("Part",EffectModel)
  1070. p.BrickColor = BrickColor.new(colour)
  1071. p.Size = Vector3.new()
  1072. p.Anchored = true
  1073. p.CanCollide = false
  1074. p.CFrame = cf
  1075. if inverse == true then
  1076. p.Transparency = 1
  1077. else
  1078. p.Transparency = 0
  1079. end
  1080. local m = Instance.new("SpecialMesh",p)
  1081. m.MeshId = "rbxassetid://20329976"
  1082. m.Scale = meshstart
  1083. coroutine.wrap(function()
  1084. for i=0,1,factor do
  1085. swait()
  1086. if inverse == true then
  1087. p.Transparency = 1-i
  1088. else
  1089. p.Transparency = i
  1090. end
  1091. m.Scale = m.Scale + meshadd
  1092. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  1093. end
  1094. p:Destroy()
  1095. end)()
  1096. return p
  1097. end,
  1098.  
  1099. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  1100. local p = Instance.new("Part",EffectModel)
  1101. p.BrickColor = BrickColor.new(colour)
  1102. p.Size = Vector3.new()
  1103. p.Anchored = true
  1104. p.CanCollide = false
  1105. p.CFrame = cf
  1106. if inverse == true then
  1107. p.Transparency = 1
  1108. else
  1109. p.Transparency = 0
  1110. end
  1111. local m = Instance.new("SpecialMesh",p)
  1112. m.MeshId = "rbxassetid://3270017"
  1113. m.Scale = meshstart
  1114. coroutine.wrap(function()
  1115. for i=0,1,factor do
  1116. swait()
  1117. if inverse == true then
  1118. p.Transparency = 1-i
  1119. else
  1120. p.Transparency = i
  1121. end
  1122. m.Scale = m.Scale + meshadd
  1123. end
  1124. p:Destroy()
  1125. end)()
  1126. return p
  1127. end,
  1128.  
  1129. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  1130. local p = Instance.new("Part",EffectModel)
  1131. p.BrickColor = BrickColor.new(colour)
  1132. p.Size = Vector3.new()
  1133. p.Anchored = true
  1134. p.CanCollide = false
  1135. p.CFrame = cf
  1136. if inverse == true then
  1137. p.Transparency = 1
  1138. else
  1139. p.Transparency = 0
  1140. end
  1141. local m = Instance.new("SpecialMesh",p)
  1142. m.MeshId = meshid
  1143. m.TextureId = textid
  1144. m.Scale = meshstart
  1145. coroutine.wrap(function()
  1146. for i=0,1,factor do
  1147. swait()
  1148. if inverse == true then
  1149. p.Transparency = 1-i
  1150. else
  1151. p.Transparency = i
  1152. end
  1153. m.Scale = m.Scale + meshadd
  1154. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  1155. end
  1156. p:Destroy()
  1157. end)()
  1158. return p
  1159. end,
  1160.  
  1161. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  1162. local p = Instance.new("Part",EffectModel)
  1163. p.BrickColor = BrickColor.new(colour)
  1164. p.Size = partsize
  1165. p.Anchored = true
  1166. p.CanCollide = false
  1167. p.Material = matr
  1168. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1169. if inverse == true then
  1170. p.Transparency = 1
  1171. else
  1172. p.Transparency = 0
  1173. end
  1174. local m = Instance.new("SpecialMesh",p)
  1175. m.MeshType = "Sphere"
  1176. m.Scale = meshstart
  1177. coroutine.wrap(function()
  1178. for i=0,1,factor do
  1179. swait()
  1180. if inverse == true then
  1181. p.Transparency = 1-i
  1182. else
  1183. p.Transparency = i
  1184. end
  1185. m.Scale = m.Scale + meshadd
  1186. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  1187. end
  1188. p:Destroy()
  1189. end)()
  1190. return p
  1191. end,
  1192.  
  1193. }
  1194.  
  1195.  
  1196. function GetDudesTorso(c)
  1197. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  1198. if torsy ~= nil then
  1199. return torsy
  1200. end
  1201. end
  1202.  
  1203. function BodyVel(part,faws)
  1204. local bodyvel = Instance.new("BodyVelocity",part)
  1205. local pep = 10000000
  1206. bodyvel.P = pep
  1207. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  1208. bodyvel.Velocity = faws
  1209. debby:AddItem(bodyvel,.2)
  1210. end
  1211.  
  1212. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  1213. if dude and dude ~= chara then
  1214. if dude:FindFirstChild("HITO") then return end
  1215. if toim ~= 0 then
  1216. local debounce = Instance.new("BoolValue",dude)
  1217. debounce.Name = "HITO"
  1218. debby:AddItem(debounce,toim)
  1219. end
  1220. local hum = dude:FindFirstChildOfClass("Humanoid")
  1221. local dam = dmg+math.random(-env,env)
  1222. local teksu = "-"..dam
  1223. if hum then
  1224. local finhel = hum.Health - dam
  1225. if (finhel <= 0 and dude:FindFirstChild("DEATHED")==nil) or dmg == math.huge then
  1226. teksu = "DEATH"
  1227. dude:BreakJoints()
  1228. Instance.new("BoolValue",dude).Name = "DEATHED"
  1229. --local soaa = Instance.new("Sound",dude.Head)
  1230. --local cho = math.random(1,5)
  1231. --if cho == 1 then
  1232. --soaa.SoundId = "rbxassetid://111896685"
  1233. --elseif cho == 2 then
  1234. --soaa.SoundId = "rbxassetid://535528169"
  1235. --elseif cho == 3 then
  1236. --soaa.SoundId = "rbxassetid://1080363252"
  1237. --elseif cho == 4 then
  1238. --soaa.SoundId = "rbxassetid://147758746"
  1239. --elseif cho == 5 then
  1240. --soaa.SoundId = "rbxassetid://626777433"
  1241. --soaa.Volume = .2
  1242. --soaa.TimePosition = 1
  1243. --end
  1244. --game:service'Debris':AddItem(soaa,6)
  1245. --soaa:Play()
  1246. end
  1247. if dmg ~= math.huge then
  1248. hum.Health = hum.Health - dam
  1249. end
  1250. end
  1251. coroutine.wrap(function()
  1252. local naeeym2 = Instance.new("BillboardGui",dude)
  1253. naeeym2.Size = UDim2.new(0,100,0,40)
  1254. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1255. naeeym2.Adornee = dude:FindFirstChild("Head")
  1256. naeeym2.Name = "TalkingBillBoard"
  1257. local tecks2 = Instance.new("TextLabel",naeeym2)
  1258. tecks2.BackgroundTransparency = 1
  1259. tecks2.BorderSizePixel = 0
  1260. tecks2.Text = teksu
  1261. tecks2.Font = "Fantasy"
  1262. tecks2.TextSize = 24
  1263. tecks2.TextStrokeTransparency = 0
  1264. tecks2.TextColor3 = Color3.new(1,1,1)
  1265. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1266. tecks2.Size = UDim2.new(1,0,0.5,0)
  1267. swait(10)
  1268. for i = 0,1,.05 do
  1269. swait()
  1270. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  1271. tecks2.TextStrokeTransparency = i
  1272. tecks2.TextTransparency = i
  1273. end
  1274. naeeym2:Destroy()
  1275. end)()
  1276. local torsy = GetDudesTorso(dude)
  1277. if torsy then
  1278. local amtt = dam/5
  1279. if amtt > 30 then
  1280. amtt = 30
  1281. end
  1282. for i=1,amtt do
  1283. local blp = Instance.new("Part",EffectModel)
  1284. blp.Size = Vector3.new(.3,.3,.3)
  1285. blp.BrickColor = BrickColor.new("Crimson")
  1286. blp.CFrame = torsy.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1287. blp.Velocity = torsy.CFrame.lookVector*math.random(-8,-8) + torsy.CFrame.rightVector*math.random(-8,8) + Vector3.new(0,math.random(0,5),0)
  1288. blp.RotVelocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
  1289. --local blm = Instance.new("SpecialMesh",blp)
  1290. --blm.MeshType = "Sphere"
  1291. coroutine.wrap(function()
  1292. swait(10)
  1293. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  1294. for i=0,1,.1 do
  1295. swait()
  1296. blp.Transparency = i
  1297. blp.Size = blp.Size + Vector3.new(.05,-.05,.05)
  1298. end
  1299. blp:Destroy()
  1300. end)()
  1301. end
  1302. if efftyp == "Blunt" then
  1303. puncheff(torsy)
  1304. elseif efftyp == "Sharp" then
  1305. slasheff(torsy)
  1306. coroutine.wrap(function()
  1307. if Knife2.Transparency == 0 then
  1308. p1mit.Enabled = true
  1309. swait(10)
  1310. p1mit.Enabled = false
  1311. end
  1312. end)()
  1313. elseif efftyp == "Shot" then
  1314. so(144884872,torsy,.9,1)
  1315. end
  1316. if faws ~= 0 then
  1317. BodyVel(torsy,faws)
  1318. end
  1319. if trip == true then
  1320. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  1321. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1322. end
  1323. end
  1324. end
  1325. end
  1326.  
  1327. --[[FindNearestTorso = function(pos)
  1328. local list = (game.workspace:GetDescendants())
  1329. local torso = nil
  1330. local dist = 1000
  1331. local temp, human, temp2 = nil, nil, nil
  1332. for x = 1, #list do
  1333. temp2 = list[x]
  1334. if temp2.className == "Model" and temp2.Name ~= chara.Name then
  1335. temp = temp2:findFirstChild("Torso")
  1336. human = temp2:FindFirstChildOfClass("Humanoid")
  1337. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1338. local dohit = true
  1339. if dohit == true then
  1340. torso = temp
  1341. dist = (temp.Position - pos).magnitude
  1342. end
  1343. end
  1344. end
  1345. end
  1346. return torso, dist
  1347. end]]
  1348.  
  1349. function FindNearestTorso(Position, Distance, SinglePlayer)
  1350. if SinglePlayer then
  1351. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  1352. end
  1353. local List = {}
  1354. for i, v in pairs(workspace:GetDescendants()) do
  1355. if v:IsA("Model") then
  1356. if v:findFirstChild("Head") then
  1357. if v ~= chara then
  1358. if (v.Head.Position - Position).magnitude <= Distance then
  1359. table.insert(List, v)
  1360. end
  1361. end
  1362. end
  1363. end
  1364. end
  1365. return List
  1366. end
  1367.  
  1368. function mdmg(Part, Magnitude, HitType)
  1369. for _, c in pairs(workspace:GetDescendants()) do
  1370. local hum = c:FindFirstChildOfClass("Humanoid")
  1371. if hum ~= nil then
  1372. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  1373. if head ~= nil then
  1374. local targ = head.Position - Part.Position
  1375. local mag = targ.magnitude
  1376. if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  1377. if c.Name ~= chara then
  1378. if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" or c.Name ~= "1x1x1x1IAMbck" then
  1379. local val = Instance.new("BoolValue",c)
  1380. val.Name = "MagDmgd"
  1381. local asd = Instance.new("ParticleEmitter",head)
  1382. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1383. asd.LightEmission = .1
  1384. asd.Size = NumberSequence.new(0.2)
  1385. asd.Texture = "rbxassetid://771221224"
  1386. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  1387. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1388. asd.Transparency = bbb
  1389. asd.Size = aaa
  1390. asd.ZOffset = .9
  1391. asd.Acceleration = Vector3.new(0, -5, 0)
  1392. asd.LockedToPart = false
  1393. asd.EmissionDirection = "Back"
  1394. asd.Lifetime = NumberRange.new(1, 2)
  1395. asd.Rate = 1000
  1396. asd.Rotation = NumberRange.new(-100, 100)
  1397. asd.RotSpeed = NumberRange.new(-100, 100)
  1398. asd.Speed = NumberRange.new(6)
  1399. asd.VelocitySpread = 10000
  1400. asd.Enabled = false
  1401. asd:Emit(20)
  1402. game:service'Debris':AddItem(asd,3)
  1403. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1404. if HitType == "Blunt" then
  1405. so(386946017,head,.95,3)
  1406. game:service'Debris':AddItem(val,1)
  1407. elseif HitType == "Shot" then
  1408. so(144884872,head,.9,3)
  1409. game:service'Debris':AddItem(val,.05)
  1410. end
  1411. local soaa = Instance.new("Sound",c.Head)
  1412. soaa.Volume = .5
  1413. local cho = math.random(1,5)
  1414. if cho == 1 then
  1415. soaa.SoundId = "rbxassetid://111896685"
  1416. elseif cho == 2 then
  1417. soaa.SoundId = "rbxassetid://535528169"
  1418. elseif cho == 3 then
  1419. soaa.SoundId = "rbxassetid://1080363252"
  1420. elseif cho == 4 then
  1421. soaa.SoundId = "rbxassetid://147758746"
  1422. elseif cho == 5 then
  1423. soaa.SoundId = "rbxassetid://626777433"
  1424. soaa.Volume = .2
  1425. soaa.TimePosition = 1
  1426. end
  1427. game:service'Debris':AddItem(soaa,6)
  1428. soaa:Play()
  1429. for i,v in pairs(c:children()) do
  1430. if v:IsA("LocalScript") or v:IsA("Tool") then
  1431. v:Destroy()
  1432. end
  1433. end
  1434. hum.PlatformStand = true
  1435. head.Velocity = RootPart.CFrame.lookVector*50
  1436. head.RotVelocity = Vector3.new(10,0,0)
  1437. coroutine.wrap(function()
  1438. swait(5)
  1439. c:BreakJoints() end)()
  1440. else
  1441. end
  1442. end
  1443. end
  1444. end
  1445. end
  1446. end
  1447. end
  1448.  
  1449. EffectModel = Create("Model"){
  1450. Parent = chara,
  1451. Name = "Effects",
  1452. }
  1453.  
  1454.  
  1455. Effects = {
  1456. Block = {
  1457. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1458. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1459. prt.Anchored = true
  1460. prt.CFrame = cframe
  1461. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1462. game:GetService("Debris"):AddItem(prt, 10)
  1463. if Type == 1 or Type == nil then
  1464. table.insert(Effects, {
  1465. prt,
  1466. "Block1",
  1467. delay,
  1468. x3,
  1469. y3,
  1470. z3,
  1471. msh
  1472. })
  1473. elseif Type == 2 then
  1474. table.insert(Effects, {
  1475. prt,
  1476. "Block2",
  1477. delay,
  1478. x3,
  1479. y3,
  1480. z3,
  1481. msh
  1482. })
  1483. end
  1484. end;
  1485. };
  1486.  
  1487. Cylinder = {
  1488. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1489. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1490. prt.Anchored = true
  1491. prt.CFrame = cframe
  1492. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1493. game:GetService("Debris"):AddItem(prt, 10)
  1494. table.insert(Effects, {
  1495. prt,
  1496. "Cylinder",
  1497. delay,
  1498. x3,
  1499. y3,
  1500. z3,
  1501. msh
  1502. })
  1503. end;
  1504. };
  1505. Head = {
  1506. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1507. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1508. prt.Anchored = true
  1509. prt.CFrame = cframe
  1510. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1511. game:GetService("Debris"):AddItem(prt, 10)
  1512. table.insert(Effects, {
  1513. prt,
  1514. "Cylinder",
  1515. delay,
  1516. x3,
  1517. y3,
  1518. z3,
  1519. msh
  1520. })
  1521. end;
  1522. };
  1523.  
  1524. Sphere = {
  1525. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1526. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1527. prt.Anchored = true
  1528. prt.CFrame = cframe
  1529. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1530. game:GetService("Debris"):AddItem(prt, 10)
  1531. table.insert(Effects, {
  1532. prt,
  1533. "Cylinder",
  1534. delay,
  1535. x3,
  1536. y3,
  1537. z3,
  1538. msh
  1539. })
  1540. end;
  1541. };
  1542.  
  1543. Elect = {
  1544. Create = function(cff, x, y, z)
  1545. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1546. prt.Anchored = true
  1547. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1548. prt.CFrame = CFrame.new(prt.Position)
  1549. game:GetService("Debris"):AddItem(prt, 2)
  1550. local xval = math.random() / 2
  1551. local yval = math.random() / 2
  1552. local zval = math.random() / 2
  1553. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1554. table.insert(Effects, {
  1555. prt,
  1556. "Elec",
  1557. 0.1,
  1558. x,
  1559. y,
  1560. z,
  1561. xval,
  1562. yval,
  1563. zval
  1564. })
  1565. end;
  1566.  
  1567. };
  1568.  
  1569. Ring = {
  1570. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1571. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1572. prt.Anchored = true
  1573. prt.CFrame = cframe
  1574. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1575. game:GetService("Debris"):AddItem(prt, 10)
  1576. table.insert(Effects, {
  1577. prt,
  1578. "Cylinder",
  1579. delay,
  1580. x3,
  1581. y3,
  1582. z3,
  1583. msh
  1584. })
  1585. end;
  1586. };
  1587.  
  1588.  
  1589. Wave = {
  1590. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1591. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1592. prt.Anchored = true
  1593. prt.CFrame = cframe
  1594. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1595. game:GetService("Debris"):AddItem(prt, 10)
  1596. table.insert(Effects, {
  1597. prt,
  1598. "Cylinder",
  1599. delay,
  1600. x3,
  1601. y3,
  1602. z3,
  1603. msh
  1604. })
  1605. end;
  1606. };
  1607.  
  1608. Break = {
  1609. Create = function(brickcolor, cframe, x1, y1, z1)
  1610. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1611. prt.Anchored = true
  1612. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1613. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1614. local num = math.random(10, 50) / 1000
  1615. game:GetService("Debris"):AddItem(prt, 10)
  1616. table.insert(Effects, {
  1617. prt,
  1618. "Shatter",
  1619. num,
  1620. prt.CFrame,
  1621. math.random() - math.random(),
  1622. 0,
  1623. math.random(50, 100) / 100
  1624. })
  1625. end;
  1626. };
  1627.  
  1628. Fire = {
  1629. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1630. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1631. prt.Anchored = true
  1632. prt.CFrame = cframe
  1633. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1634. game:GetService("Debris"):AddItem(prt, 10)
  1635. table.insert(Effects, {
  1636. prt,
  1637. "Fire",
  1638. delay,
  1639. 1,
  1640. 1,
  1641. 1,
  1642. msh
  1643. })
  1644. end;
  1645. };
  1646.  
  1647. ["Sound"] = {
  1648. Create = function(id, par, vol, pit)
  1649. coroutine.resume(coroutine.create(function()
  1650. local S = Create("Sound"){
  1651. Volume = vol,
  1652. Pitch = pit or 1,
  1653. SoundId = id,
  1654. Parent = par or workspace,
  1655. }
  1656. swait()
  1657. S:play()
  1658. game:GetService("Debris"):AddItem(S, 6)
  1659. end))
  1660. end;
  1661. };
  1662.  
  1663. FireWave = {
  1664. Create = function(brickcolor, cframe, x1, y1, z1)
  1665. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1666. prt.Anchored = true
  1667. prt.CFrame = cframe
  1668. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1669. local d = Create("Decal"){
  1670. Parent = prt,
  1671. Texture = "rbxassetid://26356434",
  1672. Face = "Top",
  1673. }
  1674. local d = Create("Decal"){
  1675. Parent = prt,
  1676. Texture = "rbxassetid://26356434",
  1677. Face = "Bottom",
  1678. }
  1679. game:GetService("Debris"):AddItem(prt, 10)
  1680. table.insert(Effects, {
  1681. prt,
  1682. "FireWave",
  1683. 1,
  1684. 30,
  1685. math.random(400, 600) / 100,
  1686. msh
  1687. })
  1688. end;
  1689. };
  1690.  
  1691. Lightning = {
  1692. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1693. local magz = (p0 - p1).magnitude
  1694. local curpos = p0
  1695. local trz = {
  1696. -ofs,
  1697. ofs
  1698. }
  1699. for i = 1, tym do
  1700. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1701. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1702. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1703. li.Material = "Neon"
  1704. if tym == i then
  1705. local magz2 = (curpos - p1).magnitude
  1706. li.Size = Vector3.new(th, th, magz2)
  1707. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1708. table.insert(Effects, {
  1709. li,
  1710. "Disappear",
  1711. last
  1712. })
  1713. else
  1714. do
  1715. do
  1716. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1717. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1718. game.Debris:AddItem(li, 10)
  1719. table.insert(Effects, {
  1720. li,
  1721. "Disappear",
  1722. last
  1723. })
  1724. end
  1725. end
  1726. end
  1727. end
  1728. end
  1729. };
  1730.  
  1731. EffectTemplate = {
  1732.  
  1733. };
  1734. }
  1735.  
  1736.  
  1737. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  1738. for _, c in pairs(workspace:GetDescendants()) do
  1739. local hum = c:FindFirstChildOfClass("Humanoid")
  1740. if hum ~= nil and c:FindFirstChild("1x1x1x1IAMbck")==nil or hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  1741. local head = GetDudesTorso(c)
  1742. if head ~= nil then
  1743. local targ = head.Position - par.Position
  1744. local mag = targ.magnitude
  1745. if magni >= mag and c ~= chara then
  1746. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  1747. end
  1748. end
  1749. end
  1750. end
  1751. end
  1752.  
  1753. function CamShake(par,magni,env,dur)
  1754. coroutine.wrap(function()
  1755. for i=0,dur*60 do
  1756. swait()
  1757. Humanoid.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10)
  1758. end
  1759. Humanoid.CameraOffset = Vector3.new()
  1760. end)()
  1761. end
  1762.  
  1763. function puncheff(par)
  1764. if par.Parent:FindFirstChild("DebounceHit")==nil then
  1765. so(386946017,par,math.random(80,120)/100,1)
  1766. Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.1,.1,.1),"Neon","White",false,.1)
  1767. end
  1768. end
  1769.  
  1770. function slasheff(par)
  1771. if par.Parent:FindFirstChild("DebounceHit")==nil then
  1772. local cho = math.random(1,3)
  1773. so(444667859,par,1,1)
  1774. CamShake(par,3,.3,.5)
  1775. end
  1776. end
  1777.  
  1778.  
  1779. function gunreload()
  1780. local bolting = false
  1781. if shots < 1 then
  1782. bolting = true
  1783. end
  1784. for i=0,1,.2 do
  1785. swait()
  1786. PlayAnimationFromTable({
  1787. CFrame.new(7.16576396e-05, -8.09862577e-09, 5.8991347e-05, 0.866025805, 5.21622605e-05, -0.499999523, -8.21355061e-05, 1, -3.79384437e-05, 0.500003934, 7.39239331e-05, 0.866033435),
  1788. CFrame.new(-0.000200522729, 1.49998856, -2.10760772e-05, 0.866025805, -8.21355061e-05, 0.500003934, 5.21622605e-05, 1, 7.39239331e-05, -0.499999523, -3.79384437e-05, 0.866033435),
  1789. CFrame.new(1.19112039, 0.509645581, -0.936723173, 0.866108775, 0.469844252, -0.170603499, 0.000398069969, -0.34195143, -0.939717591, -0.499855638, 0.813835204, -0.296356052),
  1790. CFrame.new(-1.01784408, -0.307534277, 0.587668538, 0.813770115, -0.296275973, 0.499998927, 0.342069209, 0.939674795, 7.47573649e-05, -0.469858527, 0.170973375, 0.866026163),
  1791. CFrame.new(0.500045836, -2.00001574, 6.10351854e-05, 1.00000012, 0, 0, 0, 1, -1.09139364e-11, 0, -1.09139364e-11, 1.00000012),
  1792. CFrame.new(-0.499982297, -2.00001812, -1.68383121e-06, 0.866025805, 7.7745608e-07, 0.499999464, -9.20089349e-07, 1, 3.87553882e-08, -0.499999464, -4.93619154e-07, 0.866025805),
  1793. }, .4, false)
  1794. end
  1795. so(1550642637,RightArm,1,1)
  1796. local magh = Mag:Clone()
  1797. local magd = Mag:Clone()
  1798. magd.Parent = chara
  1799. magd:MoveTo(MagPart.Position)
  1800. magd.MagPart.CFrame = MagPart.CFrame
  1801. for i,v in pairs(Mag:children'') do
  1802. v.Transparency = 1
  1803. end
  1804. for i,v in pairs(magd:children'') do
  1805. v.CanCollide = true
  1806. end
  1807. coroutine.wrap(function()
  1808. swait(100)
  1809. for ab=0,1,.1 do
  1810. swait()
  1811. for i,v in pairs(magd:children'') do
  1812. v.Transparency = ab
  1813. end
  1814. end
  1815. magd:Destroy()
  1816. end)()
  1817. swait(10)
  1818. magh.MagPart.Weld.Part1 = LeftArm
  1819. magh.MagPart.Weld.C1 = CFrame.new()
  1820. magh.MagPart.Weld.C0 = CFrame.new(-1,0,-.1) * CFrame.Angles(math.rad(90),0,math.rad(90))
  1821. magh.Parent = chara
  1822. for i=0,1,.1 do
  1823. swait()
  1824. PlayAnimationFromTable({
  1825. CFrame.new(6.78431461e-05, -8.38813463e-09, 6.55982731e-05, 0.866028309, 5.21623115e-05, -0.500000954, -8.2135979e-05, 1, -3.7939295e-05, 0.500000954, 7.39235766e-05, 0.866028368),
  1826. CFrame.new(-0.000197320973, 1.4999876, -1.30886638e-05, 0.98481077, -8.24863091e-05, 0.173648238, 7.46281003e-05, 1, 5.17808985e-05, -0.173648268, -3.80359343e-05, 0.98481077),
  1827. CFrame.new(1.1081171, 0.229849994, -0.552296758, 0.32167092, 0.529445052, -0.784998, -0.865821123, -0.171100825, -0.47018975, -0.383253366, 0.83091414, 0.403366506),
  1828. CFrame.new(-0.717486799, 0.926528692, -1.03411949, 0.0336538404, -0.23535648, -0.971329331, -0.966074884, 0.241339579, -0.0919491872, 0.256061047, 0.941471338, -0.219250023),
  1829. CFrame.new(0.500048757, -2.00001621, 5.34072533e-05, 1.00000596, -8.18545232e-11, 0, -8.18545232e-11, 1, -5.85714588e-10, 0, -5.85714588e-10, 1.00000596),
  1830. CFrame.new(-0.499987721, -2.00001812, -2.68220901e-07, 0.866030872, 7.77390596e-07, 0.500002384, -9.19890795e-07, 1, 3.82206053e-08, -0.500002325, -4.94204869e-07, 0.866030872),
  1831. }, .4, false)
  1832. end
  1833. magh:Destroy()
  1834. so(1550643261,RightArm,1,1)
  1835. for i,v in pairs(Mag:children'') do
  1836. v.Transparency = 0
  1837. end
  1838. shots=1
  1839. if bolting then
  1840. shots=0
  1841. swait(10)
  1842. for i=0,1,.1 do
  1843. swait()
  1844. PlayAnimationFromTable({
  1845. CFrame.new(7.16576469e-05, -8.0986311e-09, 5.89913543e-05, 0.866025865, 5.21622605e-05, -0.499999553, -8.2135557e-05, 1, -3.79385383e-05, 0.500003994, 7.39240495e-05, 0.866033494),
  1846. CFrame.new(-0.0471813381, 1.46578491, -0.0813962817, 0.866025865, -0.171088517, 0.4698219, 5.20799076e-05, 0.939667284, 0.342089593, -0.499999523, -0.296236575, 0.813792229),
  1847. CFrame.new(0.903510451, 0.733465374, -0.540370524, 0.0522459783, 0.845055699, 0.532124102, 0.996226788, -0.00712709641, -0.0864949599, -0.0693004429, 0.534644127, -0.842239022),
  1848. CFrame.new(-1.3147887, 0.362699449, -0.10727562, 0.924801946, -0.332139075, 0.18555221, 0.0397336259, -0.400726348, -0.915335894, 0.37838313, 0.853878319, -0.35739553),
  1849. CFrame.new(0.500048101, -2.00001764, 6.48489149e-05, 1.00000465, 6.20275387e-10, 7.62939453e-06, 6.20275387e-10, 1, 1.05501385e-09, 7.62939453e-06, 1.05501385e-09, 1.00001347),
  1850. CFrame.new(-0.499982387, -2.0000186, 2.08616257e-06, 0.866025865, 7.78074536e-07, 0.500008345, -9.20103844e-07, 1, 3.99777491e-08, -0.499999523, -4.92556865e-07, 0.866041124),
  1851. }, .4, false)
  1852. end
  1853. so(437204112,RightArm,1,1)
  1854. swait(5)
  1855. end
  1856. shots = shots+60
  1857. end
  1858.  
  1859. function wepknifestab()
  1860. attack = true
  1861. Humanoid.WalkSpeed = 2
  1862. for i=0,1,.2 do
  1863. swait()
  1864. PlayAnimationFromTable({
  1865. CFrame.new(0.000179143899, 4.94844912e-08, -0.000147477331, 0.500000775, 1.22923609e-06, -0.86602509, -0.000292493496, 1.00000012, -0.000167452119, 0.866025031, 0.000337032834, 0.500000775),
  1866. CFrame.new(-0.000420931523, 1.50010991, -7.43984856e-06, 0.500000775, -0.000292493496, 0.866025031, 1.22923609e-06, 1.00000012, 0.000337032834, -0.86602509, -0.000167452119, 0.500000775),
  1867. CFrame.new(0.839951992, 0.256004274, -0.958486319, 0.499996692, 0.813799739, 0.2961981, 4.75931301e-06, 0.342016816, -0.939693928, -0.866027415, 0.469845295, 0.171003401),
  1868. CFrame.new(-1.22089827, -0.164978445, -0.0866824239, 0.983905554, -0.138054684, 0.113450736, 0.176127508, 0.856396437, -0.485349834, -0.0301539302, 0.497520208, 0.866928339),
  1869. CFrame.new(0.500076354, -2.00016046, 1.52737084e-05, 1.00000012, -1.45519152e-11, 2.98023224e-08, -1.45519152e-11, 1.00000012, -7.27595761e-12, 2.98023224e-08, -7.27595761e-12, 1.00000012),
  1870. CFrame.new(-0.499987543, -2.00015903, -5.56111336e-05, 0.499999285, 9.37507139e-07, 0.866025865, -1.2402096e-06, 1.00000012, -3.66519089e-07, -0.866025925, -8.90795491e-07, 0.499999374),
  1871. }, .5, false)
  1872. end
  1873. so(211059653,Knife2,1,1)
  1874. Knife2.Transparency = 0
  1875. KnifeH.Transparency = 1
  1876. for i=0,1,.1 do
  1877. swait()
  1878. PlayAnimationFromTable({
  1879. CFrame.new(0.000175330031, 1.00539501e-06, -0.000154084992, 0.500003099, 1.22933841e-06, -0.866029263, -0.000292495621, 1.00000453, -0.000167453458, 0.866029143, 0.000337033416, 0.500003219),
  1880. CFrame.new(-0.00041242165, 1.50012219, -6.93052425e-06, 0.500003099, -0.000292495621, 0.866029143, 1.22933841e-06, 1.00000453, 0.000337033416, -0.866029263, -0.000167453458, 0.500003219),
  1881. CFrame.new(1.09288597, 0.364121079, -0.802504063, 0.748180747, 0.593714058, 0.296199232, 0.116981708, 0.321389914, -0.939695835, -0.653104663, 0.737710655, 0.171003729),
  1882. CFrame.new(-0.688675284, 1.32965851, -0.712965548, 0.334458649, -0.800666928, -0.49706617, -0.926752567, -0.375185549, -0.0192363095, -0.171089798, 0.46709004, -0.867502213),
  1883. CFrame.new(0.500086367, -2.00017858, 1.52748289e-05, 1.00000489, -7.13043846e-10, 2.98023224e-08, -7.13043846e-10, 1.00000441, -5.31144906e-10, 2.98023224e-08, -5.31144906e-10, 1.00000489),
  1884. CFrame.new(-0.499991834, -2.00017858, -5.22881746e-05, 0.500001609, 9.36794095e-07, 0.866030037, -1.24011513e-06, 1.00000441, -3.673631e-07, -0.866030157, -8.91312084e-07, 0.500001788),
  1885. }, .5, false)
  1886. end
  1887. tr2.Enabled = true
  1888. so(200632136,Knife2,math.random(9,11)/10,1)
  1889. for i=0,1,.1 do
  1890. swait()
  1891. PlayAnimationFromTable({
  1892. CFrame.new(-2.50339508e-06, -0.116524018, -2.23838973, 0.342018872, -5.0964772e-08, -0.939693093, 0.321393877, 0.939692676, 0.11697726, 0.883022726, -0.342020035, 0.321392655),
  1893. CFrame.new(-6.99047723e-06, 1.49998283, -2.62057279e-06, 0.342018872, 1.1920929e-07, 0.939693093, -5.0964772e-08, 1, -1.49011612e-07, -0.939693093, -7.4505806e-09, 0.342018902),
  1894. CFrame.new(1.22636616, 0.263386577, -0.809811354, 0.939690471, 0.342026293, 1.16229057e-06, -0.0593909174, 0.163175166, -0.984808028, -0.336830378, 0.925414443, 0.173647419),
  1895. CFrame.new(-1.32934356, 1.10000336, -0.700607181, -1.1920929e-07, 0.342020571, -0.939692616, -1, -4.47034836e-08, 1.49011612e-07, 7.4505806e-09, 0.939692497, 0.342020541),
  1896. CFrame.new(0.977364421, -1.93956006, -0.0584065914, 0.854759812, -0.518661916, -0.0193820298, 0.5132581, 0.850225329, -0.116975099, 0.0771495849, 0.0900376588, 0.99294579),
  1897. CFrame.new(-0.972516656, -1.19701695, -0.393972486, 0.183487743, 0.321393877, 0.92899859, 0.0593910404, 0.939692676, -0.336824, -0.981226325, 0.11697726, 0.153334215),
  1898. }, .4, false)
  1899. MagnitudeDmg(Knife2,1.5,100,0,RootPart.CFrame.lookVector*5,false,"Sharp",.5)
  1900. end
  1901. for i=0,1,.2 do
  1902. swait()
  1903. PlayAnimationFromTable({
  1904. CFrame.new(0.000175330031, 1.00539501e-06, -0.000154084992, 0.500003099, 1.22933841e-06, -0.866029263, -0.000292495621, 1.00000453, -0.000167453458, 0.866029143, 0.000337033416, 0.500003219),
  1905. CFrame.new(-0.00041242165, 1.50012219, -6.93052425e-06, 0.500003099, -0.000292495621, 0.866029143, 1.22933841e-06, 1.00000453, 0.000337033416, -0.866029263, -0.000167453458, 0.500003219),
  1906. CFrame.new(1.09288597, 0.364121079, -0.802504063, 0.748180747, 0.593714058, 0.296199232, 0.116981708, 0.321389914, -0.939695835, -0.653104663, 0.737710655, 0.171003729),
  1907. CFrame.new(-0.688675284, 1.32965851, -0.712965548, 0.334458649, -0.800666928, -0.49706617, -0.926752567, -0.375185549, -0.0192363095, -0.171089798, 0.46709004, -0.867502213),
  1908. CFrame.new(0.500086367, -2.00017858, 1.52748289e-05, 1.00000489, -7.13043846e-10, 2.98023224e-08, -7.13043846e-10, 1.00000441, -5.31144906e-10, 2.98023224e-08, -5.31144906e-10, 1.00000489),
  1909. CFrame.new(-0.499991834, -2.00017858, -5.22881746e-05, 0.500001609, 9.36794095e-07, 0.866030037, -1.24011513e-06, 1.00000441, -3.673631e-07, -0.866030157, -8.91312084e-07, 0.500001788),
  1910. }, .5, false)
  1911. end
  1912. for i=0,1,.2 do
  1913. swait()
  1914. PlayAnimationFromTable({
  1915. CFrame.new(0.000179143899, 4.94844912e-08, -0.000147477331, 0.500000775, 1.22923609e-06, -0.86602509, -0.000292493496, 1.00000012, -0.000167452119, 0.866025031, 0.000337032834, 0.500000775),
  1916. CFrame.new(-0.000420931523, 1.50010991, -7.43984856e-06, 0.500000775, -0.000292493496, 0.866025031, 1.22923609e-06, 1.00000012, 0.000337032834, -0.86602509, -0.000167452119, 0.500000775),
  1917. CFrame.new(0.839951992, 0.256004274, -0.958486319, 0.499996692, 0.813799739, 0.2961981, 4.75931301e-06, 0.342016816, -0.939693928, -0.866027415, 0.469845295, 0.171003401),
  1918. CFrame.new(-1.22089827, -0.164978445, -0.0866824239, 0.983905554, -0.138054684, 0.113450736, 0.176127508, 0.856396437, -0.485349834, -0.0301539302, 0.497520208, 0.866928339),
  1919. CFrame.new(0.500076354, -2.00016046, 1.52737084e-05, 1.00000012, -1.45519152e-11, 2.98023224e-08, -1.45519152e-11, 1.00000012, -7.27595761e-12, 2.98023224e-08, -7.27595761e-12, 1.00000012),
  1920. CFrame.new(-0.499987543, -2.00015903, -5.56111336e-05, 0.499999285, 9.37507139e-07, 0.866025865, -1.2402096e-06, 1.00000012, -3.66519089e-07, -0.866025925, -8.90795491e-07, 0.499999374),
  1921. }, .5, false)
  1922. end
  1923. so(211134014,Knife2,1,1)
  1924. Knife2.Transparency = 1
  1925. KnifeH.Transparency = 0
  1926. Humanoid.WalkSpeed = 16
  1927. tr2.Enabled = false
  1928. attack = false
  1929. end
  1930.  
  1931. function gunshoot()
  1932. attack = true
  1933. Humanoid.WalkSpeed = 5
  1934. repeat
  1935. for i=0,1 do
  1936. swait()
  1937. PlayAnimationFromTable({
  1938. CFrame.new(9.81599442e-05, -3.13463495e-08, 0.000154759327, 0.499999762, 5.98886472e-05, -0.866025686, -0.000172460219, 1, -3.0416435e-05, 0.866025627, 0.000164563156, 0.499999762),
  1939. CFrame.new(0.110661574, 1.52556551, -0.192373157, 0.469904929, 0.170847476, 0.866025805, -0.341963649, 0.93971324, 0.000164846599, -0.813787699, -0.296226799, 0.499999464),
  1940. CFrame.new(0.900587499, 0.405391365, -0.749934435, 0.50007689, 0.865988314, 0.000331558258, 0.000377809047, 0.000164698489, -0.99999994, -0.865981102, 0.500081062, -0.000244814204),
  1941. CFrame.new(-1.05577028, 0.00611187518, -0.929771721, 0.258709729, 0.208402574, 0.94320631, 0.878974199, -0.455733538, -0.140396863, 0.400591552, 0.865375996, -0.301083267),
  1942. CFrame.new(0.500045836, -2.00001764, 6.86496642e-05, 1.00000012, 0, -2.98023224e-08, 0, 1, -3.63797881e-12, -2.98023224e-08, -3.63797881e-12, 1.00000012),
  1943. CFrame.new(-0.499984354, -2.00001764, 3.27825546e-06, 0.500000656, -9.88464308e-07, 0.86602515, 8.06332537e-07, 1, 6.75843694e-07, -0.86602515, 3.60366357e-07, 0.500000656),
  1944. }, .5, false)
  1945. end
  1946. CamShake(RightArm,3,.1,.05)
  1947. Bolt1.Transparency = 1
  1948. BoltP1.Transparency = 1
  1949. Bolt2.Transparency = 0
  1950. BoltP2.Transparency = 0
  1951. local part, pos = rayCast(MuzzleFlash.Position,((Mouse.Hit.p+Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) - MuzzleFlash.Position),200,chara)
  1952. local aimo = Instance.new("Part",Camera)
  1953. aimo.Anchored = true
  1954. aimo.Size = Vector3.new()
  1955. aimo.Transparency = 1
  1956. aimo.CanCollide = false
  1957. aimo.CFrame = CFrame.new(pos)
  1958. MagnitudeDmg(aimo,3,18,2,RootPart.CFrame.lookVector*2,false,"Shot",.1)
  1959. so(1583819337,Bolt1,math.random(90,110)/100,2)
  1960. local hitpt = Instance.new("Part",EffectModel)
  1961. hitpt.Size = Vector3.new(0,0,.3)
  1962. hitpt.CFrame = Bolt1.CFrame * CFrame.Angles(0,math.rad(90),0)
  1963. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  1964. local hitm = Instance.new("SpecialMesh",hitpt)
  1965. hitm.MeshId = "rbxassetid://94295100"
  1966. hitm.TextureId = "rbxassetid://94287792"
  1967. hitm.Scale = Vector3.new(2,2,4)
  1968. coroutine.wrap(function()
  1969. swait(120)
  1970. for i = 0,1,.1 do
  1971. swait()
  1972. hitpt.Transparency = i
  1973. end
  1974. hitpt:Destroy()
  1975. end)()
  1976. for i=0,1 do
  1977. swait()
  1978. PlayAnimationFromTable({
  1979. CFrame.new(7.78138638e-05, -1.36256676e-05, 0.100157872, 0.499999881, 5.98886909e-05, -0.866025805, -0.000172460306, 1.00000012, -3.04165078e-05, 0.866040111, 0.000164565776, 0.500008047),
  1980. CFrame.new(0.110661842, 1.52556539, -0.192373574, 0.469904989, 0.170847505, 0.866040289, -0.341963649, 0.93971324, 0.000164849247, -0.813787758, -0.296226829, 0.500007749),
  1981. CFrame.new(1.073771, 0.405395687, -0.649899781, 0.50007695, 0.865988374, 0.000331558171, 0.000377809076, 0.000164698373, -0.99999994, -0.865981162, 0.500081062, -0.000244814291),
  1982. CFrame.new(-0.882619739, 0.00611773878, -0.829759479, 0.258715928, 0.208411366, 0.943215907, 0.878974259, -0.455733567, -0.140396863, 0.400595129, 0.865381122, -0.301077813),
  1983. CFrame.new(0.413464695, -2.00001669, -0.049946934, 1.00001276, 2.30284058e-09, 7.09295273e-06, 2.30284058e-09, 1, 1.3042154e-09, 7.09295273e-06, 1.3042154e-09, 1.00000441),
  1984. CFrame.new(-0.586589575, -2.00001693, -0.0500222594, 0.500000775, -9.86188752e-07, 0.866039634, 8.06332537e-07, 1, 6.78477591e-07, -0.866025209, 3.61660568e-07, 0.500009),
  1985. }, .5, false)
  1986. end
  1987. shots = shots - 1
  1988. aimo:Destroy()
  1989. if shots <= 0 then
  1990. gunreload()
  1991. end
  1992. Bolt1.Transparency = 0
  1993. BoltP1.Transparency = 0
  1994. Bolt2.Transparency = 1
  1995. BoltP2.Transparency = 1
  1996. until zhold == false
  1997. Humanoid.WalkSpeed = 16
  1998. attack = false
  1999. end
  2000.  
  2001. function heal()
  2002. attack = true
  2003. Humanoid.WalkSpeed = 5
  2004. local val = Instance.new("BoolValue",chara)
  2005. val.Name = "healcool"
  2006. debby:AddItem(val,30)
  2007. for i=0,1,.1 do
  2008. swait()
  2009. PlayAnimationFromTable({
  2010. CFrame.new(0, 0, 0, 1.00000131, 5.536549e-11, 0, 5.536549e-11, 1, 5.82076609e-11, 0, 5.82076609e-11, 1.00000131),
  2011. CFrame.new(-0.0470143259, 1.46578526, -0.0813575089, 0.866027415, -0.171009213, 0.46984449, 1.88792183e-06, 0.939693928, 0.342016727, -0.499997973, -0.296194941, 0.813800871),
  2012. CFrame.new(1.50003648, 0.699995697, 3.59429396e-05, 1.00000131, -2.06271608e-07, -6.67154382e-06, -2.06196262e-07, -1, 2.48575816e-07, -6.67157292e-06, -2.48721335e-07, -1.00000131),
  2013. CFrame.new(-1.2535826, -0.14593178, 0.0679161474, 0.941512227, -0.331708014, -0.0593915284, 0.331707656, 0.88120383, 0.336823434, -0.059390977, -0.33682391, 0.939694226),
  2014. CFrame.new(0.500059426, -2.00001574, 4.5761466e-05, 0.939693809, -1.38383513e-07, -0.342020601, -2.80560926e-08, 1, -4.82134055e-07, 0.342020571, 4.627218e-07, 0.939694047),
  2015. CFrame.new(-0.499963611, -2.0000174, 2.33203173e-05, 0.939694047, -1.69952145e-07, 0.342020452, 2.99973181e-07, 1, -3.27068847e-07, -0.342020482, 4.10043867e-07, 0.939694047),
  2016. }, .4, false)
  2017. end
  2018. local inj = New("Part",chara,"inj",{Size = Vector3.new(2.10000014, 0.299999982, 0.300000012),CFrame = CFrame.new(-37.1041107, 9.26048374, -70.1689682, -0.100794047, 0.957379222, 0.270676494, -0.129940063, 0.257064044, -0.957618713, -0.986385465, -0.131693989, 0.0984913707),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  2019. local iMesh = New("SpecialMesh",inj,"Mesh",{Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009),MeshId = "rbxassetid://504973881",MeshType = Enum.MeshType.FileMesh,})
  2020. local iWeld = New("ManualWeld",inj,"Weld",{Part0 = inj,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.100794047, -0.129940063, -0.986385465, 0.957379222, 0.257064044, -0.131693989, 0.270676494, -0.957618713, 0.0984913707),C1 = CFrame.new(0.250003815, -1.05000305, -0.249992371, -0.270675898, 0.957618654, -0.0984939635, 0.957379043, 0.257062733, -0.131696969, -0.100796357, -0.129943267, -0.986384809),})
  2021. for i=0,1,.1 do
  2022. swait()
  2023. PlayAnimationFromTable({
  2024. CFrame.new(0, 0, 0, 1.00000441, 2.30059527e-10, -1.45519152e-11, 2.30059527e-10, 1, 2.32830644e-10, -1.45519152e-11, 2.32830644e-10, 1.00000441),
  2025. CFrame.new(-0.0342181027, 1.48367238, -0.0925136507, 0.939694226, 1.76227331e-07, 0.342022419, -0.0593916923, 0.984807789, 0.163176015, -0.336826295, -0.173648849, 0.925418019),
  2026. CFrame.new(1.50004876, 0.69999665, 2.83136833e-05, 1.00000441, -2.06446316e-07, -6.67157292e-06, -2.06021568e-07, -1, 2.48401193e-07, -6.67160202e-06, -2.48895958e-07, -1.00000441),
  2027. CFrame.new(-1.32655382, 0.16053623, -0.618192732, 0.82254082, 0.00194577302, 0.568706632, 0.568639874, 0.0127443047, -0.82248795, -0.00884814467, 0.999919116, 0.00937626697),
  2028. CFrame.new(0.500066876, -2.00001621, 5.19603491e-05, 0.939696729, -1.38208819e-07, -0.342021674, -2.78232619e-08, 1, -4.81959432e-07, 0.342021644, 4.62896423e-07, 0.939696968),
  2029. CFrame.new(-0.499963373, -2.00001645, 2.26646662e-05, 0.939696968, -1.69777451e-07, 0.342021525, 3.00089596e-07, 1, -3.26806912e-07, -0.342021555, 4.1021849e-07, 0.939696968),
  2030. }, .4, false)
  2031. end
  2032. for i=0,1,.2 do
  2033. swait()
  2034. PlayAnimationFromTable({
  2035. CFrame.new(0, 0, 0, 1.00000012, -3.48876483e-12, 0, -3.48876483e-12, 1, 0, 0, 0, 1.00000012),
  2036. CFrame.new(-2.27339151e-05, 1.46578801, -0.0939310491, 1.00000012, -3.72103386e-07, 1.64323137e-06, -2.12327393e-07, 0.939692557, 0.342020363, -1.67140388e-06, -0.342020422, 0.939692676),
  2037. CFrame.new(1.50005758, 0.699994743, 3.59426958e-05, 1.00000012, -2.06212761e-07, -6.67157292e-06, -2.06226048e-07, -1, 2.48663127e-07, -6.67157292e-06, -2.48663127e-07, -1.00000012),
  2038. CFrame.new(-0.943567514, 0.0578621849, -0.670854151, 0.270323098, -0.957491815, 0.100672945, 0.957676411, 0.256677359, -0.130279034, 0.0989006162, 0.131629527, 0.986353219),
  2039. CFrame.new(0.500069618, -2.00001717, 4.97102737e-05, 0.939692676, -1.38762402e-07, -0.342020184, -2.76195351e-08, 1, -4.81668394e-07, 0.342020184, 4.62023309e-07, 0.939692795),
  2040. CFrame.new(-0.499966532, -2.00001884, 2.46018171e-05, 0.939692795, -1.69370765e-07, 0.342019975, 2.99449312e-07, 1, -3.27592716e-07, -0.342020005, 4.10247594e-07, 0.939692795),
  2041. }, .5, false)
  2042. end
  2043. so(566593606,Torso,1,1)
  2044. coroutine.wrap(function()
  2045. healing = true
  2046. for i=1,200 do
  2047. swait()
  2048. Humanoid.Health = Humanoid.Health + 1
  2049. end
  2050. healing = false
  2051. end)()
  2052. swait(60)
  2053. inj:BreakJoints()
  2054. inj.CanCollide = true
  2055. inj.Velocity = RootPart.CFrame.rightVector*-30
  2056. coroutine.wrap(function()
  2057. swait(60)
  2058. for i=0,1,.1 do
  2059. swait()
  2060. inj.Transparency = i
  2061. end
  2062. inj:Destroy()
  2063. end)()
  2064. for i=0,1,.1 do
  2065. swait()
  2066. PlayAnimationFromTable({
  2067. CFrame.new(0, 0, 0, 1.00000012, -7.41096073e-12, 0, -7.41096073e-12, 1, 2.91038305e-11, 0, 2.91038305e-11, 0.99999994),
  2068. CFrame.new(-3.04159403e-05, 1.46578789, -0.0939521194, 1.00000012, -4.05150786e-07, 1.62865035e-06, -1.76347669e-07, 0.939691484, 0.342023492, -1.66901737e-06, -0.342023432, 0.939691424),
  2069. CFrame.new(1.50005376, 0.699994802, 3.59716505e-05, 1.00000012, -1.58599477e-07, -6.6684006e-06, -1.58597771e-07, -1, 2.8318027e-07, -6.6684006e-06, -2.83209374e-07, -0.99999994),
  2070. CFrame.new(-1.64437401, 0.697701395, 0.19487834, 0.408384711, 0.907241344, 0.100674063, -0.898611128, 0.418956876, -0.130281046, -0.160374403, -0.0372620374, 0.986352742),
  2071. CFrame.new(0.500071704, -2.00001526, 2.73138285e-05, 0.939691603, 9.13247675e-07, -0.342023104, -1.21287303e-06, 1, -6.62083039e-07, 0.342023045, 1.03705679e-06, 0.939691603),
  2072. CFrame.new(-0.499963105, -2.00001931, 1.77323818e-05, 0.939691305, -1.36975643e-06, 0.342023998, 1.52508437e-06, 1, -1.85216777e-07, -0.342024028, 6.95697963e-07, 0.939691186),
  2073. }, .5, false)
  2074. end
  2075. attack = false
  2076. Humanoid.WalkSpeed = 16
  2077. end
  2078.  
  2079.  
  2080. function shoot()
  2081. attack = true
  2082. so(169799883,gun,1,1)
  2083. for i=0,1,.1 do
  2084. swait()
  2085. PlayAnimationFromTable({
  2086. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  2087. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  2088. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  2089. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  2090. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  2091. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  2092. }, .3, false)
  2093. end
  2094. Humanoid.WalkSpeed = 5
  2095. local ref = Instance.new("Part",chara)
  2096. ref.Size = Vector3.new(0,0,0)
  2097. ref.Anchored = true
  2098. ref.CanCollide = false
  2099. ref.Transparency = 1
  2100. gweld.Part0 = RightArm
  2101. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  2102. for i=0,1,.1 do
  2103. swait()
  2104. PlayAnimationFromTable({
  2105. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2106. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2107. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  2108. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  2109. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2110. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2111. }, .3, false)
  2112. end
  2113. swait(5)
  2114. repeat
  2115. so(470245800,gun,1,1)
  2116. ref.CFrame = Mouse.Hit
  2117. mdmg(ref,3,"Shot")
  2118. local hitpt = Instance.new("Part",EffectModel)
  2119. hitpt.Size = Vector3.new(0,0,.3)
  2120. local bf = Instance.new("BodyVelocity",hitpt)
  2121. bf.P = 10000
  2122. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  2123. game:service'Debris':AddItem(bf,.1)
  2124. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  2125. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  2126. local hitm = Instance.new("SpecialMesh",hitpt)
  2127. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  2128. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  2129. hitm.Scale = Vector3.new(3,3,3.5)
  2130. coroutine.wrap(function()
  2131. swait(120)
  2132. for i = 0,1.1 do
  2133. swait()
  2134. hitpt.Transparency = i
  2135. end
  2136. hitpt:Destroy()
  2137. end)()
  2138. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  2139. shods = shods - 1
  2140. for i=0,1,.2 do
  2141. swait()
  2142. PlayAnimationFromTable({
  2143. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2144. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2145. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  2146. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  2147. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2148. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2149. }, .3, false)
  2150. end
  2151. for i=0,1,.2 do
  2152. swait()
  2153. PlayAnimationFromTable({
  2154. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2155. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2156. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  2157. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  2158. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2159. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2160. }, .3, false)
  2161. end
  2162. if shods == 0 then
  2163. so(147323220,gun,1,1)
  2164. for i=0,1.3,.1 do
  2165. swait()
  2166. PlayAnimationFromTable({
  2167. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2168. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2169. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  2170. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  2171. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2172. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2173. }, .3, false)
  2174. end
  2175. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2176. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  2177. coroutine.wrap(function()
  2178. swait(5)
  2179. MagPartt.CanCollide = true
  2180. swait(120)
  2181. for i = 0,1.1 do
  2182. swait()
  2183. MagPartt.Transparency = i
  2184. end
  2185. MagPartt:Destroy()
  2186. end)()
  2187. swait(10)
  2188. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2189. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  2190. for i=0,1.4,.2 do
  2191. swait()
  2192. PlayAnimationFromTable({
  2193. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2194. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2195. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  2196. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  2197. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2198. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2199. }, .3, false)
  2200. end
  2201. MagPart:Destroy()
  2202. swait(5)
  2203. for i=0,1,.2 do
  2204. swait()
  2205. PlayAnimationFromTable({
  2206. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2207. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2208. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  2209. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  2210. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2211. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2212. }, .3, false)
  2213. end
  2214. so(506273075,gun,1,1)
  2215. for i=0,1,.2 do
  2216. swait()
  2217. PlayAnimationFromTable({
  2218. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2219. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2220. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  2221. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  2222. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2223. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2224. }, .3, false)
  2225. end
  2226. for i=0,1,.2 do
  2227. swait()
  2228. PlayAnimationFromTable({
  2229. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2230. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2231. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  2232. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  2233. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2234. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2235. }, .3, false)
  2236. end
  2237. shods = 17
  2238. swait(10)
  2239. for i=0,1,.2 do
  2240. swait()
  2241. PlayAnimationFromTable({
  2242. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2243. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2244. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  2245. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  2246. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2247. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2248. }, .3, false)
  2249. end
  2250. end
  2251. until zhold == false
  2252. swait(5)
  2253. ref:Destroy()
  2254. so(211134014,gun,1,1)
  2255. for i=0,1,.1 do
  2256. swait()
  2257. PlayAnimationFromTable({
  2258. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  2259. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  2260. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  2261. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  2262. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  2263. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  2264. }, .3, false)
  2265. end
  2266. gweld.Part0 = RightLeg
  2267. gweld.C0 = gdefc0
  2268. Humanoid.WalkSpeed = 16
  2269. attack = false
  2270. end
  2271.  
  2272. function doge()
  2273. attack = true
  2274. Humanoid.WalkSpeed = 0
  2275. so(536642316,Torso,1,1)
  2276. local bodyvel = Instance.new("BodyVelocity",RootPart)
  2277. local pep = 10000000
  2278. bodyvel.P = pep
  2279. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  2280. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  2281. for i=0,1,.2 do
  2282. swait()
  2283. PlayAnimationFromTable({
  2284. CFrame.new(0, -0.413182259, -0.492409885, 1, 0, 0, 0, 0.173647001, 0.984807968, 0, -0.984807968, 0.173647001),
  2285. CFrame.new(0, 1.39017391, 0.409808099, 1, 0, 0, 0, 0.499998748, -0.866026163, 0, 0.866026163, 0.499998748),
  2286. CFrame.new(0.997828066, 1.40889716, 0.360830426, 0, 0.173647001, 0.984807968, 0.173647001, -0.969846725, 0.171008945, 0.984807968, 0.171008945, -0.030153282),
  2287. CFrame.new(-1.00000775, 1.48291457, 0.347779244, 0, -0.173647001, -0.984807968, -0.173647001, -0.969846725, 0.171008945, -0.984807968, 0.171008945, -0.030153282),
  2288. CFrame.new(0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  2289. CFrame.new(-0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  2290. }, .4, false)
  2291. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  2292. end
  2293. for i=0,1,.2 do
  2294. swait()
  2295. PlayAnimationFromTable({
  2296. CFrame.new(0.000384914892, -2.50002575, -0.500230014, 1, 0.000325046538, 9.11258903e-05, -9.11258612e-05, -1.13315764e-07, 1, 0.000325047644, -1.00000298, -8.37171683e-08),
  2297. CFrame.new(-2.67028663e-05, 1.3837955, 0.294111609, 1, 7.27595761e-12, -7.27595761e-12, 0, 0.766044259, -0.642787933, -5.78026516e-12, 0.642787993, 0.766044199),
  2298. CFrame.new(1.49976707, 1.00041652, 0.300775796, -0.00040801923, -0.765891016, 0.642970264, 2.89759337e-05, -0.642970324, -0.765891075, 0.99999994, -0.000293867604, 0.000284536654),
  2299. CFrame.new(-1.42841077, 1.06972277, 0.174795836, 0.220292583, 0.604053974, -0.765891671, -0.261924088, -0.719712377, -0.642969549, -0.939610124, 0.34224686, -0.000331013813),
  2300. CFrame.new(0.500055313, -2, 3.8146969e-05, 1, 0, -5.78026516e-12, 0, 1, 0, -5.78026516e-12, 0, 1),
  2301. CFrame.new(-0.49997139, -2, -1.62124597e-05, 1, 0, -5.78026516e-12, 0, 1, 0, -5.78026516e-12, 0, 1),
  2302. }, .4, false)
  2303. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  2304. end
  2305. for i=0,50,10 do
  2306. swait()
  2307. bodyvel.Velocity = RootPart.CFrame.lookVector*(50-i)
  2308. end
  2309. bodyvel:Destroy()
  2310. swait(10)
  2311. for i=0,1,.1 do
  2312. swait()
  2313. PlayAnimationFromTable({
  2314. CFrame.new(0.00016165484, -1.36983359, -0.0292072296, 1, 7.76843081e-05, -2.60516535e-05, -6.40891813e-05, 0.939692557, 0.342020124, 5.10504469e-05, -0.342021197, 0.939695537),
  2315. CFrame.new(-1.71661304e-05, 1.55976009, -0.1281178, 1, 7.27595761e-12, -7.27595761e-12, -3.63797881e-12, 0.939692616, 0.342020214, 2.91038305e-11, -0.342020303, 0.939692557),
  2316. CFrame.new(1.50001144, 1.00809121, -0.154073462, 1, 1.45519152e-11, -7.27595761e-12, -3.63797881e-12, -0.939692974, -0.342018962, 2.91038305e-11, 0.342018992, -0.939693034),
  2317. CFrame.new(-1.30754018, 0.449972421, -0.64069438, 0.262003481, 0.219851375, -0.939691246, -0.642790556, 0.766041994, 2.16066837e-06, 0.719843447, 0.604024053, 0.342024028),
  2318. CFrame.new(0.49989906, -0.431120992, -0.657953143, 1, -6.40891813e-05, 5.10504469e-05, 7.76843081e-05, 0.939692557, -0.342021197, -2.60516535e-05, 0.342020124, 0.939695537),
  2319. CFrame.new(-0.600045562, -1.23124671, 0.200614065, 1, -3.91021022e-05, -7.18890005e-05, 7.7586832e-05, 0.173648059, 0.984807789, -2.60246452e-05, -0.984807789, 0.173648089),
  2320. }, .3, false)
  2321. end
  2322. Humanoid.WalkSpeed = 16
  2323. attack = false
  2324. end
  2325.  
  2326. function goright()
  2327. attack = true
  2328. Humanoid.WalkSpeed = 0
  2329. so(536642316,Torso,1,1)
  2330. BodyVel(RootPart,RootPart.CFrame.rightVector*40)
  2331. for i=0,1,.2 do
  2332. swait()
  2333. PlayAnimationFromTable({
  2334. CFrame.new(0, 0, 0, 0.866025686, 9.42248391e-07, 0.500011504, -8.48485797e-08, 1, 2.03145464e-06, -0.499997288, 1.801709e-06, 0.866039157),
  2335. CFrame.new(0.0133891273, 1.49998093, -0.223221898, 0.999244928, 0.0180275738, 0.0343858302, -0.0296961162, 0.925415933, 0.377787739, -0.0250054598, -0.378526747, 0.92527163),
  2336. CFrame.new(0.597281635, 0.899970174, -0.636579931, -0.2961981, 0.81379801, 0.499997288, 0.939692438, 0.34202075, -1.801709e-06, -0.171011984, 0.469857872, -0.866039157),
  2337. CFrame.new(-1.5597142, 0.600028992, -0.496432245, 0.556670129, 0.663414598, -0.499997288, -0.766044378, 0.642787695, 1.801709e-06, 0.321399361, 0.38303256, 0.866039157),
  2338. CFrame.new(0.0669843927, -1.80000138, -0.249991581, 0.750000238, 0.433012992, -0.499997288, -0.499999464, 0.866025865, 1.801709e-06, 0.433021635, 0.250007659, 0.866039157),
  2339. CFrame.new(-1.01960945, -1.79999983, -0.300026655, 0.663413942, 0.556670904, -0.499997288, -0.642787337, 0.766044736, 1.801709e-06, 0.38302961, 0.321402997, 0.866039157),
  2340. }, .4, false)
  2341. end
  2342. Humanoid.WalkSpeed = 16
  2343. attack = false
  2344. end
  2345.  
  2346. function goleft()
  2347. attack = true
  2348. Humanoid.WalkSpeed = 0
  2349. so(536642316,Torso,1,1)
  2350. BodyVel(RootPart,RootPart.CFrame.rightVector*-40)
  2351. for i=0,1,.2 do
  2352. swait()
  2353. PlayAnimationFromTable({
  2354. CFrame.new(0, 0, 0, 0.866035402, 9.42248391e-07, -0.499995083, 1.7168677e-06, 1, 1.08920722e-06, 0.500013709, 1.801709e-06, 0.866029859),
  2355. CFrame.new(-0.100005262, 1.49997783, -0.173194915, 0.984938622, -0.171012864, -0.0261079669, 0.171011686, 0.939692199, 0.296198815, -0.0261065066, -0.296198487, 0.954771042),
  2356. CFrame.new(1.55997992, 0.600023985, -0.496356547, 0.433018357, -0.750008225, 0.500013709, 0.866026461, 0.499998212, 1.801709e-06, -0.249996096, 0.433009237, 0.866029859),
  2357. CFrame.new(-0.510781586, 0.89997524, -0.686506629, -0.296202958, -0.813806593, -0.500013709, -0.939693034, 0.342019022, -1.801709e-06, 0.171007261, 0.469842136, -0.866029859),
  2358. CFrame.new(0.975441694, -1.79999304, -0.250189304, 0.750009537, -0.433016449, 0.500013709, 0.500001013, 0.866024911, 1.801709e-06, -0.433007956, 0.249998584, 0.866029859),
  2359. CFrame.new(-0.282589972, -1.79999781, -0.149757206, 0.813807786, -0.296199739, 0.500013709, 0.34202078, 0.939692438, 1.801709e-06, -0.469841361, 0.171009272, 0.866029859),
  2360. }, .4, false)
  2361. end
  2362. Humanoid.WalkSpeed = 16
  2363. attack = false
  2364. end
  2365.  
  2366. local char = game.Players.LocalPlayer.Character
  2367. local hed = char.Head
  2368. local face = hed.face
  2369. local txt = Instance.new("BillboardGui", char)
  2370. txt.Adornee = hed
  2371. txt.Name = "_status"
  2372. txt.Size = UDim2.new(2, 0, 1.2, 0)
  2373. txt.StudsOffset = Vector3.new(-9, 8, 0)
  2374. local text = Instance.new("TextLabel", txt)
  2375. text.Size = UDim2.new(10, 0, 7, 0)
  2376. text.FontSize = "Size12"
  2377. text.TextScaled = true
  2378. text.TextTransparency = 0
  2379. text.BackgroundTransparency = 1
  2380. text.TextTransparency = 0
  2381. text.TextStrokeTransparency = 0
  2382. text.Font = "Arcade"
  2383. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  2384. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  2385. text.Text = ""
  2386. local talksound1 = Instance.new("Sound", hed)
  2387. talksound1.SoundId = "rbxassetid://761473114"
  2388. talksound1.Volume = 5
  2389. local talksound2 = Instance.new("Sound", hed)
  2390. talksound2.SoundId = "rbxassetid://927634408"
  2391. talksound2.Volume = 5
  2392. local talksound3 = Instance.new("Sound", hed)
  2393. talksound3.SoundId = "rbxassetid://927635476"
  2394. talksound3.Volume = 5
  2395. local talksound4 = Instance.new("Sound", hed)
  2396. talksound4.SoundId = "rbxassetid://927635695"
  2397. talksound4.Volume = 5
  2398. local talksound5 = Instance.new("Sound", hed)
  2399. talksound5.SoundId = "rbxassetid://927636484"
  2400. talksound5.Volume = 5
  2401. local talksound6 = Instance.new("Sound", hed)
  2402. talksound6.SoundId = "rbxassetid://927636725"
  2403. talksound6.Volume = 5
  2404. local talksound7 = Instance.new("Sound", hed)
  2405. talksound7.SoundId = "rbxassetid://927636984"
  2406. talksound7.Volume = 5
  2407. warn("J to die...")
  2408. attacksound = Instance.new("Sound", hed)
  2409. attacksound.SoundId = "rbxassetid://437475935"
  2410. attacksound.Volume = 5
  2411. hitsound = Instance.new("Sound", hed)
  2412. hitsound.SoundId = "rbxassetid://406913243"
  2413. hitsound.Volume = 5
  2414. dustsound = Instance.new("Sound", hed)
  2415. dustsound.SoundId = "rbxassetid://390064602"
  2416. dustsound.Volume = 5
  2417. dustsound.Pitch = 0.35
  2418. function death(key)
  2419. key = key:lower()
  2420. if key == "t" then
  2421. face.Texture = "rbxassetid://768928827"
  2422. char.Humanoid.WalkSpeed = 0
  2423. char.Humanoid.JumpPower = 0
  2424. attacksound:Play()
  2425. local attacklaser = Instance.new("Part", char)
  2426. attacklaser.Size = Vector3.new(5,5,1)
  2427. attacklaser.CanCollide = false
  2428. attacklaser.Anchored = true
  2429. attacklaser.Position = char.Torso.Position + Vector3.new(0,0,1)
  2430. attacklaser.Transparency = 1
  2431. local attackdecal1 = Instance.new("Decal", attacklaser)
  2432. attackdecal1.Texture = "rbxassetid://941494931"
  2433. attackdecal1.Face = "Front"
  2434. local attackdecal2 = Instance.new("Decal", attacklaser)
  2435. attackdecal2.Texture = "rbxassetid://941494931"
  2436. attackdecal2.Face = "Back"
  2437. wait(0.2)
  2438. attackdecal1.Texture = "rbxassetid://941495205"
  2439. attackdecal2.Texture = "rbxassetid://941495205"
  2440. wait(0.2)
  2441. attackdecal1.Texture = "rbxassetid://941495475"
  2442. attackdecal2.Texture = "rbxassetid://941495475"
  2443. wait(0.2)
  2444. attackdecal1.Texture = ""
  2445. attackdecal2.Texture = ""
  2446. wait(1.9)
  2447. local hittext = Instance.new("Part", char)
  2448. hittext.Size = Vector3.new(5,5,1)
  2449. hittext.CanCollide = false
  2450. hittext.Anchored = true
  2451. hittext.Position = char.Torso.Position + Vector3.new(0,2,0)
  2452. hittext.Transparency = 1
  2453. local hitdecal1 = Instance.new("Decal", hittext)
  2454. hitdecal1.Texture = "rbxassetid://941619213"
  2455. hitdecal1.Face = "Front"
  2456. local hitdecal2 = Instance.new("Decal", hittext)
  2457. hitdecal2.Texture = "rbxassetid://941619213"
  2458. hitdecal2.Face = "Back"
  2459. attackdecal1:Destroy()
  2460. attackdecal2:Destroy()
  2461. attacklaser:Destroy()
  2462. hitsound:Play()
  2463. wait(0.2)
  2464. hittext.Position = char.Torso.Position + Vector3.new(0,3,0)
  2465. wait(0.2)
  2466. hittext.Position = char.Torso.Position + Vector3.new(0,2,0)
  2467. wait(0.2)
  2468. hittext.Position = char.Torso.Position + Vector3.new(0,3,0)
  2469. wait(0.2)
  2470. hittext.Position = char.Torso.Position + Vector3.new(0,2,0)
  2471. wait(0.2)
  2472. hitdecal1:Destroy()
  2473. hitdecal2:Destroy()
  2474. hittext:Destroy()
  2475. wait(0.25)
  2476. face.Texture = "rbxassetid://1078549100"
  2477. wait(2)
  2478. local randomsound = math.random(1,7)
  2479. text.Text = "I"
  2480. if randomsound == 1 then
  2481. talksound1:Play()
  2482. end
  2483. if randomsound == 2 then
  2484. talksound2:Play()
  2485. end
  2486. if randomsound == 3 then
  2487. talksound3:Play()
  2488. end
  2489. if randomsound == 4 then
  2490. talksound4:Play()
  2491. end
  2492. if randomsound == 5 then
  2493. talksound5:Play()
  2494. end
  2495. if randomsound == 6 then
  2496. talksound6:Play()
  2497. end
  2498. if randomsound == 7 then
  2499. talksound7:Play()
  2500. end
  2501. wait(0.4)
  2502. randomsound = math.random(1,7)
  2503. text.Text = "I."
  2504. if randomsound == 1 then
  2505. talksound1:Play()
  2506. end
  2507. if randomsound == 2 then
  2508. talksound2:Play()
  2509. end
  2510. if randomsound == 3 then
  2511. talksound3:Play()
  2512. end
  2513. if randomsound == 4 then
  2514. talksound4:Play()
  2515. end
  2516. if randomsound == 5 then
  2517. talksound5:Play()
  2518. end
  2519. if randomsound == 6 then
  2520. talksound6:Play()
  2521. end
  2522. if randomsound == 7 then
  2523. talksound7:Play()
  2524. end
  2525. wait(0.4)
  2526. local randomsound = math.random(1,7)
  2527. text.Text = "I.."
  2528. if randomsound == 1 then
  2529. talksound1:Play()
  2530. end
  2531. if randomsound == 2 then
  2532. talksound2:Play()
  2533. end
  2534. if randomsound == 3 then
  2535. talksound3:Play()
  2536. end
  2537. if randomsound == 4 then
  2538. talksound4:Play()
  2539. end
  2540. if randomsound == 5 then
  2541. talksound5:Play()
  2542. end
  2543. if randomsound == 6 then
  2544. talksound6:Play()
  2545. end
  2546. if randomsound == 7 then
  2547. talksound7:Play()
  2548. end
  2549. wait(0.4)
  2550. local randomsound = math.random(1,7)
  2551. text.Text = "I..."
  2552. if randomsound == 1 then
  2553. talksound1:Play()
  2554. end
  2555. if randomsound == 2 then
  2556. talksound2:Play()
  2557. end
  2558. if randomsound == 3 then
  2559. talksound3:Play()
  2560. end
  2561. if randomsound == 4 then
  2562. talksound4:Play()
  2563. end
  2564. if randomsound == 5 then
  2565. talksound5:Play()
  2566. end
  2567. if randomsound == 6 then
  2568. talksound6:Play()
  2569. end
  2570. if randomsound == 7 then
  2571. talksound7:Play()
  2572. end
  2573. wait(2)
  2574. local randomsound = math.random(1,7)
  2575. text.Text = "."
  2576. if randomsound == 1 then
  2577. talksound1:Play()
  2578. end
  2579. if randomsound == 2 then
  2580. talksound2:Play()
  2581. end
  2582. if randomsound == 3 then
  2583. talksound3:Play()
  2584. end
  2585. if randomsound == 4 then
  2586. talksound4:Play()
  2587. end
  2588. if randomsound == 5 then
  2589. talksound5:Play()
  2590. end
  2591. if randomsound == 6 then
  2592. talksound6:Play()
  2593. end
  2594. if randomsound == 7 then
  2595. talksound7:Play()
  2596. end
  2597. wait(0.4)
  2598. local randomsound = math.random(1,7)
  2599. text.Text = ".."
  2600. if randomsound == 1 then
  2601. talksound1:Play()
  2602. end
  2603. if randomsound == 2 then
  2604. talksound2:Play()
  2605. end
  2606. if randomsound == 3 then
  2607. talksound3:Play()
  2608. end
  2609. if randomsound == 4 then
  2610. talksound4:Play()
  2611. end
  2612. if randomsound == 5 then
  2613. talksound5:Play()
  2614. end
  2615. if randomsound == 6 then
  2616. talksound6:Play()
  2617. end
  2618. if randomsound == 7 then
  2619. talksound7:Play()
  2620. end
  2621. wait(0.4)
  2622. local randomsound = math.random(1,7)
  2623. text.Text = "..."
  2624. if randomsound == 1 then
  2625. talksound1:Play()
  2626. end
  2627. if randomsound == 2 then
  2628. talksound2:Play()
  2629. end
  2630. if randomsound == 3 then
  2631. talksound3:Play()
  2632. end
  2633. if randomsound == 4 then
  2634. talksound4:Play()
  2635. end
  2636. if randomsound == 5 then
  2637. talksound5:Play()
  2638. end
  2639. if randomsound == 6 then
  2640. talksound6:Play()
  2641. end
  2642. if randomsound == 7 then
  2643. talksound7:Play()
  2644. end
  2645. wait(2)
  2646. local randomsound = math.random(1,7)
  2647. text.Text = "H"
  2648. if randomsound == 1 then
  2649. talksound1:Play()
  2650. end
  2651. if randomsound == 2 then
  2652. talksound2:Play()
  2653. end
  2654. if randomsound == 3 then
  2655. talksound3:Play()
  2656. end
  2657. if randomsound == 4 then
  2658. talksound4:Play()
  2659. end
  2660. if randomsound == 5 then
  2661. talksound5:Play()
  2662. end
  2663. if randomsound == 6 then
  2664. talksound6:Play()
  2665. end
  2666. if randomsound == 7 then
  2667. talksound7:Play()
  2668. end
  2669. wait(0.4)
  2670. local randomsound = math.random(1,7)
  2671. text.Text = "Ha"
  2672. if randomsound == 1 then
  2673. talksound1:Play()
  2674. end
  2675. if randomsound == 2 then
  2676. talksound2:Play()
  2677. end
  2678. if randomsound == 3 then
  2679. talksound3:Play()
  2680. end
  2681. if randomsound == 4 then
  2682. talksound4:Play()
  2683. end
  2684. if randomsound == 5 then
  2685. talksound5:Play()
  2686. end
  2687. if randomsound == 6 then
  2688. talksound6:Play()
  2689. end
  2690. if randomsound == 7 then
  2691. talksound7:Play()
  2692. end
  2693. wait(0.4)
  2694. local randomsound = math.random(1,7)
  2695. text.Text = "Hat"
  2696. if randomsound == 1 then
  2697. talksound1:Play()
  2698. end
  2699. if randomsound == 2 then
  2700. talksound2:Play()
  2701. end
  2702. if randomsound == 3 then
  2703. talksound3:Play()
  2704. end
  2705. if randomsound == 4 then
  2706. talksound4:Play()
  2707. end
  2708. if randomsound == 5 then
  2709. talksound5:Play()
  2710. end
  2711. if randomsound == 6 then
  2712. talksound6:Play()
  2713. end
  2714. if randomsound == 7 then
  2715. talksound7:Play()
  2716. end
  2717. wait(0.4)
  2718. local randomsound = math.random(1,7)
  2719. text.Text = "Hate"
  2720. if randomsound == 1 then
  2721. talksound1:Play()
  2722. end
  2723. if randomsound == 2 then
  2724. talksound2:Play()
  2725. end
  2726. if randomsound == 3 then
  2727. talksound3:Play()
  2728. end
  2729. if randomsound == 4 then
  2730. talksound4:Play()
  2731. end
  2732. if randomsound == 5 then
  2733. talksound5:Play()
  2734. end
  2735. if randomsound == 6 then
  2736. talksound6:Play()
  2737. end
  2738. if randomsound == 7 then
  2739. talksound7:Play()
  2740. end
  2741. wait(0.4)
  2742. local randomsound = math.random(1,7)
  2743. text.Text = "Hate y"
  2744. if randomsound == 1 then
  2745. talksound1:Play()
  2746. end
  2747. if randomsound == 2 then
  2748. talksound2:Play()
  2749. end
  2750. if randomsound == 3 then
  2751. talksound3:Play()
  2752. end
  2753. if randomsound == 4 then
  2754. talksound4:Play()
  2755. end
  2756. if randomsound == 5 then
  2757. talksound5:Play()
  2758. end
  2759. if randomsound == 6 then
  2760. talksound6:Play()
  2761. end
  2762. if randomsound == 7 then
  2763. talksound7:Play()
  2764. end
  2765. wait(0.4)
  2766. local randomsound = math.random(1,7)
  2767. text.Text = "Hate yo"
  2768. if randomsound == 1 then
  2769. talksound1:Play()
  2770. end
  2771. if randomsound == 2 then
  2772. talksound2:Play()
  2773. end
  2774. if randomsound == 3 then
  2775. talksound3:Play()
  2776. end
  2777. if randomsound == 4 then
  2778. talksound4:Play()
  2779. end
  2780. if randomsound == 5 then
  2781. talksound5:Play()
  2782. end
  2783. if randomsound == 6 then
  2784. talksound6:Play()
  2785. end
  2786. if randomsound == 7 then
  2787. talksound7:Play()
  2788. end
  2789. wait(0.4)
  2790. local randomsound = math.random(1,7)
  2791. text.Text = "Hate you"
  2792. if randomsound == 1 then
  2793. talksound1:Play()
  2794. end
  2795. if randomsound == 2 then
  2796. talksound2:Play()
  2797. end
  2798. if randomsound == 3 then
  2799. talksound3:Play()
  2800. end
  2801. if randomsound == 4 then
  2802. talksound4:Play()
  2803. end
  2804. if randomsound == 5 then
  2805. talksound5:Play()
  2806. end
  2807. if randomsound == 6 then
  2808. talksound6:Play()
  2809. end
  2810. if randomsound == 7 then
  2811. talksound7:Play()
  2812. end
  2813. wait(0.4)
  2814. local randomsound = math.random(1,7)
  2815. text.Text = "Hate you."
  2816. if randomsound == 1 then
  2817. talksound1:Play()
  2818. end
  2819. if randomsound == 2 then
  2820. talksound2:Play()
  2821. end
  2822. if randomsound == 3 then
  2823. talksound3:Play()
  2824. end
  2825. if randomsound == 4 then
  2826. talksound4:Play()
  2827. end
  2828. if randomsound == 5 then
  2829. talksound5:Play()
  2830. end
  2831. if randomsound == 6 then
  2832. talksound6:Play()
  2833. end
  2834. if randomsound == 7 then
  2835. talksound7:Play()
  2836. end
  2837. wait(0.4)
  2838. local randomsound = math.random(1,7)
  2839. text.Text = "Hate you.."
  2840. if randomsound == 1 then
  2841. talksound1:Play()
  2842. end
  2843. if randomsound == 2 then
  2844. talksound2:Play()
  2845. end
  2846. if randomsound == 3 then
  2847. talksound3:Play()
  2848. end
  2849. if randomsound == 4 then
  2850. talksound4:Play()
  2851. end
  2852. if randomsound == 5 then
  2853. talksound5:Play()
  2854. end
  2855. if randomsound == 6 then
  2856. talksound6:Play()
  2857. end
  2858. if randomsound == 7 then
  2859. talksound7:Play()
  2860. end
  2861. wait(0.4)
  2862. local randomsound = math.random(1,7)
  2863. text.Text = "Hate you..."
  2864. if randomsound == 1 then
  2865. talksound1:Play()
  2866. end
  2867. if randomsound == 2 then
  2868. talksound2:Play()
  2869. end
  2870. if randomsound == 3 then
  2871. talksound3:Play()
  2872. end
  2873. if randomsound == 4 then
  2874. talksound4:Play()
  2875. end
  2876. if randomsound == 5 then
  2877. talksound5:Play()
  2878. end
  2879. if randomsound == 6 then
  2880. talksound6:Play()
  2881. end
  2882. if randomsound == 7 then
  2883. talksound7:Play()
  2884. end
  2885. wait(2.5)
  2886. char['Left Leg'].Transparency = 0.05
  2887. wait(0.05)
  2888. char['Left Leg'].Transparency = 0.1
  2889. wait(0.05)
  2890. char['Left Leg'].Transparency = 0.15
  2891. wait(0.05)
  2892. char['Left Leg'].Transparency = 0.2
  2893. wait(0.05)
  2894. char['Left Leg'].Transparency = 0.25
  2895. dustsound:play()
  2896. wait(0.05)
  2897. char['Left Leg'].Transparency = 0.3
  2898. wait(0.05)
  2899. char['Left Leg'].Transparency = 0.35
  2900. char['Right Leg'].Transparency = 0.05
  2901. wait(0.05)
  2902. char['Left Leg'].Transparency = 0.4
  2903. char['Right Leg'].Transparency = 0.1
  2904. wait(0.05)
  2905. char['Left Leg'].Transparency = 0.45
  2906. char['Right Leg'].Transparency = 0.15
  2907. wait(0.05)
  2908. char['Left Leg'].Transparency = 0.5
  2909. char['Right Leg'].Transparency = 0.2
  2910. wait(0.05)
  2911. char['Left Leg'].Transparency = 0.55
  2912. char['Right Leg'].Transparency = 0.25
  2913. wait(0.05)
  2914. char['Left Leg'].Transparency = 0.6
  2915. char['Right Leg'].Transparency = 0.3
  2916. wait(0.05)
  2917. char['Left Leg'].Transparency = 0.65
  2918. char['Right Leg'].Transparency = 0.35
  2919. wait(0.05)
  2920. char['Left Leg'].Transparency = 0.7
  2921. char['Right Leg'].Transparency = 0.4
  2922. wait(0.05)
  2923. char['Left Leg'].Transparency = 0.75
  2924. char['Right Leg'].Transparency = 0.45
  2925. wait(0.05)
  2926. char['Left Leg'].Transparency = 0.8
  2927. char['Right Leg'].Transparency = 0.5
  2928. char['Left Arm'].Transparency = 0.05
  2929. text.Text = ""
  2930. wait(0.05)
  2931. char['Left Leg'].Transparency = 0.85
  2932. char['Right Leg'].Transparency = 0.55
  2933. char['Left Arm'].Transparency = 0.1
  2934. wait(0.05)
  2935. char['Left Leg'].Transparency = 0.9
  2936. char['Right Leg'].Transparency = 0.6
  2937. char['Left Arm'].Transparency = 0.15
  2938. wait(0.05)
  2939. char['Left Leg'].Transparency = 0.95
  2940. char['Right Leg'].Transparency = 0.65
  2941. char['Left Arm'].Transparency = 0.2
  2942. wait(0.05)
  2943. char['Left Leg'].Transparency = 1
  2944. char['Right Leg'].Transparency = 0.7
  2945. char['Left Arm'].Transparency = 0.25
  2946. wait(0.05)
  2947. char['Right Leg'].Transparency = 0.75
  2948. char['Left Arm'].Transparency = 0.30
  2949. wait(0.05)
  2950. char['Right Leg'].Transparency = 0.8
  2951. char['Left Arm'].Transparency = 0.35
  2952. wait(0.05)
  2953. char['Right Leg'].Transparency = 0.85
  2954. char['Left Arm'].Transparency = 0.4
  2955. wait(0.05)
  2956. char['Right Leg'].Transparency = 0.9
  2957. char['Left Arm'].Transparency = 0.45
  2958. wait(0.05)
  2959. char['Right Leg'].Transparency = 0.95
  2960. char['Left Arm'].Transparency = 0.5
  2961. char.Torso.Transparency = 0.05
  2962. wait(0.05)
  2963. char['Right Leg'].Transparency = 1
  2964. char['Left Arm'].Transparency = 0.55
  2965. char.Torso.Transparency = 0.1
  2966. wait(0.05)
  2967. char['Left Arm'].Transparency = 0.6
  2968. char.Torso.Transparency = 0.15
  2969. wait(0.05)
  2970. char['Left Arm'].Transparency = 0.65
  2971. char.Torso.Transparency = 0.2
  2972. wait(0.05)
  2973. char['Left Arm'].Transparency = 0.7
  2974. char.Torso.Transparency = 0.25
  2975. wait(0.05)
  2976. char['Left Arm'].Transparency = 0.75
  2977. char.Torso.Transparency = 0.3
  2978. wait(0.05)
  2979. char['Left Arm'].Transparency = 0.8
  2980. char.Torso.Transparency = 0.35
  2981. wait(0.05)
  2982. char['Left Arm'].Transparency = 0.85
  2983. char.Torso.Transparency = 0.4
  2984. wait(0.05)
  2985. char['Left Arm'].Transparency = 0.9
  2986. char.Torso.Transparency = 0.45
  2987. wait(0.05)
  2988. char['Left Arm'].Transparency = 0.95
  2989. char.Torso.Transparency = 0.5
  2990. wait(0.05)
  2991. char['Left Arm'].Transparency = 1
  2992. char.Torso.Transparency = 0.5
  2993. char['Right Arm'].Transparency = 0.05
  2994. wait(0.05)
  2995. char.Torso.Transparency = 0.55
  2996. char['Right Arm'].Transparency = 0.1
  2997. wait(0.05)
  2998. char.Torso.Transparency = 0.6
  2999. char['Right Arm'].Transparency = 0.15
  3000. wait(0.05)
  3001. char.Torso.Transparency = 0.65
  3002. char['Right Arm'].Transparency = 0.2
  3003. wait(0.05)
  3004. char.Torso.Transparency = 0.7
  3005. char['Right Arm'].Transparency = 0.25
  3006. wait(0.05)
  3007. char.Torso.Transparency = 0.75
  3008. char['Right Arm'].Transparency = 0.3
  3009. wait(0.05)
  3010. char.Torso.Transparency = 0.8
  3011. char['Right Arm'].Transparency = 0.35
  3012. wait(0.05)
  3013. char.Torso.Transparency = 0.85
  3014. char['Right Arm'].Transparency = 0.4
  3015. wait(0.05)
  3016. char.Torso.Transparency = 0.9
  3017. char['Right Arm'].Transparency = 0.45
  3018. wait(0.05)
  3019. char.Torso.Transparency = 0.95
  3020. char['Right Arm'].Transparency = 0.5
  3021. char.Head.Transparency = 0.025
  3022. local randomsound = math.random(1,7)
  3023. text.Text = "I"
  3024. if randomsound == 1 then
  3025. talksound1:Play()
  3026. end
  3027. if randomsound == 2 then
  3028. talksound2:Play()
  3029. end
  3030. if randomsound == 3 then
  3031. talksound3:Play()
  3032. end
  3033. if randomsound == 4 then
  3034. talksound4:Play()
  3035. end
  3036. if randomsound == 5 then
  3037. talksound5:Play()
  3038. end
  3039. if randomsound == 6 then
  3040. talksound6:Play()
  3041. end
  3042. if randomsound == 7 then
  3043. talksound7:Play()
  3044. end
  3045. wait(0.15)
  3046. char.Torso.Transparency = 1
  3047. char['Right Arm'].Transparency = 0.55
  3048. char.Head.Transparency = 0.05
  3049. local randomsound = math.random(1,7)
  3050. text.Text = "I w"
  3051. if randomsound == 1 then
  3052. talksound1:Play()
  3053. end
  3054. if randomsound == 2 then
  3055. talksound2:Play()
  3056. end
  3057. if randomsound == 3 then
  3058. talksound3:Play()
  3059. end
  3060. if randomsound == 4 then
  3061. talksound4:Play()
  3062. end
  3063. if randomsound == 5 then
  3064. talksound5:Play()
  3065. end
  3066. if randomsound == 6 then
  3067. talksound6:Play()
  3068. end
  3069. if randomsound == 7 then
  3070. talksound7:Play()
  3071. end
  3072. wait(0.15)
  3073. char['Right Arm'].Transparency = 0.6
  3074. char.Head.Transparency = 0.075
  3075. local randomsound = math.random(1,7)
  3076. text.Text = "I wis"
  3077. if randomsound == 1 then
  3078. talksound1:Play()
  3079. end
  3080. if randomsound == 2 then
  3081. talksound2:Play()
  3082. end
  3083. if randomsound == 3 then
  3084. talksound3:Play()
  3085. end
  3086. if randomsound == 4 then
  3087. talksound4:Play()
  3088. end
  3089. if randomsound == 5 then
  3090. talksound5:Play()
  3091. end
  3092. if randomsound == 6 then
  3093. talksound6:Play()
  3094. end
  3095. if randomsound == 7 then
  3096. talksound7:Play()
  3097. end
  3098. wait(0.15)
  3099. char['Right Arm'].Transparency = 0.65
  3100. char.Head.Transparency = 0.1
  3101. local randomsound = math.random(1,7)
  3102. text.Text = "I wish"
  3103. if randomsound == 1 then
  3104. talksound1:Play()
  3105. end
  3106. if randomsound == 2 then
  3107. talksound2:Play()
  3108. end
  3109. if randomsound == 3 then
  3110. talksound3:Play()
  3111. end
  3112. if randomsound == 4 then
  3113. talksound4:Play()
  3114. end
  3115. if randomsound == 5 then
  3116. talksound5:Play()
  3117. end
  3118. if randomsound == 6 then
  3119. talksound6:Play()
  3120. end
  3121. if randomsound == 7 then
  3122. talksound7:Play()
  3123. end
  3124. wait(0.15)
  3125. char['Right Arm'].Transparency = 0.7
  3126. char.Head.Transparency = 0.125
  3127. local randomsound = math.random(1,7)
  3128. text.Text = "I wish s"
  3129. if randomsound == 1 then
  3130. talksound1:Play()
  3131. end
  3132. if randomsound == 2 then
  3133. talksound2:Play()
  3134. end
  3135. if randomsound == 3 then
  3136. talksound3:Play()
  3137. end
  3138. if randomsound == 4 then
  3139. talksound4:Play()
  3140. end
  3141. if randomsound == 5 then
  3142. talksound5:Play()
  3143. end
  3144. if randomsound == 6 then
  3145. talksound6:Play()
  3146. end
  3147. if randomsound == 7 then
  3148. talksound7:Play()
  3149. end
  3150. wait(0.15)
  3151. char['Right Arm'].Transparency = 0.75
  3152. char.Head.Transparency = 0.15
  3153. local randomsound = math.random(1,7)
  3154. text.Text = "I wish so"
  3155. if randomsound == 1 then
  3156. talksound1:Play()
  3157. end
  3158. if randomsound == 2 then
  3159. talksound2:Play()
  3160. end
  3161. if randomsound == 3 then
  3162. talksound3:Play()
  3163. end
  3164. if randomsound == 4 then
  3165. talksound4:Play()
  3166. end
  3167. if randomsound == 5 then
  3168. talksound5:Play()
  3169. end
  3170. if randomsound == 6 then
  3171. talksound6:Play()
  3172. end
  3173. if randomsound == 7 then
  3174. talksound7:Play()
  3175. end
  3176. wait(0.15)
  3177. char['Right Arm'].Transparency = 0.8
  3178. char.Head.Transparency = 0.175
  3179. randomsound = math.random(1,7)
  3180. text.Text = "I wish so y"
  3181. if randomsound == 1 then
  3182. talksound1:Play()
  3183. end
  3184. if randomsound == 2 then
  3185. talksound2:Play()
  3186. end
  3187. if randomsound == 3 then
  3188. talksound3:Play()
  3189. end
  3190. if randomsound == 4 then
  3191. talksound4:Play()
  3192. end
  3193. if randomsound == 5 then
  3194. talksound5:Play()
  3195. end
  3196. if randomsound == 6 then
  3197. talksound6:Play()
  3198. end
  3199. if randomsound == 7 then
  3200. talksound7:Play()
  3201. end
  3202. wait(0.15)
  3203. char['Right Arm'].Transparency = 0.85
  3204. char.Head.Transparency = 0.2
  3205. local randomsound = math.random(1,7)
  3206. text.Text = "I wish so yo"
  3207. if randomsound == 1 then
  3208. talksound1:Play()
  3209. end
  3210. if randomsound == 2 then
  3211. talksound2:Play()
  3212. end
  3213. if randomsound == 3 then
  3214. talksound3:Play()
  3215. end
  3216. if randomsound == 4 then
  3217. talksound4:Play()
  3218. end
  3219. if randomsound == 5 then
  3220. talksound5:Play()
  3221. end
  3222. if randomsound == 6 then
  3223. talksound6:Play()
  3224. end
  3225. if randomsound == 7 then
  3226. talksound7:Play()
  3227. end
  3228. wait(0.15)
  3229. char['Right Arm'].Transparency = 0.9
  3230. char.Head.Transparency = 0.225
  3231. local randomsound = math.random(1,7)
  3232. text.Text = "I wish so yo b"
  3233. if randomsound == 1 then
  3234. talksound1:Play()
  3235. end
  3236. if randomsound == 2 then
  3237. talksound2:Play()
  3238. end
  3239. if randomsound == 3 then
  3240. talksound3:Play()
  3241. end
  3242. if randomsound == 4 then
  3243. talksound4:Play()
  3244. end
  3245. if randomsound == 5 then
  3246. talksound5:Play()
  3247. end
  3248. if randomsound == 6 then
  3249. talksound6:Play()
  3250. end
  3251. if randomsound == 7 then
  3252. talksound7:Play()
  3253. end
  3254. wait(0.15)
  3255. char['Right Arm'].Transparency = 0.95
  3256. char.Head.Transparency = 0.25
  3257. local randomsound = math.random(1,7)
  3258. text.Text = "I wish so yo bu"
  3259. if randomsound == 1 then
  3260. talksound1:Play()
  3261. end
  3262. if randomsound == 2 then
  3263. talksound2:Play()
  3264. end
  3265. if randomsound == 3 then
  3266. talksound3:Play()
  3267. end
  3268. if randomsound == 4 then
  3269. talksound4:Play()
  3270. end
  3271. if randomsound == 5 then
  3272. talksound5:Play()
  3273. end
  3274. if randomsound == 6 then
  3275. talksound6:Play()
  3276. end
  3277. if randomsound == 7 then
  3278. talksound7:Play()
  3279. end
  3280. wait(0.15)
  3281. char['Right Arm'].Transparency = 1
  3282. char.Head.Transparency = 0.275
  3283. local randomsound = math.random(1,7)
  3284. text.Text = "I wish so yo bur"
  3285. if randomsound == 1 then
  3286. talksound1:Play()
  3287. end
  3288. if randomsound == 2 then
  3289. talksound2:Play()
  3290. end
  3291. if randomsound == 3 then
  3292. talksound3:Play()
  3293. end
  3294. if randomsound == 4 then
  3295. talksound4:Play()
  3296. end
  3297. if randomsound == 5 then
  3298. talksound5:Play()
  3299. end
  3300. if randomsound == 6 then
  3301. talksound6:Play()
  3302. end
  3303. if randomsound == 7 then
  3304. talksound7:Play()
  3305. end
  3306. wait(0.15)
  3307. char.Head.Transparency = 0.3
  3308. local randomsound = math.random(1,7)
  3309. text.Text = "I wish so yo burn"
  3310. if randomsound == 1 then
  3311. talksound1:Play()
  3312. end
  3313. if randomsound == 2 then
  3314. talksound2:Play()
  3315. end
  3316. if randomsound == 3 then
  3317. talksound3:Play()
  3318. end
  3319. if randomsound == 4 then
  3320. talksound4:Play()
  3321. end
  3322. if randomsound == 5 then
  3323. talksound5:Play()
  3324. end
  3325. if randomsound == 6 then
  3326. talksound6:Play()
  3327. end
  3328. if randomsound == 7 then
  3329. talksound7:Play()
  3330. end
  3331. wait(0.15)
  3332. char.Head.Transparency = 0.325
  3333. local randomsound = math.random(1,7)
  3334. text.Text = "I wish so yo burne"
  3335. if randomsound == 1 then
  3336. talksound1:Play()
  3337. end
  3338. if randomsound == 2 then
  3339. talksound2:Play()
  3340. end
  3341. if randomsound == 3 then
  3342. talksound3:Play()
  3343. end
  3344. if randomsound == 4 then
  3345. talksound4:Play()
  3346. end
  3347. if randomsound == 5 then
  3348. talksound5:Play()
  3349. end
  3350. if randomsound == 6 then
  3351. talksound6:Play()
  3352. end
  3353. if randomsound == 7 then
  3354. talksound7:Play()
  3355. end
  3356. wait(0.15)
  3357. char.Head.Transparency = 0.35
  3358. local randomsound = math.random(1,7)
  3359. text.Text = "I wish so yo burned"
  3360. if randomsound == 1 then
  3361. talksound1:Play()
  3362. end
  3363. if randomsound == 2 then
  3364. talksound2:Play()
  3365. end
  3366. if randomsound == 3 then
  3367. talksound3:Play()
  3368. end
  3369. if randomsound == 4 then
  3370. talksound4:Play()
  3371. end
  3372. if randomsound == 5 then
  3373. talksound5:Play()
  3374. end
  3375. if randomsound == 6 then
  3376. talksound6:Play()
  3377. end
  3378. if randomsound == 7 then
  3379. talksound7:Play()
  3380. end
  3381. wait(0.15)
  3382. char.Head.Transparency = 0.375
  3383. local randomsound = math.random(1,7)
  3384. text.Text = "I wish so yo burned i"
  3385. if randomsound == 1 then
  3386. talksound1:Play()
  3387. end
  3388. if randomsound == 2 then
  3389. talksound2:Play()
  3390. end
  3391. if randomsound == 3 then
  3392. talksound3:Play()
  3393. end
  3394. if randomsound == 4 then
  3395. talksound4:Play()
  3396. end
  3397. if randomsound == 5 then
  3398. talksound5:Play()
  3399. end
  3400. if randomsound == 6 then
  3401. talksound6:Play()
  3402. end
  3403. if randomsound == 7 then
  3404. talksound7:Play()
  3405. end
  3406. wait(0.15)
  3407. char.Head.Transparency = 0.4
  3408. local randomsound = math.random(1,7)
  3409. text.Text = "I wish so yo burned in"
  3410. if randomsound == 1 then
  3411. talksound1:Play()
  3412. end
  3413. if randomsound == 2 then
  3414. talksound2:Play()
  3415. end
  3416. if randomsound == 3 then
  3417. talksound3:Play()
  3418. end
  3419. if randomsound == 4 then
  3420. talksound4:Play()
  3421. end
  3422. if randomsound == 5 then
  3423. talksound5:Play()
  3424. end
  3425. if randomsound == 6 then
  3426. talksound6:Play()
  3427. end
  3428. if randomsound == 7 then
  3429. talksound7:Play()
  3430. end
  3431. wait(0.15)
  3432. char.Head.Transparency = 0.425
  3433. local randomsound = math.random(1,7)
  3434. text.Text = "I wish so yo burned in h"
  3435. if randomsound == 1 then
  3436. talksound1:Play()
  3437. end
  3438. if randomsound == 2 then
  3439. talksound2:Play()
  3440. end
  3441. if randomsound == 3 then
  3442. talksound3:Play()
  3443. end
  3444. if randomsound == 4 then
  3445. talksound4:Play()
  3446. end
  3447. if randomsound == 5 then
  3448. talksound5:Play()
  3449. end
  3450. if randomsound == 6 then
  3451. talksound6:Play()
  3452. end
  3453. if randomsound == 7 then
  3454. talksound7:Play()
  3455. end
  3456. wait(0.15)
  3457. char.Head.Transparency = 0.45
  3458. local randomsound = math.random(1,7)
  3459. text.Text = "I wish so yo burned in he"
  3460. if randomsound == 1 then
  3461. talksound1:Play()
  3462. end
  3463. if randomsound == 2 then
  3464. talksound2:Play()
  3465. end
  3466. if randomsound == 3 then
  3467. talksound3:Play()
  3468. end
  3469. if randomsound == 4 then
  3470. talksound4:Play()
  3471. end
  3472. if randomsound == 5 then
  3473. talksound5:Play()
  3474. end
  3475. if randomsound == 6 then
  3476. talksound6:Play()
  3477. end
  3478. if randomsound == 7 then
  3479. talksound7:Play()
  3480. end
  3481. wait(0.15)
  3482. char.Head.Transparency = 0.475
  3483. local randomsound = math.random(1,7)
  3484. text.Text = "I wish so yo burned in hel"
  3485. if randomsound == 1 then
  3486. talksound1:Play()
  3487. end
  3488. if randomsound == 2 then
  3489. talksound2:Play()
  3490. end
  3491. if randomsound == 3 then
  3492. talksound3:Play()
  3493. end
  3494. if randomsound == 4 then
  3495. talksound4:Play()
  3496. end
  3497. if randomsound == 5 then
  3498. talksound5:Play()
  3499. end
  3500. if randomsound == 6 then
  3501. talksound6:Play()
  3502. end
  3503. if randomsound == 7 then
  3504. talksound7:Play()
  3505. end
  3506. wait(0.15)
  3507. char.Head.Transparency = 0.5
  3508. local randomsound = math.random(1,7)
  3509. text.Text = "I wish so yo burned in hell"
  3510. if randomsound == 1 then
  3511. talksound1:Play()
  3512. end
  3513. if randomsound == 2 then
  3514. talksound2:Play()
  3515. end
  3516. if randomsound == 3 then
  3517. talksound3:Play()
  3518. end
  3519. if randomsound == 4 then
  3520. talksound4:Play()
  3521. end
  3522. if randomsound == 5 then
  3523. talksound5:Play()
  3524. end
  3525. if randomsound == 6 then
  3526. talksound6:Play()
  3527. end
  3528. if randomsound == 7 then
  3529. talksound7:Play()
  3530. end
  3531. wait(0.15)
  3532. char.Head.Transparency = 0.525
  3533. local randomsound = math.random(1,7)
  3534. text.Text = "I wish so yo burned in hell."
  3535. if randomsound == 1 then
  3536. talksound1:Play()
  3537. end
  3538. if randomsound == 2 then
  3539. talksound2:Play()
  3540. end
  3541. if randomsound == 3 then
  3542. talksound3:Play()
  3543. end
  3544. if randomsound == 4 then
  3545. talksound4:Play()
  3546. end
  3547. if randomsound == 5 then
  3548. talksound5:Play()
  3549. end
  3550. if randomsound == 6 then
  3551. talksound6:Play()
  3552. end
  3553. if randomsound == 7 then
  3554. talksound7:Play()
  3555. end
  3556. wait(0.15)
  3557. char.Head.Transparency = 0.55
  3558. local randomsound = math.random(1,7)
  3559. text.Text = "I wish so yo burned in hell.."
  3560. if randomsound == 1 then
  3561. talksound1:Play()
  3562. end
  3563. if randomsound == 2 then
  3564. talksound2:Play()
  3565. end
  3566. if randomsound == 3 then
  3567. talksound3:Play()
  3568. end
  3569. if randomsound == 4 then
  3570. talksound4:Play()
  3571. end
  3572. if randomsound == 5 then
  3573. talksound5:Play()
  3574. end
  3575. if randomsound == 6 then
  3576. talksound6:Play()
  3577. end
  3578. if randomsound == 7 then
  3579. talksound7:Play()
  3580. end
  3581. wait(0.15)
  3582. char.Head.Transparency = 0.575
  3583. local randomsound = math.random(1,7)
  3584. text.Text = "I wish so yo burned in hell..."
  3585. if randomsound == 1 then
  3586. talksound1:Play()
  3587. end
  3588. if randomsound == 2 then
  3589. talksound2:Play()
  3590. end
  3591. if randomsound == 3 then
  3592. talksound3:Play()
  3593. end
  3594. if randomsound == 4 then
  3595. talksound4:Play()
  3596. end
  3597. if randomsound == 5 then
  3598. talksound5:Play()
  3599. end
  3600. if randomsound == 6 then
  3601. talksound6:Play()
  3602. end
  3603. if randomsound == 7 then
  3604. talksound7:Play()
  3605. end
  3606. wait(0.1)
  3607. char.Head.Transparency = 0.6
  3608. wait(0.1)
  3609. char.Head.Transparency = 0.625
  3610. wait(0.1)
  3611. char.Head.Transparency = 0.65
  3612. wait(0.1)
  3613. char.Head.Transparency = 0.675
  3614. wait(0.1)
  3615. char.Head.Transparency = 0.7
  3616. wait(0.1)
  3617. char.Head.Transparency = 0.725
  3618. wait(0.1)
  3619. char.Head.Transparency = 0.75
  3620. face.Texture = ""
  3621. text.Text = ""
  3622. for _,v in next, char:children() do
  3623. if(v:IsA'Accessory')then
  3624. v:destroy()
  3625. end
  3626. end
  3627. wait(0.1)
  3628. char.Head.Transparency = 0.775
  3629. wait(0.1)
  3630. char.Head.Transparency = 0.8
  3631. wait(0.1)
  3632. char.Head.Transparency = 0.825
  3633. wait(0.1)
  3634. char.Head.Transparency = 0.85
  3635. wait(0.1)
  3636. char.Head.Transparency = 0.875
  3637. wait(0.1)
  3638. char.Head.Transparency = 0.9
  3639. wait(0.1)
  3640. char.Head.Transparency = 0.925
  3641. wait(0.1)
  3642. char.Head.Transparency = 0.95
  3643. wait(0.1)
  3644. char.Head.Transparency = 0.975
  3645. wait(0.1)
  3646. char.Head.Transparency = 1
  3647. char.Head:remove()
  3648. char.Humanoid.MaxHealth = 0
  3649. char.Humanoid.Health = 0
  3650. end
  3651. end
  3652. mouse.KeyDown:connect(death)
  3653.  
  3654. qhold = false
  3655. justsprinted = false
  3656. function sprint()
  3657. attack = true
  3658. --print("supurinto?")
  3659. --justsprinted = true
  3660. --coroutine.wrap(function()
  3661. --swait(10)
  3662. --justsprinted = false
  3663. --end)()
  3664. repeat
  3665. swait()
  3666. PlayAnimationFromTable({
  3667. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  3668. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  3669. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  3670. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  3671. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  3672. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  3673. }, .3, false)
  3674. Humanoid.WalkSpeed = 40
  3675. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  3676. --print'sutoppu'
  3677. Humanoid.WalkSpeed = 16
  3678. attack = false
  3679. end
  3680.  
  3681.  
  3682. zhold = false
  3683. Mouse.Button1Down:connect(function()
  3684. zhold = true
  3685. if attack == false then
  3686. gunshoot()
  3687. end
  3688. end)
  3689.  
  3690. Mouse.Button1Up:connect(function()
  3691. zhold = false
  3692. end)
  3693.  
  3694. local sprintt = 0
  3695. Mouse.KeyDown:connect(function(k)
  3696. k = k:lower()
  3697. if attack == false then
  3698. if k == 'z' then
  3699. if Anim ~= "Fall" and Anim ~= "Jump" then
  3700. doge()
  3701. end
  3702. elseif k == 'q' then
  3703. qhold = true
  3704. sprint()
  3705. elseif k == 'f' then
  3706. wepknifestab()
  3707. elseif k == 'g' then
  3708. so(115959318,Torso,1,1)
  3709. if li.Enabled == true then
  3710. li.Enabled = false
  3711. else
  3712. li.Enabled = true
  3713. end
  3714. elseif k == 'x' and chara:FindFirstChild("healcool")==nil then
  3715. heal()
  3716. elseif k == 'k' then
  3717. goleft()
  3718. elseif k == 'e' then
  3719. zhold = true
  3720. shoot()
  3721. elseif k == 'l' then
  3722. goright()
  3723. elseif k == 'r' then
  3724. attack = true
  3725. Humanoid.WalkSpeed = 1
  3726. gunreload()
  3727. Humanoid.WalkSpeed = 16
  3728. attack = false
  3729. end
  3730. end
  3731. end)
  3732.  
  3733. Mouse.KeyUp:connect(function(k)
  3734. k = k:lower()
  3735. if k == 'q' then
  3736. qhold = false
  3737. elseif k == 'e' then
  3738. zhold = false
  3739. end
  3740. end)
  3741.  
  3742.  
  3743. coroutine.wrap(function()
  3744. for i,v in pairs(chara:GetDescendants()) do
  3745. if v:IsA("BasePart") and v.Parent.Name ~= "FakeHeadM" and v.Name ~= "Head" and v.Parent:IsA("Accessory") == false then
  3746. v.LocalTransparencyModifier = 0
  3747. end
  3748. end
  3749. end)
  3750. end)()
  3751.  
  3752. coroutine.wrap(function()
  3753. while 1 do
  3754. swait()
  3755. if doe <= 360 then
  3756. doe = doe + 2
  3757. else
  3758. doe = 0
  3759. end
  3760. end
  3761. end)()
  3762. while true do
  3763. swait()
  3764. while true do
  3765. swait()
  3766. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3767. velocity = RootPart.Velocity.y
  3768. sine = sine + change
  3769. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  3770. if RootPart.Velocity.y > 1 and hit == nil then
  3771. Anim = "Jump"
  3772. if attack == false then
  3773. PlayAnimationFromTable({
  3774. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3775. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3776. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3777. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3778. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3779. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3780. }, .3, false)
  3781. end
  3782. elseif RootPart.Velocity.y < -1 and hit == nil then
  3783. Anim = "Fall"
  3784. if attack == false then
  3785. PlayAnimationFromTable({
  3786. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  3787. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  3788. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  3789. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  3790. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  3791. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  3792. }, .3, false)
  3793. end
  3794. elseif Torsovelocity < 1 and hit ~= nil then
  3795. Anim = "Idle"
  3796. if attack == false then
  3797. change = 1
  3798. PlayAnimationFromTable({
  3799. CFrame.new(0.0286424346, 0, 0.156065911, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  3800. CFrame.new(4.78327274e-06, 1.46579051, -0.0939662158, 0.939692914, -4.69386578e-07, -0.342019528, 0.116978042, 0.939692557, 0.321393967, 0.321392983, -0.342020363, 0.883022547),
  3801. CFrame.new(1.47764659, 0.161873162, 0.0392795205, 0.600345016, -0.597149611, -0.531975925, -0.0164119918, 0.65584594, -0.754716396, 0.799572825, 0.46182102, 0.383933425),
  3802. CFrame.new(-1.23625016, -0.0135030746, 0.446411371, 0.499998748, 0, 0.866026163, 0, 1, 0, -0.866026163, 0, 0.499998748),
  3803. CFrame.new(0.500002205, -1.99999905, 7.15255737e-07, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  3804. CFrame.new(-0.500000596, -1.99999905, 5.75184822e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  3805. }, .3, false)
  3806. end
  3807. elseif Torsovelocity > 2 and hit ~= nil then
  3808. Anim = "Walk"
  3809. if attack == false then
  3810. Humanoid.WalkSpeed = 24
  3811. PlayAnimationFromTable({
  3812. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  3813. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  3814. CFrame.new(1.39999986, 4.76837158e-07, 0.173205554, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388) * CFrame.new(0, 0, .2 * math.cos((sine) / 15)) * CFrame.Angles(math.rad(0 - 10 * math.cos((sine) / 15)), 0, 0),
  3815. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .2 * math.cos((sine) / 7)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 7)), 0, 0),
  3816. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  3817. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  3818. }, .3, false)
  3819.  
  3820. end
  3821. end
  3822. end
  3823. end
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