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- Psionic Seeker
- Level 5 EARTH Beast-Warrior/Effect
- 2200/1600
- You can pay 1000 LP; Special Summon this card from your hand. If this card is sent to the GY as Evolute Material: You can target 1 "Seeker of Flora" or 1 "Seeker of Fauna" you control; Conjoin 1 monster with the same name from your Extra Deck or GY to that target. You can only use each effect of "Psionic Seeker" once per turn.
- Primal Seeker
- Level 5 EARTH Beast-Warrior/Effect
- 2000/2000
- You can target 1 "Seeker of Flora", 1 "Seeker of Fauna", or 1 Beast-Warrior "Seeker" monster in your GY, except "Primal Seeker"; Special Summon this card from your hand, and if you do, add that monster to your hand. If this card is sent to the GY as Evolute Material: You can draw 1 card. You can only use each effect of "Primal Seeker" once per turn.
- Primordial Seeker
- Level 5 EARTH Beast-Warrior/Effect
- 2000/2000
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Primordial Seeker" once per turn. During the Damage Step, when your Beast-Warrior "Seeker" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 2000 ATK until the end of this turn.
- Ancient Seeker
- Level 5 EARTH Beast-Warrior/Effect
- 2300/0
- If you control a Beast-Warrior "Seeker" monster, you can Special Summon this card (from your hand). You can only Special Summon "Ancient Seeker" once per turn this way. If you control a Conjoined "Seeker of Flora" or "Seeker of Fauna": You can add this card from your GY to your hand. You can only use this effect of "Ancient Seeker" once per turn.
- Primitive Seeker
- Level 5 EARTH Beast-Warrior/Effect
- 1600/2600
- If a Beast-Warrior "Seeker" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Evolute Material: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Primitive Seeker" once per turn.
- Paramount Seeker
- Level 5 EARTH Beast-Warrior/Effect
- 0/3000
- If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Evolute Material: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Paramount Seeker" once per turn.
- Archaic Seeker
- Level 5 EARTH Beast-Warrior/Effect
- 2100/2000
- If a face-up Beast-Warrior "Seeker" monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can add 1 "Seeker" Spell/Trap from your Deck or GY to your hand. You can only use this effect of "Archaic Seeker" once per turn.
- Essential Seeker
- Stage 5 EARTH Beast-Warrior/Evolute/Effect
- 2100/2600
- 1+ Beast-Warrior monsters
- Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can remove 5 E-Cs from this card; banish 1 monster your opponent controls, then, if this card has no E-Cs as a result, you can Conjoin 1 "Essential Seeker" from your Extra Deck or GY to this card.
- Natural Seeker
- Stage 5 EARTH Beast-Warrior/Evolute/Effect
- 2300/2200
- 1+ Beast-Warrior monsters
- Once per turn, when an opponent's monster declares an attack: You can remove 5 E-Cs from this card; your Beast-Warrior monsters cannot be destroyed by battle this turn, then, if this card has no E-Cs as a result, you can Conjoin 1 "Natural Seeker" from your Extra Deck or GY to this card.
- Seeker of Flora
- Stage 10 EARTH Beast-Warrior/Evolute/Effect
- 3000/2500
- 2+ Beast-Warrior monsters
- You can remove 5 E-Cs from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card is Conjoined to "Seeker of Flora". You can only use this effect of "Seeker of Flora" once per turn. Banish any monster destroyed by battle with this card.
- Seeker of Fauna
- Stage 10 EARTH Beast-Warrior/Evolute/Effect
- 2500/3000
- 2+ Beast-Warrior monsters
- When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can remove 5 E-Cs from this card; negate that effect, and if you do, destroy that card, then, if this card is Conjoined to "Seeker of Fauna", you can destroy 1 other card on the field. You can only use this effect of "Seeker of Fauna" once per turn.
- Seeker's City
- Field Spell
- If a Beast-Warrior "Seeker" monster battles a monster that has a higher ATK, your monster gains 1000 ATK during damage calculation only. You can only use each of the following effects of "Seeker's City" once per turn. You can target 1 "Seeker of Flora" or 1 "Seeker of Fauna" you control; Conjoin 1 monster with the same name from your Extra Deck or GY to that target. If a monster(s) your opponent controls is destroyed by battle or card effect, while you control a "Seeker of Flora" or "Seeker of Fauna" that is Conjoined with a monster with its same name: You can target 2 cards your opponent controls; banish them.
- Seeker's Shotgun
- Continuous Spell
- You can target 1 face-up monster your opponent controls and 1 Beast-Warrior "Seeker" monster you control; until the end of this turn, halve that opponent's monster's ATK, and if you do, add that lost ATK to your monster (even if this card leaves the field). If this card is sent to the GY while you control "Seeker of Flora" or "Seeker of Fauna": You can target 1 Beast-Warrior "Seeker" monster in your GY; add it to your hand. You can only use each effect of "Seeker's Shotgun" once per turn.
- Seeker's Nature
- Normal Spell
- Add 1 Beast-Warrior "Seeker" monster from your Deck to your hand with a different name from the cards you control. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 Conjoined "Seeker of Flora" or "Seeker of Fauna" you control; Disjoin 1 card with its same name, and if you do, draw 2 cards. You can only use each effect of "Seeker's Nature" once per turn.
- Seeker's Habitat
- Equip Spell
- Equip only to a "Seeker of Flora" or "Seeker of Fauna" you control. The equipped monster cannot be destroyed by battle or card effects. If the equipped monster is a "Seeker of Flora" or "Seeker of Fauna" you control that has an Evolute Piece with its same name, it can make up to 2 attacks during each Battle Phase. You can only control 1 "Seeker's Habitat".
- Seeker's Defense
- Counter Trap
- When a Spell/Trap Card, or monster effect, is activated while you control a "Seeker of Flora" or "Seeker of Fauna": Negate the activation, and if you do, destroy that card. You can only activate 1 "Seeker's Defense" per turn.
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