Advertisement
luckytyphlosion

hello-world.gb

Nov 22nd, 2015
303
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. INCLUDE "constants.asm"
  2.  
  3. SECTION "rst 00", ROM0 [$00]
  4. ClearVRAM:
  5. .clearVRAMLoop
  6.     ld [hld], a
  7.     bit 7, h
  8.     jr nz, .clearVRAMLoop
  9.     ret
  10. SECTION "rst 08", ROM0 [$08]
  11. HandleCommand:
  12.     and b
  13.     jr z, .done
  14.     cp b
  15.     ret z
  16.     add l
  17.     ld l, a
  18.     ld [hl], b
  19.     ret
  20. .done
  21.     xor a
  22.     ld [$98a0], a
  23.     ld hl,rLCDC
  24.     ld [hl], %11010011
  25.     jr @
  26.  
  27. SECTION "rst 20", ROM0 [$20]
  28.     push de
  29.     ld de, $20
  30.     add hl, de
  31.     pop de
  32.     ret
  33.  
  34. SECTION "Entry", ROM0 [$100]
  35.     db $18,$4e ; jr Start0150
  36.    
  37. SECTION "Header", ROM0 [$104]
  38.  
  39.     ; The header is generated by rgbfix.
  40.     ; The space here is allocated to prevent code from being overwritten.
  41.  
  42.     ds $150 - $104
  43.    
  44. Start0150:
  45.     di
  46.    
  47.     ld sp, $fffe
  48.     ; palettes
  49.     xor a
  50.     ld [rSCX], a
  51.     ld [rSCY], a
  52.     ld a, $e4
  53.     ld [rBGP], a
  54.    
  55. .waitForVBlank 
  56.     ld a, [rLY]
  57.     cp $90
  58.     jr nz, .waitForVBlank
  59.     xor a
  60.     ld c, a
  61.     ld [rLCDC], a
  62.     ld hl, $fe9f
  63. .clearOAMLoop
  64.     ld [hl], a
  65.     dec l
  66.     jr nz, .clearOAMLoop
  67.    
  68.     ld hl, $9fff
  69.     rst $00
  70.     ld hl, $800f
  71.     dec a
  72.     rst $00
  73.    
  74.     ld hl, $9800
  75.     ld de, HelloWorldOffsets
  76.     ld b, $f
  77.     ld [hl], b
  78.  
  79.     push hl
  80. .loadBytemapIntoVRAMLoop
  81.     ld a, [de]
  82.     ld c, a
  83.     swap a
  84.     rst $08
  85.     jr nz, .notNextLine
  86.     pop hl
  87.     rst $20
  88.     push hl
  89.     ld [hl], b
  90. .notNextLine
  91.     ld a, c
  92.     rst $08
  93.     inc de
  94.     jr nz, .loadBytemapIntoVRAMLoop
  95.     pop hl
  96.     rst $20
  97.     push hl
  98.     ld [hl], b
  99.     jr .loadBytemapIntoVRAMLoop
  100.  
  101. HelloWorldOffsets::
  102. ; commands:
  103. ; $01 - $0e = add offset to current pointer
  104. ; $00 = stop execution
  105. ; $0f = go to next line
  106.     dn $02,$02, $01,$02, $03,$03, $01,$01
  107.     dn $0f,$02, $02,$03, $03,$03, $02,$0f
  108.     dn $01,$01, $02,$01, $02,$03, $03,$02
  109.     dn $0f,$02, $02,$03, $03,$03, $02,$0f
  110.     dn $02,$02, $01,$02, $01,$02, $01,$02, $01,$01
  111.     dn $0f,$0f
  112.     dn $02,$02, $02,$01, $01,$02, $01,$03, $03,$01
  113.     dn $0f,$02, $02,$02, $02,$02, $02,$02, $03,$02
  114.     dn $0f,$02, $02,$02, $02,$02, $01,$03, $03,$02
  115.     dn $0f,$01, $01,$01, $03,$01, $01,$02, $02,$02, $01,$02, $01,$00
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement