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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- WedgePart11 = Instance.new("WedgePart")
- WedgePart12 = Instance.new("WedgePart")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- WedgePart16 = Instance.new("WedgePart")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- SurfaceGui26 = Instance.new("SurfaceGui")
- TextLabel27 = Instance.new("TextLabel")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- SpawnLocation30 = Instance.new("SpawnLocation")
- Decal31 = Instance.new("Decal")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Model0.Name = "Course"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-27.8266373, 189.020813, 132, 0.984807789, -0.173647955, 0, 0.173647955, 0.984807789, 0, 0, 0, 1)
- Part1.Orientation = Vector3.new(0, 0, 10)
- Part1.Position = Vector3.new(-27.8266373, 189.020813, 132)
- Part1.Rotation = Vector3.new(0, 0, 10)
- Part1.Size = Vector3.new(57, 1, 12)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-39.1221962, 192.613953, 124.5, 0.984807789, -0.173647955, 0, 0.173647955, 0.984807789, 0, 0, 0, 1)
- Part2.Orientation = Vector3.new(0, 0, 10)
- Part2.Position = Vector3.new(-39.1221962, 192.613953, 124.5)
- Part2.Rotation = Vector3.new(0, 0, 10)
- Part2.Size = Vector3.new(78, 12, 1)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-85, 121.719788, 33.4421425, 1, 0, 0, 0, 0.573575675, 0.819152594, 0, -0.819152594, 0.573575675)
- Part3.Orientation = Vector3.new(-55, 0, 0)
- Part3.Position = Vector3.new(-85, 121.719788, 33.4421425)
- Part3.Rotation = Vector3.new(-55, 0, 0)
- Part3.Size = Vector3.new(8, 1, 87)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-73, 170.607361, 146, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(-73, 170.607361, 146)
- Part4.Size = Vector3.new(36, 28, 2)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-84.5, 127.358093, 25.5893326, 1, 0, 0, 0, 0.573575675, 0.819152594, 0, -0.819152594, 0.573575675)
- Part5.Orientation = Vector3.new(-55, 0, 0)
- Part5.Position = Vector3.new(-84.5, 127.358093, 25.5893326)
- Part5.Rotation = Vector3.new(-55, 0, 0)
- Part5.Size = Vector3.new(9, 1, 87)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-89.5, 124.587677, 29.3464108, 1, 0, 0, 0, 0.573575675, 0.819152594, 0, -0.819152594, 0.573575675)
- Part6.Orientation = Vector3.new(-55, 0, 0)
- Part6.Position = Vector3.new(-89.5, 124.587677, 29.3464108)
- Part6.Rotation = Vector3.new(-55, 0, 0)
- Part6.Size = Vector3.new(1, 11, 87)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-39.1221848, 192.613953, 138.5, 0.984807789, -0.173647955, 0, 0.173647955, 0.984807789, 0, 0, 0, 1)
- Part7.Orientation = Vector3.new(0, 0, 10)
- Part7.Position = Vector3.new(-39.1221848, 192.613953, 138.5)
- Part7.Rotation = Vector3.new(0, 0, 10)
- Part7.Size = Vector3.new(78, 12, 1)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-55.5, 179.607361, 132, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(-55.5, 179.607361, 132)
- Part8.Size = Vector3.new(1, 10, 10)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(-67.5, 166.107361, 136.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.Position = Vector3.new(-67.5, 166.107361, 136.5)
- Part9.Size = Vector3.new(25, 19, 19)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-79.5, 124.587677, 29.346405, 1, 0, 0, 0, 0.573575675, 0.819152594, 0, -0.819152594, 0.573575675)
- Part10.Orientation = Vector3.new(-55, 0, 0)
- Part10.Position = Vector3.new(-79.5, 124.587677, 29.346405)
- Part10.Rotation = Vector3.new(-55, 0, 0)
- Part10.Size = Vector3.new(1, 11, 87)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.TopSurface = Enum.SurfaceType.Smooth
- WedgePart11.Parent = Model0
- WedgePart11.CFrame = CFrame.new(-84.25, 159.657364, 135.599976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart11.Position = Vector3.new(-84.25, 159.657364, 135.599976)
- WedgePart11.Size = Vector3.new(10, 6, 18.7000103)
- WedgePart11.Anchored = true
- WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart12.Parent = Model0
- WedgePart12.CFrame = CFrame.new(-84.75, 172.357361, 131.150024, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart12.Orientation = Vector3.new(0, 180, 0)
- WedgePart12.Position = Vector3.new(-84.75, 172.357361, 131.150024)
- WedgePart12.Rotation = Vector3.new(-180, 0, -180)
- WedgePart12.Size = Vector3.new(9, 6, 9.79999924)
- WedgePart12.Anchored = true
- WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(-80.5, 157.107361, 94, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-80.5, 157.107361, 94)
- Part13.Size = Vector3.new(1, 1, 72)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-0.316986084, 201.011658, 139.182983, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part14.Orientation = Vector3.new(0, 110, 0)
- Part14.Position = Vector3.new(-0.316986084, 201.011658, 139.182983)
- Part14.Rotation = Vector3.new(-180, 70, -180)
- Part14.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part14.Size = Vector3.new(5, 1, 1)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Lily white")
- Part14.Material = Enum.Material.Metal
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Lily white")
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(-88.5, 157.107361, 94, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.Position = Vector3.new(-88.5, 157.107361, 94)
- Part15.Size = Vector3.new(1, 1, 72)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- WedgePart16.Parent = Model0
- WedgePart16.CFrame = CFrame.new(-61, 176.607361, 132, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart16.Orientation = Vector3.new(0, 90, 0)
- WedgePart16.Position = Vector3.new(-61, 176.607361, 132)
- WedgePart16.Rotation = Vector3.new(0, 90, 0)
- WedgePart16.Size = Vector3.new(10, 2, 10)
- WedgePart16.Anchored = true
- WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(-67.5, 170.607361, 126.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(-67.5, 170.607361, 126.5)
- Part17.Size = Vector3.new(25, 28, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part18.Parent = Model0
- Part18.CFrame = CFrame.new(-60.9698486, 186.278381, 132, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
- Part18.Orientation = Vector3.new(25, 90, 0)
- Part18.Position = Vector3.new(-60.9698486, 186.278381, 132)
- Part18.Rotation = Vector3.new(90, 65, -90)
- Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part18.Size = Vector3.new(12, 1, 1)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Smoky grey")
- Part18.CanCollide = false
- Part18.Material = Enum.Material.Metal
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Smoky grey")
- Part18.Shape = Enum.PartType.Cylinder
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(-63.2356186, 187.08493, 132, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
- Part19.Orientation = Vector3.new(25, 90, 0)
- Part19.Position = Vector3.new(-63.2356186, 187.08493, 132)
- Part19.Rotation = Vector3.new(90, 65, -90)
- Part19.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part19.Size = Vector3.new(12, 1, 1)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Smoky grey")
- Part19.CanCollide = false
- Part19.Material = Enum.Material.Metal
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Smoky grey")
- Part19.Shape = Enum.PartType.Cylinder
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-58.7040825, 185.471832, 132, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
- Part20.Orientation = Vector3.new(25, 90, 0)
- Part20.Position = Vector3.new(-58.7040825, 185.471832, 132)
- Part20.Rotation = Vector3.new(90, 65, -90)
- Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part20.Size = Vector3.new(12, 1, 1)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Smoky grey")
- Part20.CanCollide = false
- Part20.Material = Enum.Material.Metal
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Smoky grey")
- Part20.Shape = Enum.PartType.Cylinder
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-78, 189.107361, 136.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Position = Vector3.new(-78, 189.107361, 136.5)
- Part21.Size = Vector3.new(26, 9, 21)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-60.9698486, 186.278381, 132, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
- Part22.Orientation = Vector3.new(0, 0, -20)
- Part22.Position = Vector3.new(-60.9698486, 186.278381, 132)
- Part22.Rotation = Vector3.new(0, 0, -20)
- Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part22.Size = Vector3.new(12, 1, 1)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Smoky grey")
- Part22.CanCollide = false
- Part22.Material = Enum.Material.Metal
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Smoky grey")
- Part22.Shape = Enum.PartType.Cylinder
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(-60.9698486, 186.278381, 134.5, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
- Part23.Orientation = Vector3.new(0, 0, -20)
- Part23.Position = Vector3.new(-60.9698486, 186.278381, 134.5)
- Part23.Rotation = Vector3.new(0, 0, -20)
- Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part23.Size = Vector3.new(12, 1, 1)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Smoky grey")
- Part23.CanCollide = false
- Part23.Material = Enum.Material.Metal
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Smoky grey")
- Part23.Shape = Enum.PartType.Cylinder
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-60.9698486, 186.278381, 129.5, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
- Part24.Orientation = Vector3.new(0, 0, -20)
- Part24.Position = Vector3.new(-60.9698486, 186.278381, 129.5)
- Part24.Rotation = Vector3.new(0, 0, -20)
- Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part24.Size = Vector3.new(12, 1, 1)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Smoky grey")
- Part24.CanCollide = false
- Part24.Material = Enum.Material.Metal
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Smoky grey")
- Part24.Shape = Enum.PartType.Cylinder
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(3.68301392, 200.511658, 146.647095, -0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, -0.500000238)
- Part25.Orientation = Vector3.new(0, 120, 0)
- Part25.Position = Vector3.new(3.68301392, 200.511658, 146.647095)
- Part25.Rotation = Vector3.new(-180, 60, -180)
- Part25.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part25.Size = Vector3.new(13, 6, 1)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Lily white")
- Part25.Material = Enum.Material.Metal
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Lily white")
- SurfaceGui26.Parent = Part25
- SurfaceGui26.LightInfluence = 1
- SurfaceGui26.Face = Enum.NormalId.Back
- SurfaceGui26.ClipsDescendants = true
- SurfaceGui26.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel27.Parent = SurfaceGui26
- TextLabel27.Size = UDim2.new(1, 0, 1, 0)
- TextLabel27.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel27.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel27.BackgroundTransparency = 1
- TextLabel27.Font = Enum.Font.GothamBold
- TextLabel27.FontSize = Enum.FontSize.Size14
- TextLabel27.Text = "\"Say g/ball in the chat to use the track\""
- TextLabel27.TextColor = BrickColor.new("Institutional white")
- TextLabel27.TextColor3 = Color3.new(1, 1, 1)
- TextLabel27.TextScaled = true
- TextLabel27.TextSize = 14
- TextLabel27.TextStrokeTransparency = 0.60000002384186
- TextLabel27.TextWrap = true
- TextLabel27.TextWrapped = true
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-56.7040825, 184.721832, 132, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
- Part28.Orientation = Vector3.new(25, 90, 0)
- Part28.Position = Vector3.new(-56.7040825, 184.721832, 132)
- Part28.Rotation = Vector3.new(90, 65, -90)
- Part28.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part28.Size = Vector3.new(12, 1, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Smoky grey")
- Part28.CanCollide = false
- Part28.Material = Enum.Material.Metal
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Smoky grey")
- Part28.Shape = Enum.PartType.Cylinder
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(-90, 170.607361, 136.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(-90, 170.607361, 136.5)
- Part29.Size = Vector3.new(2, 28, 21)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation30.Parent = Model0
- SpawnLocation30.CFrame = CFrame.new(27.5, 194, 132, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation30.Position = Vector3.new(27.5, 194, 132)
- SpawnLocation30.Size = Vector3.new(55, 1, 12)
- SpawnLocation30.Anchored = true
- SpawnLocation30.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation30.TopSurface = Enum.SurfaceType.Smooth
- Decal31.Parent = SpawnLocation30
- Decal31.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal31.Face = Enum.NormalId.Top
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(-67.5, 179.607361, 142, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Position = Vector3.new(-67.5, 179.607361, 142)
- Part32.Size = Vector3.new(25, 10, 10)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-73, 175.607361, 126.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Position = Vector3.new(-73, 175.607361, 126.5)
- Part33.Size = Vector3.new(36, 18, 1)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- Model0:GetChildren().Anchored = true
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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