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- repeat wait() until game:IsLoaded()
- --old-antitp bypass
- if workspace:FindFirstChild("CCoff") then
- game:GetService("Workspace").CCoff:Destroy()
- end
- --antiafk
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- warn("anti-afk")
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- --variables
- local player = game.Players.LocalPlayer
- local mission = player.PlayerGui:WaitForChild("Main"):WaitForChild("ingame"):WaitForChild("Missionstory")
- local menuplace = 4616652839
- local forestplace = 5447073001
- local rainplace = 5084678830
- local trainingplace = 5431071837
- local akatsukiplace = 5431069982
- local worldxplace = 5943874201
- local villageplace = game:GetService("Workspace"):FindFirstChild("rank")
- local warplace = game:GetService("Workspace"):FindFirstChild("warmode")
- function toTarget(pos, targetPos, targetCFrame)
- local tween_s = game:service"TweenService"
- local info = TweenInfo.new((targetPos - pos).Magnitude/getgenv().speed, Enum.EasingStyle.Linear)
- local tween, err = pcall(function()
- local tween = tween_s:Create(game:GetService("Players").LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = targetCFrame * CFrame.fromAxisAngle(Vector3.new(1,0,0), math.rad(90))})
- tween:Play()
- end)
- if not tween then return err end
- end
- --loading wally ui revamped By Aika
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- _G.ButtonTextColor = Color3.fromRGB(247, 95, 28);
- _G.ButtonColor = Color3.fromRGB(5, 16, 20);
- _G.PointerColor = Color3.fromRGB(247, 95, 28);
- _G.SecondaryColor = Color3.fromRGB(0, 102, 255);
- _G.TertiaryColor = Color3.fromRGB(5, 16, 20);
- _G.ToggleColor = Color3.fromRGB(247, 95, 28);
- _G.MainTextColor = Color3.fromRGB(255, 255, 255);
- _G.MainColor = Color3.fromRGB(247, 95, 28);
- _G.SliderColor = Color3.fromRGB(247, 95, 28);
- getgenv().speed = 500
- local w = library:CreateWindow("Shindo Life")
- if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then
- --AUTOFARM
- local b = w:CreateFolder("AutoFarm")
- b:Label("To prevent issues farm in a ps",{
- TextSize = 16;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- local autofarm
- b:Toggle("AutoFarm",function(bool)
- autofarm = bool
- end)
- local candies
- b:Toggle("Farm candies",function(bool)
- candies = bool
- end)
- local speed
- b:Slider("Tween Speed",{
- min = 500;
- max = 2500;
- precise = false;
- },function(speed)
- getgenv().speed = speed
- end)
- local scrollfarm
- b:Toggle("Scroll Sniper",function(bool)
- scrollfarm = bool
- end)
- local jinfarm
- b:Toggle("JinFarm (instakill)",function(bool)
- jinfarm = bool
- end)
- local RANKUP
- b:Toggle("AutoRank",function(bool)
- RANKUP = bool
- end)
- local d = w:CreateFolder("Quests Maker")
- d:Button("Rushs",function()
- for i = 1,300 do
- game.Players.LocalPlayer.Character.combat.update:FireServer("rushw")
- wait(.25)
- end
- end)
- d:Button("Jumps",function()
- for v = 1,300 do
- game.Players.LocalPlayer.Character.combat.update:FireServer("takemovement2")
- wait(.25)
- end
- end)
- d:Button("Chakra Charges",function()
- for i = 1,500 do
- game.Players.LocalPlayer.Character.combat.update:FireServer("key","c")
- wait(.1)
- game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend")
- wait(.5)
- end
- end)
- d:Button("Punches",function()
- for i = 1,999 do
- game.Players.LocalPlayer.Character.combat.update:FireServer("mouse1",true)
- wait(.3)
- end
- end)
- d:Button("TP TrainLog",function()
- toTarget(player.Character.HumanoidRootPart.Position,workspace.npc.logtraining:FindFirstChild("HumanoidRootPart").Position,CFrame.new(game:GetService("Workspace").npc.logtraining:FindFirstChild("HumanoidRootPart").Position))
- end)
- game:GetService('RunService').Stepped:connect(function()
- if autofarm or candies then
- pcall(function()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end)
- end
- end)
- local green = "http://www.roblox.com/asset/?id=5459241648"
- local red = "http://www.roblox.com/asset/?id=5459241799"
- local candy = "http://www.roblox.com/asset/?id=5710748193"
- spawn(function()
- while wait() do
- if autofarm then
- if player.currentmission.Value == nil then
- for i,v in pairs(workspace.missiongivers:GetChildren()) do
- pcall(function()
- if player.currentmission.Value == nil and v.Name == "" and v:FindFirstChild("Head") and v.Head:FindFirstChild("givemission").Enabled and v.Head.givemission:FindFirstChild("color").Visible then
- local TALK = v:FindFirstChild("Talk")
- local lvl = player.statz.lvl.lvl.Value
- if lvl <= 699 then
- if player.currentmission.Value == nil and v.Talk:FindFirstChild("typ").Value == "defeat" and v.Head.givemission.Enabled and v.Head.givemission.color.Visible and v.Head.givemission.color.Image == green then
- local getmission = v:FindFirstChild("HumanoidRootPart")
- local clienttalk = v:FindFirstChild("CLIENTTALK")
- repeat wait(.3)
- toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0)))
- if (player.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude < 10 then
- clienttalk:FireServer()
- wait(.3)
- clienttalk:FireServer("accept")
- end
- until mission.Visible or v:FindFirstChild("Head").givemission.Enabled == false or player.currentmission.Value == "mission" or not autofarm
- end
- elseif lvl >= 700 then
- if player.currentmission.Value == nil and TALK.typ.Value == "defeat" and v.Head.givemission.Enabled and v.Head.givemission.color.Visible and v.Head.givemission.color.Image == green or v.Head.givemission.color.Image == red then
- local getmission = v:FindFirstChild("HumanoidRootPart")
- local clienttalk = v:FindFirstChild("CLIENTTALK")
- repeat wait(.3)
- toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0)))
- if (player.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude < 10 then
- clienttalk:FireServer()
- wait(.3)
- clienttalk:FireServer("accept")
- end
- until mission.Visible or v:FindFirstChild("Head").givemission.Enabled == false or player.currentmission.Value == "mission" or not autofarm
- end
- end
- end
- end)
- end
- else
- for i,v in pairs(workspace.npc:GetChildren()) do
- pcall(function()
- if v.ClassName == "Model" and v:FindFirstChild("npctype") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 then
- repeat wait(.5)
- toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0)))
- v.Humanoid.Health = 0
- until v.Humanoid.Health == 0 or not autofarm or player.currentmission.Value == nil
- end
- end)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait() do
- if candies then
- local spins = player.statz.spins.Value
- if spins < 500 then
- for i,v in pairs(workspace.missiongivers:GetChildren()) do
- pcall(function()
- if mission.Visible == false and v.ClassName == "Model" and v:FindFirstChild("Head"):FindFirstChild("givemission").Enabled and v:FindFirstChild("CLIENTTALK") and v:FindFirstChild("Talk") and string.find(v.Talk.talk1.Value, "TRICK OR TREAT") and v.Talk:FindFirstChild("typ").Value == "halloweenevent" and v.Head.givemission.color.Image == candy then
- repeat wait(.3)
- toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-5,0)))
- v.CLIENTTALK:FireServer()
- wait(.2)
- v.CLIENTTALK:FireServer("accept")
- until v:FindFirstChild("Head").givemission.Enabled == false or not candies
- end
- end)
- end
- else
- print("max spins reached 500")
- end
- end
- end
- end)
- local function SCROLLFARM()
- for i,v in pairs(game.workspace.GLOBALTIME:GetChildren()) do
- if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then
- local scrollA = v.sh:FindFirstChild("invoke")
- print("SCROLL SPAWNED")
- pcall(function()
- toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position))
- end)
- scrollA:FireServer(game.Players.LocalPlayer)
- fireclickdetector(v.sh.ClickDetector)
- end
- end
- end
- local function SCROLLFARM1()
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then
- local scrollA = v.sh:FindFirstChild("invoke")
- print("SCROLL SPAWNED in workspace")
- pcall(function()
- toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position))
- scrollA:FireServer(game.Players.LocalPlayer)
- fireclickdetector(v.sh.ClickDetector)
- end)
- end
- end
- end
- spawn(function()
- while wait() do
- if scrollfarm then
- repeat wait()
- SCROLLFARM()
- SCROLLFARM1()
- until not scrollfarm or not war or not war2
- end
- end
- end)
- local function JINFARM()
- for i,v in pairs(game:GetService("Workspace").npc:GetChildren()) do
- if v.Name == "npc1" then
- repeat wait()
- pcall(function()
- toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-25,0)))
- player.Character.combat.update:FireServer("mouse1", true)
- wait(.1)
- v.Humanoid.HealthChanged:Connect(function()
- v.Humanoid.Health = 0
- end)
- end)
- until v.Humanoid.Health == 0 or not jinfarm
- end
- end
- end
- spawn(function()
- while wait() do
- if jinfarm then
- JINFARM()
- end
- end
- end)
- spawn(function()
- while wait() do
- if RANKUP and player.statz.lvl:FindFirstChild("lvl").Value == 1000 then
- repeat wait()
- game.Players.LocalPlayer.startevent:FireServer("rankup")
- until player.statz.lvl:FindFirstChild("lvl").Value == 1 or not RANKUP
- end
- end
- end)
- end
- if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then
- local g = w:CreateFolder("Infinite Mode")
- g:Label("Enable your mode and setup when charge chakra (not max)",{
- TextSize = 15;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- local when = 100000
- g:Slider("When charge(NOT MAX)",{
- min = 30000;
- max = 200000;
- precise = false;
- },function(z)
- when = z
- end)
- g:Button("InfiniteMode",function()
- local mode = game.Players.LocalPlayer.Character.combat.mode
- local copy = mode:Clone()
- copy.Parent = mode.Parent
- mode:Destroy()
- local chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2]
- c = chakra:gsub("CHA%:","")
- local cha
- local function chakracheck()
- chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2]
- c = chakra:gsub("CHA%:","")
- cha = c
- end
- spawn(function()
- while wait() do
- if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- end
- chakracheck()
- end
- end)
- spawn(function()
- while wait() do
- if tonumber(cha) < tonumber(when) then
- game.Players.LocalPlayer.Character.combat.update:FireServer("key","c")
- else
- game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend")
- end
- end
- end)
- end)
- g:Button("Disable InfMode",function()
- player.Character:BreakJoints()
- end)
- end
- if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then
- local h = w:CreateFolder("Auto Chakra")
- h:Label("Setup when charge chakra (also max)",{
- TextSize = 16;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- local infchakra
- h:Toggle("Charge Chakra+Move",function(bool)
- infchakra = bool
- end)
- local when = 100000
- h:Slider("When charge(NOT MAX)",{
- min = 30000;
- max = 250000;
- precise = false;
- },function(z)
- when = z
- end)
- spawn(function()
- while wait() do
- if infchakra then
- local chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2]
- c = chakra:gsub("CHA%:","")
- local cha
- local function chakracheck()
- chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2]
- c = chakra:gsub("CHA%:","")
- cha = c
- end
- spawn(function()
- while wait() do
- if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- end
- chakracheck()
- end
- end)
- spawn(function()
- while wait() do
- if tonumber(cha) < tonumber(when) then
- game.Players.LocalPlayer.Character.combat.update:FireServer("key","c")
- else
- game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend")
- end
- end
- end)
- end
- end
- end)
- h:Label("Dont use INFMODE and INFCHAKRA together",{
- TextSize = 15;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- end
- if warplace then
- --WAR
- local c = w:CreateFolder("War Farm")
- c:Label("Snipe is built-in",{
- TextSize = 24;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- local war
- c:Toggle("WarMode No Tween",function(bool)
- war = bool
- end)
- local war2
- c:Toggle("WarMode Tween (multple players)",function(bool)
- war2 = bool
- end)
- c:Slider("Tween Speed",{
- min = 500;
- max = 2500;
- precise = false;
- },function(speed)
- getgenv().speed = speed
- end)
- local reset
- c:Toggle("Reset after round 21",function(bool)
- reset = bool
- end)
- --Suggested by Moddi#2715
- local refresh = c:Label("ROUND COUNTER",{
- TextSize = 24;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- local count = 0
- local refreshC = c:Label("10TAILS COUNTER",{
- TextSize = 24;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- game:GetService('RunService').Stepped:connect(function()
- if war or war2 then
- pcall(function()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end)
- end
- end)
- local function SCROLLFARM()
- for i,v in pairs(game.workspace.GLOBALTIME:GetChildren()) do
- if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then
- local scrollA = v.sh:FindFirstChild("invoke")
- print("SCROLL SPAWNED")
- pcall(function()
- toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position))
- end)
- scrollA:FireServer(game.Players.LocalPlayer)
- fireclickdetector(v.sh.ClickDetector)
- end
- end
- end
- local function SCROLLFARM1()
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then
- local scrollA = v.sh:FindFirstChild("invoke")
- print("SCROLL SPAWNED in workspace")
- pcall(function()
- toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position))
- scrollA:FireServer(game.Players.LocalPlayer)
- fireclickdetector(v.sh.ClickDetector)
- end)
- end
- end
- end
- spawn(function()
- while wait() do
- if war or war2 then
- repeat wait()
- SCROLLFARM()
- SCROLLFARM1()
- until not scrollfarm or not war or not war2
- end
- end
- end)
- spawn(function()
- while wait() do
- if war then
- pcall(function()
- refresh:Refresh("War Completed: " .. count)
- refreshC:Refresh("Round: " .. workspace.warserver.round.Value)
- end)
- for i,v in pairs(workspace.npc:GetChildren()) do
- if workspace.warserver:FindFirstChild("zetsu").Value > 0 and string.find(workspace.warserver.text.Value, "Left") or string.find(workspace.warserver.text.Value, "DEFEAT") and v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and not v:FindFirstChild("megaboss") then
- wait(.2)
- pcall(function()
- v.Humanoid.Health = 0
- end)
- elseif v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and v:FindFirstChild("megaboss") then
- wait(6)
- pcall(function()
- toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position))
- v.Humanoid.Health = 0
- end)
- end
- end
- if reset then
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v.Name == "warserver" and v:FindFirstChild("round").Value > 20 then
- wait(5)
- player.Character:BreakJoints()
- repeat wait()
- until v.round.Value == 0
- count = count + 1
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait() do
- if war2 then
- refresh:Refresh("War Completed: " .. count)
- refreshC:Refresh("Round: " .. workspace.warserver.round.Value)
- for i,v in pairs(workspace.npc:GetChildren()) do
- if workspace.warserver:FindFirstChild("zetsu").Value > 0 and string.find(workspace.warserver.text.Value, "Left") or string.find(workspace.warserver.text.Value, "DEFEAT") and v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and not v:FindFirstChild("megaboss") then
- pcall(function()
- repeat wait()
- toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-12,0)))
- wait(.3)
- v.Humanoid.Health = 0
- until v.Humanoid.Health == 0
- end)
- elseif v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and v:FindFirstChild("megaboss") then
- wait(8)
- pcall(function()
- toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-25,0)))
- v.Humanoid.Health = 0
- end)
- else
- wait()
- end
- end
- if reset then
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v.Name == "warserver" and v:FindFirstChild("round").Value > 20 then
- wait(5)
- player.Character:BreakJoints()
- repeat wait()
- until v.round.Value == 0
- count = count + 1
- end
- end
- end
- end
- end
- end)
- end
- if game.PlaceId == menuplace then
- --main menu
- local e = w:CreateFolder("ResetSpins")
- local kgs = {}
- for i,v in pairs(game:GetService("ReplicatedStorage").alljutsu:GetChildren()) do
- if v:FindFirstChild("KG") then
- table.insert(kgs, v.Name)
- end
- end
- e:Label("Select the KG slot you want to change",{
- TextSize = 15;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- e:Label("Choose your kgs and press SPIN KG",{
- TextSize = 15;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- local b
- local kgslot
- local kgvalue
- e:Dropdown("KG SLOT",{"kg1", "kg2", "kg3", "kg4"},true,function(kgS)
- b = kgS
- kgslot = game.Players.LocalPlayer.statz.main:FindFirstChild(b)
- kgvalue = kgslot.Value
- print(kgslot)
- print(kgvalue)
- end)
- local a1
- e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG1)
- print("Selected: " .. KG1)
- a1 = KG1
- end)
- local a2
- e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG2)
- print("Selected: " .. KG2)
- a2 = KG2
- end)
- local a3
- e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG3)
- print("Selected: " .. KG3)
- a3 = KG3
- end)
- local a4
- e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG4)
- print("Selected: " .. KG4)
- a4 = KG4
- end)
- local a5
- e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG5)
- print("Selected: " .. KG5)
- a5 = KG5
- end)
- e:Button("Start Spin KG",function()
- kgslot.ChildAdded:Connect(function(yes)
- if yes.Name == "dontspin" then
- wait(.1)
- yes:Destroy()
- end
- end)
- local spins = game.Players.LocalPlayer.statz.spins.Value
- local des = game.Players.LocalPlayer.statz.spins
- spawn(function()
- for i,v in pairs(game:GetService("ReplicatedStorage").alljutsu:GetChildren()) do
- if v:FindFirstChild("KG") then
- local a = Instance.new("StringValue")
- a.Name = v.Name
- a.Parent = game.Players.LocalPlayer.statz.genkailevel
- end
- end
- end)
- spawn(function()
- while wait() do
- if spins > 0 then
- spins = game.Players.LocalPlayer.statz.spins.Value
- kgvalue = kgslot.Value
- print("Rolled: " .. kgvalue)
- if kgvalue ~= a1 and kgvalue ~= a2 and kgvalue ~= a3 and kgvalue ~= a4 and kgvalue ~= a5 then
- kgvalue = kgslot.Value
- game.Players.LocalPlayer.startevent:FireServer("spin", b)
- wait(.2)
- kgvalue = kgslot.Value
- else
- print("You have got: " .. kgvalue)
- end
- else
- player.statz.spins:Destroy()
- game:GetService('TeleportService'):Teleport(game.PlaceId, player)
- end
- end
- end)
- end)
- e:Button("Reset Spin NOW",function()
- player.statz.spins:Destroy()
- game:GetService('TeleportService'):Teleport(game.PlaceId, player)
- end)
- end
- if game.PlaceId == worldxplace then
- --World X
- local village = player.yourvillage.Value
- local g = w:CreateFolder("World X")
- local side
- g:Toggle("F Rank - Side Quest",function(bool)
- side = bool
- end)
- local nogrip
- g:Toggle("No Grip",function(bool)
- nogrip = bool
- end)
- spawn(function()
- while wait() do
- if side then
- if player.currentmission.Value == nil then
- for i,v in pairs(game:GetService("Workspace").sidequest.getmission:GetChildren()) do
- if v.Name == "rankd" and v:FindFirstChild("village").Value == village and v:FindFirstChild("ClickDetector") then
- --player.Character.HumanoidRootPart.CFrame=v.CFrame
- v.invoke:FireServer()
- fireclickdetector(v.ClickDetector)
- end
- end
- else
- for i,v in pairs(game:GetService("Workspace").sidequest.weeds[village]:GetChildren()) do
- if v.Name == "grass" and v:FindFirstChild("ClickDetector") and v:FindFirstChild("taken").Value == true then
- fireclickdetector(v.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").sidequest.dirt[village]:GetChildren()) do
- if v.Name == village and v:FindFirstChild("ClickDetector") and v:FindFirstChild("taken").Value == true then
- fireclickdetector(v.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").sidequest.grafitti[village]:GetChildren()) do
- if v.Name == village and v:FindFirstChild("taken").Value == true and v:FindFirstChild("ClickDetector") then
- fireclickdetector(v.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").sidequest.groceries[village]:GetChildren()) do
- if v.Name == village and v:FindFirstChild("taken").Value == true then
- player.Character.HumanoidRootPart.CFrame=v.CFrame
- end
- end
- for i,v in pairs(game:GetService("Workspace").sidequest.deliver:GetChildren()) do
- if v.Name == "point" and v:FindFirstChild("taken").Value == true then
- player.Character.HumanoidRootPart.CFrame=v.CFrame
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait() do
- if nogrip then
- while player.Character.Humanoid.WalkSpeed == 0 do
- player.Character.Humanoid.WalkSpeed = 200
- end
- end
- end
- end)
- end
- local f = w:CreateFolder("Misc")
- f:Box("Teleport to PS","string",function(tpps)
- game.Players.LocalPlayer.startevent:FireServer("teleporttoprivate", tpps)
- end)
- f:Label("made by reav#2966 | ver 4.2",{
- TextSize = 15;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- f:Label("https://discord.gg/aDRStgw",{
- TextSize = 17;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(247, 95, 28);
- })
- f:Button("Copy Discord Link",function()
- setclipboard("https://discord.gg/aDRStgw")
- end)
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