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- Yusega
- Chaos Hedgehog
- Level 4 WIND Beast/Effect
- 1300/0
- [REQUIREMENT] Send this face-up card from your field to the Graveyard.
- [EFFECT] Special Summon 1 WIND Attribute Beast Type Normal Monster from your Graveyard to your field face-up.
- Ninja Chameleon
- Level 3 WIND Beast/Effect
- 1000/0
- [REQUIREMENT] Send 1 Beast Type monster from your hand to the Graveyard.
- [EFFECT] Draw 1 card.
- Esper Hedgehog
- Level 7 WIND Beast/Effect
- 2300/1300
- [REQUIREMENT] Shuffle 2 WIND Attribute Beast Type monsters from your Graveyard into the Deck.
- [EFFECT] This card gains 1000 ATK until the end of this turn.
- Thief Bat
- Level 5 WIND Beast/Effect
- 1500/1000
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send 2 face-up Beast Type monsters from your field to the Graveyard. Then draw 2 cards.
- Omega Robot
- Level 8 WIND Beast/Effect
- 2500/2000
- [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard.
- [EFFECT] This card gains ATK equal to [the number of WIND Attribute Beast Type monsters with different names in your Graveyard] x 200, until the end of this turn.
- Piko Piko Hedgehog
- Level 2 WIND Beast/Effect
- 100/400
- [REQUIREMENT] Send this face-up card from your field to the Graveyard.
- [EFFECT] Special Summon 1 Level 5 or higher Beast Type monster from your hand to your field, face-up. If you Special Summoned a Normal Monster this way, it gains 1000 ATK until the end of this turn.
- Tail Wind
- Spell Card
- [REQUIREMENT] You have a face-up WIND Attribute Beast Type monster on your field.
- [EFFECT] Change 1 face-up monster on your opponent's field to face-down Defense Position.
- Ring Booster
- Spell Card
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] Choose 1 face-up WIND Attribute Beast Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Blue Progress World
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up WIND Attribute Beast Type Effect Monsters on your field gain 100 ATK/DEF [for each WIND Attribute Beast Type Normal Monster in your Graveyard].
- Homing Speed
- Trap Card
- [REQUIREMENT] When your opponent Normal or Special Summons a Level 7 or higher monster face-up while you have a face-up Level 7 or higher Beast Type monster on your field.
- [EFFECT] Gain 1000 LP. This turn, your opponent's monsters with 2500 or more ATK cannot attack.
- Chaos Time Stop
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack.
- [EFFECT] Return 1 face-up Field Spell Card from your Field Zone to the hand. If you returned a card to the hand by this effect, negate that attack.
- Yutendo
- Hand of Craziness
- Level 3 DARK Fiend/Effect
- 1000/1000
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you have "Hand of Mastery" in your Graveyard, you can destroy 1 Spell/Trap Card on your opponent's field.
- Hand of Mastery
- Level 3 DARK Fiend/Effect
- 1000/1000
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you have "Hand of Craziness" in your Graveyard, you can add 1 "Respawn", "Continuation" or "Mute" from your Graveyard to your hand.
- Stage Selection
- Spell Card
- [REQUIREMENT] None
- [EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, if you have a Field Spell Card in your Graveyard, you can add 1 Field Spell Card from your Graveyard to your hand.
- Boarding Platforms
- Spell Card
- [REQUIREMENT] Shuffle 2 monsters with the same Level from your Graveyard into the Deck.
- [EFFECT] Special Summon 1 Level 7 monster from your hand. Then, if "Hand of Craziness" and "Hand of Mastery" were shuffled into the Deck by this effect, the Special Summoned monster gains 700 ATK/DEF until the end of this turn.
- Target Breaking
- Spell Card
- [REQUIREMENT] None
- [EFFECT] Destroy 1 face-up Level 7 monster on your field and 1 face-up Normal Monster on your opponent's field.
- Red Serene World
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up Level 7 monsters on your field gain 100 ATK/DEF [for each different Type in your Graveyard].
- Finish the Race
- Trap Card
- [REQUIREMENT] When your opponent Normal or Special Summons a Level 7 or higher monster while you have a face-up Level 7 monster on your field and "Red Serene World" is on the field.
- [EFFECT] 1 face-up monster on your opponent's field cannot activate its effects until the end of this turn.
- Yupla
- Purple Dragomecha
- Level 3 DARK Machine/Effect
- 1000/300
- [REQUIREMENT] During your turn that you Normal Summoned this card, send the top card of your Deck to the Graveyard.
- [EFFECT] Change 1 Attack Position monster on your opponent's field to face-up Defense Position.
- Orange Bandimecha
- Level 4 DARK Machine/Effect
- 1300/500
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you have only DARK Attribute Machine Type monsters in your Graveyard, 1 face-up Defense Position monster on your opponent's field loses 600 DEF until the end of this turn.
- Polygonal Head
- Level 7 DARK Machine/Effect
- 2400/1000
- [REQUIREMENT] During the turn you Normal Summoned this card by Tributing a DARK Attribute Machine Type monster.
- [EFFECT] Destroy all face-down Defense Position monsters on your opponent's field. This turn, you can only attack with this card.
- Destructive Demi-Warrior
- Level 7 DARK Machine/Effect
- 2300/1000
- [REQUIREMENT] During the turn you Normal Summoned this card by Tributing a DARK Attribute Machine Type monster.
- [EFFECT] This card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn. Then, if you Normal Summoned this card by Tributing a Level 5 or higher monster, this card gains 300 ATK/DEF until the end of this turn.
- Black Regal World
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up DARK Attribute Machine Type monsters on the field gain 400 ATK and lose 400 DEF.
- Portable Unity
- Spell Card
- [REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard.
- [EFFECT] This turn, 1 face-up Level 7 or 8 Machine Type monster on your field gains 800 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Play Fortress
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack.
- [EFFECT] 1 Attack Position Machine Type monster on your field cannot be destroyed by battle this turn.
- Yubo
- Space Naval Lord
- Level 3 EARTH Warrior/Effect
- 1200/300
- [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, shuffle 1 Warrior Type monster from your Graveyard into the Deck.
- [EFFECT] Inflict 300 damage to your opponent [for each Warrior Type monster on your field].
- Key Commander
- Level 2 EARTH Warrior/Effect
- 700/700
- [REQUIREMENT] Send this face-up card from your field to the Graveyard.
- [EFFECT] Inflict 300 damage to your opponent.
- Green Pastured World
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up EARTH Attribute Warrior Type monsters on the field cannot be destroyed by Trap Card effects.
- Maximum Acceleration Cannon
- Spell Card
- [REQUIREMENT] Send 1 Level 4 or lower Warrior Type monster from your field to the Graveyard.
- [EFFECT] Special Summon 1 Level 7 or higher Warrior Type monster with the same Attribute as the sent monster from your hand to your field, face-up.
- Mysterious Halo
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 Level 7 or higher Warrior Type monster from your Graveyard into the Deck.
- [EFFECT] Negate the attack.
- Earth Defense Force
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack, send the top 7 cards of your Deck to the Graveyard.
- [EFFECT] Destroy the attacking monster.
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