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- local usermodel = game.Workspace.PabloRV
- local torsop = usermodel.Torso.Position
- if usermodel.Humanoid.Health < 50 then
- usermodel.Head.Brickcolor = BrickColor.random
- wait(0.2)
- loop(math.huge)
- if usermodel.Humanoid.died then
- Instance.new("Explosion",usermodel.Torso)usermodel.Torso.position = torsop
- end
- end
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