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- assert(fireclickdetector, "Exploit not supported")
- local root = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local objs = workspace.InteractableObjects
- local function click(p)
- local cd = p:FindFirstChildOfClass("ClickDetector")
- if not cd then return end
- fireclickdetector(cd, 1)
- wait()
- fireclickdetector(cd, 0)
- end
- click(objs.Ladder.LadderPickup)
- wait(3)
- click(objs.Ladder.HighlightPlace)
- wait(1)
- root.CFrame = CFrame.new(-240.75, 36.05, -163.58)
- wait(1)
- click(objs.Keycard.KeycardGlow)
- wait(15)
- click(objs.Keycard.KeyGlow)
- wait(11)
- click(objs.Keycard.KeycardGlow)
- wait(11)
- for i = 1, 12 do
- -- find part that's not red
- local btn
- for i,v in next, objs.ButtonGame.Buttons:GetChildren() do
- if v.BrickColor ~= BrickColor.new("Really red") and v.BrickColor ~= BrickColor.new("Lime green") then
- brick = v
- end
- end
- click(brick)
- wait(1)
- end
- wait(1)
- root.CFrame = CFrame.new(-147.90, 36.05, -112.09)
- wait(1)
- root.CFrame = CFrame.new(-66.20, 45.26, -179.86)
- wait(1)
- for i = 1, 3 do
- click(objs.GearMission["Gear"..tostring(i)].highlight)
- end
- wait(1)
- click(objs.GearMission.GearFinal)
- wait(33)
- root.CFrame = CFrame.new(81.12, 35.75, -175.76)
- wait()
- click(objs.EggGrab.Egg)
- wait(3)
- root.CFrame = CFrame.new(92.24, 43.80, -15.62)
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