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speedyfox66

ahhhhhh warudo

Nov 23rd, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. Services = setmetatable({},{__index=function(s,r) return game:service(r) end})
  88. Player = Services.Players.LocalPlayer
  89. wait()script.Parent=nil
  90. BodyParts={}
  91. abs = function(int)
  92.     if int < 0 then return -int else return int end
  93. end
  94. rad = function(deg)-- This script has been converted to FE by iPxter
  95.  
  96.  
  97. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  98. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  99. do
  100.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  101.     script.Parent = Player.Character
  102.  
  103.     --RemoteEvent for communicating
  104.     local Event = Instance.new("RemoteEvent")
  105.     Event.Name = "UserInput_Event"
  106.  
  107.     --Fake event to make stuff like Mouse.KeyDown work
  108.     local function fakeEvent()
  109.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  110.         t.connect = t.Connect
  111.         return t
  112.     end
  113.  
  114.     --Creating fake input objects with fake variables
  115.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  116.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  117.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  118.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  119.     end}
  120.     --Merged 2 functions into one by checking amount of arguments
  121.     CAS.UnbindAction = CAS.BindAction
  122.  
  123.     --This function will trigger the events that have been :Connect()'ed
  124.     local function te(self,ev,...)
  125.         local t = m[ev]
  126.         if t and t._fakeEvent and t.Function then
  127.             t.Function(...)
  128.         end
  129.     end
  130.     m.TrigEvent = te
  131.     UIS.TrigEvent = te
  132.  
  133.     Event.OnServerEvent:Connect(function(plr,io)
  134.         if plr~=Player then return end
  135.         if io.isMouse then
  136.             m.Target = io.Target
  137.             m.Hit = io.Hit
  138.         else
  139.             local b = io.UserInputState == Enum.UserInputState.Begin
  140.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  141.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  142.             end
  143.             for _,t in pairs(CAS.Actions) do
  144.                 for _,k in pairs(t.Keys) do
  145.                     if k==io.KeyCode then
  146.                         t.Function(t.Name,io.UserInputState,io)
  147.                     end
  148.                 end
  149.             end
  150.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  151.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  152.         end
  153.     end)
  154.     Event.Parent = NLS([==[
  155.     local Player = game:GetService("Players").LocalPlayer
  156.     local Event = script:WaitForChild("UserInput_Event")
  157.  
  158.     local UIS = game:GetService("UserInputService")
  159.     local input = function(io,a)
  160.         if a then return end
  161.         --Since InputObject is a client-side instance, we create and pass table instead
  162.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  163.     end
  164.     UIS.InputBegan:Connect(input)
  165.     UIS.InputEnded:Connect(input)
  166.  
  167.     local Mouse = Player:GetMouse()
  168.     local h,t
  169.     --Give the server mouse data 30 times every second, but only if the values changed
  170.     --If player is not moving their mouse, client won't fire events
  171.     while wait(1/30) do
  172.         if h~=Mouse.Hit or t~=Mouse.Target then
  173.             h,t=Mouse.Hit,Mouse.Target
  174.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  175.         end
  176.     end]==],Player.Character)
  177.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  178. end
  179.     return deg * math.pi / 180
  180. end
  181. deg = function(rad)
  182.     return rad * 180 / math.pi
  183. end
  184. dist = function(p1,p2)
  185.     r,e = ypcall(function()
  186.         p1 = p1.Position
  187.     end)
  188.     if not r then p1 = p1 end
  189.     r,e = ypcall(function()
  190.         p2 = p2.Position
  191.     end)
  192.     if not r then p1 = p1 end
  193.     return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  194. end
  195.  
  196. function GetChar()
  197.     return Player.Character
  198. end
  199. function GetHum()
  200.     for i,v in pairs(GetChar():children'') do
  201.         if v.ClassName == 'Humanoid' then
  202.             return v
  203.         end
  204.     end
  205. end
  206.  
  207. function Died()
  208.     for i,v in pairs(GetChar():children'') do
  209.         if v.ClassName == 'Part' then
  210.             table.insert(BodyParts,{v.CFrame,v})
  211.         elseif v.ClassName == 'Hat' then
  212.             v.Parent=workspace
  213.             table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  214.         end
  215.     end
  216.    
  217.     wait(3)
  218.     for i,v in pairs(BodyParts) do
  219.         v[2].Anchored=true
  220.         if v[2].Name == 'Torso' then pos = v[1] end
  221.     end
  222.    
  223.     for i,v in pairs(BodyParts) do
  224.         coroutine.resume(coroutine.create(function()
  225.             repeat Services.RunService.Heartbeat:wait()
  226.                 v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  227.             until dist(v[2],v[1]) < .05
  228.             v[2].CFrame=v[1]
  229.         end))
  230.     end
  231. end
  232.  
  233. Player.CharacterAdded:connect(function(char)
  234.     char:WaitForChild('Torso')
  235.     for i,v in pairs(BodyParts) do
  236.         if v[3] then
  237.             v[2]:Remove()
  238.         end
  239.     end
  240.     BodyParts={}
  241.     char.Torso.CFrame=pos or CFrame.new(0,12,0)
  242.     GetHum().Died:connect(Died)
  243. end)
  244. GetHum().Died:connect(Died)
  245. print'rannering'
  246.  
  247. --[[
  248.     Stand: The World
  249.     User: DIO
  250. ]]
  251.  
  252. ---Declarations
  253. local Cn=CFrame.new
  254. local CA=CFrame.Angles
  255. local mr=math.rad
  256. local rn=math.random
  257. local mc=math.cos
  258. local Vn=Vector3.new
  259. local NR=NumberRange.new
  260. local NSeq=NumberSequence.new
  261. local plrs=game:service"Players"
  262. local wrk=game:service"Workspace"
  263. local deb=game:service"Debris"
  264. local IS=game:GetService("InsertService")
  265. local p=plrs.LocalPlayer
  266. local cam=wrk.CurrentCamera
  267. local char=p.Character
  268. local mouse=p:GetMouse()
  269. local lam=char["Left Arm"]
  270. local ram=char["Right Arm"]
  271. local llg=char["Left Leg"]
  272. local rlg=char["Right Leg"]
  273. local hed=char.Head
  274. local tor=char.Torso
  275. local larm = lam
  276. local rarm = ram
  277. local lleg = llg
  278. local rleg = rlg
  279. local torso = tor
  280. local hrp=char.HumanoidRootPart
  281. local PlayerSpeed = char.Humanoid.WalkSpeed
  282. local on=false
  283. local noRig=false
  284. local curws=16
  285. local sine=0
  286. local ift={}
  287. local ifxd=false
  288. local run=false
  289. local stance="Cane"
  290. local Speed = 16
  291. local Health = 9000
  292.  
  293. PlayerSpeed = 16
  294.  
  295. ypcall(function()
  296. char.Shirt:Destroy()
  297. char.Pants:Destroy()
  298. shirt = Instance.new("Shirt", char)
  299. shirt.Name = "Shirt"
  300. pants = Instance.new("Pants", char)
  301. pants.Name = "Pants"
  302. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=298260655"
  303. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=298260668"
  304. end)
  305.  
  306. Debounces = {
  307. CanAttack = true;
  308. NoIdl = false;
  309. Slashing = false;
  310. Slashed = false;
  311. RPunch = false;
  312. RPunched = false;
  313. LPunch = false;
  314. LPunched = false;
  315. }
  316.  
  317. local trappedTorsos = {}
  318.  
  319. ---Functions
  320.  
  321. function FndHm(flnm)
  322. for i,v in pairs(flnm:GetChildren()) do
  323. if v:IsA("Humanoid") then
  324. return v
  325. end
  326. end
  327. end
  328. local hum=FndHm(char)
  329. --hum.Name=""
  330.  
  331.  
  332. function chrDes(inst)
  333.         local ret=nil
  334.         for _,v in pairs(game.Players:GetChildren()) do
  335.                 if inst:IsDescendantOf(v) then
  336.                         ret=v
  337.                         break
  338.                 end
  339.         end
  340.         return ret
  341. end
  342.  
  343. --
  344. function get(a)
  345. local cont={}
  346. for i,v in pairs(a:GetChildren()) do
  347. if v==char then
  348. else
  349. table.insert(cont,v)
  350. pcall(function()
  351. for _,b in pairs(get(v)) do
  352. table.insert(cont,b)
  353. end
  354. end)
  355. end
  356. end
  357. return cont
  358. end
  359. for _,v in pairs(get(game.Workspace)) do
  360. if v:IsA("Sparkles") or v:IsA("Fire") then
  361. v:Destroy()
  362. end
  363. end
  364.  
  365. --
  366. function inT(qur,tbl)
  367. local a=false
  368. for i,v in pairs(tbl) do
  369. if v==qur then
  370. a=true
  371. break
  372. else
  373. a=false
  374. end
  375. end
  376. return a
  377. end
  378.  
  379. --
  380. function Tween(a,b,c)
  381. return a+(b-a)*c
  382. end
  383.  
  384. --
  385. function Avg(a,b)
  386. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  387. end
  388.  
  389. --
  390. function Lerp(c1,c2,tim)
  391.         local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  392.         local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  393.         for i,v in pairs(com1) do
  394.                 com1[i]=v+(com2[i]-v)*tim
  395.         end
  396.         return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  397. end
  398.  
  399. function RLerp(c1,c2,tim)
  400.         return c1:lerp(c2,tim)
  401. end
  402.  
  403. --
  404. function ALerp(c1,c2,tim)
  405.         local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  406.         local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  407.         for i,v in pairs(com1) do
  408.                 com1[i]=v+(com2[i]-v)*tim
  409.         end
  410.         return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  411. end
  412.  
  413. --
  414. function Lerprs(ud,ud2,al)
  415. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  416. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  417. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  418. return UDim2.new(x,y,z,w)
  419. end
  420.  
  421. --
  422. function newAnim(wld)
  423.         local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  424.         asd.getFrames=function()
  425.                 local num=0
  426.                 for _,v in pairs(asd) do
  427.                         pcall(function()
  428.                                 num=num+v.Length
  429.                         end)
  430.                 end
  431.                 return num
  432.         end
  433.         return asd
  434. end
  435.  
  436. --
  437. function newKF(tab,c0,lng,off)
  438.         off=off or 1
  439.         table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  440. end
  441.  
  442. --
  443. function runKF(tab)
  444.         tab.Int=tab.Int+1
  445.         if tab.Int>=tab[tab.Frame].Length then
  446.                 tab.Frame=tab.Frame+1
  447.                 tab.Int=0
  448.                 if tab.Frame>#tab then
  449.                         tab.Frame=1
  450.                 end
  451.         end
  452.         tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  453. end
  454.  
  455. --
  456. function nwPrt(prnt,siz,cf,col)
  457.         local prt=Instance.new("Part")
  458.         prt.Parent=prnt
  459.         prt.FormFactor=3
  460.         prt.Name="Part"
  461.         prt.Size=siz
  462.         prt.CanCollide=false
  463.         prt.Anchored=true
  464.         prt.Locked=true
  465.         prt.TopSurface=10
  466.         prt.BottomSurface=10
  467.         prt.FrontSurface=10
  468.         prt.BackSurface=10
  469.         prt.LeftSurface=10
  470.         prt.RightSurface=10
  471.         prt:BreakJoints()
  472.         prt.CFrame=cf or CFrame.new(30,10,30)
  473.         prt.Material="SmoothPlastic"
  474.         prt.BrickColor=BrickColor.new(col)
  475.         m=Instance.new("SpecialMesh",prt)
  476.         m.MeshType=6
  477.         return prt
  478. end
  479.  
  480. --
  481. function nwWdg(prnt,siz,cf,col)
  482.         local prt=Instance.new("WedgePart")
  483.         prt.Parent=prnt
  484.         prt.FormFactor=3
  485.         prt.Name="Part"
  486.         prt.Size=siz
  487.         prt.CanCollide=false
  488.         prt.Anchored=false
  489.         prt.Locked=true
  490.         prt.TopSurface=0
  491.         prt.BottomSurface=0
  492.         prt:BreakJoints()
  493.         prt.CFrame=cf or CFrame.new(30,10,30)
  494.         prt.Material="SmoothPlastic"
  495.         prt.BrickColor=BrickColor.new(col)
  496.         return prt
  497. end
  498.  
  499. --
  500. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  501.         local gui=Instance.new(clsnm,prnt)
  502.         gui.Size=siz or UDim2.new(0,100,0,100)
  503.         gui.Position=pos or UDim2.new(0,0,0,0)
  504.         gui.BorderSizePixel=bsp or 0
  505.         gui.BackgroundColor3=bc or Color3.new(0,0,0)
  506.         gui.BackgroundTransparency=bt or 1
  507.         return gui
  508. end
  509.  
  510. --
  511. function nwWld(wp0,wp1,wc0)
  512. wld = Instance.new("Weld",wp1)
  513. wld.Part0=wp0
  514. wld.Part1=wp1
  515. wld.C0=wc0 or Cn(0,0,0)
  516. return wld
  517. end
  518.  
  519. --
  520. function nwSnd(prnt,pch,vol,id)
  521.         local s=Instance.new("Sound",prnt)
  522.         s.Pitch=pch
  523.         s.Volume=vol
  524.         s.SoundId="rbxassetid://"..id
  525.         s.PlayOnRemove=true
  526.         return s
  527. end
  528.  
  529. --
  530. function newRay(start,face,range,wat)
  531.         local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  532.         hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  533.         return rey,hit,pos
  534. end
  535.  
  536. function nooutline(part)
  537.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  538. end
  539.  
  540. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  541.         local fp=it("Part")
  542.         fp.formFactor=formfactor
  543.         fp.Parent=parent
  544.         fp.Reflectance=reflectance
  545.         fp.Transparency=transparency
  546.         fp.CanCollide=false
  547.         fp.Locked=true
  548.         fp.BrickColor=BrickColor.new(tostring(brickcolor))
  549.         fp.Name=name
  550.         fp.Size=size
  551.         fp.Position=Character.Torso.Position
  552.         nooutline(fp)
  553.         fp.Material=material
  554.         fp:BreakJoints()
  555.         return fp
  556. end
  557.  
  558. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  559.         local mesh=it(Mesh)
  560.         mesh.Parent=part
  561.         if Mesh=="SpecialMesh" then
  562.                 mesh.MeshType=meshtype
  563.                 mesh.MeshId=meshid
  564.         end
  565.         mesh.Offset=offset
  566.         mesh.Scale=scale
  567.         return mesh
  568. end
  569.  
  570. function weld(parent,part0,part1,c0,c1)
  571.         local weld=it("Weld")
  572.         weld.Parent=parent
  573.         weld.Part0=part0
  574.         weld.Part1=part1
  575.         weld.C0=c0
  576.         weld.C1=c1
  577.         return weld
  578. end
  579. TfwTimeStopped = false
  580. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  581.         if hit.Parent==nil then
  582.                 return
  583.         end
  584.         h=hit.Parent:FindFirstChild("Humanoid")
  585.         for _,v in pairs(hit.Parent:children()) do
  586.                 if v:IsA("Humanoid") then
  587.                         h=v
  588.                 end
  589.         end
  590.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  591.                 h=hit.Parent.Parent:FindFirstChild("Humanoid")
  592.         end
  593.         if hit.Parent.className=="Hat" then
  594.                 hit=hit.Parent.Parent:findFirstChild("Head")
  595.         end
  596.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  597.                 if hit.Parent:findFirstChild("DebounceHit")~=nil then
  598.                         if hit.Parent.DebounceHit.Value==true then
  599.                                 return
  600.                         end
  601.                 end
  602.                 --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  603.                         return
  604.                 end]]
  605.                 --hs(hit,1.2)
  606.                 c=Instance.new("ObjectValue")
  607.                 c.Name="creator"
  608.                 c.Value=game:service("Players").LocalPlayer
  609.                 c.Parent=h
  610.                 game:GetService("Debris"):AddItem(c,.5)
  611.                 Damage=math.random(minim,maxim)
  612.                 --h:TakeDamage(Damage)
  613.                 blocked=false
  614.                 block=hit.Parent:findFirstChild("Block")
  615.                 if block~=nil then
  616.                         print(block.className)
  617.                         if block.className=="NumberValue" then
  618.                                 if block.Value>0 then
  619.                                         blocked=true
  620.                                         if decreaseblock==nil then
  621.                                                 block.Value=block.Value-1
  622.                                         end
  623.                                 end
  624.                         end
  625.                         if block.className=="IntValue" then
  626.                                 if block.Value>0 then
  627.                                         blocked=true
  628.                                         if decreaseblock~=nil then
  629.                                                 block.Value=block.Value-1
  630.                                         end
  631.                                 end
  632.                         end
  633.                 end
  634.                 if blocked==false then
  635.                         --h:TakeDamage(Damage)
  636.                         if TfwTimeStopped == false then
  637.                             h.Health=h.Health-Damage
  638.                             ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  639.                         elseif TfwTimeStopped == true then
  640.                             repeat wait() until TfwTimeStopped == false
  641.                             h.Health=h.Health-0.1
  642.                             ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  643.                         end
  644.                 else
  645.                         h.Health=h.Health-(Damage/2)
  646.                         ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  647.                 end
  648.                 if Type=="Knockdown" then
  649.                         hum=hit.Parent.Humanoid
  650.                         hum.PlatformStand=true
  651.                         coroutine.resume(coroutine.create(function(HHumanoid)
  652.                                 swait(1)
  653.                                 HHumanoid.PlatformStand=false
  654.                         end),hum)
  655.                         local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  656.                         --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  657.                         local bodvol=Instance.new("BodyVelocity")
  658.                         bodvol.velocity=angle*knockback
  659.                         bodvol.P=500
  660.                         bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  661.                         bodvol.Parent=hit
  662.                         game:GetService("Debris"):AddItem(bodvol,.5)
  663.                         game:GetService("Debris"):AddItem(rl,.5)
  664.                 elseif Type == "Killer Queen" then
  665.                         hum=hit.Parent.Humanoid
  666.                         hum.PlatformStand=true
  667.                         coroutine.resume(coroutine.create(function(HHumanoid)
  668.                                 swait(1)
  669.                                 HHumanoid.PlatformStand=false
  670.                         end),hum)
  671.                         local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  672.                         --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  673.                         local bodvol=Instance.new("BodyVelocity")
  674.                         bodvol.velocity=angle*knockback
  675.                         bodvol.P=500
  676.                         bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  677.                         bodvol.Parent=hit
  678.                         game:GetService("Debris"):AddItem(bodvol,.5)
  679.                         game:GetService("Debris"):AddItem(rl,.5)
  680.                         wait(3)
  681.                        
  682.                 elseif Type=="Normal" then
  683.                         vp=Instance.new("BodyVelocity")
  684.                         vp.P=500
  685.                         vp.maxForce=Vector3.new(math.huge,0,math.huge)
  686.                         --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  687.                         if KnockbackType==1 then
  688.                                 vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  689.                         elseif KnockbackType==2 then
  690.                                 vp.velocity=Property.CFrame.lookVector*knockback
  691.                         end
  692.                         if knockback>0 then
  693.                                 vp.Parent=hit.Parent.Torso
  694.                         end
  695.                         game:GetService("Debris"):AddItem(vp,.5)
  696.                 elseif Type=="Up" then
  697.                         local bodyVelocity=Instance.new("BodyVelocity")
  698.                         bodyVelocity.velocity=vt(0,60,0)
  699.                         bodyVelocity.P=5000
  700.                         bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  701.                         bodyVelocity.Parent=hit
  702.                         game:GetService("Debris"):AddItem(bodyVelocity,1)
  703.                         rl=Instance.new("BodyAngularVelocity")
  704.                         rl.P=3000
  705.                         rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  706.                         rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  707.                         rl.Parent=hit
  708.                         game:GetService("Debris"):AddItem(rl,.5)
  709.                 elseif Type=="Snare" then
  710.                         bp=Instance.new("BodyPosition")
  711.                         bp.P=2000
  712.                         bp.D=100
  713.                         bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  714.                         bp.position=hit.Parent.Torso.Position
  715.                         bp.Parent=hit.Parent.Torso
  716.                         game:GetService("Debris"):AddItem(bp,1)
  717.                 elseif Type=="Target" then
  718.                         local Targetting = false
  719.                         if Targetting==false then
  720.                                 ZTarget=hit.Parent.Torso
  721.                                 coroutine.resume(coroutine.create(function(Part)
  722.                                         so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  723.                                         swait(5)
  724.                                         so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  725.                                 end),ZTarget)
  726.                                 local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  727.                                 local  targetgui=Instance.new("BillboardGui")
  728.                                 targetgui.Parent=ZTarget
  729.                                 targetgui.Size=UDim2.new(10,100,10,100)
  730.                                 local targ=Instance.new("ImageLabel")
  731.                                 targ.Parent=targetgui
  732.                                 targ.BackgroundTransparency=1
  733.                                 targ.Image="rbxassetid://4834067"
  734.                                 targ.Size=UDim2.new(1,0,1,0)
  735.                                 cam.CameraType="Scriptable"
  736.                                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  737.                                 local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  738.                                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  739.                                 Targetting=true
  740.                                 RocketTarget=ZTarget
  741.                                 for i=1,Property do
  742.                                         --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  743.                                         if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  744.                                                 swait()
  745.                                         end
  746.                                         --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  747.                                         cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  748.                                         dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  749.                                         cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  750.                                 end
  751.                                 Targetting=false
  752.                                 RocketTarget=nil
  753.                                 targetgui.Parent=nil
  754.                                 cam.CameraType="Custom"
  755.                         end
  756.                 end
  757.                 local debounce=Instance.new("BoolValue")
  758.                 debounce.Name="DebounceHit"
  759.                 debounce.Parent=hit.Parent
  760.                 debounce.Value=true
  761.                 game:GetService("Debris"):AddItem(debounce,Delay)
  762.                 c=Instance.new("ObjectValue")
  763.                 c.Name="creator"
  764.                 c.Value=Player
  765.                 c.Parent=h
  766.                 game:GetService("Debris"):AddItem(c,.5)
  767.         end
  768. end
  769.  
  770. function ShowDamage(Pos, Text, Time, Color)
  771.         local Rate = (1 / 30)
  772.         local Pos = (Pos or Vector3.new(0, 0, 0))
  773.         local Text = (Text or "")
  774.         local Time = (Time or 2)
  775.         local Color = (Color or Color3.new(1, 0, 0))
  776.         local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  777.         EffectPart.Anchored = true
  778.         local BillboardGui = Instance.new("BillboardGui")
  779.         BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  780.         BillboardGui.Adornee = EffectPart
  781.         local TextLabel = Instance.new("TextLabel")
  782.         TextLabel.BackgroundTransparency = 1
  783.         TextLabel.Size = UDim2.new(3, 3, 3, 3)
  784.         TextLabel.Text = Text
  785.         TextLabel.TextColor3 = Color
  786.         TextLabel.TextStrokeColor3 = BrickColor.new("Pearl").Color
  787.         TextLabel.TextScaled = true
  788.         TextLabel.TextStrokeTransparency = 0
  789.         TextLabel.Font = Enum.Font.SourceSansBold
  790.         TextLabel.Parent = BillboardGui
  791.         BillboardGui.Parent = EffectPart
  792.         game.Debris:AddItem(EffectPart, (Time + 0.1))
  793.         EffectPart.Parent = game:GetService("Workspace")
  794.         Delay(0, function()
  795.                 local Frames = (Time / Rate)
  796.                 for Frame = 1, Frames do
  797.                         wait(Rate)
  798.                         local Percent = (Frame / Frames)
  799.                         EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  800.                         TextLabel.TextTransparency = Percent
  801.                         TextLabel.TextStrokeTransparency = Percent
  802.                 end
  803.                 if EffectPart and EffectPart.Parent then
  804.                         EffectPart:Destroy()
  805.                 end
  806.         end)
  807. end
  808.  
  809. --[[local Player = game:service("Players").LocalPlayer
  810. repeat wait() until Player.Character ~= nil
  811.  
  812. local Char = Player.Character
  813. local mouse = Player:GetMouse()
  814. local Backpack = Player.Backpack
  815. local PlayerGui = Player.PlayerGui
  816. local Camera = workspace.CurrentCamera
  817. local Humanoid = Char:findFirstChild("Humanoid")
  818. local Torso = Char:findFirstChild("Torso")
  819. local Head = Char:findFirstChild("Head")
  820. local ra = Char:findFirstChild("Right Arm")
  821. local la = Char:findFirstChild("Left Arm")
  822. local rl = Char:findFirstChild("Right Leg")
  823. local ll = Char:findFirstChild("Left Leg")
  824. local rs = Torso:findFirstChild("Right Shoulder")
  825. local ls = Torso:findFirstChild("Left Shoulder")
  826. local rh = Torso:findFirstChild("Right Hip")
  827. local lh = Torso:findFirstChild("Left Hip")
  828. local neck = Torso:findFirstChild("Neck")
  829. local rootpart = Char:findFirstChild("HumanoidRootPart")
  830. local rj = rootpart:findFirstChild("RootJoint")
  831. local anim = Char:findFirstChild("Animate")
  832. local RunService = game:GetService("RunService")
  833. local UIA = game:GetService("UserInputService")
  834. local CF = CFrame.new
  835. local CA = CFrame.Angles
  836. local FEA = CFrame.fromEulerAnglesXYZ
  837. local FAA = CFrame.fromAxisAngle
  838. local V3 = Vector3.new
  839. local CN = Color3.new
  840. local Ice = Instance.new
  841. local BC = BrickColor.new
  842. local UD2 = UDim2.new
  843. local C3 = Color3.new
  844. local MR = math.rad
  845. local MP = math.pi
  846. local MD = math.deg
  847. local MH = math.huge
  848. local MS = math.sin
  849. local MC = math.cos
  850. local MT = math.tan
  851. local MAS = math.asin
  852. local MAC = math.acos
  853. local MAT = math.atan
  854. local components = CF().components
  855.  
  856. local State = {}
  857. State["Calm"] = "Active"
  858.  
  859. function Tweenz(a,b,i)
  860. return a:lerp(b,i)
  861. end
  862.  
  863. function Create(Instanc,prop)
  864. local p=Instance.new(Instanc)
  865. for i,v in pairs(prop) do
  866. p[i]=v
  867. end
  868. return p
  869. end
  870.  
  871. local c0 = {
  872. RightArm = CF(1.5,0.5,0),
  873. LeftArm = CF(-1.5,0.5,0),
  874. RightLeg = CF(0.5,-1,0),
  875. LeftLeg = CF(-0.5,-1,0),
  876. RootJoint = CF(0,0,0),
  877. Neck = CF(0,1,0)
  878. }
  879. local c1 = {
  880. RightArm = CF(0,0.5,0),
  881. LeftArm = CF(0,0.5,0),
  882. RightLeg = CF(0,1,0),
  883. LeftLeg = CF(0,1,0),
  884. RootJoint = CF(0,0,0),
  885. Neck = CF(0,-0.5,0)
  886. }
  887.  
  888.  
  889. --RightArm = Create("Snap",{Parent=Torso,C0=c0.RightArm,C1=c1.RightArm,Part0=Torso,Part1=ra})
  890. --LeftArm = Create("Snap",{Parent=Torso,C0=c0.LeftArm,C1=c1.LeftArm,Part0=Torso,Part1=la})
  891. RightLeg = Create("Snap",{Parent=Torso,C0=c0.RightLeg,C1=c1.RightLeg,Part0=Torso,Part1=rl})
  892. LeftLeg = Create("Snap",{Parent=Torso,C0=c0.LeftLeg,C1=c1.LeftLeg,Part0=Torso,Part1=ll})
  893.  
  894. neck.C0 = c0.Neck
  895. neck.C1 = c1.Neck
  896.  
  897. local Spread = 12
  898. local Smooth = 1
  899.  
  900. local angle = tick()
  901. game:GetService("RunService").Stepped:connect(function()
  902. local lefth = (Torso.CFrame*c0.LeftLeg)
  903. local righth = (Torso.CFrame*c0.RightLeg)
  904. angle = angle+0.2*Smooth
  905. local speed = V3(Torso.Velocity.X,0,Torso.Velocity.Z)
  906. local TiltOnAxis = (rootpart.CFrame-rootpart.CFrame.p):inverse()*speed/100
  907. rj.C0 = Tweenz(rj.C0,CFrame.Angles(MR(-90)+TiltOnAxis.Z,TiltOnAxis.X,MR(180)+-TiltOnAxis.X),.1)
  908. --[[local offset = CFrame.new(0,5,0)
  909. rj.C0 = CF(V3(),(mouse.hit.p-rootpart.CFrame.p).unit*100)*CFrame.Angles(MR(-90),0,MR(180))
  910. local h = (rootpart.CFrame*offset).p
  911. local d = CFrame.new(h,mouse.Hit.p)
  912. local e = rootpart.CFrame*CFrame.new(h)
  913. neck.C0 = ((d-d.p):inverse()*(e-e.p)):inverse()*CFrame.new(0,1,0)]]
  914. --[[local AnglePR = (righth-righth.p):inverse()*speed/100
  915. local AnglePL = (lefth-lefth.p):inverse()*speed/100
  916. if speed.magnitude < 2 then
  917. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(0,0,0),.1)
  918. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(0,0,0),.1)
  919. elseif speed.magnitude > 2 then
  920. RightLeg.C0 = Tweenz(RightLeg.C0,CF(0.5,-1+math.cos(angle)*.5,-0.2+-math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*-AnglePR.Z,AnglePR.X,math.sin(angle)*Spread*AnglePR.X),.1)
  921. LeftLeg.C0 = Tweenz(LeftLeg.C0,CF(-0.5,-1+-math.cos(angle)*.5,-0.2+math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,AnglePL.X,math.sin(angle)*Spread*-AnglePL.X),.1)
  922. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  923. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(-math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  924. end
  925. end)
  926. ]]--
  927. Player = p
  928. workspace[Player.Name].Archivable=true
  929. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  930. pchar.Parent=workspace[Player.Name]
  931. torso=pchar.Torso
  932. humane=pchar.Humanoid
  933. pchar.Name= "Za Warudo"
  934. pl=pchar
  935. humane.MaxHealth=Health
  936. wait()
  937. humane.Health=Health
  938. humane.WalkSpeed=Speed
  939.  
  940. ---Weld
  941.  
  942. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  943. law.C1=CFrame.new(0,0.5,0)
  944. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  945. raw.C1=CFrame.new(0,0.5,0)
  946. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  947. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  948. llw.C1=CFrame.new(0,1,0)
  949. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  950. rlw.C1=CFrame.new(0,1,0)
  951. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  952. tow.C1=CFrame.new(0,-1,0)
  953.  
  954. local hrp2 = pchar.HumanoidRootPart
  955. local tor2 = torso
  956. local hed2 = pchar.Head
  957. local lam2=pchar["Left Arm"]
  958. local ram2=pchar["Right Arm"]
  959. local llg2=pchar["Left Leg"]
  960. local rlg2=pchar["Right Leg"]
  961.  
  962. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  963. law2.C1=CFrame.new(0,0.5,0)
  964. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  965. raw2.C1=CFrame.new(0,0.5,0)
  966. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  967. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  968. llw2.C1=CFrame.new(0,1,0)
  969. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  970. rlw2.C1=CFrame.new(0,1,0)
  971. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  972. tow2.C1=CFrame.new(0,-1,0)
  973.  
  974.  
  975. local laD=CFrame.new(-1.5,0.5,0)
  976. local raD=CFrame.new(1.5,0.5,0)
  977. local hD=CFrame.new(0,1.5,0)
  978. local tD=CFrame.new(0,-1,0)
  979. local llD=CFrame.new(-0.5,-1,0)
  980. local rlD=CFrame.new(0.5,-1,0)
  981.  
  982. ---Build
  983.  
  984. ---Animations
  985.  
  986. --Idle
  987. local heid=newAnim(hew)
  988. newKF(heid,hD*CA(mr(-15.5),0,0),50,0.3)
  989. newKF(heid,hD*CA(mr(-14),0,0),40,0.3)
  990. local toid=newAnim(tow)
  991. newKF(toid,tD*Cn(0,-0.0125,0)*CA(mr(16),0,0),50,0.3)
  992. newKF(toid,tD*Cn(0,0.0125,0)*CA(mr(15),0,0),40,0.3)
  993. local laid=newAnim(law)
  994. newKF(laid,laD*Cn(1,0.0125,-0.764)*CA(mr(80),0,mr(85)),50,0.3)
  995. newKF(laid,laD*Cn(1,-0.0125,-0.764)*CA(mr(70),0,mr(85)),40,0.3)
  996. local raid=newAnim(raw)
  997. newKF(raid,raD*Cn(-1,-0.0125,-0.764)*CA(mr(80),0,mr(-85)),50,0.3)
  998. newKF(raid,raD*Cn(-1,0.0125,-0.764)*CA(mr(70),0,mr(-85)),40,0.3)
  999. local llid=newAnim(llw)
  1000. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  1001. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  1002. local rlid=newAnim(rlw)
  1003. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  1004. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  1005.  
  1006. local heid2=newAnim(hew2)
  1007. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  1008. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  1009. local toid2=newAnim(tow2)
  1010. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  1011. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  1012. local laid2=newAnim(law2)
  1013. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  1014. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  1015. local raid2=newAnim(raw2)
  1016. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  1017. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  1018. local llid2=newAnim(llw2)
  1019. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  1020. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  1021. local rlid2=newAnim(rlw2)
  1022. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  1023. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  1024.  
  1025. --Walk
  1026. local hewk=newAnim(hew)
  1027. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  1028. newKF(hewk,hD*CA(mr(-5),mr(-3),0),13,0.4)
  1029. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  1030. newKF(hewk,hD*CA(mr(-5),mr(3),0),13,0.4)
  1031. local towk=newAnim(tow)
  1032. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  1033. newKF(towk,tD*CA(mr(15),mr(5),0),13,0.4)
  1034. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  1035. newKF(towk,tD*CA(mr(15),mr(-5),0),13,0.4)
  1036. local lawk=newAnim(law)
  1037. newKF(lawk,laD*CA(mr(30),0,0),25,0.4)
  1038. newKF(lawk,laD*CA(mr(-30),0,0),25,0.4)
  1039. local rawk=newAnim(raw)
  1040. newKF(rawk,raD*CA(mr(-30),0,0),25,0.4)
  1041. newKF(rawk,raD*CA(mr(30),0,0),25,0.4)
  1042. local llwk=newAnim(llw)
  1043. newKF(llwk,llD*CA(mr(-40),mr(-10),mr(-2)),25,0.4)
  1044. newKF(llwk,llD*Cn(0,0.3,0)*CA(mr(-5),0,mr(-3)),12,0.4)
  1045. newKF(llwk,llD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(10),mr(-3)),13,0.4)
  1046. local rlwk=newAnim(rlw)
  1047. newKF(rlwk,rlD*Cn(0,0.3,0)*CA(mr(-5),0,mr(3)),12,0.4)
  1048. newKF(rlwk,rlD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(-10),mr(3)),13,0.4)
  1049. newKF(rlwk,rlD*CA(mr(-40),mr(10),mr(2)),25,0.4)
  1050.  
  1051. --Sprint
  1052. local hesp=newAnim(hew)
  1053. newKF(hesp,hD*CA(mr(5),mr(-10),0),10,0.2)
  1054. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  1055. newKF(hesp,hD*CA(mr(5),mr(10),0),10,0.2)
  1056. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  1057. local tosp=newAnim(tow)
  1058. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(10),0),10,0.4)
  1059. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  1060. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(-10),0),10,0.4)
  1061. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  1062. local lasp=newAnim(law)
  1063. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  1064. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  1065. local rasp=newAnim(raw)
  1066. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  1067. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  1068. local llsp=newAnim(llw)
  1069. newKF(llsp,llD*CA(mr(-50),mr(-10),mr(-2)),20,0.4)
  1070. newKF(llsp,llD*Cn(0,0.5,0)*CA(mr(15),0,mr(-3)),10,0.4)
  1071. newKF(llsp,llD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(10),mr(-3)),10,0.4)
  1072. local rlsp=newAnim(rlw)
  1073. newKF(rlsp,rlD*Cn(0,0.3,0)*CA(mr(15),0,mr(3)),10,0.4)
  1074. newKF(rlsp,rlD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(-10),mr(3)),10,0.4)
  1075. newKF(rlsp,rlD*CA(mr(-50),mr(10),mr(2)),20,0.4)
  1076.  
  1077. --Freefall
  1078. local heff=newAnim(hew)
  1079. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  1080. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  1081. local toff=newAnim(tow)
  1082. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  1083. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  1084. local laff=newAnim(law)
  1085. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  1086. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  1087. local raff=newAnim(raw)
  1088. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  1089. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  1090. local llff=newAnim(llw)
  1091. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  1092. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  1093. local rlff=newAnim(rlw)
  1094. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  1095. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  1096.  
  1097. --Time Has Stopped
  1098. local hesp2=newAnim(hew)
  1099. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  1100. local tosp2=newAnim(tow)
  1101. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  1102. local lasp2=newAnim(law)
  1103. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  1104. local rasp2=newAnim(raw)
  1105. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  1106. local llsp2=newAnim(llw)
  1107. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  1108. local rlsp2=newAnim(rlw)
  1109. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  1110.  
  1111. local hesp3=newAnim(hew2)
  1112. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  1113. local tosp3=newAnim(tow2)
  1114. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  1115. local lasp3=newAnim(law2)
  1116. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  1117. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  1118. local rasp3=newAnim(raw2)
  1119. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  1120. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  1121. local llsp3=newAnim(llw2)
  1122. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  1123. local rlsp3=newAnim(rlw2)
  1124. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  1125.  
  1126. local hesp4=newAnim(hew2)
  1127. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  1128. local tosp4=newAnim(tow2)
  1129. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1130. local lasp4=newAnim(law2)
  1131. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  1132. local rasp4=newAnim(raw2)
  1133. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  1134. local llsp4=newAnim(llw2)
  1135. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  1136. local rlsp4=newAnim(rlw2)
  1137. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  1138.  
  1139. --Let time flow again
  1140. local hetoki=newAnim(hew)
  1141. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1142. local totoki=newAnim(tow)
  1143. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1144. local latoki=newAnim(law)
  1145. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  1146. local ratoki=newAnim(raw)
  1147. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1148. local lltoki=newAnim(llw)
  1149. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1150. local rltoki=newAnim(rlw)
  1151. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1152. --//Example of Keyframe
  1153. --[[
  1154. local hesp2=newAnim(hew)
  1155. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1156. local tosp2=newAnim(tow)
  1157. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1158. local lasp2=newAnim(law)
  1159. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1160. local rasp2=newAnim(raw)
  1161. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1162. local llsp2=newAnim(llw)
  1163. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1164. local rlsp2=newAnim(rlw)
  1165. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1166. ]]
  1167. function onDamage(Part)
  1168.     if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  1169.         Part.Anchored = true
  1170.         if Part:findFirstChild("Mesh") ~= nil then
  1171.             z = Part:findFirstChild("Mesh")
  1172.             for i = 1,5 do
  1173.                 z.Scale = z.Scale + Vector3.new(1,1,1)
  1174.                 wait(0.05)
  1175.             end
  1176.         end
  1177.     end
  1178. end
  1179.  
  1180. function trappedTorsos:isTrapped(t)
  1181.     for nildata, index in next,self do
  1182.         if index==t then
  1183.             return true
  1184.         end
  1185.     end
  1186. return false
  1187. end
  1188.  
  1189. function trappedTorsos:Capture(hit)
  1190.    if hit:isA'BasePart' then
  1191.     if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  1192.         table.insert(trappedTorsos, hit)
  1193.         hit.Anchored = true --trapped!
  1194.         --print'trapped!'
  1195.     end
  1196.    end
  1197. end
  1198.  
  1199. function trappedTorsos:Release()
  1200.     for i,v in next, self do
  1201.         if type(v)=='userdata' then
  1202.             if v:isA('BasePart') then
  1203.                 v.Anchored = false
  1204.                 self[i] = nil
  1205.             end
  1206.         end
  1207.     end
  1208. end
  1209.  
  1210. --Za Warudo
  1211. Attacking = false
  1212. WasOn = true
  1213. function TheWorld(Mode)
  1214.     if Mode == "Time Stop" then
  1215.         noRig = true
  1216.         Attacking = true
  1217.         if WasOn == true and StandOn == false then
  1218.             StandOn = true
  1219.             WasOn = false
  1220.         end
  1221.         hum.WalkSpeed = 0
  1222.         for i = 1,30 do
  1223.             runKF(hesp2)
  1224.             runKF(tosp2)
  1225.             runKF(lasp2)
  1226.             runKF(rasp2)
  1227.             runKF(llsp2)
  1228.             runKF(rlsp2)
  1229.             runKF(hesp3)
  1230.             runKF(tosp3)
  1231.             runKF(lasp3)
  1232.             runKF(rasp3)
  1233.             runKF(llsp3)
  1234.             runKF(rlsp3)
  1235.             wait()
  1236.         end
  1237.         wait()
  1238.         local ZAWARUDO = Instance.new("Sound",tor)
  1239.         ZAWARUDO.SoundId = "rbxassetid://290807377"
  1240.         ZAWARUDO.Volume = 1
  1241.         ZAWARUDO.Looped = false
  1242.         ZAWARUDO:Play()
  1243.         local TimeStop = Instance.new("Sound",tor)
  1244.         TimeStop.SoundId = "rbxassetid://520743795"
  1245.         TimeStop.Looped = false
  1246.         TimeStop.Volume = 1
  1247.         local AreaOfEffect = Instance.new("Part",char)
  1248.         AreaOfEffect.Position = tor.Position
  1249.         AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1250.         AreaOfEffect.Anchored = true
  1251.         AreaOfEffect.CanCollide = false
  1252.         AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1253.         AreaOfEffect.Transparency = 0.9
  1254.         AreaOfEffect.Shape = "Ball"
  1255.         AreaOfEffect.Material = "Neon"  
  1256.        
  1257.         for i = 1,10 do
  1258.             runKF(hesp4)
  1259.             runKF(tosp4)
  1260.             runKF(lasp4)
  1261.             runKF(rasp4)
  1262.             runKF(llsp4)
  1263.             runKF(rlsp4)
  1264.             wait()
  1265.         end
  1266.         TimeStop:Play()
  1267.         for i = 1,10 do
  1268.             AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1269.             AreaOfEffect.CFrame = char.Torso.CFrame
  1270.             wait()
  1271.         end
  1272.         coroutine.wrap(function()
  1273.             do local me={}
  1274.                
  1275.                 me.plrs = game:service'Workspace':children''
  1276.                
  1277.                 function me:getNear(mag)
  1278.                     local rtn = {}
  1279.                        
  1280.                     for k,v in next,me.plrs do
  1281.                         local chxr = v
  1282.                        
  1283.                         if chxr then
  1284.                             if chxr:findFirstChild'Torso' then
  1285.                                 local pos = (chxr.Torso.Position-tor.Position).magnitude
  1286.                                
  1287.                                 if pos<=mag then
  1288.                                     for a,b in pairs(chxr:children()) do
  1289.                                         if b:IsA("BasePart") then
  1290.                                             table.insert(rtn, b)
  1291.                                         end
  1292.                                     end
  1293.                                 end
  1294.                             end
  1295.                         end
  1296.                     end
  1297.                     return rtn
  1298.                 end
  1299.            
  1300.                 for no, torso in ipairs(me:getNear(25)) do
  1301.                     --print(torso:GetFullName())
  1302.                     --print(torso:GetFullName())
  1303.                     trappedTorsos:Capture(torso)
  1304.                 end
  1305.            
  1306.                
  1307.             end
  1308.         end)()
  1309.         AreaOfEffect:Destroy()
  1310.         local TimeHasStopped = Instance.new("Sound",tor)
  1311.         TimeHasStopped.SoundId = "rbxassetid://"
  1312.         TimeHasStopped.Looped = false
  1313.         TimeHasStopped.Volume = 1
  1314.         wait(1.3)
  1315.         TimeHasStopped:Play()
  1316.         workspace.Gravity = 70
  1317.         for i,v in pairs(char:children()) do
  1318.             if v:IsA("Part") then
  1319.                 v.Anchored = false
  1320.             end
  1321.             if v:IsA("Hat") then
  1322.                 v.Handle.Anchored = false
  1323.             end
  1324.         end
  1325.         for i,v in pairs(pchar:children()) do
  1326.             if v:IsA("Part") then
  1327.                 v.Anchored = false
  1328.             end
  1329.             if v:IsA("Hat") then
  1330.                 v.Handle.Anchored = false
  1331.             end
  1332.         end
  1333.         if WasOn == false then
  1334.             StandOn = false
  1335.             WasOn = true
  1336.         end
  1337.         hum.WalkSpeed = 16
  1338.         noRig = false
  1339.         Attacking = false
  1340.      end
  1341.      if Mode == "World Time Stop" then
  1342.         noRig = true
  1343.         Attacking = true
  1344.         if WasOn == true and StandOn == false then
  1345.             StandOn = true
  1346.             WasOn = false
  1347.         end
  1348.         hum.WalkSpeed = 0
  1349.         for i = 1,30 do
  1350.             runKF(hesp2)
  1351.             runKF(tosp2)
  1352.             runKF(lasp2)
  1353.             runKF(rasp2)
  1354.             runKF(llsp2)
  1355.             runKF(rlsp2)
  1356.             runKF(hesp3)
  1357.             runKF(tosp3)
  1358.             runKF(lasp3)
  1359.             runKF(rasp3)
  1360.             runKF(llsp3)
  1361.             runKF(rlsp3)
  1362.             wait()
  1363.         end
  1364.         wait()
  1365.         local ZAWARUDO = Instance.new("Sound",tor)
  1366.         ZAWARUDO.SoundId = "rbxassetid://290807377"
  1367.         ZAWARUDO.Volume = 1
  1368.         ZAWARUDO.Looped = false
  1369.         ZAWARUDO:Play()
  1370.         local TimeStop = Instance.new("Sound",tor)
  1371.         TimeStop.SoundId = "rbxassetid://520743795"
  1372.         TimeStop.Looped = false
  1373.         TimeStop.Volume = 1
  1374.         local AreaOfEffect = Instance.new("Part",char)
  1375.         AreaOfEffect.Position = tor.Position
  1376.         AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1377.         AreaOfEffect.Anchored = true
  1378.         AreaOfEffect.CanCollide = false
  1379.         AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1380.         AreaOfEffect.Transparency = 0.9
  1381.         AreaOfEffect.Shape = "Ball"
  1382.         AreaOfEffect.Material = "Neon"  
  1383.        
  1384.         for i = 1,10 do
  1385.             runKF(hesp4)
  1386.             runKF(tosp4)
  1387.             runKF(lasp4)
  1388.             runKF(rasp4)
  1389.             runKF(llsp4)
  1390.             runKF(rlsp4)
  1391.             wait()
  1392.         end
  1393.         TimeStop:Play()
  1394.         for i = 1,10 do
  1395.             AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1396.             AreaOfEffect.CFrame = char.Torso.CFrame
  1397.             wait()
  1398.         end
  1399.         coroutine.wrap(function()
  1400.             do local me={}
  1401.                
  1402.                 me.plrs = game:service'Workspace':children''
  1403.                
  1404.                 function me:getNear(mag)
  1405.                     local rtn = {}
  1406.                        
  1407.                     for k,v in next,me.plrs do
  1408.                         local chxr = v
  1409.                        
  1410.                         if chxr then
  1411.                             if chxr:findFirstChild'Torso' then
  1412.                                 local pos = (chxr.Torso.Position-tor.Position).magnitude
  1413.                                
  1414.                                 if pos<=mag then
  1415.                                     for a,b in pairs(chxr:children()) do
  1416.                                         if b:IsA("BasePart") then
  1417.                                             table.insert(rtn, b)
  1418.                                         end
  1419.                                     end
  1420.                                 end
  1421.                             end
  1422.                         end
  1423.                     end
  1424.                     return rtn
  1425.                 end
  1426.            
  1427.                 for no, torso in ipairs(me:getNear(5555)) do
  1428.                     --print(torso:GetFullName())
  1429.                     --print(torso:GetFullName())
  1430.                     trappedTorsos:Capture(torso)
  1431.                 end
  1432.            
  1433.                
  1434.             end
  1435.         end)()
  1436.         AreaOfEffect:Destroy()
  1437.         local TimeHasStopped = Instance.new("Sound",tor)
  1438.         TimeHasStopped.SoundId = "rbxassetid://290807397"
  1439.         TimeHasStopped.Looped = false
  1440.         TimeHasStopped.Volume = 1
  1441.         wait(1.3)
  1442.         TimeHasStopped:Play()
  1443.         workspace.Gravity = 70
  1444.         for i,v in pairs(char:children()) do
  1445.             if v:IsA("Part") then
  1446.                 v.Anchored = false
  1447.             end
  1448.             if v:IsA("Hat") then
  1449.                 v.Handle.Anchored = false
  1450.             end
  1451.         end
  1452.         for i,v in pairs(pchar:children()) do
  1453.             if v:IsA("Part") then
  1454.                 v.Anchored = false
  1455.             end
  1456.             if v:IsA("Hat") then
  1457.                 v.Handle.Anchored = false
  1458.             end
  1459.         end
  1460.         if WasOn == false then
  1461.             StandOn = false
  1462.             WasOn = true
  1463.         end
  1464.         hum.WalkSpeed = 16
  1465.         noRig = false
  1466.         Attacking = false
  1467.      end
  1468.      if Mode == "Time Start" then
  1469.         local Toki = Instance.new("Sound",tor)
  1470.         Toki.SoundId = "rbxassetid://290810519"
  1471.         Toki.Volume = 1
  1472.         Toki.Looped = false
  1473.         Toki:Play()
  1474.         local AreaOfEffect2 = Instance.new("Part",tor)
  1475.         AreaOfEffect2.Position = tor.Position
  1476.         AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1477.         AreaOfEffect2.Anchored = true
  1478.         AreaOfEffect2.CanCollide = false
  1479.         AreaOfEffect2.Transparency = 1
  1480.         AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1481.         AreaOfEffect2.Transparency = 0.99
  1482.         AreaOfEffect2.Shape = "Ball"
  1483.         AreaOfEffect2.Material = "Neon"
  1484.         AreaOfEffect2.Touched:connect(function(hit)
  1485.             if hit ~= "Base" then
  1486.                 --hit.Anchored = false
  1487.             end
  1488.         end)
  1489.         for i = 1,10 do
  1490.             AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1491.             AreaOfEffect2.CFrame = char.Torso.CFrame
  1492.             wait()
  1493.         end
  1494.         trappedTorsos:Release()
  1495.         AreaOfEffect2:Destroy()
  1496.         TfwTimeStopped = false
  1497.         workspace.Gravity = 196.2
  1498.     end
  1499.     if Mode == "Wry" then
  1500.         local WWRRRYYYYY = Instance.new("Sound",tor)
  1501.         WWRRRYYYYY.SoundId = "rbxassetid://499932933"
  1502.         WWRRRYYYYY.Volume = 1
  1503.         WWRRRYYYYY.Looped = false
  1504.         WWRRRYYYYY:Play()
  1505.     end
  1506. end
  1507.  
  1508. Rapid = false
  1509. TimeStopped = false
  1510. OneSecond = false
  1511. Cha = char
  1512. Character = char
  1513. it=Instance.new
  1514. vt=Vector3.new
  1515. cn=CFrame.new
  1516. euler=CFrame.fromEulerAnglesXYZ
  1517. angles=CFrame.Angles
  1518. RootPart = hrp
  1519. mouse.KeyDown:connect(function(key)
  1520.     if key == "q" then
  1521.         if TimeStopped == false and Attacking == false then
  1522.             TheWorld("Time Stop")
  1523.             TimeStopped = true
  1524.             TfwTimeStopped = true
  1525.             --[[wait(10)
  1526.             if TimeStopped == true then
  1527.                 TheWorld("Time Start")
  1528.                 TimeStopped = false
  1529.             end]]
  1530.         elseif TimeStopped == true and Attacking == false then
  1531.             TheWorld("Time Start")
  1532.             TimeStopped = false
  1533.         end
  1534.     end
  1535.     if key == "p" and TimeStopped == false and Attacking == false then
  1536.         TheWorld("World Time Stop")
  1537.         TimeStopped = true
  1538.         TfwTimeStopped = true
  1539.     end
  1540.     if key == "f" then
  1541.         if StandOn then
  1542.             StandOn = false
  1543.         else
  1544.             StandOn = true
  1545.             TheWorld("Wry")
  1546.         end
  1547.     end
  1548.     if key == "t" and OneSecond == false then
  1549.         OneSecond = true
  1550.         for i, v in pairs(Cha:GetChildren()) do
  1551.             if v:IsA('Hat') then
  1552.                 v.Handle.Transparency=1
  1553.             end
  1554.         end
  1555.         Cha.Head.Transparency = 0.2
  1556.         Cha.Torso.Transparency = 0.2
  1557.         Cha["Right Arm"].Transparency = 0.2
  1558.         Cha["Left Arm"].Transparency = 0.2
  1559.         Cha["Right Leg"].Transparency = 0.2
  1560.         Cha["Left Leg"].Transparency = 0.2
  1561.         wait()
  1562.         Cha.Head.Transparency = 0.4
  1563.         Cha.Torso.Transparency = 0.4
  1564.         Cha["Right Arm"].Transparency = 0.4
  1565.         Cha["Left Arm"].Transparency = 0.4
  1566.         Cha["Right Leg"].Transparency = 0.4
  1567.         Cha["Left Leg"].Transparency = 0.4
  1568.         wait()
  1569.         Cha.Head.Transparency = 0.6
  1570.         Cha.Torso.Transparency = 0.6
  1571.         Cha["Right Arm"].Transparency = 0.6
  1572.         Cha["Left Arm"].Transparency = 0.6
  1573.         Cha["Right Leg"].Transparency = 0.6
  1574.         Cha["Left Leg"].Transparency = 0.6
  1575.         wait()
  1576.         Cha.Head.Transparency = 0.8
  1577.         Cha.Torso.Transparency = 0.8
  1578.         Cha["Right Arm"].Transparency = 0.8
  1579.         Cha["Left Arm"].Transparency = 0.8
  1580.         Cha["Right Leg"].Transparency = 0.8
  1581.         Cha["Left Leg"].Transparency = 0.8
  1582.         wait()
  1583.         Cha.Head.Transparency = 1
  1584.         Cha.Torso.Transparency = 1
  1585.         Cha["Right Arm"].Transparency = 1
  1586.         Cha["Left Arm"].Transparency = 1
  1587.         Cha["Right Leg"].Transparency = 1
  1588.         Cha["Left Leg"].Transparency = 1
  1589.        
  1590.         Targ = CFrame.new(Vector3.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z))
  1591.         print("ZA WARUDO!")
  1592.  
  1593.         Player.Character.Torso.CFrame = Targ
  1594.  
  1595.         wait()
  1596.         for i, v in pairs(Cha:GetChildren()) do
  1597.             if v:IsA('Hat') then
  1598.                 v.Handle.Transparency=0
  1599.             end
  1600.         end
  1601.         Cha.Head.Transparency = 0.8
  1602.         Cha.Torso.Transparency = 0.8
  1603.         Cha["Right Arm"].Transparency = 0.8
  1604.         Cha["Left Arm"].Transparency = 0.8
  1605.         Cha["Right Leg"].Transparency = 0.8
  1606.         Cha["Left Leg"].Transparency = 0.8
  1607.         wait()
  1608.         Cha.Head.Transparency = 0.6
  1609.         Cha.Torso.Transparency = 0.6
  1610.         Cha["Right Arm"].Transparency = 0.6
  1611.         Cha["Left Arm"].Transparency = 0.6
  1612.         Cha["Right Leg"].Transparency = 0.6
  1613.         Cha["Left Leg"].Transparency = 0.6
  1614.         wait()
  1615.         Cha.Head.Transparency = 0.4
  1616.         Cha.Torso.Transparency = 0.4
  1617.         Cha["Right Arm"].Transparency = 0.4
  1618.         Cha["Left Arm"].Transparency = 0.4
  1619.         Cha["Right Leg"].Transparency = 0.4
  1620.         Cha["Left Leg"].Transparency = 0.4
  1621.         wait()
  1622.         Cha.Head.Transparency = 0.2
  1623.         Cha.Torso.Transparency = 0.2
  1624.         Cha["Right Arm"].Transparency = 0.2
  1625.         Cha["Left Arm"].Transparency = 0.2
  1626.         Cha["Right Leg"].Transparency = 0.2
  1627.         Cha["Left Leg"].Transparency = 0.2
  1628.         wait()
  1629.         Cha.Head.Transparency = 0
  1630.         Cha.Torso.Transparency = 0
  1631.         Cha["Right Arm"].Transparency = 0
  1632.         Cha["Left Arm"].Transparency = 0
  1633.         Cha["Right Leg"].Transparency = 0
  1634.         Cha["Left Leg"].Transparency = 0
  1635.  
  1636.         wait()
  1637.         OneSecond = false
  1638.     end
  1639.     if key == "v" then
  1640.         Rapid = true
  1641.         local ORA = Instance.new("Sound",char)
  1642.         ORA.SoundId = "rbxassetid://291088692"
  1643.         ORA.Volume = 1
  1644.         ORA.Looped = false
  1645.         ORA:Play()
  1646.         Attacking = true
  1647.         con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,4,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1648.         con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1649.         while Rapid == true do
  1650.             for i = 1, 3 do
  1651.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1652.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1653.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1654.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1655.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1656.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1657.                 wait()
  1658.             end
  1659.             for i = 1, 3 do
  1660.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1661.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1662.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1663.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1664.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1665.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1666.                 wait()
  1667.             end
  1668.             for i = 1, 3 do
  1669.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1670.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1671.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1672.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1673.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1674.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1675.                 wait()
  1676.             end
  1677.             for i = 1, 3 do
  1678.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1679.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1680.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1681.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1682.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1683.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1684.                 wait()
  1685.             end
  1686.         end
  1687.         con1:disconnect()
  1688.         con2:disconnect()
  1689.         local MIDORA = Instance.new("Sound",char)
  1690.         MIDORA.SoundId = "rbxassetid://291088797"
  1691.         MIDORA.Looped = false
  1692.         MIDORA:Play()
  1693.         ORA:Stop()
  1694.         Attacking = false
  1695.     end
  1696.     if key == "e" then
  1697.         if StandOn == true then
  1698.         Rapid = true
  1699.         local ORA = Instance.new("Sound",char)
  1700.         ORA.SoundId = "rbxassetid://291088692"
  1701.         ORA.Volume = 1
  1702.         ORA.Looped = false
  1703.         ORA:Play()
  1704.         Attacking = true
  1705.         con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,3,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1706.         con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,3,math.random(0,0),"Normal",RootPart,.2,1) end)
  1707.         while Rapid == true do
  1708.             for i = 1, 3 do
  1709.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1710.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1711.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1712.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1713.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1714.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1715.                 wait()
  1716.             end
  1717.             for i = 1, 3 do
  1718.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1719.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1720.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1721.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1722.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1723.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1724.                 wait()
  1725.             end
  1726.             for i = 1, 3 do
  1727.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1728.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1729.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1730.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1731.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1732.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1733.                 wait()
  1734.             end
  1735.             for i = 1, 3 do
  1736.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1737.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1738.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1739.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1740.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1741.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1742.                 wait()
  1743.             end
  1744.         end
  1745.         con1:disconnect()
  1746.         con2:disconnect()
  1747.         local MIDORA = Instance.new("Sound",char)
  1748.         MIDORA.SoundId = "rbxassetid://291088797"
  1749.         MIDORA.Looped = false
  1750.         MIDORA:Play()
  1751.         ORA:Stop()
  1752.         Attacking = false
  1753.         elseif StandOn == false then
  1754.         Rapid = true
  1755.         local ORA = Instance.new("Sound",char)
  1756.         ORA.SoundId = "rbxassetid://291088692"
  1757.         ORA.Volume = 1
  1758.         ORA.Looped = false
  1759.         ORA:Play()
  1760.         con1 = ram.Touched:connect(function(hit) Damagefunc(torso,hit,4,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1761.         con2 = lam.Touched:connect(function(hit) Damagefunc(torso,hit,1,5,math.random(0,0),"Normal",RootPart,.2,1) end)
  1762.         while Rapid == true do
  1763.             for i = 1, 3 do
  1764.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1765.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1766.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1767.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1768.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1769.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1770.                 wait()
  1771.             end
  1772.             for i = 1, 3 do
  1773.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1774.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1775.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1776.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1777.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1778.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1779.                 wait()
  1780.             end
  1781.             for i = 1, 3 do
  1782.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1783.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1784.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1785.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1786.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1787.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1788.                 wait()
  1789.             end
  1790.             for i = 1, 3 do
  1791.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1792.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1793.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1794.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1795.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1796.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1797.                 wait()
  1798.             end
  1799.         end
  1800.         con1:disconnect()
  1801.         con2:disconnect()
  1802.         local MIDORA = Instance.new("Sound",char)
  1803.         MIDORA.SoundId = "rbxassetid://291088797"
  1804.         MIDORA.Looped = false
  1805.         MIDORA:Play()
  1806.         ORA:Stop()
  1807.         end
  1808.     end
  1809.     if key == "r" and Attacking == false then
  1810.         con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(100,100),"Knockdown",RootPart,.2,1) end)
  1811.         Attacking = true
  1812.         for i = 1, 3 do
  1813.             raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1814.             law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1815.             hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1816.             tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1817.             llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1818.             rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1819.             wait()
  1820.         end
  1821.         local MIDORA = Instance.new("Sound",char)
  1822.         MIDORA.SoundId = "rbxassetid://291088797"
  1823.         MIDORA.Looped = false
  1824.         MIDORA:Play()
  1825.         wait(1)
  1826.         con1:disconnect()
  1827.         Attacking = false
  1828.     end
  1829.     if key == "g" and Attacking == false then
  1830.         con1 = ram2.Touched:connect(function(hit)
  1831.             Damagefunc(torso,hit,5,15,math.random(100,100),"Killer Queen",RootPart,.2,1)
  1832.         end)
  1833.         Attacking = true
  1834.         for i = 1, 3 do
  1835.             raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1836.             law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1837.             hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1838.             tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1839.             llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1840.             rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1841.             wait()
  1842.         end
  1843.         local MIDORA = Instance.new("Sound",char)
  1844.         MIDORA.SoundId = "rbxassetid://291088797"
  1845.         MIDORA.Looped = false
  1846.         MIDORA:Play()
  1847.         wait(1)
  1848.         con1:disconnect()
  1849.         Attacking = false
  1850.     end
  1851. end)
  1852.  
  1853. mouse.KeyUp:connect(function(key)
  1854.     if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1855.         Rapid = false
  1856.     end
  1857. end)
  1858.  
  1859. for i, v in pairs(pchar:GetChildren()) do
  1860.     if v:IsA('Hat') then
  1861.         v.Handle.Transparency=1
  1862.     end
  1863.     if v:IsA("Part") then
  1864.         v.BrickColor = BrickColor.new("Pearl")
  1865.     end
  1866. end
  1867.  
  1868. -------------------------------Sprint
  1869. mouse.KeyDown:connect(function(key)
  1870.     if string.byte(key) == 48 then
  1871.         hum.WalkSpeed = 48
  1872.     end
  1873. end)
  1874. mouse.KeyUp:connect(function(key)
  1875.     if string.byte(key) == 48 then
  1876.         hum.WalkSpeed=16
  1877.     end
  1878. end)
  1879. -------------------------------------
  1880. hum.FreeFalling:connect(function(f)
  1881.     if f then
  1882.         ffing=true
  1883.     else
  1884.         ffing=false
  1885.     end
  1886. end)
  1887. StandOn = true
  1888. local hrprv=0
  1889. angle = 0
  1890. angle2 = 0
  1891. angle3 = 0
  1892. anglespeed = 2
  1893. anglespeed2 = 1
  1894. anglespeed3 = .4
  1895. MyHealth = hum.Health
  1896. MyMaxHealth = hum.MaxHealth
  1897. MyMaxHealth = humane.Health
  1898. MyHealth = humane.Health
  1899. humane.Name = "The Worldo"
  1900. game:GetService("RunService").Stepped:connect(function()
  1901.     angle = ((angle % 100) + anglespeed/10)
  1902.     angle2 = ((angle2 % 100) + anglespeed2/10)
  1903.     angle3 = ((angle3 % 100) + anglespeed3/10)
  1904.         hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  1905.         sine=sine+1
  1906.         if StandOn == false then
  1907.             for i,v in pairs(pchar:children()) do
  1908.                 if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1909.                     v.Transparency = 1
  1910.                 end
  1911.             end
  1912.         elseif StandOn == true then
  1913.             for i,v in pairs(pchar:children()) do
  1914.                 if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1915.                     v.Transparency = 0
  1916.                 end
  1917.             end
  1918.         end
  1919.         MyHealth = humane.Health
  1920.         humane.Health = MyHealth
  1921.         if hum.Sit==true then
  1922.                 animpose="Sitting"
  1923.         elseif ffing==true then
  1924.                 animpose="Freefalling"
  1925.         elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  1926.                 animpose="Idle"
  1927.         elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  1928.                 animpose="Walking"
  1929.         elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  1930.                 animpose="Sprinting"
  1931.         end
  1932.         if Attacking == false then
  1933.             torso.CFrame = hrp.CFrame*CFrame.new(0,0,2)
  1934.             runKF(heid2)
  1935.             runKF(toid2)
  1936.             runKF(laid2)
  1937.             runKF(raid2)
  1938.             runKF(llid2)
  1939.             runKF(rlid2)
  1940.         end
  1941.         if noRig==false then
  1942.                 if animpose=="Idle" then
  1943.                     runKF(heid)
  1944.                     runKF(toid)
  1945.                     runKF(laid)
  1946.                     runKF(raid)
  1947.                     runKF(llid)
  1948.                     runKF(rlid)
  1949.                 elseif animpose=="Walking" then
  1950.                                 runKF(hewk)
  1951.                                 runKF(towk)
  1952.                                 runKF(lawk)
  1953.                                 runKF(rawk)
  1954.                                 runKF(llwk)
  1955.                                 runKF(rlwk)
  1956.                                 --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  1957.                                 --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  1958.                                 ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  1959.                 elseif animpose=="Sprinting" then
  1960.                                 runKF(hesp)
  1961.                                 runKF(tosp)
  1962.                                 runKF(lasp)
  1963.                                 runKF(rasp)
  1964.                                 runKF(llsp)
  1965.                                 runKF(rlsp)
  1966.                                 --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1967.                                 --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  1968.                                 --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  1969.                 elseif animpose=="Freefalling" then
  1970.                         runKF(heff)
  1971.                         runKF(toff)
  1972.                         runKF(laff)
  1973.                         runKF(raff)
  1974.                         runKF(llff)
  1975.                         runKF(rlff)
  1976.                         --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1977.                 end
  1978.         end
  1979. end)
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