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Shiny_

wtf

Jun 16th, 2014
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0
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Pawn 0.38 KB | None | 0 0
  1. #include <a_samp>
  2.  
  3. main() {
  4.     return false;
  5. }
  6.  
  7. public OnPlayerConnect(playerid) {
  8.     printf("OPC");
  9.     printf("Your special effects are washing away...");
  10.     printf("Gracz z ID %d wchodzi na serwer.", playerid);
  11.     return false;
  12. }
  13.  
  14. public OnGameModeInit() {
  15.     printf("OnGameModeInit");
  16.     CallLocalFunction("OnPlayerConnect", "d", random(false));
  17.     return true;
  18. }
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