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Jul 24th, 2017
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  1. --[[Name:The Jully Of Death]]--
  2. --[[Create:KingAbsalom]]--
  3. --[[Edit:Skrubl0rdzI]]--
  4. local p = game.Players.LocalPlayer
  5. local char = p.Character
  6. local size = 8
  7. part = function()
  8.  
  9. local a = Instance.new("Part", script)
  10. a.Anchored = true
  11. a.CanCollide = true
  12. a.CFrame = char.Torso.CFrame
  13. a.Size = Vector3.new(size, 0.2, 0.2)
  14. a.Transparency = 1
  15. return a
  16. end
  17.  
  18. part2 = function()
  19.  
  20. local a = Instance.new("Part", script)
  21. a.Anchored = true
  22. a.CanCollide = true
  23. a.CFrame = char.Torso.CFrame
  24. a.Size = Vector3.new(0.2, size, 0.2)
  25. a.Transparency = 1
  26. return a
  27. end
  28.  
  29. part3 = function()
  30.  
  31. local a = Instance.new("Part", script)
  32. a.Anchored = false
  33. a.CanCollide = false
  34. a.Size = Vector3.new(size, size, 1)
  35. a.Transparency = 0.7
  36. a.Material = "Neon"
  37. a.BrickColor = BrickColor.new("Royal purple")
  38. local b = Instance.new("BlockMesh", a)
  39. b.Scale = Vector3.new(1, 1, 0)
  40. return a
  41. end
  42.  
  43. local replicating = false
  44. local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  45. replicate = function()
  46.  
  47. replicating = true
  48. script:ClearAllChildren()
  49. root = part()
  50. root.Transparency = 1
  51. root.Size = Vector3.new(0.2, 0.2, 0.2)
  52. root.CanCollide = false
  53. a = part()
  54. b = part()
  55. c = part()
  56. d = part()
  57. a2 = part()
  58. b2 = part()
  59. c2 = part()
  60. d2 = part()
  61. aa = part2()
  62. bb = part2()
  63. cc = part2()
  64. dd = part2()
  65. z = part3()
  66. x = part3()
  67. c = part3()
  68. v = part3()
  69. b = part3()
  70. n = part3()
  71. replicating = false
  72. end
  73.  
  74. script.ChildRemoved:connect(function(a)
  75.  
  76. if a.ClassName == "Part" and replicating == false then
  77. replicate()
  78. end
  79. end
  80. )
  81. replicate()
  82. local tick = 0
  83. CreateRegion3FromLocAndSize = function(Position, Size)
  84.  
  85. local SizeOffset = Size / 2
  86. local Point1 = Position - SizeOffset
  87. local Point2 = Position + SizeOffset
  88. return Region3.new(Point1, Point2)
  89. end
  90.  
  91. local set = false
  92. local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
  93. p.Chatted:connect(function(ms)
  94.  
  95. if ms:sub(1, 5) == "size-" then
  96. size = tonumber(ms:sub(6))
  97. replicate()
  98. else
  99. if ms:sub(1, 4) == "set-" then
  100. set = true
  101. z.CanCollide = false
  102. x.CanCollide = false
  103. c.CanCollide = false
  104. v.CanCollide = false
  105. b.CanCollide = false
  106. n.CanCollide = false
  107. else
  108. if ms:sub(1, 6) == "unset-" then
  109. set = false
  110. z.CanCollide = false
  111. x.CanCollide = false
  112. c.CanCollide = false
  113. v.CanCollide = false
  114. b.CanCollide = false
  115. n.CanCollide = false
  116. else
  117. if ms:sub(1, 10) == "whitelist-" then
  118. table.insert(whitelist, ms:sub(11))
  119. else
  120. if ms:sub(1, 12) == "unwhitelist-" then
  121. for i,v in pairs(whitelist) do
  122. if ms:sub(13) == v then
  123. table.remove(whitelist, i)
  124. break
  125. end
  126. end
  127. end
  128. end
  129. end
  130. end
  131. end
  132. end
  133. )
  134. local magicpos = nil
  135. game:GetService("RunService").Heartbeat:connect(function()
  136.  
  137. pcall(function()
  138.  
  139. local void = char:GetChildren()
  140. for _,pl in pairs(whitelist) do
  141. if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
  142. for i,v in pairs(game.Players[pl].Character:GetChildren()) do
  143. table.insert(void, v)
  144. end
  145. end
  146. end
  147. for i,v in pairs(game.Players:GetPlayers()) do
  148. if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
  149. v:LoadCharacter()
  150. end
  151. end
  152. char.Humanoid.Health = math.huge
  153. tick = tick + 0.01
  154. if not set then
  155. root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
  156. magicpos = char.Torso.CFrame
  157. else
  158. root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
  159. end
  160. local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
  161. for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
  162. if v.Name ~= "Base" then
  163. v:Destroy()
  164. end
  165. end
  166. a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  167. b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  168. c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
  169. d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
  170. a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  171. b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  172. c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
  173. d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
  174. aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
  175. bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
  176. cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
  177. dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
  178. z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  179. x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  180. c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
  181. v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
  182. b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  183. n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  184. end
  185. )
  186. end
  187. )
  188. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  189. local p = game.Players.LocalPlayer
  190. local char = p.Character
  191. local mouse = p:GetMouse()
  192. local larm = char["Left Arm"]
  193. local rarm = char["Right Arm"]
  194. local lleg = char["Left Leg"]
  195. local rleg = char["Right Leg"]
  196. local hed = char.Head
  197. local torso = char.Torso
  198. local hum = char.Humanoid
  199. local cam = game.Workspace.CurrentCamera
  200. local root = char.HumanoidRootPart
  201. local rj = root.RootJoint
  202. local deb = false
  203. local shot = 0
  204. local stanceToggle = "Idle1"
  205. local l = game:GetService("Lighting")
  206. local rs = game:GetService("RunService").RenderStepped
  207. local hb = game:GetService("RunService").Heartbeat
  208. local Stepped = game:GetService("RunService").Stepped
  209. TorsoColor = torso.BrickColor
  210. hed.face:Destroy()
  211. hum.JumpPower = 400
  212. hum.WalkSpeed = 1000
  213. Debounces = {
  214. CanAttack = true;
  215. NoIdl = false;
  216. Slashing = false;
  217. Slashed = false;
  218. RPunch = false;
  219. RPunched = false;
  220. LPunch = false;
  221. LPunched = false;
  222. }
  223. local Touche = {char.Name, }
  224. for i,v in pairs(char:children()) do
  225. if v:IsA("Hat") then
  226. v:Destroy()
  227. end
  228. end
  229. for i,v in pairs(char:children()) do
  230. if v:IsA("Accessory") then
  231. v:Destroy()
  232. end
  233. end
  234. for i,v in pairs(char:children()) do
  235. if v:IsA("Hair") then
  236. v:Destroy()
  237. end
  238. end
  239. for i,v in pairs(char:children()) do
  240. if v:IsA("Shirt") then
  241. v:Destroy()
  242. end
  243. end
  244. for i,v in pairs(char:children()) do
  245. if v:IsA("Pants") then
  246. v:Destroy()
  247. end
  248. end
  249. fat = Instance.new("BindableEvent", script)
  250. fat.Name = "Heartbeat"
  251. script:WaitForChild("Heartbeat")
  252. frame = 0.013333333333333
  253. tf = 0
  254. allowframeloss = false
  255. tossremainder = false
  256. lastframe = tick()
  257. script.Heartbeat:Fire()
  258. local ss = Instance.new("Sound",char)
  259. ss.Volume = 3
  260. ss.Looped = true
  261. ss.Pitch = 1
  262. ss.SoundId = "rbxassetid://174039148"
  263. ss:Play()
  264. function sbchat(msg,displayname)
  265. if not displayname then
  266. displayname = 'bela'
  267. end
  268. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  269. local st = Instance.new('StringValue')
  270. st.Name = 'SB_Chat'
  271. st.Value = displayname..'/'..msg
  272. delay(0.2,function() st.Parent = v end)
  273. end
  274. end
  275.  
  276. sbchat("EIGHT GATES!!",'[Might Guy]')
  277. spawn(function() --_RHas
  278. local ef1=Instance.new('Part',larm)
  279. local am=Instance.new('BlockMesh',ef1)
  280. ef1.Anchored,ef1.CanCollide=false,false
  281. ef1.Transparency=0.3
  282. ef1.Material = "Sand"
  283. am.Scale=Vector3.new(5.5,5.5,5.5)
  284. ef1.Size=Vector3.new(.2,.2,.2)
  285. local ef2=ef1:Clone()
  286. local ef3=ef2:Clone()
  287. local ef4=ef3:Clone()
  288. ef2.Material = "Sand"
  289. ef3.Material = "Sand"
  290. ef4.Material = "Sand"
  291. ef3.Parent,ef4.Parent=larm,rarm
  292. ef2.Parent=lleg
  293. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  294. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  295. wa.Part0,wb.Part0=larm,rarm
  296. wa.Part1,wb.Part1=ef1,ef2
  297. wc.Part0,wd.Part0=larm,rarm
  298. wc.Part1,wd.Part1=ef3,ef4
  299. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  300. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  301. while wait(0) do
  302. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  303. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  304. ef1.BrickColor=BrickColor.new("Dark indigo")
  305. ef3.BrickColor=BrickColor.new("Dark indigo")
  306. ef4.BrickColor=BrickColor.new("Dark indigo")
  307. ef2.BrickColor=BrickColor.new("Dark indigo")
  308. end
  309. end)
  310. spawn(function() --_RHas
  311. local ef1=Instance.new('Part',lleg)
  312. local am=Instance.new('BlockMesh',ef1)
  313. ef1.Anchored,ef1.CanCollide=false,false
  314. ef1.Transparency=0.3
  315. ef1.Material = "Sand"
  316. am.Scale=Vector3.new(5.5,5.5,5.5)
  317. ef1.Size=Vector3.new(.2,.2,.2)
  318. local ef2=ef1:Clone()
  319. local ef3=ef2:Clone()
  320. local ef4=ef3:Clone()
  321. ef2.Material = "Sand"
  322. ef3.Material = "Sand"
  323. ef4.Material = "Sand"
  324. ef3.Parent,ef4.Parent=lleg,rleg
  325. ef2.Parent=lleg
  326. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  327. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  328. wa.Part0,wb.Part0=lleg,rleg
  329. wa.Part1,wb.Part1=ef1,ef2
  330. wc.Part0,wd.Part0=lleg,rleg
  331. wc.Part1,wd.Part1=ef3,ef4
  332. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  333. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  334. while wait(0) do
  335. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  336. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  337. ef1.BrickColor=BrickColor.new("Dark indigo")
  338. ef3.BrickColor=BrickColor.new("Dark indigo")
  339. ef4.BrickColor=BrickColor.new("Dark indigo")
  340. ef2.BrickColor=BrickColor.new("Dark indigo")
  341. end
  342. end)
  343. spawn(function() --_RHas
  344. local ef1=Instance.new('Part',hed)
  345. local am=Instance.new('BlockMesh',ef1)
  346. ef1.Anchored,ef1.CanCollide=false,false
  347. ef1.Transparency=0.7
  348. ef1.Material = "Sand"
  349. am.Scale=Vector3.new(40,40,40)
  350. ef1.Size=Vector3.new(.2,.2,.2)
  351. local ef2=ef1:Clone()
  352. local ef3=ef2:Clone()
  353. local ef4=ef3:Clone()
  354. ef2.Material = "Neon"
  355. ef3.Material = "Neon"
  356. ef4.Material = "Neon"
  357. ef3.Parent,ef4.Parent=hed,hed
  358. ef2.Parent=lleg
  359. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  360. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  361. wa.Part0,wb.Part0=hed,hed
  362. wa.Part1,wb.Part1=ef1,ef2
  363. wc.Part0,wd.Part0=hed,hed
  364. wc.Part1,wd.Part1=ef3,ef4
  365. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  366. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  367. while wait(0) do
  368. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  369. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  370. ef1.BrickColor=BrickColor.new("Dark indigo")
  371. ef3.BrickColor=BrickColor.new("Dark indigo")
  372. ef4.BrickColor=BrickColor.new("Dark indigo")
  373. ef2.BrickColor=BrickColor.new("Dark indigo")
  374. end
  375. end)
  376. local runServ = game:GetService("RunService").RenderStepped
  377.  
  378. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  379. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  380. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  381. HBill.Size = UDim2.new(15,0,2.2,0)
  382. HBill.Name = "Health Display"
  383. HBill.StudsOffset = Vector3.new(0,4,0)
  384. HBill.AlwaysOnTop = true
  385. HBill.Enabled = true
  386. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  387. HMain.BackgroundTransparency = 1
  388. HMain.Size = UDim2.new(1,0,1,0)
  389. HBarBack.Parent = HMain
  390. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  391. HBarBack.BorderColor3 = Color3.new(0,0,0)
  392. HBarBack.BorderSizePixel = 2
  393. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  394. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  395. HBar.Parent = HBarBack
  396. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  397. HBar.BorderColor3 = Color3.new(0,0,0)
  398. HBar.Size = UDim2.new(.5,0,1,0)
  399. HHealth.BackgroundTransparency = 1
  400. HHealth.Size = UDim2.new(1,0,1,0)
  401. HHealth.Font = "Code"
  402. HHealth.Text = " "
  403. HHealth.TextScaled = true
  404. HHealth.TextColor3 = Color3.new(1,1,1)
  405. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  406. HHealth.TextStrokeTransparency = 0
  407. HName.Parent = HMain
  408. HName.BackgroundTransparency = 1
  409. HName.Size = UDim2.new(1,0,.5,0)
  410. HName.Font = "Code"
  411. HName.Text = "RAGEMODE"
  412. HName.TextScaled = true
  413. HName.TextColor3 = Color3.new(1,1,1)
  414. HName.TextStrokeColor3 = Color3.new(1,0,0)
  415. HName.TextStrokeTransparency = 0
  416. HName.TextYAlignment = "Top"
  417.  
  418. runServ:connect(function()
  419. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  420. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  421. end)
  422. game:GetService("RunService").Heartbeat:connect(function(s, p)
  423.  
  424. tf = tf + s
  425. if frame <= tf then
  426. if allowframeloss then
  427. script.Heartbeat:Fire()
  428. lastframe = tick()
  429. else
  430. for i = 1, math.floor(tf / frame) do
  431. script.Heartbeat:Fire()
  432. end
  433. lastframe = tick()
  434. end
  435. if tossremainder then
  436. tf = 0
  437. else
  438. tf = tf - frame * math.floor(tf / frame)
  439. end
  440. end
  441. end
  442. )
  443. for i,v in pairs(hed:GetChildren()) do
  444. if v:IsA("Sound") then
  445. v:Destroy()
  446. end
  447. end
  448. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  449. weld5 = function(part0, part1, c0, c1)
  450.  
  451. weeld = Instance.new("Weld", part0)
  452. weeld.Part0 = part0
  453. weeld.Part1 = part1
  454. weeld.C0 = c0
  455. weeld.C1 = c1
  456. return weeld
  457. end
  458.  
  459. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  460.  
  461. local prt = Instance.new("Part")
  462. prt.Parent = prnt
  463. prt.Name = "Part"
  464. prt.Size = siz
  465. prt.CanCollide = false
  466. prt.Anchored = anc
  467. prt.Locked = true
  468. prt.Transparency = trans
  469. prt.TopSurface = 10
  470. prt.BottomSurface = 10
  471. prt.FrontSurface = 10
  472. prt.BackSurface = 10
  473. prt.LeftSurface = 10
  474. prt.RightSurface = 10
  475. prt:BreakJoints()
  476. if not cf then
  477. prt.CFrame = CFrame.new(30, 10, 30)
  478. prt.Material = mat
  479. prt.BrickColor = BrickColor.new(col)
  480. m = Instance.new("SpecialMesh", prt)
  481. m.MeshType = 6
  482. return prt
  483. end
  484. end
  485.  
  486. lerp = function(a, b, t)
  487.  
  488. return a + (b - a) * t
  489. end
  490.  
  491. slerp = function(a, b, t)
  492.  
  493. dot = a:Dot(b)
  494. if t > 0.5 or not a then
  495. do return dot <= 0.99999 and dot >= -0.99999 or b end
  496. r = math.acos(dot)
  497. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  498. end
  499. end
  500.  
  501. matrixInterpolate = function(a, b, t)
  502.  
  503. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  504. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  505. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  506. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  507. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  508. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  509. local t = v1:Dot(v2)
  510. if t >= 0 and t ~= 0 and t <= 0 then
  511. return CFrame.new()
  512. end
  513. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  514. end
  515.  
  516. genWeld = function(a, b)
  517.  
  518. local w = Instance.new("Weld", a)
  519. w.Part0 = a
  520. w.Part1 = b
  521. return w
  522. end
  523.  
  524. weld = function(a, b)
  525.  
  526. local weld = Instance.new("Weld")
  527. weld.Name = "W"
  528. weld.Part0 = a
  529. weld.Part1 = b
  530. weld.C0 = a.CFrame:inverse() * b.CFrame
  531. weld.Parent = a
  532. return weld
  533. end
  534.  
  535. Lerp = function(c1, c2, al)
  536.  
  537. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  538. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  539. for i,v in pairs(com1) do
  540. com1[i] = v + (com2[i] - v) * al
  541. end
  542. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  543. end
  544.  
  545. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  546.  
  547. local wld = Instance.new("Weld", wp1)
  548. wld.Part0 = wp0
  549. wld.Part1 = wp1
  550. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  551. end
  552.  
  553. newWeld(torso, larm, -1.5, 0.5, 0)
  554. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  555. newWeld(torso, rarm, 1.5, 0.5, 0)
  556. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  557. newWeld(torso, hed, 0, 1.5, 0)
  558. newWeld(torso, lleg, -0.5, -1, 0)
  559. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  560. newWeld(torso, rleg, 0.5, -1, 0)
  561. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  562. newWeld(root, torso, 0, -1, 0)
  563. torso.Weld.C1 = CFrame.new(0, -1, 0)
  564. pr = Instance.new("Part",hed)
  565. pr.BrickColor = BrickColor.new("Royal purple")
  566. pr.Material = "Neon"
  567. pr.Reflectance = 0
  568. pr.Anchored = false
  569. pr.CanCollide = false
  570. pr.Archivable = false
  571. pr.Locked = true
  572. pr.Size = Vector3.new(1,1,1)
  573. prm = Instance.new("SpecialMesh",pr)
  574. prm.MeshType = "FileMesh"
  575. prm.MeshId = "rbxassetid://560718478"
  576. prm.Scale = Vector3.new(6,6,6)
  577. newWeld(hed, pr, 0, 0, 0)
  578. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  579. New = function(Object, Parent, Name, Data)
  580.  
  581. local Object = Instance.new(Object)
  582. if not Data then
  583. for Index,Value in pairs({}) do
  584. Object[Index] = Value
  585. end
  586. Object.Parent = Parent
  587. Object.Name = Name
  588. return Object
  589. end
  590. end
  591. spawn(function() --_RHas
  592. local ef1=Instance.new('Part',part1)
  593. local am=Instance.new('BlockMesh',ef1)
  594. ef1.Anchored,ef1.CanCollide=false,false
  595. ef1.Transparency=0.3
  596. ef1.Material = "Sand"
  597. am.Scale=Vector3.new(0.1,0.1,0.1)
  598. ef1.Size=Vector3.new(0.1)
  599. local ef2=ef1:Clone()
  600. local ef3=ef2:Clone()
  601. local ef4=ef3:Clone()
  602. ef2.Material = "Sand"
  603. ef3.Material = "Sand"
  604. ef4.Material = "Sand"
  605. ef3.Parent,ef4.Parent=part1,part1
  606. ef2.Parent=part1
  607. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  608. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  609. wa.Part0,wb.Part0=part1,part1
  610. wa.Part1,wb.Part1=ef1,ef2
  611. wc.Part0,wd.Part0=part1,part1
  612. wc.Part1,wd.Part1=ef3,ef4
  613. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  614. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  615. while wait(0) do
  616. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  617. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  618. ef1.BrickColor=BrickColor.new("Dark indigo")
  619. ef3.BrickColor=BrickColor.new("Dark indigo")
  620. ef4.BrickColor=BrickColor.new("Dark indigo")
  621. ef2.BrickColor=BrickColor.new("Dark indigo")
  622. end
  623. end)
  624. local animpose = "Idle1"
  625. local lastanimpose = "Idle1"
  626. local grab = false
  627. local Smooth = 0.5
  628. local sine = 0
  629. local change = 0.5
  630. local val = 0
  631. local ffing = false
  632. mod4 = Instance.new("Model", char)
  633. ptez = {0.7, 0.8, 0.9, 1}
  634. FindNearestTorso = function(Position, Distance, SinglePlayer)
  635.  
  636. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  637. do return not SinglePlayer end
  638. do
  639. local List = {}
  640. for i,v in pairs(workspace:GetChildren()) do
  641. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  642. table.insert(List, v)
  643. end
  644. end
  645. do return List end
  646. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  647. end
  648. end
  649. end
  650.  
  651. Slam = function()
  652.  
  653. local part = Instance.new("Part", mod4)
  654. part.Anchored = true
  655. part.CanCollide = false
  656. part.FormFactor = "Custom"
  657. part.Size = Vector3.new(0.2, 0.2, 0.2)
  658. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  659. part.Transparency = 0.7
  660. part.BrickColor = BrickColor.new("Really black")
  661. mesh = Instance.new("SpecialMesh", part)
  662. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  663. mesh.Scale = Vector3.new(3, 3, 3)
  664. local part2 = Instance.new("Part", mod4)
  665. part2.Anchored = true
  666. part2.CanCollide = false
  667. part2.FormFactor = "Custom"
  668. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  669. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  670. part2.Transparency = 0.7
  671. part2.BrickColor = BrickColor.new("Lime green")
  672. mesh2 = Instance.new("SpecialMesh", part2)
  673. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  674. mesh2.Scale = Vector3.new(3, 1.5, 3)
  675. x = Instance.new("Sound", larm)
  676. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  677. x.Pitch = ptez[math.random(1, #ptez)]
  678. x.Volume = 1
  679. x1 = Instance.new("Sound", larm)
  680. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  681. x1.Pitch = ptez[math.random(1, #ptez)]
  682. x1.Volume = 1
  683. x:Play()
  684. x1:Play()
  685. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  686. if v:FindFirstChild("Humanoid") then
  687. v.Humanoid.Health = 0
  688. end
  689. end
  690. coroutine.resume(coroutine.create(function()
  691.  
  692. for i = 0, 0.62, 0.13 do
  693. fat.Event:wait()
  694. part.CFrame = part.CFrame
  695. part.Transparency = i
  696. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  697. part2.CFrame = part2.CFrame
  698. part2.Transparency = i
  699. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  700. end
  701. part.Parent = nil
  702. part2.Parent = nil
  703. x:Destroy()
  704. end
  705. ))
  706. end
  707.  
  708. wPart = function(x, y, z, color, tr, cc, an, parent)
  709.  
  710. local wp = Instance.new("WedgePart", parent or Weapon)
  711. wp.formFactor = "Custom"
  712. wp.Size = Vector3.new(x, y, z)
  713. wp.BrickColor = BrickColor.new(color)
  714. wp.CanCollide = cc
  715. wp.Transparency = tr
  716. wp.Anchored = an
  717. wp.TopSurface = 0
  718. return wp
  719. end
  720.  
  721. Mesh = function(par, num, x, y, z)
  722.  
  723. local msh = _
  724. if num == 1 then
  725. msh = Instance.new("CylinderMesh", par)
  726. else
  727. if num == 2 then
  728. msh = Instance.new("SpecialMesh", par)
  729. msh.MeshType = 3
  730. else
  731. if num == 3 then
  732. msh = Instance.new("BlockMesh", par)
  733. else
  734. if num == 4 then
  735. msh = Instance.new("SpecialMesh", par)
  736. msh.MeshType = "Torso"
  737. else
  738. if type(num) == "string" then
  739. msh = Instance.new("SpecialMesh", par)
  740. msh.MeshId = num
  741. end
  742. end
  743. end
  744. end
  745. end
  746. msh.Scale = Vector3.new(x, y, z)
  747. return msh
  748. end
  749.  
  750. local CFrameFromTopBack = function(at, top, back)
  751.  
  752. local right = top:Cross(back)
  753. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  754. end
  755.  
  756. Triangle = function(a, b, c)
  757.  
  758. local edg1 = c - a:Dot(b - a.unit)
  759. local edg2 = a - b:Dot(c - b.unit)
  760. local edg3 = b - c:Dot(a - c.unit)
  761. if edg1 <= b - a.magnitude and edg1 >= 0 then
  762. a = a
  763. else
  764. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  765.  
  766. if edg2 <= c - b.magnitude and edg2 >= 0 then
  767. a = b
  768. else
  769. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  770.  
  771. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  772.  
  773. if edg3 <= a - c.magnitude and edg3 >= 0 then
  774. a = c
  775. else
  776. print("unreachable")
  777. end
  778. end
  779. end
  780. local len1 = c - a:Dot(b - a.unit)
  781. local len2 = b - a.magnitude - len1
  782. local width = a + b - a.unit * len1 - c.magnitude
  783. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  784. local list = {}
  785. if len1 > 0.01 then
  786. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  787. do
  788. local sz = Vector3.new(0.2, width, len1)
  789. w1.Size = sz
  790. local sp = Mesh(w1, 2, 0, 0, 0)
  791. sp.MeshType = "Wedge"
  792. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  793. w1:BreakJoints()
  794. w1.Anchored = true
  795. w1.Transparency = 0.7
  796. Spawn(function()
  797.  
  798. for i = 0, 1, 0.1 do
  799. fat.Event:wait()
  800. w1.Transparency = w1.Transparency + 0.03
  801. end
  802. end
  803. )
  804. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  805. table.insert(list, w1)
  806. end
  807. end
  808. do
  809. if len2 > 0.01 then
  810. local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  811. local sz = Vector3.new(0.2, width, len2)
  812. w2.Size = sz
  813. local sp = Mesh(w2, 2, 0, 0, 0)
  814. sp.MeshType = "Wedge"
  815. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  816. w2:BreakJoints()
  817. w2.Anchored = true
  818. w2.Transparency = 0.7
  819. Spawn(function()
  820.  
  821. for i = 0, 1, 0.1 do
  822. fat.Event:wait()
  823. w2.Transparency = w2.Transparency + 0.03
  824. end
  825. end
  826. )
  827. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  828. table.insert(list, w2)
  829. end
  830. do
  831. return unpack(list)
  832. end
  833. end
  834. end
  835.  
  836. trail = function(p, t, h)
  837.  
  838. Spawn(function()
  839.  
  840. local blcf = p.CFrame
  841. local scfr = blcf
  842. for i = 1, t do
  843. local blcf = p.CFrame
  844. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  845. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  846. if a then
  847. game.Debris:AddItem(a, 1)
  848. end
  849. if b then
  850. game.Debris:AddItem(b, 1)
  851. end
  852. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  853. if a then
  854. game.Debris:AddItem(a, 1)
  855. end
  856. if b then
  857. game.Debris:AddItem(b, 1)
  858. end
  859. scfr = blcf
  860. else
  861. do
  862. do
  863. if not scfr then
  864. scfr = blcf
  865. end
  866. fat.Event:wait()
  867. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  868.  
  869. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  870.  
  871. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  872.  
  873. end
  874. end
  875. end
  876. end
  877. scfr = nil
  878. end
  879. )
  880. end
  881.  
  882. rarm.Touched:connect(function(ht)
  883.  
  884. hit = ht.Parent
  885. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  886. Debounces.RPunched = true
  887. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  888. if Debounces.ks == true then
  889. z = Instance.new("Sound", hed)
  890. z.SoundId = "rbxassetid://441202925"
  891. z.Pitch = ptz[math.random(1, #ptz)]
  892. z.Volume = 1
  893. z:Play()
  894. end
  895. wait(0.4)
  896. Debounces.RPunched = false
  897. end
  898. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  899. Debounces.RPunched = true
  900. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  901. if Debounces.ks == true then
  902. z = Instance.new("Sound", hed)
  903. z.SoundId = "rbxassetid://441202925"
  904. z.Pitch = ptz[math.random(1, #ptz)]
  905. z.Volume = 1
  906. z:Play()
  907. end
  908. wait(0.4)
  909. Debounces.RPunched = false
  910. end
  911. end
  912. )
  913. larm.Touched:connect(function(ht)
  914.  
  915. hit = ht.Parent
  916. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  917. Debounces.LPunched = true
  918. hit:FindFirstChild("Humanoid").Health = 0
  919. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  920. if Debounces.ks2 == true then
  921. z = Instance.new("Sound", hed)
  922. z.SoundId = "rbxassetid://441202925"
  923. z.Pitch = ptz[math.random(1, #ptz)]
  924. z.Volume = 1
  925. z:Play()
  926. end
  927. wait(0.4)
  928. Debounces.LPunched = false
  929. end
  930. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  931. Debounces.LPunched = true
  932. hit.Parent:FindFirstChild("Humanoid").Health = 0
  933. if Debounces.ks2 == true then
  934. z = Instance.new("Sound", hed)
  935. z.SoundId = "rbxassetid://441202925"
  936. z.Pitch = ptz[math.random(1, #ptz)]
  937. z.Volume = 1
  938. z:Play()
  939. end
  940. wait(0.4)
  941. Debounces.LPunched = false
  942. end
  943. end
  944. )
  945. local acos = math.acos
  946. local sqrt = math.sqrt
  947. local Vec3 = Vector3.new
  948. local fromAxisAngle = CFrame.fromAxisAngle
  949. local toAxisAngle = function(CFr)
  950.  
  951. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  952. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  953. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  954. if A ~= 0 or not 1e-05 then
  955. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  956. if B ~= 0 or not 1e-05 then
  957. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  958. if C ~= 0 or not 1e-05 then
  959. local x = (R21 - R12) / sqrt(A)
  960. local y = (R02 - R20) / sqrt(B)
  961. local z = (R10 - R01) / sqrt(C)
  962. return Vec3(x, y, z), Angle
  963. end
  964. end
  965. end
  966. end
  967.  
  968. ApplyTrig = function(Num, Func)
  969.  
  970. local Min, Max = Func(0), Func(1)
  971. local i = Func(Num)
  972. return (i - Min) / (Max - Min)
  973. end
  974.  
  975. LerpCFrame = function(CFrame1, CFrame2, Num)
  976.  
  977. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  978. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  979. end
  980.  
  981. Crater = function(Torso, Radius)
  982.  
  983. Spawn(function()
  984.  
  985. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  986. local Ignore = {}
  987. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  988. if v.Character ~= nil then
  989. Ignore[#Ignore + 1] = v.Character
  990. end
  991. end
  992. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  993. if Hit == nil then
  994. return
  995. end
  996. local Parts = {}
  997. for i = 1, 360, 10 do
  998. local P = Instance.new("Part", Torso.Parent)
  999. P.Anchored = true
  1000. P.FormFactor = "Custom"
  1001. P.BrickColor = Hit.BrickColor
  1002. P.Material = Hit.Material
  1003. P.TopSurface = "Smooth"
  1004. P.BottomSurface = "Smooth"
  1005. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  1006. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  1007. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  1008. if math.random(0, 5) == 0 then
  1009. local P = Instance.new("Part", Torso.Parent)
  1010. P.Anchored = true
  1011. P.FormFactor = "Custom"
  1012. P.BrickColor = Hit.BrickColor
  1013. P.Material = Hit.Material
  1014. P.TopSurface = "Smooth"
  1015. P.BottomSurface = "Smooth"
  1016. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  1017. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  1018. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  1019. end
  1020. end
  1021. for i = 0, 1, 0.05 do
  1022. for i2,v in pairs(Parts) do
  1023. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  1024. end
  1025. wait(0.02)
  1026. end
  1027. for i,v in pairs(Parts) do
  1028. if v[1].Size.X > 2.1 then
  1029. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  1030. end
  1031. v[1].Anchored = false
  1032. end
  1033. for i = 0, 1, 0.05 do
  1034. for i2,v in pairs(Parts) do
  1035. v[1].Transparency = i
  1036. if i == 1 then
  1037. v[1]:Destroy()
  1038. else
  1039. if i >= 0.25 then
  1040. v[1].CanCollide = false
  1041. end
  1042. end
  1043. end
  1044. wait(0.02)
  1045. end
  1046. Parts = nil
  1047. end
  1048. )
  1049. end
  1050.  
  1051. --------------------------------------------------
  1052. function Dmg()
  1053. local partofdeath = hitb
  1054. local function CreateRegion3FromLocAndSize(Position, Size)
  1055. local SizeOffset = Size/2
  1056. local Point1 = Position - SizeOffset
  1057. local Point2 = Position + SizeOffset
  1058. return Region3.new(Point1, Point2)
  1059. end
  1060. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1061. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1062. Spawn(function()
  1063. if Debounces.Slashing == true and Debounces.Slashed == false then
  1064. Debounces.Slashed = true
  1065. ypcall(function()
  1066. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1067. humanoid.Health = 0
  1068. end)
  1069. wait(.4)
  1070. Debounces.Slashed = false
  1071. end
  1072. end)
  1073. end
  1074. end
  1075.  
  1076. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1077. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  1078.  
  1079. mouse.KeyDown:connect(function(key)
  1080. if key == "q" then
  1081. if Debounces.CanAttack == true then
  1082. Debounces.CanAttack = false
  1083. Debounces.on = true
  1084. Debounces.NoIdl = true
  1085. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  1086. for i = 1, 25 do
  1087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1093. if Debounces.on == false then break end
  1094. rs:wait()
  1095. end
  1096. Spawn(function()
  1097. local Parts = {}
  1098. for Y = 1,1 do
  1099. local P = Instance.new("Part",char)
  1100. P.Anchored = true
  1101. P.FormFactor = "Custom"
  1102. P.CanCollide = false
  1103. P.Size = Vector3.new(20,20,999)
  1104. P.TopSurface = "SmoothNoOutlines"
  1105. P.BottomSurface = "SmoothNoOutlines"
  1106. P.Transparency = 0.5
  1107. P.Material = "Neon"
  1108. P.BrickColor = BrickColor.new("Royal purple")
  1109. P.Name = tostring(Y)
  1110. local Emitter = Instance.new("ParticleEmitter", P)
  1111. local color1 = Color3.new(1, 0, 0)
  1112. local color2 = Color3.new(0, 0, 0)
  1113. Emitter.Color = ColorSequence.new(color1, color2)
  1114. Emitter.Size = NumberSequence.new(20)
  1115. Emitter.Texture = "rbxassetid://300899197"
  1116. Emitter.Lifetime = NumberRange.new(1)
  1117. Emitter.Rate = 1000
  1118. Emitter.Rotation = NumberRange.new(720)
  1119. Emitter.RotSpeed = NumberRange.new(140)
  1120. Emitter.Speed = NumberRange.new(100)
  1121. Emitter.VelocitySpread = 360
  1122. local Emitter = Instance.new("ParticleEmitter", P)
  1123. local color1 = Color3.new(1, 0, 0)
  1124. local color2 = Color3.new(0, 0, 0)
  1125. Emitter.Color = ColorSequence.new(color1, color2)
  1126. Emitter.Size = NumberSequence.new(20)
  1127. Emitter.Texture = "rbxassetid://300899197"
  1128. Emitter.Lifetime = NumberRange.new(1)
  1129. Emitter.Rate = 1000
  1130. Emitter.Rotation = NumberRange.new(720)
  1131. Emitter.RotSpeed = NumberRange.new(140)
  1132. Emitter.Speed = NumberRange.new(100)
  1133. Emitter.VelocitySpread = 360
  1134. local Emitter = Instance.new("ParticleEmitter", P)
  1135. local color1 = Color3.new(1, 0, 0)
  1136. local color2 = Color3.new(0, 0, 0)
  1137. Emitter.Color = ColorSequence.new(color1, color2)
  1138. Emitter.Size = NumberSequence.new(20)
  1139. Emitter.Texture = "rbxassetid://300899197"
  1140. Emitter.Lifetime = NumberRange.new(1)
  1141. Emitter.Rate = 1000
  1142. Emitter.Rotation = NumberRange.new(720)
  1143. Emitter.RotSpeed = NumberRange.new(140)
  1144. Emitter.Speed = NumberRange.new(100)
  1145. Emitter.VelocitySpread = 360
  1146. local i = (Y+5)/(10)
  1147. i = 0-math.cos(math.pi*i-(math.pi/10))
  1148. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  1149. --[[P.Touched:connect(function(ht)
  1150. local hit = ht.Parent
  1151. if hit:FindFirstChild("Humanoid") then
  1152. hit.Humanoid:TakeDamage(math.random(20,50))
  1153. end
  1154. end)]]--
  1155. s = Instance.new("Sound",P)
  1156. s.SoundId = "rbxassetid://440794203"
  1157. s.Volume = 5
  1158. s.Pitch = 0.6
  1159. s:Play()
  1160. sa = Instance.new("Sound",P)
  1161. sa.SoundId = "rbxassetid://419447292"
  1162. sa.Volume = 1
  1163. sa.Pitch = 1
  1164. sa:Play()
  1165. P.Touched:connect(function(ht)
  1166. hit = ht.Parent
  1167. if ht and hit:IsA("Model") then
  1168. if hit:FindFirstChild("Humanoid") then
  1169. if hit.Name ~= p.Name then
  1170. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1171. Debounces.Slashed = true]]--
  1172. hit:FindFirstChild("Humanoid").Health = -1
  1173. hit:FindFirstChild("Humanoid").PlatformStand = true
  1174. wait()
  1175. --Debounces.Slashed = false
  1176. --end
  1177. end
  1178. end
  1179. elseif ht and hit:IsA("Hat") then
  1180. if hit.Parent.Name ~= p.Name then
  1181. if hit.Parent:FindFirstChild("Humanoid") then
  1182. if Debounces.Slashing == true and Debounces.Slashed == false then
  1183. Debounces.Slashed = true
  1184. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1185. hit:FindFirstChild("Humanoid").PlatformStand = true
  1186. wait()
  1187. Debounces.Slashed = false
  1188. end
  1189. end
  1190. end
  1191. end
  1192. end)
  1193. Parts[#Parts+1] = P
  1194. end
  1195. local BREAKIT = false
  1196. local CParts = {}
  1197. local Rocks = {}
  1198. local LastPos = nil
  1199. for i = 1,100 do
  1200. for i2,v in pairs(Parts) do
  1201. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  1202. local cf = v.CFrame
  1203. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  1204. v.CFrame = cf
  1205. v.Transparency = v.Transparency+0.01
  1206. if v.Transparency >= 0.975 then BREAKIT = true end
  1207. if v.Name == "0" then
  1208. local Ignore = {}
  1209. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1210. if v.Character ~= nil then
  1211. Ignore[#Ignore+1] = v.Character
  1212. end
  1213. end
  1214. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  1215. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1216. if Hit ~= nil then
  1217. if #Rocks == 1 then
  1218. for i = 1,5 do
  1219. local P = Instance.new("Part",char)
  1220. Rocks[#Rocks+1] = P
  1221. P.Anchored = true
  1222. P.FormFactor = "Custom"
  1223. P.BrickColor = BrickColor.new("Dark indigo")
  1224. P.Material = "Grass"
  1225. P.Transparency = 0
  1226. P.TopSurface = "Smooth"
  1227. P.BottomSurface = "Smooth"
  1228. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  1229. end
  1230. end
  1231. for i,P in pairs(Rocks) do
  1232. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1233. end
  1234. local P = Instance.new("Part",char)
  1235. CParts[#CParts+1] = {P,tick()}
  1236. P.Anchored = true
  1237. P.FormFactor = "Custom"
  1238. P.BrickColor = BrickColor.new("Dark indigo")
  1239. P.Material = "Grass"
  1240. P.Transparency = 0
  1241. P.TopSurface = "Smooth"
  1242. P.BottomSurface = "Smooth"
  1243. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1244. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1245. Pos = Pos.p
  1246. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1247. local P = P:Clone()
  1248. CParts[#CParts+1] = {P,tick()}
  1249. P.Parent = char
  1250. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1251. Pos = Pos.p
  1252. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1253. if LastPos ~= nil then
  1254. local P = P:Clone()
  1255. CParts[#CParts+1] = {P,tick()}
  1256. P.Parent = char
  1257. P.BrickColor = BrickColor.new("Dark indigo")
  1258. P.Material = "Grass"
  1259. P.Transparency = 0
  1260. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1261. Pos = Pos.p
  1262. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1263. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1264. --P.Velocity = Vector3.new(0,-1000,0)
  1265. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1266. end
  1267. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1268. end
  1269. end
  1270. end
  1271. if BREAKIT then break end
  1272. wait()
  1273. end
  1274. for i,v in pairs(Rocks) do
  1275. CParts[#CParts+1] = {v,tick()}
  1276. end
  1277. for i,v in pairs(Parts) do
  1278. v:Destroy()
  1279. end
  1280. Parts = nil
  1281. while true do
  1282. local t = tick()
  1283. local p = nil
  1284. for i,v in pairs(CParts) do
  1285. if t-v[2] > 4 then
  1286. v[1].Transparency = v[1].Transparency+0.05
  1287. if v[1].Transparency >= 1 then
  1288. v[1]:Destroy()
  1289. CParts[i] = nil
  1290. end
  1291. end
  1292. p = v
  1293. end
  1294. if p == nil then break end
  1295. wait()
  1296. end
  1297. for i,v in pairs(CParts) do
  1298. v:Destroy()
  1299. end
  1300. CParts = {}
  1301. end)
  1302. for i = 1, 20 do
  1303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1309. if Debounces.on == false then break end
  1310. rs:wait()
  1311. end
  1312. if Debounces.CanAttack == false then
  1313. Debounces.CanAttack = true
  1314. Debounces.on = false
  1315. Debounces.NoIdl = false
  1316. end
  1317. end
  1318. end
  1319. end)
  1320. mouse.KeyDown:connect(function(key)
  1321. if key == "e" then
  1322. if Debounces.CanAttack == true then
  1323. Debounces.CanAttack = false
  1324. Debounces.on = true
  1325. Debounces.NoIdl = true
  1326. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1327. z = Instance.new("Sound", rarm)
  1328. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1329. z.Volume = 1.25
  1330. z.Pitch = pt[math.random(1,#pt)]
  1331. z.Looped = false
  1332. z:Play()
  1333. Debounces.RPunch = true
  1334. Debounces.LPunch = true
  1335. Debounces.ks = true
  1336. Debounces.ks2 = true
  1337. for i = 1, 1 do
  1338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1344. if Debounces.on == false then break end
  1345. wait()
  1346. end
  1347. z2 = Instance.new("Sound", larm)
  1348. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1349. z2.Volume = 1.25
  1350. z2.Pitch = pt[math.random(1,#pt)]
  1351. z2.Looped = false
  1352. z2:Play()
  1353. for i = 1, 1 do
  1354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1360. if Debounces.on == false then break end
  1361. wait()
  1362. end
  1363. z3 = Instance.new("Sound", rarm)
  1364. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1365. z3.Volume = 1.25
  1366. z3.Pitch = pt[math.random(1,#pt)]
  1367. z3.Looped = false
  1368. z3:Play()
  1369. for i = 1, 1 do
  1370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1376. if Debounces.on == false then break end
  1377. wait()
  1378. end
  1379. z4 = Instance.new("Sound", larm)
  1380. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1381. z4.Volume = 1.25
  1382. z4.Pitch = pt[math.random(1,#pt)]
  1383. z4.Looped = false
  1384. z4:Play()
  1385. for i = 1, 1 do
  1386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1392. if Debounces.on == false then break end
  1393. wait()
  1394. end
  1395. z5 = Instance.new("Sound", rarm)
  1396. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1397. z5.Volume = 1.25
  1398. z5.Pitch = pt[math.random(1,#pt)]
  1399. z5.Looped = false
  1400. z5:Play()
  1401. for i = 1, 1 do
  1402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1408. if Debounces.on == false then break end
  1409. wait()
  1410. end
  1411. z6 = Instance.new("Sound", larm)
  1412. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1413. z6.Volume = 1.25
  1414. z6.Pitch = pt[math.random(1,#pt)]
  1415. z6.Looped = false
  1416. z6:Play()
  1417. for i = 1, 1 do
  1418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1424. if Debounces.on == false then break end
  1425. wait()
  1426. end
  1427. z7 = Instance.new("Sound", rarm)
  1428. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1429. z7.Volume = 1.25
  1430. z7.Pitch = pt[math.random(1,#pt)]
  1431. z7.Looped = false
  1432. z7:Play()
  1433. for i = 1, 1 do
  1434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1440. if Debounces.on == false then break end
  1441. wait()
  1442. end
  1443. z8 = Instance.new("Sound", larm)
  1444. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1445. z8.Volume = 1.25
  1446. z8.Pitch = pt[math.random(1,#pt)]
  1447. z8.Looped = false
  1448. z8:Play()
  1449. for i = 1, 1 do
  1450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1456. if Debounces.on == false then break end
  1457. wait()
  1458. end
  1459. z9 = Instance.new("Sound", rarm)
  1460. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1461. z9.Volume = 1.25
  1462. z9.Pitch = pt[math.random(1,#pt)]
  1463. z9.Looped = false
  1464. z9:Play()
  1465. for i = 1, 1 do
  1466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1472. if Debounces.on == false then break end
  1473. wait()
  1474. end
  1475. z10 = Instance.new("Sound", larm)
  1476. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1477. z10.Volume = 1.25
  1478. z10.Pitch = pt[math.random(1,#pt)]
  1479. z10.Looped = false
  1480. z10:Play()
  1481. for i = 1, 1 do
  1482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1488. if Debounces.on == false then break end
  1489. wait()
  1490. end
  1491. z11 = Instance.new("Sound", rarm)
  1492. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1493. z11.Volume = 1.25
  1494. z11.Pitch = pt[math.random(1,#pt)]
  1495. z11.Looped = false
  1496. z11:Play()
  1497. for i = 1, 1 do
  1498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1504. if Debounces.on == false then break end
  1505. wait()
  1506. end
  1507. z12 = Instance.new("Sound", larm)
  1508. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1509. z12.Volume = 1.25
  1510. z12.Pitch = pt[math.random(1,#pt)]
  1511. z12.Looped = false
  1512. z12:Play()
  1513. for i = 1, 1 do
  1514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1520. if Debounces.on == false then break end
  1521. wait()
  1522. end
  1523. z13 = Instance.new("Sound", rarm)
  1524. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1525. z13.Volume = 1.25
  1526. z13.Pitch = pt[math.random(1,#pt)]
  1527. z13.Looped = false
  1528. z13:Play()
  1529. for i = 1, 1 do
  1530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1536. if Debounces.on == false then break end
  1537. wait()
  1538. end
  1539. z14 = Instance.new("Sound", larm)
  1540. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1541. z14.Volume = 1.25
  1542. z14.Pitch = pt[math.random(1,#pt)]
  1543. z14.Looped = false
  1544. z14:Play()
  1545. for i = 1, 1 do
  1546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1552. if Debounces.on == false then break end
  1553. wait()
  1554. end
  1555. z15 = Instance.new("Sound", rarm)
  1556. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1557. z15.Volume = 1.25
  1558. z15.Pitch = pt[math.random(1,#pt)]
  1559. z15.Looped = false
  1560. z15:Play()
  1561. for i = 1, 1 do
  1562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1568. if Debounces.on == false then break end
  1569. wait()
  1570. end
  1571. z16 = Instance.new("Sound", larm)
  1572. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1573. z16.Volume = 1.25
  1574. z16.Pitch = pt[math.random(1,#pt)]
  1575. z16.Looped = false
  1576. z16:Play()
  1577. for i = 1, 1 do
  1578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1584. if Debounces.on == false then break end
  1585. wait()
  1586. end
  1587. z17 = Instance.new("Sound", rarm)
  1588. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1589. z17.Volume = 1.25
  1590. z17.Pitch = pt[math.random(1,#pt)]
  1591. z17.Looped = false
  1592. z17:Play()
  1593. for i = 1, 1 do
  1594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1600. if Debounces.on == false then break end
  1601. wait()
  1602. end
  1603. z18 = Instance.new("Sound", larm)
  1604. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1605. z18.Volume = 1.25
  1606. z18.Pitch = pt[math.random(1,#pt)]
  1607. z18.Looped = false
  1608. z18:Play()
  1609. for i = 1, 1 do
  1610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1616. if Debounces.on == false then break end
  1617. wait()
  1618. end
  1619. z19 = Instance.new("Sound", rarm)
  1620. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1621. z19.Volume = 1.25
  1622. z19.Pitch = pt[math.random(1,#pt)]
  1623. z19.Looped = false
  1624. z19:Play()
  1625. for i = 1, 1 do
  1626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1632. if Debounces.on == false then break end
  1633. wait()
  1634. end
  1635. z20 = Instance.new("Sound", larm)
  1636. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1637. z20.Volume = 1.25
  1638. z20.Pitch = pt[math.random(1,#pt)]
  1639. z20.Looped = false
  1640. z20:Play()
  1641. for i = 1, 1 do
  1642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1648. if Debounces.on == false then break end
  1649. wait()
  1650. end
  1651. z:Destroy()
  1652. z2:Destroy()
  1653. z3:Destroy()
  1654. z4:Destroy()
  1655. z5:Destroy()
  1656. z6:Destroy()
  1657. z7:Destroy()
  1658. z8:Destroy()
  1659. z9:Destroy()
  1660. z10:Destroy()
  1661. z11:Destroy()
  1662. z12:Destroy()
  1663. z13:Destroy()
  1664. z14:Destroy()
  1665. z15:Destroy()
  1666. z16:Destroy()
  1667. z17:Destroy()
  1668. z18:Destroy()
  1669. z19:Destroy()
  1670. z20:Destroy()
  1671. Debounces.LPunch = false
  1672. Debounces.RPunch = false
  1673. Debounces.ks = false
  1674. Debounces.ks2 = false
  1675. if Debounces.CanAttack == false then
  1676. Debounces.CanAttack = true
  1677. Debounces.on = false
  1678. Debounces.NoIdl = false
  1679. end
  1680. end
  1681. end
  1682. end)
  1683. mouse.KeyDown:connect(function(key)
  1684.  
  1685. if string.byte(key) == 52 then
  1686. Swing = 2
  1687. char.Humanoid.WalkSpeed = 28
  1688. end
  1689. end
  1690. )
  1691. mouse.KeyUp:connect(function(key)
  1692.  
  1693. if string.byte(key) == 52 then
  1694. Swing = 1
  1695. char.Humanoid.WalkSpeed = 16
  1696. end
  1697. end
  1698. )
  1699. jump = false
  1700. rs:connect(function()
  1701.  
  1702. if char.Humanoid.Jump == true then
  1703. jump = true
  1704. else
  1705. jump = false
  1706. end
  1707. char.Humanoid.FreeFalling:connect(function(f)
  1708.  
  1709. if f then
  1710. ffing = true
  1711. else
  1712. ffing = false
  1713. end
  1714. end
  1715. )
  1716. sine = sine + change
  1717. if jump == true then
  1718. animpose = "Jumping"
  1719. else
  1720. if ffing == true then
  1721. animpose = "Freefalling"
  1722. else
  1723. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  1724. animpose = "Idle"
  1725. else
  1726. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  1727. animpose = "Walking"
  1728. else
  1729. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  1730. animpose = "Running"
  1731. end
  1732. end
  1733. end
  1734. end
  1735. end
  1736. RightLeg = CFrame.new(0.5, -1, 0)
  1737. LeftLeg = CFrame.new(-0.5, -1, 0)
  1738. lefth = (torso.CFrame*LeftLeg)
  1739. righth = (torso.CFrame*RightLeg)
  1740.  
  1741. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1742.  
  1743. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1744.  
  1745. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1746. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1747. if animpose ~= lastanimpose then
  1748. sine = 0
  1749. if Debounces.NoIdl == false then
  1750. if stanceToggle == "Idle1" then
  1751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  1752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  1753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  1754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  1755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  1756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  1757. else
  1758. if stanceToggle == "Idle2" then
  1759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  1760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  1762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  1763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  1764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  1765. end
  1766. end
  1767. fat.Event:wait()
  1768. end
  1769. end
  1770. lastanimpose = animpose
  1771. if Debounces.NoIdl == false then
  1772. if animpose == "Idle" then
  1773. change = 0.2
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  1775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  1776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  1777. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  1779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  1780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  1781. else
  1782. if animpose == "Walking" then
  1783. change = 0.5
  1784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  1785. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  1787. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  1789. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  1790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  1791. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1792. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  1793. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1794. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  1795. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1796. else
  1797. if animpose == "Running" then
  1798. change = 1.1
  1799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  1800. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  1802. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  1804. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  1805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  1806. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1808. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1810. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1811. else
  1812. if animpose == "Jumping" then
  1813. change = 1
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  1815. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  1817. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  1819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1820. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1822. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1824. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1825. else
  1826. if animpose == "Freefalling" then
  1827. change = 1
  1828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  1829. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  1831. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1834. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1836. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  1838. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1839. end
  1840. end
  1841. end
  1842. end
  1843. end
  1844. end
  1845. end
  1846. )
  1847. while true do wait()
  1848. hum.MaxHealth = 1e+173
  1849. wait(0.5)
  1850. hum.Health = 1e+173
  1851. local p = game.Players.LocalPlayer
  1852. local char = p.Character
  1853. local size = 8
  1854. part = function()
  1855.  
  1856. local a = Instance.new("Part", script)
  1857. a.Anchored = false
  1858. a.CanCollide = true
  1859. a.CFrame = char.Torso.CFrame
  1860. a.Size = Vector3.new(size, 0.2, 0.2)
  1861. a.Transparency = 1
  1862. return a
  1863. end
  1864.  
  1865. part2 = function()
  1866.  
  1867. local a = Instance.new("Part", script)
  1868. a.Anchored = false
  1869. a.CanCollide = true
  1870. a.CFrame = char.Torso.CFrame
  1871. a.Size = Vector3.new(0.2, size, 0.2)
  1872. a.Transparency = 1
  1873. return a
  1874. end
  1875.  
  1876. part3 = function()
  1877.  
  1878. local a = Instance.new("Part", script)
  1879. a.Anchored = false
  1880. a.CanCollide = false
  1881. a.Size = Vector3.new(size, size, 1)
  1882. a.Transparency = 0.7
  1883. a.Material = "Neon"
  1884. a.BrickColor = BrickColor.new("Royal purple")
  1885. local b = Instance.new("BlockMesh", a)
  1886. b.Scale = Vector3.new(1, 1, 0)
  1887. return a
  1888. end
  1889.  
  1890. local replicating = false
  1891. local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  1892. replicate = function()
  1893.  
  1894. replicating = true
  1895. script:ClearAllChildren()
  1896. root = part()
  1897. root.Transparency = 1
  1898. root.Size = Vector3.new(0.2, 0.2, 0.2)
  1899. root.CanCollide = false
  1900. a = part()
  1901. b = part()
  1902. c = part()
  1903. d = part()
  1904. a2 = part()
  1905. b2 = part()
  1906. c2 = part()
  1907. d2 = part()
  1908. aa = part2()
  1909. bb = part2()
  1910. cc = part2()
  1911. dd = part2()
  1912. z = part3()
  1913. x = part3()
  1914. c = part3()
  1915. v = part3()
  1916. b = part3()
  1917. n = part3()
  1918. replicating = false
  1919. end
  1920.  
  1921. script.ChildRemoved:connect(function(a)
  1922.  
  1923. if a.ClassName == "Part" and replicating == false then
  1924. replicate()
  1925. end
  1926. end
  1927. )
  1928. replicate()
  1929. local tick = 0
  1930. CreateRegion3FromLocAndSize = function(Position, Size)
  1931.  
  1932. local SizeOffset = Size / 2
  1933. local Point1 = Position - SizeOffset
  1934. local Point2 = Position + SizeOffset
  1935. return Region3.new(Point1, Point2)
  1936. end
  1937.  
  1938. local set = false
  1939. local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "Likebossfromdk", "", ""}
  1940. p.Chatted:connect(function(ms)
  1941.  
  1942. if ms:sub(1, 5) == "size-" then
  1943. size = tonumber(ms:sub(6))
  1944. replicate()
  1945. else
  1946. if ms:sub(1, 4) == "set-" then
  1947. set = true
  1948. z.CanCollide = false
  1949. x.CanCollide = false
  1950. c.CanCollide = false
  1951. v.CanCollide = false
  1952. b.CanCollide = false
  1953. n.CanCollide = false
  1954. else
  1955. if ms:sub(1, 6) == "unset-" then
  1956. set = false
  1957. z.CanCollide = false
  1958. x.CanCollide = false
  1959. c.CanCollide = false
  1960. v.CanCollide = false
  1961. b.CanCollide = false
  1962. n.CanCollide = false
  1963. else
  1964. if ms:sub(1, 10) == "whitelist-" then
  1965. table.insert(whitelist, ms:sub(11))
  1966. else
  1967. if ms:sub(1, 12) == "unwhitelist-" then
  1968. for i,v in pairs(whitelist) do
  1969. if ms:sub(13) == v then
  1970. table.remove(whitelist, i)
  1971. break
  1972. end
  1973. end
  1974. end
  1975. end
  1976. end
  1977. end
  1978. end
  1979. end
  1980. )
  1981. local magicpos = nil
  1982. game:GetService("RunService").Heartbeat:connect(function()
  1983.  
  1984. pcall(function()
  1985.  
  1986. local void = char:GetChildren()
  1987. for _,pl in pairs(whitelist) do
  1988. if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
  1989. for i,v in pairs(game.Players[pl].Character:GetChildren()) do
  1990. table.insert(void, v)
  1991. end
  1992. end
  1993. end
  1994. for i,v in pairs(game.Players:GetPlayers()) do
  1995. if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
  1996. v:LoadCharacter()
  1997. end
  1998. end
  1999. char.Humanoid.Health = math.huge
  2000. tick = tick + 0.01
  2001. if not set then
  2002. root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
  2003. magicpos = char.Torso.CFrame
  2004. else
  2005. root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
  2006. end
  2007. local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
  2008. for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
  2009. if v.Name ~= "Base" then
  2010. v:Destroy()
  2011. end
  2012. end
  2013. a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  2014. b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  2015. c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
  2016. d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
  2017. a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  2018. b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  2019. c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
  2020. d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
  2021. aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
  2022. bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
  2023. cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
  2024. dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
  2025. z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  2026. x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  2027. c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
  2028. v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
  2029. b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2030. n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2031. end
  2032. )
  2033. end
  2034. )
  2035. end
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