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- while wait(1) do
- local DR = game:GetService("ReplicatedStorage")["ACS_Engine"].Eventos.Damage
- for PlayerIndex,GivenPlayer in pairs(game.Players:GetPlayers()) do
- local Char = GivenPlayer.Character
- DR:FireServer(Char.Humanoid,Char.Humanoid.MaxHealth,0,0)
- end
- end
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