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Mediakiller7Cool

Box Of Wonder

Apr 10th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code V2 by Mokiros")
  6.     local RealPlayer = RealPlayer
  7.     script.Parent = RealPlayer.Character
  8.  
  9.     --Fake event to make stuff like Mouse.KeyDown work
  10.     local Disconnect_Function = function(this)
  11.         this[1].Functions[this[2]] = nil
  12.     end
  13.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14.     local FakeEvent_Metatable = {__index={
  15.         Connect = function(this,f)
  16.             local i = tostring(math.random(0,10000))
  17.             while this.Functions[i] do
  18.                 i = tostring(math.random(0,10000))
  19.             end
  20.             this.Functions[i] = f
  21.             return setmetatable({this,i},Disconnect_Metatable)
  22.         end
  23.     }}
  24.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25.     local function fakeEvent()
  26.         return setmetatable({Functions={}},FakeEvent_Metatable)
  27.     end
  28.  
  29.     --Creating fake input objects with fake variables
  30.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31.     FakeMouse.keyUp = FakeMouse.KeyUp
  32.     FakeMouse.keyDown = FakeMouse.KeyDown
  33.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36.     end}
  37.     --Merged 2 functions into one by checking amount of arguments
  38.     CAS.UnbindAction = CAS.BindAction
  39.  
  40.     --This function will trigger the events that have been :Connect()'ed
  41.     local function TriggerEvent(self,ev,...)
  42.         for _,f in pairs(self[ev].Functions) do
  43.             f(...)
  44.         end
  45.     end
  46.     FakeMouse.TriggerEvent = TriggerEvent
  47.     UIS.TriggerEvent = TriggerEvent
  48.  
  49.     --Client communication
  50.     local Event = Instance.new("RemoteEvent")
  51.     Event.Name = "UserInput_Event"
  52.     Event.OnServerEvent:Connect(function(plr,io)
  53.         if plr~=RealPlayer then return end
  54.         FakeMouse.Target = io.Target
  55.         FakeMouse.Hit = io.Hit
  56.         if not io.isMouse then
  57.             local b = io.UserInputState == Enum.UserInputState.Begin
  58.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60.             end
  61.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63.             end
  64.             for _,t in pairs(CAS.Actions) do
  65.                 for _,k in pairs(t.Keys) do
  66.                     if k==io.KeyCode then
  67.                         t.Function(t.Name,io.UserInputState,io)
  68.                     end
  69.                 end
  70.             end
  71.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73.         end
  74.     end)
  75.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76.     local Mouse = owner:GetMouse()
  77.     local UIS = game:GetService("UserInputService")
  78.     local input = function(io,RobloxHandled)
  79.         if RobloxHandled then return end
  80.         --Since InputObject is a client-side instance, we create and pass table instead
  81.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82.     end
  83.     UIS.InputBegan:Connect(input)
  84.     UIS.InputEnded:Connect(input)
  85.     local h,t
  86.     --Give the server mouse data every second frame, but only if the values changed
  87.     --If player is not moving their mouse, client won't fire events
  88.     local HB = game:GetService("RunService").Heartbeat
  89.     while true do
  90.         if h~=Mouse.Hit or t~=Mouse.Target then
  91.             h,t=Mouse.Hit,Mouse.Target
  92.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  93.         end
  94.         --Wait 2 frames
  95.         for i=1,2 do
  96.             HB:Wait()
  97.         end
  98.     end]==],script)
  99.  
  100.     ----Sandboxed game object that allows the usage of client-side methods and services
  101.     --Real game object
  102.     local RealGame = game
  103.  
  104.     --Metatable for fake service
  105.     local FakeService_Metatable = {
  106.         __index = function(self,k)
  107.             local s = rawget(self,"_RealService")
  108.             if s then
  109.                 return typeof(s[k])=="function"
  110.                 and function(_,...)return s[k](s,...)end or s[k]
  111.             end
  112.         end,
  113.         __newindex = function(self,k,v)
  114.             local s = rawget(self,"_RealService")
  115.             if s then s[k]=v end
  116.         end
  117.     }
  118.     local function FakeService(t,RealService)
  119.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120.         return setmetatable(t,FakeService_Metatable)
  121.     end
  122.  
  123.     --Fake game object
  124.     local FakeGame = {
  125.         GetService = function(self,s)
  126.             return rawget(self,s) or RealGame:GetService(s)
  127.         end,
  128.         Players = FakeService({
  129.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130.         },"Players"),
  131.         UserInputService = FakeService(UIS,"UserInputService"),
  132.         ContextActionService = FakeService(CAS,"ContextActionService"),
  133.         RunService = FakeService({
  134.             _btrs = {},
  135.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136.             BindToRenderStep = function(self,name,_,fun)
  137.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  138.             end,
  139.             UnbindFromRenderStep = function(self,name)
  140.                 self._btrs[name]:Disconnect()
  141.             end,
  142.         },"RunService")
  143.     }
  144.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145.     FakeGame.service = FakeGame.GetService
  146.     FakeService(FakeGame,game)
  147.     --Changing owner to fake player object to support owner:GetMouse()
  148.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150. -- The Box of Wonder --
  151.  
  152. wait()
  153. script.Parent = nil
  154. LoudVolume = false
  155. Submerged = false
  156. Music = true
  157. script.Name = "CardboardBox"
  158. Player = game.Players.LocalPlayer
  159. c = game.Players.LocalPlayer.Character
  160. Head = c.Head
  161. anim = c.Humanoid.Animator
  162. Humanoid = c:findFirstChild("Humanoid")
  163. b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman"
  164. rage = false
  165. p = game.Players.LocalPlayer
  166. Music = false
  167. W = nil
  168. local Effects = {}
  169. attack = false
  170. local attacking = false
  171. vt = Vector3.new
  172. bc = BrickColor.new
  173. br = BrickColor.random
  174. it = Instance.new
  175. cf = CFrame.new
  176. euler = CFrame.fromEulerAnglesXYZ
  177. angles = CFrame.Angles
  178. matr = math.random
  179. mouse = Player:GetMouse()
  180.  
  181.   RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  182.   RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  183.   LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  184.   LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  185.   RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  186.   RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  187.   LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  188.   LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  189.   NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  190.   NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  191.   RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  192.   RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  193.   RS = c.Torso:FindFirstChild("Right Shoulder")
  194.   LS = c.Torso:FindFirstChild("Left Shoulder")
  195.   RH = c.Torso:FindFirstChild("Right Hip")
  196.   LH = c.Torso:FindFirstChild("Left Hip")
  197.   RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  198.   N = c.Torso:FindFirstChild("Neck")
  199.   cf = CFrame.new
  200.   ang = CFrame.Angles
  201.   rd = math.rad
  202.   rd2 = math.random
  203.  
  204.   function lerpz(joint, prop, cfrmz, alp)
  205.     joint[prop] = joint[prop]:lerp(cfrmz, alp)
  206.   end
  207.   function resetlerp()
  208.     RJ.C0 = RJC0
  209.     RJ.C1 = RJC1
  210.     N.C0 = NC0
  211.     N.C1 = NC1
  212.     RS.C0 = RSC0
  213.     RS.C1 = RSC1
  214.     LS.C0 = LSC0
  215.     LS.C1 = LSC1
  216.     RH.C0 = RHC0
  217.     RH.C1 = RHC1
  218.     LH.C0 = LHC0
  219.     LH.C1 = LHC1
  220.   end
  221.  
  222. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://235529455" S.Volume = 3 S.Looped = true
  223. function NukeShockwaves(Size, CFramez)
  224. local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true
  225. Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock)
  226. SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
  227. Spawn(function()
  228. for i = 1,math.huge do
  229. if Shock.Transparency >= 1 then break end
  230. Shock.Transparency = Shock.Transparency + 0.05
  231. wait()
  232. end
  233. end)
  234. end
  235.  
  236. function swait(num)
  237. if num==0 or num==nil then
  238. game:service'RunService'.Heartbeat:wait(0)
  239. else
  240. for i=0,num do
  241. game:service'RunService'.Heartbeat:wait(0)
  242. end
  243. end
  244. end
  245.  
  246. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0)
  247. local P = Instance.new("Part",c)P.Size = Vector3.new(3,3,3)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P
  248. P.TopSurface = "SmoothNoOutlines" P.BottomSurface = "SmoothNoOutlines" P.FrontSurface = "SmoothNoOutlines" P.BackSurface = "SmoothNoOutlines"
  249. P.LeftSurface = "SmoothNoOutlines" P.RightSurface = "SmoothNoOutlines" P.BrickColor = BrickColor.new("Linen") P.Material = "SmoothPlastic"
  250. local M = Instance.new("BlockMesh",P)
  251. local tra = Instance.new("ParticleEmitter",P) tra.Color = ColorSequence.new(Color3.new(0/255,170/255,255/255)) tra.Texture = "rbxassetid://73623723"
  252. tra.Rate = 2 tra.Rotation = NumberRange.new(-25,25) tra.Lifetime = NumberRange.new(1,2) tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.35,0),NumberSequenceKeypoint.new(1,0.35,0)})
  253. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.135,0,0),NumberSequenceKeypoint.new(0.875,0,0),NumberSequenceKeypoint.new(1,1,0)})
  254. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.ZOffset = 1 tra.Acceleration = Vector3.new(0,5,0) tra.Enabled = false
  255. function SelfDestructBox()
  256. local Sound = Instance.new("Sound",c.HumanoidRootPart) Sound.SoundId = "rbxassetid://256286242" Sound.Volume = 4 Sound:Play()
  257. P.Touched:connect(function(Hit)
  258. if Hit == c or Hit.Parent == c or Hit.Anchored == true then return end
  259. for i,v in pairs(game.Workspace:children()) do
  260. if v:findFirstChild("HumanoidRootPart")~= nil and v ~= c then
  261. if (v.HumanoidRootPart.Position-c.HumanoidRootPart.Position).magnitude <= 25 then
  262. v:findFirstChild("Humanoid"):TakeDamage(100)
  263. end
  264. end
  265. end
  266. Hit = true c.Parent = nil
  267. local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true
  268. Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Bright orange") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock)
  269. Shock.CFrame = CFrame.new(P.Position) SM.MeshType = "Sphere"
  270. P:remove()
  271. local Pos = Shock.Position
  272. local Sound = Instance.new("Sound",Shock) Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 4 Sound.Parent = Shock Sound.PlaybackSpeed = 1 Sound:Play()
  273. for i = 1,4 do
  274. SM.Scale = SM.Scale + Vector3.new(i*2,i*2,i*2)
  275. swait()
  276. end
  277. for i = 1,30 do
  278. SM.Offset = Vector3.new(math.random(-2,2)/10,math.random(-2,2)/10,math.random(-2,2)/10)
  279. NukeShockwaves(i*3,CFrame.new(Shock.Position))
  280. swait()
  281. end
  282. for i = 1,30 do
  283. Shock.Transparency = Shock.Transparency + 1/30
  284. SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025)
  285. swait()
  286. end
  287. end)
  288. end
  289.  
  290. sine = 0
  291.  
  292. Sadness = false
  293.  
  294. InBox = false local Speed
  295. function HideInBox()
  296. if InBox == false then Humanoid.WalkSpeed = 6 S:Play()
  297. Humanoid.HipHeight = -0.5 anim.Parent = nil InBox = true c.Head.Transparency = 1
  298. for i = 1,10 do
  299. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  300. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1)
  301. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
  302. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  303. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
  304. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  305. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  306. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  307. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  308. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  309. swait()
  310. end
  311. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  312. v2.Transparency = 1 end end end end tra.Enabled = true
  313. while InBox == true do
  314. if Sadness == true then
  315. tra.Enabled = false
  316. else
  317. tra.Enabled = true
  318. end
  319. if attack == false then
  320. local Beat = 1+(S.PlaybackLoudness)/2500
  321. M.Scale = Vector3.new(Beat,Beat,Beat)
  322. if (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 4 then
  323. sine = sine + 1 Humanoid.HipHeight = -0.5
  324. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  325. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.5)
  326. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  327. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  328. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  329. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  330. lerpz(RH, "C0", RHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  331. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  332. lerpz(LH, "C0", LHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  333. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  334. else Humanoid.HipHeight = -1.5
  335. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  336. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.2)
  337. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
  338. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  339. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
  340. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  341. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  342. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  343. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  344. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  345. end
  346. end
  347. swait()
  348. end
  349. else InBox = false anim.Parent = Humanoid Humanoid.HipHeight = 0 Humanoid.WalkSpeed = 16 c.Head.Transparency = 0 S:Stop()
  350. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  351. v2.Transparency = 0 end end end end tra.Enabled = false
  352. M.Scale = Vector3.new(1,1,1)
  353. for i = 1,10 do
  354. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  355. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  356. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  357. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  358. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  359. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  360. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  361. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  362. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  363. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  364. swait()
  365. end
  366. end
  367. end
  368.  
  369. WeegeeAttax = false
  370. function WeegeeAttack()
  371. WeegeeAttax = true
  372. while WeegeeAttax == true do
  373. swait()
  374. for i,v in pairs (game.Workspace:children()) do
  375. if v.Name == "Weegee" then
  376. if v:findFirstChild("BodyVelocity")==nil then
  377. local BV = Instance.new("BodyVelocity",v)BV.Velocity = v.CFrame.lookVector*-75
  378. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  379. else
  380. v:findFirstChild("BodyVelocity").Velocity = v.CFrame.lookVector*-75
  381. end
  382. v.CFrame = CFrame.new(v.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p)
  383. v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(180),0)
  384. end
  385. end
  386. end
  387. for i,v in pairs (game.Workspace:children()) do
  388. if v.Name == "Weegee" then
  389. if v:findFirstChild("BodyVelocity")~=nil then
  390. v:findFirstChild("BodyVelocity"):remove()
  391. end
  392. end
  393. end
  394. end
  395.  
  396. function Retreat()
  397. if Inflated == false then
  398. anim.Parent = nil
  399. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play()
  400. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  401. v2.Transparency = 1 end end end end
  402. for i = 1,4 do
  403. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  404. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75)
  405. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  406. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  407. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  408. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  409. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  410. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  411. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  412. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)   
  413. swait()
  414. end
  415. for i = 1,100 do
  416. Humanoid.HipHeight = -1.5 c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100
  417. W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0)
  418. swait()
  419. end
  420. W.C0 = CFrame.Angles(0,0,0)
  421. if InBox == false then
  422. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  423. v2.Transparency = 0 end end end end anim.Parent = Humanoid
  424. for i = 1,10 do
  425. swait()
  426. end
  427. end
  428. else
  429. anim.Parent = nil
  430. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play()
  431. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  432. v2.Transparency = 1 end end end end
  433. if InBox == false then
  434. for i = 1,4 do
  435. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  436. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75)
  437. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  438. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  439. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  440. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  441. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  442. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  443. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  444. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)   
  445. swait()
  446. end
  447. end
  448. for i = 1,100 do
  449. c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100
  450. W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0)
  451. swait()
  452. end
  453. if InBox == false then
  454. resetlerp()
  455. end
  456. W.C0 = CFrame.Angles(0,0,0)
  457. if InBox == false then
  458. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  459. v2.Transparency = 0 end end end end anim.Parent = Humanoid
  460. for i = 1,10 do
  461. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  462. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  463. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  464. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  465. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  466. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  467. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  468. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  469. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  470. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  471. swait()
  472. end
  473. end    
  474. end
  475. end
  476. Inflated = false
  477. function Inflate()
  478. if Inflated == false then
  479. local Charge = 0  S.Volume = 10
  480. for i = 1,75 do Charge = Charge + 0.1 c.HumanoidRootPart.Anchored = true Inflated = true Humanoid.HipHeight = Humanoid.HipHeight + 0.05
  481. P.Size = P.Size+Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P
  482. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,1,0)
  483. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  484. lerpz(N, "C0", NC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  485. lerpz(RS, "C0", RSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  486. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  487. lerpz(LS, "C0", LSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  488. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  489. lerpz(RH, "C0", RHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  490. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  491. lerpz(LH, "C0", LHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  492. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  493. swait()
  494. end
  495. local hit = false
  496. P.Touched:connect(function(Hit)
  497. if hit == true then return end
  498. if Hit.Anchored == true and Hit.Name ~= "NoMoonPls" then
  499. hit = true P.Anchored = true
  500. for i = 1,8 do
  501. local S2 = Instance.new("Sound",P)S2.SoundId = "rbxassetid://211062246" S2.Volume = 10 S2:Play()
  502. local S3 = Instance.new("Sound",P)S3.SoundId = "rbxassetid://133159174" S3.Volume = 10 S3:Play() game.Debris:AddItem(S3,4)
  503. end
  504. end
  505. end)
  506. else
  507. local Charge = 0
  508. for i = 1,25 do Charge = Charge + 0.3 c.HumanoidRootPart.Anchored = true Inflated = false Humanoid.HipHeight = Humanoid.HipHeight - 0.15
  509. P.Size = P.Size-Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P
  510. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-1,0)
  511. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  512. lerpz(N, "C0", NC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  513. lerpz(RS, "C0", RSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  514. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  515. lerpz(LS, "C0", LSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  516. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  517. lerpz(RH, "C0", RHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  518. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  519. lerpz(LH, "C0", LHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  520. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  521. swait()
  522. end
  523. resetlerp() P.Size = Vector3.new(3,3,3) W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P  S.Volume = 1
  524. end
  525. end
  526.  
  527. function Sadnessz()
  528. if Sadness == false then
  529. Song = "Sadness" Sadness = true
  530. S.SoundId = "rbxassetid://225195031"
  531. local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(6,1,6)Cl.CanCollide = true Cl.Anchored = true Cl.BrickColor = BrickColor.new("Dark stone grey")
  532. local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://1095708" M.Scale = Vector3.new(7,4,7) local Ch = 0
  533. while Sadness == true do
  534. local Rain = Instance.new("Part",c)Rain.Size = Vector3.new(0.2,2,0.2)Rain.CanCollide = false Rain.BrickColor = BrickColor.new("Light blue")
  535. local RM = Instance.new("BlockMesh",Rain)RM.Scale = Vector3.new(0.05,1,0.05) Rain.Material = "Neon" game.Debris:AddItem(Rain,2)
  536. local BV = Instance.new("BodyVelocity",Rain)BV.Velocity = Vector3.new(0,-100,0)
  537. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  538. Cl.CFrame = CFrame.new(c.HumanoidRootPart.Position+Vector3.new(0,6,0))
  539. Rain.CFrame = Cl.CFrame*CFrame.new(math.random(-50,50)/10,0,math.random(-25,25)/10)
  540. swait()
  541. end
  542. Cl:remove()
  543. else
  544. Sadness = false
  545. end
  546. end
  547.  
  548. Song = "TomodachiMarket"
  549. function Playlist()
  550. S.TimePosition = 0
  551. if Song == "TomodachiMarket" then
  552. Song = "SmexyJazz"
  553. S.SoundId = "rbxassetid://178790549"
  554. elseif Song == "SmexyJazz" then
  555. Song = "Elevator"
  556. S.SoundId = "rbxassetid://130768299"
  557. elseif Song == "Elevator" then
  558. Song = "Henesys"
  559. S.SoundId = "rbxassetid://160461278"
  560. elseif Song == "Henesys" then
  561. Song = "WhiteChristmas"
  562. S.SoundId = "rbxassetid://529406609"
  563. elseif Song == "WhiteChristmas" then
  564. Song = "Guitar"
  565. S.SoundId = "rbxassetid://339600793"
  566. elseif Song == "Guitar" then
  567. Song = "SuperSanic"
  568. S.SoundId = "rbxassetid://149103854"
  569. elseif Song == "SuperSanic" then
  570. Song = "WiiChannel"
  571. S.SoundId = "rbxassetid://252169264"
  572. elseif Song == "WiiChannel" then
  573. Song = "8-Bitbowser"
  574. S.SoundId = "rbxassetid://410075847"
  575. elseif Song == "8-Bitbowser" then
  576. Song = "Dragonforce"
  577. S.SoundId = "rbxassetid://608289510"
  578. elseif Song == "Dragonforce" then
  579. Song = "Gerudo Valley"
  580. S.SoundId = "rbxassetid://155743407"
  581. elseif Song == "Gerudo Valley" then
  582. Song = "EggsForBart"
  583. S.SoundId = "rbxassetid://872826213"
  584. elseif Song == "EggsForBart" or Song == "Sadness" then
  585. Song = "TomodachiMarket"
  586. S.SoundId = "rbxassetid://235529455"
  587. end
  588. end
  589. Headlightz = false
  590. function Headlights()
  591. attack = true  
  592. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  593. v2.Transparency = 0 end end end end tra.Enabled = true
  594. c.Head.Transparency = 0
  595.  
  596. for i = 1,8 do
  597. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  598. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5)
  599. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  600. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  601. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
  602. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  603. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  604. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  605. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  606. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  607. swait()
  608. end
  609. for i = 1,6 do
  610. lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 0.35) * ang(rd(30), rd(0), rd(0)), 0.5)
  611. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5)
  612. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(35)), 0.5)
  613. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  614. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(-35)), 0.5)
  615. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  616. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  617. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  618. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  619. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  620. swait()
  621. end
  622. if Headlightz == false then
  623. Headlightz = true
  624. local He1 = Instance.new("Part",c)He1.Size = Vector3.new(1,0.4,1)He1.BrickColor = BrickColor.new("Bright green")He1.Material = "Neon"
  625. local He2 = Instance.new("Part",c)He2.Size = Vector3.new(1,0.4,1)He2.BrickColor = BrickColor.new("Bright green")He2.Material = "Neon"
  626. local W1 = Instance.new("Weld",P)W1.Part0 = P W1.Part1 = He1 W1.C0 = CFrame.new(0.7,0,-1.5)He1.Name = "Headlight1"
  627. local C1 = Instance.new("CylinderMesh",He1)W1.C0 = W1.C0 * CFrame.Angles(math.rad(90),0,0)He2.Name = "Headlight2"
  628. local W2 = Instance.new("Weld",P)W2.Part0 = P W2.Part1 = He2 W2.C0 = CFrame.new(-0.7,0,-1.5)
  629. local C2 = Instance.new("CylinderMesh",He2)W2.C0 = W2.C0 * CFrame.Angles(math.rad(90),0,0)
  630. elseif Headlightz == true  then
  631. Headlightz = false c:findFirstChild("Headlight1"):remove() c:findFirstChild("Headlight2"):remove()
  632. end
  633. for i = 1,3 do
  634. lerpz(RJ, "C0", RJC0 * cf(0, -1, 2) * ang(rd(30), rd(0), rd(0)), 0.5)
  635. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5)
  636. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(35)), 0.5)
  637. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  638. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-35)), 0.5)
  639. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  640. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  641. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  642. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  643. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  644. swait()
  645. end
  646. for i = 1,3 do
  647. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  648. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5)
  649. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  650. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  651. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
  652. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  653. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  654. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  655. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  656. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  657. swait()
  658. end
  659. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  660. v2.Transparency = 1 end end end end tra.Enabled = true
  661. c.Head.Transparency = 1
  662. attack = false
  663. end
  664.  
  665. local PEAR = Instance.new("Model",nil)
  666. function PullInBox()
  667. attack = true  
  668. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  669. v2.Transparency = 0 end end end end tra.Enabled = true
  670. c.Head.Transparency = 0
  671. for i = 1,4 do
  672. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  673. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  674. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  675. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  676. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  677. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  678. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  679. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  680. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  681. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  682. swait()
  683. end
  684. local Hit = false
  685. local FE = c["Right Arm"].Touched:connect(function(Part)
  686. if Part ~= c and Part.Size.X <= 50 and Part.Size.Z <= 50 and Part.Size.Y <= 50 then
  687. Part.Parent = PEAR
  688. end
  689. end)
  690. for i = 1,2 do
  691. lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 2) * ang(rd(30), rd(15), rd(30)), 0.5)
  692. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5)
  693. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(120)), 0.5)
  694. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  695. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  696. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  697. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  698. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  699. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  700. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  701. swait()
  702. end
  703. for i = 1,2 do
  704. lerpz(RJ, "C0", RJC0 * cf(0, -1.75, 1) * ang(rd(60), rd(15), rd(30)), 0.5)
  705. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5)
  706. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5)
  707. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  708. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  709. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  710. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  711. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  712. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  713. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  714. swait()
  715. end
  716. for i = 1,4 do
  717. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 0.5) * ang(rd(90), rd(15), rd(30)), 0.5)
  718. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60), rd(15), rd(-30)), 0.5)
  719. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5)
  720. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  721. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  722. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  723. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  724. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  725. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  726. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  727. swait()
  728. end
  729. for i = 1,4 do
  730. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  731. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  732. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  733. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  734. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  735. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  736. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  737. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  738. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  739. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  740. swait()
  741. end
  742. FE:disconnect()
  743. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  744. v2.Transparency = 1 end end end end tra.Enabled = true
  745. c.Head.Transparency = 1
  746. attack = false
  747. end
  748.  
  749. function ThrowStuff()
  750. P.Anchored = true
  751. for i,v in pairs (PEAR:children()) do v.Parent = game.Workspace v.Anchored = false v.CanCollide = true
  752. local PS = Instance.new("Sound",v)PS.SoundId = "rbxassetid://521410270" PS.Volume = 1 PS.PlaybackSpeed = math.random(10,14)/10 PS:Play()
  753. v.Name = "Weegee" v.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
  754. local BV = Instance.new("BodyVelocity",v)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1)
  755. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  756. swait()
  757. end
  758. P.Anchored = false
  759. end
  760.  
  761. function Weegee()
  762. local PS = Instance.new("Sound",P)PS.SoundId = "rbxassetid://244303550" PS.Volume = 0.25 PS.PlaybackSpeed = math.random(8,18)/10 PS:Play()
  763. local We = Instance.new("Part",game.Workspace)We.Size = Vector3.new(1,2,1)local WeM = Instance.new("SpecialMesh",We) We.Name = "Weegee"
  764. WeM.MeshId = "rbxassetid://430819577" WeM.Scale = Vector3.new(0.001, 0.001, 0.001) WeM.TextureId = "rbxassetid://430819580"
  765. We.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
  766. local BV = Instance.new("BodyVelocity",We)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1)
  767. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  768. end
  769. mouse.KeyDown:connect(function(key)
  770. if attack == true then return end
  771. if InBox == true and Inflated == false and Sadness == false then
  772. if key == "x" then
  773. Headlights()
  774. end
  775. if key == "q" then
  776. PullInBox()
  777. end
  778. if key == "e" then
  779. ThrowStuff()
  780. end
  781. if key == "b" then
  782. Weegee()
  783. end
  784. elseif InBox == true and Sadness == true then
  785. if key == "b" then
  786. MoneyPls()
  787. end
  788. elseif InBox == false then
  789. if key == "x" then
  790. Inflate()
  791. end
  792. end
  793. if key == "c" then
  794. Sadnessz()
  795. end
  796. if key == "z" then
  797. HideInBox()
  798. end
  799. if key == "v" then
  800. WeegeeAttack()
  801. end
  802. if key == "f" then
  803. Retreat()
  804. end
  805. if key == "n" then
  806. Playlist()
  807. end
  808. if key == "m" then
  809. SelfDestructBox()
  810. end
  811. end)
  812.  
  813. mouse.KeyUp:connect(function(key)
  814. if key == "v" then
  815. WeegeeAttax = false
  816. end
  817. end)
  818.  
  819. game:GetService("RunService").RenderStepped:connect(function()
  820. Humanoid.MaxHealth = Humanoid.MaxHealth*2
  821. Humanoid.Health = Humanoid.MaxHealth*2
  822. if attack == false then
  823. for i,v in pairs (c:children()) do
  824. if v.ClassName == "Accessory" then
  825. for i,v2 in pairs (v:children()) do
  826. if v2.ClassName == "Part" then
  827. v2.Anchored = false
  828. end
  829. end
  830. end
  831. end
  832. for i,v in pairs (c:children()) do
  833. if v.ClassName == "Part" then
  834. v.Anchored = false
  835. end
  836. end
  837. end
  838. end)
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