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DedFense

Stando test

Aug 19th, 2018
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 125)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 15000
  11. human.Health = 15000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. local reggface = hed.face
  26. reggface.Texture = "http://www.roblox.com/asset/?id=7699115"
  27. anim = human.Animator
  28. local CanDamage = true
  29. activu = false
  30. appeared = false
  31. animpose = nil
  32. POSU = false
  33. local cancarry = true
  34. local wherto = hrp
  35. local addcfr = CFrame.new(0, 0, 0)
  36. Heartbeat = Instance.new("BindableEvent")
  37. Heartbeat.Name = "Heartbeat"
  38. Heartbeat.Parent = script
  39. local frame = 0.03333333333333333
  40. tf = 0
  41. game:GetService("RunService").Heartbeat:connect(function(s, p)
  42. tf = tf + s
  43. if tf >= frame then
  44. for i = 1, math.floor(tf / frame) do
  45. Heartbeat:Fire()
  46. end
  47. tf = tf - frame * math.floor(tf / frame)
  48. end
  49. end)
  50. function swait(num)
  51. if num == 0 or num == nil then
  52. Heartbeat.Event:wait()
  53. else
  54. for i = 1, num do
  55. Heartbeat.Event:wait()
  56. end
  57. end
  58. end
  59. tool = Instance.new("Tool")
  60. tool.CanBeDropped = false
  61. tool.RequiresHandle = false
  62. tool.TextureId = "rbxassetid://291302154"
  63. tool.ToolTip = "NANI"
  64. tool.Name = "AAAAAAAAAAAAAA"
  65. tool.Parent = plr.Backpack
  66. modz = Instance.new("Model")
  67. modz.Name = "efx"
  68. modz.Parent = chr
  69. ZANOOB = Instance.new("Model")
  70. ZANOOB.Name = "THENOOB"
  71. ZANOOB.Parent = chr
  72. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  76. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  77. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  78. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  79. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  81. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  82. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  83. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  84. RS = tors:FindFirstChild("Right Shoulder")
  85. LS = tors:FindFirstChild("Left Shoulder")
  86. RH = tors:FindFirstChild("Right Hip")
  87. LH = tors:FindFirstChild("Left Hip")
  88. RJ = hrp:FindFirstChild("RootJoint")
  89. N = tors:FindFirstChild("Neck")
  90. cf = CFrame.new
  91. ang = CFrame.Angles
  92. rd = math.rad
  93. rd2 = math.random
  94. function nooutline(p)
  95. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  96. end
  97. function makepart(color, name, reflec, mater, parnt, cfram)
  98. local port = Instance.new("Part")
  99. port.BrickColor = BrickColor.new(color)
  100. port.Name = name
  101. port.Transparency = 1
  102. nooutline(port)
  103. port.Reflectance = reflec
  104. port.Material = mater
  105. port.Anchored = false
  106. port.CanCollide = false
  107. port.Locked = true
  108. port.Size = Vector3.new(0.2, 0.2, 0.2)
  109. port.Parent = parnt
  110. return port
  111. end
  112. function makemesh(meshtype, scale, meshid, parent)
  113. local mes = Instance.new("SpecialMesh")
  114. mes.MeshType = meshtype
  115. mes.Scale = scale
  116. if meshtype == "FileMesh" then
  117. mes.MeshId = meshid
  118. end
  119. mes.Parent = parent
  120. return mes
  121. end
  122. function makemotor(parent, p0, p1, c0, c1)
  123. swait()
  124. local wel = Instance.new("Motor6D")
  125. wel.Part0 = p0
  126. wel.Part1 = p1
  127. wel.C0 = c0
  128. if c1 ~= nil then
  129. wel.C1 = c1
  130. end
  131. wel.Parent = parent
  132. return wel
  133. end
  134. local konodioda = Instance.new("Sound")
  135. konodioda.SoundId = "rbxassetid://1837829329"
  136. konodioda.Volume = 2.5
  137. konodioda.Parent = hrp
  138. local bast = Instance.new("Sound")
  139. bast.SoundId = "rbxassetid://1300588094"
  140. bast.TimePosition = 9
  141. bast.Volume = 2.5
  142. bast.Parent = hrp
  143. local zaworld = Instance.new("Sound")
  144. zaworld.SoundId = "rbxassetid://873240542"
  145. zaworld.Volume = 5
  146. zaworld.Parent = hrp
  147. local zaworld2 = Instance.new("Sound")
  148. zaworld2.SoundId = "rbxassetid://873240410"
  149. zaworld2.Volume = 5
  150. zaworld2.Parent = hrp
  151. local zaworld3 = Instance.new("Sound")
  152. zaworld3.SoundId = "rbxassetid://1207959412"
  153. zaworld3.Volume = 5
  154. zaworld3.Parent = hrp
  155. local wry = Instance.new("Sound")
  156. wry.SoundId = "rbxassetid://933302532"
  157. wry.Volume = 7.5
  158. wry.Parent = hrp
  159. local wryy = Instance.new("Sound")
  160. wryy.SoundId = "rbxassetid://933302532"
  161. wryy.Volume = 7.5
  162. wryy.Parent = hrp
  163. local wryyy = Instance.new("Sound")
  164. wryyy.SoundId = "rbxassetid://933302532"
  165. wryyy.Volume = 7.5
  166. wryyy.Parent = hrp
  167. function animo(yep)
  168. if yep == true then
  169. anim.Parent = human
  170. chr.Animate.Disabled = false
  171. elseif yep == false then
  172. chr.Animate.Disabled = true
  173. anim.Parent = nil
  174. end
  175. end
  176. animo(false)
  177. function lerpz(joint, prop, cfrmz, alp)
  178. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  179. end
  180. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  181. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  182. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  183. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  184. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  185. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  186. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  187. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  188. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  189. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  190. function resetlerp(whoever)
  191. if whoever == nil then
  192. RJ.C0 = RJC0
  193. RJ.C1 = RJC1
  194. N.C0 = NC0
  195. N.C1 = NC1
  196. RS.C0 = RSC0
  197. RS.C1 = RSC1
  198. LS.C0 = LSC0
  199. LS.C1 = LSC1
  200. RH.C0 = RHC0
  201. RH.C1 = RHC1
  202. LH.C0 = LHC0
  203. LH.C1 = LHC1
  204. elseif whoever ~= nil then
  205. nRJ.C0 = RJC0
  206. nRJ.C1 = RJC1
  207. nN.C0 = NC0
  208. nN.C1 = NC1
  209. nRS.C0 = RSC0
  210. nRS.C1 = RSC1
  211. nLS.C0 = LSC0
  212. nLS.C1 = LSC1
  213. nRH.C0 = RHC0
  214. nRH.C1 = RHC1
  215. nLH.C0 = LHC0
  216. nLH.C1 = LHC1
  217. end
  218. end
  219. function STANDO(cfr)
  220. local rooto = Instance.new("Part")
  221. nooutline(rooto)
  222. rooto.Name = "HumanoidRootPart"
  223. rooto.Anchored = true
  224. rooto.CFrame = cfr
  225. rooto.Size = Vector3.new(2, 2, 1)
  226. rooto.CanCollide = false
  227. rooto.Locked = true
  228. rooto.Transparency = 1
  229. rooto.Parent = ZANOOB
  230. local head = Instance.new("Part")
  231. nooutline(head)
  232. head.Anchored = false
  233. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  234. head.Size = Vector3.new(2, 1, 1)
  235. head.BrickColor = BrickColor.new("White")
  236. head.CanCollide = false
  237. head.Name = "Head"
  238. head.Locked = true
  239. head.Transparency = 1
  240. head.Parent = ZANOOB
  241. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  242. local headdecal = Instance.new("Decal")
  243. headdecal.Name = "face"
  244. headdecal.Texture = "http://www.roblox.com/asset/?id=7699115"
  245. headdecal.Face = "Front"
  246. headdecal.Transparency = 1
  247. headdecal.Parent = head
  248. local mp = Instance.new("Part",ZANOOB)
  249. mp.Name = "Mask"
  250. mp.BrickColor = BrickColor.new("Bright green")
  251. mp.Transparency = 1
  252. mp.CanCollide = false
  253. local mask = Instance.new("SpecialMesh",mp)
  254. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  255. mask.MeshType = "FileMesh"
  256. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  257. mask.Scale = Vector3.new(1,1,1)
  258. local mw = Instance.new("Weld")
  259. mw.Parent = mask
  260. mw.Part0 = head
  261. mw.Part1 = mp
  262. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  263. mw.C0 = CFrame.Angles(0,0,0)
  264. local mp2 = Instance.new("Part",ZANOOB)
  265. mp2.Name = "Mask2"
  266. mp2.BrickColor = BrickColor.new("Really black")
  267. mp2.Transparency = 1
  268. mp2.CanCollide = false
  269. local mask2 = Instance.new("SpecialMesh",mp2)
  270. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  271. mask2.MeshType = "FileMesh"
  272. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  273. mask2.Scale = Vector3.new(1,1,1)
  274. local mw2 = Instance.new("Weld")
  275. mw2.Parent = mask2
  276. mw2.Part0 = head
  277. mw2.Part1 = mp2
  278. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  279. mw2.C0 = CFrame.Angles(0,0,0)
  280. local torso = Instance.new("Part")
  281. nooutline(torso)
  282. torso.Name = "Torso"
  283. torso.Anchored = false
  284. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  285. torso.Size = Vector3.new(2, 1, 1)
  286. torso.BrickColor = BrickColor.new("Bright red")
  287. torso.CanCollide = false
  288. torso.Transparency = 1
  289. torso.Locked = true
  290. torso.Parent = ZANOOB
  291. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  292. local leftarm = Instance.new("Part")
  293. nooutline(leftarm)
  294. leftarm.Anchored = false
  295. leftarm.Name = "Left Arm"
  296. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  297. leftarm.Size = Vector3.new(1, 2, 1)
  298. leftarm.BrickColor = BrickColor.new("White")
  299. leftarm.CanCollide = false
  300. leftarm.Transparency = 1
  301. leftarm.Locked = true
  302. leftarm.Parent = ZANOOB
  303. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  304. local rightarm = Instance.new("Part")
  305. nooutline(rightarm)
  306. rightarm.Anchored = false
  307. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  308. rightarm.Name = "Right Arm"
  309. rightarm.Size = Vector3.new(1, 2, 1)
  310. rightarm.BrickColor = BrickColor.new("White")
  311. rightarm.CanCollide = false
  312. rightarm.Locked = true
  313. rightarm.Transparency = 1
  314. rightarm.Parent = ZANOOB
  315. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  316. local leftleg = Instance.new("Part")
  317. nooutline(leftleg)
  318. leftleg.Anchored = false
  319. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  320. leftleg.Name = "Left Leg"
  321. leftleg.Size = Vector3.new(1, 2, 1)
  322. leftleg.BrickColor = BrickColor.new("Really black")
  323. leftleg.CanCollide = false
  324. leftleg.Transparency = 1
  325. leftleg.Locked = true
  326. leftleg.Parent = ZANOOB
  327. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  328. local rightleg = Instance.new("Part")
  329. nooutline(rightleg)
  330. rightleg.Anchored = false
  331. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  332. rightleg.Name = "Right Leg"
  333. rightleg.Size = Vector3.new(1, 2, 1)
  334. rightleg.BrickColor = BrickColor.new("Really black")
  335. rightleg.CanCollide = false
  336. rightleg.Locked = true
  337. rightleg.Transparency = 1
  338. rightleg.Parent = ZANOOB
  339. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  340. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  341. rootweld.Name = "RootJoint"
  342. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  343. neckweld.Name = "Neck"
  344. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  345. rshoulderweld.Name = "Right Shoulder"
  346. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  347. lshoulderweld.Name = "Left Shoulder"
  348. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  349. rhipweld.Name = "Right Hip"
  350. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  351. lhipweld.Name = "Left Hip"
  352. local should1 = Instance.new("Part")
  353. nooutline(should1)
  354. should1.Anchored = false
  355. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  356. should1.Name = "should1"
  357. should1.Size = Vector3.new(1.5, 0.25, 1)
  358. should1.BrickColor = BrickColor.new("Bright yellow")
  359. should1.Material = "Metal"
  360. should1.CanCollide = false
  361. should1.Locked = true
  362. should1.Transparency = 1
  363. should1.Parent = ZANOOB
  364. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  365. local should12 = Instance.new("Part")
  366. nooutline(should12)
  367. should12.Anchored = false
  368. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  369. should12.Name = "should12"
  370. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  371. should12.BrickColor = BrickColor.new("New Yeller")
  372. should12.Material = "Neon"
  373. should12.CanCollide = false
  374. should12.Locked = true
  375. should12.Transparency = 1
  376. should12.Parent = ZANOOB
  377. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  378. local should13 = Instance.new("Part")
  379. nooutline(should13)
  380. should13.Anchored = false
  381. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  382. should13.Name = "should13"
  383. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  384. should13.BrickColor = BrickColor.new("Bright yellow")
  385. should13.Material = "Metal"
  386. should13.CanCollide = false
  387. should13.Locked = true
  388. should13.Transparency = 1
  389. should13.Parent = ZANOOB
  390. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  391. local should2 = Instance.new("Part")
  392. nooutline(should2)
  393. should2.Anchored = false
  394. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  395. should2.Name = "should2"
  396. should2.Size = Vector3.new(1.5, 0.25, 1)
  397. should2.BrickColor = BrickColor.new("Bright yellow")
  398. should2.Material = "Metal"
  399. should2.CanCollide = false
  400. should2.Locked = true
  401. should2.Transparency = 1
  402. should2.Parent = ZANOOB
  403. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  404. local should22 = Instance.new("Part")
  405. nooutline(should22)
  406. should22.Anchored = false
  407. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  408. should22.Name = "should22"
  409. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  410. should22.BrickColor = BrickColor.new("New Yeller")
  411. should22.Material = "Neon"
  412. should22.CanCollide = false
  413. should22.Locked = true
  414. should22.Transparency = 1
  415. should22.Parent = ZANOOB
  416. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  417. local should23 = Instance.new("Part")
  418. nooutline(should23)
  419. should23.Anchored = false
  420. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  421. should23.Name = "should23"
  422. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  423. should23.BrickColor = BrickColor.new("Bright yellow")
  424. should23.Material = "Metal"
  425. should23.CanCollide = false
  426. should23.Locked = true
  427. should23.Transparency = 1
  428. should23.Parent = ZANOOB
  429. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  430. local pa7 = Instance.new("Part")
  431. nooutline(pa7)
  432. pa7.Anchored = false
  433. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  434. pa7.Name = "pa7"
  435. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  436. pa7.BrickColor = BrickColor.new("Bright yellow")
  437. pa7.CanCollide = false
  438. pa7.Locked = true
  439. pa7.Transparency = 1
  440. pa7.Parent = ZANOOB
  441. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  442. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  443. local ca = Instance.new("Part")
  444. nooutline(ca)
  445. ca.Anchored = false
  446. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  447. ca.Name = "ca"
  448. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  449. ca.BrickColor = BrickColor.new("Institutional white")
  450. ca.CanCollide = false
  451. ca.Locked = true
  452. ca.Transparency = 1
  453. ca.Parent = ZANOOB
  454. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  455. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  456. local ca2 = Instance.new("Part")
  457. nooutline(ca2)
  458. ca2.Anchored = false
  459. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  460. ca2.Name = "ca2"
  461. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  462. ca2.BrickColor = BrickColor.new("Institutional white")
  463. ca2.CanCollide = false
  464. ca2.Locked = true
  465. ca2.Transparency = 1
  466. ca2.Parent = ZANOOB
  467. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  468. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  469. local scarf = Instance.new("Part")
  470. nooutline(scarf)
  471. scarf.Anchored = false
  472. scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  473. scarf.Name = "scarf"
  474. scarf.Size = Vector3.new(0.2, 0.2, 0.2)
  475. scarf.BrickColor = BrickColor.new("Maroon")
  476. scarf.CanCollide = false
  477. scarf.Locked = true
  478. scarf.Transparency = 1
  479. scarf.Parent = ZANOOB
  480. local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
  481. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
  482. local raemblem = Instance.new("Part")
  483. local raemblem = Instance.new("Part")
  484. nooutline(raemblem)
  485. raemblem.Anchored = false
  486. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  487. raemblem.Name = "raemblem"
  488. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  489. raemblem.BrickColor = BrickColor.new("White")
  490. raemblem.CanCollide = false
  491. raemblem.Locked = true
  492. raemblem.Material = "SmoothPlastic"
  493. raemblem.Transparency = 1
  494. raemblem.Parent = ZANOOB
  495. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  496. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  497. local emmes = Instance.new("Decal")
  498. emmes.Texture = "rbxassetid://0"
  499. emmes.Transparency = 1
  500. emmes.Face = "Right"
  501. emmes.Name = "embe"
  502. emmes.Parent = raemblem
  503. local ra1 = Instance.new("Part")
  504. nooutline(ra1)
  505. ra1.Anchored = false
  506. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  507. ra1.Name = "ra1"
  508. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  509. ra1.BrickColor = BrickColor.new("Really black")
  510. ra1.CanCollide = false
  511. ra1.Locked = true
  512. ra1.Transparency = 1
  513. ra1.Parent = ZANOOB
  514. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  515. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  516. local ra2 = Instance.new("Part")
  517. nooutline(ra2)
  518. ra2.Anchored = false
  519. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  520. ra2.Name = "ra2"
  521. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  522. ra2.BrickColor = BrickColor.new("Really black")
  523. ra2.CanCollide = false
  524. ra2.Locked = true
  525. ra2.Transparency = 1
  526. ra2.Parent = ZANOOB
  527. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  528. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  529. local ra3 = Instance.new("Part")
  530. nooutline(ra3)
  531. ra3.Anchored = false
  532. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  533. ra3.Name = "ra3"
  534. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  535. ra3.BrickColor = BrickColor.new("Bright red")
  536. ra3.CanCollide = false
  537. ra3.Locked = true
  538. ra3.Transparency = 1
  539. ra3.Parent = ZANOOB
  540. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  541. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  542. local ra4 = Instance.new("Part")
  543. nooutline(ra4)
  544. ra4.Anchored = false
  545. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  546. ra4.Name = "ra4"
  547. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  548. ra4.BrickColor = BrickColor.new("Bright red")
  549. ra4.CanCollide = false
  550. ra4.Locked = true
  551. ra4.Transparency = 1
  552. ra4.Parent = ZANOOB
  553. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  554. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  555. local ra5 = Instance.new("Part")
  556. nooutline(ra5)
  557. ra5.Anchored = false
  558. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  559. ra5.Name = "ra6"
  560. ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  561. ra5.BrickColor = BrickColor.new("New Yeller")
  562. ra5.Shape = "Ball"
  563. ra5.Material = "Neon"
  564. ra5.CanCollide = false
  565. ra5.Locked = true
  566. ra5.Transparency = 1
  567. ra5.Parent = ZANOOB
  568. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  569. local ra6 = Instance.new("Part")
  570. nooutline(ra6)
  571. ra6.Anchored = false
  572. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  573. ra6.Name = "ra6"
  574. ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  575. ra6.BrickColor = BrickColor.new("New Yeller")
  576. ra6.Shape = "Ball"
  577. ra6.Material = "Neon"
  578. ra6.CanCollide = false
  579. ra6.Locked = true
  580. ra6.Transparency = 1
  581. ra6.Parent = ZANOOB
  582. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  583. local ra7 = Instance.new("Part")
  584. nooutline(ra7)
  585. ra7.Anchored = false
  586. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  587. ra7.Name = "ra7"
  588. ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  589. ra7.BrickColor = BrickColor.new("New Yeller")
  590. ra7.Shape = "Ball"
  591. ra7.Material = "Neon"
  592. ra7.CanCollide = false
  593. ra7.Locked = true
  594. ra7.Transparency = 1
  595. ra7.Parent = ZANOOB
  596. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  597. local ra8 = Instance.new("Part")
  598. nooutline(ra8)
  599. ra8.Anchored = false
  600. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  601. ra8.Name = "ra8"
  602. ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  603. ra8.BrickColor = BrickColor.new("New Yeller")
  604. ra8.Shape = "Ball"
  605. ra8.Material = "Neon"
  606. ra8.CanCollide = false
  607. ra8.Locked = true
  608. ra8.Transparency = 1
  609. ra8.Parent = ZANOOB
  610. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  611. local ra9 = Instance.new("Part")
  612. nooutline(ra9)
  613. ra9.Anchored = false
  614. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  615. ra9.Name = "ra9"
  616. ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  617. ra9.BrickColor = BrickColor.new("New Yeller")
  618. ra9.Shape = "Ball"
  619. ra9.Material = "Neon"
  620. ra9.CanCollide = false
  621. ra9.Locked = true
  622. ra9.Transparency = 1
  623. ra9.Parent = ZANOOB
  624. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  625. local ra10 = Instance.new("Part")
  626. nooutline(ra10)
  627. ra10.Anchored = false
  628. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  629. ra10.Name = "ra10"
  630. ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  631. ra10.BrickColor = BrickColor.new("New Yeller")
  632. ra10.Shape = "Ball"
  633. ra10.Material = "Neon"
  634. ra10.CanCollide = false
  635. ra10.Locked = true
  636. ra10.Transparency = 1
  637. ra10.Parent = ZANOOB
  638. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  639. local ra11 = Instance.new("Part")
  640. nooutline(ra11)
  641. ra11.Anchored = false
  642. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  643. ra11.Name = "ra11"
  644. ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  645. ra11.BrickColor = BrickColor.new("New Yeller")
  646. ra11.Shape = "Ball"
  647. ra11.Material = "Neon"
  648. ra11.CanCollide = false
  649. ra11.Locked = true
  650. ra11.Transparency = 1
  651. ra11.Parent = ZANOOB
  652. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  653. local ra12 = Instance.new("Part")
  654. nooutline(ra12)
  655. ra12.Anchored = false
  656. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  657. ra12.Name = "ra12"
  658. ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  659. ra12.BrickColor = BrickColor.new("New Yeller")
  660. ra12.Shape = "Ball"
  661. ra12.Material = "Neon"
  662. ra12.CanCollide = false
  663. ra12.Locked = true
  664. ra12.Transparency = 1
  665. ra12.Parent = ZANOOB
  666. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  667. local ra13 = Instance.new("Part")
  668. nooutline(ra13)
  669. ra13.Anchored = false
  670. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  671. ra13.Name = "ra13"
  672. ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  673. ra13.BrickColor = BrickColor.new("New Yeller")
  674. ra13.Shape = "Ball"
  675. ra13.Material = "Neon"
  676. ra13.CanCollide = false
  677. ra13.Locked = true
  678. ra13.Transparency = 1
  679. ra13.Parent = ZANOOB
  680. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  681. local ra14 = Instance.new("Part")
  682. nooutline(ra14)
  683. ra14.Anchored = false
  684. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  685. ra14.Name = "ra14"
  686. ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  687. ra14.BrickColor = BrickColor.new("New Yeller")
  688. ra14.Shape = "Ball"
  689. ra14.Material = "Neon"
  690. ra14.CanCollide = false
  691. ra14.Locked = true
  692. ra14.Transparency = 1
  693. ra14.Parent = ZANOOB
  694. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  695. local ra15 = Instance.new("Part")
  696. nooutline(ra15)
  697. ra15.Anchored = false
  698. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  699. ra15.Name = "ra15"
  700. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  701. ra15.BrickColor = BrickColor.new("Really black")
  702. ra15.CanCollide = false
  703. ra15.Locked = true
  704. ra15.Transparency = 1
  705. ra15.Parent = ZANOOB
  706. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  707. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  708. local ra16 = Instance.new("Part")
  709. nooutline(ra16)
  710. ra16.Anchored = false
  711. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  712. ra16.Name = "ra16"
  713. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  714. ra16.BrickColor = BrickColor.new("Bright red")
  715. ra16.CanCollide = false
  716. ra16.Locked = true
  717. ra16.Transparency = 1
  718. ra16.Parent = ZANOOB
  719. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  720. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  721. local la1 = Instance.new("Part")
  722. nooutline(la1)
  723. la1.Anchored = false
  724. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  725. la1.Name = "la1"
  726. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  727. la1.BrickColor = BrickColor.new("Really black")
  728. la1.CanCollide = false
  729. la1.Locked = true
  730. la1.Transparency = 1
  731. la1.Parent = ZANOOB
  732. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  733. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  734. local la2 = Instance.new("Part")
  735. nooutline(la2)
  736. la2.Anchored = false
  737. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  738. la2.Name = "la2"
  739. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  740. la2.BrickColor = BrickColor.new("Really black")
  741. la2.CanCollide = false
  742. la2.Locked = true
  743. la2.Transparency = 1
  744. la2.Parent = ZANOOB
  745. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  746. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  747. local la3 = Instance.new("Part")
  748. nooutline(la3)
  749. la3.Anchored = false
  750. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  751. la3.Name = "la3"
  752. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  753. la3.BrickColor = BrickColor.new("Bright red")
  754. la3.CanCollide = false
  755. la3.Locked = true
  756. la3.Transparency = 1
  757. la3.Parent = ZANOOB
  758. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  759. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  760. local la4 = Instance.new("Part")
  761. nooutline(la4)
  762. la4.Anchored = false
  763. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  764. la4.Name = "la4"
  765. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  766. la4.BrickColor = BrickColor.new("Bright red")
  767. la4.CanCollide = false
  768. la4.Locked = true
  769. la4.Transparency = 1
  770. la4.Parent = ZANOOB
  771. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  772. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  773. local la5 = Instance.new("Part")
  774. nooutline(la5)
  775. la5.Anchored = false
  776. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  777. la5.Name = "la5"
  778. la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  779. la5.BrickColor = BrickColor.new("New Yeller")
  780. la5.Shape = "Ball"
  781. la5.Material = "Neon"
  782. la5.CanCollide = false
  783. la5.Locked = true
  784. la5.Transparency = 1
  785. la5.Parent = ZANOOB
  786. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  787. local la6 = Instance.new("Part")
  788. nooutline(la6)
  789. la6.Anchored = false
  790. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  791. la6.Name = "la6"
  792. la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  793. la6.BrickColor = BrickColor.new("New Yeller")
  794. la6.Shape = "Ball"
  795. la6.Material = "Neon"
  796. la6.CanCollide = false
  797. la6.Locked = true
  798. la6.Transparency = 1
  799. la6.Parent = ZANOOB
  800. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  801. local la7 = Instance.new("Part")
  802. nooutline(la7)
  803. la7.Anchored = false
  804. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  805. la7.Name = "la7"
  806. la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  807. la7.BrickColor = BrickColor.new("New Yeller")
  808. la7.Shape = "Ball"
  809. la7.Material = "Neon"
  810. la7.CanCollide = false
  811. la7.Locked = true
  812. la7.Transparency = 1
  813. la7.Parent = ZANOOB
  814. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  815. local la8 = Instance.new("Part")
  816. nooutline(la8)
  817. la8.Anchored = false
  818. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  819. la8.Name = "la8"
  820. la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  821. la8.BrickColor = BrickColor.new("New Yeller")
  822. la8.Shape = "Ball"
  823. la8.Material = "Neon"
  824. la8.CanCollide = false
  825. la8.Locked = true
  826. la8.Transparency = 1
  827. la8.Parent = ZANOOB
  828. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  829. local la9 = Instance.new("Part")
  830. nooutline(la9)
  831. la9.Anchored = false
  832. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  833. la9.Name = "la9"
  834. la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  835. la9.BrickColor = BrickColor.new("New Yeller")
  836. la9.Shape = "Ball"
  837. la9.Material = "Neon"
  838. la9.CanCollide = false
  839. la9.Locked = true
  840. la9.Transparency = 1
  841. la9.Parent = ZANOOB
  842. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  843. local la10 = Instance.new("Part")
  844. nooutline(la10)
  845. la10.Anchored = false
  846. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  847. la10.Name = "la10"
  848. la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  849. la10.BrickColor = BrickColor.new("New Yeller")
  850. la10.Shape = "Ball"
  851. la10.Material = "Neon"
  852. la10.CanCollide = false
  853. la10.Locked = true
  854. la10.Transparency = 1
  855. la10.Parent = ZANOOB
  856. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  857. local la11 = Instance.new("Part")
  858. nooutline(la11)
  859. la11.Anchored = false
  860. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  861. la11.Name = "la11"
  862. la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  863. la11.BrickColor = BrickColor.new("New Yeller")
  864. la11.Shape = "Ball"
  865. la11.Material = "Neon"
  866. la11.CanCollide = false
  867. la11.Locked = true
  868. la11.Transparency = 1
  869. la11.Parent = ZANOOB
  870. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  871. local la12 = Instance.new("Part")
  872. nooutline(la12)
  873. la12.Anchored = false
  874. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  875. la12.Name = "la12"
  876. la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  877. la12.BrickColor = BrickColor.new("New Yeller")
  878. la12.Shape = "Ball"
  879. la12.Material = "Neon"
  880. la12.CanCollide = false
  881. la12.Locked = true
  882. la12.Transparency = 1
  883. la12.Parent = ZANOOB
  884. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  885. local la13 = Instance.new("Part")
  886. nooutline(la13)
  887. la13.Anchored = false
  888. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  889. la13.Name = "la13"
  890. la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  891. la13.BrickColor = BrickColor.new("New Yeller")
  892. la13.Shape = "Ball"
  893. la13.Material = "Neon"
  894. la13.CanCollide = false
  895. la13.Locked = true
  896. la13.Transparency = 1
  897. la13.Parent = ZANOOB
  898. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  899. local la14 = Instance.new("Part")
  900. nooutline(la14)
  901. la14.Anchored = false
  902. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  903. la14.Name = "la14"
  904. la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  905. la14.BrickColor = BrickColor.new("New Yeller")
  906. la14.Shape = "Ball"
  907. la14.Material = "Neon"
  908. la14.CanCollide = false
  909. la14.Locked = true
  910. la14.Transparency = 1
  911. la14.Parent = ZANOOB
  912. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  913. local la15 = Instance.new("Part")
  914. nooutline(la15)
  915. la15.Anchored = false
  916. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  917. la15.Name = "la15"
  918. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  919. la15.BrickColor = BrickColor.new("Really black")
  920. la15.CanCollide = false
  921. la15.Locked = true
  922. la15.Transparency = 1
  923. la15.Parent = ZANOOB
  924. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  925. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  926. local la16 = Instance.new("Part")
  927. nooutline(la16)
  928. la16.Anchored = false
  929. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  930. la16.Name = "la16"
  931. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  932. la16.BrickColor = BrickColor.new("Bright red")
  933. la16.CanCollide = false
  934. la16.Locked = true
  935. la16.Transparency = 1
  936. la16.Parent = ZANOOB
  937. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  938. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  939. return ZANOOB
  940. end
  941. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  942. local followspeed = 0.75
  943. coroutine.resume(coroutine.create(function()
  944. local rot = thenoob.HumanoidRootPart
  945. repeat
  946. swait()
  947. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  948. until rot == nil
  949. end))
  950. local rot = thenoob.HumanoidRootPart
  951. local ntorso = thenoob:FindFirstChild("Torso")
  952. local rightarm = thenoob:FindFirstChild("Right Arm")
  953. local leftarm = thenoob:FindFirstChild("Left Arm")
  954. local leftleg = thenoob:FindFirstChild("Left Leg")
  955. local rightleg = thenoob:FindFirstChild("Right Leg")
  956. local head = thenoob:FindFirstChild("Head")
  957. local face = head:FindFirstChild("face")
  958. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  959. local embpart = thenoob:FindFirstChild("raemblem")
  960. local nRJ = rot:FindFirstChild("RootJoint")
  961. local nN = ntorso:FindFirstChild("Neck")
  962. local nRS = ntorso:FindFirstChild("Right Shoulder")
  963. local nLS = ntorso:FindFirstChild("Left Shoulder")
  964. local nRH = ntorso:FindFirstChild("Right Hip")
  965. local nLH = ntorso:FindFirstChild("Left Hip")
  966. function standappear(nbz)
  967. if selected == false or activu == true then
  968. return
  969. end
  970. if appeared == false then
  971. appeared = true
  972. wherto = hrp
  973. addcfr = cf(-2, 1, 2)
  974. local apear = Instance.new("Sound")
  975. apear.SoundId = "rbxassetid://1438146024"
  976. apear.Parent = rot
  977. apear.Volume = 1.25
  978. game.Debris:AddItem(apear, 1.5)
  979. apear:Play()
  980. for _, n in pairs(nbz:GetChildren()) do
  981. coroutine.resume(coroutine.create(function()
  982. for _ = 1, 5 do
  983. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  984. swait()
  985. n.Transparency = n.Transparency - 0.2
  986. face.Transparency = face.Transparency - 0.2
  987. emblem.Transparency = emblem.Transparency - 0.2
  988. end
  989. end
  990. if n ~= rot and n ~= embpart then
  991. n.Transparency = 0
  992. end
  993. face.Transparency = 0
  994. emblem.Transparency = 0
  995. end))
  996. end
  997. elseif appeared == true then
  998. appeared = false
  999. wherto = hrp
  1000. addcfr = cf(0, 0, 0)
  1001. for _, n in pairs(nbz:GetChildren()) do
  1002. coroutine.resume(coroutine.create(function()
  1003. for _ = 1, 5 do
  1004. if n ~= rot and n ~= embpart then
  1005. swait()
  1006. n.Transparency = n.Transparency + 0.2
  1007. face.Transparency = face.Transparency + 0.2
  1008. emblem.Transparency = emblem.Transparency + 0.2
  1009. end
  1010. end
  1011. if n ~= rot and n ~= embpart then
  1012. n.Transparency = 1
  1013. end
  1014. face.Transparency = 1
  1015. emblem.Transparency = 1
  1016. end))
  1017. end
  1018. end
  1019. end
  1020. local auraon = false
  1021. function auraappear()
  1022. if auraon == false then
  1023. auraon = true
  1024. Par1=Instance.new('ParticleEmitter', hed)
  1025. Par1.LightEmission=100
  1026. Par1.LightInfluence=5
  1027. Par1.LockedToPart=true
  1028. Par1.Texture="rbxassetid://74697410"
  1029. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1030. Par1.Transparency=NumberSequence.new(0.825)
  1031. Par1.Lifetime=NumberRange.new(0.1)
  1032. Par1.Rate=1000
  1033. Par1.Enabled = true
  1034. Par2=Instance.new('ParticleEmitter', tors)
  1035. Par2.LightEmission=100
  1036. Par2.LightInfluence=5
  1037. Par2.LockedToPart=true
  1038. Par2.Texture="rbxassetid://74697410"
  1039. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1040. Par2.Transparency=NumberSequence.new(0.825)
  1041. Par2.Lifetime=NumberRange.new(0.1)
  1042. Par2.Rate=1000
  1043. Par2.Enabled = true
  1044. Par3=Instance.new('ParticleEmitter', rarm)
  1045. Par3.LightEmission=100
  1046. Par3.LightInfluence=5
  1047. Par3.LockedToPart=true
  1048. Par3.Texture="rbxassetid://74697410"
  1049. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1050. Par3.Transparency=NumberSequence.new(0.825)
  1051. Par3.Lifetime=NumberRange.new(0.1)
  1052. Par3.Rate=1000
  1053. Par3.Enabled = true
  1054. Par4=Instance.new('ParticleEmitter', larm)
  1055. Par4.LightEmission=100
  1056. Par4.LightInfluence=5
  1057. Par4.LockedToPart=true
  1058. Par4.Texture="rbxassetid://74697410"
  1059. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1060. Par4.Transparency=NumberSequence.new(0.825)
  1061. Par4.Lifetime=NumberRange.new(0.1)
  1062. Par4.Rate=1000
  1063. Par4.Enabled = true
  1064. Par5=Instance.new('ParticleEmitter', rleg)
  1065. Par5.LightEmission=100
  1066. Par5.LightInfluence=5
  1067. Par5.LockedToPart=true
  1068. Par5.Texture="rbxassetid://74697410"
  1069. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1070. Par5.Transparency=NumberSequence.new(0.825)
  1071. Par5.Lifetime=NumberRange.new(0.1)
  1072. Par5.Rate=1000
  1073. Par5.Enabled = true
  1074. Par6=Instance.new('ParticleEmitter', lleg)
  1075. Par6.LightEmission=100
  1076. Par6.LightInfluence=5
  1077. Par6.LockedToPart=true
  1078. Par6.Texture="rbxassetid://74697410"
  1079. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1080. Par6.Transparency=NumberSequence.new(0.825)
  1081. Par6.Lifetime=NumberRange.new(0.1)
  1082. Par6.Rate=1000
  1083. Par6.Enabled = true
  1084. elseif auraon == true then
  1085. auraon = false
  1086. Par1:Remove()
  1087. Par2:Remove()
  1088. Par3:Remove()
  1089. Par4:Remove()
  1090. Par5:Remove()
  1091. Par6:Remove()
  1092. end
  1093. end
  1094. function quickhit()
  1095. if selected == false or activu == true then
  1096. return
  1097. end
  1098. if appeared == false then
  1099. standappear(thenoob)
  1100. wherto = hrp
  1101. addcfr = cf(2, 1, 2)
  1102. end
  1103. cancarry = false
  1104. activu = true
  1105. wherto = hrp
  1106. addcfr = cf(0, 0, -3.5)
  1107. local ZAWRU = Instance.new("Sound")
  1108. ZAWRU.SoundId = "rbxassetid://200632136"
  1109. ZAWRU.TimePosition = 0
  1110. ZAWRU.Volume = 3
  1111. ZAWRU.Parent = hrp
  1112. ZAWRU:Play()
  1113. local pooo = Instance.new("Sound")
  1114. pooo.SoundId = "rbxassetid://0"
  1115. pooo.Pitch = 1.25
  1116. pooo.Volume = 3
  1117. pooo.Parent = hrp
  1118. pooo:Play()
  1119. game.Debris:AddItem(pooo, 2.5)
  1120. for _ = 1, 7 do
  1121. swait()
  1122. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1123. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1124. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1125. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1126. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1127. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1128. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1129. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1130. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1131. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1132. end
  1133. for _ = 1, 8 do
  1134. swait()
  1135. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1136. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1137. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1138. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1139. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1140. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1141. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1142. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1143. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1144. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1145. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1146. end
  1147. swait(5)
  1148. wherto = hrp
  1149. addcfr = cf(-2, 1, 2)
  1150. activu = false
  1151. cancarry = true
  1152. end
  1153. function THREATENING()
  1154. if selected == false and cancarry == true then
  1155. return
  1156. end
  1157. if POSU == false then
  1158. activu = true
  1159. cancarry = false
  1160. addcfr = cf(2, 1, 2)
  1161. POSU = true
  1162. human.WalkSpeed = 0
  1163. local d = Instance.new("ParticleEmitter")
  1164. d.Name = "MENACINGU"
  1165. d.Lifetime = NumberRange.new(1)
  1166. d.Rate = 2
  1167. d.Texture = "rbxassetid://298768656"
  1168. d.VelocitySpread = 60
  1169. d.Parent = tors
  1170. human:SetStateEnabled(3, false)
  1171. local randomoth = math.random(1, 2)
  1172. if randomoth == 1 then
  1173. repeat
  1174. swait()
  1175. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1176. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1177. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1178. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1179. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1180. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1181. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1182. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1183. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1184. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1185.  
  1186. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1187. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1188. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1189. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1190. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1191. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1192. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1193. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1194. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1195. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1196. until POSU == false
  1197. elseif randomoth == 2 then
  1198. repeat
  1199. swait()
  1200. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1201. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1202. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1203. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1204. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1205. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1206. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1207. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1208. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1209. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1210.  
  1211. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1212. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1213. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1214. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1215. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1216. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1217. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1218. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1219. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1220. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1221. until POSU == false
  1222. end
  1223. elseif POSU == true then
  1224. POSU = false
  1225. addcfr = cf(-2, 1, 2)
  1226. human.WalkSpeed = 25
  1227. human:SetStateEnabled(3, true)
  1228. frame = 0.03333333333333333
  1229. tors.MENACINGU:Destroy()
  1230. activu = true
  1231. activu = false
  1232. cancarry = true
  1233. end
  1234. end
  1235. function CARRY()
  1236. if selected == false then
  1237. return
  1238. end
  1239. if appeared == false then
  1240. standappear(thenoob)
  1241. wherto = hrp
  1242. addcfr = cf(0, 0, -3.5)
  1243. end
  1244. if POSU == false and cancarry == true then
  1245. activu = true
  1246. addcfr = cf(0, 0, -3.5)
  1247. POSU = true
  1248. human.WalkSpeed = 37.5
  1249. cancarry = false
  1250. local mount = Instance.new("Sound")
  1251. mount.SoundId = "rbxassetid://260411131"
  1252. mount.Parent = rot
  1253. mount.Volume = 1.25
  1254. mount:Play()
  1255. human:SetStateEnabled(3, false)
  1256. frame = 0.005
  1257. local randomoth = math.random(1, 1)
  1258. if randomoth == 1 then
  1259. repeat
  1260. swait()
  1261. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1262. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1263. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1264. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1265. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1266. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1267. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1268. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1269. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1270. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1271.  
  1272. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1273. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1274. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1275. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1276. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1277. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1278. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1279. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1280. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1281. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1282. until POSU == false
  1283. elseif randomoth == 2 then
  1284. repeat
  1285. swait()
  1286. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1287. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1288. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1289. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1290. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1291. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1292. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1293. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1294. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1295. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1296.  
  1297. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1298. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1299. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1300. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1301. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1302. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1303. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1304. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1305. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1306. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1307. until POSU == false
  1308. end
  1309. elseif POSU == true then
  1310. POSU = false
  1311. addcfr = cf(-2, 1, 2)
  1312. human.WalkSpeed = 25
  1313. frame = 0.03333333333333333
  1314. human:SetStateEnabled(3, true)
  1315. activu = true
  1316. activu = false
  1317. cancarry = true
  1318. end
  1319. end
  1320. local EHMMM = 0
  1321. function block()
  1322. if EHMMM == 125 or selected == false or activu == true then
  1323. return
  1324. end
  1325. if appeared == false then
  1326. standappear(thenoob)
  1327. end
  1328. wherto = hrp
  1329. addcfr = cf(0, 0, -3)
  1330. local bep = true
  1331. local humanshealth = human.Health
  1332. activu = true
  1333. human:SetStateEnabled(15, false)
  1334. local de = mouse.KeyUp:connect(function(key)
  1335. if key == "e" then
  1336. bep = false
  1337. end
  1338. end)
  1339. local poopes = 0
  1340. repeat
  1341. swait()
  1342. poopes = poopes + 1
  1343. human.Health = humanshealth
  1344. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1345. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1346. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1347. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1348. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1349. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1350. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1351. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1352. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1353. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1354. until bep == false or poopes > 240
  1355. de:Disconnect()
  1356. human:SetStateEnabled(15, true)
  1357. activu = false
  1358. EHMMM = 125
  1359. coroutine.resume(coroutine.create(function()
  1360. wait(5)
  1361. EHMMM = 0
  1362. end))
  1363. wherto = hrp
  1364. addcfr = cf(-2, 1, 2)
  1365. end
  1366. function MUDA()
  1367. if selected == false or activu == true then
  1368. return
  1369. end
  1370. if appeared == false then
  1371. standappear(thenoob)
  1372. wherto = hrp
  1373. addcfr = cf(0, 0, -3.5)
  1374. end
  1375. wry:Stop()
  1376. local bep = true
  1377. activu = true
  1378. wherto = hrp
  1379. addcfr = cf(0, 0, -3.5)
  1380. local function blur(limb)
  1381. coroutine.resume(coroutine.create(function()
  1382. local memedon = {}
  1383. for i = 1, 6 do
  1384. local b1 = Instance.new("Part")
  1385. nooutline(b1)
  1386. b1.Size = Vector3.new(1, 2, 1)
  1387. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1388. b1.CanCollide = false
  1389. b1.BrickColor = limb.BrickColor
  1390. b1.Anchored = true
  1391. b1.Transparency = 0.85
  1392. b1.Locked = true
  1393. b1.Parent = modz
  1394. b1.Material = "Neon"
  1395. table.insert(memedon, b1)
  1396. end
  1397. local num = 0
  1398. repeat
  1399. swait()
  1400. num = num % 6 + 1
  1401. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1402. until bep == false
  1403. for i = 1, #memedon do
  1404. swait()
  1405. memedon[i]:Destroy()
  1406. end
  1407. end))
  1408. end
  1409. local de = mouse.KeyUp:connect(function(key)
  1410. if key == "r" then
  1411. bep = false
  1412. end
  1413. end)
  1414. blur(rightarm)
  1415. blur(leftarm)
  1416. local mudodo = Instance.new("Sound")
  1417. mudodo.Volume = 5
  1418. mudodo.SoundId = "rbxassetid://791374350"
  1419. mudodo.Looped = true
  1420. mudodo.Parent = hrp
  1421. mudodo:Play()
  1422. cancarry = false
  1423. repeat
  1424. for _ = 1, 2 do
  1425. swait()
  1426. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1427. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1428. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1429. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1430. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1431. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1432. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1433. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1434. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1435. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1436. end
  1437. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1438. for _ = 1, 2 do
  1439. swait()
  1440. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1441. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1442. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1443. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1444. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1445. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1446. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1447. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1448. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1449. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1450. end
  1451. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1452. for _ = 1, 2 do
  1453. swait()
  1454. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1455. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1456. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1457. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1458. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1459. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1460. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1461. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1462. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1463. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1464. end
  1465. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1466. for _ = 1, 2 do
  1467. swait()
  1468. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1469. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1470. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1471. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1472. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1473. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1474. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1475. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1476. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1477. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1478. end
  1479. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1480. until bep == false or 0 >= human.Health
  1481. de:Disconnect()
  1482. mudodo:Stop()
  1483. wry:Play()
  1484. for _ = 1, 6 do
  1485. swait()
  1486. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1487. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1488. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1489. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1490. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1491. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1492. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1493. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1494. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1495. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1496. end
  1497. for _ = 1, 7 do
  1498. swait()
  1499. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1500. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1501. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1502. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1503. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1504. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1505. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1506. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1507. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1508. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1509. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1510. end
  1511. swait(5)
  1512. wherto = hrp
  1513. mudodo:Destroy()
  1514. addcfr = cf(-2, 1, 2)
  1515. activu = false
  1516. cancarry = true
  1517. end
  1518. function MUDAAA()
  1519. if selected == false or activu == true then
  1520. return
  1521. end
  1522. if appeared == false then
  1523. standappear(thenoob)
  1524. wherto = hrp
  1525. addcfr = cf(0, 0, -3.5)
  1526. end
  1527. wryyy:Stop()
  1528. local bep = true
  1529. activu = true
  1530. wherto = hrp
  1531. addcfr = cf(0, 0, -3.5)
  1532. local function blur(limb)
  1533. coroutine.resume(coroutine.create(function()
  1534. local memedon = {}
  1535. for i = 1, 6 do
  1536. local b1 = Instance.new("Part")
  1537. nooutline(b1)
  1538. b1.Size = Vector3.new(1, 2, 1)
  1539. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1540. b1.CanCollide = false
  1541. b1.BrickColor = limb.BrickColor
  1542. b1.Anchored = true
  1543. b1.Transparency = 0.85
  1544. b1.Locked = true
  1545. b1.Parent = modz
  1546. b1.Material = "Neon"
  1547. table.insert(memedon, b1)
  1548. end
  1549. local num = 0
  1550. repeat
  1551. swait()
  1552. num = num % 6 + 1
  1553. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1554. until bep == false
  1555. for i = 1, #memedon do
  1556. swait()
  1557. memedon[i]:Destroy()
  1558. end
  1559. end))
  1560. end
  1561. local de = mouse.KeyUp:connect(function(key)
  1562. if key == "t" then
  1563. bep = false
  1564. end
  1565. end)
  1566. blur(rightleg)
  1567. blur(leftleg)
  1568. local mudodododo = Instance.new("Sound")
  1569. mudodododo.Volume = 7.5
  1570. mudodododo.SoundId = "rbxassetid://791374350"
  1571. mudodododo.Looped = true
  1572. mudodododo.Parent = hrp
  1573. mudodododo:Play()
  1574. cancarry = false
  1575. repeat
  1576. for _ = 1, 2 do
  1577. swait()
  1578. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1579. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1580. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1581. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1582. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1583. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1584. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1585. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1586. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1587. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1588. end
  1589. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1590. for _ = 1, 2 do
  1591. swait()
  1592. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1593. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1594. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1595. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1596. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1597. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1598. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1599. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1600. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1601. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1602. end
  1603. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1604. for _ = 1, 2 do
  1605. swait()
  1606. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1607. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1608. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1609. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1610. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1611. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1612. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1613. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1614. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1615. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1616. end
  1617. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1618. for _ = 1, 2 do
  1619. swait()
  1620. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1621. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1622. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1623. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1624. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1625. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1626. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1627. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1628. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1629. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1630. end
  1631. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1632. until bep == false or 0 >= human.Health
  1633. de:Disconnect()
  1634. mudodododo:Stop()
  1635. wryyy:Play()
  1636. for _ = 1, 6 do
  1637. swait()
  1638. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1639. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1640. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1641. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1642. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1643. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1644. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1645. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1646. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1647. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1648. end
  1649. for _ = 1, 7 do
  1650. swait()
  1651. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1652. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1653. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1654. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1655. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1656. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1657. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1658. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1659. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1660. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1661. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1662. end
  1663. swait(5)
  1664. wherto = hrp
  1665. mudodododo:Destroy()
  1666. addcfr = cf(-2, 1, 2)
  1667. activu = false
  1668. cancarry = true
  1669. end
  1670. function turnto(pos,part)
  1671. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1672. end
  1673. function cability()
  1674. if selected == false or activu == true then
  1675. return
  1676. end
  1677. if appeared == false then
  1678. standappear(thenoob)
  1679. wherto = hrp
  1680. addcfr = cf(0, 0, -3.75)
  1681. end
  1682. cancarry = false
  1683. activu = true
  1684. wherto = hrp
  1685. addcfr = cf(0, 0, -3.5)
  1686. turnto(mouse.Hit.p,RootPart)
  1687. local ZAWRUA = Instance.new("Sound")
  1688. ZAWRUA.SoundId = "rbxassetid://2204143855"
  1689. ZAWRUA.Volume = 3.5
  1690. ZAWRUA.Parent = hrp
  1691. ZAWRUA:Play()
  1692. game.Debris:AddItem(ZAWRUA, 2.5)
  1693. local wate = Instance.new("Part")
  1694. nooutline(wate)
  1695. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1696. wate.Material = "Neon"
  1697. wate.Transparency = 1
  1698. wate.BrickColor = BrickColor.new("New Yeller")
  1699. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1700. wate.Anchored = true
  1701. wate.CanCollide = false
  1702. wate.Parent = modz
  1703. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1704. coroutine.resume(coroutine.create(function()
  1705. repeat
  1706. swait()
  1707. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1708. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1709. until not wate
  1710. end))
  1711. coroutine.resume(coroutine.create(function()
  1712. local pt = {}
  1713. for _ = 1, 10 do
  1714. local wp = Instance.new("Part")
  1715. nooutline(wp)
  1716. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1717. wp.Material = "Neon"
  1718. wp.Transparency = 1
  1719. wp.BrickColor = BrickColor.new("New Yeller")
  1720. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1721. wp.Anchored = true
  1722. wp.CanCollide = false
  1723. wp.Parent = modz
  1724. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1725. table.insert(pt, wp)
  1726. table.insert(pt, wmz)
  1727. end
  1728. for m = 1, 45 do
  1729. swait()
  1730. for _, hey in pairs(pt) do
  1731. if hey.ClassName == "SpecialMesh" then
  1732. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1733. elseif hey.ClassName == "Part" then
  1734. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1735. hey.Transparency = hey.Transparency - 0.015
  1736. end
  1737. end
  1738. end
  1739. for m = 45, 50 do
  1740. swait()
  1741. for _, hey in pairs(pt) do
  1742. if hey.ClassName == "SpecialMesh" then
  1743. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1744. elseif hey.ClassName == "Part" then
  1745. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1746. hey.Transparency = hey.Transparency + 0.2
  1747. end
  1748. end
  1749. end
  1750. for _, AAA in pairs(pt) do
  1751. if AAA.ClassName == "Part" then
  1752. AAA:Destroy()
  1753. end
  1754. end
  1755. end))
  1756. for _ = 1, 50 do
  1757. swait()
  1758. wmesh.Scale = Vector3.new(9, 9, 9)
  1759. wate.Transparency = wate.Transparency - 0.008
  1760. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1761. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1762. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1763. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1764. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1765. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1766. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1767. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1768. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1769. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1770. end
  1771. local pooo = Instance.new("Sound")
  1772. pooo.SoundId = "rbxassetid://463598785"
  1773. pooo.TimePosition = 0
  1774. pooo.Volume = 3
  1775. pooo.Parent = hrp
  1776. pooo:Play()
  1777. game.Debris:AddItem(pooo, 2.5)
  1778. for _ = 1, 1 do
  1779. swait()
  1780. wate.Transparency = wate.Transparency + 0.15
  1781. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1782. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1783. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1784. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1785. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1786. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1787. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1788. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1789. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1790. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1791. end
  1792. local aimpos = mouse.Hit.p
  1793. local EffectsTransparency ={
  1794. NumberSequenceKeypoint.new(0,0,0),
  1795. NumberSequenceKeypoint.new(1,1,0)
  1796. }
  1797. local EffectsSize ={
  1798. NumberSequenceKeypoint.new(0,4.5,2.25),
  1799. NumberSequenceKeypoint.new(1,1.12,0.562)
  1800. }
  1801. local swoo = Instance.new("Part")
  1802. nooutline(swoo)
  1803. swoo.Name = "Part2"
  1804. swoo.Size = Vector3.new(3, 3, 3)
  1805. swoo.Shape = "Ball"
  1806. swoo.Material = "Neon"
  1807. swoo.Transparency = 0.2
  1808. swoo.BrickColor = BrickColor.new("New Yeller")
  1809. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1810. swoo.Anchored = false
  1811. swoo.CanCollide = false
  1812. swoo.Parent = modz
  1813. local bv = Instance.new("BodyVelocity")
  1814. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1815. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1816. bv.Parent = swoo
  1817. bv.Name = "MOVE"
  1818. local bvv = Instance.new("BodyAngularVelocity")
  1819. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1820. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1821. bvv.Parent = swoo
  1822. Par0=Instance.new('ParticleEmitter')
  1823. Par0.Name = "woah"
  1824. Par0.Parent=swoo
  1825. Par0.LightEmission=0.8
  1826. Par0.LockedToPart=false
  1827. Par0.Texture="rbxassetid://296874871"
  1828. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1829. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1830. Par0.Drag=2
  1831. Par0.ZOffset=0.3
  1832. Par0.Size=NumberSequence.new(EffectsSize)
  1833. Par0.Lifetime=NumberRange.new(1)
  1834. Par0.Rate=999
  1835. Par0.Enabled=true
  1836. turnto(mouse.Hit.p,RootPart)
  1837. for _ = 1, 50 do
  1838. swait()
  1839. wate.Transparency = wate.Transparency + 0.05
  1840. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1841. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1842. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1843. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1844. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1845. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1846. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1847. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1848. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1849. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1850. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  1851. coroutine.resume(coroutine.create(function()
  1852. local woohs = human.Parent.efx:FindFirstChild("Part2")
  1853. wait(2)
  1854. woohs:Remove()
  1855. end))
  1856. end
  1857. wate:Remove()
  1858. swait(15)
  1859. wherto = hrp
  1860. addcfr = cf(-2, 1, 2)
  1861. activu = false
  1862. cancarry = true
  1863. end
  1864. function cability2()
  1865. if selected == false or activu == true then
  1866. return
  1867. end
  1868. if appeared == false then
  1869. standappear(thenoob)
  1870. wherto = hrp
  1871. addcfr = cf(0, 0, -3.75)
  1872. end
  1873. cancarry = false
  1874. activu = true
  1875. wherto = hrp
  1876. addcfr = cf(0, 0, -3.5)
  1877. local ZAWRU = Instance.new("Sound")
  1878. ZAWRU.SoundId = "rbxassetid://2204143855"
  1879. ZAWRU.TimePosition = 0
  1880. ZAWRU.Volume = 3
  1881. ZAWRU.Parent = hrp
  1882. ZAWRU:Play()
  1883. coroutine.resume(coroutine.create(function()
  1884. wait(0.5)
  1885. local ZAWRUA = Instance.new("Sound")
  1886. ZAWRUA.SoundId = "rbxassetid://1125531635"
  1887. ZAWRUA.TimePosition = 0
  1888. ZAWRUA.Volume = 3
  1889. ZAWRUA.Parent = hrp
  1890. ZAWRUA:Play()
  1891. end))
  1892. game.Debris:AddItem(ZAWRUA, 2.5)
  1893. local wate = Instance.new("Part")
  1894. nooutline(wate)
  1895. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1896. wate.Material = "Neon"
  1897. wate.Transparency = 1
  1898. wate.BrickColor = BrickColor.new("New Yeller")
  1899. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1900. wate.Anchored = true
  1901. wate.CanCollide = false
  1902. wate.Parent = modz
  1903. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1904. coroutine.resume(coroutine.create(function()
  1905. repeat
  1906. swait()
  1907. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1908. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1909. until not wate
  1910. end))
  1911. coroutine.resume(coroutine.create(function()
  1912. local pt = {}
  1913. for _ = 1, 10 do
  1914. local wp = Instance.new("Part")
  1915. nooutline(wp)
  1916. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1917. wp.Material = "Neon"
  1918. wp.Transparency = 1
  1919. wp.BrickColor = BrickColor.new("New Yeller")
  1920. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1921. wp.Anchored = true
  1922. wp.CanCollide = false
  1923. wp.Parent = modz
  1924. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1925. table.insert(pt, wp)
  1926. table.insert(pt, wmz)
  1927. end
  1928. for m = 1, 45 do
  1929. swait()
  1930. for _, hey in pairs(pt) do
  1931. if hey.ClassName == "SpecialMesh" then
  1932. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1933. elseif hey.ClassName == "Part" then
  1934. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1935. hey.Transparency = hey.Transparency - 0.015
  1936. end
  1937. end
  1938. end
  1939. for m = 45, 50 do
  1940. swait()
  1941. for _, hey in pairs(pt) do
  1942. if hey.ClassName == "SpecialMesh" then
  1943. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1944. elseif hey.ClassName == "Part" then
  1945. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1946. hey.Transparency = hey.Transparency + 0.2
  1947. end
  1948. end
  1949. end
  1950. for _, AAA in pairs(pt) do
  1951. if AAA.ClassName == "Part" then
  1952. AAA:Destroy()
  1953. end
  1954. end
  1955. end))
  1956. for _ = 1, 50 do
  1957. swait()
  1958. wmesh.Scale = Vector3.new(9, 9, 9)
  1959. wate.Transparency = wate.Transparency - 0.008
  1960. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1961. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1962. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1963. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1964. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1965. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1966. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1967. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1968. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1969. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1970. end
  1971. local pooo = Instance.new("Sound")
  1972. pooo.SoundId = "rbxassetid://0"
  1973. pooo.Pitch = 1.25
  1974. pooo.Volume = 3
  1975. pooo.Parent = hrp
  1976. pooo:Play()
  1977. game.Debris:AddItem(pooo, 2.5)
  1978. for _ = 1, 1 do
  1979. swait()
  1980. wate.Transparency = wate.Transparency + 0.15
  1981. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1982. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1983. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1984. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1985. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1986. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1987. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1988. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1989. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1990. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1991. end
  1992. local swoo = Instance.new("Part")
  1993. nooutline(swoo)
  1994. swoo.Size = Vector3.new(1, 20, 1)
  1995. swoo.Material = "Plastic"
  1996. swoo.BrickColor = BrickColor.new("White")
  1997. swoo.Anchored = true
  1998. swoo.CanCollide = false
  1999. swoo.Parent = modz
  2000. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2001. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  2002. local pli = Instance.new("PointLight")
  2003. pli.Brightness = 2
  2004. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  2005. pli.Range = 10
  2006. pli.Shadows = true
  2007. pli.Parent = swoo
  2008. for _ = 1, 25 do
  2009. swait()
  2010. wate.Transparency = wate.Transparency + 0.05
  2011. pli.Range = pli.Range - 1
  2012. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  2013. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  2014. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  2015. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  2016. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2017. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2018. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2019. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2020. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2021. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2022. hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
  2023. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  2024. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2025. end
  2026. wate:Destroy()
  2027. pli:Destroy()
  2028. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2029. swait()
  2030. swoo:Destroy()
  2031. wherto = hrp
  2032. addcfr = cf(-2, 1, 2)
  2033. activu = false
  2034. cancarry = true
  2035. end
  2036. function cability3()
  2037. if selected == false or activu == true then
  2038. return
  2039. end
  2040. if appeared == false then
  2041. standappear(thenoob)
  2042. wherto = hrp
  2043. addcfr = cf(0, 0, -3.75)
  2044. end
  2045. local bep = true
  2046. local de = mouse.KeyUp:connect(function(key)
  2047. if key == "c" then
  2048. bep = false
  2049. end
  2050. end)
  2051. cancarry = false
  2052. activu = true
  2053. wherto = hrp
  2054. addcfr = cf(0, 0, -3.5)
  2055. local ZAWRU = Instance.new("Sound")
  2056. ZAWRU.SoundId = "rbxassetid://2204143855"
  2057. ZAWRU.TimePosition = 0
  2058. ZAWRU.Volume = 3
  2059. ZAWRU.Parent = hrp
  2060. ZAWRU:Play()
  2061. local wate = Instance.new("Part")
  2062. nooutline(wate)
  2063. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2064. wate.Material = "Neon"
  2065. wate.Transparency = 1
  2066. wate.BrickColor = BrickColor.new("New Yeller")
  2067. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2068. wate.Anchored = true
  2069. wate.CanCollide = false
  2070. wate.Parent = modz
  2071. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2072. coroutine.resume(coroutine.create(function()
  2073. repeat
  2074. swait()
  2075. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2076. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2077. until not wate
  2078. end))
  2079. coroutine.resume(coroutine.create(function()
  2080. local pt = {}
  2081. for _ = 1, 10 do
  2082. local wp = Instance.new("Part")
  2083. nooutline(wp)
  2084. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2085. wp.Material = "Neon"
  2086. wp.Transparency = 1
  2087. wp.BrickColor = BrickColor.new("New Yeller")
  2088. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2089. wp.Anchored = true
  2090. wp.CanCollide = false
  2091. wp.Parent = modz
  2092. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2093. table.insert(pt, wp)
  2094. table.insert(pt, wmz)
  2095. end
  2096. for m = 1, 45 do
  2097. swait()
  2098. for _, hey in pairs(pt) do
  2099. if hey.ClassName == "SpecialMesh" then
  2100. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2101. elseif hey.ClassName == "Part" then
  2102. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2103. hey.Transparency = hey.Transparency - 0.015
  2104. end
  2105. end
  2106. end
  2107. for m = 45, 50 do
  2108. swait()
  2109. for _, hey in pairs(pt) do
  2110. if hey.ClassName == "SpecialMesh" then
  2111. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2112. elseif hey.ClassName == "Part" then
  2113. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2114. hey.Transparency = hey.Transparency + 0.2
  2115. end
  2116. end
  2117. end
  2118. for _, AAA in pairs(pt) do
  2119. if AAA.ClassName == "Part" then
  2120. AAA:Destroy()
  2121. end
  2122. end
  2123. end))
  2124. for _ = 1, 50 do
  2125. swait()
  2126. wmesh.Scale = Vector3.new(9, 9, 9)
  2127. wate.Transparency = wate.Transparency - 0.008
  2128. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
  2129. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2130. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
  2131. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2132. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
  2133. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2134. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2135. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2136. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2137. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2138. end
  2139. for _ = 1, 1 do
  2140. swait()
  2141. wate.Transparency = wate.Transparency + 0.15
  2142. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2143. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2144. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2145. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2146. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2147. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2148. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2149. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2150. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2151. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2152. end
  2153. local swoo = Instance.new("Part")
  2154. nooutline(swoo)
  2155. swoo.Size = Vector3.new(50, 50, 50)
  2156. swoo.Material = "Plastic"
  2157. swoo.BrickColor = BrickColor.new("Institutional white")
  2158. swoo.Transparency = 0.5
  2159. swoo.Anchored = true
  2160. swoo.CanCollide = false
  2161. swoo.Parent = modz
  2162. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2163. local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
  2164. local pooo = Instance.new("Sound")
  2165. pooo.SoundId = "rbxassetid://130839563"
  2166. pooo.Volume = 3
  2167. pooo.Looped = true
  2168. pooo.Parent = hrp
  2169. pooo:Play()
  2170. repeat
  2171. for _ = 1, 2 do
  2172. swait()
  2173. hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
  2174. wate.Transparency = wate.Transparency + 0.05
  2175. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
  2176. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2177. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
  2178. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2179. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
  2180. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2181. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2182. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2183. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2184. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2185. swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
  2186. end
  2187. until bep == false or 0 >= human.Health
  2188. wate:Destroy()
  2189. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2190. swait()
  2191. swoo:Destroy()
  2192. pooo:Destroy()
  2193. wherto = hrp
  2194. addcfr = cf(-2, 1, 2)
  2195. activu = false
  2196. cancarry = true
  2197. end
  2198. function JUDGE()
  2199. if selected == false or activu == true then
  2200. return
  2201. end
  2202. if appeared == false then
  2203. wherto = hrp
  2204. addcfr = cf(2, 1, 2)
  2205. end
  2206. POSU = true
  2207. cancarry = false
  2208. activu = true
  2209. wherto = hrp
  2210. addcfr = cf(2, 1, 2)
  2211. local ZAWRU = Instance.new("Sound")
  2212. ZAWRU.SoundId = "rbxassetid://1300588094"
  2213. ZAWRU.TimePosition = 0
  2214. ZAWRU.Volume = 3
  2215. ZAWRU.Parent = hrp
  2216. ZAWRU:Play()
  2217. game.Debris:AddItem(ZAWRU, 2.35)
  2218. local pooo = Instance.new("Sound")
  2219. pooo.SoundId = "rbxassetid://0"
  2220. pooo.Pitch = 1.25
  2221. pooo.Volume = 3
  2222. pooo.Parent = hrp
  2223. pooo:Play()
  2224. game.Debris:AddItem(pooo, 2.5)
  2225. human.WalkSpeed = 0
  2226. for _ = 1, 20 do
  2227. swait()
  2228. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2229. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2230. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2231. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2232. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2233. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2234. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2235. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2236. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2237. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2238.  
  2239. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2240. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2241. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2242. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2243. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2244. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2245. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2246. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2247. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2248. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2249. end
  2250. for _ = 1, 15 do
  2251. swait()
  2252. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2253. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2254. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2255. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2256. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2257. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2258. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2259. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2260. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2261. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2262.  
  2263. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2264. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2265. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2266. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2267. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2268. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2269. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2270. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2271. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2272. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2273. end
  2274. swait(5)
  2275. human.WalkSpeed = 25
  2276. wherto = hrp
  2277. addcfr = cf(-2, 1, 2)
  2278. activu = false
  2279. cancarry = true
  2280. POSU = false
  2281. end
  2282. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2283. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2284. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2285. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2286. function THEBEST()
  2287. if selected == false or activu == true or appeared == true or POSU == true then
  2288. return
  2289. end
  2290. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2291. local dipperrot
  2292. if dipperhat then
  2293. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2294. end
  2295. cancarry = false
  2296. activu = true
  2297. POSU = true
  2298. cam.CameraType = "Scriptable"
  2299. chr.PrimaryPart = hrp
  2300. human.WalkSpeed = 0
  2301. human:SetStateEnabled(3, false)
  2302. local actmus1 = Instance.new("Sound")
  2303. actmus1.SoundId = "rbxassetid://188959462"
  2304. actmus1.Volume = 1.5
  2305. actmus1.RollOffMode = 1
  2306. actmus1.TimePosition = 0
  2307. actmus1.Parent = cam
  2308. local actmus2 = Instance.new("Sound")
  2309. actmus2.SoundId = "rbxassetid://188959462"
  2310. actmus2.Volume = 1.5
  2311. actmus2.RollOffMode = 1
  2312. actmus2.TimePosition = 0
  2313. actmus2.Parent = hrp
  2314. actmus1:Play()
  2315. actmus2:Play()
  2316. local mus1 = Instance.new("Sound")
  2317. mus1.SoundId = "rbxassetid://616594208"
  2318. mus1.Volume = 1.25
  2319. mus1.TimePosition = 0.45
  2320. mus1.Parent = cam
  2321. local mus2 = Instance.new("Sound")
  2322. mus2.SoundId = "rbxassetid://616594208"
  2323. mus2.Volume = 1.25
  2324. mus2.TimePosition = 0.45
  2325. mus2.Parent = hrp
  2326. local zawarudoda = Instance.new("Sound")
  2327. zawarudoda.SoundId = "rbxassetid://616576400"
  2328. zawarudoda.Volume = 2
  2329. zawarudoda.TimePosition = 0.3
  2330. zawarudoda.Parent = hrp
  2331. mus1:Play()
  2332. mus2:Play()
  2333. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2334. local regface = hed.face.Texture
  2335. local whogothit, bodyvel
  2336. local function checkhit(partoz, magn)
  2337. for _, guy in pairs(workspace:GetChildren()) do
  2338. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2339. whogothit = guy
  2340. guy:FindFirstChild("Humanoid").PlatformStand = true
  2341. do
  2342. local derp = Instance.new("BodyPosition")
  2343. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2344. derp.P = 8000
  2345. derp.D = 500
  2346. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2347. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2348. bodyvel = derp
  2349. local derp2 = Instance.new("BodyAngularVelocity")
  2350. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2351. derp2.P = 8000
  2352. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2353. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2354. delay(0.1, function()
  2355. derp2:Destroy()
  2356. end)
  2357. bodyvel = derp
  2358. end
  2359. end
  2360. end
  2361. end
  2362. coroutine.resume(coroutine.create(function()
  2363. for _ = 1, 25 do
  2364. swait()
  2365. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2366. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2367. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2368. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2369. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2370. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2371. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2372. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2373. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2374. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2375. end
  2376. for _ = 1, 20 do
  2377. swait()
  2378. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2379. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2380. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2381. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2382. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2383. if dipperhat then
  2384. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2385. end
  2386. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2387. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2388. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2389. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2390. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2391. end
  2392. end))
  2393. repeat
  2394. swait()
  2395. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2396. until mus1.TimePosition > 2.9
  2397. mus1:Pause()
  2398. mus2:Pause()
  2399. zawarudoda:Play()
  2400. coroutine.resume(coroutine.create(function()
  2401. for _ = 1, 7 do
  2402. swait()
  2403. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2404. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2405. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2406. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2407. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2408. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2409. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2410. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2411. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2412. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2413. end
  2414. for _ = 1, 16 do
  2415. swait()
  2416. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2417. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2418. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2419. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2420. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2421. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2422. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2423. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2424. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2425. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2426. end
  2427. end))
  2428. repeat
  2429. swait()
  2430. until zawarudoda.TimePosition > 1.4
  2431. zawarudoda:Pause()
  2432. activu = false
  2433. standappear(thenoob)
  2434. wherto = hrp
  2435. addcfr = cf(3, 0.25, -1.5)
  2436. activu = true
  2437. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2438. for _ = 1, 10 do
  2439. swait()
  2440. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2441. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2442. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2443. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2444. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2445. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2446. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2447. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2448. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2449. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2450. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2451. end
  2452. wherto = hrp
  2453. addcfr = cf(-3, 0.25, -1.5)
  2454. for _ = 1, 25 do
  2455. swait()
  2456. checkhit(rightarm, 3)
  2457. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2458. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2459. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2460. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2461. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2462. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2463. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2464. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2465. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2466. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2467. end
  2468. if whogothit then
  2469. print("derp")
  2470. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2471. local laugo = Instance.new("Sound")
  2472. laugo.SoundId = "rbxassetid://291088606"
  2473. laugo.Volume = 1.5
  2474. laugo.Parent = hrp
  2475. game.Debris:AddItem(laugo, 2.5)
  2476. laugo:Play()
  2477. local sda = 0
  2478. local chn = 2
  2479. local cs = math.cos
  2480. for D = 1, 60 do
  2481. swait()
  2482. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2483. sda = sda + chn
  2484. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2485. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2486. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2487. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2488. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2489. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2490. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2491. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2492. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2493. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2494. end
  2495. hed.face.Texture = "rbxassetid://176777497"
  2496. mus1.TimePosition = 2.75
  2497. mus1:Play()
  2498. for C = 1, 30 do
  2499. swait()
  2500. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2501. sda = sda + chn
  2502. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2503. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2504. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2505. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2506. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2507. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2508. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2509. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2510. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2511. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2512. end
  2513. for _ = 1, 5 do
  2514. swait()
  2515. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2516. sda = sda + chn
  2517. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2518. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2519. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2520. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2521. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2522. if dipperhat then
  2523. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2524. end
  2525. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2526. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2527. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2528. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2529. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2530. end
  2531. wait(2)
  2532. elseif whogothit == nil then
  2533. print("noderp")
  2534. end
  2535. human:SetStateEnabled(3, true)
  2536. activu = false
  2537. standappear(thenoob)
  2538. activu = true
  2539. if dipperhat then
  2540. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2541. end
  2542. actmus1:Destroy()
  2543. actmus2:Destroy()
  2544. bast:Play()
  2545. if bodyvel then
  2546. bodyvel:Destroy()
  2547. end
  2548. cam.CameraType = "Custom"
  2549. hed.face.Texture = regface
  2550. chr.PrimaryPart = head
  2551. human.WalkSpeed = 25
  2552. activu = false
  2553. POSU = false
  2554. cancarry = true
  2555. end
  2556. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2557. for _, guy in pairs(workspace:GetChildren()) do
  2558. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2559. do
  2560. local humz = guy:FindFirstChild("Humanoid")
  2561. local horp = guy:FindFirstChild("HumanoidRootPart")
  2562. TakeDamage(humz, dmg)
  2563. local db = Instance.new("StringValue")
  2564. db.Name = "alabo"
  2565. db.Parent = horp
  2566. delay(debtim, function()
  2567. db:Destroy()
  2568. end)
  2569. local b = Instance.new("Part")
  2570. nooutline(b)
  2571. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2572. b.Transparency = 0.25
  2573. b.Anchored = true
  2574. b.CanCollide = false
  2575. b.BrickColor = BrickColor.new("New Yeller")
  2576. b.Locked = true
  2577. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2578. b.Parent = modz
  2579. b.Material = "Neon"
  2580. local c = Instance.new("SpecialMesh")
  2581. c.MeshType = "Sphere"
  2582. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2583. c.Parent = b
  2584. game.Debris:AddItem(b, 1)
  2585. if bodyfdire then
  2586. local boopyve = Instance.new("BodyVelocity")
  2587. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2588. boopyve.P = math.huge
  2589. boopyve.Velocity = bodyfdire * 1.25
  2590. boopyve.Parent = horp
  2591. game.Debris:AddItem(boopyve, debtim)
  2592. end
  2593. local bet = Instance.new("Sound")
  2594. bet.Pitch = rd2(9, 11) / 10
  2595. bet.Volume = rd2(12, 14) / 10
  2596. bet.SoundId = "rbxassetid://856713718"
  2597. bet.Parent = b
  2598. bet:Play()
  2599. coroutine.resume(coroutine.create(function()
  2600. for _ = 1, 5 do
  2601. swait()
  2602. b.Transparency = b.Transparency + 0.15
  2603. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2604. end
  2605. end))
  2606. end
  2607. end
  2608. end
  2609. end
  2610. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2611. for _, guy in pairs(workspace:GetChildren()) do
  2612. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2613. do
  2614. local humz = guy:FindFirstChild("Humanoid")
  2615. local horp = guy:FindFirstChild("HumanoidRootPart")
  2616. local db = Instance.new("StringValue")
  2617. db.Name = "alabo"
  2618. db.Parent = horp
  2619. delay(debtim, function()
  2620. db:Destroy()
  2621. end)
  2622. if bodyfdire then
  2623. local boopyve = Instance.new("BodyVelocity")
  2624. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2625. boopyve.P = math.huge
  2626. boopyve.Velocity = bodyfdire * -1.25
  2627. boopyve.Parent = horp
  2628. game.Debris:AddItem(boopyve, debtim)
  2629. end
  2630. end
  2631. end
  2632. end
  2633. end
  2634. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2635. for _, guy in pairs(workspace:GetChildren()) do
  2636. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2637. do
  2638. CanDamage = false
  2639. local humz = guy:FindFirstChild("Humanoid")
  2640. local horp = guy:FindFirstChild("HumanoidRootPart")
  2641. TakeDamage(humz, dmg)
  2642. local db = Instance.new("StringValue")
  2643. db.Name = "alabo"
  2644. db.Parent = horp
  2645. delay(debtim, function()
  2646. db:Destroy()
  2647. end)
  2648. local b = Instance.new("Part")
  2649. nooutline(b)
  2650. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2651. b.Transparency = 0.25
  2652. b.Anchored = true
  2653. b.CanCollide = false
  2654. b.BrickColor = BrickColor.new("Deep orange")
  2655. b.Locked = true
  2656. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2657. b.Parent = modz
  2658. b.Material = "Neon"
  2659. local c = Instance.new("SpecialMesh")
  2660. c.MeshType = "Sphere"
  2661. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2662. c.Parent = b
  2663. game.Debris:AddItem(b, 1)
  2664. if bodyfdire then
  2665. local boopyve = Instance.new("BodyVelocity")
  2666. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2667. boopyve.P = math.huge
  2668. boopyve.Velocity = bodyfdire * 2
  2669. boopyve.Parent = horp
  2670. game.Debris:AddItem(boopyve, debtim)
  2671. end
  2672. local d = Instance.new("Part")
  2673. nooutline(d)
  2674. d.Name = "EXPLOSION"
  2675. d.Size = Vector3.new(3, 3, 3)
  2676. d.Transparency = 1
  2677. d.Anchored = true
  2678. d.CanCollide = false
  2679. d.BrickColor = BrickColor.new("Deep orange")
  2680. d.Locked = true
  2681. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2682. d.Parent = modz
  2683. d.Material = "Neon"
  2684. Par1=Instance.new('ParticleEmitter')
  2685. Par1.Drag = 5
  2686. Par1.Name = "fire"
  2687. Par1.Parent = d
  2688. Par1.LightEmission=0.8
  2689. Par1.LockedToPart=true
  2690. Par1.Texture="rbxassetid://296874871"
  2691. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2692. Par1.Speed=NumberRange.new(100)
  2693. local EffectsTransparency ={
  2694. NumberSequenceKeypoint.new(0,0,0),
  2695. NumberSequenceKeypoint.new(1,1,0)
  2696. }
  2697. local EffectsSize ={
  2698. NumberSequenceKeypoint.new(0,7.5,3),
  2699. NumberSequenceKeypoint.new(1,1.5,0.75)
  2700. }
  2701. local EffectsSize2 ={
  2702. NumberSequenceKeypoint.new(0,5,3),
  2703. NumberSequenceKeypoint.new(1,1,0.75)
  2704. }
  2705. Par1.ZOffset = 0.3
  2706. Par1.Rotation = NumberRange.new(0, 360)
  2707. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2708. Par1.Size = NumberSequence.new(EffectsSize)
  2709. Par1.Lifetime=NumberRange.new(2)
  2710. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2711. Par1.Rate=1000
  2712. Par1.Enabled = true
  2713. Par2=Instance.new('ParticleEmitter')
  2714. Par2.Drag = 5
  2715. Par2.Name = "fire2"
  2716. Par2.Parent = d
  2717. Par2.LightEmission=0.8
  2718. Par2.LockedToPart=true
  2719. Par2.Texture="rbxassetid://296874871"
  2720. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2721. Par2.Speed=NumberRange.new(100)
  2722. Par2.ZOffset = 0.3
  2723. Par2.Rotation = NumberRange.new(0, 360)
  2724. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2725. Par2.Size = NumberSequence.new(EffectsSize2)
  2726. Par2.Lifetime=NumberRange.new(2)
  2727. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2728. Par2.Rate=1000
  2729. Par2.Enabled = true
  2730. local bet = Instance.new("Sound")
  2731. bet.Volume = 5
  2732. bet.SoundId = "rbxassetid://416328540"
  2733. bet.Parent = b
  2734. bet:Play()
  2735. coroutine.resume(coroutine.create(function()
  2736. for _ = 1, 25 do
  2737. swait()
  2738. b.Transparency = b.Transparency + 0.04
  2739. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2740. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2741. end
  2742. end))
  2743. coroutine.resume(coroutine.create(function()
  2744. human.Parent.efx.Part2.Anchored = true
  2745. human.Parent.efx.Part2.Transparency = 1
  2746. human.Parent.efx.Part2.woah.Enabled = false
  2747. wait(0.5)
  2748. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2749. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2750. human.Parent.efx.Part2.Anchored = true
  2751. wait(2)
  2752. human.Parent.efx.EXPLOSION:Remove()
  2753. CanDamage = true
  2754. end))
  2755. end
  2756. end
  2757. end
  2758. end
  2759. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2760. for _, guy in pairs(workspace:GetChildren()) do
  2761. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2762. do
  2763. CanDamage = false
  2764. local humz = guy:FindFirstChild("Humanoid")
  2765. local horp = guy:FindFirstChild("HumanoidRootPart")
  2766. TakeDamage(humz, dmg)
  2767. local db = Instance.new("StringValue")
  2768. db.Name = "alabo"
  2769. db.Parent = horp
  2770. delay(debtim, function()
  2771. db:Destroy()
  2772. end)
  2773. local b = Instance.new("Part")
  2774. nooutline(b)
  2775. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2776. b.Transparency = 0.25
  2777. b.Anchored = true
  2778. b.CanCollide = false
  2779. b.BrickColor = BrickColor.new("New Yeller")
  2780. b.Locked = true
  2781. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2782. b.Parent = modz
  2783. b.Material = "Neon"
  2784. local c = Instance.new("SpecialMesh")
  2785. c.MeshType = "Sphere"
  2786. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2787. c.Parent = b
  2788. game.Debris:AddItem(b, 1)
  2789. if bodyfdire then
  2790. local boopyve = Instance.new("BodyVelocity")
  2791. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2792. boopyve.P = math.huge
  2793. boopyve.Velocity = bodyfdire * 1.25
  2794. boopyve.Parent = horp
  2795. game.Debris:AddItem(boopyve, debtim)
  2796. end
  2797. local bet = Instance.new("Sound")
  2798. bet.Pitch = rd2(9, 11) / 10
  2799. bet.Volume = rd2(12, 14) / 10
  2800. bet.SoundId = "rbxassetid://856713718"
  2801. bet.Parent = b
  2802. bet:Play()
  2803. coroutine.resume(coroutine.create(function()
  2804. for _ = 1, 5 do
  2805. swait()
  2806. b.Transparency = b.Transparency + 0.15
  2807. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2808. end
  2809. end))
  2810. coroutine.resume(coroutine.create(function()
  2811. wait(1)
  2812. CanDamage = true
  2813. end))
  2814. end
  2815. end
  2816. end
  2817. end
  2818. mouse.KeyDown:connect(function(key)
  2819. if human.Health <= 0 then
  2820. return
  2821. end
  2822. if key == "f" then
  2823. standappear(thenoob)
  2824. end
  2825. if key == "n" then
  2826. auraappear()
  2827. end
  2828. if key == "r" then
  2829. MUDA()
  2830. end
  2831. if key == "t" then
  2832. MUDAAA()
  2833. end
  2834. if key == "e" then
  2835. block()
  2836. end
  2837. if key == "q" then
  2838. quickhit()
  2839. end
  2840. if key == "v" then
  2841. cability()
  2842. end
  2843. if key == "b" then
  2844. cability2()
  2845. end
  2846. if key == "c" then
  2847. cability3()
  2848. end
  2849. if key == "m" and plr.UserId then
  2850. THEBEST()
  2851. end
  2852. if key == "j" then
  2853. THREATENING()
  2854. end
  2855. if key == "z" then
  2856. CARRY()
  2857. end
  2858. if key == "k" then
  2859. JUDGE()
  2860. end
  2861. if key == "l" then
  2862. konodioda:Play()
  2863. end
  2864. if key == ";" then
  2865. zaworld:Play()
  2866. wait(3.5)
  2867. zaworld2:Play()
  2868. wait(2)
  2869. zaworld3:Play()
  2870. end
  2871. end)
  2872. tool.Equipped:connect(function()
  2873. selected = true
  2874. end)
  2875. tool.Unequipped:connect(function()
  2876. selected = false
  2877. end)
  2878. sine = 0
  2879. charge = 1
  2880. cos = math.cos
  2881. game:GetService("RunService").RenderStepped:connect(function()
  2882. if POSU == false then
  2883. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2884. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2885. local checkstate = human:GetState()
  2886. if checkstate.Value == 13 then
  2887. animpose = "Sitting"
  2888. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2889. animpose = "Jumping"
  2890. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2891. animpose = "Falling"
  2892. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2893. animpose = "Idle"
  2894. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2895. animpose = "Walking"
  2896. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2897. animpose = "TooFast"
  2898. end
  2899. if animpose == "Idle" then
  2900. sine = sine + charge
  2901. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2902. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2903. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2904. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2905. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2906. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2907. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2908. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2909. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2910. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2911. end
  2912. if animpose == "Walking" then
  2913. sine = sine + charge
  2914. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2915. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2916. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2917. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2918. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2919. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2920. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2921. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2922. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2923. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2924. end
  2925. if animpose == "Jumping" then
  2926. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2927. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2928. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2929. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2930. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2931. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2932. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2933. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2934. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2935. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2936. end
  2937. if animpose == "Falling" then
  2938. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2939. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2940. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2941. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2942. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2943. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2944. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2945. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2946. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2947. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2948. end
  2949. if animpose == "TooFast" then
  2950. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2951. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2952. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2953. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2954. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2955. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2956. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2957. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2958. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2959. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2960. end
  2961. if animpose == "Sitting" then
  2962. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2963. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2964. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2965. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2966. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2967. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2968. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2969. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2970. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2971. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2972. end
  2973. end
  2974. if appeared == false and activu == false then
  2975. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2976. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2977. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2978. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2979. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2980. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2981. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2982. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2983. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2984. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2985. elseif appeared == true and activu == false then
  2986. sine = sine + charge
  2987. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2988. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2989. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2990. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2991. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2992. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2993. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2994. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2995. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2996. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2997. end
  2998. end)
  2999. function dispose()
  3000. for i, v in pairs(getfenv(0)) do
  3001. v = nil
  3002. end
  3003. error = nil
  3004. print = nil
  3005. warn = nil
  3006. end
  3007. human.Died:connect(dispose)
  3008. chr.Changed:connect(function()
  3009. if chr.Parent == nil then
  3010. dispose()
  3011. end
  3012. end)
  3013. local p = game.Players.LocalPlayer
  3014. local char = p.Character
  3015. local hed = char.Head
  3016. local LocalPlayer = p
  3017.  
  3018. local Player = game.Players.localPlayer
  3019. local Character = p.Character
  3020. local LeftArm2 = Character["Left Arm"]
  3021. local RightArm2 = Character["Right Arm"]
  3022. local LeftLeg2 = Character["Left Leg"]
  3023. local RightLeg2 = Character["Right Leg"]
  3024. local Head2 = Character.Head
  3025. local Torso2 = Character.Torso
  3026.  
  3027. --created by SoldierJoao
  3028. --Credits to metabee for the knives edit
  3029. cut = Instance.new("Sound", Character)
  3030. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  3031. cut.Volume = 1.5
  3032. thri = Instance.new("Sound", Character)
  3033. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  3034. thri.Volume = 2.5
  3035. WRY = Instance.new("Sound", Character)
  3036. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  3037. WRY.Volume = 5
  3038.  
  3039. local Players=game:service'Players'
  3040. local Player=Players.LocalPlayer
  3041. local Mouse=Player:GetMouse''
  3042. local RenderStepped=game:service'RunService'.RenderStepped
  3043.  
  3044. local MeshId='http://www.roblox.com/asset?id=202083123'
  3045. local TextureId='http://www.roblox.com/asset/?id=189436355'
  3046.  
  3047. mse = Player:GetMouse()
  3048.  
  3049. sound2 = Instance.new("Sound", Character)
  3050. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  3051. sound2.Volume = 5
  3052. sound4 = Instance.new("Sound", Character)
  3053. sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
  3054. sound4.Volume = 5
  3055. TSTheme = Instance.new("Sound", Character)
  3056. TSTheme.SoundId = "https://www.roblox.com/asset/?id=1839549817"
  3057. TSTheme.Volume = 10
  3058. TSTheme.Looped = true
  3059. TPsound = Instance.new("Sound", Character)
  3060. TPsound.SoundId = "https://www.roblox.com/asset/?id=1012554393"
  3061. TPsound.Volume = 1
  3062. canworld = true
  3063. cooldown = false
  3064. mse.KeyDown:connect(function(key)
  3065. key = key:lower()
  3066. if key == "g" and cooldown == false then
  3067. sound4:Play()
  3068. wait(1.5)
  3069. if canworld == false then return end
  3070. if canworld then
  3071. canworld = false
  3072. TSTheme:Play()
  3073.  
  3074. local function spawnpart()
  3075. sphere = Instance.new("Part")
  3076. local sm = Instance.new("SpecialMesh", sphere)
  3077. sm.MeshType = "Sphere"
  3078. sphere.Transparency = 0
  3079. sphere.Anchored = true
  3080. sphere.CanCollide = false
  3081. sphere.Material = "Neon"
  3082. sphere.BrickColor = BrickColor.new("Institutional white")
  3083. end
  3084.  
  3085. local function weld(lol)
  3086. local weld = Instance.new("Weld", Player.Character.Torso)
  3087. weld.Part0 = Player.Character.Torso
  3088. weld.Part1 = lol
  3089. weld.C0 = Player.Character.Torso.CFrame:inverse()
  3090. weld.C1 = lol.CFrame:inverse()
  3091. end
  3092. wait()
  3093. spawnpart()
  3094. for i, v in pairs(game.Players:GetChildren()) do
  3095. t = v.Character:FindFirstChild("Torso")
  3096. if t then
  3097. t.Anchored = true
  3098. Player.Character:FindFirstChild("Torso").Anchored = false
  3099. end
  3100. RA = v.Character:FindFirstChild("Right Arm")
  3101. if RA then
  3102. RA.Anchored = true
  3103. Player.Character:FindFirstChild("Right Arm").Anchored = false
  3104. end
  3105. LA = v.Character:FindFirstChild("Left Arm")
  3106. if LA then
  3107. LA.Anchored = true
  3108. Player.Character:FindFirstChild("Left Arm").Anchored = false
  3109. end
  3110. RL = v.Character:FindFirstChild("Right Leg")
  3111. if RL then
  3112. RL.Anchored = true
  3113. Player.Character:FindFirstChild("Right Leg").Anchored = false
  3114. end
  3115. LL = v.Character:FindFirstChild("Left Leg")
  3116. if LL then
  3117. LL.Anchored = true
  3118. Player.Character:FindFirstChild("Left Leg").Anchored = false
  3119. end
  3120. end
  3121.  
  3122. game.Lighting.TimeOfDay="00:00:00"
  3123. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3124. wait(0.1)
  3125. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3126. wait(0.1)
  3127. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3128. wait(0.1)
  3129. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3130. wait(0.1)
  3131. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  3132. cooldown = true
  3133. sphere.Parent = Character.Torso
  3134. weld(sphere)
  3135. coroutine.resume(coroutine.create(function()
  3136. for i = 1,10 do
  3137. sphere.Size = sphere.Size + Vector3.new(20,20,20)
  3138. sphere.Transparency = sphere.Transparency + 0.1
  3139. wait()
  3140. end
  3141. wait()
  3142. sphere:Destroy()
  3143. end))
  3144. wait(4.6)
  3145. cooldown = false
  3146. canworld = true
  3147. sound2:Play()
  3148. wait()
  3149. for i, v in pairs(game.Players:GetChildren()) do
  3150. t = v.Character:FindFirstChild("Torso")
  3151. if t then
  3152. t.Anchored = false
  3153. end
  3154. RA = v.Character:FindFirstChild("Right Arm")
  3155. if RA then
  3156. RA.Anchored = false
  3157. end
  3158. LA = v.Character:FindFirstChild("Left Arm")
  3159. if LA then
  3160. LA.Anchored = false
  3161. end
  3162. RL = v.Character:FindFirstChild("Right Leg")
  3163. if RL then
  3164. RL.Anchored = false
  3165. end
  3166. LL = v.Character:FindFirstChild("Left Leg")
  3167. if LL then
  3168. LL.Anchored = false
  3169. end
  3170. end
  3171. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3172. wait(0.1)
  3173. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3174. wait(0.1)
  3175. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3176. wait(0.1)
  3177. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3178.  
  3179. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  3180. game.Lighting.TimeOfDay="15:00:00"
  3181. TSTheme:Stop()
  3182. end
  3183. end
  3184. end
  3185. )
  3186. if canworld == false then
  3187. wait(10)
  3188. canworld = true
  3189. end
  3190.  
  3191. mse.KeyDown:connect(function(key)
  3192. if key == "h" and part == nil and cooldown == false and canworld == true then
  3193.  
  3194. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3195. wait(0.1)
  3196. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3197. wait(0.1)
  3198. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3199. wait(0.1)
  3200. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3201. game.Lighting.TimeOfDay="00:00:00"
  3202. wait(0.000004)
  3203. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  3204. game.Lighting.TimeOfDay="15:00:00"
  3205. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  3206. TPsound:Play()
  3207. cooldown = true
  3208. wait(3)
  3209. cooldown = false
  3210. end
  3211. end)
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