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- for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
- if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then
- game:GetService("RunService").Heartbeat:connect(function()
- v.Velocity = Vector3.new(-25.6,0,0)
- end)
- game:GetService("RunService").Heartbeat:connect(function()
- wait(.01)
- v.Velocity = Vector3.new(0,0,0)
- end)
- end
- end
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