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theblackshibe

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Jan 28th, 2022
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  1. Collision check implementation for the gunsmith has been unstable since 0.18,
  2. and we are aware that the game does not do a good job of telling players what is wrong with their gun.
  3. This will be resolved in 0.21.
  4.  
  5. In the meantime look at the gun harder when something is wrong, because most of the incompatibility comes from the gun clipping into itself visually.
  6. Another confusing case of this comes from trying to use the HK416 conversion on the M4A1 with a colt buffer tube.
  7.  
  8. This update should have much lower network usage than previous ones due to the implementation of custom netcode.
  9. we have also stopped using humanoids.
  10. The new zeroing accounts for height-over-bore.
  11.  
  12. Special thanks to lualeet for helping out with the codebase this update.
  13.  
  14. + ported the entire server to Typescript
  15. + Extensive expansion to the skins available in the game
  16. + M67 frag grenade  
  17. + F1 frag grenade  
  18. + UMP45
  19. + internal magazine for the r700
  20. + tons of retexturing
  21. + custom animator
  22. + shipment warpzones that save on performance
  23. + pulled pin models  
  24. + newer anticheat
  25. + redone ak recoil  
  26. + barrel deviation
  27. + grenade impact sounds
  28. + list of all included skins per gamepass in the shop
  29. + replace data.global with shared_state  
  30. + new AK attachments, more realistic handguard interaction  
  31. + cj from grove street  
  32. + blood setting
  33. + shuffle teams before every round  
  34. + Separate the root parts on most guns  
  35. + reimplemented grenades  
  36. + a damage graph
  37. + new ragdolls
  38. + reworked animator
  39. + custom replication
  40. + luanoids instead of humanoids        
  41. + slightly optimized gun builder  
  42. + randomized conditions when every round starts
  43. + push gamemode loop  
  44. + vm flashes for one frame when equipping  
  45. + in lobby make every ui invisible except for the one whose state is active  
  46. + Makarov is finished  
  47. + weapons should equip faster now  
  48. + xm177 doesnt push in far enough  
  49. + performance and memory optimizations to the framework  
  50. + bullet shells do not have collision on mid settings anymore  
  51. + added $ value to donations board to make the true robux value even more insulting  
  52. + leaning is animated now  
  53. + default setups are mostly no longer random  
  54. + reset loadout datastores again  
  55. + number of allowed setups per player is now 36  
  56. + health regen  
  57.  
  58. + gravity property (insitux)  
  59. + colored linting (insitux)  
  60. + expose projectile fire for insitux with events
  61. + giving people ammo (insitux)
  62. + setting player weapon (insitux)
  63. + attack drones (insitux)
  64. + mock classes (insitux)
  65. + sound class (insitux)  
  66. + camera modes (freecam) (insitux)  
  67. + server rewrite  
  68. + push gamemode
  69. + new Roact leaderboard
  70. + temporary text instead of dots in the gun editor
  71. + ammo customization  
  72. + separate weapon properties from ammo properties  
  73. + display advanced properties in the gun builder with an additional UI  
  74. + bullets inside magazines and the gun internals  
  75. + bolt operation animation  
  76. + camera animation for the m4  
  77. + faster running speed  
  78. + put a flare next to capture points  
  79. + HK416 gunshot sounds  
  80. + force respawns when a point is taken for both teams  
  81. + A bunch of new camos and gamepass skins  
  82. + Make ACOG FS disappear when aiming down the ACOG  
  83.  
  84. + crouch cooldown  
  85. + ability to spectate  
  86. + arid green skinpack
  87. + pink menace skinpack
  88. + spring based replication  
  89. + revamped g33  
  90. + high quality model option
  91. + custom animator animation rebasing
  92. + make it say "x skins" when in gun builder on attachments that have skins, say nothing if default skin  
  93. + proper per-limb damage  
  94. + added a water hit effect  
  95. + reduced rotation aim bobbing with high magnification scopes  
  96. + radio callouts ui adjusted  
  97. + weight affects movement now  
  98. + charging handles being too small  
  99. + cleaner game loop  
  100. + removed camera bobbing when walking  
  101. + die if you fall off the map  
  102. + new skins  
  103. + non tracer ammunition  
  104. + smaller camera angle when prone  
  105. + fixed a bug that made aiming extremely janky on the mp5  
  106. + lighting preset stays the same in the menu now  
  107. + suppressors now make a significant difference to gunshot range  
  108. + non fully black screen in the loading menu  
  109. + suppressed mosin & suppressed makarov  
  110. + Ironsights change apertures  
  111. + Add AK74 Charging Handle  
  112. + Revamped Magpul PRS Gen3/2  
  113. + make the HK416 upper have higher firerate  
  114. + gradual regain of control over the momentum after landing  
  115. + You can no longer use the CQR FG on the Mp5  
  116. + proper zeroing  
  117.  
  118. + properly working bounding boxes for loadout previews [lualeet]  
  119. + new status updates for point status [lualeet]
  120. + player hit screams [lualeet]
  121. + blood splatters [lualeet]  
  122. + better spring movement [lualeet]
  123. - fixed sights are often misaligned when spawning, mostly [lualeet]  
  124.  
  125. - make m4a1 gripstocks work with almost all buffer tubes  
  126. - never spawn players after finishing the gamemode  
  127. - hackerman badge fixed
  128. - fix glock recoil  
  129. - fixed overlays or health effects appearing in the builder
  130. - removed NVG
  131. - (for * [3] [1 2 3]) not working (insitux)  
  132. - reduce idle cam rotation  
  133. - some more part count optimization for guns  
  134. - removed sights aiming down in editor  
  135. - test disable canQuery for optimized models  
  136. - don't count deaths caused intentionally to stats  
  137. - fixed the remington incompatibility bug  
  138. - mostly fixed clipping through walls  
  139. - fixed leaderboard breaking  
  140. - fixed landing sounds playing when crouching  
  141. - thunderbeast mounting fixed (somewhat)  
  142. - artr2 mounting fixed somewhat  
  143. - fixed stocks cant reach lerp = 1  
  144.  
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