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Gememed

A star glitcher edit but every sound(omg) is crab rave

May 28th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6.     print("FE Compatibility code V2 by Mokiros")
  7.     local RealPlayer = RealPlayer
  8.     script.Parent = RealPlayer.Character
  9.  
  10.     --Fake event to make stuff like Mouse.KeyDown work
  11.     local Disconnect_Function = function(this)
  12.         this[1].Functions[this[2]] = nil
  13.     end
  14.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15.     local FakeEvent_Metatable = {__index={
  16.         Connect = function(this,f)
  17.             local i = tostring(math.random(0,10000))
  18.             while this.Functions[i] do
  19.                 i = tostring(math.random(0,10000))
  20.             end
  21.             this.Functions[i] = f
  22.             return setmetatable({this,i},Disconnect_Metatable)
  23.         end
  24.     }}
  25.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26.     local function fakeEvent()
  27.         return setmetatable({Functions={}},FakeEvent_Metatable)
  28.     end
  29.  
  30.     --Creating fake input objects with fake variables
  31.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32.     FakeMouse.keyUp = FakeMouse.KeyUp
  33.     FakeMouse.keyDown = FakeMouse.KeyDown
  34.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37.     end}
  38.     --Merged 2 functions into one by checking amount of arguments
  39.     CAS.UnbindAction = CAS.BindAction
  40.  
  41.     --This function will trigger the events that have been :Connect()'ed
  42.     local function TriggerEvent(self,ev,...)
  43.         for _,f in pairs(self[ev].Functions) do
  44.             f(...)
  45.         end
  46.     end
  47.     FakeMouse.TriggerEvent = TriggerEvent
  48.     UIS.TriggerEvent = TriggerEvent
  49.  
  50.     --Client communication
  51.     local Event = Instance.new("RemoteEvent")
  52.     Event.Name = "UserInput_Event"
  53.     Event.OnServerEvent:Connect(function(plr,io)
  54.         if plr~=RealPlayer then return end
  55.         FakeMouse.Target = io.Target
  56.         FakeMouse.Hit = io.Hit
  57.         if not io.isMouse then
  58.             local b = io.UserInputState == Enum.UserInputState.Begin
  59.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61.             end
  62.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64.             end
  65.             for _,t in pairs(CAS.Actions) do
  66.                 for _,k in pairs(t.Keys) do
  67.                     if k==io.KeyCode then
  68.                         t.Function(t.Name,io.UserInputState,io)
  69.                     end
  70.                 end
  71.             end
  72.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74.         end
  75.     end)
  76.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77.     local Mouse = owner:GetMouse()
  78.     local UIS = game:GetService("UserInputService")
  79.     local input = function(io,RobloxHandled)
  80.         if RobloxHandled then return end
  81.         --Since InputObject is a client-side instance, we create and pass table instead
  82.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83.     end
  84.     UIS.InputBegan:Connect(input)
  85.     UIS.InputEnded:Connect(input)
  86.     local h,t
  87.     --Give the server mouse data every second frame, but only if the values changed
  88.     --If player is not moving their mouse, client won't fire events
  89.     local HB = game:GetService("RunService").Heartbeat
  90.     while true do
  91.         if h~=Mouse.Hit or t~=Mouse.Target then
  92.             h,t=Mouse.Hit,Mouse.Target
  93.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  94.         end
  95.         --Wait 2 frames
  96.         for i=1,2 do
  97.             HB:Wait()
  98.         end
  99.     end]==],script)
  100.  
  101.     ----Sandboxed game object that allows the usage of client-side methods and services
  102.     --Real game object
  103.     local RealGame = game
  104.  
  105.     --Metatable for fake service
  106.     local FakeService_Metatable = {
  107.         __index = function(self,k)
  108.             local s = rawget(self,"_RealService")
  109.             if s then
  110.                 return typeof(s[k])=="function"
  111.                 and function(_,...)return s[k](s,...)end or s[k]
  112.             end
  113.         end,
  114.         __newindex = function(self,k,v)
  115.             local s = rawget(self,"_RealService")
  116.             if s then s[k]=v end
  117.         end
  118.     }
  119.     local function FakeService(t,RealService)
  120.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121.         return setmetatable(t,FakeService_Metatable)
  122.     end
  123.  
  124.     --Fake game object
  125.     local FakeGame = {
  126.         GetService = function(self,s)
  127.             return rawget(self,s) or RealGame:GetService(s)
  128.         end,
  129.         Players = FakeService({
  130.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131.         },"Players"),
  132.         UserInputService = FakeService(UIS,"UserInputService"),
  133.         ContextActionService = FakeService(CAS,"ContextActionService"),
  134.         RunService = FakeService({
  135.             _btrs = {},
  136.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137.             BindToRenderStep = function(self,name,_,fun)
  138.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  139.             end,
  140.             UnbindFromRenderStep = function(self,name)
  141.                 self._btrs[name]:Disconnect()
  142.             end,
  143.         },"RunService")
  144.     }
  145.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146.     FakeGame.service = FakeGame.GetService
  147.     FakeService(FakeGame,game)
  148.     --Changing owner to fake player object to support owner:GetMouse()
  149.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. warn([[Star Glitcher Loaded.
  152. All purpose switcher... -- wat
  153.  
  154. It's not over yet.
  155. The faith is among us.
  156. And yet you still haven't defeated me.
  157. Now is my chance to destroy you.
  158. Then you're out of the world.
  159. With the elemental being struggling to gain power.
  160. This is the result.
  161. Very unstable and powerful.
  162. A insanely chaotic being.
  163. Who haven't ever known that one could hold this power.
  164. It's the one that has been created by an unknown being.
  165. You'fll know this name already.
  166. Till now.
  167. The power is inside your body.
  168. You will decide things with this.
  169. And the future changes within the power.
  170. For now, you'll decide your own.
  171. You're one of them who holds this power.
  172. And so on, you would get chaotic to everyone else.
  173. You seem to dont trust everyone else, but one.
  174. That one... you can't know.
  175. It's only your decision.
  176. At yourself.
  177. No mercy, or spare.
  178.  
  179.  
  180. Created by 'Killerlol603'
  181. Edited by 'Killerlol603'
  182. more editing by Killerlol603
  183. ]])
  184. print([[Icons:
  185. ! = New
  186. ? = Spoilers
  187. * = Exclusivity
  188. ]])
  189. warn([[V 3.3.1 (ON PROGRESS) Update Log:
  190.   - Originall themes included
  191. ! - Calamity's "Z" has changed.
  192. ! - Starfall EX added.
  193. ! - Mayhem now has Destruction mode.
  194. ! - Chaos theme has been changed.
  195. ! - Purity's theme has been extended.
  196. ? - Corruption's "Z" will have animation sooner.
  197. ! - Calamity's "X" is added, named Starfall.
  198. * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful.
  199. ! - Divinity's Shield move fixed, wont break anymore(Hold F)(Made by danny199990).
  200. ! - Equinox's MeteorStrike move(X) added(Made by danny199990).
  201. ! - Divinity's Judgement move(Z) collison issue fixed(Made by danny199990).
  202. ! - Divinity's Judgement move(Z) can now be held as long as you want it to.
  203.  
  204. I'd like if you wouldnt remove Killerlol603's credit, thanks alot ;).
  205. ]])
  206. --- its obs smooth af do not touch
  207. ---- Sources and functions might be taken from others
  208. plr = game:GetService("Players").LocalPlayer
  209. char = plr.Character
  210. hum = char:FindFirstChildOfClass'Humanoid'
  211. t = char.Torso
  212. h = char.Head
  213. ra = char["Right Arm"]
  214. la = char["Left Arm"]
  215. rl = char["Right Leg"]
  216. ll = char["Left Leg"]
  217. tors = char.Torso
  218. lleg = char["Left Leg"]
  219. root = char.HumanoidRootPart
  220. hed = char.Head
  221. rleg = char["Right Leg"]
  222. rarm = char["Right Arm"]
  223. larm = char["Left Arm"]
  224. radian = math.rad
  225. random = math.random
  226. Vec3 = Vector3.new
  227. Inst = Instance.new
  228. cFrame = CFrame.new
  229. Euler = CFrame.fromEulerAnglesXYZ
  230. vt = Vector3.new
  231. bc = BrickColor.new
  232. br = BrickColor.random
  233. it = Instance.new
  234. cf = CFrame.new
  235. local eff = true
  236. local shielding = false
  237. mouse = Player:GetMouse()
  238. hum.MaxHealth = 999999
  239. hum.Health = hum.MaxHealth / 2
  240.  
  241. hum.HealthChanged:connect(function()
  242.     if hum.Health < 10 then
  243.         hum.Health = hum.MaxHealth
  244.     end
  245. end)
  246.  
  247. print("This is a edit of the star glitcher 3. um... something and if your using this, just call its called The Half Dark Dragon(a star glitcher edit")
  248.  
  249. local Booleans = {
  250.   CamFollow = true,
  251.   GyroUse = true
  252. }
  253.  
  254. function lerp(object, newCFrame, alpha)
  255.   return object:lerp(newCFrame, alpha)
  256. end
  257.  
  258. local Directer = Inst("BodyGyro", root)
  259. Directer.MaxTorque = Vec3(0, 0, 0)
  260. Directer.P = 600000
  261. local CPart = Inst("Part")
  262. CPart.Anchored = true
  263. CPart.CanCollide = false
  264. CPart.Locked = true
  265. CPart.Transparency = 1
  266.  
  267. local rainbowmode = false
  268. local chaosmode = false
  269.  
  270. kan = Instance.new("Sound",char)
  271. kan.Volume = 5.25
  272. kan.TimePosition = 0
  273. kan.PlaybackSpeed = 1
  274. kan.Pitch = 1
  275. kan.SoundId = "rbxassetid://2687648464"
  276. kan.Name = "wrecked"
  277. kan.Looped = true
  278. kan:Play()
  279.  
  280. function newTheme(ID,timepos,pitch,vol)
  281. local kanz = kan
  282. --kanz:Stop()
  283. --kanz.Volume = vol
  284. --kanz.TimePosition = timepos
  285. kanz.PlaybackSpeed = pitch
  286. kanz.Pitch = pitch
  287. kanz.SoundId = ID
  288. kanz.Name = "wrecked"
  289. kanz.Looped = true
  290. kanz.Volume = 0.3
  291. --kanz:Play()
  292. --coroutine.resume(coroutine.create(function()
  293. --wait(0.05)
  294. --end))
  295. end
  296.  
  297. function newThemeCust(ID,timepos,pitch,vol)
  298. local kanz = kan
  299. kanz:Stop()
  300. kanz.Volume = vol
  301. kanz.TimePosition = timepos
  302. kanz.PlaybackSpeed = pitch
  303. kanz.Pitch = pitch
  304. kanz.SoundId = ID
  305. kanz.Name = "wrecked"
  306. kanz.Looped = true
  307. kanz:Play()
  308. coroutine.resume(coroutine.create(function()
  309. wait(0.05)
  310. end))
  311. end
  312.  
  313.  
  314.  
  315. function CameraShake(Times, Power, PlayerTarget)
  316. coroutine.resume(coroutine.create(function()
  317. FV = Instance.new("BoolValue", PlayerTarget)
  318. FV.Name = "CameraShake"
  319. for ShakeNum=1,Times do
  320. swait()
  321. local ef=Power
  322.   if ef>=1 then
  323.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  324.   else
  325.    ef=Power*10
  326.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  327.   end  
  328. end
  329. Humanoid.CameraOffset = Vector3.new(0,0,0)
  330. FV:Destroy()
  331. end))
  332. end
  333.  
  334. function CameraEnshaking(Length,Intensity)
  335. coroutine.resume(coroutine.create(function()
  336.       local intensity = 1*Intensity
  337.       local rotM = 0.01*Intensity
  338. for i = 0, Length, 0.1 do
  339. swait()
  340. intensity = intensity - 0.05*Intensity/Length
  341. rotM = rotM - 0.0005*Intensity/Length
  342.       hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  343.       cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  344. end
  345. Humanoid.CameraOffset = Vec3(0, 0, 0)
  346. end))
  347. end
  348. CamShake=function(Part,Distan,Power,Times)
  349. local de=Part.Position
  350. for i,v in pairs(workspace:children()) do
  351.  if v:IsA("Model") and v:findFirstChild("Humanoid") then
  352. for _,c in pairs(v:children()) do
  353. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  354. local Noob=v.Humanoid
  355. if Noob~=nil then
  356. coroutine.resume(coroutine.create(function()
  357. FV = Instance.new("BoolValue", Noob)
  358. FV.Name = "CameraShake"
  359. for ShakeNum=1,Times do
  360. swait()
  361. local ef=Power
  362.   if ef>=1 then
  363.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  364.   else
  365.    ef=Power*10
  366.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  367.   end  
  368. end
  369. Humanoid.CameraOffset = Vector3.new(0,0,0)
  370. FV:Destroy()
  371. end))
  372. CameraShake(Times, Power, Noob)
  373. end
  374. end
  375. end
  376. end
  377. end
  378. end
  379.  
  380. function chatfunc(text,color)
  381. local chat = coroutine.wrap(function()
  382. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  383. Character:FindFirstChild("TalkingBillBoard"):destroy()
  384. end
  385. local naeeym2 = Instance.new("BillboardGui",Character)
  386. naeeym2.Size = UDim2.new(0,100,0,40)
  387. naeeym2.StudsOffset = Vector3.new(0,3,0)
  388. naeeym2.Adornee = Character.Head
  389. naeeym2.Name = "TalkingBillBoard"
  390. local tecks2 = Instance.new("TextLabel",naeeym2)
  391. tecks2.BackgroundTransparency = 1
  392. tecks2.BorderSizePixel = 0
  393. tecks2.Text = ""
  394. tecks2.Font = "SciFi"
  395. tecks2.TextSize = 30
  396. tecks2.TextStrokeTransparency = 0
  397. tecks2.TextColor3 = color
  398. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  399. tecks2.Size = UDim2.new(1,0,0.5,0)
  400. local tecks3 = Instance.new("TextLabel",naeeym2)
  401. tecks3.BackgroundTransparency = 1
  402. tecks3.BorderSizePixel = 0
  403. tecks3.Text = ""
  404. tecks3.Font = "SciFi"
  405. tecks3.TextSize = 30
  406. tecks3.TextStrokeTransparency = 0
  407. tecks3.TextColor3 = Color3.new(0,0,0)
  408. tecks3.TextStrokeColor3 = color
  409. tecks3.Size = UDim2.new(1,0,0.5,0)
  410. coroutine.resume(coroutine.create(function()
  411. while true do
  412. swait(1)
  413. plr.Character.wrecked.Volume = 0.3
  414. if chaosmode == true then
  415. tecks2.TextColor3 = BrickColor.random().Color
  416. tecks3.TextStrokeColor3 = BrickColor.random().Color
  417. end
  418. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  419. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  420. tecks2.Rotation = math.random(-5,5)
  421. tecks3.Rotation = math.random(-5,5)
  422. end
  423. end))
  424. for i = 1,string.len(text),1 do
  425. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.25, 0.115)
  426. tecks2.Text = string.sub(text,1,i)
  427. tecks3.Text = string.sub(text,1,i)
  428. swait(1)
  429. end
  430. wait(1)
  431. local randomrot = math.random(1,2)
  432. if randomrot == 1 then
  433. for i = 1, 50 do
  434. swait()
  435. tecks2.Rotation = tecks2.Rotation - .75
  436. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  437. tecks2.TextTransparency = tecks2.TextTransparency + .04
  438. tecks3.Rotation = tecks2.Rotation + .75
  439. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  440. tecks3.TextTransparency = tecks2.TextTransparency + .04
  441. end
  442. elseif randomrot == 2 then
  443.     for i = 1, 50 do
  444. swait()
  445. tecks2.Rotation = tecks2.Rotation + .75
  446. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  447. tecks2.TextTransparency = tecks2.TextTransparency + .04
  448. tecks3.Rotation = tecks2.Rotation - .75
  449. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  450. tecks3.TextTransparency = tecks2.TextTransparency + .04
  451. end
  452. end
  453. naeeym2:Destroy()
  454. end)
  455. chat()
  456. end
  457.  
  458.  
  459. local Create = LoadLibrary("RbxUtility").Create
  460.  
  461. CFuncs = { 
  462.     ["Part"] = {
  463.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  464.             local Part = Create("Part"){
  465.                 Parent = Parent,
  466.                 Reflectance = Reflectance,
  467.                 Transparency = Transparency,
  468.                 CanCollide = false,
  469.                 Locked = true,
  470.                 BrickColor = BrickColor.new(tostring(BColor)),
  471.                 Name = Name,
  472.                 Size = Size,
  473.                 Material = Material,
  474.             }
  475.             RemoveOutlines(Part)
  476.             return Part
  477.         end;
  478.     };
  479.    
  480.     ["Mesh"] = {
  481.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  482.             local Msh = Create(Mesh){
  483.                 Parent = Part,
  484.                 Offset = OffSet,
  485.                 Scale = Scale,
  486.             }
  487.             if Mesh == "SpecialMesh" then
  488.                 Msh.MeshType = MeshType
  489.                 Msh.MeshId = MeshId
  490.             end
  491.             return Msh
  492.         end;
  493.     };
  494.    
  495.     ["Mesh"] = {
  496.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  497.             local Msh = Create(Mesh){
  498.                 Parent = Part,
  499.                 Offset = OffSet,
  500.                 Scale = Scale,
  501.             }
  502.             if Mesh == "SpecialMesh" then
  503.                 Msh.MeshType = MeshType
  504.                 Msh.MeshId = MeshId
  505.             end
  506.             return Msh
  507.         end;
  508.     };
  509.    
  510.     ["Weld"] = {
  511.         Create = function(Parent, Part0, Part1, C0, C1)
  512.             local Weld = Create("Weld"){
  513.                 Parent = Parent,
  514.                 Part0 = Part0,
  515.                 Part1 = Part1,
  516.                 C0 = C0,
  517.                 C1 = C1,
  518.             }
  519.             return Weld
  520.         end;
  521.     };
  522.  
  523.     ["Sound"] = {
  524.         Create = function(id, par, vol, pit)
  525.             coroutine.resume(coroutine.create(function()
  526.                 local S = Create("Sound"){
  527.                     Volume = vol,
  528.                                         Name = "EffectSoundo",
  529.                     Pitch = pit or 1,
  530.                     SoundId = id,
  531.                     Parent = par or workspace,
  532.                 }
  533.                 wait()
  534.                 S:play()
  535.                 game:GetService("Debris"):AddItem(S, 10)
  536.             end))
  537.         end;
  538.     };
  539.  
  540. ["LongSound"] = {
  541.         Create = function(id, par, vol, pit)
  542.             coroutine.resume(coroutine.create(function()
  543.                 local S = Create("Sound"){
  544.                     Volume = vol,
  545.                     Pitch = pit or 1,
  546.                     SoundId = id,
  547.                     Parent = par or workspace,
  548.                 }
  549.                 wait()
  550.                 S:play()
  551.                 game:GetService("Debris"):AddItem(S, 30)
  552.             end))
  553.         end;
  554.     };
  555.    
  556.     ["ParticleEmitter"] = {
  557.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  558.             local fp = Create("ParticleEmitter"){
  559.                 Parent = Parent,
  560.                 Color = ColorSequence.new(Color1, Color2),
  561.                 LightEmission = LightEmission,
  562.                 Size = Size,
  563.                 Texture = Texture,
  564.                 Transparency = Transparency,
  565.                 ZOffset = ZOffset,
  566.                 Acceleration = Accel,
  567.                 Drag = Drag,
  568.                 LockedToPart = LockedToPart,
  569.                 VelocityInheritance = VelocityInheritance,
  570.                 EmissionDirection = EmissionDirection,
  571.                 Enabled = Enabled,
  572.                 Lifetime = LifeTime,
  573.                 Rate = Rate,
  574.                 Rotation = Rotation,
  575.                 RotSpeed = RotSpeed,
  576.                 Speed = Speed,
  577.                 VelocitySpread = VelocitySpread,
  578.             }
  579.             return fp
  580.         end;
  581.     };
  582.  
  583.     CreateTemplate = {
  584.    
  585.     };
  586. }
  587.  
  588.  
  589.  
  590. New = function(Object, Parent, Name, Data)
  591.     local Object = Instance.new(Object)
  592.     for Index, Value in pairs(Data or {}) do
  593.         Object[Index] = Value
  594.     end
  595.     Object.Parent = Parent
  596.     Object.Name = Name
  597.     return Object
  598. end
  599. local halocolor = BrickColor.new("Pastel light blue")
  600. local halocolor2 = BrickColor.new("Cool yellow")
  601. local starcolor = BrickColor.new("Bright yellow")
  602. local lunacolor = BrickColor.new("Navy blue")
  603. local lunacolor2 = BrickColor.new("Bright blue")
  604. local wepcolor = BrickColor.new("Really black")
  605. local maincolor = BrickColor.new("Really black")
  606. local m = Instance.new("Model",char)
  607. local m2 = Instance.new("Model",char)
  608. local m3 = Instance.new("Model",char)
  609. local mw1 = Instance.new("Model",char)
  610. local mw2 = Instance.new("Model",char)
  611.  
  612. local extrawingmod1 = Instance.new("Model",char)
  613. local extrawingmod2 = Instance.new("Model",char)
  614.  
  615. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  616. local p = Instance.new("Part")
  617. p.TopSurface = 0
  618. p.BottomSurface = 0
  619. p.Parent = parent
  620. p.Size = Vector3.new(0.1,0.1,0.1)
  621. p.Transparency = transparency
  622. p.Reflectance = reflectance
  623. p.CanCollide = false
  624. p.Locked = true
  625. p.BrickColor = brickcolor
  626. p.Material = material
  627. return p
  628. end
  629.  
  630. function CreateMesh(parent,meshtype,x1,y1,z1)
  631. local mesh = Instance.new("SpecialMesh",parent)
  632. mesh.MeshType = meshtype
  633. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  634. return mesh
  635. end
  636.  
  637. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  638. local mesh = Instance.new("SpecialMesh",parent)
  639. mesh.MeshType = "FileMesh"
  640. mesh.MeshId = meshid
  641. mesh.Scale = Vector3.new(x1,y1,z1)
  642. return mesh
  643. end
  644.  
  645.  
  646. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  647. local mesh = Instance.new("SpecialMesh",parent)
  648. mesh.MeshType = "FileMesh"
  649. mesh.MeshId = meshid
  650. mesh.TextureId = "http://www.roblox.com/asset/?id=304190317"
  651. mesh.Scale = Vector3.new(x1,y1,z1)
  652. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  653. return mesh
  654. end
  655.  
  656. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  657. local weld = Instance.new("Weld")
  658. weld.Parent = parent
  659. weld.Part0 = part0
  660. weld.Part1 = part1
  661. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  662. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  663. return weld
  664. end
  665.  
  666.  
  667. --------------
  668. local secondchar = Instance.new("Model",char)
  669. local GhostCol = BrickColor.new("Really red")
  670. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  671. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  672. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  673.  
  674. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  675. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  676. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  677.  
  678. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  679. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  680. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  681.  
  682. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  683. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  684. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  685.  
  686. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  687. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  688. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  689.  
  690. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  691. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  692. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  693. --------------
  694. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  695. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  696. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  697. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698.  
  699. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  700. CreateMesh(handle,"Brick",0,0,0)
  701. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  702. local valuaring = 10
  703. for i = 0, 49 do
  704.     valuaring = valuaring + 10
  705. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  706. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  707. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  708. end
  709.  
  710. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  711. CreateMesh(handle,"Brick",0,0,0)
  712. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  713. local valuaring = 10
  714. for i = 0, 49 do
  715.     valuaring = valuaring + 10
  716. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  717. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  718. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  719. end
  720.  
  721.  
  722. local handle = CreateParta(m,1,1,"Neon",maincolor)
  723. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  724. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  725.  
  726. --- Left wing.
  727.  
  728. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  729. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  730. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  731.  
  732. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  733. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  734. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  736. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  737. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738. A0 = Instance.new('Attachment',wed)
  739. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  740. CreateMesh(wed,"Wedge",0.05,0.5,3)
  741. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  742. A1 = Instance.new('Attachment',wed)
  743. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  744. CreateMesh(wed,"Wedge",0.05,3,0.5)
  745. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  746.  
  747. tl1 = Instance.new('Trail',wed)
  748. tl1.Attachment0 = A0
  749. tl1.Attachment1 = A1
  750. --tl1.Texture = "http://www.roblox.com/asset/?id=304190317"
  751. tl1.LightEmission = 1
  752. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  753. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  754. tl1.Lifetime = 0.6
  755.  
  756.  
  757. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  758. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  759. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  760.  
  761. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  763. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  765. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  766. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  767. A0 = Instance.new('Attachment',wed)
  768. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  769. CreateMesh(wed,"Wedge",0.05,0.5,3)
  770. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  771. A1 = Instance.new('Attachment',wed)
  772. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  773. CreateMesh(wed,"Wedge",0.05,3,0.5)
  774. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  775.  
  776. tl2 = Instance.new('Trail',wed)
  777. tl2.Attachment0 = A0
  778. tl2.Attachment1 = A1
  779. --tl2.Texture = "http://www.roblox.com/asset/?id=304190317"
  780. tl2.LightEmission = 1
  781. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  782. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  783. tl2.Lifetime = 0.6
  784.  
  785. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  786. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  787. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788.  
  789. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  791. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  794. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. A0 = Instance.new('Attachment',wed)
  796. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  797. CreateMesh(wed,"Wedge",0.05,0.5,3)
  798. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  799. A1 = Instance.new('Attachment',wed)
  800. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  801. CreateMesh(wed,"Wedge",0.05,3,0.5)
  802. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  803.  
  804. tl3 = Instance.new('Trail',wed)
  805. tl3.Attachment0 = A0
  806. tl3.Attachment1 = A1
  807. --tl3.Texture = "http://www.roblox.com/asset/?id=304190317"
  808. tl3.LightEmission = 1
  809. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  810. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  811. tl3.Lifetime = 0.6
  812.  
  813. tl1.Enabled = false
  814. tl2.Enabled = false
  815. tl3.Enabled = false
  816. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  817. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  818. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819.  
  820. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  821. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  822. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  823. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  824. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  825. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  827. CreateMesh(wed,"Wedge",0.05,0.5,3)
  828. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  829. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  830. CreateMesh(wed,"Wedge",0.05,3,0.5)
  831. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  832.  
  833. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  834. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  835. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836.  
  837. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  838. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  839. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  841. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  842. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  844. CreateMesh(wed,"Wedge",0.05,0.5,3)
  845. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  846. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,3,0.5)
  848. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849.  
  850. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  851. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  852. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  853.  
  854. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  855. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  856. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  858. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  859. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  861. CreateMesh(wed,"Wedge",0.05,0.5,3)
  862. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  864. CreateMesh(wed,"Wedge",0.05,3,0.5)
  865. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866.  
  867. -- Right wing.
  868.  
  869. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  870. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  871. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872.  
  873. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  875. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876. A0 = Instance.new('Attachment',wed)
  877. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  878. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  879. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  880. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  881. CreateMesh(wed,"Wedge",0.05,0.5,3)
  882. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  883. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  884. CreateMesh(wed,"Wedge",0.05,3,0.5)
  885. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  886. A1 = Instance.new('Attachment',wed)
  887.  
  888. tr1 = Instance.new('Trail',wed)
  889. tr1.Attachment0 = A0
  890. tr1.Attachment1 = A1
  891. --tr1.Texture = "http://www.roblox.com/asset/?id=304190317"
  892. tr1.LightEmission = 1
  893. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  894. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  895. tr1.Lifetime = 0.6
  896.  
  897. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  898. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  899. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  900.  
  901. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  902. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  903. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  904. A0 = Instance.new('Attachment',wed)
  905. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  906. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  907. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  908. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  909. CreateMesh(wed,"Wedge",0.05,0.5,3)
  910. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  911. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  912. CreateMesh(wed,"Wedge",0.05,3,0.5)
  913. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  914. A1 = Instance.new('Attachment',wed)
  915.  
  916. tr2 = Instance.new('Trail',wed)
  917. tr2.Attachment0 = A0
  918. tr2.Attachment1 = A1
  919. --tr2.Texture = "http://www.roblox.com/asset/?id=304190317"
  920. tr2.LightEmission = 1
  921. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  922. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  923. tr2.Lifetime = 0.6
  924.  
  925. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  926. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  927. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  928.  
  929. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  931. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. A0 = Instance.new('Attachment',wed)
  933. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  934. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  935. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  937. CreateMesh(wed,"Wedge",0.05,0.5,3)
  938. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  939. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  940. CreateMesh(wed,"Wedge",0.05,3,0.5)
  941. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  942. A1 = Instance.new('Attachment',wed)
  943.  
  944. tr3 = Instance.new('Trail',wed)
  945. tr3.Attachment0 = A0
  946. tr3.Attachment1 = A1
  947. --tr3.Texture = "http://www.roblox.com/asset/?id=304190317"
  948. tr3.LightEmission = 1
  949. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  950. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  951. tr3.Lifetime = 0.6
  952.  
  953.  
  954. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  955. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  956. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957.  
  958. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  959. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  960. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  962. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  963. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  965. CreateMesh(wed,"Wedge",0.05,0.5,3)
  966. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  967. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  968. CreateMesh(wed,"Wedge",0.05,3,0.5)
  969. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  970.  
  971. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  972. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  973. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974.  
  975. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  976. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  977. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  978. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  979. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  980. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  982. CreateMesh(wed,"Wedge",0.05,0.5,3)
  983. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  984. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  985. CreateMesh(wed,"Wedge",0.05,3,0.5)
  986. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  987.  
  988. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  989. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  990. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  991.  
  992. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  993. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  994. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  995. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  996. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  997. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  998. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  999. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1000. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1002. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1003. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004.  
  1005. ---- HERES THE RING
  1006.  
  1007.  
  1008. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1009. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1010. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1011. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1012. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1013. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1014. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1015. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1016. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1017.  
  1018.  
  1019. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1020. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1021. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022.  
  1023. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1024. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1025. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026.  
  1027.  
  1028.  
  1029. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1030. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1031. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1032.  
  1033. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1034. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1035. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036.  
  1037. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1038. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1039. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040.  
  1041. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1042. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1043. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1044. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1045. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1046. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1047.  
  1048. --- second ring
  1049.  
  1050. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1051. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1052. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1053. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1054. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1055. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1056. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1057. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1058. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1059.  
  1060. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1061. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1062. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1063.  
  1064. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1065. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1066. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1067.  
  1068.  
  1069.  
  1070. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1071. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1072. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1073.  
  1074. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1075. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1076. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1077.  
  1078. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1079. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1080. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081.  
  1082. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1083. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1084. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1086. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1087. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1088.  
  1089.  
  1090.  
  1091. for i, v in pairs(m:GetChildren()) do
  1092. if v:IsA("Part") then
  1093. v.BrickColor = BrickColor.new("Really black")
  1094. v.Material = "Glass"
  1095. end
  1096. end
  1097. for i, v in pairs(m2:GetChildren()) do
  1098. if v:IsA("Part") then
  1099. v.BrickColor = BrickColor.new("Crimson")
  1100. v.Material = "Granite"
  1101. end
  1102. end
  1103. for i, v in pairs(m3:GetChildren()) do
  1104. if v:IsA("Part") then
  1105. v.BrickColor = BrickColor.new("Really red")
  1106. v.Material = "Neon"
  1107. end
  1108. end
  1109. for i, v in pairs(mw2:GetChildren()) do
  1110. if v:IsA("Part") then
  1111. v.BrickColor = BrickColor.new("Really red")
  1112. v.Material = "Neon"
  1113. end
  1114. end
  1115. for i, v in pairs(mw1:GetChildren()) do
  1116. if v:IsA("Part") then
  1117. v.Transparency = 1
  1118. v.BrickColor = BrickColor.new("Really red")
  1119. v.Material = "Neon"
  1120. end
  1121. end
  1122. for i, v in pairs(extrawingmod1:GetChildren()) do
  1123. if v:IsA("Part") then
  1124. v.Transparency = 1
  1125. v.BrickColor = BrickColor.new("White")
  1126. v.Material = "Neon"
  1127. end
  1128. end
  1129. for i, v in pairs(extrawingmod2:GetChildren()) do
  1130. if v:IsA("Part") then
  1131. v.Transparency = 1
  1132. v.BrickColor = BrickColor.new("White")
  1133. v.Material = "Neon"
  1134. end
  1135. end
  1136. local MAINRUINCOLOR = BrickColor.new("Really red")
  1137. ------
  1138.  
  1139.  
  1140. function RemoveOutlines(part)
  1141.   part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1142. end
  1143. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1144.   local Part = Create("Part")({
  1145.     Parent = Parent,
  1146.     Reflectance = Reflectance,
  1147.     Transparency = Transparency,
  1148.     CanCollide = false,
  1149.     Locked = true,
  1150.     BrickColor = BrickColor.new(tostring(BColor)),
  1151.     Name = Name,
  1152.     Size = Size,
  1153.     Material = Material
  1154.   })
  1155.   Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1156.   RemoveOutlines(Part)
  1157.   return Part
  1158. end
  1159. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1160.   local Msh = Create(Mesh)({
  1161.     Parent = Part,
  1162.     Offset = OffSet,
  1163.     Scale = Scale
  1164.   })
  1165.   if Mesh == "SpecialMesh" then
  1166.     Msh.MeshType = MeshType
  1167.     Msh.MeshId = MeshId
  1168.   end
  1169.   return Msh
  1170. end
  1171. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1172.   local Weld = Create("Weld")({
  1173.     Parent = Parent,
  1174.     Part0 = Part0,
  1175.     Part1 = Part1,
  1176.     C0 = C0,
  1177.     C1 = C1,
  1178.   })
  1179.   return Weld
  1180. end
  1181.  
  1182. Player=game:GetService("Players").LocalPlayer
  1183. Character=Player.Character
  1184. PlayerGui=Player.PlayerGui
  1185. Backpack=Player.Backpack
  1186. Torso=Character.Torso
  1187. Head=Character.Head
  1188. Humanoid=Character.Humanoid
  1189. m=Instance.new('Model',Character)
  1190. LeftArm=Character["Left Arm"]
  1191. LeftLeg=Character["Left Leg"]
  1192. RightArm=Character["Right Arm"]
  1193. RightLeg=Character["Right Leg"]
  1194. LS=Torso["Left Shoulder"]
  1195. LH=Torso["Left Hip"]
  1196. RS=Torso["Right Shoulder"]
  1197. RH=Torso["Right Hip"]
  1198. Face = Head.face
  1199. Neck=Torso.Neck
  1200. it=Instance.new
  1201. attacktype=1
  1202. vt=Vector3.new
  1203. cf=CFrame.new
  1204. euler=CFrame.fromEulerAnglesXYZ
  1205. angles=CFrame.Angles
  1206. cloaked=false
  1207. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1208. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1209. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1210. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1211. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1212. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1213. RootPart=Character.HumanoidRootPart
  1214. RootJoint=RootPart.RootJoint
  1215. RootCF=euler(-1.57,0,3.14)
  1216. attack = false
  1217. attackdebounce = false
  1218. deb=false
  1219. equipped=true
  1220. hand=false
  1221. MMouse=nil
  1222. combo=0
  1223. mana=0
  1224. trispeed=.2
  1225. attackmode='none'
  1226. local idle=0
  1227. local Anim="Idle"
  1228. local Effects={}
  1229. local gun=false
  1230. local shoot=false
  1231. local sine = 0
  1232. local change = 1
  1233. player=nil
  1234.  
  1235.  
  1236. local toggleTag = true
  1237. local txt = Instance.new("BillboardGui", Head)
  1238. txt.Adornee = nil
  1239. txt.Name = "NameDetect"
  1240. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1241. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1242. local text = Instance.new("TextLabel", txt)
  1243. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1244. text.FontSize = "Size8"
  1245. text.TextScaled = true
  1246. text.TextTransparency = 0
  1247. text.BackgroundTransparency = 1
  1248. text.TextTransparency = 0
  1249. text.TextStrokeTransparency = 0
  1250. text.Font = "Fantasy"
  1251. text.TextStrokeColor3 = Color3.new(1,0,0)
  1252. text.TextColor3 = Color3.new(0,0,0)
  1253. text.Text = "get naynayed "
  1254.  
  1255. function RecolorTextAndRename(name,col1,col2)
  1256. text.TextStrokeColor3 = col2
  1257. text.TextColor3 = col1
  1258. text.Text = name
  1259. end
  1260. mouse=Player:GetMouse()
  1261. --save shoulders
  1262. RSH, LSH=nil, nil
  1263. --welds
  1264. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1265. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1266. LH=Torso["Left Hip"]
  1267. RH=Torso["Right Hip"]
  1268. TorsoColor=Torso.BrickColor
  1269. function NoOutline(Part)
  1270. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1271. end
  1272. player=Player
  1273. ch=Character
  1274. RSH=ch.Torso["Right Shoulder"]
  1275. LSH=ch.Torso["Left Shoulder"]
  1276. --
  1277. RSH.Parent=nil
  1278. LSH.Parent=nil
  1279. --
  1280. RW.Name="Right Shoulder"
  1281. RW.Part0=ch.Torso
  1282. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1283. RW.C1=cf(0, 0.5, 0)
  1284. RW.Part1=ch["Right Arm"]
  1285. RW.Parent=ch.Torso
  1286. --
  1287. LW.Name="Left Shoulder"
  1288. LW.Part0=ch.Torso
  1289. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1290. LW.C1=cf(0, 0.5, 0)
  1291. LW.Part1=ch["Left Arm"]
  1292. LW.Parent=ch.Torso
  1293.  
  1294. local Stats=Instance.new("BoolValue")
  1295. Stats.Name="Stats"
  1296. Stats.Parent=Character
  1297. local Atk=Instance.new("NumberValue")
  1298. Atk.Name="Damage"
  1299. Atk.Parent=Stats
  1300. Atk.Value=1
  1301. local Def=Instance.new("NumberValue")
  1302. Def.Name="Defense"
  1303. Def.Parent=Stats
  1304. Def.Value=1
  1305. local Speed=Instance.new("NumberValue")
  1306. Speed.Name="Speed"
  1307. Speed.Parent=Stats
  1308. Speed.Value=1
  1309. local Mvmt=Instance.new("NumberValue")
  1310. Mvmt.Name="Movement"
  1311. Mvmt.Parent=Stats
  1312. Mvmt.Value=1
  1313.  
  1314. local donum=0
  1315.  
  1316.  
  1317. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1318. local fp=it("Part")
  1319. fp.formFactor=formfactor
  1320. fp.Parent=parent
  1321. fp.Reflectance=reflectance
  1322. fp.Transparency=transparency
  1323. fp.CanCollide=false
  1324. fp.Locked=true
  1325. fp.BrickColor=brickcolor
  1326. fp.Name=name
  1327. fp.Size=size
  1328. fp.Position=Torso.Position
  1329. NoOutline(fp)
  1330. fp.Material="SmoothPlastic"
  1331. fp:BreakJoints()
  1332. return fp
  1333. end
  1334.  
  1335. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1336. local mesh=it(Mesh)
  1337. mesh.Parent=part
  1338. if Mesh=="SpecialMesh" then
  1339. mesh.MeshType=meshtype
  1340. if meshid~="nil" then
  1341. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1342. end
  1343. end
  1344. mesh.Offset=offset
  1345. mesh.Scale=scale
  1346. return mesh
  1347. end
  1348.  
  1349. function weld(parent,part0,part1,c0)
  1350. local weld=it("Weld")
  1351. weld.Parent=parent
  1352. weld.Part0=part0
  1353. weld.Part1=part1
  1354. weld.C0=c0
  1355. return weld
  1356. end
  1357.  
  1358. local Color1=Torso.BrickColor
  1359.  
  1360. local bodvel=Instance.new("BodyVelocity")
  1361. local bg=Instance.new("BodyGyro")
  1362.  
  1363. function swait(num)
  1364. if num==0 or num==nil then
  1365. game:service'RunService'.Stepped:wait(0)
  1366. else
  1367. for i=0,num do
  1368. game:service'RunService'.Stepped:wait(0)
  1369. end
  1370. end
  1371. end
  1372.  
  1373. -------- RAINBOW LEAVE IT TO ME
  1374. local r = 255
  1375. local g = 0
  1376. local b = 0
  1377. coroutine.resume(coroutine.create(function()
  1378. while wait() do
  1379.     for i = 0, 254/5 do
  1380.         swait()
  1381.         g = g + 5
  1382.     end
  1383.     for i = 0, 254/5 do
  1384.         swait()
  1385.         r = r - 5
  1386.     end
  1387.     for i = 0, 254/5 do
  1388.         swait()
  1389.         b = b + 5
  1390.     end
  1391.     for i = 0, 254/5 do
  1392.         swait()
  1393.         g = g - 5
  1394.     end
  1395.     for i = 0, 254/5 do
  1396.         swait()
  1397.         r = r + 5
  1398.     end
  1399.     for i = 0, 254/5 do
  1400.         swait()
  1401.         b = b - 5
  1402.     end
  1403. end
  1404. end))
  1405.  
  1406.  
  1407. so = function(id,par,vol,pit)
  1408. coroutine.resume(coroutine.create(function()
  1409. local sou = Instance.new("Sound",par or workspace)
  1410. sou.Volume=vol
  1411. sou.Pitch=pit or 1
  1412. sou.SoundId=id
  1413. swait()
  1414. sou:play()
  1415. game:GetService("Debris"):AddItem(sou,6)
  1416. end))
  1417. end
  1418.  
  1419. function clerp(a,b,t)
  1420. local qa = {QuaternionFromCFrame(a)}
  1421. local qb = {QuaternionFromCFrame(b)}
  1422. local ax, ay, az = a.x, a.y, a.z
  1423. local bx, by, bz = b.x, b.y, b.z
  1424. local _t = 1-t
  1425. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1426. end
  1427.  
  1428. function QuaternionFromCFrame(cf)
  1429. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1430. local trace = m00 + m11 + m22
  1431. if trace > 0 then
  1432. local s = math.sqrt(1 + trace)
  1433. local recip = 0.5/s
  1434. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1435. else
  1436. local i = 0
  1437. if m11 > m00 then
  1438. i = 1
  1439. end
  1440. if m22 > (i == 0 and m00 or m11) then
  1441. i = 2
  1442. end
  1443. if i == 0 then
  1444. local s = math.sqrt(m00-m11-m22+1)
  1445. local recip = 0.5/s
  1446. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1447. elseif i == 1 then
  1448. local s = math.sqrt(m11-m22-m00+1)
  1449. local recip = 0.5/s
  1450. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1451. elseif i == 2 then
  1452. local s = math.sqrt(m22-m00-m11+1)
  1453. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1454. end
  1455. end
  1456. end
  1457.  
  1458. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1459. local xs, ys, zs = x + x, y + y, z + z
  1460. local wx, wy, wz = w*xs, w*ys, w*zs
  1461. local xx = x*xs
  1462. local xy = x*ys
  1463. local xz = x*zs
  1464. local yy = y*ys
  1465. local yz = y*zs
  1466. local zz = z*zs
  1467. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1468. end
  1469.  
  1470. function QuaternionSlerp(a, b, t)
  1471. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1472. local startInterp, finishInterp;
  1473. if cosTheta >= 0.0001 then
  1474. if (1 - cosTheta) > 0.0001 then
  1475. local theta = math.acos(cosTheta)
  1476. local invSinTheta = 1/math.sin(theta)
  1477. startInterp = math.sin((1-t)*theta)*invSinTheta
  1478. finishInterp = math.sin(t*theta)*invSinTheta  
  1479. else
  1480. startInterp = 1-t
  1481. finishInterp = t
  1482. end
  1483. else
  1484. if (1+cosTheta) > 0.0001 then
  1485. local theta = math.acos(-cosTheta)
  1486. local invSinTheta = 1/math.sin(theta)
  1487. startInterp = math.sin((t-1)*theta)*invSinTheta
  1488. finishInterp = math.sin(t*theta)*invSinTheta
  1489. else
  1490. startInterp = t-1
  1491. finishInterp = t
  1492. end
  1493. end
  1494. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1495. end
  1496.  
  1497. local function CFrameFromTopBack(at, top, back)
  1498. local right = top:Cross(back)
  1499. return CFrame.new(at.x, at.y, at.z,
  1500. right.x, top.x, back.x,
  1501. right.y, top.y, back.y,
  1502. right.z, top.z, back.z)
  1503. end
  1504.  
  1505. function Triangle(a, b, c)
  1506. local edg1 = (c-a):Dot((b-a).unit)
  1507. local edg2 = (a-b):Dot((c-b).unit)
  1508. local edg3 = (b-c):Dot((a-c).unit)
  1509. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1510. a, b, c = a, b, c
  1511. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1512. a, b, c = b, c, a
  1513. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1514. a, b, c = c, a, b
  1515. else
  1516. assert(false, "unreachable")
  1517. end
  1518.  
  1519. local len1 = (c-a):Dot((b-a).unit)
  1520. local len2 = (b-a).magnitude - len1
  1521. local width = (a + (b-a).unit*len1 - c).magnitude
  1522.  
  1523. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1524.  
  1525. local list = {}
  1526.  
  1527. if len1 > 0.01 then
  1528. local w1 = Instance.new('WedgePart', m)
  1529. game:GetService("Debris"):AddItem(w1,5)
  1530. w1.Material = "SmoothPlastic"
  1531. w1.FormFactor = 'Custom'
  1532. w1.BrickColor = BrickColor.new("Really red")
  1533. w1.Transparency = 0
  1534. w1.Reflectance = 0
  1535. w1.Material = "SmoothPlastic"
  1536. w1.CanCollide = false
  1537. local l1 = Instance.new("PointLight",w1)
  1538. l1.Color = Color3.new(170,0,0)
  1539. NoOutline(w1)
  1540. local sz = Vector3.new(0.2, width, len1)
  1541. w1.Size = sz
  1542. local sp = Instance.new("SpecialMesh",w1)
  1543. sp.MeshType = "Wedge"
  1544. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1545. w1:BreakJoints()
  1546. w1.Anchored = true
  1547. w1.Parent = workspace
  1548. w1.Transparency = 0.7
  1549. table.insert(Effects,{w1,"Disappear",.01})
  1550. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1551. table.insert(list,w1)
  1552. end
  1553.  
  1554. if len2 > 0.01 then
  1555. local w2 = Instance.new('WedgePart', m)
  1556. game:GetService("Debris"):AddItem(w2,5)
  1557. w2.Material = "SmoothPlastic"
  1558. w2.FormFactor = 'Custom'
  1559. w2.BrickColor = BrickColor.new("Really red")
  1560. w2.Transparency = 0
  1561. w2.Reflectance = 0
  1562. w2.Material = "SmoothPlastic"
  1563. w2.CanCollide = false
  1564. local l2 = Instance.new("PointLight",w2)
  1565. l2.Color = Color3.new(170,0,0)
  1566. NoOutline(w2)
  1567. local sz = Vector3.new(0.2, width, len2)
  1568. w2.Size = sz
  1569. local sp = Instance.new("SpecialMesh",w2)
  1570. sp.MeshType = "Wedge"
  1571. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1572. w2:BreakJoints()
  1573. w2.Anchored = true
  1574. w2.Parent = workspace
  1575. w2.Transparency = 0.7
  1576. table.insert(Effects,{w2,"Disappear",.01})
  1577. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1578. table.insert(list,w2)
  1579. end
  1580. return unpack(list)
  1581. end
  1582.  
  1583.  
  1584. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1585.   if hit.Parent == nil then
  1586.     return
  1587.   end
  1588.   local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1589.   for _, v in pairs(hit.Parent:children()) do
  1590.     if v:IsA("Humanoid") then
  1591.       h = v
  1592.     end
  1593.   end
  1594.   if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1595.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1596.       return
  1597.     end
  1598.     local c = Create("ObjectValue")({
  1599.       Name = "creator",
  1600.       Value = game:service("Players").LocalPlayer,
  1601.       Parent = h
  1602.     })
  1603.     game:GetService("Debris"):AddItem(c, 0.5)
  1604.     if HitSound ~= nil and HitPitch ~= nil then
  1605.       CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1606.     end
  1607.     local Damage = math.random(minim, maxim)
  1608.     local blocked = false
  1609.     local block = hit.Parent:findFirstChild("Block")
  1610.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1611.       blocked = true
  1612.       block.Value = block.Value - 1
  1613.       print(block.Value)
  1614.     end
  1615.     if blocked == false then
  1616.       HitHealth = h.Health
  1617.       h.Health = h.Health - Damage
  1618.       if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1619.         print("gained kill")
  1620.       end
  1621.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1622.     else
  1623.       h.Health = h.Health - Damage / 2
  1624.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1625.     end
  1626.     if Type == "Knockdown" then
  1627.       local hum = hit.Parent.Humanoid
  1628.       hum.PlatformStand = true
  1629.       coroutine.resume(coroutine.create(function(HHumanoid)
  1630.         swait(1)
  1631.         HHumanoid.PlatformStand = false
  1632.       end), hum)
  1633.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1634.       local bodvol = Create("BodyVelocity")({
  1635.         velocity = angle * knockback,
  1636.         P = 5000,
  1637.         maxForce = Vector3.new(8000, 8000, 8000),
  1638.         Parent = hit
  1639.       })
  1640.       local rl = Create("BodyAngularVelocity")({
  1641.         P = 3000,
  1642.         maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1643.         angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1644.         Parent = hit
  1645.       })
  1646.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  1647.       game:GetService("Debris"):AddItem(rl, 0.5)
  1648.     elseif Type == "Normal" then
  1649.       local vp = Create("BodyVelocity")({
  1650.         P = 500,
  1651.         maxForce = Vector3.new(math.huge, 0, math.huge),
  1652.         velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1653.       })
  1654.       if knockback > 0 then
  1655.         vp.Parent = hit.Parent.Head
  1656.       end
  1657.       game:GetService("Debris"):AddItem(vp, 0.5)
  1658.     elseif Type == "Up" then
  1659.       local bodyVelocity = Create("BodyVelocity")({
  1660.         velocity = Vector3.new(0, 20, 0),
  1661.         P = 5000,
  1662.         maxForce = Vector3.new(8000, 8000, 8000),
  1663.         Parent = hit
  1664.       })
  1665.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1666.       local bodyVelocity = Create("BodyVelocity")({
  1667.         velocity = Vector3.new(0, 20, 0),
  1668.         P = 5000,
  1669.         maxForce = Vector3.new(8000, 8000, 8000),
  1670.         Parent = hit
  1671.       })
  1672.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1673.     elseif Type == "Leech" then
  1674.       local hum = hit.Parent.Humanoid
  1675.       if hum ~= nil then
  1676.         for i = 0, 2 do
  1677.           Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1678.         end
  1679.         Humanoid.Health = Humanoid.Health + 10
  1680.       end
  1681.     elseif Type == "UpKnock" then
  1682.       local hum = hit.Parent.Humanoid
  1683.       hum.PlatformStand = true
  1684.       if hum ~= nil then
  1685.         hitr = true
  1686.       end
  1687.       coroutine.resume(coroutine.create(function(HHumanoid)
  1688.         swait(5)
  1689.         HHumanoid.PlatformStand = false
  1690.         hitr = false
  1691.       end), hum)
  1692.       local bodyVelocity = Create("BodyVelocity")({
  1693.         velocity = Vector3.new(0, 20, 0),
  1694.         P = 5000,
  1695.         maxForce = Vector3.new(8000, 8000, 8000),
  1696.         Parent = hit
  1697.       })
  1698.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1699.       local bodyVelocity = Create("BodyVelocity")({
  1700.         velocity = Vector3.new(0, 20, 0),
  1701.         P = 5000,
  1702.         maxForce = Vector3.new(8000, 8000, 8000),
  1703.         Parent = hit
  1704.       })
  1705.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1706.     elseif Type == "Snare" then
  1707.       local bp = Create("BodyPosition")({
  1708.         P = 2000,
  1709.         D = 100,
  1710.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1711.         position = hit.Parent.Torso.Position,
  1712.         Parent = hit.Parent.Torso
  1713.       })
  1714.       game:GetService("Debris"):AddItem(bp, 1)
  1715.     elseif Type == "Slashnare" then
  1716.       Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1717.       for i = 1, math.random(4, 5) do
  1718.         Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1719.       end
  1720.       local bp = Create("BodyPosition")({
  1721.         P = 2000,
  1722.         D = 100,
  1723.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1724.         position = hit.Parent.Torso.Position,
  1725.         Parent = hit.Parent.Torso
  1726.       })
  1727.       game:GetService("Debris"):AddItem(bp, 1)
  1728.     elseif Type == "Spike" then
  1729.       CreateBigIceSword(hit.Parent.Torso.CFrame)
  1730.       local bp = Create("BodyPosition")({
  1731.         P = 2000,
  1732.         D = 100,
  1733.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1734.         position = hit.Parent.Torso.Position,
  1735.         Parent = hit.Parent.Torso
  1736.       })
  1737.       game:GetService("Debris"):AddItem(bp, 1)
  1738.     elseif Type == "Freeze" then
  1739.       local BodPos = Create("BodyPosition")({
  1740.         P = 50000,
  1741.         D = 1000,
  1742.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1743.         position = hit.Parent.Torso.Position,
  1744.         Parent = hit.Parent.Torso
  1745.       })
  1746.       local BodGy = Create("BodyGyro")({
  1747.         maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1748.         P = 20000,
  1749.         Parent = hit.Parent.Torso,
  1750.         cframe = hit.Parent.Torso.CFrame
  1751.       })
  1752.       hit.Parent.Torso.Anchored = true
  1753.       coroutine.resume(coroutine.create(function(Part)
  1754.         swait(1.5)
  1755.         Part.Anchored = false
  1756.       end), hit.Parent.Torso)
  1757.       game:GetService("Debris"):AddItem(BodPos, 3)
  1758.       game:GetService("Debris"):AddItem(BodGy, 3)
  1759.     end
  1760.     local debounce = Create("BoolValue")({
  1761.       Name = "DebounceHit",
  1762.       Parent = hit.Parent,
  1763.       Value = true
  1764.     })
  1765.     game:GetService("Debris"):AddItem(debounce, Delay)
  1766.     c = Instance.new("ObjectValue")
  1767.     c.Name = "creator"
  1768.     c.Value = Player
  1769.     c.Parent = h
  1770.     game:GetService("Debris"):AddItem(c, 0.5)
  1771.   end
  1772. end
  1773. function ShowDamage(Pos, Text, Time, Color)
  1774.   local Rate = 0.03333333333333333
  1775.   local Pos = Pos or Vector3.new(0, 0, 0)
  1776.   local Text = Text or ""
  1777.   local Time = Time or 2
  1778.   local Color = Color or Color3.new(1, 0, 1)
  1779.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1780.   EffectPart.Anchored = true
  1781.   local BillboardGui = Create("BillboardGui")({
  1782.     Size = UDim2.new(3, 0, 3, 0),
  1783.     Adornee = EffectPart,
  1784.     Parent = EffectPart
  1785.   })
  1786.   local TextLabel = Create("TextLabel")({
  1787.     BackgroundTransparency = 1,
  1788.     Size = UDim2.new(1, 0, 1, 0),
  1789.     Text = Text,
  1790.     TextColor3 = Color,
  1791.     TextScaled = true,
  1792.     Font = Enum.Font.ArialBold,
  1793.     Parent = BillboardGui
  1794.   })
  1795.   game.Debris:AddItem(EffectPart, Time + 0.1)
  1796.   EffectPart.Parent = game:GetService("Workspace")
  1797.   delay(0, function()
  1798.     local Frames = Time / Rate
  1799.     for Frame = 1, Frames do
  1800.       wait(Rate)
  1801.       local Percent = Frame / Frames
  1802.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1803.       TextLabel.TextTransparency = Percent
  1804.     end
  1805.     if EffectPart and EffectPart.Parent then
  1806.       EffectPart:Destroy()
  1807.     end
  1808.   end)
  1809. end
  1810. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1811.   for _, c in pairs(workspace:children()) do
  1812.     local hum = c:findFirstChildOfClass("Humanoid")
  1813.     if hum ~= nil then
  1814.       local head = c:findFirstChild("Head")
  1815.       if head ~= nil then
  1816.         local targ = head.Position - Part.Position
  1817.         local mag = targ.magnitude
  1818.         if magni >= mag and c.Name ~= Player.Name then
  1819.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1820.         end
  1821.       end
  1822.     end
  1823.   end
  1824. end
  1825.  
  1826. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1827.   for _, c in pairs(workspace:children()) do
  1828.     local hum = c:findFirstChild("Humanoid")
  1829.     if hum ~= nil then
  1830.       local head = c:findFirstChild("Torso")
  1831.       if head ~= nil then
  1832.         local targ = head.Position - Part.Position
  1833.         local mag = targ.magnitude
  1834.         if magni >= mag and c.Name ~= Player.Name then
  1835.     MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1836.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1837.         end
  1838.       end
  1839.     end
  1840.   end
  1841. end
  1842.  
  1843. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1844. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1845. end
  1846.  
  1847. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1848. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1849. prt.Anchored=true
  1850. prt.CFrame=cframe
  1851. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1852. --http://www.roblox.com/asset/?id=4770560
  1853. game:GetService("Debris"):AddItem(prt,2)
  1854. CF=prt.CFrame
  1855. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1856. for i=0,1,0.2 do
  1857. wait()
  1858. Part.CFrame=CF*cf(0,0,-0.4)
  1859. end
  1860. for i=0,1,delay do
  1861. wait()
  1862. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1863. Mesh.Scale=Mesh.Scale
  1864. end
  1865. for i=0,1,0.1 do
  1866. wait()
  1867. Part.Transparency=i
  1868. end
  1869. Part.Parent=nil
  1870. end),prt,msh,CF)
  1871. end
  1872.  
  1873. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1874. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1875. prt.Anchored=true
  1876. prt.Material = "Neon"
  1877. prt.CFrame=cframe
  1878. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1879. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1880. game:GetService("Debris"):AddItem(prt,5)
  1881. coroutine.resume(coroutine.create(function(Part,Mesh)
  1882. for i=0,1,delay do
  1883. swait()
  1884. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1885. Part.Transparency=i
  1886. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1887. end
  1888. Part.Parent=nil
  1889. end),prt,msh)
  1890. end
  1891.  
  1892. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1893. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1894. prt.Anchored=true
  1895. prt.Material = "Neon"
  1896. prt.CFrame=cframe
  1897. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1898. game:GetService("Debris"):AddItem(prt,5)
  1899. coroutine.resume(coroutine.create(function(Part,Mesh)
  1900.     local rtype = rottype
  1901. for i=0,1,delay do
  1902. swait()
  1903. if rtype == 1 then
  1904. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1905. elseif rtype == 2 then
  1906. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1907. end
  1908. Part.Transparency=i
  1909. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1910. end
  1911. Part.Parent=nil
  1912. end),prt,msh)
  1913. end
  1914.  
  1915. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1916. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1917. prt.Anchored=true
  1918. prt.CFrame=cframe
  1919. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1920. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1921. game:GetService("Debris"):AddItem(prt,5)
  1922. coroutine.resume(coroutine.create(function(Part,Mesh)
  1923. for i=0,1,delay do
  1924. wait()
  1925. Part.Transparency=i
  1926. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1927. end
  1928. Part.Parent=nil
  1929. end),prt,msh)
  1930. end
  1931.  
  1932. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1933. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1934. prt.Anchored=true
  1935. prt.Material = "Neon"
  1936. prt.CFrame=cframe
  1937. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1938. game:GetService("Debris"):AddItem(prt,5)
  1939. coroutine.resume(coroutine.create(function(Part,Mesh)
  1940.     local rtype = rottype
  1941. for i=0,1,delay do
  1942. swait()
  1943. if rtype == 1 then
  1944. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1945. elseif rtype == 2 then
  1946. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1947. end
  1948. Part.Transparency=i
  1949. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1950. end
  1951. Part.Parent=nil
  1952. end),prt,msh)
  1953. end
  1954.  
  1955. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1956. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1957. prt.Anchored=true
  1958. prt.Material = "Neon"
  1959. prt.CFrame=cframe
  1960. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=381855230","Front",prt)
  1961. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=381855230","Front",prt)
  1962. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1963. game:GetService("Debris"):AddItem(prt,5)
  1964. coroutine.resume(coroutine.create(function(Part,Mesh)
  1965.     local rtype = rottype
  1966. for i=0,1,delay do
  1967. swait()
  1968. if rtype == 1 then
  1969. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1970. elseif rtype == 2 then
  1971. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1972. end
  1973. dec.Transparency=i
  1974. dec2.Transparency=i
  1975. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1976. end
  1977. Part.Parent=nil
  1978. end),prt,msh)
  1979. end
  1980.  
  1981. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1982. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1983. prt.Anchored=true
  1984. prt.Material = "Neon"
  1985. prt.CFrame=cframe
  1986. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1987. game:GetService("Debris"):AddItem(prt,5)
  1988. coroutine.resume(coroutine.create(function(Part,Mesh)
  1989.     local rtype = rottype
  1990. for i=0,1,delay do
  1991. swait()
  1992. if rtype == 1 then
  1993. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1994. elseif rtype == 2 then
  1995. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1996. end
  1997. prt.Transparency=i
  1998. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1999. end
  2000. Part.Parent=nil
  2001. end),prt,msh)
  2002. end
  2003.  
  2004. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2005. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2006. prt.Anchored=true
  2007. prt.Material = "Neon"
  2008. prt.CFrame=cframe
  2009. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2010. game:GetService("Debris"):AddItem(prt,5)
  2011. coroutine.resume(coroutine.create(function(Part,Mesh)
  2012.     local rtype = rottype
  2013. for i=0,1,delay do
  2014. swait()
  2015. if rtype == 1 then
  2016. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2017. elseif rtype == 2 then
  2018. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2019. end
  2020. prt.Transparency=i
  2021. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2022. end
  2023. Part.Parent=nil
  2024. end),prt,msh)
  2025. end
  2026.  
  2027. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2028. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2029. prt.Anchored=true
  2030. prt.Material = "Neon"
  2031. prt.CFrame=cframe
  2032. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2033. game:GetService("Debris"):AddItem(prt,5)
  2034. coroutine.resume(coroutine.create(function(Part,Mesh)
  2035.     local rtype = rottype
  2036. for i=0,1,delay do
  2037. swait()
  2038. if rtype == 1 then
  2039. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2040. elseif rtype == 2 then
  2041. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2042. end
  2043. prt.Transparency=i
  2044. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2045. end
  2046. Part.Parent=nil
  2047. end),prt,msh)
  2048. end
  2049.  
  2050. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2051. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2052. prt.Anchored=true
  2053. prt.Material = "Neon"
  2054. prt.CFrame=cframe
  2055. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2056. game:GetService("Debris"):AddItem(prt,5)
  2057. coroutine.resume(coroutine.create(function(Part,Mesh)
  2058.     local rtype = rottype
  2059. for i=0,1,delay do
  2060. swait()
  2061. if rtype == 1 then
  2062. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2063. elseif rtype == 2 then
  2064. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2065. end
  2066. prt.Transparency=i
  2067. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2068. end
  2069. Part.Parent=nil
  2070. end),prt,msh)
  2071. end
  2072.  
  2073. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2074. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2075. prt.Anchored=false
  2076. prt.CFrame=cframe
  2077. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2078. local wld=weld(prt,prt,Parent,cframe)
  2079. game:GetService("Debris"):AddItem(prt,5)
  2080. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2081. for i=0,1,delay do
  2082. wait()
  2083. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2084. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2085. Part.Transparency=i
  2086. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2087. end
  2088. Part.Parent=nil
  2089. end),prt,msh,wld)
  2090. end
  2091.  
  2092. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2093. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2094. prt.Anchored=false
  2095. prt.CFrame=cframe
  2096. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2097. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2098. game:GetService("Debris"):AddItem(prt,5)
  2099. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2100. for i=0,1,delay do
  2101. wait()
  2102. Weld.C0=euler(i*20,0,0)
  2103. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2104. Part.Transparency=i
  2105. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2106. end
  2107. Part.Parent=nil
  2108. end),prt,msh,wld)
  2109. end
  2110.  
  2111. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2112. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2113. prt.Anchored=true
  2114. prt.CFrame=cframe
  2115. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2116. game:GetService("Debris"):AddItem(prt,2)
  2117. coroutine.resume(coroutine.create(function(Part,Mesh)
  2118. for i=0,1,delay do
  2119. wait()
  2120. Part.CFrame=Part.CFrame
  2121. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2122. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2123. prt2.Anchored=true
  2124. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2125. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2126. game:GetService("Debris"):AddItem(prt2,2)
  2127. coroutine.resume(coroutine.create(function(Part,Mesh)
  2128. for i=0,1,0.1 do
  2129. wait()
  2130. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2131. end
  2132. Part.Parent=nil
  2133. end),prt2,msh2)
  2134. end
  2135. for i=0,1,delay*2 do
  2136. wait()
  2137. Part.CFrame=Part.CFrame
  2138. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2139. end
  2140. Part.Parent=nil
  2141. end),prt,msh)
  2142. end
  2143.  
  2144. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2145. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2146. prt.Anchored=true
  2147. prt.CFrame=cframe
  2148. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2149. game:GetService("Debris"):AddItem(prt,2)
  2150. coroutine.resume(coroutine.create(function(Part,Mesh)
  2151. for i=0,1,delay do
  2152. wait()
  2153. Part.CFrame=Part.CFrame
  2154. Part.Transparency=i
  2155. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2156. end
  2157. Part.Parent=nil
  2158. end),prt,msh)
  2159. end
  2160.  
  2161. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2162. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2163. prt.Anchored=true
  2164. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2165. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2166. game:GetService("Debris"):AddItem(prt,2)
  2167. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2168. CF=Part.CFrame
  2169. Numbb=0
  2170. randnumb=math.random()/10
  2171. rand1=math.random()/10
  2172. for i=0,1,rand1 do
  2173. wait()
  2174. CF=CF*cf(0,math.random()/2,0)
  2175. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2176. Part.CFrame=CF*euler(Numbb,0,0)
  2177. Part.Transparency=i
  2178. Numbb=Numbb+randnumb
  2179. end
  2180. Part.Parent=nil
  2181. end),prt,CF,Numbb,randnumb)
  2182. end
  2183.  
  2184. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2185. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2186. prt.Anchored=true
  2187. prt.CFrame=cframe
  2188. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2189. game:GetService("Debris"):AddItem(prt,5)
  2190. coroutine.resume(coroutine.create(function(Part,Mesh)
  2191. for i=0,1,delay do
  2192. wait()
  2193. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2194. Part.Transparency=i
  2195. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2196. end
  2197. Part.Parent=nil
  2198. end),prt,msh)
  2199. end
  2200.  
  2201. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2202. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2203. prt.Anchored=true
  2204. prt.CFrame=cframe
  2205. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2206. game:GetService("Debris"):AddItem(prt,2)
  2207. coroutine.resume(coroutine.create(function(Part,Mesh)
  2208. for i=0,1,delay do
  2209. wait()
  2210. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2211. Part.Transparency=i
  2212. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2213. end
  2214. Part.Parent=nil
  2215. end),prt,msh)
  2216. end
  2217.  
  2218. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2219. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2220. prt.Anchored=true
  2221. prt.CFrame=cframe*cf(x,y,z)
  2222. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2223. game:GetService("Debris"):AddItem(prt,5)
  2224. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2225. local num=math.random()
  2226. local num2=math.random(-3,2)+math.random()
  2227. local numm=0
  2228. for i=0,1,delay*2 do
  2229. swait()
  2230. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2231. Part.Transparency=i
  2232. numm=numm+0.01
  2233. end
  2234. Part.Parent=nil
  2235. Mesh.Parent=nil
  2236. end),prt,msh,x,y,z)
  2237. end
  2238.  
  2239. function dmgstart(dmg,what)
  2240.     hitcon = what.Touched:connect(function(hit)
  2241.         local hum = hit.Parent:FindFirstChild("Humanoid")
  2242.         if hum and not hum:IsDescendantOf(Character) then
  2243.             hum:TakeDamage(dmg)
  2244.         end
  2245.     end)
  2246. end
  2247.  
  2248. function dmgstop()
  2249.     hitcon:disconnect()
  2250. end
  2251.  
  2252. function Cloak()
  2253. Face.Parent=nil
  2254. cloaked=true
  2255.         for _,v in pairs(Torso.Parent:children()) do
  2256.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2257.                 coroutine.resume(coroutine.create(function()
  2258.                 for i=0,1,0.2 do
  2259.                 wait()
  2260.                 v.Transparency=i
  2261.                 end
  2262.                 v.Transparency=1
  2263.                 end))
  2264.                 end
  2265.                 if v.className=="Hat" then
  2266.                 hatp=v.Handle
  2267.                 coroutine.resume(coroutine.create(function(derp)
  2268.                 for i=0,1,0.2 do
  2269.                 wait()
  2270.                 derp.Transparency=i
  2271.                 end
  2272.                 derp.Transparency=1
  2273.                 end),hatp)
  2274.                 end
  2275.         end
  2276.         for _,v in pairs(m:children()) do
  2277.                 if v.className=="Part" then
  2278.                 coroutine.resume(coroutine.create(function()
  2279.                 for i=0,1,0.2 do
  2280.                 wait()
  2281.                 v.Transparency=i
  2282.                 end
  2283.                 v.Transparency=1
  2284.                 end))
  2285.                 end
  2286.         end
  2287. end
  2288.  
  2289. function UnCloak()
  2290. so("http://roblox.com/asset/?id=334781689",Torso,1,1.1)
  2291. Face.Parent=Head
  2292. cloaked=false
  2293.         for _,v in pairs(Torso.Parent:children()) do
  2294.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2295.                 coroutine.resume(coroutine.create(function()
  2296.                 for i=0,1,0.1 do
  2297.                 wait()
  2298.                 v.Transparency=v.Transparency-0.1
  2299.                 end
  2300.                 v.Transparency=0
  2301.                 end))
  2302.                 end
  2303.                 if v.className=="Hat" then
  2304.                 hatp=v.Handle
  2305.                 coroutine.resume(coroutine.create(function(derp)
  2306.                 for i=0,1,0.1 do
  2307.                 wait()
  2308.                 derp.Transparency=derp.Transparency-0.1
  2309.                 end
  2310.                 derp.Transparency=0
  2311.                 end),hatp)
  2312.                 end
  2313.         end
  2314.         for _,v in pairs(m:children()) do
  2315.                 if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2316.                 coroutine.resume(coroutine.create(function()
  2317.                 for i=0,1,0.1 do
  2318.                 wait()
  2319.                 v.Transparency=v.Transparency-0.1
  2320.                 end
  2321.                 v.Transparency=0
  2322.                 end))
  2323.                 v.Transparency=0
  2324.                 end
  2325.         end
  2326. end
  2327.  
  2328. local origcolor = BrickColor.new("Pastel light blue")
  2329. ---- This section of explosions.
  2330. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2331.     local expart = Instance.new("Part",char)
  2332.     local expart2 = Instance.new("Part",char)
  2333.     local rin = Instance.new("Part",char)
  2334.     local rin2 = Instance.new("Part",char)
  2335.     local partMesh = Instance.new("SpecialMesh",expart)
  2336.     partMesh.MeshType = "Sphere"
  2337.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2338.     partMesh2.MeshType = "Sphere"
  2339.     local partMesh3 = Instance.new("SpecialMesh",rin)
  2340.     partMesh3.MeshType = "Brick"
  2341.     local partMesh4 = Instance.new("SpecialMesh",rin2)
  2342.     partMesh4.MeshType = "Brick"
  2343.     CFuncs["Sound"].Create("rbxassetid://2410799757", expart,vol, pitch)
  2344.     partMesh.Scale = vt(rad,rad,rad)
  2345.     expart.Size = vt(1,1,1)
  2346.     expart.Transparency = 0
  2347.     expart.Anchored = true
  2348.     expart.Material = "Neon"
  2349.     expart.BrickColor = bc("White")
  2350.     expart.CFrame = par.CFrame
  2351.     partMesh2.Scale = vt(rad,rad,rad)
  2352.     expart2.Size = vt(1.15,1.15,1.15)
  2353.     expart2.Transparency = 0.5
  2354.     expart2.Anchored = true
  2355.     expart2.Material = "Neon"
  2356.     expart2.BrickColor = par.BrickColor
  2357.     expart2.CFrame = par.CFrame
  2358.     rin.Size = vt(1.15,1.15,1.15)
  2359.     rin.Transparency = 1
  2360.     rin.Anchored = true
  2361.     rin.Material = "Neon"
  2362.     rin.BrickColor = par.BrickColor
  2363.     rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2364.     rin2.Size = vt(1.15,1.15,1.15)
  2365.     rin2.Transparency = 1
  2366.     rin2.Anchored = true
  2367.     rin2.Material = "Neon"
  2368.     rin2.BrickColor = par.BrickColor
  2369.     rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2370.     partMesh3.Scale = vt(0,1,0)
  2371.     partMesh4.Scale = vt(0,1,0)
  2372. local dec2 = Instance.new("Decal", rin)
  2373. dec2.Face = "Top"
  2374. dec2.Texture = "http://www.roblox.com/asset/?id=381855230"
  2375. dec2.Parent = rin
  2376. local dec2b = dec2:Clone()
  2377. dec2b.Face = "Bottom"
  2378. dec2b.Parent = rin
  2379.  
  2380. local dec2a = Instance.new("Decal", rin2)
  2381. dec2a.Face = "Top"
  2382. dec2a.Texture = "http://www.roblox.com/asset/?id=381855230"
  2383. dec2a.Parent = rin2
  2384. local dec2ab = dec2a:Clone()
  2385. dec2ab.Face = "Bottom"
  2386. dec2ab.Parent = rin2
  2387. expart.CanCollide = false
  2388. expart2.CanCollide = false
  2389. rin.CanCollide = false
  2390. rin2.CanCollide = false
  2391. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2392.         local value = 1*rad/6.5
  2393.     for i = 0, 199 do
  2394.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2395.         expart.CFrame = expart.CFrame
  2396.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2397.         expart2.CFrame = expart.CFrame
  2398.                 value = value - 0.035*rad/30
  2399.                 if value < 7.5 then
  2400.     partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2401.         rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2402.     partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2403.         rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2404.         end
  2405.                 if value < 0 then
  2406. dec2.Transparency = dec2.Transparency + 0.025
  2407. dec2a.Transparency = dec2a.Transparency + 0.025
  2408. dec2b.Transparency = dec2b.Transparency + 0.025
  2409. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2410.         expart.Transparency = expart.Transparency + 0.025
  2411.         expart2.Transparency = expart2.Transparency + 0.025
  2412.         rin.Transparency = rin.Transparency + 0.025
  2413.         rin2.Transparency = rin2.Transparency + 0.025
  2414.                 end
  2415.         swait()
  2416.     end
  2417. game:GetService("Debris"):AddItem(expart, 1)
  2418. game:GetService("Debris"):AddItem(expart2, 1)
  2419. game:GetService("Debris"):AddItem(rin, 1)
  2420. game:GetService("Debris"):AddItem(rin2, 1)
  2421. end
  2422.  
  2423. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2424.     local expart = Instance.new("Part",char)
  2425.     local expart2 = Instance.new("Part",char)
  2426.     local partMesh = Instance.new("SpecialMesh",expart)
  2427.     partMesh.MeshType = "Sphere"
  2428.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2429.     partMesh2.MeshType = "Sphere"
  2430.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=2410799757", expart,vol, pitch)
  2431.     partMesh.Scale = vt(rad,rad,rad)
  2432.     expart.Size = vt(1,1,1)
  2433.     expart.Transparency = 0
  2434.     expart.Anchored = true
  2435.     expart.Material = "Neon"
  2436.     expart.BrickColor = bc("White")
  2437.     expart.CFrame = par.CFrame
  2438.     partMesh2.Scale = vt(rad,rad,rad)
  2439.     expart2.Size = vt(1.15,1.15,1.15)
  2440.     expart2.Transparency = 0.5
  2441.     expart2.Anchored = true
  2442.     expart2.Material = "Neon"
  2443.     expart2.BrickColor = par.BrickColor
  2444.     expart2.CFrame = par.CFrame
  2445. expart.CanCollide = false
  2446. expart2.CanCollide = false
  2447. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2448.         local value = 1*rad/6.5
  2449.     for i = 0, 75 do
  2450.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2451.         expart.CFrame = expart.CFrame
  2452.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2453.         expart2.CFrame = expart.CFrame
  2454.                 value = value - 0.035*rad/5
  2455.                 if value < 0 then
  2456. value = 0
  2457.         expart.Transparency = expart.Transparency + 0.05
  2458.         expart2.Transparency = expart2.Transparency + 0.05
  2459.                 end
  2460.         swait()
  2461.     end
  2462. game:GetService("Debris"):AddItem(expart, 1)
  2463. game:GetService("Debris"):AddItem(expart2, 1)
  2464. end
  2465.  
  2466. function AreaDanger(rad,par,mindam,maxdam)
  2467.     local expart = Instance.new("Part",char)
  2468.     local partMesh = Instance.new("SpecialMesh",expart)
  2469.     CFuncs["Sound"].Create("rbxassetid://2410799757", expart,1.5,1.15)
  2470.     partMesh.MeshType = "Sphere"
  2471.     partMesh.Scale = vt(rad,rad,rad)
  2472.     expart.Size = vt(1,1,1)
  2473.     expart.Transparency = 0.5
  2474.     expart.Anchored = true
  2475.     expart.Material = "Neon"
  2476.     expart.CanCollide = false
  2477.     expart.BrickColor = par.BrickColor
  2478.     expart.CFrame = par.CFrame
  2479.         local value = 1*rad/5
  2480. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2481.     for i = 0, 14 do
  2482.         wait()
  2483.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2484.         expart.CFrame = expart.CFrame
  2485.                 value = value - 0.035*rad
  2486.                 if value < 0 then
  2487.     value = 0
  2488. end
  2489.     end
  2490.     wait(0.25)
  2491. CFuncs["Sound"].Create("rbxassetid://2410799757", expart,1.5,1)
  2492. wait(0.5)
  2493. CFuncs["Sound"].Create("rbxassetid://2410799757", expart,1.5,1)
  2494. CFuncs["Sound"].Create("rbxassetid://2410799757", expart,1.5,0.75)
  2495. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2496. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2497. for i = 0, 14 do
  2498.         wait()
  2499.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2500.         expart.CFrame = expart.CFrame
  2501.                 value = value - 0.035*rad/2
  2502. end
  2503. expart.Transparency = 1
  2504. game:GetService("Debris"):AddItem(expart, 5)
  2505. end
  2506.  
  2507. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2508.         CFuncs["Sound"].Create("rbxassetid://2410799757", par, 2.5, 2)
  2509.     CFuncs["Sound"].Create("rbxassetid://2410799757", par, 2.5,1)
  2510.     CFuncs["Sound"].Create("rbxassetid://2410799757", par, 2.5,1)
  2511.     CFuncs["Sound"].Create("rbxassetid://2410799757", par, 2.5, 1)
  2512.             MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2513.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2514.     for i = 0, 24 do
  2515.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2516.     end
  2517.     for i = 0, 24 do
  2518.     local expart = Instance.new("Part",char)
  2519.     expart.Transparency = 1
  2520.     expart.Anchored = true
  2521.     expart.CanCollide = false
  2522.     expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2523. CFuncs["Sound"].Create("rbxassetid://2410799757", expart,1,2)
  2524. CFuncs["Sound"].Create("rbxassetid://2410799757", expart,1.5,1.15)
  2525. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2526. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2527. for i = 0, 9 do
  2528.         MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2529.     end
  2530. game:GetService("Debris"):AddItem(expart, 2)
  2531. wait(0.1)
  2532.     end
  2533. end
  2534.  
  2535. function EXterPlosion(par)
  2536.         CFuncs["Sound"].Create("rbxassetid://2410799757", par, 10, 1)
  2537.     CFuncs["Sound"].Create("rbxassetid://2410799757", par, 5,0.85)
  2538.     CFuncs["Sound"].Create("rbxassetid://2410799757", par, 5,0.2)
  2539.     CFuncs["Sound"].Create("rbxassetid://2410799757", par, 2.5, 1)
  2540.             MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2541.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2542.             MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2543.     for i = 0, 24 do
  2544.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2545.     end
  2546.     for i = 0, 24 do
  2547.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2548.     end
  2549. end
  2550. ----
  2551.  
  2552.  
  2553. function ring(type,pos,scale,value)
  2554. local type = type
  2555. local rng = Instance.new("Part", char)
  2556.         rng.Anchored = true
  2557.         rng.BrickColor = origcolor
  2558.         rng.CanCollide = false
  2559.         rng.FormFactor = 3
  2560.         rng.Name = "Ring"
  2561.         rng.Size = Vector3.new(1, 1, 1)
  2562.         rng.Transparency = 0
  2563.         rng.TopSurface = 0
  2564.         rng.BottomSurface = 0
  2565.         rng.CFrame = pos
  2566.         local rngm = Instance.new("SpecialMesh", rng)
  2567.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2568. rngm.Scale = scale
  2569. local scaler2 = 1
  2570. if type == "Add" then
  2571. scaler2 = 1*value
  2572. elseif type == "Divide" then
  2573. scaler2 = 1/value
  2574. end
  2575. coroutine.resume(coroutine.create(function()
  2576. for i = 0,10,0.1 do
  2577. swait()
  2578. if type == "Add" then
  2579. scaler2 = scaler2 - 0.01*value
  2580. elseif type == "Divide" then
  2581. scaler2 = scaler2 - 0.01/value
  2582. end
  2583. rng.Transparency = rng.Transparency + 0.01
  2584. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2585. end
  2586. rng:Destroy()
  2587. end))
  2588. end
  2589.  
  2590.  
  2591. function wave(type,pos,scale,value)
  2592. local type = type
  2593. local rng = Instance.new("Part", char)
  2594.         rng.Anchored = true
  2595.         rng.BrickColor = origcolor
  2596.         rng.CanCollide = false
  2597.         rng.FormFactor = 3
  2598.         rng.Name = "Ring"
  2599.         rng.Size = Vector3.new(1, 1, 1)
  2600.         rng.Transparency = 0
  2601.         rng.TopSurface = 0
  2602.         rng.BottomSurface = 0
  2603.         rng.CFrame = pos
  2604.         local rngm = Instance.new("SpecialMesh", rng)
  2605.         rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2606. rngm.Scale = scale
  2607. local scaler2 = 1
  2608. if type == "Add" then
  2609. scaler2 = 1*value
  2610. elseif type == "Divide" then
  2611. scaler2 = 1/value
  2612. end
  2613. coroutine.resume(coroutine.create(function()
  2614. for i = 0,10,0.1 do
  2615. swait()
  2616. if type == "Add" then
  2617. scaler2 = scaler2 - 0.01*value
  2618. elseif type == "Divide" then
  2619. scaler2 = scaler2 - 0.01/value
  2620. end
  2621. rng.Transparency = rng.Transparency + 0.01
  2622. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2623. end
  2624. rng:Destroy()
  2625. end))
  2626. end
  2627.  
  2628. function wind(type,pos,scale,value,speed)
  2629. local type = type
  2630. local rng = Instance.new("Part", char)
  2631.         rng.Anchored = true
  2632.         rng.BrickColor = origcolor
  2633.         rng.CanCollide = false
  2634.         rng.FormFactor = 3
  2635.         rng.Name = "Ring"
  2636.         rng.Size = Vector3.new(1, 1, 1)
  2637.         rng.Transparency = 0
  2638.         rng.TopSurface = 0
  2639.         rng.BottomSurface = 0
  2640.         rng.CFrame = pos
  2641.         local rngm = Instance.new("SpecialMesh", rng)
  2642.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2643. rngm.Scale = scale
  2644. local scaler2 = 1
  2645. if type == "Add" then
  2646. scaler2 = 1*value
  2647. elseif type == "Divide" then
  2648. scaler2 = 1/value
  2649. end
  2650. coroutine.resume(coroutine.create(function()
  2651. for i = 0,10,0.1 do
  2652. swait()
  2653. if type == "Add" then
  2654. scaler2 = scaler2 - 0.01*value
  2655. elseif type == "Divide" then
  2656. scaler2 = scaler2 - 0.01/value
  2657. end
  2658. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2659. rng.Transparency = rng.Transparency + 0.01
  2660. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2661. end
  2662. rng:Destroy()
  2663. end))
  2664. end
  2665.  
  2666. function groundwind(type,pos,scale,value,speed)
  2667. local type = type
  2668. local rng = Instance.new("Part", char)
  2669.         rng.Anchored = true
  2670.         rng.BrickColor = origcolor
  2671.         rng.CanCollide = false
  2672.         rng.FormFactor = 3
  2673.         rng.Name = "Ring"
  2674.         rng.Size = Vector3.new(1, 1, 1)
  2675.         rng.Transparency = 0
  2676.         rng.TopSurface = 0
  2677.         rng.BottomSurface = 0
  2678.         rng.CFrame = pos
  2679.         local rngm = Instance.new("SpecialMesh", rng)
  2680.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2681. rngm.Scale = scale
  2682. local scaler2 = 1
  2683. if type == "Add" then
  2684. scaler2 = 1*value
  2685. elseif type == "Divide" then
  2686. scaler2 = 1/value
  2687. end
  2688. coroutine.resume(coroutine.create(function()
  2689. for i = 0,10,0.1 do
  2690. swait()
  2691. if type == "Add" then
  2692. scaler2 = scaler2 - 0.01*value
  2693. elseif type == "Divide" then
  2694. scaler2 = scaler2 - 0.01/value
  2695. end
  2696. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2697. rng.Transparency = rng.Transparency + 0.01
  2698. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2699. end
  2700. rng:Destroy()
  2701. end))
  2702. end
  2703.  
  2704. function CameraManager()
  2705.   if TwoD and not CamInterrupt then
  2706.     if Humanoid.Health > 0 then
  2707.       Camera.CameraSubject = Humanoid
  2708.       Camera.CameraType = "Scriptable"
  2709.       Humanoid.AutoRotate = false
  2710.       if Booleans.GyroUse then
  2711.         Directer.MaxTorque = Vec3(0, huge, 0)
  2712.       else
  2713.         Directer.MaxTorque = Vec3(0, 0, 0)
  2714.       end
  2715.       if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2716.         if Booleans.CamFollow then
  2717.           CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2718.           Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2719.         else
  2720.           CPart.Position = RootPart.Position
  2721.         end
  2722.       else
  2723.         local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2724.         CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2725.       end
  2726.       Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2727.     else
  2728.       Camera.CameraSubject = Humanoid
  2729.       Camera.CameraType = "Custom"
  2730.       Controller.Disabled = false
  2731.     end
  2732.   end
  2733. end
  2734.  
  2735. function sphere(bonuspeed,type,pos,scale,value,color)
  2736. local type = type
  2737. local rng = Instance.new("Part", char)
  2738.         rng.Anchored = true
  2739.         rng.BrickColor = color
  2740.         rng.CanCollide = false
  2741.         rng.FormFactor = 3
  2742.         rng.Name = "Ring"
  2743.         rng.Material = "Neon"
  2744.         rng.Size = Vector3.new(1, 1, 1)
  2745.         rng.Transparency = 0
  2746.         rng.TopSurface = 0
  2747.         rng.BottomSurface = 0
  2748.         rng.CFrame = pos
  2749.         local rngm = Instance.new("SpecialMesh", rng)
  2750.         rngm.MeshType = "Sphere"
  2751. rngm.Scale = scale
  2752. if rainbowmode == true then
  2753. rng.Color = Color3.new(r/255,g/255,b/255)
  2754. end
  2755. local scaler2 = 1
  2756. if type == "Add" then
  2757. scaler2 = 1*value
  2758. elseif type == "Divide" then
  2759. scaler2 = 1/value
  2760. end
  2761. coroutine.resume(coroutine.create(function()
  2762. for i = 0,10/bonuspeed,0.1 do
  2763. swait()
  2764. if rainbowmode == true then
  2765. rng.Color = Color3.new(r/255,g/255,b/255)
  2766. end
  2767. if type == "Add" then
  2768. scaler2 = scaler2 - 0.01*value/bonuspeed
  2769. elseif type == "Divide" then
  2770. scaler2 = scaler2 - 0.01/value*bonuspeed
  2771. end
  2772. if chaosmode == true then
  2773. rng.BrickColor = BrickColor.random()
  2774. end
  2775. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2776. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2777. end
  2778. rng:Destroy()
  2779. end))
  2780. end
  2781.  
  2782. function spherew(bonuspeed,type,pos,scale,value,color)
  2783. local type = type
  2784. local rng = Instance.new("Part", workspace)
  2785.         rng.Anchored = true
  2786.         rng.BrickColor = color
  2787.         rng.CanCollide = false
  2788.         rng.FormFactor = 3
  2789.         rng.Name = "Ring"
  2790.         rng.Material = "Neon"
  2791.         rng.Size = Vector3.new(1, 1, 1)
  2792.         rng.Transparency = 0
  2793.         rng.TopSurface = 0
  2794.         rng.BottomSurface = 0
  2795.         rng.CFrame = pos
  2796.         local rngm = Instance.new("SpecialMesh", rng)
  2797.         rngm.MeshType = "Sphere"
  2798. rngm.Scale = scale
  2799. if rainbowmode == true then
  2800. rng.Color = Color3.new(r/255,g/255,b/255)
  2801. end
  2802. local scaler2 = 1
  2803. if type == "Add" then
  2804. scaler2 = 1*value
  2805. elseif type == "Divide" then
  2806. scaler2 = 1/value
  2807. end
  2808. coroutine.resume(coroutine.create(function()
  2809. for i = 0,10/bonuspeed,0.1 do
  2810. swait()
  2811. if rainbowmode == true then
  2812. rng.Color = Color3.new(r/255,g/255,b/255)
  2813. end
  2814. if type == "Add" then
  2815. scaler2 = scaler2 - 0.01*value/bonuspeed
  2816. elseif type == "Divide" then
  2817. scaler2 = scaler2 - 0.01/value*bonuspeed
  2818. end
  2819. if chaosmode == true then
  2820. rng.BrickColor = BrickColor.random()
  2821. end
  2822. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2823. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2824. end
  2825. rng:Destroy()
  2826. end))
  2827. end
  2828.  
  2829. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2830. local type = type
  2831. local rng = Instance.new("Part", char)
  2832.         rng.Anchored = true
  2833.         rng.BrickColor = color
  2834.         rng.CanCollide = false
  2835.         rng.FormFactor = 3
  2836.         rng.Name = "Ring"
  2837.         rng.Material = "Neon"
  2838.         rng.Size = Vector3.new(1, 1, 1)
  2839.         rng.Transparency = 0
  2840.         rng.TopSurface = 0
  2841.         rng.BottomSurface = 0
  2842.         rng.CFrame = pos
  2843. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2844.         local rngm = Instance.new("SpecialMesh", rng)
  2845.         rngm.MeshType = "Brick"
  2846. rngm.Scale = vt(x1,y1,z1)
  2847. if rainbowmode == true then
  2848. rng.Color = Color3.new(r/255,g/255,b/255)
  2849. end
  2850. local scaler2 = 1
  2851. local speeder = FastSpeed/10
  2852. if type == "Add" then
  2853. scaler2 = 1*value
  2854. elseif type == "Divide" then
  2855. scaler2 = 1/value
  2856. end
  2857. coroutine.resume(coroutine.create(function()
  2858. for i = 0,10/bonuspeed,0.1 do
  2859. swait()
  2860. if rainbowmode == true then
  2861. rng.Color = Color3.new(r/255,g/255,b/255)
  2862. end
  2863. if type == "Add" then
  2864. scaler2 = scaler2 - 0.01*value/bonuspeed
  2865. elseif type == "Divide" then
  2866. scaler2 = scaler2 - 0.01/value*bonuspeed
  2867. end
  2868. if chaosmode == true then
  2869. rng.BrickColor = BrickColor.random()
  2870. end
  2871. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2872. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2873. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2874. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2875. end
  2876. rng:Destroy()
  2877. end))
  2878. end
  2879.  
  2880. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2881. local type = type
  2882. local rng = Instance.new("Part", char)
  2883.         rng.Anchored = true
  2884.         rng.BrickColor = color
  2885.         rng.CanCollide = false
  2886.         rng.FormFactor = 3
  2887.         rng.Name = "Ring"
  2888.         rng.Material = "Neon"
  2889.         rng.Size = Vector3.new(1, 1, 1)
  2890.         rng.Transparency = 0
  2891.         rng.TopSurface = 0
  2892.         rng.BottomSurface = 0
  2893.         rng.CFrame = pos
  2894. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2895.         local rngm = Instance.new("SpecialMesh", rng)
  2896.         rngm.MeshType = "Brick"
  2897. rngm.Scale = vt(x1,y1,z1)
  2898. if rainbowmode == true then
  2899. rng.Color = Color3.new(r/255,g/255,b/255)
  2900. end
  2901. local scaler2 = 0
  2902. local speeder = FastSpeed/10
  2903. if type == "Add" then
  2904. scaler2 = 1*value
  2905. elseif type == "Divide" then
  2906. scaler2 = 1/value
  2907. end
  2908. coroutine.resume(coroutine.create(function()
  2909. for i = 0,10/bonuspeed,0.1 do
  2910. swait()
  2911. if rainbowmode == true then
  2912. rng.Color = Color3.new(r/255,g/255,b/255)
  2913. end
  2914. if type == "Add" then
  2915. scaler2 = scaler2 - 0.01*value/bonuspeed
  2916. elseif type == "Divide" then
  2917. scaler2 = scaler2 - 0.01/value*bonuspeed
  2918. end
  2919. if chaosmode == true then
  2920. rng.BrickColor = BrickColor.random()
  2921. end
  2922. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2923. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2924. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2925. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2926. end
  2927. rng:Destroy()
  2928. end))
  2929. end
  2930.  
  2931. function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2932. local type = type
  2933. local rng = Instance.new("Part", workspace)
  2934.         rng.Anchored = true
  2935.         rng.BrickColor = color
  2936.         rng.CanCollide = false
  2937.         rng.FormFactor = 3
  2938.         rng.Name = "Ring"
  2939.         rng.Material = "Neon"
  2940.         rng.Size = Vector3.new(1, 1, 1)
  2941.         rng.Transparency = 0
  2942.         rng.TopSurface = 0
  2943.         rng.BottomSurface = 0
  2944.         rng.CFrame = pos
  2945. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2946.         local rngm = Instance.new("SpecialMesh", rng)
  2947.         rngm.MeshType = "Sphere"
  2948. rngm.Scale = vt(x1,y1,z1)
  2949. if rainbowmode == true then
  2950. rng.Color = Color3.new(r/255,g/255,b/255)
  2951. end
  2952. local scaler2 = 1
  2953. local speeder = FastSpeed
  2954. if type == "Add" then
  2955. scaler2 = 1*value
  2956. elseif type == "Divide" then
  2957. scaler2 = 1/value
  2958. end
  2959. coroutine.resume(coroutine.create(function()
  2960. for i = 0,10/bonuspeed,0.1 do
  2961. swait()
  2962. if rainbowmode == true then
  2963. rng.Color = Color3.new(r/255,g/255,b/255)
  2964. end
  2965. if type == "Add" then
  2966. scaler2 = scaler2 - 0.01*value/bonuspeed
  2967. elseif type == "Divide" then
  2968. scaler2 = scaler2 - 0.01/value*bonuspeed
  2969. end
  2970. if chaosmode == true then
  2971. rng.BrickColor = BrickColor.random()
  2972. end
  2973. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2974. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2975. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2976. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2977. end
  2978. rng:Destroy()
  2979. end))
  2980. end
  2981. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2982. local type = type
  2983. local rng = Instance.new("Part", char)
  2984.         rng.Anchored = true
  2985.         rng.BrickColor = color
  2986.         rng.CanCollide = false
  2987.         rng.FormFactor = 3
  2988.         rng.Name = "Ring"
  2989.         rng.Material = "Neon"
  2990.         rng.Size = Vector3.new(1, 1, 1)
  2991.         rng.Transparency = 0
  2992.         rng.TopSurface = 0
  2993.         rng.BottomSurface = 0
  2994.         rng.CFrame = pos
  2995. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2996.         local rngm = Instance.new("SpecialMesh", rng)
  2997.         rngm.MeshType = "Sphere"
  2998. rngm.Scale = vt(x1,y1,z1)
  2999. if rainbowmode == true then
  3000. rng.Color = Color3.new(r/255,g/255,b/255)
  3001. end
  3002. local scaler2 = 1
  3003. local speeder = FastSpeed
  3004. if type == "Add" then
  3005. scaler2 = 1*value
  3006. elseif type == "Divide" then
  3007. scaler2 = 1/value
  3008. end
  3009. coroutine.resume(coroutine.create(function()
  3010. for i = 0,10/bonuspeed,0.1 do
  3011. swait()
  3012. if rainbowmode == true then
  3013. rng.Color = Color3.new(r/255,g/255,b/255)
  3014. end
  3015. if type == "Add" then
  3016. scaler2 = scaler2 - 0.01*value/bonuspeed
  3017. elseif type == "Divide" then
  3018. scaler2 = scaler2 - 0.01/value*bonuspeed
  3019. end
  3020. if chaosmode == true then
  3021. rng.BrickColor = BrickColor.random()
  3022. end
  3023. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3024. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3025. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3026. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3027. end
  3028. rng:Destroy()
  3029. end))
  3030. end
  3031.  
  3032.  
  3033. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3034. local type = type
  3035. local rng = Instance.new("Part", char)
  3036.         rng.Anchored = true
  3037.         rng.BrickColor = color
  3038.         rng.CanCollide = false
  3039.         rng.FormFactor = 3
  3040.         rng.Name = "Ring"
  3041.         rng.Material = "Neon"
  3042.         rng.Size = Vector3.new(1, 1, 1)
  3043.         rng.Transparency = 1
  3044.         rng.TopSurface = 0
  3045.         rng.BottomSurface = 0
  3046.         rng.CFrame = pos
  3047. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3048.         local rngm = Instance.new("SpecialMesh", rng)
  3049.         rngm.MeshType = "Sphere"
  3050. rngm.Scale = vt(x1,y1,z1)
  3051. if rainbowmode == true then
  3052. rng.Color = Color3.new(r/255,g/255,b/255)
  3053. end
  3054. local scaler2 = 1
  3055. local speeder = FastSpeed
  3056. if type == "Add" then
  3057. scaler2 = 1*value
  3058. elseif type == "Divide" then
  3059. scaler2 = 1/value
  3060. end
  3061. coroutine.resume(coroutine.create(function()
  3062. for i = 0,10/bonuspeed,0.1 do
  3063. swait()
  3064. if rainbowmode == true then
  3065. rng.Color = Color3.new(r/255,g/255,b/255)
  3066. end
  3067. if type == "Add" then
  3068. scaler2 = scaler2 - 0.01*value/bonuspeed
  3069. elseif type == "Divide" then
  3070. scaler2 = scaler2 - 0.01/value*bonuspeed
  3071. end
  3072. if chaosmode == true then
  3073. rng.BrickColor = BrickColor.random()
  3074. end
  3075. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3076. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3077. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3078. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3079. end
  3080. rng:Destroy()
  3081. end))
  3082. end
  3083.  
  3084. function dmg(dude)
  3085. if dude.Name ~= Character then
  3086. local bgf = Instance.new("BodyGyro",dude.Head)
  3087. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3088. local val = Instance.new("BoolValue",dude)
  3089. val.Name = "IsHit"
  3090. local ds = coroutine.wrap(function()
  3091. dude:WaitForChild("Head"):BreakJoints()
  3092. wait(0.5)
  3093. targetted = nil
  3094. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.5, 0.3)
  3095. coroutine.resume(coroutine.create(function()
  3096. for i, v in pairs(dude:GetChildren()) do
  3097. if v:IsA("Accessory") then
  3098. v:Destroy()
  3099. end
  3100. if v:IsA("Humanoid") then
  3101. v:Destroy()
  3102. end
  3103. if v:IsA("CharacterMesh") then
  3104. v:Destroy()
  3105. end
  3106. if v:IsA("Model") then
  3107. v:Destroy()
  3108. end
  3109. if v:IsA("Part") or v:IsA("MeshPart") then
  3110. for x, o in pairs(v:GetChildren()) do
  3111. if o:IsA("Decal") then
  3112. o:Destroy()
  3113. end
  3114. end
  3115. coroutine.resume(coroutine.create(function()
  3116. v.Material = "Neon"
  3117. v.CanCollide = false
  3118. local bld = Instance.new("ParticleEmitter",v)
  3119. bld.LightEmission = 1
  3120. bld.Texture = "rbxassetid://304190317"
  3121. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3122. bld.Rate = 50
  3123. bld.Lifetime = NumberRange.new(1)
  3124. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3125. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3126. bld.Speed = NumberRange.new(0,0)
  3127. bld.VelocitySpread = 50000
  3128. bld.Rotation = NumberRange.new(-500,500)
  3129. bld.RotSpeed = NumberRange.new(-500,500)
  3130.         local sbs = Instance.new("BodyPosition", v)
  3131.         sbs.P = 3000
  3132.         sbs.D = 1000
  3133.         sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3134.         sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3135. v.Color = Color3.new(1,1,1)
  3136. coroutine.resume(coroutine.create(function()
  3137. for i = 0, 49 do
  3138. swait(1)
  3139. v.Transparency = v.Transparency + 0.02
  3140. end
  3141. CFuncs["Sound"].Create("rbxassetid://2410799757", v, 0.25, 1)
  3142. bld.Speed = NumberRange.new(1,5)
  3143. bld.Acceleration = vt(0,10,0)
  3144. wait(0.5)
  3145. bld.Enabled = false
  3146. wait(3)
  3147. v:Destroy()
  3148. dude:Destroy()
  3149. end))
  3150. end))
  3151. end
  3152. end
  3153. end))
  3154. end)
  3155. ds()
  3156. end
  3157. end
  3158.  
  3159.  
  3160. function FindNearestHead(Position, Distance, SinglePlayer)
  3161.     if SinglePlayer then
  3162.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3163.     end
  3164.     local List = {}
  3165.     for i, v in pairs(workspace:GetChildren()) do
  3166.         if v:IsA("Model") then
  3167.             if v:findFirstChild("Head") then
  3168.                 if v ~= Character then
  3169.                     if (v.Head.Position - Position).magnitude <= Distance then
  3170.                         table.insert(List, v)
  3171.                     end
  3172.                 end
  3173.             end
  3174.         end
  3175.     end
  3176.     return List
  3177. end
  3178.  
  3179. function FaceMouse()
  3180.   Cam = workspace.CurrentCamera
  3181.   return {
  3182.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3183.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3184.   }
  3185. end
  3186.  
  3187. function FaceMouse2()
  3188.   Cam = workspace.CurrentCamera
  3189.   return {
  3190.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3191.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3192.   }
  3193. end
  3194.  
  3195. local ModeOfGlitch = 1
  3196. -- Functions are ready.
  3197. local storehumanoidWS = 16
  3198.  
  3199. function Blink()
  3200. for i = 0, 14 do
  3201. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3202. end
  3203. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3204. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3205. CameraEnshaking(2,10)
  3206. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3207. if v:FindFirstChild('Head') then
  3208. end
  3209. end
  3210. for i = 0, 14 do
  3211. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3212. end
  3213. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3214. end
  3215.  
  3216. function ExtinctiveHeartbreak()
  3217. local targetted = nil
  3218. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3219. targetted = mouse.Target.Parent
  3220. end
  3221. if targetted ~= nil then
  3222. attack = true
  3223. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5,1)
  3224. for i = 0, 9 do
  3225. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3226. end
  3227. for i = 0, 24 do
  3228. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3229. end
  3230. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3231. local originalpos = root.CFrame
  3232. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3233. for i = 0, 9 do
  3234. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3235. end
  3236. for i = 0, 24 do
  3237. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3238. end
  3239. hum.WalkSpeed = 0
  3240. targetted.Head.Anchored = true
  3241. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3242. for i = 0,2,0.1 do
  3243. swait()
  3244. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3245. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3246. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3247. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3248. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3249. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3250. end
  3251. coroutine.resume(coroutine.create(function()
  3252. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3253. bld.LightEmission = 0.1
  3254. bld.Texture = "rbxassetid://304190317"
  3255. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3256. bld.Rate = 500
  3257. bld.Lifetime = NumberRange.new(1)
  3258. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3259. bld.Acceleration = vt(0,-25,0)
  3260. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3261. bld.Speed = NumberRange.new(10,50)
  3262. bld.EmissionDirection = "Front"
  3263. bld.VelocitySpread = 25
  3264. bld.Rotation = NumberRange.new(-500,500)
  3265. bld.RotSpeed = NumberRange.new(-500,500)
  3266. end))
  3267. coroutine.resume(coroutine.create(function()
  3268. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3269. bld.LightEmission = 0.1
  3270. bld.Texture = "rbxassetid://304190317"
  3271. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3272. bld.Rate = 500
  3273. bld.Lifetime = NumberRange.new(1)
  3274. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3275. bld.Acceleration = vt(0,-25,0)
  3276. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3277. bld.Speed = NumberRange.new(10,50)
  3278. bld.EmissionDirection = "Front"
  3279. bld.VelocitySpread = 25
  3280. bld.Rotation = NumberRange.new(-500,500)
  3281. bld.RotSpeed = NumberRange.new(-500,500)
  3282. end))
  3283. CameraEnshaking(5,5)
  3284. game:GetService("Debris"):AddItem(bld,3)
  3285. dmg(targetted)
  3286. CFuncs["Sound"].Create("rbxassetid://2410799757", targetted.Head, 1,1)
  3287. for i = 0,1,0.1 do
  3288. swait()
  3289. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3290. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3291. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3292. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3293. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3294. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3295. end
  3296. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5,1)
  3297. for i = 0, 9 do
  3298. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3299. end
  3300. for i = 0, 24 do
  3301. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3302. end
  3303. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3304. root.CFrame = originalpos
  3305. for i = 0, 9 do
  3306. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3307. end
  3308. for i = 0, 24 do
  3309. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3310. end
  3311. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3312. bld.Enabled = false
  3313. attack = false
  3314. hum.WalkSpeed = storehumanoidWS
  3315. end
  3316. end
  3317. function MeteorStrike()
  3318.     attack = true
  3319.     for i = 0, 2, 0.1 do
  3320. swait()
  3321. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3322. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3323. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3324. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3325. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3326. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3327.     end
  3328. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 1,2)
  3329. for i=1,20 do
  3330. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3331. swait()
  3332. end
  3333. swait(30)
  3334. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 10,1)
  3335. for i =1,20 do
  3336. sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3337. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3338. end
  3339. for i = 0,2,0.1 do
  3340. swait()
  3341. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3342. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3343. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3344. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3345. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3346. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3347. end
  3348. for i =1,20 do
  3349. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3350. end
  3351. text.TextTransparency = 1
  3352. text.TextStrokeTransparency = 1
  3353. tr2.Enabled = false
  3354. tr1.Enabled = false
  3355. tr3.Enabled = false
  3356. tl1.Enabled = false
  3357. tl2.Enabled = false
  3358. tl3.Enabled = false
  3359. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3360. eff = false
  3361. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5,1)
  3362.                             local invtab = {}
  3363.                             local function search(targ)
  3364.                                 if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3365.                                     table.insert(invtab,targ)
  3366.                                     end
  3367.                                 for i,v in pairs(targ:GetChildren()) do
  3368.                                     search(v)
  3369.                                 end
  3370.                             end
  3371.                             search(plr.Character)
  3372.                             local frm = 0
  3373.                             local frmcon
  3374.                             frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3375.                                 if frm < 10 then
  3376.                                     for i,v in pairs(invtab) do
  3377.                                         if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture")  then
  3378.                                             v.Transparency = v.Transparency + 0.1
  3379.                                         end
  3380.                                     end
  3381.                                     frm = frm + 1
  3382.                                 else
  3383.                                     frmcon:disconnect()
  3384.                                 end
  3385.                             end)
  3386. swait(200)
  3387. text.TextTransparency = 0
  3388. text.TextStrokeTransparency = 0
  3389. tr2.Enabled = false
  3390. tr1.Enabled = false
  3391. tr3.Enabled = false
  3392. tl1.Enabled = false
  3393. tl2.Enabled = false
  3394. tl3.Enabled = false
  3395. eff = true
  3396. for i =1,20 do
  3397. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3398. end
  3399. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3400. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5,1)
  3401.                             local invtab = {}
  3402.                             local function search(targ)
  3403.                                 if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3404.                                     table.insert(invtab,targ)
  3405.                                     end
  3406.                                 for i,v in pairs(targ:GetChildren()) do
  3407.                                     search(v)
  3408.                                 end
  3409.                             end
  3410.                             search(plr.Character)
  3411.                             local frm = 0
  3412.                             local frmcon
  3413.                             frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3414.                                 if frm < 10 then
  3415.                                     for i,v in pairs(invtab) do
  3416.                                         if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture")  then
  3417.                                             v.Transparency = v.Transparency - 0.1
  3418.                                         end
  3419.                                     end
  3420.                                     frm = frm + 1
  3421.                                 else
  3422.                                     frmcon:disconnect()
  3423.                                 end
  3424.                             end)
  3425. swait(5)
  3426. for i = 0, 2, 0.1 do
  3427. swait()
  3428. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3429. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3430. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3431. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3432. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3433. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3434. end
  3435. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3436. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3437. MagniDamage(root, 30, 65,90, 0, "Normal")
  3438. for i =1,20 do
  3439. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3440. end
  3441. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3442. for i =1,20 do
  3443. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3444. end
  3445. swait(20)
  3446. attack = false
  3447. tr2.Enabled = true
  3448. tr1.Enabled = true
  3449. tr3.Enabled = true
  3450. tl1.Enabled = true
  3451. tl2.Enabled = true
  3452. tl3.Enabled = true
  3453. end
  3454. function FinalCalam()
  3455. attack = true
  3456.  
  3457. local orb = Instance.new("Part", char)
  3458.         orb.Anchored = true
  3459.         orb.BrickColor = MAINRUINCOLOR
  3460.         orb.CanCollide = false
  3461.         orb.FormFactor = 3
  3462.         orb.Name = "Ring"
  3463.         orb.Material = "Neon"
  3464.         orb.Size = Vector3.new(1, 1, 1)
  3465.         orb.Transparency = 0
  3466.         orb.TopSurface = 0
  3467.         orb.BottomSurface = 0
  3468.         local orbm = Instance.new("SpecialMesh", orb)
  3469.         orbm.MeshType = "Sphere"
  3470. orbm.Name = "SizeMesh"
  3471. orbm.Scale = vt(0,0,0)
  3472. local scaled = 0.1
  3473. local posid = 0
  3474. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3475. for i = 0, 5, 0.1 do
  3476. swait()
  3477. scaled = scaled - 0.001
  3478. posid = posid - scaled
  3479. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3480. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3481. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3482. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3483. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3484. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3485. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3486. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3487. end
  3488. swait(60)
  3489. for i =1,3 do
  3490.     swait(30)
  3491.     CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3492.     sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3493. end
  3494. swait(30)
  3495. for i = 0, 2, 0.1 do
  3496. swait()
  3497. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3498. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3499. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3500. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3501. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3502. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3503. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3504. end
  3505. swait(60)
  3506.     CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3507.     CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3508.     sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3509.     sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3510.     for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3511.     if v:FindFirstChild('Head') then
  3512.     dmg(v)
  3513.     end
  3514.     end
  3515.     for i = 1,20 do
  3516.     sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3517.     for i = 0, 10 do
  3518.         PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3519.     end
  3520. end
  3521. orb:Remove()
  3522. attack = false
  3523. end
  3524. function PureBomb()
  3525. attack = true
  3526.  
  3527. local orb = Instance.new("Part", char)
  3528.         orb.Anchored = true
  3529.         orb.BrickColor = BrickColor.new("Toothpaste")
  3530.         orb.CanCollide = false
  3531.         orb.FormFactor = 3
  3532.         orb.Name = "Ring"
  3533.         orb.Material = "Neon"
  3534.         orb.Size = Vector3.new(1, 1, 1)
  3535.         orb.Transparency = 0
  3536.         orb.TopSurface = 0
  3537.         orb.BottomSurface = 0
  3538.         local orbm = Instance.new("SpecialMesh", orb)
  3539.         orbm.MeshType = "Sphere"
  3540. orbm.Name = "SizeMesh"
  3541. orbm.Scale = vt(0,0,0)
  3542. local scaled = 0.1
  3543. local posid = 0
  3544. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3545. for i = 0, 5, 0.1 do
  3546. swait()
  3547. scaled = scaled - 0.001
  3548. posid = posid - scaled
  3549. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3550. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3551. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3552. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3553. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3554. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3555. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3556. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3557. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3558. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3559. end
  3560. for i = 0, 2, 0.1 do
  3561. swait()
  3562. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3563. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3564. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3565. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3566. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3567. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3568. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3569. end
  3570. coroutine.resume(coroutine.create(function()
  3571. orb.Anchored = false
  3572. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3573.     local a = Instance.new("Part",workspace)
  3574.     a.Name = "Direction"   
  3575.     a.Anchored = true
  3576.     a.BrickColor = bc("Bright red")
  3577. a.Material = "Neon"
  3578. a.Transparency = 1
  3579.     a.CanCollide = false
  3580.     local ray = Ray.new(
  3581.         orb.CFrame.p,                           -- origin
  3582.         (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3583.     )
  3584.     local ignore = orb
  3585.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3586.     a.BottomSurface = 10
  3587.     a.TopSurface = 10
  3588.     local distance = (orb.CFrame.p - position).magnitude
  3589.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3590.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3591. orb.CFrame = a.CFrame
  3592. a:Destroy()
  3593. local bv = Instance.new("BodyVelocity")
  3594. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3595. bv.velocity = orb.CFrame.lookVector*125
  3596. bv.Parent = orb
  3597. local hitted = false
  3598. game:GetService("Debris"):AddItem(orb, 15)
  3599. wait()
  3600. local hit =orb.Touched:connect(function(hit)
  3601.     if hitted == false then
  3602.     hitted = true
  3603. CameraEnshaking(10,2.5)
  3604.     MagniDamage(orb, 65, 65,90, 0, "Normal")
  3605. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3606. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3607. for i = 0, 49 do
  3608. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3609. end
  3610. for i = 0, 9 do
  3611. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3612. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3613. end
  3614. orb.Anchored = true
  3615. orb.Transparency = 1
  3616. wait(8)
  3617. orb:Destroy()
  3618. end
  3619. end)
  3620. end))
  3621. for i = 0, 1, 0.1 do
  3622. swait()
  3623. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3624. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3625. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3626. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3627. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3628. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3629. end
  3630. attack = false
  3631. end
  3632.  
  3633. function ChaosGroundStrike()
  3634. attack = true
  3635. for i = 0, 2, 0.1 do
  3636. swait()
  3637. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3638. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3639. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3640. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3641. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3642. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3643. end
  3644. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3645. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3646. CameraEnshaking(4,12)
  3647. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3648. if v:FindFirstChild('Head') then
  3649. dmg(v)
  3650. end
  3651. end
  3652. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3653. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3654. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3655. for i = 0, 2, 0.1 do
  3656. swait()
  3657. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3658. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3659. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3660. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3661. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3662. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3663. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3664. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3665. end
  3666. attack = false
  3667. end
  3668.  
  3669. function Starfall()
  3670. attack = true
  3671. hum.WalkSpeed = 0
  3672. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 5, 1)
  3673. for i = 0, 5, 0.1 do
  3674. swait()
  3675. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3676. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3677. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3678. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3679. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3680. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3681. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3682. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3683. end
  3684. local Overed = false
  3685. CameraEnshaking(2,20)
  3686. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3687. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3688. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3689. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  3690. local orb = Instance.new("Part", char)
  3691.         orb.Anchored = true
  3692.         orb.BrickColor = BrickColor.new("Toothpaste")
  3693.         orb.CanCollide = false
  3694.         orb.FormFactor = 3
  3695.         orb.Name = "Remenant"
  3696.         orb.Material = "Neon"
  3697. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3698.         orb.Size = Vector3.new(1, 1, 1)
  3699.         orb.Transparency = 1
  3700.         orb.TopSurface = 0
  3701.         orb.BottomSurface = 0
  3702. hum.WalkSpeed = storehumanoidWS
  3703. coroutine.resume(coroutine.create(function()
  3704. for i = 0, 9 do
  3705. swait(10)
  3706.                  local lb = Instance.new("Part")
  3707.     lb.Color = MAINRUINCOLOR.Color
  3708.      lb.CanCollide = false
  3709. lb.Material = "Neon"
  3710.      lb.Anchored = true
  3711. lb.TopSurface = 0
  3712.         lb.BottomSurface = 0
  3713.      lb.Transparency = 0
  3714.      lb.Size = vt(1,1,1)
  3715.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3716. lb.Anchored = false
  3717.   lb.Parent = char
  3718. local thingery = Instance.new("SpecialMesh",lb)
  3719.      thingery.MeshType = "Sphere"
  3720. thingery.Scale = vt(20,20,20)
  3721. game:GetService("Debris"):AddItem(lb, 10)
  3722.   local bv = Instance.new("BodyVelocity")
  3723.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3724.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3725.   bv.Parent = lb
  3726. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3727. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3728. CFuncs["Sound"].Create("rbxassetid://2410799757",lb, 5, 1)
  3729. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3730. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3731. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3732. local hitted = false
  3733. coroutine.resume(coroutine.create(function()
  3734. while true do
  3735. swait(1)
  3736. if lb.Parent ~= nil and hitted == false then
  3737. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3738. elseif lb.Parent == nil then
  3739. break
  3740. end
  3741. end
  3742. end))
  3743.  
  3744. game:GetService("Debris"):AddItem(a, 0.1)
  3745.  
  3746. coroutine.resume(coroutine.create(function()
  3747. swait(1)
  3748. lb.Touched:connect(function(hit)
  3749. if hitted == false then
  3750. hitted = true
  3751. lb.Transparency = 1
  3752. lb.Anchored = true
  3753. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3754. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 0.7)
  3755. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 2.5, 0.75)
  3756. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 3, 0.75)
  3757. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3758. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 3.5, 0.85)
  3759. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3760. CameraEnshaking(1,5)
  3761. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3762. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3763. for i = 0, 9 do
  3764. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3765. end
  3766. for i = 0, 49 do
  3767. swait()
  3768. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3769. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3770. end
  3771. end
  3772. end)
  3773. end))
  3774. end
  3775. Overed = true
  3776. orb:Destroy()
  3777. end))
  3778.  
  3779. attack = false
  3780. end
  3781.  
  3782. function StarfallEX()
  3783. attack = true
  3784. hum.WalkSpeed = 0
  3785. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 5, 1)
  3786. for i = 0, 5, 0.1 do
  3787. swait()
  3788. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3789. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3790. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3791. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3792. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3793. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3794. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3795. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3796. end
  3797. local Overed = false
  3798. CameraEnshaking(2,20)
  3799. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3800. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3801. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3802. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3803. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3804. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3805. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  3806. local orb = Instance.new("Part", char)
  3807.         orb.Anchored = true
  3808.         orb.BrickColor = BrickColor.new("Toothpaste")
  3809.         orb.CanCollide = false
  3810.         orb.FormFactor = 3
  3811.         orb.Name = "Remenant"
  3812.         orb.Material = "Neon"
  3813. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3814.         orb.Size = Vector3.new(1, 1, 1)
  3815.         orb.Transparency = 1
  3816.         orb.TopSurface = 0
  3817.         orb.BottomSurface = 0
  3818. hum.WalkSpeed = storehumanoidWS
  3819. coroutine.resume(coroutine.create(function()
  3820. for i = 0, 9 do
  3821. swait(10)
  3822.                  local lb = Instance.new("Part")
  3823.     lb.Color = MAINRUINCOLOR.Color
  3824.      lb.CanCollide = false
  3825. lb.Material = "Neon"
  3826.      lb.Anchored = true
  3827. lb.TopSurface = 0
  3828.         lb.BottomSurface = 0
  3829.      lb.Transparency = 0
  3830.      lb.Size = vt(1,1,1)
  3831.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3832. lb.Anchored = false
  3833.   lb.Parent = char
  3834. local thingery = Instance.new("SpecialMesh",lb)
  3835.      thingery.MeshType = "Sphere"
  3836. thingery.Scale = vt(20,20,20)
  3837. game:GetService("Debris"):AddItem(lb, 10)
  3838.   local bv = Instance.new("BodyVelocity")
  3839.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3840.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3841.   bv.Parent = lb
  3842. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3843. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3844. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3845. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3846. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3847. CFuncs["Sound"].Create("rbxassetid://2410799757",lb, 5, 1)
  3848. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3849. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3850. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3851. local hitted = false
  3852. coroutine.resume(coroutine.create(function()
  3853. while true do
  3854. swait(1)
  3855. if lb.Parent ~= nil and hitted == false then
  3856. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3857. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3858. elseif lb.Parent == nil then
  3859. break
  3860. end
  3861. end
  3862. end))
  3863.  
  3864. game:GetService("Debris"):AddItem(a, 0.1)
  3865.  
  3866. coroutine.resume(coroutine.create(function()
  3867. swait(1)
  3868. lb.Touched:connect(function(hit)
  3869. if hitted == false then
  3870. hitted = true
  3871. lb.Transparency = 1
  3872. lb.Anchored = true
  3873. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3874. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 0.7)
  3875. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 2.5, 0.75)
  3876. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 3, 0.75)
  3877. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 5, 1)
  3878. CFuncs["Sound"].Create("rbxassetid://2410799757", lb, 3.5, 0.85)
  3879. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3880. CameraEnshaking(10,5)
  3881. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3882. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3883. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3884. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3885. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3886. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3887. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3888. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3889. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3890. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3891. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3892. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3893. for i = 0, 9 do
  3894. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3895. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3896. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3897. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3898. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3899. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3900. end
  3901. for i = 0, 49 do
  3902. swait()
  3903. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3904. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3905. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3906. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3907. end
  3908. end
  3909. end)
  3910. end))
  3911. end
  3912. Overed = true
  3913. orb:Destroy()
  3914. end))
  3915.  
  3916. attack = false
  3917. end
  3918.  
  3919. function StarDivision()
  3920. attack = true
  3921. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2, 1.5)
  3922. for i = 0, 2, 0.1 do
  3923. swait()
  3924. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3925. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3926. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3927. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3928. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3929. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3930. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3931. end
  3932. local orb = Instance.new("Part", char)
  3933.         orb.BrickColor = MAINRUINCOLOR
  3934.         orb.CanCollide = false
  3935.         orb.FormFactor = 3
  3936.         orb.Name = "Ring"
  3937.         orb.Material = "Neon"
  3938.         orb.Size = Vector3.new(1, 1, 1)
  3939.         orb.Transparency = 0
  3940.         orb.TopSurface = 0
  3941.         orb.BottomSurface = 0
  3942.         local orbm = Instance.new("SpecialMesh", orb)
  3943.         orbm.MeshType = "Sphere"
  3944. orbm.Name = "SizeMesh"
  3945. orbm.Scale = vt(2,2,2)
  3946. local a = Instance.new("Part",workspace)
  3947.     a.Name = "Direction"   
  3948.     a.Anchored = true
  3949.     a.BrickColor = bc("Bright red")
  3950. a.Material = "Neon"
  3951. a.Transparency = 1
  3952.     a.CanCollide = false
  3953.     local ray = Ray.new(
  3954.         sorb.CFrame.p,                           -- origin
  3955.         (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3956.     )
  3957.     local ignore = sorb
  3958.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3959.     a.BottomSurface = 10
  3960.     a.TopSurface = 10
  3961.     local distance = (sorb.CFrame.p - position).magnitude
  3962.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3963.     a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3964. orb.CFrame = a.CFrame
  3965. a:Destroy()
  3966. local bv = Instance.new("BodyVelocity")
  3967. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3968. bv.velocity = orb.CFrame.lookVector*100
  3969. bv.Parent = orb
  3970. local hitted = false
  3971. game:GetService("Debris"):AddItem(orb, 10)
  3972. CFuncs["Sound"].Create("rbxassetid://2410799757",orb, 1.5, 1.15)
  3973. CFuncs["Sound"].Create("rbxassetid://2410799757",orb, 1, 1.15)
  3974. CFuncs["Sound"].Create("rbxassetid://2410799757", orb, 1, 1.15)
  3975. CFuncs["Sound"].Create("rbxassetid://2410799757", orb, 1, 1.15)
  3976. CFuncs["Sound"].Create("rbxassetid://2410799757", orb, 1, 1.15)
  3977. coroutine.resume(coroutine.create(function()
  3978. while true do
  3979. swait(1)
  3980. if orb.Parent ~= nil and hitted == false then
  3981. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3982. elseif orb.Parent == nil then
  3983. break
  3984. end
  3985. end
  3986. end))
  3987. coroutine.resume(coroutine.create(function()
  3988. swait(1)
  3989. orb.Touched:connect(function(hit)
  3990. if hitted == false then
  3991. hitted = true
  3992. game:GetService("Debris"):AddItem(orb, 5)
  3993. orb.Transparency = 1
  3994. orb.Anchored = true
  3995. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3996. elocacenter.Anchored = true
  3997. elocacenter.CFrame = orb.CFrame
  3998. elocacenter.Orientation = vt(0,0,0)
  3999. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4000. eloca1.Anchored = true
  4001. eloca1.CFrame = elocacenter.CFrame
  4002. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4003. eloca2.Anchored = true
  4004. eloca2.CFrame = elocacenter.CFrame
  4005. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4006. eloca3.Anchored = true
  4007. eloca3.CFrame = elocacenter.CFrame
  4008. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4009. eloca4.Anchored = true
  4010. eloca4.CFrame = elocacenter.CFrame
  4011. local lookavec = 0
  4012. local speeds = 0
  4013. CameraEnshaking(1,1)
  4014. CFuncs["Sound"].Create("rbxassetid://2410799757", elocacenter, 10,1)
  4015. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4016. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4017. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4018. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4019. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4020. for i = 0, 99 do
  4021. swait()
  4022. lookavec = lookavec + 1
  4023. speeds = speeds + 0.1
  4024. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4025. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4026. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4027.  
  4028. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4029. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4030.  
  4031. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4032. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4033.  
  4034. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4035. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4036. end
  4037.  
  4038. for i = 0, 149 do
  4039. swait()
  4040. speeds = speeds + 0.1
  4041. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4042. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4043. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4044.  
  4045. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4046. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4047.  
  4048. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4049. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4050.  
  4051. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4052. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4053. end
  4054. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4055. if v:FindFirstChild('Head') then
  4056. dmg(v)
  4057. end
  4058. end
  4059. CameraEnshaking(7,30)
  4060. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4061. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 4, 1)
  4062. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 5, 0.75)
  4063. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1,1)
  4064. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1,1)
  4065. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4066. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4067. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4068. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4069. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4070. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4071. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4072. for i = 0, 24 do
  4073. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4074. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4075. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4076. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4077. end
  4078. coroutine.resume(coroutine.create(function()
  4079. for i = 0, 499 do
  4080. swait(1)
  4081. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4082. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4083. end
  4084. elocacenter:Destroy()
  4085. eloca1:Destroy()
  4086. eloca2:Destroy()
  4087. eloca3:Destroy()
  4088. eloca4:Destroy()
  4089. end))
  4090. end
  4091. end)
  4092. end))
  4093. attack = false
  4094. end
  4095.  
  4096.  
  4097. function UniversalCollapse()
  4098. attack = true
  4099. local speedearn = 0
  4100. hum.WalkSpeed = 0
  4101. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 10, 1)
  4102. for i = 0, 10, 0.1 do
  4103. swait()
  4104. speedearn = speedearn + 0.1
  4105. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4106. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4107. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4108. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4109. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4110. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4111. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4112. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4113. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4114. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4115. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4116. end
  4117. CameraEnshaking(5,45)
  4118. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4119. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 10, 1)
  4120. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4121. if v:FindFirstChild('Head') then
  4122. dmg(v)
  4123. end
  4124. end
  4125. hum.WalkSpeed = storehumanoidWS
  4126. attack = false
  4127. end
  4128. function ChaosBegone()
  4129. attack = true
  4130. local speedearn = 0
  4131. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 10, 0.75)
  4132. for i = 0, 10, 0.1 do
  4133. swait()
  4134. speedearn = speedearn + 0.1
  4135. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4136. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4137. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4138. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4139. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4140. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4141. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4142. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4143. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4144. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4145. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4146. end
  4147. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 7.5,1)
  4148. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 7.5, 1)
  4149. CameraEnshaking(5,25)
  4150. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4151. if v:FindFirstChild('Head') then
  4152. dmg(v)
  4153. end
  4154. end
  4155. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4156. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4157. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4158. for i = 0, 3, 0.1 do
  4159. swait()
  4160. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4161. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4162. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4163. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4164. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4165. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4166. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4167. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4168. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4169. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4170. end
  4171. attack = false
  4172. end
  4173.  
  4174. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4175. local orb = Instance.new("Part", char)
  4176.         orb.Anchored = true
  4177.         orb.BrickColor = color
  4178.         orb.CanCollide = false
  4179.         orb.FormFactor = 3
  4180.         orb.Name = "Ring"
  4181.         orb.Material = "Neon"
  4182.         orb.Size = Vector3.new(1, 1, 1)
  4183.         orb.Transparency = 0
  4184.         orb.TopSurface = 0
  4185.         orb.BottomSurface = 0
  4186.         local orbm = Instance.new("SpecialMesh", orb)
  4187.         orbm.MeshType = "Sphere"
  4188. orb.CFrame = positted
  4189. orbm.Name = "SizeMesh"
  4190. orbm.Scale = vt(1,1,1)
  4191. CFuncs["Sound"].Create("rbxassetid://2410799757", orb, volSummon, 1)
  4192. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4193. --[[for i = 0, 2 do
  4194. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4195. end]]--
  4196. coroutine.resume(coroutine.create(function()
  4197. wait(timer)
  4198. CameraEnshaking(3,ShakePower)
  4199. orb.Transparency = 1
  4200. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4201. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4202. --[[for i = 0, 4 do
  4203. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4204. end]]--
  4205. CFuncs["Sound"].Create("rbxassetid://2410799757", orb, volEx, 0.7)
  4206. wait(3)
  4207. orb:Destroy()
  4208. end))
  4209. end
  4210.  
  4211. function orb_spawn(positted,timer)
  4212. local randomcol = math.random(1,2)
  4213. local orb = Instance.new("Part", char)
  4214.         orb.Anchored = true
  4215. if randomcol == 1 then
  4216.         orb.BrickColor = BrickColor.new("White")
  4217. elseif randomcol == 2 then
  4218. orb.BrickColor = BrickColor.new("Really black")
  4219. end
  4220.         orb.CanCollide = false
  4221.         orb.FormFactor = 3
  4222.         orb.Name = "Ring"
  4223.         orb.Material = "Neon"
  4224.         orb.Size = Vector3.new(1, 1, 1)
  4225.         orb.Transparency = 0
  4226.         orb.TopSurface = 0
  4227.         orb.BottomSurface = 0
  4228.         local orbm = Instance.new("SpecialMesh", orb)
  4229.         orbm.MeshType = "Sphere"
  4230. orb.CFrame = positted
  4231. orbm.Name = "SizeMesh"
  4232. orbm.Scale = vt(1,1,1)
  4233. CFuncs["Sound"].Create("rbxassetid://2410799757", orb, 1.5, 1)
  4234. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4235. for i = 0, 2 do
  4236. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4237. end
  4238. coroutine.resume(coroutine.create(function()
  4239. wait(timer)
  4240. CameraEnshaking(3,2)
  4241. orb.Transparency = 1
  4242. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4243. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4244. for i = 0, 4 do
  4245. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4246. end
  4247. CFuncs["Sound"].Create("rbxassetid://2410799757", orb, 2, 0.7)
  4248. wait(3)
  4249. orb:Destroy()
  4250. end))
  4251. end
  4252.  
  4253. function scattercorrupt()
  4254. attack = true
  4255. local rot = 0
  4256. local randomrotations = math.random(1,2)
  4257. local lookv = 2.5
  4258. local power = 5
  4259. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4260. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4261. for i = 0, 9 do
  4262. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4263. end
  4264.     CFuncs["Sound"].Create("rbxassetid://2410799757", char, 2.5, 0.6)
  4265.     CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 0.5)
  4266.     CFuncs["Sound"].Create("rbxassetid://2410799757", char, 2.5, 1)
  4267. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.5,0.75)
  4268. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.5,0.5)
  4269. local hite = Instance.new("Part", char)
  4270.         hite.Anchored = true
  4271.         hite.CanCollide = false
  4272.         hite.FormFactor = 3
  4273.         hite.Name = "Ring"
  4274.         hite.Material = "Neon"
  4275.         hite.Size = Vector3.new(1, 1, 1)
  4276.         hite.Transparency = 1
  4277.         hite.TopSurface = 0
  4278.         hite.BottomSurface = 0
  4279. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4280. local rem = Instance.new("Part", char)
  4281.         rem.Anchored = true
  4282.         rem.CanCollide = false
  4283.         rem.FormFactor = 3
  4284.         rem.Name = "Ring"
  4285.         rem.Material = "Neon"
  4286.         rem.Size = Vector3.new(1, 1, 1)
  4287.         rem.Transparency = 1
  4288.         rem.TopSurface = 0
  4289.         rem.BottomSurface = 0
  4290. rem.CFrame = hite.CFrame
  4291. local rem2 = rem:Clone()
  4292. rem2.Parent = char
  4293. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4294. local rem3 = rem:Clone()
  4295. rem3.Parent = char
  4296. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4297. local rem4 = rem:Clone()
  4298. rem4.Parent = char
  4299. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4300. hite:Destroy()
  4301. coroutine.resume(coroutine.create(function()
  4302. for i = 0, 24 do
  4303. swait(1)
  4304. if randomrotations == 1 then
  4305. rot = rot + 1
  4306. elseif randomrotations == 2 then
  4307. rot = rot - 1
  4308. end
  4309. power = power + 0.5
  4310. lookv = lookv + 7.5
  4311. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4312. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4313. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4314. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4315. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4316. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4317. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4318. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4319. end
  4320. end))
  4321. attack = false
  4322. end
  4323. function yinyangi()
  4324. attack = true
  4325. for i = 0, 2, 0.1 do
  4326. swait()
  4327. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4328. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4329. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4330. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4331. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4332. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4333. end
  4334. local bv = Instance.new("BodyVelocity")
  4335. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4336. bv.velocity = root.CFrame.lookVector*175
  4337. bv.Parent = root
  4338. for Rotations = 0, 9 do
  4339. for i = 0, 1, 0.5 do
  4340. swait()
  4341. bv.velocity = root.CFrame.lookVector*175
  4342. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4343. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4344. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4345. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4346. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4347. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4348. end
  4349. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4350. for i = 0, 1, 0.5 do
  4351. swait()
  4352. bv.velocity = root.CFrame.lookVector*175
  4353. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4354. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4355. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4356. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4357. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4358. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4359. end
  4360. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4361. for i = 0, 1, 0.5 do
  4362. swait()
  4363. bv.velocity = root.CFrame.lookVector*175
  4364. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4365. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4366. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4367. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4368. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4369. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4370. end
  4371. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4372. for i = 0, 1, 0.5 do
  4373. swait()
  4374. bv.velocity = root.CFrame.lookVector*175
  4375. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4376. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4377. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4378. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4379. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4380. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4381. end
  4382. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4383. end
  4384. bv:Destroy()
  4385. attack = false
  4386. end
  4387.  
  4388. function Wip()
  4389. attack = true
  4390.  
  4391. local rngb = Instance.new("Part", char)
  4392.         rngb.Anchored = true
  4393.         rngb.BrickColor = origcolor
  4394.         rngb.CanCollide = false
  4395.         rngb.FormFactor = 3
  4396.         rngb.Name = "Ring"
  4397.         rngb.Material = "Neon"
  4398.         rngb.Size = Vector3.new(1, 0.05, 1)
  4399.         rngb.Transparency = 1
  4400.         rngb.TopSurface = 0
  4401.         rngb.BottomSurface = 0
  4402.         local rngmb = Instance.new("SpecialMesh", rngb)
  4403.         rngmb.MeshType = "Brick"
  4404. rngmb.Name = "SizeMesh"
  4405. rngmb.Scale = vt(0,1,0)
  4406.  
  4407. local orb = rngb:Clone()
  4408. orb.Parent = char
  4409. orb.Transparency = 0
  4410. orb.BrickColor = BrickColor.new("White")
  4411. orb.Size = vt(1,1,1)
  4412. local orbmish = orb.SizeMesh
  4413. orbmish.Scale = vt(0,0,0)
  4414. orbmish.MeshType = "Sphere"
  4415.  
  4416. local orbe = rngb:Clone()
  4417. orbe.Parent = char
  4418. orbe.Transparency = 0.5
  4419. orbe.BrickColor = BrickColor.new("New Yeller")
  4420. orbe.Size = vt(1,1,1)
  4421. local orbmish2 = orbe.SizeMesh
  4422. orbmish2.Scale = vt(0,0,0)
  4423. orbmish2.MeshType = "Sphere"
  4424. orbe.Color = Color3.new(r/255,g/255,b/255)
  4425.  
  4426. rngb:Destroy()
  4427. --[[CFuncs["Sound"].Create("rbxassetid://2410799757", orb, 1.5, 1)
  4428. local scaled = 1
  4429. for i = 0,5,0.1 do
  4430. swait()
  4431. scaled = scaled - 0.02
  4432. if rainbowmode == true then
  4433. orbe.Color = Color3.new(r/255,g/255,b/255)
  4434. end
  4435. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4436. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4437. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4438. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4439. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4440.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4441. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4442. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4443. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4444. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4445. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4446. RootPart.CFrame = FaceMouse()[1]
  4447. end]]--
  4448. for i = 0,5,0.1 do
  4449. swait()
  4450. if rainbowmode == true then
  4451. orbe.Color = Color3.new(r/255,g/255,b/255)
  4452. end
  4453. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4454. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4455.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4456. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4457. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4458. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4459. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4460. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4461. RootPart.CFrame = FaceMouse()[1]
  4462. end
  4463. orbe.Transparency = 1
  4464. orb.Transparency = 1
  4465. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4466. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  4467. local a = Instance.new("Part",Character)
  4468.     a.Name = "Direction"   
  4469.     a.Anchored = true
  4470.     a.BrickColor = bc("White")
  4471. a.Material = "Neon"
  4472. a.Transparency = 0
  4473. a.Shape = "Cylinder"
  4474.     a.CanCollide = false
  4475. local a2 = Instance.new("Part",Character)
  4476.     a2.Name = "Direction"  
  4477.     a2.Anchored = true
  4478.     a2.BrickColor = bc("New Yeller")
  4479. a2.Color = Color3.new(r/255,g/255,b/255)
  4480. a2.Material = "Neon"
  4481. a2.Transparency = 0.5
  4482. a2.Shape = "Cylinder"
  4483.     a2.CanCollide = false
  4484. local ba = Instance.new("Part",Character)
  4485.     ba.Name = "HitDirect"  
  4486.     ba.Anchored = true
  4487.     ba.BrickColor = bc("Cool yellow")
  4488. ba.Material = "Neon"
  4489. ba.Transparency = 1
  4490.     ba.CanCollide = false
  4491.     local ray = Ray.new(
  4492.         orb.CFrame.p,                           -- origin
  4493.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4494.     )
  4495.     local ignore = Character
  4496.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4497.     a.BottomSurface = 10
  4498.     a.TopSurface = 10
  4499.     a2.BottomSurface = 10
  4500.     a2.TopSurface = 10
  4501.     local distance = (orb.CFrame.p - position).magnitude
  4502.     a.Size = Vector3.new(distance, 1, 1)
  4503.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4504.     a2.Size = Vector3.new(distance, 1, 1)
  4505.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4506. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4507. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4508. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4509. game:GetService("Debris"):AddItem(a, 20)
  4510. game:GetService("Debris"):AddItem(a2, 20)
  4511. game:GetService("Debris"):AddItem(ba, 20)
  4512. local msh = Instance.new("SpecialMesh",a)
  4513. msh.MeshType = "Cylinder"
  4514. msh.Scale = vt(1,5*5,5*5)
  4515. local msh2 = Instance.new("SpecialMesh",a2)
  4516. msh2.MeshType = "Cylinder"
  4517. msh2.Scale = vt(1,6*5,6*5)
  4518.  
  4519. for i = 0,10,0.1 do
  4520. swait()
  4521. CameraEnshaking(1,5)
  4522. a2.Color = Color3.new(r/255,g/255,b/255)
  4523. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4524. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4525. ray = Ray.new(
  4526.         orb.CFrame.p,                           -- origin
  4527.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4528.     )
  4529. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4530. distance = (orb.CFrame.p - position).magnitude
  4531. if typrot == 1 then
  4532. rotation = rotation + 2.5
  4533. elseif typrot == 2 then
  4534. rotation = rotation - 2.5
  4535. end
  4536. RootPart.CFrame = FaceMouse()[1]
  4537. a.Size = Vector3.new(distance, 1, 1)
  4538. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4539. a2.Size = Vector3.new(distance, 1, 1)
  4540. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4541. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4542. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4543. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4544. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4545. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4546. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4547. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4548. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4549. end
  4550. a:Destroy()
  4551. a2:Destroy()
  4552. ba:Destroy()
  4553. orb:Destroy()
  4554. orbe:Destroy()
  4555. attack = false
  4556. end
  4557. function HolyBarrier()
  4558.     attack = true
  4559.     shielding = true
  4560.     for i = 0, 2, 0.1 do
  4561.         swait()
  4562.         RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4563.         LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4564.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4565.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4566.         RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4567.         LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4568.     end
  4569.     CFuncs["Sound"].Create("rbxassetid://2410799757", root, 7, 1)
  4570.     stash = Instance.new("Model",workspace)
  4571.     local barrier = Instance.new("Part",stash)
  4572.     barrier.Anchored = true
  4573.     barrier.CanCollide = false
  4574.     barrier.Size = Vector3.new(20,20,20)
  4575.     barrier.CFrame = root.CFrame
  4576.     barrier.Transparency = 0.6
  4577.     barrier.BrickColor = MAINRUINCOLOR
  4578.     barrier.Material = Enum.Material.Neon
  4579.     barrier.Shape = Enum.PartType.Ball
  4580.     barrier.CFrame = root.CFrame
  4581.     sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4582.     Torso.Anchored = true
  4583.     for i=1,50 do
  4584.         local p = Instance.new("Part",stash)
  4585.         p.Anchored = true
  4586.         p.Transparency = 1
  4587.         p.Size = Vector3.new(11,11,11)
  4588.         p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4589.     end
  4590.     repeat
  4591.         swait(5)
  4592.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  4593.     until shielding == false
  4594.     stash:Remove()
  4595.     Torso.Anchored = false
  4596.     shielding = false
  4597.     sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4598.     attack = false
  4599. end
  4600. function Judgement()
  4601.     attack = true
  4602.     judgement = true
  4603.     hum.WalkSpeed = 0
  4604.     local p = Instance.new("Part",root)
  4605.     p.Anchored = true
  4606.     p.CanCollide = false
  4607.     p.BrickColor = MAINRUINCOLOR
  4608.     p.Material = Enum.Material.Neon
  4609.     p.Size = Vector3.new(1,1,1)
  4610.     p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4611.     p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4612.     local m = Instance.new("SpecialMesh",p)
  4613.     m.MeshType = "Cylinder"
  4614.     m.Scale = Vector3.new(2000,2,2)
  4615.     local targ = Instance.new("Part",root)
  4616.     targ.Anchored = true
  4617.     targ.Transparency = 1
  4618.     targ.CanCollide = false
  4619.     targ.Size = Vector3.new(1,1,1)
  4620.     targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4621.     local s = Instance.new("Sound",targ)
  4622.     s.SoundId = "https://roblox.com/asset/?id=2410799757"
  4623.     s.Looped = true
  4624.     s.Pitch = 1.2
  4625.     s.Volume = 3
  4626.     spawn(function()
  4627.         swait(15)
  4628.         s:Play()
  4629.     end)
  4630.     CFuncs.Sound.Create("rbxassetid://2410799757", targ, 10, 1)
  4631.     for i = 1,15 do
  4632.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4633.         RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4634.         Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4635.         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4636.         LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4637.         RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4638.         LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4639.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4640.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4641.         m.Scale = m.Scale+Vector3.new(0,1,1)
  4642.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4643.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4644.         swait()
  4645.     end
  4646.     sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4647.     repeat
  4648.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4649.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4650.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4651.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4652.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4653.         MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4654.         swait()
  4655.         until judgement == false
  4656.     for i =1,15 do
  4657.     m.Scale = m.Scale-Vector3.new(1,1,1)
  4658.     p.Transparency = i / 15
  4659.     s.Pitch = s.Pitch - 0.4
  4660.     swait()
  4661.     end
  4662.     p:Destroy()
  4663.     hum.WalkSpeed = storehumanoidWS
  4664.     attack = false
  4665. end
  4666.  
  4667. function UniversalSpark()
  4668. attack = true
  4669.  
  4670. local rngb = Instance.new("Part", char)
  4671.         rngb.Anchored = true
  4672.         rngb.BrickColor = origcolor
  4673.         rngb.CanCollide = false
  4674.         rngb.FormFactor = 3
  4675.         rngb.Name = "Ring"
  4676.         rngb.Material = "Neon"
  4677.         rngb.Size = Vector3.new(1, 0.05, 1)
  4678.         rngb.Transparency = 1
  4679.         rngb.TopSurface = 0
  4680.         rngb.BottomSurface = 0
  4681.         local rngmb = Instance.new("SpecialMesh", rngb)
  4682.         rngmb.MeshType = "Brick"
  4683. rngmb.Name = "SizeMesh"
  4684. rngmb.Scale = vt(0,1,0)
  4685.  
  4686. local orb = rngb:Clone()
  4687. orb.Parent = char
  4688. orb.Transparency = 0
  4689. orb.BrickColor = BrickColor.new("White")
  4690. orb.Size = vt(1,1,1)
  4691. local orbmish = orb.SizeMesh
  4692. orbmish.Scale = vt(0,0,0)
  4693. orbmish.MeshType = "Sphere"
  4694.  
  4695. local orbe = rngb:Clone()
  4696. orbe.Parent = char
  4697. orbe.Transparency = 0.5
  4698. orbe.BrickColor = BrickColor.new("New Yeller")
  4699. orbe.Size = vt(1,1,1)
  4700. local orbmish2 = orbe.SizeMesh
  4701. orbmish2.Scale = vt(0,0,0)
  4702. orbmish2.MeshType = "Sphere"
  4703. orbe.Color = Color3.new(r/255,g/255,b/255)
  4704.  
  4705. rngb:Destroy()
  4706. --[[CFuncs["Sound"].Create("rbxassetid://2410799757", orb, 1.5, 1)
  4707. local scaled = 1
  4708. for i = 0,5,0.1 do
  4709. swait()
  4710. scaled = scaled - 0.02
  4711. if rainbowmode == true then
  4712. orbe.Color = Color3.new(r/255,g/255,b/255)
  4713. end
  4714. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4715. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4716. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4717. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4718. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4719.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4720. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4721. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4722. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4723. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4724. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4725. RootPart.CFrame = FaceMouse()[1]
  4726. end]]--
  4727. for i = 0,5,0.1 do
  4728. swait()
  4729. if rainbowmode == true then
  4730. orbe.Color = Color3.new(r/255,g/255,b/255)
  4731. end
  4732. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4733. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4734.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4735. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4736. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4737. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4738. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4739. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4740. RootPart.CFrame = FaceMouse()[1]
  4741. end
  4742. orbe.Transparency = 1
  4743. orb.Transparency = 1
  4744. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4745. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  4746. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  4747. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  4748.  
  4749. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  4750. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.75, 1)
  4751. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  4752. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.75, 1)
  4753. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.75, 1)
  4754. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 0.85)
  4755. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  4756. local xd= Instance.new("Sound",char)
  4757. xd.SoundId = "rbxassetid://2410799757"
  4758. xd.Pitch = 0.75
  4759. xd.Looped = true
  4760. xd.Volume = 1.25
  4761. xd:Play()
  4762. local a = Instance.new("Part",Character)
  4763.     a.Name = "Direction"   
  4764.     a.Anchored = true
  4765.     a.BrickColor = bc("Alder")
  4766. a.Color = MAINRUINCOLOR.Color
  4767. a.Material = "Neon"
  4768. a.Transparency = 0.5
  4769. a.Shape = "Cylinder"
  4770.     a.CanCollide = false
  4771. local a2 = Instance.new("Part",Character)
  4772.     a2.Name = "Direction"  
  4773.     a2.Anchored = true
  4774.     a2.BrickColor = bc("New Yeller")
  4775. a2.Color = MAINRUINCOLOR.Color
  4776. a2.Material = "Neon"
  4777. a2.Transparency = 0.5
  4778. a2.Shape = "Cylinder"
  4779.     a2.CanCollide = false
  4780. local ba = Instance.new("Part",Character)
  4781.     ba.Name = "HitDirect"  
  4782.     ba.Anchored = true
  4783.     ba.BrickColor = bc("Cool yellow")
  4784. ba.Material = "Neon"
  4785. ba.Transparency = 1
  4786.     ba.CanCollide = false
  4787.     local ray = Ray.new(
  4788.         orb.CFrame.p,                           -- origin
  4789.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4790.     )
  4791.     local ignore = Character
  4792.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4793.     a.BottomSurface = 10
  4794.     a.TopSurface = 10
  4795.     a2.BottomSurface = 10
  4796.     a2.TopSurface = 10
  4797.     local distance = (orb.CFrame.p - position).magnitude
  4798.     a.Size = Vector3.new(distance, 1, 1)
  4799.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4800.     a2.Size = Vector3.new(distance, 1, 1)
  4801.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4802. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4803. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4804. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4805. game:GetService("Debris"):AddItem(a, 60)
  4806. game:GetService("Debris"):AddItem(a2, 60)
  4807. game:GetService("Debris"):AddItem(ba, 60)
  4808. local outerscale = 0
  4809. local msh = Instance.new("SpecialMesh",a)
  4810. msh.MeshType = "Cylinder"
  4811. msh.Scale = vt(1,0,0)
  4812. local msh2 = Instance.new("SpecialMesh",a2)
  4813. msh2.MeshType = "Cylinder"
  4814. msh2.Scale = vt(1,0,0)
  4815. for i = 0,2,0.1 do
  4816. swait()
  4817. CameraEnshaking(1,1)
  4818. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4819. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4820. outerscale = outerscale - 0.015
  4821. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4822. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4823. ray = Ray.new(
  4824.         orb.CFrame.p,                           -- origin
  4825.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4826.     )
  4827. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4828. distance = (orb.CFrame.p - position).magnitude
  4829. if typrot == 1 then
  4830. rotation = rotation + 2.5
  4831. elseif typrot == 2 then
  4832. rotation = rotation - 2.5
  4833. end
  4834. RootPart.CFrame = FaceMouse()[1]
  4835. a.Size = Vector3.new(distance, 1, 1)
  4836. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4837. a2.Size = Vector3.new(distance, 1, 1)
  4838. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4839. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4840. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4841. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4842. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4843. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4844. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4845. end
  4846. for z = 0, 2 do
  4847. for i = 0,4,0.1 do
  4848. swait()
  4849. CameraEnshaking(1,1)
  4850. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4851. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4852. outerscale = outerscale + 0.015
  4853. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4854. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4855. ray = Ray.new(
  4856.         orb.CFrame.p,                           -- origin
  4857.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4858.     )
  4859. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4860. distance = (orb.CFrame.p - position).magnitude
  4861. if typrot == 1 then
  4862. rotation = rotation + 2.5
  4863. elseif typrot == 2 then
  4864. rotation = rotation - 2.5
  4865. end
  4866. RootPart.CFrame = FaceMouse()[1]
  4867. a.Size = Vector3.new(distance, 1, 1)
  4868. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4869. a2.Size = Vector3.new(distance, 1, 1)
  4870. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4871. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4872. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4873. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4874. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4875. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4876. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4877. end
  4878. for i = 0,4,0.1 do
  4879. swait()
  4880. CameraEnshaking(1,1)
  4881. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4882. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4883. outerscale = outerscale - 0.015
  4884. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4885. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4886. ray = Ray.new(
  4887.         orb.CFrame.p,                           -- origin
  4888.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4889.     )
  4890. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4891. distance = (orb.CFrame.p - position).magnitude
  4892. if typrot == 1 then
  4893. rotation = rotation + 2.5
  4894. elseif typrot == 2 then
  4895. rotation = rotation - 2.5
  4896. end
  4897. RootPart.CFrame = FaceMouse()[1]
  4898. a.Size = Vector3.new(distance, 1, 1)
  4899. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4900. a2.Size = Vector3.new(distance, 1, 1)
  4901. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4902. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4903. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4904. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4905. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4906. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4907. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4908. end
  4909. end
  4910. for i = 0,4,0.1 do
  4911. swait()
  4912. CameraEnshaking(1,1)
  4913. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4914. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4915. xd.Volume = xd.Volume - 0.025
  4916. a.Transparency = a.Transparency + 0.025
  4917. a2.Transparency = a2.Transparency + 0.025
  4918. outerscale = outerscale - 0.015
  4919. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4920. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4921. ray = Ray.new(
  4922.         orb.CFrame.p,                           -- origin
  4923.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4924.     )
  4925. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4926. distance = (orb.CFrame.p - position).magnitude
  4927. if typrot == 1 then
  4928. rotation = rotation + 2.5
  4929. elseif typrot == 2 then
  4930. rotation = rotation - 2.5
  4931. end
  4932. RootPart.CFrame = FaceMouse()[1]
  4933. a.Size = Vector3.new(distance, 1, 1)
  4934. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4935. a2.Size = Vector3.new(distance, 1, 1)
  4936. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4937. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4938. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4939. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4940. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4941. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4942. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4943. end
  4944. xd:Destroy()
  4945. a:Destroy()
  4946. a2:Destroy()
  4947. ba:Destroy()
  4948. orb:Destroy()
  4949. orbe:Destroy()
  4950. attack = false
  4951. end
  4952.  
  4953.  
  4954. function resetmode()
  4955. rainbowmode = false
  4956. chaosmode = false
  4957. tl1.Enabled = false
  4958. tl2.Enabled = false
  4959. tl3.Enabled = false
  4960.                ModeOfGlitch = 1
  4961. storehumanoidWS = 16
  4962. coroutine.resume(coroutine.create(function()
  4963. attack = true
  4964. hum.WalkSpeed = 0
  4965. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5, 1.25)
  4966. for i = 0,4,0.1 do
  4967. swait()
  4968. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4969. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4970. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4971. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4972. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4973. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4974. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4975. end
  4976. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5,1)
  4977. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 5,1)
  4978. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5,1)
  4979. CFuncs["Sound"].Create("rbxassetid://2410799757", root, 2.5,0.75)
  4980. RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0))
  4981. CameraEnshaking(5,2.5)
  4982. MAINRUINCOLOR = BrickColor.new("Really red")
  4983. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4984. for i = 0, 49 do
  4985. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4986. end
  4987. for i = 0,3,0.1 do
  4988. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4989. end
  4990. for i, v in pairs(mw2:GetChildren()) do
  4991. if v:IsA("Part") then
  4992. v.BrickColor = BrickColor.new("Really red")
  4993. v.Material = "Neon"
  4994. end
  4995. end
  4996. for i, v in pairs(mw1:GetChildren()) do
  4997. if v:IsA("Part") then
  4998. v.Transparency = 1
  4999. v.BrickColor = BrickColor.new("Really red")
  5000. v.Material = "Neon"
  5001. end
  5002. end
  5003. for i, v in pairs(m:GetChildren()) do
  5004. if v:IsA("Part") then
  5005. v.BrickColor = BrickColor.new("Really black")
  5006. v.Material = "Glass"
  5007. end
  5008. end
  5009. for i, v in pairs(m2:GetChildren()) do
  5010. if v:IsA("Part") then
  5011. v.BrickColor = BrickColor.new("Crimson")
  5012. v.Material = "Granite"
  5013. end
  5014. end
  5015. for i, v in pairs(m3:GetChildren()) do
  5016. if v:IsA("Part") then
  5017. v.BrickColor = BrickColor.new("Really red")
  5018. v.Material = "Neon"
  5019. end
  5020. end
  5021. for i, v in pairs(extrawingmod1:GetChildren()) do
  5022. if v:IsA("Part") then
  5023. v.Transparency = 1
  5024. v.BrickColor = BrickColor.new("White")
  5025. v.Material = "Neon"
  5026. end
  5027. end
  5028. for i, v in pairs(extrawingmod2:GetChildren()) do
  5029. if v:IsA("Part") then
  5030. v.Transparency = 1
  5031. v.BrickColor = BrickColor.new("White")
  5032. v.Material = "Neon"
  5033. end
  5034. end
  5035. for i = 0,2,0.1 do
  5036. swait()
  5037. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5038. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5039. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5040. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5041. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5042. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5043. end
  5044. hum.WalkSpeed = storehumanoidWS
  5045. attack = false
  5046. end))
  5047. newTheme("rbxassetid://2687648464",48.6,1,4)
  5048. end
  5049.  
  5050. function attackone()
  5051.     attack = true
  5052.     for i = 0,1,0.1 do
  5053.         swait()
  5054.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  5055.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  5056.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  5057.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  5058. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  5059. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  5060.     end
  5061.     CFuncs["Sound"].Create("rbxassetid://2410799757", root, 1, 1.1)
  5062.  
  5063. local hitb = Instance.new("Part", char)
  5064.         hitb.Anchored = true
  5065.         hitb.CanCollide = false
  5066.         hitb.FormFactor = 3
  5067.         hitb.Name = "Ring"
  5068.         hitb.Material = "Neon"
  5069.         hitb.Size = Vector3.new(1, 1, 1)
  5070.         hitb.Transparency = 1
  5071.         hitb.TopSurface = 0
  5072.         hitb.BottomSurface = 0
  5073. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  5074. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  5075. hitb:Destroy()
  5076.     for i = 0,1,0.1 do
  5077.         swait()
  5078.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  5079.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  5080.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  5081.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  5082. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5083. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5084.     end
  5085.  
  5086.     attack = false
  5087. end
  5088.  
  5089. function attacktwo()
  5090.     attack = true
  5091.     for i = 0,1,0.1 do
  5092.         swait()
  5093.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  5094.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  5095.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  5096.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  5097. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  5098. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  5099.     end
  5100.     CFuncs["Sound"].Create("rbxassetid://2410799757", root, 1, 1)
  5101. local hitb = Instance.new("Part", char)
  5102.         hitb.Anchored = true
  5103.         hitb.CanCollide = false
  5104.         hitb.FormFactor = 3
  5105.         hitb.Name = "Ring"
  5106.         hitb.Material = "Neon"
  5107.         hitb.Size = Vector3.new(1, 1, 1)
  5108.         hitb.Transparency = 1
  5109.         hitb.TopSurface = 0
  5110.         hitb.BottomSurface = 0
  5111. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  5112. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  5113. hitb:Destroy()
  5114.     for i = 0,1,0.1 do
  5115.         swait()
  5116.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  5117.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  5118.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  5119.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  5120. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5121. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5122.     end
  5123.     attack = false
  5124. end
  5125.  
  5126. function attackthree()
  5127.     attack = true
  5128.     for i = 0,1,0.1 do
  5129.         swait()
  5130.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  5131. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  5132. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  5133. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5134. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  5135. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  5136.     end
  5137. local distlook = 5
  5138. for i = 0, 4 do
  5139. swait(2)
  5140. CameraEnshaking(2,3)
  5141. local hite = Instance.new("Part", char)
  5142.         hite.Anchored = true
  5143.         hite.CanCollide = false
  5144.         hite.FormFactor = 3
  5145.         hite.Name = "Ring"
  5146.         hite.Material = "Neon"
  5147.         hite.Size = Vector3.new(1, 1, 1)
  5148.         hite.Transparency = 1
  5149.         hite.TopSurface = 0
  5150.         hite.BottomSurface = 0
  5151. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5152. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5153. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5154. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5155. for i = 0, 2 do
  5156. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5157. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5158. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5159. end
  5160. CFuncs["Sound"].Create("rbxassetid://2410799757", hite, 2.5, 1)
  5161. CFuncs["Sound"].Create("rbxassetid://2410799757", hite, 0.25, 0.6)
  5162. game:GetService("Debris"):AddItem(hite, 5)
  5163. distlook = distlook + 10
  5164. end
  5165.     attack = false
  5166. end
  5167.  
  5168. local ActiveGia = false
  5169. function THEHELLITSTHATBIG()
  5170. ActiveGia = true
  5171. attack = true
  5172. hum.WalkSpeed = 0
  5173.     for i = 0,2,0.1 do
  5174.         swait()
  5175.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5176. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5177. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5178. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5179. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5180. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5181.     end
  5182. for i = 0,1,0.1 do
  5183. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5184. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5185. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5186. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5187. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5188. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5189. end
  5190. CFuncs["Sound"].Create("rbxassetid://2410799757", sectors, 5, 1)
  5191. secrleg.Transparency = 0.5
  5192. seclleg.Transparency = 0.5
  5193. secrarm.Transparency = 0.5
  5194. seclarm.Transparency = 0.5
  5195. seched.Transparency = 0.5
  5196. sectors.Transparency = 0.5
  5197. for i = 0,25,0.1 do
  5198. swait()
  5199. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5200. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5201. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  5202. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  5203. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5204. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5205. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5206. end
  5207. --[[secrleg.Transparency = 1
  5208. seclleg.Transparency = 1
  5209. secrarm.Transparency = 1
  5210. seclarm.Transparency = 1
  5211. seched.Transparency = 1
  5212. sectors.Transparency = 1]]--
  5213. torsweld.Part0 = root
  5214. hum.WalkSpeed = storehumanoidWS
  5215. attack = false
  5216. end
  5217.  
  5218. function removelol()
  5219. ActiveGia = false
  5220. attack = true
  5221. hum.WalkSpeed = 0
  5222.     for i = 0,2,0.1 do
  5223.         swait()
  5224.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5225. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5226. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5227. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5228. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5229. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5230.     end
  5231. CFuncs["Sound"].Create("rbxassetid://2410799757", sectors, 5, 1)
  5232. for i = 0,25,0.1 do
  5233. swait()
  5234. secrleg.Transparency = secrleg.Transparency + 0.00225
  5235. seclleg.Transparency = secrleg.Transparency
  5236. secrarm.Transparency = secrleg.Transparency
  5237. seclarm.Transparency = secrleg.Transparency
  5238. seched.Transparency = secrleg.Transparency
  5239. sectors.Transparency = secrleg.Transparency
  5240. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5241. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5242. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5243. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5244. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5245. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5246. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5247. end
  5248. CFuncs["Sound"].Create("rbxassetid://2410799757", sectors, 10, 1)
  5249. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5250. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5251. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5252. secrleg.Transparency = 1
  5253. seclleg.Transparency = 1
  5254. secrarm.Transparency = 1
  5255. seclarm.Transparency = 1
  5256. seched.Transparency = 1
  5257. sectors.Transparency = 1
  5258. torsweld.Part0 = root
  5259. hum.WalkSpeed = storehumanoidWS
  5260. attack = false
  5261. end
  5262.  
  5263. function FinalCalamity()
  5264. end
  5265.  
  5266. local attacktype = 1
  5267. mouse.Button1Down:connect(function()
  5268.   if attack == false and attacktype == 1 then
  5269.     attacktype = 2
  5270.     attackone()
  5271.   elseif attack == false and attacktype == 2 then
  5272.     attacktype = 3
  5273.     attacktwo()
  5274.   elseif attack == false and attacktype == 3 then
  5275.     attacktype = 1
  5276.     attackthree()
  5277.   elseif attack == false and attacktype == 4 then
  5278.     attacktype = 1
  5279.     --attackfour()
  5280.   end
  5281. end)
  5282. mouse.KeyDown:connect(function(k)
  5283.         if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5284.                ModeOfGlitch = 2
  5285. storehumanoidWS = 16
  5286. hum.WalkSpeed = 16
  5287. rainbowmode = false
  5288. chaosmode = false
  5289. tl1.Enabled = false
  5290. tl2.Enabled = false
  5291. tl3.Enabled = false
  5292. RecolorTextAndRename("Crab Rave",Color3.new(1,1,1),Color3.new(0,1,1))
  5293. newTheme("rbxassetid://2687648464",0,1,4)
  5294. MAINRUINCOLOR = BrickColor.new("Institutional white")
  5295. for i, v in pairs(mw2:GetChildren()) do
  5296. if v:IsA("Part") then
  5297. v.BrickColor = MAINRUINCOLOR
  5298. v.Material = "Neon"
  5299. end
  5300. end
  5301. for i, v in pairs(mw1:GetChildren()) do
  5302. if v:IsA("Part") then
  5303. v.Transparency = 1
  5304. v.BrickColor = MAINRUINCOLOR
  5305. v.Material = "Neon"
  5306. end
  5307. end
  5308. for i, v in pairs(m:GetChildren()) do
  5309. if v:IsA("Part") then
  5310. v.BrickColor = BrickColor.new("White")
  5311. v.Material = "Ice"
  5312. end
  5313. end
  5314. for i, v in pairs(m2:GetChildren()) do
  5315. if v:IsA("Part") then
  5316. v.BrickColor = BrickColor.new("Pastel light blue")
  5317. v.Material = "Glass"
  5318. end
  5319. end
  5320. for i, v in pairs(m3:GetChildren()) do
  5321. if v:IsA("Part") then
  5322. v.BrickColor = BrickColor.new("Toothpaste")
  5323. v.Material = "Neon"
  5324. end
  5325. end
  5326. for i, v in pairs(extrawingmod1:GetChildren()) do
  5327. if v:IsA("Part") then
  5328. v.Transparency = 1
  5329. v.BrickColor = BrickColor.new("White")
  5330. v.Material = "Neon"
  5331. end
  5332. end
  5333. for i, v in pairs(extrawingmod2:GetChildren()) do
  5334. if v:IsA("Part") then
  5335. v.Transparency = 1
  5336. v.BrickColor = BrickColor.new("White")
  5337. v.Material = "Neon"
  5338. end
  5339. end
  5340. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5341. resetmode()
  5342. end
  5343. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5344.                ModeOfGlitch = 3
  5345. storehumanoidWS = 16
  5346. hum.WalkSpeed = 16
  5347. rainbowmode = false
  5348. chaosmode = false
  5349. tl1.Enabled = false
  5350. tl2.Enabled = false
  5351. tl3.Enabled = false
  5352. RecolorTextAndRename("Crab Rave",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5353. newTheme("rbxassetid://2687648464",58.15,0.98,4)
  5354. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5355. for i, v in pairs(mw2:GetChildren()) do
  5356. if v:IsA("Part") then
  5357. v.BrickColor = MAINRUINCOLOR
  5358. v.Material = "Neon"
  5359. end
  5360. end
  5361. for i, v in pairs(mw1:GetChildren()) do
  5362. if v:IsA("Part") then
  5363. v.Transparency = 1
  5364. v.BrickColor = MAINRUINCOLOR
  5365. v.Material = "Neon"
  5366. end
  5367. end
  5368. for i, v in pairs(m:GetChildren()) do
  5369. if v:IsA("Part") then
  5370. v.BrickColor = BrickColor.new("Black")
  5371. v.Material = "Ice"
  5372. end
  5373. end
  5374. for i, v in pairs(m2:GetChildren()) do
  5375. if v:IsA("Part") then
  5376. v.BrickColor = BrickColor.new("Dark indigo")
  5377. v.Material = "Glass"
  5378. end
  5379. end
  5380. for i, v in pairs(m3:GetChildren()) do
  5381. if v:IsA("Part") then
  5382. v.BrickColor = BrickColor.new("Royal purple")
  5383. v.Material = "Neon"
  5384. end
  5385. end
  5386. for i, v in pairs(extrawingmod1:GetChildren()) do
  5387. if v:IsA("Part") then
  5388. v.Transparency = 1
  5389. v.BrickColor = BrickColor.new("White")
  5390. v.Material = "Neon"
  5391. end
  5392. end
  5393. for i, v in pairs(extrawingmod2:GetChildren()) do
  5394. if v:IsA("Part") then
  5395. v.Transparency = 1
  5396. v.BrickColor = BrickColor.new("White")
  5397. v.Material = "Neon"
  5398. end
  5399. end
  5400. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5401. resetmode()
  5402. end
  5403. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5404.                ModeOfGlitch = 4
  5405. storehumanoidWS = 16
  5406. hum.WalkSpeed = 16
  5407. rainbowmode = false
  5408. chaosmode = true
  5409. tl1.Enabled = true
  5410. tl2.Enabled = true
  5411. tl3.Enabled = true
  5412. RecolorTextAndRename("CHAOSCHAOSCHAOSCHAOSCHAOS!",Color3.new(0,0,0),BrickColor.random().Color)
  5413. newTheme("rbxassetid://2729072620",0,1,9)
  5414. MAINRUINCOLOR = BrickColor.new("Black")
  5415. for i, v in pairs(mw2:GetChildren()) do
  5416. if v:IsA("Part") then
  5417. v.BrickColor = MAINRUINCOLOR
  5418. v.Material = "Neon"
  5419. end
  5420. end
  5421. for i, v in pairs(mw1:GetChildren()) do
  5422. if v:IsA("Part") then
  5423. v.Transparency = 0.75
  5424. v.BrickColor = BrickColor.random()
  5425. v.Material = "Neon"
  5426. end
  5427. end
  5428. for i, v in pairs(m:GetChildren()) do
  5429. if v:IsA("Part") then
  5430. v.BrickColor = BrickColor.new("Black")
  5431. v.Material = "Neon"
  5432. end
  5433. end
  5434. for i, v in pairs(m2:GetChildren()) do
  5435. if v:IsA("Part") then
  5436. v.BrickColor = BrickColor.random()
  5437. v.Material = "Neon"
  5438. end
  5439. end
  5440. for i, v in pairs(m3:GetChildren()) do
  5441. if v:IsA("Part") then
  5442. v.BrickColor = BrickColor.new("Black")
  5443. v.Material = "Neon"
  5444. end
  5445. end
  5446. for i, v in pairs(extrawingmod1:GetChildren()) do
  5447. if v:IsA("Part") then
  5448. v.Transparency = 1
  5449. v.BrickColor = BrickColor.new("White")
  5450. v.Material = "Neon"
  5451. end
  5452. end
  5453. for i, v in pairs(extrawingmod2:GetChildren()) do
  5454. if v:IsA("Part") then
  5455. v.Transparency = 1
  5456. v.BrickColor = BrickColor.new("White")
  5457. v.Material = "Neon"
  5458. end
  5459. end
  5460. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5461. resetmode()
  5462. end
  5463. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5464.                ModeOfGlitch = 5
  5465. storehumanoidWS = 16
  5466. hum.WalkSpeed = 16
  5467. rainbowmode = false
  5468. chaosmode = false
  5469. tl1.Enabled = true
  5470. tl2.Enabled = true
  5471. tl3.Enabled = true
  5472. RecolorTextAndRename("Crab Rave",Color3.new(0,0,0),Color3.new(0,0,0))
  5473. newTheme("rbxassetid://2687648464",0,1.03,4)
  5474. MAINRUINCOLOR = BrickColor.new("Black")
  5475. for i, v in pairs(mw2:GetChildren()) do
  5476. if v:IsA("Part") then
  5477. v.BrickColor = MAINRUINCOLOR
  5478. v.Material = "Neon"
  5479. end
  5480. end
  5481. for i, v in pairs(mw1:GetChildren()) do
  5482. if v:IsA("Part") then
  5483. v.Transparency = 0
  5484. v.BrickColor = MAINRUINCOLOR
  5485. v.Material = "Neon"
  5486. end
  5487. end
  5488. for i, v in pairs(m:GetChildren()) do
  5489. if v:IsA("Part") then
  5490. v.BrickColor = BrickColor.new("Cool yellow")
  5491. v.Material = "Ice"
  5492. end
  5493. end
  5494. for i, v in pairs(m2:GetChildren()) do
  5495. if v:IsA("Part") then
  5496. v.BrickColor = BrickColor.new("Bright yellow")
  5497. v.Material = "Ice"
  5498. end
  5499. end
  5500. for i, v in pairs(m3:GetChildren()) do
  5501. if v:IsA("Part") then
  5502. v.BrickColor = BrickColor.new("Bright yellow")
  5503. v.Material = "Neon"
  5504. end
  5505. end
  5506. for i, v in pairs(extrawingmod1:GetChildren()) do
  5507. if v:IsA("Part") then
  5508. v.Transparency = 1
  5509. v.BrickColor = BrickColor.new("White")
  5510. v.Material = "Neon"
  5511. end
  5512. end
  5513. for i, v in pairs(extrawingmod2:GetChildren()) do
  5514. if v:IsA("Part") then
  5515. v.Transparency = 1
  5516. v.BrickColor = BrickColor.new("White")
  5517. v.Material = "Neon"
  5518. end
  5519. end
  5520. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  5521. resetmode()
  5522. end
  5523. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  5524.                ModeOfGlitch = 6
  5525. storehumanoidWS = 75
  5526. hum.WalkSpeed = 75
  5527. rainbowmode = false
  5528. chaosmode = false
  5529. tl1.Enabled = true
  5530. tl2.Enabled = true
  5531. tl3.Enabled = true
  5532. RecolorTextAndRename("Crab Rave",Color3.new(0,0,0),Color3.new(0,0,10))
  5533. newTheme("rbxassetid://2687648464",0,2,4)
  5534. MAINRUINCOLOR = BrickColor.new("Navy blue")
  5535. for i, v in pairs(mw2:GetChildren()) do
  5536. if v:IsA("Part") then
  5537. v.BrickColor = MAINRUINCOLOR
  5538. v.Material = "Neon"
  5539. end
  5540. end
  5541. for i, v in pairs(mw1:GetChildren()) do
  5542. if v:IsA("Part") then
  5543. v.Transparency = 0
  5544. v.BrickColor = MAINRUINCOLOR
  5545. v.Material = "Neon"
  5546. end
  5547. end
  5548. for i, v in pairs(m:GetChildren()) do
  5549. if v:IsA("Part") then
  5550. v.BrickColor = BrickColor.new("White")
  5551. v.Material = "Ice"
  5552. end
  5553. end
  5554. for i, v in pairs(m2:GetChildren()) do
  5555. if v:IsA("Part") then
  5556. v.BrickColor = BrickColor.new("Really black")
  5557. v.Material = "Ice"
  5558. end
  5559. end
  5560. for i, v in pairs(m3:GetChildren()) do
  5561. if v:IsA("Part") then
  5562. v.BrickColor = BrickColor.new("White")
  5563. v.Material = "Neon"
  5564. end
  5565. end
  5566. for i, v in pairs(extrawingmod1:GetChildren()) do
  5567. if v:IsA("Part") then
  5568. v.Transparency = 1
  5569. v.BrickColor = BrickColor.new("White")
  5570. v.Material = "Neon"
  5571. end
  5572. end
  5573. for i, v in pairs(extrawingmod2:GetChildren()) do
  5574. if v:IsA("Part") then
  5575. v.Transparency = 1
  5576. v.BrickColor = BrickColor.new("White")
  5577. v.Material = "Neon"
  5578. end
  5579. end
  5580. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  5581. resetmode()
  5582. end
  5583. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  5584.                ModeOfGlitch = 6127843
  5585. storehumanoidWS = 50
  5586. hum.WalkSpeed = 50
  5587. rainbowmode = true
  5588. chaosmode = false
  5589. tl1.Enabled = true
  5590. tl2.Enabled = true
  5591. tl3.Enabled = true
  5592. RecolorTextAndRename("Crab Rave",Color3.new(1,1,1),Color3.new(1,1,1))
  5593. newTheme("rbxassetid://2687648464",0,1,4)
  5594. MAINRUINCOLOR = BrickColor.new("White")
  5595. for i, v in pairs(mw2:GetChildren()) do
  5596. if v:IsA("Part") then
  5597. v.BrickColor = MAINRUINCOLOR
  5598. v.Material = "Neon"
  5599. end
  5600. end
  5601. for i, v in pairs(mw1:GetChildren()) do
  5602. if v:IsA("Part") then
  5603. v.Transparency = 0
  5604. v.BrickColor = MAINRUINCOLOR
  5605. v.Material = "Neon"
  5606. end
  5607. end
  5608. for i, v in pairs(m:GetChildren()) do
  5609. if v:IsA("Part") then
  5610. v.BrickColor = BrickColor.new("White")
  5611. v.Material = "Neon"
  5612. end
  5613. end
  5614. for i, v in pairs(m2:GetChildren()) do
  5615. if v:IsA("Part") then
  5616. v.BrickColor = BrickColor.new("White")
  5617. v.Material = "Neon"
  5618. end
  5619. end
  5620. for i, v in pairs(m3:GetChildren()) do
  5621. if v:IsA("Part") then
  5622. v.BrickColor = BrickColor.new("White")
  5623. v.Material = "Neon"
  5624. end
  5625. end
  5626. for i, v in pairs(extrawingmod1:GetChildren()) do
  5627. if v:IsA("Part") then
  5628. v.Transparency = 1
  5629. v.BrickColor = BrickColor.new("White")
  5630. v.Material = "Neon"
  5631. end
  5632. end
  5633. for i, v in pairs(extrawingmod2:GetChildren()) do
  5634. if v:IsA("Part") then
  5635. v.Transparency = 1
  5636. v.BrickColor = BrickColor.new("White")
  5637. v.Material = "Neon"
  5638. end
  5639. end
  5640. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  5641. resetmode()
  5642. end
  5643. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  5644.                ModeOfGlitch = 1000000
  5645. storehumanoidWS = 100
  5646. hum.WalkSpeed = 100
  5647. rainbowmode = false
  5648. chaosmode = false
  5649. tl1.Enabled = true
  5650. tl2.Enabled = true
  5651. tl3.Enabled = true
  5652. warn[[this is loud as shit so be prepared in]]
  5653. warn[[3]]
  5654. wait(1)
  5655. warn[[2]]
  5656. wait(1)
  5657. warn[[1]]
  5658. wait(1)
  5659. RecolorTextAndRename("N҉o҉ E҉a҉r҉s҉ F҉o҉r҉ Y҉o҉u҉",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  5660. newTheme("rbxassetid://3238590497",0,1,1)
  5661. MAINRUINCOLOR = BrickColor.new("Black")
  5662. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5663. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5664. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5665. for i, v in pairs(mw2:GetChildren()) do
  5666. if v:IsA("Part") then
  5667. v.BrickColor = MAINRUINCOLOR
  5668. v.Material = "Neon"
  5669. end
  5670. end
  5671. for i, v in pairs(mw1:GetChildren()) do
  5672. if v:IsA("Part") then
  5673. v.Transparency = 0
  5674. v.BrickColor = MAINRUINCOLOR
  5675. v.Material = "Neon"
  5676. end
  5677. end
  5678. for i, v in pairs(m:GetChildren()) do
  5679. if v:IsA("Part") then
  5680. v.Color = Color3.new(0.5,0,1)
  5681. v.Material = "Neon"
  5682. end
  5683. end
  5684. for i, v in pairs(m2:GetChildren()) do
  5685. if v:IsA("Part") then
  5686. v.Color = Color3.new(0.25,0,1)
  5687. v.Material = "Neon"
  5688. end
  5689. end
  5690. for i, v in pairs(m3:GetChildren()) do
  5691. if v:IsA("Part") then
  5692. v.Color = Color3.new(0.45,0,1)
  5693. v.Material = "Neon"
  5694. end
  5695. end
  5696. for i, v in pairs(extrawingmod1:GetChildren()) do
  5697. if v:IsA("Part") then
  5698. v.Transparency = 0.75
  5699. v.Color = Color3.new(0.25,0,1)
  5700. v.Material = "Neon"
  5701. end
  5702. end
  5703. for i, v in pairs(extrawingmod2:GetChildren()) do
  5704. if v:IsA("Part") then
  5705. v.Transparency = 0.75
  5706. v.Color = Color3.new(0.5,0,1)
  5707. v.Material = "Neon"
  5708. end
  5709. end
  5710. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  5711. resetmode()
  5712. end
  5713. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5714. newThemeCust("rbxassetid://3238590497",0,1,1)
  5715. attack = true
  5716. hum.WalkSpeed = 0
  5717. MAINRUINCOLOR = BrickColor.new("Really black")
  5718. for i = 0, 24, 0.1 do
  5719. swait()
  5720. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5721. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5722. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5723. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5724. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5725. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5726. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5727. end
  5728. CameraEnshaking(1,1)
  5729. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5730. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.5,1)
  5731. wait()
  5732. CameraEnshaking(1,2)
  5733. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5734. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5735. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5736. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1,1)
  5737. wait()
  5738. CameraEnshaking(1,3)
  5739. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5740. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5741. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5742. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5743. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5744. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 2,1)
  5745. wait()
  5746. CameraEnshaking(10,5)
  5747. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5748. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5749. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5750. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 0.85)
  5751. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5752. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5753. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5754. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5755. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5756. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5757. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5758. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5759. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5760. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5761. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5762. for i = 0, 49 do
  5763. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5764. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5765. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5766. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5767. end
  5768. ModeOfGlitch = 12345678987654321
  5769. storehumanoidWS = 200
  5770. hum.WalkSpeed = 200
  5771. rainbowmode = false
  5772. chaosmode = false
  5773. tl1.Enabled = true
  5774. tl2.Enabled = true
  5775. tl3.Enabled = true
  5776. RecolorTextAndRename("Ẹ̰ͤ̃͋a̺͂r̤͍̙̹̘s͕͇̖̑̐͊?̙͈̙̫̻̮̠ ̘͔̦̊̌͒ͪW̻̺̘̞̟̫̞͌̐̊̽͆̚h̴͚͈͗̓̆ä̱͇͚̠̯̻̘́ẗͯ͗̿̅̑҉̝̲̩̩ ͕̗̟̗͑̚A͍͘r̜̣̎͜ẹ̦͔͇̥͎̈ ̢̝̥̞͙̙Ȩ́ͯ̈́ͣ̒a̙͖̼̠̿̋͒r̺̜ͅš?̶̜͓̯̣̳ͬ͊̎",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5777. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5778. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5779. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5780. for i, v in pairs(mw2:GetChildren()) do
  5781. if v:IsA("Part") then
  5782. v.BrickColor = MAINRUINCOLOR
  5783. v.Material = "Neon"
  5784. end
  5785. end
  5786. for i, v in pairs(mw1:GetChildren()) do
  5787. if v:IsA("Part") then
  5788. v.Transparency = 0
  5789. v.BrickColor = MAINRUINCOLOR
  5790. v.Material = "Neon"
  5791. end
  5792. end
  5793. for i, v in pairs(m:GetChildren()) do
  5794. if v:IsA("Part") then
  5795. v.Color = Color3.new(0.5,0,1)
  5796. v.Material = "Neon"
  5797. end
  5798. end
  5799. for i, v in pairs(m2:GetChildren()) do
  5800. if v:IsA("Part") then
  5801. v.Color = Color3.new(0.5,0,1)
  5802. v.Material = "Neon"
  5803. end
  5804. end
  5805. for i, v in pairs(m3:GetChildren()) do
  5806. if v:IsA("Part") then
  5807. v.Color = Color3.new(0.5,0,1)
  5808. v.Material = "Neon"
  5809. end
  5810. end
  5811. for i, v in pairs(extrawingmod1:GetChildren()) do
  5812. if v:IsA("Part") then
  5813. v.Transparency = 0
  5814. v.Color = Color3.new(0.5,0,1)
  5815. v.Material = "Neon"
  5816. end
  5817. end
  5818. for i, v in pairs(extrawingmod2:GetChildren()) do
  5819. if v:IsA("Part") then
  5820. v.Transparency = 0
  5821. v.Color = Color3.new(0.5,0,1)
  5822. v.Material = "Neon"
  5823. end
  5824. attack = false
  5825. end
  5826. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5827. resetmode()
  5828. end
  5829. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5830. newThemeCust("rbxassetid://2687648464",0,0.5,4)
  5831. attack = true
  5832. hum.WalkSpeed = 0
  5833. MAINRUINCOLOR = BrickColor.new("Crimson")
  5834. for i = 0, 24, 0.1 do
  5835. swait()
  5836. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5837. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5838. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5839. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5840. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5841. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5842. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5843. end
  5844. CameraEnshaking(1,1)
  5845. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5846. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 0.5,1)
  5847. wait()
  5848. CameraEnshaking(1,2)
  5849. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5850. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5851. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5852. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1,1)
  5853. wait()
  5854. CameraEnshaking(1,3)
  5855. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5856. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5857. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5858. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5859. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5860. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 2,1)
  5861. wait()
  5862. CameraEnshaking(10,5)
  5863. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5864. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5865. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5866. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 0.85)
  5867. CFuncs["Sound"].Create("rbxassetid://2410799757", char, 1, 1)
  5868. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5869. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5870. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5871. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5872. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5873. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5874. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5875. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5876. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5877. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5878. for i = 0, 49 do
  5879. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5880. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5881. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5882. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5883. end
  5884. ModeOfGlitch = 666
  5885. storehumanoidWS = 16
  5886. hum.WalkSpeed = 16
  5887. rainbowmode = false
  5888. chaosmode = false
  5889. tl1.Enabled = true
  5890. tl2.Enabled = true
  5891. tl3.Enabled = true
  5892. RecolorTextAndRename("BEGON",Color3.new(1,0,0),Color3.new(0.75,0,0))
  5893. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5894. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5895. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5896. for i, v in pairs(mw2:GetChildren()) do
  5897. if v:IsA("Part") then
  5898. v.BrickColor = MAINRUINCOLOR
  5899. v.Material = "Neon"
  5900. end
  5901. end
  5902. for i, v in pairs(mw1:GetChildren()) do
  5903. if v:IsA("Part") then
  5904. v.Transparency = 0
  5905. v.BrickColor = MAINRUINCOLOR
  5906. v.Material = "Neon"
  5907. end
  5908. end
  5909. for i, v in pairs(m:GetChildren()) do
  5910. if v:IsA("Part") then
  5911. v.Color = Color3.new(1,0,0)
  5912. v.Material = "Neon"
  5913. end
  5914. end
  5915. for i, v in pairs(m2:GetChildren()) do
  5916. if v:IsA("Part") then
  5917. v.Color = Color3.new(1,0,0)
  5918. v.Material = "Neon"
  5919. end
  5920. end
  5921. for i, v in pairs(m3:GetChildren()) do
  5922. if v:IsA("Part") then
  5923. v.Color = Color3.new(1,0,0)
  5924. v.Material = "Neon"
  5925. end
  5926. end
  5927. for i, v in pairs(extrawingmod1:GetChildren()) do
  5928. if v:IsA("Part") then
  5929. v.Transparency = 0
  5930. v.Color = Color3.new(1,0,0)
  5931. v.Material = "Neon"
  5932. end
  5933. end
  5934. for i, v in pairs(extrawingmod2:GetChildren()) do
  5935. if v:IsA("Part") then
  5936. v.Transparency = 0
  5937. v.Color = Color3.new(1,0,0)
  5938. v.Material = "Neon"
  5939. end
  5940. attack = false
  5941. end
  5942. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  5943. resetmode()
  5944. end
  5945. if k == "l" and toggleTag == false then
  5946. toggleTag = true
  5947. text.TextTransparency = 0
  5948. text.TextStrokeTransparency = 0
  5949. elseif k == "l" and toggleTag == true then
  5950. toggleTag = false
  5951. text.TextTransparency = 1
  5952. text.TextStrokeTransparency = 1
  5953. end
  5954. if k == "z" and attack == false and ModeOfGlitch == 1 then
  5955. ExtinctiveHeartbreak()
  5956. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5957. PureBomb()
  5958. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  5959. scattercorrupt()
  5960. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  5961. ChaosGroundStrike()
  5962. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  5963. Judgement()
  5964. elseif k == "f" and attack == false and ModeOfGlitch == 5 then
  5965. HolyBarrier()
  5966. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  5967. Starfall()
  5968. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  5969. yinyangi()
  5970. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  5971. MeteorStrike()
  5972. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  5973. Wip()
  5974. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  5975. StarfallEX()
  5976. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  5977. FinalCalam()
  5978. end
  5979. if k == "n" and attack == false then
  5980. Blink()
  5981. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  5982. StarDivision()
  5983. end
  5984. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  5985. UniversalCollapse()
  5986. end
  5987. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  5988. hum.WalkSpeed = 16 + 184
  5989. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  5990. hum.WalkSpeed = 200 - 184
  5991. end
  5992. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  5993. UniversalSpark()
  5994. end
  5995. if k == "z" and attack == false and ModeOfGlitch == 666 then
  5996. StarDivision()
  5997. end
  5998. if k == "x" and attack == false and ModeOfGlitch == 666 then
  5999. Starfall()
  6000. end
  6001. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6002. ChaosBegone()
  6003. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  6004. THEHELLITSTHATBIG()
  6005. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  6006. removelol()
  6007. end
  6008. end)
  6009. mouse.KeyUp:connect(function(k)
  6010.     if k == "f" and ModeOfGlitch == 5 then
  6011.     shielding = false
  6012.     end
  6013.     if k == "z" and ModeOfGlitch == 5 then
  6014.         judgement = false
  6015.     end
  6016. end)
  6017. coroutine.resume(coroutine.create(function()
  6018. while true do
  6019. swait(2)
  6020. if rainbowmode == true or ModeOfGlitch == 6 then
  6021. if eff == true then
  6022. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6023. end
  6024. end
  6025. end
  6026. end))
  6027. coroutine.resume(coroutine.create(function()
  6028. while true do
  6029. swait(2)
  6030. if shielding == true then
  6031. end
  6032. end
  6033. end))
  6034.  
  6035.  
  6036. coroutine.resume(coroutine.create(function()
  6037. while true do
  6038. if ModeOfGlitch == 1000000 then
  6039. swait(0.5)
  6040. end
  6041. swait()
  6042. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6043. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6044. end
  6045. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6046. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6047. end
  6048. end
  6049. end))
  6050.  
  6051.  
  6052. coroutine.resume(coroutine.create(function()
  6053. while true do
  6054. swait(2)
  6055. if chaosmode == true then
  6056. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6057. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6058. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6059. RecolorTextAndRename("CHAOSCHAOSCHAOSCHAOSCHAOS!",Color3.new(0,0,0),BrickColor.random().Color)
  6060. for i, v in pairs(mw1:GetChildren()) do
  6061. if v:IsA("Part") then
  6062. v.Transparency = 0.75
  6063. v.BrickColor = BrickColor.random()
  6064. v.Material = "Neon"
  6065. end
  6066. end
  6067. for i, v in pairs(m2:GetChildren()) do
  6068. if v:IsA("Part") then
  6069. v.BrickColor = BrickColor.random()
  6070. v.Material = "Neon"
  6071. end
  6072. end
  6073. for i, v in pairs(secondchar:GetChildren()) do
  6074. if v:IsA("Part") then
  6075. v.BrickColor = BrickColor.random()
  6076. v.Material = "Neon"
  6077. end
  6078. end
  6079. end
  6080. end
  6081. end))
  6082. Humanoid.Name = "STARGLITCHER"
  6083. Humanoid.MaxHealth = math.huge
  6084. Humanoid.Health = math.huge
  6085. Instance.new("ForceField",char).Visible = false
  6086. Humanoid.Animator.Parent = nil
  6087. idleanim=.4
  6088. while true do
  6089. if rainbowmode == false then
  6090. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6091. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6092. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6093. for i, v in pairs(secondchar:GetChildren()) do
  6094. if v:IsA("Part") then
  6095. v.BrickColor = MAINRUINCOLOR
  6096. v.Material = "Neon"
  6097. end
  6098. end
  6099. if chaosmode == false then
  6100. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6101. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6102. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6103. for i, v in pairs(secondchar:GetChildren()) do
  6104. if v:IsA("Part") then
  6105. v.BrickColor = MAINRUINCOLOR
  6106. v.Material = "Neon"
  6107. end
  6108. end
  6109. end
  6110. end
  6111. if rainbowmode == true then
  6112. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6113. MAINRUINCOLOR = BrickColor.new("White")
  6114. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6115. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6116. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6117. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6118. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6119. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6120. for i, v in pairs(m:GetChildren()) do
  6121. if v:IsA("Part") then
  6122. v.Color = Color3.new(r/255,g/255,b/255)
  6123. end
  6124. end
  6125. for i, v in pairs(m2:GetChildren()) do
  6126. if v:IsA("Part") then
  6127. v.Color = Color3.new(r/255,g/255,b/255)
  6128. end
  6129. end
  6130. for i, v in pairs(secondchar:GetChildren()) do
  6131. if v:IsA("Part") then
  6132. v.Color = Color3.new(r/255,g/255,b/255)
  6133. v.Material = "Neon"
  6134. end
  6135. end
  6136. for i, v in pairs(m3:GetChildren()) do
  6137. if v:IsA("Part") then
  6138. v.Color = Color3.new(r/255,g/255,b/255)
  6139. end
  6140. end
  6141. for i, v in pairs(mw1:GetChildren()) do
  6142. if v:IsA("Part") then
  6143. v.Color = Color3.new(r/255,g/255,b/255)
  6144. v.Material = "Neon"
  6145. end
  6146. end
  6147. for i, v in pairs(mw2:GetChildren()) do
  6148. if v:IsA("Part") then
  6149. v.Color = Color3.new(r/255,g/255,b/255)
  6150. v.Material = "Neon"
  6151. end
  6152. end
  6153. end
  6154. CameraManager()
  6155. swait()
  6156. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6157. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6158. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6159. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6160. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6161. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6162.  
  6163. if attack == false and ActiveGia == false then
  6164. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6165. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  6166. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  6167. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6168. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6169. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  6170. elseif attack == false and ActiveGia == true then
  6171. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6172. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  6173. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6174. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6175. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6176. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6177. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6178. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6179. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  6180. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6181. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6182. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  6183. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6184. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  6185. end
  6186. end
  6187.  
  6188. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6189. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6190. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6191. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6192. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6193. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6194.   sine = sine + change
  6195. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6196. local velderp=RootPart.Velocity.y
  6197. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6198. if equipped==true or equipped==false then
  6199. if attack==false then
  6200. idle=idle+1
  6201. else
  6202. idle=0
  6203. end
  6204. if idle>=500 then
  6205. if attack==false then
  6206. --Sheath()
  6207. end
  6208. end
  6209. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6210. Anim="Jump"
  6211. if attack==false then
  6212. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6213. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6214. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6215. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6216. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6217. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6218. end
  6219. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6220. Anim="Fall"
  6221. if attack==false then
  6222. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6223. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6224. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6225. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6226. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6227. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6228. end
  6229. elseif torvel<1 and hitfloor~=nil then
  6230. Anim="Idle"
  6231. if attack==false then
  6232. if ModeOfGlitch == 1 then
  6233. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6234. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6235. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6236. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6237. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6238. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6239.  
  6240. elseif ModeOfGlitch == 666 then
  6241. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6242. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6243. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6244. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6245. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6246. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6247.  
  6248. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6249. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6250. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6251. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6252. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6253. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6254. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6255.  
  6256. elseif ModeOfGlitch == 3 then
  6257. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6258. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6259. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6260. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6261. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6262. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6263.  
  6264. elseif ModeOfGlitch == 4 then
  6265. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6266. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6267. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6268. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6269. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6270. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6271.  
  6272. elseif ModeOfGlitch == 5 then
  6273. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6274. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6275. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6276. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6277. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6278. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6279.  
  6280. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then
  6281. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6282. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6283. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6284. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6285. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6286. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6287.  
  6288. elseif ModeOfGlitch == 12345678987654321 then
  6289. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6290. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6291. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6292. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6293. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6294. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6295. end
  6296. end
  6297. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6298. Anim="Walk"
  6299. if attack==false then
  6300. if ModeOfGlitch == 1 then
  6301. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6302. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6303. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6304. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6305. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6306. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6307.  
  6308. elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then
  6309. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6310. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6311. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6312. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6313. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6314. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6315.  
  6316. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6317. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6318. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6319. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6320. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6321. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6322. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6323. end
  6324. end
  6325. elseif torvel>=22 and hitfloor~=nil then
  6326. Anim="Run"
  6327. if attack==false then
  6328. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6329. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6330. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6331. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6332. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6333. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6334. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6335. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6336. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6337. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6338. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6339. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6340. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6341. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6342. end
  6343. end
  6344. end
  6345. end
  6346. end
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