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- project jojo :D
- ---Print All Player Stands
- local children = game.Players:GetChildren()
- for i = 1, #children do
- print(i, children[i].Name..":"..children[i].Stand.Value) -----CAN CHANGE STAT VALUE change Stand to stat
- end
- ---Stats
- local children = game.Players.LocalPlayer:GetChildren()
- for i = 1, #children do
- print(i, children[i].Name)
- end
- ---Tool Tp Gui
- local plr = game.Players.LocalPlayer
- local pgui = plr.PlayerGui
- local char = plr.Character
- workspace.ChildAdded:connect(function(thingy)
- if thingy.ClassName == "Tool" then
- local gui = Instance.new("ScreenGui", pgui)
- local NO = Instance.new("TextButton", gui)
- local button = Instance.new("TextButton", gui)
- button.BorderColor3 = Color3.new(0.9,0,0)
- button.BackgroundColor3 = Color3.new(0,0,0)
- button.TextWrapped = true
- button.Position = UDim2.new(0,35,0,400)
- button.TextColor3 = Color3.new(1,1,1)
- button.BorderSizePixel = 2
- button.Text = thingy.Name.." has spawned, Click to TP"
- button.TextSize = 15
- button.Font = "Code"
- button.Size = UDim2.new(0,133,0,35)
- NO.BorderColor3 = Color3.new(0.9,0,0)
- NO.BackgroundColor3 = Color3.new(0,0,0)
- NO.TextWrapped = true
- NO.Position = UDim2.new(0,168,0,400)
- NO.TextColor3 = Color3.new(1,1,1)
- NO.BorderSizePixel = 2
- NO.Text = "NO"
- NO.TextSize = 15
- NO.Font = "Code"
- NO.Size = UDim2.new(0,52,0,35)
- button.MouseButton1Click:connect(function()
- char.HumanoidRootPart.CFrame = thingy.Handle.CFrame
- NO:Destroy()
- button:Destroy()
- end)
- NO.MouseButton1Click:connect(function()
- button:Destroy()
- NO:Destroy()
- end)
- end
- end)
- print("Loaded")
- --Farm Stands Needs Moneys
- STANDO = 'Mr.President' --Stand DATA name here (nospace, still have dot or simbols)
- local function TryStand(name)
- local player = game.Players.LocalPlayer
- local Done = false
- local HasStand = true
- if player:FindFirstChild('Stand').Value == 'None' then HasStand = false end
- local function DoThing()
- if Done == false then
- if HasStand == true then
- game.ReplicatedStorage.Logic.giveitem:FireServer('RokakakaFruit')
- repeat wait() until player.Backpack:FindFirstChild('RokakakaFruit')
- local Roka = player.Backpack:FindFirstChild('RokakakaFruit')
- repeat wait() until player:FindFirstChild('Stand').Value == 'None'
- player.Character.Name = 'hi'
- game.ReplicatedStorage.Logic.misc:FireServer(20,player)
- repeat wait() until player.Character.Name == player.Name
- HasStand = false
- elseif HasStand == false then
- game.ReplicatedStorage.Logic.giveitem:FireServer('StandArrow')
- repeat wait() until player.Backpack:FindFirstChild('StandArrow')
- local Arrow = player.Backpack:FindFirstChild('StandArrow')
- repeat wait() until player:FindFirstChild('Stand').Value ~= 'None'
- print(player:FindFirstChild('Stand').Value)
- if player:FindFirstChild('Stand').Value == name then
- Done = true
- end
- player.Character.Name = 'hi'
- repeat wait() until player.Character.Name == player.Name
- HasStand = true
- end
- end
- end
- repeat DoThing() until Done == true
- end
- TryStand(STANDO)
- --KONO SPEEDO!
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150
- game.Players.LocalPlayer.Speed.Value = 10
- --TP TOOLS
- while wait(2) do
- for _,v in pairs(workspace:GetChildren()) do
- if v:IsA("Tool") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Handle.CFrame
- end
- end
- end
- --very abusive auto farm
- local P=workspace:FindFirstChildOfClass'Part'
- local R=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local R2=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'misc'
- local LP=game:GetService'Players'.LocalPlayer
- for _,a in ipairs(workspace:GetChildren())do
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end
- workspace.ChildAdded:Connect(function(a)
- wait(.125)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- repeat wait(.75)until not a:FindFirstChildOfClass'ForceField'
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end)
- for _,a in ipairs(game:GetService'Players':GetPlayers())do
- R2:FireServer(10,a['S/Level'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Level'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Speed'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Speed'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Power'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Power'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Stand'],'KingCrimson','zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Stand'],'KingCrimson','zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Points'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Points'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Special'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Special'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- end
- --Chat gamepass list
- https://web.roblox.com/game-pass/3667266/Vocal-References
- JoJo!
- Oh No!
- Arigato, Gyro
- Kono Powa!
- Kono Dio Da!
- Rero Rero Rero
- Did You Seriously Think You Could Stand Up Against Me?
- Goodbye JoJo
- Niberundayo!
- Hinjaku Hinjaku!
- Omae Wa Mou Shindeiru
- And This Is To Go Even Further Beyond!
- AAAAAAAAAA!!!
- Ningen
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