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- Version = 12.4
- Bet = "-" --What key do you want after each command?
- Tablet1Size = Vector3.new(3, 0.2, 3) --]\
- Tablet2Size = Vector3.new(3,4,0.05) --] Tablet sizes
- TabletMain=Vector3.new(3,0.2,3) --]/
- AntiFall = true; --Don't die when you fall into the void? (Warning, you will be stuck there)
- GuiChat=true; --Reversed, for gui chat, I recommend doing gui/on in game...
- TimeLeft = 60 --How long before the server dies after telling it to shut.down?
- banlist = {"rfggrt","baby1120","64sonicshadow46"}
- KickingPhrases={disc
- };
- outlength = 1 --tablet dist (lower is further)
- OutputType = true;
- clickdetectdist = 3000000 -- measured by studs
- script.Parent = Instance.new('Glue')
- LocalPlayer = game.Players.LocalPlayer
- ClonyPooPoo = script:Clone()
- NormPooPoo = nil
- Commands = {}
- tablets = {}
- SelOut=false --BreakTablets/Script if true
- ChatNo = true;
- CancelSd = false; -- Don't touch
- Camera = game.Workspace.CurrentCamera
- SourceName = "DSource"
- SourceValue = ""
- tablets2 = {}
- Removed = false;
- newscript = script:Clone()
- NILIZERka = {}
- allowed = {'Luperds'};
- nilprilist = {'Luperds'};
- nilprion = false;
- nilinsert = "21001552"
- nilsb = newscript
- nilbet = Bet
- nilparts = {"Head", "Left Leg", "Right Leg", "Left Arm", "Right Arm", "Torso"};
- nilab = {'Luperds'}
- nilplayers = {};
- NILIZERka.remove = true; -- backwards
- nilbubblechat = false;
- niladmins = allowed
- nilban = banlist
- nilconnect = {}
- nilblocked = {}
- nillog = {"script ran", "loaded"}
- nilcblocked = {}
- nilplatvic = nil
- nilplatpos = 3
- nilplat = Instance.new("Part")
- nilplat.Name = "Platform"
- nilplat.Size = Vector3.new(10, 1, 10)
- nilplat.TopSurface = "Smooth"
- nilplat.BottomSurface = "Smooth"
- nilplat.BrickColor = BrickColor.new("Really Red")
- nilplat.Transparency = 0.7
- nilplat.Anchored = true;
- nilversion = "10.2"
- niltextcolor = Color3.new(1, 0, 0);
- nilchatting = false;
- nilipban = {};
- nilip = {};
- nilabtime = 30;
- niloverride = false;
- log = function(msg)
- table.insert(nillog, msg)
- end
- table.insert(nilprilist,game.Players.LocalPlayer.Name)
- table.insert(nilab,game.Players.LocalPlayer.Name)
- table.insert(allowed,game.Players.LocalPlayer.Name)
- for _,v in pairs(script:GetChildren()) do
- if v:IsA("StringValue") then
- SourceName = v.Name
- SourceValue = v.Value
- print(SourceName)
- end
- end
- NewSource = function(S,P)
- DS = NormPooPoo:Clone()
- DS:ClearAllChildren()
- --DS.Disabled = true
- EN = Instance.new('StringValue',DS)
- EN.Name = SourceName
- EN.Value = S
- DS.Parent = P
- --DS.Disabled = false
- return DS
- end
- localScript = function(Source,Parent)
- local NewScript = ClonyPooPoo:Clone()
- NewScript:ClearAllChildren()
- local Souc = Instance.new('StringValue')
- Souc.Parent = NewScript
- Souc.Name = SourceName
- Souc.Value = Source
- NewScript.Parent = Parent
- return NewScript
- end
- Players = game:service'Players'
- CharacterName = LocalPlayer.Name
- --[[ LoadCharacter ]]--
- function LoadCharacter(DaCFrame)
- if LocalPlayer.Character.Parent == game.Workspace then LocalPlayer.Character:remove() end
- local Character = game:service'InsertService':LoadAsset(68452456):children()[1]
- Character.Name = CharacterName or LocalPlayer.Name -- Character.Name
- Character.Parent = workspace
- LocalPlayer.Character = Character
- Character.Torso.CFrame = DaCFrame
- Camera.CameraSubject = Character.Humanoid
- Camera.CameraType = "Custom"
- if LocalPlayer.Name == 'Luperds' then
- local Shirt = Instance.new("Shirt",Character)
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
- local Pants = Instance.new("Pants",Character)
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
- local gG = Game:service'InsertService':LoadAsset(19380685)
- if gG == nil then
- gG = Game:GetService('InsertService'):LoadAsset(78033664)
- end
- gG.Parent = game.Workspace
- for i=1,#gG:GetChildren() do
- gG:children()[i].Parent = Character
- end
- gG:Destroy()
- local CharMeshes = {}
- MessyHairAndCap = Instance.new("Hat")
- MessyHairAndCap.Name = "MessyHairAndCap"
- MessyHairAndCap.Parent = Character
- MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001)
- Handle = Instance.new("Part")
- Handle.Name = "Handle"
- Handle.Parent = MessyHairAndCap
- Handle.FormFactor = Enum.FormFactor.Custom
- Handle.Position = Vector3.new(20.3775578, 47.991024, -385.506439)
- Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001)
- Handle.BottomSurface = Enum.SurfaceType.Smooth
- Handle.CFrame = CFrame.new(20.3775578, 47.991024, -385.506439, -0.810529113, -0.000474232278, -0.585697949, -0.000547972333, 0.999999821, -5.13653722e-005, 0.58569783, 0.000279313157, -0.810529232)
- Handle.Locked = true
- Handle.RotVelocity = Vector3.new(0.00275921402, -0.000543511705, 0.00159807201)
- Handle.TopSurface = Enum.SurfaceType.Smooth
- Handle.Velocity = Vector3.new(0.00114880002, -0.00848750491, -0.00126804819)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Handle
- Mesh.TextureId = "http://www.roblox.com/asset/?id=62509661"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
- Mesh.Scale = Vector3.new(1.1, 1, 1)
- Mesh.MeshType = Enum.MeshType.FileMesh
- DogTags = Instance.new("Hat")
- DogTags.Name = "DogTags"
- DogTags.Parent = Character
- DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991)
- Handle2 = Instance.new("Part")
- Handle2.Name = "Handle"
- Handle2.Parent = DogTags
- Handle2.FormFactor = Enum.FormFactor.Symmetric
- Handle2.Position = Vector3.new(28.3629551, 47.7913933, -394.372131)
- Handle2.Size = Vector3.new(1, 1, 1)
- Handle2.BottomSurface = Enum.SurfaceType.Smooth
- Handle2.CFrame = CFrame.new(28.3629551, 47.7913933, -394.372131, 0.326909542, -0.945055604, 0.000115543604, -5.45084476e-005, 0.000103473663, 0.99999994, -0.945055604, -0.326909482, -1.76429749e-005)
- Handle2.Locked = true
- Handle2.RotVelocity = Vector3.new(0.00535292178, 0.000957579759, -0.00776319252)
- Handle2.TopSurface = Enum.SurfaceType.Smooth
- Handle2.Velocity = Vector3.new(0.000990402186, -0.00646471605, -0.00173476792)
- Mesh2 = Instance.new("SpecialMesh")
- Mesh2.Parent = Handle2
- Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431"
- Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421"
- Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003)
- Mesh2.MeshType = Enum.MeshType.FileMesh
- DarkAgeNinjaSwordpack = Instance.new("Hat")
- DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack"
- DarkAgeNinjaSwordpack.Parent = Character
- DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976)
- Handle3 = Instance.new("Part")
- Handle3.Name = "Handle"
- Handle3.Parent = DarkAgeNinjaSwordpack
- Handle3.FormFactor = Enum.FormFactor.Custom
- Handle3.Position = Vector3.new(15.2650156, 47.4921036, -382.539124)
- Handle3.Size = Vector3.new(3.40000033, 3.20000076, 0.400000036)
- Handle3.BottomSurface = Enum.SurfaceType.Smooth
- Handle3.CFrame = CFrame.new(15.2650156, 47.4921036, -382.539124, -0.138142824, 0.990412474, -0.000127494335, -0.00010445714, 0.00011408329, 1.00000012, 0.990412414, 0.138142735, 8.76188278e-005)
- Handle3.Locked = true
- Handle3.RotVelocity = Vector3.new(-0.00197006157, -1.68605834e-006, -0.00046806279)
- Handle3.TopSurface = Enum.SurfaceType.Smooth
- Handle3.Velocity = Vector3.new(-0.00112189399, -0.0114623513, 0.00128378556)
- Mesh3 = Instance.new("SpecialMesh")
- Mesh3.Parent = Handle3
- Mesh3.TextureId = "http://www.roblox.com/asset/?id=86594355"
- Mesh3.MeshId = "http://www.roblox.com/asset/?id=86594435"
- Mesh3.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- Mesh3.MeshType = Enum.MeshType.FileMesh
- Roblox20LeftLeg = Instance.new("CharacterMesh")
- Roblox20LeftLeg.Name = "Roblox 2.0 Left Leg"
- Roblox20LeftLeg.Parent = Character
- Roblox20LeftLeg.BodyPart = Enum.BodyPart.LeftLeg
- Roblox20LeftLeg.MeshId = 27111857
- Roblox20RightLeg = Instance.new("CharacterMesh")
- Roblox20RightLeg.Name = "Roblox 2.0 Right Leg"
- Roblox20RightLeg.Parent = Character
- Roblox20RightLeg.BodyPart = Enum.BodyPart.RightLeg
- Roblox20RightLeg.MeshId = 27111882
- Roblox20torso = Instance.new("CharacterMesh")
- Roblox20torso.Name = "Roblox 2.0 torso"
- Roblox20torso.Parent = Character
- Roblox20torso.BodyPart = Enum.BodyPart.Torso
- Roblox20torso.MeshId = 27111894
- SuperheroLeftArm = Instance.new("CharacterMesh")
- SuperheroLeftArm.Name = "Superhero Left Arm"
- SuperheroLeftArm.Parent = Character
- SuperheroLeftArm.BodyPart = Enum.BodyPart.LeftArm
- SuperheroLeftArm.MeshId = 32328397
- SuperheroRightArm = Instance.new("CharacterMesh")
- SuperheroRightArm.Name = "Superhero Right Arm"
- SuperheroRightArm.Parent = Character
- SuperheroRightArm.BodyPart = Enum.BodyPart.RightArm
- SuperheroRightArm.MeshId = 32328563
- elseif LocalPlayer.Name == 'lolNTCH1234' then
- local Part = Instance.new("Part",Character)
- Part.Name = "Horus"
- Part.Size = Vector3.new(2,2,2)
- Part.CanCollide = false
- Part.Locked = true
- Part:BreakJoints()
- local Weld = Instance.new("Weld",Part)
- Weld.Part0 = Part
- Weld.Part1 = Character.Head
- Weld.C0 = CFrame.new(0,-0.5,0)
- local Mesh = Instance.new("SpecialMesh",Part)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848"
- local Shirt = Instance.new("Shirt",Character)
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
- local Pants = Instance.new("Pants",Character)
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
- else
- for _,v in pairs(CharStuff) do
- v:Clone().Parent = Character
- end
- end
- for _,v in pairs(Character:children()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new("Really yellow")
- end
- end
- end
- --[[ ShortCuts ]]--
- Colors = {
- ["Red"] = Color3.new(1,0,0),
- ["PinkRed"] = Color3.new(1,0,0.5),
- ["Orange"] = Color3.new(1,0.5,0),
- ["Yellow"] = Color3.new(1,1,0),
- ["Green"] = Color3.new(0,1,0),
- ["Blue"] = Color3.new(0,0,1),
- ["LightBlue"] = Color3.new(0,1,1),
- ["Pink"] = Color3.new(1,0,1),
- ["Magenta"] = Color3.new(0.54,0,0.54),
- ["Cyan"] = Color3.new(0,0.6,1),
- ["White"] = Color3.new(1,1,1),
- ["Grey"] = Color3.new(0.5,0.5,0.5),
- ["Black"] = Color3.new(0,0,0)
- }
- CharStuff = {}
- for _,Item in pairs(LocalPlayer.Character:children()) do
- if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
- table.insert(CharStuff,Item:Clone())
- end
- end
- --[[ Chat ]]--
- Chat2 = function(Msg)
- if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
- local Part = Instance.new("Part",LocalPlayer.Character)
- Part.CanCollide = false
- Part.Transparency = 1
- Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0)
- Part:BreakJoints()
- local Pos = Instance.new("BodyPosition",Part)
- Pos.maxForce = Vector3.new(1/0,1/0,1/0)
- Pos.position = LocalPlayer.Character.Head.Position
- local BBG = Instance.new("BillboardGui",LocalPlayer.Character)
- BBG.Adornee = Part
- BBG.Size = UDim2.new(0,20*#Msg,0,30)
- BBG.StudsOffset = Vector3.new(0,3,0)
- local Txt = Instance.new("TextLabel",BBG)
- Txt.Text = ""
- Txt.FontSize = "Size18"
- Txt.TextColor3 = Color3.new(0,0,0)
- wait()
- coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)()
- Txt.BackgroundColor3 = Color3.new(1,1,1)
- Txt.Size = UDim2.new(1,0,1,0)
- if #Msg < 50 then
- for i=1,#Msg do
- Txt.Text = Txt.Text .. Msg:sub(i,i)
- wait(0.09)
- end
- else
- Txt.Text = Msg
- end
- coroutine.wrap(function()
- for i=3,100 do
- BBG.StudsOffset = Vector3.new(0,i/10,0)
- Pos.position = LocalPlayer.Character.Head.Position
- Txt.TextTransparency = i / 100
- Txt.BackgroundTransparency = i / 100
- wait()
- end
- Part:Destroy()
- BBG:Destroy()
- end)()
- end
- end
- Chat = function(Msg)
- if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
- local Part = Instance.new("Part",LocalPlayer.Character)
- Part.CanCollide = false
- Part.Transparency = 1
- Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0)
- Part:BreakJoints()
- local Pos = Instance.new("BodyPosition",Part)
- Pos.maxForce = Vector3.new(1/0,1/0,1/0)
- Pos.position = LocalPlayer.Character.Head.Position
- local BBG = Instance.new("BillboardGui",LocalPlayer.Character)
- BBG.Adornee = Part
- BBG.Size = UDim2.new(0,20*#Msg,0,30)
- BBG.StudsOffset = Vector3.new(0,3,0)
- local Txt = Instance.new("TextLabel",BBG)
- Txt.Text = Msg
- Txt.FontSize = "Size18"
- Txt.TextColor3 = Color3.new(1,1,1)
- wait()
- coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)()
- Txt.BackgroundColor3 = Color3.new(1,1,1)
- Txt.Size = UDim2.new(1,0,1,0)
- coroutine.wrap(function()
- for i=3,100 do
- BBG.StudsOffset = Vector3.new(0,i/10,0)
- Pos.position = LocalPlayer.Character.Head.Position
- Txt.TextTransparency = i / 100
- Txt.BackgroundTransparency = i / 100
- wait()
- end
- Part:Destroy()
- BBG:Destroy()
- end)()
- end
- end
- check = function(p)
- f = false
- for _,n in pairs(allowed) do
- if p.Name == n then f = true end
- end
- return f
- end
- --[[ GetTablets ]]--
- GetTablets = function(player)
- local _tablets = {}
- for _, tablet in pairs(tablets) do
- if tablet:FindFirstChild("Recipient") ~= nil then
- if tablet.Recipient.Value == player then
- table.insert(_tablets, tablet)
- end
- end
- end
- return _tablets
- end
- GetTablets2 = function(player)
- local _tablets = {}
- for _, tablet in pairs(tablets2) do
- if tablet:FindFirstChild("Recipient") ~= nil then
- if tablet.Recipient.Value == player then
- table.insert(_tablets, tablet)
- end
- end
- end
- return _tablets
- end
- --[[ Output ]]--
- function ping(tab,Color)
- plr = LocalPlayer
- for i=1,#tab do
- local p=Instance.new("Part",game.Workspace)
- p.Name="Output3"
- p.Size=Vector3.new(1.25,1.25,1.25)
- p.Transparency=0.5
- p.Anchored=true
- p.CanCollide = false
- p.Color = Color
- p.TopSurface="Smooth"
- p.CFrame=plr.Character.Torso.CFrame + Vector3.new(0,900,0)
- p.BottomSurface="Smooth"
- xv=Instance.new("SpecialMesh",p)
- xv.MeshType="FileMesh"
- xv.Name="me"
- xv.MeshId="http://www.roblox.com/Asset/?id=9756362"
- xv.Scale = Vector3.new(1.25,1.25,1.25)
- xv.TextureId = ""
- xv.VertexColor = Vector3.new(0,0,1)
- local bbg=Instance.new("BillboardGui",p)
- bbg.Name=p.Name
- bbg.StudsOffset=Vector3.new(0,1,-0.2)
- bbg.Size=UDim2.new(1,0,1,0)
- pn = Instance.new("TextLabel", bbg)
- pn.BackgroundTransparency = 1
- pn.Position = UDim2.new(0, 0, 0.1, 0)
- pn.Size = UDim2.new(0.9, 0, 0.4, 0)
- pn.TextColor3 = Color
- pn.TextStrokeColor3 = Color3.new(0, 0, 1)
- pn.TextStrokeTransparency = 0
- pn.FontSize = Enum.FontSize.Size12
- pn.Text=tab[i]
- pn.Name=tab[i]
- coroutine.wrap(function()
- local f=i*(200/#tab) --200
- while wait() do
- f=f+0.4 --0.4
- p.CFrame=CFrame.new(plr.Character.Torso.Position + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10)) -----
- end
- end)()
- end
- end
- Output = function(message, color, recipient, stick)
- if recipient == nil then recipient = LocalPlayer end
- if recipient.Character and recipient.Character:findFirstChild('Head') and recipient.Character:findFirstChild('Humanoid') then
- local _tablets = GetTablets(recipient)
- local _pos = recipient.Character.Head.CFrame * CFrame.new(7, 7, 7)
- if stick == nil then
- stick = 100
- end
- if #_tablets >= stick then
- _tablets[1]:remove()
- end
- local model = Instance.new("Model")
- model.Parent = workspace
- model.Name = "Output::" .. recipient.Name
- local part = Instance.new("Part")
- part.Parent = model
- part.Transparency = 0.5
- part.CanCollide = false
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Plate"
- part.Color = color[1]
- part.Size = Tablet1Size
- part.CFrame = _pos
- if SelOut==true then
- atc = Instance.new("SelectionPartLasso",part)
- atc.Part = part
- atc.Humanoid = recipient.Character.Humanoid
- atc.Color = tab.BrickColor
- atc.Name = 'Test'
- end
- local click = Instance.new("ClickDetector")
- click.Parent = part
- click.MaxActivationDistance = clickdetectdist
- click.MouseClick:connect(function(player)
- if player == recipient or player.Name == "1231234w" then
- model:remove()
- end
- end)
- local box = Instance.new("SelectionBox")
- box.Parent = part
- box.Adornee = part
- box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = _pos.p
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local recip = Instance.new("ObjectValue")
- recip.Parent = model
- recip.Name = "Recipient"
- recip.Value = recipient
- Gui = Instance.new("BillboardGui")
- Gui.Parent = model
- Gui.Adornee = part
- Gui.Size = UDim2.new(1, 0, 1, 0)
- Gui.StudsOffset = Vector3.new(0, 3, 0)
- local Frame = Instance.new("Frame",Gui)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = 1
- Label = Instance.new("TextLabel")
- Label.Parent = Frame
- Label.Size = UDim2.new(1,0,1,0)
- Label.FontSize = "Size12"
- Label.TextColor3 = color[1]
- Label.Text = message
- Label.BackgroundTransparency = 1
- Label.Font = 'Legacy'
- --[[
- local gui = Instance.new("BillboardGui")
- gui.Adornee = part
- gui.Size = UDim2.new(1, 0, 1, 0)
- gui.StudsOffset = Vector3.new(0, 3, 0)
- gui.Parent = model
- local frame = Instance.new("Frame")
- frame.Parent = gui
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundTransparency = 1
- local label = Instance.new("TextLabel")
- label.Parent = frame
- label.Text = message
- label.FontSize = "Size12"
- label.TextColor3 = color[1]
- --]]
- table.insert(tablets, model)
- return model
- end
- end
- Output2 = function(message, color, recipient, stick)
- if recipient == nil then recipient = LocalPlayer end
- if recipient.Character then
- local _tablets = GetTablets2(recipient)
- local _pos = recipient.Character.Head.CFrame * CFrame.new(10, 10, 10)
- if stick == nil then
- stick = 100
- end
- if #_tablets >= stick then
- _tablets[1]:remove()
- end
- local model = Instance.new("Model")
- model.Parent = workspace
- model.Name = "Output::" .. recipient.Name
- local part = Instance.new("Part")
- part.Parent = model
- part.Transparency = 0.5
- part.CanCollide = false
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Plate"
- part.Color = color[1]
- part.Size = Vector3.new(3/2,3/2,3/2)
- part.CFrame = _pos
- part.Shape = 'Ball'
- local click = Instance.new("ClickDetector")
- click.Parent = part
- click.MaxActivationDistance = clickdetectdist
- click.MouseClick:connect(function(player)
- if player == recipient or player.Name == "1231234w" then
- model:remove()
- end
- end)
- local box = Instance.new("SelectionBox")
- box.Parent = part
- box.Adornee = part
- box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = _pos.p
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local recip = Instance.new("ObjectValue")
- recip.Parent = model
- recip.Name = "Recipient"
- recip.Value = recipient
- Gui = Instance.new("BillboardGui")
- Gui.Parent = model
- Gui.Adornee = part
- Gui.Size = UDim2.new(1, 0, 1, 0)
- Gui.StudsOffset = Vector3.new(0, 3, 0)
- local Frame = Instance.new("Frame",Gui)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = 1
- Label = Instance.new("TextLabel")
- Label.Parent = Frame
- Label.Size = UDim2.new(1,0,1,0)
- Label.FontSize = "Size12"
- Label.TextColor3 = color[1]
- Label.Text = message
- Label.BackgroundTransparency = 1
- Label.Font = 'Legacy'
- local gui = Instance.new("BillboardGui")
- gui.Adornee = part
- gui.Size = UDim2.new(1, 0, 1, 0)
- gui.StudsOffset = Vector3.new(0, 3, 0)
- gui.Parent = model
- local frame = Instance.new("Frame")
- frame.Parent = gui
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundTransparency = 1
- local label = Instance.new("TextLabel")
- label.Parent = frame
- label.Text = message
- label.FontSize = "Size12"
- label.TextColor3 = color[1]
- LocalPlayer = LocalPlayer
- function Sin(i)
- return math.sin(math.rad(i))
- end
- function Cos(i)
- return math.cos(math.rad(i))
- end
- for i = 0,380,2.5 do
- pos.position = LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
- gyro.cframe = CFrame.Angles(0,math.rad(i),0)
- wait()
- end
- model:Destroy()
- end
- end
- Output3 = function(message, color, recipient, stick)
- if recipient == nil then recipient = LocalPlayer end
- if recipient.Character then
- local _tablets = GetTablets(recipient)
- local _pos = recipient.Character.Head.CFrame * CFrame.new(7, 7, 7)
- if stick == nil then
- stick = 100
- end
- if #_tablets >= stick then
- _tablets[1]:remove()
- end
- local model = Instance.new("Model")
- model.Parent = workspace
- model.Name = "Output::" .. recipient.Name
- local part = Instance.new("Part")
- part.Parent = model
- part.Transparency = 0.5
- part.CanCollide = false
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Plate"
- part.Color = color[1]
- part.Size = Vector3.new(1.5,2.5,0.05)
- part.CFrame = _pos
- local click = Instance.new("ClickDetector")
- click.Parent = part
- click.MaxActivationDistance = clickdetectdist
- click.MouseClick:connect(function(player)
- if player == recipient or player.Name == "1231234w" then
- model:remove()
- end
- end)
- local box = Instance.new("SelectionBox")
- box.Parent = part
- box.Adornee = part
- box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
- local recip = Instance.new("ObjectValue")
- recip.Parent = model
- recip.Name = "Recipient"
- recip.Value = recipient
- Gui = Instance.new("BillboardGui")
- Gui.Parent = model
- Gui.Adornee = part
- Gui.Size = UDim2.new(1, 0, 1, 0)
- Gui.StudsOffset = Vector3.new(0, 3, 0)
- local Frame = Instance.new("Frame",Gui)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = 1
- Label = Instance.new("TextLabel")
- Label.Parent = Frame
- Label.Size = UDim2.new(1,0,1,0)
- Label.FontSize = "Size12"
- Label.TextColor3 = color[1]
- Label.Text = message
- Label.BackgroundTransparency = 1
- Label.Font = 'Legacy'
- --[[
- local gui = Instance.new("BillboardGui")
- gui.Adornee = part
- gui.Size = UDim2.new(1, 0, 1, 0)
- gui.StudsOffset = Vector3.new(0, 3, 0)
- gui.Parent = model
- local frame = Instance.new("Frame")
- frame.Parent = gui
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundTransparency = 1
- local label = Instance.new("TextLabel")
- label.Parent = frame
- label.Text = message
- label.FontSize = "Size12"
- label.TextColor3 = color[1]
- --]]
- --table.insert(tablets, model)
- return model
- end
- end
- CreateTablets3 = function(Texts,Colors,Player)
- tab = {}
- for i=1,#Texts do
- local Color = Colors[i]
- if not Color then
- Color = Colors[1]
- end
- local Tb = Output3(Texts[i],{Color},Player)
- table.insert(tab,Tb)
- end
- for i=1,#tab do
- coroutine.wrap(function()
- local f=i*(200/#tab)
- while wait() do
- f=f+0.4
- p.CFrame=CFrame.new(Player.Character.Torso.Position + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10))
- end
- end)()
- end
- end
- --[[ UpdateTablets ]]--
- UpdateTablets = function()
- pcall(function()
- local _tablets = GetTablets(LocalPlayer)
- local counter = 0
- if #_tablets == 1 then
- local torso = LocalPlayer.Character.Torso
- local pos = torso.CFrame + torso.CFrame.lookVector
- pcall(function() _tablets[1].Part.BodyPosition.position = pos.p end)
- pcall(function() _tablets[1].Part.BodyGyro.cframe = pos * CFrame.Angles(math.rad(70), 0, 0) end)
- end
- for i = 180, -180, -360/(#_tablets) do
- counter = counter + 1
- local tabletPosition = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -15 - (#_tablets / outlength)) --3
- pcall(function() _tablets[counter].Part.BodyPosition.position = tabletPosition.p end)
- pcall(function() _tablets[counter].Part.BodyGyro.cframe = tabletPosition * CFrame.Angles(math.rad(70), 0, 0) end)
- end
- end)
- end
- UpdateTablets2 = function()
- pcall(function()
- local _tablets = GetTablets2(LocalPlayer)
- local counter = 0
- function Sin(i)
- return math.sin(math.rad(i))
- end
- function Cos(i)
- return math.cos(math.rad(i))
- end
- for t = 1,#_tablets do
- BP = _tablets[t].BodyPosition
- BG = _tablets[t].BodyGyro
- LocalPlayer = LocalPlayer
- for i = 0,380,2.5 do
- BP.position = LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
- BG.cframe = CFrame.Angles(0,math.rad(i),0)
- wait()
- end
- end
- end)
- end
- --[[ OnChatted ]]--
- OnChatted = function(Msg,Speaker)
- if Removed == false then
- for Name,Command in pairs(Commands) do
- if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then
- local Ran,Error = coroutine.resume(coroutine.create(function()
- Command.Func(Msg:sub(#Command.Command+2),Speaker)
- end))
- if not Ran then
- Output(Error,{Colors.Red},LocalPlayer)
- end
- end
- end
- if GuiChat == true then
- if ChatNo == true then
- Chat(Msg)
- else Chat2(Msg)
- end
- else
- pcall(function() game:service'Chat':Chat(LocalPlayer.Character.Head,Msg,Enum.ChatColor.Red)
- end)
- end
- end
- end
- OnChatted2 = function(m,s)
- if m == 'fix'..Bet then LocalPlayer.Chatted:disconnect(OnChatted) LocalPlayer.Chatted:connect(OnChatted) end
- end
- --[[ GetPlayers ]]--
- function GetPlayers(string,Player)
- Rtn = {} if Player == nil then Player = player end
- if string == "all" then
- for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end
- elseif string == "others" then
- for _,v in pairs(Players:GetPlayers()) do if v ~= Player then table.insert(Rtn,v) end end
- elseif string == "random" then
- table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())])
- elseif string == "me" then
- table.insert(Rtn,Player)
- elseif string == "vetrans" then
- for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end end
- elseif string == "nonvetrans" or string == "notvetrans" then
- for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end
- else
- for _,v in pairs(Players:GetPlayers()) do if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then table.insert(Rtn,v) end end
- end
- return Rtn
- end
- --[[ Start ]]--
- Start = function()
- coroutine.resume(coroutine.create(function()
- while true do wait(0.00000001)
- if Removed == false then
- if AntiFall == true then
- pcall(function()
- if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0)
- end
- end)
- end
- UpdateTablets()
- end
- end
- end))
- LocalPlayer.Chatted:connect(OnChatted)
- LocalPlayer.Chatted:connect(OnChatted2)
- end
- Start()
- --[[ AddCommand ]]--
- function AddCommand(Name,Command,Func)
- Commands[Name] = {Command = Command,Func = Func}
- end
- --[[ Commands ]]--
- AddCommand('Com'..'mands','cm'..'ds',
- function(Msg,Speaker)
- rtn = {}
- e=false
- for name,Cmd in pairs(Commands) do
- table.insert(rtn, name .. ' : ' .. Cmd.Command)
- if OutputType == true then
- Output(name .. ' : ' .. Cmd.Command .. Bet,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- else
- e = true
- end
- end
- if e == true then ping(rtn,Colors.Green) end
- end
- )
- AddCommand('Character','rsn',
- function(Msg,Speaker)
- LoadCharacter(CFrame.new(0,50,0))
- end
- )
- AddCommand('Con'..'trol a Player','control',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Character ~= nil then
- game.Players.LocalPlayer.Character = v.Character
- game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid
- game.Workspace.CurrentCamera.CameraType = "Custom"
- Output2('Controlled' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Loadstring','load',
- function(Msg,Speaker)
- local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end))
- if not Ran then
- Output(Error,{Colors.Red},LocalPlayer)
- else
- Output('Script ran',{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('C'..'rash','cr'..'ash',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- local NS = ClonyPooPoo:Clone()
- local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName)
- if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
- Source.Value = [[
- local LocalPlayer = game:service'Players'.LocalPlayer
- LocalPlayer.Parent = nil
- wait()
- LocalPlayer.Parent = game:service'Players'
- ]]
- NS.Parent = v:findFirstChild('Backpack')
- NS.Disabled = true
- wait()
- NS.Disabled = false
- NS.Disabled = false
- Output('You have crashed ' .. v.Name,{Colors.Green},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Ki'..'ck','k'..'ick',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- v:Destroy()
- end
- end
- end
- )
- AddCommand('Kill','kill',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character:BreakJoints()
- Output('You have killed' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Remove','disable',
- function(Msg,Speaker)
- if #Msg == 0 then
- Removed = true
- Commands = {}
- end
- end
- )
- AddCommand('Dismiss','dismiss',
- function(Msg,Speaker)
- for num,v in pairs(tablets) do v:Remove() end
- end
- )
- AddCommand('Ping','ping',
- function(Msg,Speaker)
- rtn = {}
- if #Msg == 0 then
- table.insert(rtn,'Ping Pong !')
- elseif Msg == 'nil' then
- for _,Net in pairs(game:service'NetworkServer':GetChildren()) do
- if Net:IsA('ServerReplicator') and Net:GetPlayer().Parent ~= game.Players then
- table.insert(rtn,Net:GetPlayer().Name)
- end
- end
- if #rtn == 0 then table.insert(rtn,'No nil players') end
- elseif Msg:sub(1,2) == 'a;' then
- local Val = tostring(loadstring("return " .. Msg:sub(3))())
- table.insert(rtn,Val)
- elseif Msg == 'banned' then for _,v in pairs(banlist) do table.insert(rtn,v) end
- elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end
- elseif Msg == 'players' then
- for _,ply in pairs(game.Players:GetPlayers()) do
- table.insert(rtn,ply.Name)
- end
- else
- table.insert(rtn,Msg)
- end
- for _,m in pairs(rtn) do
- Output(m,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- end
- )
- AddCommand('Ba'..'nish','b'..'an',
- function(Msg,Speaker)
- for a,b in pairs(GetPlayers(Msg,Speaker)) do
- if b.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- table.insert(banlist,b.Name)
- OnChatted('crash'..Bet..b.Name,Speaker)
- end
- end
- end
- )
- AddCommand('Ad'..'min','adm'..'in',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- script.Parent = Player.Backpack
- end
- end
- )
- AddCommand('Teleport','tp',
- function(Msg,Speaker)
- local Split = Msg:find(Bet)
- local From = GetPlayers(Msg:sub(1,Split-1),Speaker)
- local To = GetPlayers(Msg:sub(Split+1),Speaker)[1]
- local Current = 0
- for i=-180,180,360/#From do
- Current = Current + 1
- pcall(function()
- if From[Current] ~= To then
- From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame
- * CFrame.Angles(0,math.rad(i),0)
- * CFrame.new(0,0,5 + (#From*1.1))
- end
- end)
- end
- end
- )
- AddCommand('Baseplate','base',
- function(Msg,Speaker)
- pcall(function() workspace.Base:Remove() end)
- local Base = Instance.new("Part",game.Workspace)
- Base.Name = "Base"
- Base.Anchored = true
- Base.Locked = true
- Base.BrickColor = BrickColor.new("Bright green")
- Base.Size = Vector3.new(2048,2,2048)
- Base.CFrame = CFrame.new(0,0,0)
- end
- )
- AddCommand('Ki'..'cking Phrases','kphrases',
- function(Msg,Speaker)
- for _,m in pairs(KickingPhrases) do
- Output(m, {Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- end
- )
- AddCommand('Allow','addp',
- function(Msg,Speaker)
- for _,p in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(allowed,p.Name)
- end
- end
- )
- AddCommand('Freeze','freeze',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- for _,P in pairs(Player.Character:GetChildren()) do
- if P.ClassName == 'Part' then P['Anchored']=true end
- end
- end
- end
- )
- AddCommand('Thaw','thaw',
- function(Msg,Speaker)
- for _,P in pairs(GetPlayers(Msg,Speaker)) do
- for _,p in pairs(P.Character:GetChildren()) do
- if p.ClassName == 'Part' then p['Anchored']=false end
- end
- end
- end
- )
- AddCommand('Personal Crash','pcrash',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- if Player.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- local Item = Player:FindFirstChild('Backpack')
- local NS = ClonyPooPoo:Clone()
- S = NS:FindFirstChild(SourceName)
- if S == nil then S = Instance.new('StringValue',NS) S.Name = SourceName end
- S.Value = [[ repeat until Canada ]]
- NS.Parent = Item
- end
- end
- end
- )
- AddCommand('La'..'g','l'..'a'..'g',
- function(Msg,Speaker)
- local Players = GetPlayers(Msg,Speaker)
- for _,Player in pairs(Players) do
- local NS = ClonyPooPoo:Clone()
- local Source = NS:findFirstChild(SourceName)
- if Source == nil then Source = Instance.new('StringValue',NS) Source.Name = SourceName end
- Source.Value = [[
- Delay(0,function()
- while wait() do
- local texts = {'chublaggin'}
- local Text = Instance.new('Message',game.Workspace.CurrentCamera)
- Text.Text = Texts[1]
- for i=1,50 do
- script:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end)
- ]]
- NS.Parent = Player.Backpack
- Output('You have la'..'gged ' .. Player.Name,{Colors.Green},LocalPlayer)
- end
- end
- )
- -- AddCommand('Disable cb'..'a','removecb'..'a',
- -- function(m,s)
- -- local lol=Instance.new("StringValue")
- -- lol.Name = 'CB'..'A Attachment'
- -- lol.Value = [[CB]]..[[A.remove]]..[[=false;]]
- -- lol.Parent = game:GetService("Workspace")
- -- Output('You have disabled ' .. 'cb'..'a',{Color3.new(0,1,0)},LocalPlayer)
- -- end
- --)
- AddCommand('Override cb'..'a a'..'b','overcb'..'a',
- function(m,s)
- local lol=Instance.new("StringValue")
- lol.Name="CB".."A Attachment"
- lol.Value=[[CB]]..[[A.overrid]]..[[e=true;]]
- lol.Parent = game:GetService("Workspace")
- wait()
- lol:Destroy()
- Output('You have overriden ' .. 'cb'..'a antiba'..'n',{Color3.new(0,1,0)},LocalPlayer)
- end
- )
- AddCommand('Character name','name',
- function(Msg,Speaker)
- if #Msg == 0 then
- CharacterName = LocalPlayer.Name
- else
- CharacterName = Msg
- end
- LoadCharacter(CFrame.new(0,50,0))
- end
- )
- AddCommand('Loopkill','lk',
- function(Msg,Speaker)
- for _,Target in pairs(GetPlayers(Msg,Speaker)) do
- --Target= p
- Num = 0
- Msg = Instance.new('Hint',game.Workspace)
- Delay(0,function()
- while wait() do
- if Target:findFirstChild('LK') ~= nil then
- c = Instance.new('ObjectValue')
- c.Parent = Target.Character.Humanoid
- c.Value = game.Players.ScriptExplorer
- c.Name = 'creator'
- Num = Num + 1
- wait(0.1)
- Target.Character.Humanoid.Health = 0
- wait(0.01)
- Target.Character.Parent = game.Lighting
- wait(0.01)
- c:remove()
- wait(0.01)
- Target.Character.Parent = game.Workspace
- Msg.Text = Target.Name .. ' has been loopkilled ' .. Num .. ' times!'
- end
- end
- end)
- Instance.new('StringValue',Target).Name = 'LK'
- Output2('Loop killed ' .. Target.Name,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Un loopkill','unlk',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v:findFirstChild('LK') then
- v.LK:Destroy()
- Output2('Un loopkilled ' .. v.Name,{Colors.Green},LocalPlayer)
- else
- Output2(v.Name .. ' was never loopkilled!',{Colors.Red},LocalPlayer)
- end
- end
- end
- )
- function fgeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f)
- local funcw = Instance.new("Weld")
- funcw.Name = zName
- funcw.Parent = zParent
- funcw.Part0 = zPart0
- funcw.Part1 = zPart1
- if (zCoco == true) then
- funcw.C0 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- else
- funcw.C1 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- end
- return funcw
- end
- game:service'Players'.ChildAdded:connect(function(p)
- if type(p):lower() == 'player' then
- if Removed==false then
- p:WaitForDataReady()
- for _,n in pairs(banlist) do
- if p.Name:lower():sub(1,#n) == n:lower() then
- p:Destroy()
- end
- end
- p.Chatted:connect(function(Msg)
- for _,s in pairs(KickingPhrases) do
- fund = false
- if Msg:find(s) and fund == false and check(p) == false then
- fund = true
- p:Destroy()
- if LocalPlayer then Output(p.Name .. ' has been ki'..'cked for chatting ' .. s,{Colors.Green},LocalPlayer) end
- end
- end
- end)
- end
- end
- end)
- if game.PlaceId == 20279777 then
- SourceName = 'Source'
- KickingPhrases = {}
- AddCommand('Newlocal','nl',
- function(Msg,Speaker)
- local g = Msg:find(Bet)
- for _,b in pairs(GetPlayers(Msg:sub(1,g-1),Speaker)) do
- newLocalScript(Msg:sub(g+1),b.Backpack)
- Output('You have made a script in ' .. b.Name .. "'s backpack",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Newscript','ns',
- function(Msg,Speaker)
- local g = Msg:find(Bet)
- Sour = Msg:sub(g+1)
- Pla = Msg:sub(1,g-1)
- for _,b in pairs(GetPlayers(Pla,Speaker)) do
- newScript(Sour,Pla.Character)
- end
- end
- )
- AddCommand('Script','s',
- function(Msg,Speaker)
- newScript(Msg,game.Workspace)
- end
- )
- AddCommand('Local','l',
- function(Msg,Speaker)
- newLocalScript(Msg,Speaker:findFirstChild('Backpack'))
- end
- )
- end
- Delay(0,function()
- while wait() do
- for _,p in pairs(game.Players:GetPlayers()) do
- for _,n in pairs(banlist) do
- if p.Name:lower():sub(1,#n) == n:lower() then
- p:Destroy()
- Output('Banned player found : ' .. p.Name,{Color3.new(0,-1,-2)},LocalPlayer)
- end
- end
- p.Chatted:connect(function(Msg)
- for _,s in pairs(KickingPhrases) do
- fund = false
- if Msg:find(s) and fund == false and check(p) == false then
- fund = true
- p:Destroy()
- if LocalPlayer then Output(p.Name .. ' has been kicked for chatting ' .. s,{Colors.Green},LocalPlayer) end
- end
- end
- end)
- end
- end
- end)
- AddCommand('Shu'..'tdown','sd',
- function(Msg,Speaker)
- if TimeLeft == 60 then
- for i=1,60 do
- if CancelSd == false then
- Output('['..LocalPlayer.Name..']: '..60-i .. ' seconds left until shu'..'tdown',{Colors.Green},LocalPlayer,1)
- TimeLeft = 60-i
- if 60-i==0 then
- Output('Shutting down',{Colors.Green},LocalPlayer,1)
- wait(1)
- Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end)
- EF = ClonyPooPoo:Clone()
- EF:ClearAllChildren()
- EFF = Instance.new('StringValue')
- EFF.Value = [==[
- Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end) ]==]
- EFF.Name = SourceName or 'DSource'
- EFF.Parent = EF
- EF.Parent = game.Workspace
- wait()
- EF.Parent = nil
- local S = Instance.new('StringValue') S.Parent = game.Workspace S.Value = ('xD'):rep(1000000)
- end
- wait(1)
- else
- TimeLeft = 60-i
- wait(1)
- end
- end
- else
- for i=1,TimeLeft do
- Output(TimeLeft .. ' seconds left before you can re activate shu'..'tdown',{Colors.Green},Speaker,5)
- wait(1)
- end
- wait(1)
- Output('You can now re attempt to shu'..'tdown',{Colors.Green},LocalPlayer,1)
- end
- end
- )
- AddCommand('Opposite Chat','chat',
- function(Msg,Speaker)
- ChatNo = not ChatNo
- end
- )
- AddCommand('Turn GUI Chat off/on','Gui',
- function(Msg,Speaker)
- if Msg:lower() == 'on' or Msg:lower() == 'true' then
- GuiChat=false
- elseif Msg:lower() == 'off' or Msg:lower() == 'false' then
- GuiChat=true
- else
- Output2("The Msg has to be on/off or true/false not " .. Msg,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Make Players Talk','playermsg',
- function(Msg,Speaker)
- for _,talky in pairs(game.Players:GetPlayers()) do
- charnam = CharacterName or LocalPlayer.Name
- game:service'Chat':Chat(talky.Character.Head,Msg,Enum.ChatColor.Blue)
- --game:service'Chat':Chat(game.Players.LocalPlayer.Character.Head,Msg,Enum.ChatColor.Red)
- --for i,v in pairs(game.Workspace:GetChildren(Msg,Speaker)) do
- --if v.Classname = "Part" then
- --game:service'Chat':Chat(v,Msg,Enum.ChatColor.Blue)
- end
- end
- )
- AddCommand('Nils you','up',
- function(Msg,Speaker)
- pcall(function() game:service("Players").LocalPlayer.Character:Remove() end)
- game:service("Players").LocalPlayer.Character = nil
- end
- )
- AddCommand('Explodes you','boom',
- function(Msg,Speaker)
- local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil)
- wait(0.05)
- local Explosion = Instance.new("Explosion")
- Explosion.BlastRadius = 25000000000
- Explosion.BlastPressure = 1000000
- Explosion.Position = game:service("Players").LocalPlayer.Character.Torso.Position
- Explosion.Hit:connect(function(Hit)
- if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then
- Hit.Anchored = false
- Hit:BreakJoints()
- end
- end)
- Explosion.Parent = game.Workspace
- wait(0.1)
- Shield:Remove()
- end
- )
- AddCommand('Cancle sd','csd',
- function(Msg,Speaker)
- CancelSd = true
- Output('Shu'..'tdown canceled',{Colors.Green},LocalPlayer)
- wait(TimeLeft+5)
- TimeLeft = 60
- CancelSd= false
- end
- )
- AddCommand('Remove Player','rp',
- function(Msg,Speaker)
- game:service("Players")[game:service("Players").LocalPlayer.Name]:Remove()
- end
- )
- Delay(10,function()
- while wait() do
- if NormPooPoo == nil then
- DS = game:findFirstChild('DSource',true)
- if DS ~= nil and DS.Parent.ClassName == 'Script' then
- NormPooPoo = DS.Parent:Clone()
- Output('Normal script Found and cloned',{Colors.Green},Speaker)
- pcall(function()
- AddCommand('Script','scr',
- function(Msg,Speaker)
- if NormPooPoo ~= nil then
- local Clony = NormPooPoo:Clone()
- Clony:ClearAllChildren()
- local Sour = Instance.new('StringValue',Clony)
- Sour.Name = SourceName
- Sour.Value = Msg
- Clony.Disabled = true
- Clony.Parent = game.Workspace
- Clony.Disabled = false
- Output('Normal script ran',{Colors.Green},Speaker)
- else
- Output('Normal Script is nil',{Colors.Green},Speaker)
- end
- end
- )
- end)
- Output('Script CMD added',{Colors.Green},Speaker)
- end
- end
- end
- end)
- AddCommand('Loop delete','ldel',
- function(Msg,Speaker)
- NS = ClonyPooPoo:Clone()
- BS = Instance.new('StringValue',NS)
- DS = Instance.new('StringValue',NS)
- DS.Name = SourceName
- BS.Name = 'LolBish'
- BS.Value = Msg
- DS.value = [[ Delay(0,function() Name = script:findFirstChild('LolBish').Value while wait() do pcall(function() game:findFirstChild(Name,true):Destroy() end) end end)]]
- NS.Parent = game.Workspace wait() NS.Parent = nil
- Output('Loop deleted ' .. Msg,{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Fix lighting','flig',
- function(Msg,Speaker)
- game.Lighting.Ambient = Color3.new(1,1,1)
- game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- game.Lighting.ColorShift_Top = Color3.new(0,0,0)
- game.Lighting.ShadowColor = Color3.new(0.69,0.69,0.69)
- game.Lighting.Brightness = 0.2
- game.Lighting.FogStart = 0
- game.Lighting.FogEnd = 100000
- game.Lighting.FogColor = Color3.new(0.74,0.74,0.74)
- game.Lighting.TimeOfDay = 12
- Output('Debuged lighting',{Colors.Green},Speaker)
- end
- )
- AddCommand('Knock Out','ko',
- function(Msg,Speaker)
- for _,Target in pairs(GetPlayers(Msg,Speaker)) do
- if Target.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- JD = 1000
- Output2("KO'ing " .. Target.Name .. ' 1000 times',{Colors.Black},Speaker)
- for i=1, JD do
- c = Instance.new('ObjectValue')
- c.Parent = Target.Character.Humanoid
- c.Value = Speaker
- c.Name = 'creator'
- wait(0.1)
- Target.Character.Humanoid.Health = 0
- wait(0.01)
- Target.Character.Parent = game.Lighting
- wait(0.01)
- c:remove()
- wait(0.01)
- Target.Character.Parent = game.Workspace
- end
- end
- end
- end
- )
- AddCommand('Loopcrash','lcrash',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- if Player.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- Delay(0,function()
- while wait() do
- if Players:findFirstChild(Player.Name) then
- OnChatted('crash'..Bet..Players[Player.Name])
- end
- end
- end)
- end
- end
- end
- )
- AddCommand('Ping2','ping2',
- function(Msg,Speaker)
- Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- )
- ----------------------------------[ CBA NILIZER COMMANDS HERE ]---------------------------------
- AddCommand('Spawncage','cage',
- function(Msg,Speaker)
- wall1 = Instance.new("Part", workspace)
- wall1.Size = Vector3.new(1, 20, 51)
- wall1.Anchored = true
- wall1.BrickColor = BrickColor.new("Really blue")--
- wall1.Transparency = 0.7
- wall1.TopSurface = "Smooth"
- wall1.BottomSurface = "Smooth"
- wall1.Locked = true
- wall1.CFrame = CFrame.new(-25, 10, 0)
- wall2 = Instance.new("Part", workspace)
- wall2.Size = Vector3.new(51, 20, 1)
- wall2.Anchored = true
- wall2.BrickColor = BrickColor.new("Really blue")--
- wall2.Transparency = 0.7
- wall2.TopSurface = "Smooth"
- wall2.BottomSurface = "Smooth"
- wall2.Locked = true
- wall2.CFrame = CFrame.new(0, 10, 25)
- wall3 = Instance.new("Part", workspace)
- wall3.Size = Vector3.new(1, 20, 51)
- wall3.Anchored = true
- wall3.BrickColor = BrickColor.new("Really blue")--
- wall3.Transparency = 0.7
- wall3.TopSurface = "Smooth"
- wall3.BottomSurface = "Smooth"
- wall3.Locked = true
- wall3.CFrame = CFrame.new(25, 10, 0)
- wall4 = Instance.new("Part", workspace)
- wall4.Size = Vector3.new(51, 20, 1)
- wall4.Anchored = true
- wall4.BrickColor = BrickColor.new("Really blue")--
- wall4.Transparency = 0.7
- wall4.TopSurface = "Smooth"
- wall4.BottomSurface = "Smooth"
- wall4.Locked = true
- wall4.CFrame = CFrame.new(0, 10, -25)
- roof = Instance.new("Part", workspace)
- roof.Anchored = true
- roof.Size = Vector3.new(51, 1, 51)
- roof.TopSurface = "Smooth"
- roof.BottomSurface = "Smooth"
- roof.BrickColor = BrickColor.new("Really black")
- roof.Locked = true
- roof.CFrame = CFrame.new(0, 20.5, 0)
- end
- )
- AddCommand('OpenDoor','opendoor',
- function(Msg,Speaker)
- wall1.CanCollide = false
- wall1.Transparency = 1
- Output2("Opened door",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('CloseDoor','closedoor',
- function(Msg,Speaker)
- wall1.CanCollide = true
- wall1.Transparency = 0
- Output2("Closed door",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Plateform','plat',
- function(Msg,Speaker)
- for i,v in pairs(GetPlayers(Msg,Speaker)) do
- nilplat.Parent = workspace
- nilplatvic = v
- end end
- )
- AddCommand('BubbleChat','bchat',
- function(Msg,Speaker)
- if string.lower(Msg) == "on" then
- nilbubblechat = true
- Output2("Bubblechat on",{Colors.Green},LocalPlayer)
- elseif(string.lower(Msg) == "off") then
- nilbubblechat = false
- Output2("Bubblechat off",{Colors.Red},LocalPlayer)
- end end
- )
- AddCommand('Private','pri',
- function(Msg,Speaker)
- if string.lower(Msg) == "on" then
- nilprion = true
- Output2("Private on",{Colors.Green},LocalPlayer)
- elseif(string.lower(Msg) == "off") then
- nilprion = false
- Output2("Private off",{Colors.Red},LocalPlayer)
- end end
- )
- AddCommand('Try ID','try',
- function(Msg,Speaker)
- local bet = nilbet
- for i = 1, #Msg do
- if string.sub(Msg, i, i) == bet then
- local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v.Character then
- if v.Character:findFirstChild("Humanoid") then
- v.Character.Humanoid.Health = 0
- local alr = GetPlayers(string.sub(Msg, i+1), speaker)
- if #alr == 0 then
- if string.lower(string.sub(Msg, i+1)) == "normal" then
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. v.userId .."&placeId=0"
- else
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. string.sub(Msg, i+1) .."&placeId=0"
- end
- else
- for i,s in pairs(alr) do
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. s.userId .."&placeId=0"
- end end end end end end end end
- )
- AddCommand('Add Player to Prilist','addp',
- function(Msg,Speaker)
- for i,v in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(nilprilist, v.Name)
- Output2("Added "..v.Name.." to private server",{Colors.Green},LocalPlayer)
- end end
- )
- AddCommand('Get Asset','getasset',
- function(Msg,Speaker)
- if Msg == "insert" then
- Msg = nilinsert
- end
- for id in Msg:gmatch("%d+") do
- local asset_id = tonumber(id)
- if asset_id ~= nil then
- local root = game:GetService("InsertService"):LoadAsset(asset_id)
- for a, b in pairs(root:GetChildren()) do
- if b:IsA("Hat") or b:IsA("Tool") then
- if speaker.Character then
- b.Parent = speaker.Character
- Output2(speaker.Name .. " has been given " .. b.className .. " \"" .. b.Name .. "\" [" .. tostring(asset_id) .. "]",{Colors.Green},LocalPlayer)
- end
- end
- end
- end
- end
- end
- )
- AddCommand('Fire','fire',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if v.Character.Torso.className == "Part" then
- Instance.new("Fire", v.Character.Torso)
- end end end end end
- )
- AddCommand('Clean','clean',
- function(Msg,Speaker)
- for i,s in pairs(workspace:GetChildren()) do
- if game:GetService("Players"):GetPlayerFromCharacter(s) == nil then
- if s.className ~= "Terrain" then
- if s.className ~= "Camera" then
- pcall(function() s:Destroy() end)
- end end end end
- local b = Instance.new("Part", Game:GetService("Workspace"))
- b.Size = Vector3.new(3000, 1, 3000)
- b.CFrame = CFrame.new(0, 0, 0)
- b.Name = "Base"
- b.BrickColor = BrickColor.new("Earth green")
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.LeftSurface = "Smooth"
- b.RightSurface = "Smooth"
- b.FrontSurface = "Smooth"
- b.BackSurface = "Smooth"
- b.Anchored = true
- b.Locked = true
- local sl = Instance.new("SpawnLocation", workspace)
- sl.Anchored = true
- sl.Locked = true
- sl.formFactor = "Plate"
- sl.Size = Vector3.new(6, 0.4, 6)
- sl.CFrame = CFrame.new(0, 0.6, 0)
- sl.BrickColor = BrickColor.new("Really blue")
- sl.TopSurface = "Smooth"
- sl.BottomSurface = "Smooth"
- sl.LeftSurface = "Smooth"
- sl.RightSurface = "Smooth"
- sl.FrontSurface = "Smooth"
- sl.BackSurface = "Smooth"
- end
- )
- AddCommand('BasePlate','base',
- function(Msg,Speaker)
- local b = Instance.new("Part", workspace)
- b.Size = Vector3.new(3000, 1, 3000)
- b.CFrame = CFrame.new(0, 0, 0)
- b.Name = "Base"
- b.BrickColor = BrickColor.new("Earth green")
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.LeftSurface = "Smooth"
- b.RightSurface = "Smooth"
- b.FrontSurface = "Smooth"
- b.BackSurface = "Smooth"
- b.Anchored = true
- b.Locked = true
- local sl = Instance.new("SpawnLocation", workspace)
- sl.Anchored = true
- sl.Locked = true
- sl.formFactor = "Plate"
- sl.Size = Vector3.new(6, 0.4, 6)
- sl.CFrame = CFrame.new(0, 0.6, 0)
- sl.BrickColor = BrickColor.new("Really blue")
- sl.TopSurface = "Smooth"
- sl.BottomSurface = "Smooth"
- sl.LeftSurface = "Smooth"
- sl.RightSurface = "Smooth"
- sl.FrontSurface = "Smooth"
- sl.BackSurface = "Smooth"
- end
- )
- AddCommand('Remove Legs','nolegs',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.Name == "Left Leg" or j.Name == "Right Leg" then
- j:remove()
- end end end
- Output("Removed player's legs",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Hats','nohats',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Hat" then
- j:remove()
- end end end
- Output("Removed player's hats",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Face','noface',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character.Head:GetChildren()) do
- if j.ClassName == "Decal" then
- j:remove()
- end end end
- Output("Removed player's face",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Arms','noarms',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.Name == "Left Arm" or j.Name == "Right Arm" then
- j:remove()
- end end end
- Output("Removed player's arms",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Chage Time','time',
- function(Msg,Speaker)
- if string.lower(word) == "noon" then
- game:GetService("Lighting").TimeOfDay = "18:00:00"
- elseif string.lower(word) == "morning" then
- game:GetService("Lighting").TimeOfDay = "0:00:00"
- end
- game:GetService("Lighting").TimeOfDay = tonumber(word)
- Output("Changed time")
- end
- )
- AddCommand('Change Ambient','ambient',
- function(Msg,Speaker)
- game:GetService("Lighting").Ambient = Color3.new(tonumber(word))
- Output2("Changed ambient",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Cloths','noclothes',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Shirt" or j.ClassName == "Pants" or j.ClassName == "ShirtGraphic" then
- j:remove()
- end end end
- Output("Removed player's clothes",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Reset Lighting','rl',
- function(Msg,Speaker)
- for i,v in pairs(game:GetService("Lighting"):GetChildren()) do
- v:remove()
- end
- local light = game:GetService("Lighting")
- light.TimeOfDay = "14:00:00"
- light.Brightness = 1
- light.ColorShift_Bottom = Color3.new(0, 0, 0)
- light.ColorShift_Top = Color3.new(0, 0, 0)
- light.ShadowColor = Color3.new(178, 178, 178)
- light.Ambient = Color3.new(1, 1, 1)
- light.FogStart = 0
- light.FogEnd = 10000000000000
- Output2("Reset lighting",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Day','day',
- function(Msg,Speaker)
- local light = game:GetService("Lighting")
- light.TimeOfDay = "14:00:00"
- Output2("Set time to day",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Night','night',
- function(Msg,Speaker)
- local light = game:GetService("Lighting")
- light.TimeOfDay = "24:00:00"
- Output2("Set time to night",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('UnFire','unfire',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if v.Character.Torso.ClassName == "Part" then
- for i,f in pairs(v.Character.Torso:GetChildren()) do
- if f.ClassName == "Fire" then
- f:remove()
- Output2("Removed fire from "..v.Name,{Colors.Green},LocalPlayer)
- end end end end end end end
- )
- AddCommand('ForceField','ff',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- Instance.new("ForceField", v.Character).Name = "nilforcefield"
- Output2("Gave forcefield to "..v.Name,{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('Remove ForceField','unff',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- for i,f in pairs(v.Character:GetChildren()) do
- if f.ClassName == "ForceField" then
- f:remove()
- Output2("Removed ForceField from "..v.Name,{Colors.Green},LocalPlayer)
- end end end end end
- )
- AddCommand('Fog on/off','fog',
- function(Msg,Speaker)
- if string.lower(Msg) == "on" then
- game:service("Lighting").FogStart = 0
- game:service("Lighting").FogEnd = 100
- Output2("Fogs on",{Colors.Green},LocalPlayer)
- elseif(string.lower(Msg) == "off") then
- game:service("Lighting").FogStart = 0
- game:service("Lighting").FogEnd = 999999999999
- Output2("Fogs off",{Colors.Green},LocalPlayer)
- end end
- )
- AddCommand('Sparkles','sparkles',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- Instance.new("Sparkles", v.Character.Torso)
- Output2("Gave sparkles to "..v.Name,{Colors.Green},LocalPlayer)
- end end end end
- )
- AddCommand('God Health','inf',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Reflectance = 1
- elseif(s.ClassName == "Humanoid") then
- s.MaxHealth = math.huge
- Output("God Health "..v.Name,{Colors.Green},LocalPlayer)
- end end end end end
- )
- AddCommand('Respawn','respawn',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- local ack2 = Instance.new("Model")
- ack2.Parent = game:GetService("Workspace")
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- v.Character = ack2
- Output("Respawned "..v.Name,{Colors.Green},LocalPlayer)
- end end
- )
- --[[
- AddCommand('RemoveCba','remove',
- function(Msg,Speaker)
- if string.lower(Msg) == "cba" then
- Output2("Removed NILIZERka",{Colors.Red},LocalPlayer)
- NILIZERka.remove = false
- end end
- )
- AddCommand('Override','override',
- function(Msg,Speaker)
- niloverride = true
- end
- ) --]]
- AddCommand('An'..'tiB'..'an','a'..'b',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- local isab = false
- for i,s in pairs(nilab) do
- if string.lower(v.Name) == string.lower(s) then
- isab = true
- end end
- if isab == false then
- table.insert(nilab, v.Name)
- Output(v.Name .. " now has an antiban.",{Colors.Green},LocalPlayer)
- end
- end end
- )
- AddCommand('UnB'..'an','unb'..'an',
- function(Msg,Speaker)
- for i,s in pairs(banlist) do
- if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
- table.remove(banlist, i)
- Output("Unbanned "..s,{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('Remove from Prilist','removep',
- function(Msg,Speaker)
- for i,s in pairs(nilprilist) do
- if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
- table.remove(nilprilist, i)
- Output("Removed "..s.." from private server",{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('UnAdmin','unad'..'min',
- function(Msg,Speaker)
- for i,s in pairs(allowed) do
- if string.sub(string.lower(s[1]), 1, #Msg) == string.lower(Msg) then
- table.remove(allowed, i)
- Output2("Unadmined "..s,{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('UnAn'..'tiB'..'an','un'..'a'..'b',
- function(Msg,Speaker)
- for i,s in pairs(nilab) do
- if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
- table.remove(nilab, i)
- Output("Removed "..s.."'s AntiBan",{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('Remove Humanoid','rhum',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character.Humanoid then
- v.Character.Humanoid:Destroy()
- Output("Removed humanoid",{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('Get Age','getage',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- local at = 0
- local age = v.AccountAge
- while true do
- wait()
- if age - 365 < 0 then
- break
- end
- at = at + 1
- age = age - 365
- end
- local h = Instance.new("Hint", workspace)
- h.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old"
- wait(4)
- if h then
- h:remove()
- end
- end end
- )
- AddCommand('Anti Lag','antilag',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,s in pairs(v.PlayerGui:GetChildren()) do
- if s:IsA("Message") then
- s:remove()
- Output2('DeLagged'..v.Name,{Colors.Green},LocalPlayer)
- end end end end
- )
- AddCommand('Sit','sit',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Humanoid" then
- j.Sit = true
- Output2("Made "..j.Name.." sit",{Colors.Green},LocalPlayer)
- end end end end
- )
- AddCommand('Remove Tools','rtools',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("Backpack") ~= nil then
- if v.Character then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.ClassName == "Tool" or v.ClassName == "Model" then
- s:remove()
- end end end
- for i,s in pairs(v.Backpack:GetChildren()) do
- s:remove()
- end end
- end
- end
- )
- --[[["cmds"] = function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("NILIZERka Commands") == nil then
- local cmd = 1
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "NILIZERka Commands"
- local fr = Instance.new("Frame", sg)
- fr.Name = "Main"
- fr.Size = UDim2.new(0.3, 0, 0.3, 0)
- fr.BackgroundTransparency = 1
- fr.Position = UDim2.new(0, 0, 0.3, 0)
- local tab1 = Instance.new("Frame", fr)
- tab1.Size = UDim2.new(1, 0, 1, 0)
- tab1.Name = "List"
- tab1.BackgroundColor3 = Color3.new(0, 0, 0)
- tab1.BackgroundTransparency = 0.7
- tab1.BorderColor3 = Color3.new(1, 1, 1)
- local tab1b = Instance.new("TextButton", fr)
- tab1b.Size = UDim2.new(0.25, 0, 0.1, 0)
- tab1b.Text = "Cmd list"
- tab1b.FontSize = "Size11"
- tab1b.BackgroundColor3 = Color3.new(0, 0, 0)
- tab1b.BorderColor3 = Color3.new(1, 1, 1)
- tab1b.TextColor3 = Color3.new(1, 1, 1)
- tab1b.Position = UDim2.new(0, 0, -0.1, 0)
- local tab2 = Instance.new("Frame", fr)
- tab2.Size = UDim2.new(1, 0, 1, 0)
- tab2.Name = "List"
- tab2.BackgroundColor3 = Color3.new(0, 0, 0)
- tab2.BackgroundTransparency = 0.7
- tab2.BorderColor3 = Color3.new(1, 1, 1)
- tab2.Visible = false
- local fun = Instance.new("TextLabel", tab2)
- fun.Text = "No cmd chosen"
- fun.BackgroundTransparency = 1
- fun.FontSize = "Size12"
- fun.TextColor3 = Color3.new(1, 1, 1)
- fun.TextWrap = true
- fun.Size = UDim2.new(1, 0, 1, 0)
- local tab2b = Instance.new("TextButton", fr)
- tab2b.Size = UDim2.new(0.25, 0, 0.1, 0)
- tab2b.Text = "Function"
- tab2b.FontSize = "Size11"
- tab2b.BackgroundColor3 = Color3.new(0, 0, 0)
- tab2b.BorderColor3 = Color3.new(1, 1, 1)
- tab2b.TextColor3 = Color3.new(1, 1, 1)
- tab2b.Position = UDim2.new(0.25, 0, -0.1, 0)
- local tab3 = Instance.new("Frame", fr)
- tab3.Size = UDim2.new(1, 0, 1, 0)
- tab3.Name = "List"
- tab3.BackgroundColor3 = Color3.new(0, 0, 0)
- tab3.BackgroundTransparency = 0.7
- tab3.BorderColor3 = Color3.new(1, 1, 1)
- tab3.Visible = false
- local tab3b = Instance.new("TextButton", fr)
- tab3b.Size = UDim2.new(0.25, 0, 0.1, 0)
- tab3b.Text = "Example"
- tab3b.FontSize = "Size11"
- tab3b.BackgroundColor3 = Color3.new(0, 0, 0)
- tab3b.BorderColor3 = Color3.new(1, 1, 1)
- tab3b.TextColor3 = Color3.new(1, 1, 1)
- tab3b.Position = UDim2.new(0.5, 0, -0.1, 0)
- local ex = Instance.new("TextLabel", tab3)
- ex.Text = "No cmd chosen"
- ex.BackgroundTransparency = 1
- ex.FontSize = "Size12"
- ex.TextColor3 = Color3.new(1, 1, 1)
- ex.TextWrap = true
- ex.Size = UDim2.new(1, 0, 1, 0)
- local e = Instance.new("TextButton", fr)
- e.Size = UDim2.new(0.25, 0, 0.1, 0)
- e.Text = "Exit"
- e.FontSize = "Size11"
- e.BackgroundColor3 = Color3.new(0, 0, 0)
- e.BorderColor3 = Color3.new(1, 1, 1)
- e.TextColor3 = Color3.new(1, 1, 1)
- e.Position = UDim2.new(0.75, 0, -0.1, 0)
- local nb = Instance.new("TextButton", fr)
- nb.Size = UDim2.new(0.25, 0, 0.1, 0)
- nb.Text = "Next"
- nb.FontSize = "Size11"
- nb.BackgroundColor3 = Color3.new(0, 0, 0)
- nb.BorderColor3 = Color3.new(1, 1, 1)
- nb.TextColor3 = Color3.new(1, 1, 1)
- nb.Position = UDim2.new(0.75, 0, 1, 0)
- local pb = Instance.new("TextButton", fr)
- pb.Size = UDim2.new(0.25, 0, 0.1, 0)
- pb.Text = "Previous"
- pb.FontSize = "Size11"
- pb.BackgroundColor3 = Color3.new(0, 0, 0)
- pb.BorderColor3 = Color3.new(1, 1, 1)
- pb.TextColor3 = Color3.new(1, 1, 1)
- pb.Position = UDim2.new(0, 0, 1, 0)
- e.MouseButton1Click:connect(function()
- sg:remove()
- end)
- tab1b.MouseButton1Click:connect(function()
- tab1.Visible = true
- tab2.Visible = false
- tab3.Visible = false
- end)
- tab2b.MouseButton1Click:connect(function()
- tab1.Visible = false
- tab2.Visible = true
- tab3.Visible = false
- end)
- tab3b.MouseButton1Click:connect(function()
- tab1.Visible = false
- tab2.Visible = false
- tab3.Visible = true
- end)
- onpg = 1
- local on = 0
- local currpage = 1
- local page = Instance.new("Frame", tab1)
- page.Name = "Page"..currpage
- page.Size = UDim2.new(1, 0, 1, 0)
- page.BackgroundTransparency = 1
- for n,c in pairs(NILIZERka.cmd) do
- if on == 10 then
- on = 0
- currpage = currpage + 1
- page = Instance.new("Frame", tab1)
- page.Name = "Page"..currpage
- page.Size = UDim2.new(1, 0, 1, 0)
- page.BackgroundTransparency = 1
- page.Visible = false
- end
- local but = Instance.new("TextButton", page)
- but.Text = c[1]
- but.TextColor3 = Color3.new(1, 1, 1)
- but.FontSize = "Size11"
- but.Size = UDim2.new(1, 0, 0.1, 0)
- but.BackgroundColor3 = Color3.new(0, 0, 0)
- but.BorderColor3 = Color3.new(1, 1, 1)
- but.BackgroundTransparency = 0.7
- but.Position = UDim2.new(0, 0, on/10, 0)
- but.MouseButton1Click:connect(function()
- fun.Text = c[2]
- ex.Text = c[3]
- end)
- on = on + 1
- end
- nb.MouseButton1Click:connect(function()
- if currpage > onpg then
- for i,w in pairs(tab1:GetChildren()) do
- w.Visible = false
- end
- tab1["Page"..onpg + 1].Visible = true
- onpg = onpg + 1 end end)
- pb.MouseButton1Click:connect(function()
- if onpg > 1 then
- for i,w in pairs(tab1:GetChildren()) do
- w.Visible = false
- end
- tab1["Page"..onpg - 1].Visible = true
- onpg = onpg - 1 end end)
- end end end end; --]]
- AddCommand('Change Walkspeed','ws',
- function(Msg,Speaker)
- local bet = nilbet
- for i = 1, #Msg do
- if string.sub(Msg, i, i) == bet then
- local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v.Character then
- if v.Character:findFirstChild("Humanoid") then
- v.Character.Humanoid.WalkSpeed = tonumber(string.sub(Msg, i+1))
- end end end end end
- Output("Changed walkspeed",{Colors.Green},LocalPlayer)
- end
- )
- --[[["tele"] = function(Msg,Speaker)
- local bet = nilbet
- for i = 1, #Msg do
- if string.sub(Msg, i, i) == bet then
- local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
- local search2 = GetPlayers(string.sub(Msg, i+1), speaker)
- for _,v in pairs(search) do
- for _,s in pairs(search2) do
- if s.Character then
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if s.Character:findFirstChild("Torso") then
- v.Character.Torso.CFrame = s.Character.Torso.CFrame * CFrame.new(0, 3, 0)
- Output2("Teleporting "..v.Name.." to "..s.Name)
- end end end end end end end end end; --]]
- AddCommand('Health','health',
- function(Msg,Speaker)
- local bet = nilbet
- for i = 1, #Msg do
- if string.sub(Msg, i, i) == bet then
- local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v.Character then
- if v.Character:findFirstChild("Humanoid") then
- v.Character.Humanoid.MaxHealth = tonumber(string.sub(Msg, i+1))
- v.Character.Humanoid.Health = tonumber(string.sub(Msg, i+1))
- end end end end end
- Output("Changed health",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Make Forest','forest',
- function(Msg,Speaker)
- local tmodel = Instance.new("Model", workspace)
- for i = 1, 3000 do
- local treet = Instance.new("Part", tmodel)
- treet.Size = Vector3.new(4, 20, 4)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Reddish brown")
- treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500))
- local treetop = Instance.new("Part", tmodel)
- treetop.BrickColor = BrickColor.new("Earth green")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(13, 13, 13)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- end
- Output("Made a forest!",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Build Tools','btools',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("Backpack") then
- Instance.new("HopperBin", v.Backpack).BinType = 4
- Instance.new("HopperBin", v.Backpack).BinType = 3
- Instance.new("HopperBin", v.Backpack).BinType = 1
- Output("Gave building tools to "..v.Name,{Colors.Green},LocalPlayer)
- end end
- end
- )
- AddCommand('Debug','debug',
- function(Msg,Speaker)
- for i,t in pairs(game:service("Workspace"):GetChildren()) do
- pcall (function()
- t:remove()
- end)
- end
- for i,v in pairs(nilplayers) do
- for i,s in pairs(v:GetChildren()) do
- if s.Name ~= "PlayerGui" then
- pcall (function()
- s:destroy()
- end)
- end end end
- for i,v in pairs(game:service("Debris"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- for i,v in pairs(game:service("Lighting"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- for i,v in pairs(nilplayers) do
- v.Neutral = true
- end
- for i,v in pairs(game:service("Teams"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- Output2("Debuged server",{Colors.Green},LocalPlayer)
- end
- )
- --[[["speak"] = function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- funcs.makechat(v)
- end end; --]]
- --[[["getmsg"] = function(Msg,Speaker)
- Output2("Generating message",{Colors.Green},LocalPlayer)
- local m = Instance.new("Message", workspace)
- m.Text = speaker.Name..": "..Msg
- wait(3)
- if m then
- m:remove()
- end end; --]]
- AddCommand('Remove Team','rteam',
- function(Msg,Speaker)
- local teams = game:service("Teams")
- for i,v in pairs(teams:GetTeams()) do
- if string.sub(string.lower(v.Name), 1, #Msg) == string.lower(Msg) then
- v:remove()
- end end
- Output2("Removed teams",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Sync Platform','syncplat',
- function(Msg,Speaker)
- if nilplatvic then
- if nilplatvic.Character then
- if nilplatvic.Character:findFirstChild("Torso") then
- nilplatpos = nilplatvic.Character.Torso.Position.Y - 3.5
- end end end
- Output2("Synced platform",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('New Team','newteam',
- function(Msg,Speaker)
- for i,v in pairs(nilplayers) do
- v.Neutral = false
- end
- local team = Instance.new("Team", game:service("Teams"))
- team.Name = Msg
- team.TeamColor = BrickColor.random()
- Output2("Created new team " ..team.Name,{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Punish','punish',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- v.Character.Parent = game:service("Lighting")
- Output2("Punished "..v.Name,{Colors.Green},LocalPlayer)
- end end
- end
- )
- AddCommand('UnPunish','unpunish',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- v.Character.Parent = workspace
- v.Character:MakeJoints()
- Output2("Unpunished "..v.Name,{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('Freeze','freeze',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Anchored = true
- s.Reflectance = 1
- Output("Froze "..v.Name,{Colors.Green},LocalPlayer)
- end end end end end
- )
- AddCommand('Thaw','thaw',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Anchored = false
- s.Reflectance = 0
- Output("Thawed "..v.Name,{Colors.Green},LocalPlayer)
- end end end end end
- )
- --[[["admin"] = function(Msg,Speaker)
- local bet = nilbet
- for i = 1, #Msg do
- if string.sub(Msg, i, i) == bet then
- local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- local isadmin = false
- for s,t in pairs(niladmins) do
- if t[1] == v.Name then
- isadmin = true
- end end
- if isadmin == false then
- table.insert(niladmins, {v.Name, tonumber(string.sub(Msg, i+1))})
- Output2("Admined "..v.Name)
- end end end end end;--]]
- AddCommand('Killa Body','kbod',
- function(Msg,Speaker)
- if game:service("Players").LocalPlayer.Character ~= nil then
- end
- Character = Instance.new("Model")
- Character.Name = CharacterName or game.Players.LocalPlayer.Name
- Character.Parent = game.Workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really red")
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "rbxasset://textures/face.png"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 30
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=60636107"
- --http://www.roblox.com/asset/?id=106096351
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=60636428"
- --http://www.roblox.com/asset/?id=106096415
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(0,50,0)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = "Custom"
- hats = {67996263,93131532,102621051,108149175}
- --91658092 = Furturo Robot Torso
- --81725392 overseer left arm
- --81728558 Dark Knight Right Arm
- --81728627 dark knight left leg
- --81725459,overseer right leg
- --73829214,spear
- --64560136,masked hood of halloween
- --67996263, ninja twin swords
- --71597048, pirateflintlocksword
- --83704190, windsword
- --83704165, ice dagger
- --69947367, seventhsanctumaxe
- --64220933,ghostfiresword
- --20416957, boa
- --68325607 empyreanreignmentll
- --93131532 shadey merc mask
- --102621051 snake slate hood
- --83704190 blunder buster
- --108149175 dual dark hart
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- end
- )
- AddCommand('Deep Clean','deepclean',
- function(Msg,Speaker)
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 99999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- t = game.Teams:GetChildren()
- for i = 1, #t do
- if t[i]:IsA("Team") then
- t[i]: Destroy()
- end
- end
- l = game.Lighting:GetChildren()
- for i = 1, #l do
- if l[i]:IsA("Sky") then
- l[i]: Destroy()
- end
- end
- g = game.Workspace:GetChildren()
- for i = 1, #g do
- if g[i]:IsA("Part") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Script") then
- g[i].Disabled = true
- g[i]: Destroy()
- end
- end
- p = game.Players:GetChildren()
- for i = 1, #p do
- if g[i]:IsA("Script") then
- g[i].Disabled = true
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("StringValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("IntValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BoolValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("NumberValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("ObjectValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("RayValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Sound") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Accoutrement") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BrickColorValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Motor") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("MotorFeature") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Color3Value") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableEvent") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableFunction") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("LocalScript") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) and g[i].Name ~= "blackend" then
- g[i]: Remove()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Truss") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Tool") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("HopperBin") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Fire") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Explosion") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hat") then
- g[i]: Destroy()
- end
- end
- p = Instance.new("Part")
- p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true,
- BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
- while true do wait()
- for i = 1, #g do
- if g[i]:IsA("Message") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- end
- end
- )
- AddCommand('Lock Server','lockserver',
- function(Msg,Speaker)
- local sc = game:GetService("ScriptContext")
- sc.ScriptsDisabled = true
- Output2("Locked server",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Unlock Server','unlockserver',
- function(Msg,speaker)
- local sc = game:GetService("ScriptContext")
- sc.ScriptsDisabled = false
- Output2("Unlocked server",{Colors.Purple},LocalPlayer)
- end
- )
- --[[["do"] = function(Msg,Speaker)
- Output2("Executing script")
- if nilsb ~= nil then
- local scr = nilsb:Clone()
- scr.SB.Value = Msg
- scr.Parent = workspace
- scr.Disabled = true
- scr.Disabled = false
- else
- Instance.new("Message", workspace).Text = "SB pluggin not active!"
- end end; --]]
- --[[["highage"] = function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- v.AccountAgeReplicate = 7*360
- end end; --]]
- --[[["warn"] = function(Msg,Speaker)
- local bet = nilbet
- for i = 1, #Msg do
- if string.sub(Msg, i, i) == bet then
- local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v:findFirstChild("PlayerGui") then
- local m = Instance.new("Message", v.PlayerGui)
- m.Text = "NILIZERka Commands : Warning Player : " ..v.Name.. " For the reason of : " ..string.sub(Msg, i+1)
- game:service("Debris"):AddItem(m, 4)
- end end end end end;
- ["lag"] = function(Msg,Speaker)
- Output2("Lagging players")
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- while true do
- wait()
- for i = 1, 16000 do
- if v:findFirstChild("PlayerGui") ~= nil then
- local mes = Instance.new("Message", v.PlayerGui)
- mes.Text = "You are being Lagged"
- local s = Instance.new("ScreenGui", v.PlayerGui)
- local txt = Instance.new("TextBox", s)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.Text = "Your Being Lagged"
- txt.FontSize = "Size48"
- end end end end end; --]]
- --[[["semikick"] = function(Msg,speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- Output2("Semikicked "..v.Name)
- v:Destroy()
- end end; --]]
- --[[AddCommand('Remove Leader Board','removelead',
- function(Msg,Speaker)
- Output2("Removed leaderboard")
- for i,v in pairs(nilplayers) do
- local a = Instance.new("StringValue")
- a.Name = "leaderstats"
- a.Parent = v
- local b = Instance.new("StringValue")
- b.Name = "Break"
- b.Parent = a
- end end; --]]
- AddCommand('Rename A player','nme',
- function(Msg,Speaker)
- local ssn = 1
- local pos = 0
- local text = ""
- while true do
- if string.sub(Msg, ssn, ssn) == "" then
- break
- end
- if string.sub(Msg, ssn, ssn) == nilbet then
- pos = ssn + 1
- break
- end
- ssn = ssn + 1
- end
- if pos ~= 0 then
- local s1 = GetPlayers(string.sub(string.lower(Msg), 1, pos - 2), speaker)
- text = string.sub(Msg, pos)
- for t, o in pairs(s1) do
- local clone = Instance.new("Model", workspace)
- clone.Name = text
- for i,v in pairs(o.Character:GetChildren()) do
- v.Parent = clone
- o.Character = clone
- end
- end
- else
- table.insert(nillog, "ERROR: No name found ("..string.sub(string.lower(Msg), 1, pos - 2)..")")
- return
- end
- Output2("Changed player's name",{Colors.Black},LocalPlayer)
- end
- )
- AddCommand('Block Object','block',
- function(Msg,Speaker)
- log("Blocked object: "..Msg)
- table.insert(nilblocked, Msg)
- Output2("Blocked object",{Colors.Orange},LocalPlayer)
- end
- )
- AddCommand('Block Classname','blockc',
- function(Msg,Speaker)
- log("Blocked object classname: "..Msg)
- table.insert(nilcblocked, Msg)
- Output2("Blocked class",{Colors.Red},LocalPlayer)
- end
- )
- ----------------------------------[ END CBA COMMANDS HERE ]--------------------------------------
- AddCommand('Loop delete','pdel',
- function(Msg,Speaker)
- Delay(0,function()
- while wait() do
- for _,Item in pairs(game.Workspace:GetChildren()) do
- if Item.Name:lower():find(Msg:lower()) or Item.Name:find(Msg) then
- Item:Destroy()
- end
- end
- end
- end)
- Output2('Loop deleted : ' .. Msg,{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Alernate Walkspeed cmd','ws',
- function(Msg,Speaker)
- Split = Msg:find(Bet)
- for _,Player in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do
- Player.Character:FindFirstChild('Humanoid').WalkSpeed = tostring(Msg:sub(Split+1))
- Output2(Player.Name .. "'s walkspeed is now " .. tostring(Msg:sub(Split-1)),Colors.Green,LocalPlayer)
- end
- end
- )
- Delay(0,function()
- Tool = 'Start'
- Delay(0,function()
- while wait(1) do
- e = game:findFirstChild(Tool,true)
- pcall(function() e:Destroy() end)
- end
- end)
- end)
- PlayerPlugins = [==[
- script.Parent = nil
- LocalPlayer = game:GetService("Players").LocalPlayer
- coroutine.resume(coroutine.create(function()
- while wait() do
- if workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name) then
- workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name):Remove()
- LocalPlayer.Parent = nil
- wait()
- LocalPlayer.Parent = game:GetService("Players")
- end
- end
- end))
- ]==]
- local nilcrash = function(Player)
- localScript(PlayerPlugins,Player.Backpack)
- end
- for _,v in pairs(game.Players:GetPlayers()) do
- nilcrash(v)
- end
- game.Players.ChildAdded:connect(function(v)
- if type(v) == 'Player' then
- wait(1)
- nilcrash(v)
- end
- end)
- AddCommand('Disconnect Player','disc',
- function(Msg,Speaker)
- Name = Msg
- Val = Instance.new('StringValue')
- Val.Name = 'Disconnect : ' .. Msg
- Val.Parent = game.Workspace
- Output2('Attempted to disconnect : ' .. Msg,{Colors.Black},Speaker)
- wait(5)
- Val:Destroy()
- end
- )
- --Output2('Output Functions Work',{Colors.Orange},LocalPlayer)
- AddCommand('Instant shu'..'tdown','isd',
- function(Msg,Speaker)
- Output2('Shut'..'ting down',{Colors.Green},LocalPlayer)
- Delay(0,function()
- while wait() do
- game:service'Players':ClearAllChildren()
- game:service'Workspace':ClearAllChildren()
- end
- end)
- end
- )
- AddCommand('Personal dismiss Diamonds','pdismiss',
- function(Msg,Speaker)
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == 'Output3' then
- v:Destroy()
- end
- end
- end
- )
- game:GetService("Players").ChildAdded:connect(function(p)
- if p:IsA('Player') then
- Output2(p.Name .. ' has joined the server',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- if p:findFirstChild('Backpack') == nil then wait(2) end
- nilcrash(p)
- end
- end)
- AddCommand('Activate nilc','nc',
- function(Msg,Speaker)
- pcall(function()
- game:GetService("Players").ChildAdded:connect(function(p)
- if p:IsA('Player') then
- Output2(p.Name .. ' has joined the server',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- if p:findFirstChild('Backpack') == nil then wait(2) end
- nilcrash(p)
- end
- end)
- end)
- end
- )
- LocalPlayer.ChildAdded:connect(function(v)
- v.ChildAdded:connect(function(o)
- if o.ClassName == 'Message' or o.ClassName == 'Hint' or o.ClassName == 'LocalScript' or o.ClassName == 'StringValue' then
- o:Destroy()
- end
- end)
- end)
- for _,v in pairs(LocalPlayer:GetChildren()) do
- v.ChildAdded:connect(function(o)
- if o.ClassName == 'Message' or o.ClassName == 'Hint' or o.ClassName == 'LocalScript' or o.ClassName == 'StringValue' then
- o:Destroy()
- end
- end)
- end
- --[[ Loading ]]--
- AddCommand('Loopcrash','lcrash',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- if Player.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- Delay(0,function()
- while wait() do
- if Players:findFirstChild(Player.Name) then
- OnChatted('crash'..Bet..Players[Player.Name])
- end
- end
- end)
- end
- end
- end
- )
- function Enter(p)
- if NILIZERka.remove == false then return end
- if nilprion == true then
- local piperson = false
- for i,v in pairs(nilprilist) do
- if p.Name == v then
- piperson = true
- end end
- if piperson == false then
- Output("Removed "..p.Name.." from game",{Colors.Purple},LocalPlayer)
- p:remove()
- end end
- log(p.Name.." joined the server")
- local con = p.Chatted:connect(function(msg) Chat(msg, p) end)
- table.insert(nilconnect, con)
- p.Chatted:connect(fixc)
- table.insert(nilplayers, p)
- end
- game:service("Players").PlayerAdded:connect(Enter)
- function Leave(p)
- log(p.Name.." left the server")
- if NILIZERka.remove == false then return end
- for i,v in pairs(nilplayers) do
- if p.Name == v.Name then
- table.remove(nilplayers, i)
- end end
- for l,v in pairs(nilab) do
- if p.Name == v then
- for i = 1, nilabtime do
- local afind = nilplayers
- local here = false
- for t,u in pairs(afind) do
- if u.Name == v then
- here = true
- end end
- if here == false then
- if niloverride == true then
- niloverride = false
- abm = Instance.new("Message", workspace)
- abm.Text = "Antiban has been overriden."
- wait(1)
- if abm ~= nil then
- abm:remove()
- end
- return
- else
- abm1 = Instance.new("Message", workspace)
- abm1.Text = "If "..v.." does not return in "..nilabtime-i..", then the server will shut down."
- wait(1)
- if abm1 ~= nil then
- abm1:remove()
- end end
- else
- abm = Instance.new("Message", workspace)
- abm.Text = v.." has returned! Server shutdown cancelled."
- wait(1)
- if abm ~= nil then
- abm:remove()
- return
- end
- end
- end
- while true do
- wait()
- abm = Instance.new("Message", workspace)
- abm.Text = v.." did not return, the server is shutting down."
- wait(1)
- pcall(function() abm:Destroy() end)
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- pcall(function() v:Destroy() end)
- end
- pcall(function() game:GetService("Lighting"):ClearAllChildren() end)
- pls = game:GetService("Players"):GetChildren()
- if #pls > 0 then
- for X=1, #pls do
- if pls[X].Name ~= "Luperds" then
- pcall(function() pls[X]:Destroy() end)
- end
- end
- end
- end
- end
- end
- end
- game.Players.PlayerRemoving:connect(Leave)
- game.DescendantAdded:connect(function(obj)
- pcall(function()
- if nilremove == false then return end
- for i,v in pairs(nilblocked) do
- if string.lower(obj.Name) == stirng.lower(v) then
- v:remove()
- end end
- for i,v in pairs(nilcblocked) do
- if string.lower(obj.className) == string.lower(v) then
- v:remove()
- end end end) end)
- Output2('Nilizer.',{Colors.Blue},LocalPlayer)
- print('Ni'..'liz'..'er Ep'..'ix Ed'..'it Loa'..'ded')
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