Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <Water>
- <quality
- id="low"
- DisableSplinesInReflection="0"
- ReflectionMaxDistanceScaleModifier="1.0"
- WaterReflectionCoverRatioThreshold="0.005"
- WaterReflectionQuality="0"
- WaterRefraction="0"
- ReflectionTextureSizeX="64"
- ReflectionTextureSizeY="64"
- OceanRealReflection="0"
- DisableWater="1"
- NumWaterReflectionPlanes="0" />
- </Water>
- <Geometry>
- <quality
- DetailDistanceScaleModifier="4.0"
- KillLodScale="10.0"
- LodScale="10.0"
- ClustersLodScale="1.0"
- ClustersMaxCountMultiplier="1"
- RealTreesLodScale="4.0"
- RealTreeCapsMaxDistance="100.0f"
- RealTreeOcclusionMeshNearDistanceScale="10.0f"
- RealTreeOcclusionMeshFarDistanceScale="25.0f"
- RealTreeOcclusionMeshNearScale="1.0f"
- RealTreeOcclusionMeshFarScale="1.0f"
- ClusterZoomFactorScale="1.0"
- SceneObjectDepthPassMinSize="0.085"
- RealtreeReflectionMinLODLeaf="3"
- RealtreeReflectionMinLODTrunk="4"
- RealTreeLeafMinSize="0.02"
- RealTreeHLeafMinSize="0.015"
- RealTreeNodeMinSize="0.002"
- ClusterObjectMinSize="0.02"
- SceneObjectMinSize="0.01"
- RealTreeMinSizeShadowScale="5.0"
- ClusterObjectMinSizeShadowScale="5.0"
- SceneObjectMinSizeShadowScale="5.0"
- MaxDecalCount="1"
- MaxDecalCountPerType="1"
- DisableGraphicObjectInstancing="1"
- MinZoomFactor="0.0"
- id="low" />
- </Geometry>
- <Shadow>
- <quality
- id="low"
- SunShadowFadeRange="3"
- SunShadowRange0="2"
- SunShadowRange1="7"
- SunShadowRange2="20"
- DisableShadowNightRange="0"
- SunShadowNightRange="10"
- ShadowMapSize="64"
- CascadedShadowMapSize="64"
- RainShadowMapSize="16"
- SoftShadows="0"
- Use16BitFormat="0"
- DisableShadow="1"
- SunShadowSnap="1"
- DisableShadowGeneration="0"
- DisableShadowGenTerrain="0"
- ForceLeafSingleSlice="0"
- DepthBiasCSM0="0.00075"
- DepthBiasCSM1="0.00075"
- DepthBiasCSM2="0.00075"
- SlopeScaleDepthBiasCSM0="2"
- SlopeScaleDepthBiasCSM1="2"
- SlopeScaleDepthBiasCSM2="2"
- SpotDepthBias="0.005"
- SpotSlopeScaleDepthBias="20"
- RainDepthBias="-0.002"
- SpotsCastShadows="0"
- ReflectionShadowZBias="1.0f" />
- </Shadow>
- <Texture>
- <quality
- id="low"
- TextureFilteringQuality="10"/>
- </Texture>
- <Environment>
- <quality
- id="low"
- DisableSky="0"
- RainNumSplashesPerSecond="25"
- ParticleUniformFogRangeThreshold="0.2"
- DisableGodRayCloudMasking="1"
- HighResCinematicParticles="0" />
- </Environment>
- <Vegetation>
- <quality
- id="low"
- RealTreeCsmExcludeMask="0"
- ClusterCsmExcludeMask="0"
- UsePixelLeafNormals="0"
- UseRealTreeHD="0"
- UseNextGenLighting="0"/>
- </Vegetation>
- <Terrain>
- <quality
- id="low"
- TerrainLodScale="1.5"
- TerrainDetailViewDistance="200"
- TerrainDetailBlendViewDistance="64"
- TerrainComputeMaxErrorLODs="1"
- TerrainAffectedByMuzzleFlash="1"
- TerrainMaxErrorTolerance="0.025f"
- TerrainToTextureNormalStart="200.0f"
- TerrainToTextureNormalTransitionRange="75.0f"
- VistaTransitionStart="200.0f"
- VistaTransitionSpan="31.0f"
- />
- </Terrain>
- <TextureResolution>
- <quality
- id="low"
- SkipMips="1"
- AlwaysMip0Loading="0"
- />
- </TextureResolution>
- <Ambient>
- <quality
- id="low"
- MaxHemiMapDistance="160"
- DisableSectorAmbient="0"
- ShadowMapSize="256"
- SectorCountX="12"
- SectorCountY="12"
- SectorTextureSize="48"
- BlurQuality="0"
- ShadowQuality="0"
- SSAOLevel="1"
- SSAOMaxDistance="30"
- />
- </Ambient>
- <DeferredAmbient>
- <quality
- id="low"
- Enable="1"
- NumTexelsPerEdgeXY="32"
- NumTexelsPerEdgeZ="1"
- TessellationXY="8"
- TessellationZ="8"
- EnableDeferredReflectedAmbient="0"
- />
- </DeferredAmbient>
- <Lighting>
- <quality
- id="low"
- HighQuality="0"
- />
- </Lighting>
- <DepthPass>
- <quality
- id="low"
- DepthPassMode="full"
- DepthPassPartial="100"
- DepthPassNoPixel="1"
- DepthPassXenonAuto="0"
- />
- </DepthPass>
- <DeferredShadows>
- <quality
- id="low"
- EnableDeferredShadows="1"
- BlurKernelSize="0.0"
- />
- </DeferredShadows>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement