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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- WedgePart0 = Instance.new("WedgePart")
- ManualWeld1 = Instance.new("ManualWeld")
- Part2 = Instance.new("Part")
- ManualWeld3 = Instance.new("ManualWeld")
- ManualWeld4 = Instance.new("ManualWeld")
- ManualWeld5 = Instance.new("ManualWeld")
- WedgePart6 = Instance.new("WedgePart")
- WedgePart7 = Instance.new("WedgePart")
- Part8 = Instance.new("Part")
- ManualWeld9 = Instance.new("ManualWeld")
- ManualWeld10 = Instance.new("ManualWeld")
- ManualWeld11 = Instance.new("ManualWeld")
- Part12 = Instance.new("Part")
- ManualWeld13 = Instance.new("ManualWeld")
- ManualWeld14 = Instance.new("ManualWeld")
- Part15 = Instance.new("Part")
- ManualWeld16 = Instance.new("ManualWeld")
- ManualWeld17 = Instance.new("ManualWeld")
- Part18 = Instance.new("Part")
- ManualWeld19 = Instance.new("ManualWeld")
- ManualWeld20 = Instance.new("ManualWeld")
- WedgePart21 = Instance.new("WedgePart")
- WedgePart22 = Instance.new("WedgePart")
- Part23 = Instance.new("Part")
- ManualWeld24 = Instance.new("ManualWeld")
- ManualWeld25 = Instance.new("ManualWeld")
- Part26 = Instance.new("Part")
- ManualWeld27 = Instance.new("ManualWeld")
- ManualWeld28 = Instance.new("ManualWeld")
- Part29 = Instance.new("Part")
- ManualWeld30 = Instance.new("ManualWeld")
- ManualWeld31 = Instance.new("ManualWeld")
- Part32 = Instance.new("Part")
- WedgePart33 = Instance.new("WedgePart")
- WedgePart34 = Instance.new("WedgePart")
- WedgePart35 = Instance.new("WedgePart")
- Part36 = Instance.new("Part")
- ManualWeld37 = Instance.new("ManualWeld")
- ManualWeld38 = Instance.new("ManualWeld")
- ManualWeld39 = Instance.new("ManualWeld")
- WedgePart40 = Instance.new("WedgePart")
- ManualWeld41 = Instance.new("ManualWeld")
- Part42 = Instance.new("Part")
- ManualWeld43 = Instance.new("ManualWeld")
- ManualWeld44 = Instance.new("ManualWeld")
- Part45 = Instance.new("Part")
- WedgePart46 = Instance.new("WedgePart")
- WedgePart0.Parent = mas
- WedgePart0.Material = Enum.Material.Metal
- WedgePart0.BrickColor = BrickColor.new("Black")
- WedgePart0.Rotation = Vector3.new(0, -90, 0)
- WedgePart0.Size = Vector3.new(1, 0.5, 1)
- WedgePart0.CFrame = CFrame.new(2.5, 4.25, -1.75332787e-07, -1.15728184e-07, -2.98023224e-08, -1, 3.44896781e-15, 1, -2.98023224e-08, 1, 6.89793605e-15, 1.15728184e-07)
- WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart0.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart0.Position = Vector3.new(2.5, 4.25, -1.75332787e-07)
- WedgePart0.Orientation = Vector3.new(0, -90, 0)
- WedgePart0.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld1.Name = "Wedge-to-Part Strong Joint"
- ManualWeld1.Parent = WedgePart0
- ManualWeld1.C0 = CFrame.new(0.5, -0.25, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld1.C1 = CFrame.new(0.499999881, 1, 0.25, 1, 4.5284942e-08, -2.69919246e-15, 1.34959602e-15, -2.98023224e-08, -1, 4.5284942e-08, 1, -2.98023224e-08)
- ManualWeld1.Part0 = WedgePart0
- ManualWeld1.Part1 = Part45
- Part2.Parent = mas
- Part2.Material = Enum.Material.Metal
- Part2.BrickColor = BrickColor.new("Black")
- Part2.Size = Vector3.new(1, 2, 0.5)
- Part2.CFrame = CFrame.new(1.5, 3, 0.75000006, 1, -5.61176652e-23, -9.0569884e-08, -5.61176589e-23, 1, 2.69919225e-15, -9.0569884e-08, 2.69919182e-15, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part2.Position = Vector3.new(1.5, 3, 0.75000006)
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld3.Name = "Part-to-Wedge Strong Joint"
- ManualWeld3.Parent = Part2
- ManualWeld3.C0 = CFrame.new(-0.5, 1, 0.25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld3.C1 = CFrame.new(0.5, -0.25, -0.25, 1, 1.25791484e-08, 1.17894247e-24, 1.17894247e-24, 3.74887836e-16, 1, -1.25791484e-08, -1, -3.74887836e-16)
- ManualWeld3.Part0 = Part2
- ManualWeld3.Part1 = WedgePart6
- ManualWeld4.Name = "Part-to-Part Strong Joint"
- ManualWeld4.Parent = Part2
- ManualWeld4.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld4.C1 = CFrame.new(-1, 0, 0.249999881, 9.0569884e-08, 5.61176652e-23, 1, 2.69919225e-15, 1, 5.61176589e-23, -1, -2.69919182e-15, -9.0569884e-08)
- ManualWeld4.Part0 = Part2
- ManualWeld4.Part1 = Part18
- ManualWeld5.Name = "Part-to-Wedge Strong Joint"
- ManualWeld5.Parent = Part2
- ManualWeld5.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld5.C1 = CFrame.new(-1, 0.249999583, -0.749999881, 9.01749551e-22, -8.09757653e-15, 1, -2.71709666e-07, 1, -8.09757568e-15, -1, 2.71709666e-07, -9.0174945e-22)
- ManualWeld5.Part0 = Part2
- ManualWeld5.Part1 = WedgePart21
- WedgePart6.Parent = mas
- WedgePart6.Material = Enum.Material.Metal
- WedgePart6.BrickColor = BrickColor.new("Black")
- WedgePart6.Rotation = Vector3.new(180, 0, 180)
- WedgePart6.Size = Vector3.new(1, 0.5, 0.5)
- WedgePart6.CFrame = CFrame.new(1.5, 4.25, 0.75000006, -1, -9.12501536e-23, 1.03149034e-07, 9.1250141e-23, 1, -3.07408014e-15, 1.03149034e-07, 3.07407971e-15, -1)
- WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart6.Position = Vector3.new(1.5, 4.25, 0.75000006)
- WedgePart6.Orientation = Vector3.new(0, 180, 0)
- WedgePart6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart7.Parent = mas
- WedgePart7.Material = Enum.Material.Metal
- WedgePart7.BrickColor = BrickColor.new("Black")
- WedgePart7.Size = Vector3.new(1, 0.5, 0.5)
- WedgePart7.CFrame = CFrame.new(1.50000024, 4.25, -0.749999881, 1, -3.09700329e-22, -1.60174508e-07, -3.09700304e-22, 1, 4.77357106e-15, -1.60174508e-07, 4.77357106e-15, 1)
- WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart7.Position = Vector3.new(1.50000024, 4.25, -0.749999881)
- WedgePart7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part8.Parent = mas
- Part8.Material = Enum.Material.Metal
- Part8.BrickColor = BrickColor.new("Black")
- Part8.Size = Vector3.new(1, 0.5, 1)
- Part8.CFrame = CFrame.new(1.50000036, 4.25, 1.78813934e-07, 1, -1.31098408e-22, -1.15728184e-07, -1.31098408e-22, 1, 3.44896781e-15, -1.15728184e-07, 3.44896739e-15, 1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part8.Position = Vector3.new(1.50000036, 4.25, 1.78813934e-07)
- Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld9.Name = "Part-to-Wedge Strong Joint"
- ManualWeld9.Parent = Part8
- ManualWeld9.C0 = CFrame.new(0.5, -0.25, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld9.C1 = CFrame.new(0.500000238, -0.25, 0.499999762, -1, -7.94093388e-23, -2.66453526e-15, 0, 1, -2.98023224e-08, -3.55271368e-15, -2.98023224e-08, -1)
- ManualWeld9.Part0 = Part8
- ManualWeld9.Part1 = WedgePart0
- ManualWeld10.Name = "Part-to-Wedge Strong Joint"
- ManualWeld10.Parent = Part8
- ManualWeld10.C0 = CFrame.new(-0.5, -0.25, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld10.C1 = CFrame.new(0.499999762, -0.25, 0.249999881, -1, 1.17894109e-24, 1.25791519e-08, -1.17894385e-24, 1, 3.7488773e-16, 1.25791519e-08, -3.7488773e-16, -1)
- ManualWeld10.Part0 = Part8
- ManualWeld10.Part1 = WedgePart6
- ManualWeld11.Name = "Part-to-Wedge Strong Joint"
- ManualWeld11.Parent = Part8
- ManualWeld11.C0 = CFrame.new(0.5, -0.25, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld11.C1 = CFrame.new(0.500000238, -0.25, 0.250000089, -1, -2.53079579e-23, 4.4446324e-08, 2.53079673e-23, 1, -1.32460346e-15, 4.4446324e-08, 1.32460346e-15, -1)
- ManualWeld11.Part0 = Part8
- ManualWeld11.Part1 = WedgePart7
- Part12.Parent = mas
- Part12.Material = Enum.Material.Metal
- Part12.BrickColor = BrickColor.new("Black")
- Part12.Rotation = Vector3.new(180, 0, 180)
- Part12.Size = Vector3.new(1, 2, 0.5)
- Part12.CFrame = CFrame.new(-1.50001776, 2.99998331, -0.750000775, -1, -2.55796117e-13, 1.95227904e-06, -2.55796876e-13, 1, -3.9924284e-13, -1.4088134e-07, -3.45259059e-13, -1)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part12.Position = Vector3.new(-1.50001776, 2.99998331, -0.750000775)
- Part12.Orientation = Vector3.new(0, 180, 0)
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld13.Name = "Part-to-Part Strong Joint"
- ManualWeld13.Parent = Part12
- ManualWeld13.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld13.C1 = CFrame.new(1, 0, -0.25, -2.01266328e-08, 4.25990963e-24, -1, -5.99820399e-16, 1, -4.25990963e-24, 1, -5.99820399e-16, 2.01266328e-08)
- ManualWeld13.Part0 = Part12
- ManualWeld13.Part1 = Part23
- ManualWeld14.Name = "Part-to-Wedge Strong Joint"
- ManualWeld14.Parent = Part12
- ManualWeld14.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld14.C1 = CFrame.new(-1.00000405, 0.249993742, -0.749992967, 1.14827852e-15, 1.79945373e-15, 0.999995828, 4.46266199e-07, 0.999992847, 3.42859936e-13, -0.99999547, 5.6702396e-07, 2.56943419e-13)
- ManualWeld14.Part0 = Part12
- ManualWeld14.Part1 = WedgePart46
- Part15.Parent = mas
- Part15.Material = Enum.Material.Metal
- Part15.BrickColor = BrickColor.new("Black")
- Part15.Rotation = Vector3.new(0, -89.8299942, 0)
- Part15.Size = Vector3.new(1, 2, 0.5)
- Part15.CFrame = CFrame.new(-1.25000334, 1.00001657, -1.02519989e-05, 2.41516886e-07, 2.55795276e-13, -0.99999547, -3.48256417e-13, 0.999995828, 5.11590336e-13, 0.999992847, 6.94113224e-13, 4.02528144e-07)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part15.Position = Vector3.new(-1.25000334, 1.00001657, -1.02519989e-05)
- Part15.Orientation = Vector3.new(0, -90, 0)
- Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld16.Name = "Part-to-Wedge Strong Joint"
- ManualWeld16.Parent = Part15
- ManualWeld16.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld16.C1 = CFrame.new(0.999975204, -0.250007212, 0.250004351, -2.54648001e-13, -1, -6.91719089e-13, 1.84623687e-07, -6.91719034e-13, 1, -1, 2.54647865e-13, 1.84623659e-07)
- ManualWeld16.Part0 = Part15
- ManualWeld16.Part1 = WedgePart46
- ManualWeld17.Name = "Part-to-Wedge Strong Joint"
- ManualWeld17.Parent = Part15
- ManualWeld17.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld17.C1 = CFrame.new(0.999979258, 0.250001788, 0.250013739, 5.11590336e-13, -0.999995828, 3.48256417e-13, -0.99999547, -2.55795276e-13, -2.41516886e-07, 4.02528144e-07, -6.94113224e-13, -0.999992847)
- ManualWeld17.Part0 = Part15
- ManualWeld17.Part1 = WedgePart22
- Part18.Parent = mas
- Part18.Material = Enum.Material.Metal
- Part18.BrickColor = BrickColor.new("Black")
- Part18.Rotation = Vector3.new(-180, 0, -180)
- Part18.Size = Vector3.new(2, 4, 0.5)
- Part18.CFrame = CFrame.new(0, 2, 0.75, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part18.Position = Vector3.new(0, 2, 0.75)
- Part18.Orientation = Vector3.new(0, 180, 0)
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld19.Name = "Part-to-Wedge Strong Joint"
- ManualWeld19.Parent = Part18
- ManualWeld19.C0 = CFrame.new(1, -2, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld19.C1 = CFrame.new(1, -0.250000358, 0.25, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- ManualWeld19.Part0 = Part18
- ManualWeld19.Part1 = WedgePart22
- ManualWeld20.Name = "Part-to-Wedge Strong Joint"
- ManualWeld20.Parent = Part18
- ManualWeld20.C0 = CFrame.new(-1, -2, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld20.C1 = CFrame.new(1, 0.249999404, 0.250000358, 1.07967681e-14, -1, 1.69126376e-21, -1, 1.07967681e-14, -3.62279536e-07, -3.62279536e-07, 1.69126366e-21, -1)
- ManualWeld20.Part0 = Part18
- ManualWeld20.Part1 = WedgePart21
- WedgePart21.Parent = mas
- WedgePart21.Material = Enum.Material.Metal
- WedgePart21.BrickColor = BrickColor.new("Black")
- WedgePart21.Rotation = Vector3.new(90, -90, 0)
- WedgePart21.Size = Vector3.new(2, 0.5, 0.5)
- WedgePart21.CFrame = CFrame.new(1.25000048, 1, 0.750000477, 1.69126376e-21, -3.62279536e-07, -1, -1, 1.07967681e-14, 1.69126366e-21, -1.07967681e-14, 1, 3.62279536e-07)
- WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart21.Position = Vector3.new(1.25000048, 1, 0.750000477)
- WedgePart21.Orientation = Vector3.new(0, -90, -90)
- WedgePart21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart22.Parent = mas
- WedgePart22.Material = Enum.Material.Metal
- WedgePart22.BrickColor = BrickColor.new("Black")
- WedgePart22.Rotation = Vector3.new(-180, 0, 90)
- WedgePart22.Size = Vector3.new(2, 0.5, 0.5)
- WedgePart22.CFrame = CFrame.new(-1.25000036, 1, 0.75, -0, -1, 0, -1, 0, 0, 0, 0, -1)
- WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart22.Position = Vector3.new(-1.25000036, 1, 0.75)
- WedgePart22.Orientation = Vector3.new(0, 180, -90)
- WedgePart22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Parent = mas
- Part23.Material = Enum.Material.Metal
- Part23.BrickColor = BrickColor.new("Black")
- Part23.Rotation = Vector3.new(180, 0, 180)
- Part23.Size = Vector3.new(2, 4, 0.5)
- Part23.CFrame = CFrame.new(-1.77621841e-05, 1.99998331, -0.750000536, -1, -2.55796117e-13, 1.93215237e-06, -2.55796876e-13, 1, -3.98643033e-13, -1.61007975e-07, -3.45858867e-13, -1)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Position = Vector3.new(-1.77621841e-05, 1.99998331, -0.750000536)
- Part23.Orientation = Vector3.new(0, 180, 0)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld24.Name = "Part-to-Wedge Strong Joint"
- ManualWeld24.Parent = Part23
- ManualWeld24.C0 = CFrame.new(1, -2, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld24.C1 = CFrame.new(0.999995947, 0.249989629, 0.250009179, -2.39927165e-15, -0.999995828, 1.14827852e-15, -0.999992847, -3.43459744e-13, 4.26139707e-07, -5.8715051e-07, -2.56943419e-13, -0.99999547)
- ManualWeld24.Part0 = Part23
- ManualWeld24.Part1 = WedgePart46
- ManualWeld25.Name = "Part-to-Wedge Strong Joint"
- ManualWeld25.Parent = Part23
- ManualWeld25.C0 = CFrame.new(-1, -2, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld25.C1 = CFrame.new(1, -0.250012338, 0.249992549, 1.03878646e-12, -1, -2.55795629e-13, 1.61015237e-07, -2.55795412e-13, 1, -1, -1.03878646e-12, 1.61015251e-07)
- ManualWeld25.Part0 = Part23
- ManualWeld25.Part1 = WedgePart33
- Part26.Parent = mas
- Part26.Material = Enum.Material.Metal
- Part26.BrickColor = BrickColor.new("Black")
- Part26.Rotation = Vector3.new(0, -90, 0)
- Part26.Size = Vector3.new(1, 2, 0.5)
- Part26.CFrame = CFrame.new(1.25000072, 1, 1.78813934e-07, -8.85572206e-07, -1.07708181e-20, -1, 2.63920999e-14, 1, 1.07708181e-20, 1, 2.63920999e-14, 8.85572206e-07)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part26.Position = Vector3.new(1.25000072, 1, 1.78813934e-07)
- Part26.Orientation = Vector3.new(0, -90, 0)
- Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld27.Name = "Part-to-Wedge Strong Joint"
- ManualWeld27.Parent = Part26
- ManualWeld27.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld27.C1 = CFrame.new(1, -0.250000179, 0.250000298, 3.42968509e-21, -1, -1.55953318e-14, -5.2329267e-07, 1.55953318e-14, 1, -1, 3.42968469e-21, 5.2329267e-07)
- ManualWeld27.Part0 = Part26
- ManualWeld27.Part1 = WedgePart21
- ManualWeld28.Name = "Part-to-Wedge Strong Joint"
- ManualWeld28.Parent = Part26
- ManualWeld28.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld28.C1 = CFrame.new(0.999983311, 0.250007033, 0.249992907, -1.94633365e-18, -1, 6.66535512e-13, -1, 1.35526399e-18, -8.8556493e-07, 8.8556493e-07, -6.66535512e-13, -1)
- ManualWeld28.Part0 = Part26
- ManualWeld28.Part1 = WedgePart33
- Part29.Parent = mas
- Part29.Material = Enum.Material.Metal
- Part29.BrickColor = BrickColor.new("Black")
- Part29.Rotation = Vector3.new(180, 0, 180)
- Part29.Size = Vector3.new(1, 2, 0.5)
- Part29.CFrame = CFrame.new(1.49998224, 2.99998331, -0.750000298, -1, -2.55796117e-13, 1.95227904e-06, -2.55796876e-13, 1, -3.9924284e-13, -1.4088134e-07, -3.45259059e-13, -1)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Position = Vector3.new(1.49998224, 2.99998331, -0.750000298)
- Part29.Orientation = Vector3.new(0, 180, 0)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld30.Name = "Part-to-Part Strong Joint"
- ManualWeld30.Parent = Part29
- ManualWeld30.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld30.C1 = CFrame.new(-1, 0, 0.25, 2.01266328e-08, 4.25990963e-24, 1, 5.99820399e-16, 1, 4.25990963e-24, -1, -5.99820399e-16, -2.01266328e-08)
- ManualWeld30.Part0 = Part29
- ManualWeld30.Part1 = Part23
- ManualWeld31.Name = "Part-to-Wedge Strong Joint"
- ManualWeld31.Parent = Part29
- ManualWeld31.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld31.C1 = CFrame.new(-0.999983311, -0.250016868, -0.250000358, -2.55796198e-13, 3.46461304e-13, 1, -1, -1.811391e-07, -2.55796144e-13, 1.811391e-07, -1, 3.46461358e-13)
- ManualWeld31.Part0 = Part29
- ManualWeld31.Part1 = WedgePart33
- Part32.Parent = mas
- Part32.Material = Enum.Material.Metal
- Part32.BrickColor = BrickColor.new("Black")
- Part32.Rotation = Vector3.new(0, -90, 0)
- Part32.Size = Vector3.new(1, 2, 0.5)
- Part32.CFrame = CFrame.new(-2.25, 3, 1.4151567e-08, -2.01266399e-08, 0, -1, 5.99820611e-16, 1, 0, 1, 5.99820558e-16, 2.01266381e-08)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Position = Vector3.new(-2.25, 3, 1.4151567e-08)
- Part32.Orientation = Vector3.new(0, -90, 0)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart33.Parent = mas
- WedgePart33.Material = Enum.Material.Metal
- WedgePart33.BrickColor = BrickColor.new("Black")
- WedgePart33.Rotation = Vector3.new(0, 0, -90)
- WedgePart33.Size = Vector3.new(2, 0.5, 0.5)
- WedgePart33.CFrame = CFrame.new(1.24999452, 0.999983311, -0.749992967, 2.5473697e-18, 1, -1.77113714e-06, -1, 1.36786505e-18, -6.40143429e-13, -6.92927595e-13, -7.27595761e-12, 1)
- WedgePart33.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart33.Position = Vector3.new(1.24999452, 0.999983311, -0.749992967)
- WedgePart33.Orientation = Vector3.new(0, 0, -90)
- WedgePart33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart34.Parent = mas
- WedgePart34.Material = Enum.Material.Metal
- WedgePart34.BrickColor = BrickColor.new("Black")
- WedgePart34.Size = Vector3.new(1, 0.5, 0.5)
- WedgePart34.CFrame = CFrame.new(-1.5, 4.25, -0.75, 1, -3.77261526e-24, -1.92880254e-08, -3.77261526e-24, 1, 5.74827951e-16, -1.92880254e-08, 5.74827951e-16, 1)
- WedgePart34.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart34.Position = Vector3.new(-1.5, 4.25, -0.75)
- WedgePart34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart35.Parent = mas
- WedgePart35.Material = Enum.Material.Metal
- WedgePart35.BrickColor = BrickColor.new("Black")
- WedgePart35.Rotation = Vector3.new(180, 0, 180)
- WedgePart35.Size = Vector3.new(1, 0.5, 0.5)
- WedgePart35.CFrame = CFrame.new(-1.5, 4.25, 0.75, -1, -1.17894247e-24, 1.25791484e-08, 1.17894247e-24, 1, -3.74887836e-16, 1.25791484e-08, 3.74887836e-16, -1)
- WedgePart35.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart35.Position = Vector3.new(-1.5, 4.25, 0.75)
- WedgePart35.Orientation = Vector3.new(0, 180, 0)
- WedgePart35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Parent = mas
- Part36.Material = Enum.Material.Metal
- Part36.BrickColor = BrickColor.new("Black")
- Part36.Size = Vector3.new(1, 2, 0.5)
- Part36.CFrame = CFrame.new(-1.5, 3, 0.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Position = Vector3.new(-1.5, 3, 0.75)
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld37.Name = "Part-to-Wedge Strong Joint"
- ManualWeld37.Parent = Part36
- ManualWeld37.C0 = CFrame.new(-0.5, 1, 0.25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld37.C1 = CFrame.new(0.5, -0.25, -0.25, 1, 1.25791484e-08, 1.17894247e-24, 1.17894247e-24, 3.74887836e-16, 1, -1.25791484e-08, -1, -3.74887836e-16)
- ManualWeld37.Part0 = Part36
- ManualWeld37.Part1 = WedgePart35
- ManualWeld38.Name = "Part-to-Part Strong Joint"
- ManualWeld38.Parent = Part36
- ManualWeld38.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld38.C1 = CFrame.new(1, 0, -0.25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld38.Part0 = Part36
- ManualWeld38.Part1 = Part18
- ManualWeld39.Name = "Part-to-Wedge Strong Joint"
- ManualWeld39.Parent = Part36
- ManualWeld39.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld39.C1 = CFrame.new(-1, -0.250000358, -0.25, -0, -0, 1, -1, -0, 0, -0, -1, 0)
- ManualWeld39.Part0 = Part36
- ManualWeld39.Part1 = WedgePart22
- WedgePart40.Parent = mas
- WedgePart40.Material = Enum.Material.Metal
- WedgePart40.BrickColor = BrickColor.new("Black")
- WedgePart40.Rotation = Vector3.new(0, 90, 0)
- WedgePart40.Size = Vector3.new(1, 0.5, 1)
- WedgePart40.CFrame = CFrame.new(-2.49999976, 4.25000095, 4.95705876e-07, 1.88687252e-08, 2.98023224e-08, 1, -5.62331833e-16, 1, -2.98023224e-08, -1, 0, -1.88687252e-08)
- WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart40.Position = Vector3.new(-2.49999976, 4.25000095, 4.95705876e-07)
- WedgePart40.Orientation = Vector3.new(0, 90, 0)
- WedgePart40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld41.Name = "Wedge-to-Part Strong Joint"
- ManualWeld41.Parent = WedgePart40
- ManualWeld41.C0 = CFrame.new(0.5, -0.25, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld41.C1 = CFrame.new(-0.499999523, 1.00000095, -0.250000238, -1, -1.25791466e-09, -0, -3.74887518e-17, -2.98023224e-08, -1, -1.25791377e-09, -1, 2.98023224e-08)
- ManualWeld41.Part0 = WedgePart40
- ManualWeld41.Part1 = Part32
- Part42.Parent = mas
- Part42.Material = Enum.Material.Metal
- Part42.BrickColor = BrickColor.new("Black")
- Part42.Rotation = Vector3.new(180, 0, 180)
- Part42.Size = Vector3.new(1, 0.5, 1)
- Part42.CFrame = CFrame.new(-1.5, 4.25000095, 2.38418579e-07, -1, -3.5368275e-24, 1.88687217e-08, 3.5368275e-24, 1, -5.62331727e-16, 1.88687217e-08, 5.62331727e-16, -1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part42.Position = Vector3.new(-1.5, 4.25000095, 2.38418579e-07)
- Part42.Orientation = Vector3.new(0, 180, 0)
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld43.Name = "Part-to-Wedge Strong Joint"
- ManualWeld43.Parent = Part42
- ManualWeld43.C0 = CFrame.new(0.5, -0.25, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld43.C1 = CFrame.new(0.500000238, -0.25, 0.499999762, -1, -7.94093388e-23, -2.66453526e-15, 0, 1, -2.98023224e-08, -3.55271368e-15, -2.98023224e-08, -1)
- ManualWeld43.Part0 = Part42
- ManualWeld43.Part1 = WedgePart40
- ManualWeld44.Name = "Part-to-Wedge Strong Joint"
- ManualWeld44.Parent = Part42
- ManualWeld44.C0 = CFrame.new(0.5, -0.25, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld44.C1 = CFrame.new(0.5, -0.249999046, 0.249999762, -1, -0, 6.28957419e-09, 0, 1, 1.87443918e-16, 6.28957419e-09, -1.87443918e-16, -1)
- ManualWeld44.Part0 = Part42
- ManualWeld44.Part1 = WedgePart35
- Part45.Parent = mas
- Part45.Material = Enum.Material.Metal
- Part45.BrickColor = BrickColor.new("Black")
- Part45.Rotation = Vector3.new(0, -90, 0)
- Part45.Size = Vector3.new(1, 2, 0.5)
- Part45.CFrame = CFrame.new(2.25, 3, -2.71914615e-08, -1.61013133e-07, 0, -1, 4.79856362e-15, 1, 0, 1, 4.7985632e-15, 1.61013133e-07)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Position = Vector3.new(2.25, 3, -2.71914615e-08)
- Part45.Orientation = Vector3.new(0, -90, 0)
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart46.Parent = mas
- WedgePart46.Material = Enum.Material.Metal
- WedgePart46.BrickColor = BrickColor.new("Black")
- WedgePart46.Rotation = Vector3.new(180, 89.8299942, -90)
- WedgePart46.Size = Vector3.new(2, 0.5, 0.5)
- WedgePart46.CFrame = CFrame.new(-1.25002563, 0.999975085, -0.750012755, 2.54646781e-13, 1.50599885e-06, 0.99999547, -0.999995828, -7.42100066e-13, -1.14794341e-15, 3.43458172e-13, -0.999992847, -4.26143259e-07)
- WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart46.Position = Vector3.new(-1.25002563, 0.999975085, -0.750012755)
- WedgePart46.Orientation = Vector3.new(0, 90, -90)
- WedgePart46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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