hawoody

Some failed armour.

Apr 20th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. WedgePart0 = Instance.new("WedgePart")
  19. ManualWeld1 = Instance.new("ManualWeld")
  20. Part2 = Instance.new("Part")
  21. ManualWeld3 = Instance.new("ManualWeld")
  22. ManualWeld4 = Instance.new("ManualWeld")
  23. ManualWeld5 = Instance.new("ManualWeld")
  24. WedgePart6 = Instance.new("WedgePart")
  25. WedgePart7 = Instance.new("WedgePart")
  26. Part8 = Instance.new("Part")
  27. ManualWeld9 = Instance.new("ManualWeld")
  28. ManualWeld10 = Instance.new("ManualWeld")
  29. ManualWeld11 = Instance.new("ManualWeld")
  30. Part12 = Instance.new("Part")
  31. ManualWeld13 = Instance.new("ManualWeld")
  32. ManualWeld14 = Instance.new("ManualWeld")
  33. Part15 = Instance.new("Part")
  34. ManualWeld16 = Instance.new("ManualWeld")
  35. ManualWeld17 = Instance.new("ManualWeld")
  36. Part18 = Instance.new("Part")
  37. ManualWeld19 = Instance.new("ManualWeld")
  38. ManualWeld20 = Instance.new("ManualWeld")
  39. WedgePart21 = Instance.new("WedgePart")
  40. WedgePart22 = Instance.new("WedgePart")
  41. Part23 = Instance.new("Part")
  42. ManualWeld24 = Instance.new("ManualWeld")
  43. ManualWeld25 = Instance.new("ManualWeld")
  44. Part26 = Instance.new("Part")
  45. ManualWeld27 = Instance.new("ManualWeld")
  46. ManualWeld28 = Instance.new("ManualWeld")
  47. Part29 = Instance.new("Part")
  48. ManualWeld30 = Instance.new("ManualWeld")
  49. ManualWeld31 = Instance.new("ManualWeld")
  50. Part32 = Instance.new("Part")
  51. WedgePart33 = Instance.new("WedgePart")
  52. WedgePart34 = Instance.new("WedgePart")
  53. WedgePart35 = Instance.new("WedgePart")
  54. Part36 = Instance.new("Part")
  55. ManualWeld37 = Instance.new("ManualWeld")
  56. ManualWeld38 = Instance.new("ManualWeld")
  57. ManualWeld39 = Instance.new("ManualWeld")
  58. WedgePart40 = Instance.new("WedgePart")
  59. ManualWeld41 = Instance.new("ManualWeld")
  60. Part42 = Instance.new("Part")
  61. ManualWeld43 = Instance.new("ManualWeld")
  62. ManualWeld44 = Instance.new("ManualWeld")
  63. Part45 = Instance.new("Part")
  64. WedgePart46 = Instance.new("WedgePart")
  65. WedgePart0.Parent = mas
  66. WedgePart0.Material = Enum.Material.Metal
  67. WedgePart0.BrickColor = BrickColor.new("Black")
  68. WedgePart0.Rotation = Vector3.new(0, -90, 0)
  69. WedgePart0.Size = Vector3.new(1, 0.5, 1)
  70. WedgePart0.CFrame = CFrame.new(2.5, 4.25, -1.75332787e-07, -1.15728184e-07, -2.98023224e-08, -1, 3.44896781e-15, 1, -2.98023224e-08, 1, 6.89793605e-15, 1.15728184e-07)
  71. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  72. WedgePart0.Color = Color3.new(0.105882, 0.164706, 0.207843)
  73. WedgePart0.Position = Vector3.new(2.5, 4.25, -1.75332787e-07)
  74. WedgePart0.Orientation = Vector3.new(0, -90, 0)
  75. WedgePart0.Color = Color3.new(0.105882, 0.164706, 0.207843)
  76. ManualWeld1.Name = "Wedge-to-Part Strong Joint"
  77. ManualWeld1.Parent = WedgePart0
  78. ManualWeld1.C0 = CFrame.new(0.5, -0.25, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  79. ManualWeld1.C1 = CFrame.new(0.499999881, 1, 0.25, 1, 4.5284942e-08, -2.69919246e-15, 1.34959602e-15, -2.98023224e-08, -1, 4.5284942e-08, 1, -2.98023224e-08)
  80. ManualWeld1.Part0 = WedgePart0
  81. ManualWeld1.Part1 = Part45
  82. Part2.Parent = mas
  83. Part2.Material = Enum.Material.Metal
  84. Part2.BrickColor = BrickColor.new("Black")
  85. Part2.Size = Vector3.new(1, 2, 0.5)
  86. Part2.CFrame = CFrame.new(1.5, 3, 0.75000006, 1, -5.61176652e-23, -9.0569884e-08, -5.61176589e-23, 1, 2.69919225e-15, -9.0569884e-08, 2.69919182e-15, 1)
  87. Part2.BottomSurface = Enum.SurfaceType.Smooth
  88. Part2.TopSurface = Enum.SurfaceType.Smooth
  89. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  90. Part2.Position = Vector3.new(1.5, 3, 0.75000006)
  91. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  92. ManualWeld3.Name = "Part-to-Wedge Strong Joint"
  93. ManualWeld3.Parent = Part2
  94. ManualWeld3.C0 = CFrame.new(-0.5, 1, 0.25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  95. ManualWeld3.C1 = CFrame.new(0.5, -0.25, -0.25, 1, 1.25791484e-08, 1.17894247e-24, 1.17894247e-24, 3.74887836e-16, 1, -1.25791484e-08, -1, -3.74887836e-16)
  96. ManualWeld3.Part0 = Part2
  97. ManualWeld3.Part1 = WedgePart6
  98. ManualWeld4.Name = "Part-to-Part Strong Joint"
  99. ManualWeld4.Parent = Part2
  100. ManualWeld4.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  101. ManualWeld4.C1 = CFrame.new(-1, 0, 0.249999881, 9.0569884e-08, 5.61176652e-23, 1, 2.69919225e-15, 1, 5.61176589e-23, -1, -2.69919182e-15, -9.0569884e-08)
  102. ManualWeld4.Part0 = Part2
  103. ManualWeld4.Part1 = Part18
  104. ManualWeld5.Name = "Part-to-Wedge Strong Joint"
  105. ManualWeld5.Parent = Part2
  106. ManualWeld5.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  107. ManualWeld5.C1 = CFrame.new(-1, 0.249999583, -0.749999881, 9.01749551e-22, -8.09757653e-15, 1, -2.71709666e-07, 1, -8.09757568e-15, -1, 2.71709666e-07, -9.0174945e-22)
  108. ManualWeld5.Part0 = Part2
  109. ManualWeld5.Part1 = WedgePart21
  110. WedgePart6.Parent = mas
  111. WedgePart6.Material = Enum.Material.Metal
  112. WedgePart6.BrickColor = BrickColor.new("Black")
  113. WedgePart6.Rotation = Vector3.new(180, 0, 180)
  114. WedgePart6.Size = Vector3.new(1, 0.5, 0.5)
  115. WedgePart6.CFrame = CFrame.new(1.5, 4.25, 0.75000006, -1, -9.12501536e-23, 1.03149034e-07, 9.1250141e-23, 1, -3.07408014e-15, 1.03149034e-07, 3.07407971e-15, -1)
  116. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  117. WedgePart6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  118. WedgePart6.Position = Vector3.new(1.5, 4.25, 0.75000006)
  119. WedgePart6.Orientation = Vector3.new(0, 180, 0)
  120. WedgePart6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  121. WedgePart7.Parent = mas
  122. WedgePart7.Material = Enum.Material.Metal
  123. WedgePart7.BrickColor = BrickColor.new("Black")
  124. WedgePart7.Size = Vector3.new(1, 0.5, 0.5)
  125. WedgePart7.CFrame = CFrame.new(1.50000024, 4.25, -0.749999881, 1, -3.09700329e-22, -1.60174508e-07, -3.09700304e-22, 1, 4.77357106e-15, -1.60174508e-07, 4.77357106e-15, 1)
  126. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  127. WedgePart7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  128. WedgePart7.Position = Vector3.new(1.50000024, 4.25, -0.749999881)
  129. WedgePart7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  130. Part8.Parent = mas
  131. Part8.Material = Enum.Material.Metal
  132. Part8.BrickColor = BrickColor.new("Black")
  133. Part8.Size = Vector3.new(1, 0.5, 1)
  134. Part8.CFrame = CFrame.new(1.50000036, 4.25, 1.78813934e-07, 1, -1.31098408e-22, -1.15728184e-07, -1.31098408e-22, 1, 3.44896781e-15, -1.15728184e-07, 3.44896739e-15, 1)
  135. Part8.BottomSurface = Enum.SurfaceType.Smooth
  136. Part8.TopSurface = Enum.SurfaceType.Smooth
  137. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  138. Part8.Position = Vector3.new(1.50000036, 4.25, 1.78813934e-07)
  139. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  140. ManualWeld9.Name = "Part-to-Wedge Strong Joint"
  141. ManualWeld9.Parent = Part8
  142. ManualWeld9.C0 = CFrame.new(0.5, -0.25, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  143. ManualWeld9.C1 = CFrame.new(0.500000238, -0.25, 0.499999762, -1, -7.94093388e-23, -2.66453526e-15, 0, 1, -2.98023224e-08, -3.55271368e-15, -2.98023224e-08, -1)
  144. ManualWeld9.Part0 = Part8
  145. ManualWeld9.Part1 = WedgePart0
  146. ManualWeld10.Name = "Part-to-Wedge Strong Joint"
  147. ManualWeld10.Parent = Part8
  148. ManualWeld10.C0 = CFrame.new(-0.5, -0.25, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  149. ManualWeld10.C1 = CFrame.new(0.499999762, -0.25, 0.249999881, -1, 1.17894109e-24, 1.25791519e-08, -1.17894385e-24, 1, 3.7488773e-16, 1.25791519e-08, -3.7488773e-16, -1)
  150. ManualWeld10.Part0 = Part8
  151. ManualWeld10.Part1 = WedgePart6
  152. ManualWeld11.Name = "Part-to-Wedge Strong Joint"
  153. ManualWeld11.Parent = Part8
  154. ManualWeld11.C0 = CFrame.new(0.5, -0.25, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  155. ManualWeld11.C1 = CFrame.new(0.500000238, -0.25, 0.250000089, -1, -2.53079579e-23, 4.4446324e-08, 2.53079673e-23, 1, -1.32460346e-15, 4.4446324e-08, 1.32460346e-15, -1)
  156. ManualWeld11.Part0 = Part8
  157. ManualWeld11.Part1 = WedgePart7
  158. Part12.Parent = mas
  159. Part12.Material = Enum.Material.Metal
  160. Part12.BrickColor = BrickColor.new("Black")
  161. Part12.Rotation = Vector3.new(180, 0, 180)
  162. Part12.Size = Vector3.new(1, 2, 0.5)
  163. Part12.CFrame = CFrame.new(-1.50001776, 2.99998331, -0.750000775, -1, -2.55796117e-13, 1.95227904e-06, -2.55796876e-13, 1, -3.9924284e-13, -1.4088134e-07, -3.45259059e-13, -1)
  164. Part12.BottomSurface = Enum.SurfaceType.Smooth
  165. Part12.TopSurface = Enum.SurfaceType.Smooth
  166. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  167. Part12.Position = Vector3.new(-1.50001776, 2.99998331, -0.750000775)
  168. Part12.Orientation = Vector3.new(0, 180, 0)
  169. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  170. ManualWeld13.Name = "Part-to-Part Strong Joint"
  171. ManualWeld13.Parent = Part12
  172. ManualWeld13.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  173. ManualWeld13.C1 = CFrame.new(1, 0, -0.25, -2.01266328e-08, 4.25990963e-24, -1, -5.99820399e-16, 1, -4.25990963e-24, 1, -5.99820399e-16, 2.01266328e-08)
  174. ManualWeld13.Part0 = Part12
  175. ManualWeld13.Part1 = Part23
  176. ManualWeld14.Name = "Part-to-Wedge Strong Joint"
  177. ManualWeld14.Parent = Part12
  178. ManualWeld14.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  179. ManualWeld14.C1 = CFrame.new(-1.00000405, 0.249993742, -0.749992967, 1.14827852e-15, 1.79945373e-15, 0.999995828, 4.46266199e-07, 0.999992847, 3.42859936e-13, -0.99999547, 5.6702396e-07, 2.56943419e-13)
  180. ManualWeld14.Part0 = Part12
  181. ManualWeld14.Part1 = WedgePart46
  182. Part15.Parent = mas
  183. Part15.Material = Enum.Material.Metal
  184. Part15.BrickColor = BrickColor.new("Black")
  185. Part15.Rotation = Vector3.new(0, -89.8299942, 0)
  186. Part15.Size = Vector3.new(1, 2, 0.5)
  187. Part15.CFrame = CFrame.new(-1.25000334, 1.00001657, -1.02519989e-05, 2.41516886e-07, 2.55795276e-13, -0.99999547, -3.48256417e-13, 0.999995828, 5.11590336e-13, 0.999992847, 6.94113224e-13, 4.02528144e-07)
  188. Part15.BottomSurface = Enum.SurfaceType.Smooth
  189. Part15.TopSurface = Enum.SurfaceType.Smooth
  190. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  191. Part15.Position = Vector3.new(-1.25000334, 1.00001657, -1.02519989e-05)
  192. Part15.Orientation = Vector3.new(0, -90, 0)
  193. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  194. ManualWeld16.Name = "Part-to-Wedge Strong Joint"
  195. ManualWeld16.Parent = Part15
  196. ManualWeld16.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  197. ManualWeld16.C1 = CFrame.new(0.999975204, -0.250007212, 0.250004351, -2.54648001e-13, -1, -6.91719089e-13, 1.84623687e-07, -6.91719034e-13, 1, -1, 2.54647865e-13, 1.84623659e-07)
  198. ManualWeld16.Part0 = Part15
  199. ManualWeld16.Part1 = WedgePart46
  200. ManualWeld17.Name = "Part-to-Wedge Strong Joint"
  201. ManualWeld17.Parent = Part15
  202. ManualWeld17.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  203. ManualWeld17.C1 = CFrame.new(0.999979258, 0.250001788, 0.250013739, 5.11590336e-13, -0.999995828, 3.48256417e-13, -0.99999547, -2.55795276e-13, -2.41516886e-07, 4.02528144e-07, -6.94113224e-13, -0.999992847)
  204. ManualWeld17.Part0 = Part15
  205. ManualWeld17.Part1 = WedgePart22
  206. Part18.Parent = mas
  207. Part18.Material = Enum.Material.Metal
  208. Part18.BrickColor = BrickColor.new("Black")
  209. Part18.Rotation = Vector3.new(-180, 0, -180)
  210. Part18.Size = Vector3.new(2, 4, 0.5)
  211. Part18.CFrame = CFrame.new(0, 2, 0.75, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  212. Part18.BottomSurface = Enum.SurfaceType.Smooth
  213. Part18.TopSurface = Enum.SurfaceType.Smooth
  214. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  215. Part18.Position = Vector3.new(0, 2, 0.75)
  216. Part18.Orientation = Vector3.new(0, 180, 0)
  217. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  218. ManualWeld19.Name = "Part-to-Wedge Strong Joint"
  219. ManualWeld19.Parent = Part18
  220. ManualWeld19.C0 = CFrame.new(1, -2, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  221. ManualWeld19.C1 = CFrame.new(1, -0.250000358, 0.25, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  222. ManualWeld19.Part0 = Part18
  223. ManualWeld19.Part1 = WedgePart22
  224. ManualWeld20.Name = "Part-to-Wedge Strong Joint"
  225. ManualWeld20.Parent = Part18
  226. ManualWeld20.C0 = CFrame.new(-1, -2, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  227. ManualWeld20.C1 = CFrame.new(1, 0.249999404, 0.250000358, 1.07967681e-14, -1, 1.69126376e-21, -1, 1.07967681e-14, -3.62279536e-07, -3.62279536e-07, 1.69126366e-21, -1)
  228. ManualWeld20.Part0 = Part18
  229. ManualWeld20.Part1 = WedgePart21
  230. WedgePart21.Parent = mas
  231. WedgePart21.Material = Enum.Material.Metal
  232. WedgePart21.BrickColor = BrickColor.new("Black")
  233. WedgePart21.Rotation = Vector3.new(90, -90, 0)
  234. WedgePart21.Size = Vector3.new(2, 0.5, 0.5)
  235. WedgePart21.CFrame = CFrame.new(1.25000048, 1, 0.750000477, 1.69126376e-21, -3.62279536e-07, -1, -1, 1.07967681e-14, 1.69126366e-21, -1.07967681e-14, 1, 3.62279536e-07)
  236. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  237. WedgePart21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  238. WedgePart21.Position = Vector3.new(1.25000048, 1, 0.750000477)
  239. WedgePart21.Orientation = Vector3.new(0, -90, -90)
  240. WedgePart21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  241. WedgePart22.Parent = mas
  242. WedgePart22.Material = Enum.Material.Metal
  243. WedgePart22.BrickColor = BrickColor.new("Black")
  244. WedgePart22.Rotation = Vector3.new(-180, 0, 90)
  245. WedgePart22.Size = Vector3.new(2, 0.5, 0.5)
  246. WedgePart22.CFrame = CFrame.new(-1.25000036, 1, 0.75, -0, -1, 0, -1, 0, 0, 0, 0, -1)
  247. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  248. WedgePart22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  249. WedgePart22.Position = Vector3.new(-1.25000036, 1, 0.75)
  250. WedgePart22.Orientation = Vector3.new(0, 180, -90)
  251. WedgePart22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  252. Part23.Parent = mas
  253. Part23.Material = Enum.Material.Metal
  254. Part23.BrickColor = BrickColor.new("Black")
  255. Part23.Rotation = Vector3.new(180, 0, 180)
  256. Part23.Size = Vector3.new(2, 4, 0.5)
  257. Part23.CFrame = CFrame.new(-1.77621841e-05, 1.99998331, -0.750000536, -1, -2.55796117e-13, 1.93215237e-06, -2.55796876e-13, 1, -3.98643033e-13, -1.61007975e-07, -3.45858867e-13, -1)
  258. Part23.BottomSurface = Enum.SurfaceType.Smooth
  259. Part23.TopSurface = Enum.SurfaceType.Smooth
  260. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  261. Part23.Position = Vector3.new(-1.77621841e-05, 1.99998331, -0.750000536)
  262. Part23.Orientation = Vector3.new(0, 180, 0)
  263. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  264. ManualWeld24.Name = "Part-to-Wedge Strong Joint"
  265. ManualWeld24.Parent = Part23
  266. ManualWeld24.C0 = CFrame.new(1, -2, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  267. ManualWeld24.C1 = CFrame.new(0.999995947, 0.249989629, 0.250009179, -2.39927165e-15, -0.999995828, 1.14827852e-15, -0.999992847, -3.43459744e-13, 4.26139707e-07, -5.8715051e-07, -2.56943419e-13, -0.99999547)
  268. ManualWeld24.Part0 = Part23
  269. ManualWeld24.Part1 = WedgePart46
  270. ManualWeld25.Name = "Part-to-Wedge Strong Joint"
  271. ManualWeld25.Parent = Part23
  272. ManualWeld25.C0 = CFrame.new(-1, -2, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  273. ManualWeld25.C1 = CFrame.new(1, -0.250012338, 0.249992549, 1.03878646e-12, -1, -2.55795629e-13, 1.61015237e-07, -2.55795412e-13, 1, -1, -1.03878646e-12, 1.61015251e-07)
  274. ManualWeld25.Part0 = Part23
  275. ManualWeld25.Part1 = WedgePart33
  276. Part26.Parent = mas
  277. Part26.Material = Enum.Material.Metal
  278. Part26.BrickColor = BrickColor.new("Black")
  279. Part26.Rotation = Vector3.new(0, -90, 0)
  280. Part26.Size = Vector3.new(1, 2, 0.5)
  281. Part26.CFrame = CFrame.new(1.25000072, 1, 1.78813934e-07, -8.85572206e-07, -1.07708181e-20, -1, 2.63920999e-14, 1, 1.07708181e-20, 1, 2.63920999e-14, 8.85572206e-07)
  282. Part26.BottomSurface = Enum.SurfaceType.Smooth
  283. Part26.TopSurface = Enum.SurfaceType.Smooth
  284. Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  285. Part26.Position = Vector3.new(1.25000072, 1, 1.78813934e-07)
  286. Part26.Orientation = Vector3.new(0, -90, 0)
  287. Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  288. ManualWeld27.Name = "Part-to-Wedge Strong Joint"
  289. ManualWeld27.Parent = Part26
  290. ManualWeld27.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  291. ManualWeld27.C1 = CFrame.new(1, -0.250000179, 0.250000298, 3.42968509e-21, -1, -1.55953318e-14, -5.2329267e-07, 1.55953318e-14, 1, -1, 3.42968469e-21, 5.2329267e-07)
  292. ManualWeld27.Part0 = Part26
  293. ManualWeld27.Part1 = WedgePart21
  294. ManualWeld28.Name = "Part-to-Wedge Strong Joint"
  295. ManualWeld28.Parent = Part26
  296. ManualWeld28.C0 = CFrame.new(-0.5, -1, -0.25, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  297. ManualWeld28.C1 = CFrame.new(0.999983311, 0.250007033, 0.249992907, -1.94633365e-18, -1, 6.66535512e-13, -1, 1.35526399e-18, -8.8556493e-07, 8.8556493e-07, -6.66535512e-13, -1)
  298. ManualWeld28.Part0 = Part26
  299. ManualWeld28.Part1 = WedgePart33
  300. Part29.Parent = mas
  301. Part29.Material = Enum.Material.Metal
  302. Part29.BrickColor = BrickColor.new("Black")
  303. Part29.Rotation = Vector3.new(180, 0, 180)
  304. Part29.Size = Vector3.new(1, 2, 0.5)
  305. Part29.CFrame = CFrame.new(1.49998224, 2.99998331, -0.750000298, -1, -2.55796117e-13, 1.95227904e-06, -2.55796876e-13, 1, -3.9924284e-13, -1.4088134e-07, -3.45259059e-13, -1)
  306. Part29.BottomSurface = Enum.SurfaceType.Smooth
  307. Part29.TopSurface = Enum.SurfaceType.Smooth
  308. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  309. Part29.Position = Vector3.new(1.49998224, 2.99998331, -0.750000298)
  310. Part29.Orientation = Vector3.new(0, 180, 0)
  311. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  312. ManualWeld30.Name = "Part-to-Part Strong Joint"
  313. ManualWeld30.Parent = Part29
  314. ManualWeld30.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  315. ManualWeld30.C1 = CFrame.new(-1, 0, 0.25, 2.01266328e-08, 4.25990963e-24, 1, 5.99820399e-16, 1, 4.25990963e-24, -1, -5.99820399e-16, -2.01266328e-08)
  316. ManualWeld30.Part0 = Part29
  317. ManualWeld30.Part1 = Part23
  318. ManualWeld31.Name = "Part-to-Wedge Strong Joint"
  319. ManualWeld31.Parent = Part29
  320. ManualWeld31.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  321. ManualWeld31.C1 = CFrame.new(-0.999983311, -0.250016868, -0.250000358, -2.55796198e-13, 3.46461304e-13, 1, -1, -1.811391e-07, -2.55796144e-13, 1.811391e-07, -1, 3.46461358e-13)
  322. ManualWeld31.Part0 = Part29
  323. ManualWeld31.Part1 = WedgePart33
  324. Part32.Parent = mas
  325. Part32.Material = Enum.Material.Metal
  326. Part32.BrickColor = BrickColor.new("Black")
  327. Part32.Rotation = Vector3.new(0, -90, 0)
  328. Part32.Size = Vector3.new(1, 2, 0.5)
  329. Part32.CFrame = CFrame.new(-2.25, 3, 1.4151567e-08, -2.01266399e-08, 0, -1, 5.99820611e-16, 1, 0, 1, 5.99820558e-16, 2.01266381e-08)
  330. Part32.BottomSurface = Enum.SurfaceType.Smooth
  331. Part32.TopSurface = Enum.SurfaceType.Smooth
  332. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  333. Part32.Position = Vector3.new(-2.25, 3, 1.4151567e-08)
  334. Part32.Orientation = Vector3.new(0, -90, 0)
  335. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  336. WedgePart33.Parent = mas
  337. WedgePart33.Material = Enum.Material.Metal
  338. WedgePart33.BrickColor = BrickColor.new("Black")
  339. WedgePart33.Rotation = Vector3.new(0, 0, -90)
  340. WedgePart33.Size = Vector3.new(2, 0.5, 0.5)
  341. WedgePart33.CFrame = CFrame.new(1.24999452, 0.999983311, -0.749992967, 2.5473697e-18, 1, -1.77113714e-06, -1, 1.36786505e-18, -6.40143429e-13, -6.92927595e-13, -7.27595761e-12, 1)
  342. WedgePart33.BottomSurface = Enum.SurfaceType.Smooth
  343. WedgePart33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  344. WedgePart33.Position = Vector3.new(1.24999452, 0.999983311, -0.749992967)
  345. WedgePart33.Orientation = Vector3.new(0, 0, -90)
  346. WedgePart33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  347. WedgePart34.Parent = mas
  348. WedgePart34.Material = Enum.Material.Metal
  349. WedgePart34.BrickColor = BrickColor.new("Black")
  350. WedgePart34.Size = Vector3.new(1, 0.5, 0.5)
  351. WedgePart34.CFrame = CFrame.new(-1.5, 4.25, -0.75, 1, -3.77261526e-24, -1.92880254e-08, -3.77261526e-24, 1, 5.74827951e-16, -1.92880254e-08, 5.74827951e-16, 1)
  352. WedgePart34.BottomSurface = Enum.SurfaceType.Smooth
  353. WedgePart34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  354. WedgePart34.Position = Vector3.new(-1.5, 4.25, -0.75)
  355. WedgePart34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  356. WedgePart35.Parent = mas
  357. WedgePart35.Material = Enum.Material.Metal
  358. WedgePart35.BrickColor = BrickColor.new("Black")
  359. WedgePart35.Rotation = Vector3.new(180, 0, 180)
  360. WedgePart35.Size = Vector3.new(1, 0.5, 0.5)
  361. WedgePart35.CFrame = CFrame.new(-1.5, 4.25, 0.75, -1, -1.17894247e-24, 1.25791484e-08, 1.17894247e-24, 1, -3.74887836e-16, 1.25791484e-08, 3.74887836e-16, -1)
  362. WedgePart35.BottomSurface = Enum.SurfaceType.Smooth
  363. WedgePart35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  364. WedgePart35.Position = Vector3.new(-1.5, 4.25, 0.75)
  365. WedgePart35.Orientation = Vector3.new(0, 180, 0)
  366. WedgePart35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  367. Part36.Parent = mas
  368. Part36.Material = Enum.Material.Metal
  369. Part36.BrickColor = BrickColor.new("Black")
  370. Part36.Size = Vector3.new(1, 2, 0.5)
  371. Part36.CFrame = CFrame.new(-1.5, 3, 0.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  372. Part36.BottomSurface = Enum.SurfaceType.Smooth
  373. Part36.TopSurface = Enum.SurfaceType.Smooth
  374. Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
  375. Part36.Position = Vector3.new(-1.5, 3, 0.75)
  376. Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
  377. ManualWeld37.Name = "Part-to-Wedge Strong Joint"
  378. ManualWeld37.Parent = Part36
  379. ManualWeld37.C0 = CFrame.new(-0.5, 1, 0.25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  380. ManualWeld37.C1 = CFrame.new(0.5, -0.25, -0.25, 1, 1.25791484e-08, 1.17894247e-24, 1.17894247e-24, 3.74887836e-16, 1, -1.25791484e-08, -1, -3.74887836e-16)
  381. ManualWeld37.Part0 = Part36
  382. ManualWeld37.Part1 = WedgePart35
  383. ManualWeld38.Name = "Part-to-Part Strong Joint"
  384. ManualWeld38.Parent = Part36
  385. ManualWeld38.C0 = CFrame.new(0.5, -1, 0.25, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  386. ManualWeld38.C1 = CFrame.new(1, 0, -0.25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  387. ManualWeld38.Part0 = Part36
  388. ManualWeld38.Part1 = Part18
  389. ManualWeld39.Name = "Part-to-Wedge Strong Joint"
  390. ManualWeld39.Parent = Part36
  391. ManualWeld39.C0 = CFrame.new(0.5, -1, 0.25, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  392. ManualWeld39.C1 = CFrame.new(-1, -0.250000358, -0.25, -0, -0, 1, -1, -0, 0, -0, -1, 0)
  393. ManualWeld39.Part0 = Part36
  394. ManualWeld39.Part1 = WedgePart22
  395. WedgePart40.Parent = mas
  396. WedgePart40.Material = Enum.Material.Metal
  397. WedgePart40.BrickColor = BrickColor.new("Black")
  398. WedgePart40.Rotation = Vector3.new(0, 90, 0)
  399. WedgePart40.Size = Vector3.new(1, 0.5, 1)
  400. WedgePart40.CFrame = CFrame.new(-2.49999976, 4.25000095, 4.95705876e-07, 1.88687252e-08, 2.98023224e-08, 1, -5.62331833e-16, 1, -2.98023224e-08, -1, 0, -1.88687252e-08)
  401. WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
  402. WedgePart40.Color = Color3.new(0.105882, 0.164706, 0.207843)
  403. WedgePart40.Position = Vector3.new(-2.49999976, 4.25000095, 4.95705876e-07)
  404. WedgePart40.Orientation = Vector3.new(0, 90, 0)
  405. WedgePart40.Color = Color3.new(0.105882, 0.164706, 0.207843)
  406. ManualWeld41.Name = "Wedge-to-Part Strong Joint"
  407. ManualWeld41.Parent = WedgePart40
  408. ManualWeld41.C0 = CFrame.new(0.5, -0.25, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  409. ManualWeld41.C1 = CFrame.new(-0.499999523, 1.00000095, -0.250000238, -1, -1.25791466e-09, -0, -3.74887518e-17, -2.98023224e-08, -1, -1.25791377e-09, -1, 2.98023224e-08)
  410. ManualWeld41.Part0 = WedgePart40
  411. ManualWeld41.Part1 = Part32
  412. Part42.Parent = mas
  413. Part42.Material = Enum.Material.Metal
  414. Part42.BrickColor = BrickColor.new("Black")
  415. Part42.Rotation = Vector3.new(180, 0, 180)
  416. Part42.Size = Vector3.new(1, 0.5, 1)
  417. Part42.CFrame = CFrame.new(-1.5, 4.25000095, 2.38418579e-07, -1, -3.5368275e-24, 1.88687217e-08, 3.5368275e-24, 1, -5.62331727e-16, 1.88687217e-08, 5.62331727e-16, -1)
  418. Part42.BottomSurface = Enum.SurfaceType.Smooth
  419. Part42.TopSurface = Enum.SurfaceType.Smooth
  420. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  421. Part42.Position = Vector3.new(-1.5, 4.25000095, 2.38418579e-07)
  422. Part42.Orientation = Vector3.new(0, 180, 0)
  423. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  424. ManualWeld43.Name = "Part-to-Wedge Strong Joint"
  425. ManualWeld43.Parent = Part42
  426. ManualWeld43.C0 = CFrame.new(0.5, -0.25, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  427. ManualWeld43.C1 = CFrame.new(0.500000238, -0.25, 0.499999762, -1, -7.94093388e-23, -2.66453526e-15, 0, 1, -2.98023224e-08, -3.55271368e-15, -2.98023224e-08, -1)
  428. ManualWeld43.Part0 = Part42
  429. ManualWeld43.Part1 = WedgePart40
  430. ManualWeld44.Name = "Part-to-Wedge Strong Joint"
  431. ManualWeld44.Parent = Part42
  432. ManualWeld44.C0 = CFrame.new(0.5, -0.25, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  433. ManualWeld44.C1 = CFrame.new(0.5, -0.249999046, 0.249999762, -1, -0, 6.28957419e-09, 0, 1, 1.87443918e-16, 6.28957419e-09, -1.87443918e-16, -1)
  434. ManualWeld44.Part0 = Part42
  435. ManualWeld44.Part1 = WedgePart35
  436. Part45.Parent = mas
  437. Part45.Material = Enum.Material.Metal
  438. Part45.BrickColor = BrickColor.new("Black")
  439. Part45.Rotation = Vector3.new(0, -90, 0)
  440. Part45.Size = Vector3.new(1, 2, 0.5)
  441. Part45.CFrame = CFrame.new(2.25, 3, -2.71914615e-08, -1.61013133e-07, 0, -1, 4.79856362e-15, 1, 0, 1, 4.7985632e-15, 1.61013133e-07)
  442. Part45.BottomSurface = Enum.SurfaceType.Smooth
  443. Part45.TopSurface = Enum.SurfaceType.Smooth
  444. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  445. Part45.Position = Vector3.new(2.25, 3, -2.71914615e-08)
  446. Part45.Orientation = Vector3.new(0, -90, 0)
  447. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  448. WedgePart46.Parent = mas
  449. WedgePart46.Material = Enum.Material.Metal
  450. WedgePart46.BrickColor = BrickColor.new("Black")
  451. WedgePart46.Rotation = Vector3.new(180, 89.8299942, -90)
  452. WedgePart46.Size = Vector3.new(2, 0.5, 0.5)
  453. WedgePart46.CFrame = CFrame.new(-1.25002563, 0.999975085, -0.750012755, 2.54646781e-13, 1.50599885e-06, 0.99999547, -0.999995828, -7.42100066e-13, -1.14794341e-15, 3.43458172e-13, -0.999992847, -4.26143259e-07)
  454. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  455. WedgePart46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  456. WedgePart46.Position = Vector3.new(-1.25002563, 0.999975085, -0.750012755)
  457. WedgePart46.Orientation = Vector3.new(0, 90, -90)
  458. WedgePart46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  459. for i,v in pairs(mas:GetChildren()) do
  460. v.Parent = game:GetService("Players").LocalPlayer.Character
  461. pcall(function() v:MakeJoints() end)
  462. end
  463. mas:Destroy()
  464. for i,v in pairs(cors) do
  465. spawn(function()
  466. pcall(v)
  467. end)
  468. end
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