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Kaemi

Super Stringe

May 14th, 2017
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Lua 3.89 KB | None | 0 0
  1. --Super Stringe and thanks for rufus14 for this script :3
  2. part = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
  3. part.Shape = "Cylinder"
  4. part.Size = Vector3.new(1.6, 0.6, 0.4)
  5. part.BrickColor = BrickColor.new("Royal purple")
  6. part.Transparency = 0.5
  7. weld = Instance.new("Weld", part)
  8. weld.Part0 = part
  9. weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  10. weld.C0 = weld.C0 * CFrame.new(0,1,0)
  11. needle = Instance.new("Part", part)
  12. needle.Size = Vector3.new(1, 0.2, 0.2)
  13. needle.Shape = "Cylinder"
  14. needle.Position = needle.Position + Vector3.new(0,999,0)
  15. needle.BrickColor = BrickColor.new("Smoky grey")
  16. weld1 = Instance.new("Weld", needle)
  17. weld1.Part0 = needle
  18. weld1.Part1 = part
  19. weld1.C0 = weld1.C0 * CFrame.new(1.3,0,0)
  20. print(id)
  21. for i = 1,20 do
  22.     wait()
  23.     game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.03)
  24.     game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  25. end
  26. syringe = false
  27. mouse = game.Players.LocalPlayer:GetMouse()
  28. function lol(key)
  29.     key = key:lower()
  30.     if key == "q" then
  31.         if not syringe then
  32.             syringe = true
  33.             game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  34.             game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  35.             for i = 1,15 do
  36.             wait()
  37.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0.02,0,0)
  38.             weld.C0 = weld.C0 * CFrame.Angles(0,-0.02,0)
  39.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.04)
  40.             game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0.05,0,-0.06) * CFrame.new(0,-0.035,0)
  41.             end
  42.             wait(0.1)
  43.             for i = 1,5 do
  44.             wait()
  45.             weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.1)
  46.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0.2,0,-0.03)
  47.             end
  48.             for i = 1,1 do
  49.                 wait()
  50.                 game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.Character.Humanoid.JumpPower + 150
  51.                 wait()
  52.                 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 80
  53.                 wait()
  54.                 game.Players.LocalPlayer.Character.Humanoid.MaxHealth = game.Players.LocalPlayer.Character.Humanoid.MaxHealth + 400
  55.                 wait()
  56.                 game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.Health + 400
  57.             end
  58.             for i = 1,5 do
  59.             wait()
  60.             weld.C0 = weld.C0 * CFrame.Angles(0,0,0.1)
  61.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-0.2,0,0.03)
  62.             end
  63.             for i = 1,15 do
  64.             wait()
  65.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(-0.02,0,0)
  66.             weld.C0 = weld.C0 * CFrame.Angles(0,0.02,0)
  67.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.04)
  68.             game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(-0.05,0,0.06) * CFrame.new(0,0.035,0)
  69.             end
  70.             wait()
  71.             weld:destroy()
  72.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  73.             game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.fromEulerAnglesXYZ(0,4.7,0)
  74.             end
  75.          end
  76.       end
  77. mouse.KeyDown:connect(lol)
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