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- plr = game.Players.basstracker1970
- repeat wait() until plr.Character
- char = plr.Character
- wait(1/60)
- print("Baldi V2 By Theamazingnater")
- char.Humanoid.JumpPower = 0
- char.Humanoid.Animator:Destroy()
- char.Animate:Destroy()
- char.Head.face.Transparency = 1
- local sweep = Instance.new("Part")
- local slap = Instance.new("Sound",char)
- slap.SoundId = "rbxassetid://1841427728"
- slap.Volume = 10
- local congrats = Instance.new("Sound",char)
- congrats.SoundId = "rbxassetid://1846448410"
- congrats.Volume = 10
- local death = Instance.new("Sound",char)
- death.SoundId = "rbxassetid://1846449729"
- death.Volume = 10
- local schoolhouse = Instance.new("Sound",char)
- schoolhouse.SoundId = "rbxassetid://1865627207"
- schoolhouse.Volume = 10
- local doors = Instance.new("Sound",char)
- doors.SoundId = "rbxassetid://1846426159"
- doors.Volume = 10
- local sweepdecal1 = Instance.new("Decal",sweep)
- local sweepdecal2 = Instance.new("Decal",sweep)
- local weld = Instance.new("Weld",sweep)
- sweepdecal1.Face = "Back"
- sweepdecal1.Texture = "rbxassetid://1814499405"
- sweepdecal2.Face = "Front"
- sweepdecal2.Texture = "rbxassetid://1814499405"
- sweep.Name = "gotta sweep sweep sweep"
- sweep.Size = Vector3.new(4.2, 8.4, 0.114)
- sweep.Transparency = 1
- sweep.CanCollide = false
- weld.Part0 = char.Torso
- weld.Part1 = sweep
- weld.C0 = CFrame.new(-0.466694832, 1.18746996, -0.594377518, -0.999195099, 0, 0.0401160046, 0, 1, 0, -0.0401160046, 0, -0.999195099)
- sweep.Parent = char
- local vel = Instance.new("BodyVelocity",sweep)
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- vel.Velocity = Vector3.new(0,0,0)
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 1
- elseif v.ClassName == "Accessory" then
- v.Handle.Transparency = 1
- end
- end
- mouse = plr:GetMouse()
- SpeedofBaldi = 40
- using = false
- char.Torso.Touched:connect(function(part)
- local human = part.Parent:FindFirstChildOfClass("Humanoid")
- if human and using then
- human.Health = 0
- death:Play()
- end
- end)
- function Taunt()
- local rd = math.random(1,3)
- if rd == 1 then
- congrats:Play()
- end
- if rd == 2 then
- schoolhouse:Play()
- end
- if rd == 3 then
- doors:Play()
- end
- end
- function Teleport()
- char.Torso.CFrame = mouse.Hit + Vector3.new(0,3,0)
- slap:Play()
- using = true
- sweepdecal1.Texture = "http://www.roblox.com/asset/?id=1814500416"
- sweepdecal2.Texture = "http://www.roblox.com/asset/?id=1814500416"
- wait(0.4)
- using = false
- sweepdecal1.Face = "Back"
- sweepdecal1.Texture = "rbxassetid://1814499405"
- sweepdecal2.Face = "Front"
- sweepdecal2.Texture = "rbxassetid://1814499405"
- end
- mouse.KeyDown:connect(function(k)
- if k == "v" then
- Taunt()
- end
- if k == "f" then
- Teleport()
- end
- end)
- function move()
- vel.Velocity = char.Torso.CFrame.lookVector * SpeedofBaldi
- sweepdecal1.Texture = "http://www.roblox.com/asset/?id=1814500416"
- sweepdecal2.Texture = "http://www.roblox.com/asset/?id=1814500416"
- using = true
- slap:Play()
- wait(0.4)
- using = false
- vel.Velocity = Vector3.new(0,0,0)
- sweepdecal1.Face = "Back"
- sweepdecal1.Texture = "rbxassetid://1814499405"
- sweepdecal2.Face = "Front"
- sweepdecal2.Texture = "rbxassetid://1814499405"
- end
- mouse.Button1Down:connect(function()
- move()
- end)
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