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- local PlayerService = game:GetService("Players")
- local HttpService = game:GetService("HttpService")
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local TextChatService = game:GetService("TextChatService")
- local IsLegacy = (TextChatService.ChatVersion == Enum.ChatVersion.LegacyChatService)
- local ChatRemote = ReplicatedStorage:FindFirstChild("SayMessageRequest", true)
- local Channel = not IsLegacy and TextChatService.TextChannels.RBXGeneral
- local Chat = function(Message)
- if IsLegacy then
- ChatRemote:FireServer(Message, "All")
- else
- Channel:SendAsync(Message)
- end
- end
- local Fake = function(Message)
- if IsLegacy then
- PlayerService:Chat(Message)
- else
- Channel:SendAsync(("/e %s"):format(Message))
- end
- end
- local chars = {}
- for i=97,122 do chars[#chars+1]=string.char(i) end
- for i=65,90 do chars[#chars+1]=string.char(i) end
- local RNG = function(length)
- local str = ""
- for i = 1, length do
- str = str .. chars[math.random(#chars)]
- end
- return str
- end
- local ResetFilter = function()
- for i = 1, 10 do
- local GUID = RNG(i)
- local Filler = "i love asians so much"
- local Reset = ("%s %s"):format(GUID, Filler)
- task.spawn(function()
- Fake(Reset)
- end)
- end
- end
- ResetFilter()
- wait(0.2)
- Chat(getgenv().pre or "pre")
- wait(0.2)
- ResetFilter()
- wait(0.2)
- Chat(getgenv().post or "post")
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