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Zebula_The_Scripter

kalvin0316 script

Jul 9th, 2018
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  1. -- Created by kalvin0316 [Banned] --
  2.  
  3. wait(1/60)
  4.  
  5.  
  6. --// Shortcut Variables \\--
  7. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  8. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  9. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  10. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  11. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  12. local R3 = {N=Region3.new}
  13. local De = S.Debris
  14. local WS = workspace
  15. local Lght = S.Lighting
  16. local RepS = S.ReplicatedStorage
  17. local IN = Instance.new
  18. local Plrs = S.Players
  19.  
  20. local Black = C3.N(0,0,0)
  21. local White = C3.N(1,1,1)
  22.  
  23. function NumSeq(...)
  24. local tab = {...}
  25. local Sequence = {}
  26. for _,v in next, tab do
  27. table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
  28. end
  29. if(tab[#tab][1] ~= 1)then
  30. local final = tab[#tab]
  31. table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
  32. end
  33. return NumberSequence.new(Sequence)
  34. end
  35.  
  36.  
  37. CS3 = function(r,g,b)
  38. return ColorSequence.new(Color3.fromRGB(r,g,b))
  39. end
  40.  
  41. --// Initializing \\--
  42. local Plr = Plrs.LocalPlayer
  43. local Char = Plr.Character
  44. local Hum = Char:FindFirstChildOfClass'Humanoid'
  45. local RArm = Char["Right Arm"]
  46. local LArm = Char["Left Arm"]
  47. local RLeg = Char["Right Leg"]
  48. local LLeg = Char["Left Leg"]
  49. local Root = Char:FindFirstChild'HumanoidRootPart'
  50. local Torso = Char.Torso
  51. local Head = Char.Head
  52. local NeutralAnims = true
  53. local Attack = false
  54. local Debounces = {Debounces={}}
  55. local Mouse = Plr:GetMouse()
  56. local Hit = {}
  57. local Sine = 0
  58. local Change = 1
  59. local Combo = 1
  60.  
  61. local Effects = IN("Folder",Char)
  62. Effects.Name = "Effects"
  63.  
  64.  
  65. --// Debounce System \\--
  66.  
  67.  
  68. function Debounces:New(name,cooldown)
  69. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  70. setmetatable(aaaaa,{__index = Debounces})
  71. Debounces.Debounces[name] = aaaaa
  72. return aaaaa
  73. end
  74.  
  75. function Debounces:Use(overrideUsable)
  76. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  77. if(self.Usable or overrideUsable)then
  78. self.Usable = false
  79. self.CoolingDown = true
  80. local LastUse = time()
  81. self.LastUse = LastUse
  82. delay(self.Cooldown or 2,function()
  83. if(self.LastUse == LastUse)then
  84. self.CoolingDown = false
  85. self.Usable = true
  86. end
  87. end)
  88. end
  89. end
  90.  
  91. function Debounces:Get(name)
  92. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  93. for i,v in next, Debounces.Debounces do
  94. if(i == name)then
  95. return v;
  96. end
  97. end
  98. end
  99.  
  100. function Debounces:GetProgressPercentage()
  101. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  102. if(self.CoolingDown and not self.Usable)then
  103. return math.max(
  104. math.floor(
  105. (
  106. (time()-self.LastUse)/self.Cooldown or 2
  107. )*100
  108. )
  109. )
  110. else
  111. return 100
  112. end
  113. end
  114.  
  115. --// Instance Creation Functions \\--
  116.  
  117. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  118. local Sound = IN("Sound")
  119. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  120. Sound.Pitch = pitch or 1
  121. Sound.Volume = volume or 1
  122. Sound.Looped = looped or false
  123. if(autoPlay)then
  124. coroutine.wrap(function()
  125. repeat wait() until Sound.IsLoaded
  126. Sound.Playing = autoPlay or false
  127. end)()
  128. end
  129. if(not looped and effect)then
  130. Sound.Stopped:connect(function()
  131. Sound.Volume = 0
  132. Sound:destroy()
  133. end)
  134. elseif(effect)then
  135. warn("Sound can't be looped and a sound effect!")
  136. end
  137. Sound.Parent =parent or Torso
  138. return Sound
  139. end
  140. function Part(parent,color,material,size,cframe,anchored,cancollide)
  141. local part = IN("Part")
  142. part.Parent = parent or Char
  143. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  144. part.Material = material or Enum.Material.SmoothPlastic
  145. part.TopSurface,part.BottomSurface=10,10
  146. part.Size = size or V3.N(1,1,1)
  147. part.CFrame = cframe or CF.N(0,0,0)
  148. part.CanCollide = cancollide or false
  149. part.Anchored = anchored or false
  150. return part
  151. end
  152.  
  153. function Weld(part0,part1,c0,c1)
  154. local weld = IN("Weld")
  155. weld.Parent = part0
  156. weld.Part0 = part0
  157. weld.Part1 = part1
  158. weld.C0 = c0 or CF.N()
  159. weld.C1 = c1 or CF.N()
  160. return weld
  161. end
  162.  
  163. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  164. local part = IN("SpecialMesh")
  165. part.MeshId = meshid or ""
  166. part.TextureId = textid or ""
  167. part.Scale = scale or V3.N(1,1,1)
  168. part.Offset = offset or V3.N(0,0,0)
  169. part.MeshType = meshtype or Enum.MeshType.Sphere
  170. part.Parent = parent
  171. return part
  172. end
  173.  
  174. NewInstance = function(instance,parent,properties)
  175. local inst = Instance.new(instance)
  176. inst.Parent = parent
  177. if(properties)then
  178. for i,v in next, properties do
  179. pcall(function() inst[i] = v end)
  180. end
  181. end
  182. return inst;
  183. end
  184.  
  185. function Clone(instance,parent,properties)
  186. local inst = instance:Clone()
  187. inst.Parent = parent
  188. if(properties)then
  189. for i,v in next, properties do
  190. pcall(function() inst[i] = v end)
  191. end
  192. end
  193. return inst;
  194. end
  195.  
  196. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  197. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  198. local Sound = IN("Sound")
  199. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  200. Sound.Pitch = pitch or 1
  201. Sound.Volume = volume or 1
  202. Sound.Looped = looped or false
  203. if(autoPlay)then
  204. coroutine.wrap(function()
  205. repeat wait() until Sound.IsLoaded
  206. Sound.Playing = autoPlay or false
  207. end)()
  208. end
  209. if(not looped and effect)then
  210. Sound.Stopped:connect(function()
  211. Sound.Volume = 0
  212. soundPart:destroy()
  213. end)
  214. elseif(effect)then
  215. warn("Sound can't be looped and a sound effect!")
  216. end
  217. Sound.Parent = soundPart
  218. return Sound
  219. end
  220.  
  221.  
  222. --// Extended ROBLOX tables \\--
  223. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  224. --// Require stuff \\--
  225. function CamShake(who,times,intense,origin)
  226. coroutine.wrap(function()
  227. if(script:FindFirstChild'CamShake')then
  228. local cam = script.CamShake:Clone()
  229. cam:WaitForChild'intensity'.Value = intense
  230. cam:WaitForChild'times'.Value = times
  231.  
  232. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  233. cam.Parent = who
  234. wait()
  235. cam.Disabled = false
  236. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  237. local intensity = intense
  238. local cam = workspace.CurrentCamera
  239. for i = 1, times do
  240. local camDistFromOrigin
  241. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  242. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  243. elseif(typeof(origin) == 'Vector3')then
  244. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  245. end
  246. if(camDistFromOrigin)then
  247. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  248. end
  249. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  250. swait()
  251. end
  252. end
  253. end)()
  254. end
  255.  
  256. function CamShakeAll(times,intense,origin)
  257. for _,v in next, Plrs:players() do
  258. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  259. end
  260. end
  261.  
  262. function ServerScript(code)
  263. if(script:FindFirstChild'Loadstring')then
  264. local load = script.Loadstring:Clone()
  265. load:WaitForChild'Sauce'.Value = code
  266. load.Disabled = false
  267. load.Parent = workspace
  268. elseif(NS and typeof(NS) == 'function')then
  269. NS(code,workspace)
  270. else
  271. warn("no serverscripts lol")
  272. end
  273. end
  274.  
  275. function RunLocal(where,code)
  276. ServerScript([[
  277. wait()
  278. script.Parent=nil
  279. if(not _G.Http)then _G.Http = game:service'HttpService' end
  280.  
  281. local Http = _G.Http or game:service'HttpService'
  282.  
  283. local source = ]].."[["..code.."]]"..[[
  284. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  285. local asd = Http:PostAsync(link,source)
  286. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  287. local ID = Http:JSONDecode(asd).Result.Require_ID
  288. local vs = require(ID).VORTH_SCRIPT
  289. vs.Parent = game.]]..where:GetFullName()
  290. )
  291. end
  292.  
  293. --// Customization \\--
  294.  
  295. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  296. local Remove_Hats = false
  297. local Remove_Clothing = false
  298. local PlayerSize = 1
  299. local God = false
  300. local Muted = false
  301.  
  302. local WalkSpeed = 0
  303.  
  304. Hum.WalkSpeed = WalkSpeed
  305. --// Weapon and GUI creation, and Character Customization \\--
  306.  
  307. New = function(Object, Parent, Name, Data)
  308. local Object = Instance.new(Object)
  309. for Index, Value in pairs(Data or {}) do
  310. Object[Index] = Value
  311. end
  312. Object.Parent = Parent
  313. Object.Name = Name
  314. end
  315. return Object
  316. end
  317.  
  318.  
  319. EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  320. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
  321.  
  322. Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  323. WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  324.  
  325. Scythe = New("Model",Char,"Scythe",{})
  326. Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  327. MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
  328. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  329. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  330. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  331. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  332. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  333. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  334. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  335. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  336. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  337. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  338. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  339. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  340. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  341. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
  342. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  343. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  344. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  345. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  346. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  347. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  348. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  349. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  350. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  351. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  352. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  353. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  354. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  355. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  356. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  357. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  358. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  359. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  360. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  361. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  362. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  363. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  364. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  365. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  366. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  367. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  368. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  369. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  370. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  371. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  372. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  373. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  374. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  375. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  376. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  377. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  378. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  379. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  380. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  381. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  382. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  383. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  384. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  385. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  386. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  387. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  388. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  389. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  390. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  391. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  392. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  393. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  394. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  395. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  396. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  397. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  398. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  399. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  400. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  401. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  402. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  403. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  404. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  405. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  406. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  407. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  408. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  409. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really bred"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  410. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  411. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  412. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  413. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  414. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  415. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  416. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  417. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  418. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  419. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  420. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  421. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  422. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  423. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  424. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  425. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  426. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  427. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  428. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  429. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  430. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  431. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  432. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  433. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  434. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  435. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  436. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  437. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  438. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  439. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  440. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  441. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  442. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  443. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  444. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  445. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  446. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  447. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  448. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  449. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  450. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  451. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  452. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  453. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  454. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  455. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  456. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  457. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  458. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  459. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  460. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  461. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  462. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  463. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  464. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  465. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  466. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  467. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  468. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  469. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  470. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  471. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  472. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  473. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  474. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  475. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  476. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  477. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  478. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  479. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  480. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  481. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  482. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  483. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  484. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  485. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  486. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  487. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  488. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  489. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  490. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  491. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  492. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  493. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  494. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  495. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  496. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  497. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  498. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  499. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  500. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  501. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  502. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  503. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  504. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  505. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  506. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  507. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  508. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  509. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  510. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  511. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  512. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  513. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  514. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  515. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  516. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  517. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  518. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  519. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  520. MeshA = New("CylinderMesh",PartA,"Mesh",{})
  521. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  522. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  523. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  524. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  525. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  526. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
  527. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  528. Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  529. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  530.  
  531.  
  532. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  533. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  534. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  535. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  536. return TEff
  537. end
  538.  
  539. SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
  540. PunchT = CreateTrailObj(LArm,"White","White",0,0)
  541. KickT = CreateTrailObj(RLeg,"White","White",0,0)
  542.  
  543.  
  544. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  545. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  546.  
  547. if(PlayerSize ~= 1)then
  548. for _,v in next, Char:GetDescendants() do
  549. if(v:IsA'BasePart')then
  550. v.Size = v.Size * PlayerSize
  551. end
  552. end
  553. end
  554.  
  555. --// Stop animations \\--
  556. for _,v in next, Hum:GetPlayingAnimationTracks() do
  557. v:Stop();
  558. end
  559.  
  560. pcall(game.Destroy,Char:FindFirstChild'Animate')
  561. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  562.  
  563. --// Joints \\--
  564.  
  565. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  566. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  567. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  568. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  569. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  570. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  571. local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  572.  
  573.  
  574. local LSC0 = LS.C0
  575. local RSC0 = RS.C0
  576. local NKC0 = NK.C0
  577. local LHC0 = LH.C0
  578. local RHC0 = RH.C0
  579. local RJC0 = RJ.C0
  580.  
  581. --// Artificial HB \\--
  582.  
  583. local ArtificialHB = IN("BindableEvent", script)
  584. ArtificialHB.Name = "Heartbeat"
  585.  
  586. script:WaitForChild("Heartbeat")
  587.  
  588. local tf = 0
  589. local allowframeloss = false
  590. local tossremainder = false
  591. local lastframe = tick()
  592. local frame = 1/Frame_Speed
  593. ArtificialHB:Fire()
  594.  
  595. game:GetService("RunService").Heartbeat:connect(function(s, p)
  596. tf = tf + s
  597. if tf >= frame then
  598. if allowframeloss then
  599. script.Heartbeat:Fire()
  600. lastframe = tick()
  601. else
  602. for i = 1, math.floor(tf / frame) do
  603. ArtificialHB:Fire()
  604. end
  605. lastframe = tick()
  606. end
  607. if tossremainder then
  608. tf = 0
  609. else
  610. tf = tf - frame * math.floor(tf / frame)
  611. end
  612. end
  613. end)
  614.  
  615. function swait(num)
  616. if num == 0 or num == nil then
  617. ArtificialHB.Event:wait()
  618. else
  619. for i = 0, num do
  620. ArtificialHB.Event:wait()
  621. end
  622. end
  623. end
  624.  
  625. --// Chat Function \\--
  626. -- Thanks Sugarie \\--
  627. function chatfunc(text)
  628. local chat = coroutine.wrap(function()
  629. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  630. Char:FindFirstChild("TalkingBillBoard"):destroy()
  631. end
  632. local naeeym2 = Instance.new("BillboardGui",Char)
  633. naeeym2.Size = UDim2.new(0,100,0,40)
  634. naeeym2.StudsOffset = Vector3.new(0,3,0)
  635. naeeym2.Adornee = Head
  636. naeeym2.Name = "TalkingBillBoard"
  637. local tecks2 = Instance.new("TextLabel",naeeym2)
  638. tecks2.BackgroundTransparency = 1
  639. tecks2.BorderSizePixel = 0
  640. tecks2.Text = ""
  641. tecks2.Font = "Fantasy"
  642. tecks2.FontSize = "Size24"
  643. tecks2.TextStrokeTransparency = 0
  644. tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
  645. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  646. tecks2.Size = UDim2.new(1,0,0.5,0)
  647.  
  648. coroutine.resume(coroutine.create(function()
  649. while tecks2 ~= nil do
  650. swait(1.5)
  651. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  652. end
  653. end))
  654. for i = 1,string.len(text),1 do
  655. Sound(Head,565939471,1,1,false,true,true)
  656. tecks2.Text = string.sub(text,1,i)
  657. swait(0.3)
  658. end
  659. swait(60)
  660. for i = 1, 5 do
  661. swait(.02)
  662. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  663. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  664. tecks2.TextTransparency = tecks2.TextTransparency + .2
  665. end
  666. naeeym2:Destroy()
  667. end)
  668. chat()
  669. end
  670.  
  671.  
  672.  
  673. --// Effect Function(s) \\--
  674.  
  675. function WingsColor(c)
  676. if(Char:FindFirstChild'LeftWing')then
  677. for _,v in next, Char.LeftWing:children() do
  678. if(v:IsA'BasePart')then
  679. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  680. end
  681. end
  682. end
  683. if(Char:FindFirstChild'Halo')then
  684. for _,v in next, Char.Halo:children() do
  685. if(v:IsA'BasePart')then
  686. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  687. end
  688. end
  689. end
  690. end
  691.  
  692.  
  693.  
  694. function Bezier(startpos, pos2, pos3, endpos, t)
  695. local A = startpos:lerp(pos2, t)
  696. local B = pos2:lerp(pos3, t)
  697. local C = pos3:lerp(endpos, t)
  698. local lerp1 = A:lerp(B, t)
  699. local lerp2 = B:lerp(C, t)
  700. local cubic = lerp1:lerp(lerp2, t)
  701. return cubic
  702. end
  703.  
  704. function SphereFX(duration,color,scale,pos,endScale,increment)
  705. return Effect{
  706. Effect='ResizeAndFade',
  707. Color=color,
  708. Size=scale,
  709. Mesh={MeshType=Enum.MeshType.Sphere},
  710. CFrame=pos,
  711. FXSettings={
  712. EndSize=endScale,
  713. EndIsIncrement=increment
  714. }
  715. }
  716. end
  717.  
  718. function BlastFX(duration,color,scale,pos,endScale,increment)
  719. return Effect{
  720. Effect='ResizeAndFade',
  721. Color=color,
  722. Size=scale,
  723. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  724. CFrame=pos,
  725. FXSettings={
  726. EndSize=endScale,
  727. EndIsIncrement=increment
  728. }
  729. }
  730. end
  731.  
  732. function BlockFX(duration,color,scale,pos,endScale,increment)
  733. return Effect{
  734. Effect='ResizeAndFade',
  735. Color=color,
  736. Size=scale,
  737. CFrame=pos,
  738. FXSettings={
  739. EndSize=endScale,
  740. EndIsIncrement=increment
  741. }
  742. }
  743. end
  744.  
  745. function ShootBullet(data)
  746. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  747. local Size = data.Size or V3.N(2,2,2)
  748. local Color = data.Color or BrickColor.new'Crimson'
  749. local StudsPerFrame = data.Speed or 10
  750. local Shape = data.Shape or 'Ball'
  751. local Frames = data.Frames or 160
  752. local Pos = data.Origin or Torso.CFrame
  753. local Direction = data.Direction or Mouse.Hit
  754. local Material = data.Material or Enum.Material.Neon
  755. local OnHit = data.HitFunction or function(hit,pos)
  756. Effect{
  757. Effect='ResizeAndFade',
  758. Color=Color,
  759. Size=V3.N(10,10,10),
  760. Mesh={MeshType=Enum.MeshType.Sphere},
  761. CFrame=CF.N(pos),
  762. FXSettings={
  763. EndSize=V3.N(.05,.05,.05),
  764. EndIsIncrement=true
  765. }
  766. }
  767. for i = 1, 5 do
  768. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  769. Effect{
  770. Effect='Fade',
  771. Frames=65,
  772. Size=V3.N(5,5,10),
  773. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  774. Mesh = {MeshType=Enum.MeshType.Sphere},
  775. Material=Enum.Material.Neon,
  776. Color=Color,
  777. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  778. }
  779. end
  780. AOEDamage(pos,10,15,30,0,'Normal',10,4)
  781. end
  782.  
  783. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  784. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  785. if(Shape == 'Ball')then
  786. BMesh.MeshType = Enum.MeshType.Sphere
  787. elseif(Shape == 'Head')then
  788. BMesh.MeshType = Enum.MeshType.Head
  789. elseif(Shape == 'Cylinder')then
  790. BMesh.MeshType = Enum.MeshType.Cylinder
  791. end
  792.  
  793. coroutine.wrap(function()
  794. for i = 1, Frames+1 do
  795. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  796. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  797. if(hit)then
  798. OnHit(hit,pos,norm,dist)
  799. break;
  800. end
  801. swait()
  802. end
  803. Bullet:destroy()
  804. end)()
  805.  
  806. end
  807.  
  808. function Zap(data)
  809. local sCF,eCF = data.StartCFrame,data.EndCFrame
  810. assert(sCF,"You need a start CFrame!")
  811. assert(eCF,"You need an end CFrame!")
  812. local parts = data.PartCount or 15
  813. local zapRot = data.ZapRotation or {-5,5}
  814. local startThick = data.StartSize or 3;
  815. local endThick = data.EndSize or startThick/2;
  816. local color = data.Color or BrickColor.new'Electric blue'
  817. local delay = data.Delay or 35
  818. local delayInc = data.DelayInc or 0
  819. local lastLightning;
  820. local MagZ = (sCF.p - eCF.p).magnitude
  821. local thick = startThick
  822. local inc = (startThick/parts)-(endThick/parts)
  823.  
  824. for i = 1, parts do
  825. local pos = sCF.p
  826. if(lastLightning)then
  827. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  828. end
  829. delay = delay + delayInc
  830. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  831. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  832. if(parts == i)then
  833. local MagZ = (pos-eCF.p).magnitude
  834. zapPart.Size = V3.N(endThick,endThick,MagZ)
  835. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  836. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  837. else
  838. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  839. end
  840.  
  841. lastLightning = zapPart
  842. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  843.  
  844. thick=thick-inc
  845.  
  846. end
  847. end
  848.  
  849. function Zap2(data)
  850. local Color = data.Color or BrickColor.new'Electric blue'
  851. local StartPos = data.Start or Torso.Position
  852. local EndPos = data.End or Mouse.Hit.p
  853. local SegLength = data.SegL or 2
  854. local Thicc = data.Thickness or 0.5
  855. local Fades = data.Fade or 45
  856. local Parent = data.Parent or Effects
  857. local MaxD = data.MaxDist or 200
  858. local Branch = data.Branches or false
  859. local Material = data.Material or Enum.Material.Neon
  860. local Raycasts = data.Raycasts or false
  861. local Offset = data.Offset or {0,360}
  862. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  863. if((StartPos-EndPos).magnitude > MaxD)then
  864. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  865. end
  866. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  867. if(Raycasts)then
  868. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  869. end
  870. local segments = dist/SegLength
  871. local model = IN("Model",Parent)
  872. model.Name = 'Lightning'
  873. local Last;
  874. for i = 1, segments do
  875. local size = (segments-i)/25
  876. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  877. if(AddMesh)then IN("CylinderMesh",prt) end
  878. if(Last and math.floor(segments) == i)then
  879. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  880. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  881. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  882. elseif(not Last)then
  883. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  884. else
  885. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  886. end
  887. Last = prt
  888. if(Branch)then
  889. local choice = M.RNG(1,7+((segments-i)*2))
  890. if(choice == 1)then
  891. local LastB;
  892. for i2 = 1,M.RNG(2,5) do
  893. local size2 = ((segments-i)/35)/i2
  894. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  895. if(AddMesh)then IN("CylinderMesh",prt) end
  896. if(not LastB)then
  897. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  898. else
  899. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  900. end
  901. LastB = prt
  902. end
  903. end
  904. end
  905. end
  906. if(Fades > 0)then
  907. coroutine.wrap(function()
  908. for i = 1, Fades do
  909. for _,v in next, model:children() do
  910. if(v:IsA'BasePart')then
  911. v.Transparency = (i/Fades)
  912. end
  913. end
  914. swait()
  915. end
  916. model:destroy()
  917. end)()
  918. else
  919. S.Debris:AddItem(model,.01)
  920. end
  921. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  922. end
  923.  
  924. function Tween(obj,props,time,easing,direction,repeats,backwards)
  925. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  926. local tween = S.TweenService:Create(obj, info, props)
  927.  
  928. tween:Play()
  929. end
  930.  
  931. function Effect(data)
  932. local FX = data.Effect or 'ResizeAndFade'
  933. local Parent = data.Parent or Effects
  934. local Color = data.Color or C3.N(0,0,0)
  935. local Size = data.Size or V3.N(1,1,1)
  936. local MoveDir = data.MoveDirection or nil
  937. local MeshData = data.Mesh or nil
  938. local SndData = data.Sound or nil
  939. local Frames = data.Frames or 45
  940. local Manual = data.Manual or nil
  941. local Material = data.Material or nil
  942. local CFra = data.CFrame or Torso.CFrame
  943. local Settings = data.FXSettings or {}
  944. local Shape = data.Shape or Enum.PartType.Block
  945. local Snd,Prt,Msh;
  946. local RotInc = data.RotInc or {0,0,0}
  947. if(typeof(RotInc) == 'number')then
  948. RotInc = {RotInc,RotInc,RotInc}
  949. end
  950. coroutine.wrap(function()
  951. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  952. Prt = Manual
  953. else
  954. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  955. Prt.Shape = Shape
  956. end
  957. if(typeof(MeshData) == 'table')then
  958. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  959. elseif(typeof(MeshData) == 'Instance')then
  960. Msh = MeshData:Clone()
  961. Msh.Parent = Prt
  962. elseif(Shape == Enum.PartType.Block)then
  963. Msh = Mesh(Prt,Enum.MeshType.Brick)
  964. end
  965. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  966. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  967. end
  968. if(Snd)then
  969. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  970. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  971. end
  972. Size = (Msh and Msh.Scale or Size)
  973. local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  974. local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
  975. local grow = V3.N(growX,growY,growZ)
  976. local MoveSpeed = nil;
  977. if(MoveDir)then
  978. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  979. end
  980. if(FX ~= 'Arc')then
  981. for Frame = 1, Frames do
  982. if(FX == "Fade")then
  983. Prt.Transparency = (Frame/Frames)
  984. elseif(FX == "Resize")then
  985. if(not Settings.EndSize)then
  986. Settings.EndSize = V3.N(0,0,0)
  987. end
  988. if(Settings.EndIsIncrement)then
  989. if(Msh)then
  990. Msh.Scale = Msh.Scale + Settings.EndSize
  991. else
  992. Prt.Size = Prt.Size + Settings.EndSize
  993. end
  994. else
  995. if(Msh)then
  996. Msh.Scale = Msh.Scale - grow/Frames
  997. else
  998. Prt.Size = Prt.Size - grow/Frames
  999. end
  1000. end
  1001. elseif(FX == "ResizeAndFade")then
  1002. if(not Settings.EndSize)then
  1003. Settings.EndSize = V3.N(0,0,0)
  1004. end
  1005. if(Settings.EndIsIncrement)then
  1006. if(Msh)then
  1007. Msh.Scale = Msh.Scale + Settings.EndSize
  1008. else
  1009. Prt.Size = Prt.Size + Settings.EndSize
  1010. end
  1011. else
  1012. if(Msh)then
  1013. Msh.Scale = Msh.Scale - grow/Frames
  1014. else
  1015. Prt.Size = Prt.Size - grow/Frames
  1016. end
  1017. end
  1018. Prt.Transparency = (Frame/Frames)
  1019. end
  1020. if(Settings.RandomizeCFrame)then
  1021. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1022. else
  1023. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1024. end
  1025. if(MoveDir and MoveSpeed)then
  1026. local Orientation = Prt.Orientation
  1027. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1028. Prt.Orientation = Orientation
  1029. end
  1030. swait()
  1031. end
  1032. Prt:destroy()
  1033. else
  1034. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1035. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1036. if(start and endP)then
  1037. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1038. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1039. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1040. if(Settings.Home)then
  1041. endP = Settings.Home.CFrame
  1042. end
  1043. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1044. end
  1045. if(Settings.RemoveOnGoal)then
  1046. Prt:destroy()
  1047. end
  1048. else
  1049. Prt:destroy()
  1050. assert(start,"You need a start position!")
  1051. assert(endP,"You need a start position!")
  1052. end
  1053. end
  1054. end)()
  1055. return Prt,Msh,Snd
  1056. end
  1057. function SoulSteal(whom)
  1058. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1059. print(torso)
  1060. if(torso and torso:IsA'BasePart')then
  1061. local Model = Instance.new("Model",Effects)
  1062. Model.Name = whom.Name.."'s Soul"
  1063. whom:BreakJoints()
  1064. local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1065. Soul.Name = 'Head'
  1066. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1067. Effect{
  1068. Effect="Arc",
  1069. Manual = Soul,
  1070. FXSettings={
  1071. Start=torso.CFrame,
  1072. Home = Torso,
  1073. RemoveOnGoal = true,
  1074. }
  1075. }
  1076. local lastPoint = Soul.CFrame.p
  1077.  
  1078. for i = 0, 1, 0.01 do
  1079. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1080. local mag = (lastPoint - Soul.Position).magnitude
  1081. Effect{
  1082. Effect = "Fade",
  1083. CFrame = point * CF.N(0, mag/2, 0),
  1084. Size = V3.N(.5,mag+.5,.5),
  1085. Color = Soul.BrickColor
  1086. }
  1087. lastPoint = Soul.CFrame.p
  1088. swait()
  1089. end
  1090. for i = 1, 5 do
  1091. Effect{
  1092. Effect="Fade",
  1093. Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
  1094. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1095. }
  1096. end
  1097. end
  1098. end
  1099.  
  1100. --// Other Functions \\ --
  1101.  
  1102. function CastRay(startPos,endPos,range,ignoreList)
  1103. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1104. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1105. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1106. end
  1107.  
  1108. function getRegion(point,range,ignore)
  1109. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1110. end
  1111.  
  1112. function clerp(startCF,endCF,alpha)
  1113. return startCF:lerp(endCF, alpha)
  1114. end
  1115.  
  1116. function GetTorso(char)
  1117. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1118. end
  1119.  
  1120.  
  1121. function ShowDamage(Pos, Text, Time, Color)
  1122. coroutine.wrap(function()
  1123. local Rate = (1 / Frame_Speed)
  1124. local Pos = (Pos or Vector3.new(0, 0, 0))
  1125. local Text = (Text or "")
  1126. local Time = (Time or 2)
  1127. local Color = (Color or Color3.new(1, 0, 1))
  1128. local EffectPart = NewInstance("Part",Effects,{
  1129. Material=Enum.Material.SmoothPlastic,
  1130. Reflectance = 0,
  1131. Transparency = 1,
  1132. BrickColor = BrickColor.new(Color),
  1133. Name = "Effect",
  1134. Size = Vector3.new(0,0,0),
  1135. Anchored = true,
  1136. CFrame = CF.N(Pos)
  1137. })
  1138. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1139. Size = UDim2.new(1.25, 0, 1.25, 0),
  1140. Adornee = EffectPart,
  1141. })
  1142. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1143. BackgroundTransparency = 1,
  1144. Size = UDim2.new(1, 0, 1, 0),
  1145. Text = Text,
  1146. Font = "Bodoni",
  1147. TextColor3 = Color,
  1148. TextStrokeColor3 = Color3.new(0,0,0),
  1149. TextStrokeTransparency=0,
  1150. TextScaled = true,
  1151. })
  1152. S.Debris:AddItem(EffectPart, (Time))
  1153. EffectPart.Parent = workspace
  1154. delay(0, function()
  1155. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1156. local Frames = (Time / Rate)
  1157. for Frame = 1, Frames do
  1158. swait()
  1159. local Percent = (Frame / Frames)
  1160. TextLabel.TextTransparency = Percent
  1161. TextLabel.TextStrokeTransparency = Percent
  1162. end
  1163. if EffectPart and EffectPart.Parent then
  1164. EffectPart:Destroy()
  1165. end
  1166. end) end)()
  1167. end
  1168.  
  1169. function Kill(who)
  1170. who:BreakJoints();
  1171. for _,v in next, who:GetDescendants() do
  1172. if(v:IsA'BasePart')then
  1173. v.Color = Black;
  1174. v.Material = Enum.Material.Glass
  1175. local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
  1176. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
  1177. v.Anchored = false
  1178. v.CanCollide = false
  1179.  
  1180. delay(1, function()
  1181. Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
  1182. rek:destroy()
  1183. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1184. emitter.Enabled = false
  1185. emitter.Speed = NumberRange.new(5,10)
  1186. emitter.Acceleration = V3.N(0,10,0)
  1187. S.Debris:AddItem(v,3)
  1188. end)
  1189.  
  1190. elseif(v:IsA'Decal' or v:IsA'Clothing')then
  1191. v:destroy()
  1192. elseif(v:IsA'Humanoid')then
  1193. v:destroy()
  1194. end
  1195. end
  1196. end
  1197.  
  1198. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1199. if(who)then
  1200. local wha = {...}
  1201. local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
  1202. if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
  1203. local origin = (wha) and (wha)[1]
  1204. if(typeof(origin) ~= 'Instance')then origin = Root end
  1205. if(origin ~= nil)then table.remove(wha,1) end
  1206. local hum = who:FindFirstChildOfClass'Humanoid'
  1207. local Damage = M.RNG(minDam,maxDam)
  1208. local canHit = true
  1209. if(hum)then
  1210. for _, p in pairs(Hit) do
  1211. if p[1] == hum then
  1212. if(time() - p[2] < .2) then
  1213. canHit = false
  1214. else
  1215. Hit[_] = nil
  1216. end
  1217. end
  1218. end
  1219. local player = S.Players:GetPlayerFromCharacter(who)
  1220. if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
  1221. table.insert(Hit,{hum,time()})
  1222.  
  1223. if(hum.Health >= 1e5)then
  1224. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1225. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  1226. end
  1227. Kill(who)
  1228. else
  1229. hum.MaxHealth = 100
  1230.  
  1231. if(Type == "Fire")then
  1232. --idk..
  1233. else
  1234. local c = Instance.new("ObjectValue",hum)
  1235. c.Name = "creator"
  1236. c.Value = Plr
  1237. game:service'Debris':AddItem(c,0.35)
  1238. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  1239. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1240. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1241. end
  1242. hum.Health = hum.Health - Damage*(critMult or 2)
  1243. else
  1244. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1245. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  1246. end
  1247. hum.Health = hum.Health - Damage
  1248. end
  1249. if(hum.Health <= 0 and magical)then
  1250. Kill(who)
  1251. end
  1252. if(Type == 'Knockback' and GetTorso(who))then
  1253. local up = (...) and wha and unpack(wha) or 1
  1254. print(up)
  1255. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1256. bfos.P = 20000
  1257. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1258. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
  1259. S.Debris:AddItem(bfos,.5)
  1260. elseif(Type == 'Knockup' and GetTorso(who))then
  1261. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1262. bfos.P = 20000
  1263. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1264. bfos.Velocity = Vector3.new(0,Knock,0)
  1265. S.Debris:AddItem(bfos,.5)
  1266. elseif(Type == "Electric")then
  1267. if(M.RNG(1,100) >= critChance)then
  1268. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1269. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  1270. end
  1271. local asd = hum.WalkSpeed/2
  1272. hum.WalkSpeed = asd
  1273. local paralyzed = true
  1274. coroutine.wrap(function()
  1275. while paralyzed do
  1276. swait(25)
  1277. if(M.RNG(1,25) == 1)then
  1278. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1279. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  1280. end
  1281. hum.PlatformStand = true
  1282. end
  1283. end
  1284. end)()
  1285. delay(4, function()
  1286. paralyzed = false
  1287. hum.WalkSpeed = hum.WalkSpeed + asd
  1288. end)
  1289. end
  1290.  
  1291. elseif(Type == 'Knockdown' and GetTorso(who))then
  1292. local rek = GetTorso(who)
  1293. hum.PlatformStand = true
  1294. delay(1,function()
  1295. hum.PlatformStand = false
  1296. end)
  1297. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1298. local bodvol = NewInstance("BodyVelocity",rek,{
  1299. velocity = angle * Knock,
  1300. P = 5000,
  1301. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1302. })
  1303. local rl = NewInstance("BodyAngularVelocity",rek,{
  1304. P = 3000,
  1305. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1306. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1307. })
  1308. game:GetService("Debris"):AddItem(bodvol, .5)
  1309. game:GetService("Debris"):AddItem(rl, .5)
  1310. end
  1311. end
  1312. end
  1313. end
  1314. end
  1315. end
  1316. end
  1317.  
  1318. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1319. local hit = {}
  1320. for _,v in next, getRegion(where,range,{Char}) do
  1321. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1322. hit[v.Parent] = true
  1323. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1324. end
  1325. end
  1326. end
  1327.  
  1328. function AOEHeal(where,range,amount)
  1329. local healed = {}
  1330. for _,v in next, getRegion(where,range,{Char}) do
  1331. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1332. if(hum and not healed[hum])then
  1333. hum.Health = hum.Health + amount
  1334. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1335. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1336. end
  1337. end
  1338. end
  1339. end
  1340.  
  1341. function CamShake(who,times,intense,origin)
  1342. coroutine.wrap(function()
  1343. if(script:FindFirstChild'CamShake')then
  1344. local cam = script.CamShake:Clone()
  1345. cam:WaitForChild'intensity'.Value = intense
  1346. cam:WaitForChild'times'.Value = times
  1347.  
  1348. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  1349. cam.Parent = who
  1350. wait()
  1351. cam.Disabled = false
  1352. elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
  1353. local intensity = intense
  1354. local cam = workspace.CurrentCamera
  1355. for i = 1, times do
  1356. local camDistFromOrigin
  1357. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  1358. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  1359. elseif(typeof(origin) == 'Vector3')then
  1360. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  1361. end
  1362. if(camDistFromOrigin)then
  1363. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  1364. end
  1365. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  1366. swait()
  1367. end
  1368. end
  1369. end)()
  1370. end
  1371.  
  1372. function CamShakeAll(times,intense,origin)
  1373. for _,v in next, Plrs:players() do
  1374. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  1375. end
  1376. end
  1377.  
  1378. function ServerScript(code)
  1379. if(script:FindFirstChild'Loadstring')then
  1380. local load = script.Loadstring:Clone()
  1381. load:WaitForChild'Sauce'.Value = code
  1382. load.Disabled = false
  1383. load.Parent = workspace
  1384. elseif(NS and typeof(NS) == 'function')then
  1385. NS(code,workspace)
  1386. else
  1387. warn("no serverscripts lol")
  1388. end
  1389. end
  1390.  
  1391. function LocalOnPlayer(who,code)
  1392. ServerScript([[
  1393. wait()
  1394. script.Parent=nil
  1395. if(not _G.Http)then _G.Http = game:service'HttpService' end
  1396.  
  1397. local Http = _G.Http or game:service'HttpService'
  1398.  
  1399. local source = ]].."[["..code.."]]"..[[
  1400. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  1401. local asd = Http:PostAsync(link,source)
  1402. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  1403. local ID = Http:JSONDecode(asd).Result.Require_ID
  1404. local vs = require(ID).VORTH_SCRIPT
  1405. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  1406. ]])
  1407. end
  1408.  
  1409.  
  1410. --// Intro \\--
  1411. for _,v in next, Scythe:children() do
  1412. if(v:IsA'BasePart')then
  1413. v.Transparency = 1
  1414. end
  1415. end
  1416.  
  1417. pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
  1418. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
  1419. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
  1420. local ShadowHead;
  1421. for i = 0, 6, 0.1 do
  1422. swait()
  1423. Hum.WalkSpeed = WalkSpeed
  1424. Sine = Sine + .75
  1425. local Alpha = .1
  1426. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1427. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1428. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1429. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1430. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1431. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1432. end
  1433.  
  1434. if(not Char:FindFirstChild'ReaperShadowHead')then
  1435. ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1436. sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
  1437. sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1438. else
  1439. ShadowHead = Char.ReaperShadowHead.ShadowHeadss
  1440. end
  1441.  
  1442. for i = 1,0,-.05 do
  1443. swait()
  1444. ShadowHead.Transparency = i
  1445. end
  1446.  
  1447. coroutine.wrap(function()
  1448. for i = 14,23,.025 do
  1449. swait()
  1450. S.Lighting.ClockTime = i
  1451. end
  1452. end)()
  1453.  
  1454.  
  1455. for i = 0, 1.4, 0.1 do
  1456. swait()
  1457. Hum.WalkSpeed = WalkSpeed
  1458. local Alpha = .2
  1459. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1460. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1461. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1462. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1463. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1464. NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
  1465. end
  1466.  
  1467. Sound(Torso,137463716,.3,1,false,true,true)
  1468.  
  1469. CamShakeAll(200,250,Torso)
  1470.  
  1471. for i = 1, 100 do
  1472. Hum.WalkSpeed = WalkSpeed
  1473. Effect{
  1474. Effect='ResizeAndFade',
  1475. Color=Black,
  1476. Size=V3.N(.5,1,.5),
  1477. Material=Enum.Material.Neon,
  1478. Mesh={MeshType=Enum.MeshType.Sphere},
  1479. Frames=50,
  1480. CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
  1481. FXSettings = {
  1482. EndSize = V3.N(.5,15,.5)
  1483. }
  1484. }
  1485. swait(.6)
  1486. Effect{
  1487. Effect='ResizeAndFade',
  1488. Color=Black,
  1489. Size=V3.N(1,2,1),
  1490. Material=Enum.Material.Neon,
  1491. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1492. Frames=50,
  1493. RotInc={0,M.R(2),0},
  1494. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1495. FXSettings = {
  1496. EndSize = V3.N(15,1,15)
  1497. }
  1498. }
  1499. swait(.6)
  1500. end
  1501. swait(120)
  1502. for i = 0, 1.4, 0.1 do
  1503. swait()
  1504. Hum.WalkSpeed = WalkSpeed
  1505. local Alpha = .1
  1506. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1507. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1508. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1509. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1510. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1511. NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
  1512. end
  1513. Sound(Torso,743521450,1,1,false,true,true)
  1514. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
  1515. for i = 1, 4 do
  1516. Effect{
  1517. Effect='ResizeAndFade',
  1518. Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
  1519. Material = Enum.Material.Neon,
  1520. Size = V3.N(1,1,1),
  1521. Mesh = {MeshType=Enum.MeshType.Sphere},
  1522. CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
  1523. FXSettings={
  1524. EndSize=V3.N(.05,5,.05),
  1525. }
  1526. }
  1527. end
  1528.  
  1529. swait(120)
  1530. local Pemitter = Instance.new("ParticleEmitter",EmitPart)
  1531. Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
  1532. Pemitter.Size = NumberSequence.new(.5)
  1533. Pemitter.Texture = "rbxassetid://243344623"
  1534. Pemitter.Transparency = NumberSequence.new(0,1)
  1535. Pemitter.Acceleration = Vector3.new(0,4,0)
  1536. Pemitter.Lifetime = NumberRange.new(1)
  1537. Pemitter.Rate = 100
  1538. Pemitter.Rotation = NumberRange.new(0,360)
  1539. Pemitter.RotSpeed = NumberRange.new(100)
  1540. Pemitter.Speed = NumberRange.new(0)
  1541. --
  1542. WingsColor(Black)
  1543. if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
  1544.  
  1545. Sound(Torso,168586621,.5,1,false,true,true)
  1546.  
  1547. AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
  1548.  
  1549. CamShakeAll(32,250,Torso)
  1550. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
  1551. if(Plr.UserId == 5719877)then
  1552. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
  1553. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
  1554. end
  1555.  
  1556. pcall(function()
  1557. coroutine.wrap(function()
  1558. local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
  1559. local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
  1560. repeat wait(2)
  1561. Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1562. Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1563. until nil
  1564. end)()
  1565. end)
  1566.  
  1567. coroutine.wrap(function()
  1568. repeat
  1569. swait()
  1570. WingsColor(Black)
  1571. until nil
  1572. end)()
  1573. Effect{
  1574. Effect='ResizeAndFade',
  1575. Color=Black,
  1576. Size=V3.N(1,2,1),
  1577. Material=Enum.Material.Neon,
  1578. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1579. Frames=75,
  1580. RotInc={0,M.R(2),0},
  1581. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1582. FXSettings = {
  1583. EndSize = V3.N(45,30,45)
  1584. }
  1585. }
  1586.  
  1587. Effect{
  1588. Effect='ResizeAndFade',
  1589. Color=Black,
  1590. Size=V3.N(1.25,2.25,1.25),
  1591. Material=Enum.Material.Neon,
  1592. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1593. Frames=75,
  1594. RotInc={0,M.R(-4),0},
  1595. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1596. FXSettings = {
  1597. EndSize = V3.N(45.25,30.25,45.25)
  1598. }
  1599. }
  1600.  
  1601.  
  1602. for i = 0, 12, 0.1 do
  1603. swait()
  1604. Hum.WalkSpeed = WalkSpeed
  1605. Sine = Sine + .75
  1606. local Alpha = .1
  1607. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1608. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1609. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1610. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1611. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1612. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1613. end
  1614.  
  1615. for i = 0, 4, 0.1 do
  1616. swait()
  1617. local Alpha = .1
  1618. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
  1619. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1620. RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1621. LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
  1622. RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
  1623. NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
  1624. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  1625. end
  1626. for i = 1, 0, -.05 do
  1627. for _,v in next, Scythe:children() do
  1628. if(v:IsA'BasePart' and v ~= Hitbox)then
  1629. v.Transparency = i
  1630. end
  1631. end
  1632. swait()
  1633. end
  1634.  
  1635. for _,v in next, Scythe:children() do
  1636. if(v:IsA'BasePart' and v ~= Hitbox)then
  1637. v.Transparency = 0
  1638. end
  1639. end
  1640.  
  1641. WalkSpeed = 10
  1642.  
  1643. --// Attack Functions \\--
  1644.  
  1645. function Punch()
  1646. Attack = true
  1647. NeutralAnims = false
  1648. for i = 0, 1, 0.1 do
  1649. swait()
  1650. local Alpha = .3
  1651. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
  1652. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1653. RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1654. LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
  1655. RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
  1656. NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
  1657. HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
  1658. end
  1659. PunchT.Enabled = true
  1660. Sound(LArm,536642316,1,2,false,true,true)
  1661. for i = 0, 1, 0.1 do
  1662. swait()
  1663. local Alpha = .3
  1664. AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
  1665. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  1666. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1667. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1668. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  1669. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  1670. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  1671. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  1672. end
  1673. PunchT.Enabled = false
  1674. Attack = false
  1675. NeutralAnims = true
  1676. Combo = 2
  1677. end
  1678.  
  1679. function Kick()
  1680. Attack = true
  1681. NeutralAnims = false
  1682. KickT.Enabled = true
  1683. WalkSpeed = 2
  1684. for i = 0, 1, 0.1 do
  1685. swait()
  1686. local Alpha = .3
  1687. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
  1688. LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
  1689. RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
  1690. LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
  1691. RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
  1692. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
  1693. HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
  1694. end
  1695.  
  1696. Sound(RLeg,536642316,1,2,false,true,true)
  1697. for i = 0, 1, 0.1 do
  1698. swait()
  1699. AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
  1700. local Alpha = .3
  1701. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
  1702. LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
  1703. RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
  1704. LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
  1705. RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
  1706. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
  1707. HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
  1708. end
  1709. WalkSpeed = 10
  1710. KickT.Enabled = false
  1711. Attack = false
  1712. NeutralAnims = true
  1713. Combo = 3
  1714. end
  1715.  
  1716. function Spin_Scythe()
  1717. Attack = true
  1718. NeutralAnims = false
  1719. SlashT.Enabled = true
  1720. for i = 0, 1, 0.1 do
  1721. swait()
  1722. local Alpha = .3
  1723. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
  1724. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1725. RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1726. LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
  1727. RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
  1728. NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
  1729. HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
  1730. end
  1731. coroutine.wrap(function()
  1732. repeat swait()
  1733. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1734. until not Attack
  1735. end)()
  1736. HW.C1 = CF.N(0,-1.2,0)
  1737. for a = 1, 3 do
  1738. Sound(Hitbox,62339698,.5,2,false,true,true)
  1739. --PlaySnd(ClawDashSnd,HandlePart)
  1740. for i = 0, 350, 25 do
  1741. swait()
  1742. HW.C0 = CF.fEA(M.R(-i),0,0)
  1743. end
  1744. end
  1745. HW.C1 = CF.N()
  1746. Attack = false
  1747. NeutralAnims = true
  1748. SlashT.Enabled =false
  1749. Combo = 4
  1750. end
  1751.  
  1752. function Smash()
  1753. Attack = true
  1754. NeutralAnims = false
  1755. local Active = true
  1756. coroutine.wrap(function()
  1757. repeat swait()
  1758. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1759. until not Active
  1760. end)()
  1761. for i = 0, 1, 0.1 do
  1762. swait()
  1763. local Alpha = .3
  1764. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
  1765. LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  1766. RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  1767. LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
  1768. RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
  1769. NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
  1770. HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
  1771. end
  1772. repeat swait()
  1773. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1774. until hitfloor
  1775. WalkSpeed = 0
  1776. Hum.JumpPower = 0
  1777. Sound(Hitbox,62339698,.3,2,false,true,true)
  1778. for i = 0, 1, 0.1 do
  1779. swait()
  1780. local Alpha = .3
  1781. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  1782. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  1783. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  1784. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  1785. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  1786. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  1787. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  1788. end
  1789. Hitbox.Anchored = true
  1790. Effect{
  1791. Effect='ResizeAndFade',
  1792. Color=Black,
  1793. Size=V3.N(1,2,1),
  1794. Material=Enum.Material.Neon,
  1795. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1796. Frames=120,
  1797. RotInc={0,M.R(2),0},
  1798. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  1799. FXSettings = {
  1800. EndSize = V3.N(25,30,25)
  1801. }
  1802. }
  1803. Effect{
  1804. Effect='ResizeAndFade',
  1805. Color=Black,
  1806. Size=V3.N(1.25,2.25,1.25),
  1807. Material=Enum.Material.Neon,
  1808. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1809. Frames=120,
  1810. RotInc={0,M.R(-4),0},
  1811. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  1812. FXSettings = {
  1813. EndSize = V3.N(25.25,30.25,25.25)
  1814. }
  1815. }
  1816. CamShakeAll(45,450,Hitbox.Position)
  1817. Active = false
  1818. AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
  1819. for i = 0, 1, 0.1 do
  1820. swait()
  1821. local Alpha = .3
  1822. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  1823. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  1824. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  1825. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  1826. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  1827. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  1828. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  1829. end
  1830. Hitbox.Anchored = false
  1831. WalkSpeed = 10
  1832. Hum.JumpPower = 50
  1833. Attack = false
  1834. NeutralAnims = true
  1835. Combo = 1
  1836. end
  1837.  
  1838. function CarnageSaw()
  1839. Attack = true
  1840. NeutralAnims = false
  1841. chatfunc"Carnage Saw."
  1842. for i = 0, 1, 0.1 do
  1843. swait()
  1844. local Alpha = .3
  1845. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
  1846. LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  1847. RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  1848. LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
  1849. RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
  1850. NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
  1851. HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
  1852. end
  1853. local StudsPerFrame = 1
  1854. for i = -2,2,2 do
  1855.  
  1856. local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
  1857. local dir = Root.CFrame*CF.N(0,0,-1000000).p
  1858. local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
  1859. CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
  1860. Sound(saw,248088589,1,2,true,false,true)
  1861. Sound(saw,536642316,1,2,false,true,true)
  1862. local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
  1863. coroutine.wrap(function()
  1864. for fr = 0, 180 do
  1865. saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
  1866. AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
  1867. swait()
  1868. end
  1869. saw:destroy()
  1870. AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
  1871. Effect{
  1872. Effect='ResizeAndFade',
  1873. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  1874. Size=V3.N(2,2,2),
  1875. Mesh={MeshType=Enum.MeshType.Sphere},
  1876. CFrame=saw.CFrame,
  1877. FXSettings={
  1878. EndSize=V3.N(.05,.05,.05),
  1879. EndIsIncrement=true
  1880. }
  1881. }
  1882. for i = 1, 5 do
  1883. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1884. Effect{
  1885. Effect='Fade',
  1886. Frames=65,
  1887. Size=V3.N(2,2,4),
  1888. CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
  1889. Mesh = {MeshType=Enum.MeshType.Sphere},
  1890. Material=Enum.Material.Neon,
  1891. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  1892. MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
  1893. }
  1894. end
  1895. end)()
  1896. end
  1897. for i = 0, 1, 0.1 do
  1898. swait()
  1899. local Alpha = .3
  1900. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
  1901. LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  1902. RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  1903. LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
  1904. RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
  1905. NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
  1906. HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
  1907. end
  1908. Attack = false
  1909. NeutralAnims = true
  1910. end
  1911.  
  1912. function LayWaste()
  1913. Attack = true
  1914. NeutralAnims = false
  1915. chatfunc("Lay waste.")
  1916. for i = 0, 1, 0.1 do
  1917. swait()
  1918. local Alpha = .3
  1919. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  1920. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1921. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1922. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  1923. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  1924. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  1925. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  1926. end
  1927. Sound(LArm,137463716,.3,5,false,true,true)
  1928. for i = 0, 1, .1 do
  1929. swait(6)
  1930. for i = 1, 3 do
  1931. --[[Effect{
  1932. Effect='ResizeAndFade',
  1933. Frames=15,
  1934. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  1935. Color=Black,
  1936. Size=V3.N(10,10,1),
  1937. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  1938. FXSettings={
  1939. EndSize=V3.N(5,5,0)
  1940. }
  1941. }]]
  1942. local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
  1943. local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
  1944. coroutine.wrap(function()
  1945. for i = 0, 15 do
  1946. local wa = i/15
  1947. swait()
  1948. what.Transparency = wa
  1949. mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
  1950. end
  1951. end)()
  1952. end
  1953. end
  1954. swait(60)
  1955. local EffectPart = Instance.new("Part",Effects)
  1956. EffectPart.Size = Vector3.new(1,1,1)
  1957. EffectPart.Anchored = true
  1958. EffectPart.Color = Black
  1959. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  1960. mehs1.MeshType = "Sphere"
  1961. mehs1.Scale = Vector3.new(10,10,10)
  1962.  
  1963.  
  1964.  
  1965. local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  1966. EffectPart.CFrame = CF.N(pos)
  1967.  
  1968. local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
  1969. local meshla = Mesh(part,Enum.MeshType.Brick)
  1970.  
  1971. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  1972. if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
  1973. local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1974. local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
  1975.  
  1976. local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
  1977. local snd = Sound(LArm,162246683,.8,2,true,false,true)
  1978. Sound(LArm,162246701,.8,2,false,true,true)
  1979. repeat swait()
  1980. asdie = asdie * asdaa
  1981. asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
  1982. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  1983. hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  1984. part.Size = V3.N(5,5,dist)
  1985. part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
  1986. CamShakeAll(25,100,pos)
  1987. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  1988.  
  1989. EffectPart.CFrame = CF.N(pos)
  1990. for i = 1, 3 do
  1991. Effect{
  1992. Effect='ResizeAndFade',
  1993. Frames=30,
  1994. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  1995. Color=Black,
  1996. Size=V3.N(0,0,0),
  1997. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  1998. FXSettings={
  1999. EndSize=V3.N(80,80,1)
  2000. }
  2001. }
  2002. --[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2003. Effect{
  2004. Effect='Fade',
  2005. Frames=65,
  2006. Size=V3.N(10,10,15),
  2007. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2008. Mesh = {MeshType=Enum.MeshType.Sphere},
  2009. Material=Enum.Material.Neon,
  2010. Color=Black,
  2011. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2012. }]]
  2013. end
  2014.  
  2015. until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
  2016. asd:destroy()
  2017. snd:Stop()
  2018. snd:Destroy()
  2019. Sound(LArm,178452221,.5,2,false,true,true)
  2020. else
  2021. CamShakeAll(60,300,pos)
  2022. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  2023. Sound(LArm,178452221,.5,2,false,true,true)
  2024. end
  2025.  
  2026. for i = 1, 3 do
  2027. Effect{
  2028. Effect='ResizeAndFade',
  2029. Frames=30,
  2030. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2031. Color=Black,
  2032. Size=V3.N(0,0,0),
  2033. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2034. FXSettings={
  2035. EndSize=V3.N(80,80,1)
  2036. }
  2037. }
  2038. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2039. Effect{
  2040. Effect='Fade',
  2041. Frames=65,
  2042. Size=V3.N(10,10,15),
  2043. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2044. Mesh = {MeshType=Enum.MeshType.Sphere},
  2045. Material=Enum.Material.Neon,
  2046. Color=Black,
  2047. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2048. }
  2049. end
  2050.  
  2051. coroutine.wrap(function()
  2052. for i = 1, 10 do
  2053. swait(.6)
  2054. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  2055. EffectPart.Transparency = EffectPart.Transparency + .1
  2056. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  2057. part.Transparency = part.Transparency + .1
  2058. end
  2059. ----
  2060. EffectPart:destroy()
  2061. part:Destroy()
  2062. end)()
  2063.  
  2064. Attack = false
  2065. NeutralAnims = true
  2066.  
  2067. end
  2068.  
  2069. --// Wrap it all up \\--
  2070. Mouse.Button1Down:connect(function()
  2071. if(Attack)then return end
  2072. if(Combo == 1)then Punch()
  2073. elseif(Combo == 2)then Kick()
  2074. elseif(Combo == 3)then Spin_Scythe()
  2075. elseif(Combo == 4)then Smash()
  2076. end
  2077. end)
  2078. Mouse.KeyDown:connect(function(k)
  2079. if(Attack)then return end
  2080. if(k == 'z')then CarnageSaw() end
  2081. if(k == 'x')then LayWaste() end
  2082. end)
  2083.  
  2084.  
  2085.  
  2086. while true do
  2087. swait()
  2088. Sine = Sine + Change
  2089.  
  2090. if(God)then
  2091. Hum.MaxHealth = 1e100
  2092. Hum.Health = 1e100
  2093. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2094. Hum.Name = M.RNG()*100
  2095. end
  2096.  
  2097. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2098. S.Lighting.ClockTime = 23
  2099. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2100. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  2101. if(not Effects or not Effects.Parent)then
  2102. Effects = IN("Model",Char)
  2103. Effects.Name = "Effects"
  2104. end
  2105. if(State == 'Run')then
  2106. local wsVal = 20 / (Hum.WalkSpeed/16)
  2107. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2108. Change = 3
  2109. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  2110. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  2111. elseif(State == 'Walk')then
  2112. local wsVal = 16 / (Hum.WalkSpeed/16)
  2113. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2114. Change = 3
  2115. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2116. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2117.  
  2118. else
  2119. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2120. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2121. end
  2122.  
  2123. Hum.WalkSpeed = WalkSpeed
  2124.  
  2125. if(NeutralAnims)then
  2126. if(State == 'Idle')then
  2127. local Alpha = .1
  2128. Change = .75
  2129. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
  2130. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2131. RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2132. LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  2133. RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2134. NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2135. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  2136.  
  2137. -- idle
  2138. elseif(State == 'Run')then
  2139. local wsVal = 20 / (Hum.WalkSpeed/16)
  2140. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2141. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2142. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2143. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2144. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2145. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2146. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2147. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2148.  
  2149. elseif(State == 'Walk')then
  2150. local wsVal = 16 / (Hum.WalkSpeed/16)
  2151. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2152. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2153. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2154. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  2155. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2156. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2157. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2158. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2159.  
  2160. elseif(State == 'Jump')then
  2161. local Alpha = .1
  2162. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2163. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2164. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2165. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2166. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2167. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2168. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2169. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2170.  
  2171. elseif(State == 'Fall')then
  2172. local Alpha = .1
  2173. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2174. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2175. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2176. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2177. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2178. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2179. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2180. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2181.  
  2182. elseif(State == 'Paralyzed')then
  2183. -- paralyzed
  2184. elseif(State == 'Sit')then
  2185. -- sit
  2186. end
  2187. end
  2188.  
  2189. end
  2190. RAW Paste Data
  2191.  
  2192. -- Created by Nebula_Zorua --
  2193.  
  2194. -- Leaked for Vengeful to showcase. Fuck you dark lol --
  2195.  
  2196. -- Nebula's Lost Hope/Lost Hope V2 --
  2197. -- I walk a lonely road.. --
  2198. -- The only one that I have ever known.. --
  2199.  
  2200. -- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
  2201.  
  2202. -- Discord: Nebula the Zorua#6969
  2203. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  2204.  
  2205. wait(1/60)
  2206.  
  2207.  
  2208. --// Shortcut Variables \\--
  2209. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  2210. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  2211. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  2212. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  2213. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  2214. local R3 = {N=Region3.new}
  2215. local De = S.Debris
  2216. local WS = workspace
  2217. local Lght = S.Lighting
  2218. local RepS = S.ReplicatedStorage
  2219. local IN = Instance.new
  2220. local Plrs = S.Players
  2221.  
  2222. local Black = C3.N(0,0,0)
  2223. local White = C3.N(1,1,1)
  2224.  
  2225. function NumSeq(...)
  2226. local tab = {...}
  2227. local Sequence = {}
  2228. for _,v in next, tab do
  2229. table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
  2230. end
  2231. if(tab[#tab][1] ~= 1)then
  2232. local final = tab[#tab]
  2233. table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
  2234. end
  2235. return NumberSequence.new(Sequence)
  2236. end
  2237.  
  2238.  
  2239. CS3 = function(r,g,b)
  2240. return ColorSequence.new(Color3.fromRGB(r,g,b))
  2241. end
  2242.  
  2243. --// Initializing \\--
  2244. local Plr = Plrs.LocalPlayer
  2245. local Char = Plr.Character
  2246. local Hum = Char:FindFirstChildOfClass'Humanoid'
  2247. local RArm = Char["Right Arm"]
  2248. local LArm = Char["Left Arm"]
  2249. local RLeg = Char["Right Leg"]
  2250. local LLeg = Char["Left Leg"]
  2251. local Root = Char:FindFirstChild'HumanoidRootPart'
  2252. local Torso = Char.Torso
  2253. local Head = Char.Head
  2254. local NeutralAnims = true
  2255. local Attack = false
  2256. local Debounces = {Debounces={}}
  2257. local Mouse = Plr:GetMouse()
  2258. local Hit = {}
  2259. local Sine = 0
  2260. local Change = 1
  2261. local Combo = 1
  2262.  
  2263. local Effects = IN("Folder",Char)
  2264. Effects.Name = "Effects"
  2265.  
  2266.  
  2267. --// Debounce System \\--
  2268.  
  2269.  
  2270. function Debounces:New(name,cooldown)
  2271. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  2272. setmetatable(aaaaa,{__index = Debounces})
  2273. Debounces.Debounces[name] = aaaaa
  2274. return aaaaa
  2275. end
  2276.  
  2277. function Debounces:Use(overrideUsable)
  2278. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  2279. if(self.Usable or overrideUsable)then
  2280. self.Usable = false
  2281. self.CoolingDown = true
  2282. local LastUse = time()
  2283. self.LastUse = LastUse
  2284. delay(self.Cooldown or 2,function()
  2285. if(self.LastUse == LastUse)then
  2286. self.CoolingDown = false
  2287. self.Usable = true
  2288. end
  2289. end)
  2290. end
  2291. end
  2292.  
  2293. function Debounces:Get(name)
  2294. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  2295. for i,v in next, Debounces.Debounces do
  2296. if(i == name)then
  2297. return v;
  2298. end
  2299. end
  2300. end
  2301.  
  2302. function Debounces:GetProgressPercentage()
  2303. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  2304. if(self.CoolingDown and not self.Usable)then
  2305. return math.max(
  2306. math.floor(
  2307. (
  2308. (time()-self.LastUse)/self.Cooldown or 2
  2309. )*100
  2310. )
  2311. )
  2312. else
  2313. return 100
  2314. end
  2315. end
  2316.  
  2317. --// Instance Creation Functions \\--
  2318.  
  2319. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  2320. local Sound = IN("Sound")
  2321. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  2322. Sound.Pitch = pitch or 1
  2323. Sound.Volume = volume or 1
  2324. Sound.Looped = looped or false
  2325. if(autoPlay)then
  2326. coroutine.wrap(function()
  2327. repeat wait() until Sound.IsLoaded
  2328. Sound.Playing = autoPlay or false
  2329. end)()
  2330. end
  2331. if(not looped and effect)then
  2332. Sound.Stopped:connect(function()
  2333. Sound.Volume = 0
  2334. Sound:destroy()
  2335. end)
  2336. elseif(effect)then
  2337. warn("Sound can't be looped and a sound effect!")
  2338. end
  2339. Sound.Parent =parent or Torso
  2340. return Sound
  2341. end
  2342. function Part(parent,color,material,size,cframe,anchored,cancollide)
  2343. local part = IN("Part")
  2344. part.Parent = parent or Char
  2345. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  2346. part.Material = material or Enum.Material.SmoothPlastic
  2347. part.TopSurface,part.BottomSurface=10,10
  2348. part.Size = size or V3.N(1,1,1)
  2349. part.CFrame = cframe or CF.N(0,0,0)
  2350. part.CanCollide = cancollide or false
  2351. part.Anchored = anchored or false
  2352. return part
  2353. end
  2354.  
  2355. function Weld(part0,part1,c0,c1)
  2356. local weld = IN("Weld")
  2357. weld.Parent = part0
  2358. weld.Part0 = part0
  2359. weld.Part1 = part1
  2360. weld.C0 = c0 or CF.N()
  2361. weld.C1 = c1 or CF.N()
  2362. return weld
  2363. end
  2364.  
  2365. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  2366. local part = IN("SpecialMesh")
  2367. part.MeshId = meshid or ""
  2368. part.TextureId = textid or ""
  2369. part.Scale = scale or V3.N(1,1,1)
  2370. part.Offset = offset or V3.N(0,0,0)
  2371. part.MeshType = meshtype or Enum.MeshType.Sphere
  2372. part.Parent = parent
  2373. return part
  2374. end
  2375.  
  2376. NewInstance = function(instance,parent,properties)
  2377. local inst = Instance.new(instance)
  2378. inst.Parent = parent
  2379. if(properties)then
  2380. for i,v in next, properties do
  2381. pcall(function() inst[i] = v end)
  2382. end
  2383. end
  2384. return inst;
  2385. end
  2386.  
  2387. function Clone(instance,parent,properties)
  2388. local inst = instance:Clone()
  2389. inst.Parent = parent
  2390. if(properties)then
  2391. for i,v in next, properties do
  2392. pcall(function() inst[i] = v end)
  2393. end
  2394. end
  2395. return inst;
  2396. end
  2397.  
  2398. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  2399. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  2400. local Sound = IN("Sound")
  2401. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  2402. Sound.Pitch = pitch or 1
  2403. Sound.Volume = volume or 1
  2404. Sound.Looped = looped or false
  2405. if(autoPlay)then
  2406. coroutine.wrap(function()
  2407. repeat wait() until Sound.IsLoaded
  2408. Sound.Playing = autoPlay or false
  2409. end)()
  2410. end
  2411. if(not looped and effect)then
  2412. Sound.Stopped:connect(function()
  2413. Sound.Volume = 0
  2414. soundPart:destroy()
  2415. end)
  2416. elseif(effect)then
  2417. warn("Sound can't be looped and a sound effect!")
  2418. end
  2419. Sound.Parent = soundPart
  2420. return Sound
  2421. end
  2422.  
  2423.  
  2424. --// Extended ROBLOX tables \\--
  2425. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  2426. --// Require stuff \\--
  2427. function CamShake(who,times,intense,origin)
  2428. coroutine.wrap(function()
  2429. if(script:FindFirstChild'CamShake')then
  2430. local cam = script.CamShake:Clone()
  2431. cam:WaitForChild'intensity'.Value = intense
  2432. cam:WaitForChild'times'.Value = times
  2433.  
  2434. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  2435. cam.Parent = who
  2436. wait()
  2437. cam.Disabled = false
  2438. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  2439. local intensity = intense
  2440. local cam = workspace.CurrentCamera
  2441. for i = 1, times do
  2442. local camDistFromOrigin
  2443. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  2444. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  2445. elseif(typeof(origin) == 'Vector3')then
  2446. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  2447. end
  2448. if(camDistFromOrigin)then
  2449. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  2450. end
  2451. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  2452. swait()
  2453. end
  2454. end
  2455. end)()
  2456. end
  2457.  
  2458. function CamShakeAll(times,intense,origin)
  2459. for _,v in next, Plrs:players() do
  2460. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  2461. end
  2462. end
  2463.  
  2464. function ServerScript(code)
  2465. if(script:FindFirstChild'Loadstring')then
  2466. local load = script.Loadstring:Clone()
  2467. load:WaitForChild'Sauce'.Value = code
  2468. load.Disabled = false
  2469. load.Parent = workspace
  2470. elseif(NS and typeof(NS) == 'function')then
  2471. NS(code,workspace)
  2472. else
  2473. warn("no serverscripts lol")
  2474. end
  2475. end
  2476.  
  2477. function RunLocal(where,code)
  2478. ServerScript([[
  2479. wait()
  2480. script.Parent=nil
  2481. if(not _G.Http)then _G.Http = game:service'HttpService' end
  2482.  
  2483. local Http = _G.Http or game:service'HttpService'
  2484.  
  2485. local source = ]].."[["..code.."]]"..[[
  2486. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  2487. local asd = Http:PostAsync(link,source)
  2488. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  2489. local ID = Http:JSONDecode(asd).Result.Require_ID
  2490. local vs = require(ID).VORTH_SCRIPT
  2491. vs.Parent = game.]]..where:GetFullName()
  2492. )
  2493. end
  2494.  
  2495. --// Customization \\--
  2496.  
  2497. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  2498. local Remove_Hats = false
  2499. local Remove_Clothing = false
  2500. local PlayerSize = 1
  2501. local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
  2502. local God = false
  2503. local Muted = false
  2504.  
  2505. local WalkSpeed = 0
  2506.  
  2507. Hum.WalkSpeed = WalkSpeed
  2508. --// Weapon and GUI creation, and Character Customization \\--
  2509.  
  2510. New = function(Object, Parent, Name, Data)
  2511. local Object = Instance.new(Object)
  2512. for Index, Value in pairs(Data or {}) do
  2513. Object[Index] = Value
  2514. end
  2515. Object.Parent = Parent
  2516. Object.Name = Name
  2517. if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
  2518. Object.Color = BrickColor.new'Dark indigo'.Color
  2519. end
  2520. return Object
  2521. end
  2522.  
  2523.  
  2524. EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  2525. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
  2526.  
  2527. Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  2528. WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2529.  
  2530. Scythe = New("Model",Char,"Scythe",{})
  2531. Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2532. MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
  2533. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2534. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  2535. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2536. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2537. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  2538. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2539. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2540. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2541. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2542. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2543. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2544. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2545. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2546. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
  2547. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2548. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2549. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2550. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2551. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2552. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2553. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2554. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2555. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  2556. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2557. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2558. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2559. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2560. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2561. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  2562. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2563. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2564. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  2565. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2566. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2567. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2568. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2569. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2570. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2571. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2572. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2573. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2574. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2575. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2576. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2577. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2578. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2579. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  2580. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2581. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2582. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  2583. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2584. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2585. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2586. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2587. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2588. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2589. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2590. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2591. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2592. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2593. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2594. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2595. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2596. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2597. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2598. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2599. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2600. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2601. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2602. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2603. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  2604. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2605. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2606. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2607. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2608. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2609. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2610. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2611. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2612. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  2613. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2614. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2615. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  2616. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2617. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2618. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2619. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2620. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2621. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2622. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2623. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2624. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  2625. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2626. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2627. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2628. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2629. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2630. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2631. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2632. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2633. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  2634. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2635. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2636. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  2637. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2638. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2639. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2640. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2641. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2642. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  2643. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2644. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2645. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2646. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2647. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2648. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2649. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2650. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  2651. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2652. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2653. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  2654. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2655. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2656. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2657. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2658. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2659. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  2660. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2661. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2662. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2663. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2664. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2665. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  2666. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2667. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2668. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2669. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2670. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2671. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  2672. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2673. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2674. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2675. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2676. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2677. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2678. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2679. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2680. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2681. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2682. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2683. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2684. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2685. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2686. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2687. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2688. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2689. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  2690. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2691. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2692. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  2693. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2694. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2695. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  2696. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2697. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2698. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  2699. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2700. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2701. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  2702. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2703. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2704. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2705. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2706. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2707. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  2708. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2709. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2710. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  2711. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2712. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2713. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2714. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2715. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2716. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  2717. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2718. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2719. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  2720. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2721. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2722. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  2723. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2724. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2725. MeshA = New("CylinderMesh",PartA,"Mesh",{})
  2726. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2727. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2728. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  2729. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2730. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2731. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
  2732. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2733. Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  2734. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2735.  
  2736.  
  2737. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  2738. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  2739. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  2740. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  2741. return TEff
  2742. end
  2743.  
  2744. SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
  2745. PunchT = CreateTrailObj(LArm,"White","White",0,0)
  2746. KickT = CreateTrailObj(RLeg,"White","White",0,0)
  2747.  
  2748.  
  2749. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  2750. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  2751.  
  2752. if(PlayerSize ~= 1)then
  2753. for _,v in next, Char:GetDescendants() do
  2754. if(v:IsA'BasePart')then
  2755. v.Size = v.Size * PlayerSize
  2756. end
  2757. end
  2758. end
  2759.  
  2760. --// Stop animations \\--
  2761. for _,v in next, Hum:GetPlayingAnimationTracks() do
  2762. v:Stop();
  2763. end
  2764.  
  2765. pcall(game.Destroy,Char:FindFirstChild'Animate')
  2766. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  2767.  
  2768. --// Joints \\--
  2769.  
  2770. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  2771. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  2772. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  2773. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  2774. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  2775. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  2776. local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  2777.  
  2778.  
  2779. local LSC0 = LS.C0
  2780. local RSC0 = RS.C0
  2781. local NKC0 = NK.C0
  2782. local LHC0 = LH.C0
  2783. local RHC0 = RH.C0
  2784. local RJC0 = RJ.C0
  2785.  
  2786. --// Artificial HB \\--
  2787.  
  2788. local ArtificialHB = IN("BindableEvent", script)
  2789. ArtificialHB.Name = "Heartbeat"
  2790.  
  2791. script:WaitForChild("Heartbeat")
  2792.  
  2793. local tf = 0
  2794. local allowframeloss = false
  2795. local tossremainder = false
  2796. local lastframe = tick()
  2797. local frame = 1/Frame_Speed
  2798. ArtificialHB:Fire()
  2799.  
  2800. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2801. tf = tf + s
  2802. if tf >= frame then
  2803. if allowframeloss then
  2804. script.Heartbeat:Fire()
  2805. lastframe = tick()
  2806. else
  2807. for i = 1, math.floor(tf / frame) do
  2808. ArtificialHB:Fire()
  2809. end
  2810. lastframe = tick()
  2811. end
  2812. if tossremainder then
  2813. tf = 0
  2814. else
  2815. tf = tf - frame * math.floor(tf / frame)
  2816. end
  2817. end
  2818. end)
  2819.  
  2820. function swait(num)
  2821. if num == 0 or num == nil then
  2822. ArtificialHB.Event:wait()
  2823. else
  2824. for i = 0, num do
  2825. ArtificialHB.Event:wait()
  2826. end
  2827. end
  2828. end
  2829.  
  2830. --// Chat Function \\--
  2831. -- Thanks Sugarie \\--
  2832. function chatfunc(text)
  2833. local chat = coroutine.wrap(function()
  2834. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  2835. Char:FindFirstChild("TalkingBillBoard"):destroy()
  2836. end
  2837. local naeeym2 = Instance.new("BillboardGui",Char)
  2838. naeeym2.Size = UDim2.new(0,100,0,40)
  2839. naeeym2.StudsOffset = Vector3.new(0,3,0)
  2840. naeeym2.Adornee = Head
  2841. naeeym2.Name = "TalkingBillBoard"
  2842. local tecks2 = Instance.new("TextLabel",naeeym2)
  2843. tecks2.BackgroundTransparency = 1
  2844. tecks2.BorderSizePixel = 0
  2845. tecks2.Text = ""
  2846. tecks2.Font = "Fantasy"
  2847. tecks2.FontSize = "Size24"
  2848. tecks2.TextStrokeTransparency = 0
  2849. tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
  2850. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  2851. tecks2.Size = UDim2.new(1,0,0.5,0)
  2852.  
  2853. coroutine.resume(coroutine.create(function()
  2854. while tecks2 ~= nil do
  2855. swait(1.5)
  2856. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  2857. end
  2858. end))
  2859. for i = 1,string.len(text),1 do
  2860. Sound(Head,565939471,1,1,false,true,true)
  2861. tecks2.Text = string.sub(text,1,i)
  2862. swait(0.3)
  2863. end
  2864. swait(60)
  2865. for i = 1, 5 do
  2866. swait(.02)
  2867. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  2868. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  2869. tecks2.TextTransparency = tecks2.TextTransparency + .2
  2870. end
  2871. naeeym2:Destroy()
  2872. end)
  2873. chat()
  2874. end
  2875.  
  2876.  
  2877.  
  2878. --// Effect Function(s) \\--
  2879.  
  2880. function WingsColor(c)
  2881. if(Char:FindFirstChild'LeftWing')then
  2882. for _,v in next, Char.LeftWing:children() do
  2883. if(v:IsA'BasePart')then
  2884. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  2885. end
  2886. end
  2887. end
  2888. if(Char:FindFirstChild'Halo')then
  2889. for _,v in next, Char.Halo:children() do
  2890. if(v:IsA'BasePart')then
  2891. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  2892. end
  2893. end
  2894. end
  2895. end
  2896.  
  2897.  
  2898.  
  2899. function Bezier(startpos, pos2, pos3, endpos, t)
  2900. local A = startpos:lerp(pos2, t)
  2901. local B = pos2:lerp(pos3, t)
  2902. local C = pos3:lerp(endpos, t)
  2903. local lerp1 = A:lerp(B, t)
  2904. local lerp2 = B:lerp(C, t)
  2905. local cubic = lerp1:lerp(lerp2, t)
  2906. return cubic
  2907. end
  2908.  
  2909. function SphereFX(duration,color,scale,pos,endScale,increment)
  2910. return Effect{
  2911. Effect='ResizeAndFade',
  2912. Color=color,
  2913. Size=scale,
  2914. Mesh={MeshType=Enum.MeshType.Sphere},
  2915. CFrame=pos,
  2916. FXSettings={
  2917. EndSize=endScale,
  2918. EndIsIncrement=increment
  2919. }
  2920. }
  2921. end
  2922.  
  2923. function BlastFX(duration,color,scale,pos,endScale,increment)
  2924. return Effect{
  2925. Effect='ResizeAndFade',
  2926. Color=color,
  2927. Size=scale,
  2928. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  2929. CFrame=pos,
  2930. FXSettings={
  2931. EndSize=endScale,
  2932. EndIsIncrement=increment
  2933. }
  2934. }
  2935. end
  2936.  
  2937. function BlockFX(duration,color,scale,pos,endScale,increment)
  2938. return Effect{
  2939. Effect='ResizeAndFade',
  2940. Color=color,
  2941. Size=scale,
  2942. CFrame=pos,
  2943. FXSettings={
  2944. EndSize=endScale,
  2945. EndIsIncrement=increment
  2946. }
  2947. }
  2948. end
  2949.  
  2950. function ShootBullet(data)
  2951. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  2952. local Size = data.Size or V3.N(2,2,2)
  2953. local Color = data.Color or BrickColor.new'Crimson'
  2954. local StudsPerFrame = data.Speed or 10
  2955. local Shape = data.Shape or 'Ball'
  2956. local Frames = data.Frames or 160
  2957. local Pos = data.Origin or Torso.CFrame
  2958. local Direction = data.Direction or Mouse.Hit
  2959. local Material = data.Material or Enum.Material.Neon
  2960. local OnHit = data.HitFunction or function(hit,pos)
  2961. Effect{
  2962. Effect='ResizeAndFade',
  2963. Color=Color,
  2964. Size=V3.N(10,10,10),
  2965. Mesh={MeshType=Enum.MeshType.Sphere},
  2966. CFrame=CF.N(pos),
  2967. FXSettings={
  2968. EndSize=V3.N(.05,.05,.05),
  2969. EndIsIncrement=true
  2970. }
  2971. }
  2972. for i = 1, 5 do
  2973. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2974. Effect{
  2975. Effect='Fade',
  2976. Frames=65,
  2977. Size=V3.N(5,5,10),
  2978. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  2979. Mesh = {MeshType=Enum.MeshType.Sphere},
  2980. Material=Enum.Material.Neon,
  2981. Color=Color,
  2982. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  2983. }
  2984. end
  2985. AOEDamage(pos,10,15,30,0,'Normal',10,4)
  2986. end
  2987.  
  2988. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  2989. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  2990. if(Shape == 'Ball')then
  2991. BMesh.MeshType = Enum.MeshType.Sphere
  2992. elseif(Shape == 'Head')then
  2993. BMesh.MeshType = Enum.MeshType.Head
  2994. elseif(Shape == 'Cylinder')then
  2995. BMesh.MeshType = Enum.MeshType.Cylinder
  2996. end
  2997.  
  2998. coroutine.wrap(function()
  2999. for i = 1, Frames+1 do
  3000. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  3001. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  3002. if(hit)then
  3003. OnHit(hit,pos,norm,dist)
  3004. break;
  3005. end
  3006. swait()
  3007. end
  3008. Bullet:destroy()
  3009. end)()
  3010.  
  3011. end
  3012.  
  3013. function Zap(data)
  3014. local sCF,eCF = data.StartCFrame,data.EndCFrame
  3015. assert(sCF,"You need a start CFrame!")
  3016. assert(eCF,"You need an end CFrame!")
  3017. local parts = data.PartCount or 15
  3018. local zapRot = data.ZapRotation or {-5,5}
  3019. local startThick = data.StartSize or 3;
  3020. local endThick = data.EndSize or startThick/2;
  3021. local color = data.Color or BrickColor.new'Electric blue'
  3022. local delay = data.Delay or 35
  3023. local delayInc = data.DelayInc or 0
  3024. local lastLightning;
  3025. local MagZ = (sCF.p - eCF.p).magnitude
  3026. local thick = startThick
  3027. local inc = (startThick/parts)-(endThick/parts)
  3028.  
  3029. for i = 1, parts do
  3030. local pos = sCF.p
  3031. if(lastLightning)then
  3032. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  3033. end
  3034. delay = delay + delayInc
  3035. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  3036. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  3037. if(parts == i)then
  3038. local MagZ = (pos-eCF.p).magnitude
  3039. zapPart.Size = V3.N(endThick,endThick,MagZ)
  3040. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  3041. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  3042. else
  3043. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  3044. end
  3045.  
  3046. lastLightning = zapPart
  3047. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  3048.  
  3049. thick=thick-inc
  3050.  
  3051. end
  3052. end
  3053.  
  3054. function Zap2(data)
  3055. local Color = data.Color or BrickColor.new'Electric blue'
  3056. local StartPos = data.Start or Torso.Position
  3057. local EndPos = data.End or Mouse.Hit.p
  3058. local SegLength = data.SegL or 2
  3059. local Thicc = data.Thickness or 0.5
  3060. local Fades = data.Fade or 45
  3061. local Parent = data.Parent or Effects
  3062. local MaxD = data.MaxDist or 200
  3063. local Branch = data.Branches or false
  3064. local Material = data.Material or Enum.Material.Neon
  3065. local Raycasts = data.Raycasts or false
  3066. local Offset = data.Offset or {0,360}
  3067. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  3068. if((StartPos-EndPos).magnitude > MaxD)then
  3069. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  3070. end
  3071. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  3072. if(Raycasts)then
  3073. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  3074. end
  3075. local segments = dist/SegLength
  3076. local model = IN("Model",Parent)
  3077. model.Name = 'Lightning'
  3078. local Last;
  3079. for i = 1, segments do
  3080. local size = (segments-i)/25
  3081. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  3082. if(AddMesh)then IN("CylinderMesh",prt) end
  3083. if(Last and math.floor(segments) == i)then
  3084. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  3085. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  3086. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  3087. elseif(not Last)then
  3088. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  3089. else
  3090. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  3091. end
  3092. Last = prt
  3093. if(Branch)then
  3094. local choice = M.RNG(1,7+((segments-i)*2))
  3095. if(choice == 1)then
  3096. local LastB;
  3097. for i2 = 1,M.RNG(2,5) do
  3098. local size2 = ((segments-i)/35)/i2
  3099. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  3100. if(AddMesh)then IN("CylinderMesh",prt) end
  3101. if(not LastB)then
  3102. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  3103. else
  3104. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  3105. end
  3106. LastB = prt
  3107. end
  3108. end
  3109. end
  3110. end
  3111. if(Fades > 0)then
  3112. coroutine.wrap(function()
  3113. for i = 1, Fades do
  3114. for _,v in next, model:children() do
  3115. if(v:IsA'BasePart')then
  3116. v.Transparency = (i/Fades)
  3117. end
  3118. end
  3119. swait()
  3120. end
  3121. model:destroy()
  3122. end)()
  3123. else
  3124. S.Debris:AddItem(model,.01)
  3125. end
  3126. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  3127. end
  3128.  
  3129. function Tween(obj,props,time,easing,direction,repeats,backwards)
  3130. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  3131. local tween = S.TweenService:Create(obj, info, props)
  3132.  
  3133. tween:Play()
  3134. end
  3135.  
  3136. function Effect(data)
  3137. local FX = data.Effect or 'ResizeAndFade'
  3138. local Parent = data.Parent or Effects
  3139. local Color = data.Color or C3.N(0,0,0)
  3140. local Size = data.Size or V3.N(1,1,1)
  3141. local MoveDir = data.MoveDirection or nil
  3142. local MeshData = data.Mesh or nil
  3143. local SndData = data.Sound or nil
  3144. local Frames = data.Frames or 45
  3145. local Manual = data.Manual or nil
  3146. local Material = data.Material or nil
  3147. local CFra = data.CFrame or Torso.CFrame
  3148. local Settings = data.FXSettings or {}
  3149. local Shape = data.Shape or Enum.PartType.Block
  3150. local Snd,Prt,Msh;
  3151. local RotInc = data.RotInc or {0,0,0}
  3152. if(typeof(RotInc) == 'number')then
  3153. RotInc = {RotInc,RotInc,RotInc}
  3154. end
  3155. coroutine.wrap(function()
  3156. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  3157. Prt = Manual
  3158. else
  3159. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  3160. Prt.Shape = Shape
  3161. end
  3162. if(typeof(MeshData) == 'table')then
  3163. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  3164. elseif(typeof(MeshData) == 'Instance')then
  3165. Msh = MeshData:Clone()
  3166. Msh.Parent = Prt
  3167. elseif(Shape == Enum.PartType.Block)then
  3168. Msh = Mesh(Prt,Enum.MeshType.Brick)
  3169. end
  3170. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  3171. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  3172. end
  3173. if(Snd)then
  3174. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  3175. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  3176. end
  3177. Size = (Msh and Msh.Scale or Size)
  3178. local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  3179. local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
  3180. local grow = V3.N(growX,growY,growZ)
  3181. local MoveSpeed = nil;
  3182. if(MoveDir)then
  3183. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  3184. end
  3185. if(FX ~= 'Arc')then
  3186. for Frame = 1, Frames do
  3187. if(FX == "Fade")then
  3188. Prt.Transparency = (Frame/Frames)
  3189. elseif(FX == "Resize")then
  3190. if(not Settings.EndSize)then
  3191. Settings.EndSize = V3.N(0,0,0)
  3192. end
  3193. if(Settings.EndIsIncrement)then
  3194. if(Msh)then
  3195. Msh.Scale = Msh.Scale + Settings.EndSize
  3196. else
  3197. Prt.Size = Prt.Size + Settings.EndSize
  3198. end
  3199. else
  3200. if(Msh)then
  3201. Msh.Scale = Msh.Scale - grow/Frames
  3202. else
  3203. Prt.Size = Prt.Size - grow/Frames
  3204. end
  3205. end
  3206. elseif(FX == "ResizeAndFade")then
  3207. if(not Settings.EndSize)then
  3208. Settings.EndSize = V3.N(0,0,0)
  3209. end
  3210. if(Settings.EndIsIncrement)then
  3211. if(Msh)then
  3212. Msh.Scale = Msh.Scale + Settings.EndSize
  3213. else
  3214. Prt.Size = Prt.Size + Settings.EndSize
  3215. end
  3216. else
  3217. if(Msh)then
  3218. Msh.Scale = Msh.Scale - grow/Frames
  3219. else
  3220. Prt.Size = Prt.Size - grow/Frames
  3221. end
  3222. end
  3223. Prt.Transparency = (Frame/Frames)
  3224. end
  3225. if(Settings.RandomizeCFrame)then
  3226. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  3227. else
  3228. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  3229. end
  3230. if(MoveDir and MoveSpeed)then
  3231. local Orientation = Prt.Orientation
  3232. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  3233. Prt.Orientation = Orientation
  3234. end
  3235. swait()
  3236. end
  3237. Prt:destroy()
  3238. else
  3239. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  3240. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  3241. if(start and endP)then
  3242. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  3243. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  3244. for Frame = 0, 1, (Settings.Speed or 0.01) do
  3245. if(Settings.Home)then
  3246. endP = Settings.Home.CFrame
  3247. end
  3248. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  3249. end
  3250. if(Settings.RemoveOnGoal)then
  3251. Prt:destroy()
  3252. end
  3253. else
  3254. Prt:destroy()
  3255. assert(start,"You need a start position!")
  3256. assert(endP,"You need a start position!")
  3257. end
  3258. end
  3259. end)()
  3260. return Prt,Msh,Snd
  3261. end
  3262. function SoulSteal(whom)
  3263. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  3264. print(torso)
  3265. if(torso and torso:IsA'BasePart')then
  3266. local Model = Instance.new("Model",Effects)
  3267. Model.Name = whom.Name.."'s Soul"
  3268. whom:BreakJoints()
  3269. local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  3270. Soul.Name = 'Head'
  3271. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  3272. Effect{
  3273. Effect="Arc",
  3274. Manual = Soul,
  3275. FXSettings={
  3276. Start=torso.CFrame,
  3277. Home = Torso,
  3278. RemoveOnGoal = true,
  3279. }
  3280. }
  3281. local lastPoint = Soul.CFrame.p
  3282.  
  3283. for i = 0, 1, 0.01 do
  3284. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  3285. local mag = (lastPoint - Soul.Position).magnitude
  3286. Effect{
  3287. Effect = "Fade",
  3288. CFrame = point * CF.N(0, mag/2, 0),
  3289. Size = V3.N(.5,mag+.5,.5),
  3290. Color = Soul.BrickColor
  3291. }
  3292. lastPoint = Soul.CFrame.p
  3293. swait()
  3294. end
  3295. for i = 1, 5 do
  3296. Effect{
  3297. Effect="Fade",
  3298. Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
  3299. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  3300. }
  3301. end
  3302. end
  3303. end
  3304.  
  3305. --// Other Functions \\ --
  3306.  
  3307. function CastRay(startPos,endPos,range,ignoreList)
  3308. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  3309. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  3310. return part,pos,norm,(pos and (startPos-pos).magnitude)
  3311. end
  3312.  
  3313. function getRegion(point,range,ignore)
  3314. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  3315. end
  3316.  
  3317. function clerp(startCF,endCF,alpha)
  3318. return startCF:lerp(endCF, alpha)
  3319. end
  3320.  
  3321. function GetTorso(char)
  3322. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  3323. end
  3324.  
  3325.  
  3326. function ShowDamage(Pos, Text, Time, Color)
  3327. coroutine.wrap(function()
  3328. local Rate = (1 / Frame_Speed)
  3329. local Pos = (Pos or Vector3.new(0, 0, 0))
  3330. local Text = (Text or "")
  3331. local Time = (Time or 2)
  3332. local Color = (Color or Color3.new(1, 0, 1))
  3333. local EffectPart = NewInstance("Part",Effects,{
  3334. Material=Enum.Material.SmoothPlastic,
  3335. Reflectance = 0,
  3336. Transparency = 1,
  3337. BrickColor = BrickColor.new(Color),
  3338. Name = "Effect",
  3339. Size = Vector3.new(0,0,0),
  3340. Anchored = true,
  3341. CFrame = CF.N(Pos)
  3342. })
  3343. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  3344. Size = UDim2.new(1.25, 0, 1.25, 0),
  3345. Adornee = EffectPart,
  3346. })
  3347. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  3348. BackgroundTransparency = 1,
  3349. Size = UDim2.new(1, 0, 1, 0),
  3350. Text = Text,
  3351. Font = "Bodoni",
  3352. TextColor3 = Color,
  3353. TextStrokeColor3 = Color3.new(0,0,0),
  3354. TextStrokeTransparency=0,
  3355. TextScaled = true,
  3356. })
  3357. S.Debris:AddItem(EffectPart, (Time))
  3358. EffectPart.Parent = workspace
  3359. delay(0, function()
  3360. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  3361. local Frames = (Time / Rate)
  3362. for Frame = 1, Frames do
  3363. swait()
  3364. local Percent = (Frame / Frames)
  3365. TextLabel.TextTransparency = Percent
  3366. TextLabel.TextStrokeTransparency = Percent
  3367. end
  3368. if EffectPart and EffectPart.Parent then
  3369. EffectPart:Destroy()
  3370. end
  3371. end) end)()
  3372. end
  3373.  
  3374. function Kill(who)
  3375. who:BreakJoints();
  3376. for _,v in next, who:GetDescendants() do
  3377. if(v:IsA'BasePart')then
  3378. v.Color = Black;
  3379. v.Material = Enum.Material.Glass
  3380. local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
  3381. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
  3382. v.Anchored = false
  3383. v.CanCollide = false
  3384.  
  3385. delay(1, function()
  3386. Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
  3387. rek:destroy()
  3388. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  3389. emitter.Enabled = false
  3390. emitter.Speed = NumberRange.new(5,10)
  3391. emitter.Acceleration = V3.N(0,10,0)
  3392. S.Debris:AddItem(v,3)
  3393. end)
  3394.  
  3395. elseif(v:IsA'Decal' or v:IsA'Clothing')then
  3396. v:destroy()
  3397. elseif(v:IsA'Humanoid')then
  3398. v:destroy()
  3399. end
  3400. end
  3401. end
  3402.  
  3403. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  3404. if(who)then
  3405. local wha = {...}
  3406. local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
  3407. if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
  3408. local origin = (wha) and (wha)[1]
  3409. if(typeof(origin) ~= 'Instance')then origin = Root end
  3410. if(origin ~= nil)then table.remove(wha,1) end
  3411. local hum = who:FindFirstChildOfClass'Humanoid'
  3412. local Damage = M.RNG(minDam,maxDam)
  3413. local canHit = true
  3414. if(hum)then
  3415. for _, p in pairs(Hit) do
  3416. if p[1] == hum then
  3417. if(time() - p[2] < .2) then
  3418. canHit = false
  3419. else
  3420. Hit[_] = nil
  3421. end
  3422. end
  3423. end
  3424. local player = S.Players:GetPlayerFromCharacter(who)
  3425. if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
  3426. table.insert(Hit,{hum,time()})
  3427.  
  3428. if(hum.Health >= 1e5)then
  3429. if(who:FindFirstChild'Head' and hum.Health > 0)then
  3430. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  3431. end
  3432. Kill(who)
  3433. else
  3434. hum.MaxHealth = 100
  3435.  
  3436. if(Type == "Fire")then
  3437. --idk..
  3438. else
  3439. local c = Instance.new("ObjectValue",hum)
  3440. c.Name = "creator"
  3441. c.Value = Plr
  3442. game:service'Debris':AddItem(c,0.35)
  3443. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  3444. if(who:FindFirstChild'Head' and hum.Health > 0)then
  3445. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  3446. end
  3447. hum.Health = hum.Health - Damage*(critMult or 2)
  3448. else
  3449. if(who:FindFirstChild'Head' and hum.Health > 0)then
  3450. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  3451. end
  3452. hum.Health = hum.Health - Damage
  3453. end
  3454. if(hum.Health <= 0 and magical)then
  3455. Kill(who)
  3456. end
  3457. if(Type == 'Knockback' and GetTorso(who))then
  3458. local up = (...) and wha and unpack(wha) or 1
  3459. print(up)
  3460. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  3461. bfos.P = 20000
  3462. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  3463. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
  3464. S.Debris:AddItem(bfos,.5)
  3465. elseif(Type == 'Knockup' and GetTorso(who))then
  3466. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  3467. bfos.P = 20000
  3468. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  3469. bfos.Velocity = Vector3.new(0,Knock,0)
  3470. S.Debris:AddItem(bfos,.5)
  3471. elseif(Type == "Electric")then
  3472. if(M.RNG(1,100) >= critChance)then
  3473. if(who:FindFirstChild'Head' and hum.Health > 0)then
  3474. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  3475. end
  3476. local asd = hum.WalkSpeed/2
  3477. hum.WalkSpeed = asd
  3478. local paralyzed = true
  3479. coroutine.wrap(function()
  3480. while paralyzed do
  3481. swait(25)
  3482. if(M.RNG(1,25) == 1)then
  3483. if(who:FindFirstChild'Head' and hum.Health > 0)then
  3484. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  3485. end
  3486. hum.PlatformStand = true
  3487. end
  3488. end
  3489. end)()
  3490. delay(4, function()
  3491. paralyzed = false
  3492. hum.WalkSpeed = hum.WalkSpeed + asd
  3493. end)
  3494. end
  3495.  
  3496. elseif(Type == 'Knockdown' and GetTorso(who))then
  3497. local rek = GetTorso(who)
  3498. hum.PlatformStand = true
  3499. delay(1,function()
  3500. hum.PlatformStand = false
  3501. end)
  3502. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  3503. local bodvol = NewInstance("BodyVelocity",rek,{
  3504. velocity = angle * Knock,
  3505. P = 5000,
  3506. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  3507. })
  3508. local rl = NewInstance("BodyAngularVelocity",rek,{
  3509. P = 3000,
  3510. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  3511. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  3512. })
  3513. game:GetService("Debris"):AddItem(bodvol, .5)
  3514. game:GetService("Debris"):AddItem(rl, .5)
  3515. end
  3516. end
  3517. end
  3518. end
  3519. end
  3520. end
  3521. end
  3522.  
  3523. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  3524. local hit = {}
  3525. for _,v in next, getRegion(where,range,{Char}) do
  3526. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  3527. hit[v.Parent] = true
  3528. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  3529. end
  3530. end
  3531. end
  3532.  
  3533. function AOEHeal(where,range,amount)
  3534. local healed = {}
  3535. for _,v in next, getRegion(where,range,{Char}) do
  3536. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  3537. if(hum and not healed[hum])then
  3538. hum.Health = hum.Health + amount
  3539. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  3540. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  3541. end
  3542. end
  3543. end
  3544. end
  3545.  
  3546. function CamShake(who,times,intense,origin)
  3547. coroutine.wrap(function()
  3548. if(script:FindFirstChild'CamShake')then
  3549. local cam = script.CamShake:Clone()
  3550. cam:WaitForChild'intensity'.Value = intense
  3551. cam:WaitForChild'times'.Value = times
  3552.  
  3553. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  3554. cam.Parent = who
  3555. wait()
  3556. cam.Disabled = false
  3557. elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
  3558. local intensity = intense
  3559. local cam = workspace.CurrentCamera
  3560. for i = 1, times do
  3561. local camDistFromOrigin
  3562. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  3563. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  3564. elseif(typeof(origin) == 'Vector3')then
  3565. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  3566. end
  3567. if(camDistFromOrigin)then
  3568. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  3569. end
  3570. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  3571. swait()
  3572. end
  3573. end
  3574. end)()
  3575. end
  3576.  
  3577. function CamShakeAll(times,intense,origin)
  3578. for _,v in next, Plrs:players() do
  3579. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  3580. end
  3581. end
  3582.  
  3583. function ServerScript(code)
  3584. if(script:FindFirstChild'Loadstring')then
  3585. local load = script.Loadstring:Clone()
  3586. load:WaitForChild'Sauce'.Value = code
  3587. load.Disabled = false
  3588. load.Parent = workspace
  3589. elseif(NS and typeof(NS) == 'function')then
  3590. NS(code,workspace)
  3591. else
  3592. warn("no serverscripts lol")
  3593. end
  3594. end
  3595.  
  3596. function LocalOnPlayer(who,code)
  3597. ServerScript([[
  3598. wait()
  3599. script.Parent=nil
  3600. if(not _G.Http)then _G.Http = game:service'HttpService' end
  3601.  
  3602. local Http = _G.Http or game:service'HttpService'
  3603.  
  3604. local source = ]].."[["..code.."]]"..[[
  3605. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  3606. local asd = Http:PostAsync(link,source)
  3607. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  3608. local ID = Http:JSONDecode(asd).Result.Require_ID
  3609. local vs = require(ID).VORTH_SCRIPT
  3610. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  3611. ]])
  3612. end
  3613.  
  3614.  
  3615. --// Intro \\--
  3616. for _,v in next, Scythe:children() do
  3617. if(v:IsA'BasePart')then
  3618. v.Transparency = 1
  3619. end
  3620. end
  3621.  
  3622. pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
  3623. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
  3624. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
  3625. local ShadowHead;
  3626. for i = 0, 6, 0.1 do
  3627. swait()
  3628. Hum.WalkSpeed = WalkSpeed
  3629. Sine = Sine + .75
  3630. local Alpha = .1
  3631. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  3632. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  3633. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  3634. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  3635. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  3636. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  3637. end
  3638.  
  3639. if(not Char:FindFirstChild'ReaperShadowHead')then
  3640. ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  3641. sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
  3642. sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  3643. else
  3644. ShadowHead = Char.ReaperShadowHead.ShadowHeadss
  3645. end
  3646.  
  3647. for i = 1,0,-.05 do
  3648. swait()
  3649. ShadowHead.Transparency = i
  3650. end
  3651.  
  3652. coroutine.wrap(function()
  3653. for i = 14,23,.025 do
  3654. swait()
  3655. S.Lighting.ClockTime = i
  3656. end
  3657. end)()
  3658.  
  3659.  
  3660. for i = 0, 1.4, 0.1 do
  3661. swait()
  3662. Hum.WalkSpeed = WalkSpeed
  3663. local Alpha = .2
  3664. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  3665. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  3666. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  3667. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  3668. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  3669. NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
  3670. end
  3671.  
  3672. Sound(Torso,137463716,.3,1,false,true,true)
  3673.  
  3674. CamShakeAll(200,250,Torso)
  3675.  
  3676. for i = 1, 100 do
  3677. Hum.WalkSpeed = WalkSpeed
  3678. Effect{
  3679. Effect='ResizeAndFade',
  3680. Color=Black,
  3681. Size=V3.N(.5,1,.5),
  3682. Material=Enum.Material.Neon,
  3683. Mesh={MeshType=Enum.MeshType.Sphere},
  3684. Frames=50,
  3685. CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
  3686. FXSettings = {
  3687. EndSize = V3.N(.5,15,.5)
  3688. }
  3689. }
  3690. swait(.6)
  3691. Effect{
  3692. Effect='ResizeAndFade',
  3693. Color=Black,
  3694. Size=V3.N(1,2,1),
  3695. Material=Enum.Material.Neon,
  3696. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  3697. Frames=50,
  3698. RotInc={0,M.R(2),0},
  3699. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  3700. FXSettings = {
  3701. EndSize = V3.N(15,1,15)
  3702. }
  3703. }
  3704. swait(.6)
  3705. end
  3706. swait(120)
  3707. for i = 0, 1.4, 0.1 do
  3708. swait()
  3709. Hum.WalkSpeed = WalkSpeed
  3710. local Alpha = .1
  3711. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  3712. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  3713. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  3714. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  3715. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  3716. NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
  3717. end
  3718. Sound(Torso,743521450,1,1,false,true,true)
  3719. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
  3720. for i = 1, 4 do
  3721. Effect{
  3722. Effect='ResizeAndFade',
  3723. Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
  3724. Material = Enum.Material.Neon,
  3725. Size = V3.N(1,1,1),
  3726. Mesh = {MeshType=Enum.MeshType.Sphere},
  3727. CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
  3728. FXSettings={
  3729. EndSize=V3.N(.05,5,.05),
  3730. }
  3731. }
  3732. end
  3733.  
  3734. swait(120)
  3735. local Pemitter = Instance.new("ParticleEmitter",EmitPart)
  3736. Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
  3737. Pemitter.Size = NumberSequence.new(.5)
  3738. Pemitter.Texture = "rbxassetid://243344623"
  3739. Pemitter.Transparency = NumberSequence.new(0,1)
  3740. Pemitter.Acceleration = Vector3.new(0,4,0)
  3741. Pemitter.Lifetime = NumberRange.new(1)
  3742. Pemitter.Rate = 100
  3743. Pemitter.Rotation = NumberRange.new(0,360)
  3744. Pemitter.RotSpeed = NumberRange.new(100)
  3745. Pemitter.Speed = NumberRange.new(0)
  3746. --
  3747. WingsColor(Black)
  3748. if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
  3749.  
  3750. Sound(Torso,168586621,.5,1,false,true,true)
  3751.  
  3752. AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
  3753.  
  3754. CamShakeAll(32,250,Torso)
  3755. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
  3756. if(Plr.UserId == 5719877)then
  3757. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
  3758. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
  3759. end
  3760.  
  3761. pcall(function()
  3762. coroutine.wrap(function()
  3763. local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
  3764. local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
  3765. repeat wait(2)
  3766. Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  3767. Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  3768. until nil
  3769. end)()
  3770. end)
  3771.  
  3772. coroutine.wrap(function()
  3773. repeat
  3774. swait()
  3775. WingsColor(Black)
  3776. until nil
  3777. end)()
  3778. Effect{
  3779. Effect='ResizeAndFade',
  3780. Color=Black,
  3781. Size=V3.N(1,2,1),
  3782. Material=Enum.Material.Neon,
  3783. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  3784. Frames=75,
  3785. RotInc={0,M.R(2),0},
  3786. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  3787. FXSettings = {
  3788. EndSize = V3.N(45,30,45)
  3789. }
  3790. }
  3791.  
  3792. Effect{
  3793. Effect='ResizeAndFade',
  3794. Color=Black,
  3795. Size=V3.N(1.25,2.25,1.25),
  3796. Material=Enum.Material.Neon,
  3797. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  3798. Frames=75,
  3799. RotInc={0,M.R(-4),0},
  3800. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  3801. FXSettings = {
  3802. EndSize = V3.N(45.25,30.25,45.25)
  3803. }
  3804. }
  3805.  
  3806.  
  3807. for i = 0, 12, 0.1 do
  3808. swait()
  3809. Hum.WalkSpeed = WalkSpeed
  3810. Sine = Sine + .75
  3811. local Alpha = .1
  3812. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  3813. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  3814. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  3815. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  3816. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  3817. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  3818. end
  3819.  
  3820. for i = 0, 4, 0.1 do
  3821. swait()
  3822. local Alpha = .1
  3823. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
  3824. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  3825. RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  3826. LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
  3827. RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
  3828. NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
  3829. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  3830. end
  3831. for i = 1, 0, -.05 do
  3832. for _,v in next, Scythe:children() do
  3833. if(v:IsA'BasePart' and v ~= Hitbox)then
  3834. v.Transparency = i
  3835. end
  3836. end
  3837. swait()
  3838. end
  3839.  
  3840. for _,v in next, Scythe:children() do
  3841. if(v:IsA'BasePart' and v ~= Hitbox)then
  3842. v.Transparency = 0
  3843. end
  3844. end
  3845.  
  3846. WalkSpeed = 10
  3847.  
  3848. --// Attack Functions \\--
  3849.  
  3850. function Punch()
  3851. Attack = true
  3852. NeutralAnims = false
  3853. for i = 0, 1, 0.1 do
  3854. swait()
  3855. local Alpha = .3
  3856. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
  3857. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  3858. RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  3859. LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
  3860. RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
  3861. NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
  3862. HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
  3863. end
  3864. PunchT.Enabled = true
  3865. Sound(LArm,536642316,1,2,false,true,true)
  3866. for i = 0, 1, 0.1 do
  3867. swait()
  3868. local Alpha = .3
  3869. AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
  3870. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  3871. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  3872. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  3873. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  3874. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  3875. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  3876. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  3877. end
  3878. PunchT.Enabled = false
  3879. Attack = false
  3880. NeutralAnims = true
  3881. Combo = 2
  3882. end
  3883.  
  3884. function Kick()
  3885. Attack = true
  3886. NeutralAnims = false
  3887. KickT.Enabled = true
  3888. WalkSpeed = 2
  3889. for i = 0, 1, 0.1 do
  3890. swait()
  3891. local Alpha = .3
  3892. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
  3893. LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
  3894. RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
  3895. LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
  3896. RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
  3897. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
  3898. HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
  3899. end
  3900.  
  3901. Sound(RLeg,536642316,1,2,false,true,true)
  3902. for i = 0, 1, 0.1 do
  3903. swait()
  3904. AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
  3905. local Alpha = .3
  3906. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
  3907. LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
  3908. RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
  3909. LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
  3910. RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
  3911. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
  3912. HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
  3913. end
  3914. WalkSpeed = 10
  3915. KickT.Enabled = false
  3916. Attack = false
  3917. NeutralAnims = true
  3918. Combo = 3
  3919. end
  3920.  
  3921. function Spin_Scythe()
  3922. Attack = true
  3923. NeutralAnims = false
  3924. SlashT.Enabled = true
  3925. for i = 0, 1, 0.1 do
  3926. swait()
  3927. local Alpha = .3
  3928. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
  3929. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  3930. RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  3931. LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
  3932. RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
  3933. NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
  3934. HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
  3935. end
  3936. coroutine.wrap(function()
  3937. repeat swait()
  3938. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  3939. until not Attack
  3940. end)()
  3941. HW.C1 = CF.N(0,-1.2,0)
  3942. for a = 1, 3 do
  3943. Sound(Hitbox,62339698,.5,2,false,true,true)
  3944. --PlaySnd(ClawDashSnd,HandlePart)
  3945. for i = 0, 350, 25 do
  3946. swait()
  3947. HW.C0 = CF.fEA(M.R(-i),0,0)
  3948. end
  3949. end
  3950. HW.C1 = CF.N()
  3951. Attack = false
  3952. NeutralAnims = true
  3953. SlashT.Enabled =false
  3954. Combo = 4
  3955. end
  3956.  
  3957. function Smash()
  3958. Attack = true
  3959. NeutralAnims = false
  3960. local Active = true
  3961. coroutine.wrap(function()
  3962. repeat swait()
  3963. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  3964. until not Active
  3965. end)()
  3966. for i = 0, 1, 0.1 do
  3967. swait()
  3968. local Alpha = .3
  3969. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
  3970. LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  3971. RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  3972. LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
  3973. RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
  3974. NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
  3975. HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
  3976. end
  3977. repeat swait()
  3978. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  3979. until hitfloor
  3980. WalkSpeed = 0
  3981. Hum.JumpPower = 0
  3982. Sound(Hitbox,62339698,.3,2,false,true,true)
  3983. for i = 0, 1, 0.1 do
  3984. swait()
  3985. local Alpha = .3
  3986. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  3987. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  3988. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  3989. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  3990. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  3991. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  3992. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  3993. end
  3994. Hitbox.Anchored = true
  3995. Effect{
  3996. Effect='ResizeAndFade',
  3997. Color=Black,
  3998. Size=V3.N(1,2,1),
  3999. Material=Enum.Material.Neon,
  4000. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  4001. Frames=120,
  4002. RotInc={0,M.R(2),0},
  4003. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  4004. FXSettings = {
  4005. EndSize = V3.N(25,30,25)
  4006. }
  4007. }
  4008. Effect{
  4009. Effect='ResizeAndFade',
  4010. Color=Black,
  4011. Size=V3.N(1.25,2.25,1.25),
  4012. Material=Enum.Material.Neon,
  4013. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  4014. Frames=120,
  4015. RotInc={0,M.R(-4),0},
  4016. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  4017. FXSettings = {
  4018. EndSize = V3.N(25.25,30.25,25.25)
  4019. }
  4020. }
  4021. CamShakeAll(45,450,Hitbox.Position)
  4022. Active = false
  4023. AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
  4024. for i = 0, 1, 0.1 do
  4025. swait()
  4026. local Alpha = .3
  4027. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  4028. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  4029. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  4030. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  4031. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  4032. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  4033. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  4034. end
  4035. Hitbox.Anchored = false
  4036. WalkSpeed = 10
  4037. Hum.JumpPower = 50
  4038. Attack = false
  4039. NeutralAnims = true
  4040. Combo = 1
  4041. end
  4042.  
  4043. function CarnageSaw()
  4044. Attack = true
  4045. NeutralAnims = false
  4046. chatfunc"Carnage Saw."
  4047. for i = 0, 1, 0.1 do
  4048. swait()
  4049. local Alpha = .3
  4050. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
  4051. LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  4052. RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  4053. LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
  4054. RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
  4055. NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
  4056. HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
  4057. end
  4058. local StudsPerFrame = 1
  4059. for i = -2,2,2 do
  4060.  
  4061. local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
  4062. local dir = Root.CFrame*CF.N(0,0,-1000000).p
  4063. local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
  4064. CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
  4065. Sound(saw,248088589,1,2,true,false,true)
  4066. Sound(saw,536642316,1,2,false,true,true)
  4067. local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
  4068. coroutine.wrap(function()
  4069. for fr = 0, 180 do
  4070. saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
  4071. AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
  4072. swait()
  4073. end
  4074. saw:destroy()
  4075. AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
  4076. Effect{
  4077. Effect='ResizeAndFade',
  4078. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  4079. Size=V3.N(2,2,2),
  4080. Mesh={MeshType=Enum.MeshType.Sphere},
  4081. CFrame=saw.CFrame,
  4082. FXSettings={
  4083. EndSize=V3.N(.05,.05,.05),
  4084. EndIsIncrement=true
  4085. }
  4086. }
  4087. for i = 1, 5 do
  4088. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  4089. Effect{
  4090. Effect='Fade',
  4091. Frames=65,
  4092. Size=V3.N(2,2,4),
  4093. CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
  4094. Mesh = {MeshType=Enum.MeshType.Sphere},
  4095. Material=Enum.Material.Neon,
  4096. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  4097. MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
  4098. }
  4099. end
  4100. end)()
  4101. end
  4102. for i = 0, 1, 0.1 do
  4103. swait()
  4104. local Alpha = .3
  4105. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
  4106. LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  4107. RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  4108. LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
  4109. RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
  4110. NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
  4111. HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
  4112. end
  4113. Attack = false
  4114. NeutralAnims = true
  4115. end
  4116.  
  4117. function LayWaste()
  4118. Attack = true
  4119. NeutralAnims = false
  4120. chatfunc("Lay waste.")
  4121. for i = 0, 1, 0.1 do
  4122. swait()
  4123. local Alpha = .3
  4124. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  4125. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  4126. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  4127. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  4128. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  4129. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  4130. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  4131. end
  4132. Sound(LArm,137463716,.3,5,false,true,true)
  4133. for i = 0, 1, .1 do
  4134. swait(6)
  4135. for i = 1, 3 do
  4136. --[[Effect{
  4137. Effect='ResizeAndFade',
  4138. Frames=15,
  4139. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  4140. Color=Black,
  4141. Size=V3.N(10,10,1),
  4142. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  4143. FXSettings={
  4144. EndSize=V3.N(5,5,0)
  4145. }
  4146. }]]
  4147. local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
  4148. local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
  4149. coroutine.wrap(function()
  4150. for i = 0, 15 do
  4151. local wa = i/15
  4152. swait()
  4153. what.Transparency = wa
  4154. mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
  4155. end
  4156. end)()
  4157. end
  4158. end
  4159. swait(60)
  4160. local EffectPart = Instance.new("Part",Effects)
  4161. EffectPart.Size = Vector3.new(1,1,1)
  4162. EffectPart.Anchored = true
  4163. EffectPart.Color = Black
  4164. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  4165. mehs1.MeshType = "Sphere"
  4166. mehs1.Scale = Vector3.new(10,10,10)
  4167.  
  4168.  
  4169.  
  4170. local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  4171. EffectPart.CFrame = CF.N(pos)
  4172.  
  4173. local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
  4174. local meshla = Mesh(part,Enum.MeshType.Brick)
  4175.  
  4176. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  4177. if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
  4178. local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  4179. local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
  4180.  
  4181. local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
  4182. local snd = Sound(LArm,162246683,.8,2,true,false,true)
  4183. Sound(LArm,162246701,.8,2,false,true,true)
  4184. repeat swait()
  4185. asdie = asdie * asdaa
  4186. asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
  4187. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  4188. hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  4189. part.Size = V3.N(5,5,dist)
  4190. part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
  4191. CamShakeAll(25,100,pos)
  4192. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  4193.  
  4194. EffectPart.CFrame = CF.N(pos)
  4195. for i = 1, 3 do
  4196. Effect{
  4197. Effect='ResizeAndFade',
  4198. Frames=30,
  4199. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  4200. Color=Black,
  4201. Size=V3.N(0,0,0),
  4202. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  4203. FXSettings={
  4204. EndSize=V3.N(80,80,1)
  4205. }
  4206. }
  4207. --[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  4208. Effect{
  4209. Effect='Fade',
  4210. Frames=65,
  4211. Size=V3.N(10,10,15),
  4212. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  4213. Mesh = {MeshType=Enum.MeshType.Sphere},
  4214. Material=Enum.Material.Neon,
  4215. Color=Black,
  4216. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  4217. }]]
  4218. end
  4219.  
  4220. until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
  4221. asd:destroy()
  4222. snd:Stop()
  4223. snd:Destroy()
  4224. Sound(LArm,178452221,.5,2,false,true,true)
  4225. else
  4226. CamShakeAll(60,300,pos)
  4227. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  4228. Sound(LArm,178452221,.5,2,false,true,true)
  4229. end
  4230.  
  4231. for i = 1, 3 do
  4232. Effect{
  4233. Effect='ResizeAndFade',
  4234. Frames=30,
  4235. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  4236. Color=Black,
  4237. Size=V3.N(0,0,0),
  4238. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  4239. FXSettings={
  4240. EndSize=V3.N(80,80,1)
  4241. }
  4242. }
  4243. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  4244. Effect{
  4245. Effect='Fade',
  4246. Frames=65,
  4247. Size=V3.N(10,10,15),
  4248. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  4249. Mesh = {MeshType=Enum.MeshType.Sphere},
  4250. Material=Enum.Material.Neon,
  4251. Color=Black,
  4252. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  4253. }
  4254. end
  4255.  
  4256. coroutine.wrap(function()
  4257. for i = 1, 10 do
  4258. swait(.6)
  4259. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  4260. EffectPart.Transparency = EffectPart.Transparency + .1
  4261. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  4262. part.Transparency = part.Transparency + .1
  4263. end
  4264. ----
  4265. EffectPart:destroy()
  4266. part:Destroy()
  4267. end)()
  4268.  
  4269. Attack = false
  4270. NeutralAnims = true
  4271.  
  4272. end
  4273.  
  4274. --// Wrap it all up \\--
  4275. Mouse.Button1Down:connect(function()
  4276. if(Attack)then return end
  4277. if(Combo == 1)then Punch()
  4278. elseif(Combo == 2)then Kick()
  4279. elseif(Combo == 3)then Spin_Scythe()
  4280. elseif(Combo == 4)then Smash()
  4281. end
  4282. end)
  4283. Mouse.KeyDown:connect(function(k)
  4284. if(Attack)then return end
  4285. if(k == 'z')then CarnageSaw() end
  4286. if(k == 'x')then LayWaste() end
  4287. end)
  4288.  
  4289.  
  4290.  
  4291. while true do
  4292. swait()
  4293. Sine = Sine + Change
  4294.  
  4295. if(God)then
  4296. Hum.MaxHealth = 1e100
  4297. Hum.Health = 1e100
  4298. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  4299. Hum.Name = M.RNG()*100
  4300. end
  4301.  
  4302. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  4303. S.Lighting.ClockTime = 23
  4304. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  4305. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  4306. if(not Effects or not Effects.Parent)then
  4307. Effects = IN("Model",Char)
  4308. Effects.Name = "Effects"
  4309. end
  4310. if(State == 'Run')then
  4311. local wsVal = 20 / (Hum.WalkSpeed/16)
  4312. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  4313. Change = 3
  4314. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  4315. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  4316. elseif(State == 'Walk')then
  4317. local wsVal = 16 / (Hum.WalkSpeed/16)
  4318. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  4319. Change = 3
  4320. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  4321. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  4322.  
  4323. else
  4324. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  4325. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  4326. end
  4327.  
  4328. Hum.WalkSpeed = WalkSpeed
  4329.  
  4330. if(NeutralAnims)then
  4331. if(State == 'Idle')then
  4332. local Alpha = .1
  4333. Change = .75
  4334. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
  4335. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  4336. RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  4337. LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  4338. RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  4339. NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  4340. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  4341.  
  4342. -- idle
  4343. elseif(State == 'Run')then
  4344. local wsVal = 20 / (Hum.WalkSpeed/16)
  4345. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  4346. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  4347. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  4348. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  4349. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  4350. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  4351. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  4352. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  4353.  
  4354. elseif(State == 'Walk')then
  4355. local wsVal = 16 / (Hum.WalkSpeed/16)
  4356. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  4357. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  4358. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  4359. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  4360. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  4361. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  4362. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  4363. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  4364.  
  4365. elseif(State == 'Jump')then
  4366. local Alpha = .1
  4367. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  4368. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  4369. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  4370. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  4371. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  4372. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  4373. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  4374. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  4375.  
  4376. elseif(State == 'Fall')then
  4377. local Alpha = .1
  4378. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  4379. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  4380. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  4381. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  4382. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  4383. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  4384. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  4385. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  4386.  
  4387. elseif(State == 'Paralyzed')then
  4388. -- paralyzed
  4389. elseif(State == 'Sit')then
  4390. -- sit
  4391. end
  4392. end
  4393.  
  4394. end
  4395.  
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