Advertisement
Hoshi_star

Goku

Jun 10th, 2018
163
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 429.01 KB | None | 0 0
  1. Player = game.Players.LocalPlayer
  2. Character = Player.Character
  3. local txt = Instance.new("BillboardGui", Character)
  4. txt.Adornee = Character.Head
  5. txt.Name = "_status"
  6. txt.Size = UDim2.new(2, 0, 1.2, 0)
  7. txt.StudsOffset = Vector3.new(-9, 8, 0)
  8. local text = Instance.new("TextLabel", txt)
  9. text.Size = UDim2.new(10, 0, 7, 0)
  10. text.FontSize = "Size24"
  11. text.TextScaled = true
  12. text.TextTransparency = 0
  13. text.BackgroundTransparency = 1
  14. text.TextTransparency = 0
  15. text.TextStrokeTransparency = 0
  16. text.Font = "Fantasy"
  17. text.TextStrokeColor3 = Color3.new(100,0,0)
  18. text.Text = "Son Goku"
  19.  
  20. -- Updated on 21.03.2018
  21. wait(0.3)
  22. Player = game.Players.LocalPlayer
  23. Mouse = Player:GetMouse()
  24. Character = Player.Character
  25. Humanoid = Character.Humanoid
  26. local Idle = false
  27. local rad = math.rad
  28. local attack = false
  29. local attacktype = 1
  30. local hitted = false
  31. Character:FindFirstChild("Animate"):Destroy()
  32. Humanoid.WalkSpeed = 5
  33. Humanoid.Animator.Parent = nil
  34. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  35. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  36. Character.Head.face.Texture = "rbxassetid://710492060"
  37. Humanoid.JumpPower = 120
  38. Humanoid.BodyDepthScale.Value = 1.1
  39. Humanoid.BodyHeightScale.Value = 1.18
  40. Humanoid.BodyWidthScale.Value = 1.06
  41. Humanoid.HeadScale.Value = 1
  42. Humanoid.MaxHealth = 5000
  43. wait(0.01)
  44. Humanoid.Health = 5000
  45. v3 = Vector3.new
  46. bc = BrickColor.new
  47. for i, v in pairs(Character:children()) do
  48. if v:IsA("Hat") then
  49. v:Destroy()
  50. end
  51. end
  52. for i, v in pairs(Character:children()) do
  53. if v:IsA("Accessory") then
  54. v:Destroy()
  55. end
  56. end
  57. for i, v in pairs(Character:children()) do
  58. if v:IsA("Hair") then
  59. v:Destroy()
  60. end
  61. end
  62. ArtificialHB = Instance.new("BindableEvent", script)
  63. ArtificialHB.Name = "Heartbeat"
  64. script:WaitForChild("Heartbeat")
  65. frame = 0.016666666666666666
  66. tf = 0
  67. allowframeloss = false
  68. tossremainder = false
  69. lastframe = tick()
  70. script.Heartbeat:Fire()
  71. game:GetService("RunService").Heartbeat:connect(function(s, p)
  72. tf = tf + s
  73. if tf >= frame then
  74. if allowframeloss then
  75. script.Heartbeat:Fire()
  76. lastframe = tick()
  77. else
  78. for i = 1, math.floor(tf / frame) do
  79. script.Heartbeat:Fire()
  80. end
  81. lastframe = tick()
  82. end
  83. if tossremainder then
  84. tf = 0
  85. else
  86. tf = tf - frame * math.floor(tf / frame)
  87. end
  88. end
  89. end)
  90. function swait(num)
  91. if num == 0 or num == nil then
  92. ArtificialHB.Event:wait()
  93. else
  94. for i = 0, num do
  95. ArtificialHB.Event:wait()
  96. end
  97. end
  98. end
  99. local LeftUpperArm = Character.LeftUpperArm
  100. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  101. local LeftLowerArm = Character.LeftLowerArm
  102. local LeftElbow = Character.LeftLowerArm.LeftElbow
  103. local LeftUpperLeg = Character.LeftUpperLeg
  104. local LeftHip = Character.LeftUpperLeg.LeftHip
  105. local LeftLowerLeg = Character.LeftLowerLeg
  106. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  107. local RightUpperArm = Character.RightUpperArm
  108. local RightShoulder = Character.RightUpperArm.RightShoulder
  109. local RightLowerArm = Character.RightLowerArm
  110. local RightElbow = Character.RightLowerArm.RightElbow
  111. local RightUpperLeg = Character.RightUpperLeg
  112. local RightHip = Character.RightUpperLeg.RightHip
  113. local RightLowerLeg = Character.RightLowerLeg
  114. local RightKnee = Character.RightLowerLeg.RightKnee
  115. local UpperTorso = Character.UpperTorso
  116. local LowerTorso = Character.LowerTorso
  117. local Root = Character.LowerTorso.Root
  118. local Head = Character.Head
  119. local Neck = Character.Head.Neck
  120. local RootPart = Character.HumanoidRootPart
  121. local LeftHand = Character.LeftHand
  122. local RightHand = Character.RightHand
  123. local LeftFoot = Character.LeftFoot
  124. local RightFoot = Character.RightFoot
  125. local Waist = Character.UpperTorso.Waist
  126. local canfly1 = false
  127. local canfly = true
  128. local flying1 = true
  129. local kicharging = false
  130. local ki = 100
  131. local kigo = 2.3
  132. local ColorsArray = {
  133. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  134. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  135. }
  136. function newRay(start, face, range, wat)
  137. local rey = Ray.new(start.p, (face.p - start.p).Unit * range)
  138. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  139. return rey, hit, pos
  140. end
  141. local Hair = Instance.new("Part", Character)
  142. Hair.Size = Vector3.new(1, 1, 1)
  143. Hair.Material = "SmoothPlastic"
  144. Hair.BrickColor = BrickColor.new("Really black")
  145. Hair.CanCollide = false
  146. local Hair2 = Instance.new("SpecialMesh", Hair)
  147. Hair2.MeshId = "rbxassetid://738716276"
  148. Hair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  149. local Hair3 = Instance.new("Weld", Hair)
  150. Hair3.Part0 = Character.Head
  151. Hair3.Part1 = Hair
  152. Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  153. local SS2Hair = Instance.new("Part", Character)
  154. SS2Hair.Size = Vector3.new(1, 1, 1)
  155. SS2Hair.Material = "SmoothPlastic"
  156. SS2Hair.BrickColor = BrickColor.new("Daisy orange")
  157. SS2Hair.CanCollide = false
  158. SS2Hair.Transparency = 1
  159. local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
  160. SS2Hair2.MeshId = "rbxassetid://1141408580"
  161. SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  162. local SS2Hair3 = Instance.new("Weld", SS2Hair)
  163. SS2Hair3.Part0 = Character.Head
  164. SS2Hair3.Part1 = SS2Hair
  165. SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35)
  166. local SSHair = Instance.new("Part", Character)
  167. SSHair.Size = Vector3.new(1, 1, 1)
  168. SSHair.Material = "SmoothPlastic"
  169. SSHair.BrickColor = BrickColor.new("Daisy orange")
  170. SSHair.CanCollide = false
  171. SSHair.Transparency = 1
  172. local SSHair2 = Instance.new("SpecialMesh", SSHair)
  173. SSHair2.MeshId = "rbxassetid://1141407897"
  174. SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  175. local SSHair3 = Instance.new("Weld", SSHair)
  176. SSHair3.Part0 = Character.Head
  177. SSHair3.Part1 = SSHair
  178. SSHair3.C0 = CFrame.new(0, 0.98, 0.35)
  179. local SS3Hair = Instance.new("Part", Character)
  180. SS3Hair.Size = Vector3.new(1, 1, 1)
  181. SS3Hair.Material = "SmoothPlastic"
  182. SS3Hair.BrickColor = BrickColor.new("Daisy orange")
  183. SS3Hair.CanCollide = false
  184. SS3Hair.Transparency = 1
  185. local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
  186. SS3Hair2.MeshId = "rbxassetid://1189305160"
  187. SS3Hair2.Scale = Vector3.new(1, 1, 1)
  188. local SS3Hair3 = Instance.new("Weld", SS3Hair)
  189. SS3Hair3.Part0 = Character.Head
  190. SS3Hair3.Part1 = SS3Hair
  191. SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98)
  192. local Four = Instance.new("Part", Character)
  193. Four.Size = Vector3.new(1, 1, 1)
  194. Four.Material = "SmoothPlastic"
  195. Four.BrickColor = BrickColor.new("Really black")
  196. Four.CanCollide = false
  197. Four.Transparency = 1
  198. local Four2 = Instance.new("SpecialMesh", Four)
  199. Four2.MeshId = "rbxassetid://1286381480"
  200. Four2.Scale = Vector3.new(1.2, 1.2, 1.2)
  201. local Blue3 = Instance.new("Weld", Four)
  202. Blue3.Part0 = Character.Head
  203. Blue3.Part1 = Four
  204. Blue3.C0 = CFrame.new(0, 0.1, 0.1)
  205. local Blue = Instance.new("Part", Character)
  206. Blue.Size = Vector3.new(1, 1, 1)
  207. Blue.Material = "SmoothPlastic"
  208. Blue.BrickColor = BrickColor.new("Cyan")
  209. Blue.CanCollide = false
  210. Blue.Transparency = 1
  211. local Blue2 = Instance.new("SpecialMesh", Blue)
  212. Blue2.MeshId = "rbxassetid://1141407897"
  213. Blue2.Scale = Vector3.new(0.05, 0.05, 0.05)
  214. local Blue3 = Instance.new("Weld", Blue)
  215. Blue3.Part0 = Character.Head
  216. Blue3.Part1 = Blue
  217. Blue3.C0 = CFrame.new(0, 0.98, 0.35)
  218. local HairG = Instance.new("Part", Character)
  219. HairG.Size = Vector3.new(1, 1, 1)
  220. HairG.Material = "SmoothPlastic"
  221. HairG.BrickColor = BrickColor.new("Persimmon")
  222. HairG.CanCollide = false
  223. HairG.Transparency = 1
  224. local HairG2 = Instance.new("SpecialMesh", HairG)
  225. HairG2.MeshId = "rbxassetid://738716276"
  226. HairG2.Scale = Vector3.new(0.5, 0.5, 0.5)
  227. local HairG3 = Instance.new("Weld", HairG)
  228. HairG3.Part0 = Character.Head
  229. HairG3.Part1 = HairG
  230. HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  231. local RbxUtility = LoadLibrary("RbxUtility")
  232. local Create = RbxUtility.Create
  233. function RemoveOutlines(part)
  234. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  235. end
  236. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  237. if hit.Parent == nil then
  238. return
  239. end
  240. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  241. for _, v in pairs(hit.Parent:children()) do
  242. if v:IsA("Humanoid") then
  243. h = v
  244. end
  245. end
  246. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  247. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  248. return
  249. end
  250. local c = Create("ObjectValue")({
  251. Name = "creator",
  252. Value = game:service("Players").LocalPlayer,
  253. Parent = h
  254. })
  255. game:GetService("Debris"):AddItem(c, 0.5)
  256. if HitSound ~= nil and HitPitch ~= nil then
  257. CreateSound(HitSound, hit, 1, HitPitch)
  258. end
  259. local Damage = math.random(minim, maxim)
  260. local blocked = false
  261. local block = hit.Parent:findFirstChild("Block")
  262. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  263. blocked = true
  264. block.Value = block.Value - 1
  265. print(block.Value)
  266. end
  267. if blocked == false then
  268. h.Health = h.Health - Damage
  269. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  270. else
  271. h.Health = h.Health - Damage / 2
  272. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  273. end
  274. if Type == "Knockdown" then
  275. local hum = hit.Parent.Humanoid
  276. hum.PlatformStand = true
  277. coroutine.resume(coroutine.create(function(HHumanoid)
  278. swait(1)
  279. HHumanoid.PlatformStand = false
  280. end), hum)
  281. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  282. local bodvol = Create("BodyVelocity")({
  283. velocity = angle * knockback,
  284. P = 5000,
  285. maxForce = Vector3.new(8000, 8000, 8000),
  286. Parent = hit
  287. })
  288. local rl = Create("BodyAngularVelocity")({
  289. P = 3000,
  290. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  291. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  292. Parent = hit
  293. })
  294. game:GetService("Debris"):AddItem(bodvol, 0.5)
  295. game:GetService("Debris"):AddItem(rl, 0.5)
  296. elseif Type == "Normal" then
  297. local vp = Create("BodyVelocity")({
  298. P = 500,
  299. maxForce = Vector3.new(math.huge, 0, math.huge),
  300. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  301. })
  302. if knockback > 0 then
  303. vp.Parent = hit.Parent.Torso
  304. end
  305. game:GetService("Debris"):AddItem(vp, 0.5)
  306. elseif Type == "Impale" then
  307. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  308. Spike.Anchored = true
  309. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  310. Spike.Position = hit.Parent.Torso.Position
  311. for i = 1, 5 do
  312. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  313. end
  314. Services.Debris:AddItem(Spike, 4)
  315. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  316. hit.Parent.Humanoid.PlatformStand = true
  317. swait(1)
  318. hit.Parent.Humanoid.PlatformStand = false
  319. elseif Type == "Up" then
  320. local bodyVelocity = Create("BodyVelocity")({
  321. velocity = Vector3.new(0, 20, 0),
  322. P = 5000,
  323. maxForce = Vector3.new(8000, 8000, 8000),
  324. Parent = hit
  325. })
  326. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  327. local bodyVelocity = Create("BodyVelocity")({
  328. velocity = Vector3.new(0, 20, 0),
  329. P = 5000,
  330. maxForce = Vector3.new(8000, 8000, 8000),
  331. Parent = hit
  332. })
  333. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  334. elseif Type == "Snare" then
  335. local bp = Create("BodyPosition")({
  336. P = 900,
  337. D = 1000,
  338. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  339. position = hit.Parent.Torso.Position,
  340. Parent = hit.Parent.Torso
  341. })
  342. game:GetService("Debris"):AddItem(bp, 1)
  343. elseif Type == "Slowness" then
  344. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  345. for i = 1, 25 do
  346. hit.Parent.Humanoid.WalkSpeed = 4
  347. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  348. end
  349. wait(4)
  350. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  351. elseif Type == "FireDmg" then
  352. for i = 1, math.random(60, 150) do
  353. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  354. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  355. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  356. wait(0.1)
  357. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  358. end
  359. elseif Type == "Freeze" then
  360. local bp = Create("BodyPosition")({
  361. P = 900,
  362. D = 1000,
  363. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  364. position = hit.Parent.Torso.Position,
  365. Parent = hit.Parent.Torso
  366. })
  367. game:GetService("Debris"):AddItem(bp, 4)
  368. for i = 1, 25 do
  369. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  370. end
  371. elseif Type == "Freeze2" then
  372. local BodPos = Create("BodyPosition")({
  373. P = 50000,
  374. D = 1000,
  375. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  376. position = hit.Parent.Torso.Position,
  377. Parent = hit.Parent.Torso
  378. })
  379. local BodGy = Create("BodyGyro")({
  380. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  381. P = 20000,
  382. Parent = hit.Parent.Torso,
  383. cframe = hit.Parent.Torso.CFrame
  384. })
  385. hit.Parent.Torso.Anchored = true
  386. coroutine.resume(coroutine.create(function(Part)
  387. swait(1.5)
  388. Part.Anchored = false
  389. end), hit.Parent.Torso)
  390. game:GetService("Debris"):AddItem(BodPos, 3)
  391. game:GetService("Debris"):AddItem(BodGy, 3)
  392. end
  393. local debounce = Create("BoolValue")({
  394. Name = "DebounceHit",
  395. Parent = hit.Parent,
  396. Value = true
  397. })
  398. game:GetService("Debris"):AddItem(debounce, Delay)
  399. c = Instance.new("ObjectValue")
  400. c.Name = "creator"
  401. c.Value = Player
  402. c.Parent = h
  403. game:GetService("Debris"):AddItem(c, 0.5)
  404. end
  405. end
  406. function ShowDamage(Pos, Text, Time, Color)
  407. local Rate = 0.033333333333333
  408. if not Pos then
  409. local Pos = Vector3.new(0, 0, 0)
  410. end
  411. local Text = Text or ""
  412. local Time = Time or 2
  413. if not Color then
  414. local Color = Color3.new(1, 0, 1)
  415. end
  416. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  417. EffectPart.Anchored = true
  418. local BillboardGui = Create("BillboardGui")({
  419. Size = UDim2.new(3, 0, 3, 0),
  420. Adornee = EffectPart,
  421. Parent = EffectPart
  422. })
  423. local TextLabel = Create("TextLabel")({
  424. BackgroundTransparency = 1,
  425. Size = UDim2.new(1, 0, 1, 0),
  426. Text = Text,
  427. TextColor3 = Color,
  428. TextScaled = true,
  429. Font = Enum.Font.ArialBold,
  430. Parent = BillboardGui
  431. })
  432. game.Debris:AddItem(EffectPart, Time + 0.1)
  433. EffectPart.Parent = game:GetService("Workspace")
  434. delay(0, function()
  435. local Frames = Time / Rate
  436. for Frame = 1, Frames do
  437. wait(Rate)
  438. local Percent = Frame / Frames
  439. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  440. TextLabel.TextTransparency = Percent
  441. end
  442. if EffectPart and EffectPart.Parent then
  443. EffectPart:Destroy()
  444. end
  445. end)
  446. end
  447. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  448. for _, c in pairs(workspace:children()) do
  449. local hum = c:findFirstChild("Humanoid")
  450. if hum ~= nil then
  451. local head = c:findFirstChild("Head")
  452. if head ~= nil then
  453. local targ = head.Position - Part.Position
  454. local mag = targ.magnitude
  455. if magni >= mag and c.Name ~= Player.Name then
  456. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  457. end
  458. end
  459. end
  460. end
  461. end
  462. function MagniKILL(Part, magni, knock, Type)
  463. for _, c in pairs(workspace:children()) do
  464. local hum = c:findFirstChild("Humanoid")
  465. if hum ~= nil then
  466. local head = c:findFirstChild("Head")
  467. if head ~= nil then
  468. local targ = head.Position - Part.Position
  469. local mag = targ.magnitude
  470. if magni >= mag and c.Name ~= Player.Name then
  471. hum.Health = 0
  472. end
  473. end
  474. end
  475. end
  476. end
  477. local angles = CFrame.Angles
  478. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  479. local Part = Create("Part")({
  480. formFactor = FormFactor,
  481. Parent = Parent,
  482. Reflectance = Reflectance,
  483. Transparency = Transparency,
  484. CanCollide = false,
  485. Locked = true,
  486. BrickColor = BrickColor.new(tostring(BColor)),
  487. Name = Name,
  488. Size = Size,
  489. Material = Material
  490. })
  491. RemoveOutlines(Part)
  492. return Part
  493. end
  494. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  495. local Msh = Create(Mesh)({
  496. Parent = Part,
  497. Offset = OffSet,
  498. Scale = Scale
  499. })
  500. if Mesh == "SpecialMesh" then
  501. Msh.MeshType = MeshType
  502. Msh.MeshId = MeshId
  503. end
  504. return Msh
  505. end
  506. function CreateWeld(Parent, Part0, Part1, C0, C1)
  507. local Weld = Create("Weld")({
  508. Parent = Parent,
  509. Part0 = Part0,
  510. Part1 = Part1,
  511. C0 = C0,
  512. C1 = C1
  513. })
  514. return Weld
  515. end
  516. EffectModel = Instance.new("Model", Character)
  517. EffectModel.Name = "Effects"
  518. Effects = {
  519. Block = {
  520. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  521. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  522. prt.Anchored = true
  523. prt.CFrame = cframe
  524. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  525. game:GetService("Debris"):AddItem(prt, 10)
  526. if Type == 1 or Type == nil then
  527. table.insert(Effects, {
  528. prt,
  529. "Block1",
  530. delay,
  531. x3,
  532. y3,
  533. z3,
  534. msh
  535. })
  536. elseif Type == 2 then
  537. table.insert(Effects, {
  538. prt,
  539. "Block2",
  540. delay,
  541. x3,
  542. y3,
  543. z3,
  544. msh
  545. })
  546. else
  547. table.insert(Effects, {
  548. prt,
  549. "Block3",
  550. delay,
  551. x3,
  552. y3,
  553. z3,
  554. msh
  555. })
  556. end
  557. end
  558. },
  559. Sphere = {
  560. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  561. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  562. prt.Anchored = true
  563. prt.CFrame = cframe
  564. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  565. game:GetService("Debris"):AddItem(prt, 10)
  566. table.insert(Effects, {
  567. prt,
  568. "Cylinder",
  569. delay,
  570. x3,
  571. y3,
  572. z3,
  573. msh
  574. })
  575. end
  576. },
  577. Cylinder = {
  578. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  579. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  580. prt.Anchored = true
  581. prt.CFrame = cframe
  582. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  583. game:GetService("Debris"):AddItem(prt, 10)
  584. table.insert(Effects, {
  585. prt,
  586. "Cylinder",
  587. delay,
  588. x3,
  589. y3,
  590. z3,
  591. msh
  592. })
  593. end
  594. },
  595. Wave = {
  596. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  597. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  598. prt.Anchored = true
  599. prt.CFrame = cframe
  600. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  601. game:GetService("Debris"):AddItem(prt, 10)
  602. table.insert(Effects, {
  603. prt,
  604. "Cylinder",
  605. delay,
  606. x3,
  607. y3,
  608. z3,
  609. msh
  610. })
  611. end
  612. },
  613. Ring = {
  614. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  615. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  616. prt.Anchored = true
  617. prt.CFrame = cframe
  618. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  619. game:GetService("Debris"):AddItem(prt, 10)
  620. table.insert(Effects, {
  621. prt,
  622. "Cylinder",
  623. delay,
  624. x3,
  625. y3,
  626. z3,
  627. msh
  628. })
  629. end
  630. },
  631. Break = {
  632. Create = function(brickcolor, cframe, x1, y1, z1)
  633. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  634. prt.Anchored = true
  635. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  636. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  637. local num = math.random(10, 50) / 1000
  638. game:GetService("Debris"):AddItem(prt, 10)
  639. table.insert(Effects, {
  640. prt,
  641. "Shatter",
  642. num,
  643. prt.CFrame,
  644. math.random() - math.random(),
  645. 0,
  646. math.random(50, 100) / 100
  647. })
  648. end
  649. }
  650. }
  651. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  652. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  653. prt.Anchored = true
  654. prt.CFrame = cframe
  655. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  656. game:GetService("Debris"):AddItem(prt, 10)
  657. if Type == 1 or Type == nil then
  658. table.insert(Effects, {
  659. prt,
  660. "Block1",
  661. delay,
  662. x3,
  663. y3,
  664. z3,
  665. msh
  666. })
  667. elseif Type == 2 then
  668. table.insert(Effects, {
  669. prt,
  670. "Block2",
  671. delay,
  672. x3,
  673. y3,
  674. z3,
  675. msh
  676. })
  677. elseif Type == 3 then
  678. table.insert(Effects, {
  679. prt,
  680. "Block3",
  681. delay,
  682. x3,
  683. y3,
  684. z3,
  685. msh
  686. })
  687. end
  688. end
  689. function CreateSound(id, par, vol, pit)
  690. coroutine.resume(coroutine.create(function()
  691. local sou = Instance.new("Sound", par or workspace)
  692. sou.Volume = vol
  693. sou.Pitch = pit or 1
  694. sou.SoundId = id
  695. swait()
  696. sou:play()
  697. game:GetService("Debris"):AddItem(sou, 6)
  698. end))
  699. end
  700. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  701. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  702. prt.Anchored = true
  703. prt.CFrame = cframe
  704. prt.Material = "Neon"
  705. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  706. game:GetService("Debris"):AddItem(prt, 10)
  707. coroutine.resume(coroutine.create(function(Part, Mesh)
  708. for i = 0, 6, delay do
  709. swait()
  710. Part.Transparency = i
  711. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  712. end
  713. Part.Parent = nil
  714. end), prt, msh)
  715. end
  716. function shoottraildd(mouse, partt, SpreadAmount, dmg)
  717. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  718. local MainPos = partt.Position
  719. local MainPos2 = mouse + SpreadVectors
  720. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  721. local speed = 1000
  722. local num = 1
  723. coroutine.resume(coroutine.create(function()
  724. repeat
  725. swait()
  726. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  727. local mag = (MainPos - pos).magnitude
  728. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  729. MainPos = MainPos + MouseLook.lookVector * speed
  730. num = num - 1
  731. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  732. if hit ~= nil then
  733. num = 0
  734. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  735. refpart.Anchored = true
  736. refpart.CFrame = CFrame.new(pos)
  737. game:GetService("Debris"):AddItem(refpart, 2)
  738. end
  739. if num <= 0 then
  740. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  741. refpart.Anchored = true
  742. refpart.CFrame = CFrame.new(pos)
  743. if hit ~= nil then
  744. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  745. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  746. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  747. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  748. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  749. end
  750. game:GetService("Debris"):AddItem(refpart, 0)
  751. end
  752. until num <= 0
  753. end))
  754. end
  755. function shoottraildd2(mouse, partt, SpreadAmount)
  756. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  757. local MainPos = partt.Position
  758. local MainPos2 = mouse + SpreadVectors
  759. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  760. local speed = 1000
  761. local num = 1
  762. coroutine.resume(coroutine.create(function()
  763. repeat
  764. swait()
  765. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  766. local mag = (MainPos - pos).magnitude
  767. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  768. MainPos = MainPos + MouseLook.lookVector * speed
  769. num = num - 1
  770. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  771. if hit ~= nil then
  772. num = 0
  773. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  774. refpart.Anchored = true
  775. refpart.CFrame = CFrame.new(pos)
  776. game:GetService("Debris"):AddItem(refpart, 2)
  777. end
  778. if num <= 0 then
  779. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  780. refpart.Anchored = true
  781. refpart.CFrame = CFrame.new(pos)
  782. if hit ~= nil then
  783. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  784. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  785. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  786. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  787. MagniKILL(refpart, 80, 0, "Normal")
  788. end
  789. game:GetService("Debris"):AddItem(refpart, 0)
  790. end
  791. until num <= 0
  792. end))
  793. end
  794. function shoottraildd22(mouse, partt, SpreadAmount)
  795. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  796. local MainPos = partt.Position
  797. local MainPos2 = mouse + SpreadVectors
  798. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  799. local speed = 900
  800. local num = 1
  801. coroutine.resume(coroutine.create(function()
  802. repeat
  803. swait()
  804. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  805. local mag = (MainPos - pos).magnitude
  806. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  807. MainPos = MainPos + MouseLook.lookVector * speed
  808. num = num - 1
  809. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  810. if hit ~= nil then
  811. num = 0
  812. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  813. refpart.Anchored = true
  814. refpart.CFrame = CFrame.new(pos)
  815. game:GetService("Debris"):AddItem(refpart, 2)
  816. end
  817. if num <= 0 then
  818. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  819. refpart.Anchored = true
  820. refpart.CFrame = CFrame.new(pos)
  821. if hit ~= nil then
  822. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  823. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  824. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  825. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  826. MagniKILL(refpart, 80, 0, "Normal")
  827. end
  828. game:GetService("Debris"):AddItem(refpart, 0)
  829. end
  830. until num <= 0
  831. end))
  832. end
  833. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  834. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  835. local MainPos = partt.Position
  836. local MainPos2 = mouse + SpreadVectors
  837. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  838. local speed = 200
  839. local num = 0
  840. coroutine.resume(coroutine.create(function()
  841. repeat
  842. swait()
  843. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  844. local mag = (MainPos - pos).magnitude
  845. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  846. MainPos = MainPos + MouseLook.lookVector * speed
  847. num = num - 1
  848. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  849. if hit ~= nil then
  850. num = 0
  851. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  852. refpart.Anchored = true
  853. refpart.CFrame = CFrame.new(pos)
  854. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  855. game:GetService("Debris"):AddItem(refpart, 2)
  856. end
  857. if num <= 0 then
  858. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  859. refpart.Anchored = true
  860. refpart.CFrame = CFrame.new(pos)
  861. if hit ~= nil then
  862. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  863. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  864. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  865. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  866. end
  867. game:GetService("Debris"):AddItem(refpart, 0)
  868. end
  869. until num <= 0
  870. end))
  871. end
  872. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  873. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  874. local MainPos = partt.Position
  875. local MainPos2 = mouse + SpreadVectors
  876. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  877. local speed = 500
  878. local num = 1
  879. coroutine.resume(coroutine.create(function()
  880. repeat
  881. swait()
  882. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  883. local mag = (MainPos - pos).magnitude
  884. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  885. MainPos = MainPos + MouseLook.lookVector * speed
  886. num = num - 1
  887. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  888. if hit ~= nil then
  889. num = 0
  890. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  891. refpart.Anchored = true
  892. refpart.CFrame = CFrame.new(pos)
  893. game:GetService("Debris"):AddItem(refpart, 2)
  894. end
  895. if num <= 0 then
  896. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  897. refpart.Anchored = true
  898. refpart.CFrame = CFrame.new(pos)
  899. if hit ~= nil then
  900. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  901. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  902. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  903. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  904. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  905. end
  906. game:GetService("Debris"):AddItem(refpart, 0)
  907. end
  908. until num <= 0
  909. end))
  910. end
  911. vt = Vector3.new
  912. bc = BrickColor.new
  913. br = BrickColor.random
  914. local cam = game.Workspace.CurrentCamera
  915. function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  916. if hit.Parent == nil then
  917. return
  918. end
  919. h = hit.Parent:FindFirstChildOfClass("Humanoid")
  920. for _, v in pairs(hit.Parent:children()) do
  921. if v:IsA("Humanoid") then
  922. h = v
  923. end
  924. end
  925. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  926. h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  927. end
  928. if hit.Parent.className == "Hat" then
  929. hit = hit.Parent.Parent:findFirstChild("Head")
  930. end
  931. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  932. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  933. return
  934. end
  935. c = Instance.new("ObjectValue")
  936. c.Name = "creator"
  937. c.Value = game:service("Players").LocalPlayer
  938. c.Parent = h
  939. game:GetService("Debris"):AddItem(c, 0.5)
  940. Damage = math.random(minim, maxim)
  941. blocked = false
  942. block = hit.Parent:findFirstChild("Block")
  943. if block ~= nil then
  944. print(block.className)
  945. if block.className == "NumberValue" and block.Value > 0 then
  946. blocked = true
  947. if decreaseblock == nil then
  948. block.Value = block.Value - 1
  949. end
  950. end
  951. if block.className == "IntValue" and block.Value > 0 then
  952. blocked = true
  953. if decreaseblock ~= nil then
  954. block.Value = block.Value - 1
  955. end
  956. end
  957. end
  958. if blocked == false then
  959. h.Health = h.Health - Damage
  960. showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
  961. else
  962. h.Health = h.Health - Damage / 2
  963. showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
  964. end
  965. if Type == "Knockdown" then
  966. Humanoid = hit.Parent.Humanoid
  967. Humanoid.PlatformStand = true
  968. coroutine.resume(coroutine.create(function(HHumanoid)
  969. swait(1)
  970. HHumanoid.PlatformStand = false
  971. end), Humanoid)
  972. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  973. hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0)
  974. local bodvol = Instance.new("BodyVelocity")
  975. bodvol.velocity = angle * knockback
  976. bodvol.P = 5000
  977. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  978. bodvol.Parent = hit
  979. rl = Instance.new("BodyAngularVelocity")
  980. rl.P = 3000
  981. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  982. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  983. rl.Parent = hit
  984. game:GetService("Debris"):AddItem(bodvol, 0.5)
  985. game:GetService("Debris"):AddItem(rl, 0.5)
  986. elseif Type == "Normal" then
  987. bp = Instance.new("BodyVelocity")
  988. bp.P = 100000
  989. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  990. if KnockbackType == 1 then
  991. bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  992. elseif KnockbackType == 2 then
  993. bp.velocity = Property.CFrame.lookVector * knockback
  994. end
  995. if knockback > 0 then
  996. bp.Parent = hit.Parent.Torso
  997. end
  998. game:GetService("Debris"):AddItem(bp, 0.5)
  999. elseif Type == "Up" then
  1000. local bodyVelocity = Instance.new("BodyVelocity")
  1001. bodyVelocity.velocity = vt(0, 60, 0)
  1002. bodyVelocity.P = 5000
  1003. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  1004. bodyVelocity.Parent = hit
  1005. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1006. rl = Instance.new("BodyAngularVelocity")
  1007. rl.P = 3000
  1008. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1009. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  1010. rl.Parent = hit
  1011. game:GetService("Debris"):AddItem(rl, 0.5)
  1012. elseif Type == "Snare" then
  1013. bp = Instance.new("BodyPosition")
  1014. bp.P = 2000
  1015. bp.D = 100
  1016. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1017. bp.position = hit.Parent.Torso.Position
  1018. bp.Parent = hit.Parent.Torso
  1019. game:GetService("Debris"):AddItem(bp, 1)
  1020. elseif Type == "Target" and Targetting == false then
  1021. ZTarget = hit.Parent.Torso
  1022. coroutine.resume(coroutine.create(function(Part)
  1023. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1024. swait(1)
  1025. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1026. end), ZTarget)
  1027. TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1028. targetgui = Instance.new("BillboardGui")
  1029. targetgui.Parent = ZTarget
  1030. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1031. targ = Instance.new("ImageLabel")
  1032. targ.Parent = targetgui
  1033. targ.BackgroundTransparency = 1
  1034. targ.Image = "rbxassetid://4834067"
  1035. targ.Size = UDim2.new(1, 0, 1, 0)
  1036. cam.CameraType = "Scriptable"
  1037. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1038. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1039. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1040. Targetting = true
  1041. RocketTarget = ZTarget
  1042. for i = 1, Property do
  1043. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  1044. swait()
  1045. end
  1046. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1047. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1048. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1049. end
  1050. Targetting = true
  1051. RocketTarget = true
  1052. targetgui.Parent = true
  1053. cam.CameraType = "Custom"
  1054. end
  1055. debounce = Instance.new("BoolValue")
  1056. debounce.Name = "DebounceHit"
  1057. debounce.Parent = hit.Parent
  1058. debounce.Value = true
  1059. game:GetService("Debris"):AddItem(debounce, Delay)
  1060. c = Instance.new("ObjectValue")
  1061. c.Name = "creator"
  1062. c.Value = Player
  1063. c.Parent = h
  1064. game:GetService("Debris"):AddItem(c, 0.5)
  1065. CRIT = true
  1066. hitDeb = true
  1067. AttackPos = 6
  1068. end
  1069. end
  1070. function showDamage(Char, Dealt, du, Color)
  1071. m = Instance.new("Model")
  1072. m.Name = tostring(Dealt)
  1073. h = Instance.new("Humanoid")
  1074. h.Health = 0
  1075. h.MaxHealth = 0
  1076. h.Parent = m
  1077. c = Instance.new("Part")
  1078. c.Transparency = 0
  1079. c.BrickColor = Color
  1080. c.Transparency = 1
  1081. c.Name = "Head"
  1082. c.TopSurface = 0
  1083. c.BottomSurface = 0
  1084. c.formFactor = "Plate"
  1085. c.Size = Vector3.new(1, 0.4, 1)
  1086. local txt = Instance.new("BillboardGui", c)
  1087. txt.Adornee = c
  1088. txt.Name = "_status"
  1089. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1090. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1091. local text = Instance.new("TextLabel", txt)
  1092. text.Size = UDim2.new(10, 0, 7, 0)
  1093. text.FontSize = "Size12"
  1094. text.TextScaled = true
  1095. text.TextTransparency = 0.5
  1096. text.BackgroundTransparency = 1
  1097. text.TextTransparency = 0.5
  1098. text.TextStrokeTransparency = 0.5
  1099. text.Font = "SciFi"
  1100. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  1101. v = Instance.new("Part")
  1102. v.Name = "ColorBrick"
  1103. v.Parent = c
  1104. v.FormFactor = "Symmetric"
  1105. v.Anchored = true
  1106. v.CanCollide = false
  1107. v.BottomSurface = "Smooth"
  1108. v.TopSurface = "Smooth"
  1109. v.Size = Vector3.new(10, 5, 3)
  1110. v.Transparency = 1
  1111. v.CFrame = c.CFrame
  1112. v.BrickColor = BrickColor.random()
  1113. v.Transparency = 1
  1114. text.TextColor3 = t.BrickColor.Color
  1115. v.Shape = "Block"
  1116. text.Text = tostring(Dealt)
  1117. ms = Instance.new("CylinderMesh")
  1118. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  1119. if CRIT == true then
  1120. ms.Scale = Vector3.new(1, 1.25, 1)
  1121. end
  1122. ms.Parent = c
  1123. c.Reflectance = 0
  1124. Instance.new("BodyGyro").Parent = c
  1125. c.Parent = m
  1126. if Char:findFirstChild("Head") ~= nil then
  1127. c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1128. elseif Char.Parent:findFirstChild("Head") ~= nil then
  1129. c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1130. end
  1131. f = Instance.new("BodyPosition")
  1132. f.P = 200000
  1133. f.D = 100
  1134. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1135. f.position = c.Position + Vector3.new(0, 3, 0)
  1136. f.Parent = c
  1137. game:GetService("Debris"):AddItem(m, 0.5 + du)
  1138. c.CanCollide = false
  1139. m.Parent = workspace
  1140. c.CanCollide = false
  1141. end
  1142. function rayCast(Pos, Dir, Max, Ignore)
  1143. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1144. end
  1145. function dmgstart(dmg, what)
  1146. hitcon = what.Touched:connect(function(hit)
  1147. local hum = hit.Parent:FindFirstChild("Humanoid")
  1148. if hum and not hum:IsDescendantOf(Character) then
  1149. hum:TakeDamage(dmg)
  1150. end
  1151. end)
  1152. end
  1153. function dmgstop()
  1154. hitcon:disconnect()
  1155. end
  1156. function hito(dm, X, c, dn, dp, dq)
  1157. for I, dr in pairs(workspace:GetChildren()) do
  1158. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1159. local ds = dr:FindFirstChild("Humanoid")
  1160. local dt = dr:FindFirstChild("HumanoidRootPart")
  1161. TakeDamage(ds, c)
  1162. ds.Parent:BreakJoints()
  1163. end
  1164. ds:SetStateEnabled(16, true)
  1165. delay(dn, function()
  1166. ds:SetStateEnabled(16, true)
  1167. end)
  1168. do
  1169. local du = Instance.new("StringValue")
  1170. du.Name = "alabo"
  1171. du.Parent = dt
  1172. game.Debris:AddItem(du, dn)
  1173. local dv = Instance.new("Part")
  1174. nooutline(dv)
  1175. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1176. dv.Transparency = 0.25
  1177. dv.Anchored = true
  1178. dv.CanCollide = false
  1179. dv.BrickColor = BrickColor.new("White")
  1180. dv.Material = "Neon"
  1181. dv.Locked = true
  1182. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1183. dv.Parent = modz
  1184. local dw = Instance.new("SpecialMesh")
  1185. dw.MeshType = "Sphere"
  1186. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1187. dw.Parent = dv
  1188. game.Debris:AddItem(dv, 1)
  1189. local dx = Instance.new("Model")
  1190. dx.Name = c
  1191. dx.Parent = workspace
  1192. game.Debris:AddItem(dx, 0.5 + c / 75)
  1193. local dy = Instance.new("Humanoid")
  1194. dy.MaxHealth = 0
  1195. dy.Parent = dx
  1196. local dz = Instance.new("Part")
  1197. dz.Name = "Head"
  1198. dz.Locked = true
  1199. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1200. dz.Position = dt.Position
  1201. dz.BrickColor = BrickColor.new("New Yeller")
  1202. dz.Material = "Neon"
  1203. dz.Transparency = 1
  1204. dz.CanCollide = false
  1205. dz.Parent = dx
  1206. local dA = Instance.new("BodyPosition")
  1207. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1208. dA.P = 20000
  1209. dA.D = 300
  1210. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1211. dA.Parent = dz
  1212. local dB = Instance.new("CylinderMesh")
  1213. dB.Parent = dz
  1214. coroutine.resume(coroutine.create(function()
  1215. while dB do
  1216. swait()
  1217. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1218. end
  1219. end))
  1220. if dp then
  1221. local dC = Instance.new("BodyVelocity")
  1222. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1223. dC.P = 9999999999
  1224. dC.Velocity = dp
  1225. dC.Parent = dt
  1226. game.Debris:AddItem(dC, dn)
  1227. end
  1228. if dq then
  1229. local dD = Instance.new("BodyAngularVelocity")
  1230. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1231. dD.P = math.huge
  1232. dD.AngularVelocity = dq
  1233. dD.Parent = dt
  1234. game.Debris:AddItem(dD, dn)
  1235. end
  1236. local dE = Instance.new("Sound")
  1237. dE.Pitch = rd2(10, 11) / 10
  1238. dE.Volume = rd2(10, 13) / 10
  1239. dE.EmitterSize = 10
  1240. dE.SoundId = "rbxassetid://"
  1241. dE.Parent = dv
  1242. dE:Play()
  1243. coroutine.resume(coroutine.create(function()
  1244. for I = 1, 5 do
  1245. swait()
  1246. dv.Transparency = dv.Transparency + 0.175
  1247. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1248. end
  1249. end))
  1250. end
  1251. end
  1252. end
  1253. function Del()
  1254. if not D then
  1255. D = true
  1256. Idle = true
  1257. for i = 0, 2, 0.1 do
  1258. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1259. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1260. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  1261. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1262. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1263. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1264. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1265. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1266. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1267. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1268. game:GetService("RunService").RenderStepped:wait()
  1269. end
  1270. local Sound = Instance.new("Sound", Character.UpperTorso)
  1271. Sound.SoundId = "rbxassetid://"
  1272. Sound.Volume = 10
  1273. Sound.Pitch = 1
  1274. Sound.Looped = false
  1275. Sound:Play()
  1276. wait(0.5)
  1277. local Bq = Instance.new("Part", UpperTorso)
  1278. Bq.Size = Vector3.new(1, 1, 1)
  1279. Bq.BrickColor = BrickColor.new("White")
  1280. Bq.Material = "Neon"
  1281. Bq.Anchored = false
  1282. Bq.CanCollide = false
  1283. Bq.Transparency = math.huge
  1284. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  1285. local Bq2 = Instance.new("SpecialMesh", Bq)
  1286. Bq2.MeshType = "Sphere"
  1287. Bq2.Scale = Vector3.new(1, 1, 1)
  1288. Bq.Touched:connect(function(hit)
  1289. if hitted == false then
  1290. hitted = true
  1291. for i = 1, 1000 do
  1292. game:GetService("RunService").RenderStepped:wait()
  1293. end
  1294. end
  1295. end)
  1296. local Fl = Instance.new("BodyVelocity", Bq)
  1297. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1298. Fl.velocity = Mouse.hit.lookVector * 120
  1299. for i = 0, 2, 0.1 do
  1300. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1301. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1302. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1303. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1304. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1305. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1306. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1307. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1308. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  1309. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1310. game:GetService("RunService").RenderStepped:wait()
  1311. end
  1312. longpunch()
  1313. wait(0)
  1314. Idle = false
  1315. hitted = false
  1316. wait(2)
  1317. D = false
  1318. end
  1319. end
  1320. function FindNearestTorso(Position, Distance, SinglePlayer)
  1321. if SinglePlayer then
  1322. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1323. end
  1324. local List = {}
  1325. for i, v in pairs(workspace:GetChildren()) do
  1326. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  1327. table.insert(List, v)
  1328. end
  1329. end
  1330. return List
  1331. end
  1332. function superpunch()
  1333. local Sound = Instance.new("Sound", Character.UpperTorso)
  1334. Sound.SoundId = "rbxassetid://157878578"
  1335. Sound.Pitch = 1
  1336. Sound.Looped = false
  1337. Sound.Volume = 10
  1338. Sound:play()
  1339. local rng = Instance.new("Part", Mouse)
  1340. rng.Anchored = true
  1341. rng.BrickColor = BrickColor.new("White")
  1342. rng.CanCollide = false
  1343. rng.FormFactor = 3
  1344. rng.Name = "Ring"
  1345. rng.Size = Vector3.new(1, 1, 1)
  1346. rng.Transparency = 0
  1347. rng.TopSurface = 0
  1348. rng.BottomSurface = 0
  1349. rng.CFrame = RootPart.CFrame
  1350. local rngm = Instance.new("SpecialMesh", rng)
  1351. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1352. local rng2 = rng:Clone()
  1353. rng2.Parent = Character
  1354. local rng2m = rng2.Mesh
  1355. local rng3 = rng:Clone()
  1356. rng3.Parent = Character
  1357. local rng3m = rng3.Mesh
  1358. local rng4 = rng:Clone()
  1359. rng4.Parent = Character
  1360. local rng4m = rng4.Mesh
  1361. local rng5 = rng:Clone()
  1362. rng5.Parent = Character
  1363. local rng5m = rng5.Mesh
  1364. local rng6 = rng:Clone()
  1365. rng6.Material = "Plastic"
  1366. rng6.Parent = Character
  1367. local rng6m = rng6.Mesh
  1368. rng6m.Scale = vt(2.5, 2.5, 2)
  1369. rng6m.MeshType = "FileMesh"
  1370. rng6m.MeshId = "rbxassetid://437347603"
  1371. local hita = rng6.Touched:connect(function(hit)
  1372. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1373. end)
  1374. rng2.CFrame = RootPart.CFrame
  1375. rng3.CFrame = RootPart.CFrame
  1376. rng4.CFrame = RootPart.CFrame
  1377. rng5.CFrame = RootPart.CFrame
  1378. rng6.CFrame = RootPart.CFrame
  1379. wait()
  1380. local Sound = Instance.new("Sound", rng6)
  1381. Sound.SoundId = "rbxassetid://136847657"
  1382. Sound.Pitch = 1
  1383. Sound.Looped = false
  1384. Sound.Volume = 10
  1385. Sound:play()
  1386. local scaler = 2
  1387. local scaler2 = 2
  1388. for i = 0, 10, 0.1 do
  1389. swait()
  1390. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1391. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1392. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1393. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1394. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1395. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1396. rng6.CFrame = rng3.CFrame
  1397. rng.Transparency = rng.Transparency + 0.1
  1398. rng2.Transparency = rng2.Transparency + 1.01
  1399. rng3.Transparency = rng3.Transparency + 0.01
  1400. rng4.Transparency = rng4.Transparency + 0.01
  1401. rng5.Transparency = rng5.Transparency + 0.01
  1402. rng6.Transparency = rng6.Transparency + 0.021
  1403. scaler = scaler - 0.025
  1404. scaler2 = scaler2 - 0.02
  1405. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1406. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1407. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1408. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1409. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1410. game:GetService("Debris"):AddItem(bv, 1)
  1411. end
  1412. hita:disconnect()
  1413. game:GetService("Debris"):AddItem(rng, 1)
  1414. game:GetService("Debris"):AddItem(rng2, 1)
  1415. game:GetService("Debris"):AddItem(rng3, 1)
  1416. game:GetService("Debris"):AddItem(rng4, 1)
  1417. game:GetService("Debris"):AddItem(rng5, 1)
  1418. attack = false
  1419. end
  1420. function wam()
  1421. local rng = Instance.new("Part", Mouse)
  1422. rng.Anchored = true
  1423. rng.BrickColor = BrickColor.new("White")
  1424. rng.CanCollide = false
  1425. rng.FormFactor = 3
  1426. rng.Name = "Ring"
  1427. rng.Size = Vector3.new(1, 1, 1)
  1428. rng.Transparency = 0
  1429. rng.TopSurface = 0
  1430. rng.BottomSurface = 0
  1431. rng.CFrame = RootPart.CFrame
  1432. local rngm = Instance.new("SpecialMesh", rng)
  1433. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1434. local rng2 = rng:Clone()
  1435. rng2.Parent = Character
  1436. local rng2m = rng2.Mesh
  1437. local rng3 = rng:Clone()
  1438. rng3.Parent = Character
  1439. local rng3m = rng3.Mesh
  1440. local rng4 = rng:Clone()
  1441. rng4.Parent = Character
  1442. local rng4m = rng4.Mesh
  1443. local rng5 = rng:Clone()
  1444. rng5.Parent = Character
  1445. local rng5m = rng5.Mesh
  1446. local rng6 = rng:Clone()
  1447. rng6.Material = "Plastic"
  1448. rng6.Parent = Character
  1449. local rng6m = rng6.Mesh
  1450. rng6m.Scale = vt(2.5, 2.5, 2)
  1451. rng6m.MeshType = "FileMesh"
  1452. rng6m.MeshId = "rbxassetid://0"
  1453. local hita = rng6.Touched:connect(function(hit)
  1454. Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1)
  1455. end)
  1456. rng2.CFrame = RootPart.CFrame
  1457. rng3.CFrame = RootPart.CFrame
  1458. rng4.CFrame = RootPart.CFrame
  1459. rng5.CFrame = RootPart.CFrame
  1460. rng6.CFrame = RootPart.CFrame
  1461. wait()
  1462. local Sound = Instance.new("Sound", rng6)
  1463. Sound.SoundId = "rbxassetid://"
  1464. Sound.Pitch = 1
  1465. Sound.Looped = false
  1466. Sound.Volume = 10
  1467. Sound:play()
  1468. local scaler = 2
  1469. local scaler2 = 2
  1470. for i = 0, 10, 0.1 do
  1471. swait()
  1472. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1473. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25
  1474. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2
  1475. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9
  1476. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1477. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1478. rng6.CFrame = rng3.CFrame
  1479. rng.Transparency = rng.Transparency + 0.1
  1480. rng2.Transparency = rng2.Transparency + 1.01
  1481. rng3.Transparency = rng3.Transparency + 0.01
  1482. rng4.Transparency = rng4.Transparency + 0.01
  1483. rng5.Transparency = rng5.Transparency + 0.01
  1484. rng6.Transparency = rng6.Transparency + 0.021
  1485. scaler = scaler - 0.025
  1486. scaler2 = scaler2 - 0.02
  1487. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7)
  1488. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7)
  1489. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7)
  1490. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1491. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1492. game:GetService("Debris"):AddItem(bv, 1)
  1493. end
  1494. hita:disconnect()
  1495. game:GetService("Debris"):AddItem(rng, 1)
  1496. game:GetService("Debris"):AddItem(rng2, 1)
  1497. game:GetService("Debris"):AddItem(rng3, 1)
  1498. game:GetService("Debris"):AddItem(rng4, 1)
  1499. game:GetService("Debris"):AddItem(rng5, 1)
  1500. attack = false
  1501. end
  1502. function fcpunch()
  1503. local Sound = Instance.new("Sound", Character.UpperTorso)
  1504. Sound.SoundId = "rbxassetid://157878578"
  1505. Sound.Pitch = 1
  1506. Sound.Looped = false
  1507. Sound.Volume = 10
  1508. Sound:play()
  1509. local rng = Instance.new("Part", Mouse)
  1510. rng.Anchored = true
  1511. rng.BrickColor = BrickColor.new("White")
  1512. rng.CanCollide = false
  1513. rng.FormFactor = 3
  1514. rng.Name = "Ring"
  1515. rng.Size = Vector3.new(1, 1, 1)
  1516. rng.Transparency = 0
  1517. rng.TopSurface = 0
  1518. rng.BottomSurface = 0
  1519. rng.CFrame = RootPart.CFrame
  1520. local rngm = Instance.new("SpecialMesh", rng)
  1521. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1522. local rng2 = rng:Clone()
  1523. rng2.Parent = Character
  1524. local rng2m = rng2.Mesh
  1525. local rng3 = rng:Clone()
  1526. rng3.Parent = Character
  1527. local rng3m = rng3.Mesh
  1528. local rng4 = rng:Clone()
  1529. rng4.Parent = Character
  1530. local rng4m = rng4.Mesh
  1531. local rng5 = rng:Clone()
  1532. rng5.Parent = Character
  1533. local rng5m = rng5.Mesh
  1534. local rng6 = rng:Clone()
  1535. rng6.Material = "Plastic"
  1536. rng6.Parent = Character
  1537. local rng6m = rng6.Mesh
  1538. rng6m.Scale = vt(0, 0, 0)
  1539. rng6m.MeshType = "FileMesh"
  1540. rng6m.MeshId = "rbxassetid://0"
  1541. local hita = rng6.Touched:connect(function(hit)
  1542. Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1)
  1543. end)
  1544. rng2.CFrame = RootPart.CFrame
  1545. rng3.CFrame = RootPart.CFrame
  1546. rng4.CFrame = RootPart.CFrame
  1547. rng5.CFrame = RootPart.CFrame
  1548. rng6.CFrame = RootPart.CFrame
  1549. wait()
  1550. local FZZ = Instance.new("ParticleEmitter", rng6)
  1551. FZZ.Texture = "rbxassetid://0"
  1552. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1553. FZZ.EmissionDirection = "Top"
  1554. FZZ.Speed = NumberRange.new(0)
  1555. FZZ.Size = NumberSequence.new(14, 18)
  1556. FZZ.Drag = 2
  1557. FZZ.LockedToPart = true
  1558. FZZ.Lifetime = NumberRange.new(0.2)
  1559. FZZ.Rate = 1000
  1560. FZZ.LightEmission = 0.75
  1561. FZZ.Rotation = NumberRange.new(-100, 100)
  1562. FZZ.VelocitySpread = 70
  1563. local Sound = Instance.new("Sound", rng6)
  1564. Sound.SoundId = "rbxassetid://136847657"
  1565. Sound.Pitch = 1
  1566. Sound.Looped = false
  1567. Sound.Volume = 10
  1568. Sound:play()
  1569. local scaler = 2
  1570. local scaler2 = 2
  1571. for i = 0, 10, 0.1 do
  1572. swait()
  1573. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1574. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1575. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1576. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1577. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1578. rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9)
  1579. rng6.CFrame = rng3.CFrame
  1580. rng.Transparency = rng.Transparency + 0.1
  1581. rng2.Transparency = rng2.Transparency + 1.01
  1582. rng3.Transparency = rng3.Transparency + 0.01
  1583. rng4.Transparency = rng4.Transparency + 0.01
  1584. rng5.Transparency = rng5.Transparency + 0.01
  1585. rng6.Transparency = rng6.Transparency + 0.021
  1586. scaler = scaler - 0.025
  1587. scaler2 = scaler2 - 0.02
  1588. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1)
  1589. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1)
  1590. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1)
  1591. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1592. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1593. game:GetService("Debris"):AddItem(bv, 1)
  1594. end
  1595. hita:disconnect()
  1596. game:GetService("Debris"):AddItem(rng, 1)
  1597. game:GetService("Debris"):AddItem(rng2, 1)
  1598. game:GetService("Debris"):AddItem(rng3, 1)
  1599. game:GetService("Debris"):AddItem(rng4, 1)
  1600. game:GetService("Debris"):AddItem(rng5, 1)
  1601. attack = false
  1602. FZZ:Destroy()
  1603. end
  1604. function detroitsmash()
  1605. local rng = Instance.new("Part", Mouse)
  1606. rng.Anchored = true
  1607. rng.BrickColor = BrickColor.new("White")
  1608. rng.CanCollide = false
  1609. rng.FormFactor = 3
  1610. rng.Name = "Ring"
  1611. rng.Size = Vector3.new(1, 1, 1)
  1612. rng.Transparency = 0
  1613. rng.TopSurface = 0
  1614. rng.BottomSurface = 0
  1615. rng.CFrame = RootPart.CFrame
  1616. local rngm = Instance.new("SpecialMesh", rng)
  1617. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1618. local rng2 = rng:Clone()
  1619. rng2.Parent = Character
  1620. local rng2m = rng2.Mesh
  1621. local rng3 = rng:Clone()
  1622. rng3.Parent = Character
  1623. local rng3m = rng3.Mesh
  1624. local rng4 = rng:Clone()
  1625. rng4.Parent = Character
  1626. local rng4m = rng4.Mesh
  1627. local rng5 = rng:Clone()
  1628. rng5.Parent = Character
  1629. local rng5m = rng5.Mesh
  1630. local rng6 = rng:Clone()
  1631. rng6.Material = "Plastic"
  1632. rng6.Parent = Character
  1633. local rng6m = rng6.Mesh
  1634. rng6m.Scale = vt(2.5, 2.5, 2)
  1635. rng6m.MeshType = "FileMesh"
  1636. rng6m.MeshId = "rbxassetid://437347603"
  1637. local hita = rng6.Touched:connect(function(hit)
  1638. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1)
  1639. end)
  1640. rng2.CFrame = RightHand.CFrame
  1641. rng3.CFrame = RightHand.CFrame
  1642. rng4.CFrame = RightHand.CFrame
  1643. rng5.CFrame = RightHand.CFrame
  1644. rng6.CFrame = RightHand.CFrame
  1645. wait()
  1646. local scaler = 2
  1647. local scaler2 = 2
  1648. for i = 0, 10, 0.1 do
  1649. swait()
  1650. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1651. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4
  1652. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6
  1653. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2
  1654. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1655. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1656. rng6.CFrame = rng3.CFrame
  1657. rng.Transparency = rng.Transparency + 0.1
  1658. rng2.Transparency = rng2.Transparency + 1.01
  1659. rng3.Transparency = rng3.Transparency + 0.01
  1660. rng4.Transparency = rng4.Transparency + 0.01
  1661. rng5.Transparency = rng5.Transparency + 0.01
  1662. rng6.Transparency = rng6.Transparency + 0.021
  1663. scaler = scaler - 0.025
  1664. scaler2 = scaler2 - 0.02
  1665. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1666. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1667. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1668. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1669. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1670. game:GetService("Debris"):AddItem(bv, 1)
  1671. end
  1672. hita:disconnect()
  1673. game:GetService("Debris"):AddItem(rng, 1)
  1674. game:GetService("Debris"):AddItem(rng2, 1)
  1675. game:GetService("Debris"):AddItem(rng3, 1)
  1676. game:GetService("Debris"):AddItem(rng4, 1)
  1677. game:GetService("Debris"):AddItem(rng5, 1)
  1678. attack = false
  1679. end
  1680. function longpunch()
  1681. local Sound = Instance.new("Sound", Character.UpperTorso)
  1682. Sound.SoundId = "rbxassetid://157878578"
  1683. Sound.Pitch = 1
  1684. Sound.Looped = false
  1685. Sound.Volume = 10
  1686. Sound:play()
  1687. local rng = Instance.new("Part", Mouse)
  1688. rng.Anchored = true
  1689. rng.BrickColor = BrickColor.new("White")
  1690. rng.CanCollide = false
  1691. rng.FormFactor = 3
  1692. rng.Name = "Ring"
  1693. rng.Size = Vector3.new(1, 1, 1)
  1694. rng.Transparency = 0
  1695. rng.TopSurface = 0
  1696. rng.BottomSurface = 0
  1697. rng.CFrame = RootPart.CFrame
  1698. local rngm = Instance.new("SpecialMesh", rng)
  1699. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1700. local rng2 = rng:Clone()
  1701. rng2.Parent = Character
  1702. local rng2m = rng2.Mesh
  1703. local rng3 = rng:Clone()
  1704. rng3.Parent = Character
  1705. local rng3m = rng3.Mesh
  1706. local rng4 = rng:Clone()
  1707. rng4.Parent = Character
  1708. local rng4m = rng4.Mesh
  1709. local rng5 = rng:Clone()
  1710. rng5.Parent = Character
  1711. local rng5m = rng5.Mesh
  1712. local rng6 = rng:Clone()
  1713. rng6.Material = "Plastic"
  1714. rng6.Parent = Character
  1715. local rng6m = rng6.Mesh
  1716. rng6m.Scale = vt(3.5, 3.5, 3)
  1717. rng6m.MeshType = "FileMesh"
  1718. rng6m.MeshId = "rbxassetid://437347603"
  1719. local hita = rng6.Touched:connect(function(hit)
  1720. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1721. end)
  1722. rng2.CFrame = RootPart.CFrame
  1723. rng3.CFrame = RootPart.CFrame
  1724. rng4.CFrame = RootPart.CFrame
  1725. rng5.CFrame = RootPart.CFrame
  1726. rng6.CFrame = RootPart.CFrame
  1727. wait()
  1728. local Sound = Instance.new("Sound", rng6)
  1729. Sound.SoundId = "rbxassetid://136847657"
  1730. Sound.Pitch = 1.1
  1731. Sound.Looped = false
  1732. Sound.Volume = 10
  1733. Sound:play()
  1734. local scaler = 2
  1735. local scaler2 = 2
  1736. for i = 0, 10, 0.1 do
  1737. swait()
  1738. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1739. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15
  1740. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2
  1741. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25
  1742. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1743. rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3)
  1744. rng6.CFrame = rng3.CFrame
  1745. rng.Transparency = rng.Transparency + 0.1
  1746. rng2.Transparency = rng2.Transparency + 1.01
  1747. rng3.Transparency = rng3.Transparency + 0.01
  1748. rng4.Transparency = rng4.Transparency + 0.01
  1749. rng5.Transparency = rng5.Transparency + 0.01
  1750. rng6.Transparency = rng6.Transparency + 0.021
  1751. scaler = scaler - 0.025
  1752. scaler2 = scaler2 - 0.02
  1753. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1754. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1755. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1756. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1757. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1758. game:GetService("Debris"):AddItem(bv, 1)
  1759. end
  1760. hita:disconnect()
  1761. game:GetService("Debris"):AddItem(rng, 1)
  1762. game:GetService("Debris"):AddItem(rng2, 1)
  1763. game:GetService("Debris"):AddItem(rng3, 1)
  1764. game:GetService("Debris"):AddItem(rng4, 1)
  1765. game:GetService("Debris"):AddItem(rng5, 1)
  1766. attack = false
  1767. end
  1768. function Smash()
  1769. if not D then
  1770. D = false
  1771. Idle = true
  1772. for i = 0, 2, 0.1 do
  1773. swait()
  1774. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1775. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1776. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1777. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1778. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1779. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1780. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1781. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1782. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1783. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1784. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1785. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1786. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1787. end
  1788. wait(0.7)
  1789. coroutine.resume(coroutine.create(function()
  1790. for i = 1, 1000 do
  1791. game:GetService("RunService").RenderStepped:wait()
  1792. end
  1793. end))
  1794. for i = 0, 2, 0.1 do
  1795. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1796. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1797. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1798. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1799. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1800. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1801. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1802. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1803. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1804. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1805. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1806. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1807. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1808. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  1809. game:GetService("RunService").RenderStepped:wait()
  1810. end
  1811. superpunch()
  1812. Idle = false
  1813. wait(0.7)
  1814. D = false
  1815. end
  1816. end
  1817. function fade(obj, dest, grow)
  1818. spawn(function()
  1819. local oldcf = obj.CFrame
  1820. for i = 0, 10 do
  1821. if grow then
  1822. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  1823. obj.CFrame = oldcf
  1824. end
  1825. obj.Transparency = obj.Transparency + 0.1
  1826. swait()
  1827. end
  1828. if dest then
  1829. obj:Destroy()
  1830. end
  1831. end)
  1832. end
  1833. function FCSmash()
  1834. if not D then
  1835. D = false
  1836. Idle = true
  1837. for i = 0, 2, 0.1 do
  1838. swait()
  1839. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1840. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1841. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1842. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1843. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1844. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1845. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1846. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1847. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1848. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  1849. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1850. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1851. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1852. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1853. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1854. end
  1855. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  1856. FZcharge.Texture = "rbxassetid://31727915"
  1857. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1858. FZcharge.EmissionDirection = "Bottom"
  1859. FZcharge.Speed = NumberRange.new(5)
  1860. FZcharge.Size = NumberSequence.new(2, 1)
  1861. FZcharge.Drag = 2
  1862. FZcharge.LockedToPart = false
  1863. FZcharge.Lifetime = NumberRange.new(0.5)
  1864. FZcharge.Rate = 150
  1865. FZcharge.LightEmission = 0
  1866. FZcharge.Rotation = NumberRange.new(-100, 100)
  1867. FZcharge.VelocitySpread = 100
  1868. coroutine.resume(coroutine.create(function()
  1869. for i = 1, 15 do
  1870. do
  1871. local HQ = Instance.new("Part", Character)
  1872. HQ.Size = Vector3.new(1, 0, 1)
  1873. HQ.BrickColor = BrickColor.new("White")
  1874. HQ.Material = "Neon"
  1875. HQ.Anchored = true
  1876. HQ.CanCollide = false
  1877. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1878. local HQ2 = Instance.new("SpecialMesh", HQ)
  1879. HQ2.MeshId = "rbxassetid://20329976"
  1880. HQ2.Scale = Vector3.new(1, 1, 1)
  1881. coroutine.resume(coroutine.create(function()
  1882. for i = 1, 200 do
  1883. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  1884. HQ.Transparency = HQ.Transparency + 0.09
  1885. wait(1.0E-11)
  1886. end
  1887. end))
  1888. wait(0.3)
  1889. end
  1890. end
  1891. end))
  1892. coroutine.resume(coroutine.create(function()
  1893. for i = 1, 12 do
  1894. do
  1895. local HQ = Instance.new("Part", RightHand)
  1896. HQ.Size = Vector3.new(1, 1, 1)
  1897. HQ.BrickColor = BrickColor.new("White")
  1898. HQ.Material = "Neon"
  1899. HQ.Anchored = true
  1900. HQ.CanCollide = false
  1901. HQ.Transparency = 0.4
  1902. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1903. local HQ2 = Instance.new("SpecialMesh", HQ)
  1904. HQ2.MeshType = "Sphere"
  1905. HQ2.Scale = Vector3.new(1, 1, 1)
  1906. local ZQW = Instance.new("Part", RightHand)
  1907. ZQW.Size = Vector3.new(1, 1, 1)
  1908. ZQW.BrickColor = BrickColor.new("White")
  1909. ZQW.Material = "Neon"
  1910. ZQW.Transparency = 0.4
  1911. ZQW.Anchored = true
  1912. ZQW.CanCollide = false
  1913. ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1914. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  1915. ZQW2.MeshType = "Sphere"
  1916. ZQW2.Scale = Vector3.new(1, 1, 1)
  1917. local H = Instance.new("Part", RightHand)
  1918. H.Size = Vector3.new(1, 1, 1)
  1919. H.BrickColor = BrickColor.new("White")
  1920. H.CanCollide = false
  1921. H.Anchored = true
  1922. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1923. local H2 = Instance.new("SpecialMesh", H)
  1924. H2.MeshId = "rbxassetid://9982590"
  1925. coroutine.resume(coroutine.create(function()
  1926. for i = 1, 200 do
  1927. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1928. ZQW.Transparency = ZQW.Transparency + 0.1
  1929. HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1930. HQ.Transparency = HQ.Transparency + 0.1
  1931. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1932. H.Transparency = H.Transparency + 0.2
  1933. wait(1.0E-11)
  1934. end
  1935. HQ:Destroy()
  1936. H2:Destroy()
  1937. H:Destroy()
  1938. HQ2:Destroy()
  1939. ZQW:Destroy()
  1940. ZQW2:Destroy()
  1941. end))
  1942. wait(0.3)
  1943. end
  1944. end
  1945. end))
  1946. wait(0.5)
  1947. wait(4.5)
  1948. for i = 0, 1.5, 0.1 do
  1949. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  1950. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  1951. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1952. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  1953. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1954. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1955. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1956. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1957. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  1958. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  1959. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1960. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1961. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1962. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1963. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  1964. game:GetService("RunService").RenderStepped:wait()
  1965. end
  1966. coroutine.resume(coroutine.create(function()
  1967. for i = 1, 3 do
  1968. do
  1969. local HQ = Instance.new("Part", Character)
  1970. HQ.Size = Vector3.new(1, 1, 1)
  1971. HQ.BrickColor = BrickColor.new("White")
  1972. HQ.Material = "Neon"
  1973. HQ.Anchored = true
  1974. HQ.CanCollide = false
  1975. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  1976. local HQ2 = Instance.new("SpecialMesh", HQ)
  1977. HQ2.MeshId = "rbxassetid://20329976"
  1978. HQ2.Scale = Vector3.new(1, 1, 1)
  1979. coroutine.resume(coroutine.create(function()
  1980. for i = 1, 200 do
  1981. HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20)
  1982. HQ.Transparency = HQ.Transparency + 0.09
  1983. wait(1.0E-11)
  1984. end
  1985. end))
  1986. wait(0.3)
  1987. end
  1988. end
  1989. end))
  1990. coroutine.resume(coroutine.create(function()
  1991. for i = 3, 5 do
  1992. do
  1993. local HQ = Instance.new("Part", Character)
  1994. HQ.Size = Vector3.new(1, 0, 1)
  1995. HQ.BrickColor = BrickColor.new("White")
  1996. HQ.Material = "Neon"
  1997. HQ.Anchored = true
  1998. HQ.CanCollide = false
  1999. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2000. local HQ2 = Instance.new("SpecialMesh", HQ)
  2001. HQ2.MeshId = "rbxassetid://20329976"
  2002. HQ2.Scale = Vector3.new(1, 1, 1)
  2003. local HQR = Instance.new("Part", Character)
  2004. HQR.Size = Vector3.new(1, 0, 1)
  2005. HQR.BrickColor = BrickColor.new("White")
  2006. HQR.Material = "Neon"
  2007. HQR.Anchored = true
  2008. HQR.CanCollide = false
  2009. HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2010. local HQR2 = Instance.new("SpecialMesh", HQR)
  2011. HQR2.MeshId = "rbxassetid://3270017"
  2012. HQR2.Scale = Vector3.new(1, 1, 1)
  2013. coroutine.resume(coroutine.create(function()
  2014. for i = 1, 200 do
  2015. HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7)
  2016. HQ.Transparency = HQ.Transparency + 0.09
  2017. HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0)
  2018. HQR.Transparency = HQR.Transparency + 0.09
  2019. wait(1.0E-11)
  2020. end
  2021. HQ:Destroy()
  2022. HQ2:Destroy()
  2023. HQR:Destroy()
  2024. HQR2:Destroy()
  2025. end))
  2026. wait(0.3)
  2027. end
  2028. end
  2029. end))
  2030. FZcharge:Destroy()
  2031. killbrick2 = Instance.new("Part", Character)
  2032. killbrick2.Size = Vector3.new(80, 80, 9000)
  2033. killbrick2.Transparency = 1
  2034. killbrick2.CanCollide = true
  2035. wait(0.001)
  2036. killbrick2.CanCollide = false
  2037. killbrick2.Anchored = true
  2038. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005)
  2039. killbrick2.Touched:connect(function(h)
  2040. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2041. if x then
  2042. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2043. safe = true
  2044. else
  2045. safe = false
  2046. end
  2047. if x and safe == false then
  2048. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0
  2049. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2050. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2051. wait(0)
  2052. x.Parent:BreakJoints()
  2053. wait(1)
  2054. x.Parent:Destroy()
  2055. wait()
  2056. safe = true
  2057. end
  2058. end
  2059. end)
  2060. fcpunch()
  2061. wait(0.7)
  2062. Idle = false
  2063. killbrick2:Destroy()
  2064. wait(0.2)
  2065. D = false
  2066. end
  2067. end
  2068. function KickBoom()
  2069. local Sound = Instance.new("Sound", Character.UpperTorso)
  2070. Sound.SoundId = "rbxassetid://142070127"
  2071. Sound.Pitch = 1
  2072. Sound.Looped = false
  2073. Sound.Volume = 10
  2074. Sound:play()
  2075. local Sound = Instance.new("Sound", Character.UpperTorso)
  2076. Sound.SoundId = "rbxassetid://169628396"
  2077. Sound.Pitch = 1
  2078. Sound.Looped = false
  2079. Sound.Volume = 10
  2080. Sound:play()
  2081. local effspwn = Instance.new("Part")
  2082. local model = Instance.new("Model")
  2083. game.Debris:AddItem(model, 20)
  2084. model.Name = "smasheffects"
  2085. model.Parent = Character
  2086. effspwn.Name = "spwnr"
  2087. effspwn.Size = Vector3.new(1, 1, 1)
  2088. effspwn.Anchored = true
  2089. effspwn.CanCollide = false
  2090. effspwn.Transparency = 1
  2091. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2092. effspwn.Parent = model
  2093. for i = 1, 15 do
  2094. do
  2095. local gtrace = Instance.new("Part", game.Workspace)
  2096. gtrace.BrickColor = BrickColor.new("Grey")
  2097. gtrace.Material = "Slate"
  2098. gtrace.Size = Vector3.new(31, 31, 31)
  2099. gtrace.Anchored = true
  2100. gtrace.CanCollide = true
  2101. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2102. local gdisp = coroutine.wrap(function()
  2103. wait(12)
  2104. for i = 1, 9 do
  2105. wait(0.1)
  2106. gtrace.Transparency = gtrace.Transparency + 0.1
  2107. end
  2108. gtrace:Destroy()
  2109. end)
  2110. gdisp()
  2111. end
  2112. end
  2113. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2114. if v:FindFirstChild("Humanoid") then
  2115. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2116. v.Humanoid.PlatformStand = true
  2117. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2118. end
  2119. end
  2120. local H33 = Instance.new("Part", Character)
  2121. H33.Size = Vector3.new(1, 1, 1)
  2122. H33.BrickColor = BrickColor.new("White")
  2123. H33.CanCollide = false
  2124. H33.Anchored = true
  2125. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2126. local H233 = Instance.new("SpecialMesh", H33)
  2127. H233.MeshId = "rbxassetid://3270017"
  2128. local H333 = Instance.new("Part", Character)
  2129. H333.Size = Vector3.new(1, 1, 1)
  2130. H333.BrickColor = BrickColor.new("White")
  2131. H333.CanCollide = false
  2132. H333.Anchored = true
  2133. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2134. local H2333 = Instance.new("SpecialMesh", H333)
  2135. H2333.MeshId = "rbxassetid://3270017"
  2136. local H4 = Instance.new("Part", Character)
  2137. H4.Size = Vector3.new(1, 1, 1)
  2138. H4.BrickColor = BrickColor.new("White")
  2139. H4.CanCollide = false
  2140. H4.Anchored = true
  2141. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2142. local H24 = Instance.new("SpecialMesh", H4)
  2143. H24.MeshId = "rbxassetid://3270017"
  2144. coroutine.resume(coroutine.create(function()
  2145. for i = 1, 200 do
  2146. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2147. H33.Transparency = H33.Transparency + 0.02
  2148. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2149. H333.Transparency = H333.Transparency + 0.02
  2150. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2151. H4.Transparency = H4.Transparency + 0.02
  2152. wait(1.0E-11)
  2153. end
  2154. end))
  2155. coroutine.resume(coroutine.create(function()
  2156. local shok = Instance.new("Part")
  2157. shok.Name = "shock3"
  2158. shok.BrickColor = BrickColor.new("Institutional white")
  2159. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2160. shok.Size = Vector3.new(1, 1, 1)
  2161. shok.Anchored = true
  2162. shok.Material = "Neon"
  2163. shok.Transparency = 0.35
  2164. shok.CanCollide = false
  2165. shok.Parent = model
  2166. game.Debris:AddItem(shok, 12)
  2167. local mesh = Instance.new("SpecialMesh")
  2168. mesh.MeshType = "FileMesh"
  2169. mesh.MeshId = "rbxassetid://"
  2170. mesh.Scale = Vector3.new(1, 1, 1)
  2171. mesh.Parent = shok
  2172. for e = 1, 15 do
  2173. wait()
  2174. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2175. shok.Transparency = shok.Transparency + 0.004
  2176. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2177. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2178. end
  2179. for e = 1, 16 do
  2180. wait()
  2181. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2182. shok.Transparency = shok.Transparency + 0.004
  2183. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2184. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2185. end
  2186. for e = 1, 12 do
  2187. wait()
  2188. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2189. shok.Transparency = shok.Transparency + 0.06
  2190. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2191. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2192. end
  2193. end))
  2194. coroutine.resume(coroutine.create(function()
  2195. local shok = Instance.new("Part")
  2196. shok.Name = "shock3"
  2197. shok.BrickColor = BrickColor.new("Lily white")
  2198. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2199. shok.Size = Vector3.new(1, 1, 1)
  2200. shok.Anchored = true
  2201. shok.Material = "Neon"
  2202. shok.Transparency = 0.1
  2203. shok.CanCollide = false
  2204. shok.Parent = model
  2205. game.Debris:AddItem(shok, 12)
  2206. local mesh = Instance.new("SpecialMesh")
  2207. mesh.MeshType = "FileMesh"
  2208. mesh.MeshId = "rbxassetid://1095708"
  2209. mesh.Scale = Vector3.new(47, 47, 47)
  2210. mesh.Parent = shok
  2211. for e = 1, 15 do
  2212. wait()
  2213. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2214. shok.Transparency = shok.Transparency + 0.04
  2215. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2216. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2217. end
  2218. for e = 1, 16 do
  2219. wait()
  2220. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2221. shok.Transparency = shok.Transparency + 0.04
  2222. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2223. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2224. shok.BrickColor = BrickColor.new("Grey")
  2225. end
  2226. for e = 1, 12 do
  2227. wait()
  2228. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2229. shok.Transparency = shok.Transparency + 0.004
  2230. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2231. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2232. end
  2233. end))
  2234. coroutine.resume(coroutine.create(function()
  2235. local shok = Instance.new("Part")
  2236. shok.Name = "shock3"
  2237. shok.BrickColor = BrickColor.new("Institutional white")
  2238. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2239. shok.Size = Vector3.new(1, 1, 1)
  2240. shok.Anchored = true
  2241. shok.Material = "Neon"
  2242. shok.Transparency = 0.35
  2243. shok.CanCollide = false
  2244. shok.Parent = model
  2245. game.Debris:AddItem(shok, 12)
  2246. local mesh = Instance.new("SpecialMesh")
  2247. mesh.MeshType = "FileMesh"
  2248. mesh.MeshId = "rbxassetid://549734488"
  2249. mesh.Scale = Vector3.new(1, 1, 1)
  2250. mesh.Parent = shok
  2251. for e = 1, 15 do
  2252. wait()
  2253. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2254. shok.Transparency = shok.Transparency + 0.004
  2255. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2256. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2257. end
  2258. for e = 1, 16 do
  2259. wait()
  2260. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2261. shok.Transparency = shok.Transparency + 0.004
  2262. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2263. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2264. end
  2265. for e = 1, 12 do
  2266. wait()
  2267. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2268. shok.Transparency = shok.Transparency + 0.06
  2269. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2270. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2271. end
  2272. end))
  2273. end
  2274. function chow()
  2275. local Sound = Instance.new("Sound", hit)
  2276. Sound.SoundId = "rbxassetid://142070127"
  2277. Sound.Pitch = 1
  2278. Sound.Looped = false
  2279. Sound.Volume = 10
  2280. Sound:play()
  2281. local Sound = Instance.new("Sound", hit)
  2282. Sound.SoundId = "rbxassetid://169628396"
  2283. Sound.Pitch = 1
  2284. Sound.Looped = false
  2285. Sound.Volume = 10
  2286. Sound:play()
  2287. local effspwn = Instance.new("Part")
  2288. local model = Instance.new("Model")
  2289. game.Debris:AddItem(model, 20)
  2290. model.Name = "smasheffects"
  2291. model.Parent = Character
  2292. effspwn.Name = "spwnr"
  2293. effspwn.Size = Vector3.new(1, 1, 1)
  2294. effspwn.Anchored = true
  2295. effspwn.CanCollide = false
  2296. effspwn.Transparency = 1
  2297. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2298. effspwn.Parent = model
  2299. for i = 1, 15 do
  2300. do
  2301. local gtrace = Instance.new("Part", game.Workspace)
  2302. gtrace.BrickColor = BrickColor.new("Grey")
  2303. gtrace.Material = "Slate"
  2304. gtrace.Size = Vector3.new(31, 31, 31)
  2305. gtrace.Anchored = true
  2306. gtrace.CanCollide = true
  2307. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2308. local gdisp = coroutine.wrap(function()
  2309. wait(12)
  2310. for i = 1, 9 do
  2311. wait(0.1)
  2312. gtrace.Transparency = gtrace.Transparency + 0.1
  2313. end
  2314. gtrace:Destroy()
  2315. end)
  2316. gdisp()
  2317. end
  2318. end
  2319. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2320. if v:FindFirstChild("Humanoid") then
  2321. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2322. v.Humanoid.PlatformStand = true
  2323. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2324. end
  2325. end
  2326. local H33 = Instance.new("Part", Character)
  2327. H33.Size = Vector3.new(1, 1, 1)
  2328. H33.BrickColor = BrickColor.new("White")
  2329. H33.CanCollide = false
  2330. H33.Anchored = true
  2331. H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2332. local H233 = Instance.new("SpecialMesh", H33)
  2333. H233.MeshId = "rbxassetid://3270017"
  2334. local H333 = Instance.new("Part", Character)
  2335. H333.Size = Vector3.new(1, 1, 1)
  2336. H333.BrickColor = BrickColor.new("White")
  2337. H333.CanCollide = false
  2338. H333.Anchored = true
  2339. H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2340. local H2333 = Instance.new("SpecialMesh", H333)
  2341. H2333.MeshId = "rbxassetid://3270017"
  2342. local H4 = Instance.new("Part", Character)
  2343. H4.Size = Vector3.new(1, 1, 1)
  2344. H4.BrickColor = BrickColor.new("White")
  2345. H4.CanCollide = false
  2346. H4.Anchored = true
  2347. H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2348. local H24 = Instance.new("SpecialMesh", H4)
  2349. H24.MeshId = "rbxassetid://3270017"
  2350. coroutine.resume(coroutine.create(function()
  2351. for i = 1, 200 do
  2352. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2353. H33.Transparency = H33.Transparency + 0.02
  2354. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2355. H333.Transparency = H333.Transparency + 0.02
  2356. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2357. H4.Transparency = H4.Transparency + 0.02
  2358. wait(1.0E-11)
  2359. end
  2360. end))
  2361. coroutine.resume(coroutine.create(function()
  2362. local shok = Instance.new("Part")
  2363. shok.Name = "shock3"
  2364. shok.BrickColor = BrickColor.new("Institutional white")
  2365. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2366. shok.Size = Vector3.new(1, 1, 1)
  2367. shok.Anchored = true
  2368. shok.Material = "Neon"
  2369. shok.Transparency = 0.35
  2370. shok.CanCollide = false
  2371. shok.Parent = model
  2372. game.Debris:AddItem(shok, 12)
  2373. local mesh = Instance.new("SpecialMesh")
  2374. mesh.MeshType = "FileMesh"
  2375. mesh.MeshId = "rbxassetid://"
  2376. mesh.Scale = Vector3.new(1, 1, 1)
  2377. mesh.Parent = shok
  2378. for e = 1, 15 do
  2379. wait()
  2380. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2381. shok.Transparency = shok.Transparency + 0.004
  2382. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2383. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2384. end
  2385. for e = 1, 16 do
  2386. wait()
  2387. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2388. shok.Transparency = shok.Transparency + 0.004
  2389. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2390. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2391. end
  2392. for e = 1, 12 do
  2393. wait()
  2394. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2395. shok.Transparency = shok.Transparency + 0.06
  2396. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2397. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2398. end
  2399. end))
  2400. coroutine.resume(coroutine.create(function()
  2401. local shok = Instance.new("Part")
  2402. shok.Name = "shock3"
  2403. shok.BrickColor = BrickColor.new("Lily white")
  2404. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2405. shok.Size = Vector3.new(1, 1, 1)
  2406. shok.Anchored = true
  2407. shok.Material = "Neon"
  2408. shok.Transparency = 0.1
  2409. shok.CanCollide = false
  2410. shok.Parent = model
  2411. game.Debris:AddItem(shok, 12)
  2412. local mesh = Instance.new("SpecialMesh")
  2413. mesh.MeshType = "FileMesh"
  2414. mesh.MeshId = "rbxassetid://1095708"
  2415. mesh.Scale = Vector3.new(47, 47, 47)
  2416. mesh.Parent = shok
  2417. for e = 1, 15 do
  2418. wait()
  2419. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2420. shok.Transparency = shok.Transparency + 0.04
  2421. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2422. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2423. end
  2424. for e = 1, 16 do
  2425. wait()
  2426. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2427. shok.Transparency = shok.Transparency + 0.04
  2428. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2429. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2430. shok.BrickColor = BrickColor.new("Grey")
  2431. end
  2432. for e = 1, 12 do
  2433. wait()
  2434. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2435. shok.Transparency = shok.Transparency + 0.004
  2436. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2437. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2438. end
  2439. end))
  2440. coroutine.resume(coroutine.create(function()
  2441. local shok = Instance.new("Part")
  2442. shok.Name = "shock3"
  2443. shok.BrickColor = BrickColor.new("Institutional white")
  2444. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2445. shok.Size = Vector3.new(1, 1, 1)
  2446. shok.Anchored = true
  2447. shok.Material = "Neon"
  2448. shok.Transparency = 0.35
  2449. shok.CanCollide = false
  2450. shok.Parent = model
  2451. game.Debris:AddItem(shok, 12)
  2452. local mesh = Instance.new("SpecialMesh")
  2453. mesh.MeshType = "FileMesh"
  2454. mesh.MeshId = "rbxassetid://549734488"
  2455. mesh.Scale = Vector3.new(1, 1, 1)
  2456. mesh.Parent = shok
  2457. for e = 1, 15 do
  2458. wait()
  2459. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2460. shok.Transparency = shok.Transparency + 0.004
  2461. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2462. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2463. end
  2464. for e = 1, 16 do
  2465. wait()
  2466. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2467. shok.Transparency = shok.Transparency + 0.004
  2468. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2469. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2470. end
  2471. for e = 1, 12 do
  2472. wait()
  2473. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2474. shok.Transparency = shok.Transparency + 0.06
  2475. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2476. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2477. end
  2478. end))
  2479. end
  2480. Mouse.KeyDown:connect(function(k)
  2481. if k:byte() == 48 then
  2482. Humanoid.WalkSpeed = 200
  2483. end
  2484. end)
  2485. Mouse.KeyUp:connect(function(k)
  2486. if k:byte() == 48 then
  2487. Humanoid.WalkSpeed = 16
  2488. end
  2489. end)
  2490. function SeriousSlam()
  2491. local Sound = Instance.new("Sound", Character.UpperTorso)
  2492. Sound.SoundId = "rbxassetid://142070127"
  2493. Sound.Pitch = 1
  2494. Sound.Looped = false
  2495. Sound.Volume = 10
  2496. Sound:play()
  2497. local Sound = Instance.new("Sound", Character.UpperTorso)
  2498. Sound.SoundId = "rbxassetid://169628396"
  2499. Sound.Pitch = 1
  2500. Sound.Looped = false
  2501. Sound.Volume = 10
  2502. Sound:play()
  2503. local effspwn = Instance.new("Part")
  2504. local model = Instance.new("Model")
  2505. game.Debris:AddItem(model, 20)
  2506. model.Name = "smasheffects"
  2507. model.Parent = Character
  2508. effspwn.Name = "spwnr"
  2509. effspwn.Size = Vector3.new(1, 1, 1)
  2510. effspwn.Anchored = true
  2511. effspwn.CanCollide = false
  2512. effspwn.Transparency = 1
  2513. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2514. effspwn.Parent = model
  2515. for i = 1, 15 do
  2516. do
  2517. local gtrace = Instance.new("Part", game.Workspace)
  2518. gtrace.BrickColor = BrickColor.new("Grey")
  2519. gtrace.Material = "Slate"
  2520. gtrace.Size = Vector3.new(91, 91, 91)
  2521. gtrace.Anchored = true
  2522. gtrace.CanCollide = true
  2523. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360)))
  2524. local gdisp = coroutine.wrap(function()
  2525. wait(18)
  2526. for i = 1, 9 do
  2527. wait(0.1)
  2528. gtrace.Transparency = gtrace.Transparency + 0.1
  2529. end
  2530. gtrace:Destroy()
  2531. end)
  2532. gdisp()
  2533. end
  2534. end
  2535. local exp = Instance.new("Explosion", Character)
  2536. exp.BlastRadius = 147.5
  2537. exp.BlastPressure = 200
  2538. exp.Position = Character.HumanoidRootPart.Position
  2539. exp.Visible = false
  2540. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2541. if v:FindFirstChild("Humanoid") then
  2542. v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202))
  2543. v.Humanoid.PlatformStand = true
  2544. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2545. end
  2546. end
  2547. local H33 = Instance.new("Part", Character)
  2548. H33.Size = Vector3.new(1, 1, 1)
  2549. H33.BrickColor = BrickColor.new("White")
  2550. H33.CanCollide = false
  2551. H33.Anchored = true
  2552. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2553. local H233 = Instance.new("SpecialMesh", H33)
  2554. H233.MeshId = "rbxassetid://3270017"
  2555. local H333 = Instance.new("Part", Character)
  2556. H333.Size = Vector3.new(1, 1, 1)
  2557. H333.BrickColor = BrickColor.new("White")
  2558. H333.CanCollide = false
  2559. H333.Anchored = true
  2560. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2561. local H2333 = Instance.new("SpecialMesh", H333)
  2562. H2333.MeshId = "rbxassetid://3270017"
  2563. local H4 = Instance.new("Part", Character)
  2564. H4.Size = Vector3.new(1, 1, 1)
  2565. H4.BrickColor = BrickColor.new("White")
  2566. H4.CanCollide = false
  2567. H4.Anchored = true
  2568. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2569. local H24 = Instance.new("SpecialMesh", H4)
  2570. H24.MeshId = "rbxassetid://3270017"
  2571. coroutine.resume(coroutine.create(function()
  2572. for i = 1, 200 do
  2573. H233.Scale = H233.Scale + Vector3.new(36, 36, 36)
  2574. H33.Transparency = H33.Transparency + 0.02
  2575. H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37)
  2576. H333.Transparency = H333.Transparency + 0.02
  2577. H24.Scale = H24.Scale + Vector3.new(37, 37, 37)
  2578. H4.Transparency = H4.Transparency + 0.02
  2579. wait(1.0E-11)
  2580. end
  2581. end))
  2582. coroutine.resume(coroutine.create(function()
  2583. local shok = Instance.new("Part")
  2584. shok.Name = "shock3"
  2585. shok.BrickColor = BrickColor.new("Institutional white")
  2586. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2587. shok.Size = Vector3.new(1, 1, 1)
  2588. shok.Anchored = true
  2589. shok.Material = "Neon"
  2590. shok.Transparency = 0.35
  2591. shok.CanCollide = false
  2592. shok.Parent = model
  2593. game.Debris:AddItem(shok, 12)
  2594. local mesh = Instance.new("SpecialMesh")
  2595. mesh.MeshType = "FileMesh"
  2596. mesh.MeshId = "rbxassetid://"
  2597. mesh.Scale = Vector3.new(1, 1, 1)
  2598. mesh.Parent = shok
  2599. for e = 1, 15 do
  2600. wait()
  2601. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2602. shok.Transparency = shok.Transparency + 0.004
  2603. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2604. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2605. end
  2606. for e = 1, 16 do
  2607. wait()
  2608. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2609. shok.Transparency = shok.Transparency + 0.004
  2610. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2611. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2612. end
  2613. for e = 1, 12 do
  2614. wait()
  2615. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2616. shok.Transparency = shok.Transparency + 0.06
  2617. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2618. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2619. end
  2620. end))
  2621. coroutine.resume(coroutine.create(function()
  2622. local shok = Instance.new("Part")
  2623. shok.Name = "shock3"
  2624. shok.BrickColor = BrickColor.new("Lily white")
  2625. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2626. shok.Size = Vector3.new(1, 1, 1)
  2627. shok.Anchored = true
  2628. shok.Material = "Neon"
  2629. shok.Transparency = 0.1
  2630. shok.CanCollide = false
  2631. shok.Parent = model
  2632. game.Debris:AddItem(shok, 12)
  2633. local mesh = Instance.new("SpecialMesh")
  2634. mesh.MeshType = "FileMesh"
  2635. mesh.MeshId = "rbxassetid://1095708"
  2636. mesh.Scale = Vector3.new(67, 67, 47)
  2637. mesh.Parent = shok
  2638. for e = 1, 15 do
  2639. wait()
  2640. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2641. shok.Transparency = shok.Transparency + 0.04
  2642. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2643. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2644. end
  2645. for e = 1, 16 do
  2646. wait()
  2647. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2648. shok.Transparency = shok.Transparency + 0.04
  2649. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2650. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2651. shok.BrickColor = BrickColor.new("Grey")
  2652. end
  2653. for e = 1, 12 do
  2654. wait()
  2655. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2656. shok.Transparency = shok.Transparency + 0.004
  2657. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2658. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2659. end
  2660. end))
  2661. coroutine.resume(coroutine.create(function()
  2662. local shok = Instance.new("Part")
  2663. shok.Name = "shock3"
  2664. shok.BrickColor = BrickColor.new("Institutional white")
  2665. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2666. shok.Size = Vector3.new(1, 1, 1)
  2667. shok.Anchored = true
  2668. shok.Material = "Neon"
  2669. shok.Transparency = 0.35
  2670. shok.CanCollide = false
  2671. shok.Parent = model
  2672. game.Debris:AddItem(shok, 12)
  2673. local mesh = Instance.new("SpecialMesh")
  2674. mesh.MeshType = "FileMesh"
  2675. mesh.MeshId = "rbxassetid://549734488"
  2676. mesh.Scale = Vector3.new(1, 1, 1)
  2677. mesh.Parent = shok
  2678. for e = 1, 15 do
  2679. wait()
  2680. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2681. shok.Transparency = shok.Transparency + 0.004
  2682. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2683. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2684. end
  2685. for e = 1, 16 do
  2686. wait()
  2687. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2688. shok.Transparency = shok.Transparency + 0.004
  2689. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2690. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2691. end
  2692. for e = 1, 12 do
  2693. wait()
  2694. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2695. shok.Transparency = shok.Transparency + 0.06
  2696. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2697. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2698. end
  2699. end))
  2700. end
  2701. function Jump()
  2702. if not D then
  2703. D = true
  2704. Idle = true
  2705. for i = 0, 2, 0.1 do
  2706. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2707. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2708. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2709. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2710. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2711. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2712. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2713. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2714. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2715. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2716. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2717. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2718. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2719. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2720. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1)
  2721. game:GetService("RunService").RenderStepped:wait()
  2722. end
  2723. for i = 0, 2, 0.1 do
  2724. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2725. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2726. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2727. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2728. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2729. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2730. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2731. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2732. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2733. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  2734. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2735. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2736. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2737. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2738. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  2739. game:GetService("RunService").RenderStepped:wait()
  2740. end
  2741. do
  2742. local sbs = Instance.new("BodyPosition", RootPart)
  2743. sbs.P = 3000
  2744. sbs.D = 1000
  2745. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2746. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2747. local Sound = Instance.new("Sound", Character.UpperTorso)
  2748. Sound.SoundId = "rbxassetid://845572880"
  2749. Sound.Volume = 32
  2750. Sound.Pitch = 1
  2751. Sound.Looped = false
  2752. Sound:Play()
  2753. wait(0.5)
  2754. local Bq = Instance.new("Part", UpperTorso)
  2755. Bq.Size = Vector3.new(1, 1, 1)
  2756. Bq.BrickColor = BrickColor.new("White")
  2757. Bq.Material = "Neon"
  2758. Bq.Anchored = false
  2759. Bq.Transparency = math.huge
  2760. Bq.CanCollide = false
  2761. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2762. local Bq2 = Instance.new("SpecialMesh", Bq)
  2763. Bq2.MeshType = "Sphere"
  2764. Bq2.Scale = Vector3.new(1, 1, 1)
  2765. Bq.Touched:connect(function(hit)
  2766. if hitted == false then
  2767. hitted = true
  2768. Bq.Anchored = true
  2769. for i = 1, 1000 do
  2770. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2771. Bq.Transparency = Bq.Transparency + 0.003
  2772. game:GetService("RunService").RenderStepped:wait()
  2773. end
  2774. end
  2775. end)
  2776. for i = 1, 100 do
  2777. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2778. game:GetService("RunService").RenderStepped:wait()
  2779. end
  2780. Bq.Anchored = false
  2781. local Fl = Instance.new("BodyVelocity", Bq)
  2782. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2783. Fl.velocity = Mouse.hit.lookVector * 120
  2784. wait(0.4)
  2785. Idle = false
  2786. hitted = false
  2787. sbs:remove()
  2788. wait(0.3)
  2789. D = false
  2790. end
  2791. end
  2792. end
  2793. function Dash()
  2794. if not D then
  2795. D = true
  2796. Idle = true
  2797. for i = 0, 1, 0.1 do
  2798. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2799. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2800. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2801. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2802. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2803. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2804. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2805. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2806. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2807. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2808. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2809. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2810. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2811. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2812. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2813. game:GetService("RunService").RenderStepped:wait()
  2814. end
  2815. do
  2816. local bv = Instance.new("BodyVelocity")
  2817. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  2818. bv.velocity = RootPart.CFrame.lookVector * 250
  2819. bv.Parent = RootPart
  2820. game:GetService("Debris"):AddItem(bv, 1)
  2821. local Sound = Instance.new("Sound", Character.UpperTorso)
  2822. Sound.SoundId = "rbxassetid://"
  2823. Sound.Volume = 32
  2824. Sound.Pitch = 1
  2825. Sound.Looped = false
  2826. Sound:Play()
  2827. wait(0.5)
  2828. local Bq = Instance.new("Part", UpperTorso)
  2829. Bq.Size = Vector3.new(1, 1, 1)
  2830. Bq.BrickColor = BrickColor.new("White")
  2831. Bq.Material = "Neon"
  2832. Bq.Anchored = false
  2833. Bq.Transparency = math.huge
  2834. Bq.CanCollide = false
  2835. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2836. local Bq2 = Instance.new("SpecialMesh", Bq)
  2837. Bq2.MeshType = "Sphere"
  2838. Bq2.Scale = Vector3.new(1, 1, 1)
  2839. Bq.Touched:connect(function(hit)
  2840. if hitted == false then
  2841. hitted = true
  2842. Bq.Anchored = true
  2843. for i = 1, 1000 do
  2844. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2845. Bq.Transparency = Bq.Transparency + 0.003
  2846. game:GetService("RunService").RenderStepped:wait()
  2847. end
  2848. end
  2849. end)
  2850. for i = 1, 100 do
  2851. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2852. game:GetService("RunService").RenderStepped:wait()
  2853. end
  2854. Bq.Anchored = false
  2855. local Fl = Instance.new("BodyVelocity", Bq)
  2856. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2857. Fl.velocity = Mouse.hit.lookVector * 150
  2858. wait(0.5)
  2859. Idle = false
  2860. hitted = false
  2861. wait(0.4)
  2862. D = false
  2863. end
  2864. end
  2865. end
  2866. function Detroit()
  2867. if not D then
  2868. D = false
  2869. Idle = true
  2870. for i = 0, 2, 0.1 do
  2871. swait()
  2872. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2873. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2874. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2875. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2876. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2877. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2878. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2879. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2880. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2881. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2882. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2883. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2884. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2885. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2886. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2887. end
  2888. local Sound = Instance.new("Sound", Character.UpperTorso)
  2889. Sound.SoundId = "rbxassetid://"
  2890. Sound.Pitch = 1
  2891. Sound.Looped = false
  2892. Sound.Volume = 5
  2893. Sound:play()
  2894. wait(0.5)
  2895. coroutine.resume(coroutine.create(function()
  2896. for i = 1, 1000 do
  2897. game:GetService("RunService").RenderStepped:wait()
  2898. end
  2899. end))
  2900. for i = 0, 1, 0.1 do
  2901. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2902. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2903. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2904. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2905. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2906. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2907. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2908. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2909. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2910. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2911. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2912. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2913. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2914. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2915. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2916. game:GetService("RunService").RenderStepped:wait()
  2917. end
  2918. KickBoom()
  2919. wait(0.7)
  2920. Idle = false
  2921. wait(0.2)
  2922. D = false
  2923. end
  2924. end
  2925. function SeriousWam()
  2926. if not D then
  2927. D = false
  2928. Idle = true
  2929. for i = 0, 2, 0.1 do
  2930. swait()
  2931. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2932. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2933. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2934. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2935. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2936. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2937. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2938. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2939. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2940. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2941. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2942. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2943. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2944. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2945. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2946. end
  2947. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  2948. FZcharge.Texture = "rbxassetid://31727915"
  2949. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2950. FZcharge.EmissionDirection = "Top"
  2951. FZcharge.Speed = NumberRange.new(4)
  2952. FZcharge.Size = NumberSequence.new(2, 1)
  2953. FZcharge.Drag = 2
  2954. FZcharge.LockedToPart = false
  2955. FZcharge.Lifetime = NumberRange.new(0.5)
  2956. FZcharge.Rate = 150
  2957. FZcharge.LightEmission = 0
  2958. FZcharge.Rotation = NumberRange.new(-100, 100)
  2959. FZcharge.VelocitySpread = 100
  2960. local Sound = Instance.new("Sound", Character.UpperTorso)
  2961. Sound.SoundId = "rbxassetid://"
  2962. Sound.Pitch = 1
  2963. Sound.Looped = false
  2964. Sound.Volume = 5
  2965. Sound:play()
  2966. wait(1.5)
  2967. coroutine.resume(coroutine.create(function()
  2968. for i = 1, 1000 do
  2969. game:GetService("RunService").RenderStepped:wait()
  2970. end
  2971. end))
  2972. for i = 0, 1, 0.1 do
  2973. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2974. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2975. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2976. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2977. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2978. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2979. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2980. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2981. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2982. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2983. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2984. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2985. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2986. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2987. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2988. game:GetService("RunService").RenderStepped:wait()
  2989. end
  2990. SeriousSlam()
  2991. wait(0.7)
  2992. Idle = false
  2993. wait(0.2)
  2994. FZcharge:Destroy()
  2995. D = false
  2996. end
  2997. end
  2998. function Push()
  2999. if not D then
  3000. D = true
  3001. Idle = true
  3002. do
  3003. local Grab = Instance.new("Part", LeftHand)
  3004. Grab.Size = Vector3.new(6.4, 6.4, 6.4)
  3005. Grab.CanCollide = false
  3006. Grab.BrickColor = BrickColor.new("Deep orange")
  3007. Grab.Transparency = math.huge
  3008. local Grabo = Instance.new("Weld", Grab)
  3009. Grabo.Part0 = LeftHand
  3010. Grabo.Part1 = Grab
  3011. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3012. local SFXZ = Instance.new("Sound", UpperTorso)
  3013. SFXZ.SoundId = "rbxassetid://169259383"
  3014. SFXZ.Volume = 1
  3015. SFXZ.Pitch = 1.5
  3016. SFXZ.Looped = false
  3017. wait(0.01)
  3018. SFXZ:Play()
  3019. Grab.Touched:connect(function(hit)
  3020. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3021. Grab:Destroy()
  3022. hit.Parent.Humanoid:TakeDamage(21)
  3023. local SFXZ = Instance.new("Sound", UpperTorso)
  3024. SFXZ.SoundId = "rbxassetid://1056634201"
  3025. SFXZ.Volume = 3
  3026. SFXZ.Pitch = 1
  3027. SFXZ.Looped = false
  3028. wait(0.01)
  3029. SFXZ:Play()
  3030. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3031. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3032. Fl.velocity = UpperTorso.CFrame.lookVector * 400
  3033. wait(0.05)
  3034. Fl:remove()
  3035. end
  3036. end)
  3037. for i = 0, 2, 0.1 do
  3038. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4)
  3039. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3040. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4)
  3041. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3042. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3043. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3044. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3045. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3046. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3047. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3048. game:GetService("RunService").RenderStepped:wait()
  3049. end
  3050. for i = 0, 2, 0.1 do
  3051. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3052. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3053. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3054. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3055. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3056. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3057. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3058. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3059. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3060. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3061. game:GetService("RunService").RenderStepped:wait()
  3062. end
  3063. coroutine.resume(coroutine.create(function()
  3064. wait(0.5)
  3065. Grab:remove()
  3066. end))
  3067. Idle = false
  3068. wait(0)
  3069. D = false
  3070. end
  3071. end
  3072. end
  3073. function Down()
  3074. if not D then
  3075. D = true
  3076. Idle = true
  3077. do
  3078. local Grab = Instance.new("Part", LeftHand)
  3079. Grab.Size = Vector3.new(6.6, 6.6, 6.6)
  3080. Grab.CanCollide = false
  3081. Grab.BrickColor = BrickColor.new("Deep orange")
  3082. Grab.Transparency = math.huge
  3083. local Grabo = Instance.new("Weld", Grab)
  3084. Grabo.Part0 = LeftHand
  3085. Grabo.Part1 = Grab
  3086. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3087. local SFXZ = Instance.new("Sound", UpperTorso)
  3088. SFXZ.SoundId = "rbxassetid://169259383"
  3089. SFXZ.Volume = 1
  3090. SFXZ.Pitch = 1.5
  3091. SFXZ.Looped = false
  3092. wait(0.01)
  3093. SFXZ:Play()
  3094. Grab.Touched:connect(function(hit)
  3095. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3096. Grab:Destroy()
  3097. hit.Parent.Humanoid:TakeDamage(70)
  3098. RootPart.Anchored = true
  3099. local SFXZ = Instance.new("Sound", UpperTorso)
  3100. SFXZ.SoundId = "rbxassetid://748050177"
  3101. SFXZ.Volume = 3
  3102. SFXZ.Pitch = 1
  3103. SFXZ.Looped = false
  3104. wait(0.01)
  3105. SFXZ:Play()
  3106. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3107. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3108. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3109. wait(0.05)
  3110. Fl:remove()
  3111. wait(0.5)
  3112. RootPart.Anchored = false
  3113. end
  3114. end)
  3115. for i = 0, 2, 0.1 do
  3116. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1)
  3117. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1)
  3118. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3119. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3120. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3121. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3122. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3123. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3124. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3125. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3126. game:GetService("RunService").RenderStepped:wait()
  3127. end
  3128. for i = 0, 2.2, 0.1 do
  3129. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1)
  3130. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1)
  3131. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1)
  3132. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3133. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3134. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3135. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3136. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3137. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1)
  3138. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3139. game:GetService("RunService").RenderStepped:wait()
  3140. end
  3141. coroutine.resume(coroutine.create(function()
  3142. wait(0.5)
  3143. Grab:remove()
  3144. end))
  3145. Idle = false
  3146. wait(0)
  3147. D = false
  3148. end
  3149. end
  3150. end
  3151. function Hit()
  3152. if not D then
  3153. D = true
  3154. Idle = true
  3155. do
  3156. local Grab = Instance.new("Part", LeftHand)
  3157. Grab.Size = Vector3.new(3, 3, 3)
  3158. Grab.CanCollide = false
  3159. Grab.BrickColor = BrickColor.new("Deep orange")
  3160. Grab.Transparency = math.huge
  3161. local Grabo = Instance.new("Weld", Grab)
  3162. Grabo.Part0 = LeftHand
  3163. Grabo.Part1 = Grab
  3164. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3165. local SFXZ = Instance.new("Sound", UpperTorso)
  3166. SFXZ.SoundId = "rbxassetid://169259383"
  3167. SFXZ.Volume = 1
  3168. SFXZ.Pitch = 1.5
  3169. SFXZ.Looped = false
  3170. wait(0.01)
  3171. SFXZ:Play()
  3172. Grab.Touched:connect(function(hit)
  3173. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3174. Grab:Destroy()
  3175. hit.Parent.Humanoid:TakeDamage(125)
  3176. local SFXZ = Instance.new("Sound", UpperTorso)
  3177. SFXZ.SoundId = "rbxassetid://1050733875"
  3178. SFXZ.Volume = 3
  3179. SFXZ.Pitch = 1
  3180. SFXZ.Looped = false
  3181. wait(0.01)
  3182. SFXZ:Play()
  3183. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3184. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3185. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3186. wait(0.05)
  3187. Fl:remove()
  3188. end
  3189. end)
  3190. for i = 0, 2, 0.1 do
  3191. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3192. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3193. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3194. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3195. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3196. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3197. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3198. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3199. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3200. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3201. game:GetService("RunService").RenderStepped:wait()
  3202. end
  3203. coroutine.resume(coroutine.create(function()
  3204. wait(0.5)
  3205. Grab:remove()
  3206. end))
  3207. Idle = false
  3208. Grab:Destroy()
  3209. wait(0)
  3210. D = false
  3211. end
  3212. end
  3213. end
  3214. function Strong()
  3215. if not D then
  3216. D = true
  3217. Idle = true
  3218. do
  3219. local Grab = Instance.new("Part", LeftHand)
  3220. Grab.Size = Vector3.new(3, 3, 3)
  3221. Grab.CanCollide = false
  3222. Grab.BrickColor = BrickColor.new("Deep orange")
  3223. Grab.Transparency = math.huge
  3224. local Grabo = Instance.new("Weld", Grab)
  3225. Grabo.Part0 = LeftHand
  3226. Grabo.Part1 = Grab
  3227. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3228. local SFXZ = Instance.new("Sound", UpperTorso)
  3229. SFXZ.SoundId = "rbxassetid://169259383"
  3230. SFXZ.Volume = 1
  3231. SFXZ.Pitch = 1.5
  3232. SFXZ.Looped = false
  3233. wait(0.01)
  3234. SFXZ:Play()
  3235. Grab.Touched:connect(function(hit)
  3236. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3237. Grab:Destroy()
  3238. hit.Parent.Humanoid:TakeDamage(3455)
  3239. local SFXZ = Instance.new("Sound", UpperTorso)
  3240. SFXZ.SoundId = "rbxassetid://1050733875"
  3241. SFXZ.Volume = 3
  3242. SFXZ.Pitch = 1
  3243. SFXZ.Looped = false
  3244. wait(0.01)
  3245. SFXZ:Play()
  3246. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3247. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3248. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3249. wait(0.05)
  3250. Fl:remove()
  3251. end
  3252. end)
  3253. for i = 0, 0.6, 0.1 do
  3254. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3255. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3256. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3257. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3258. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3259. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3260. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3261. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3262. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3263. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3264. game:GetService("RunService").RenderStepped:wait()
  3265. end
  3266. coroutine.resume(coroutine.create(function()
  3267. wait(0.5)
  3268. Grab:remove()
  3269. end))
  3270. Idle = false
  3271. Grab:Destroy()
  3272. wait(0)
  3273. D = false
  3274. end
  3275. end
  3276. end
  3277. function Desperate()
  3278. if not D then
  3279. D = true
  3280. Idle = true
  3281. do
  3282. local Grab = Instance.new("Part", LeftHand)
  3283. Grab.Size = Vector3.new(3, 3, 3)
  3284. Grab.CanCollide = false
  3285. Grab.BrickColor = BrickColor.new("Deep orange")
  3286. Grab.Transparency = math.huge
  3287. local Grabo = Instance.new("Weld", Grab)
  3288. Grabo.Part0 = LeftHand
  3289. Grabo.Part1 = Grab
  3290. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3291. local SFXZ = Instance.new("Sound", UpperTorso)
  3292. SFXZ.SoundId = "rbxassetid://169259383"
  3293. SFXZ.Volume = 1
  3294. SFXZ.Pitch = 1.5
  3295. SFXZ.Looped = false
  3296. wait(0.01)
  3297. SFXZ:Play()
  3298. Grab.Touched:connect(function(hit)
  3299. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3300. Grab:Destroy()
  3301. hit.Parent.Humanoid:TakeDamage(3555555)
  3302. local SFXZ = Instance.new("Sound", UpperTorso)
  3303. SFXZ.SoundId = "rbxassetid://1050733875"
  3304. SFXZ.Volume = 3
  3305. SFXZ.Pitch = 1
  3306. SFXZ.Looped = false
  3307. wait(0.01)
  3308. SFXZ:Play()
  3309. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3310. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3311. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  3312. wait(0.05)
  3313. Fl:remove()
  3314. end
  3315. end)
  3316. for i = 0, 0.2, 0.1 do
  3317. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3318. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3319. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3320. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3321. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3322. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3323. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3324. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3325. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3326. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3327. game:GetService("RunService").RenderStepped:wait()
  3328. end
  3329. coroutine.resume(coroutine.create(function()
  3330. wait(0.5)
  3331. Grab:remove()
  3332. end))
  3333. Idle = false
  3334. Grab:Destroy()
  3335. wait(0)
  3336. D = false
  3337. end
  3338. end
  3339. end
  3340. function Up()
  3341. if not D then
  3342. D = true
  3343. Idle = true
  3344. do
  3345. local Grab = Instance.new("Part", LeftHand)
  3346. Grab.Size = Vector3.new(5, 5, 5)
  3347. Grab.CanCollide = false
  3348. Grab.BrickColor = BrickColor.new("Deep orange")
  3349. Grab.Transparency = math.huge
  3350. local Grabo = Instance.new("Weld", Grab)
  3351. Grabo.Part0 = LeftHand
  3352. Grabo.Part1 = Grab
  3353. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3354. local SFXZ = Instance.new("Sound", UpperTorso)
  3355. SFXZ.SoundId = "rbxassetid://169259383"
  3356. SFXZ.Volume = 1
  3357. SFXZ.Pitch = 1.5
  3358. SFXZ.Looped = false
  3359. wait(0.01)
  3360. SFXZ:Play()
  3361. Grab.Touched:connect(function(hit)
  3362. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3363. Grab:Destroy()
  3364. hit.Parent.Humanoid:TakeDamage(15)
  3365. local SFXZ = Instance.new("Sound", UpperTorso)
  3366. SFXZ.SoundId = "rbxassetid://1050733875"
  3367. SFXZ.Volume = 3
  3368. SFXZ.Pitch = 1
  3369. SFXZ.Looped = false
  3370. wait(0.01)
  3371. SFXZ:Play()
  3372. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3373. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3374. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3375. wait(0.05)
  3376. Fl:remove()
  3377. end
  3378. end)
  3379. for i = 0, 2, 0.1 do
  3380. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1)
  3381. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3382. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3383. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3384. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3385. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3386. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3387. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  3388. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1)
  3389. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1)
  3390. game:GetService("RunService").RenderStepped:wait()
  3391. end
  3392. coroutine.resume(coroutine.create(function()
  3393. wait(0.5)
  3394. Grab:remove()
  3395. end))
  3396. Idle = false
  3397. wait(0)
  3398. D = false
  3399. end
  3400. end
  3401. end
  3402. function Fast()
  3403. if not D then
  3404. D = true
  3405. Idle = true
  3406. do
  3407. local Grab = Instance.new("Part", LeftHand)
  3408. Grab.Size = Vector3.new(5, 5, 5)
  3409. Grab.CanCollide = false
  3410. Grab.BrickColor = BrickColor.new("Deep orange")
  3411. Grab.Transparency = math.huge
  3412. local Grabo = Instance.new("Weld", Grab)
  3413. Grabo.Part0 = LeftHand
  3414. Grabo.Part1 = Grab
  3415. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3416. local SFXZ = Instance.new("Sound", UpperTorso)
  3417. SFXZ.SoundId = "rbxassetid://169259383"
  3418. SFXZ.Volume = 1
  3419. SFXZ.Pitch = 1.5
  3420. SFXZ.Looped = false
  3421. wait(0.01)
  3422. SFXZ:Play()
  3423. Grab.Touched:connect(function(hit)
  3424. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3425. Grab:Destroy()
  3426. hit.Parent.Humanoid:TakeDamage(85)
  3427. local SFXZ = Instance.new("Sound", UpperTorso)
  3428. SFXZ.SoundId = "rbxassetid://1050733875"
  3429. SFXZ.Volume = 3
  3430. SFXZ.Pitch = 1
  3431. SFXZ.Looped = false
  3432. wait(0.01)
  3433. SFXZ:Play()
  3434. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3435. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3436. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3437. wait(0.05)
  3438. Fl:remove()
  3439. end
  3440. end)
  3441. for i = 0, 0.2, 0.1 do
  3442. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3443. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4)
  3444. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3445. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3446. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3447. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3448. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3449. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3450. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3451. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3452. game:GetService("RunService").RenderStepped:wait()
  3453. for i = 0, 0.2, 0.1 do
  3454. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3455. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3456. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3457. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3458. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3459. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3460. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3461. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3462. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3463. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3464. game:GetService("RunService").RenderStepped:wait()
  3465. end
  3466. game:GetService("RunService").RenderStepped:wait()
  3467. end
  3468. coroutine.resume(coroutine.create(function()
  3469. wait(0.5)
  3470. Grab:remove()
  3471. end))
  3472. Idle = false
  3473. wait(0)
  3474. D = false
  3475. end
  3476. end
  3477. end
  3478. Debounces = {
  3479. CanAttack = true,
  3480. NoIdl = false,
  3481. Slashing = false,
  3482. Slashed = false,
  3483. RPunch = false,
  3484. RPunched = false,
  3485. LPunch = false,
  3486. LPunched = false
  3487. }
  3488. local Touche = {
  3489. Character.Name
  3490. }
  3491. function HasntTouched(plrname)
  3492. local ret = true
  3493. for _, v in pairs(Touche) do
  3494. if v == plrname then
  3495. ret = false
  3496. end
  3497. end
  3498. return ret
  3499. end
  3500. local deb = false
  3501. local shot = 0
  3502. local kamehameha1 = false
  3503. local kamehameha2 = false
  3504. local kamehameha3 = false
  3505. local kamehameha4 = false
  3506. local kamehameha5 = false
  3507. local kamehameha6 = false
  3508. if kamehameha1 == true then
  3509. Idle = true
  3510. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03)
  3511. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03)
  3512. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3513. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3514. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3515. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3516. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3517. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3518. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03)
  3519. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03)
  3520. end
  3521. if kamehameha6 == true then
  3522. Idle = true
  3523. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3524. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3525. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3526. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3527. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3528. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3529. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3530. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3531. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3532. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3533. end
  3534. if kamehameha5 == true then
  3535. Idle = true
  3536. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3537. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3538. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3539. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3540. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3541. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3542. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3543. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3544. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3545. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3546. end
  3547. if kamehameha2 == true then
  3548. Idle = true
  3549. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1)
  3550. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1)
  3551. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3552. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1)
  3553. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3554. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3555. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3556. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  3557. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3558. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3559. end
  3560. local auranum = 0
  3561. local auranum1 = 0
  3562. local auranum2 = 0
  3563. local auraon = true
  3564. local auracan3 = true
  3565. local onaura = false
  3566. local ssj = false
  3567. local ssj2 = false
  3568. local ssj3 = false
  3569. local ssj4 = false
  3570. local ssjg = false
  3571. local blue = false
  3572. local base = true
  3573. local kaio = true
  3574. local off = false
  3575. local instinct = false
  3576. newaurabase = Instance.new("BillboardGui", LowerTorso)
  3577. newaurabase.Size = UDim2.new(20, 0, 20, 0)
  3578. newaurabase.AlwaysOnTop = false
  3579. newaura = Instance.new("ImageLabel", newaurabase)
  3580. newaura.BackgroundTransparency = 1
  3581. newaurabase.ExtentsOffset = v3(0, 0, 3)
  3582. newaura.ImageTransparency = 1
  3583. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3584. newaura.Size = UDim2.new(2, 0, 1, 0)
  3585. newaura.Position = UDim2.new(-0.5, 0, -0.2, 0)
  3586. newaurabase2 = Instance.new("BillboardGui", LowerTorso)
  3587. newaurabase2.Size = UDim2.new(20, 0, 40, 0)
  3588. newaurabase2.ExtentsOffset = v3(0, 0, -3)
  3589. newaurabase2.AlwaysOnTop = false
  3590. newaura2 = Instance.new("ImageLabel", newaurabase2)
  3591. newaura2.BackgroundTransparency = 1
  3592. newaura2.ImageTransparency = 1
  3593. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3594. newaura2.Size = UDim2.new(2, 0, 1, 0)
  3595. newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0)
  3596. if onaura == true and ssj == true then
  3597. onaura = false
  3598. wait(0.1)
  3599. newaura.Image = "rbxassetid://639676034"
  3600. wait(0.1)
  3601. newaura.Image = "rbxassetid://639676268"
  3602. wait(0.1)
  3603. newaura.Image = "rbxassetid://639676527"
  3604. wait(0.1)
  3605. newaura.Image = "rbxassetid://639676855"
  3606. onaura = true
  3607. end
  3608. local multiplier = 0.5
  3609. local BaseHair = Instance.new("Part", Character)
  3610. BaseHair.Size = Vector3.new(1, 1, 1)
  3611. BaseHair.Material = "SmoothPlastic"
  3612. BaseHair.BrickColor = BrickColor.new("Really black")
  3613. BaseHair.CanCollide = false
  3614. BaseHair.Transparency = 1
  3615. local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
  3616. BaseHair2.MeshId = "rbxassetid://738716276"
  3617. BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  3618. local BaseHair3 = Instance.new("Weld", BaseHair)
  3619. BaseHair3.Part0 = Character.Head
  3620. BaseHair3.Part1 = BaseHair
  3621. BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  3622. auranum = math.random(35, 65)
  3623. auranum1 = math.random(-25, 0)
  3624. auranum2 = math.random(10, 25)
  3625. auranum3 = math.random(65, 75)
  3626. auranum4 = math.random(-25, -15)
  3627. Mouse.KeyDown:connect(function(key)
  3628. if key == "e" then
  3629. Push()
  3630. end
  3631. end)
  3632. Mouse.KeyDown:connect(function(key)
  3633. if key == "r" then
  3634. Down()
  3635. end
  3636. end)
  3637. Mouse.KeyDown:connect(function(key)
  3638. if key == "p" and off == true then
  3639. base = true
  3640. ssj = false
  3641. ssj2 = false
  3642. ssj3 = false
  3643. ssj4 = false
  3644. ssjg = false
  3645. blue = false
  3646. kaio = false
  3647. multiplier = 0.5
  3648. Mouse.KeyDown:connect(function(key)
  3649. if key == "]" then
  3650. end
  3651. if key == "]" then
  3652. end
  3653. if key == "]" then
  3654. end
  3655. if key == "]" then
  3656. end
  3657. if key == "]" then
  3658. end
  3659. end)
  3660. Mouse.Button1Down:connect(function()
  3661. if attack == false and attacktype == 1 then
  3662. Hit()
  3663. attacktype = 2
  3664. elseif attack == false and attacktype == 2 then
  3665. Hit2()
  3666. attacktype = 3
  3667. elseif attack == false and attacktype == 3 then
  3668. Hit3()
  3669. attacktype = 1
  3670. end
  3671. end)
  3672. Character.Head.face.Texture = "rbxassetid://710492060"
  3673. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  3674. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  3675. Humanoid.MaxHealth = 5000
  3676. wait(0.01)
  3677. Humanoid.Health = 5000
  3678. Humanoid.JumpPower = 120
  3679. for i, v in pairs(UpperTorso:GetChildren()) do
  3680. if v:IsA("ParticleEmitter") then
  3681. v:Remove()
  3682. end
  3683. end
  3684. for i, v in pairs(HairG:GetChildren()) do
  3685. if v:IsA("ParticleEmitter") then
  3686. v:Remove()
  3687. end
  3688. end
  3689. for i, v in pairs(LeftLowerArm:GetChildren()) do
  3690. if v:IsA("ParticleEmitter") then
  3691. v:Remove()
  3692. end
  3693. end
  3694. for i, v in pairs(RightLowerArm:GetChildren()) do
  3695. if v:IsA("ParticleEmitter") then
  3696. v:Remove()
  3697. end
  3698. end
  3699. for i, v in pairs(Head:GetChildren()) do
  3700. if v:IsA("ParticleEmitter") then
  3701. v:Remove()
  3702. end
  3703. end
  3704. for i, v in pairs(UpperTorso:GetChildren()) do
  3705. if v:IsA("Sound") then
  3706. v:Remove()
  3707. end
  3708. end
  3709. for i, v in pairs(LowerTorso:GetChildren()) do
  3710. if v:IsA("PointLight") then
  3711. v:Remove()
  3712. end
  3713. end
  3714. Blue.Transparency = 1
  3715. SS2Hair.Transparency = 1
  3716. SSHair.Transparency = 1
  3717. SS3Hair.Transparency = 1
  3718. HairG.Transparency = 1
  3719. Four.Transparency = 1
  3720. wait(1.0E-4)
  3721. BaseHair.Transparency = 0
  3722. BaseHair2.Transparency = 0
  3723. BaseHair3.Transparency = 0
  3724. Hair:Destroy()
  3725. Hair2:Destroy()
  3726. Hair3:Destroy()
  3727. end
  3728. end)
  3729. function fade(obj, dest, grow)
  3730. spawn(function()
  3731. local oldcf = obj.CFrame
  3732. for i = 0, 10 do
  3733. if grow then
  3734. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  3735. obj.CFrame = oldcf
  3736. end
  3737. obj.Transparency = obj.Transparency + 0.1
  3738. swait()
  3739. end
  3740. if dest then
  3741. obj:Destroy()
  3742. end
  3743. end)
  3744. end
  3745. spiritballenergy = false
  3746. local spirit1 = false
  3747. local spirit2 = false
  3748. local new = Instance.new
  3749. function RenderStepped3()
  3750. if spiritballenergy == true then
  3751. wait(math.random(0.1, 0.5))
  3752. ay = new("Part", Character)
  3753. ay.Name = "NewPart2"
  3754. ay.Size = v3(0.3, 0.3, 0.3)
  3755. ay.CanCollide = false
  3756. ay.Material = "Neon"
  3757. ay.BrickColor = bc("Cyan")
  3758. meshk = Instance.new("SpecialMesh", ay)
  3759. meshk.MeshType = "Sphere"
  3760. ay.Position = v3(999, 999, 999)
  3761. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15))
  3762. ys = Instance.new("BodyVelocity", ay)
  3763. ys.Name = "GO1"
  3764. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3765. ys.Velocity = v3(0, 6, 0)
  3766. game.Debris:AddItem(ay, 4)
  3767. end
  3768. end
  3769. function wip()
  3770. if not D then
  3771. D = true
  3772. Idle = true
  3773. for i = 0, 2, 0.1 do
  3774. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3775. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3776. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3777. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3778. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3779. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3780. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3781. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3782. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3783. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  3784. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3785. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3786. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3787. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3788. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  3789. game:GetService("RunService").RenderStepped:wait()
  3790. end
  3791. do
  3792. local sbs = Instance.new("BodyPosition", RootPart)
  3793. sbs.P = 3000
  3794. sbs.D = 1000
  3795. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3796. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3797. wait(0.5)
  3798. spiritballenergy = true
  3799. for i = 0, 2, 0.1 do
  3800. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3801. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3802. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  3803. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3804. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3805. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3806. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3807. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3808. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3809. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3810. game:GetService("RunService").RenderStepped:wait()
  3811. end
  3812. wait(3)
  3813. local Bq = Instance.new("Part", UpperTorso)
  3814. Bq.Size = Vector3.new(1, 1, 1)
  3815. Bq.BrickColor = BrickColor.new("Cyan")
  3816. Bq.Material = "Neon"
  3817. Bq.Anchored = true
  3818. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0)
  3819. local Bq2 = Instance.new("SpecialMesh", Bq)
  3820. Bq2.MeshType = "Sphere"
  3821. Bq2.Scale = Vector3.new(2, 2, 2)
  3822. Bq.Touched:connect(function(hit)
  3823. if hitted == false then
  3824. hitted = true
  3825. for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do
  3826. if v:FindFirstChild("Humanoid") then
  3827. v.Humanoid:TakeDamage(math.random(16000000, 170000000))
  3828. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3829. end
  3830. end
  3831. Bq.Anchored = true
  3832. local To = Instance.new("Part", Character)
  3833. To.Size = Vector3.new(1, 1, 1)
  3834. To.BrickColor = BrickColor.new("White")
  3835. To.CanCollide = false
  3836. To.Anchored = true
  3837. To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3838. local To2 = Instance.new("SpecialMesh", To)
  3839. To2.MeshId = "rbxassetid://1051557"
  3840. To2.Scale = Vector3.new(1, 1, 1)
  3841. local Grab = Instance.new("Part", Character)
  3842. Grab.Size = Vector3.new(1, 1, 1)
  3843. Grab.BrickColor = BrickColor.new("White")
  3844. Grab.CanCollide = false
  3845. Grab.Anchored = true
  3846. Grab.Material = "Neon"
  3847. Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3848. local Grab2 = Instance.new("SpecialMesh", Grab)
  3849. Grab2.MeshType = "Sphere"
  3850. Grab2.Scale = Vector3.new(70, 70, 70)
  3851. local Rin = Instance.new("Part", Character)
  3852. Rin.Size = Vector3.new(1, 1, 1)
  3853. Rin.BrickColor = BrickColor.new("White")
  3854. Rin.Anchored = true
  3855. Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  3856. local Rin2 = Instance.new("SpecialMesh", Rin)
  3857. Rin2.MeshId = "rbxassetid://3270017"
  3858. Rin2.Scale = Vector3.new(1, 1, 1)
  3859. for i = 1, 1000 do
  3860. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  3861. Rin.Transparency = Rin.Transparency + 0.003
  3862. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  3863. To.Transparency = To.Transparency + 0.003
  3864. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  3865. Bq.Transparency = Bq.Transparency + 0.003
  3866. Grab.Transparency = Grab.Transparency + 0.003
  3867. game:GetService("RunService").RenderStepped:wait()
  3868. end
  3869. end
  3870. end)
  3871. for i = 1, 200 do
  3872. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  3873. game:GetService("RunService").RenderStepped:wait()
  3874. end
  3875. Bq.Anchored = false
  3876. local Fl = Instance.new("BodyVelocity", Bq)
  3877. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3878. Fl.velocity = Mouse.hit.lookVector * 100
  3879. for i = 0, 2, 0.1 do
  3880. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3881. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3882. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3883. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3884. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3885. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3886. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3887. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3888. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3889. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3890. game:GetService("RunService").RenderStepped:wait()
  3891. end
  3892. wait(8)
  3893. Idle = false
  3894. hitted = false
  3895. sbs:remove()
  3896. wait(2)
  3897. D = false
  3898. end
  3899. end
  3900. end
  3901. local rock3 = false
  3902. local rock2 = false
  3903. local rock = false
  3904. function RenderStepped2()
  3905. if rock2 == true then
  3906. wait(0.1)
  3907. for i, v in pairs(Character:GetChildren()) do
  3908. if v:IsA("Part") and v.Name == "NewPart2" then
  3909. v.GO.Velocity = v3(0, -5, 0)
  3910. end
  3911. end
  3912. rock2 = false
  3913. end
  3914. if rock3 == true then
  3915. wait(0.1)
  3916. for i, v in pairs(Character:GetChildren()) do
  3917. if v:IsA("Part") and v.Name == "NewPart2" then
  3918. v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80))
  3919. end
  3920. end
  3921. rock3 = false
  3922. end
  3923. end
  3924. if rock == true then
  3925. wait(math.random(0.1, 0.5))
  3926. ay = new("Part", Character)
  3927. ay.Name = "NewPart2"
  3928. ay.Size = v3(3.3, 3.3, 3.3)
  3929. ay.CanCollide = false
  3930. for i, v in pairs(workspace:GetChildren()) do
  3931. if v:IsA("Part") and v.Size.x > 150 then
  3932. ay.BrickColor = v.BrickColor
  3933. ay.Material = v.Material
  3934. ay.Transparency = v.Transparency
  3935. end
  3936. end
  3937. ay.Position = v3(999, 999, 999)
  3938. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15))
  3939. ys = Instance.new("BodyVelocity", ay)
  3940. ys.Name = "GO"
  3941. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3942. ys.Velocity = v3(0, 6, 0)
  3943. game.Debris:AddItem(ay, math.random(3, 4))
  3944. end
  3945. function UI()
  3946. if not D then
  3947. D = true
  3948. Idle = true
  3949. local Music = Instance.new("Sound", UpperTorso)
  3950. Music.SoundId = "rbxassetid://1216343787"
  3951. Music.Pitch = 1
  3952. Music.Looped = false
  3953. Music.Volume = 6
  3954. wait(1.0E-4)
  3955. Music:Play()
  3956. local Aura = Instance.new("ParticleEmitter")
  3957. Aura.Name = "Aura"
  3958. Aura.Texture = "rbxassetid://1207853932"
  3959. Aura.Parent = LeftUpperArm
  3960. Aura.LightEmission = 1
  3961. Aura.Transparency = NumberSequence.new(0.5, 1)
  3962. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  3963. Aura.Size = NumberSequence.new(1)
  3964. Aura.LockedToPart = true
  3965. Aura.Lifetime = NumberRange.new(0.8)
  3966. Aura.Rate = 100
  3967. Aura.Speed = NumberRange.new(0.3)
  3968. Aura.EmissionDirection = "Top"
  3969. local AuraB = Instance.new("ParticleEmitter")
  3970. AuraB.Name = "Aura"
  3971. AuraB.Texture = "rbxassetid://242102147"
  3972. AuraB.Parent = LeftLowerArm
  3973. AuraB.LightEmission = 1
  3974. AuraB.Transparency = NumberSequence.new(0.8, 1)
  3975. AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3976. AuraB.Size = NumberSequence.new(1.6)
  3977. AuraB.LockedToPart = true
  3978. AuraB.Lifetime = NumberRange.new(3.4)
  3979. AuraB.Rate = 50
  3980. AuraB.Speed = NumberRange.new(0.8)
  3981. AuraB.EmissionDirection = "Top"
  3982. local AuraBB = Instance.new("ParticleEmitter")
  3983. AuraBB.Name = "Aura"
  3984. AuraBB.Texture = "rbxassetid://242102147"
  3985. AuraBB.Parent = RightLowerArm
  3986. AuraBB.LightEmission = 1
  3987. AuraBB.Transparency = NumberSequence.new(0.8, 1)
  3988. AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3989. AuraBB.Size = NumberSequence.new(1.6)
  3990. AuraBB.LockedToPart = true
  3991. AuraBB.Lifetime = NumberRange.new(3.4)
  3992. AuraBB.Rate = 50
  3993. AuraBB.Speed = NumberRange.new(0.8)
  3994. AuraBB.EmissionDirection = "Top"
  3995. local AuraBBB = Instance.new("ParticleEmitter")
  3996. AuraBBB.Name = "Aura"
  3997. AuraBBB.Texture = "rbxassetid://242102147"
  3998. AuraBBB.Parent = LeftLowerLeg
  3999. AuraBBB.LightEmission = 1
  4000. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4001. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4002. AuraBBB.Size = NumberSequence.new(1.9)
  4003. AuraBBB.LockedToPart = true
  4004. AuraBBB.Lifetime = NumberRange.new(3.4)
  4005. AuraBBB.Rate = 50
  4006. AuraBBB.Speed = NumberRange.new(0.8)
  4007. AuraBBB.EmissionDirection = "Top"
  4008. local AuraBBB = Instance.new("ParticleEmitter")
  4009. AuraBBB.Name = "Aura"
  4010. AuraBBB.Texture = "rbxassetid://242102147"
  4011. AuraBBB.Parent = RightLowerLeg
  4012. AuraBBB.LightEmission = 1
  4013. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4014. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4015. AuraBBB.Size = NumberSequence.new(1.9)
  4016. AuraBBB.LockedToPart = true
  4017. AuraBBB.Lifetime = NumberRange.new(3.4)
  4018. AuraBBB.Rate = 50
  4019. AuraBBB.Speed = NumberRange.new(0.8)
  4020. AuraBBB.EmissionDirection = "Top"
  4021. local Aura11 = Instance.new("ParticleEmitter")
  4022. Aura11.Name = "Aura"
  4023. Aura11.Texture = "rbxassetid://1207853932"
  4024. Aura11.Parent = Head
  4025. Aura11.LightEmission = 1
  4026. Aura11.Transparency = NumberSequence.new(0.5, 1)
  4027. Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
  4028. Aura11.Size = NumberSequence.new(1)
  4029. Aura11.LockedToPart = true
  4030. Aura11.Lifetime = NumberRange.new(0.8)
  4031. Aura11.Rate = 100
  4032. Aura11.Speed = NumberRange.new(0.6)
  4033. Aura11.EmissionDirection = "Top"
  4034. local Aura22 = Instance.new("ParticleEmitter")
  4035. Aura22.Name = "Aura"
  4036. Aura22.Texture = "rbxassetid://1207853932"
  4037. Aura22.Parent = RightUpperArm
  4038. Aura22.LightEmission = 1
  4039. Aura22.Transparency = NumberSequence.new(0.5, 1)
  4040. Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
  4041. Aura22.Size = NumberSequence.new(1)
  4042. Aura22.LockedToPart = true
  4043. Aura22.Lifetime = NumberRange.new(0.8)
  4044. Aura22.Rate = 100
  4045. Aura22.Speed = NumberRange.new(0.3)
  4046. Aura22.EmissionDirection = "Top"
  4047. local Aura33 = Instance.new("ParticleEmitter")
  4048. Aura33.Name = "Aura"
  4049. Aura33.Texture = "rbxassetid://1207853932"
  4050. Aura33.Parent = RightLowerLeg
  4051. Aura33.LightEmission = 1
  4052. Aura33.Transparency = NumberSequence.new(0.5, 1)
  4053. Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
  4054. Aura33.Size = NumberSequence.new(1)
  4055. Aura33.LockedToPart = true
  4056. Aura33.Lifetime = NumberRange.new(0.8)
  4057. Aura33.Rate = 100
  4058. Aura33.Speed = NumberRange.new(0.3)
  4059. Aura33.EmissionDirection = "Top"
  4060. local Aura44 = Instance.new("ParticleEmitter")
  4061. Aura44.Name = "Aura"
  4062. Aura44.Texture = "rbxassetid://1207853932"
  4063. Aura44.Parent = RightUpperArm
  4064. Aura44.LightEmission = 1
  4065. Aura44.Transparency = NumberSequence.new(0.5, 1)
  4066. Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
  4067. Aura44.Size = NumberSequence.new(1)
  4068. Aura44.LockedToPart = true
  4069. Aura44.Lifetime = NumberRange.new(0.8)
  4070. Aura44.Rate = 100
  4071. Aura44.Speed = NumberRange.new(0.3)
  4072. Aura44.EmissionDirection = "Top"
  4073. local Aura111 = Instance.new("ParticleEmitter")
  4074. Aura111.Name = "Aura"
  4075. Aura111.Texture = "rbxassetid://1207853932"
  4076. Aura111.Parent = LeftLowerLeg
  4077. Aura111.LightEmission = 1
  4078. Aura111.Transparency = NumberSequence.new(0.5, 1)
  4079. Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
  4080. Aura111.Size = NumberSequence.new(1)
  4081. Aura111.LockedToPart = true
  4082. Aura111.Lifetime = NumberRange.new(0.8)
  4083. Aura111.Rate = 60
  4084. Aura111.Speed = NumberRange.new(0.3)
  4085. Aura111.EmissionDirection = "Top"
  4086. local Aura222 = Instance.new("ParticleEmitter")
  4087. Aura222.Name = "Aura"
  4088. Aura222.Texture = "rbxassetid://1207853932"
  4089. Aura222.Parent = RightLowerArm
  4090. Aura222.LightEmission = 1
  4091. Aura222.Transparency = NumberSequence.new(0.5, 1)
  4092. Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
  4093. Aura222.Size = NumberSequence.new(1)
  4094. Aura222.LockedToPart = true
  4095. Aura222.Lifetime = NumberRange.new(0.8)
  4096. Aura222.Rate = 60
  4097. Aura222.Speed = NumberRange.new(0.3)
  4098. Aura222.EmissionDirection = "Top"
  4099. local Aura333 = Instance.new("ParticleEmitter")
  4100. Aura333.Name = "Aura"
  4101. Aura333.Texture = "rbxassetid://1207853932"
  4102. Aura333.Parent = LeftLowerArm
  4103. Aura333.LightEmission = 1
  4104. Aura333.Transparency = NumberSequence.new(0.5, 1)
  4105. Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
  4106. Aura333.Size = NumberSequence.new(1)
  4107. Aura333.LockedToPart = true
  4108. Aura333.Lifetime = NumberRange.new(0.8)
  4109. Aura333.Rate = 60
  4110. Aura333.Speed = NumberRange.new(0.1)
  4111. Aura333.EmissionDirection = "Top"
  4112. local Aura444 = Instance.new("ParticleEmitter")
  4113. Aura444.Name = "Aura"
  4114. Aura444.Texture = "rbxassetid://1207853932"
  4115. Aura444.Parent = RightLowerLeg
  4116. Aura444.LightEmission = 1
  4117. Aura444.Transparency = NumberSequence.new(0.5, 1)
  4118. Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
  4119. Aura444.Size = NumberSequence.new(1)
  4120. Aura444.LockedToPart = true
  4121. Aura444.Lifetime = NumberRange.new(0.8)
  4122. Aura444.Rate = 60
  4123. Aura444.Speed = NumberRange.new(0.3)
  4124. Aura444.EmissionDirection = "Top"
  4125. local Aura555 = Instance.new("ParticleEmitter")
  4126. Aura555.Name = "Aura"
  4127. Aura555.Texture = "rbxassetid://1207853932"
  4128. Aura555.Parent = LeftLowerLeg
  4129. Aura555.LightEmission = 1
  4130. Aura555.Transparency = NumberSequence.new(0.5, 1)
  4131. Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
  4132. Aura555.Size = NumberSequence.new(1)
  4133. Aura555.LockedToPart = true
  4134. Aura555.Lifetime = NumberRange.new(0.8)
  4135. Aura555.Rate = 60
  4136. Aura555.Speed = NumberRange.new(0.3)
  4137. Aura555.EmissionDirection = "Top"
  4138. local Aura666 = Instance.new("ParticleEmitter")
  4139. Aura666.Name = "Aura"
  4140. Aura666.Texture = "rbxassetid://1207853932"
  4141. Aura666.Parent = LeftUpperArm
  4142. Aura666.LightEmission = 1
  4143. Aura666.Transparency = NumberSequence.new(0.5, 1)
  4144. Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
  4145. Aura666.Size = NumberSequence.new(1)
  4146. Aura666.LockedToPart = true
  4147. Aura666.Lifetime = NumberRange.new(0.8)
  4148. Aura666.Rate = 60
  4149. Aura666.Speed = NumberRange.new(0.3)
  4150. Aura666.EmissionDirection = "Top"
  4151. local Aura = Instance.new("ParticleEmitter")
  4152. Aura.Name = "Aura"
  4153. Aura.Texture = "rbxassetid://1207853932"
  4154. Aura.Parent = LeftLowerArm
  4155. Aura.LightEmission = 1
  4156. Aura.Transparency = NumberSequence.new(0.5, 1)
  4157. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4158. Aura.Size = NumberSequence.new(1)
  4159. Aura.LockedToPart = true
  4160. Aura.Lifetime = NumberRange.new(0.8)
  4161. Aura.Rate = 60
  4162. Aura.Speed = NumberRange.new(0.3)
  4163. Aura.EmissionDirection = "Top"
  4164. local Aura2 = Instance.new("ParticleEmitter")
  4165. Aura2.Name = "Aura"
  4166. Aura2.Texture = "rbxassetid://1207853932"
  4167. Aura2.Parent = RightLowerArm
  4168. Aura2.LightEmission = 1
  4169. Aura2.Transparency = NumberSequence.new(0.5, 1)
  4170. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4171. Aura2.Size = NumberSequence.new(1)
  4172. Aura2.LockedToPart = true
  4173. Aura2.Lifetime = NumberRange.new(0.8)
  4174. Aura2.Rate = 60
  4175. Aura2.Speed = NumberRange.new(0.3)
  4176. Aura2.EmissionDirection = "Top"
  4177. local Aura3 = Instance.new("ParticleEmitter")
  4178. Aura3.Name = "Aura"
  4179. Aura3.Texture = "rbxassetid://1207853932"
  4180. Aura3.Parent = LeftUpperArm
  4181. Aura3.LightEmission = 1
  4182. Aura3.Transparency = NumberSequence.new(0.5, 1)
  4183. Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
  4184. Aura3.Size = NumberSequence.new(1)
  4185. Aura3.LockedToPart = true
  4186. Aura3.Lifetime = NumberRange.new(0.8)
  4187. Aura3.Rate = 60
  4188. Aura3.Speed = NumberRange.new(0.3)
  4189. Aura3.EmissionDirection = "Top"
  4190. local Aura4 = Instance.new("ParticleEmitter")
  4191. Aura4.Name = "Aura"
  4192. Aura4.Texture = "rbxassetid://1207853932"
  4193. Aura4.Parent = RightUpperArm
  4194. Aura4.LightEmission = 1
  4195. Aura4.Transparency = NumberSequence.new(0.5, 1)
  4196. Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
  4197. Aura4.Size = NumberSequence.new(1)
  4198. Aura4.LockedToPart = true
  4199. Aura4.Lifetime = NumberRange.new(0.8)
  4200. Aura4.Rate = 60
  4201. Aura4.Speed = NumberRange.new(0.3)
  4202. Aura4.EmissionDirection = "Top"
  4203. local To = Instance.new("Part", Character)
  4204. To.Size = Vector3.new(1, 1, 1)
  4205. To.BrickColor = BrickColor.new("White")
  4206. To.CanCollide = false
  4207. To.Anchored = true
  4208. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4209. local To2 = Instance.new("SpecialMesh", To)
  4210. To2.MeshId = "rbxassetid://1051557"
  4211. To2.Scale = Vector3.new(1, 1, 1)
  4212. local Rin = Instance.new("Part", Character)
  4213. Rin.Size = Vector3.new(1, 1, 1)
  4214. Rin.BrickColor = BrickColor.new("Cyan")
  4215. Rin.Anchored = true
  4216. Rin.CanCollide = false
  4217. Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0)
  4218. local Rin2 = Instance.new("SpecialMesh", Rin)
  4219. Rin2.MeshId = "rbxassetid://3270017"
  4220. Rin2.Scale = Vector3.new(1, 1, 1)
  4221. local RinB = Instance.new("Part", Character)
  4222. RinB.Size = Vector3.new(1, 1, 1)
  4223. RinB.BrickColor = BrickColor.new("White")
  4224. RinB.Anchored = true
  4225. RinB.CanCollide = false
  4226. RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  4227. local RinB2 = Instance.new("SpecialMesh", RinB)
  4228. RinB2.MeshId = "rbxassetid://3270017"
  4229. RinB2.Scale = Vector3.new(1, 1, 1)
  4230. local Rin3 = Instance.new("Part", Character)
  4231. Rin3.Size = Vector3.new(1, 1, 1)
  4232. Rin3.BrickColor = BrickColor.new("Cyan")
  4233. Rin3.Anchored = true
  4234. Rin3.CanCollide = false
  4235. Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0)
  4236. local Rin4 = Instance.new("SpecialMesh", Rin3)
  4237. Rin4.MeshId = "rbxassetid://3270017"
  4238. Rin4.Scale = Vector3.new(1, 1, 1)
  4239. local Rin5 = Instance.new("Part", Character)
  4240. Rin5.Size = Vector3.new(1, 1, 1)
  4241. Rin5.BrickColor = BrickColor.new("Cyan")
  4242. Rin5.Anchored = true
  4243. Rin5.CanCollide = false
  4244. Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55)
  4245. local Rin6 = Instance.new("SpecialMesh", Rin5)
  4246. Rin6.MeshId = "rbxassetid://3270017"
  4247. Rin6.Scale = Vector3.new(1, 1, 1)
  4248. for i = 0, 7, 0.1 do
  4249. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4250. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4251. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4252. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4253. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4254. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4255. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4256. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4257. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4258. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4259. game:GetService("RunService").RenderStepped:wait()
  4260. end
  4261. wait(0.6)
  4262. for i = 0, 15, 0.4 do
  4263. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4264. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4265. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4266. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4267. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4268. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4269. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4270. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4271. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4272. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4273. game:GetService("RunService").RenderStepped:wait()
  4274. end
  4275. wait(0)
  4276. local Music2 = Instance.new("Sound", UpperTorso)
  4277. Music2.SoundId = "rbxassetid://1192683539"
  4278. Music2.Pitch = 1
  4279. Music2.Looped = false
  4280. Music2.Volume = 10
  4281. wait(1.0E-4)
  4282. Music2:Play()
  4283. wait(0.2)
  4284. Character.Shirt.ShirtTemplate = "rbxassetid://1195058983"
  4285. Character.Pants.PantsTemplate = "rbxassetid://1203202348"
  4286. Character.Head.face.Texture = "rbxassetid://1195162571"
  4287. Blue:Destroy()
  4288. Hair:Destroy()
  4289. HairG:Destroy()
  4290. BaseHair:Destroy()
  4291. for i, v in pairs(UpperTorso:GetChildren()) do
  4292. if v:IsA("ParticleEmitter") then
  4293. v:Remove()
  4294. end
  4295. end
  4296. for i, v in pairs(Head:GetChildren()) do
  4297. if v:IsA("ParticleEmitter") then
  4298. v:Remove()
  4299. end
  4300. end
  4301. for i, v in pairs(LowerTorso:GetChildren()) do
  4302. if v:IsA("PointLight") then
  4303. v:Remove()
  4304. end
  4305. end
  4306. local Atch1 = Instance.new("Attachment", UpperTorso)
  4307. Atch1.Position = Vector3.new(0, 2, 0)
  4308. local Atch2 = Instance.new("Attachment", UpperTorso)
  4309. Atch2.Position = Vector3.new(0, -2.5, 0)
  4310. local Trail = Instance.new("Trail", Character)
  4311. Trail.Attachment0 = Atch1
  4312. Trail.Attachment1 = Atch2
  4313. Trail.Texture = "rbxassetid://22636887"
  4314. Trail.Lifetime = 0.2
  4315. Trail.Transparency = NumberSequence.new({
  4316. NumberSequenceKeypoint.new(0, 0, 0),
  4317. NumberSequenceKeypoint.new(1, 1, 0)
  4318. })
  4319. Trail.Color = ColorSequence.new(ColorsArray)
  4320. Trail.LightEmission = 5
  4321. local Hair = Instance.new("Part", Character)
  4322. Hair.Size = Vector3.new(1, 1, 1)
  4323. Hair.Material = "SmoothPlastic"
  4324. Hair.BrickColor = BrickColor.new("Really black")
  4325. Hair.CanCollide = false
  4326. local Hair2 = Instance.new("SpecialMesh", Hair)
  4327. Hair2.MeshId = "rbxassetid://1125529443"
  4328. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4329. local Hair3 = Instance.new("Weld", Hair)
  4330. Hair3.Part0 = Character.Head
  4331. Hair3.Part1 = Hair
  4332. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4333. wait(0.001)
  4334. Humanoid.MaxHealth = 900000000
  4335. wait(0.01)
  4336. Humanoid.Health = 900000000
  4337. local whoh = Instance.new("Sound", UpperTorso)
  4338. whoh.SoundId = "rbxassetid://1179254378"
  4339. whoh.Pitch = 0.99
  4340. whoh.Volume = 0.6
  4341. whoh.Looped = true
  4342. wait(0)
  4343. whoh:Play()
  4344. local Grab = Instance.new("Part", Character)
  4345. Grab.Size = Vector3.new(1, 1, 1)
  4346. Grab.BrickColor = BrickColor.new("Cyan")
  4347. Grab.CanCollide = false
  4348. Grab.Anchored = true
  4349. Grab.Material = "Neon"
  4350. Grab.Transparency = 0.1
  4351. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4352. local Grab2 = Instance.new("SpecialMesh", Grab)
  4353. Grab2.MeshType = "Sphere"
  4354. Grab2.Scale = Vector3.new(2, 2, 2)
  4355. for i = 0, 12, 0.1 do
  4356. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4357. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4358. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4359. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4360. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4361. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4362. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4363. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4364. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4365. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4366. Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2)
  4367. RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2)
  4368. Rin.Transparency = Rin.Transparency + 0.01
  4369. RinB.Transparency = RinB.Transparency + 0.01
  4370. Rin5.Transparency = Rin5.Transparency + 0.01
  4371. Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4372. Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4373. Rin3.Transparency = Rin.Transparency + 0.01
  4374. To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9)
  4375. To.Transparency = To.Transparency + 0.01
  4376. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  4377. Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4)
  4378. Grab.Transparency = Grab.Transparency + 0.01
  4379. game:GetService("RunService").RenderStepped:wait()
  4380. end
  4381. multiplier = 15000
  4382. wait(0.01)
  4383. local tra = Instance.new("ParticleEmitter")
  4384. tra.Parent = Head
  4385. tra.LightEmission = 1
  4386. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4387. tra.Rate = 15
  4388. tra.Rotation = NumberRange.new(-5, 5)
  4389. tra.Lifetime = NumberRange.new(1.5, 2)
  4390. tra.Size = NumberSequence.new(0.098, 0)
  4391. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4392. tra.Speed = NumberRange.new(0.5)
  4393. tra.VelocitySpread = 360
  4394. tra.VelocityInheritance = 0.5
  4395. tra.ZOffset = 2
  4396. local tra = Instance.new("ParticleEmitter")
  4397. tra.Parent = Head
  4398. tra.LightEmission = 1
  4399. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4400. tra.Rate = 15
  4401. tra.Rotation = NumberRange.new(-5, 5)
  4402. tra.Lifetime = NumberRange.new(1.5, 2)
  4403. tra.Size = NumberSequence.new(0.098, 0)
  4404. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4405. tra.Speed = NumberRange.new(0.5)
  4406. tra.VelocitySpread = 360
  4407. tra.VelocityInheritance = 0.5
  4408. tra.ZOffset = 2
  4409. local tra = Instance.new("ParticleEmitter")
  4410. tra.Parent = UpperTorso
  4411. tra.LightEmission = 1
  4412. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4413. tra.Rate = 15
  4414. tra.Rotation = NumberRange.new(-5, 5)
  4415. tra.Lifetime = NumberRange.new(1.5, 2)
  4416. tra.Size = NumberSequence.new(0.098, 0)
  4417. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4418. tra.Speed = NumberRange.new(0.5)
  4419. tra.VelocitySpread = 360
  4420. tra.VelocityInheritance = 0.5
  4421. tra.ZOffset = 2
  4422. local tra = Instance.new("ParticleEmitter")
  4423. tra.Parent = RightLowerArm
  4424. tra.LightEmission = 1
  4425. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4426. tra.Rate = 15
  4427. tra.Rotation = NumberRange.new(-5, 5)
  4428. tra.Lifetime = NumberRange.new(1.5, 2)
  4429. tra.Size = NumberSequence.new(0.098, 0)
  4430. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4431. tra.Speed = NumberRange.new(0.5)
  4432. tra.VelocitySpread = 360
  4433. tra.VelocityInheritance = 0.5
  4434. tra.ZOffset = 2
  4435. local tra = Instance.new("ParticleEmitter")
  4436. tra.Parent = LeftLowerArm
  4437. tra.LightEmission = 1
  4438. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4439. tra.Rate = 15
  4440. tra.Rotation = NumberRange.new(-5, 5)
  4441. tra.Lifetime = NumberRange.new(1.5, 2)
  4442. tra.Size = NumberSequence.new(0.098, 0)
  4443. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4444. tra.Speed = NumberRange.new(0.5)
  4445. tra.VelocitySpread = 360
  4446. tra.VelocityInheritance = 0.5
  4447. tra.ZOffset = 2
  4448. wait(3)
  4449. Idle = false
  4450. hitted = false
  4451. instinct = true
  4452. wait(2)
  4453. D = false
  4454. end
  4455. end
  4456. function MasteredUI()
  4457. if not D then
  4458. D = true
  4459. Idle = true
  4460. local Music = Instance.new("Sound", UpperTorso)
  4461. Music.SoundId = "rbxassetid://1216343787"
  4462. Music.Pitch = 1
  4463. Music.Looped = false
  4464. Music.Volume = 6
  4465. wait(1.0E-4)
  4466. Music:Play()
  4467. local Aura2 = Instance.new("ParticleEmitter")
  4468. Aura2.Name = "Aura"
  4469. Aura2.Texture = "rbxassetid://134531489"
  4470. Aura2.Parent = UpperTorso
  4471. Aura2.LightEmission = 1
  4472. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4473. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4474. Aura2.Size = NumberSequence.new(50, 60)
  4475. Aura2.LockedToPart = true
  4476. Aura2.Lifetime = NumberRange.new(1.5)
  4477. Aura2.Rate = 100
  4478. Aura2.Speed = NumberRange.new(0)
  4479. Aura2.EmissionDirection = "Top"
  4480. Aura2.Rotation = NumberRange.new(-360, 360)
  4481. Aura2.ZOffset = 2
  4482. local Aura = Instance.new("ParticleEmitter")
  4483. Aura.Name = "Aura"
  4484. Aura.Texture = "rbxassetid://1336283955"
  4485. Aura.Parent = UpperTorso
  4486. Aura.LightEmission = 1
  4487. Aura.Transparency = NumberSequence.new(0.2, 1)
  4488. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4489. Aura.Size = NumberSequence.new(5, 1)
  4490. Aura.LockedToPart = true
  4491. Aura.Lifetime = NumberRange.new(1.5)
  4492. Aura.Rate = 100
  4493. Aura.Speed = NumberRange.new(2)
  4494. Aura.EmissionDirection = "Top"
  4495. Aura.Rotation = NumberRange.new(-360, 360)
  4496. Aura.ZOffset = -0.4
  4497. for i = 0, 7, 0.1 do
  4498. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4499. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4500. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4501. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4502. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4503. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4504. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4505. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4506. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4507. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4508. game:GetService("RunService").RenderStepped:wait()
  4509. end
  4510. wait(0.6)
  4511. for i = 0, 15, 0.4 do
  4512. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4513. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4514. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4515. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4516. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4517. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4518. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4519. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4520. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4521. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4522. game:GetService("RunService").RenderStepped:wait()
  4523. end
  4524. wait(0)
  4525. local Music2 = Instance.new("Sound", UpperTorso)
  4526. Music2.SoundId = "rbxassetid://1192683539"
  4527. Music2.Pitch = 1
  4528. Music2.Looped = false
  4529. Music2.Volume = 10
  4530. wait(1.0E-4)
  4531. Music2:Play()
  4532. wait(0.2)
  4533. Character.Shirt.ShirtTemplate = "rbxassetid://1434196251"
  4534. Character.Pants.PantsTemplate = "rbxassetid://1113839469"
  4535. Character.Head.face.Texture = "rbxassetid://1010250288"
  4536. Blue:Destroy()
  4537. Hair:Destroy()
  4538. HairG:Destroy()
  4539. BaseHair:Destroy()
  4540. Aura2:Destroy()
  4541. for i, v in pairs(Head:GetChildren()) do
  4542. if v:IsA("ParticleEmitter") then
  4543. v:Remove()
  4544. end
  4545. end
  4546. for i, v in pairs(LowerTorso:GetChildren()) do
  4547. if v:IsA("PointLight") then
  4548. v:Remove()
  4549. end
  4550. end
  4551. local Atch1 = Instance.new("Attachment", UpperTorso)
  4552. Atch1.Position = Vector3.new(0, 2, 0)
  4553. local Atch2 = Instance.new("Attachment", UpperTorso)
  4554. Atch2.Position = Vector3.new(0, -2.5, 0)
  4555. local Trail = Instance.new("Trail", Character)
  4556. Trail.Attachment0 = Atch1
  4557. Trail.Attachment1 = Atch2
  4558. Trail.Texture = "rbxassetid://22636887"
  4559. Trail.Lifetime = 0.2
  4560. Trail.Transparency = NumberSequence.new({
  4561. NumberSequenceKeypoint.new(0, 0, 0),
  4562. NumberSequenceKeypoint.new(1, 1, 0)
  4563. })
  4564. Trail.Color = ColorSequence.new(ColorsArray)
  4565. Trail.LightEmission = 5
  4566. local Hair = Instance.new("Part", Character)
  4567. Hair.Size = Vector3.new(1, 1, 1)
  4568. Hair.Material = "Neon"
  4569. Hair.BrickColor = BrickColor.new("White")
  4570. Hair.CanCollide = false
  4571. local Hair2 = Instance.new("SpecialMesh", Hair)
  4572. Hair2.MeshId = "rbxassetid://1125529443"
  4573. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4574. local Hair3 = Instance.new("Weld", Hair)
  4575. Hair3.Part0 = Character.Head
  4576. Hair3.Part1 = Hair
  4577. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4578. wait(0.001)
  4579. Humanoid.MaxHealth = 900000000
  4580. wait(0.01)
  4581. Humanoid.Health = 900000000
  4582. local whoh = Instance.new("Sound", UpperTorso)
  4583. whoh.SoundId = "rbxassetid://1179254378"
  4584. whoh.Pitch = 0.99
  4585. whoh.Volume = 0.6
  4586. whoh.Looped = true
  4587. wait(0)
  4588. whoh:Play()
  4589. local Grab = Instance.new("Part", Character)
  4590. Grab.Size = Vector3.new(1, 1, 1)
  4591. Grab.BrickColor = BrickColor.new("White")
  4592. Grab.CanCollide = false
  4593. Grab.Anchored = true
  4594. Grab.Material = "Neon"
  4595. Grab.Transparency = 0.1
  4596. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4597. local Grab2 = Instance.new("SpecialMesh", Grab)
  4598. Grab2.MeshType = "Sphere"
  4599. Grab2.Scale = Vector3.new(17, 17, 17)
  4600. local Grab3 = Instance.new("Part", Character)
  4601. Grab3.Size = Vector3.new(1, 1, 1)
  4602. Grab3.BrickColor = BrickColor.new("White")
  4603. Grab3.CanCollide = false
  4604. Grab3.Anchored = true
  4605. Grab3.Material = "Neon"
  4606. Grab3.Transparency = 0.1
  4607. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4608. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4609. Grab4.MeshType = "Sphere"
  4610. Grab4.Scale = Vector3.new(27, 27, 27)
  4611. for i = 0, 22, 0.1 do
  4612. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4613. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4614. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4615. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4616. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4617. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4618. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4619. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4620. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4621. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4622. Grab.Transparency = Grab.Transparency + 0.009
  4623. Grab3.Transparency = Grab3.Transparency + 0.005
  4624. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4625. Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4626. game:GetService("RunService").RenderStepped:wait()
  4627. end
  4628. Grab:Destroy()
  4629. Grab3:Destroy()
  4630. multiplier = 150000000000000
  4631. wait(0.01)
  4632. local tra = Instance.new("ParticleEmitter")
  4633. tra.Parent = Head
  4634. tra.LightEmission = 1
  4635. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4636. tra.Rate = 15
  4637. tra.Rotation = NumberRange.new(-5, 5)
  4638. tra.Lifetime = NumberRange.new(1.5, 2)
  4639. tra.Size = NumberSequence.new(0.098, 0)
  4640. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4641. tra.Speed = NumberRange.new(0.5)
  4642. tra.VelocitySpread = 360
  4643. tra.VelocityInheritance = 0.5
  4644. tra.ZOffset = 2
  4645. local tra = Instance.new("ParticleEmitter")
  4646. tra.Parent = Head
  4647. tra.LightEmission = 1
  4648. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4649. tra.Rate = 15
  4650. tra.Rotation = NumberRange.new(-5, 5)
  4651. tra.Lifetime = NumberRange.new(1.5, 2)
  4652. tra.Size = NumberSequence.new(0.098, 0)
  4653. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4654. tra.Speed = NumberRange.new(0.5)
  4655. tra.VelocitySpread = 360
  4656. tra.VelocityInheritance = 0.5
  4657. tra.ZOffset = 2
  4658. local tra = Instance.new("ParticleEmitter")
  4659. tra.Parent = UpperTorso
  4660. tra.LightEmission = 1
  4661. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4662. tra.Rate = 15
  4663. tra.Rotation = NumberRange.new(-5, 5)
  4664. tra.Lifetime = NumberRange.new(1.5, 2)
  4665. tra.Size = NumberSequence.new(0.098, 0)
  4666. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4667. tra.Speed = NumberRange.new(0.5)
  4668. tra.VelocitySpread = 360
  4669. tra.VelocityInheritance = 0.5
  4670. tra.ZOffset = 2
  4671. local tra = Instance.new("ParticleEmitter")
  4672. tra.Parent = RightLowerArm
  4673. tra.LightEmission = 1
  4674. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4675. tra.Rate = 15
  4676. tra.Rotation = NumberRange.new(-5, 5)
  4677. tra.Lifetime = NumberRange.new(1.5, 2)
  4678. tra.Size = NumberSequence.new(0.098, 0)
  4679. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4680. tra.Speed = NumberRange.new(0.5)
  4681. tra.VelocitySpread = 360
  4682. tra.VelocityInheritance = 0.5
  4683. tra.ZOffset = 2
  4684. local tra = Instance.new("ParticleEmitter")
  4685. tra.Parent = LeftLowerArm
  4686. tra.LightEmission = 1
  4687. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4688. tra.Rate = 15
  4689. tra.Rotation = NumberRange.new(-5, 5)
  4690. tra.Lifetime = NumberRange.new(1.5, 2)
  4691. tra.Size = NumberSequence.new(0.098, 0)
  4692. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4693. tra.Speed = NumberRange.new(0.5)
  4694. tra.VelocitySpread = 360
  4695. tra.VelocityInheritance = 0.5
  4696. tra.ZOffset = 2
  4697. wait(3)
  4698. Idle = false
  4699. hitted = false
  4700. instinct = true
  4701. wait(2)
  4702. D = false
  4703. end
  4704. end
  4705. local SSJB3 = false
  4706. function SSJB3()
  4707. if not D then
  4708. D = true
  4709. Idle = true
  4710. SSJB3 = true
  4711. local Music = Instance.new("Sound", UpperTorso)
  4712. Music.SoundId = "rbxassetid://1216343787"
  4713. Music.Pitch = 1
  4714. Music.Looped = false
  4715. Music.Volume = 6
  4716. wait(1.0E-4)
  4717. Music:Play()
  4718. local Aura2 = Instance.new("ParticleEmitter")
  4719. Aura2.Name = "Aura"
  4720. Aura2.Texture = "rbxassetid://134531489"
  4721. Aura2.Parent = UpperTorso
  4722. Aura2.LightEmission = 1
  4723. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4724. Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4725. Aura2.Size = NumberSequence.new(60, 90)
  4726. Aura2.LockedToPart = true
  4727. Aura2.Lifetime = NumberRange.new(1.5)
  4728. Aura2.Rate = 100
  4729. Aura2.Speed = NumberRange.new(0)
  4730. Aura2.EmissionDirection = "Top"
  4731. Aura2.Rotation = NumberRange.new(-360, 360)
  4732. Aura2.ZOffset = 2
  4733. local Aura = Instance.new("ParticleEmitter")
  4734. Aura.Name = "Aura"
  4735. Aura.Texture = "rbxassetid://1336283955"
  4736. Aura.Parent = UpperTorso
  4737. Aura.LightEmission = 1
  4738. Aura.Transparency = NumberSequence.new(0.2, 1)
  4739. Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
  4740. Aura.Size = NumberSequence.new(90, 100)
  4741. Aura.LockedToPart = true
  4742. Aura.Lifetime = NumberRange.new(1.5)
  4743. Aura.Rate = 100
  4744. Aura.Speed = NumberRange.new(2)
  4745. Aura.EmissionDirection = "Top"
  4746. Aura.Rotation = NumberRange.new(-360, 360)
  4747. Aura.ZOffset = -0.4
  4748. local What = Instance.new("ParticleEmitter")
  4749. What.Name = "Aura"
  4750. What.Texture = "rbxassetid://917186750"
  4751. What.Parent = UpperTorso
  4752. What.LightEmission = 0.4
  4753. What.Transparency = NumberSequence.new(0.2, 1)
  4754. What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4755. What.Size = NumberSequence.new(270, 280)
  4756. What.LockedToPart = true
  4757. What.Lifetime = NumberRange.new(1.5)
  4758. What.Rate = 50
  4759. What.Speed = NumberRange.new(2)
  4760. What.EmissionDirection = "Top"
  4761. What.Rotation = NumberRange.new(-360, 360)
  4762. What.ZOffset = -2
  4763. for i = 0, 23, 0.1 do
  4764. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4765. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4766. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4767. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4768. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4769. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4770. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4771. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4772. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4773. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4774. game:GetService("RunService").RenderStepped:wait()
  4775. end
  4776. wait(0.6)
  4777. for i = 0, 15, 0.4 do
  4778. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4779. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4780. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4781. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4782. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4783. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4784. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4785. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4786. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4787. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4788. game:GetService("RunService").RenderStepped:wait()
  4789. end
  4790. wait(0)
  4791. local Music2 = Instance.new("Sound", UpperTorso)
  4792. Music2.SoundId = "rbxassetid://1192683539"
  4793. Music2.Pitch = 1
  4794. Music2.Looped = false
  4795. Music2.Volume = 10
  4796. wait(1.0E-4)
  4797. Music2:Play()
  4798. wait(0.2)
  4799. Aura:Destroy()
  4800. Character.Shirt.ShirtTemplate = "rbxassetid://1215575774"
  4801. Character.Pants.PantsTemplate = "rbxassetid://1203223046"
  4802. Character.Head.face.Texture = "rbxassetid://155508768"
  4803. SS3Hair.Transparency = 0
  4804. SS3Hair.BrickColor = BrickColor.new("Cyan")
  4805. BaseHair:Destroy()
  4806. Hair:Destroy()
  4807. Aura2:Destroy()
  4808. What:Destroy()
  4809. for i, v in pairs(Head:GetChildren()) do
  4810. if v:IsA("ParticleEmitter") then
  4811. v:Remove()
  4812. end
  4813. end
  4814. for i, v in pairs(LowerTorso:GetChildren()) do
  4815. if v:IsA("PointLight") then
  4816. v:Remove()
  4817. end
  4818. end
  4819. local Aura = Instance.new("ParticleEmitter")
  4820. Aura.Name = "Aura"
  4821. Aura.Texture = "rbxassetid://411939841"
  4822. Aura.Parent = LowerTorso
  4823. Aura.LightEmission = 0
  4824. Aura.Transparency = NumberSequence.new(0.2, 1)
  4825. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4826. Aura.Size = NumberSequence.new(0.2, 13)
  4827. Aura.LockedToPart = true
  4828. Aura.Lifetime = NumberRange.new(1.5)
  4829. Aura.Rate = 200
  4830. Aura.Speed = NumberRange.new(4.3)
  4831. Aura.EmissionDirection = "Top"
  4832. Aura.Rotation = NumberRange.new(-8, 8)
  4833. Aura.ZOffset = -0.5
  4834. local Kaio = Instance.new("ParticleEmitter")
  4835. Kaio.Name = "Aura"
  4836. Kaio.Texture = "rbxassetid://411939841"
  4837. Kaio.Parent = Head
  4838. Kaio.LightEmission = 1
  4839. Kaio.Transparency = NumberSequence.new(0.2, 1)
  4840. Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  4841. Kaio.Size = NumberSequence.new(0.2, 28)
  4842. Kaio.LockedToPart = true
  4843. Kaio.Lifetime = NumberRange.new(0.6)
  4844. Kaio.Rate = 200
  4845. Kaio.Speed = NumberRange.new(6.3)
  4846. Kaio.EmissionDirection = "Top"
  4847. Kaio.Rotation = NumberRange.new(-8, 8)
  4848. Kaio.ZOffset = -2
  4849. local Aura2 = Instance.new("ParticleEmitter")
  4850. Aura2.Name = "Aura"
  4851. Aura2.Texture = "rbxassetid://411939841"
  4852. Aura2.Parent = LowerTorso
  4853. Aura2.LightEmission = 1
  4854. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4855. Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4856. Aura2.Size = NumberSequence.new(0.2, 15)
  4857. Aura2.LockedToPart = true
  4858. Aura2.Lifetime = NumberRange.new(1.5)
  4859. Aura2.Rate = 200
  4860. Aura2.Speed = NumberRange.new(4.3)
  4861. Aura2.EmissionDirection = "Top"
  4862. Aura2.Rotation = NumberRange.new(-8, 8)
  4863. Aura2.ZOffset = -0.8
  4864. local Light = Instance.new("ParticleEmitter")
  4865. Light.Name = "Aura"
  4866. Light.Texture = "rbxassetid://749313320"
  4867. Light.Parent = UpperTorso
  4868. Light.LightEmission = 1
  4869. Light.Transparency = NumberSequence.new(0.2, 1)
  4870. Light.Color = ColorSequence.new(BrickColor.new("White").Color)
  4871. Light.Size = NumberSequence.new(4)
  4872. Light.LockedToPart = true
  4873. Light.Lifetime = NumberRange.new(0.1)
  4874. Light.Rate = 20
  4875. Light.Speed = NumberRange.new(0)
  4876. Light.EmissionDirection = "Top"
  4877. Light.Rotation = NumberRange.new(-360, 360)
  4878. local Atch1 = Instance.new("Attachment", UpperTorso)
  4879. Atch1.Position = Vector3.new(0, 2, 0)
  4880. local Atch2 = Instance.new("Attachment", UpperTorso)
  4881. Atch2.Position = Vector3.new(0, -2.5, 0)
  4882. local Trail = Instance.new("Trail", Character)
  4883. Trail.Attachment0 = Atch1
  4884. Trail.Attachment1 = Atch2
  4885. Trail.Texture = "rbxassetid://22636887"
  4886. Trail.Lifetime = 0.2
  4887. Trail.Transparency = NumberSequence.new({
  4888. NumberSequenceKeypoint.new(0, 0, 0),
  4889. NumberSequenceKeypoint.new(1, 1, 0)
  4890. })
  4891. Trail.Color = ColorSequence.new(ColorsArray)
  4892. Trail.LightEmission = 5
  4893. local Hair = Instance.new("Part", Character)
  4894. Hair.Size = Vector3.new(1, 1, 1)
  4895. Hair.Material = "Neon"
  4896. Hair.BrickColor = BrickColor.new("Cyan")
  4897. Hair.CanCollide = false
  4898. local Hair2 = Instance.new("SpecialMesh", Hair)
  4899. Hair2.MeshId = "rbxassetid://1125529443"
  4900. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4901. local Hair3 = Instance.new("Weld", Hair)
  4902. Hair3.Part0 = Character.Head
  4903. Hair3.Part1 = Hair
  4904. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4905. wait(0.001)
  4906. Humanoid.MaxHealth = 900000000
  4907. wait(0.01)
  4908. Humanoid.Health = 900000000
  4909. local whoh = Instance.new("Sound", UpperTorso)
  4910. whoh.SoundId = "rbxassetid://1179254378"
  4911. whoh.Pitch = 0.99
  4912. whoh.Volume = 0.6
  4913. whoh.Looped = true
  4914. wait(0)
  4915. whoh:Play()
  4916. local Grab = Instance.new("Part", Character)
  4917. Grab.Size = Vector3.new(1, 1, 1)
  4918. Grab.BrickColor = BrickColor.new("Cyan")
  4919. Grab.CanCollide = false
  4920. Grab.Anchored = true
  4921. Grab.Material = "Neon"
  4922. Grab.Transparency = 0.1
  4923. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4924. local Grab2 = Instance.new("SpecialMesh", Grab)
  4925. Grab2.MeshType = "Sphere"
  4926. Grab2.Scale = Vector3.new(47, 47, 47)
  4927. local Grab3 = Instance.new("Part", Character)
  4928. Grab3.Size = Vector3.new(1, 1, 1)
  4929. Grab3.BrickColor = BrickColor.new("Cyan")
  4930. Grab3.CanCollide = false
  4931. Grab3.Anchored = true
  4932. Grab3.Material = "Neon"
  4933. Grab3.Transparency = 0.1
  4934. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4935. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4936. Grab4.MeshType = "Sphere"
  4937. Grab4.Scale = Vector3.new(207, 207, 207)
  4938. for i = 0, 22, 0.1 do
  4939. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4940. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4941. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4942. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4943. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4944. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4945. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4946. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4947. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4948. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4949. Grab.Transparency = Grab.Transparency + 0.009
  4950. Grab3.Transparency = Grab3.Transparency + 0.005
  4951. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4952. Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1)
  4953. game:GetService("RunService").RenderStepped:wait()
  4954. end
  4955. Grab:Destroy()
  4956. Grab3:Destroy()
  4957. multiplier = 1.5E120
  4958. wait(0.01)
  4959. local tra = Instance.new("ParticleEmitter")
  4960. tra.Parent = Head
  4961. tra.LightEmission = 1
  4962. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4963. tra.Rate = 15
  4964. tra.Rotation = NumberRange.new(-5, 5)
  4965. tra.Lifetime = NumberRange.new(1.5, 2)
  4966. tra.Size = NumberSequence.new(0.098, 0)
  4967. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4968. tra.Speed = NumberRange.new(0.5)
  4969. tra.VelocitySpread = 360
  4970. tra.VelocityInheritance = 0.5
  4971. tra.ZOffset = 2
  4972. local tra = Instance.new("ParticleEmitter")
  4973. tra.Parent = Head
  4974. tra.LightEmission = 1
  4975. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4976. tra.Rate = 15
  4977. tra.Rotation = NumberRange.new(-5, 5)
  4978. tra.Lifetime = NumberRange.new(1.5, 2)
  4979. tra.Size = NumberSequence.new(1.3)
  4980. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4981. tra.Speed = NumberRange.new(0.5)
  4982. tra.VelocitySpread = 360
  4983. tra.VelocityInheritance = 0.5
  4984. tra.ZOffset = 2
  4985. local tra = Instance.new("ParticleEmitter")
  4986. tra.Parent = UpperTorso
  4987. tra.LightEmission = 1
  4988. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4989. tra.Rate = 15
  4990. tra.Rotation = NumberRange.new(-5, 5)
  4991. tra.Lifetime = NumberRange.new(1.5, 2)
  4992. tra.Size = NumberSequence.new(1.3)
  4993. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4994. tra.Speed = NumberRange.new(0.5)
  4995. tra.VelocitySpread = 360
  4996. tra.VelocityInheritance = 0.5
  4997. tra.ZOffset = 2
  4998. local tra = Instance.new("ParticleEmitter")
  4999. tra.Parent = RightLowerArm
  5000. tra.LightEmission = 1
  5001. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5002. tra.Rate = 15
  5003. tra.Rotation = NumberRange.new(-5, 5)
  5004. tra.Lifetime = NumberRange.new(1.5, 2)
  5005. tra.Size = NumberSequence.new(1.3)
  5006. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5007. tra.Speed = NumberRange.new(0.5)
  5008. tra.VelocitySpread = 360
  5009. tra.VelocityInheritance = 0.5
  5010. tra.ZOffset = 2
  5011. local tra = Instance.new("ParticleEmitter")
  5012. tra.Parent = LeftLowerArm
  5013. tra.LightEmission = 1
  5014. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  5015. tra.Rate = 15
  5016. tra.Rotation = NumberRange.new(-5, 5)
  5017. tra.Lifetime = NumberRange.new(1.5, 2)
  5018. tra.Size = NumberSequence.new(0.098, 0)
  5019. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5020. tra.Speed = NumberRange.new(0.5)
  5021. tra.VelocitySpread = 360
  5022. tra.VelocityInheritance = 0.5
  5023. tra.ZOffset = 2
  5024. wait(3)
  5025. Idle = false
  5026. hitted = false
  5027. instinct = true
  5028. wait(2)
  5029. D = false
  5030. end
  5031. end
  5032. Mouse.KeyDown:connect(function(key)
  5033. if key == "z" and SSJB3 == true then
  5034. Idle = true
  5035. if Debounces.CanAttack == true then
  5036. Debounces.CanAttack = false
  5037. Debounces.on = true
  5038. Debounces.NoIdl = true
  5039. do
  5040. local Music2 = Instance.new("Sound", UpperTorso)
  5041. Music2.SoundId = "rbxassetid://1112364900"
  5042. Music2.Pitch = 1
  5043. Music2.Looped = false
  5044. Music2.Volume = 3.2
  5045. wait(1.0E-4)
  5046. Music2:Play()
  5047. local sbs = Instance.new("BodyPosition", RootPart)
  5048. sbs.P = 3000
  5049. sbs.D = 1000
  5050. sbs.maxForce = Vector3.new(0, 0, 0)
  5051. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  5052. local Music3 = Instance.new("Sound", UpperTorso)
  5053. Music3.SoundId = "rbxassetid://551399476"
  5054. Music3.Pitch = 1
  5055. Music3.Looped = false
  5056. Music3.Volume = 3.2
  5057. wait(1.0E-4)
  5058. Music3:Play()
  5059. wait(0.5)
  5060. local Bq = Instance.new("Part", Character)
  5061. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  5062. Bq.BrickColor = BrickColor.new("Cyan")
  5063. Bq.Material = "Neon"
  5064. Bq.Anchored = true
  5065. Bq.CanCollide = false
  5066. Bq.Transparency = 0.1
  5067. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5068. local Bq2 = Instance.new("SpecialMesh", Bq)
  5069. Bq2.MeshType = "Sphere"
  5070. Bq2.Scale = Vector3.new(5.8, 5.8, 5.8)
  5071. local HQ = Instance.new("Part", Bq)
  5072. HQ.Size = Vector3.new(1, 1, 1)
  5073. HQ.BrickColor = BrickColor.new("Cyan")
  5074. HQ.Material = "Neon"
  5075. HQ.Anchored = true
  5076. HQ.CanCollide = false
  5077. HQ.Transparency = 0.4
  5078. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5079. local HQ2 = Instance.new("SpecialMesh", HQ)
  5080. HQ2.MeshType = "Cylinder"
  5081. HQ2.Scale = Vector3.new(500, 1.2, 1.2)
  5082. local HQ23 = Instance.new("Part", Bq)
  5083. HQ23.Size = Vector3.new(1, 1, 1)
  5084. HQ23.BrickColor = BrickColor.new("Cyan")
  5085. HQ23.Material = "Neon"
  5086. HQ23.Anchored = true
  5087. HQ23.CanCollide = false
  5088. HQ23.Transparency = 0.4
  5089. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5090. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5091. HQ22.MeshType = "Cylinder"
  5092. HQ22.Scale = Vector3.new(500, 1.2, 1.2)
  5093. local ZO = Instance.new("Part", Bq)
  5094. ZO.Size = Vector3.new(1, 1, 1)
  5095. ZO.BrickColor = BrickColor.new("Cyan")
  5096. ZO.Material = "Neon"
  5097. ZO.Anchored = true
  5098. ZO.CanCollide = false
  5099. ZO.Transparency = 0.4
  5100. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5101. local ZO2 = Instance.new("SpecialMesh", ZO)
  5102. ZO2.MeshType = "Cylinder"
  5103. ZO2.Scale = Vector3.new(500, 1.2, 1.2)
  5104. local BO = Instance.new("Part", Bq)
  5105. BO.Size = Vector3.new(1, 1, 1)
  5106. BO.BrickColor = BrickColor.new("Cyan")
  5107. BO.Material = "Neon"
  5108. BO.Anchored = true
  5109. BO.CanCollide = false
  5110. BO.Transparency = 0.4
  5111. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5112. local BO2 = Instance.new("SpecialMesh", BO)
  5113. BO2.MeshType = "Cylinder"
  5114. BO2.Scale = Vector3.new(500, 1.2, 1.2)
  5115. local Grab = Instance.new("Part", RootPart)
  5116. Grab.Size = Vector3.new(5, 5, 5)
  5117. Grab.CanCollide = false
  5118. Grab.Anchored = true
  5119. Grab.BrickColor = BrickColor.new("Deep orange")
  5120. Grab.Transparency = math.huge
  5121. local Grabo = Instance.new("Weld", Grab)
  5122. Grabo.Part0 = RootPart
  5123. Grabo.Part1 = Grab
  5124. Grabo.C0 = CFrame.new(0, -1.1, 0)
  5125. Grab.Touched:connect(function(hit)
  5126. if hit.Name ~= "Grab" then
  5127. kamessj4hurt(hit, 10)
  5128. end
  5129. end)
  5130. RootPart.Anchored = true
  5131. for i = 0, 20, 0.1 do
  5132. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5133. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  5134. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  5135. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  5136. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  5137. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5138. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5139. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  5140. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5141. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  5142. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  5143. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5144. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5145. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5146. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5147. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5148. Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2)
  5149. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5150. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5151. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5152. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5153. game:GetService("RunService").RenderStepped:wait()
  5154. end
  5155. wait(0)
  5156. Bq:Destroy()
  5157. Music2:Destroy()
  5158. local Music3 = Instance.new("Sound", UpperTorso)
  5159. Music3.SoundId = "rbxassetid://551399627"
  5160. Music3.Pitch = 1
  5161. Music3.Looped = false
  5162. Music3.Volume = 3.2
  5163. wait(1.0E-4)
  5164. Music3:Play()
  5165. Debounces.on = false
  5166. Debounces.Here = false
  5167. shot = shot + 1
  5168. local rng = Instance.new("Part", RootPart)
  5169. rng.Anchored = true
  5170. rng.BrickColor = BrickColor.new("Dark blue")
  5171. rng.CanCollide = false
  5172. rng.FormFactor = 3
  5173. rng.Name = "Ring"
  5174. rng.Size = Vector3.new(8, 8, 8)
  5175. rng.Transparency = 0.35
  5176. rng.TopSurface = 0
  5177. rng.BottomSurface = 0
  5178. rng2 = rng:clone()
  5179. rng3 = rng2:clone()
  5180. rng4 = rng2:clone()
  5181. local rngm = Instance.new("SpecialMesh", rng)
  5182. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5183. rngm.Scale = Vector3.new(1, 1, 1)
  5184. rngm2 = rngm:clone()
  5185. rngm2.Scale = Vector3.new(1, 1, 1)
  5186. rngm3 = rngm2:clone()
  5187. rngm3.Parent = rng3
  5188. rngm3.Scale = Vector3.new(1, 1, 1)
  5189. rngm4 = rngm2:clone()
  5190. rngm4.Parent = rng4
  5191. rngm4.Scale = Vector3.new(1, 1, 1)
  5192. local bem = Instance.new("Part", RootPart)
  5193. bem.Anchored = true
  5194. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  5195. bem.BrickColor = BrickColor.new("Dark blue")
  5196. bem.CanCollide = false
  5197. bem.Material = "Neon"
  5198. local bem2 = Instance.new("Part", RootPart)
  5199. bem2.Anchored = true
  5200. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  5201. bem2.BrickColor = BrickColor.new("Cyan")
  5202. bem2.CanCollide = false
  5203. bem2.Material = "Neon"
  5204. local aura = Instance.new("ParticleEmitter", bem)
  5205. aura.Size = NumberSequence.new(11)
  5206. aura.Lifetime = NumberRange.new(0.5)
  5207. aura.LightEmission = 1
  5208. aura.Texture = "http://www.roblox.com/asset/?id="
  5209. aura.Speed = NumberRange.new(0)
  5210. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  5211. aura.Rate = 400
  5212. bem.FormFactor = 3
  5213. bem.Name = "Beam" .. shot
  5214. bem.Size = Vector3.new(13, 13, 13)
  5215. bem.Transparency = 0.35
  5216. bem.TopSurface = 0
  5217. bem.BottomSurface = 0
  5218. local bemm2 = Instance.new("SpecialMesh", bem2)
  5219. bemm2.MeshType = 4
  5220. bemm2.Scale = Vector3.new(1, 1, 1)
  5221. bem2.FormFactor = 3
  5222. bem2.Name = "Beam" .. shot
  5223. bem2.Size = Vector3.new(11, 11, 11)
  5224. bem2.Transparency = 0.35
  5225. bem2.TopSurface = 0
  5226. bem2.BottomSurface = 0
  5227. local bemm = Instance.new("SpecialMesh", bem)
  5228. bemm.MeshType = 4
  5229. bemm.Scale = Vector3.new(1, 1, 1)
  5230. local out = Instance.new("Part", Character)
  5231. out.Anchored = true
  5232. out.BrickColor = BrickColor.new("Dark blue")
  5233. out.CanCollide = false
  5234. out.FormFactor = 3
  5235. out.Name = "Out"
  5236. out.Material = "Neon"
  5237. out.Size = Vector3.new(126, 126, 126)
  5238. out.Transparency = 0.35
  5239. out.TopSurface = 0
  5240. out.BottomSurface = 0
  5241. local outm = Instance.new("SpecialMesh", out)
  5242. outm.MeshType = 3
  5243. outm.Scale = Vector3.new(1, 1, 1)
  5244. local out2 = Instance.new("Part", Character)
  5245. out2.Anchored = true
  5246. out2.BrickColor = BrickColor.new("Cyan")
  5247. out2.CanCollide = false
  5248. out2.FormFactor = 3
  5249. out2.Name = "Out"
  5250. out2.Material = "Neon"
  5251. out2.Size = Vector3.new(120, 120, 120)
  5252. out2.Transparency = 0.35
  5253. out2.TopSurface = 0
  5254. out2.BottomSurface = 0
  5255. local outm2 = Instance.new("SpecialMesh", out2)
  5256. outm2.MeshType = 3
  5257. outm2.Scale = Vector3.new(1, 1, 1)
  5258. local outl = Instance.new("Part", Character)
  5259. outl.Anchored = true
  5260. outl.BrickColor = BrickColor.new("Dark blue")
  5261. outl.CanCollide = false
  5262. outl.FormFactor = 3
  5263. outl.Name = "Out"
  5264. outl.Material = "Neon"
  5265. outl.Size = Vector3.new(197, 197, 197)
  5266. outl.Transparency = 0.35
  5267. outl.TopSurface = 0
  5268. outl.BottomSurface = 0
  5269. local outml = Instance.new("SpecialMesh", outl)
  5270. outml.MeshType = 3
  5271. outml.Scale = Vector3.new(1, 1, 1)
  5272. local out2l = Instance.new("Part", Character)
  5273. out2l.Anchored = true
  5274. out2l.BrickColor = BrickColor.new("Cyan")
  5275. out2l.CanCollide = false
  5276. out2l.FormFactor = 3
  5277. out2l.Name = "Out"
  5278. out2l.Material = "Neon"
  5279. out2l.Size = Vector3.new(199, 199, 199)
  5280. out2l.Transparency = 0.35
  5281. out2l.TopSurface = 0
  5282. out2l.BottomSurface = 0
  5283. local outm2l = Instance.new("SpecialMesh", out2l)
  5284. outm2l.MeshType = 3
  5285. outm2l.Scale = Vector3.new(1, 1, 1)
  5286. local outau = Instance.new("Part", Character)
  5287. outau.Anchored = true
  5288. outau.BrickColor = BrickColor.new("Cyan")
  5289. outau.CanCollide = false
  5290. outau.FormFactor = 3
  5291. outau.Name = "Out"
  5292. outau.Material = "Neon"
  5293. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  5294. outau.Transparency = 0.35
  5295. outau.TopSurface = 0
  5296. outau.BottomSurface = 0
  5297. local outm2au = Instance.new("SpecialMesh", outau)
  5298. outm2au.MeshType = 3
  5299. outm2au.Scale = Vector3.new(1, 1, 1)
  5300. local outau2 = Instance.new("Part", Character)
  5301. outau2.Anchored = true
  5302. outau2.BrickColor = BrickColor.new("Cyan")
  5303. outau2.CanCollide = false
  5304. outau2.FormFactor = 3
  5305. outau2.Name = "Out"
  5306. outau2.Material = "Neon"
  5307. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  5308. outau2.Transparency = 0.35
  5309. outau2.TopSurface = 0
  5310. outau2.BottomSurface = 0
  5311. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5312. outm2au2.MeshType = 3
  5313. outm2au2.Scale = Vector3.new(1, 1, 1)
  5314. local bnd = Instance.new("Part", RootPart)
  5315. bnd.Anchored = true
  5316. bnd.BrickColor = BrickColor.new("Cyan")
  5317. bnd.CanCollide = false
  5318. bnd.Material = "Neon"
  5319. bnd.FormFactor = 3
  5320. bnd.Name = "Bend"
  5321. bnd.Size = Vector3.new(10, 10, 10)
  5322. bnd.Transparency = 1
  5323. bnd.TopSurface = 0
  5324. bnd.BottomSurface = 0
  5325. local bndm = Instance.new("SpecialMesh", bnd)
  5326. bndm.MeshType = 3
  5327. bndm.Scale = Vector3.new(1, 1, 1)
  5328. local Chow = Instance.new("ParticleEmitter")
  5329. Chow.Name = "Aura"
  5330. Chow.Texture = "rbxassetid://779576004"
  5331. Chow.Parent = outau
  5332. Chow.LightEmission = 1
  5333. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  5334. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5335. Chow.Size = NumberSequence.new(40)
  5336. Chow.LockedToPart = true
  5337. Chow.Lifetime = NumberRange.new(0.2)
  5338. Chow.Rate = 100
  5339. Chow.Rotation = NumberRange.new(-360, 360)
  5340. Chow.Speed = NumberRange.new(0.3)
  5341. Chow.EmissionDirection = "Top"
  5342. local Chow2 = Instance.new("ParticleEmitter")
  5343. Chow2.Name = "Aura"
  5344. Chow2.Texture = "rbxassetid://779576004"
  5345. Chow2.Parent = outau2
  5346. Chow2.LightEmission = 1
  5347. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  5348. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5349. Chow2.Size = NumberSequence.new(60)
  5350. Chow2.LockedToPart = true
  5351. Chow2.Lifetime = NumberRange.new(0.2)
  5352. Chow2.Rate = 200
  5353. Chow2.Rotation = NumberRange.new(-360, 360)
  5354. Chow2.Speed = NumberRange.new(0.3)
  5355. Chow2.EmissionDirection = "Top"
  5356. local Atch1 = Instance.new("Attachment", out2l)
  5357. Atch1.Position = Vector3.new(0, 2, 0)
  5358. local Atch2 = Instance.new("Attachment", out2l)
  5359. Atch2.Position = Vector3.new(0, -2.5, 0)
  5360. local Trail = Instance.new("Trail", Character)
  5361. Trail.Attachment0 = Atch1
  5362. Trail.Attachment1 = Atch2
  5363. Trail.Texture = "rbxassetid://22636887"
  5364. Trail.Lifetime = 1.7
  5365. Trail.Transparency = NumberSequence.new({
  5366. NumberSequenceKeypoint.new(0, 0, 0),
  5367. NumberSequenceKeypoint.new(1, 1, 0)
  5368. })
  5369. Trail.Color = ColorSequence.new(ColorsArray)
  5370. Trail.LightEmission = 5
  5371. local To = Instance.new("Part", Character)
  5372. To.Size = Vector3.new(2, 1, 2)
  5373. To.BrickColor = BrickColor.new("Really red")
  5374. To.CanCollide = false
  5375. To.Anchored = true
  5376. To.Material = "Neon"
  5377. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5378. local To2 = Instance.new("SpecialMesh", To)
  5379. To2.MeshId = "rbxassetid://569384034"
  5380. To2.Scale = Vector3.new(10, 10, 10)
  5381. local Rin = Instance.new("Part", Character)
  5382. Rin.Size = Vector3.new(1, 1, 1)
  5383. Rin.BrickColor = BrickColor.new("White")
  5384. Rin.Anchored = true
  5385. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5386. local Rin2 = Instance.new("SpecialMesh", Rin)
  5387. Rin2.MeshId = "rbxassetid://3270017"
  5388. Rin2.Scale = Vector3.new(1, 1, 1)
  5389. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5390. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5391. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5392. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5393. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5394. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5395. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5396. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5397. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5398. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5399. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5400. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5401. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5402. Debounces.Shewt = true
  5403. local Music2 = Instance.new("Sound", UpperTorso)
  5404. Music2.SoundId = "rbxassetid://1117288204"
  5405. Music2.Pitch = 1
  5406. Music2.Looped = false
  5407. Music2.Volume = 7.2
  5408. wait(1.0E-4)
  5409. Music2:Play()
  5410. coroutine.wrap(function()
  5411. for i = 1, 20, 0.2 do
  5412. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  5413. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  5414. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  5415. rng.Transparency = i / 20
  5416. rng3.Transparency = 0.041666666666666664
  5417. rng4.Transparency = i / 26
  5418. wait()
  5419. end
  5420. wait(5)
  5421. rng:Destroy()
  5422. end)()
  5423. if Debounces.Shewt == true then
  5424. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5425. hit = ht.Parent
  5426. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5427. if HasntTouched(hit.Name) == true and deb == false then
  5428. deb = true
  5429. coroutine.wrap(function()
  5430. end)()
  5431. table.insert(Touche, hit.Name)
  5432. deb = false
  5433. end
  5434. coroutine.wrap(function()
  5435. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  5436. wait(0.4)
  5437. end)()
  5438. table.insert(Touche, hit.Parent.Name)
  5439. deb = false
  5440. for i, v in pairs(Touche) do
  5441. print(v)
  5442. end
  5443. end
  5444. end)
  5445. end
  5446. for i = 0, 1700, 23 do
  5447. bem.Size = Vector3.new(i, 107, 107)
  5448. bem2.Size = Vector3.new(i, 107, 107)
  5449. Grab.Size = Vector3.new(i, 107, 107)
  5450. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5451. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5452. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5453. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5454. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5455. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5456. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5457. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5458. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5459. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  5460. bnd.Size = Vector3.new(10, 10, 10)
  5461. bndm.Scale = Vector3.new(108, 108, 108)
  5462. To.Transparency = To.Transparency + 0.012
  5463. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  5464. if i % 10 == 0 then
  5465. do
  5466. local newRng = rng2:Clone()
  5467. newRng.Parent = RootPart
  5468. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5469. local newRngm = rngm2:clone()
  5470. newRngm.Parent = newRng
  5471. coroutine.wrap(function()
  5472. for i = 1, 10, 0.2 do
  5473. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  5474. newRng.Transparency = i / 10
  5475. wait()
  5476. end
  5477. wait(0)
  5478. newRng:Destroy()
  5479. end)()
  5480. end
  5481. end
  5482. wait()
  5483. end
  5484. wait(0)
  5485. Debounces.Shewt = false
  5486. out:Destroy()
  5487. out2:Destroy()
  5488. bnd:Destroy()
  5489. bem:Destroy()
  5490. bem2:Destroy()
  5491. To:Destroy()
  5492. To2:Destroy()
  5493. Music2:Destroy()
  5494. out2l:Destroy()
  5495. outl:Destroy()
  5496. outau:Destroy()
  5497. outau2:Destroy()
  5498. Trail:Destroy()
  5499. Atch1:Destroy()
  5500. Grab:Destroy()
  5501. Grabo:Destroy()
  5502. for i, v in pairs(RootPart:GetChildren()) do
  5503. if v:IsA("BodyPosition") then
  5504. v:Remove()
  5505. end
  5506. end
  5507. RootPart.Anchored = false
  5508. Debounces.Ready = false
  5509. for i, v in pairs(Touche) do
  5510. table.remove(Touche, i)
  5511. end
  5512. wait()
  5513. table.insert(Touche, Character.Name)
  5514. Debounces.NoIdl = false
  5515. if Debounces.CanAttack == false then
  5516. Debounces.CanAttack = true
  5517. end
  5518. end
  5519. end
  5520. end
  5521. Idle = false
  5522. Humanoid.WalkSpeed = 16
  5523. end)
  5524. RootPart.Touched:connect(function(hit)
  5525. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5526. if h ~= nil and Humanoid.Health > 0 and instinct == true then
  5527. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  5528. local ay = math.random(1, 2)
  5529. if ay == 1 then
  5530. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0)
  5531. else
  5532. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3)
  5533. end
  5534. end
  5535. end)
  5536. tp = true
  5537. Mouse.KeyDown:connect(function(k)
  5538. if k == "1" and tp == true then
  5539. tp = false
  5540. local Must = Instance.new("Sound", UpperTorso)
  5541. Must.SoundId = "rbxassetid://1055279036"
  5542. Must.Pitch = 0.99
  5543. Must.Volume = 1.2
  5544. Must.Looped = false
  5545. wait(0)
  5546. Must:Play()
  5547. Zanzoken = Instance.new("Part", Character)
  5548. Zanzoken.Anchored = true
  5549. Zanzoken.CanCollide = false
  5550. Zanzoken.Position = v3(999, 999, 999)
  5551. Zanzoken.CFrame = LowerTorso.CFrame
  5552. game.Debris:AddItem(Zanzoken, 0.5)
  5553. Zanzoken.Transparency = 1
  5554. wait()
  5555. idk = Instance.new("BillboardGui", Zanzoken)
  5556. idk.Size = UDim2.new(10, 0, 15, 0)
  5557. idk.AlwaysOnTop = false
  5558. idk1 = Instance.new("ImageLabel", idk)
  5559. idk1.BackgroundTransparency = 1
  5560. idk.ExtentsOffset = v3(0, 0, 0)
  5561. idk1.ImageTransparency = 0
  5562. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5563. idk1.Size = UDim2.new(2, 0, 1, 0)
  5564. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5565. idk1.Image = "rbxassetid://319554883"
  5566. wait(0)
  5567. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5568. wait(0)
  5569. Zanzoken = Instance.new("Part", Character)
  5570. Zanzoken.Anchored = true
  5571. Zanzoken.CanCollide = false
  5572. Zanzoken.Position = v3(999, 999, 999)
  5573. Zanzoken.CFrame = LowerTorso.CFrame
  5574. game.Debris:AddItem(Zanzoken, 0.5)
  5575. Zanzoken.Transparency = 1
  5576. wait()
  5577. idk = Instance.new("BillboardGui", Zanzoken)
  5578. idk.Size = UDim2.new(10, 0, 15, 0)
  5579. idk.AlwaysOnTop = false
  5580. idk1 = Instance.new("ImageLabel", idk)
  5581. idk1.BackgroundTransparency = 1
  5582. idk.ExtentsOffset = v3(0, 0, 0)
  5583. idk1.ImageTransparency = 0
  5584. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5585. idk1.Size = UDim2.new(2, 0, 1, 0)
  5586. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5587. idk1.Image = "rbxassetid://319554883"
  5588. wait(0.4)
  5589. tp = true
  5590. end
  5591. end)
  5592. Mouse.KeyDown:connect(function(k)
  5593. if k == "2" and tp == true and instinct == true then
  5594. tp = false
  5595. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5596. wait(1.0E-4)
  5597. tp = true
  5598. end
  5599. end)
  5600. Mouse.KeyDown:connect(function(key)
  5601. if key == "h" and base == true and instinct == false and ssj4 == false then
  5602. Idle = true
  5603. ssj = true
  5604. ssj2 = false
  5605. blue = false
  5606. base = false
  5607. multiplier = 3
  5608. local H = Instance.new("Part", UpperTorso)
  5609. H.Size = Vector3.new(1, 1, 1)
  5610. H.BrickColor = BrickColor.new("Cyan")
  5611. H.CanCollide = false
  5612. H.Material = "Neon"
  5613. H.Anchored = true
  5614. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5615. local H2 = Instance.new("SpecialMesh", H)
  5616. H2.MeshId = "rbxassetid://569384034"
  5617. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5618. RootPart.Anchored = true
  5619. local Music2 = Instance.new("Sound", UpperTorso)
  5620. Music2.SoundId = "rbxassetid://917377181"
  5621. Music2.Pitch = 1
  5622. Music2.Looped = false
  5623. Music2.Volume = 3.2
  5624. wait(1.0E-4)
  5625. Music2:Play()
  5626. local Music3 = Instance.new("Sound", UpperTorso)
  5627. Music3.SoundId = "rbxassetid://891397456"
  5628. Music3.Pitch = 1
  5629. Music3.Looped = false
  5630. Music3.Volume = 3.2
  5631. wait(1.0E-4)
  5632. Music3:Play()
  5633. coroutine.resume(coroutine.create(function()
  5634. for i = 1, 4 do
  5635. do
  5636. local HQ = Instance.new("Part", Character)
  5637. HQ.Size = Vector3.new(1, 0, 1)
  5638. HQ.BrickColor = BrickColor.new("Cyan")
  5639. HQ.Material = "Neon"
  5640. HQ.Anchored = true
  5641. HQ.CanCollide = false
  5642. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5643. local HQ2 = Instance.new("SpecialMesh", HQ)
  5644. HQ2.MeshId = "rbxassetid://20329976"
  5645. HQ2.Scale = Vector3.new(1, 1, 1)
  5646. local HQ5 = Instance.new("Part", Character)
  5647. HQ5.Size = Vector3.new(1, 0, 1)
  5648. HQ5.BrickColor = BrickColor.new("Cyan")
  5649. HQ5.Material = "Neon"
  5650. HQ5.Anchored = true
  5651. HQ5.CanCollide = false
  5652. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5653. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5654. HQ6.MeshId = "rbxassetid://20329976"
  5655. HQ6.Scale = Vector3.new(1, 1, 1)
  5656. coroutine.resume(coroutine.create(function()
  5657. for i = 0, 5, 0.1 do
  5658. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5659. HQ.Transparency = HQ.Transparency + 0.09
  5660. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5661. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5662. HQ5.Transparency = HQ5.Transparency + 0.09
  5663. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5664. wait(1.0E-11)
  5665. end
  5666. end))
  5667. wait(0.3)
  5668. end
  5669. end
  5670. end))
  5671. for i = 0, 10, 0.1 do
  5672. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5673. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5674. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5675. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5676. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5677. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5678. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5679. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5680. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5681. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5682. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5683. game:GetService("RunService").RenderStepped:wait()
  5684. end
  5685. H:Destroy()
  5686. wait(0)
  5687. local Music7 = Instance.new("Sound", UpperTorso)
  5688. Music7.SoundId = "rbxassetid://1035030726"
  5689. Music7.Pitch = 1
  5690. Music7.Looped = false
  5691. Music7.Volume = 5.2
  5692. wait(1.0E-4)
  5693. Music7:Play()
  5694. local SS = Instance.new("Part", UpperTorso)
  5695. SS.Size = Vector3.new(1, 1, 1)
  5696. SS.BrickColor = BrickColor.new("New Yeller")
  5697. SS.CanCollide = false
  5698. SS.Material = "Neon"
  5699. SS.Anchored = true
  5700. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5701. local SS2 = Instance.new("SpecialMesh", SS)
  5702. SS2.MeshId = "rbxassetid://569384034"
  5703. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5704. coroutine.resume(coroutine.create(function()
  5705. for i = 1, 5 do
  5706. do
  5707. local HQ = Instance.new("Part", Character)
  5708. HQ.Size = Vector3.new(1, 0, 1)
  5709. HQ.BrickColor = BrickColor.new("New Yeller")
  5710. HQ.Material = "Neon"
  5711. HQ.Anchored = true
  5712. HQ.CanCollide = false
  5713. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5714. local HQ2 = Instance.new("SpecialMesh", HQ)
  5715. HQ2.MeshId = "rbxassetid://20329976"
  5716. HQ2.Scale = Vector3.new(1, 1, 1)
  5717. local HQ5 = Instance.new("Part", Character)
  5718. HQ5.Size = Vector3.new(1, 0, 1)
  5719. HQ5.BrickColor = BrickColor.new("New Yeller")
  5720. HQ5.Material = "Neon"
  5721. HQ5.Anchored = true
  5722. HQ5.CanCollide = false
  5723. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5724. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5725. HQ6.MeshId = "rbxassetid://20329976"
  5726. HQ6.Scale = Vector3.new(1, 1, 1)
  5727. coroutine.resume(coroutine.create(function()
  5728. for i = 1, 200 do
  5729. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5730. HQ.Transparency = HQ.Transparency + 0.09
  5731. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5732. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5733. HQ5.Transparency = HQ5.Transparency + 0.09
  5734. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5735. wait(1.0E-11)
  5736. end
  5737. end))
  5738. wait(0.3)
  5739. end
  5740. end
  5741. end))
  5742. local HQ = Instance.new("Part", RootPart)
  5743. HQ.Size = Vector3.new(1, 1, 1)
  5744. HQ.BrickColor = BrickColor.new("New Yeller")
  5745. HQ.Material = "Neon"
  5746. HQ.Anchored = true
  5747. HQ.CanCollide = false
  5748. HQ.Transparency = 0.4
  5749. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5750. local HQ2 = Instance.new("SpecialMesh", HQ)
  5751. HQ2.MeshType = "Cylinder"
  5752. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5753. local HQ23 = Instance.new("Part", RootPart)
  5754. HQ23.Size = Vector3.new(1, 1, 1)
  5755. HQ23.BrickColor = BrickColor.new("New Yeller")
  5756. HQ23.Material = "Neon"
  5757. HQ23.Anchored = true
  5758. HQ23.CanCollide = false
  5759. HQ23.Transparency = 0.4
  5760. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5761. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5762. HQ22.MeshType = "Cylinder"
  5763. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5764. local ZO = Instance.new("Part", RootPart)
  5765. ZO.Size = Vector3.new(1, 1, 1)
  5766. ZO.BrickColor = BrickColor.new("New Yeller")
  5767. ZO.Material = "Neon"
  5768. ZO.Anchored = true
  5769. ZO.CanCollide = false
  5770. ZO.Transparency = 0.4
  5771. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5772. local ZO2 = Instance.new("SpecialMesh", ZO)
  5773. ZO2.MeshType = "Cylinder"
  5774. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  5775. local BO = Instance.new("Part", RootPart)
  5776. BO.Size = Vector3.new(1, 1, 1)
  5777. BO.BrickColor = BrickColor.new("New Yeller")
  5778. BO.Material = "Neon"
  5779. BO.Anchored = true
  5780. BO.CanCollide = false
  5781. BO.Transparency = 0.4
  5782. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5783. local BO2 = Instance.new("SpecialMesh", BO)
  5784. BO2.MeshType = "Cylinder"
  5785. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  5786. Hair:Destroy()
  5787. Hair2:Destroy()
  5788. Hair3:Destroy()
  5789. BaseHair.Transparency = 1
  5790. SSHair.Transparency = 0
  5791. wait(0.01)
  5792. Humanoid.MaxHealth = 50000
  5793. wait(0.01)
  5794. Humanoid.Health = 50000
  5795. Humanoid.JumpPower = 300
  5796. Character.Head.face.Texture = "rbxassetid://681217206"
  5797. newaura2.ImageTransparency = 0
  5798. lig = Instance.new("PointLight", LowerTorso)
  5799. lig.Color = Color3.new(255, 255, 0)
  5800. lig.Range = 12
  5801. local Aura = Instance.new("ParticleEmitter")
  5802. Aura.Name = "Aura"
  5803. Aura.Texture = "rbxassetid://411939841"
  5804. Aura.Parent = UpperTorso
  5805. Aura.LightEmission = 1
  5806. Aura.Transparency = NumberSequence.new(0.2, 1)
  5807. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  5808. Aura.Size = NumberSequence.new(0.2, 8)
  5809. Aura.LockedToPart = true
  5810. Aura.Lifetime = NumberRange.new(1.5)
  5811. Aura.Rate = 50
  5812. Aura.Speed = NumberRange.new(1.3)
  5813. Aura.EmissionDirection = "Top"
  5814. Aura.Rotation = NumberRange.new(-8, 8)
  5815. for i = 0, 18, 0.1 do
  5816. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5817. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5818. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5819. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5820. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5821. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5822. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5823. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5824. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5825. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5826. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  5827. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5828. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5829. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5830. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5831. game:GetService("RunService").RenderStepped:wait()
  5832. end
  5833. SS:Destroy()
  5834. Music3:Destroy()
  5835. Idle = false
  5836. BO:Destroy()
  5837. ZO:Destroy()
  5838. HQ23:Destroy()
  5839. HQ:Destroy()
  5840. local Music3 = Instance.new("Sound", UpperTorso)
  5841. Music3.SoundId = "rbxassetid://891397456"
  5842. Music3.Pitch = 1
  5843. Music3.Looped = true
  5844. Music3.Volume = 2.2
  5845. wait(1.0E-4)
  5846. Music3:Play()
  5847. RootPart.Anchored = false
  5848. off = true
  5849. end
  5850. end)
  5851. Mouse.KeyDown:connect(function(key)
  5852. if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then
  5853. Idle = true
  5854. ssj4 = true
  5855. ssj2 = false
  5856. blue = false
  5857. base = false
  5858. multiplier = 3
  5859. local H = Instance.new("Part", UpperTorso)
  5860. H.Size = Vector3.new(1, 1, 1)
  5861. H.BrickColor = BrickColor.new("Cyan")
  5862. H.CanCollide = false
  5863. H.Material = "Neon"
  5864. H.Anchored = true
  5865. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5866. local H2 = Instance.new("SpecialMesh", H)
  5867. H2.MeshId = "rbxassetid://569384034"
  5868. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5869. RootPart.Anchored = true
  5870. local Music2 = Instance.new("Sound", UpperTorso)
  5871. Music2.SoundId = "rbxassetid://917377181"
  5872. Music2.Pitch = 1
  5873. Music2.Looped = false
  5874. Music2.Volume = 3.2
  5875. wait(1.0E-4)
  5876. Music2:Play()
  5877. local Music3 = Instance.new("Sound", UpperTorso)
  5878. Music3.SoundId = "rbxassetid://891397456"
  5879. Music3.Pitch = 1
  5880. Music3.Looped = false
  5881. Music3.Volume = 3.2
  5882. wait(1.0E-4)
  5883. Music3:Play()
  5884. coroutine.resume(coroutine.create(function()
  5885. for i = 1, 4 do
  5886. do
  5887. local HQ = Instance.new("Part", Character)
  5888. HQ.Size = Vector3.new(1, 0, 1)
  5889. HQ.BrickColor = BrickColor.new("Cyan")
  5890. HQ.Material = "Neon"
  5891. HQ.Anchored = true
  5892. HQ.CanCollide = false
  5893. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5894. local HQ2 = Instance.new("SpecialMesh", HQ)
  5895. HQ2.MeshId = "rbxassetid://20329976"
  5896. HQ2.Scale = Vector3.new(1, 1, 1)
  5897. local HQ5 = Instance.new("Part", Character)
  5898. HQ5.Size = Vector3.new(1, 0, 1)
  5899. HQ5.BrickColor = BrickColor.new("Cyan")
  5900. HQ5.Material = "Neon"
  5901. HQ5.Anchored = true
  5902. HQ5.CanCollide = false
  5903. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5904. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5905. HQ6.MeshId = "rbxassetid://20329976"
  5906. HQ6.Scale = Vector3.new(1, 1, 1)
  5907. coroutine.resume(coroutine.create(function()
  5908. for i = 0, 5, 0.1 do
  5909. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5910. HQ.Transparency = HQ.Transparency + 0.09
  5911. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5912. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5913. HQ5.Transparency = HQ5.Transparency + 0.09
  5914. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5915. wait(1.0E-11)
  5916. end
  5917. end))
  5918. wait(0.3)
  5919. end
  5920. end
  5921. end))
  5922. for i = 0, 10, 0.1 do
  5923. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5924. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5925. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5926. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5927. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5928. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5929. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5930. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5931. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5932. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5933. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5934. game:GetService("RunService").RenderStepped:wait()
  5935. end
  5936. H:Destroy()
  5937. wait(0)
  5938. local Music7 = Instance.new("Sound", UpperTorso)
  5939. Music7.SoundId = "rbxassetid://1035030726"
  5940. Music7.Pitch = 1
  5941. Music7.Looped = false
  5942. Music7.Volume = 5.2
  5943. wait(1.0E-4)
  5944. Music7:Play()
  5945. local SS = Instance.new("Part", UpperTorso)
  5946. SS.Size = Vector3.new(1, 1, 1)
  5947. SS.BrickColor = BrickColor.new("Really red")
  5948. SS.CanCollide = false
  5949. SS.Material = "Neon"
  5950. SS.Anchored = true
  5951. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5952. local SS2 = Instance.new("SpecialMesh", SS)
  5953. SS2.MeshId = "rbxassetid://569384034"
  5954. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5955. coroutine.resume(coroutine.create(function()
  5956. for i = 1, 5 do
  5957. do
  5958. local HQ = Instance.new("Part", Character)
  5959. HQ.Size = Vector3.new(1, 0, 1)
  5960. HQ.BrickColor = BrickColor.new("Really red")
  5961. HQ.Material = "Neon"
  5962. HQ.Anchored = true
  5963. HQ.CanCollide = false
  5964. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5965. local HQ2 = Instance.new("SpecialMesh", HQ)
  5966. HQ2.MeshId = "rbxassetid://20329976"
  5967. HQ2.Scale = Vector3.new(1, 1, 1)
  5968. local HQ5 = Instance.new("Part", Character)
  5969. HQ5.Size = Vector3.new(1, 0, 1)
  5970. HQ5.BrickColor = BrickColor.new("Really red")
  5971. HQ5.Material = "Neon"
  5972. HQ5.Anchored = true
  5973. HQ5.CanCollide = false
  5974. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5975. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5976. HQ6.MeshId = "rbxassetid://20329976"
  5977. HQ6.Scale = Vector3.new(1, 1, 1)
  5978. coroutine.resume(coroutine.create(function()
  5979. for i = 1, 200 do
  5980. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5981. HQ.Transparency = HQ.Transparency + 0.09
  5982. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5983. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5984. HQ5.Transparency = HQ5.Transparency + 0.09
  5985. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5986. wait(1.0E-11)
  5987. end
  5988. end))
  5989. wait(0.3)
  5990. end
  5991. end
  5992. end))
  5993. local HQ = Instance.new("Part", RootPart)
  5994. HQ.Size = Vector3.new(1, 1, 1)
  5995. HQ.BrickColor = BrickColor.new("Really red")
  5996. HQ.Material = "Neon"
  5997. HQ.Anchored = true
  5998. HQ.CanCollide = false
  5999. HQ.Transparency = 0.4
  6000. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6001. local HQ2 = Instance.new("SpecialMesh", HQ)
  6002. HQ2.MeshType = "Cylinder"
  6003. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6004. local HQ23 = Instance.new("Part", RootPart)
  6005. HQ23.Size = Vector3.new(1, 1, 1)
  6006. HQ23.BrickColor = BrickColor.new("Really red")
  6007. HQ23.Material = "Neon"
  6008. HQ23.Anchored = true
  6009. HQ23.CanCollide = false
  6010. HQ23.Transparency = 0.4
  6011. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6012. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6013. HQ22.MeshType = "Cylinder"
  6014. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6015. local ZO = Instance.new("Part", RootPart)
  6016. ZO.Size = Vector3.new(1, 1, 1)
  6017. ZO.BrickColor = BrickColor.new("Really red")
  6018. ZO.Material = "Neon"
  6019. ZO.Anchored = true
  6020. ZO.CanCollide = false
  6021. ZO.Transparency = 0.4
  6022. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6023. local ZO2 = Instance.new("SpecialMesh", ZO)
  6024. ZO2.MeshType = "Cylinder"
  6025. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6026. local BO = Instance.new("Part", RootPart)
  6027. BO.Size = Vector3.new(1, 1, 1)
  6028. BO.BrickColor = BrickColor.new("Really red")
  6029. BO.Material = "Neon"
  6030. BO.Anchored = true
  6031. BO.CanCollide = false
  6032. BO.Transparency = 0.4
  6033. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6034. local BO2 = Instance.new("SpecialMesh", BO)
  6035. BO2.MeshType = "Cylinder"
  6036. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6037. Hair:Destroy()
  6038. Hair2:Destroy()
  6039. Hair3:Destroy()
  6040. BaseHair.Transparency = 1
  6041. Four.Transparency = 0
  6042. wait(0.01)
  6043. Humanoid.MaxHealth = 190000
  6044. wait(0.01)
  6045. Humanoid.Health = 190000
  6046. Character.Shirt.ShirtTemplate = "rbxassetid://156606637"
  6047. Character.Pants.PantsTemplate = "rbxassetid://157617546"
  6048. Humanoid.JumpPower = 300
  6049. Character.Head.face.Texture = "rbxassetid://231488578"
  6050. newaura2.ImageTransparency = 0
  6051. local Aura = Instance.new("ParticleEmitter")
  6052. Aura.Name = "Aura"
  6053. Aura.Texture = "rbxassetid://411939841"
  6054. Aura.Parent = UpperTorso
  6055. Aura.LightEmission = 1
  6056. Aura.Transparency = NumberSequence.new(0.2, 1)
  6057. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6058. Aura.Size = NumberSequence.new(0.2, 8)
  6059. Aura.LockedToPart = true
  6060. Aura.Lifetime = NumberRange.new(1.5)
  6061. Aura.Rate = 50
  6062. Aura.Speed = NumberRange.new(1.3)
  6063. Aura.EmissionDirection = "Top"
  6064. Aura.Rotation = NumberRange.new(-8, 8)
  6065. local Aura2 = Instance.new("ParticleEmitter")
  6066. Aura2.Name = "Aura"
  6067. Aura2.Texture = "rbxassetid://411939841"
  6068. Aura2.Parent = UpperTorso
  6069. Aura2.LightEmission = 1
  6070. Aura2.Transparency = NumberSequence.new(0.2, 1)
  6071. Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
  6072. Aura2.Size = NumberSequence.new(0.4, 8)
  6073. Aura2.LockedToPart = true
  6074. Aura2.Lifetime = NumberRange.new(1.5)
  6075. Aura2.Rate = 50
  6076. Aura2.Speed = NumberRange.new(1.3)
  6077. Aura2.EmissionDirection = "Top"
  6078. Aura2.Rotation = NumberRange.new(-8, 8)
  6079. Aura2.ZOffset = -1
  6080. for i = 0, 18, 0.1 do
  6081. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6082. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6083. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6084. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6085. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6086. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6087. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6088. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6089. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6090. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6091. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6092. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6093. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6094. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6095. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6096. game:GetService("RunService").RenderStepped:wait()
  6097. end
  6098. SS:Destroy()
  6099. Music3:Destroy()
  6100. Idle = false
  6101. BO:Destroy()
  6102. ZO:Destroy()
  6103. HQ23:Destroy()
  6104. HQ:Destroy()
  6105. local Music3 = Instance.new("Sound", UpperTorso)
  6106. Music3.SoundId = "rbxassetid://891397456"
  6107. Music3.Pitch = 1
  6108. Music3.Looped = true
  6109. Music3.Volume = 2.2
  6110. wait(1.0E-4)
  6111. Music3:Play()
  6112. RootPart.Anchored = false
  6113. off = true
  6114. end
  6115. end)
  6116. Mouse.KeyDown:connect(function(key)
  6117. if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then
  6118. Idle = true
  6119. ssj = false
  6120. ssj2 = false
  6121. blue = false
  6122. base = false
  6123. kaio = true
  6124. multiplier = 490000
  6125. local H = Instance.new("Part", UpperTorso)
  6126. H.Size = Vector3.new(1, 1, 1)
  6127. H.BrickColor = BrickColor.new("Cyan")
  6128. H.CanCollide = false
  6129. H.Material = "Neon"
  6130. H.Anchored = true
  6131. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6132. local H2 = Instance.new("SpecialMesh", H)
  6133. H2.MeshId = "rbxassetid://569384034"
  6134. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6135. RootPart.Anchored = true
  6136. local Music2 = Instance.new("Sound", UpperTorso)
  6137. Music2.SoundId = "rbxassetid://917377181"
  6138. Music2.Pitch = 1
  6139. Music2.Looped = false
  6140. Music2.Volume = 3.2
  6141. wait(1.0E-4)
  6142. Music2:Play()
  6143. local Music3 = Instance.new("Sound", UpperTorso)
  6144. Music3.SoundId = "rbxassetid://891397456"
  6145. Music3.Pitch = 1
  6146. Music3.Looped = false
  6147. Music3.Volume = 3.2
  6148. wait(1.0E-4)
  6149. Music3:Play()
  6150. coroutine.resume(coroutine.create(function()
  6151. for i = 1, 2 do
  6152. do
  6153. local HQ = Instance.new("Part", Character)
  6154. HQ.Size = Vector3.new(1, 0, 1)
  6155. HQ.BrickColor = BrickColor.new("Really red")
  6156. HQ.Material = "Neon"
  6157. HQ.Anchored = true
  6158. HQ.CanCollide = false
  6159. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6160. local HQ2 = Instance.new("SpecialMesh", HQ)
  6161. HQ2.MeshId = "rbxassetid://20329976"
  6162. HQ2.Scale = Vector3.new(1, 1, 1)
  6163. local HQ5 = Instance.new("Part", Character)
  6164. HQ5.Size = Vector3.new(1, 0, 1)
  6165. HQ5.BrickColor = BrickColor.new("Really red")
  6166. HQ5.Material = "Neon"
  6167. HQ5.Anchored = true
  6168. HQ5.CanCollide = false
  6169. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6170. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6171. HQ6.MeshId = "rbxassetid://20329976"
  6172. HQ6.Scale = Vector3.new(1, 1, 1)
  6173. coroutine.resume(coroutine.create(function()
  6174. for i = 0, 2, 0.1 do
  6175. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6176. HQ.Transparency = HQ.Transparency + 0.09
  6177. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6178. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6179. HQ5.Transparency = HQ5.Transparency + 0.09
  6180. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6181. wait(1.0E-11)
  6182. end
  6183. end))
  6184. wait(0.3)
  6185. end
  6186. end
  6187. end))
  6188. for i = 0, 6, 0.1 do
  6189. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1)
  6190. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1)
  6191. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6192. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6193. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1)
  6194. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1)
  6195. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6196. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6197. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1)
  6198. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6199. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6200. game:GetService("RunService").RenderStepped:wait()
  6201. end
  6202. H:Destroy()
  6203. wait(0)
  6204. local Music7 = Instance.new("Sound", UpperTorso)
  6205. Music7.SoundId = "rbxassetid://1035030726"
  6206. Music7.Pitch = 1
  6207. Music7.Looped = false
  6208. Music7.Volume = 5.2
  6209. wait(1.0E-4)
  6210. Music7:Play()
  6211. local SS = Instance.new("Part", UpperTorso)
  6212. SS.Size = Vector3.new(1, 1, 1)
  6213. SS.BrickColor = BrickColor.new("Really red")
  6214. SS.CanCollide = false
  6215. SS.Material = "Neon"
  6216. SS.Anchored = true
  6217. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6218. local SS2 = Instance.new("SpecialMesh", SS)
  6219. SS2.MeshId = "rbxassetid://569384034"
  6220. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6221. coroutine.resume(coroutine.create(function()
  6222. for i = 1, 10 do
  6223. do
  6224. local HQ = Instance.new("Part", Character)
  6225. HQ.Size = Vector3.new(1, 0, 1)
  6226. HQ.BrickColor = BrickColor.new("Really red")
  6227. HQ.Material = "Neon"
  6228. HQ.Anchored = true
  6229. HQ.CanCollide = false
  6230. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6231. local HQ2 = Instance.new("SpecialMesh", HQ)
  6232. HQ2.MeshId = "rbxassetid://20329976"
  6233. HQ2.Scale = Vector3.new(1, 1, 1)
  6234. local HQ5 = Instance.new("Part", Character)
  6235. HQ5.Size = Vector3.new(1, 0, 1)
  6236. HQ5.BrickColor = BrickColor.new("Really red")
  6237. HQ5.Material = "Neon"
  6238. HQ5.Anchored = true
  6239. HQ5.CanCollide = false
  6240. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6241. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6242. HQ6.MeshId = "rbxassetid://20329976"
  6243. HQ6.Scale = Vector3.new(1, 1, 1)
  6244. coroutine.resume(coroutine.create(function()
  6245. for i = 1, 200 do
  6246. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6247. HQ.Transparency = HQ.Transparency + 0.09
  6248. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6249. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6250. HQ5.Transparency = HQ5.Transparency + 0.09
  6251. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6252. wait(1.0E-11)
  6253. end
  6254. end))
  6255. wait(0.3)
  6256. end
  6257. end
  6258. end))
  6259. local HQ = Instance.new("Part", RootPart)
  6260. HQ.Size = Vector3.new(1, 1, 1)
  6261. HQ.BrickColor = BrickColor.new("Really red")
  6262. HQ.Material = "Neon"
  6263. HQ.Anchored = true
  6264. HQ.CanCollide = false
  6265. HQ.Transparency = 0.4
  6266. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6267. local HQ2 = Instance.new("SpecialMesh", HQ)
  6268. HQ2.MeshType = "Cylinder"
  6269. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6270. local HQ23 = Instance.new("Part", RootPart)
  6271. HQ23.Size = Vector3.new(1, 1, 1)
  6272. HQ23.BrickColor = BrickColor.new("Really red")
  6273. HQ23.Material = "Neon"
  6274. HQ23.Anchored = true
  6275. HQ23.CanCollide = false
  6276. HQ23.Transparency = 0.4
  6277. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6278. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6279. HQ22.MeshType = "Cylinder"
  6280. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6281. local ZO = Instance.new("Part", RootPart)
  6282. ZO.Size = Vector3.new(1, 1, 1)
  6283. ZO.BrickColor = BrickColor.new("Really red")
  6284. ZO.Material = "Neon"
  6285. ZO.Anchored = true
  6286. ZO.CanCollide = false
  6287. ZO.Transparency = 0.4
  6288. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6289. local ZO2 = Instance.new("SpecialMesh", ZO)
  6290. ZO2.MeshType = "Cylinder"
  6291. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6292. local BO = Instance.new("Part", RootPart)
  6293. BO.Size = Vector3.new(1, 1, 1)
  6294. BO.BrickColor = BrickColor.new("Really red")
  6295. BO.Material = "Neon"
  6296. BO.Anchored = true
  6297. BO.CanCollide = false
  6298. BO.Transparency = 0.4
  6299. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6300. local BO2 = Instance.new("SpecialMesh", BO)
  6301. BO2.MeshType = "Cylinder"
  6302. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6303. wait(0.01)
  6304. Humanoid.MaxHealth = 9950700
  6305. wait(0.01)
  6306. Humanoid.Health = 9950700
  6307. Humanoid.JumpPower = 200
  6308. newaura2.ImageTransparency = 0
  6309. lig = Instance.new("PointLight", LowerTorso)
  6310. lig.Color = Color3.new(255, 255, 0)
  6311. lig.Range = 12
  6312. local Aura = Instance.new("ParticleEmitter")
  6313. Aura.Name = "Aura"
  6314. Aura.Texture = "rbxassetid://411939841"
  6315. Aura.Parent = Head
  6316. Aura.LightEmission = 1
  6317. Aura.Transparency = NumberSequence.new(0.2, 1)
  6318. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6319. Aura.Size = NumberSequence.new(0.2, 20)
  6320. Aura.LockedToPart = true
  6321. Aura.Lifetime = NumberRange.new(1.5)
  6322. Aura.Rate = 50
  6323. Aura.Speed = NumberRange.new(4.3)
  6324. Aura.EmissionDirection = "Top"
  6325. Aura.Rotation = NumberRange.new(-8, 8)
  6326. local Music3 = Instance.new("Sound", UpperTorso)
  6327. Music3.SoundId = "rbxassetid://1195231856"
  6328. Music3.Pitch = 1
  6329. Music3.Looped = false
  6330. Music3.Volume = 3.2
  6331. wait(1.0E-4)
  6332. Music3:Play()
  6333. for i = 0, 18, 0.1 do
  6334. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6335. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6336. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6337. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6338. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6339. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6340. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6341. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6342. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6343. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6344. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6345. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6346. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6347. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6348. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6349. game:GetService("RunService").RenderStepped:wait()
  6350. end
  6351. SS:Destroy()
  6352. Music3:Destroy()
  6353. Idle = false
  6354. BO:Destroy()
  6355. ZO:Destroy()
  6356. HQ23:Destroy()
  6357. HQ:Destroy()
  6358. local Music3 = Instance.new("Sound", UpperTorso)
  6359. Music3.SoundId = "rbxassetid://891397456"
  6360. Music3.Pitch = 1
  6361. Music3.Looped = true
  6362. Music3.Volume = 2.2
  6363. wait(1.0E-4)
  6364. Music3:Play()
  6365. RootPart.Anchored = false
  6366. Mouse.KeyDown:connect(function(key)
  6367. if key == "]" then
  6368. end
  6369. if key == "]" then
  6370. end
  6371. if key == "]" then
  6372. end
  6373. if key == "]" then
  6374. end
  6375. if key == "]" then
  6376. end
  6377. end)
  6378. Mouse.Button1Down:connect(function()
  6379. if attack == false and attacktype == 1 then
  6380. Desperate()
  6381. attacktype = 2
  6382. elseif attack == false and attacktype == 2 then
  6383. Desperate2()
  6384. attacktype = 3
  6385. elseif attack == false and attacktype == 3 then
  6386. Desperate3()
  6387. attacktype = 1
  6388. end
  6389. end)
  6390. wait(2121)
  6391. DZ = false
  6392. end
  6393. end)
  6394. Mouse.KeyDown:connect(function(key)
  6395. if key == "m" and blue == true then
  6396. local Music5 = Instance.new("Sound", UpperTorso)
  6397. Music5.SoundId = "rbxassetid://874183151"
  6398. Music5.Pitch = 1
  6399. Music5.Looped = false
  6400. Music5.Volume = 3.6
  6401. wait(1.0E-4)
  6402. Music5:Play()
  6403. coroutine.resume(coroutine.create(function()
  6404. for i = 1, 1 do
  6405. do
  6406. local ZQW = Instance.new("Part", Character)
  6407. ZQW.Size = Vector3.new(1, 1, 1)
  6408. ZQW.BrickColor = BrickColor.new("Cyan")
  6409. ZQW.Material = "Neon"
  6410. ZQW.Anchored = true
  6411. ZQW.CanCollide = false
  6412. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6413. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6414. ZQW2.MeshType = "Sphere"
  6415. ZQW2.Scale = Vector3.new(1, 1, 1)
  6416. coroutine.resume(coroutine.create(function()
  6417. for i = 1, 200 do
  6418. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6419. ZQW.Transparency = ZQW.Transparency + 0.07
  6420. wait(1.0E-11)
  6421. end
  6422. end))
  6423. wait(0.3)
  6424. end
  6425. end
  6426. end))
  6427. local Music4 = Instance.new("Sound", UpperTorso)
  6428. Music4.SoundId = "rbxassetid://600060450"
  6429. Music4.Pitch = 1
  6430. Music4.Looped = true
  6431. Music4.Volume = 1.6
  6432. wait(1.0E-4)
  6433. Music4:Play()
  6434. local Aura = Instance.new("ParticleEmitter")
  6435. Aura.Name = "Aura"
  6436. Aura.Texture = "rbxassetid://1083580077"
  6437. Aura.Parent = UpperTorso
  6438. Aura.LightEmission = 0.7
  6439. Aura.Transparency = NumberSequence.new(0.2, 1)
  6440. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6441. Aura.Size = NumberSequence.new(0.2, 11)
  6442. Aura.LockedToPart = true
  6443. Aura.Lifetime = NumberRange.new(1.5)
  6444. Aura.Rate = 50
  6445. Aura.Speed = NumberRange.new(1.3)
  6446. Aura.EmissionDirection = "Top"
  6447. Aura.Rotation = NumberRange.new(-8, 8)
  6448. end
  6449. end)
  6450. Mouse.KeyDown:connect(function(key)
  6451. if key == "n" then
  6452. for i, v in pairs(UpperTorso:GetChildren()) do
  6453. if v:IsA("ParticleEmitter") then
  6454. v:Remove()
  6455. end
  6456. end
  6457. for i, v in pairs(Head:GetChildren()) do
  6458. if v:IsA("ParticleEmitter") then
  6459. v:Remove()
  6460. end
  6461. end
  6462. for i, v in pairs(LowerTorso:GetChildren()) do
  6463. if v:IsA("PointLight") then
  6464. v:Remove()
  6465. end
  6466. end
  6467. for i, v in pairs(UpperTorso:GetChildren()) do
  6468. if v:IsA("Sound") then
  6469. v:Remove()
  6470. end
  6471. end
  6472. end
  6473. end)
  6474. Mouse.KeyDown:connect(function(key)
  6475. if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then
  6476. Idle = true
  6477. ssj = false
  6478. ssj2 = false
  6479. blue = true
  6480. base = false
  6481. multiplier = 126000
  6482. local H = Instance.new("Part", UpperTorso)
  6483. H.Size = Vector3.new(1, 1, 1)
  6484. H.BrickColor = BrickColor.new("Cyan")
  6485. H.CanCollide = false
  6486. H.Material = "Neon"
  6487. H.Anchored = true
  6488. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6489. local H2 = Instance.new("SpecialMesh", H)
  6490. H2.MeshId = "rbxassetid://569384034"
  6491. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6492. RootPart.Anchored = true
  6493. local Music2 = Instance.new("Sound", UpperTorso)
  6494. Music2.SoundId = "rbxassetid://917377181"
  6495. Music2.Pitch = 1
  6496. Music2.Looped = false
  6497. Music2.Volume = 3.2
  6498. wait(1.0E-4)
  6499. Music2:Play()
  6500. local Music3 = Instance.new("Sound", UpperTorso)
  6501. Music3.SoundId = "rbxassetid://891397456"
  6502. Music3.Pitch = 1
  6503. Music3.Looped = false
  6504. Music3.Volume = 3.2
  6505. wait(1.0E-4)
  6506. Music3:Play()
  6507. coroutine.resume(coroutine.create(function()
  6508. for i = 1, 5 do
  6509. do
  6510. local HQ = Instance.new("Part", Character)
  6511. HQ.Size = Vector3.new(1, 0, 1)
  6512. HQ.BrickColor = BrickColor.new("Cyan")
  6513. HQ.Material = "Neon"
  6514. HQ.Anchored = true
  6515. HQ.CanCollide = false
  6516. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6517. local HQ2 = Instance.new("SpecialMesh", HQ)
  6518. HQ2.MeshId = "rbxassetid://20329976"
  6519. HQ2.Scale = Vector3.new(1, 1, 1)
  6520. local HQ5 = Instance.new("Part", Character)
  6521. HQ5.Size = Vector3.new(1, 0, 1)
  6522. HQ5.BrickColor = BrickColor.new("Cyan")
  6523. HQ5.Material = "Neon"
  6524. HQ5.Anchored = true
  6525. HQ5.CanCollide = false
  6526. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6527. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6528. HQ6.MeshId = "rbxassetid://20329976"
  6529. HQ6.Scale = Vector3.new(1, 1, 1)
  6530. coroutine.resume(coroutine.create(function()
  6531. for i = 0, 6, 0.1 do
  6532. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6533. HQ.Transparency = HQ.Transparency + 0.09
  6534. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6535. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6536. HQ5.Transparency = HQ5.Transparency + 0.09
  6537. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6538. wait(1.0E-11)
  6539. end
  6540. end))
  6541. wait(0.3)
  6542. end
  6543. end
  6544. end))
  6545. for i = 0, 16, 0.1 do
  6546. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6547. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6548. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6549. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6550. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6551. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6552. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6553. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6554. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6555. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6556. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6557. game:GetService("RunService").RenderStepped:wait()
  6558. end
  6559. H:Destroy()
  6560. wait(0)
  6561. local Music7 = Instance.new("Sound", UpperTorso)
  6562. Music7.SoundId = "rbxassetid://1019285316"
  6563. Music7.Pitch = 1
  6564. Music7.Looped = false
  6565. Music7.Volume = 5.2
  6566. wait(1.0E-4)
  6567. Music7:Play()
  6568. local SS = Instance.new("Part", UpperTorso)
  6569. SS.Size = Vector3.new(1, 1, 1)
  6570. SS.BrickColor = BrickColor.new("Toothpaste")
  6571. SS.CanCollide = false
  6572. SS.Material = "Neon"
  6573. SS.Anchored = true
  6574. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6575. local SS2 = Instance.new("SpecialMesh", SS)
  6576. SS2.MeshId = "rbxassetid://569384034"
  6577. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6578. coroutine.resume(coroutine.create(function()
  6579. for i = 1, 11 do
  6580. do
  6581. local HQ = Instance.new("Part", Character)
  6582. HQ.Size = Vector3.new(1, 0, 1)
  6583. HQ.BrickColor = BrickColor.new("Toothpaste")
  6584. HQ.Material = "Neon"
  6585. HQ.Anchored = true
  6586. HQ.CanCollide = false
  6587. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6588. local HQ2 = Instance.new("SpecialMesh", HQ)
  6589. HQ2.MeshId = "rbxassetid://20329976"
  6590. HQ2.Scale = Vector3.new(1, 1, 1)
  6591. local HQ5 = Instance.new("Part", Character)
  6592. HQ5.Size = Vector3.new(1, 0, 1)
  6593. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6594. HQ5.Material = "Neon"
  6595. HQ5.Anchored = true
  6596. HQ5.CanCollide = false
  6597. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6598. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6599. HQ6.MeshId = "rbxassetid://20329976"
  6600. HQ6.Scale = Vector3.new(1, 1, 1)
  6601. local ZQW = Instance.new("Part", Character)
  6602. ZQW.Size = Vector3.new(1, 1, 1)
  6603. ZQW.BrickColor = BrickColor.new("Cyan")
  6604. ZQW.Material = "Neon"
  6605. ZQW.Anchored = true
  6606. ZQW.CanCollide = false
  6607. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6608. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6609. ZQW2.MeshType = "Sphere"
  6610. ZQW2.Scale = Vector3.new(1, 1, 1)
  6611. coroutine.resume(coroutine.create(function()
  6612. for i = 1, 200 do
  6613. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6614. HQ.Transparency = HQ.Transparency + 0.09
  6615. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6616. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6617. HQ5.Transparency = HQ5.Transparency + 0.09
  6618. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6619. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6620. ZQW.Transparency = ZQW.Transparency + 0.07
  6621. wait(1.0E-11)
  6622. end
  6623. end))
  6624. wait(0.3)
  6625. end
  6626. end
  6627. end))
  6628. local HQ = Instance.new("Part", RootPart)
  6629. HQ.Size = Vector3.new(1, 1, 1)
  6630. HQ.BrickColor = BrickColor.new("Cyan")
  6631. HQ.Material = "Neon"
  6632. HQ.Anchored = true
  6633. HQ.CanCollide = false
  6634. HQ.Transparency = 0.4
  6635. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6636. local HQ2 = Instance.new("SpecialMesh", HQ)
  6637. HQ2.MeshType = "Cylinder"
  6638. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6639. local HQ23 = Instance.new("Part", RootPart)
  6640. HQ23.Size = Vector3.new(1, 1, 1)
  6641. HQ23.BrickColor = BrickColor.new("Cyan")
  6642. HQ23.Material = "Neon"
  6643. HQ23.Anchored = true
  6644. HQ23.CanCollide = false
  6645. HQ23.Transparency = 0.4
  6646. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6647. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6648. HQ22.MeshType = "Cylinder"
  6649. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6650. local ZO = Instance.new("Part", RootPart)
  6651. ZO.Size = Vector3.new(1, 1, 1)
  6652. ZO.BrickColor = BrickColor.new("Cyan")
  6653. ZO.Material = "Neon"
  6654. ZO.Anchored = true
  6655. ZO.CanCollide = false
  6656. ZO.Transparency = 0.4
  6657. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6658. local ZO2 = Instance.new("SpecialMesh", ZO)
  6659. ZO2.MeshType = "Cylinder"
  6660. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6661. local BO = Instance.new("Part", RootPart)
  6662. BO.Size = Vector3.new(1, 1, 1)
  6663. BO.BrickColor = BrickColor.new("Cyan")
  6664. BO.Material = "Neon"
  6665. BO.Anchored = true
  6666. BO.CanCollide = false
  6667. BO.Transparency = 0.4
  6668. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6669. local BO2 = Instance.new("SpecialMesh", BO)
  6670. BO2.MeshType = "Cylinder"
  6671. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6672. Hair:Destroy()
  6673. Hair2:Destroy()
  6674. Hair3:Destroy()
  6675. BaseHair.Transparency = 1
  6676. Blue.Transparency = 0
  6677. wait(0.01)
  6678. Humanoid.MaxHealth = 5300000000
  6679. wait(0.01)
  6680. Humanoid.Health = 5300000000
  6681. Humanoid.JumpPower = 300
  6682. Character.Head.face.Texture = "rbxassetid://681221011"
  6683. newaura2.ImageTransparency = 0
  6684. lig = Instance.new("PointLight", LowerTorso)
  6685. lig.Color = Color3.new(0, 255, 255)
  6686. lig.Range = 12
  6687. for i = 0, 18, 0.1 do
  6688. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6689. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6690. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6691. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6692. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6693. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6694. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6695. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6696. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6697. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6698. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6699. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6700. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6701. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6702. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6703. game:GetService("RunService").RenderStepped:wait()
  6704. end
  6705. SS:Destroy()
  6706. Music3:Destroy()
  6707. Idle = false
  6708. BO:Destroy()
  6709. ZO:Destroy()
  6710. HQ23:Destroy()
  6711. HQ:Destroy()
  6712. local Music2 = Instance.new("Sound", UpperTorso)
  6713. Music2.SoundId = "rbxassetid://907538836"
  6714. Music2.Pitch = 1
  6715. Music2.Looped = false
  6716. Music2.Volume = 4.2
  6717. wait(1.0E-4)
  6718. Music2:Play()
  6719. local Music3 = Instance.new("Sound", UpperTorso)
  6720. Music3.SoundId = "rbxassetid://908226507"
  6721. Music3.Pitch = 1
  6722. Music3.Looped = true
  6723. Music3.Volume = 0.1
  6724. wait(1.0E-4)
  6725. Music3:Play()
  6726. local Music4 = Instance.new("Sound", UpperTorso)
  6727. Music4.SoundId = "rbxassetid://600060450"
  6728. Music4.Pitch = 1
  6729. Music4.Looped = true
  6730. Music4.Volume = 1.6
  6731. wait(1.0E-4)
  6732. Music4:Play()
  6733. local Aura = Instance.new("ParticleEmitter")
  6734. Aura.Name = "Aura"
  6735. Aura.Texture = "rbxassetid://1083580077"
  6736. Aura.Parent = UpperTorso
  6737. Aura.LightEmission = 0.7
  6738. Aura.Transparency = NumberSequence.new(0.2, 1)
  6739. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6740. Aura.Size = NumberSequence.new(0.2, 11)
  6741. Aura.LockedToPart = true
  6742. Aura.Lifetime = NumberRange.new(1.5)
  6743. Aura.Rate = 50
  6744. Aura.Speed = NumberRange.new(1.3)
  6745. Aura.EmissionDirection = "Top"
  6746. Aura.Rotation = NumberRange.new(-8, 8)
  6747. RootPart.Anchored = false
  6748. Mouse.KeyDown:connect(function(key)
  6749. if key == "]" then
  6750. end
  6751. if key == "]" then
  6752. end
  6753. if key == "]" then
  6754. end
  6755. if key == "]" then
  6756. end
  6757. if key == "]" then
  6758. end
  6759. end)
  6760. Mouse.Button1Down:connect(function()
  6761. if attack == false and attacktype == 1 then
  6762. Strong()
  6763. attacktype = 2
  6764. elseif attack == false and attacktype == 2 then
  6765. Strong2()
  6766. attacktype = 3
  6767. elseif attack == false and attacktype == 3 then
  6768. Strong3()
  6769. attacktype = 1
  6770. end
  6771. end)
  6772. wait(2121)
  6773. DZ = false
  6774. off = true
  6775. end
  6776. end)
  6777. Mouse.KeyDown:connect(function(key)
  6778. if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then
  6779. Idle = true
  6780. ssj = false
  6781. ssj2 = false
  6782. ssjg = true
  6783. blue = false
  6784. base = false
  6785. multiplier = 12300
  6786. local H = Instance.new("Part", UpperTorso)
  6787. H.Size = Vector3.new(1, 1, 1)
  6788. H.BrickColor = BrickColor.new("Cyan")
  6789. H.CanCollide = false
  6790. H.Material = "Neon"
  6791. H.Anchored = true
  6792. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6793. local H2 = Instance.new("SpecialMesh", H)
  6794. H2.MeshId = "rbxassetid://569384034"
  6795. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6796. RootPart.Anchored = true
  6797. local Music2 = Instance.new("Sound", UpperTorso)
  6798. Music2.SoundId = "rbxassetid://917377181"
  6799. Music2.Pitch = 1
  6800. Music2.Looped = false
  6801. Music2.Volume = 3.2
  6802. wait(1.0E-4)
  6803. Music2:Play()
  6804. local Music3 = Instance.new("Sound", UpperTorso)
  6805. Music3.SoundId = "rbxassetid://891397456"
  6806. Music3.Pitch = 1
  6807. Music3.Looped = false
  6808. Music3.Volume = 3.2
  6809. wait(1.0E-4)
  6810. Music3:Play()
  6811. coroutine.resume(coroutine.create(function()
  6812. for i = 1, 5 do
  6813. do
  6814. local HQ = Instance.new("Part", Character)
  6815. HQ.Size = Vector3.new(1, 0, 1)
  6816. HQ.BrickColor = BrickColor.new("Cyan")
  6817. HQ.Material = "Neon"
  6818. HQ.Anchored = true
  6819. HQ.CanCollide = false
  6820. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6821. local HQ2 = Instance.new("SpecialMesh", HQ)
  6822. HQ2.MeshId = "rbxassetid://20329976"
  6823. HQ2.Scale = Vector3.new(1, 1, 1)
  6824. local HQ5 = Instance.new("Part", Character)
  6825. HQ5.Size = Vector3.new(1, 0, 1)
  6826. HQ5.BrickColor = BrickColor.new("Cyan")
  6827. HQ5.Material = "Neon"
  6828. HQ5.Anchored = true
  6829. HQ5.CanCollide = false
  6830. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6831. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6832. HQ6.MeshId = "rbxassetid://20329976"
  6833. HQ6.Scale = Vector3.new(1, 1, 1)
  6834. coroutine.resume(coroutine.create(function()
  6835. for i = 0, 6, 0.1 do
  6836. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6837. HQ.Transparency = HQ.Transparency + 0.09
  6838. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6839. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6840. HQ5.Transparency = HQ5.Transparency + 0.09
  6841. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6842. wait(1.0E-11)
  6843. end
  6844. end))
  6845. wait(0.3)
  6846. end
  6847. end
  6848. end))
  6849. for i = 0, 16, 0.1 do
  6850. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6851. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6852. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6853. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6854. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6855. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6856. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6857. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6858. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6859. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6860. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6861. game:GetService("RunService").RenderStepped:wait()
  6862. end
  6863. H:Destroy()
  6864. wait(0)
  6865. local Music7 = Instance.new("Sound", UpperTorso)
  6866. Music7.SoundId = "rbxassetid://1019285316"
  6867. Music7.Pitch = 1
  6868. Music7.Looped = false
  6869. Music7.Volume = 5.2
  6870. wait(1.0E-4)
  6871. Music7:Play()
  6872. local SS = Instance.new("Part", UpperTorso)
  6873. SS.Size = Vector3.new(1, 1, 1)
  6874. SS.BrickColor = BrickColor.new("Bright red")
  6875. SS.CanCollide = false
  6876. SS.Material = "Neon"
  6877. SS.Anchored = true
  6878. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6879. local SS2 = Instance.new("SpecialMesh", SS)
  6880. SS2.MeshId = "rbxassetid://569384034"
  6881. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6882. coroutine.resume(coroutine.create(function()
  6883. for i = 1, 11 do
  6884. do
  6885. local HQ = Instance.new("Part", Character)
  6886. HQ.Size = Vector3.new(1, 0, 1)
  6887. HQ.BrickColor = BrickColor.new("Toothpaste")
  6888. HQ.Material = "Neon"
  6889. HQ.Anchored = true
  6890. HQ.CanCollide = false
  6891. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6892. local HQ2 = Instance.new("SpecialMesh", HQ)
  6893. HQ2.MeshId = "rbxassetid://20329976"
  6894. HQ2.Scale = Vector3.new(1, 1, 1)
  6895. local HQ5 = Instance.new("Part", Character)
  6896. HQ5.Size = Vector3.new(1, 0, 1)
  6897. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6898. HQ5.Material = "Neon"
  6899. HQ5.Anchored = true
  6900. HQ5.CanCollide = false
  6901. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6902. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6903. HQ6.MeshId = "rbxassetid://20329976"
  6904. HQ6.Scale = Vector3.new(1, 1, 1)
  6905. local ZQW = Instance.new("Part", Character)
  6906. ZQW.Size = Vector3.new(1, 1, 1)
  6907. ZQW.BrickColor = BrickColor.new("Cyan")
  6908. ZQW.Material = "Neon"
  6909. ZQW.Anchored = true
  6910. ZQW.CanCollide = false
  6911. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6912. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6913. ZQW2.MeshType = "Sphere"
  6914. ZQW2.Scale = Vector3.new(1, 1, 1)
  6915. coroutine.resume(coroutine.create(function()
  6916. for i = 1, 200 do
  6917. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6918. HQ.Transparency = HQ.Transparency + 0.09
  6919. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6920. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6921. HQ5.Transparency = HQ5.Transparency + 0.09
  6922. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6923. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6924. ZQW.Transparency = ZQW.Transparency + 0.07
  6925. wait(1.0E-11)
  6926. end
  6927. end))
  6928. wait(0.3)
  6929. end
  6930. end
  6931. end))
  6932. local HQ = Instance.new("Part", RootPart)
  6933. HQ.Size = Vector3.new(1, 1, 1)
  6934. HQ.BrickColor = BrickColor.new("Bright red")
  6935. HQ.Material = "Neon"
  6936. HQ.Anchored = true
  6937. HQ.CanCollide = false
  6938. HQ.Transparency = 0.4
  6939. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6940. local HQ2 = Instance.new("SpecialMesh", HQ)
  6941. HQ2.MeshType = "Cylinder"
  6942. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6943. local HQ23 = Instance.new("Part", RootPart)
  6944. HQ23.Size = Vector3.new(1, 1, 1)
  6945. HQ23.BrickColor = BrickColor.new("Bright red")
  6946. HQ23.Material = "Neon"
  6947. HQ23.Anchored = true
  6948. HQ23.CanCollide = false
  6949. HQ23.Transparency = 0.4
  6950. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6951. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6952. HQ22.MeshType = "Cylinder"
  6953. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6954. local ZO = Instance.new("Part", RootPart)
  6955. ZO.Size = Vector3.new(1, 1, 1)
  6956. ZO.BrickColor = BrickColor.new("Bright red")
  6957. ZO.Material = "Neon"
  6958. ZO.Anchored = true
  6959. ZO.CanCollide = false
  6960. ZO.Transparency = 0.4
  6961. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6962. local ZO2 = Instance.new("SpecialMesh", ZO)
  6963. ZO2.MeshType = "Cylinder"
  6964. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6965. local BO = Instance.new("Part", RootPart)
  6966. BO.Size = Vector3.new(1, 1, 1)
  6967. BO.BrickColor = BrickColor.new("Bright red")
  6968. BO.Material = "Neon"
  6969. BO.Anchored = true
  6970. BO.CanCollide = false
  6971. BO.Transparency = 0.4
  6972. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6973. local BO2 = Instance.new("SpecialMesh", BO)
  6974. BO2.MeshType = "Cylinder"
  6975. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6976. Hair:Destroy()
  6977. Hair2:Destroy()
  6978. Hair3:Destroy()
  6979. HairG.Transparency = 0
  6980. wait(0.01)
  6981. Humanoid.MaxHealth = 500000000
  6982. wait(0.01)
  6983. Humanoid.Health = 500000000
  6984. Humanoid.JumpPower = 300
  6985. Character.Head.face.Texture = "rbxassetid://681220447"
  6986. newaura2.ImageTransparency = 0
  6987. lig = Instance.new("PointLight", LowerTorso)
  6988. lig.Color = Color3.new(255, 0, 0)
  6989. lig.Range = 12
  6990. for i = 0, 18, 0.1 do
  6991. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6992. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6993. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6994. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6995. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6996. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6997. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6998. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6999. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7000. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7001. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7002. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7003. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7004. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7005. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7006. game:GetService("RunService").RenderStepped:wait()
  7007. end
  7008. SS:Destroy()
  7009. Music3:Destroy()
  7010. Idle = false
  7011. BO:Destroy()
  7012. ZO:Destroy()
  7013. HQ23:Destroy()
  7014. HQ:Destroy()
  7015. local Music2 = Instance.new("Sound", UpperTorso)
  7016. Music2.SoundId = "rbxassetid://907538836"
  7017. Music2.Pitch = 1
  7018. Music2.Looped = false
  7019. Music2.Volume = 4.2
  7020. wait(1.0E-4)
  7021. Music2:Play()
  7022. local Music3 = Instance.new("Sound", UpperTorso)
  7023. Music3.SoundId = "rbxassetid://1019449582"
  7024. Music3.Pitch = 1
  7025. Music3.Looped = true
  7026. Music3.Volume = 0.9
  7027. wait(1.0E-4)
  7028. Music3:Play()
  7029. local Music4 = Instance.new("Sound", UpperTorso)
  7030. Music4.SoundId = "rbxassetid://590580266"
  7031. Music4.Pitch = 1
  7032. Music4.Looped = true
  7033. Music4.Volume = 3.4
  7034. wait(1.0E-4)
  7035. Music4:Play()
  7036. local Aura = Instance.new("ParticleEmitter")
  7037. Aura.Name = "Aura"
  7038. Aura.Texture = "rbxassetid://1035402677"
  7039. Aura.Parent = UpperTorso
  7040. Aura.LightEmission = 0.7
  7041. Aura.Transparency = NumberSequence.new(0.3, 1)
  7042. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  7043. Aura.Size = NumberSequence.new(0.7, 11)
  7044. Aura.LockedToPart = true
  7045. Aura.Lifetime = NumberRange.new(1.5)
  7046. Aura.Rate = 50
  7047. Aura.Speed = NumberRange.new(1.3)
  7048. Aura.EmissionDirection = "Top"
  7049. Aura.Rotation = NumberRange.new(-8, 8)
  7050. local Aura2 = Instance.new("ParticleEmitter")
  7051. Aura2.Name = "Aura"
  7052. Aura2.Texture = "rbxassetid://242102147"
  7053. Aura2.Parent = UpperTorso
  7054. Aura2.LightEmission = 0.7
  7055. Aura2.Transparency = NumberSequence.new(0.3, 1)
  7056. Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  7057. Aura2.Size = NumberSequence.new(2, 8)
  7058. Aura2.LockedToPart = true
  7059. Aura2.Lifetime = NumberRange.new(1.5)
  7060. Aura2.Rate = 50
  7061. Aura2.Speed = NumberRange.new(1.3)
  7062. Aura2.EmissionDirection = "Top"
  7063. Aura2.Rotation = NumberRange.new(-320, 320)
  7064. local tra = Instance.new("ParticleEmitter")
  7065. tra.Parent = Head
  7066. tra.LightEmission = 1
  7067. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7068. tra.Rate = 15
  7069. tra.Rotation = NumberRange.new(-5, 5)
  7070. tra.Lifetime = NumberRange.new(1.5, 2)
  7071. tra.Size = NumberSequence.new(0.098, 0)
  7072. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7073. tra.Speed = NumberRange.new(0.5)
  7074. tra.VelocitySpread = 360
  7075. tra.VelocityInheritance = 0.5
  7076. tra.ZOffset = 2
  7077. local tra = Instance.new("ParticleEmitter")
  7078. tra.Parent = HairG
  7079. tra.LightEmission = 1
  7080. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7081. tra.Rate = 15
  7082. tra.Rotation = NumberRange.new(-5, 5)
  7083. tra.Lifetime = NumberRange.new(1.5, 2)
  7084. tra.Size = NumberSequence.new(0.098, 0)
  7085. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7086. tra.Speed = NumberRange.new(0.5)
  7087. tra.VelocitySpread = 360
  7088. tra.VelocityInheritance = 0.5
  7089. tra.ZOffset = 2
  7090. local tra = Instance.new("ParticleEmitter")
  7091. tra.Parent = UpperTorso
  7092. tra.LightEmission = 1
  7093. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7094. tra.Rate = 15
  7095. tra.Rotation = NumberRange.new(-5, 5)
  7096. tra.Lifetime = NumberRange.new(1.5, 2)
  7097. tra.Size = NumberSequence.new(0.098, 0)
  7098. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7099. tra.Speed = NumberRange.new(0.5)
  7100. tra.VelocitySpread = 360
  7101. tra.VelocityInheritance = 0.5
  7102. tra.ZOffset = 2
  7103. local tra = Instance.new("ParticleEmitter")
  7104. tra.Parent = RightLowerArm
  7105. tra.LightEmission = 1
  7106. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7107. tra.Rate = 15
  7108. tra.Rotation = NumberRange.new(-5, 5)
  7109. tra.Lifetime = NumberRange.new(1.5, 2)
  7110. tra.Size = NumberSequence.new(0.098, 0)
  7111. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7112. tra.Speed = NumberRange.new(0.5)
  7113. tra.VelocitySpread = 360
  7114. tra.VelocityInheritance = 0.5
  7115. tra.ZOffset = 2
  7116. local tra = Instance.new("ParticleEmitter")
  7117. tra.Parent = LeftLowerArm
  7118. tra.LightEmission = 1
  7119. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7120. tra.Rate = 15
  7121. tra.Rotation = NumberRange.new(-5, 5)
  7122. tra.Lifetime = NumberRange.new(1.5, 2)
  7123. tra.Size = NumberSequence.new(0.098, 0)
  7124. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7125. tra.Speed = NumberRange.new(0.5)
  7126. tra.VelocitySpread = 360
  7127. tra.VelocityInheritance = 0.5
  7128. tra.ZOffset = 2
  7129. RootPart.Anchored = false
  7130. Mouse.KeyDown:connect(function(key)
  7131. if key == "]" then
  7132. end
  7133. if key == "]" then
  7134. end
  7135. if key == "]" then
  7136. end
  7137. if key == "]" then
  7138. end
  7139. if key == "]" then
  7140. end
  7141. end)
  7142. Mouse.Button1Down:connect(function()
  7143. if attack == false and attacktype == 1 then
  7144. Strong()
  7145. attacktype = 2
  7146. elseif attack == false and attacktype == 2 then
  7147. Strong2()
  7148. attacktype = 3
  7149. elseif attack == false and attacktype == 3 then
  7150. Strong3()
  7151. attacktype = 1
  7152. end
  7153. end)
  7154. wait(2121)
  7155. DZ = false
  7156. off = true
  7157. end
  7158. end)
  7159. Mouse.KeyDown:connect(function(key)
  7160. if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then
  7161. Idle = true
  7162. ssj = false
  7163. ssj2 = true
  7164. blue = false
  7165. base = false
  7166. multiplier = 4
  7167. off = false
  7168. local H = Instance.new("Part", UpperTorso)
  7169. H.Size = Vector3.new(1, 1, 1)
  7170. H.BrickColor = BrickColor.new("New Yeller")
  7171. H.CanCollide = false
  7172. H.Material = "Neon"
  7173. H.Anchored = true
  7174. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7175. local H2 = Instance.new("SpecialMesh", H)
  7176. H2.MeshId = "rbxassetid://569384034"
  7177. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7178. RootPart.Anchored = true
  7179. local Music2 = Instance.new("Sound", UpperTorso)
  7180. Music2.SoundId = "rbxassetid://917377181"
  7181. Music2.Pitch = 1
  7182. Music2.Looped = false
  7183. Music2.Volume = 3.2
  7184. wait(1.0E-4)
  7185. Music2:Play()
  7186. local Music3 = Instance.new("Sound", UpperTorso)
  7187. Music3.SoundId = "rbxassetid://891397456"
  7188. Music3.Pitch = 1
  7189. Music3.Looped = false
  7190. Music3.Volume = 3.2
  7191. wait(1.0E-4)
  7192. Music3:Play()
  7193. coroutine.resume(coroutine.create(function()
  7194. for i = 1, 7 do
  7195. do
  7196. local HQ = Instance.new("Part", Character)
  7197. HQ.Size = Vector3.new(1, 0, 1)
  7198. HQ.BrickColor = BrickColor.new("New Yeller")
  7199. HQ.Material = "Neon"
  7200. HQ.Anchored = true
  7201. HQ.CanCollide = false
  7202. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7203. local HQ2 = Instance.new("SpecialMesh", HQ)
  7204. HQ2.MeshId = "rbxassetid://20329976"
  7205. HQ2.Scale = Vector3.new(1, 1, 1)
  7206. local HQ5 = Instance.new("Part", Character)
  7207. HQ5.Size = Vector3.new(1, 0, 1)
  7208. HQ5.BrickColor = BrickColor.new("Gold")
  7209. HQ5.Material = "Neon"
  7210. HQ5.Anchored = true
  7211. HQ5.CanCollide = false
  7212. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7213. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7214. HQ6.MeshId = "rbxassetid://20329976"
  7215. HQ6.Scale = Vector3.new(1, 1, 1)
  7216. coroutine.resume(coroutine.create(function()
  7217. for i = 0, 7, 0.1 do
  7218. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7219. HQ.Transparency = HQ.Transparency + 0.09
  7220. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7221. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7222. HQ5.Transparency = HQ5.Transparency + 0.09
  7223. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7224. wait(1.0E-11)
  7225. end
  7226. end))
  7227. wait(0.3)
  7228. end
  7229. end
  7230. end))
  7231. for i = 0, 10, 0.1 do
  7232. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7233. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7234. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7235. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7236. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7237. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7238. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7239. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7240. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7241. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7242. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7243. game:GetService("RunService").RenderStepped:wait()
  7244. end
  7245. H:Destroy()
  7246. wait(0)
  7247. local Music7 = Instance.new("Sound", UpperTorso)
  7248. Music7.SoundId = "rbxassetid://1035030726"
  7249. Music7.Pitch = 1
  7250. Music7.Looped = false
  7251. Music7.Volume = 5.2
  7252. wait(1.0E-4)
  7253. Music7:Play()
  7254. local SS = Instance.new("Part", UpperTorso)
  7255. SS.Size = Vector3.new(1, 1, 1)
  7256. SS.BrickColor = BrickColor.new("New Yeller")
  7257. SS.CanCollide = false
  7258. SS.Material = "Neon"
  7259. SS.Anchored = true
  7260. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7261. local SS2 = Instance.new("SpecialMesh", SS)
  7262. SS2.MeshId = "rbxassetid://569384034"
  7263. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7264. coroutine.resume(coroutine.create(function()
  7265. for i = 1, 11 do
  7266. do
  7267. local HQ = Instance.new("Part", Character)
  7268. HQ.Size = Vector3.new(1, 0, 1)
  7269. HQ.BrickColor = BrickColor.new("New Yeller")
  7270. HQ.Material = "Neon"
  7271. HQ.Anchored = true
  7272. HQ.CanCollide = false
  7273. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7274. local HQ2 = Instance.new("SpecialMesh", HQ)
  7275. HQ2.MeshId = "rbxassetid://20329976"
  7276. HQ2.Scale = Vector3.new(1, 1, 1)
  7277. local HQ5 = Instance.new("Part", Character)
  7278. HQ5.Size = Vector3.new(1, 0, 1)
  7279. HQ5.BrickColor = BrickColor.new("New Yeller")
  7280. HQ5.Material = "Neon"
  7281. HQ5.Anchored = true
  7282. HQ5.CanCollide = false
  7283. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7284. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7285. HQ6.MeshId = "rbxassetid://20329976"
  7286. HQ6.Scale = Vector3.new(1, 1, 1)
  7287. coroutine.resume(coroutine.create(function()
  7288. for i = 1, 200 do
  7289. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7290. HQ.Transparency = HQ.Transparency + 0.09
  7291. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7292. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7293. HQ5.Transparency = HQ5.Transparency + 0.09
  7294. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7295. wait(1.0E-11)
  7296. end
  7297. end))
  7298. wait(0.3)
  7299. end
  7300. end
  7301. end))
  7302. local HQ = Instance.new("Part", RootPart)
  7303. HQ.Size = Vector3.new(1, 1, 1)
  7304. HQ.BrickColor = BrickColor.new("New Yeller")
  7305. HQ.Material = "Neon"
  7306. HQ.Anchored = true
  7307. HQ.CanCollide = false
  7308. HQ.Transparency = 0.4
  7309. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7310. local HQ2 = Instance.new("SpecialMesh", HQ)
  7311. HQ2.MeshType = "Cylinder"
  7312. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7313. local HQ23 = Instance.new("Part", RootPart)
  7314. HQ23.Size = Vector3.new(1, 1, 1)
  7315. HQ23.BrickColor = BrickColor.new("New Yeller")
  7316. HQ23.Material = "Neon"
  7317. HQ23.Anchored = true
  7318. HQ23.CanCollide = false
  7319. HQ23.Transparency = 0.4
  7320. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7321. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7322. HQ22.MeshType = "Cylinder"
  7323. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7324. local ZO = Instance.new("Part", RootPart)
  7325. ZO.Size = Vector3.new(1, 1, 1)
  7326. ZO.BrickColor = BrickColor.new("New Yeller")
  7327. ZO.Material = "Neon"
  7328. ZO.Anchored = true
  7329. ZO.CanCollide = false
  7330. ZO.Transparency = 0.4
  7331. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7332. local ZO2 = Instance.new("SpecialMesh", ZO)
  7333. ZO2.MeshType = "Cylinder"
  7334. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7335. local BO = Instance.new("Part", RootPart)
  7336. BO.Size = Vector3.new(1, 1, 1)
  7337. BO.BrickColor = BrickColor.new("New Yeller")
  7338. BO.Material = "Neon"
  7339. BO.Anchored = true
  7340. BO.CanCollide = false
  7341. BO.Transparency = 0.4
  7342. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7343. local BO2 = Instance.new("SpecialMesh", BO)
  7344. BO2.MeshType = "Cylinder"
  7345. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7346. SSHair.Transparency = 1
  7347. SS2Hair.Transparency = 0
  7348. BaseHair.Transparency = 1
  7349. Humanoid.MaxHealth = 100000
  7350. wait(0.01)
  7351. Humanoid.Health = 100000
  7352. Humanoid.JumpPower = 350
  7353. Character.Head.face.Texture = "rbxassetid://681219465"
  7354. newaura2.ImageTransparency = 0
  7355. lig = Instance.new("PointLight", LowerTorso)
  7356. lig.Color = Color3.new(255, 255, 0)
  7357. lig.Range = 12
  7358. for i, v in pairs(LowerTorso:GetChildren()) do
  7359. if v:IsA("ParticleEmitter") then
  7360. v:Remove()
  7361. end
  7362. end
  7363. local Aura = Instance.new("ParticleEmitter")
  7364. Aura.Name = "Aura"
  7365. Aura.Texture = "rbxassetid://411939841"
  7366. Aura.Parent = UpperTorso
  7367. Aura.LightEmission = 1
  7368. Aura.Transparency = NumberSequence.new(0.2, 1)
  7369. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7370. Aura.Size = NumberSequence.new(0.2, 8)
  7371. Aura.LockedToPart = true
  7372. Aura.Lifetime = NumberRange.new(1.5)
  7373. Aura.Rate = 50
  7374. Aura.Speed = NumberRange.new(1.3)
  7375. Aura.EmissionDirection = "Top"
  7376. Aura.Rotation = NumberRange.new(-8, 8)
  7377. local Aura2 = Instance.new("ParticleEmitter")
  7378. Aura2.Name = "Aura"
  7379. Aura2.Texture = "rbxassetid://749313320"
  7380. Aura2.Parent = UpperTorso
  7381. Aura2.LightEmission = 1
  7382. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7383. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7384. Aura2.Size = NumberSequence.new(4)
  7385. Aura2.LockedToPart = true
  7386. Aura2.Lifetime = NumberRange.new(0.1)
  7387. Aura2.Rate = 20
  7388. Aura2.Speed = NumberRange.new(0)
  7389. Aura2.EmissionDirection = "Top"
  7390. Aura2.Rotation = NumberRange.new(-360, 360)
  7391. for i = 0, 8, 0.1 do
  7392. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7393. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7394. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7395. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7396. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7397. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7398. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7399. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7400. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7401. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7402. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7403. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7404. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7405. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7406. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7407. game:GetService("RunService").RenderStepped:wait()
  7408. end
  7409. SS:Destroy()
  7410. Music3:Destroy()
  7411. Idle = false
  7412. BO:Destroy()
  7413. ZO:Destroy()
  7414. HQ23:Destroy()
  7415. HQ:Destroy()
  7416. local Music3 = Instance.new("Sound", UpperTorso)
  7417. Music3.SoundId = "rbxassetid://550623222"
  7418. Music3.Pitch = 1
  7419. Music3.Looped = true
  7420. Music3.Volume = 2.2
  7421. wait(1.0E-4)
  7422. Music3:Play()
  7423. RootPart.Anchored = false
  7424. off = true
  7425. end
  7426. end)
  7427. Mouse.KeyDown:connect(function(key)
  7428. if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then
  7429. Idle = true
  7430. ssj = false
  7431. ssj2 = false
  7432. ssj3 = true
  7433. blue = false
  7434. base = false
  7435. multiplier = 4
  7436. off = false
  7437. local H = Instance.new("Part", UpperTorso)
  7438. H.Size = Vector3.new(1, 1, 1)
  7439. H.BrickColor = BrickColor.new("New Yeller")
  7440. H.CanCollide = false
  7441. H.Material = "Neon"
  7442. H.Anchored = true
  7443. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7444. local H2 = Instance.new("SpecialMesh", H)
  7445. H2.MeshId = "rbxassetid://569384034"
  7446. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7447. RootPart.Anchored = true
  7448. local Music2 = Instance.new("Sound", UpperTorso)
  7449. Music2.SoundId = "rbxassetid://917377181"
  7450. Music2.Pitch = 1
  7451. Music2.Looped = false
  7452. Music2.Volume = 3.2
  7453. wait(1.0E-4)
  7454. Music2:Play()
  7455. local Music3 = Instance.new("Sound", UpperTorso)
  7456. Music3.SoundId = "rbxassetid://891397456"
  7457. Music3.Pitch = 1
  7458. Music3.Looped = false
  7459. Music3.Volume = 3.2
  7460. wait(1.0E-4)
  7461. Music3:Play()
  7462. local Music = Instance.new("Sound", UpperTorso)
  7463. Music.SoundId = "rbxassetid://380606301"
  7464. Music.Pitch = 1
  7465. Music.Looped = false
  7466. Music.Volume = 3.2
  7467. wait(1.0E-4)
  7468. Music:Play()
  7469. coroutine.resume(coroutine.create(function()
  7470. for i = 1, 7 do
  7471. do
  7472. local HQ = Instance.new("Part", Character)
  7473. HQ.Size = Vector3.new(1, 0, 1)
  7474. HQ.BrickColor = BrickColor.new("New Yeller")
  7475. HQ.Material = "Neon"
  7476. HQ.Anchored = true
  7477. HQ.CanCollide = false
  7478. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7479. local HQ2 = Instance.new("SpecialMesh", HQ)
  7480. HQ2.MeshId = "rbxassetid://20329976"
  7481. HQ2.Scale = Vector3.new(1, 1, 1)
  7482. local HQ5 = Instance.new("Part", Character)
  7483. HQ5.Size = Vector3.new(1, 0, 1)
  7484. HQ5.BrickColor = BrickColor.new("Gold")
  7485. HQ5.Material = "Neon"
  7486. HQ5.Anchored = true
  7487. HQ5.CanCollide = false
  7488. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7489. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7490. HQ6.MeshId = "rbxassetid://20329976"
  7491. HQ6.Scale = Vector3.new(1, 1, 1)
  7492. coroutine.resume(coroutine.create(function()
  7493. for i = 0, 7, 0.1 do
  7494. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7495. HQ.Transparency = HQ.Transparency + 0.09
  7496. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7497. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7498. HQ5.Transparency = HQ5.Transparency + 0.09
  7499. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7500. wait(1.0E-11)
  7501. end
  7502. end))
  7503. wait(0.3)
  7504. end
  7505. end
  7506. end))
  7507. for i = 0, 10, 0.1 do
  7508. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7509. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7510. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7511. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7512. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7513. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7514. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7515. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7516. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7517. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7518. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7519. game:GetService("RunService").RenderStepped:wait()
  7520. end
  7521. H:Destroy()
  7522. wait(0)
  7523. local Music7 = Instance.new("Sound", UpperTorso)
  7524. Music7.SoundId = "rbxassetid://1035030726"
  7525. Music7.Pitch = 1
  7526. Music7.Looped = false
  7527. Music7.Volume = 5.2
  7528. wait(1.0E-4)
  7529. Music7:Play()
  7530. local SS = Instance.new("Part", UpperTorso)
  7531. SS.Size = Vector3.new(1, 1, 1)
  7532. SS.BrickColor = BrickColor.new("New Yeller")
  7533. SS.CanCollide = false
  7534. SS.Material = "Neon"
  7535. SS.Anchored = true
  7536. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7537. local SS2 = Instance.new("SpecialMesh", SS)
  7538. SS2.MeshId = "rbxassetid://569384034"
  7539. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7540. coroutine.resume(coroutine.create(function()
  7541. for i = 1, 11 do
  7542. do
  7543. local HQ = Instance.new("Part", Character)
  7544. HQ.Size = Vector3.new(1, 0, 1)
  7545. HQ.BrickColor = BrickColor.new("New Yeller")
  7546. HQ.Material = "Neon"
  7547. HQ.Anchored = true
  7548. HQ.CanCollide = false
  7549. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7550. local HQ2 = Instance.new("SpecialMesh", HQ)
  7551. HQ2.MeshId = "rbxassetid://20329976"
  7552. HQ2.Scale = Vector3.new(1, 1, 1)
  7553. local HQ5 = Instance.new("Part", Character)
  7554. HQ5.Size = Vector3.new(1, 0, 1)
  7555. HQ5.BrickColor = BrickColor.new("New Yeller")
  7556. HQ5.Material = "Neon"
  7557. HQ5.Anchored = true
  7558. HQ5.CanCollide = false
  7559. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7560. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7561. HQ6.MeshId = "rbxassetid://20329976"
  7562. HQ6.Scale = Vector3.new(1, 1, 1)
  7563. coroutine.resume(coroutine.create(function()
  7564. for i = 1, 200 do
  7565. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7566. HQ.Transparency = HQ.Transparency + 0.09
  7567. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7568. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7569. HQ5.Transparency = HQ5.Transparency + 0.09
  7570. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7571. wait(1.0E-11)
  7572. end
  7573. end))
  7574. wait(0.3)
  7575. end
  7576. end
  7577. end))
  7578. local HQ = Instance.new("Part", RootPart)
  7579. HQ.Size = Vector3.new(1, 1, 1)
  7580. HQ.BrickColor = BrickColor.new("New Yeller")
  7581. HQ.Material = "Neon"
  7582. HQ.Anchored = true
  7583. HQ.CanCollide = false
  7584. HQ.Transparency = 0.4
  7585. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7586. local HQ2 = Instance.new("SpecialMesh", HQ)
  7587. HQ2.MeshType = "Cylinder"
  7588. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7589. local HQ23 = Instance.new("Part", RootPart)
  7590. HQ23.Size = Vector3.new(1, 1, 1)
  7591. HQ23.BrickColor = BrickColor.new("New Yeller")
  7592. HQ23.Material = "Neon"
  7593. HQ23.Anchored = true
  7594. HQ23.CanCollide = false
  7595. HQ23.Transparency = 0.4
  7596. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7597. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7598. HQ22.MeshType = "Cylinder"
  7599. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7600. local ZO = Instance.new("Part", RootPart)
  7601. ZO.Size = Vector3.new(1, 1, 1)
  7602. ZO.BrickColor = BrickColor.new("New Yeller")
  7603. ZO.Material = "Neon"
  7604. ZO.Anchored = true
  7605. ZO.CanCollide = false
  7606. ZO.Transparency = 0.4
  7607. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7608. local ZO2 = Instance.new("SpecialMesh", ZO)
  7609. ZO2.MeshType = "Cylinder"
  7610. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7611. local BO = Instance.new("Part", RootPart)
  7612. BO.Size = Vector3.new(1, 1, 1)
  7613. BO.BrickColor = BrickColor.new("New Yeller")
  7614. BO.Material = "Neon"
  7615. BO.Anchored = true
  7616. BO.CanCollide = false
  7617. BO.Transparency = 0.4
  7618. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7619. local BO2 = Instance.new("SpecialMesh", BO)
  7620. BO2.MeshType = "Cylinder"
  7621. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7622. SS2Hair.Transparency = 1
  7623. SS3Hair.Transparency = 0
  7624. BaseHair.Transparency = 1
  7625. Humanoid.MaxHealth = 900000
  7626. wait(0.01)
  7627. Humanoid.Health = 900000
  7628. Humanoid.JumpPower = 350
  7629. Character.Head.face.Texture = "rbxassetid://929418894"
  7630. newaura2.ImageTransparency = 0
  7631. lig = Instance.new("PointLight", LowerTorso)
  7632. lig.Color = Color3.new(255, 255, 0)
  7633. lig.Range = 12
  7634. for i, v in pairs(LowerTorso:GetChildren()) do
  7635. if v:IsA("ParticleEmitter") then
  7636. v:Remove()
  7637. end
  7638. end
  7639. local Aura2 = Instance.new("ParticleEmitter")
  7640. Aura2.Name = "Aura"
  7641. Aura2.Texture = "rbxassetid://749313320"
  7642. Aura2.Parent = UpperTorso
  7643. Aura2.LightEmission = 1
  7644. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7645. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7646. Aura2.Size = NumberSequence.new(4)
  7647. Aura2.LockedToPart = true
  7648. Aura2.Lifetime = NumberRange.new(0.1)
  7649. Aura2.Rate = 20
  7650. Aura2.Speed = NumberRange.new(0)
  7651. Aura2.EmissionDirection = "Top"
  7652. Aura2.Rotation = NumberRange.new(-360, 360)
  7653. for i = 0, 8, 0.1 do
  7654. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7655. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7656. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7657. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7658. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7659. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7660. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7661. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7662. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7663. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7664. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7665. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7666. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7667. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7668. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7669. game:GetService("RunService").RenderStepped:wait()
  7670. end
  7671. SS:Destroy()
  7672. Music3:Destroy()
  7673. Idle = false
  7674. BO:Destroy()
  7675. ZO:Destroy()
  7676. HQ23:Destroy()
  7677. HQ:Destroy()
  7678. local Music3 = Instance.new("Sound", UpperTorso)
  7679. Music3.SoundId = "rbxassetid://550623222"
  7680. Music3.Pitch = 1
  7681. Music3.Looped = true
  7682. Music3.Volume = 2.2
  7683. wait(1.0E-4)
  7684. Music3:Play()
  7685. local Music = Instance.new("Sound", UpperTorso)
  7686. Music.SoundId = "rbxassetid://884435553"
  7687. Music.Pitch = 1
  7688. Music.Looped = false
  7689. Music.Volume = 4.2
  7690. wait(1.0E-4)
  7691. Music:Play()
  7692. RootPart.Anchored = false
  7693. off = true
  7694. end
  7695. end)
  7696. SoundFolder = Instance.new("Folder", Character)
  7697. SoundFolder.Name = "SoundFolder"
  7698. punchsound1 = Instance.new("Sound", UpperTorso)
  7699. punchsound1.Volume = 1.2
  7700. punchsound1.Name = "punchsound1"
  7701. punchsound1.Looped = false
  7702. punchsound1.SoundId = "rbxassetid://137579113"
  7703. StrongPunch = Instance.new("Sound", UpperTorso)
  7704. StrongPunch.Volume = 1.6
  7705. StrongPunch.Name = "StrongPunch"
  7706. StrongPunch.Looped = false
  7707. StrongPunch.SoundId = "rbxassetid://441202925"
  7708. StrongPunch = Instance.new("Sound", UpperTorso)
  7709. StrongPunch.Volume = 1.6
  7710. StrongPunch.Name = "StrongPunch"
  7711. StrongPunch.Looped = false
  7712. StrongPunch.SoundId = "rbxassetid://441202925"
  7713. StrongPunch1 = Instance.new("Sound", UpperTorso)
  7714. StrongPunch1.Volume = 1.6
  7715. StrongPunch1.Name = "StrongPunch"
  7716. StrongPunch1.Looped = false
  7717. StrongPunch1.SoundId = "rbxassetid://441202925"
  7718. StrongPunch2 = Instance.new("Sound", UpperTorso)
  7719. StrongPunch2.Volume = 1.6
  7720. StrongPunch2.Name = "StrongPunch"
  7721. StrongPunch.Looped = false
  7722. StrongPunch2.SoundId = "rbxassetid://441202925"
  7723. Zano = Instance.new("Sound", UpperTorso)
  7724. Zano.Volume = 6
  7725. Zano.Name = "Zano"
  7726. Zano.Looped = false
  7727. Zano.SoundId = "rbxassetid://744770874"
  7728. GroundImpact = Instance.new("Sound", UpperTorso)
  7729. GroundImpact.Volume = 8
  7730. GroundImpact.Name = "GroundImpact"
  7731. GroundImpact.Looped = false
  7732. GroundImpact.SoundId = "rbxassetid://165970126"
  7733. Break = Instance.new("Sound", UpperTorso)
  7734. Break.Volume = 5
  7735. Break.Name = "Bonebreak"
  7736. Break.Looped = false
  7737. Break.SoundId = "rbxassetid://314390675"
  7738. local new = Instance.new
  7739. local flying1 = true
  7740. if flying1 == true and canfly == true and nill == true then
  7741. idle = false
  7742. walk = false
  7743. canjump = false
  7744. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7745. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7746. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7747. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7748. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  7749. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7750. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  7751. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7752. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7753. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7754. end
  7755. if flying1 == true and canfly == true and foward == true then
  7756. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05)
  7757. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05)
  7758. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7759. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7760. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7761. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7762. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7763. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7764. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7765. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01)
  7766. end
  7767. local ctrl = {
  7768. f = 0,
  7769. b = 0,
  7770. l = 0,
  7771. r = 0
  7772. }
  7773. local lastctrl = {
  7774. f = 0,
  7775. b = 0,
  7776. l = 0,
  7777. r = 0
  7778. }
  7779. local maxspeed = 120
  7780. local speed = 0
  7781. function Fly()
  7782. local Atch1 = Instance.new("Attachment", UpperTorso)
  7783. Atch1.Position = Vector3.new(0, 2, 0)
  7784. local Atch2 = Instance.new("Attachment", UpperTorso)
  7785. Atch2.Position = Vector3.new(0, -2.5, 0)
  7786. local Trail = Instance.new("Trail", Character)
  7787. Trail.Attachment0 = Atch1
  7788. Trail.Attachment1 = Atch2
  7789. Trail.Texture = "rbxassetid://22636887"
  7790. Trail.Lifetime = 0.9
  7791. Trail.Transparency = NumberSequence.new({
  7792. NumberSequenceKeypoint.new(0, 0, 0),
  7793. NumberSequenceKeypoint.new(1, 1, 0)
  7794. })
  7795. Trail.Color = ColorSequence.new(ColorsArray)
  7796. Trail.LightEmission = 5
  7797. local bg = Instance.new("BodyGyro", LowerTorso)
  7798. bg.P = 90000
  7799. bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
  7800. bg.cframe = LowerTorso.CFrame
  7801. local bv = Instance.new("BodyVelocity", LowerTorso)
  7802. bv.velocity = Vector3.new(0, 0.1, 0)
  7803. bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  7804. repeat
  7805. wait()
  7806. Humanoid.PlatformStand = true
  7807. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7808. speed = speed + 0.9 + speed / maxspeed
  7809. if speed > maxspeed then
  7810. speed = maxspeed
  7811. end
  7812. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7813. speed = speed - 1
  7814. if speed < 0 then
  7815. speed = 0
  7816. end
  7817. end
  7818. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7819. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7820. lastctrl = {
  7821. f = ctrl.f,
  7822. b = ctrl.b,
  7823. l = ctrl.l,
  7824. r = ctrl.r
  7825. }
  7826. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7827. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7828. else
  7829. bv.velocity = Vector3.new(0, 0.1, 0)
  7830. end
  7831. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0)
  7832. until not flying
  7833. ctrl = {
  7834. f = 0,
  7835. b = 0,
  7836. l = 0,
  7837. r = 0
  7838. }
  7839. lastctrl = {
  7840. f = 0,
  7841. b = 0,
  7842. l = 0,
  7843. r = 0
  7844. }
  7845. speed = 0
  7846. bg:Destroy()
  7847. bv:Destroy()
  7848. Trail:Destroy()
  7849. Atch1:Destroy()
  7850. Atch2:Destroy()
  7851. Humanoid.PlatformStand = false
  7852. end
  7853. Mouse.KeyDown:connect(function(key)
  7854. if key:lower() == "g" then
  7855. if flying then
  7856. flying = false
  7857. flying1 = false
  7858. Idle = true
  7859. walk = false
  7860. canjump = true
  7861. else
  7862. wait(0.1)
  7863. flying1 = true
  7864. flying = true
  7865. Fly()
  7866. end
  7867. elseif key:lower() == "w" then
  7868. ctrl.f = 1
  7869. nill = false
  7870. foward = true
  7871. elseif key:lower() == "s" then
  7872. ctrl.b = -1
  7873. elseif key:lower() == "a" then
  7874. ctrl.l = -1
  7875. elseif key:lower() == "d" then
  7876. ctrl.r = 1
  7877. end
  7878. end)
  7879. Mouse.KeyUp:connect(function(key)
  7880. if key:lower() == "w" then
  7881. ctrl.f = 0
  7882. nill = true
  7883. foward = false
  7884. elseif key:lower() == "s" then
  7885. ctrl.b = 0
  7886. elseif key:lower() == "a" then
  7887. ctrl.l = 0
  7888. elseif key:lower() == "d" then
  7889. ctrl.r = 0
  7890. end
  7891. end)
  7892. Fly()
  7893. local kiblastdone = true
  7894. local kiblast1 = false
  7895. local kiblast2 = false
  7896. local kiblast3 = false
  7897. local kiblast4 = false
  7898. local new = Instance.new
  7899. function hurt(hit, dmg)
  7900. if hit.Parent then
  7901. if hit.Parent.Name == "box" then
  7902. print("bocks!11")
  7903. hit.Parent:Destroy()
  7904. end
  7905. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7906. if hum and hum.Parent.Name ~= Player.Name then
  7907. if dmg == "Kill" or hum.Health > math.huge then
  7908. hit.Parent:BreakJoints()
  7909. return true
  7910. else
  7911. if math.random(0, 100) == 50 then
  7912. hum.Health = hum.Health - dmg * multiplier * 2
  7913. else
  7914. hum.Health = hum.Health - dmg * multiplier
  7915. end
  7916. return true
  7917. end
  7918. end
  7919. end
  7920. end
  7921. function punch(hit, dmg)
  7922. if hit.Parent then
  7923. if hit.Parent.Name == "box" then
  7924. print("bocks!11")
  7925. hit.Parent:Destroy()
  7926. end
  7927. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7928. if hum and hum.Parent.Name ~= Player.Name then
  7929. if dmg == "Kill" or hum.Health > 1.0E76 then
  7930. hit.Parent:BreakJoints()
  7931. return true
  7932. else
  7933. if math.random(0, 100) == 50 then
  7934. hum.Health = hum.Health - dmg * multiplier * 3.5
  7935. else
  7936. hum.Health = hum.Health - dmg * multiplier
  7937. end
  7938. return true
  7939. end
  7940. end
  7941. end
  7942. end
  7943. function smack(hit, dmg)
  7944. if hit.Parent then
  7945. if hit.Parent.Name == "box" then
  7946. print("bocks!11")
  7947. hit.Parent:Destroy()
  7948. end
  7949. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7950. if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7951. if dmg == "Kill" or hum.Health > 1.0E76 then
  7952. hit.Parent:BreakJoints()
  7953. return true
  7954. else
  7955. if math.random(0, 100) == 50 then
  7956. hum.Health = hum.Health - dmg * multiplier * 8
  7957. else
  7958. hum.Health = hum.Health - dmg * multiplier
  7959. end
  7960. return true
  7961. end
  7962. end
  7963. end
  7964. end
  7965. function kamehurt(hit, dmg)
  7966. if hit.Parent then
  7967. if hit.Parent.Name == "box" then
  7968. print("bocks!11")
  7969. hit.Parent:Destroy()
  7970. end
  7971. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7972. if hum and hum.Parent.Name ~= Player.Name then
  7973. if dmg == "Kill" or hum.Health > math.huge then
  7974. hit.Parent:BreakJoints()
  7975. return true
  7976. else
  7977. if math.random(0, 100) == 50 then
  7978. hum.Health = hum.Health - dmg * multiplier * 250
  7979. else
  7980. hum.Health = hum.Health - dmg * multiplier
  7981. end
  7982. return true
  7983. end
  7984. end
  7985. end
  7986. end
  7987. function kamessj4hurt(hit, dmg)
  7988. if hit.Parent then
  7989. if hit.Parent.Name == "box" then
  7990. print("bocks!11")
  7991. hit.Parent:Destroy()
  7992. end
  7993. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7994. if hum and hum.Parent.Name ~= Player.Name then
  7995. if dmg == "Kill" or hum.Health > math.huge then
  7996. hit.Parent:BreakJoints()
  7997. return true
  7998. else
  7999. if math.random(0, 100) == 50 then
  8000. hum.Health = hum.Health - dmg * multiplier * 450
  8001. else
  8002. hum.Health = hum.Health - dmg * multiplier
  8003. end
  8004. return true
  8005. end
  8006. end
  8007. end
  8008. end
  8009. function spirithurt(hit, dmg)
  8010. if hit.Parent then
  8011. if hit.Parent.Name == "box" then
  8012. print("bocks!11")
  8013. hit.Parent:Destroy()
  8014. end
  8015. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8016. if hum and hum.Parent.Name ~= Player.Name then
  8017. if dmg == "Kill" or hum.Health > 1.0E76 then
  8018. hit.Parent:BreakJoints()
  8019. return true
  8020. else
  8021. if math.random(0, 100) == 50 then
  8022. hum.Health = hum.Health - dmg * multiplier * 8000
  8023. else
  8024. hum.Health = hum.Health - dmg * multiplier
  8025. end
  8026. return true
  8027. end
  8028. end
  8029. end
  8030. end
  8031. Mouse.KeyDown:connect(function(key)
  8032. if key == "x" then
  8033. Up()
  8034. end
  8035. end)
  8036. Mouse.KeyDown:connect(function(key)
  8037. if key == "9" then
  8038. UI()
  8039. end
  8040. end)
  8041. Mouse.KeyDown:connect(function(key)
  8042. if key == "8" then
  8043. MasteredUI()
  8044. end
  8045. end)
  8046. local PreActivation = false
  8047. local PreActivation2 = false
  8048. local Ready = false
  8049. Mouse.KeyDown:connect(function(key)
  8050. if key == "[" then
  8051. PreActivation = true
  8052. end
  8053. end)
  8054. Mouse.KeyDown:connect(function(key)
  8055. if key == "]" and PreActivation == true then
  8056. PreActivation2 = true
  8057. end
  8058. end)
  8059. Mouse.KeyDown:connect(function(key)
  8060. if key == "'" and PreActivation2 == true then
  8061. Ready = true
  8062. end
  8063. end)
  8064. Mouse.KeyDown:connect(function(key)
  8065. if key == "6" and Ready == true then
  8066. SSJB3()
  8067. end
  8068. end)
  8069. Mouse.KeyDown:connect(function(key)
  8070. if key == "b" then
  8071. Idle = true
  8072. if Debounces.CanAttack == true then
  8073. Debounces.CanAttack = false
  8074. Debounces.on = true
  8075. Debounces.NoIdl = true
  8076. RootPart.Anchored = true
  8077. for i = 0, 4, 0.1 do
  8078. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8079. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8080. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8081. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  8082. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1)
  8083. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8084. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8085. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8086. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8087. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8088. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  8089. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8090. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8091. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8092. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8093. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8094. game:GetService("RunService").RenderStepped:wait()
  8095. end
  8096. do
  8097. local Grab = Instance.new("Part", RootPart)
  8098. Grab.Size = Vector3.new(5, 5, 5)
  8099. Grab.CanCollide = false
  8100. Grab.Anchored = true
  8101. Grab.BrickColor = BrickColor.new("Deep orange")
  8102. Grab.Transparency = math.huge
  8103. local Grabo = Instance.new("Weld", Grab)
  8104. Grabo.Part0 = RootPart
  8105. Grabo.Part1 = Grab
  8106. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8107. Grab.Touched:connect(function(hit)
  8108. if hit.Name ~= "Grab" then
  8109. hurt(hit, 5)
  8110. end
  8111. end)
  8112. coroutine.resume(coroutine.create(function()
  8113. for i = 1, 2 do
  8114. do
  8115. local HQ = Instance.new("Part", UpperTorso)
  8116. HQ.Size = Vector3.new(1, 1, 1)
  8117. HQ.BrickColor = BrickColor.new("Cyan")
  8118. HQ.Material = "Neon"
  8119. HQ.Anchored = true
  8120. HQ.CanCollide = false
  8121. HQ.Transparency = 0.4
  8122. HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8123. local HQ2 = Instance.new("SpecialMesh", HQ)
  8124. HQ2.MeshType = "Sphere"
  8125. HQ2.Scale = Vector3.new(1, 1, 1)
  8126. local ZQW = Instance.new("Part", UpperTorso)
  8127. ZQW.Size = Vector3.new(1, 1, 1)
  8128. ZQW.BrickColor = BrickColor.new("Cyan")
  8129. ZQW.Material = "Neon"
  8130. ZQW.Anchored = true
  8131. ZQW.CanCollide = false
  8132. ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0)
  8133. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  8134. ZQW2.MeshId = "rbxassetid://9982590"
  8135. ZQW2.Scale = Vector3.new(1, 1, 1)
  8136. local H = Instance.new("Part", UpperTorso)
  8137. H.Size = Vector3.new(1, 1, 1)
  8138. H.BrickColor = BrickColor.new("Cyan")
  8139. H.CanCollide = false
  8140. H.Anchored = true
  8141. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  8142. local H2 = Instance.new("SpecialMesh", H)
  8143. H2.MeshId = "rbxassetid://9982590"
  8144. coroutine.resume(coroutine.create(function()
  8145. for i = 1, 6 do
  8146. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8147. ZQW.Transparency = ZQW.Transparency + 0.1
  8148. HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3)
  8149. HQ.Transparency = HQ.Transparency + 1
  8150. H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8151. H.Transparency = H.Transparency + 0.1
  8152. wait(1.0E-11)
  8153. end
  8154. HQ:Destroy()
  8155. H2:Destroy()
  8156. H:Destroy()
  8157. HQ2:Destroy()
  8158. ZQW:Destroy()
  8159. ZQW2:Destroy()
  8160. end))
  8161. wait(0.3)
  8162. end
  8163. end
  8164. end))
  8165. wait(0.3)
  8166. Debounces.on = false
  8167. Debounces.Here = false
  8168. shot = shot + 1
  8169. ki = ki - 10
  8170. local rng = Instance.new("Part", RootPart)
  8171. rng.Anchored = true
  8172. rng.BrickColor = BrickColor.new("Cyan")
  8173. rng.CanCollide = false
  8174. rng.FormFactor = 3
  8175. rng.Name = "Ring"
  8176. rng.Size = Vector3.new(8, 8, 8)
  8177. rng.Transparency = 0.35
  8178. rng.TopSurface = 0
  8179. rng.BottomSurface = 0
  8180. rng2 = rng:clone()
  8181. rng3 = rng2:clone()
  8182. rng4 = rng2:clone()
  8183. local rngm = Instance.new("SpecialMesh", rng)
  8184. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8185. rngm.Scale = Vector3.new(1, 1, 1)
  8186. rngm2 = rngm:clone()
  8187. rngm2.Scale = Vector3.new(1, 1, 1)
  8188. rngm3 = rngm2:clone()
  8189. rngm3.Parent = rng3
  8190. rngm3.Scale = Vector3.new(1, 1, 1)
  8191. rngm4 = rngm2:clone()
  8192. rngm4.Parent = rng4
  8193. rngm4.Scale = Vector3.new(1, 1, 1)
  8194. local bem = Instance.new("Part", RootPart)
  8195. bem.Anchored = true
  8196. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8197. bem.BrickColor = BrickColor.new("Cyan")
  8198. bem.CanCollide = false
  8199. bem.Material = "Neon"
  8200. local bem2 = Instance.new("Part", RootPart)
  8201. bem2.Anchored = true
  8202. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8203. bem2.BrickColor = BrickColor.new("White")
  8204. bem2.CanCollide = false
  8205. bem2.Material = "Neon"
  8206. local aura = Instance.new("ParticleEmitter", bem)
  8207. aura.Size = NumberSequence.new(11)
  8208. aura.Lifetime = NumberRange.new(0.5)
  8209. aura.LightEmission = 1
  8210. aura.Texture = "http://www.roblox.com/asset/?id="
  8211. aura.Speed = NumberRange.new(0)
  8212. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8213. aura.Rate = 400
  8214. bem.FormFactor = 3
  8215. bem.Name = "Beam" .. shot
  8216. bem.Size = Vector3.new(13, 13, 13)
  8217. bem.Transparency = 0.35
  8218. bem.TopSurface = 0
  8219. bem.BottomSurface = 0
  8220. local bemm2 = Instance.new("SpecialMesh", bem2)
  8221. bemm2.MeshType = 4
  8222. bemm2.Scale = Vector3.new(1, 1, 1)
  8223. bem2.FormFactor = 3
  8224. bem2.Name = "Beam" .. shot
  8225. bem2.Size = Vector3.new(11, 11, 11)
  8226. bem2.Transparency = 0.35
  8227. bem2.TopSurface = 0
  8228. bem2.BottomSurface = 0
  8229. local bemm = Instance.new("SpecialMesh", bem)
  8230. bemm.MeshType = 4
  8231. bemm.Scale = Vector3.new(1, 1, 1)
  8232. local out = Instance.new("Part", Character)
  8233. out.Anchored = true
  8234. out.BrickColor = BrickColor.new("Cyan")
  8235. out.CanCollide = false
  8236. out.FormFactor = 3
  8237. out.Name = "Out"
  8238. out.Material = "Neon"
  8239. out.Size = Vector3.new(16, 16, 16)
  8240. out.Transparency = 0.35
  8241. out.TopSurface = 0
  8242. out.BottomSurface = 0
  8243. local outm = Instance.new("SpecialMesh", out)
  8244. outm.MeshType = 3
  8245. outm.Scale = Vector3.new(1, 1, 1)
  8246. local out2 = Instance.new("Part", Character)
  8247. out2.Anchored = true
  8248. out2.BrickColor = BrickColor.new("White")
  8249. out2.CanCollide = false
  8250. out2.FormFactor = 3
  8251. out2.Name = "Out"
  8252. out2.Material = "Neon"
  8253. out2.Size = Vector3.new(13, 13, 13)
  8254. out2.Transparency = 0.35
  8255. out2.TopSurface = 0
  8256. out2.BottomSurface = 0
  8257. local outm2 = Instance.new("SpecialMesh", out2)
  8258. outm2.MeshType = 3
  8259. outm2.Scale = Vector3.new(1, 1, 1)
  8260. local outau = Instance.new("Part", Character)
  8261. outau.Anchored = true
  8262. outau.BrickColor = BrickColor.new("White")
  8263. outau.CanCollide = false
  8264. outau.FormFactor = 3
  8265. outau.Name = "Out"
  8266. outau.Material = "Neon"
  8267. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8268. outau.Transparency = 0.35
  8269. outau.TopSurface = 0
  8270. outau.BottomSurface = 0
  8271. local outm2au = Instance.new("SpecialMesh", outau)
  8272. outm2au.MeshType = 3
  8273. outm2au.Scale = Vector3.new(1, 1, 1)
  8274. local outau2 = Instance.new("Part", Character)
  8275. outau2.Anchored = true
  8276. outau2.BrickColor = BrickColor.new("White")
  8277. outau2.CanCollide = false
  8278. outau2.FormFactor = 3
  8279. outau2.Name = "Out"
  8280. outau2.Material = "Neon"
  8281. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8282. outau2.Transparency = 0.35
  8283. outau2.TopSurface = 0
  8284. outau2.BottomSurface = 0
  8285. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8286. outm2au2.MeshType = 3
  8287. outm2au2.Scale = Vector3.new(1, 1, 1)
  8288. local outl = Instance.new("Part", Character)
  8289. outl.Anchored = true
  8290. outl.BrickColor = BrickColor.new("Cyan")
  8291. outl.CanCollide = false
  8292. outl.FormFactor = 3
  8293. outl.Name = "Out"
  8294. outl.Material = "Neon"
  8295. outl.Size = Vector3.new(26, 26, 26)
  8296. outl.Transparency = 0.35
  8297. outl.TopSurface = 0
  8298. outl.BottomSurface = 0
  8299. local outml = Instance.new("SpecialMesh", outl)
  8300. outml.MeshType = 3
  8301. outml.Scale = Vector3.new(1, 1, 1)
  8302. local out2l = Instance.new("Part", Character)
  8303. out2l.Anchored = true
  8304. out2l.BrickColor = BrickColor.new("White")
  8305. out2l.CanCollide = false
  8306. out2l.FormFactor = 3
  8307. out2l.Name = "Out"
  8308. out2l.Material = "Neon"
  8309. out2l.Size = Vector3.new(21, 21, 21)
  8310. out2l.Transparency = 0.35
  8311. out2l.TopSurface = 0
  8312. out2l.BottomSurface = 0
  8313. local outm2l = Instance.new("SpecialMesh", out2l)
  8314. outm2l.MeshType = 3
  8315. outm2l.Scale = Vector3.new(1, 1, 1)
  8316. local bnd = Instance.new("Part", RootPart)
  8317. bnd.Anchored = true
  8318. bnd.BrickColor = BrickColor.new("Cyan")
  8319. bnd.CanCollide = false
  8320. bnd.Material = "Neon"
  8321. bnd.FormFactor = 3
  8322. bnd.Name = "Bend"
  8323. bnd.Size = Vector3.new(10, 10, 10)
  8324. bnd.Transparency = 1
  8325. bnd.TopSurface = 0
  8326. bnd.BottomSurface = 0
  8327. local bndm = Instance.new("SpecialMesh", bnd)
  8328. bndm.MeshType = 3
  8329. bndm.Scale = Vector3.new(1, 1, 1)
  8330. local Chow = Instance.new("ParticleEmitter")
  8331. Chow.Name = "Aura"
  8332. Chow.Texture = "rbxassetid://779576004"
  8333. Chow.Parent = outau
  8334. Chow.LightEmission = 1
  8335. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8336. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8337. Chow.Size = NumberSequence.new(22)
  8338. Chow.LockedToPart = true
  8339. Chow.Lifetime = NumberRange.new(0.2)
  8340. Chow.Rate = 100
  8341. Chow.Rotation = NumberRange.new(-360, 360)
  8342. Chow.Speed = NumberRange.new(0.3)
  8343. Chow.EmissionDirection = "Top"
  8344. local Chow2 = Instance.new("ParticleEmitter")
  8345. Chow2.Name = "Aura"
  8346. Chow2.Texture = "rbxassetid://779576004"
  8347. Chow2.Parent = outau2
  8348. Chow2.LightEmission = 1
  8349. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8350. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8351. Chow2.Size = NumberSequence.new(40)
  8352. Chow2.LockedToPart = true
  8353. Chow2.Lifetime = NumberRange.new(0.2)
  8354. Chow2.Rate = 200
  8355. Chow2.Rotation = NumberRange.new(-360, 360)
  8356. Chow2.Speed = NumberRange.new(0.3)
  8357. Chow2.EmissionDirection = "Top"
  8358. local Atch1 = Instance.new("Attachment", out2l)
  8359. Atch1.Position = Vector3.new(0, 2, 0)
  8360. local Atch2 = Instance.new("Attachment", out2l)
  8361. Atch2.Position = Vector3.new(0, -2.5, 0)
  8362. local Trail = Instance.new("Trail", Character)
  8363. Trail.Attachment0 = Atch1
  8364. Trail.Attachment1 = Atch2
  8365. Trail.Texture = "rbxassetid://22636887"
  8366. Trail.Lifetime = 1.7
  8367. Trail.Transparency = NumberSequence.new({
  8368. NumberSequenceKeypoint.new(0, 0, 0),
  8369. NumberSequenceKeypoint.new(1, 1, 0)
  8370. })
  8371. Trail.Color = ColorSequence.new(ColorsArray)
  8372. Trail.LightEmission = 5
  8373. local To = Instance.new("Part", Character)
  8374. To.Size = Vector3.new(1, 1, 1)
  8375. To.BrickColor = BrickColor.new("White")
  8376. To.CanCollide = false
  8377. To.Anchored = true
  8378. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8379. local To2 = Instance.new("SpecialMesh", To)
  8380. To2.MeshId = "rbxassetid://1051557"
  8381. To2.Scale = Vector3.new(1, 1, 1)
  8382. local Rin = Instance.new("Part", Character)
  8383. Rin.Size = Vector3.new(1, 1, 1)
  8384. Rin.BrickColor = BrickColor.new("White")
  8385. Rin.Anchored = true
  8386. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8387. local Rin2 = Instance.new("SpecialMesh", Rin)
  8388. Rin2.MeshId = "rbxassetid://3270017"
  8389. Rin2.Scale = Vector3.new(1, 1, 1)
  8390. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8391. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8392. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8393. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8394. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8395. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8396. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8397. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8398. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8399. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8400. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8401. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8402. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8403. Debounces.Shewt = true
  8404. local Music2 = Instance.new("Sound", UpperTorso)
  8405. Music2.SoundId = "rbxassetid://977360812"
  8406. Music2.Pitch = 1
  8407. Music2.Looped = false
  8408. Music2.Volume = 3.2
  8409. wait(1.0E-4)
  8410. Music2:Play()
  8411. coroutine.wrap(function()
  8412. for i = 1, 20, 0.2 do
  8413. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8414. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8415. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8416. rng.Transparency = i / 20
  8417. rng3.Transparency = 0.041666666666666664
  8418. rng4.Transparency = i / 26
  8419. wait()
  8420. end
  8421. wait(5)
  8422. rng:Destroy()
  8423. end)()
  8424. if Debounces.Shewt == true then
  8425. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8426. hit = ht.Parent
  8427. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8428. if HasntTouched(hit.Name) == true and deb == false then
  8429. deb = true
  8430. coroutine.wrap(function()
  8431. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8432. hit.Parent:FindFirstChild("Humanoid")
  8433. end)()
  8434. table.insert(Touche, hit.Name)
  8435. deb = false
  8436. end
  8437. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  8438. deb = true
  8439. coroutine.wrap(function()
  8440. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8441. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8442. end)()
  8443. table.insert(Touche, hit.Parent.Name)
  8444. deb = false
  8445. for i, v in pairs(Touche) do
  8446. print(v)
  8447. end
  8448. end
  8449. end)
  8450. end
  8451. for i = 0, 1250, 10 do
  8452. bem.Size = Vector3.new(i, 14, 14)
  8453. bem2.Size = Vector3.new(i, 8, 8)
  8454. Grab.Size = Vector3.new(i, 14, 14)
  8455. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8456. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8457. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8458. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8459. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8460. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8461. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8462. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8463. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8464. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8465. bnd.Size = Vector3.new(10, 10, 10)
  8466. bndm.Scale = Vector3.new(10, 10, 10)
  8467. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  8468. Rin.Transparency = Rin.Transparency + 1
  8469. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  8470. To.Transparency = To.Transparency + 0.02
  8471. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8472. if i % 10 == 0 then
  8473. do
  8474. local newRng = rng2:Clone()
  8475. newRng.Parent = RootPart
  8476. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8477. local newRngm = rngm2:clone()
  8478. newRngm.Parent = newRng
  8479. coroutine.wrap(function()
  8480. for i = 1, 10, 0.2 do
  8481. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8482. newRng.Transparency = i / 10
  8483. wait()
  8484. end
  8485. wait(0)
  8486. newRng:Destroy()
  8487. end)()
  8488. end
  8489. end
  8490. wait()
  8491. end
  8492. wait(0)
  8493. Debounces.Shewt = false
  8494. out:Destroy()
  8495. out2:Destroy()
  8496. bnd:Destroy()
  8497. bem:Destroy()
  8498. bem2:Destroy()
  8499. To:Destroy()
  8500. To2:Destroy()
  8501. Music2:Destroy()
  8502. out2l:Destroy()
  8503. outl:Destroy()
  8504. outau:Destroy()
  8505. outau2:Destroy()
  8506. Trail:Destroy()
  8507. Atch1:Destroy()
  8508. Grab:Destroy()
  8509. Grabo:Destroy()
  8510. RootPart.Anchored = false
  8511. Debounces.Ready = false
  8512. for i, v in pairs(Touche) do
  8513. table.remove(Touche, i)
  8514. end
  8515. wait()
  8516. table.insert(Touche, Character.Name)
  8517. Debounces.NoIdl = false
  8518. if Debounces.CanAttack == false then
  8519. Debounces.CanAttack = true
  8520. end
  8521. end
  8522. end
  8523. end
  8524. Idle = false
  8525. Humanoid.WalkSpeed = 16
  8526. end)
  8527. Mouse.KeyDown:connect(function(key)
  8528. if key == "c" then
  8529. Idle = true
  8530. if Debounces.CanAttack == true then
  8531. Debounces.CanAttack = false
  8532. Debounces.on = true
  8533. Debounces.NoIdl = true
  8534. do
  8535. local Music2 = Instance.new("Sound", UpperTorso)
  8536. Music2.SoundId = "rbxassetid://1112364900"
  8537. Music2.Pitch = 1
  8538. Music2.Looped = false
  8539. Music2.Volume = 3.2
  8540. wait(1.0E-4)
  8541. Music2:Play()
  8542. local sbs = Instance.new("BodyPosition", RootPart)
  8543. sbs.P = 3000
  8544. sbs.D = 1000
  8545. sbs.maxForce = Vector3.new(0, 0, 0)
  8546. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  8547. local Music3 = Instance.new("Sound", UpperTorso)
  8548. Music3.SoundId = "rbxassetid://551399476"
  8549. Music3.Pitch = 1
  8550. Music3.Looped = false
  8551. Music3.Volume = 3.2
  8552. wait(1.0E-4)
  8553. Music3:Play()
  8554. wait(0.5)
  8555. local Bq = Instance.new("Part", Character)
  8556. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  8557. Bq.BrickColor = BrickColor.new("Cyan")
  8558. Bq.Material = "Neon"
  8559. Bq.Anchored = true
  8560. Bq.CanCollide = false
  8561. Bq.Transparency = 0.2
  8562. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8563. local Bq2 = Instance.new("SpecialMesh", Bq)
  8564. Bq2.MeshType = "Sphere"
  8565. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  8566. local HQ = Instance.new("Part", Bq)
  8567. HQ.Size = Vector3.new(1, 1, 1)
  8568. HQ.BrickColor = BrickColor.new("Cyan")
  8569. HQ.Material = "Neon"
  8570. HQ.Anchored = true
  8571. HQ.CanCollide = false
  8572. HQ.Transparency = 0.4
  8573. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8574. local HQ2 = Instance.new("SpecialMesh", HQ)
  8575. HQ2.MeshType = "Cylinder"
  8576. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  8577. local HQ23 = Instance.new("Part", Bq)
  8578. HQ23.Size = Vector3.new(1, 1, 1)
  8579. HQ23.BrickColor = BrickColor.new("Cyan")
  8580. HQ23.Material = "Neon"
  8581. HQ23.Anchored = true
  8582. HQ23.CanCollide = false
  8583. HQ23.Transparency = 0.4
  8584. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8585. local HQ22 = Instance.new("SpecialMesh", HQ23)
  8586. HQ22.MeshType = "Cylinder"
  8587. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  8588. local ZO = Instance.new("Part", Bq)
  8589. ZO.Size = Vector3.new(1, 1, 1)
  8590. ZO.BrickColor = BrickColor.new("Cyan")
  8591. ZO.Material = "Neon"
  8592. ZO.Anchored = true
  8593. ZO.CanCollide = false
  8594. ZO.Transparency = 0.4
  8595. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8596. local ZO2 = Instance.new("SpecialMesh", ZO)
  8597. ZO2.MeshType = "Cylinder"
  8598. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  8599. local BO = Instance.new("Part", Bq)
  8600. BO.Size = Vector3.new(1, 1, 1)
  8601. BO.BrickColor = BrickColor.new("Cyan")
  8602. BO.Material = "Neon"
  8603. BO.Anchored = true
  8604. BO.CanCollide = false
  8605. BO.Transparency = 0.4
  8606. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8607. local BO2 = Instance.new("SpecialMesh", BO)
  8608. BO2.MeshType = "Cylinder"
  8609. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  8610. local Grab = Instance.new("Part", RootPart)
  8611. Grab.Size = Vector3.new(5, 5, 5)
  8612. Grab.CanCollide = false
  8613. Grab.Anchored = true
  8614. Grab.BrickColor = BrickColor.new("Deep orange")
  8615. Grab.Transparency = math.huge
  8616. local Grabo = Instance.new("Weld", Grab)
  8617. Grabo.Part0 = RootPart
  8618. Grabo.Part1 = Grab
  8619. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8620. Grab.Touched:connect(function(hit)
  8621. if hit.Name ~= "Grab" then
  8622. kamehurt(hit, 10)
  8623. end
  8624. end)
  8625. RootPart.Anchored = true
  8626. for i = 0, 20, 0.1 do
  8627. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8628. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  8629. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  8630. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  8631. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  8632. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8633. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8634. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8635. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8636. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  8637. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  8638. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8639. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8640. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8641. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8642. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8643. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  8644. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  8645. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  8646. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  8647. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  8648. game:GetService("RunService").RenderStepped:wait()
  8649. end
  8650. wait(0)
  8651. Bq:Destroy()
  8652. Music2:Destroy()
  8653. local Music3 = Instance.new("Sound", UpperTorso)
  8654. Music3.SoundId = "rbxassetid://551399627"
  8655. Music3.Pitch = 1
  8656. Music3.Looped = false
  8657. Music3.Volume = 3.2
  8658. wait(1.0E-4)
  8659. Music3:Play()
  8660. Debounces.on = false
  8661. Debounces.Here = false
  8662. shot = shot + 1
  8663. local rng = Instance.new("Part", RootPart)
  8664. rng.Anchored = true
  8665. rng.BrickColor = BrickColor.new("Really blue")
  8666. rng.CanCollide = false
  8667. rng.FormFactor = 3
  8668. rng.Name = "Ring"
  8669. rng.Size = Vector3.new(8, 8, 8)
  8670. rng.Transparency = 0.35
  8671. rng.TopSurface = 0
  8672. rng.BottomSurface = 0
  8673. rng2 = rng:clone()
  8674. rng3 = rng2:clone()
  8675. rng4 = rng2:clone()
  8676. local rngm = Instance.new("SpecialMesh", rng)
  8677. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8678. rngm.Scale = Vector3.new(1, 1, 1)
  8679. rngm2 = rngm:clone()
  8680. rngm2.Scale = Vector3.new(1, 1, 1)
  8681. rngm3 = rngm2:clone()
  8682. rngm3.Parent = rng3
  8683. rngm3.Scale = Vector3.new(1, 1, 1)
  8684. rngm4 = rngm2:clone()
  8685. rngm4.Parent = rng4
  8686. rngm4.Scale = Vector3.new(1, 1, 1)
  8687. local bem = Instance.new("Part", RootPart)
  8688. bem.Anchored = true
  8689. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8690. bem.BrickColor = BrickColor.new("Cyan")
  8691. bem.CanCollide = false
  8692. bem.Material = "Neon"
  8693. local bem2 = Instance.new("Part", RootPart)
  8694. bem2.Anchored = true
  8695. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8696. bem2.BrickColor = BrickColor.new("White")
  8697. bem2.CanCollide = false
  8698. bem2.Material = "Neon"
  8699. local aura = Instance.new("ParticleEmitter", bem)
  8700. aura.Size = NumberSequence.new(11)
  8701. aura.Lifetime = NumberRange.new(0.5)
  8702. aura.LightEmission = 1
  8703. aura.Texture = "http://www.roblox.com/asset/?id="
  8704. aura.Speed = NumberRange.new(0)
  8705. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8706. aura.Rate = 400
  8707. bem.FormFactor = 3
  8708. bem.Name = "Beam" .. shot
  8709. bem.Size = Vector3.new(13, 13, 13)
  8710. bem.Transparency = 0.35
  8711. bem.TopSurface = 0
  8712. bem.BottomSurface = 0
  8713. local bemm2 = Instance.new("SpecialMesh", bem2)
  8714. bemm2.MeshType = 4
  8715. bemm2.Scale = Vector3.new(1, 1, 1)
  8716. bem2.FormFactor = 3
  8717. bem2.Name = "Beam" .. shot
  8718. bem2.Size = Vector3.new(11, 11, 11)
  8719. bem2.Transparency = 0.35
  8720. bem2.TopSurface = 0
  8721. bem2.BottomSurface = 0
  8722. local bemm = Instance.new("SpecialMesh", bem)
  8723. bemm.MeshType = 4
  8724. bemm.Scale = Vector3.new(1, 1, 1)
  8725. local out = Instance.new("Part", Character)
  8726. out.Anchored = true
  8727. out.BrickColor = BrickColor.new("Cyan")
  8728. out.CanCollide = false
  8729. out.FormFactor = 3
  8730. out.Name = "Out"
  8731. out.Material = "Neon"
  8732. out.Size = Vector3.new(46, 46, 46)
  8733. out.Transparency = 0.35
  8734. out.TopSurface = 0
  8735. out.BottomSurface = 0
  8736. local outm = Instance.new("SpecialMesh", out)
  8737. outm.MeshType = 3
  8738. outm.Scale = Vector3.new(1, 1, 1)
  8739. local out2 = Instance.new("Part", Character)
  8740. out2.Anchored = true
  8741. out2.BrickColor = BrickColor.new("White")
  8742. out2.CanCollide = false
  8743. out2.FormFactor = 3
  8744. out2.Name = "Out"
  8745. out2.Material = "Neon"
  8746. out2.Size = Vector3.new(40, 40, 40)
  8747. out2.Transparency = 0.35
  8748. out2.TopSurface = 0
  8749. out2.BottomSurface = 0
  8750. local outm2 = Instance.new("SpecialMesh", out2)
  8751. outm2.MeshType = 3
  8752. outm2.Scale = Vector3.new(1, 1, 1)
  8753. local outl = Instance.new("Part", Character)
  8754. outl.Anchored = true
  8755. outl.BrickColor = BrickColor.new("Cyan")
  8756. outl.CanCollide = false
  8757. outl.FormFactor = 3
  8758. outl.Name = "Out"
  8759. outl.Material = "Neon"
  8760. outl.Size = Vector3.new(57, 57, 57)
  8761. outl.Transparency = 0.35
  8762. outl.TopSurface = 0
  8763. outl.BottomSurface = 0
  8764. local outml = Instance.new("SpecialMesh", outl)
  8765. outml.MeshType = 3
  8766. outml.Scale = Vector3.new(1, 1, 1)
  8767. local out2l = Instance.new("Part", Character)
  8768. out2l.Anchored = true
  8769. out2l.BrickColor = BrickColor.new("White")
  8770. out2l.CanCollide = false
  8771. out2l.FormFactor = 3
  8772. out2l.Name = "Out"
  8773. out2l.Material = "Neon"
  8774. out2l.Size = Vector3.new(49, 49, 49)
  8775. out2l.Transparency = 0.35
  8776. out2l.TopSurface = 0
  8777. out2l.BottomSurface = 0
  8778. local outm2l = Instance.new("SpecialMesh", out2l)
  8779. outm2l.MeshType = 3
  8780. outm2l.Scale = Vector3.new(1, 1, 1)
  8781. local outau = Instance.new("Part", Character)
  8782. outau.Anchored = true
  8783. outau.BrickColor = BrickColor.new("White")
  8784. outau.CanCollide = false
  8785. outau.FormFactor = 3
  8786. outau.Name = "Out"
  8787. outau.Material = "Neon"
  8788. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8789. outau.Transparency = 0.35
  8790. outau.TopSurface = 0
  8791. outau.BottomSurface = 0
  8792. local outm2au = Instance.new("SpecialMesh", outau)
  8793. outm2au.MeshType = 3
  8794. outm2au.Scale = Vector3.new(1, 1, 1)
  8795. local outau2 = Instance.new("Part", Character)
  8796. outau2.Anchored = true
  8797. outau2.BrickColor = BrickColor.new("White")
  8798. outau2.CanCollide = false
  8799. outau2.FormFactor = 3
  8800. outau2.Name = "Out"
  8801. outau2.Material = "Neon"
  8802. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8803. outau2.Transparency = 0.35
  8804. outau2.TopSurface = 0
  8805. outau2.BottomSurface = 0
  8806. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8807. outm2au2.MeshType = 3
  8808. outm2au2.Scale = Vector3.new(1, 1, 1)
  8809. local bnd = Instance.new("Part", RootPart)
  8810. bnd.Anchored = true
  8811. bnd.BrickColor = BrickColor.new("Really blue")
  8812. bnd.CanCollide = false
  8813. bnd.Material = "Neon"
  8814. bnd.FormFactor = 3
  8815. bnd.Name = "Bend"
  8816. bnd.Size = Vector3.new(10, 10, 10)
  8817. bnd.Transparency = 1
  8818. bnd.TopSurface = 0
  8819. bnd.BottomSurface = 0
  8820. local bndm = Instance.new("SpecialMesh", bnd)
  8821. bndm.MeshType = 3
  8822. bndm.Scale = Vector3.new(1, 1, 1)
  8823. local Chow = Instance.new("ParticleEmitter")
  8824. Chow.Name = "Aura"
  8825. Chow.Texture = "rbxassetid://779576004"
  8826. Chow.Parent = outau
  8827. Chow.LightEmission = 1
  8828. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8829. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8830. Chow.Size = NumberSequence.new(40)
  8831. Chow.LockedToPart = true
  8832. Chow.Lifetime = NumberRange.new(0.2)
  8833. Chow.Rate = 100
  8834. Chow.Rotation = NumberRange.new(-360, 360)
  8835. Chow.Speed = NumberRange.new(0.3)
  8836. Chow.EmissionDirection = "Top"
  8837. local Chow2 = Instance.new("ParticleEmitter")
  8838. Chow2.Name = "Aura"
  8839. Chow2.Texture = "rbxassetid://779576004"
  8840. Chow2.Parent = outau2
  8841. Chow2.LightEmission = 1
  8842. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8843. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8844. Chow2.Size = NumberSequence.new(60)
  8845. Chow2.LockedToPart = true
  8846. Chow2.Lifetime = NumberRange.new(0.2)
  8847. Chow2.Rate = 200
  8848. Chow2.Rotation = NumberRange.new(-360, 360)
  8849. Chow2.Speed = NumberRange.new(0.3)
  8850. Chow2.EmissionDirection = "Top"
  8851. local Atch1 = Instance.new("Attachment", out2l)
  8852. Atch1.Position = Vector3.new(0, 2, 0)
  8853. local Atch2 = Instance.new("Attachment", out2l)
  8854. Atch2.Position = Vector3.new(0, -2.5, 0)
  8855. local Trail = Instance.new("Trail", Character)
  8856. Trail.Attachment0 = Atch1
  8857. Trail.Attachment1 = Atch2
  8858. Trail.Texture = "rbxassetid://22636887"
  8859. Trail.Lifetime = 1.7
  8860. Trail.Transparency = NumberSequence.new({
  8861. NumberSequenceKeypoint.new(0, 0, 0),
  8862. NumberSequenceKeypoint.new(1, 1, 0)
  8863. })
  8864. Trail.Color = ColorSequence.new(ColorsArray)
  8865. Trail.LightEmission = 5
  8866. local To = Instance.new("Part", Character)
  8867. To.Size = Vector3.new(2, 1, 2)
  8868. To.BrickColor = BrickColor.new("Toothpaste")
  8869. To.CanCollide = false
  8870. To.Anchored = true
  8871. To.Material = "Neon"
  8872. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8873. local To2 = Instance.new("SpecialMesh", To)
  8874. To2.MeshId = "rbxassetid://569384034"
  8875. To2.Scale = Vector3.new(10, 10, 10)
  8876. local Rin = Instance.new("Part", Character)
  8877. Rin.Size = Vector3.new(1, 1, 1)
  8878. Rin.BrickColor = BrickColor.new("White")
  8879. Rin.Anchored = true
  8880. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8881. local Rin2 = Instance.new("SpecialMesh", Rin)
  8882. Rin2.MeshId = "rbxassetid://3270017"
  8883. Rin2.Scale = Vector3.new(1, 1, 1)
  8884. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8885. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8886. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8887. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8888. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8889. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8890. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8891. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8892. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8893. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8894. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8895. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8896. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8897. Debounces.Shewt = true
  8898. local Music2 = Instance.new("Sound", UpperTorso)
  8899. Music2.SoundId = "rbxassetid://1117288204"
  8900. Music2.Pitch = 1
  8901. Music2.Looped = false
  8902. Music2.Volume = 7.2
  8903. wait(1.0E-4)
  8904. Music2:Play()
  8905. coroutine.wrap(function()
  8906. for i = 1, 20, 0.2 do
  8907. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8908. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8909. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8910. rng.Transparency = i / 20
  8911. rng3.Transparency = 0.041666666666666664
  8912. rng4.Transparency = i / 26
  8913. wait()
  8914. end
  8915. wait(5)
  8916. rng:Destroy()
  8917. end)()
  8918. if Debounces.Shewt == true then
  8919. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8920. hit = ht.Parent
  8921. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8922. if HasntTouched(hit.Name) == true and deb == false then
  8923. deb = true
  8924. coroutine.wrap(function()
  8925. end)()
  8926. table.insert(Touche, hit.Name)
  8927. deb = false
  8928. end
  8929. coroutine.wrap(function()
  8930. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8931. wait(0.4)
  8932. end)()
  8933. table.insert(Touche, hit.Parent.Name)
  8934. deb = false
  8935. for i, v in pairs(Touche) do
  8936. print(v)
  8937. end
  8938. end
  8939. end)
  8940. end
  8941. for i = 0, 1700, 23 do
  8942. bem.Size = Vector3.new(i, 37, 37)
  8943. bem2.Size = Vector3.new(i, 27, 27)
  8944. Grab.Size = Vector3.new(i, 37, 37)
  8945. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8946. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8947. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8948. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8949. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8950. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8951. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8952. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8953. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8954. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8955. bnd.Size = Vector3.new(10, 10, 10)
  8956. bndm.Scale = Vector3.new(10, 10, 10)
  8957. To.Transparency = To.Transparency + 0.012
  8958. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8959. if i % 10 == 0 then
  8960. do
  8961. local newRng = rng2:Clone()
  8962. newRng.Parent = RootPart
  8963. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8964. local newRngm = rngm2:clone()
  8965. newRngm.Parent = newRng
  8966. coroutine.wrap(function()
  8967. for i = 1, 10, 0.2 do
  8968. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8969. newRng.Transparency = i / 10
  8970. wait()
  8971. end
  8972. wait(0)
  8973. newRng:Destroy()
  8974. end)()
  8975. end
  8976. end
  8977. wait()
  8978. end
  8979. wait(0)
  8980. Debounces.Shewt = false
  8981. out:Destroy()
  8982. out2:Destroy()
  8983. bnd:Destroy()
  8984. bem:Destroy()
  8985. bem2:Destroy()
  8986. To:Destroy()
  8987. To2:Destroy()
  8988. Music2:Destroy()
  8989. out2l:Destroy()
  8990. outl:Destroy()
  8991. outau:Destroy()
  8992. outau2:Destroy()
  8993. Trail:Destroy()
  8994. Atch1:Destroy()
  8995. Grab:Destroy()
  8996. Grabo:Destroy()
  8997. for i, v in pairs(RootPart:GetChildren()) do
  8998. if v:IsA("BodyPosition") then
  8999. v:Remove()
  9000. end
  9001. end
  9002. RootPart.Anchored = false
  9003. Debounces.Ready = false
  9004. for i, v in pairs(Touche) do
  9005. table.remove(Touche, i)
  9006. end
  9007. wait()
  9008. table.insert(Touche, Character.Name)
  9009. Debounces.NoIdl = false
  9010. if Debounces.CanAttack == false then
  9011. Debounces.CanAttack = true
  9012. end
  9013. end
  9014. end
  9015. end
  9016. Idle = false
  9017. Humanoid.WalkSpeed = 16
  9018. end)
  9019. Mouse.KeyDown:connect(function(key)
  9020. if key == "z" and ssj4 == true then
  9021. Idle = true
  9022. if Debounces.CanAttack == true then
  9023. Debounces.CanAttack = false
  9024. Debounces.on = true
  9025. Debounces.NoIdl = true
  9026. do
  9027. local Music2 = Instance.new("Sound", UpperTorso)
  9028. Music2.SoundId = "rbxassetid://1112364900"
  9029. Music2.Pitch = 1
  9030. Music2.Looped = false
  9031. Music2.Volume = 3.2
  9032. wait(1.0E-4)
  9033. Music2:Play()
  9034. local sbs = Instance.new("BodyPosition", RootPart)
  9035. sbs.P = 3000
  9036. sbs.D = 1000
  9037. sbs.maxForce = Vector3.new(0, 0, 0)
  9038. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  9039. local Music3 = Instance.new("Sound", UpperTorso)
  9040. Music3.SoundId = "rbxassetid://551399476"
  9041. Music3.Pitch = 1
  9042. Music3.Looped = false
  9043. Music3.Volume = 3.2
  9044. wait(1.0E-4)
  9045. Music3:Play()
  9046. wait(0.5)
  9047. local Bq = Instance.new("Part", Character)
  9048. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  9049. Bq.BrickColor = BrickColor.new("Really red")
  9050. Bq.Material = "Neon"
  9051. Bq.Anchored = true
  9052. Bq.CanCollide = false
  9053. Bq.Transparency = 0.1
  9054. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9055. local Bq2 = Instance.new("SpecialMesh", Bq)
  9056. Bq2.MeshType = "Sphere"
  9057. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  9058. local HQ = Instance.new("Part", Bq)
  9059. HQ.Size = Vector3.new(1, 1, 1)
  9060. HQ.BrickColor = BrickColor.new("Really red")
  9061. HQ.Material = "Neon"
  9062. HQ.Anchored = true
  9063. HQ.CanCollide = false
  9064. HQ.Transparency = 0.4
  9065. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9066. local HQ2 = Instance.new("SpecialMesh", HQ)
  9067. HQ2.MeshType = "Cylinder"
  9068. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  9069. local HQ23 = Instance.new("Part", Bq)
  9070. HQ23.Size = Vector3.new(1, 1, 1)
  9071. HQ23.BrickColor = BrickColor.new("Really red")
  9072. HQ23.Material = "Neon"
  9073. HQ23.Anchored = true
  9074. HQ23.CanCollide = false
  9075. HQ23.Transparency = 0.4
  9076. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9077. local HQ22 = Instance.new("SpecialMesh", HQ23)
  9078. HQ22.MeshType = "Cylinder"
  9079. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  9080. local ZO = Instance.new("Part", Bq)
  9081. ZO.Size = Vector3.new(1, 1, 1)
  9082. ZO.BrickColor = BrickColor.new("Really red")
  9083. ZO.Material = "Neon"
  9084. ZO.Anchored = true
  9085. ZO.CanCollide = false
  9086. ZO.Transparency = 0.4
  9087. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9088. local ZO2 = Instance.new("SpecialMesh", ZO)
  9089. ZO2.MeshType = "Cylinder"
  9090. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  9091. local BO = Instance.new("Part", Bq)
  9092. BO.Size = Vector3.new(1, 1, 1)
  9093. BO.BrickColor = BrickColor.new("Really red")
  9094. BO.Material = "Neon"
  9095. BO.Anchored = true
  9096. BO.CanCollide = false
  9097. BO.Transparency = 0.4
  9098. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9099. local BO2 = Instance.new("SpecialMesh", BO)
  9100. BO2.MeshType = "Cylinder"
  9101. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  9102. local Grab = Instance.new("Part", RootPart)
  9103. Grab.Size = Vector3.new(5, 5, 5)
  9104. Grab.CanCollide = false
  9105. Grab.Anchored = true
  9106. Grab.BrickColor = BrickColor.new("Deep orange")
  9107. Grab.Transparency = math.huge
  9108. local Grabo = Instance.new("Weld", Grab)
  9109. Grabo.Part0 = RootPart
  9110. Grabo.Part1 = Grab
  9111. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9112. Grab.Touched:connect(function(hit)
  9113. if hit.Name ~= "Grab" then
  9114. kamessj4hurt(hit, 10)
  9115. end
  9116. end)
  9117. RootPart.Anchored = true
  9118. for i = 0, 20, 0.1 do
  9119. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  9120. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  9121. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  9122. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  9123. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  9124. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9125. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9126. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  9127. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9128. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  9129. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  9130. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9131. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9132. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9133. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9134. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9135. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  9136. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  9137. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  9138. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  9139. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  9140. game:GetService("RunService").RenderStepped:wait()
  9141. end
  9142. wait(0)
  9143. Bq:Destroy()
  9144. Music2:Destroy()
  9145. local Music3 = Instance.new("Sound", UpperTorso)
  9146. Music3.SoundId = "rbxassetid://551399627"
  9147. Music3.Pitch = 1
  9148. Music3.Looped = false
  9149. Music3.Volume = 3.2
  9150. wait(1.0E-4)
  9151. Music3:Play()
  9152. Debounces.on = false
  9153. Debounces.Here = false
  9154. shot = shot + 1
  9155. local rng = Instance.new("Part", RootPart)
  9156. rng.Anchored = true
  9157. rng.BrickColor = BrickColor.new("Really red")
  9158. rng.CanCollide = false
  9159. rng.FormFactor = 3
  9160. rng.Name = "Ring"
  9161. rng.Size = Vector3.new(8, 8, 8)
  9162. rng.Transparency = 0.35
  9163. rng.TopSurface = 0
  9164. rng.BottomSurface = 0
  9165. rng2 = rng:clone()
  9166. rng3 = rng2:clone()
  9167. rng4 = rng2:clone()
  9168. local rngm = Instance.new("SpecialMesh", rng)
  9169. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  9170. rngm.Scale = Vector3.new(1, 1, 1)
  9171. rngm2 = rngm:clone()
  9172. rngm2.Scale = Vector3.new(1, 1, 1)
  9173. rngm3 = rngm2:clone()
  9174. rngm3.Parent = rng3
  9175. rngm3.Scale = Vector3.new(1, 1, 1)
  9176. rngm4 = rngm2:clone()
  9177. rngm4.Parent = rng4
  9178. rngm4.Scale = Vector3.new(1, 1, 1)
  9179. local bem = Instance.new("Part", RootPart)
  9180. bem.Anchored = true
  9181. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  9182. bem.BrickColor = BrickColor.new("Really red")
  9183. bem.CanCollide = false
  9184. bem.Material = "Neon"
  9185. local bem2 = Instance.new("Part", RootPart)
  9186. bem2.Anchored = true
  9187. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  9188. bem2.BrickColor = BrickColor.new("CGA brown")
  9189. bem2.CanCollide = false
  9190. bem2.Material = "Neon"
  9191. local aura = Instance.new("ParticleEmitter", bem)
  9192. aura.Size = NumberSequence.new(11)
  9193. aura.Lifetime = NumberRange.new(0.5)
  9194. aura.LightEmission = 1
  9195. aura.Texture = "http://www.roblox.com/asset/?id="
  9196. aura.Speed = NumberRange.new(0)
  9197. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  9198. aura.Rate = 400
  9199. bem.FormFactor = 3
  9200. bem.Name = "Beam" .. shot
  9201. bem.Size = Vector3.new(13, 13, 13)
  9202. bem.Transparency = 0.35
  9203. bem.TopSurface = 0
  9204. bem.BottomSurface = 0
  9205. local bemm2 = Instance.new("SpecialMesh", bem2)
  9206. bemm2.MeshType = 4
  9207. bemm2.Scale = Vector3.new(1, 1, 1)
  9208. bem2.FormFactor = 3
  9209. bem2.Name = "Beam" .. shot
  9210. bem2.Size = Vector3.new(11, 11, 11)
  9211. bem2.Transparency = 0.35
  9212. bem2.TopSurface = 0
  9213. bem2.BottomSurface = 0
  9214. local bemm = Instance.new("SpecialMesh", bem)
  9215. bemm.MeshType = 4
  9216. bemm.Scale = Vector3.new(1, 1, 1)
  9217. local out = Instance.new("Part", Character)
  9218. out.Anchored = true
  9219. out.BrickColor = BrickColor.new("Really red")
  9220. out.CanCollide = false
  9221. out.FormFactor = 3
  9222. out.Name = "Out"
  9223. out.Material = "Neon"
  9224. out.Size = Vector3.new(46, 46, 46)
  9225. out.Transparency = 0.35
  9226. out.TopSurface = 0
  9227. out.BottomSurface = 0
  9228. local outm = Instance.new("SpecialMesh", out)
  9229. outm.MeshType = 3
  9230. outm.Scale = Vector3.new(1, 1, 1)
  9231. local out2 = Instance.new("Part", Character)
  9232. out2.Anchored = true
  9233. out2.BrickColor = BrickColor.new("CGA brown")
  9234. out2.CanCollide = false
  9235. out2.FormFactor = 3
  9236. out2.Name = "Out"
  9237. out2.Material = "Neon"
  9238. out2.Size = Vector3.new(40, 40, 40)
  9239. out2.Transparency = 0.35
  9240. out2.TopSurface = 0
  9241. out2.BottomSurface = 0
  9242. local outm2 = Instance.new("SpecialMesh", out2)
  9243. outm2.MeshType = 3
  9244. outm2.Scale = Vector3.new(1, 1, 1)
  9245. local outl = Instance.new("Part", Character)
  9246. outl.Anchored = true
  9247. outl.BrickColor = BrickColor.new("Really red")
  9248. outl.CanCollide = false
  9249. outl.FormFactor = 3
  9250. outl.Name = "Out"
  9251. outl.Material = "Neon"
  9252. outl.Size = Vector3.new(57, 57, 57)
  9253. outl.Transparency = 0.35
  9254. outl.TopSurface = 0
  9255. outl.BottomSurface = 0
  9256. local outml = Instance.new("SpecialMesh", outl)
  9257. outml.MeshType = 3
  9258. outml.Scale = Vector3.new(1, 1, 1)
  9259. local out2l = Instance.new("Part", Character)
  9260. out2l.Anchored = true
  9261. out2l.BrickColor = BrickColor.new("CGA brown")
  9262. out2l.CanCollide = false
  9263. out2l.FormFactor = 3
  9264. out2l.Name = "Out"
  9265. out2l.Material = "Neon"
  9266. out2l.Size = Vector3.new(49, 49, 49)
  9267. out2l.Transparency = 0.35
  9268. out2l.TopSurface = 0
  9269. out2l.BottomSurface = 0
  9270. local outm2l = Instance.new("SpecialMesh", out2l)
  9271. outm2l.MeshType = 3
  9272. outm2l.Scale = Vector3.new(1, 1, 1)
  9273. local outau = Instance.new("Part", Character)
  9274. outau.Anchored = true
  9275. outau.BrickColor = BrickColor.new("CGA brown")
  9276. outau.CanCollide = false
  9277. outau.FormFactor = 3
  9278. outau.Name = "Out"
  9279. outau.Material = "Neon"
  9280. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  9281. outau.Transparency = 0.35
  9282. outau.TopSurface = 0
  9283. outau.BottomSurface = 0
  9284. local outm2au = Instance.new("SpecialMesh", outau)
  9285. outm2au.MeshType = 3
  9286. outm2au.Scale = Vector3.new(1, 1, 1)
  9287. local outau2 = Instance.new("Part", Character)
  9288. outau2.Anchored = true
  9289. outau2.BrickColor = BrickColor.new("CGA brown")
  9290. outau2.CanCollide = false
  9291. outau2.FormFactor = 3
  9292. outau2.Name = "Out"
  9293. outau2.Material = "Neon"
  9294. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  9295. outau2.Transparency = 0.35
  9296. outau2.TopSurface = 0
  9297. outau2.BottomSurface = 0
  9298. local outm2au2 = Instance.new("SpecialMesh", outau2)
  9299. outm2au2.MeshType = 3
  9300. outm2au2.Scale = Vector3.new(1, 1, 1)
  9301. local bnd = Instance.new("Part", RootPart)
  9302. bnd.Anchored = true
  9303. bnd.BrickColor = BrickColor.new("Really red")
  9304. bnd.CanCollide = false
  9305. bnd.Material = "Neon"
  9306. bnd.FormFactor = 3
  9307. bnd.Name = "Bend"
  9308. bnd.Size = Vector3.new(10, 10, 10)
  9309. bnd.Transparency = 1
  9310. bnd.TopSurface = 0
  9311. bnd.BottomSurface = 0
  9312. local bndm = Instance.new("SpecialMesh", bnd)
  9313. bndm.MeshType = 3
  9314. bndm.Scale = Vector3.new(1, 1, 1)
  9315. local Chow = Instance.new("ParticleEmitter")
  9316. Chow.Name = "Aura"
  9317. Chow.Texture = "rbxassetid://779576004"
  9318. Chow.Parent = outau
  9319. Chow.LightEmission = 1
  9320. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  9321. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9322. Chow.Size = NumberSequence.new(40)
  9323. Chow.LockedToPart = true
  9324. Chow.Lifetime = NumberRange.new(0.2)
  9325. Chow.Rate = 100
  9326. Chow.Rotation = NumberRange.new(-360, 360)
  9327. Chow.Speed = NumberRange.new(0.3)
  9328. Chow.EmissionDirection = "Top"
  9329. local Chow2 = Instance.new("ParticleEmitter")
  9330. Chow2.Name = "Aura"
  9331. Chow2.Texture = "rbxassetid://779576004"
  9332. Chow2.Parent = outau2
  9333. Chow2.LightEmission = 1
  9334. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  9335. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9336. Chow2.Size = NumberSequence.new(60)
  9337. Chow2.LockedToPart = true
  9338. Chow2.Lifetime = NumberRange.new(0.2)
  9339. Chow2.Rate = 200
  9340. Chow2.Rotation = NumberRange.new(-360, 360)
  9341. Chow2.Speed = NumberRange.new(0.3)
  9342. Chow2.EmissionDirection = "Top"
  9343. local Atch1 = Instance.new("Attachment", out2l)
  9344. Atch1.Position = Vector3.new(0, 2, 0)
  9345. local Atch2 = Instance.new("Attachment", out2l)
  9346. Atch2.Position = Vector3.new(0, -2.5, 0)
  9347. local Trail = Instance.new("Trail", Character)
  9348. Trail.Attachment0 = Atch1
  9349. Trail.Attachment1 = Atch2
  9350. Trail.Texture = "rbxassetid://22636887"
  9351. Trail.Lifetime = 1.7
  9352. Trail.Transparency = NumberSequence.new({
  9353. NumberSequenceKeypoint.new(0, 0, 0),
  9354. NumberSequenceKeypoint.new(1, 1, 0)
  9355. })
  9356. Trail.Color = ColorSequence.new(ColorsArray)
  9357. Trail.LightEmission = 5
  9358. local To = Instance.new("Part", Character)
  9359. To.Size = Vector3.new(2, 1, 2)
  9360. To.BrickColor = BrickColor.new("Really red")
  9361. To.CanCollide = false
  9362. To.Anchored = true
  9363. To.Material = "Neon"
  9364. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9365. local To2 = Instance.new("SpecialMesh", To)
  9366. To2.MeshId = "rbxassetid://569384034"
  9367. To2.Scale = Vector3.new(10, 10, 10)
  9368. local Rin = Instance.new("Part", Character)
  9369. Rin.Size = Vector3.new(1, 1, 1)
  9370. Rin.BrickColor = BrickColor.new("White")
  9371. Rin.Anchored = true
  9372. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9373. local Rin2 = Instance.new("SpecialMesh", Rin)
  9374. Rin2.MeshId = "rbxassetid://3270017"
  9375. Rin2.Scale = Vector3.new(1, 1, 1)
  9376. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9377. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9378. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9379. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9380. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9381. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9382. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9383. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9384. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9385. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9386. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9387. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9388. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9389. Debounces.Shewt = true
  9390. local Music2 = Instance.new("Sound", UpperTorso)
  9391. Music2.SoundId = "rbxassetid://1117288204"
  9392. Music2.Pitch = 1
  9393. Music2.Looped = false
  9394. Music2.Volume = 7.2
  9395. wait(1.0E-4)
  9396. Music2:Play()
  9397. coroutine.wrap(function()
  9398. for i = 1, 20, 0.2 do
  9399. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9400. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9401. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9402. rng.Transparency = i / 20
  9403. rng3.Transparency = 0.041666666666666664
  9404. rng4.Transparency = i / 26
  9405. wait()
  9406. end
  9407. wait(5)
  9408. rng:Destroy()
  9409. end)()
  9410. if Debounces.Shewt == true then
  9411. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9412. hit = ht.Parent
  9413. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9414. if HasntTouched(hit.Name) == true and deb == false then
  9415. deb = true
  9416. coroutine.wrap(function()
  9417. end)()
  9418. table.insert(Touche, hit.Name)
  9419. deb = false
  9420. end
  9421. coroutine.wrap(function()
  9422. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9423. wait(0.4)
  9424. end)()
  9425. table.insert(Touche, hit.Parent.Name)
  9426. deb = false
  9427. for i, v in pairs(Touche) do
  9428. print(v)
  9429. end
  9430. end
  9431. end)
  9432. end
  9433. for i = 0, 1700, 23 do
  9434. bem.Size = Vector3.new(i, 37, 37)
  9435. bem2.Size = Vector3.new(i, 27, 27)
  9436. Grab.Size = Vector3.new(i, 37, 37)
  9437. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9438. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9439. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9440. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9441. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9442. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9443. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9444. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9445. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9446. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9447. bnd.Size = Vector3.new(10, 10, 10)
  9448. bndm.Scale = Vector3.new(10, 10, 10)
  9449. To.Transparency = To.Transparency + 0.012
  9450. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9451. if i % 10 == 0 then
  9452. do
  9453. local newRng = rng2:Clone()
  9454. newRng.Parent = RootPart
  9455. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9456. local newRngm = rngm2:clone()
  9457. newRngm.Parent = newRng
  9458. coroutine.wrap(function()
  9459. for i = 1, 10, 0.2 do
  9460. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9461. newRng.Transparency = i / 10
  9462. wait()
  9463. end
  9464. wait(0)
  9465. newRng:Destroy()
  9466. end)()
  9467. end
  9468. end
  9469. wait()
  9470. end
  9471. wait(0)
  9472. Debounces.Shewt = false
  9473. out:Destroy()
  9474. out2:Destroy()
  9475. bnd:Destroy()
  9476. bem:Destroy()
  9477. bem2:Destroy()
  9478. To:Destroy()
  9479. To2:Destroy()
  9480. Music2:Destroy()
  9481. out2l:Destroy()
  9482. outl:Destroy()
  9483. outau:Destroy()
  9484. outau2:Destroy()
  9485. Trail:Destroy()
  9486. Atch1:Destroy()
  9487. Grab:Destroy()
  9488. Grabo:Destroy()
  9489. for i, v in pairs(RootPart:GetChildren()) do
  9490. if v:IsA("BodyPosition") then
  9491. v:Remove()
  9492. end
  9493. end
  9494. RootPart.Anchored = false
  9495. Debounces.Ready = false
  9496. for i, v in pairs(Touche) do
  9497. table.remove(Touche, i)
  9498. end
  9499. wait()
  9500. table.insert(Touche, Character.Name)
  9501. Debounces.NoIdl = false
  9502. if Debounces.CanAttack == false then
  9503. Debounces.CanAttack = true
  9504. end
  9505. end
  9506. end
  9507. end
  9508. Idle = false
  9509. Humanoid.WalkSpeed = 16
  9510. end)
  9511. function unused()
  9512. if not D then
  9513. D = true
  9514. Idle = true
  9515. do
  9516. local Grab = Instance.new("Part", RightHand)
  9517. Grab.Size = Vector3.new(3, 3, 3)
  9518. Grab.CanCollide = false
  9519. Grab.BrickColor = BrickColor.new("Deep orange")
  9520. Grab.Transparency = math.huge
  9521. local Grabo = Instance.new("Weld", Grab)
  9522. Grabo.Part0 = RightHand
  9523. Grabo.Part1 = Grab
  9524. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9525. coroutine.resume(coroutine.create(function()
  9526. for i = 1, 3 do
  9527. do
  9528. local HQ = Instance.new("Part", RightHand)
  9529. HQ.Size = Vector3.new(1, 1, 1)
  9530. HQ.BrickColor = BrickColor.new("White")
  9531. HQ.Material = "Neon"
  9532. HQ.Anchored = true
  9533. HQ.CanCollide = false
  9534. HQ.Transparency = 0.4
  9535. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  9536. local HQ2 = Instance.new("SpecialMesh", HQ)
  9537. HQ2.MeshType = "Sphere"
  9538. HQ2.Scale = Vector3.new(1, 1, 1)
  9539. local ZQW = Instance.new("Part", RightHand)
  9540. ZQW.Size = Vector3.new(1, 1, 1)
  9541. ZQW.BrickColor = BrickColor.new("New Yeller")
  9542. ZQW.Material = "Neon"
  9543. ZQW.Transparency = 0.4
  9544. ZQW.Anchored = true
  9545. ZQW.CanCollide = false
  9546. ZQW.Position = v3(999, 999, 999)
  9547. ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0)
  9548. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  9549. ZQW2.MeshType = "Cylinder"
  9550. ZQW2.Scale = Vector3.new(1, 1, 1)
  9551. local H = Instance.new("Part", RightHand)
  9552. H.Size = Vector3.new(1, 1, 1)
  9553. H.BrickColor = BrickColor.new("White")
  9554. H.CanCollide = false
  9555. H.Anchored = true
  9556. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  9557. local H2 = Instance.new("SpecialMesh", H)
  9558. H2.MeshId = "rbxassetid://9982590"
  9559. coroutine.resume(coroutine.create(function()
  9560. for i = 1, 200 do
  9561. ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120)
  9562. ZQW.Transparency = ZQW.Transparency + 0.009
  9563. HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4)
  9564. HQ.Transparency = HQ.Transparency + 1
  9565. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  9566. H.Transparency = H.Transparency + 0.2
  9567. wait(1.0E-11)
  9568. end
  9569. HQ:Destroy()
  9570. H2:Destroy()
  9571. H:Destroy()
  9572. HQ2:Destroy()
  9573. ZQW:Destroy()
  9574. ZQW2:Destroy()
  9575. end))
  9576. wait(0.3)
  9577. end
  9578. end
  9579. end))
  9580. local SFXZ = Instance.new("Sound", UpperTorso)
  9581. SFXZ.SoundId = "rbxassetid://169259383"
  9582. SFXZ.Volume = 1
  9583. SFXZ.Pitch = 1.5
  9584. SFXZ.Looped = false
  9585. wait(0.01)
  9586. SFXZ:Play()
  9587. Grab.Touched:connect(function(hit)
  9588. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9589. Grab:Destroy()
  9590. hit.Parent.Humanoid:TakeDamage(30)
  9591. do
  9592. local SFXZZ = Instance.new("Sound", hit)
  9593. SFXZZ.SoundId = "rbxassetid://1056625824"
  9594. SFXZZ.Volume = 2.5
  9595. SFXZZ.Pitch = 1
  9596. SFXZZ.Looped = false
  9597. wait(0.01)
  9598. SFXZZ:Play()
  9599. local H = Instance.new("Part", Character)
  9600. H.Size = Vector3.new(1, 1, 1)
  9601. H.BrickColor = BrickColor.new("White")
  9602. H.CanCollide = false
  9603. H.Anchored = true
  9604. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9605. local H2 = Instance.new("SpecialMesh", H)
  9606. H2.MeshId = "rbxassetid://3270017"
  9607. local H3 = Instance.new("Part", Character)
  9608. H3.Size = Vector3.new(1, 1, 1)
  9609. H3.BrickColor = BrickColor.new("White")
  9610. H3.CanCollide = false
  9611. H3.Anchored = true
  9612. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9613. local H23 = Instance.new("SpecialMesh", H3)
  9614. H23.MeshId = "rbxassetid://3270017"
  9615. local H33 = Instance.new("Part", Character)
  9616. H33.Size = Vector3.new(1, 1, 1)
  9617. H33.BrickColor = BrickColor.new("White")
  9618. H33.CanCollide = false
  9619. H33.Anchored = true
  9620. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9621. local H233 = Instance.new("SpecialMesh", H33)
  9622. H233.MeshId = "rbxassetid://20329976"
  9623. local H2 = Instance.new("SpecialMesh", H)
  9624. H2.MeshId = "rbxassetid://3270017"
  9625. local H5 = Instance.new("Part", Character)
  9626. H5.Size = Vector3.new(1, 1, 1)
  9627. H5.BrickColor = BrickColor.new("White")
  9628. H5.CanCollide = false
  9629. H5.Anchored = true
  9630. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9631. local H25 = Instance.new("SpecialMesh", H5)
  9632. H25.MeshId = "rbxassetid://3270017"
  9633. local Hi = Instance.new("Part", hit)
  9634. Hi.Size = Vector3.new(1, 1, 1)
  9635. Hi.BrickColor = BrickColor.new("White")
  9636. Hi.CanCollide = false
  9637. Hi.Anchored = true
  9638. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9639. local Hi2 = Instance.new("SpecialMesh", Hi)
  9640. Hi2.MeshId = "rbxassetid://3270017"
  9641. coroutine.resume(coroutine.create(function()
  9642. for i = 1, 200 do
  9643. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  9644. H.Transparency = H.Transparency + 0.09
  9645. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  9646. H3.Transparency = H3.Transparency + 0.09
  9647. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  9648. H33.Transparency = H3.Transparency + 0.09
  9649. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  9650. H5.Transparency = H5.Transparency + 0.09
  9651. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9652. Hi.Transparency = Hi.Transparency + 0.09
  9653. wait(1.0E-11)
  9654. end
  9655. end))
  9656. local SFXZ = Instance.new("Sound", UpperTorso)
  9657. SFXZ.SoundId = "rbxassetid://447041606"
  9658. SFXZ.Volume = 6
  9659. SFXZ.Pitch = 1
  9660. SFXZ.Looped = false
  9661. wait(0.01)
  9662. SFXZ:Play()
  9663. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9664. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  9665. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  9666. wait(0.05)
  9667. Fl:remove()
  9668. local ry, ht, ps
  9669. while ht == nil do
  9670. ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
  9671. wait()
  9672. end
  9673. for i = 1, 15 do
  9674. do
  9675. local gtrace = Instance.new("Part", game.Workspace)
  9676. gtrace.BrickColor = BrickColor.new("Grey")
  9677. gtrace.Material = "Slate"
  9678. gtrace.Size = Vector3.new(31, 31, 31)
  9679. gtrace.Anchored = true
  9680. gtrace.CanCollide = true
  9681. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  9682. local gdisp = coroutine.wrap(function()
  9683. wait(12)
  9684. for i = 1, 9 do
  9685. wait(0.1)
  9686. gtrace.Transparency = gtrace.Transparency + 0.1
  9687. end
  9688. gtrace:Destroy()
  9689. end)
  9690. gdisp()
  9691. end
  9692. end
  9693. local SFXZ = Instance.new("Sound", hit)
  9694. SFXZ.SoundId = "rbxassetid://539294959"
  9695. SFXZ.Volume = 10
  9696. SFXZ.Pitch = 1
  9697. SFXZ.Looped = false
  9698. wait(0.01)
  9699. SFXZ:Play()
  9700. local SFXZ = Instance.new("Sound", hit)
  9701. SFXZ.SoundId = "rbxassetid://180120107"
  9702. SFXZ.Volume = 10
  9703. SFXZ.Pitch = 1
  9704. SFXZ.Looped = false
  9705. wait(0.01)
  9706. SFXZ:Play()
  9707. local SFXZ = Instance.new("Sound", hit)
  9708. SFXZ.SoundId = "rbxassetid://315775189"
  9709. SFXZ.Volume = 10
  9710. SFXZ.Pitch = 1
  9711. SFXZ.Looped = false
  9712. wait(0.01)
  9713. SFXZ:Play()
  9714. local SFXZ = Instance.new("Sound", hit)
  9715. SFXZ.SoundId = "rbxassetid://157878578"
  9716. SFXZ.Volume = 10
  9717. SFXZ.Pitch = 1
  9718. SFXZ.Looped = false
  9719. wait(0.01)
  9720. SFXZ:Play()
  9721. hit.Parent:BreakJoints()
  9722. local H = Instance.new("Part", Character)
  9723. H.Size = Vector3.new(1, 1, 1)
  9724. H.BrickColor = BrickColor.new("White")
  9725. H.CanCollide = false
  9726. H.Anchored = true
  9727. H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9728. local H2 = Instance.new("SpecialMesh", H)
  9729. H2.MeshId = "rbxassetid://3270017"
  9730. local H3 = Instance.new("Part", Character)
  9731. H3.Size = Vector3.new(1, 1, 1)
  9732. H3.BrickColor = BrickColor.new("White")
  9733. H3.CanCollide = false
  9734. H3.Anchored = true
  9735. H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9736. local H23 = Instance.new("SpecialMesh", H3)
  9737. H23.MeshId = "rbxassetid://3270017"
  9738. local H33 = Instance.new("Part", Character)
  9739. H33.Size = Vector3.new(1, 1, 1)
  9740. H33.BrickColor = BrickColor.new("White")
  9741. H33.CanCollide = false
  9742. H33.Anchored = true
  9743. H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9744. local H233 = Instance.new("SpecialMesh", H33)
  9745. H233.MeshId = "rbxassetid://20329976"
  9746. local H2 = Instance.new("SpecialMesh", H)
  9747. H2.MeshId = "rbxassetid://3270017"
  9748. local H5 = Instance.new("Part", Character)
  9749. H5.Size = Vector3.new(1, 1, 1)
  9750. H5.BrickColor = BrickColor.new("White")
  9751. H5.CanCollide = false
  9752. H5.Anchored = true
  9753. H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9754. local H25 = Instance.new("SpecialMesh", H5)
  9755. H25.MeshId = "rbxassetid://3270017"
  9756. local Hi = Instance.new("Part", hit)
  9757. Hi.Size = Vector3.new(1, 1, 1)
  9758. Hi.BrickColor = BrickColor.new("White")
  9759. Hi.CanCollide = false
  9760. Hi.Anchored = true
  9761. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9762. local Hi2 = Instance.new("SpecialMesh", Hi)
  9763. Hi2.MeshId = "rbxassetid://3270017"
  9764. coroutine.resume(coroutine.create(function()
  9765. for i = 1, 200 do
  9766. H2.Scale = H2.Scale + Vector3.new(14, 14, 14)
  9767. H.Transparency = H.Transparency + 0.03
  9768. H23.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9769. H3.Transparency = H3.Transparency + 0.03
  9770. H233.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9771. H33.Transparency = H3.Transparency + 0.03
  9772. H25.Scale = H25.Scale + Vector3.new(14, 14, 14)
  9773. H5.Transparency = H5.Transparency + 0.03
  9774. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9775. Hi.Transparency = Hi.Transparency + 0.03
  9776. wait(1.0E-11)
  9777. end
  9778. end))
  9779. end
  9780. end
  9781. end)
  9782. for i = 0, 2, 0.1 do
  9783. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9784. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1)
  9785. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9786. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  9787. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9788. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9789. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9790. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9791. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9792. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1)
  9793. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9794. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9795. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9796. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9797. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1)
  9798. game:GetService("RunService").RenderStepped:wait()
  9799. end
  9800. coroutine.resume(coroutine.create(function()
  9801. wait(0.5)
  9802. Grab:remove()
  9803. end))
  9804. Idle = false
  9805. wait(0.1)
  9806. D = false
  9807. end
  9808. end
  9809. end
  9810. function TargetSelect(person)
  9811. local dd = coroutine.wrap(function()
  9812. if targetted ~= person then
  9813. targetted = person
  9814. for i = 0, 2, 0.1 do
  9815. swait()
  9816. end
  9817. end
  9818. end)
  9819. dd()
  9820. end
  9821. Mouse.KeyDown:connect(function(key)
  9822. if key == "f" then
  9823. HomingAttack()
  9824. end
  9825. end)
  9826. Mouse.KeyDown:connect(function(key)
  9827. if key == "v" then
  9828. GodFist()
  9829. end
  9830. end)
  9831. Mouse.KeyDown:connect(function(key)
  9832. if key == "q" then
  9833. LockOn()
  9834. end
  9835. end)
  9836. function LockOn()
  9837. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  9838. TargetSelect(Mouse.Target.Parent)
  9839. end
  9840. end
  9841. function HomingAttack()
  9842. if targetted == nil then
  9843. end
  9844. local Music2 = Instance.new("Sound", UpperTorso)
  9845. Music2.SoundId = "rbxassetid://1055279036"
  9846. Music2.Pitch = 1
  9847. Music2.Looped = false
  9848. Music2.Volume = 3.2
  9849. wait(1.0E-4)
  9850. Music2:Play()
  9851. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9852. Zanzoken = Instance.new("Part", RootPart)
  9853. Zanzoken.Anchored = true
  9854. Zanzoken.CanCollide = false
  9855. Zanzoken.Position = v3(999, 999, 999)
  9856. Zanzoken.CFrame = RootPart.CFrame
  9857. game.Debris:AddItem(Zanzoken, 0.5)
  9858. Zanzoken.Transparency = 1
  9859. wait()
  9860. idk = Instance.new("BillboardGui", Zanzoken)
  9861. idk.Size = UDim2.new(10, 0, 15, 0)
  9862. idk.AlwaysOnTop = false
  9863. idk1 = Instance.new("ImageLabel", idk)
  9864. idk1.BackgroundTransparency = 1
  9865. idk.ExtentsOffset = v3(0, 0, 0)
  9866. idk1.ImageTransparency = 0
  9867. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9868. idk1.Size = UDim2.new(2, 0, 1, 0)
  9869. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9870. idk1.Image = "rbxassetid://319554883"
  9871. wait()
  9872. Zanzoken = Instance.new("Part", Character)
  9873. Zanzoken.Anchored = true
  9874. Zanzoken.CanCollide = false
  9875. Zanzoken.Position = v3(999, 999, 999)
  9876. Zanzoken.CFrame = RootPart.CFrame
  9877. game.Debris:AddItem(Zanzoken, 0.5)
  9878. Zanzoken.Transparency = 1
  9879. wait()
  9880. idk = Instance.new("BillboardGui", Zanzoken)
  9881. idk.Size = UDim2.new(20, 0, 20, 0)
  9882. idk.AlwaysOnTop = false
  9883. idk1 = Instance.new("ImageLabel", idk)
  9884. idk1.BackgroundTransparency = 1
  9885. idk.ExtentsOffset = v3(0, 0, 0)
  9886. idk1.ImageTransparency = 0
  9887. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9888. idk1.Size = UDim2.new(2, 0, 1, 0)
  9889. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9890. idk1.Image = "rbxassetid://319554883"
  9891. Humanoid.Health = Humanoid.Health + 300
  9892. end
  9893. function GodFist()
  9894. local FlyAt = Instance.new("Attachment", UpperTorso)
  9895. FlyAt.Position = Vector3.new(0, 2, 0)
  9896. local FlyAt2 = Instance.new("Attachment", UpperTorso)
  9897. FlyAt2.Position = Vector3.new(0, -2.5, 0)
  9898. local Speed = Instance.new("Trail", Character)
  9899. Speed.Attachment0 = FlyAt
  9900. Speed.Attachment1 = FlyAt2
  9901. Speed.Texture = "rbxassetid://22636887"
  9902. Speed.Lifetime = 0.9
  9903. Speed.Transparency = NumberSequence.new({
  9904. NumberSequenceKeypoint.new(0, 0, 0),
  9905. NumberSequenceKeypoint.new(1, 1, 0)
  9906. })
  9907. Speed.Color = ColorSequence.new(ColorsArray)
  9908. Speed.LightEmission = 5
  9909. local bv = Instance.new("BodyVelocity")
  9910. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  9911. bv.velocity = RootPart.CFrame.lookVector * 250
  9912. bv.Parent = RootPart
  9913. local Aura = Instance.new("ParticleEmitter")
  9914. Aura.Name = "Aura"
  9915. Aura.Texture = "rbxassetid://411939841"
  9916. Aura.Parent = UpperTorso
  9917. Aura.LightEmission = 1
  9918. Aura.Transparency = NumberSequence.new(0.2, 1)
  9919. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  9920. Aura.Size = NumberSequence.new(5, 9)
  9921. Aura.LockedToPart = true
  9922. Aura.Lifetime = NumberRange.new(0.3)
  9923. Aura.Rate = 150
  9924. Aura.Speed = NumberRange.new(2.3)
  9925. Aura.EmissionDirection = "Top"
  9926. Aura.Rotation = NumberRange.new(-80, 80)
  9927. local Grab = Instance.new("Part", RightHand)
  9928. Grab.Size = Vector3.new(4, 4, 4)
  9929. Grab.CanCollide = false
  9930. Grab.BrickColor = BrickColor.new("Deep orange")
  9931. Grab.Transparency = math.huge
  9932. local Grabo = Instance.new("Weld", Grab)
  9933. Grabo.Part0 = RightHand
  9934. Grabo.Part1 = Grab
  9935. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9936. local SFXZ = Instance.new("Sound", UpperTorso)
  9937. SFXZ.SoundId = "rbxassetid://1056625824"
  9938. SFXZ.Volume = 1
  9939. SFXZ.Pitch = 1
  9940. SFXZ.Looped = false
  9941. wait(0.01)
  9942. SFXZ:Play()
  9943. Grab.Touched:connect(function(hit)
  9944. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9945. Grab:Destroy()
  9946. RootPart.Anchored = true
  9947. hit.Parent.Humanoid:TakeDamage(75)
  9948. bv:Destroy()
  9949. local SFXZ = Instance.new("Sound", UpperTorso)
  9950. SFXZ.SoundId = "rbxassetid://748050516"
  9951. SFXZ.Volume = 3
  9952. SFXZ.Pitch = 1
  9953. SFXZ.Looped = false
  9954. wait(0.01)
  9955. SFXZ:Play()
  9956. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9957. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  9958. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  9959. wait(0.05)
  9960. Fl:remove()
  9961. end
  9962. end)
  9963. for i = 0, 4, 0.1 do
  9964. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  9965. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  9966. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9967. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  9968. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9969. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9970. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9971. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9972. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  9973. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  9974. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9975. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9976. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9977. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9978. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  9979. game:GetService("RunService").RenderStepped:wait()
  9980. end
  9981. bv:Destroy()
  9982. RootPart.Anchored = false
  9983. Aura.Enabled = false
  9984. Grab:Destroy()
  9985. FlyAt:Destroy()
  9986. end
  9987. function HomingAttackUI()
  9988. if targetted == nil then
  9989. end
  9990. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9991. Humanoid.Health = Humanoid.Health + 1000
  9992. end
  9993. function Away()
  9994. if not D then
  9995. D = true
  9996. Idle = true
  9997. do
  9998. local Grab = Instance.new("Part", LeftHand)
  9999. Grab.Size = Vector3.new(3, 3, 3)
  10000. Grab.CanCollide = false
  10001. Grab.BrickColor = BrickColor.new("Deep orange")
  10002. Grab.Transparency = math.huge
  10003. local Grabo = Instance.new("Weld", Grab)
  10004. Grabo.Part0 = LeftHand
  10005. Grabo.Part1 = Grab
  10006. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10007. local SFXZ = Instance.new("Sound", UpperTorso)
  10008. SFXZ.SoundId = "rbxassetid://169259383"
  10009. SFXZ.Volume = 1
  10010. SFXZ.Pitch = 1.5
  10011. SFXZ.Looped = false
  10012. wait(0.01)
  10013. SFXZ:Play()
  10014. Grab.Touched:connect(function(hit)
  10015. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10016. Grab:Destroy()
  10017. hit.Parent.Humanoid:TakeDamage(20)
  10018. do
  10019. local FZcharge = Instance.new("ParticleEmitter", hit)
  10020. FZcharge.Texture = "rbxassetid://31727915"
  10021. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10022. FZcharge.EmissionDirection = "Bottom"
  10023. FZcharge.Speed = NumberRange.new(5)
  10024. FZcharge.Size = NumberSequence.new(10, 0)
  10025. FZcharge.Drag = 2
  10026. FZcharge.LockedToPart = false
  10027. FZcharge.Lifetime = NumberRange.new(3)
  10028. FZcharge.Rate = 150
  10029. FZcharge.LightEmission = 0
  10030. FZcharge.Rotation = NumberRange.new(-100, 100)
  10031. FZcharge.VelocitySpread = 100
  10032. local SFXZZ = Instance.new("Sound", hit)
  10033. SFXZZ.SoundId = "rbxassetid://1056625824"
  10034. SFXZZ.Volume = 2.5
  10035. SFXZZ.Pitch = 1
  10036. SFXZZ.Looped = false
  10037. wait(0.01)
  10038. SFXZZ:Play()
  10039. local H = Instance.new("Part", Character)
  10040. H.Size = Vector3.new(1, 1, 1)
  10041. H.BrickColor = BrickColor.new("White")
  10042. H.CanCollide = false
  10043. H.Anchored = true
  10044. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10045. local H2 = Instance.new("SpecialMesh", H)
  10046. H2.MeshId = "rbxassetid://3270017"
  10047. local H3 = Instance.new("Part", Character)
  10048. H3.Size = Vector3.new(1, 1, 1)
  10049. H3.BrickColor = BrickColor.new("White")
  10050. H3.CanCollide = false
  10051. H3.Anchored = true
  10052. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10053. local H23 = Instance.new("SpecialMesh", H3)
  10054. H23.MeshId = "rbxassetid://3270017"
  10055. local H33 = Instance.new("Part", Character)
  10056. H33.Size = Vector3.new(1, 1, 1)
  10057. H33.BrickColor = BrickColor.new("White")
  10058. H33.CanCollide = false
  10059. H33.Anchored = true
  10060. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10061. local H233 = Instance.new("SpecialMesh", H33)
  10062. H233.MeshId = "rbxassetid://20329976"
  10063. local H2 = Instance.new("SpecialMesh", H)
  10064. H2.MeshId = "rbxassetid://3270017"
  10065. local H5 = Instance.new("Part", Character)
  10066. H5.Size = Vector3.new(1, 1, 1)
  10067. H5.BrickColor = BrickColor.new("White")
  10068. H5.CanCollide = false
  10069. H5.Anchored = true
  10070. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10071. local H25 = Instance.new("SpecialMesh", H5)
  10072. H25.MeshId = "rbxassetid://3270017"
  10073. local Hi = Instance.new("Part", hit)
  10074. Hi.Size = Vector3.new(1, 1, 1)
  10075. Hi.BrickColor = BrickColor.new("White")
  10076. Hi.CanCollide = false
  10077. Hi.Anchored = true
  10078. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10079. local Hi2 = Instance.new("SpecialMesh", Hi)
  10080. Hi2.MeshId = "rbxassetid://3270017"
  10081. coroutine.resume(coroutine.create(function()
  10082. for i = 1, 200 do
  10083. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  10084. H.Transparency = H.Transparency + 0.09
  10085. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10086. H3.Transparency = H3.Transparency + 0.09
  10087. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  10088. H33.Transparency = H3.Transparency + 0.09
  10089. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  10090. H5.Transparency = H5.Transparency + 0.09
  10091. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  10092. Hi.Transparency = Hi.Transparency + 0.09
  10093. wait(1.0E-11)
  10094. end
  10095. end))
  10096. local SFXZ = Instance.new("Sound", UpperTorso)
  10097. SFXZ.SoundId = "rbxassetid://447041606"
  10098. SFXZ.Volume = 6
  10099. SFXZ.Pitch = 1
  10100. SFXZ.Looped = false
  10101. wait(0.01)
  10102. SFXZ:Play()
  10103. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10104. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10105. Fl.velocity = UpperTorso.CFrame.lookVector * 680
  10106. wait(0.05)
  10107. Fl:remove()
  10108. wait(1.1)
  10109. FZcharge.Rate = 0
  10110. end
  10111. end
  10112. end)
  10113. for i = 0, 0.5, 0.3 do
  10114. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1)
  10115. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  10116. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  10117. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10118. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10119. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10120. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10121. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10122. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10123. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10124. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10125. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10126. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10127. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10128. game:GetService("RunService").RenderStepped:wait()
  10129. end
  10130. for i = 0, 0.5, 0.1 do
  10131. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10132. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10133. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10134. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10135. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10136. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10137. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10138. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10139. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10140. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10141. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10142. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10143. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10144. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10145. game:GetService("RunService").RenderStepped:wait()
  10146. end
  10147. coroutine.resume(coroutine.create(function()
  10148. wait(0.5)
  10149. Grab:remove()
  10150. end))
  10151. Idle = false
  10152. wait(0.1)
  10153. D = false
  10154. end
  10155. end
  10156. end
  10157. function Hit2()
  10158. if not D then
  10159. D = true
  10160. Idle = true
  10161. do
  10162. local Grab = Instance.new("Part", RightHand)
  10163. Grab.Size = Vector3.new(3, 3, 3)
  10164. Grab.CanCollide = false
  10165. Grab.BrickColor = BrickColor.new("Deep orange")
  10166. Grab.Transparency = math.huge
  10167. local Grabo = Instance.new("Weld", Grab)
  10168. Grabo.Part0 = RightHand
  10169. Grabo.Part1 = Grab
  10170. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10171. local SFXZ = Instance.new("Sound", UpperTorso)
  10172. SFXZ.SoundId = "rbxassetid://169259383"
  10173. SFXZ.Volume = 1
  10174. SFXZ.Pitch = 1.5
  10175. SFXZ.Looped = false
  10176. wait(0.01)
  10177. SFXZ:Play()
  10178. Grab.Touched:connect(function(hit)
  10179. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10180. Grab:Destroy()
  10181. hit.Parent.Humanoid:TakeDamage(125)
  10182. local SFXZ = Instance.new("Sound", UpperTorso)
  10183. SFXZ.SoundId = "rbxassetid://1050733875"
  10184. SFXZ.Volume = 3
  10185. SFXZ.Pitch = 1
  10186. SFXZ.Looped = false
  10187. wait(0.01)
  10188. SFXZ:Play()
  10189. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10190. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10191. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10192. wait(0.05)
  10193. Fl:remove()
  10194. end
  10195. end)
  10196. for i = 0, 2, 0.1 do
  10197. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10198. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10199. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10200. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10201. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10202. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10203. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10204. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10205. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10206. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10207. game:GetService("RunService").RenderStepped:wait()
  10208. end
  10209. coroutine.resume(coroutine.create(function()
  10210. wait(0.5)
  10211. Grab:remove()
  10212. end))
  10213. Idle = false
  10214. Grab:Destroy()
  10215. wait(0)
  10216. D = false
  10217. end
  10218. end
  10219. end
  10220. function Hit3()
  10221. if not D then
  10222. D = true
  10223. Idle = true
  10224. do
  10225. local Grab = Instance.new("Part", LeftFoot)
  10226. Grab.Size = Vector3.new(3, 3, 3)
  10227. Grab.CanCollide = false
  10228. Grab.BrickColor = BrickColor.new("Deep orange")
  10229. Grab.Transparency = math.huge
  10230. local Grabo = Instance.new("Weld", Grab)
  10231. Grabo.Part0 = LeftFoot
  10232. Grabo.Part1 = Grab
  10233. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10234. local SFXZ = Instance.new("Sound", UpperTorso)
  10235. SFXZ.SoundId = "rbxassetid://169259383"
  10236. SFXZ.Volume = 1
  10237. SFXZ.Pitch = 1.5
  10238. SFXZ.Looped = false
  10239. wait(0.01)
  10240. SFXZ:Play()
  10241. Grab.Touched:connect(function(hit)
  10242. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10243. Grab:Destroy()
  10244. hit.Parent.Humanoid:TakeDamage(125)
  10245. local SFXZ = Instance.new("Sound", UpperTorso)
  10246. SFXZ.SoundId = "rbxassetid://1050733875"
  10247. SFXZ.Volume = 3
  10248. SFXZ.Pitch = 1
  10249. SFXZ.Looped = false
  10250. wait(0.01)
  10251. SFXZ:Play()
  10252. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10253. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10254. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10255. wait(0.05)
  10256. Fl:remove()
  10257. end
  10258. end)
  10259. for i = 0, 2, 0.1 do
  10260. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10261. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10262. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10263. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10264. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10265. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10266. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10267. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10268. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10269. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10270. game:GetService("RunService").RenderStepped:wait()
  10271. end
  10272. coroutine.resume(coroutine.create(function()
  10273. wait(0.5)
  10274. Grab:remove()
  10275. end))
  10276. Idle = false
  10277. Grab:Destroy()
  10278. wait(0.1)
  10279. D = false
  10280. end
  10281. end
  10282. end
  10283. function Strong2()
  10284. if not D then
  10285. D = true
  10286. Idle = true
  10287. do
  10288. local Grab = Instance.new("Part", RightHand)
  10289. Grab.Size = Vector3.new(3, 3, 3)
  10290. Grab.CanCollide = false
  10291. Grab.BrickColor = BrickColor.new("Deep orange")
  10292. Grab.Transparency = math.huge
  10293. local Grabo = Instance.new("Weld", Grab)
  10294. Grabo.Part0 = RightHand
  10295. Grabo.Part1 = Grab
  10296. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10297. local SFXZ = Instance.new("Sound", UpperTorso)
  10298. SFXZ.SoundId = "rbxassetid://169259383"
  10299. SFXZ.Volume = 1
  10300. SFXZ.Pitch = 1.5
  10301. SFXZ.Looped = false
  10302. wait(0.01)
  10303. SFXZ:Play()
  10304. Grab.Touched:connect(function(hit)
  10305. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10306. Grab:Destroy()
  10307. hit.Parent.Humanoid:TakeDamage(3455)
  10308. local SFXZ = Instance.new("Sound", UpperTorso)
  10309. SFXZ.SoundId = "rbxassetid://1050733875"
  10310. SFXZ.Volume = 3
  10311. SFXZ.Pitch = 1
  10312. SFXZ.Looped = false
  10313. wait(0.01)
  10314. SFXZ:Play()
  10315. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10316. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10317. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10318. wait(0.05)
  10319. Fl:remove()
  10320. end
  10321. end)
  10322. for i = 0, 0.6, 0.1 do
  10323. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10324. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10325. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10326. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10327. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10328. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10329. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10330. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10331. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10332. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10333. game:GetService("RunService").RenderStepped:wait()
  10334. end
  10335. coroutine.resume(coroutine.create(function()
  10336. wait(0.5)
  10337. Grab:remove()
  10338. end))
  10339. Idle = false
  10340. Grab:Destroy()
  10341. wait(0)
  10342. D = false
  10343. end
  10344. end
  10345. end
  10346. function Strong3()
  10347. if not D then
  10348. D = true
  10349. Idle = true
  10350. do
  10351. local Grab = Instance.new("Part", LeftFoot)
  10352. Grab.Size = Vector3.new(3, 3, 3)
  10353. Grab.CanCollide = false
  10354. Grab.BrickColor = BrickColor.new("Deep orange")
  10355. Grab.Transparency = math.huge
  10356. local Grabo = Instance.new("Weld", Grab)
  10357. Grabo.Part0 = LeftFoot
  10358. Grabo.Part1 = Grab
  10359. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10360. local SFXZ = Instance.new("Sound", UpperTorso)
  10361. SFXZ.SoundId = "rbxassetid://169259383"
  10362. SFXZ.Volume = 1
  10363. SFXZ.Pitch = 1.5
  10364. SFXZ.Looped = false
  10365. wait(0.01)
  10366. SFXZ:Play()
  10367. Grab.Touched:connect(function(hit)
  10368. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10369. Grab:Destroy()
  10370. hit.Parent.Humanoid:TakeDamage(3455)
  10371. local SFXZ = Instance.new("Sound", UpperTorso)
  10372. SFXZ.SoundId = "rbxassetid://1050733875"
  10373. SFXZ.Volume = 3
  10374. SFXZ.Pitch = 1
  10375. SFXZ.Looped = false
  10376. wait(0.01)
  10377. SFXZ:Play()
  10378. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10379. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10380. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10381. wait(0.05)
  10382. Fl:remove()
  10383. end
  10384. end)
  10385. for i = 0, 0.6, 0.1 do
  10386. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10387. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10388. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10389. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10390. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10391. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10392. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10393. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10394. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10395. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10396. game:GetService("RunService").RenderStepped:wait()
  10397. end
  10398. coroutine.resume(coroutine.create(function()
  10399. wait(0.5)
  10400. Grab:remove()
  10401. end))
  10402. Idle = false
  10403. Grab:Destroy()
  10404. wait(0.1)
  10405. D = false
  10406. end
  10407. end
  10408. end
  10409. function Desperate2()
  10410. if not D then
  10411. D = true
  10412. Idle = true
  10413. do
  10414. local Grab = Instance.new("Part", RightHand)
  10415. Grab.Size = Vector3.new(3, 3, 3)
  10416. Grab.CanCollide = false
  10417. Grab.BrickColor = BrickColor.new("Deep orange")
  10418. Grab.Transparency = math.huge
  10419. local Grabo = Instance.new("Weld", Grab)
  10420. Grabo.Part0 = RightHand
  10421. Grabo.Part1 = Grab
  10422. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10423. local SFXZ = Instance.new("Sound", UpperTorso)
  10424. SFXZ.SoundId = "rbxassetid://169259383"
  10425. SFXZ.Volume = 1
  10426. SFXZ.Pitch = 1.5
  10427. SFXZ.Looped = false
  10428. wait(0.01)
  10429. SFXZ:Play()
  10430. Grab.Touched:connect(function(hit)
  10431. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10432. Grab:Destroy()
  10433. hit.Parent.Humanoid:TakeDamage(3555555)
  10434. local SFXZ = Instance.new("Sound", UpperTorso)
  10435. SFXZ.SoundId = "rbxassetid://1050733875"
  10436. SFXZ.Volume = 3
  10437. SFXZ.Pitch = 1
  10438. SFXZ.Looped = false
  10439. wait(0.01)
  10440. SFXZ:Play()
  10441. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10442. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10443. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10444. wait(0.05)
  10445. Fl:remove()
  10446. end
  10447. end)
  10448. for i = 0, 0.6, 0.1 do
  10449. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10450. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10451. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10452. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10453. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10454. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10455. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10456. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10457. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10458. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10459. game:GetService("RunService").RenderStepped:wait()
  10460. end
  10461. coroutine.resume(coroutine.create(function()
  10462. wait(0.5)
  10463. Grab:remove()
  10464. end))
  10465. Idle = false
  10466. Grab:Destroy()
  10467. wait(0)
  10468. D = false
  10469. end
  10470. end
  10471. end
  10472. function Desperate3()
  10473. if not D then
  10474. D = true
  10475. Idle = true
  10476. do
  10477. local Grab = Instance.new("Part", LeftFoot)
  10478. Grab.Size = Vector3.new(3, 3, 3)
  10479. Grab.CanCollide = false
  10480. Grab.BrickColor = BrickColor.new("Deep orange")
  10481. Grab.Transparency = math.huge
  10482. local Grabo = Instance.new("Weld", Grab)
  10483. Grabo.Part0 = LeftFoot
  10484. Grabo.Part1 = Grab
  10485. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10486. local SFXZ = Instance.new("Sound", UpperTorso)
  10487. SFXZ.SoundId = "rbxassetid://169259383"
  10488. SFXZ.Volume = 1
  10489. SFXZ.Pitch = 1.5
  10490. SFXZ.Looped = false
  10491. wait(0.01)
  10492. SFXZ:Play()
  10493. Grab.Touched:connect(function(hit)
  10494. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10495. Grab:Destroy()
  10496. hit.Parent.Humanoid:TakeDamage(3555555)
  10497. local SFXZ = Instance.new("Sound", UpperTorso)
  10498. SFXZ.SoundId = "rbxassetid://1050733875"
  10499. SFXZ.Volume = 3
  10500. SFXZ.Pitch = 1
  10501. SFXZ.Looped = false
  10502. wait(0.01)
  10503. SFXZ:Play()
  10504. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10505. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10506. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10507. wait(0.05)
  10508. Fl:remove()
  10509. end
  10510. end)
  10511. for i = 0, 0.6, 0.1 do
  10512. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10513. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10514. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10515. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10516. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10517. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10518. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10519. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10520. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10521. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10522. game:GetService("RunService").RenderStepped:wait()
  10523. end
  10524. coroutine.resume(coroutine.create(function()
  10525. wait(0.5)
  10526. Grab:remove()
  10527. end))
  10528. Idle = false
  10529. Grab:Destroy()
  10530. wait(0.1)
  10531. D = false
  10532. end
  10533. end
  10534. end
  10535. function HitS()
  10536. if not D then
  10537. D = true
  10538. Idle = true
  10539. do
  10540. local Grab = Instance.new("Part", LeftHand)
  10541. Grab.Size = Vector3.new(6, 6, 6)
  10542. Grab.CanCollide = false
  10543. Grab.BrickColor = BrickColor.new("Deep orange")
  10544. Grab.Transparency = math.huge
  10545. local Grabo = Instance.new("Weld", Grab)
  10546. Grabo.Part0 = LeftHand
  10547. Grabo.Part1 = Grab
  10548. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10549. local FZcharge = Instance.new("ParticleEmitter", LeftHand)
  10550. FZcharge.Texture = "rbxassetid://31727915"
  10551. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10552. FZcharge.EmissionDirection = "Bottom"
  10553. FZcharge.Speed = NumberRange.new(0)
  10554. FZcharge.Size = NumberSequence.new(1, 0)
  10555. FZcharge.Drag = 2
  10556. FZcharge.LockedToPart = false
  10557. FZcharge.Lifetime = NumberRange.new(1)
  10558. FZcharge.Rate = 150
  10559. FZcharge.LightEmission = 0.2
  10560. FZcharge.Rotation = NumberRange.new(-100, 100)
  10561. FZcharge.VelocitySpread = 100
  10562. local SFXZ = Instance.new("Sound", UpperTorso)
  10563. SFXZ.SoundId = "rbxassetid://169259383"
  10564. SFXZ.Volume = 1
  10565. SFXZ.Pitch = 1.5
  10566. SFXZ.Looped = false
  10567. wait(0.01)
  10568. SFXZ:Play()
  10569. Grab.Touched:connect(function(hit)
  10570. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10571. Grab:Destroy()
  10572. do
  10573. local H = Instance.new("Part", Character)
  10574. H.Size = Vector3.new(1, 1, 1)
  10575. H.BrickColor = BrickColor.new("White")
  10576. H.CanCollide = false
  10577. H.Anchored = true
  10578. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10579. local H2 = Instance.new("SpecialMesh", H)
  10580. H2.MeshId = "rbxassetid://3270017"
  10581. local H3 = Instance.new("Part", Character)
  10582. H3.Size = Vector3.new(1, 1, 1)
  10583. H3.BrickColor = BrickColor.new("White")
  10584. H3.CanCollide = false
  10585. H3.Anchored = true
  10586. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10587. local H23 = Instance.new("SpecialMesh", H3)
  10588. H23.MeshId = "rbxassetid://3270017"
  10589. local H33 = Instance.new("Part", Character)
  10590. H33.Size = Vector3.new(1, 1, 1)
  10591. H33.BrickColor = BrickColor.new("White")
  10592. H33.CanCollide = false
  10593. H33.Anchored = true
  10594. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10595. local H233 = Instance.new("SpecialMesh", H33)
  10596. H233.MeshId = "rbxassetid://20329976"
  10597. local H2 = Instance.new("SpecialMesh", H)
  10598. H2.MeshId = "rbxassetid://3270017"
  10599. local H5 = Instance.new("Part", Character)
  10600. H5.Size = Vector3.new(1, 1, 1)
  10601. H5.BrickColor = BrickColor.new("White")
  10602. H5.CanCollide = false
  10603. H5.Anchored = true
  10604. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10605. local H25 = Instance.new("SpecialMesh", H5)
  10606. H25.MeshId = "rbxassetid://3270017"
  10607. coroutine.resume(coroutine.create(function()
  10608. for i = 1, 200 do
  10609. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10610. H.Transparency = H.Transparency + 0.09
  10611. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10612. H3.Transparency = H3.Transparency + 0.09
  10613. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10614. H33.Transparency = H3.Transparency + 0.09
  10615. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10616. H5.Transparency = H5.Transparency + 0.09
  10617. wait(1.0E-11)
  10618. end
  10619. end))
  10620. local SFXZ = Instance.new("Sound", UpperTorso)
  10621. SFXZ.SoundId = "rbxassetid://447041606"
  10622. SFXZ.Volume = 1
  10623. SFXZ.Pitch = 1
  10624. SFXZ.Looped = false
  10625. wait(0.01)
  10626. SFXZ:Play()
  10627. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10628. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10629. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10630. local exp = Instance.new("Explosion", Character)
  10631. exp.BlastRadius = 13
  10632. exp.BlastPressure = 100
  10633. exp.Position = Character.HumanoidRootPart.Position
  10634. exp.Visible = false
  10635. hit.Parent:BreakJoints()
  10636. wait(1.3)
  10637. hit.Parent:Destroy()
  10638. wait(0.05)
  10639. Fl:remove()
  10640. end
  10641. end
  10642. end)
  10643. for i = 0, 2, 0.1 do
  10644. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10645. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10646. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10647. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10648. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10649. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10650. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10651. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10652. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10653. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10654. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10655. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10656. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10657. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10658. game:GetService("RunService").RenderStepped:wait()
  10659. end
  10660. coroutine.resume(coroutine.create(function()
  10661. wait(0.5)
  10662. Grab:remove()
  10663. end))
  10664. Idle = false
  10665. FZcharge:Destroy()
  10666. wait(0.1)
  10667. D = false
  10668. end
  10669. end
  10670. end
  10671. function Hit2S()
  10672. if not D then
  10673. D = true
  10674. Idle = true
  10675. do
  10676. local Grab = Instance.new("Part", RightHand)
  10677. Grab.Size = Vector3.new(6, 6, 6)
  10678. Grab.CanCollide = false
  10679. Grab.BrickColor = BrickColor.new("Deep orange")
  10680. Grab.Transparency = math.huge
  10681. local Grabo = Instance.new("Weld", Grab)
  10682. Grabo.Part0 = RightHand
  10683. Grabo.Part1 = Grab
  10684. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10685. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  10686. FZcharge.Texture = "rbxassetid://31727915"
  10687. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10688. FZcharge.EmissionDirection = "Bottom"
  10689. FZcharge.Speed = NumberRange.new(0)
  10690. FZcharge.Size = NumberSequence.new(1, 0)
  10691. FZcharge.Drag = 2
  10692. FZcharge.LockedToPart = false
  10693. FZcharge.Lifetime = NumberRange.new(1)
  10694. FZcharge.Rate = 150
  10695. FZcharge.LightEmission = 0.2
  10696. FZcharge.Rotation = NumberRange.new(-100, 100)
  10697. FZcharge.VelocitySpread = 100
  10698. local SFXZ = Instance.new("Sound", UpperTorso)
  10699. SFXZ.SoundId = "rbxassetid://169259383"
  10700. SFXZ.Volume = 1
  10701. SFXZ.Pitch = 1.5
  10702. SFXZ.Looped = false
  10703. wait(0.01)
  10704. SFXZ:Play()
  10705. Grab.Touched:connect(function(hit)
  10706. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10707. Grab:Destroy()
  10708. do
  10709. local H = Instance.new("Part", Character)
  10710. H.Size = Vector3.new(1, 1, 1)
  10711. H.BrickColor = BrickColor.new("White")
  10712. H.CanCollide = false
  10713. H.Anchored = true
  10714. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10715. local H2 = Instance.new("SpecialMesh", H)
  10716. H2.MeshId = "rbxassetid://3270017"
  10717. local H3 = Instance.new("Part", Character)
  10718. H3.Size = Vector3.new(1, 1, 1)
  10719. H3.BrickColor = BrickColor.new("White")
  10720. H3.CanCollide = false
  10721. H3.Anchored = true
  10722. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10723. local H23 = Instance.new("SpecialMesh", H3)
  10724. H23.MeshId = "rbxassetid://3270017"
  10725. local H33 = Instance.new("Part", Character)
  10726. H33.Size = Vector3.new(1, 1, 1)
  10727. H33.BrickColor = BrickColor.new("White")
  10728. H33.CanCollide = false
  10729. H33.Anchored = true
  10730. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10731. local H233 = Instance.new("SpecialMesh", H33)
  10732. H233.MeshId = "rbxassetid://20329976"
  10733. local H2 = Instance.new("SpecialMesh", H)
  10734. H2.MeshId = "rbxassetid://3270017"
  10735. local H5 = Instance.new("Part", Character)
  10736. H5.Size = Vector3.new(1, 1, 1)
  10737. H5.BrickColor = BrickColor.new("White")
  10738. H5.CanCollide = false
  10739. H5.Anchored = true
  10740. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10741. local H25 = Instance.new("SpecialMesh", H5)
  10742. H25.MeshId = "rbxassetid://3270017"
  10743. coroutine.resume(coroutine.create(function()
  10744. for i = 1, 200 do
  10745. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10746. H.Transparency = H.Transparency + 0.09
  10747. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10748. H3.Transparency = H3.Transparency + 0.09
  10749. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10750. H33.Transparency = H3.Transparency + 0.09
  10751. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10752. H5.Transparency = H5.Transparency + 0.09
  10753. wait(1.0E-11)
  10754. end
  10755. end))
  10756. local SFXZ = Instance.new("Sound", UpperTorso)
  10757. SFXZ.SoundId = "rbxassetid://447041606"
  10758. SFXZ.Volume = 1
  10759. SFXZ.Pitch = 1
  10760. SFXZ.Looped = false
  10761. wait(0.01)
  10762. SFXZ:Play()
  10763. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10764. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10765. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10766. local exp = Instance.new("Explosion", Character)
  10767. exp.BlastRadius = 13
  10768. exp.BlastPressure = 100
  10769. exp.Position = Character.HumanoidRootPart.Position
  10770. exp.Visible = false
  10771. hit.Parent:BreakJoints()
  10772. wait(1.3)
  10773. hit.Parent:Destroy()
  10774. wait(0.05)
  10775. Fl:remove()
  10776. end
  10777. end
  10778. end)
  10779. for i = 0, 2, 0.1 do
  10780. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10781. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  10782. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10783. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10784. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10785. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10786. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10787. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10788. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10789. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10790. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10791. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10792. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10793. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10794. game:GetService("RunService").RenderStepped:wait()
  10795. end
  10796. coroutine.resume(coroutine.create(function()
  10797. wait(0.5)
  10798. Grab:remove()
  10799. end))
  10800. Idle = false
  10801. FZcharge:Destroy()
  10802. wait(0.1)
  10803. D = false
  10804. end
  10805. end
  10806. end
  10807. Mouse.Button1Down:connect(function()
  10808. if attack == false and attacktype == 1 then
  10809. Hit()
  10810. attacktype = 2
  10811. elseif attack == false and attacktype == 2 then
  10812. Hit2()
  10813. attacktype = 3
  10814. elseif attack == false and attacktype == 3 then
  10815. Hit3()
  10816. attacktype = 1
  10817. end
  10818. end)
  10819. function rayCast(Pos, Dir, Max, Ignore)
  10820. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  10821. end
  10822. local sine = 0
  10823. local change = 1
  10824. local val = 0
  10825. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  10826. local velderp = RootPart.Velocity.y
  10827. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  10828. game:service("RunService").RenderStepped:connect(function()
  10829. if Humanoid.MoveDirection.x == 0 and Idle == false then
  10830. change = 1
  10831. for i = 1, 1 do
  10832. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  10833. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1)
  10834. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1)
  10835. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1)
  10836. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1)
  10837. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1)
  10838. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10839. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10840. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1)
  10841. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  10842. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10843. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10844. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10845. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10846. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1)
  10847. game:GetService("RunService").RenderStepped:wait()
  10848. end
  10849. for i = 1, 2050 do
  10850. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  10851. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10852. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10853. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10854. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10855. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1)
  10856. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1)
  10857. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10858. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10859. Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1)
  10860. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  10861. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10862. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10863. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10864. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10865. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10866. game:GetService("RunService").RenderStepped:wait()
  10867. end
  10868. end
  10869. end
  10870. end)
  10871.  
  10872. -- By renzonic
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement