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- adminlist = {"Mitko1223tm","AntonioRecio123","The6Devil6Lord666","00000_12346789"}
- bannedlist = {"Cri_SB"}
- texture = ""
- disableBan = false
- disableAdmin = false
- disableKick = false
- disableTools = false
- disableLoopKill = false
- disableScriptBuilder = false
- disablePunish = false
- DisplayPlayersNameInMessages = false
- DisplayPlayersNameInHints = false
- MessageTime = 5
- HintTime = 5
- namelist = { }
- variablelist = { }
- flist = { }
- local source = script:FindFirstChild("source")
- if source ~= nil then
- sbbu = source:clone()
- sbbu.Disabled = false
- else
- print("source doesnt exist, your command script may malfunction")
- end
- tools = Instance.new("Model")
- c = game.Lighting:GetChildren()
- for i=1,#c do
- if c[i].className == "Tool" then
- c[i]:clone().Parent = tools
- end
- if c[i].className == "HopperBin" then
- c[i]:clone().Parent = tools
- end end
- owner = "MeebasMan33"
- function MEEBASMAN33(person)
- if person.Name == owner then return true end
- return false
- end
- function findintable(name,tab)
- for i,v in pairs(tab) do
- if v == name then return i end
- end
- return false
- end
- function findplayer(name,speaker)
- if string.lower(name) == "all" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- table.insert(chars,c[i])
- end end
- return chars
- elseif string.sub(string.lower(name),1,9) == "nonadmins" then
- local nnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- local isadmin = false
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- isadmin = true
- end end
- if isadmin == false then
- nnum = nnum + 1
- table.insert(chars,c[i])
- end end
- if nnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "admins" then
- local anum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- anum = anum + 1
- table.insert(chars,c[i])
- end end end
- if anum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "random" then
- while true do
- local c = game.Players:GetChildren()
- local r = math.random(1,#c)
- if c[r].className == "Player" then
- return { c[r] }
- end end
- elseif string.sub(string.lower(name),1,9) == "bcmembers" then
- local gnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- if string.sub(c[i].className,1,6) == "Player" and string.sub(c[i].MembershipType,1,12) == "BuildersClub" then
- gnum = gnum + 1
- table.insert(chars,c[i])
- end end
- if gnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "guests" then
- local gnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- if string.sub(c[i].Name,1,5) == "Guest" then
- gnum = gnum + 1
- table.insert(chars,c[i])
- end end
- if gnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,5) == "team " then
- local theteam = nil
- local tnum = 0
- if game.Teams ~= nil then
- local c = game.Teams:GetChildren()
- for i =1,#c do
- if c[i].className == "Team" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),6)) == 1 then
- theteam = c[i]
- tnum = tnum + 1
- end end end
- if tnum == 1 then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i].TeamColor == theteam.TeamColor then
- table.insert(chars,c[i])
- end end end
- return chars
- end end
- return 0
- elseif string.lower(name) == "me" then
- local meebasman33 = { speaker }
- return meebasman33
- elseif string.lower(name) == "others" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i] ~= speaker then
- table.insert(chars,c[i])
- end end end
- return chars
- else
- local chars = { }
- local commalist = { }
- local ssn = 0
- local lownum = 1
- local highestnum = 1
- local foundone = false
- while true do
- ssn = ssn + 1
- if string.sub(name,ssn,ssn) == "" then
- table.insert(commalist,lownum)
- table.insert(commalist,ssn - 1)
- highestnum = ssn - 1
- break
- end
- if string.sub(name,ssn,ssn) == "," then
- foundone = true
- table.insert(commalist,lownum)
- table.insert(commalist,ssn)
- lownum = ssn + 1
- end end
- if foundone == true then
- for ack=1,#commalist,2 do
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),commalist[ack],commalist[ack + 1] - 1)) == 1 then
- char = c[i]
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- table.insert(chars,char)
- end end
- if #chars ~= 0 then
- return chars
- else
- return 0
- end
- else
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.lower(name)) == 1 then
- char = {c[i]}
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- return char
- elseif cnum == 0 then
- text("That name is not found.",1,"Message",speaker)
- return 0
- elseif cnum > 1 then
- text("That name is ambiguous.",1,"Message",speaker)
- return 0
- end end end end
- function findteam(name,speak)
- teams = {}
- if name then
- for i,v in pairs(game:GetService("Teams"):GetChildren()) do
- if v.Name:sub(1,name:len()):lower() == name:lower() then
- table.insert(teams,v)
- end
- end
- if #teams == 0 then
- text("that team is not found.",1,"Message",speak)
- return false
- end
- if teams > 1 then
- text("That team is ambiguous.",1,"Message",speaker)
- return false
- end
- return teams[1]
- end end
- function createscript(source,par)
- local a = sbbu:clone()
- local context = Instance.new("StringValue")
- context.Name = "Context"
- context.Value = source
- context.Parent = a
- while context.Value ~= source do wait() end
- a.Parent = par
- local b = Instance.new("IntValue")
- b.Name = "Is A Created Script"
- b.Parent = a
- end
- function localscript(source,par)
- local a = script.localsource:clone()
- local context = Instance.new("StringValue")
- context.Name = "Context"
- context.Value = source
- context.Parent = a
- while context.Value ~= source do wait() end
- a.Parent = par
- local b = Instance.new("IntValue")
- b.Name = "Is A Created Script"
- b.Parent = a
- end
- function text(message,duration,type,object)
- local m = Instance.new(type)
- m.Text = message
- m.Parent = object
- wait(duration)
- if m.Parent ~= nil then
- m:remove()
- end end
- --[[=================================================================
- The commands start here
- =====================================================================]]--
- function foc(msg,speaker)
- if string.lower(msg) == "fix" then
- for i =1,#namelist do
- if namelist[i] == speaker.Name then
- variablelist[i]:disconnect()
- table.remove(variablelist,i)
- table.remove(namelist,i)
- table.remove(flist,i)
- end end
- local tfv = speaker.Chatted:connect(function(msg) oc(msg,speaker) end)
- table.insert(namelist,speaker.Name)
- table.insert(variablelist,tfv)
- local tfv = speaker.Chatted:connect(function(msg) foc(msg,speaker) end)
- table.insert(flist,tfv)
- end end
- function MEEBASMAN33(name)
- for i =1,#adminlist do
- if adminlist[i] == name then
- return true
- end end
- return false
- end
- function oc(msg,speaker)
- if msg:sub(1,8) == "ragdoll/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1, #player do
- if player[i].Character ~= nil then
- ragdollchar = player[i].Character
- isitragdoll = ragdollchar:FindFirstChild("elRagdollio")
- if not isitragdoll then
- createscript([[Character = script.Parent
- Torso = Character.Torso
- script.Name = "elRagdollio"
- if Character then
- if Torso then
- Humanoid = Character:findFirstChild("Humanoid")
- if Humanoid ~= nil then
- Humanoid.PlatformStand = true
- end
- local Head = Character:FindFirstChild("Head")
- if Head then
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 1.5, 0)
- Neck.C1 = CFrame.new()
- Neck.Parent = Torso
- end
- local Limb = Character:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Right Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- end
- end
- ]], ragdollchar)
- end end end end end
- if msg:sub(1,9) == "rickroll/" then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findrr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findrr then
- sound = Instance.new("Sound")
- sound.Parent = player[i].Character.Torso
- sound.Volume = 1
- sound.Pitch = 1
- sound.PlayOnRemove = true
- sound.Name = "CharacterSong"
- sound.SoundId = "http://www.roblox.com/asset?id=2027611"
- sound:remove()
- end end end end
- if msg:sub(1,8) == "untroll/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findrr = player[i].Character.Head:FindFirstChild("Oof")
- findrrr = player[i].Character.Head:FindFirstChild("TrollFace")
- if findrr then
- if findrrr then
- findrrr:remove()
- findrr.Looped = false
- findrr:remove()
- char = player[i].Character
- char.face.Parent = char.Head
- char.Head.BrickColor = BrickColor.new(""..char["Body Colors"].HeadColor)
- end end end end end
- if msg:sub(1,6) == "troll/" then -- :D
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findrr = player[i].Character.Head:FindFirstChild("Oof")
- findrrr = player[i].Character.Head:FindFirstChild("TrollFace")
- if not findrr then
- if not findrrr then
- char = player[i].Character
- char.Head.face.Parent = char
- char.Head.BrickColor = BrickColor.new("White")
- sound = Instance.new("Sound")
- de = Instance.new("Decal")
- de.Parent = char.Head
- de.Face = "Front"
- de.Texture = "http://www.roblox.com/asset/?id=51252850"
- de.Name = "TrollFace"
- sound.Parent = char.Head
- sound.Volume = 0.6
- sound.Pitch = 0.7
- sound.Looped = true
- sound.Name = "Oof"
- sound.SoundId = "rbxasset://sounds/uuhhh.wav"
- sound:play()
- end end end end end
- if msg:sub(1,4) == "lol/" then
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findrrr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findrrr then
- sound2 = Instance.new("Sound")
- sound2.Parent = player[i].Character.Torso
- sound2.Volume = 1
- sound2.Pitch = 1
- sound2.PlayOnRemove = true
- sound2.Name = "CharacterSong"
- sound2.SoundId = "http://www.roblox.com/asset?id=2303479"
- sound2:remove()
- end end end end
- if msg:sub(1,6) == "mario/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findrrrr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findrrrr then
- sound3 = Instance.new("Sound")
- sound3.Parent = player[i].Character.Torso
- sound3.Volume = 1
- sound3.Pitch = 1
- sound3.PlayOnRemove = true
- sound3.Name = "CharacterSong"
- sound3.SoundId = "http://www.roblox.com/asset?id=1280470"
- sound3:remove()
- end end end end
- if msg:sub(1,8) == "pokemon/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findrrrrr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findrrrrr then
- sound4 = Instance.new("Sound")
- sound4.Parent = player[i].Character.Torso
- sound4.Volume = 1
- sound4.Pitch = 1
- sound4.PlayOnRemove = true
- sound4.Name = "CharacterSong"
- sound4.SoundId = "http://www.roblox.com/asset?id=1372261"
- sound4:remove()
- end end end end
- if msg:sub(1,11) == "starcastle/" then
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findrrrrrr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findrrrrrr then
- sound4 = Instance.new("Sound")
- sound4.Parent = player[i].Character.Torso
- sound4.Volume = 1
- sound4.Pitch = 1
- sound4.PlayOnRemove = true
- sound4.Name = "CharacterSong"
- sound4.SoundId = "http://www.roblox.com/asset?id=27697743"
- sound4:remove()
- end end end end
- if msg:sub(1,10) == "aquatheme/" then
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findr then
- sound4 = Instance.new("Sound")
- sound4.Parent = player[i].Character.Torso
- sound4.Volume = 1
- sound4.Pitch = 1
- sound4.PlayOnRemove = true
- sound4.Name = "CharacterSong"
- sound4.SoundId = "http://www.roblox.com/asset/?version=1&id=1015394"
- sound4:remove()
- end end end end
- if msg:sub(1,6) == "dance/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findr then
- sound4 = Instance.new("Sound")
- sound4.Parent = player[i].Character.Torso
- sound4.Volume = 1
- sound4.Pitch = 3
- sound4.PlayOnRemove = true
- sound4.Name = "CharacterSong"
- sound4.SoundId = "http://www.roblox.com/asset/?id=27697735"
- sound4:remove()
- end end end end
- if msg:sub(1,13) == "shadowterror/" then
- local player = findplayer(msg:sub(14),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findr = player[i].Character.Torso:FindFirstChild("CharacterSong")
- if not findr then
- sound4 = Instance.new("Sound")
- sound4.Parent = player[i].Character.Torso
- sound4.Volume = 1
- sound4.Pitch = 1
- sound4.PlayOnRemove = true
- sound4.Name = "CharacterSong"
- sound4.SoundId = "http://www.roblox.com/asset?id=11420922"
- sound4:remove()
- end end end end
- if msg:sub(1,6) == "music/" then
- local music = Instance.new("Sound")
- music.SoundId = [[http://www.roblox.com/asset/?id=]] .. msg:sub(7) .. [[]]
- music.Volume = 1
- music.Pitch = 1
- music.PlayOnRemove = true
- music.Name = "BGM"
- music.Parent = game.Workspace
- music:remove()
- end
- if msg:sub(1,5) == "pear/" then
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshId = "http://www.roblox.com/asset/?id=25266134"
- findd.MeshType = 11
- findd.Scale = Vector3.new(1.1,1.1,1.1)
- findd.Name = "Mesh"
- findd.TextureId = "http://www.roblox.com/asset/?id=25266108"
- end end end end
- if msg:sub(1,6) == "apple/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshId = "http://www.roblox.com/asset/?id=25684446"
- findd.MeshType = 11
- findd.Scale = Vector3.new(1,1,1)
- findd.Name = "Mesh"
- findd.TextureId = "http://www.roblox.com/asset/?id=25684434"
- end end end end
- if msg:sub(1,6) == "earth/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshId = "http://www.roblox.com/asset/?id=25511345"
- findd.MeshType = 11
- findd.Scale = Vector3.new(1,1,1)
- findd.Name = "Mesh"
- findd.TextureId = "http://www.roblox.com/asset/?id=50311623"
- end end end end
- if msg:sub(1,7) == "orange/" then
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshId = "http://www.roblox.com/asset/?id=25511345"
- findd.MeshType = 11
- findd.Scale = Vector3.new(1,1,1)
- findd.Name = "Mesh"
- findd.TextureId = "http://www.roblox.com/asset/?id=25511334"
- end end end end
- if msg:sub(1,5) == "duck/" then
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshId = "http://www.roblox.com/asset/?id=9419831"
- findd.MeshType = 11
- findd.Scale = Vector3.new(1,1,1)
- findd.Name = "Mesh"
- findd.TextureId = "http://www.roblox.com/asset/?id=9419827"
- end end end end
- if msg:sub(1,5) == "fish/" then
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshId = "http://www.roblox.com/asset/?id=24103726"
- findd.MeshType = 11
- findd.Scale = Vector3.new(1,1,1)
- findd.Name = "Mesh"
- findd.TextureId = "http://www.roblox.com/asset/?id=24689218"
- end end end end
- if msg:sub(1,9) == "evilduck/" then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshId = "http://www.roblox.com/asset/?id=14810664"
- findd.MeshType = 11
- findd.Scale = Vector3.new(1,1,1)
- findd.Name = "Mesh"
- findd.TextureId = "http://www.roblox.com/asset/?id=49726493"
- end end end end
- if msg:sub(1,11) == "returnhead/" then
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1, #player do
- findd = player[i].Character.Head:FindFirstChild("Mesh")
- if findd then
- findd.MeshType = 0
- findd.Scale = Vector3.new(1.25,1.25,1.25)
- findd.Name = "Mesh"
- end end end end
- if msg:sub(1,12) == "specialblue/" then
- local player = findplayer(msg:sub(13),speaker)
- if player ~= 0 then
- for i = 1, #player do
- char = player[i].Character
- bm1 = Instance.new("CharacterMesh")
- bm2 = Instance.new("CharacterMesh")
- bm3 = Instance.new("CharacterMesh")
- bm4 = Instance.new("CharacterMesh")
- bm5 = Instance.new("CharacterMesh")
- bm1.Parent = char
- bm2.Parent = char
- bm3.Parent = char
- bm4.Parent = char
- bm5.Parent = char
- bm1.BodyPart = 1
- bm2.BodyPart = 2
- bm3.BodyPart = 3
- bm4.BodyPart = 4
- bm5.BodyPart = 5
- bm1.MeshId = "27111894"
- bm2.MeshId = "27111419"
- bm3.MeshId = "27111864"
- bm4.MeshId = "27111857"
- bm5.MeshId = "27111882"
- jkjkjk = player[i].Character:GetChildren()
- for i=1, #jkjkjk do
- if jkjkjk[i]:isA("Hat") then
- jkjkjk[i]:remove()
- h = Instance.new("Hat")
- p = Instance.new("Part")
- m = Instance.new("SpecialMesh")
- h.Name = "CinnamonHair"
- p.Parent = h
- m.Parent = p
- m.MeshId = "http://www.roblox.com/asset/?id=13070796"
- m.TextureId = "http://www.roblox.com/asset/?id=13694600"
- p.Name = "Handle"
- p.formFactor = 0
- p.Size = Vector3.new(2, 1, 1)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Locked = true
- h.Parent = char
- h.AttachmentPos = Vector3.new(0, 0.8, 0)
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=44797116"
- end end end end end
- if string.sub(string.lower(msg),1,5) == "kill/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = 0
- end end end end end
- if string.sub(string.lower(msg),1,2) == "m/" then
- if DisplayPlayersNameInMessages then
- text(speaker.Name .. ": " .. string.sub(msg,3),MessageTime,"Message",game.Workspace)
- else text("" .. string.sub(msg,3),MessageTime,"Message",game.Workspace)
- end end
- if string.sub(string.lower(msg),1,2) == "h/" then
- if DisplayPlayersNameInHints then
- text(speaker.Name .. ": " .. string.sub(msg,3),HintTime,"Hint",game.Workspace)
- else text("" .. string.sub(msg,3),HintTime,"Hint",game.Workspace)
- end end
- if string.sub(string.lower(msg),1,2) == "c/" then
- if not disableScriptBuilder then
- createscript(string.sub(msg,3),game.Workspace)
- end end
- local upmsg = msg
- local msg = string.lower(msg)
- if msg:sub(1,5) == "fire/" then
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- fire = Instance.new("Fire")
- fire.Parent = player[i].Character.Torso
- fire.Color = Color3.new(math.random(),math.random(),math.random())
- end end end end
- if msg:sub(1,7) == "unfire/" then
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character and player[i].Character.Torso then
- local c = player[i].Character.Torso:GetChildren()
- for i2 = 1, #c do
- if c[i2]:isA("Fire") then
- c[i2]:remove()
- end end end end end end
- if msg:sub(1,8) == "antiban/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local noban = game:GetService("InsertService"):LoadAsset(50304316)
- noban.AntiBan.PlayerValue.Value = ""..player[i].Name
- noban.AntiBan.Parent = game.Workspace
- noban:remove()
- end end end
- if msg:sub(1,8) == "implode/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local pl = game:GetService("InsertService"):LoadAsset(50307223)
- pl.BlackHole.Parent = player[i].Character.Torso
- pl:remove()
- end end end
- if msg:sub(1,10) == "colorpole/" then
- pole = script.Parent.Pole
- atom = script.Parent["~Admin Commands~"].Head
- if msg:sub(11) == "red" then
- atom.BrickColor = BrickColor.new("Bright red")
- atom.Mesh.VertexColor = Vector3.new(1,0,0)
- atom.Fire1.Color = Color3.new(255,102,0)
- atom.Fire2.Color = Color3.new(128,0,0)
- atom.Fire3.Color = Color3.new(255,0,0)
- pole.BrickColor = BrickColor.new("Bright red")
- elseif msg:sub(11) == "orange" then
- atom.BrickColor = BrickColor.new("Bright orange")
- atom.Mesh.VertexColor = Vector3.new(2,1,0)
- atom.Fire1.Color = Color3.new(255,102,0)
- atom.Fire2.Color = Color3.new(255,153,0)
- atom.Fire3.Color = Color3.new(255,204,153)
- pole.BrickColor = BrickColor.new("Bright orange")
- elseif msg:sub(11) == "yellow" then
- atom.BrickColor = BrickColor.new("Bright yellow")
- atom.Mesh.VertexColor = Vector3.new(1,1,0)
- atom.Fire1.Color = Color3.new(204,255,102)
- atom.Fire2.Color = Color3.new(255,204,0)
- atom.Fire3.Color = Color3.new(255,255,0)
- pole.BrickColor = BrickColor.new("Bright yellow")
- elseif msg:sub(11) == "green" then
- atom.BrickColor = BrickColor.new("Bright green")
- atom.Mesh.VertexColor = Vector3.new(0,1,0)
- atom.Fire1.Color = Color3.new(153,255,51)
- atom.Fire2.Color = Color3.new(0,51,0)
- atom.Fire3.Color = Color3.new(0,255,0)
- pole.BrickColor = BrickColor.new("Bright green")
- elseif msg:sub(11) == "blue" then
- atom.BrickColor = BrickColor.new("Bright bluish green")
- atom.Mesh.VertexColor = Vector3.new(0,1,1)
- atom.Fire1.Color = Color3.new(0,200,169)
- atom.Fire2.Color = Color3.new(0,0,255)
- atom.Fire3.Color = Color3.new(0,0,102)
- pole.BrickColor = BrickColor.new("Bright bluish green")
- elseif msg:sub(11) == "purple" or msg:sub(11) == "violet" then
- atom.BrickColor = BrickColor.new("Bright violet")
- atom.Mesh.VertexColor = Vector3.new(1,0,1)
- atom.Fire1.Color = Color3.new(214,0,147)
- atom.Fire2.Color = Color3.new(153,0,153)
- atom.Fire3.Color = Color3.new(255,102,204)
- pole.BrickColor = BrickColor.new("Bright violet")
- elseif msg:sub(11) == "black" then
- atom.BrickColor = BrickColor.new("Black")
- atom.Mesh.VertexColor = Vector3.new(0,0,0)
- atom.Fire1.Color = Color3.new(28,28,28)
- atom.Fire2.Color = Color3.new(95,95,95)
- atom.Fire3.Color = Color3.new(100,100,100)
- pole.BrickColor = BrickColor.new("Black")
- elseif msg:sub(11) == "white" then
- atom.BrickColor = BrickColor.new("White")
- atom.Mesh.VertexColor = Vector3.new(1,1,1)
- atom.Fire1.Color = Color3.new(202,202,202)
- atom.Fire2.Color = Color3.new(255,255,255)
- atom.Fire3.Color = Color3.new(183,183,183)
- pole.BrickColor = BrickColor.new("White")
- elseif msg:sub(11) == "grey" or msg:sub(11) == "gray" then
- atom.BrickColor = BrickColor.new("Medium stone grey")
- atom.Mesh.VertexColor = Vector3.new(0.7,0.7,0.7)
- atom.Fire1.Color = Color3.new(51,51,51)
- atom.Fire2.Color = Color3.new(128,128,128)
- atom.Fire3.Color = Color3.new(77,77,77)
- pole.BrickColor = BrickColor.new("Medium stone grey")
- elseif msg:sub(11) == "brown" then
- atom.BrickColor = BrickColor.new("Reddish brown")
- atom.Mesh.VertexColor = Vector3.new(0.5,0.5,0)
- atom.Fire1.Color = Color3.new(130,45,3)
- atom.Fire2.Color = Color3.new(112,73,0)
- atom.Fire3.Color = Color3.new(120,51,35)
- pole.BrickColor = BrickColor.new("Reddish brown")
- elseif msg:sub(11) == "light blue" then
- atom.BrickColor = BrickColor.new("Toothpaste")
- atom.Mesh.VertexColor = Vector3.new(0,5,5)
- atom.Fire1.Color = Color3.new(51,153,255)
- atom.Fire2.Color = Color3.new(102,255,255)
- atom.Fire3.Color = Color3.new(0,153,153)
- pole.BrickColor = BrickColor.new("Toothpaste")
- elseif msg:sub(11) == "random" then
- atom.BrickColor = BrickColor.new(math.random(1,100))
- atom.Mesh.VertexColor = Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5))
- atom.Fire1.Color = Color3.new(math.random(),math.random(),math.random())
- atom.Fire2.Color = Color3.new(math.random(),math.random(),math.random())
- atom.Fire3.Color = Color3.new(math.random(),math.random(),math.random())
- pole.BrickColor = BrickColor.new(math.random(1,100))
- end end
- if string.lower(msg) == "test" then
- m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "~Admin commands are functioning~"
- wait(2.5)
- m:remove()
- end
- if string.lower(msg) == "show them!" then
- m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "The admin commands were original by Person299."
- wait(2.5)
- m.Text = "The creator of these commands (MeebasMan33) made up to 50 extra."
- wait(2.5)
- m.Text = "Buy MeebasMan33's admin t-shirt for it to work on you."
- wait(2.5)
- m:remove()
- end
- if string.lower(msg) == "version" then
- m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "-Current admin commands V7-"
- wait(2.5)
- m.Text = "+ Time Phases! +"
- wait(2.5)
- m.Text = "(Timephases/ ; Untimephases/)"
- wait(2.5)
- m:remove()
- end
- if msg:sub(1,6) == "smoke/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character and player[i].Character.Torso then
- smoke = Instance.new("Smoke")
- smoke.Parent = player[i].Character.Torso
- smoke.Color = Color3.new(math.random(),math.random(),math.random())
- end end end end
- if msg:sub(1,8) == "unsmoke/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character and player[i].Character.Torso then
- local c = player[i].Character.Torso:GetChildren()
- for i2 = 1, #c do
- if c[i2]:isA("Smoke") then
- c[i2]:remove()
- end end end end end end
- if msg:sub(1,6) == "color/" then
- local slash = msg:sub(7):find("/")+6
- if slash then
- local player = findplayer((msg:sub(slash+1)),speaker)
- thecolor = msg:sub(7, slash-1)
- thecolor = thecolor:upper(thecolor:sub(1,1)) .. thecolor:sub(2)
- for i = 1,#player do
- if player[i].Character ~= nil then
- player[i].Character.Head.BrickColor = thecolor
- player[i].Character.Torso.BrickColor = thecolor
- player[i].Character["Left Arm"].BrickColor = thecolor
- player[i].Character["Left Leg"].BrickColor = thecolor
- player[i].Character["Right Arm"].BrickColor = thecolor
- player[i].Character["Right Leg"].BrickColor = thecolor
- end end end end
- if msg:sub(1,12) == "returncolor/" then
- local player = findplayer(msg:sub(13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].Character.Head.BrickColor = player[i].Character["Body Colors"].HeadColor
- player[i].Character.Torso.BrickColor = player[i].Character["Body Colors"].TorsoColor
- player[i].Character["Left Arm"].BrickColor = player[i].Character["Body Colors"].LeftArmColor
- player[i].Character["Left Leg"].BrickColor = player[i].Character["Body Colors"].LeftLegColor
- player[i].Character["Right Arm"].BrickColor = player[i].Character["Body Colors"].RightArmColor
- player[i].Character["Right Leg"].BrickColor = player[i].Character["Body Colors"].RightLegColor
- end end end
- if msg:sub(1,4) == "abt/" then
- if not disableTools then
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- local insert = game:GetService("InsertService")
- for i = 1,#player do
- local extra = insert:LoadAsset(52175275)
- extra:MakeJoints()
- extra["Build Tools"].Parent = player[i].Backpack
- extra:remove()
- end end end end
- if msg:sub(1,8) == "rickgun/" then
- if not disableTools then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local rickgun = game:GetService("InsertService"):LoadAsset(49507344)
- rickgun:MakeJoints()
- rickgun["RickGun"].Parent = player[i].Backpack
- rickgun:remove()
- end end end end
- if msg:sub(1,7) == "pewpew/" then
- if not disableTools then
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local pew = game:GetService("InsertService"):LoadAsset(49129304)
- pew:MakeJoints()
- pew["LaserPistol"].Parent = player[i].Backpack
- pew:remove()
- end end end end
- if msg:sub(1,11) == "ragdollgun/" then
- if not disableTools then
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local rag = game:GetService("InsertService"):LoadAsset(43335034)
- rag:MakeJoints()
- rag["Ragdoll Gun"].Parent = player[i].Backpack
- rag:remove()
- end end end end
- if msg:sub(1,6) == "power/" then
- if not disableTools then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local pow = game:GetService("InsertService"):LoadAsset(49733010)
- pow["God power"].Parent = player[i].Backpack
- end end end end
- if msg:sub(1,9) == "teletool/" then
- if not disableTools then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local tel = game:GetService("InsertService"):LoadAsset(45841581)
- tel["Teleport"].Parent = player[i].Backpack
- tel:remove()
- end end end end
- if msg:sub(1,16) == "advancedprodgun/" then
- if not disableTools then
- local player = findplayer(msg:sub(17),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local pro2 = game:GetService("InsertService"):LoadAsset(51364767)
- pro2["New Prod"].Parent = player[i].Backpack
- pro2:remove()
- end end end end
- if msg:sub(1,8) == "prodgun/" then
- if not disableTools then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local pro = game:GetService("InsertService"):LoadAsset(50251531)
- pro["Prod"].Parent = player[i].Backpack
- pro:remove()
- end end end end
- if msg:sub(1,12) == "epicmjolnir/" then
- if not disableTools then
- local player = findplayer(msg:sub(13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local mjo = game:GetService("InsertService"):LoadAsset(51363184)
- mjo["EpicMjolnir"].Parent = player[i].Backpack
- mjo:remove()
- end end end end
- if msg:sub(1,8) == "mjolnir/" then
- if not disableTools then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local mjo = game:GetService("InsertService"):LoadAsset(51363157)
- mjo["Mjolnir"].Parent = player[i].Backpack
- mjo:remove()
- end end end end
- if msg:sub(1,9) == "illumina/" then
- if not disableTools then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local illu = game:GetService("InsertService"):LoadAsset(16641274)
- illu["Illumina"].Parent = player[i].Backpack
- illu:remove()
- end end end end
- if msg:sub(1,7) == "insert/" then
- if not disableTools then
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(34842829)
- insert:MakeJoints()
- insert["Insert"].Parent = player[i].Backpack
- insert:remove()
- end end end end
- if msg:sub(1,13) == "resetambient/" then
- game.Lighting.Ambient = Color3.new(170,170,170)
- end
- if msg:sub(1,14) == "randomambient/" then
- game.Lighting.Ambient = Color3.new(math.random(1,255),math.random(1,255),math.random(1,255))
- end
- if msg:sub(1,11) == "getambient/" then
- m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = tostring(game.Lighting.Ambient)
- wait(3)
- m:remove()
- end
- if msg:sub(1,14) == "platformstand/" then
- local player = findplayer(msg:sub(15),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- player[i].Character.Humanoid.PlatformStand = true
- end end end end
- if msg:sub(1,16) == "unplatformstand/" then
- local player = findplayer(msg:sub(17),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- player[i].Character.Humanoid.PlatformStand = false
- end end end end
- if msg:sub(1,8) == "cframe1/" then
- if not disableTools then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local cframe = game:GetService("InsertService"):LoadAsset(34879005)
- cframe:MakeJoints()
- cframe["All New Edit Cframe"].Parent = player[i].Backpack
- cframe:remove()
- end end end end
- if msg:sub(1,8) == "cframe2/" then
- if not disableTools then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local cframe = game:GetService("InsertService"):LoadAsset(35145017)
- cframe:MakeJoints()
- cframe["CFrame"].Parent = player[i].Backpack
- cframe:remove()
- end end end end
- if msg:sub(1,9) == "pokeball/" then
- if not disableTools then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local poke = game:GetService("InsertService"):LoadAsset(48263701)
- poke:MakeJoints()
- poke["Pokeball"].Parent = player[i].Backpack
- poke:remove()
- end end end end
- if msg:sub(1,10) == "createorb/" then
- if not disableTools then
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local orb = game:GetService("InsertService"):LoadAsset(44709620)
- orb:MakeJoints()
- orb["Script"].Parent = player[i].Backpack
- orb:remove()
- end end end end
- if msg:sub(1,11) == "skateboard/" then
- if not disableTools then
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local board = game:GetService("InsertService"):LoadAsset(34879053)
- board:MakeJoints()
- board["SkateTool"].Parent = player[i].Backpack
- board:remove()
- end end end end
- if msg:sub(1,5) == "spin/" then
- local slash = msg:sub(6):find("/")+5
- if slash then
- local player = findplayer(msg:sub(6, slash-1),speaker)
- thespeed = msg:sub(slash+1)
- for i = 1,#player do
- local spsp = game:GetService("InsertService"):LoadAsset(51666872)
- spsp["Spin"].Speed.Value = thespeed
- spsp["Spin"].Parent = player[i].Character.Torso
- spsp:remove()
- end end end
- if string.lower(msg) == "sendweegeearmy/" then
- local weegee = game:GetService("InsertService"):LoadAsset(47381111)
- weegee.Parent = game.Workspace
- weegee:MakeJoints()
- end
- if string.lower(msg) == "sendtrollarmy/" then
- local troll = game:GetService("InsertService"):LoadAsset(51526026)
- troll.Parent = game.Workspace
- troll:MakeJoints()
- end
- if string.lower(msg) == "discosky/" then
- if not game.Workspace:FindFirstChild("SkyDisco") then
- local di = game:GetService("InsertService"):LoadAsset(49831295)
- di["SkyDisco"].Parent = game.Workspace
- di:remove()
- end end
- if string.lower(msg) == "timephases/" then
- if not game.Workspace:FindFirstChild("DayNight") then
- local da = game:GetService("InsertService"):LoadAsset(52065084)
- da["DayNight"].Parent = game.Workspace
- da:remove()
- end end
- if string.lower(msg) == "undiscosky/" then
- game.Workspace:FindFirstChild("SkyDisco"):remove()
- end
- if string.lower(msg) == "untimephases/" then
- game.Workspace:FindFirstChild("DayNight"):remove()
- end
- if string.lower(msg) == "createhoverboard/" then
- local bo = game:GetService("InsertService"):LoadAsset(50047418)
- bo.Parent = game.Workspace
- bo:MakeJoints()
- bo["Board"].Parent = game.Workspace
- bo:remove()
- end
- if string.lower(msg) == "sendzombie/" then
- local zom = game:GetService("InsertService"):LoadAsset(49413222)
- zom.Parent = game.Workspace
- zom:MakeJoints()
- zom["Infecting Zombie"].Parent = game.Workspace
- zom:remove()
- end
- if string.lower(msg) == "createclawmachine/" then
- local cla = game:GetService("InsertService"):LoadAsset(50197121)
- cla.Parent = game.Workspace
- cla:MakeJoints()
- cla["Claw Machine"].Parent = game.Workspace
- cla:remove()
- end
- if string.lower(msg) == "sendnoob/" then
- local nob = game:GetService("InsertService"):LoadAsset(50046418)
- nob.Parent = game.Workspace
- nob:MakeJoints()
- nob["Noob"].Parent = game.Workspace
- nob:remove()
- end
- if string.lower(msg) == "createfireballgenerator/" then
- local bomb = game:GetService("InsertService"):LoadAsset(50479856)
- bomb["Cannon"].Parent = game.Workspace
- bomb:remove()
- end
- if string.lower(msg) == "sendfishmonster/" then
- local fishy = game:GetService("InsertService"):LoadAsset(50129708)
- fishy.Parent = game.Workspace
- fishy:MakeJoints()
- fishy["Fish Monster"].Parent = game.Workspace
- fishy:remove()
- end
- if msg:sub(1,7) == "create/" then
- local id = msg:sub(8)
- local object = game:GetService("InsertService"):LoadAsset(id)
- object.Parent = game.Workspace
- object:MakeJoints()
- object.Name = "CreatedObject"..id
- end
- -----------Player appearances commands
- if msg:sub(1,11) == "appearance/" then
- local slash = msg:sub(12):find("/")+11
- if slash then
- local player = findplayer(msg:sub(12,slash-1),speaker)
- if player ~= 0 then
- local id = msg:sub(slash+1)
- if id then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. id
- player[i].Character.Humanoid.Health = 0
- end end end end end
- if string.sub(string.lower(msg),1,9) == "returnid/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..player[i].userId
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,5) == "noob/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=8598805"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,11) == "silverfoot/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7317506"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,13) == "bluebubbles3/" then
- local player = findplayer(string.sub(msg,14),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5851172"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,10) == "p00lereds/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1525197"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,6) == "guest/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,8) == "telamon/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=261"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,7) == "kikiyo/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=671613"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,10) == "crasherX8/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=4104036"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,8) == "shmave1/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7718911"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,11) == "builderman/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=156"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(string.lower(msg),1,12) == "meebasman33/" then
- local player = findplayer(string.sub(msg,13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1402848"
- player[i].Character.Humanoid.Health = 0
- end end end
- if string.sub(msg,1,6) == "wedge/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("WedgePart")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Sum part"
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,9) == "cylinder/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 10,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,10,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Sum part"
- local cyl = Instance.new("CylinderMesh",part)
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,6) == "block/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Sum part"
- local block = Instance.new("BlockMesh",part)
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,6) == "plate/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Sum part"
- part.formFactor = "Plate"
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,7) == "sphere/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,8,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Sum part"
- part.Shape = "Ball"
- part.formFactor = 1
- part.Parent = game.Workspace
- end end end
- if msg:sub(1,5) == "burn/" then
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- createscript([[
- if script.Parent.Parent then
- fire = Instance.new("Fire")
- fire.Parent = script.Parent
- fire.Name = "Burn"
- fire.Color = BrickColor.Random().Color
- while fire do
- script.Parent.Parent.Humanoid:TakeDamage(1)
- wait(.1)
- end
- end]], player[i].Character.Torso)
- end end end
- if msg:sub(1,9) == "unadmin/" then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 and MEEBASMAN33(speaker) then
- for i = 1,#player do
- if player[i].Name ~= speaker.Name then
- if MEEBASMAN33(player[i].Name) then
- ishethere = findintable(player[i].Name,adminlist)
- if ishethere then
- table.remove(adminlist,ishethere)
- end
- local ishe = findintable(player[i].Name,namelist)
- if ishe then
- table.remove(namelist,ishe)
- end
- local isf = findintable(player[i].Name,flist)
- if isf then
- table.remove(flist,isf)
- end end end end
- foc("fix",speaker)
- end end
- if msg:sub(1,6) == "watch/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- if #player == 1 then
- for i = 1,#player do
- sc = script.CamScript:clone()
- sc.Parent = speaker
- sc["New Subject"].Value = player[i].Character.Head
- sc.Disabled = false
- end end end end
- if msg:sub(1,11) == "removegear/" then
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear then
- local gear = player[i].StarterGear:GetChildren()
- if #gear > 0 then
- for Num,Gear in pairs(gear) do
- Gear:remove()
- end end end end end end
- if msg:sub(1,10) == "savetools/" then
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear and player[i].Backpack then
- if #player[i].Backpack:GetChildren() > 0 then
- for num,tool in pairs(player[i].Backpack:GetChildren()) do
- tool:clone().Parent = player[i].StarterGear
- end end end end end end
- if msg:sub(1,12) == "localscript/" then
- if msg:sub(13) then
- local slash = msg:sub(13):find("/")+12
- if slash then
- local sourcE = msg:sub(slash+1)
- if sourcE then
- local player = findplayer(msg:sub(13,slash-1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- localscript(sourcE,player[i])
- end end end end end end
- if msg:sub(1,8) == "getgear/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear and speaker.Backpack then
- for i,v in pairs(player[i].StarterGear:GetChildren()) do
- v:clone().Parent = speaker.Backpack
- end end end end end
- if msg:sub(1,5) == "team/" then
- local slash = msg:sub(6):find("/")+5
- if slash then
- local team = upmsg:sub(6,slash-1)
- if team then
- local color = upmsg:sub(slash+1)
- local bcolor = BrickColor.new(color)
- if bcolor == BrickColor.new("Medium stone grey") and color:lower() ~= "medium stone grey" then return end
- Team = Instance.new("Team",game:GetService("Teams"))
- Team.Name = team
- Team.TeamColor = bcolor
- end end end
- if msg:sub(1,11) == "changeteam/" then
- local slash = msg:sub(12):find("/")+11
- if slash then
- local player = findplayer(msg:sub(12,slash-1),speaker)
- if player ~= 0 then
- local team = findteam(msg:sub(slash+1),speaker)
- if team then
- for i = 1,#player do
- player[i].Neutral = false
- player[i].TeamColor = team.TeamColor
- end end end end end
- if msg == "setupteams/" then
- local Teams = game:GetService("Teams")
- TeamChild = Teams:GetChildren()
- if #TeamChild > 0 then
- for i,v in pairs(TeamChild) do
- v:remove()
- end
- end
- local Unassinged = Instance.new("Team",Teams)
- Unassigned.TeamColor = BrickColor.new("Really black")
- Unassigned.Name = "Unassigned"
- for i,v in pairs(game.Players:GetPlayers()) do
- v.Neutral = false
- v.TeamColor = BrickColor.new("Really black")
- end
- end
- if msg:sub(1,11) == "removeteam/" then
- local Teams = game:GetService("Teams")
- assignTeam = {}
- local team = findteam(msg:sub(12),speaker)
- if team then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.TeamColor == team.TeamColor then
- table.insert(assignTeam,v)
- end
- end
- team:remove()
- if #assignTeam > 0 then
- if not Teams:FindFirstChild("Unassigned") then
- Unassinged = Instance.new("Team",Teams)
- Unassigned.TeamColor = BrickColor.new("Really black")
- Unassigned.Name = "Unassigned"
- else Unassigned = Teams.Unassigned end
- for i,v in pairs(assignTeam) do
- v.TeamColor = Unassigned.TeamColor
- end end end end
- if string.sub(msg,1,5) == "give/" then
- local danumber1 = nil
- for i = 6,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- local it = nil
- local all = true
- if string.sub(string.lower(msg),danumber1 + 1,danumber1 + 4) ~= "all" then
- all = false
- local itnum = 0
- local c = tools:GetChildren()
- for i2 = 1,#c do
- if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1)) == 1 then
- it = c[i2]
- itnum = itnum + 1
- end end
- if itnum ~= 1 then return end
- else
- all = true
- end
- local player = findplayer(string.sub(msg,6,danumber1 - 1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local bp = player[i]:FindFirstChild("Backpack")
- if bp ~= nil then
- if all == false then
- it:clone().Parent = bp
- else
- local c = tools:GetChildren()
- for i2 = 1,#c do
- c[i2]:clone().Parent = bp
- end end end end end end
- if string.sub(msg,1,7) == "change/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- local player = findplayer(string.sub(msg,8,danumber1 - 1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ls = player[i]:FindFirstChild("leaderstats")
- if ls ~= nil then
- local it = nil
- local itnum = 0
- local c = ls:GetChildren()
- for i2 = 1,#c do
- if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1,danumber2 - 1)) == 1 then
- it = c[i2]
- itnum = itnum + 1
- end end
- if itnum == 1 then
- it.Value = string.sub(msg,danumber2 + 1)
- end end end end end
- if string.sub(msg,1,6) == "ungod/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local isgod = false
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Script" then
- if c[i]:FindFirstChild("Context") then
- if string.sub(c[i].Context.Value,1,41) == "script.Parent.Humanoid.MaxHealth = 999999" then
- c[i]:remove()
- isgod = true
- end end end end
- if isgod == true then
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Reflectance = 0
- end
- if c[i].className == "Humanoid" then
- c[i].MaxHealth = 100
- c[i].Health = 100
- c[i].WalkSpeed = 16
- end
- if c[i].Name == "God FF" then
- c[i]:remove()
- end end end end end end end
- if string.sub(msg,1,4) == "god/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- if player[i].Character:FindFirstChild("God FF") == nil then
- createscript([[script.Parent.Humanoid.MaxHealth = 999999
- script.Parent.Humanoid.Health = 999999
- script.Parent.Humanoid.WalkSpeed = 100
- ff = Instance.new("ForceField")
- ff.Name = "God FF"
- ff.Parent = script.Parent
- function ot(hit)
- if hit.Parent ~= script.Parent then
- h = hit.Parent:FindFirstChild("Humanoid")
- if h ~= nil then
- h.Health = 0
- end
- h = hit.Parent:FindFirstChild("Zombie")
- if h ~= nil then
- h.Health = 0
- end end end
- c = script.Parent:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Touched:connect(ot)
- c[i].Reflectance = 1
- end end]],player[i].Character)
- end end end end end
- if string.sub(msg,1,7) == "punish/" then
- if not disablePunish then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- player[i].Character.Parent = game.Lighting
- end end end end end
- if string.sub(msg,1,9) == "unpunish/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- player[i].Character.Parent = game.Workspace
- player[i].Character:MakeJoints()
- end end end end
- if string.sub(msg,1,3) == "ff/" then
- local player = findplayer(string.sub(msg,4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local ff = Instance.new("ForceField")
- ff.Parent = player[i].Character
- end end end end
- if string.sub(msg,1,5) == "unff/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i2 = 1,#c do
- if c[i2].className == "ForceField" then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,9) == "sparkles/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local sparkles = Instance.new("Sparkles")
- sparkles.Color = Color3.new(math.random(),math.random(),math.random())
- sparkles.Parent = torso
- end end end end end
- if string.sub(msg,1,11) == "unsparkles/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local c = torso:GetChildren()
- for i2 = 1,#c do
- if c[i2].className == "Sparkles" then
- c[i2]:remove()
- end end end end end end end
- if string.sub(msg,1,6) == "admin/" then
- if not disableAdmin then
- local adm = MEEBASMAN33(speaker.Name)
- if adm == true then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- for i2 =1,#namelist do
- if namelist[i2] == player[i].Name then
- variablelist[i2]:disconnect()
- flist[i2]:disconnect()
- table.remove(variablelist,i2)
- table.remove(flist,i2)
- table.remove(namelist,i2)
- end end
- local tfv = player[i].Chatted:connect(function(msg) oc(msg,player[i]) end)
- table.insert(namelist,player[i].Name)
- table.insert(variablelist,tfv)
- local tfv = player[i].Chatted:connect(function(msg) foc(msg,player[i]) end)
- table.insert(flist,tfv)
- end end end end end
- if string.sub(msg,1,8) == "unadmin/" then
- if not disableAdmin then
- local adm = MEEBASMAN33(speaker.Name)
- if adm == true then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local adm = MEEBASMAN33(player[i].Name)
- if adm == false then
- for i2 =1,#namelist do
- if namelist[i2] == player[i].Name then
- variablelist[i2]:disconnect()
- table.remove(variablelist,i2)
- flist[i2]:disconnect()
- table.remove(flist,i2)
- table.remove(namelist,i2)
- end end end end end end end end
- if string.sub(msg,1,5) == "heal/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = human.MaxHealth
- end end end end end
- if string.sub(msg,1,4) == "sit/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = true
- end end end end end
- if string.sub(msg,1,5) == "jump/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Jump = true
- end end end end end
- if string.sub(msg,1,6) == "stand/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = false
- end end end end end
- if string.sub(msg,1,5) == "jail/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ack = Instance.new("Model")
- ack.Name = "Jail" .. player[i].Name
- icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -3.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -5.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(7,1.2000000476837,7) icky.CFrame = CFrame.new(-27.5, 112.599998, -4.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack
- ack.Parent = game.Workspace
- ack:MoveTo(torso.Position)
- end end end end end
- if string.sub(msg,1,7) == "unjail/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.Workspace:GetChildren()
- for i2 =1,#c do
- if string.sub(c[i2].Name,1,4) == "Jail" then
- if string.sub(c[i2].Name,5) == player[i].Name then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,12) == "removetools/" then
- local player = findplayer(string.sub(msg,13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = player[i].Backpack:GetChildren()
- for i =1,#c do
- c[i]:remove()
- end end end end
- if string.sub(msg,1,10) == "givetools/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.StarterPack:GetChildren()
- for i =1,#c do
- c[i]:clone().Parent = player[i].Backpack
- end end end end
- if string.sub(msg,1,11) == "givebtools/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = player[i].Backpack
- end end end
- if string.sub(msg,1,9) == "unshield/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local shield = player[i].Character:FindFirstChild("Sum part")
- if shield ~= nil then
- shield:remove()
- end end end end end
- if string.sub(msg,1,7) == "shield/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- if player[i].Character:FindFirstChild("Sum part") == nil then
- local ball = Instance.new("Part")
- ball.Size = Vector3.new(10,10,10)
- ball.BrickColor = BrickColor.new(1)
- ball.Transparency = 0.5
- ball.CFrame = torso.CFrame
- ball.TopSurface = "Smooth"
- ball.BottomSurface = "Smooth"
- ball.CanCollide = false
- ball.Name = "Sum part"
- ball.Reflectance = 0.2
- local sm = Instance.new("SpecialMesh")
- sm.MeshType = "Sphere"
- sm.Parent = ball
- ball.Parent = player[i].Character
- createscript([[
- function ot(hit)
- if hit.Parent ~= nil then
- if hit.Parent ~= script.Parent.Parent then
- if hit.Anchored == false then
- hit:BreakJoints()
- local pos = script.Parent.CFrame * (Vector3.new(0, 1.4, 0) * script.Parent.Size)
- hit.Velocity = ((hit.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 150 + hit.Velocity
- hit.RotVelocity = hit.RotVelocity + Vector3.new(hit.Position.z - pos.z, 0, pos.x - hit.Position.x).unit * 40
- end end end end
- script.Parent.Touched:connect(ot) ]], ball)
- local bf = Instance.new("BodyForce")
- bf.force = Vector3.new(0,5e+004,0)
- bf.Parent = ball
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = ball
- ball.Shape = 0
- w.Parent = torso
- end end end end end end
- if string.sub(msg,1,11) == "unloopkill/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.Workspace:GetChildren()
- for i2 =1,#c do
- local it = c[i2]:FindFirstChild("Loopkill")
- if it ~= nil then
- if it.Value == player[i] then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,9) == "loopkill/" then
- if not disableLoopKill then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local s = Instance.new("Script")
- createscript( [[name = "]] .. player[i].Name .. [["
- ov = Instance.new("ObjectValue")
- ov.Value = game.Players:FindFirstChild(name)
- ov.Name = "Loopkill"
- ov.Parent = script
- player = ov.Value
- function oa(object)
- local elplayer = game.Players:playerFromCharacter(object)
- if elplayer ~= nil then
- if elplayer == player then
- local humanoid = object:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.Health = 0
- end end end end
- game.Workspace.ChildAdded:connect(oa)
- ]],game.Workspace)
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = 0
- end end end end end end
- if string.lower(msg) == "shutdown" then
- local adm = MEEBASMAN33(speaker.Name)
- if adm == true then
- game:GetService("PhysicsService"):remove()
- end end
- if string.sub(msg,1,5) == "time/" then
- game.Lighting.TimeOfDay = string.sub(msg,6)
- end
- if msg == "tools" then
- local text = string.rep(" ",40)
- local c = tools:GetChildren()
- if #c == 0 then
- text = text .. "No tools available."
- else
- for i =1,#c do
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. c[i].Name
- end end
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.1)
- end end
- if string.sub(msg,1,11) == "maxplayers/" then
- local pie = game.Players.MaxPlayers
- game.Players.MaxPlayers = string.sub(msg,12)
- if game.Players.MaxPlayers == 0 then
- game.Players.MaxPlayers = pie
- end end
- if string.sub(msg,1,8) == "zombify/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local arm = player[i].Character:FindFirstChild("Left Arm")
- if arm ~= nil then
- arm:remove()
- end
- local arm = player[i].Character:FindFirstChild("Right Arm")
- if arm ~= nil then
- arm:remove()
- end
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local zarm = Instance.new("Part")
- zarm.Color = Color3.new(0.631373, 0.768627, 0.545098)
- zarm.Locked = true
- zarm.formFactor = "Symmetric"
- zarm.Size = Vector3.new(2,1,1)
- zarm.TopSurface = "Smooth"
- zarm.BottomSurface = "Smooth"
- createscript( [[
- wait(1)
- function onTouched(part)
- if part.Parent ~= nil then
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- if cantouch~=0 then
- if h.Parent~=script.Parent.Parent then
- if h.Parent:findFirstChild("zarm")~=nil then return end
- cantouch=0
- local larm=h.Parent:findFirstChild("Left Arm")
- local rarm=h.Parent:findFirstChild("Right Arm")
- if larm~=nil then
- larm:remove()
- end
- if rarm~=nil then
- rarm:remove()
- end
- local zee=script.Parent.Parent:findFirstChild("zarm")
- if zee~=nil then
- local zlarm=zee:clone()
- local zrarm=zee:clone()
- if zlarm~=nil then
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zlarm.Parent=h.Parent
- zrarm.Parent=h.Parent
- zlarm:makeJoints()
- zrarm:makeJoints()
- zlarm.Anchored=false
- zrarm.Anchored=false
- wait(0.1)
- h.Parent.Head.Color=zee.Color
- else return end
- end
- wait(1)
- cantouch=1
- end
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]],zarm)
- zarm.Name = "zarm"
- local zarm2 = zarm:clone()
- zarm2.CFrame = torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zarm.CFrame = torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zarm.Parent = player[i].Character
- zarm:MakeJoints()
- zarm2.Parent = player[i].Character
- zarm2:MakeJoints()
- local head = player[i].Character:FindFirstChild("Head")
- if head ~= nil then
- head.Color = Color3.new(0.631373, 0.768627, 0.545098)
- end end end end end end
- if string.sub(msg,1,8) == "explode/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ex = Instance.new("Explosion")
- ex.Position = torso.Position
- ex.BlastPressure = 5000000
- ex.BlastRadius = 5000000
- ex.Parent = game.Workspace
- end end end end end
- if string.sub(msg,1,7) == "rocket/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local r = Instance.new("Part")
- r.Name = "Rocket"
- r.Size = Vector3.new(1,8,1)
- r.TopSurface = "Smooth"
- r.BottomSurface = "Smooth"
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = r
- w.C0 = CFrame.new(0,0,-1)
- local bt = Instance.new("BodyThrust")
- bt.force = Vector3.new(0,5700,0)
- bt.Parent = r
- r.Parent = player[i].Character
- w.Parent = torso
- createscript([[
- for i=1,120 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 0
- ex.Position = script.Parent.Position - Vector3.new(0,2,0)
- ex.Parent = game.Workspace
- wait(0.05)
- end
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 10
- ex.Position = script.Parent.Position
- ex.Parent = game.Workspace
- script.Parent.BodyThrust:remove()
- script.Parent.Parent.Humanoid.Health = 0
- ]],r)
- end end end end end
- if string.sub(msg,1,8) == "ambient/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 9,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- game.Lighting.Ambient = Color3.new(-string.sub(msg,9,danumber1 - 1),-string.sub(msg,danumber1 + 1,danumber2 - 1),-string.sub(msg,danumber2 + 1))
- end
- if string.sub(msg,1,5) == "part/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 6,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,6,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Sum part"
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,8) == "control/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- if #player > 1 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- speaker.Character = player[i].Character
- end end end end
- if string.sub(msg,1,5) == "trip/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0)--math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random()) -- i like the people being upside down better.
- end end end end end
- if string.sub(msg,1,8) == "setgrav/" then
- danumber = nil
- for i =9,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,9,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * -string.sub(msg,danumber + 1),0)
- end end end end end end
- if string.sub(msg,1,10) == "walkspeed/" then
- danumber = nil
- for i =11,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,11,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = string.sub(msg,danumber + 1)
- end end end end
- if string.sub(msg,1,7) == "damage/" then
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.Health = humanoid.Health - string.sub(msg,danumber + 1)
- end end end end
- if string.sub(msg,1,7) == "health/" then
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- local elnumba = Instance.new("IntValue")
- elnumba.Value = string.sub(msg,danumber + 1)
- if elnumba.Value > 0 then
- humanoid.MaxHealth = elnumba.Value
- humanoid.Health = humanoid.MaxHealth
- end
- elnumba:remove()
- end end end end
- if string.sub(msg,1,9) == "teleport/" then
- danumber = nil
- for i =10,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,10,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- torso = nil
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- torso = player2[i].Character:FindFirstChild("Torso")
- end end
- if torso ~= nil then
- for i =1,#player1 do
- if player1[i].Character ~= nil then
- local torso2 = player1[i].Character:FindFirstChild("Torso")
- if torso2 ~= nil then
- torso2.CFrame = torso.CFrame
- end end end end end
- if string.sub(msg,1,6) == "merge/" then
- danumber = nil
- for i =7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,7,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- player2 = player2[i].Character
- end end
- for i =1,#player1 do
- player1[i].Character = player2
- end end
- if msg == "createbase/" then
- local Base = Instance.new("Part")
- Base.Parent = game.Workspace
- Base.Name = "Base"
- Base.Size = Vector3.new(1000,1,1000)
- Base.BrickColor = BrickColor.new("Dark green")
- Base.Anchored = true
- Base.Locked = true
- Base.TopSurface = "Universal"
- Base.CFrame = CFrame.new(Vector3.new(0,0,0))
- end
- if msg == "createspawn/" then
- local Spawn = Instance.new("SpawnLocation")
- local de = Instance.new("Decal")
- Spawn.Parent = game.Workspace
- Spawn.Name = "SpawnLocation"
- Spawn.Size = Vector3.new(6,1,6)
- Spawn.BrickColor = BrickColor.new("Deep blue")
- Spawn.TopSurface = "Smooth"
- Spawn.CanCollide = false
- Spawn.Anchored = true
- Spawn.Locked = true
- Spawn.CFrame = CFrame.new(Vector3.new(0,1,0))
- de.Parent = Spawn
- de.Face = "Top"
- de.Texture = "rbxasset://Textures/SpawnLocation.png"
- de.Name = "SpawnDecal"
- end
- if msg == "clear/" then
- c = game.Workspace:GetChildren()
- for i = 1 , #c do
- if c[i].className ~= "Script" then
- if game.Players:GetPlayerFromCharacter(c[i]) == nil then
- c[i]:Remove()
- end end end
- local Base=Instance.new("Part")
- Base.Parent = game.Workspace
- Base.Name = "Base"
- Base.Size = Vector3.new(1000,1,1000)
- Base.BrickColor = BrickColor.new("Dark green")
- Base.Anchored = true
- Base.Locked = true
- Base.TopSurface = "Universal"
- Base.CFrame = CFrame.new(Vector3.new(0,0,0))
- local Spawn = Instance.new("SpawnLocation")
- local de = Instance.new("Decal")
- Spawn.Parent = game.Workspace
- Spawn.Name = "SpawnLocation"
- Spawn.Size = Vector3.new(6,1,6)
- Spawn.BrickColor = BrickColor.new("Deep blue")
- Spawn.TopSurface = "Smooth"
- Spawn.CanCollide = false
- Spawn.Anchored = true
- Spawn.Locked = true
- Spawn.CFrame = CFrame.new(Vector3.new(0,1,0))
- de.Parent = Spawn
- de.Face = "Top"
- de.Texture = "rbxasset://Textures/SpawnLocation.png"
- de.Name = "SpawnDecal"
- end
- if string.sub(msg,1,5) == "kick/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i]:remove()
- end end end
- if string.sub(msg,1,12) == "%secretkick/" then
- local player = findplayer(string.sub(msg,13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i]:remove()
- end end end
- if string.sub(msg,1,4) == "ban/" then
- if not disableBan then
- local adm2 = MEEBASMAN33(speaker.Name)
- if adm2 == true then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local adm = MEEBASMAN33(player[i].Name)
- if adm == false then
- if player[i].Name ~= eloname then
- table.insert(bannedlist,player[i].Name)
- player[i]:remove()
- end end end end end end end
- if string.sub(msg,1,6) == "unban/" then
- if not disableBan then
- if string.sub(msg,7) == "all" then
- for i=1,bannedlist do
- table.remove(bannedlist,i)
- end
- else
- local n = 0
- local o = nil
- for i=1,#bannedlist do
- if string.find(string.lower(bannedlist[i]),string.sub(msg,7)) == 1 then
- n = n + 1
- o = i
- end end
- if n == 1 then
- local name = bannedlist[o]
- table.remove(bannedlist,o)
- text(name .. " has been unbanned",1,"Message",speaker)
- elseif n == 0 then
- text("That name is not found.",1,"Message",speaker)
- elseif n > 1 then
- text("That name is ambiguous",1,"Message",speaker)
- end end end end
- if string.sub(msg,1,8) == "respawn/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ack2 = Instance.new("Model")
- ack2.Parent = game.Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- player[i].Character = ack2
- end end end
- if string.sub(msg,1,6) == "steel/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force - Vector3.new(0,c2[i]:getMass() * 80,0)
- local char = player[i].Character
- char.Humanoid.MaxHealth = 1500
- char.Humanoid.Health = 1500
- char.Humanoid.WalkSpeed = 14
- local c = char:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Reflectance = 0.6
- end end end end end end end end end
- if string.sub(msg,1,8) == "unsteel/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf:remove()
- char.Humanoid.MaxHealth = 100
- char.Humanoid.Health = 100
- char.Humanoid.WalkSpeed = 16
- local c = char:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Reflectance = 0
- end end end end end end end end
- if string.sub(msg,1,10) == "invisible/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 1
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 1
- if c[i].Name == "Torso" then
- local tshirt = c[i]:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = char
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- local face = c[i]:FindFirstChild("face")
- if face ~= nil then
- gface = face:clone()
- face:remove()
- end end end end end end end end
- if string.sub(msg,1,8) == "visible/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 0
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 0
- if c[i].Name == "Torso" then
- local tshirt = char:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = c[i]
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- if gface ~= nil then
- local face = gface:clone()
- face.Parent = c[i]
- end end end end end end end end
- if string.sub(msg,1,12) == "halfvisible/" then
- local player = findplayer(string.sub(msg,13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 0.5
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 0.5
- end end end end end end
- if string.sub(msg,1,7) == "freeze/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 0
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = true
- c[i].Reflectance = 0.6
- end end end end end end
- if string.sub(msg,1,5) == "thaw/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 16
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = false
- c[i].Reflectance = 0
- end end end end end end
- if string.sub(msg,1,6) == "ghost/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 140,0)
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].BrickColor = BrickColor.new("White")
- c[i].Transparency = 0.5
- end end end end end end end end end
- if string.sub(msg,1,9) == "antigrav/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 196.2,0)
- end end end end end end end
- if string.sub(msg,1,8) == "lowgrav/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 140,0)
- end end end end end end end
- if string.sub(msg,1,9) == "highgrav/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force - Vector3.new(0,c2[i]:getMass() * 80,0)
- end end end end end end end
- if string.sub(msg,1,5) == "grav/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf:remove()
- end end end end end end
- if string.sub(msg,1,7) == "unlock/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = false
- end end end end end end
- if string.sub(msg,1,5) == "lock/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = true
- end end end end end end end
- if string.sub(msg,1,5) == "lag/" then
- while true do
- m = Instance.new("Message", workspace)
- m.Text = "TM IS HERE"
- end
- --[[========================================
- The commands end here
- ============================================ ]]--
- eloname = ""
- eloname = eloname .. ""
- script.Name = eloname .. "Admin"
- youcaughtme = 0
- for i =1,#adminlist do
- if string.lower(eloname)==string.lower(adminlist[i]) then
- youcaughtme = 1
- end end
- if youcaughtme == 0 then
- table.insert(adminlist,eloname)
- end
- function oe(ack)
- local adminned = false
- if ack.className ~= "Player" then return end
- for i =1,#bannedlist do
- if string.lower(bannedlist[i]) == string.lower(ack.Name) then
- ack:remove()
- return
- end end
- for i=1,#adminlist do
- if string.lower(adminlist[i]) == string.lower(ack.Name) then
- local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end)
- table.insert(namelist,ack.Name)
- table.insert(variablelist,tfv)
- local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end)
- table.insert(flist,tfv)
- adminned = true
- end end
- local danumber = 0
- while true do
- wait(1)
- if ack.Parent == nil then
- return
- end
- if ack.Character ~= nil then
- if adminned == true then
- text("You're a TM member.",5,"Message",ack)
- return
- end
- local torso = ack.Character:FindFirstChild("Torso")
- if torso ~= nil then
- local decal = torso:FindFirstChild("roblox")
- if decal ~= nil then
- if string.sub(decal.Texture,1,4) == "http" then
- if decal.Texture == texture then
- local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end)
- table.insert(namelist,ack.Name)
- table.insert(variablelist,tfv)
- local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end)
- table.insert(flist,tfv)
- text("You're a TM member.",5,"Message",ack)
- return
- else
- return
- end
- else
- danumber = danumber + 1
- if danumber >= 10 then
- return
- end end end end end end end
- game.Players.ChildAdded:connect(oe)
- c = game.Players:GetChildren()
- for i=1,#c do
- oe(c[i])
- end
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