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JRKPastesBins

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Jul 31st, 2017
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  1. --[[Psychopath's waifu
  2. I think ck is going to send me in hell...
  3. Genocider by grgrgry21.
  4. Credit to CKbackup's and idk..
  5. B
  6. U R
  7. N I N H
  8. E L
  9. L
  10. ]]--
  11. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  12. wait(1 / 60)
  13. Effects = { }
  14. local Player = game.Players.localPlayer
  15. local Character = Player.Character
  16. local Humanoid = Character.Humanoid
  17. local Mouse = Player:GetMouse()
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local LeftLeg = Character["Left Leg"]
  21. local RightLeg = Character["Right Leg"]
  22. local shirt = Character.shirt
  23. local pants = Character.pants
  24. local Head = Character.Head
  25. local Torso = Character.Torso
  26. local Camera = game.Workspace.CurrentCamera
  27. local RootPart = Character.HumanoidRootPart
  28. local RootJoint = RootPart.RootJoint
  29. local attack = false
  30. local Anim = 'Idle'
  31. local attacktype = 1
  32. local delays = false
  33. local play = true
  34. local targetted = nil
  35. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  36. local velocity = RootPart.Velocity.y
  37. local sine = 0
  38. local change = 1
  39. local doe = 0
  40. local Create = LoadLibrary("RbxUtility").Create
  41. Humanoid.WalkSpeed = 8
  42. local m = Create("Model"){
  43. Parent = Character,
  44. Name = "WeaponModel",
  45. }
  46. -----------------
  47. ypcall(function()
  48. Character.Shirt:Destroy()
  49. Character.Pants:Destroy()
  50. shirt = Instance.new("Shirt", Character)
  51. shirt.Name = "Shirt"
  52. pants = Instance.new("Pants", Character)
  53. pants.Name = "Pants"
  54. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=871846239"
  55. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=701158629"
  56. end)
  57. -----------------
  58.  
  59. Humanoid.Animator.Parent = nil
  60. Character.Animate.Parent = nil
  61.  
  62. local newMotor = function(part0, part1, c0, c1)
  63. local w = Create('Motor'){
  64. Parent = part0,
  65. Part0 = part0,
  66. Part1 = part1,
  67. C0 = c0,
  68. C1 = c1,
  69. }
  70. return w
  71. end
  72.  
  73. function clerp(a, b, t)
  74. return a:lerp(b, t)
  75. end
  76.  
  77. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  78. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  79.  
  80. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  81. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  82. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  83. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  84. RootJoint.C1 = CFrame.new(0, 0, 0)
  85. RootJoint.C0 = CFrame.new(0, 0, 0)
  86. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  87. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  88.  
  89. local rarmc1 = RW.C1
  90. local larmc1 = LW.C1
  91. local rlegc1 = RH.C1
  92. local llegc1 = LH.C1
  93.  
  94. local resetc1 = false
  95.  
  96. function PlayAnimationFromTable(table, speed, bool)
  97. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  98. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  99. RW.C0 = clerp(RW.C0, table[3], speed)
  100. LW.C0 = clerp(LW.C0, table[4], speed)
  101. RH.C0 = clerp(RH.C0, table[5], speed)
  102. LH.C0 = clerp(LH.C0, table[6], speed)
  103. if bool == true then
  104. if resetc1 == false then
  105. resetc1 = true
  106. RootJoint.C1 = RootJoint.C1
  107. Torso.Neck.C1 = Torso.Neck.C1
  108. RW.C1 = rarmc1
  109. LW.C1 = larmc1
  110. RH.C1 = rlegc1
  111. LH.C1 = llegc1
  112. end
  113. end
  114. end
  115.  
  116. ArtificialHB = Create("BindableEvent", script){
  117. Parent = script,
  118. Name = "Heartbeat",
  119. }
  120.  
  121. script:WaitForChild("Heartbeat")
  122.  
  123. frame = 1 / 30
  124. tf = 0
  125. allowframeloss = false
  126. tossremainder = false
  127. lastframe = tick()
  128. script.Heartbeat:Fire()
  129.  
  130. game:GetService("RunService").Heartbeat:connect(function(s, p)
  131. tf = tf + s
  132. if tf >= frame then
  133. if allowframeloss then
  134. script.Heartbeat:Fire()
  135. lastframe = tick()
  136. else
  137. for i = 1, math.floor(tf / frame) do
  138. script.Heartbeat:Fire()
  139. end
  140. lastframe = tick()
  141. end
  142. if tossremainder then
  143. tf = 0
  144. else
  145. tf = tf - frame * math.floor(tf / frame)
  146. end
  147. end
  148. end)
  149.  
  150. function swait(num)
  151. if num == 0 or num == nil then
  152. ArtificialHB.Event:wait()
  153. else
  154. for i = 0, num do
  155. ArtificialHB.Event:wait()
  156. end
  157. end
  158. end
  159.  
  160. function RemoveOutlines(part)
  161. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  162. end
  163.  
  164. CFuncs = {
  165. ["Part"] = {
  166. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  167. local Part = Create("Part"){
  168. Parent = Parent,
  169. Reflectance = Reflectance,
  170. Transparency = Transparency,
  171. CanCollide = false,
  172. Locked = true,
  173. BrickColor = BrickColor.new(tostring(BColor)),
  174. Name = Name,
  175. Size = Size,
  176. Material = Material,
  177. }
  178. RemoveOutlines(Part)
  179. return Part
  180. end;
  181. };
  182.  
  183. ["Mesh"] = {
  184. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  185. local Msh = Create(Mesh){
  186. Parent = Part,
  187. Offset = OffSet,
  188. Scale = Scale,
  189. }
  190. if Mesh == "SpecialMesh" then
  191. Msh.MeshType = MeshType
  192. Msh.MeshId = MeshId
  193. end
  194. return Msh
  195. end;
  196. };
  197.  
  198. ["Mesh"] = {
  199. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  200. local Msh = Create(Mesh){
  201. Parent = Part,
  202. Offset = OffSet,
  203. Scale = Scale,
  204. }
  205. if Mesh == "SpecialMesh" then
  206. Msh.MeshType = MeshType
  207. Msh.MeshId = MeshId
  208. end
  209. return Msh
  210. end;
  211. };
  212.  
  213. ["Weld"] = {
  214. Create = function(Parent, Part0, Part1, C0, C1)
  215. local Weld = Create("Weld"){
  216. Parent = Parent,
  217. Part0 = Part0,
  218. Part1 = Part1,
  219. C0 = C0,
  220. C1 = C1,
  221. }
  222. return Weld
  223. end;
  224. };
  225.  
  226. ["Sound"] = {
  227. Create = function(id, par, vol, pit)
  228. coroutine.resume(coroutine.create(function()
  229. local S = Create("Sound"){
  230. Volume = vol,
  231. Pitch = pit or 1,
  232. SoundId = id,
  233. Parent = par or workspace,
  234. }
  235. wait()
  236. S:play()
  237. game:GetService("Debris"):AddItem(S, 6)
  238. end))
  239. end;
  240. };
  241.  
  242. ["ParticleEmitter"] = {
  243. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  244. local fp = Create("ParticleEmitter"){
  245. Parent = Parent,
  246. Color = ColorSequence.new(Color1, Color2),
  247. LightEmission = LightEmission,
  248. Size = Size,
  249. Texture = Texture,
  250. Transparency = Transparency,
  251. ZOffset = ZOffset,
  252. Acceleration = Accel,
  253. Drag = Drag,
  254. LockedToPart = LockedToPart,
  255. VelocityInheritance = VelocityInheritance,
  256. EmissionDirection = EmissionDirection,
  257. Enabled = Enabled,
  258. Lifetime = LifeTime,
  259. Rate = Rate,
  260. Rotation = Rotation,
  261. RotSpeed = RotSpeed,
  262. Speed = Speed,
  263. VelocitySpread = VelocitySpread,
  264. }
  265. return fp
  266. end;
  267. };
  268.  
  269. CreateTemplate = {
  270.  
  271. };
  272. }
  273.  
  274.  
  275.  
  276. New = function(Object, Parent, Name, Data)
  277. local Object = Instance.new(Object)
  278. for Index, Value in pairs(Data or {}) do
  279. Object[Index] = Value
  280. end
  281. Object.Parent = Parent
  282. Object.Name = Name
  283. return Object
  284. end
  285.  
  286.  
  287. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Hot pink"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  288. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  289. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  290.  
  291. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  292. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  293. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  294. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  295. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  296. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  297. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  300. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  301. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  302. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  304. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  305. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  306. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  307. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  308. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  309. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  310. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  311. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  312. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  313. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  314. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  315. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  316. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  317. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  318. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  319. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  320. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  326. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  329. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  332. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  335. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  337. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  338. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  340. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  341. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  344. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  346. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  347. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  348. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  349. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  350. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  351. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  352. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  353. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  354.  
  355. for _,v in pairs(m:children()) do
  356. if v:IsA("Part") then
  357. v.CanCollide = false
  358. end
  359. end
  360. if Character.Name == "Likebossfromdk" or Character.Name == "Player1" then
  361. for _,v in pairs(Character:children()) do
  362. end
  363. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Hot pink"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  364. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=",MeshType = Enum.MeshType.FileMesh,})
  365. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  366. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  367. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  368. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=",MeshType = Enum.MeshType.FileMesh,})
  369. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  370. end
  371.  
  372.  
  373. function rayCast(Position, Direction, Range, Ignore)
  374. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  375. end
  376.  
  377. --[[FindNearestTorso = function(pos)
  378. local list = (game.Workspace:children())
  379. local torso = nil
  380. local dist = 1000
  381. local temp, human, temp2 = nil, nil, nil
  382. for x = 1, #list do
  383. temp2 = list[x]
  384. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  385. temp = temp2:findFirstChild("Torso")
  386. human = temp2:findFirstChild("Humanoid")
  387. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  388. local dohit = true
  389. if dohit == true then
  390. torso = temp
  391. dist = (temp.Position - pos).magnitude
  392. end
  393. end
  394. end
  395. end
  396. return torso, dist
  397. end]]
  398. function FindNearestTorso(Position, Distance, SinglePlayer)
  399. if SinglePlayer then
  400. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  401. end
  402. local List = {}
  403. for i, v in pairs(workspace:GetChildren()) do
  404. if v:IsA("Model") then
  405. if v:findFirstChild("Torso") then
  406. if v ~= Character then
  407. if (v.Torso.Position - Position).magnitude <= Distance then
  408. table.insert(List, v)
  409. end
  410. end
  411. end
  412. end
  413. end
  414. return List
  415. end
  416. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  417. if hit.Parent == nil then
  418. return
  419. end
  420. local h = hit.Parent:FindFirstChild("Humanoid")
  421. for _, v in pairs(hit.Parent:children()) do
  422. if v:IsA("Humanoid") then
  423. h = v
  424. end
  425. end
  426. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  427. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  428. if hit.Parent.DebounceHit.Value == true then
  429. return
  430. end
  431. end
  432. local c = Create("ObjectValue"){
  433. Name = "creator",
  434. Value = game:service("Players").LocalPlayer,
  435. Parent = h,
  436. }
  437. game:GetService("Debris"):AddItem(c, .5)
  438. if HitSound ~= nil and HitPitch ~= nil then
  439. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  440. end
  441. local Damage = math.random(minim, maxim)
  442. local blocked = false
  443. local block = hit.Parent:findFirstChild("Block")
  444. if block ~= nil then
  445. if block.className == "IntValue" then
  446. if block.Value > 0 then
  447. blocked = true
  448. block.Value = block.Value - 1
  449. print(block.Value)
  450. end
  451. end
  452. end
  453. if blocked == false then
  454. h.Health = h.Health - Damage
  455. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  456. else
  457. h.Health = h.Health - (Damage / 2)
  458. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  459. end
  460. if Type == "Knockdown" then
  461. local hum = hit.Parent.Humanoid
  462. hum.PlatformStand = true
  463. coroutine.resume(coroutine.create(function(HHumanoid)
  464. swait(1)
  465. HHumanoid.PlatformStand = false
  466. end), hum)
  467. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  468. local bodvol = Create("BodyVelocity"){
  469. velocity = angle * knockback,
  470. P = 5000,
  471. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  472. Parent = hit,
  473. }
  474. local rl = Create("BodyAngularVelocity"){
  475. P = 3000,
  476. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  477. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  478. Parent = hit,
  479. }
  480. game:GetService("Debris"):AddItem(bodvol, .5)
  481. game:GetService("Debris"):AddItem(rl, .5)
  482. elseif Type == "Normal" then
  483. local vp = Create("BodyVelocity"){
  484. P = 500,
  485. maxForce = Vector3.new(math.huge, 0, math.huge),
  486. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  487. }
  488. if knockback > 0 then
  489. vp.Parent = hit.Parent.Torso
  490. end
  491. game:GetService("Debris"):AddItem(vp, .5)
  492. elseif Type == "Up" then
  493. local bodyVelocity = Create("BodyVelocity"){
  494. velocity = Vector3.new(0, 20, 0),
  495. P = 5000,
  496. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  497. Parent = hit,
  498. }
  499. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  500. elseif Type == "DarkUp" then
  501. coroutine.resume(coroutine.create(function()
  502. for i = 0, 1, 0.1 do
  503. swait()
  504. Effects.Block.Create(BrickColor.new("Hot pink"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  505. end
  506. end))
  507. local bodyVelocity = Create("BodyVelocity"){
  508. velocity = Vector3.new(0, 20, 0),
  509. P = 5000,
  510. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  511. Parent = hit,
  512. }
  513. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  514. elseif Type == "Snare" then
  515. local bp = Create("BodyPosition"){
  516. P = 2000,
  517. D = 100,
  518. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  519. position = hit.Parent.Torso.Position,
  520. Parent = hit.Parent.Torso,
  521. }
  522. game:GetService("Debris"):AddItem(bp, 1)
  523. elseif Type == "Freeze" then
  524. local BodPos = Create("BodyPosition"){
  525. P = 50000,
  526. D = 1000,
  527. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  528. position = hit.Parent.Torso.Position,
  529. Parent = hit.Parent.Torso,
  530. }
  531. local BodGy = Create("BodyGyro") {
  532. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  533. P = 20e+003,
  534. Parent = hit.Parent.Torso,
  535. cframe = hit.Parent.Torso.CFrame,
  536. }
  537. hit.Parent.Torso.Anchored = true
  538. coroutine.resume(coroutine.create(function(Part)
  539. swait(1.5)
  540. Part.Anchored = false
  541. end), hit.Parent.Torso)
  542. game:GetService("Debris"):AddItem(BodPos, 3)
  543. game:GetService("Debris"):AddItem(BodGy, 3)
  544. end
  545. local debounce = Create("BoolValue"){
  546. Name = "DebounceHit",
  547. Parent = hit.Parent,
  548. Value = true,
  549. }
  550. game:GetService("Debris"):AddItem(debounce, Delay)
  551. c = Create("ObjectValue"){
  552. Name = "creator",
  553. Value = Player,
  554. Parent = h,
  555. }
  556. game:GetService("Debris"):AddItem(c, .5)
  557. end
  558. end
  559.  
  560. function ShowDamage(Pos, Text, Time, Color)
  561. local Rate = (1 / 30)
  562. local Pos = (Pos or Vector3.new(0, 0, 0))
  563. local Text = (Text or "")
  564. local Time = (Time or 2)
  565. local Color = (Color or Color3.new(1, 0, 1))
  566. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  567. EffectPart.Anchored = true
  568. local BillboardGui = Create("BillboardGui"){
  569. Size = UDim2.new(3, 0, 3, 0),
  570. Adornee = EffectPart,
  571. Parent = EffectPart,
  572. }
  573. local TextLabel = Create("TextLabel"){
  574. BackgroundTransparency = 1,
  575. Size = UDim2.new(1, 0, 1, 0),
  576. Text = Text,
  577. Font = "SciFi",
  578. TextColor3 = Color,
  579. TextScaled = true,
  580. Parent = BillboardGui,
  581. }
  582. game.Debris:AddItem(EffectPart, (Time))
  583. EffectPart.Parent = game:GetService("Workspace")
  584. delay(0, function()
  585. local Frames = (Time / Rate)
  586. for Frame = 1, Frames do
  587. wait(Rate)
  588. local Percent = (Frame / Frames)
  589. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  590. TextLabel.TextTransparency = Percent
  591. end
  592. if EffectPart and EffectPart.Parent then
  593. EffectPart:Destroy()
  594. end
  595. end)
  596. end
  597.  
  598. function dmg(dude)
  599. if dude.Name ~= Character then
  600. dude.Humanoid.PlatformStand = true
  601. local bgf = Instance.new("BodyGyro",dude.Head)
  602. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  603. local val = Instance.new("BoolValue",dude)
  604. val.Name = "IsHit"
  605. for i = 1, 6 do
  606. local blo = Instance.new("Part",game.Workspace)
  607. blo.Size = Vector3.new(.6,.2,.6)
  608. blo.Material = "SmoothPlastic"
  609. blo.BrickColor = BrickColor.new("Crimson")
  610. --blo.Position = dude.Head.Position
  611. blo.CFrame = dude.Head.CFrame
  612. game:GetService("Debris"):AddItem(blo,30)
  613. end
  614. local ds = coroutine.wrap(function()
  615. wait(.2)
  616. dude.Torso:BreakJoints()
  617. end)
  618. ds()
  619. end
  620. end
  621.  
  622. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  623. --local buddy
  624. for _, c in pairs(workspace:children()) do
  625. local hum = c:findFirstChild("Humanoid")
  626. if hum ~= nil then
  627. local head = c:findFirstChild("Torso")
  628. if head ~= nil then
  629. local targ = head.Position - Part.Position
  630. local mag = targ.magnitude
  631. if mag <= Magnitude and c.Name ~= Player.Name then
  632. if c.Name ~= Character then
  633. if c.Name ~= "CKbackup" then
  634. local asd = Instance.new("ParticleEmitter",c.Torso)
  635. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  636. asd.LightEmission = .1
  637. asd.Size = NumberSequence.new(0.2)
  638. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  639. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  640. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  641. asd.Transparency = bbb
  642. asd.Size = aaa
  643. asd.ZOffset = .9
  644. asd.Acceleration = Vector3.new(0, -5, 0)
  645. asd.LockedToPart = false
  646. asd.EmissionDirection = "Back"
  647. asd.Lifetime = NumberRange.new(1, 2)
  648. asd.Rate = 1000
  649. asd.Rotation = NumberRange.new(-100, 100)
  650. asd.RotSpeed = NumberRange.new(-100, 100)
  651. asd.Speed = NumberRange.new(6)
  652. asd.VelocitySpread = 10000
  653. asd.Enabled=true
  654. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  655. dmg(c)
  656. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=539294959", c.Torso, 1.2, .8)
  657. coroutine.wrap(function()
  658. wait(.2)
  659. asd.Enabled = false
  660. wait(2)
  661. asd:Remove()
  662. end)()
  663. else
  664. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", c.Torso, 1.5, math.random(1,1.3))
  665. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  666.  
  667. end
  668. end
  669. end
  670. end
  671. end
  672. end
  673. end
  674. EffectModel = Create("Model"){
  675. Parent = Character,
  676. Name = "Effects",
  677. }
  678.  
  679. Effects = {
  680. Block = {
  681. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  682. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  683. prt.Anchored = true
  684. prt.CFrame = cframe
  685. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  686. game:GetService("Debris"):AddItem(prt, 10)
  687. if Type == 1 or Type == nil then
  688. table.insert(Effects, {
  689. prt,
  690. "Block1",
  691. delay,
  692. x3,
  693. y3,
  694. z3,
  695. msh
  696. })
  697. elseif Type == 2 then
  698. table.insert(Effects, {
  699. prt,
  700. "Block2",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. end
  708. end;
  709. };
  710.  
  711. Cylinder = {
  712. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  713. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  714. prt.Anchored = true
  715. prt.CFrame = cframe
  716. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  717. game:GetService("Debris"):AddItem(prt, 10)
  718. table.insert(Effects, {
  719. prt,
  720. "Cylinder",
  721. delay,
  722. x3,
  723. y3,
  724. z3,
  725. msh
  726. })
  727. end;
  728. };
  729. Head = {
  730. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  731. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  732. prt.Anchored = true
  733. prt.CFrame = cframe
  734. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  735. game:GetService("Debris"):AddItem(prt, 10)
  736. table.insert(Effects, {
  737. prt,
  738. "Cylinder",
  739. delay,
  740. x3,
  741. y3,
  742. z3,
  743. msh
  744. })
  745. end;
  746. };
  747.  
  748. Sphere = {
  749. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  750. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  751. prt.Anchored = true
  752. prt.CFrame = cframe
  753. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  754. game:GetService("Debris"):AddItem(prt, 10)
  755. table.insert(Effects, {
  756. prt,
  757. "Cylinder",
  758. delay,
  759. x3,
  760. y3,
  761. z3,
  762. msh
  763. })
  764. end;
  765. };
  766.  
  767. Elect = {
  768. Create = function(cff, x, y, z)
  769. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  770. prt.Anchored = true
  771. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  772. prt.CFrame = CFrame.new(prt.Position)
  773. game:GetService("Debris"):AddItem(prt, 2)
  774. local xval = math.random() / 2
  775. local yval = math.random() / 2
  776. local zval = math.random() / 2
  777. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  778. table.insert(Effects, {
  779. prt,
  780. "Elec",
  781. 0.1,
  782. x,
  783. y,
  784. z,
  785. xval,
  786. yval,
  787. zval
  788. })
  789. end;
  790.  
  791. };
  792.  
  793. Ring = {
  794. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  795. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  796. prt.Anchored = true
  797. prt.CFrame = cframe
  798. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  799. game:GetService("Debris"):AddItem(prt, 10)
  800. table.insert(Effects, {
  801. prt,
  802. "Cylinder",
  803. delay,
  804. x3,
  805. y3,
  806. z3,
  807. msh
  808. })
  809. end;
  810. };
  811.  
  812.  
  813. Wave = {
  814. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  815. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  816. prt.Anchored = true
  817. prt.CFrame = cframe
  818. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  819. game:GetService("Debris"):AddItem(prt, 10)
  820. table.insert(Effects, {
  821. prt,
  822. "Cylinder",
  823. delay,
  824. x3,
  825. y3,
  826. z3,
  827. msh
  828. })
  829. end;
  830. };
  831.  
  832. Break = {
  833. Create = function(brickcolor, cframe, x1, y1, z1)
  834. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  835. prt.Anchored = true
  836. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  837. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  838. local num = math.random(10, 50) / 1000
  839. game:GetService("Debris"):AddItem(prt, 10)
  840. table.insert(Effects, {
  841. prt,
  842. "Shatter",
  843. num,
  844. prt.CFrame,
  845. math.random() - math.random(),
  846. 0,
  847. math.random(50, 100) / 100
  848. })
  849. end;
  850. };
  851.  
  852. Fire = {
  853. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  854. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  855. prt.Anchored = true
  856. prt.CFrame = cframe
  857. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  858. game:GetService("Debris"):AddItem(prt, 10)
  859. table.insert(Effects, {
  860. prt,
  861. "Fire",
  862. delay,
  863. 1,
  864. 1,
  865. 1,
  866. msh
  867. })
  868. end;
  869. };
  870.  
  871. FireWave = {
  872. Create = function(brickcolor, cframe, x1, y1, z1)
  873. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  874. prt.Anchored = true
  875. prt.CFrame = cframe
  876. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  877. local d = Create("Decal"){
  878. Parent = prt,
  879. Texture = "rbxassetid://26356434",
  880. Face = "Top",
  881. }
  882. local d = Create("Decal"){
  883. Parent = prt,
  884. Texture = "rbxassetid://26356434",
  885. Face = "Bottom",
  886. }
  887. game:GetService("Debris"):AddItem(prt, 10)
  888. table.insert(Effects, {
  889. prt,
  890. "FireWave",
  891. 1,
  892. 30,
  893. math.random(400, 600) / 100,
  894. msh
  895. })
  896. end;
  897. };
  898.  
  899. Lightning = {
  900. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  901. local magz = (p0 - p1).magnitude
  902. local curpos = p0
  903. local trz = {
  904. -ofs,
  905. ofs
  906. }
  907. for i = 1, tym do
  908. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  909. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  910. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  911. li.Material = "Neon"
  912. if tym == i then
  913. local magz2 = (curpos - p1).magnitude
  914. li.Size = Vector3.new(th, th, magz2)
  915. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  916. table.insert(Effects, {
  917. li,
  918. "Disappear",
  919. last
  920. })
  921. else
  922. do
  923. do
  924. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  925. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  926. game.Debris:AddItem(li, 10)
  927. table.insert(Effects, {
  928. li,
  929. "Disappear",
  930. last
  931. })
  932. end
  933. end
  934. end
  935. end
  936. end
  937. };
  938.  
  939. EffectTemplate = {
  940.  
  941. };
  942. }
  943.  
  944. function chatfunc(text)
  945. local chat = coroutine.wrap(function()
  946. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  947. Character:FindFirstChild("TalkingBillBoard"):destroy()
  948. end
  949. local naeeym2 = Instance.new("BillboardGui",Character)
  950. naeeym2.Size = UDim2.new(0,100,0,40)
  951. naeeym2.StudsOffset = Vector3.new(0,3,0)
  952. naeeym2.Adornee = Character.Head
  953. naeeym2.Name = "TalkingBillBoard"
  954. local tecks2 = Instance.new("TextLabel",naeeym2)
  955. tecks2.BackgroundTransparency = 1
  956. tecks2.BorderSizePixel = 0
  957. tecks2.Text = ""
  958. tecks2.Font = "Fantasy"
  959. tecks2.TextSize = 30
  960. tecks2.TextStrokeTransparency = 0
  961. tecks2.TextColor3 = Color3.new(.6,0,0)
  962. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  963. tecks2.Size = UDim2.new(1,0,0.5,0)
  964. local tecks3 = Instance.new("TextLabel",naeeym2)
  965. tecks3.BackgroundTransparency = 1
  966. tecks3.BorderSizePixel = 0
  967. tecks3.Text = ""
  968. tecks3.Font = "Fantasy"
  969. tecks3.TextSize = 30
  970. tecks3.TextStrokeTransparency = 0
  971. tecks3.TextColor3 = Color3.new(.6,0,0)
  972. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  973. tecks3.Size = UDim2.new(1,0,0.5,0)
  974. for i = 1,string.len(text),1 do
  975. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", Character, .6, .8)
  976. tecks2.Text = string.sub(text,1,i)
  977. tecks3.Text = string.sub(text,1,i)
  978. wait(0.01)
  979. end
  980. wait(2)
  981. for i = 1, 50 do
  982. swait()
  983. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  984. tecks2.Rotation = tecks2.Rotation - .8
  985. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  986. tecks2.TextTransparency = tecks2.TextTransparency + .04
  987. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  988. tecks3.Rotation = tecks2.Rotation + .8
  989. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  990. tecks3.TextTransparency = tecks2.TextTransparency + .04
  991. end
  992. naeeym2:Destroy()
  993. end)
  994. chat()
  995. end
  996. function onChatted(msg)
  997. chatfunc(msg)
  998. end
  999. Player.Chatted:connect(onChatted)
  1000.  
  1001. abss = Instance.new("BillboardGui",Character)
  1002. abss.Size = UDim2.new(10,0,10,0)
  1003. abss.Enabled = false
  1004. imgl = Instance.new("ImageLabel",abss)
  1005. imgl.Position = UDim2.new(0,0,0,0)
  1006. imgl.Size = UDim2.new(1,0,1,0)
  1007. imgl.Image = "rbxassetid://"
  1008. imgl.BackgroundTransparency = 1
  1009. imgl.ImageColor3 = Color3.new(.9,0,0)
  1010. img2 = Instance.new("ImageLabel",abss)
  1011. img2.Position = UDim2.new(0,0,0,0)
  1012. img2.Size = UDim2.new(1,0,1,0)
  1013. img2.Image = "rbxassetid://"
  1014. img2.BackgroundTransparency = 1
  1015. img2.ImageColor3 = Color3.new(.9,0,0)
  1016.  
  1017.  
  1018. function attackone()
  1019. attack = true
  1020. Humanoid.WalkSpeed = 0
  1021. if targetted.Name ~= "CKbackup" then
  1022. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1023. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1024. partasdeff.LightEmission = .1
  1025. partasdeff.Size = NumberSequence.new(0.2)
  1026. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1027. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1028. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1029. partasdeff.Transparency = bbb
  1030. partasdeff.Size = aaa
  1031. partasdeff.ZOffset = .9
  1032. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1033. partasdeff.LockedToPart = false
  1034. partasdeff.EmissionDirection = "Back"
  1035. partasdeff.Lifetime = NumberRange.new(1, 2)
  1036. partasdeff.Rate = 1000
  1037. partasdeff.Rotation = NumberRange.new(-100, 100)
  1038. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1039. partasdeff.Speed = NumberRange.new(6)
  1040. partasdeff.VelocitySpread = 10000
  1041. partasdeff.Enabled=false
  1042. for i = 0, 3, 0.1 do
  1043. swait()
  1044. PlayAnimationFromTable({
  1045. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1046. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1047. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1048. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1049. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1050. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. }, .1, false)
  1052. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1053. end
  1054. Effects.Block.Create(BrickColor.new("Hot pink"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1055. Effects.Block.Create(BrickColor.new("Hit pink"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1056. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=539294959", Character, 1, .5)
  1057. dmg(targetted)
  1058. partasdeff.Enabled=true
  1059. for i = 0, 1, 0.1 do
  1060. swait()
  1061. PlayAnimationFromTable({
  1062. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1063. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1064. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1065. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1066. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1067. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1068. }, .3, false)
  1069. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1070. end
  1071. partasdeff.Enabled=false
  1072. for i = 0, 2, 0.1 do
  1073. swait()
  1074. PlayAnimationFromTable({
  1075. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1076. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1077. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1078. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1079. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1080. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1081. }, .3, false)
  1082. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1083. end
  1084. coroutine.wrap(function()
  1085. wait(2)
  1086. partasdeff:Remove()
  1087. end)()
  1088. else
  1089. sel = math.random(1,3)
  1090. if sel == 1 then
  1091. chatfunc("...")
  1092. elseif sel == 2 then
  1093. chatfunc("No...")
  1094. elseif sel == 3 then
  1095. chatfunc("I can't do that...")
  1096. end
  1097. for i = 0, 5, 0.1 do
  1098. swait()
  1099. PlayAnimationFromTable({
  1100. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1101. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1102. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1103. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1104. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1105. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1106. }, .3, false)
  1107. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1108. end
  1109. end
  1110. Humanoid.WalkSpeed = 8
  1111. attack = false
  1112. end
  1113. local Grabbed = false
  1114.  
  1115. function hedshoot()
  1116. attack = true
  1117.  
  1118. --local GGyro = Instance.new("BodyPosition")
  1119. local grab = nil
  1120. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1121. if v:FindFirstChild('Torso') then
  1122. Grabbed = true
  1123. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=920181099", v.Torso, 1, .8)
  1124. grab = v
  1125. end
  1126. end
  1127. Effects.Wave.Create(BrickColor.new("Hot pink"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1128. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=539294959", RootPart, 1.5, .5)
  1129. for i = 0, 1, 0.1 do
  1130. swait()
  1131. if Grabbed == true then
  1132. grab.Humanoid.PlatformStand = true
  1133. --GGyro.position = Partss.Position
  1134. --GGyro.Parent = grab.Head
  1135. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1136. end
  1137. PlayAnimationFromTable({
  1138. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1140. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1141. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1142. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1143. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1144. }, .3, false)
  1145. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1146.  
  1147. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1148. end
  1149. if Grabbed == true then
  1150. Humanoid.WalkSpeed = 0
  1151. for i = 0, 2, 0.1 do
  1152. swait()
  1153. if Grabbed == true then
  1154. grab.Humanoid.PlatformStand = true
  1155. --GGyro.position = Partss.Position
  1156. --GGyro.Parent = grab.Head
  1157. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1158. end
  1159. PlayAnimationFromTable({
  1160. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1162. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1163. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1164. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1165. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1166. }, .3, false)
  1167. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1168. end
  1169. if grab.Name ~= "CKbackup" then
  1170. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1171. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1172. partasdeff.LightEmission = .1
  1173. partasdeff.Size = NumberSequence.new(0.2)
  1174. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1175. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1176. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1177. partasdeff.Transparency = bbb
  1178. partasdeff.Size = aaa
  1179. partasdeff.ZOffset = .9
  1180. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1181. partasdeff.LockedToPart = false
  1182. partasdeff.EmissionDirection = "Back"
  1183. partasdeff.Lifetime = NumberRange.new(1, 2)
  1184. partasdeff.Rate = 1000
  1185. partasdeff.Rotation = NumberRange.new(-100, 100)
  1186. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1187. partasdeff.Speed = NumberRange.new(10)
  1188. partasdeff.VelocitySpread = 20
  1189. partasdeff.Enabled=false
  1190. sel = math.random(1,3)
  1191. if sel == 1 then
  1192. chatfunc("Stop resisting...")
  1193. elseif sel == 2 then
  1194. chatfunc("G O T Y O U . . .")
  1195. elseif sel == 3 then
  1196. chatfunc("You can't outrun me...")
  1197. end
  1198. for i = 0, 2, 0.1 do
  1199. swait()
  1200. if Grabbed == true then
  1201. grab.Humanoid.PlatformStand = true
  1202. --GGyro.position = Partss.Position
  1203. --GGyro.Parent = grab.Head
  1204. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1205. end
  1206. PlayAnimationFromTable({
  1207. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1209. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1210. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1211. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1212. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1213. }, .1, false)
  1214. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1215. end
  1216. Effects.Block.Create(BrickColor.new("Black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1217. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1218. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=539294959", Character, 1, .5)
  1219. dmg(grab)
  1220. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1221. partasdeff.Enabled=true
  1222. for i = 0, 1, 0.1 do
  1223. swait()
  1224. PlayAnimationFromTable({
  1225. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1226. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. }, .3, false)
  1232. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1233. end
  1234. partasdeff.Enabled=false
  1235. for i = 0, 2.5, 0.1 do
  1236. swait()
  1237. PlayAnimationFromTable({
  1238. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. }, .2, false)
  1245. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1246. end
  1247. coroutine.wrap(function()
  1248. wait(2)
  1249. partasdeff:Remove()
  1250. end)()
  1251. else
  1252. grab.Humanoid.PlatformStand = false
  1253. for i = 0, 3, 0.1 do
  1254. swait()
  1255. PlayAnimationFromTable({
  1256. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. }, .1, false)
  1263. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1264. end
  1265. sel = math.random(1,3)
  1266. if sel == 1 then
  1267. chatfunc("God damnit...")
  1268. elseif sel == 2 then
  1269. chatfunc("What am i doing...")
  1270. elseif sel == 3 then
  1271. chatfunc("Why...")
  1272. end
  1273. for i = 0, 5, 0.1 do
  1274. swait()
  1275. PlayAnimationFromTable({
  1276. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1278. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. }, .3, false)
  1283. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1284. end
  1285. end
  1286. end
  1287. --GGyro.Parent = nil
  1288. attack = false
  1289. Grabbed = false
  1290. Humanoid.WalkSpeed = 8
  1291.  
  1292. end
  1293. function moarblood()
  1294. attack = true
  1295. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=134012322", Character, 1, .8)
  1296. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1297. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1298. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1299. wait(.5)
  1300. for i = 0, 1.2, 0.1 do
  1301. swait()
  1302. PlayAnimationFromTable({
  1303. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1306. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1307. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1308. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. }, .2, false)
  1310. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1311. end
  1312. if targetted.Name ~= "CKbackup" then
  1313. local grab = nil
  1314. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1315. if v:FindFirstChild('Head') then
  1316. Grabbed = true
  1317. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=920181099", v.Head, 1, .8)
  1318. grab = v
  1319. end
  1320. end
  1321. Humanoid.WalkSpeed = 0
  1322. for i = 0, 2, 0.1 do
  1323. swait()
  1324. if Grabbed == true then
  1325. grab.Humanoid.PlatformStand = true
  1326. --GGyro.position = Partss.Position
  1327. --GGyro.Parent = grab.Head
  1328. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1329. end
  1330. PlayAnimationFromTable({
  1331. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. }, .25, false)
  1338. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1339. end
  1340. if Grabbed == true then
  1341. sel = math.random(1,3)
  1342. if sel == 1 then
  1343. chatfunc("F O U N D Y O U . . .")
  1344. elseif sel == 2 then
  1345. chatfunc("Thought you could run away..?")
  1346. elseif sel == 3 then
  1347. chatfunc("Don't struggle...")
  1348. end
  1349. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1350. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1351. partasdeff.LightEmission = .1
  1352. partasdeff.Size = NumberSequence.new(0.2)
  1353. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1354. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1355. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1356. partasdeff.Transparency = bbb
  1357. partasdeff.Size = aaa
  1358. partasdeff.ZOffset = .9
  1359. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1360. partasdeff.LockedToPart = false
  1361. partasdeff.EmissionDirection = "Back"
  1362. partasdeff.Lifetime = NumberRange.new(1, 2)
  1363. partasdeff.Rate = 1000
  1364. partasdeff.Rotation = NumberRange.new(-100, 100)
  1365. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1366. partasdeff.Speed = NumberRange.new(6)
  1367. partasdeff.VelocitySpread = 10000
  1368. partasdeff.Enabled=false
  1369. for i = 0, 3, 0.1 do
  1370. swait()
  1371. if Grabbed == true then
  1372. grab.Humanoid.PlatformStand = true
  1373. --GGyro.position = Partss.Position
  1374. --GGyro.Parent = grab.Head
  1375. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1376. end
  1377. PlayAnimationFromTable({
  1378. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. }, .1, false)
  1385. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1386. end
  1387. partasdeff.Enabled=true
  1388. grab.Torso.Transparency = 1
  1389. dmg(grab)
  1390. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=539294959", grab.Head, .8, .8)
  1391. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=539294959", grab.Head, 1, .7)
  1392.  
  1393. coroutine.wrap(function()
  1394. wait(.4)
  1395. partasdeff.Enabled=false
  1396. end)()
  1397. for i = 0, 3.5, 0.1 do
  1398. swait()
  1399. PlayAnimationFromTable({
  1400. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. }, .3, false)
  1407. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1408. end
  1409. end
  1410. else
  1411. Humanoid.WalkSpeed = 0
  1412. for i = 0, 3, 0.1 do
  1413. swait()
  1414. PlayAnimationFromTable({
  1415. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. }, .2, false)
  1422. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1423. end
  1424. sel = math.random(1,3)
  1425. if sel == 1 then
  1426. chatfunc("Sigh...")
  1427. elseif sel == 2 then
  1428. chatfunc("Sigh...")
  1429. elseif sel == 3 then
  1430. chatfunc("Sigh...")
  1431. end
  1432. for i = 0, 5, 0.1 do
  1433. swait()
  1434. PlayAnimationFromTable({
  1435. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1437. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. }, .3, false)
  1442. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1443. end
  1444. end
  1445. attack = false
  1446. Grabbed = false
  1447. k:Remove()
  1448. Humanoid.WalkSpeed = 8
  1449. end
  1450.  
  1451. function painlessrain()
  1452. attack = true
  1453. Humanoid.WalkSpeed = 0
  1454. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1455.  
  1456. coroutine.wrap(function()
  1457. for i = 0, 4 do
  1458. wait(.2)
  1459. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", RootPart, 1, 1.3)
  1460. end
  1461. end)()
  1462. for i = 0, 4, 0.1 do
  1463. swait()
  1464. PlayAnimationFromTable({
  1465. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. }, .07, false)
  1472. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1473. end
  1474. for i = 0, 1.5, 0.1 do
  1475. swait()
  1476. PlayAnimationFromTable({
  1477. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. }, .2, false)
  1484. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1485. end
  1486. for i = 0, 3 do
  1487. Effects.Block.Create(BrickColor.new("Black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1488. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1489. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=920181099", Character, 1, .5)
  1490. for i = 0, .5, 0.1 do
  1491. swait()
  1492. PlayAnimationFromTable({
  1493. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. }, .3, false)
  1500. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1501. end
  1502. for i = 0, .5, 0.1 do
  1503. swait()
  1504. PlayAnimationFromTable({
  1505. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. }, .3, false)
  1512. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1513. end
  1514. end
  1515. attack = false
  1516. Humanoid.WalkSpeed = 8
  1517. wait(.4)
  1518. for i = 0, 8 do
  1519. wait(.2)
  1520. mdmg(ref1, 3)
  1521. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=134012322", Character, 1.5, .7)
  1522. ref1.Position = Mouse.hit.p
  1523. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1524. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1525. end
  1526. ref1:Remove()
  1527. end
  1528.  
  1529. function TargetSelect(person)
  1530. local dd=coroutine.wrap(function()
  1531. if targetted ~= person then
  1532. targetted = person
  1533. img2.Size = UDim2.new(1,0,1,0)
  1534. img2.ImageTransparency = 0
  1535. img2.Position = UDim2.new(0,0,0,0)
  1536. for i = 0, 2, 0.1 do
  1537. swait()
  1538. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1539. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1540. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1541. end
  1542. end
  1543. end)
  1544. dd()
  1545. end
  1546.  
  1547. function LockOn()
  1548. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1549. TargetSelect(Mouse.Target.Parent)
  1550. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=134012322", Character, 1, .8)
  1551. end
  1552. end
  1553.  
  1554.  
  1555. function ofmoosic() -- 2 lazi hoh
  1556. delays = true
  1557. while wait() and kkk and kkk.Volume >= 0.02 do
  1558. kkk.Volume = kkk.Volume - 0.05
  1559. end
  1560. wait(0.1)
  1561. kkk.Pitch = 0
  1562. kkk.PlaybackSpeed = 0
  1563. play = false
  1564. delays = false
  1565. end
  1566. function onmoosic()
  1567. delays = true
  1568. kkk.Pitch = .6
  1569. kkk.PlaybackSpeed = .6
  1570. while wait() and kkk and kkk.Volume <= 1.5 do
  1571. kkk.Volume = kkk.Volume + 0.05
  1572. end
  1573. wait(0.1)
  1574. play = true
  1575. delays = false
  1576. end
  1577. Mouse.Button1Down:connect(function()
  1578. if attack == false and targetted ~= nil then
  1579. attackone()
  1580. end
  1581. end)
  1582.  
  1583. Mouse.KeyDown:connect(function(k)
  1584. k = k:lower()
  1585. if attack == false and k == 'q' then
  1586. LockOn()
  1587. end
  1588. if k == 'z' and attack == false then
  1589. hedshoot()
  1590. elseif k == 'x' and attack == false and targetted ~= nil then
  1591. moarblood()
  1592. elseif k == 'c' and attack == false then
  1593. painlessrain()
  1594. elseif k == 'g' and delays == false and Character.Name == "Likebossfromdk" then
  1595. delays = false
  1596. chatfunc("Hello...")
  1597. wait(4)
  1598. chatfunc("I'm Kira...")
  1599. wait(4)
  1600. chatfunc("Kira Yoshikage...")
  1601. wait(4)
  1602. chatfunc("Looks like you've tried to find out my identity...")
  1603. wait(4)
  1604. chatfunc("You won't escape alive...")
  1605. wait(4)
  1606. chatfunc("L E T U S B E G I N . . .")
  1607. delays = false
  1608. elseif k == 'm' and play == true and delays == false then
  1609. ofmoosic()
  1610. elseif k == 'm' and play == false and delays == false then
  1611. onmoosic()
  1612. end
  1613. end)
  1614.  
  1615. kkk = Instance.new("Sound",Character)
  1616. kkk.Volume = 1.5
  1617. kkk.PlaybackSpeed = 1
  1618. kkk.Pitch = .6
  1619. kkk.SoundId = "rbxassetid://546430756"
  1620. kkk:Play()
  1621. kkk.Name = "a"
  1622. kkk.Looped = true
  1623.  
  1624.  
  1625. coroutine.wrap(function()
  1626. while true do
  1627. swait()
  1628. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1629. if v:IsA("Part") then
  1630. v.Anchored = false
  1631. end
  1632. end
  1633. for i, v in pairs(Character:GetChildren()) do
  1634. if v:IsA("Part") then
  1635. v.Anchored = false
  1636. elseif v:IsA("Accessory") then
  1637. v.Handle.Anchored = false
  1638. end
  1639. end
  1640. end
  1641. end)()
  1642. coroutine.wrap(function()
  1643. while 1 do
  1644. swait()
  1645. if doe <= 360 then
  1646. doe = doe + 2
  1647. else
  1648. doe = 0
  1649. end
  1650. end
  1651. end)()
  1652. while true do
  1653. swait()
  1654. for i, v in pairs(Character:GetChildren()) do
  1655. if v:IsA("Part") then
  1656. v.Material = "SmoothPlastic"
  1657. elseif v:IsA("Accessory") then
  1658. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1659. end
  1660. end
  1661. while true do
  1662. swait()
  1663. Character.Humanoid.MaxHealth = math.huge
  1664. Character.Humanoid.Health = math.huge
  1665. imgl.Rotation = imgl.Rotation + 3
  1666. img2.Rotation = img2.Rotation + 3
  1667. if targetted ~= nil then
  1668. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1669. abss.Enabled = true
  1670. elseif targetted == nil then
  1671. abss.Adornee = nil
  1672. abss.Enabled = false
  1673. end
  1674.  
  1675. while true and imgl.Rotation >= 360 do
  1676. imgl.Rotation = 0
  1677. img2.Rotation = 0
  1678. end
  1679. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1680. velocity = RootPart.Velocity.y
  1681. sine = sine + change
  1682. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1683. if RootPart.Velocity.y > 1 and hit == nil then
  1684. Anim = "Jump"
  1685. if attack == false then
  1686. PlayAnimationFromTable({
  1687. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. }, .3, false)
  1694. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1695. end
  1696. elseif RootPart.Velocity.y < -1 and hit == nil then
  1697. Anim = "Fall"
  1698. if attack == false then
  1699. PlayAnimationFromTable({
  1700. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. }, .3, false)
  1707. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1708. end
  1709. elseif Torsovelocity < 1 and hit ~= nil then
  1710. Anim = "Idle"
  1711. if attack == false then
  1712. change = 1
  1713. PlayAnimationFromTable({
  1714. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1716. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1717. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1718. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. }, .3, false)
  1721. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1722. end
  1723. elseif Torsovelocity > 2 and hit ~= nil then
  1724. Anim = "Walk"
  1725. if attack == false then
  1726. PlayAnimationFromTable({
  1727. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1730. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1731. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1732. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1733. }, .3, false)
  1734. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1735. end
  1736. end
  1737. if 0 < #Effects then
  1738. for e = 1, #Effects do
  1739. if Effects[e] ~= nil then
  1740. local Thing = Effects[e]
  1741. if Thing ~= nil then
  1742. local Part = Thing[1]
  1743. local Mode = Thing[2]
  1744. local Delay = Thing[3]
  1745. local IncX = Thing[4]
  1746. local IncY = Thing[5]
  1747. local IncZ = Thing[6]
  1748. if Thing[2] == "Shoot" then
  1749. local Look = Thing[1]
  1750. local move = 30
  1751. if Thing[8] == 3 then
  1752. move = 10
  1753. end
  1754. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1755. if Thing[10] ~= nil then
  1756. da = pos
  1757. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1758. cfa = CFrame.new(Thing[4], pos)
  1759. tehCF = cfa:lerp(cf2, 0.2)
  1760. Thing[1] = tehCF.lookVector
  1761. end
  1762. local mag = (Thing[4] - pos).magnitude
  1763. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1764. if Thing[8] == 2 then
  1765. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1766. end
  1767. Thing[4] = Thing[4] + Look * move
  1768. Thing[3] = Thing[3] - 1
  1769. if 2 < Thing[5] then
  1770. Thing[5] = Thing[5] - 0.3
  1771. Thing[6] = Thing[6] - 0.3
  1772. end
  1773. if hit ~= nil then
  1774. Thing[3] = 0
  1775. if Thing[8] == 1 or Thing[8] == 3 then
  1776. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1777. else
  1778. if Thing[8] == 2 then
  1779. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1780. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1781. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1782. ref.Anchored = true
  1783. ref.CFrame = CFrame.new(pos)
  1784. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1785. game:GetService("Debris"):AddItem(ref, 0.2)
  1786. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1787. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1788. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1789. end
  1790. end
  1791. end
  1792. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1793. ref.Anchored = true
  1794. ref.CFrame = CFrame.new(pos)
  1795. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1796. game:GetService("Debris"):AddItem(ref, 1)
  1797. end
  1798. if Thing[3] <= 0 then
  1799. table.remove(Effects, e)
  1800. end
  1801. end
  1802. do
  1803. do
  1804. if Thing[2] == "FireWave" then
  1805. if Thing[3] <= Thing[4] then
  1806. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1807. Thing[3] = Thing[3] + 1
  1808. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1809. else
  1810. Part.Parent = nil
  1811. table.remove(Effects, e)
  1812. end
  1813. end
  1814. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1815. if Thing[1].Transparency <= 1 then
  1816. if Thing[2] == "Block1" then
  1817. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1818. Mesh = Thing[7]
  1819. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1820. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1821. else
  1822. if Thing[2] == "Block2" then
  1823. Thing[1].CFrame = Thing[1].CFrame
  1824. Mesh = Thing[7]
  1825. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1826. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1827. else
  1828. if Thing[2] == "Fire" then
  1829. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1830. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1831. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1832. else
  1833. if Thing[2] == "Cylinder" then
  1834. Mesh = Thing[7]
  1835. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1836. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1837. else
  1838. if Thing[2] == "Blood" then
  1839. Mesh = Thing[7]
  1840. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1841. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1842. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1843. else
  1844. if Thing[2] == "Elec" then
  1845. Mesh = Thing[10]
  1846. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1847. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1848. else
  1849. if Thing[2] == "Disappear" then
  1850. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1851. else
  1852. if Thing[2] == "Shatter" then
  1853. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1854. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1855. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1856. Thing[6] = Thing[6] + Thing[5]
  1857. end
  1858. end
  1859. end
  1860. end
  1861. end
  1862. end
  1863. end
  1864. end
  1865. else
  1866. Part.Parent = nil
  1867. table.remove(Effects, e)
  1868. end
  1869. end
  1870. end
  1871. end
  1872. end
  1873. end
  1874. end
  1875. end
  1876. end
  1877. end
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