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Aug 3rd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. -- Synapse Decompiler
  145. -- Purchase Here: https://brack4712.xyz/synapse/purchase/
  146.  
  147. wait(0.016666666666667)
  148. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  149. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  150. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  151. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  152. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  153. local R3 = {N=Region3.new}
  154. local De = S.Debris
  155. local WS = workspace
  156. local Lght = S.Lighting
  157. local RepS = S.ReplicatedStorage
  158. local IN = Instance.new
  159. local Plrs = S.Players
  160. local Plr = Plrs.LocalPlayer
  161. local Char = Plr.Character
  162. local Hum = Char:FindFirstChildOfClass'Humanoid'
  163. local RArm = Char["Right Arm"]
  164. local LArm = Char["Left Arm"]
  165. local RLeg = Char["Right Leg"]
  166. local LLeg = Char["Left Leg"]
  167. local Root = Char:FindFirstChild'HumanoidRootPart'
  168. local Torso = Char.Torso
  169. local Head = Char.Head
  170. local NeutralAnims = true
  171. local Attack = false
  172. local Debounces = {Debounces={}}
  173. local Mouse = Plr:GetMouse()
  174. local Hit = {}
  175. local Sine = 0
  176. local Change = 1
  177. local BloodPuddles = {}
  178. local Glitching = false
  179. local Target;
  180. local Cam = workspace.CurrentCamera
  181. local Effects = IN("Folder",Char)
  182. Effects.Name = "Effects"
  183. local Kills = 0;
  184. local PlrGui = Plr:WaitForChild'PlayerGui'
  185. function Debounces:New(name,cooldown)
  186. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  187. setmetatable(aaaaa,{__index = Debounces})
  188. Debounces.Debounces[name] = aaaaa
  189. return aaaaa
  190. end
  191. function Debounces:Use(overrideUsable)
  192. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  193. if(self.Usable or overrideUsable)then
  194. self.Usable = false
  195. self.CoolingDown = true
  196. local LastUse = time()
  197. self.LastUse = LastUse
  198. delay(self.Cooldown or 2,function()
  199. if(self.LastUse == LastUse)then
  200. self.CoolingDown = false
  201. self.Usable = true
  202. end
  203. end)
  204. end
  205. end
  206. function Debounces:Get(name)
  207. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  208. for i,v in next, Debounces.Debounces do
  209. if(i == name)then
  210. return v;
  211. end
  212. end
  213. end
  214. function Debounces:GetProgressPercentage()
  215. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  216. if(self.CoolingDown and not self.Usable)then
  217. return math.max(
  218. math.floor(
  219. (
  220. (time()-self.LastUse)/self.Cooldown or 2
  221. )*100
  222. )
  223. )
  224. else
  225. return 100
  226. end
  227. end
  228. local baseSound = IN("Sound")
  229. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  230. local Sound = baseSound:Clone()
  231. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  232. Sound.Pitch = pitch or 1
  233. Sound.Volume = volume or 1
  234. Sound.Looped = looped or false
  235. if(autoPlay)then
  236. coroutine.wrap(function()
  237. repeat wait() until Sound.IsLoaded
  238. Sound.Playing = autoPlay or false
  239. end)()
  240. end
  241. if(not looped and effect)then
  242. Sound.Stopped:connect(function()
  243. Sound.Volume = 0
  244. Sound:destroy()
  245. end)
  246. elseif(effect)then
  247. warn("Sound can't be looped and a sound effect!")
  248. end
  249. Sound.Parent =parent or Torso
  250. return Sound
  251. end
  252. function Part(parent,color,material,size,cframe,anchored,cancollide)
  253. local part = IN("Part")
  254. part.Parent = parent or Char
  255. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  256. part.Material = material or Enum.Material.SmoothPlastic
  257. part.TopSurface,part.BottomSurface=10,10
  258. part.Size = size or V3.N(1,1,1)
  259. part.CFrame = cframe or CF.N(0,0,0)
  260. part.CanCollide = cancollide or false
  261. part.Anchored = anchored or false
  262. return part
  263. end
  264. function Weld(part0,part1,c0,c1)
  265. local weld = IN("Weld")
  266. weld.Parent = part0
  267. weld.Part0 = part0
  268. weld.Part1 = part1
  269. weld.C0 = c0 or CF.N()
  270. weld.C1 = c1 or CF.N()
  271. return weld
  272. end
  273. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  274. local part = IN("SpecialMesh")
  275. part.MeshId = meshid or ""
  276. part.TextureId = textid or ""
  277. part.Scale = scale or V3.N(1,1,1)
  278. part.Offset = offset or V3.N(0,0,0)
  279. part.MeshType = meshtype or Enum.MeshType.Sphere
  280. part.Parent = parent
  281. return part
  282. end
  283. NewInstance = function(instance,parent,properties)
  284. local inst = Instance.new(instance)
  285. inst.Parent = parent
  286. if(properties)then
  287. for i,v in next, properties do
  288. pcall(function() inst[i] = v end)
  289. end
  290. end
  291. return inst;
  292. end
  293. function Clone(instance,parent,properties)
  294. local inst = instance:Clone()
  295. inst.Parent = parent
  296. if(properties)then
  297. for i,v in next, properties do
  298. pcall(function() inst[i] = v end)
  299. end
  300. end
  301. return inst;
  302. end
  303. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  304. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  305. local Sound = IN("Sound")
  306. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  307. Sound.Pitch = pitch or 1
  308. Sound.Volume = volume or 1
  309. Sound.Looped = looped or false
  310. if(autoPlay)then
  311. coroutine.wrap(function()
  312. repeat wait() until Sound.IsLoaded
  313. Sound.Playing = autoPlay or false
  314. end)()
  315. end
  316. if(not looped and effect)then
  317. Sound.Stopped:connect(function()
  318. Sound.Volume = 0
  319. soundPart:destroy()
  320. end)
  321. elseif(effect)then
  322. warn("Sound can't be looped and a sound effect!")
  323. end
  324. Sound.Parent = soundPart
  325. return Sound
  326. end
  327. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  328. function CamShake(who,times,intense,origin)
  329. coroutine.wrap(function()
  330. if(script:FindFirstChild'CamShake')then
  331. local cam = script.CamShake:Clone()
  332. cam:WaitForChild'intensity'.Value = intense
  333. cam:WaitForChild'times'.Value = times
  334.  
  335. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  336. cam.Parent = who
  337. wait()
  338. cam.Disabled = false
  339. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  340. local intensity = intense
  341. if(Hum and not Hum:FindFirstChild'CamShaking')then
  342. local cam = workspace.CurrentCamera
  343. local oCO = Hum.CameraOffset
  344. local cs = Instance.new("BoolValue",Hum)
  345. cs.Name = "CamShaking"
  346. for i = 1, times do
  347. local camDistFromOrigin
  348. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  349. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  350. elseif(typeof(origin) == 'Vector3')then
  351. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  352. end
  353. if(camDistFromOrigin)then
  354. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  355. end
  356. if(Hum)then
  357. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  358. end
  359. swait()
  360. end
  361. if(Hum)then
  362. Hum.CameraOffset = oCO
  363. end
  364. cs:destroy()
  365. end
  366. end
  367. end)()
  368. end
  369.  
  370.  
  371. function CamShakeAll(times,intense,origin)
  372. for _,v in next, Plrs:players() do
  373. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  374. end
  375. end
  376.  
  377. function ServerScript(code)
  378. if(script:FindFirstChild'Loadstring')then
  379. local load = script.Loadstring:Clone()
  380. load:WaitForChild'Sauce'.Value = code
  381. load.Disabled = false
  382. load.Parent = workspace
  383. elseif(NS and typeof(NS) == 'function')then
  384. NS(code,workspace)
  385. else
  386. warn("no serverscripts lol")
  387. end
  388. end
  389.  
  390. function LocalOnPlayer(who,code)
  391. ServerScript([[
  392. wait()
  393. script.Parent=nil
  394. if(not _G.Http)then _G.Http = game:service'HttpService' end
  395.  
  396. local Http = _G.Http or game:service'HttpService'
  397.  
  398. local source = ]].."[["..code.."]]"..[[
  399. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  400. local asd = Http:PostAsync(link,source)
  401. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  402. local ID = Http:JSONDecode(asd).Result.Require_ID
  403. local vs = require(ID).VORTH_SCRIPT
  404. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  405. ]])
  406. end
  407.  
  408. function Nametag(color,tag)
  409. local r,g,b = C3.tRGB(color)
  410. local c3 = C3.RGB(r/2,g/2,b/2)
  411. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  412. if(not name)then
  413. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  414. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  415. end
  416. name.Title.Text = tag
  417. name.Title.TextColor3 = color
  418. name.Title.TextStrokeColor3 = c3
  419.  
  420.  
  421. name.Parent = Char
  422. name.Adornee = Head
  423. name.PlayerToHideFrom = Plr
  424.  
  425. return name
  426. end
  427.  
  428. local Frame_Speed = 60
  429. local Remove_Hats = false
  430. local Remove_Clothing = false
  431. local PlayerSize = 1
  432. local DamageColor = BrickColor.new'Really red'
  433. local MusicID = 486598641
  434. local God = false
  435. local Muted = false
  436. local WalkSpeed = 8
  437. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  438. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  439. New = function(Object, Parent, Name, Data)
  440. local Object = Instance.new(Object)
  441. for Index, Value in pairs(Data or {}) do
  442. Object[Index] = Value
  443. end
  444. Object.Parent = Parent
  445. Object.Name = Name
  446. return Object
  447. end
  448. local NoClear = {}
  449. local Voodoo = New("Model",Char,"Voodoo",{})
  450. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  451. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  452. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  453. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  454. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  455. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  456. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  457. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  458. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  459. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  460. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  461. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  462.  
  463. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  464.  
  465. for _,v in next, Voodoo:GetDescendants() do
  466. NoClear[v] = true
  467. end
  468.  
  469. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  470. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  471.  
  472. if(PlayerSize ~= 1)then
  473. for _,v in next, Char:GetDescendants() do
  474. if(v:IsA'BasePart')then
  475. v.Size = v.Size * PlayerSize
  476. end
  477. end
  478. end
  479.  
  480. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  481.  
  482. local gui = NewInstance("ScreenGui",PlrGui,{})
  483. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  484. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  485.  
  486. local Music = Sound(Char,MusicID,1,3,true,false,true)
  487. Music.Name = 'Music'
  488. for _,v in next, Hum:GetPlayingAnimationTracks() do
  489. v:Stop();
  490. end
  491.  
  492. pcall(game.Destroy,Char:FindFirstChild'Animate')
  493. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  494. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  495. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  496. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  497. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  498. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  499. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  500.  
  501. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  502. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  503.  
  504. local LSC0 = LS.C0
  505. local RSC0 = RS.C0
  506. local NKC0 = NK.C0
  507. local LHC0 = LH.C0
  508. local RHC0 = RH.C0
  509. local RJC0 = RJ.C0
  510. local ArtificialHB = IN("BindableEvent", script)
  511. ArtificialHB.Name = "Heartbeat"
  512.  
  513. script:WaitForChild("Heartbeat")
  514.  
  515. local tf = 0
  516. local allowframeloss = false
  517. local tossremainder = false
  518. local lastframe = tick()
  519. local frame = 1/Frame_Speed
  520. ArtificialHB:Fire()
  521.  
  522. game:GetService("RunService").Heartbeat:connect(function(s, p)
  523. tf = tf + s
  524. if tf >= frame then
  525. if allowframeloss then
  526. script.Heartbeat:Fire()
  527. lastframe = tick()
  528. else
  529. for i = 1, math.floor(tf / frame) do
  530. ArtificialHB:Fire()
  531. end
  532. lastframe = tick()
  533. end
  534. if tossremainder then
  535. tf = 0
  536. else
  537. tf = tf - frame * math.floor(tf / frame)
  538. end
  539. end
  540. end)
  541.  
  542. function swait(num)
  543. if num == 0 or num == nil then
  544. ArtificialHB.Event:wait()
  545. else
  546. for i = 0, num do
  547. ArtificialHB.Event:wait()
  548. end
  549. end
  550. end
  551. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  552. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  553. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  554. local Scale = 1
  555. local speeder = Speed
  556. if(Type == "Multiply")then
  557. Scale = 1*Inc
  558. elseif(Type == "Divide")then
  559. Scale = 1/Inc
  560. end
  561. coroutine.wrap(function()
  562. for i = 0,10/Lifetime,.1 do
  563.  
  564. if(Type == "Multiply")then
  565. Scale = Scale - 0.01*Inc/Lifetime
  566. elseif(Type == "Divide")then
  567. Scale = Scale - 0.01/Inc*Lifetime
  568. end
  569. speeder = speeder - 0.01*Speed*Lifetime
  570. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  571. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  572. if(Axis == 'x')then
  573. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  574. elseif(Axis == 'y')then
  575. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  576. elseif(Axis == 'z')then
  577. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  578. elseif(Axis == 'xyz')then
  579. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  580. elseif(Axis == 'yz')then
  581. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  582. elseif(Axis == 'xz')then
  583. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  584. else
  585. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  586. end
  587. if(fxP.Transparency >= 1)then break end
  588. swait()
  589. end
  590. fxP:destroy()
  591. end)()
  592. return fxP
  593. end
  594.  
  595. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  596. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  597. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  598.  
  599. local Scale = 1
  600. if(Type == "Multiply")then
  601. Scale = 1*Inc
  602. elseif(Type == "Divide")then
  603. Scale = 1/Inc
  604. end
  605. coroutine.wrap(function()
  606. for i = 0,10/Lifetime,.1 do
  607.  
  608. if(Type == "Multiply")then
  609. Scale = Scale - 0.01*Inc/Lifetime
  610. elseif(Type == "Divide")then
  611. Scale = Scale - 0.01/Inc*Lifetime
  612. end
  613. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  614. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  615. swait()
  616. end
  617. fxP:destroy()
  618. end)()
  619. end
  620.  
  621. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  622. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  623. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  624. local Scale = 1
  625. local speeder = Speed
  626. if(Type == "Multiply")then
  627. Scale = 1*Inc
  628. elseif(Type == "Divide")then
  629. Scale = 1/Inc
  630. end
  631. coroutine.wrap(function()
  632. for i = 0,10/Lifetime,.1 do
  633. if(Type == "Multiply")then
  634. Scale = Scale - 0.01*Inc/Lifetime
  635. elseif(Type == "Divide")then
  636. Scale = Scale - 0.01/Inc*Lifetime
  637. end
  638. if(Fade)then
  639. fxP.Transparency = i/(10/Lifetime)
  640. end
  641. speeder = speeder - 0.01*Speed*Lifetime/10
  642. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  643. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  644. swait()
  645. end
  646. fxP:destroy()
  647. end)()
  648. end
  649.  
  650. function Bezier(startpos, pos2, pos3, endpos, t)
  651. local A = startpos:lerp(pos2, t)
  652. local B = pos2:lerp(pos3, t)
  653. local C = pos3:lerp(endpos, t)
  654. local lerp1 = A:lerp(B, t)
  655. local lerp2 = B:lerp(C, t)
  656. local cubic = lerp1:lerp(lerp2, t)
  657. return cubic
  658. end
  659. function Puddle(hit,pos,norm,data)
  660. local material = data.Material or Enum.Material.SmoothPlastic
  661. local color = data.Color or BrickColor.new'Crimson'
  662. local size = data.Size or 1
  663.  
  664. if(hit.Name ~= 'BloodPuddle')then
  665. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  666. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  667. BloodPuddles[Puddle] = 0
  668. else
  669. local cyl = hit:FindFirstChild'CylinderMesh'
  670. if(cyl)then
  671. BloodPuddles[hit] = 0
  672. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  673. hit.Transparency = 0
  674. end
  675. end
  676. end
  677.  
  678. function Droplet(data)
  679. local Size = data.Size or 1
  680. local Color = data.Color or BrickColor.new'Crimson'
  681. local StudsPerFrame = data.Speed or 1
  682. local Shape = data.Shape or 'Ball'
  683. local Frames = (data.Frames or 160)+1
  684. local Pos = data.Origin or Root.CFrame
  685. local Direction = data.Direction or Root.CFrame.lookVector*100000
  686. local Material = data.Material or Enum.Material.SmoothPlastic
  687. local Drop = data.Drop or .05
  688. local Ignorelist = data.Ignorelist or nil
  689.  
  690. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  691. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  692. if(Shape == 'Ball')then
  693. BMesh.MeshType = Enum.MeshType.Sphere
  694. elseif(Shape == 'Head')then
  695. BMesh.MeshType = Enum.MeshType.Head
  696. elseif(Shape == 'Cylinder')then
  697. BMesh.MeshType = Enum.MeshType.Cylinder
  698. end
  699.  
  700. coroutine.wrap(function()
  701. for i = 1, Frames do
  702. Pos = Pos * CF.N(0,-(Drop*i),0)
  703. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  704. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  705. Puddle(hit,pos,norm,data)
  706. break;
  707. else
  708. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  709. end
  710. swait()
  711. end
  712. Bullet:destroy()
  713. end)()
  714. end
  715.  
  716. function SphereFX(duration,color,scale,pos,endScale,increment)
  717. return Effect{
  718. Effect='ResizeAndFade',
  719. Color=color,
  720. Size=scale,
  721. Mesh={MeshType=Enum.MeshType.Sphere},
  722. CFrame=pos,
  723. FXSettings={
  724. EndSize=endScale,
  725. EndIsIncrement=increment
  726. }
  727. }
  728. end
  729.  
  730. function BlastFX(duration,color,scale,pos,endScale,increment)
  731. return Effect{
  732. Effect='ResizeAndFade',
  733. Color=color,
  734. Size=scale,
  735. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  736. CFrame=pos,
  737. FXSettings={
  738. EndSize=endScale,
  739. EndIsIncrement=increment
  740. }
  741. }
  742. end
  743.  
  744. function BlockFX(duration,color,scale,pos,endScale,increment)
  745. return Effect{
  746. Effect='ResizeAndFade',
  747. Color=color,
  748. Size=scale,
  749. CFrame=pos,
  750. FXSettings={
  751. EndSize=endScale,
  752. EndIsIncrement=increment
  753. }
  754. }
  755. end
  756.  
  757. function ShootBullet(data)
  758. local Size = data.Size or V3.N(2,2,2)
  759. local Color = data.Color or BrickColor.new'Crimson'
  760. local StudsPerFrame = data.Speed or 10
  761. local Shape = data.Shape or 'Ball'
  762. local Frames = data.Frames or 160
  763. local Pos = data.Origin or Torso.CFrame
  764. local Direction = data.Direction or Mouse.Hit
  765. local Material = data.Material or Enum.Material.Neon
  766. local OnHit = data.HitFunction or function(hit,pos)
  767. Effect{
  768. Effect='ResizeAndFade',
  769. Color=Color,
  770. Size=V3.N(10,10,10),
  771. Mesh={MeshType=Enum.MeshType.Sphere},
  772. CFrame=CF.N(pos),
  773. FXSettings={
  774. EndSize=V3.N(.05,.05,.05),
  775. EndIsIncrement=true
  776. }
  777. }
  778. for i = 1, 5 do
  779. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  780. Effect{
  781. Effect='Fade',
  782. Frames=65,
  783. Size=V3.N(5,5,10),
  784. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  785. Mesh = {MeshType=Enum.MeshType.Sphere},
  786. Material=Enum.Material.Neon,
  787. Color=Color,
  788. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  789. }
  790. end
  791. end
  792.  
  793. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  794. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  795. if(Shape == 'Ball')then
  796. BMesh.MeshType = Enum.MeshType.Sphere
  797. elseif(Shape == 'Head')then
  798. BMesh.MeshType = Enum.MeshType.Head
  799. elseif(Shape == 'Cylinder')then
  800. BMesh.MeshType = Enum.MeshType.Cylinder
  801. end
  802.  
  803. coroutine.wrap(function()
  804. for i = 1, Frames+1 do
  805. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  806. if(hit)then
  807. OnHit(hit,pos,norm,dist)
  808. break;
  809. else
  810. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  811. end
  812. swait()
  813. end
  814. Bullet:destroy()
  815. end)()
  816.  
  817. end
  818.  
  819.  
  820. function Zap(data)
  821. local sCF,eCF = data.StartCFrame,data.EndCFrame
  822. assert(sCF,"You need a start CFrame!")
  823. assert(eCF,"You need an end CFrame!")
  824. local parts = data.PartCount or 15
  825. local zapRot = data.ZapRotation or {-5,5}
  826. local startThick = data.StartSize or 3;
  827. local endThick = data.EndSize or startThick/2;
  828. local color = data.Color or BrickColor.new'Electric blue'
  829. local delay = data.Delay or 35
  830. local delayInc = data.DelayInc or 0
  831. local lastLightning;
  832. local MagZ = (sCF.p - eCF.p).magnitude
  833. local thick = startThick
  834. local inc = (startThick/parts)-(endThick/parts)
  835.  
  836. for i = 1, parts do
  837. local pos = sCF.p
  838. if(lastLightning)then
  839. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  840. end
  841. delay = delay + delayInc
  842. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  843. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  844. if(parts == i)then
  845. local MagZ = (pos-eCF.p).magnitude
  846. zapPart.Size = V3.N(endThick,endThick,MagZ)
  847. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  848. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  849. else
  850. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  851. end
  852.  
  853. lastLightning = zapPart
  854. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  855.  
  856. thick=thick-inc
  857.  
  858. end
  859. end
  860.  
  861. function Zap2(data)
  862. local Color = data.Color or BrickColor.new'Electric blue'
  863. local StartPos = data.Start or Torso.Position
  864. local EndPos = data.End or Mouse.Hit.p
  865. local SegLength = data.SegL or 2
  866. local Thicc = data.Thickness or 0.5
  867. local Fades = data.Fade or 45
  868. local Parent = data.Parent or Effects
  869. local MaxD = data.MaxDist or 200
  870. local Branch = data.Branches or false
  871. local Material = data.Material or Enum.Material.Neon
  872. local Raycasts = data.Raycasts or false
  873. local Offset = data.Offset or {0,360}
  874. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  875. if((StartPos-EndPos).magnitude > MaxD)then
  876. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  877. end
  878. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  879. if(Raycasts)then
  880. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  881. end
  882. local segments = dist/SegLength
  883. local model = IN("Model",Parent)
  884. model.Name = 'Lightning'
  885. local Last;
  886. for i = 1, segments do
  887. local size = (segments-i)/25
  888. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  889. if(AddMesh)then IN("CylinderMesh",prt) end
  890. if(Last and math.floor(segments) == i)then
  891. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  892. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  893. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  894. elseif(not Last)then
  895. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  896. else
  897. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  898. end
  899. Last = prt
  900. if(Branch)then
  901. local choice = M.RNG(1,7+((segments-i)*2))
  902. if(choice == 1)then
  903. local LastB;
  904. for i2 = 1,M.RNG(2,5) do
  905. local size2 = ((segments-i)/35)/i2
  906. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  907. if(AddMesh)then IN("CylinderMesh",prt) end
  908. if(not LastB)then
  909. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  910. else
  911. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  912. end
  913. LastB = prt
  914. end
  915. end
  916. end
  917. end
  918. if(Fades > 0)then
  919. coroutine.wrap(function()
  920. for i = 1, Fades do
  921. for _,v in next, model:children() do
  922. if(v:IsA'BasePart')then
  923. v.Transparency = (i/Fades)
  924. end
  925. end
  926. swait()
  927. end
  928. model:destroy()
  929. end)()
  930. else
  931. S.Debris:AddItem(model,.01)
  932. end
  933. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  934. end
  935.  
  936. function Tween(obj,props,time,easing,direction,repeats,backwards)
  937. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  938. local tween = S.TweenService:Create(obj, info, props)
  939.  
  940. tween:Play()
  941. end
  942.  
  943. function Effect(data)
  944. local FX = data.Effect or 'ResizeAndFade'
  945. local Parent = data.Parent or Effects
  946. local Color = data.Color or C3.N(0,0,0)
  947. local Size = data.Size or V3.N(1,1,1)
  948. local MoveDir = data.MoveDirection or nil
  949. local MeshData = data.Mesh or nil
  950. local SndData = data.Sound or nil
  951. local Frames = data.Frames or 45
  952. local Manual = data.Manual or nil
  953. local Material = data.Material or nil
  954. local CFra = data.CFrame or Torso.CFrame
  955. local Settings = data.FXSettings or {}
  956. local Shape = data.Shape or Enum.PartType.Block
  957. local Snd,Prt,Msh;
  958. local RotInc = data.RotInc or {0,0,0}
  959. if(typeof(RotInc) == 'number')then
  960. RotInc = {RotInc,RotInc,RotInc}
  961. end
  962. coroutine.wrap(function()
  963. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  964. Prt = Manual
  965. else
  966. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  967. Prt.Shape = Shape
  968. end
  969. if(typeof(MeshData) == 'table')then
  970. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  971. elseif(typeof(MeshData) == 'Instance')then
  972. Msh = MeshData:Clone()
  973. Msh.Parent = Prt
  974. elseif(Shape == Enum.PartType.Block)then
  975. Msh = Mesh(Prt,Enum.MeshType.Brick)
  976. end
  977. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  978. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  979. end
  980. if(Snd)then
  981. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  982. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  983. end
  984. Size = (Msh and Msh.Scale or Size)
  985. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  986.  
  987. local MoveSpeed = nil;
  988. if(MoveDir)then
  989. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  990. end
  991. if(FX ~= 'Arc')then
  992. for Frame = 1, Frames do
  993. if(FX == "Fade")then
  994. Prt.Transparency = (Frame/Frames)
  995. elseif(FX == "Resize")then
  996. if(not Settings.EndSize)then
  997. Settings.EndSize = V3.N(0,0,0)
  998. end
  999. if(Settings.EndIsIncrement)then
  1000. if(Msh)then
  1001. Msh.Scale = Msh.Scale + Settings.EndSize
  1002. else
  1003. Prt.Size = Prt.Size + Settings.EndSize
  1004. end
  1005. else
  1006. if(Msh)then
  1007. Msh.Scale = Msh.Scale - grow/Frames
  1008. else
  1009. Prt.Size = Prt.Size - grow/Frames
  1010. end
  1011. end
  1012. elseif(FX == "ResizeAndFade")then
  1013. if(not Settings.EndSize)then
  1014. Settings.EndSize = V3.N(0,0,0)
  1015. end
  1016. if(Settings.EndIsIncrement)then
  1017. if(Msh)then
  1018. Msh.Scale = Msh.Scale + Settings.EndSize
  1019. else
  1020. Prt.Size = Prt.Size + Settings.EndSize
  1021. end
  1022. else
  1023. if(Msh)then
  1024. Msh.Scale = Msh.Scale - grow/Frames
  1025. else
  1026. Prt.Size = Prt.Size - grow/Frames
  1027. end
  1028. end
  1029. Prt.Transparency = (Frame/Frames)
  1030. end
  1031. if(Settings.RandomizeCFrame)then
  1032. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1033. else
  1034. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1035. end
  1036. if(MoveDir and MoveSpeed)then
  1037. local Orientation = Prt.Orientation
  1038. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1039. Prt.Orientation = Orientation
  1040. end
  1041. swait()
  1042. end
  1043. Prt:destroy()
  1044. else
  1045. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1046. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1047. if(start and endP)then
  1048. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1049. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1050. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1051. if(Settings.Home)then
  1052. endP = Settings.Home.CFrame
  1053. end
  1054. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1055. end
  1056. if(Settings.RemoveOnGoal)then
  1057. Prt:destroy()
  1058. end
  1059. else
  1060. Prt:destroy()
  1061. assert(start,"You need a start position!")
  1062. assert(endP,"You need a start position!")
  1063. end
  1064. end
  1065. end)()
  1066. return Prt,Msh,Snd
  1067. end
  1068. function SoulSteal(whom)
  1069. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1070. print(torso)
  1071. if(torso and torso:IsA'BasePart')then
  1072. local Model = Instance.new("Model",Effects)
  1073. Model.Name = whom.Name.."'s Soul"
  1074. whom:BreakJoints()
  1075. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1076. Soul.Name = 'Head'
  1077. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1078. Effect{
  1079. Effect="Arc",
  1080. Manual = Soul,
  1081. FXSettings={
  1082. Start=torso.CFrame,
  1083. Home = Torso,
  1084. RemoveOnGoal = true,
  1085. }
  1086. }
  1087. local lastPoint = Soul.CFrame.p
  1088.  
  1089. for i = 0, 1, 0.01 do
  1090. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1091. local mag = (lastPoint - Soul.Position).magnitude
  1092. Effect{
  1093. Effect = "Fade",
  1094. CFrame = point * CF.N(0, mag/2, 0),
  1095. Size = V3.N(.5,mag+.5,.5),
  1096. Color = Soul.BrickColor
  1097. }
  1098. lastPoint = Soul.CFrame.p
  1099. swait()
  1100. end
  1101. for i = 1, 5 do
  1102. Effect{
  1103. Effect="Fade",
  1104. Color = BrickColor.new'Really red',
  1105. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1106. }
  1107. end
  1108. end
  1109. end
  1110.  
  1111. function MultiplyCF(cf,mult)
  1112. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  1113. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  1114. end
  1115.  
  1116. function ResetVoodoo()
  1117. for _,v in next, Voodoo:GetDescendants() do
  1118. if(not NoClear[v])then
  1119. v:destroy()
  1120. end
  1121. end
  1122. VRA.Color = C3.RGB(163,162,165)
  1123. VLA.Color = C3.RGB(163,162,165)
  1124. VRL.Color = C3.RGB(163,162,165)
  1125. VLL.Color = C3.RGB(163,162,165)
  1126. VTorso.Color = C3.RGB(163,162,165)
  1127. VHead.Color = C3.RGB(163,162,165)
  1128. end
  1129.  
  1130. function ChangeTarget(who)
  1131. local h = who:FindFirstChildOfClass'Humanoid'
  1132. ResetVoodoo()
  1133. if(h and h.Health <= 0)then return end
  1134. Target = who
  1135. for _,v in next, who:children() do
  1136. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  1137. v:Clone().Parent = Voodoo
  1138. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  1139. v.face:Clone().Parent = VHead
  1140. elseif(v:IsA'BodyColors')then
  1141. VTorso.BrickColor = v.TorsoColor
  1142. VHead.BrickColor = v.HeadColor
  1143. VLA.BrickColor = v.LeftArmColor
  1144. VRA.BrickColor = v.RightArmColor
  1145. VLL.BrickColor = v.LeftLegColor
  1146. VRL.BrickColor = v.RightLegColor
  1147. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1148. Voodoo[v.Name].Color = v.Color
  1149. end
  1150. end
  1151. end
  1152.  
  1153. function CastRay(startPos,endPos,range,ignoreList)
  1154. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1155. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1156. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1157. end
  1158.  
  1159. function getRegion(point,range,ignore)
  1160. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1161. end
  1162.  
  1163. function clerp(startCF,endCF,alpha)
  1164. return startCF:lerp(endCF, alpha)
  1165. end
  1166.  
  1167. function GetTorso(char)
  1168. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1169. end
  1170.  
  1171. function ShowDamage(Pos, Text, Time, Color)
  1172. coroutine.wrap(function()
  1173. local Rate = (1 / Frame_Speed)
  1174. local Pos = (Pos or Vector3.new(0, 0, 0))
  1175. local Text = (Text or "")
  1176. local Time = (Time or 2)
  1177. local Color = (Color or Color3.new(1, 0, 1))
  1178. local EffectPart = NewInstance("Part",Effects,{
  1179. Material=Enum.Material.SmoothPlastic,
  1180. Reflectance = 0,
  1181. Transparency = 1,
  1182. BrickColor = BrickColor.new(Color),
  1183. Name = "Effect",
  1184. Size = Vector3.new(0,0,0),
  1185. Anchored = true,
  1186. CFrame = CF.N(Pos)
  1187. })
  1188. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1189. Size = UDim2.new(1.25, 0, 1.25, 0),
  1190. Adornee = EffectPart,
  1191. })
  1192. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1193. BackgroundTransparency = 1,
  1194. Size = UDim2.new(1, 0, 1, 0),
  1195. Text = Text,
  1196. Font = "Bodoni",
  1197. TextColor3 = Color,
  1198. TextStrokeColor3 = Color3.new(0,0,0),
  1199. TextStrokeTransparency=0,
  1200. TextScaled = true,
  1201. })
  1202. S.Debris:AddItem(EffectPart, (Time))
  1203. EffectPart.Parent = workspace
  1204. delay(0, function()
  1205. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1206. local Frames = (Time / Rate)
  1207. for Frame = 1, Frames do
  1208. swait()
  1209. local Percent = (Frame / Frames)
  1210. TextLabel.TextTransparency = Percent
  1211. TextLabel.TextStrokeTransparency = Percent
  1212. end
  1213. if EffectPart and EffectPart.Parent then
  1214. EffectPart:Destroy()
  1215. end
  1216. end) end)()
  1217. end
  1218.  
  1219. function DealDamage(data)
  1220. local Who = data.Who;
  1221. local MinDam = data.MinimumDamage or 15;
  1222. local MaxDam = data.MaximumDamage or 30;
  1223. local MaxHP = data.MaxHP or 1e5;
  1224.  
  1225. local DB = data.Debounce or .2;
  1226.  
  1227. local CritData = data.Crit or {}
  1228. local CritChance = CritData.Chance or 0;
  1229. local CritMultiplier = CritData.Multiplier or 1;
  1230.  
  1231. local DamageEffects = data.DamageFX or {}
  1232. local DamageType = DamageEffects.Type or "Normal"
  1233. local DeathFunction = DamageEffects.DeathFunction
  1234.  
  1235. assert(Who,"Specify someone to damage!")
  1236.  
  1237. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1238. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1239.  
  1240. local canHit = true
  1241. if(Humanoid)then
  1242. for _, p in pairs(Hit) do
  1243. if p[1] == Humanoid then
  1244. if(time() - p[2] <= DB) then
  1245. canHit = false
  1246. else
  1247. Hit[_] = nil
  1248. end
  1249. end
  1250. end
  1251. if(canHit)then
  1252. table.insert(Hit,{Humanoid,time()})
  1253. local HitTorso = GetTorso(Who)
  1254. local player = S.Players:GetPlayerFromCharacter(Who)
  1255. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1256. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1257. print'Got kill'
  1258. Humanoid.Health = 0;
  1259. Who:BreakJoints();
  1260. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1261. else
  1262. local c = Instance.new("ObjectValue",Hum)
  1263. c.Name = "creator"
  1264. c.Value = Plr
  1265. S.Debris:AddItem(c,0.35)
  1266. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1267. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1268. end
  1269. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1270. Humanoid.Health = Humanoid.Health - DoneDamage
  1271.  
  1272. if(DamageType == 'Knockback' and HitTorso)then
  1273. local up = DamageEffects.KnockUp or 25
  1274. local back = DamageEffects.KnockBack or 25
  1275. local origin = DamageEffects.Origin or Root
  1276. local decay = DamageEffects.Decay or .5;
  1277.  
  1278. local bfos = Instance.new("BodyVelocity",HitTorso)
  1279. bfos.P = 20000
  1280. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1281. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1282. S.Debris:AddItem(bfos,decay)
  1283. end
  1284. end
  1285. end
  1286. end
  1287. end
  1288. end
  1289.  
  1290. function Kill(dude)
  1291. Kills = Kills + 1
  1292. local t = GetTorso(dude)
  1293. local h = dude:FindFirstChildOfClass'Humanoid'
  1294. if(dude == Target)then
  1295. Target = nil
  1296. ResetVoodoo()
  1297. end
  1298. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1299. if(t)then
  1300. Sound(t,429400881,.7,3,false,true,true)
  1301. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1302. pe:Emit(250)
  1303. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1304. ResetVoodoo()
  1305. coroutine.wrap(function()
  1306. swait(60)
  1307. for i = 0, 1, .025 do
  1308. for _,v in next, dude:children() do
  1309. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1310. v.Transparency = i
  1311. end
  1312. end
  1313. swait()
  1314. end
  1315. for _,v in next, dude:children() do
  1316. if(v:IsA'BasePart')then
  1317. v:destroy()
  1318. end
  1319. end
  1320. end)()
  1321. end
  1322. dude:breakJoints()
  1323. end
  1324.  
  1325. function Burn(dude)
  1326. local t = GetTorso(dude)
  1327. local h = dude:FindFirstChildOfClass'Humanoid'
  1328. if(t and h)then
  1329. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1330. Sound(t,192104941,.8,5,false,true,true)
  1331. Sound(t,147758746,1,5,false,true,true)
  1332. coroutine.wrap(function()
  1333. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1334. dude:breakJoints()
  1335. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1336. h:destroy()
  1337. if(dude == Target)then
  1338. Target = nil
  1339. ResetVoodoo()
  1340. end
  1341. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1342. swait(60)
  1343. for i = 0, 1, .025 do
  1344. for _,v in next, dude:children() do
  1345. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1346. v.Transparency = i
  1347. v.Color = C3.N(0,0,0)
  1348. v.Material = Enum.Material.Slate
  1349. end
  1350. end
  1351. swait()
  1352. end
  1353. for _,v in next, dude:children() do
  1354. if(v:IsA'BasePart')then
  1355. v:destroy()
  1356. end
  1357. end
  1358. end)()
  1359. end
  1360. end
  1361.  
  1362. function AOEDamage(where,range,options)
  1363. local hit = {}
  1364. for _,v in next, getRegion(where,range,{Char}) do
  1365. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1366. local callTable = {Who=v.Parent}
  1367. hit[v.Parent] = true
  1368. for _,v in next, options do callTable[_] = v end
  1369. DealDamage(callTable)
  1370. end
  1371. end
  1372. return hit
  1373. end
  1374.  
  1375. function AOEHeal(where,range,amount)
  1376. local healed = {}
  1377. for _,v in next, getRegion(where,range,{Char}) do
  1378. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1379. if(hum and not healed[hum])then
  1380. hum.Health = hum.Health + amount
  1381. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1382. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1383. end
  1384. end
  1385. end
  1386. end
  1387.  
  1388. function BurnANigga()
  1389. Attack = true
  1390. NeutralAnims = false
  1391. local Target = Target
  1392. for i = 0, 3, 0.1 do
  1393. swait()
  1394. local Alpha = .2
  1395. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1396. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1397. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1398. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1399. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1400. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1401. end
  1402. knife.Transparency = 1
  1403. local Match = New("Model",Char,"Match",{})
  1404. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1405.  
  1406. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1407. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1408. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1409. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1410. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1411.  
  1412. local fire = NewInstance("ParticleEmitter",FXHead,{
  1413. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1414. LightEmission=1,
  1415. LightInfluence=0,
  1416. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  1417. Texture='rbxassetid://242461088',
  1418. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1419. ZOffset=.2,
  1420. Acceleration=V3.N(0,.75,0),
  1421. LockedToPart=true,
  1422. EmissionDirection=Enum.NormalId.Top,
  1423. Lifetime=NumberRange.new(.75),
  1424. Rate=50,
  1425. Speed=NumberRange.new(0)
  1426. })
  1427. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1428. for i = 0, 7, 0.1 do
  1429. swait()
  1430. local Alpha = .1
  1431. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1432. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1433. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1434. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1435. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1436. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1437. end
  1438. for i = 0, 1, 0.1 do
  1439. swait()
  1440. local Alpha = .15
  1441. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1442. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1443. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1444. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1445. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1446. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1447. end
  1448. Burn(Target)
  1449. for i = 0, 6, 0.1 do
  1450. swait()
  1451. local Alpha = .15
  1452. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1453. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1454. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1455. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1456. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1457. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1458. end
  1459. for i = 0, 3, 0.1 do
  1460. swait()
  1461. local Alpha = .1
  1462. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1463. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1464. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1465. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1466. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1467. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1468. end
  1469. knife.Transparency = 0
  1470. Match:destroy()
  1471. Attack = false
  1472. NeutralAnims = true
  1473.  
  1474. end
  1475.  
  1476. function KillVoodoo()
  1477. Attack = true
  1478. NeutralAnims = false
  1479. WalkSpeed = 0
  1480. local Target = Target
  1481. for i = 0, 1.9, 0.1 do
  1482. swait()
  1483. local Alpha = .1
  1484. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1485. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1486. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1487. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1488. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1489. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1490. end
  1491. local gay = Plrs:GetPlayerFromCharacter(Target)
  1492. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1493. Kill(Target)
  1494. for i = 0, 1.2, 0.1 do
  1495. swait()
  1496. local Alpha = .2
  1497. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1498. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1499. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1500. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1501. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1502. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1503. end
  1504. for i = 0, .9, 0.1 do
  1505. swait()
  1506. local Alpha = .2
  1507. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1508. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1509. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1510. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1511. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1512. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1513. end
  1514. else
  1515. for i = 0, 1.2, 0.1 do
  1516. swait()
  1517. local Alpha = .2
  1518. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1519. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1520. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1521. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1522. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1523. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1524. end
  1525. for i = 0, .9, 0.1 do
  1526. swait()
  1527. local Alpha = .2
  1528. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1529. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1530. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1531. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1532. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1533. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1534. end
  1535. end
  1536. WalkSpeed = 8
  1537. Attack = false
  1538. NeutralAnims = true
  1539. end
  1540.  
  1541. Mouse.KeyDown:connect(function(k)
  1542. if(Attack)then return end
  1543. if(k == 'q')then
  1544. local targ = (Mouse.Target and Mouse.Target.Parent)
  1545. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1546. ChangeTarget(targ)
  1547. end
  1548. elseif(k == 'z' and Target)then
  1549. BurnANigga()
  1550. end
  1551. end)
  1552.  
  1553. Mouse.Button1Down:connect(function()
  1554. if(Attack)then return end
  1555. if(Target)then
  1556. KillVoodoo()
  1557. else
  1558. end
  1559. end)
  1560.  
  1561. coroutine.wrap(function()
  1562. while true do
  1563. if(M.RNG(1,350) == 1 and not Glitching)then
  1564. for i = 1, M.RNG(100,300)/100 do
  1565. local TP = Music.TimePosition
  1566. Glitching = true
  1567. swait(M.RNG(15,30))
  1568. Glitching = false
  1569. Music.TimePosition = TP
  1570. end
  1571. end
  1572. swait()
  1573. end
  1574. end)()
  1575.  
  1576. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1577. coroutine.wrap(function()
  1578. while true do
  1579. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1580. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1581. local fat = Texts[M.RNG(1,#Texts)]
  1582. local toxt = "";
  1583. for i = 1, #fat do
  1584. if(M.RNG(1,2) == 1)then
  1585. toxt = toxt..fat:sub(i,i):lower()
  1586. else
  1587. toxt = toxt..fat:sub(i,i)
  1588. end
  1589. end
  1590. local rot = M.RNG(-15,15)
  1591. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  1592. coroutine.wrap(function()
  1593. for i = 1, 30 do
  1594. swait()
  1595. txt.Rotation = rot+M.RNG(-15,15)
  1596. txt.TextTransparency = txt.TextTransparency - 1/30
  1597. end
  1598. for i = 1, 30 do
  1599. swait()
  1600. txt.Rotation = rot+M.RNG(-15,15)
  1601. txt.TextTransparency = txt.TextTransparency + 1/30
  1602. end
  1603. txt:destroy()
  1604. end)()
  1605. end
  1606. swait()
  1607. end
  1608. end)()
  1609.  
  1610. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1611.  
  1612. local Meshes = {FT,RA,LA,RL,LL}
  1613.  
  1614. for _,v in next, Char:GetDescendants() do
  1615. if(v:IsA'DataModelMesh')then
  1616. table.insert(Meshes,v)
  1617. end
  1618. end
  1619.  
  1620. while true do
  1621. swait()
  1622.  
  1623. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1624. Target = nil
  1625. ResetVoodoo()
  1626. end
  1627. txt.Rotation = M.RNG(-150,150)/150
  1628. txt.Text = 'Target: '..(Target and Target.Name or '')
  1629.  
  1630. ktxt.Rotation = M.RNG(-150,150)/150
  1631. ktxt.Text = 'Kills: '..Kills
  1632.  
  1633. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1634.  
  1635. VHum.PlatformStand = true
  1636. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1637. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1638.  
  1639. Sine = Sine + Change
  1640. if(not Music or not Music.Parent)then
  1641. local tp = (Music and Music.TimePosition)
  1642. Music = Sound(Char,MusicID,1,10,true,false,true)
  1643. Music.Name = 'Music'
  1644. Music.TimePosition = tp
  1645. end
  1646. Music.SoundId = "rbxassetid://"..MusicID
  1647. Music.Parent = Torso
  1648. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1649. Music.Volume = 3
  1650. if(not Muted)then
  1651. Music:Resume()
  1652. else
  1653. Music:Pause()
  1654. end
  1655.  
  1656. if(God)then
  1657. Hum.MaxHealth = 1e100
  1658. Hum.Health = 1e100
  1659. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1660. Hum.Name = M.RNG()*100
  1661. end
  1662.  
  1663. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1664.  
  1665. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1666. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1667. if(not Effects or not Effects.Parent)then
  1668. Effects = IN("Model",Char)
  1669. Effects.Name = "Effects"
  1670. end
  1671. if(State == 'Run')then
  1672. local wsVal = 16 / (Hum.WalkSpeed/16)
  1673. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1674. Change = 1
  1675. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1676. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1677. elseif(State == 'Walk')then
  1678. local wsVal = 7 / (Hum.WalkSpeed/16)
  1679. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1680. Change = 1
  1681. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1682. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1683. else
  1684. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1685. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1686. end
  1687. Hum.WalkSpeed = WalkSpeed
  1688. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1689. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1690.  
  1691. if(Glitching)then
  1692. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1693. elseif(not Hum:FindFirstChild'CamShaking')then
  1694. Hum.CameraOffset = V3.N(0,0,0)
  1695. end
  1696.  
  1697. if(Glitching)then
  1698. RA.Parent = RArm
  1699. LA.Parent = LArm
  1700. FT.Parent = Torso
  1701. RL.Parent = RLeg
  1702. LL.Parent = LLeg
  1703. for _,v in next, Meshes do
  1704. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1705. end
  1706.  
  1707. RLeg.Material = Enum.Material.Neon
  1708. LLeg.Material = Enum.Material.Neon
  1709. RArm.Material = Enum.Material.Neon
  1710. LArm.Material = Enum.Material.Neon
  1711. Torso.Material = Enum.Material.Neon
  1712. Head.Material = Enum.Material.Neon
  1713. else
  1714. for _,v in next, Meshes do
  1715. v.Offset = V3.N(0,0,0)
  1716. end
  1717. RA.Parent = nil
  1718. LA.Parent = nil
  1719. FT.Parent = nil
  1720. RL.Parent = nil
  1721. LL.Parent = nil
  1722. RLeg.Material = Enum.Material.SmoothPlastic
  1723. LLeg.Material = Enum.Material.SmoothPlastic
  1724. RArm.Material = Enum.Material.SmoothPlastic
  1725. LArm.Material = Enum.Material.SmoothPlastic
  1726. Torso.Material = Enum.Material.SmoothPlastic
  1727. Head.Material = Enum.Material.SmoothPlastic
  1728. end
  1729.  
  1730. if(NeutralAnims)then
  1731. if(State == 'Idle')then
  1732. local Alpha = .1
  1733. Change = 1
  1734. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1735. if(M.RNG(1,45) == 45)then
  1736. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1737. end
  1738. if(not Glitching)then
  1739. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1740. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1741. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1742. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1743. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1744. else
  1745. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1746. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1747. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1748. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1749. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1750. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1751. end
  1752.  
  1753. elseif(State == 'Run')then
  1754. local wsVal = 7 / (Hum.WalkSpeed/16)
  1755. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1756. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1757. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1758. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1759. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1760. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1761. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1762. elseif(State == 'Walk')then
  1763. local wsVal = 7 / (Hum.WalkSpeed/16)
  1764. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1765. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1766. if(M.RNG(1,45) == 45)then
  1767. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1768. end
  1769. if(not Glitching)then
  1770. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1771. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1772. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1773. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1774. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1775. else
  1776. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1777. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1778. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1779. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1780. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1781. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1782. end
  1783.  
  1784. elseif(State == 'Jump')then
  1785. local Alpha = .1
  1786. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1787. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1788. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1789. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1790. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1791. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1792. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1793. elseif(State == 'Fall')then
  1794. local Alpha = .1
  1795. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1796. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1797. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1798. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1799. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1800. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1801. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1802. elseif(State == 'Paralyzed')then
  1803. elseif(State == 'Sit')then
  1804. end
  1805. end
  1806.  
  1807. for i,v in next, BloodPuddles do
  1808. local mesh = i:FindFirstChild'CylinderMesh'
  1809. BloodPuddles[i] = v + 1
  1810. if(not mesh or i.Transparency >= 1)then
  1811. i:destroy()
  1812. BloodPuddles[i] = nil
  1813. elseif(v >= Frame_Speed*4)then
  1814. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1815. i.Transparency = trans
  1816. if(mesh.Scale.Z > 0)then
  1817. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1818. end
  1819. else
  1820. i.Transparency = 0
  1821. end
  1822. end
  1823. end
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