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Tian op FE

Jan 19th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --[[PointCoded's Edit Of The Titan Script]]--
  154. --[[Old]]--
  155.  
  156. local p = game.Players.LocalPlayer
  157. local char = p.Character
  158. local mouse = p:GetMouse()
  159. local larm = char["Left Arm"]
  160. local rarm = char["Right Arm"]
  161. local TitanBet = ";"
  162. local lleg = char["Left Leg"]
  163. local rleg = char["Right Leg"]
  164. local hed = char.Head
  165. local torso = char.Torso
  166. local hum = char.Humanoid
  167. local cam = game.Workspace.CurrentCamera
  168. local root = char.HumanoidRootPart
  169. local deb = false
  170. local shot = 0
  171. local l = game:GetService("Lighting")
  172. local rs = game:GetService("RunService").RenderStepped
  173. local stanceToggle = "Normal"
  174. local Mana = Instance.new("IntValue", char)
  175. Mana.Value = 5000
  176. Mana.Name = "Mana"
  177. math.randomseed(os.time())
  178. hum.WalkSpeed = 50
  179. char.Health:Destroy()
  180. hum.MaxHealth = math.huge
  181. wait(0.1)
  182. hum.Health = math.huge
  183. ----------------------------------------------------
  184. local G = Instance.new("ScreenGui")
  185. G.Parent = p.PlayerGui
  186. G.Name = "Mana"
  187. local T = Instance.new("TextLabel")
  188. T.Name = "Mana"
  189. T.Parent = G
  190. T.Text = "Mana: "..char.Mana.Value
  191. T.FontSize = "Size24"
  192. T.BackgroundTransparency = 1
  193. T.TextColor3 = Color3.new(255,255,255)
  194. T.TextStrokeTransparency = 0
  195. T.Position = UDim2.new(0,250,0,400)
  196. T.BorderSizePixel = 0
  197. --//
  198. for i = 1,30 do
  199. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  200. end
  201. --//
  202. Debounces = {
  203. on = false;
  204. ks = false;
  205. CanAttack = true;
  206. CanJoke = true;
  207. NoIdl = false;
  208. Slashing = false;
  209. Slashed = false;
  210. Grabbing = false;
  211. Grabbed = false;
  212. }
  213. local Touche = {char.Name, }
  214. ----------------------------------------------------
  215. function lerp(a, b, t) -- Linear interpolation
  216. return a + (b - a)*t
  217. end
  218.  
  219. function slerp(a, b, t) --Spherical interpolation
  220. dot = a:Dot(b)
  221. if dot > 0.99999 or dot < -0.99999 then
  222. return t <= 0.5 and a or b
  223. else
  224. r = math.acos(dot)
  225. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  226. end
  227. end
  228.  
  229. function matrixInterpolate(a, b, t)
  230. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  231. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  232. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  233. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  234. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  235. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  236. local t = v1:Dot(v2)
  237. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  238. return CFrame.new()
  239. end
  240. return CFrame.new(
  241. v0.x, v0.y, v0.z,
  242. v1.x, v1.y, v1.z,
  243. v2.x, v2.y, v2.z,
  244. v3.x, v3.y, v3.z)
  245. end
  246. ----------------------------------------------------//Mesh setting
  247. local cmeshes = {}
  248. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  249. ll.BodyPart = 'LeftLeg'
  250. rl.BodyPart = 'RightLeg'
  251. la.BodyPart = 'LeftArm'
  252. ra.BodyPart = 'RightArm'
  253. t.BodyPart = 'Torso'
  254. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  255. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  256. t.MeshId,t.OverlayTextureId=68241695,18051314
  257.  
  258. ----------------------------------------------------
  259. function genWeld(a,b)
  260. local w = Instance.new("Weld",a)
  261. w.Part0 = a
  262. w.Part1 = b
  263. return w
  264. end
  265. function weld(a, b)
  266. local weld = Instance.new("Weld")
  267. weld.Name = "W"
  268. weld.Part0 = a
  269. weld.Part1 = b
  270. weld.C0 = a.CFrame:inverse() * b.CFrame
  271. weld.Parent = a
  272. return weld;
  273. end
  274. ----------------------------------------------------
  275. function Lerp(c1,c2,al)
  276. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  277. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  278. for i,v in pairs(com1) do
  279. com1[i] = v+(com2[i]-v)*al
  280. end
  281. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  282. end
  283. ----------------------------------------------------
  284. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  285. local wld = Instance.new("Weld", wp1)
  286. wld.Part0 = wp0
  287. wld.Part1 = wp1
  288. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  289. end
  290. ----------------------------------------------------
  291. for i,v in pairs(char:children()) do
  292. if v:IsA("Hat") then
  293. v:Destroy()
  294. end
  295. end
  296. for i,v in pairs(hed:children()) do
  297. if v:IsA("Sound") then
  298. v:Destroy()
  299. end
  300. end
  301. ----------------------------------------------------
  302. function HasntTouched(plrname)
  303. local ret = true
  304. for _, v in pairs(Touche) do
  305. if v == plrname then
  306. ret = false
  307. end
  308. end
  309. return ret
  310. end
  311. ----------------------------------------------------
  312. larm.Size = larm.Size * 2
  313. rarm.Size = rarm.Size * 2
  314. lleg.Size = lleg.Size * 2
  315. rleg.Size = rleg.Size * 2
  316. torso.Size = torso.Size * 2
  317. hed.Size = hed.Size * 2
  318. root.Size = root.Size * 2
  319. ----------------------------------------------------
  320. newWeld(torso, larm, -1.5, 1, 0)
  321. larm.Weld.C1 = CFrame.new(0, 1, 0)
  322. newWeld(torso, rarm, 1.5, 1, 0)
  323. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  324. newWeld(torso, hed, 0, 3, 0)
  325. newWeld(torso, lleg, -1, -2, 0)
  326. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  327. newWeld(torso, rleg, 1, -2, 0)
  328. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  329. newWeld(root, torso, 0, -2, 0)
  330. torso.Weld.C1 = CFrame.new(0, -2, 0)
  331. ----------------------------------------------------
  332.  
  333. hed.face:Remove''
  334. hed.Transparency = 0
  335. local meshx9 = Instance.new('SpecialMesh',hed)
  336. meshx9.MeshType = 'FileMesh'
  337. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  338. meshx9.Scale = Vector3.new(2,2,2)
  339.  
  340.  
  341.  
  342. lite = Instance.new("PointLight", torso)
  343. lite.Brightness = 14
  344. lite.Range = 10
  345. lite.Color = Color3.new(1, 0, 0)
  346. local hed2 = hed:Clone()
  347. hed2.CanCollide = false
  348. hed2.Parent = char
  349. hed2:ClearAllChildren()
  350. hed2.Transparency = 1
  351. hed2.Name = "DARP"
  352. local w = Instance.new("Weld",hed2)
  353. w.Part0 = hed
  354. w.Part1 = hed2
  355. w.C0 = CFrame.new(0,0,-0.175)
  356. z=Instance.new("SurfaceGui",hed2)
  357. z.Enabled = true
  358. z.Face = "Front"
  359. z.Adornee = hed2
  360. z.CanvasSize = Vector2.new(100,100)
  361. local face = Instance.new("ImageLabel",z)
  362. face.Size = UDim2.new(1,-30,1,0)
  363. face.Position = UDim2.new(0,15,0,0)
  364. face.BackgroundTransparency = 1
  365. face.Image='rbxassetid://46282671'
  366. ----------------------------------------------------
  367. local m = Instance.new("Model")
  368. m.Name = "Absolution"
  369. p1 = Instance.new("Part", m)
  370. p1.BrickColor = BrickColor.new("Really black")
  371. p1.FormFactor = Enum.FormFactor.Custom
  372. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  373. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  374. p1.CanCollide = false
  375. p1.Locked = true
  376. p1.Elasticity = 0
  377. p1.BottomSurface = Enum.SurfaceType.Smooth
  378. p1.TopSurface = Enum.SurfaceType.Smooth
  379. b1 = Instance.new("SpecialMesh", p1)
  380. b1.MeshType = Enum.MeshType.Wedge
  381. b1.Name = "Mesh"
  382. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  383. p2 = Instance.new("Part", m)
  384. p2.BrickColor = BrickColor.new("Really black")
  385. p2.FormFactor = Enum.FormFactor.Custom
  386. p2.Size = Vector3.new(1, 2.9000001, 1)
  387. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  388. p2.CanCollide = false
  389. p2.Locked = true
  390. p2.Elasticity = 0
  391. p2.BottomSurface = Enum.SurfaceType.Smooth
  392. p2.TopSurface = Enum.SurfaceType.Smooth
  393. b2 = Instance.new("BlockMesh", p2)
  394. b2.Name = "Mesh"
  395. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  396. p3 = Instance.new("Part", m)
  397. p3.BrickColor = BrickColor.new("Really black")
  398. p3.FormFactor = Enum.FormFactor.Custom
  399. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  400. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  401. p3.CanCollide = false
  402. p3.Locked = true
  403. p3.Elasticity = 0
  404. p3.BottomSurface = Enum.SurfaceType.Smooth
  405. p3.TopSurface = Enum.SurfaceType.Smooth
  406. b3 = Instance.new("SpecialMesh", p3)
  407. b3.MeshType = Enum.MeshType.Wedge
  408. b3.Name = "Mesh"
  409. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  410. p4 = Instance.new("Part", m)
  411. p4.BrickColor = BrickColor.new("Really black")
  412. p4.FormFactor = Enum.FormFactor.Custom
  413. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  414. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  415. p4.CanCollide = false
  416. p4.Locked = true
  417. p4.Elasticity = 0
  418. p4.BottomSurface = Enum.SurfaceType.Smooth
  419. p4.TopSurface = Enum.SurfaceType.Smooth
  420. b4 = Instance.new("SpecialMesh", p4)
  421. b4.MeshType = Enum.MeshType.Wedge
  422. b4.Name = "Mesh"
  423. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  424. p5 = Instance.new("Part", m)
  425. p5.BrickColor = BrickColor.new("Really black")
  426. p5.FormFactor = Enum.FormFactor.Custom
  427. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  428. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  429. p5.CanCollide = false
  430. p5.Locked = true
  431. p5.Elasticity = 0
  432. p5.BottomSurface = Enum.SurfaceType.Smooth
  433. p5.TopSurface = Enum.SurfaceType.Smooth
  434. b5 = Instance.new("SpecialMesh", p5)
  435. b5.MeshType = Enum.MeshType.Wedge
  436. b5.Name = "Mesh"
  437. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  438. p6 = Instance.new("Part", m)
  439. p6.Name = "Handle"
  440. p6.BrickColor = BrickColor.new(192)
  441. p6.FormFactor = Enum.FormFactor.Custom
  442. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  443. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  444. p6.CanCollide = false
  445. p6.Locked = true
  446. p6.Elasticity = 0
  447. p6.BottomSurface = Enum.SurfaceType.Smooth
  448. p6.TopSurface = Enum.SurfaceType.Smooth
  449. b6 = Instance.new("BlockMesh", p6)
  450. b6.Name = "Mesh"
  451. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  452. p7 = Instance.new("Part", m)
  453. p7.BrickColor = BrickColor.new("Really black")
  454. p7.FormFactor = Enum.FormFactor.Custom
  455. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  456. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  457. p7.CanCollide = false
  458. p7.Locked = true
  459. p7.Elasticity = 0
  460. p7.BottomSurface = Enum.SurfaceType.Smooth
  461. p7.TopSurface = Enum.SurfaceType.Smooth
  462. b7 = Instance.new("SpecialMesh", p7)
  463. b7.MeshType = Enum.MeshType.Wedge
  464. b7.Name = "Mesh"
  465. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  466. p8 = Instance.new("Part", m)
  467. p8.BrickColor = BrickColor.new("Really black")
  468. p8.FormFactor = Enum.FormFactor.Custom
  469. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  470. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  471. p8.CanCollide = false
  472. p8.Locked = true
  473. p8.Elasticity = 0
  474. p8.BottomSurface = Enum.SurfaceType.Smooth
  475. p8.TopSurface = Enum.SurfaceType.Smooth
  476. b8 = Instance.new("SpecialMesh", p8)
  477. b8.MeshType = Enum.MeshType.Wedge
  478. b8.Name = "Mesh"
  479. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  480. p9 = Instance.new("Part", m)
  481. p9.BrickColor = BrickColor.new("Really black")
  482. p9.FormFactor = Enum.FormFactor.Custom
  483. p9.Size = Vector3.new(1, 1.07999957, 1)
  484. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  485. p9.CanCollide = false
  486. p9.Locked = true
  487. p9.Elasticity = 0
  488. p9.BottomSurface = Enum.SurfaceType.Smooth
  489. p9.TopSurface = Enum.SurfaceType.Smooth
  490. b9 = Instance.new("BlockMesh", p9)
  491. b9.Name = "Mesh"
  492. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  493. p10 = Instance.new("Part", m)
  494. p10.BrickColor = BrickColor.new("Really black")
  495. p10.FormFactor = Enum.FormFactor.Custom
  496. p10.Size = Vector3.new(1, 1.41999948, 1)
  497. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  498. p10.CanCollide = false
  499. p10.Locked = true
  500. p10.Elasticity = 0
  501. p10.BottomSurface = Enum.SurfaceType.Smooth
  502. p10.TopSurface = Enum.SurfaceType.Smooth
  503. b10 = Instance.new("BlockMesh", p10)
  504. b10.Name = "Mesh"
  505. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  506. p11 = Instance.new("Part", m)
  507. p11.BrickColor = BrickColor.new("Really black")
  508. p11.FormFactor = Enum.FormFactor.Custom
  509. p11.Size = Vector3.new(1, 1.50999951, 1)
  510. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  511. p11.CanCollide = false
  512. p11.Locked = true
  513. p11.Elasticity = 0
  514. p11.BottomSurface = Enum.SurfaceType.Smooth
  515. p11.TopSurface = Enum.SurfaceType.Smooth
  516. b11 = Instance.new("BlockMesh", p11)
  517. b11.Name = "Mesh"
  518. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  519. p12 = Instance.new("Part", m)
  520. p12.Name = "BladeCenter"
  521. p12.BrickColor = BrickColor.new("")
  522. p12.Material = Enum.Material.Concrete
  523. p12.FormFactor = Enum.FormFactor.Symmetric
  524. p12.Size = Vector3.new(1, 2, 2)
  525. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  526. p12.CanCollide = false
  527. p12.Locked = true
  528. p12.BottomSurface = Enum.SurfaceType.Smooth
  529. p12.TopSurface = Enum.SurfaceType.Smooth
  530. b12 = Instance.new("SpecialMesh", p12)
  531. b12.MeshType = Enum.MeshType.Brick
  532. b12.Name = "Mesh"
  533. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  534. p13 = Instance.new("Part", m)
  535. p13.BrickColor = BrickColor.new("Really black")
  536. p13.FormFactor = Enum.FormFactor.Custom
  537. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  538. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  539. p13.CanCollide = false
  540. p13.Locked = true
  541. p13.Elasticity = 0
  542. p13.BottomSurface = Enum.SurfaceType.Smooth
  543. p13.TopSurface = Enum.SurfaceType.Smooth
  544. b13 = Instance.new("BlockMesh", p13)
  545. b13.Name = "Mesh"
  546. b13.Scale = Vector3.new(1, 1, 0.400000006)
  547. p14 = Instance.new("Part", m)
  548. p14.BrickColor = BrickColor.new("Really black")
  549. p14.FormFactor = Enum.FormFactor.Custom
  550. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  551. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  552. p14.CanCollide = false
  553. p14.Locked = true
  554. p14.Elasticity = 0
  555. p14.BottomSurface = Enum.SurfaceType.Smooth
  556. p14.TopSurface = Enum.SurfaceType.Smooth
  557. b14 = Instance.new("BlockMesh", p14)
  558. b14.Name = "Mesh"
  559. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  560. p15 = Instance.new("Part", m)
  561. p15.BrickColor = BrickColor.new("Really black")
  562. p15.FormFactor = Enum.FormFactor.Custom
  563. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  564. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  565. p15.CanCollide = false
  566. p15.Locked = true
  567. p15.Material = "Neon"
  568. p15.Elasticity = 0
  569. p15.BottomSurface = Enum.SurfaceType.Smooth
  570. p15.TopSurface = Enum.SurfaceType.Smooth
  571. b15 = Instance.new("BlockMesh", p15)
  572. b15.Name = "Mesh"
  573. b15.Scale = Vector3.new(1, 1, 0.400000006)
  574. p16 = Instance.new("Part", m)
  575. p16.BrickColor = BrickColor.new("Really black")
  576. p16.FormFactor = Enum.FormFactor.Custom
  577. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  578. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  579. p16.CanCollide = false
  580. p16.Locked = true
  581. p16.Material = "Neon"
  582. p16.Elasticity = 0
  583. p16.BottomSurface = Enum.SurfaceType.Smooth
  584. p16.TopSurface = Enum.SurfaceType.Smooth
  585. b16 = Instance.new("BlockMesh", p16)
  586. b16.Name = "Mesh"
  587. b16.Scale = Vector3.new(1, 1, 0.400000006)
  588. p17 = Instance.new("Part", m)
  589. p17.BrickColor = BrickColor.new("Really black")
  590. p17.FormFactor = Enum.FormFactor.Custom
  591. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  592. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  593. p17.CanCollide = false
  594. p17.Material = "Neon"
  595. p17.Locked = true
  596. p17.Elasticity = 0
  597. p17.BottomSurface = Enum.SurfaceType.Smooth
  598. p17.TopSurface = Enum.SurfaceType.Smooth
  599. b17 = Instance.new("BlockMesh", p17)
  600. b17.Name = "Mesh"
  601. b17.Scale = Vector3.new(1, 1, 0.400000006)
  602. p18 = Instance.new("WedgePart", m)
  603. p18.BrickColor = BrickColor.new("Black")
  604. p18.Material = "Neon"
  605. p18.Name = "BladePart1"
  606. p18.Material = Enum.Material.Concrete
  607. p18.Name = "Wedge"
  608. p18.FormFactor = Enum.FormFactor.Symmetric
  609. p18.Size = Vector3.new(1, 4, 2)
  610. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  611. p18.CanCollide = false
  612. p18.Locked = true
  613. p18.BottomSurface = Enum.SurfaceType.Smooth
  614. p18.TopSurface = Enum.SurfaceType.Smooth
  615. b18 = Instance.new("SpecialMesh", p18)
  616. b18.MeshType = Enum.MeshType.Wedge
  617. b18.Name = "Mesh"
  618. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  619. p19 = Instance.new("WedgePart", m)
  620. p19.BrickColor = BrickColor.new("Institutional white")
  621. p19.Name = "BladePart2"
  622. p19.Material = "Neon"
  623. p19.Material = Enum.Material.Concrete
  624. p19.Name = "Wedge"
  625. p19.FormFactor = Enum.FormFactor.Symmetric
  626. p19.Size = Vector3.new(1, 4, 2)
  627. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  628. p19.CanCollide = false
  629. p19.Locked = true
  630. p19.BottomSurface = Enum.SurfaceType.Smooth
  631. p19.TopSurface = Enum.SurfaceType.Smooth
  632. b19 = Instance.new("SpecialMesh", p19)
  633. b19.MeshType = Enum.MeshType.Wedge
  634. b19.Name = "Mesh"
  635. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  636. p20 = Instance.new("Part", m)
  637. p20.BrickColor = BrickColor.new("Really black")
  638. p20.FormFactor = Enum.FormFactor.Custom
  639. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  640. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  641. p20.CanCollide = false
  642. p20.Material = "Neon"
  643. p20.Locked = true
  644. p20.Elasticity = 0
  645. p20.BottomSurface = Enum.SurfaceType.Smooth
  646. p20.TopSurface = Enum.SurfaceType.Smooth
  647. b20 = Instance.new("BlockMesh", p20)
  648. b20.Name = "Mesh"
  649. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  650. p21 = Instance.new("Part", m)
  651. p21.BrickColor = BrickColor.new("Really black")
  652. p21.FormFactor = Enum.FormFactor.Custom
  653. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  654. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  655. p21.CanCollide = false
  656. p21.Locked = true
  657. p21.Elasticity = 0
  658. p21.BottomSurface = Enum.SurfaceType.Smooth
  659. p21.TopSurface = Enum.SurfaceType.Smooth
  660. b21 = Instance.new("SpecialMesh", p21)
  661. b21.MeshType = Enum.MeshType.Wedge
  662. b21.Name = "Mesh"
  663. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  664. w1 = Instance.new("Weld", p1)
  665. w1.Name = "Part_Weld"
  666. w1.Part0 = p1
  667. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  668. w1.Part1 = p2
  669. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  670. w2 = Instance.new("Weld", p2)
  671. w2.Name = "Part_Weld"
  672. w2.Part0 = p2
  673. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  674. w2.Part1 = p3
  675. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  676. w3 = Instance.new("Weld", p3)
  677. w3.Name = "Part_Weld"
  678. w3.Part0 = p3
  679. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  680. w3.Part1 = p4
  681. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  682. w4 = Instance.new("Weld", p4)
  683. w4.Name = "Part_Weld"
  684. w4.Part0 = p4
  685. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  686. w4.Part1 = p5
  687. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  688. w5 = Instance.new("Weld", p5)
  689. w5.Name = "Part_Weld"
  690. w5.Part0 = p5
  691. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  692. w5.Part1 = p6
  693. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  694. w6 = Instance.new("Weld", p6)
  695. w6.Name = "Part_Weld"
  696. w6.Part0 = p6
  697. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  698. w6.Part1 = p7
  699. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  700. w7 = Instance.new("Weld", p7)
  701. w7.Name = "Part_Weld"
  702. w7.Part0 = p7
  703. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  704. w7.Part1 = p8
  705. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  706. w8 = Instance.new("Weld", p8)
  707. w8.Name = "Part_Weld"
  708. w8.Part0 = p8
  709. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  710. w8.Part1 = p9
  711. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  712. w9 = Instance.new("Weld", p9)
  713. w9.Name = "Part_Weld"
  714. w9.Part0 = p9
  715. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  716. w9.Part1 = p10
  717. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  718. w10 = Instance.new("Weld", p10)
  719. w10.Name = "Part_Weld"
  720. w10.Part0 = p10
  721. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  722. w10.Part1 = p11
  723. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  724. w11 = Instance.new("Weld", p11)
  725. w11.Name = "Part_Weld"
  726. w11.Part0 = p11
  727. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  728. w11.Part1 = p12
  729. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  730. w12 = Instance.new("Weld", p12)
  731. w12.Name = "Part_Weld"
  732. w12.Part0 = p12
  733. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  734. w12.Part1 = p13
  735. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  736. w13 = Instance.new("Weld", p13)
  737. w13.Name = "Part_Weld"
  738. w13.Part0 = p13
  739. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  740. w13.Part1 = p14
  741. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  742. w14 = Instance.new("Weld", p14)
  743. w14.Name = "Part_Weld"
  744. w14.Part0 = p14
  745. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  746. w14.Part1 = p15
  747. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  748. w15 = Instance.new("Weld", p15)
  749. w15.Name = "Part_Weld"
  750. w15.Part0 = p15
  751. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  752. w15.Part1 = p16
  753. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  754. w16 = Instance.new("Weld", p16)
  755. w16.Name = "Part_Weld"
  756. w16.Part0 = p16
  757. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  758. w16.Part1 = p17
  759. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  760. w17 = Instance.new("Weld", p17)
  761. w17.Name = "Wedge_Weld"
  762. w17.Part0 = p17
  763. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  764. w17.Part1 = p18
  765. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  766. w18 = Instance.new("Weld", p18)
  767. w18.Name = "Wedge_Weld"
  768. w18.Part0 = p18
  769. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  770. w18.Part1 = p19
  771. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  772. w19 = Instance.new("Weld", p19)
  773. w19.Name = "Part_Weld"
  774. w19.Part0 = p19
  775. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  776. w19.Part1 = p20
  777. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  778. w20 = Instance.new("Weld", p20)
  779. w20.Name = "Part_Weld"
  780. w20.Part0 = p20
  781. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  782. w20.Part1 = p21
  783. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  784. m.Parent = char
  785. m:MakeJoints()
  786. ----------------------------------------------------
  787. local cor = Instance.new("Part", char.Absolution)
  788. cor.Name = "Thingy"
  789. cor.Locked = true
  790. cor.BottomSurface = 0
  791. cor.CanCollide = false
  792. cor.Size = Vector3.new(1, 13, 1)
  793. cor.Transparency = 1
  794. cor.TopSurface = 0
  795. corw = Instance.new("Weld", cor)
  796. corw.Part0 = rarm
  797. corw.Part1 = cor
  798. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  799. corw.C1 = CFrame.new(0, 0, 0)
  800. weld1 = Instance.new("Weld", char.Absolution)
  801. weld1.Part0 = cor
  802. weld1.Part1 = p6
  803. weld1.C0 = CFrame.new(0, 0, 0)
  804. ----------------------------------------------------
  805. hitb = Instance.new("Part", char.Absolution)
  806. hitb.Name = "Thingy2"
  807. hitb.Locked = true
  808. hitb.BottomSurface = 0
  809. hitb.CanCollide = false
  810. hitb.Size = Vector3.new(0, 8, 6)
  811. hitb.Transparency = 1
  812. hitb.TopSurface = 0
  813. weld2 = Instance.new("Weld", char.Absolution)
  814. weld2.Part0 = hitb
  815. weld2.Part1 = p12
  816. weld2.C0 = CFrame.new(0, .6, 1)
  817.  
  818.  
  819. ----------------------------------------------------
  820. function weld5(part0, part1, c0, c1)
  821. weeld=Instance.new("Weld", part0)
  822. weeld.Part0=part0
  823. weeld.Part1=part1
  824. weeld.C0=c0
  825. weeld.C1=c1
  826. return weeld
  827. end
  828. ----------------------------------------------------
  829. function newRay(start,face,range,wat)
  830. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  831. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  832. return rey,hit,pos
  833. end
  834. ----------------------------------------------------
  835. mod5 = Instance.new("Model",char)
  836.  
  837. function FindNearestTorso(Position,Distance,SinglePlayer)
  838. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  839. local List = {}
  840. for i,v in pairs(workspace:GetChildren())do
  841. if v:IsA("Model")then
  842. if v:findFirstChild("Torso")then
  843. if v ~= char then
  844. if(v.Torso.Position -Position).magnitude <= Distance then
  845. table.insert(List,v)
  846. end
  847. end
  848. end
  849. end
  850. end
  851. return List
  852. end
  853.  
  854. function Landing()
  855. part=Instance.new('Part',mod5)
  856. part.Anchored=true
  857. part.CanCollide=false
  858. part.FormFactor='Custom'
  859. part.Size=Vector3.new(.2,.2,.2)
  860. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  861. part.Transparency=.7
  862. part.BrickColor=BrickColor.new('Really black')
  863. mesh=Instance.new('SpecialMesh',part)
  864. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  865. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  866. mesh.Scale=Vector3.new(10,5,10)
  867.  
  868. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  869. if v:FindFirstChild('Humanoid') then
  870. v.Humanoid:TakeDamage(math.random(20,30))
  871. v.Humanoid.PlatformStand = true
  872. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  873. end
  874. end
  875.  
  876. coroutine.resume(coroutine.create(function()
  877. for i=0,3.8,0.05 do
  878. wait()
  879. part.CFrame=part.CFrame
  880. part.Transparency=i
  881. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  882. end
  883. part.Parent = nil
  884. end))
  885. end
  886. ----------------------------------------------------
  887. mod4 = Instance.new("Model",char)
  888.  
  889. ptez = {0.7, 0.8, 0.9, 1}
  890.  
  891. function FindNearestTorso(Position,Distance,SinglePlayer)
  892. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  893. local List = {}
  894. for i,v in pairs(workspace:GetChildren())do
  895. if v:IsA("Model")then
  896. if v:findFirstChild("Torso")then
  897. if v ~= char then
  898. if(v.Torso.Position -Position).magnitude <= Distance then
  899. table.insert(List,v)
  900. end
  901. end
  902. end
  903. end
  904. end
  905. return List
  906. end
  907.  
  908. function GroundPound()
  909. part=Instance.new('Part',mod4)
  910. part.Anchored=true
  911. part.CanCollide=false
  912. part.FormFactor='Custom'
  913. part.Size=Vector3.new(.2,.2,.2)
  914. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  915. part.Transparency=.7
  916. part.BrickColor=BrickColor.new('Institutional white')
  917. mesh=Instance.new('SpecialMesh',part)
  918. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  919. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  920. mesh.Scale=Vector3.new(3,3,3)
  921. part2=Instance.new('Part',mod4)
  922. part2.Anchored=true
  923. part2.CanCollide=false
  924. part2.FormFactor='Custom'
  925. part2.Size=Vector3.new(.2,.2,.2)
  926. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  927. part2.Transparency=.7
  928. part2.BrickColor=BrickColor.new('Institutional white')
  929. mesh2=Instance.new('SpecialMesh',part2)
  930. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  931. mesh2.Scale=Vector3.new(3,1.5,3)
  932. x = Instance.new("Sound",char)
  933. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  934. x.Pitch = ptez[math.random(1,#ptez)]
  935. x.Volume = 1
  936. wait(.1)
  937. x:Play()
  938. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  939. if v:FindFirstChild('Humanoid') then
  940. v.Humanoid:TakeDamage(math.random(8,15))
  941. end
  942. end
  943. coroutine.resume(coroutine.create(function()
  944. for i=0,0.62,0.13 do
  945. wait()
  946. part.CFrame=part.CFrame
  947. part.Transparency=i
  948. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  949. part2.CFrame=part2.CFrame
  950. part2.Transparency=i
  951. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  952. end
  953. part.Parent=nil
  954. part2.Parent=nil
  955. x:Destroy()
  956. end))
  957. end
  958. ----------------------------------------------------
  959. mod=Instance.new('Model',char)
  960.  
  961. function charge()
  962. hed.Velocity=hed.CFrame.lookVector*200
  963. part=Instance.new('Part',mod)
  964. part.Anchored=true
  965. part.CanCollide=false
  966. part.FormFactor='Custom'
  967. part.Size=Vector3.new(.2,.2,.2)
  968. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  969. part.Transparency=.7
  970. part.Name = "Wow"
  971. part.BrickColor=BrickColor.new('Black')
  972. mesh=Instance.new('SpecialMesh',part)
  973. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  974. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  975. mesh.Scale=Vector3.new(10,5,10)
  976. part2=part:clone()
  977. part2.Parent=mod
  978. part2.BrickColor=BrickColor.new('Institutional white')
  979. mesh2=mesh:clone()
  980. mesh2.Parent=part2
  981. mesh2.Scale=Vector3.new(20,10,20)
  982. part3=part2:clone()
  983. part3.Parent = mod
  984. part3.BrickColor=BrickColor.new('Cyan')
  985. mesh3=mesh2:clone()
  986. mesh2.Parent=part3
  987. mesh3.Scale=Vector3.new(30,15,30)
  988. coroutine.resume(coroutine.create(function()
  989. for i=0,1,0.1 do
  990. wait()
  991. part.CFrame=part.CFrame
  992. part.Transparency=i
  993. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  994. part2.CFrame=part2.CFrame
  995. part2.Transparency=i
  996. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  997. part3.CFrame=part3.CFrame
  998. part3.Transparency=i
  999. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1000. end
  1001. part.Parent=nil
  1002. part2.Parent=nil
  1003. part3.Parent = nil
  1004. part1:remove()
  1005. part:remove()
  1006. part2:remove()
  1007. part3:remove()
  1008. end))
  1009. end
  1010. ----------------------------------------------------
  1011. function FindNearestTorso(Position,Distance,SinglePlayer)
  1012. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1013. local List = {}
  1014. for i,v in pairs(workspace:GetChildren())do
  1015. if v:IsA("Model")then
  1016. if v:findFirstChild("Torso")then
  1017. if v ~= char then
  1018. if(v.Torso.Position -Position).magnitude <= Distance then
  1019. table.insert(List,v)
  1020. end
  1021. end
  1022. end
  1023. end
  1024. end
  1025. return List
  1026. end
  1027.  
  1028. mod3 = Instance.new("Model",rleg)
  1029.  
  1030. function Stomp()
  1031. part=Instance.new('Part',mod3)
  1032. part.Anchored=true
  1033. part.CanCollide=false
  1034. part.FormFactor='Custom'
  1035. part.Size=Vector3.new(.2,.2,.2)
  1036. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1037. part.Transparency=0.7
  1038. part.BrickColor=BrickColor.new('')
  1039. mesh=Instance.new('SpecialMesh',part)
  1040. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1041. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1042. mesh.Scale=Vector3.new(25,25,25)
  1043. part2=part:clone()
  1044. part2.Parent=mod3
  1045. part2.BrickColor=BrickColor.new('Deep orange')
  1046. mesh2=mesh:clone()
  1047. mesh2.Parent=part2
  1048. mesh2.Scale=Vector3.new(15,15,15)
  1049. part3=part:clone()
  1050. part3.Parent=mod3
  1051. part3.TopSurface=0
  1052. part3.BottomSurface=0
  1053. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1054. mesh3=Instance.new('SpecialMesh',part3)
  1055. mesh3.MeshType = 3
  1056. mesh3.Scale=Vector3.new(12,12,12)
  1057. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1058. if v:FindFirstChild('Humanoid') then
  1059. v.Humanoid:TakeDamage(math.random(20,60))
  1060. v.Humanoid.PlatformStand = true
  1061. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1062. end
  1063. end
  1064. coroutine.resume(coroutine.create(function()
  1065. for i=0,3.8,0.05 do
  1066. wait()
  1067. part.CFrame=part.CFrame
  1068. part.Transparency=i
  1069. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1070. part2.CFrame=part2.CFrame
  1071. part2.Transparency=i
  1072. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1073. part3.CFrame=part3.CFrame
  1074. part3.Transparency=i
  1075. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1076. end
  1077. end))
  1078. end
  1079. ----------------------------------------------------
  1080.  
  1081. local acos = math.acos
  1082. local sqrt = math.sqrt
  1083. local Vec3 = Vector3.new
  1084. local fromAxisAngle = CFrame.fromAxisAngle
  1085.  
  1086. local function toAxisAngle(CFr)
  1087. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1088. local Angle = math.acos((R00+R11+R22-1)/2)
  1089. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1090. A = A == 0 and 0.00001 or A
  1091. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1092. B = B == 0 and 0.00001 or B
  1093. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1094. C = C == 0 and 0.00001 or C
  1095. local x = (R21-R12)/sqrt(A)
  1096. local y = (R02-R20)/sqrt(B)
  1097. local z = (R10-R01)/sqrt(C)
  1098. return Vec3(x,y,z),Angle
  1099. end
  1100.  
  1101. function ApplyTrig(Num,Func)
  1102. local Min,Max = Func(0),Func(1)
  1103. local i = Func(Num)
  1104. return (i-Min)/(Max-Min)
  1105. end
  1106.  
  1107. function LerpCFrame(CFrame1,CFrame2,Num)
  1108. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1109. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1110. end
  1111.  
  1112. function Crater(Torso,Radius)
  1113. Spawn(function()
  1114. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1115. local Ignore = {}
  1116. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1117. if v.Character ~= nil then
  1118. Ignore[#Ignore+1] = v.Character
  1119. end
  1120. end
  1121. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1122. if Hit == nil then return end
  1123. local Parts = {}
  1124. for i = 1,360,10 do
  1125. local P = Instance.new("Part",Torso.Parent)
  1126. P.Anchored = true
  1127. P.FormFactor = "Custom"
  1128. P.BrickColor = Hit.BrickColor
  1129. P.Material = Hit.Material
  1130. P.TopSurface = "Smooth"
  1131. P.BottomSurface = "Smooth"
  1132. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1133. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1134. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1135. if math.random(0,5) == 0 then -- rubble
  1136. local P = Instance.new("Part",Torso.Parent)
  1137. P.Anchored = true
  1138. P.FormFactor = "Custom"
  1139. P.BrickColor = Hit.BrickColor
  1140. P.Material = Hit.Material
  1141. P.TopSurface = "Smooth"
  1142. P.BottomSurface = "Smooth"
  1143. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1144. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1145. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1146. end
  1147. end
  1148. for i = 0,1,0.05 do
  1149. for i2,v in pairs(Parts) do
  1150. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1151. end
  1152. wait(0.02)
  1153. end
  1154. for i,v in pairs(Parts) do
  1155. if v[1].Size.X > 2.1 then
  1156. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1157. end
  1158. v[1].Anchored = false
  1159. end
  1160. for i = 0,1,0.05 do
  1161. for i2,v in pairs(Parts) do
  1162. v[1].Transparency = i
  1163. if i == 1 then
  1164. v[1]:Destroy()
  1165. elseif i >= 0.25 then
  1166. v[1].CanCollide = false
  1167. end
  1168. end
  1169. wait(0.02)
  1170. end
  1171. Parts = nil
  1172. end)
  1173. end
  1174.  
  1175. ----------------------------------------------------
  1176. mouse.KeyDown:connect(function(key)
  1177. if key == "r" and char.Mana.Value>=50 then
  1178. char.Mana.Value = char.Mana.Value - 50
  1179. larm.BrickColor = BrickColor.new("Bright red")
  1180. rarm.BrickColor = BrickColor.new("Bright red")
  1181. if Debounces.CanAttack == true then
  1182. Debounces.CanAttack = false
  1183. Debounces.on = true
  1184. Debounces.NoIdl = true
  1185. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1186. hit = ht.Parent
  1187. if ht and hit:IsA("Model") then
  1188. if hit:FindFirstChild("Humanoid") then
  1189. if hit.Name ~= p.Name then
  1190. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1191. wait(1)
  1192. end
  1193. end
  1194. elseif ht and hit:IsA("Hat") then
  1195. if hit.Parent.Name ~= p.Name then
  1196. if hit.Parent:FindFirstChild("Humanoid") then
  1197.  
  1198. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1199. wait(1)
  1200. --Debounces.Slashed = false
  1201. end
  1202. end
  1203. end
  1204. end)
  1205. q = Instance.new("Sound",hed)
  1206. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1207. q.Pitch = 0.85
  1208. q.Looped = false
  1209. q1 = Instance.new("Sound",hed)
  1210. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1211. q1.Pitch = 0.85
  1212. q1.Looped = false
  1213. q:Play()
  1214. q1:Play()
  1215. for i = 1,20 do
  1216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1222. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1223. if Debounces.on == false then break end
  1224. wait()
  1225. end
  1226. n = Instance.new("Sound",hed)
  1227. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1228. n.Pitch = 0.94
  1229. n.Looped = false
  1230. n1 = Instance.new("Sound",hed)
  1231. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1232. n1.Pitch = 0.94
  1233. n1.Looped = false
  1234. n:Play()
  1235. n1:Play()
  1236. b = Instance.new("Sound",hed)
  1237. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1238. b.Pitch = 0.94
  1239. b.Looped = false
  1240. b1 = Instance.new("Sound",hed)
  1241. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1242. b1.Pitch = 0.94
  1243. b1.Looped = false
  1244. b:Play()
  1245. b1:Play()
  1246. for i = 1,26 do
  1247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1253. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1254. if Debounces.on == false then break end
  1255. wait()
  1256. end
  1257. wait(.5)
  1258. to:disconnect()
  1259. q:Destroy()
  1260. q1:Destroy()
  1261. n:Destroy()
  1262. n1:Destroy()
  1263. larm.BrickColor = BrickColor.new("Really black")
  1264. rarm.BrickColor = BrickColor.new("Really black")
  1265. if Debounces.CanAttack == false then
  1266. Debounces.CanAttack = true
  1267. Debounces.on = false
  1268. Debounces.NoIdl = false
  1269. end
  1270. end
  1271. end
  1272. end)
  1273. ----------------------------------------------------
  1274. mouse.KeyDown:connect(function(key)
  1275. if key == "q" and char.Mana.Value>=50 then
  1276. char.Mana.Value = char.Mana.Value - 50
  1277. larm.BrickColor = BrickColor.new("Bright red")
  1278. rarm.BrickColor = BrickColor.new("Bright red")
  1279. if Debounces.CanAttack == true then
  1280. Debounces.CanAttack = false
  1281. Debounces.on = true
  1282. Debounces.NoIdl = true
  1283. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1284. hit = ht.Parent
  1285. if ht and hit:IsA("Model") then
  1286. if hit:FindFirstChild("Humanoid") then
  1287. if hit.Name ~= p.Name then
  1288. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1289. wait(1)
  1290. --Debounces.Slashed = false
  1291. --end
  1292. end
  1293. end
  1294. elseif ht and hit:IsA("Hat") then
  1295. if hit.Parent.Name ~= p.Name then
  1296. if hit.Parent:FindFirstChild("Humanoid") then
  1297. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1298. wait(1)
  1299. --Debounces.Slashed = false
  1300. end
  1301. end
  1302. end
  1303. end)
  1304. for i = 1, 20 do
  1305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1311. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1312. if Debounces.on == false then break end
  1313. wait()
  1314. end
  1315. z = Instance.new("Sound",hed)
  1316. z.SoundId = "rbxassetid://160069154"
  1317. z.Looped = false
  1318. z.Pitch = .9
  1319. z1 = Instance.new("Sound",hed)
  1320. z1.SoundId = "rbxassetid://160069154"
  1321. z1.Looped = false
  1322. z1.Pitch = .9
  1323. wait(0.01)
  1324. z:Play()
  1325. z1:Play()
  1326. for i = 1, 12 do
  1327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1333. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1334. if Debounces.on == false then break end
  1335. wait()
  1336. end
  1337. for i = 1, 12 do
  1338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1344. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1345. if Debounces.on == false then break end
  1346. wait()
  1347. end
  1348. z = Instance.new("Sound",hed)
  1349. z.SoundId = "rbxassetid://168586621"
  1350. z.Looped = false
  1351. z.Pitch = 1
  1352. z1 = Instance.new("Sound",hed)
  1353. z1.SoundId = "rbxassetid://168586621"
  1354. z1.Looped = false
  1355. z1.Pitch = 1
  1356. wait(0.01)
  1357. z:Play()
  1358. z1:Play()
  1359. for i = 1, 12 do
  1360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1366. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1367. if Debounces.on == false then break end
  1368. wait()
  1369. end
  1370. to:disconnect()
  1371. larm.BrickColor = BrickColor.new("Really black")
  1372. rarm.BrickColor = BrickColor.new("Really black")
  1373. if Debounces.CanAttack == false then
  1374. Debounces.CanAttack = true
  1375. Debounces.on = false
  1376. Debounces.NoIdl = false
  1377. end
  1378. end
  1379. end
  1380. end)
  1381. ----------------------------------------------------
  1382. Sit = false
  1383. mouse.KeyDown:connect(function(key)
  1384. if key == "v" then
  1385. if Sit == false then
  1386. Sit = true
  1387. hum.WalkSpeed = 20
  1388. stanceToggle = "Sitting"
  1389. elseif Sit == true then
  1390. Sit = false
  1391. hum.WalkSpeed = 50
  1392. stanceToggle = "Normal"
  1393. end
  1394. end
  1395. end)
  1396. ----------------------------------------------------
  1397. mouse.KeyDown:connect(function(key)
  1398. if key == "t" and char.Mana.Value>=50 then
  1399. char.Mana.Value = char.Mana.Value - 50
  1400. if Debounces.CanAttack == true then
  1401. Debounces.CanAttack = false
  1402. Debounces.on = true
  1403. Debounces.NoIdl = true
  1404. for i = 1, 25 do
  1405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1411. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1412. if Debounces.on == false then break end
  1413. wait()
  1414. end
  1415. Spawn(function()
  1416. local Parts = {}
  1417. for Y = -5,5 do
  1418. local P = Instance.new("Part",char)
  1419. P.Anchored = true
  1420. P.FormFactor = "Custom"
  1421. P.CanCollide = false
  1422. P.Size = Vector3.new(1,1,1)
  1423. P.TopSurface = "SmoothNoOutlines"
  1424. P.BottomSurface = "SmoothNoOutlines"
  1425. P.BrickColor = BrickColor.new("Really black")
  1426. P.Material = "Neon"
  1427. P.Name = tostring(Y)
  1428. local i = (Y+5)/(10)
  1429. i = 1-math.cos(math.pi*i-(math.pi/2))
  1430. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1431. P.Touched:connect(function(ht)
  1432. local hit = ht.Parent
  1433. if hit:FindFirstChild("Humanoid") then
  1434. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1435. end
  1436. end)
  1437. s = Instance.new("Sound",P)
  1438. s.SoundId = "rbxassetid://228343271"
  1439. s.Volume = .7
  1440. s.Pitch = 0.9
  1441. s:Play()
  1442. P.Touched:connect(function(ht)
  1443. hit = ht.Parent
  1444. if ht and hit:IsA("Model") then
  1445. if hit:FindFirstChild("Humanoid") then
  1446. if hit.Name ~= p.Name then
  1447.  
  1448. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1449. hit:FindFirstChild("Humanoid").PlatformStand = true
  1450. wait(1)
  1451. --Debounces.Slashed = false
  1452. --end
  1453. end
  1454. end
  1455. elseif ht and hit:IsA("Hat") then
  1456. if hit.Parent.Name ~= p.Name then
  1457. if hit.Parent:FindFirstChild("Humanoid") then
  1458.  
  1459. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1460. hit:FindFirstChild("Humanoid").PlatformStand = true
  1461. wait(1)
  1462. --Debounces.Slashed = false
  1463. --end
  1464. end
  1465. end
  1466. end
  1467. end)
  1468. Parts[#Parts+1] = P
  1469. end
  1470. local BREAKIT = false
  1471. local CParts = {}
  1472. local Rocks = {}
  1473. local LastPos = nil
  1474. for i = 1,70 do
  1475. for i2,v in pairs(Parts) do
  1476. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1477. local cf = v.CFrame
  1478. v.Size = v.Size+Vector3.new(1,1,1)
  1479. v.CFrame = cf
  1480. v.Transparency = v.Transparency+0.02
  1481. if v.Transparency >= 0.975 then BREAKIT = true end
  1482. if v.Name == "0" then
  1483. local Ignore = {}
  1484. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1485. if v.Character ~= nil then
  1486. Ignore[#Ignore+1] = v.Character
  1487. end
  1488. end
  1489. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1490. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1491. if Hit ~= nil then
  1492. if #Rocks == 0 then
  1493. for i = 1,5 do
  1494. local P = Instance.new("Part",char)
  1495. Rocks[#Rocks+1] = P
  1496. P.Anchored = true
  1497. P.FormFactor = "Custom"
  1498. P.BrickColor = Hit.BrickColor
  1499. P.Material = Hit.Material
  1500. P.TopSurface = "Smooth"
  1501. P.BottomSurface = "Smooth"
  1502. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1503. end
  1504. end
  1505. for i,P in pairs(Rocks) do
  1506. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1507. end
  1508. local P = Instance.new("Part",char)
  1509. CParts[#CParts+1] = {P,tick()}
  1510. P.Anchored = true
  1511. P.FormFactor = "Custom"
  1512. P.BrickColor = Hit.BrickColor
  1513. P.Material = Hit.Material
  1514. P.TopSurface = "Smooth"
  1515. P.BottomSurface = "Smooth"
  1516. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1517. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1518. Pos = Pos.p
  1519. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1520. local P = P:Clone()
  1521. CParts[#CParts+1] = {P,tick()}
  1522. P.Parent = char
  1523. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1524. Pos = Pos.p
  1525. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1526. if LastPos ~= nil then
  1527. local P = P:Clone()
  1528. CParts[#CParts+1] = {P,tick()}
  1529. P.Parent = char
  1530. P.BrickColor = BrickColor.new("Really black")
  1531. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1532. Pos = Pos.p
  1533. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1534. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1535. --P.Velocity = Vector3.new(0,-1000,0)
  1536. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1537. end
  1538. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1539. end
  1540. end
  1541. end
  1542. if BREAKIT then break end
  1543. wait(0.002)
  1544. end
  1545. for i,v in pairs(Rocks) do
  1546. CParts[#CParts+1] = {v,tick()}
  1547. end
  1548. for i,v in pairs(Parts) do
  1549. v:Destroy()
  1550. end
  1551. Parts = nil
  1552. while true do
  1553. local t = tick()
  1554. local p = nil
  1555. for i,v in pairs(CParts) do
  1556. if t-v[2] > 4 then
  1557. v[1].Transparency = v[1].Transparency+0.05
  1558. if v[1].Transparency >= 1 then
  1559. v[1]:Destroy()
  1560. CParts[i] = nil
  1561. end
  1562. end
  1563. p = v
  1564. end
  1565. if p == nil then break end
  1566. wait(0.002)
  1567. end
  1568. for i,v in pairs(CParts) do
  1569. v:Destroy()
  1570. end
  1571. CParts = {}
  1572. end)
  1573. for i = 1, 20 do
  1574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1580. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1581. if Debounces.on == false then break end
  1582. wait()
  1583. end
  1584. if Debounces.CanAttack == false then
  1585. Debounces.CanAttack = true
  1586. Debounces.on = false
  1587. Debounces.NoIdl = false
  1588. end
  1589. end
  1590. end
  1591. end)
  1592. ----------------------------------------------------
  1593. mouse.KeyDown:connect(function(key)
  1594. if key == "e" and char.Mana.Value>=50 then
  1595. char.Mana.Value = char.Mana.Value - 50
  1596. larm.BrickColor = BrickColor.new("Bright red")
  1597. rarm.BrickColor = BrickColor.new("Bright red")
  1598. if Debounces.CanAttack == true then
  1599. Debounces.CanAttack = false
  1600. Debounces.on = true
  1601. Debounces.NoIdl = true
  1602. for i = 1, 18 do
  1603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1609. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1610. if Debounces.on == false then break end
  1611. wait()
  1612. end
  1613. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1614. local rng = Instance.new("Part", char.Absolution.Handle)
  1615. rng.Anchored = true
  1616. rng.BrickColor = BrickColor.new("Really black")
  1617. rng.CanCollide = true
  1618. rng.FormFactor = 3
  1619. rng.Name = "Ring"
  1620. rng.Size = Vector3.new(1, 1, 1)
  1621. rng.CanCollide = false
  1622. rng.Transparency = 0.35
  1623. rng.TopSurface = 0
  1624. rng.BottomSurface = 0
  1625. rng.CFrame = HandCF
  1626. local rngm = Instance.new("SpecialMesh", rng)
  1627. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1628. rngm.Scale = Vector3.new(1, 1, 2)
  1629. x = Instance.new("Sound", hed)
  1630. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1631. x.Looped = false
  1632. x.Pitch = .7
  1633. x.Volume = 1
  1634. x1 = Instance.new("Sound", hed)
  1635. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1636. x1.Looped = false
  1637. x1.Pitch = .7
  1638. x1.Volume = 1
  1639. x:Play()
  1640. x1:Play()
  1641. rngto = rng.Touched:connect(function(ht)
  1642. hit = ht.Parent
  1643. if ht and hit:IsA("Model") then
  1644. if hit:FindFirstChild("Humanoid") then
  1645. if hit.Name ~= p.Name then
  1646.  
  1647. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1648. hit:FindFirstChild("Humanoid").PlatformStand = true
  1649. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1650. --Debounces.Slashed = false
  1651. --end
  1652. end
  1653. end
  1654. elseif ht and hit:IsA("Hat") then
  1655. if hit.Parent.Name ~= p.Name then
  1656. if hit.Parent:FindFirstChild("Humanoid") then
  1657.  
  1658. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1659. hit:FindFirstChild("Humanoid").PlatformStand = true
  1660. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1661. --Debounces.Slashed = false
  1662. end
  1663. end
  1664. end
  1665. end)
  1666. coroutine.wrap(function()
  1667. for i = 1, 60, 2 do
  1668. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1669. rng.Size = rngm.Scale
  1670. rng.CFrame = HandCF
  1671. rng.Transparency = i/60
  1672. wait()
  1673. end
  1674. wait()
  1675. rng:Destroy()
  1676. end)()
  1677. for i = 1, 18 do
  1678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1684. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1685. if Debounces.on == false then break end
  1686. wait()
  1687. end
  1688. larm.BrickColor = BrickColor.new("Really black")
  1689. rarm.BrickColor = BrickColor.new("Really black")
  1690. x:Destroy()
  1691. x1:Destroy()
  1692. if Debounces.CanAttack == false then
  1693. Debounces.CanAttack = true
  1694. Debounces.on = false
  1695. Debounces.NoIdl = false
  1696. end
  1697. end
  1698. end
  1699. end)
  1700. ----------------------------------------------------
  1701. mouse.KeyDown:connect(function(key)
  1702. if key == "y" then
  1703. if Debounces.CanAttack == true then
  1704. Debounces.CanAttack = false
  1705. Debounces.on = true
  1706. Debounces.NoIdl = true
  1707. for i = 1, 15 do
  1708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1714. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1715. if Debounces.on == false then break end
  1716. wait()
  1717. end
  1718. x = Instance.new("Sound",char)
  1719. x.SoundId = "rbxassetid://228343271"
  1720. x.Pitch = 1
  1721. x.Volume = .8
  1722. wait(.1)
  1723. x:Play()
  1724. Debounces.on = false
  1725. Debounces.Here = false
  1726. shot = shot + 1
  1727. local rng = Instance.new("Part", char)
  1728. rng.Anchored = true
  1729. rng.BrickColor = BrickColor.new("Really black")
  1730. rng.CanCollide = false
  1731. rng.FormFactor = 3
  1732. rng.Name = "Ring"
  1733. rng.Size = Vector3.new(1, 1, 1)
  1734. rng.Transparency = 0.35
  1735. rng.TopSurface = 0
  1736. rng.BottomSurface = 0
  1737. rng2 = rng:clone()
  1738. rng3 = rng2:clone()
  1739. rng4 = rng2:clone()
  1740. local rngm = Instance.new("SpecialMesh", rng)
  1741. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1742. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1743. rngm.Scale = Vector3.new(10, 10, 1)
  1744. rngm2 = rngm:clone()
  1745. rngm2.Scale = Vector3.new(5, 5, 1)
  1746. rngm3=rngm2:clone()
  1747. rngm3.Parent = rng3
  1748. rngm3.Scale = Vector3.new(8, 8, 1)
  1749. rngm4 = rngm2:clone()
  1750. rngm4.Parent = rng4
  1751. rngm4.Scale = Vector3.new(6, 6, 1)
  1752. local bem = Instance.new("Part", char)
  1753. bem.Anchored = true
  1754. bem.BrickColor = BrickColor.new("Really black")
  1755. bem.CanCollide = false
  1756. bem.FormFactor = 3
  1757. bem.Name = "Beam" .. shot
  1758. bem.Size = Vector3.new(1, 1, 1)
  1759. bem.Transparency = 0.35
  1760. bem.TopSurface = 0
  1761. bem.BottomSurface = 0
  1762. local bemm = Instance.new("SpecialMesh", bem)
  1763. bemm.MeshType = 4
  1764. bemm.Scale = Vector3.new(1, 4, 4)
  1765. local out = Instance.new("Part", char)
  1766. out.Anchored = true
  1767. out.BrickColor = BrickColor.new("Really black")
  1768. out.CanCollide = false
  1769. out.FormFactor = 3
  1770. out.Name = "Out"
  1771. out.Size = Vector3.new(4, 4, 4)
  1772. out.Transparency = 0.35
  1773. out.TopSurface = 0
  1774. out.BottomSurface = 0
  1775. local outm = Instance.new("SpecialMesh", out)
  1776. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1777. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1778. outm.Scale = Vector3.new(4, 4, 4)
  1779. local bnd = Instance.new("Part", char)
  1780. bnd.Anchored = true
  1781. bnd.BrickColor = BrickColor.new("Really black")
  1782. bnd.CanCollide = false
  1783. bnd.FormFactor = 3
  1784. bnd.Material = "Neon"
  1785. bnd.Name = "Bend"
  1786. bnd.Size = Vector3.new(1, 1, 1)
  1787. bnd.Transparency = 1
  1788. bnd.TopSurface = 0
  1789. bnd.BottomSurface = 0
  1790. local bndm = Instance.new("SpecialMesh", bnd)
  1791. bndm.MeshType = 3
  1792. bndm.Scale = Vector3.new(8, 8, 8)
  1793. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1794. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1795. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1796. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1797. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1798. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1799. Debounces.Shewt = true
  1800. coroutine.wrap(function()
  1801. for i = 1, 50, 0.2 do
  1802. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1803. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1804. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1805. rng.Transparency = i/20
  1806. rng3.Transparency = 1/16
  1807. rng4.Transparency = i/12
  1808. wait()
  1809. end
  1810. wait()
  1811. rng:Destroy()
  1812. end)()
  1813. if Debounces.Shewt == true then
  1814. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1815. hit = ht.Parent
  1816. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1817. if HasntTouched(hit.Name) == true and deb == false then
  1818. deb = true
  1819. coroutine.wrap(function()
  1820. hit:FindFirstChild("Humanoid").PlatformStand = true
  1821. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1822. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1823. end)()
  1824. table.insert(Touche, hit.Name)
  1825. deb = false
  1826. end
  1827. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1828. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1829. deb = true
  1830. coroutine.wrap(function()
  1831. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1832. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1833. wait(1)
  1834. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1835. end)()
  1836. table.insert(Touche, hit.Parent.Name)
  1837. deb = false
  1838. for i, v in pairs(Touche) do
  1839. print(v)
  1840. end
  1841. end
  1842. end
  1843. end)
  1844. end
  1845. for i = 0, 260, 8 do
  1846. bem.Size = Vector3.new(i, 2, 2)
  1847. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1848. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1849. bnd.Size = Vector3.new(1,1,1)
  1850. bndm.Scale = Vector3.new(8,8,8)
  1851. if i % 10 == 0 then
  1852. local newRng = rng2:Clone()
  1853. newRng.Parent = char
  1854. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1855. local newRngm = rngm2:clone()
  1856. newRngm.Parent=newRng
  1857. coroutine.wrap(function()
  1858. for i = 1, 10, 0.2 do
  1859. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1860. newRng.Transparency = i/10
  1861. wait()
  1862. end
  1863. wait()
  1864. newRng:Destroy()
  1865. end)()
  1866. end
  1867. wait()
  1868. end
  1869. wait()
  1870. Debounces.Shewt = false
  1871. bem:Destroy()
  1872. out:Destroy()
  1873. bnd:Destroy()
  1874. Debounces.Ready = false
  1875. for i, v in pairs(Touche) do
  1876. table.remove(Touche, i)
  1877. end
  1878. wait()
  1879. table.insert(Touche, char.Name)
  1880. Debounces.NoIdl = false
  1881. if Debounces.CanAttack == false then
  1882. Debounces.CanAttack = true
  1883. end
  1884. end
  1885. end
  1886. end)
  1887. ----------------------------------------------------
  1888. sidz = {"231917888", "231917845", "231917806"}
  1889. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1890. mouse.KeyDown:connect(function(key)
  1891. if key == "f" and char.Mana.Value>=50 then
  1892. char.Mana.Value = char.Mana.Value - 50
  1893. larm.BrickColor = BrickColor.new("Really black")
  1894. rarm.BrickColor = BrickColor.new("Camo")
  1895. if Debounces.CanAttack == true then
  1896. Debounces.CanAttack = false
  1897. Debounces.on = true
  1898. Debounces.NoIdl = true
  1899. for i = 1, 10 do
  1900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1906. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1907. if Debounces.on == false then break end
  1908. wait()
  1909. end
  1910. z = Instance.new("Sound",char)
  1911. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1912. z.Pitch = ptz[math.random(1,#ptz)]
  1913. z.Volume = 1
  1914. z1 = Instance.new("Sound",char)
  1915. z1.SoundId = z.SoundId
  1916. z1.Pitch = z.Pitch
  1917. z1.Volume = 1
  1918. wait(1)
  1919. z:Play()
  1920. z1:Play()
  1921. Stomp()
  1922. for i = 1, 20 do
  1923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1929. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1930. if Debounces.on == false then break end
  1931. wait()
  1932. end
  1933. if Debounces.CanAttack == false then
  1934. Debounces.CanAttack = true
  1935. Debounces.on = false
  1936. Debounces.NoIdl = false
  1937. larm.BrickColor = BrickColor.new("Really black")
  1938. rarm.BrickColor = BrickColor.new("Really black")
  1939. end
  1940. end
  1941. end
  1942. end)
  1943. ----------------------------------------------------
  1944. mouse.KeyDown:connect(function(key)
  1945. if key == "g" and char.Mana.Value>5 then
  1946. char.Mana.Value = char.Mana.Value - 5
  1947. larm.BrickColor = BrickColor.new("Camo")
  1948. rarm.BrickColor = BrickColor.new("Really black")
  1949. if Debounces.CanAttack == true then
  1950. Debounces.CanAttack = false
  1951. Debounces.on = true
  1952. Debounces.NoIdl = true
  1953. chrg = lleg.Touched:connect(function(ht)
  1954. hit = ht.Parent
  1955. if ht and hit:IsA("Model") then
  1956. if hit:FindFirstChild("Humanoid") then
  1957. if hit.Name ~= p.Name then
  1958.  
  1959. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1960. hit:FindFirstChild("Humanoid").PlatformStand = true
  1961. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1962. --Debounces.Slashed = false
  1963. --end
  1964. end
  1965. end
  1966. elseif ht and hit:IsA("Hat") then
  1967. if hit.Parent.Name ~= p.Name then
  1968. if hit.Parent:FindFirstChild("Humanoid") then
  1969.  
  1970. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1971. hit:FindFirstChild("Humanoid").PlatformStand = true
  1972. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1973. --Debounces.Slashed = false
  1974. end
  1975. end
  1976. end
  1977. end)
  1978. for i = 1, 14 do
  1979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1985. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1986. if Debounces.on == false then break end
  1987. wait()
  1988. end
  1989. charge()
  1990. z = Instance.new("Sound",char)
  1991. z.SoundId = "rbxassetid://200632875"
  1992. z.Volume = 1
  1993. z.Pitch = .8
  1994. z1 = Instance.new("Sound",char)
  1995. z1.SoundId = "rbxassetid://200632875"
  1996. z1.Volume = 1
  1997. z1.Pitch = .9
  1998. z:Play()
  1999. z1:Play()
  2000. wait(1)
  2001. z:Destroy()
  2002. z1:Destroy()
  2003. chrg:disconnect()
  2004. if Debounces.CanAttack == false then
  2005. Debounces.CanAttack = true
  2006. Debounces.on = false
  2007. Debounces.NoIdl = false
  2008. larm.BrickColor = BrickColor.new("Really black")
  2009. rarm.BrickColor = BrickColor.new("Really black")
  2010. end
  2011. end
  2012. end
  2013. end)
  2014. ----------------------------------------------------
  2015. pt = {0.7, 0.8, 0.9}
  2016. mouse.KeyDown:connect(function(key)
  2017. if key == "h" and char.Mana.Value>50 then
  2018. char.Mana.Value = char.Mana.Value - 50
  2019. if Debounces.CanJoke == true then
  2020. Debounces.CanJoke = false
  2021. u = Instance.new("Sound")
  2022. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2023. u.Parent = char
  2024. u.Looped = false
  2025. u.Pitch = pt[math.random(1,#pt)]
  2026. u.Volume = 1
  2027. u2 = Instance.new("Sound")
  2028. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2029. u2.Parent = char
  2030. u2.Looped = false
  2031. u2.Pitch = u.Pitch
  2032. u2.Volume = 1
  2033. wait(.01)
  2034. u:Play()
  2035. u2:Play()
  2036. wait(6)
  2037. u:Destroy()
  2038. u2:Destroy()
  2039. if Debounces.CanJoke == false then
  2040. Debounces.CanJoke = true
  2041. end
  2042. end
  2043. end
  2044. end)
  2045. ----------------------------------------------------
  2046. mouse.KeyDown:connect(function(key)
  2047. if key == "j" and char.Mana.Value> 30 then
  2048. char.Mana.Value = char.Mana.Value-30
  2049. if Debounces.CanJoke == true then
  2050. Debounces.CanJoke = false
  2051. z = Instance.new("Sound",char)
  2052. z.SoundId = "rbxassetid://135017755"
  2053. z.Pitch = .76
  2054. z.Volume = 1
  2055. wait()
  2056. z:Play()
  2057. wait(6)
  2058. z:Destroy()
  2059. if Debounces.CanJoke == false then
  2060. Debounces.CanJoke = true
  2061. end
  2062. end
  2063. end
  2064. end)
  2065. ----------------------------------------------------
  2066. mouse.KeyDown:connect(function(key)
  2067. if key == "k" and char.Mana.Value> 10 then
  2068. char.Mana.Value = char.Mana.Value -10
  2069. if Debounces.CanJoke == true then
  2070. Debounces.CanJoke = false
  2071. z = Instance.new("Sound",char)
  2072. z.SoundId = "rbxassetid://135017578"
  2073. z.Pitch = .76
  2074. z.Volume = 1
  2075. wait()
  2076. z:Play()
  2077. wait(4)
  2078. z:Destroy()
  2079. if Debounces.CanJoke == false then
  2080. Debounces.CanJoke = true
  2081. end
  2082. end
  2083. end
  2084. end)
  2085. ----------------------------------------------------
  2086. mouse.KeyDown:connect(function(key)
  2087. if key == "u" and char.Mana.Value>200 then
  2088. wait(1)
  2089. char.Mana.Value = char.Mana.Value-200
  2090. charge()
  2091. wait(0.6)
  2092. charge()
  2093. wait(0.6)
  2094. charge()
  2095. wait(2)
  2096. end
  2097. end)
  2098. ----------------------------------------------------
  2099. mouse.KeyDown:connect(function(key)
  2100. if key == "x" and char.Mana.Value>50 then
  2101. char.Mana.Value = char.Mana.Value-50
  2102. if Debounces.CanAttack == true then
  2103. Debounces.CanAttack = false
  2104. Debounces.NoIdl = true
  2105. Debounces.on = true
  2106. Debounces.ks = true
  2107. for i = 1, 10 do
  2108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2111. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2114. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2115. if Debounces.on == false then break end
  2116. wait()
  2117. end
  2118. z = Instance.new("Sound",hed)
  2119. z.SoundId = "rbxassetid://169445092"
  2120. z.Volume = 1
  2121. wait(0.1)
  2122. z:Play()
  2123. kik = rleg.Touched:connect(function(ht)
  2124. hit = ht.Parent
  2125. if ht and hit:IsA("Model") then
  2126. if hit:FindFirstChild("Humanoid") then
  2127. if hit.Name ~= p.Name then
  2128.  
  2129. if Debounces.ks==true then
  2130. z = Instance.new("Sound",hed)
  2131. z.SoundId = "rbxassetid://169380525"
  2132. z.Volume = 1
  2133. z:Play()
  2134. Debounces.ks=false
  2135. end
  2136. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2137. hit:FindFirstChild("Humanoid").PlatformStand = true
  2138. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2139. --Debounces.Slashed = false
  2140. --end
  2141. end
  2142. end
  2143. elseif ht and hit:IsA("Hat") then
  2144. if hit.Parent.Name ~= p.Name then
  2145. if hit.Parent:FindFirstChild("Humanoid") then
  2146.  
  2147. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2148. hit:FindFirstChild("Humanoid").PlatformStand = true
  2149. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2150. --Debounces.Slashed = false
  2151. --end
  2152. end
  2153. end
  2154. end
  2155. end)
  2156. for i = 1, 8 do
  2157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2163. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2164. if Debounces.on == false then break end
  2165. wait()
  2166. end
  2167. kik:disconnect()
  2168. if Debounces.CanAttack == false then
  2169. Debounces.CanAttack = true
  2170. Debounces.on = false
  2171. Debounces.NoIdl = false
  2172. end
  2173. end
  2174. end
  2175. end)
  2176. ----------------------------------------------------
  2177. mouse.KeyDown:connect(function(key)
  2178. if key == "c" and char.Mana.Value>80 then
  2179. char.Mana.Value = char.Mana.Value -80
  2180. if Debounces.CanAttack == true then
  2181. Debounces.CanAttack = false
  2182. Debounces.NoIdl = true
  2183. Debounces.on = true
  2184. SIDZ = {"231917744", "231917742"}
  2185. PTZ = {0.7, 0.8, 0.9, 1}
  2186. for i = 1, 20 do
  2187. wait()
  2188. for i,v in pairs(char.Absolution:children()) do
  2189. if v:IsA("Part") or v:IsA("WedgePart") then
  2190. v.Transparency = v.Transparency + 0.05
  2191. end
  2192. end
  2193. end
  2194. function FindNearestTorso(Position,Distance,SinglePlayer)
  2195. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2196. local List = {}
  2197. for i,v in pairs(workspace:GetChildren())do
  2198. if v:IsA("Model")then
  2199. if v:findFirstChild("Torso")then
  2200. if v ~= char then
  2201. if(v.Torso.Position -Position).magnitude <= Distance then
  2202. table.insert(List,v)
  2203. end
  2204. end
  2205. end
  2206. end
  2207. end
  2208. return List
  2209. end
  2210. GroundPound()
  2211. for i = 1, 5 do
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2218. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2219. if Debounces.on == false then break end
  2220. wait()
  2221. end
  2222. GroundPound()
  2223. for i = 1, 5 do
  2224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2230. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2231. if Debounces.on == false then break end
  2232. wait()
  2233. end
  2234. GroundPound()
  2235. for i = 1, 5 do
  2236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2242. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2243. if Debounces.on == false then break end
  2244. wait()
  2245. end
  2246. GroundPound()
  2247. for i = 1, 5 do
  2248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2254. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2255. if Debounces.on == false then break end
  2256. wait()
  2257. end
  2258. GroundPound()
  2259. for i = 1, 5 do
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2266. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2267. if Debounces.on == false then break end
  2268. wait()
  2269. end
  2270. GroundPound()
  2271. for i = 1, 5 do
  2272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2278. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2279. if Debounces.on == false then break end
  2280. wait()
  2281. end
  2282. for i = 1, 18 do
  2283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2287. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2289. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2290. if Debounces.on == false then break end
  2291. wait()
  2292. end
  2293. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2294. if v:FindFirstChild('Humanoid') then
  2295. v.Humanoid:TakeDamage(math.random(20,60))
  2296. v.Humanoid.PlatformStand = true
  2297. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2298. end
  2299. end
  2300. x = Instance.new("Sound",char)
  2301. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2302. x.Pitch = PTZ[math.random(1,#PTZ)]
  2303. x.Volume = 1
  2304. wait(0.1)
  2305. x:Play()
  2306. Crater(hed,20)
  2307. for i = 1, 14 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2314. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2315. if Debounces.on == false then break end
  2316. wait()
  2317. end
  2318. if Debounces.CanAttack == false then
  2319. Debounces.CanAttack = true
  2320. Debounces.on = false
  2321. Debounces.NoIdl = false
  2322. for i = 1, 20 do
  2323. wait()
  2324. for i,v in pairs(char.Absolution:children()) do
  2325. if v:IsA("Part") or v:IsA("WedgePart") then
  2326. v.Transparency = v.Transparency - 0.05
  2327. end
  2328. end
  2329. end
  2330. end
  2331. end
  2332. end
  2333. end)
  2334. ----------------------------------------------------176349813
  2335. mouse.KeyDown:connect(function(key)
  2336. if key == "b" and char.Mana.Value>80 then
  2337. char.Mana.Value = char.Mana.Value -80
  2338. hum.WalkSpeed = 20
  2339. if Debounces.CanAttack == true then
  2340. Debounces.CanAttack = false
  2341. Debounces.NoIdl = true
  2342. Debounces.on = true
  2343. for i = 1,20 do
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2350. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2351. if Debounces.on == false then break end
  2352. wait()
  2353. end
  2354. wait(1)
  2355. v = Instance.new("Sound")
  2356. v.SoundId = "rbxassetid://181384451"
  2357. v.Parent = char
  2358. v.Looped = false
  2359. v.Pitch = 1.04
  2360. v.Volume = 1.5
  2361. wait(.01)
  2362. v:Play()
  2363.  
  2364. v = Instance.new("Sound")
  2365. v.SoundId = "rbxassetid://138252341"
  2366. v.Parent = char
  2367. v.Looped = false
  2368. v.Pitch = 1.04
  2369. v.Volume = 1.2
  2370. wait(.01)
  2371. v:Play()
  2372. if Daytime == true then
  2373. Daytime = false
  2374. l.TimeOfDay = 24
  2375. else
  2376. Daytime = true
  2377. l.TimeOfDay = 12
  2378. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2379. end
  2380.  
  2381. local Shockwave = function()
  2382. local rng1 = Instance.new("Part", char)
  2383. rng1.Anchored = true
  2384. rng1.BrickColor = BrickColor.new("Institutional white")
  2385. rng1.CanCollide = false
  2386. rng1.FormFactor = 3
  2387. rng1.Name = "Ring"
  2388. rng1.Material = "Neon"
  2389. rng1.Size = Vector3.new(1, 1, 1)
  2390. rng1.Transparency = 0.35
  2391. rng1.TopSurface = 0
  2392. rng1.BottomSurface = 0
  2393. local rngm1 = Instance.new("SpecialMesh", rng)
  2394. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2395. rngm1.Scale = Vector3.new(10, 10, 1)
  2396. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2397. local Wave = Instance.new("Part", game.Workspace)
  2398. Wave.Name = "Shockwave"
  2399. Wave.BrickColor = BrickColor.new("Really black")
  2400. Wave.Size = Vector3.new(1, 1, 1)
  2401. Wave.Shape = "Ball"
  2402. Wave.Name = "Wave"
  2403. Wave.Material = "Neon"
  2404. Wave.CanCollide = false
  2405. Wave.Anchored = true
  2406. Wave.TopSurface = 0
  2407. Wave.BottomSurface = 0
  2408. Wave.Touched:connect(function(hit)
  2409. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2410. local Occlude = true
  2411. local NotOccludes = {
  2412. char.Name;
  2413. "Wings";
  2414. "Scythe";
  2415. "Thingy";
  2416. "Thingy2"; -- put all of the names in a table pls
  2417. }
  2418. for i,v in pairs(NotOccludes) do
  2419. if hit.Parent.Name == v then
  2420. Occlude = false
  2421. end
  2422. end
  2423. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2424. if Occlude then
  2425. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2426. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2427. end
  2428. end
  2429. end)
  2430.  
  2431. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2432.  
  2433. coroutine.wrap(function()
  2434. for i = 1, 20, 0.2 do
  2435. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2436. rng1.Transparency = i/20
  2437. local Wav2 = game.Workspace.Wave:Clone()
  2438. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2439. wait()
  2440. end
  2441. wait()
  2442. rng1:Destroy()
  2443. end)()
  2444.  
  2445. Delay(0, function()
  2446.  
  2447. if Daytime == false then
  2448. for i = 1, 50, 1 do
  2449. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2450. Wave.CFrame = char.Torso.CFrame
  2451. local t = i / 50
  2452. Wave.Transparency = t
  2453. wait()
  2454. end
  2455. else
  2456. for i = 1, 50, 1 do
  2457. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2458. Wave.CFrame = char.Torso.CFrame
  2459. local t = i / 50
  2460. Wave.Transparency = t
  2461. wait()
  2462. end
  2463. end
  2464. Wave:Destroy()
  2465. end)
  2466. Delay(0, function()
  2467. while wait() do
  2468. if Wave ~= nil then
  2469. Wave.CFrame = char.Torso.CFrame
  2470. else
  2471. break
  2472. end
  2473. end
  2474. end)
  2475. end
  2476. Shockwave()
  2477. for i = 1, 15 do
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2484. if Debounces.on == false then break end
  2485. wait()
  2486. end
  2487. for i = 1, 15 do
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2494. if Debounces.on == false then break end
  2495. wait()
  2496. end
  2497. for i = 1, 15 do
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. for i = 1, 15 do
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2514. if Debounces.on == false then break end
  2515. wait()
  2516. end
  2517. for i = 1, 15 do
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2524. if Debounces.on == false then break end
  2525. wait()
  2526. end
  2527. for i = 1, 15 do
  2528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2534. if Debounces.on == false then break end
  2535. wait()
  2536. end
  2537. wait(1.4)
  2538. Debounces.NoIdl = false
  2539. hum.WalkSpeed = 50
  2540. Debounces.on = false
  2541. wait()
  2542. if Debounces.CanAttack == false then
  2543. Debounces.CanAttack = true
  2544. v:Destroy()
  2545. end
  2546. char.Mana.Value = char.Mana.Value + 1000
  2547. wait(4)
  2548. end
  2549. end
  2550. end)
  2551. ----------------------------------------------------
  2552. mouse.KeyDown:connect(function(key)
  2553. if key == "m" and char.Mana.Value> 60 then
  2554. char.Mana.Value = char.Mana.Value-60
  2555. hum.WalkSpeed = 0
  2556. if Debounces.CanAttack == true then
  2557. Debounces.CanAttack = false
  2558. Debounces.on = true
  2559. Debounces.NoIdl = true
  2560. x = Instance.new("Sound",char)
  2561. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2562. x.Looped = false
  2563. x.Pitch = 1.1
  2564. x.Volume = 1
  2565. x:Play()
  2566. x2 = Instance.new("Sound",char)
  2567. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2568. x2.Looped = false
  2569. x2.Pitch = .7
  2570. x2.Volume = 1
  2571. wait(.1)
  2572. x:Play()
  2573. x2:Play()
  2574. for i = 1, 20 do
  2575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2581. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2582. if Debounces.on == false then break end
  2583. wait()
  2584. x:Destroy()
  2585. x2:Destroy()
  2586. end
  2587. wait(1)
  2588. local rng = Instance.new("Part", char)
  2589. rng.Anchored = true
  2590. rng.BrickColor = BrickColor.new("Really black")
  2591. rng.CanCollide = false
  2592. rng.FormFactor = 3
  2593. rng.Name = "Ring"
  2594. rng.Size = Vector3.new(1, 1, 1)
  2595. rng.Transparency = 0.35
  2596. rng.TopSurface = 0
  2597. rng.BottomSurface = 0
  2598. rng.Position = torso.Position - Vector3.new(0,2,0)
  2599. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2600. local rngm = Instance.new("SpecialMesh", rng)
  2601. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2602. rngm.Scale = Vector3.new(1, 1, 2)
  2603. x = Instance.new("Sound",char)
  2604. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2605. x.Looped = false
  2606. x.Pitch = .7
  2607. x.Volume = 1
  2608. x:Play()
  2609. coroutine.wrap(function()
  2610. for i = 1, 60, 2 do
  2611. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2612. rng.Transparency = i/60
  2613. wait()
  2614. end
  2615. wait()
  2616. rng:Destroy()
  2617. end)()
  2618. hum.WalkSpeed = 50
  2619. BV = Instance.new("BodyVelocity", torso)
  2620. BV.maxForce = Vector3.new(0,200000,0)
  2621. BV.P = 100000
  2622. BV.velocity = Vector3.new(0,800,0)
  2623. for i = 1, 20 do
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2630. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. x:Destroy()
  2635. BV:Destroy()
  2636. for i = 1, 30 do
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2647. for i = 1, 30 do
  2648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2654. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. end
  2659. Debounces.on = false
  2660. Debounces.NoIdl = false
  2661. local ry,ht,ps=nil,nil,nil
  2662. while ht==nil do
  2663. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2664. wait()
  2665. end
  2666. z = Instance.new("Sound",char)
  2667. z.SoundId = "rbxassetid://142070127"
  2668. z.Volume = 1
  2669. wait(.1)
  2670. z:Play()
  2671. Landing()
  2672. hum.WalkSpeed = 50
  2673. if Debounces.CanAttack == false then
  2674. Debounces.CanAttack = true
  2675. end
  2676. end
  2677. end
  2678. end)
  2679. ----------------------------------------------------
  2680. Grab = false
  2681. mouse.KeyDown:connect(function(key)
  2682. if key == "z" then
  2683. larm.BrickColor = BrickColor.new("Bright red")
  2684. rarm.BrickColor = BrickColor.new("Bright red")
  2685. Debounces.on = true
  2686. Debounces.NoIdl = true
  2687. if Grab == false then
  2688. gp = nil
  2689. con1=larm.Touched:connect(function(hit) -- this is grab
  2690. ht = hit.Parent
  2691. hum1=ht:FindFirstChild('Humanoid')
  2692. if hum1 ~= nil then
  2693. hum1.PlatformStand=true
  2694. gp = ht
  2695. Grab = true
  2696. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2697. asd.Parent = larm
  2698. asd.Name = "asd"
  2699. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2700. elseif hum1 == nil then
  2701. con1:disconnect()
  2702. wait() return
  2703. end
  2704. end)
  2705. for i = 1, 18 do
  2706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2712. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2713. if Debounces.on == false then break end
  2714. wait()
  2715. end
  2716. con1:disconnect()
  2717. Debounces.on = false
  2718. Debounces.NoIdl = false
  2719. elseif Grab == true then
  2720. Grab = false
  2721. for i = 1, 20 do
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2728. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2729. if Debounces.on == false then end
  2730. wait()
  2731. end
  2732. if gp ~= nil then
  2733. for i,v in pairs(larm:GetChildren()) do
  2734. if v.Name == "asd" and v:IsA("Weld") then
  2735. v:Remove()
  2736. end
  2737. end
  2738. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2739. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2740. bv.P = 125000
  2741. bv.velocity = char.Head.CFrame.lookVector * 200
  2742. for i = 1, 12 do
  2743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2744. if Debounces.on == false then end
  2745. wait()
  2746. end
  2747. ht=nil
  2748. Spawn(function()
  2749. wait(0.5)
  2750. bv:Destroy()
  2751. end)
  2752. Debounces.on = false
  2753. Debounces.NoIdl = false
  2754. elseif ht == nil then wait()
  2755. Grab = false
  2756. Debounces.on = false
  2757. Debounces.NoIdl = false
  2758. end
  2759. end
  2760. end
  2761. end)
  2762. ----------------------------------------------------
  2763. mouse.KeyDown:connect(function(key)
  2764. if string.byte(key) == 52 then
  2765. char.Humanoid.WalkSpeed = 21
  2766. end
  2767. end)
  2768. mouse.KeyUp:connect(function(key)
  2769. if string.byte(key) == 52 then
  2770. char.Humanoid.WalkSpeed = 50
  2771. end
  2772. end)
  2773. ----------------------------------------------------
  2774. local animpose = "Idle"
  2775. local lastanimpose = "Idle"
  2776. local sine = 0
  2777. local change = 1
  2778. local val = 0
  2779. local ffing = false
  2780. ----------------------------------------------------
  2781. x = Instance.new("Sound", char)
  2782. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2783. x.Looped = true
  2784. x.Volume = 1
  2785. x.Pitch = 1
  2786. local footsteps = false
  2787. -------------------------------
  2788. game:GetService("RunService").RenderStepped:connect(function()
  2789. if char.Humanoid.Jump == true then
  2790. jump = true
  2791. else
  2792. jump = false
  2793. end
  2794. char.Humanoid.FreeFalling:connect(function(f)
  2795. if f then
  2796. ffing = true
  2797. else
  2798. ffing = false
  2799. end
  2800. end)
  2801. sine = sine + change
  2802. if jumpn == true then
  2803. animpose = "Jumping"
  2804. elseif ffing == true then
  2805. animpose = "Freefalling"
  2806. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2807. animpose = "Idle"
  2808. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2809. animpose = "Walking"
  2810. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2811. animpose = "Running"
  2812. end
  2813. if animpose ~= lastanimpose then
  2814. sine = 0
  2815. if Debounces.NoIdl == false then
  2816. if animpose == "Idle" then
  2817. for i = 1, 2 do
  2818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2824. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2825. end
  2826. elseif animpose == "Walking" then
  2827. for i = 1, 2 do
  2828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2834. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2835. end
  2836. elseif animpose == "Running" then
  2837. for i = 1, 2 do
  2838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2844. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2845. end
  2846. wait()
  2847. end
  2848. else
  2849. end
  2850. end
  2851. lastanimpose = animpose
  2852. if Debounces.NoIdl == false then
  2853. if animpose == "Idle" then
  2854. if stanceToggle == "Normal" then
  2855. change = 0.5
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2862. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2863. elseif stanceToggle == "Sitting" then
  2864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2870. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2871. end
  2872. elseif animpose == "Walking" then
  2873. if stanceToggle == "Normal" then
  2874. change = 1
  2875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2881. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2882. end
  2883. elseif animpose == "Running" then
  2884. change = 1
  2885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2886. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2891. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2892. end
  2893. end
  2894. if animpose == "Walking" then
  2895. if footsteps == false then
  2896. x:Play()
  2897. footsteps = true
  2898. end
  2899. x.Pitch = 1.1
  2900. elseif animpose == "Idle" then
  2901. x:Stop()
  2902. footsteps = false
  2903. elseif animpose == "Running" then
  2904. x.Pitch = 1.2
  2905. if footsteps == false then
  2906. x:Play()
  2907. footsteps = true
  2908. end
  2909. end
  2910. end)
  2911. p.Chatted:connect(function(msg)
  2912. if msg == TitanBet.."loadsong" then
  2913. z = Instance.new("Sound", char)
  2914. z.SoundId = "rbxassetid://306826153"--242463565
  2915. z.Name = "Music"
  2916. z.Looped = true
  2917. z.Volume = 1
  2918. z.Pitch = 1
  2919. wait()
  2920. if p.Name == "PointCoded" or "nguyenjimbo" then
  2921. z:Play()
  2922. else
  2923. print("Not Point Coded = no music")
  2924. end
  2925. end
  2926.  
  2927. end)
  2928.  
  2929. p.Chatted:connect(function(msg)
  2930. if msg == TitanBet.."stopsong" then
  2931. char.Music:remove()
  2932. end
  2933.  
  2934. end)
  2935.  
  2936. while true do
  2937. local pe = char:GetChildren()
  2938. pe.Locked = true
  2939. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2940. if char.Mana.Value>4999 then
  2941. char.Mana.Value = 4999
  2942. end
  2943. char.Mana.Value = char.Mana.Value + 1
  2944. local pe = char:GetChildren()
  2945. hum.MaxHealth = 50000
  2946. hum.Health = 50000
  2947. pe.Locked = true
  2948. wait(0.000000000000000000000000001)
  2949. end
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