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Hell Elevator Script FE

Jan 10th, 2021
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  1. -- Objects
  2. NS ([=[
  3. local Remote = Instance.new("RemoteEvent")
  4. Remote.Name = "ElevatorRemote"
  5. Remote.Parent = owner.Character
  6. function MoveSpawn(obj1,PLAYER)
  7. local playerpos = nil
  8. if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
  9. playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  10. end
  11. print(playerpos)
  12. for _,part in pairs (obj1:GetChildren()) do
  13. if part:IsA('BasePart') and playerpos then
  14. print('thefuck')
  15. print(playerpos)
  16. part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
  17. end
  18. end
  19. end
  20.  
  21. function ToHell(obj1)
  22. for i,v in pairs(obj1:GetChildren()) do
  23. v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
  24. end
  25. end
  26.  
  27. function MoveBy(obj1,AMNT)
  28. for i,v in pairs(obj1:GetChildren()) do
  29. if v:IsA('BasePart') then
  30. v.CFrame = v.CFrame + AMNT
  31. end
  32. end
  33. end
  34.  
  35. function MovePartBy(part,AMNT)
  36. part.CFrame = part.CFrame+AMNT
  37. end
  38.  
  39. Remote.OnServerEvent:Connect(function(Player,TextBox)
  40. for i,v in pairs(game.Players:GetChildren()) do
  41. if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
  42. local coru = coroutine.wrap(function()
  43. print('elevatoring '..v.Name)
  44. local plr = v
  45. -- 1 - Model
  46. local obj1 = Instance.new("Model")
  47. obj1.Parent = workspace
  48.  
  49. -- 2 - Part
  50. local obj2 = Instance.new("Part")
  51. obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
  52. obj2.Material = Enum.Material.Neon
  53. obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
  54. obj2.Anchored = true
  55. obj2.BrickColor = BrickColor.new("Maroon")
  56. obj2.Friction = 0.30000001192093
  57. obj2.Shape = Enum.PartType.Block
  58. obj2.Parent = obj1
  59.  
  60. -- 3 - Part
  61. local obj3 = Instance.new("Part")
  62. obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
  63. obj3.Material = Enum.Material.Foil
  64. obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
  65. obj3.Anchored = true
  66. obj3.BrickColor = BrickColor.new("Really black")
  67. obj3.Friction = 0.30000001192093
  68. obj3.Shape = Enum.PartType.Block
  69. obj3.Parent = obj1
  70.  
  71. -- 4 - Wedge
  72. local obj4 = Instance.new("WedgePart")
  73. obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  74. obj4.TopSurface = Enum.SurfaceType.Smooth
  75. obj4.Material = Enum.Material.Marble
  76. obj4.Size = Vector3.new(0.200000003, 1, 1)
  77. obj4.Anchored = true
  78. obj4.BrickColor = BrickColor.new("Maroon")
  79. obj4.Friction = 0.30000001192093
  80. obj4.Name = "Wedge"
  81. obj4.Parent = obj1
  82.  
  83. -- 5 - Part
  84. local obj5 = Instance.new("Part")
  85. obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  86. obj5.TopSurface = Enum.SurfaceType.Smooth
  87. obj5.BottomSurface = Enum.SurfaceType.Smooth
  88. obj5.Material = Enum.Material.Marble
  89. obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  90. obj5.Anchored = true
  91. obj5.BrickColor = BrickColor.new("Maroon")
  92. obj5.Friction = 0.30000001192093
  93. obj5.Shape = Enum.PartType.Block
  94. obj5.Parent = obj1
  95.  
  96. -- 6 - Part
  97. local obj6 = Instance.new("Part")
  98. obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
  99. obj6.Material = Enum.Material.Cobblestone
  100. obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
  101. obj6.Anchored = true
  102. obj6.BrickColor = BrickColor.new("Maroon")
  103. obj6.Friction = 0.30000001192093
  104. obj6.Shape = Enum.PartType.Block
  105. obj6.Parent = obj1
  106.  
  107. -- 7 - Part
  108. local obj7 = Instance.new("Part")
  109. obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
  110. obj7.Material = Enum.Material.Foil
  111. obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
  112. obj7.Anchored = true
  113. obj7.BrickColor = BrickColor.new("Really black")
  114. obj7.Friction = 0.30000001192093
  115. obj7.Shape = Enum.PartType.Block
  116. obj7.Parent = obj1
  117.  
  118. -- 8 - Part
  119. local obj8 = Instance.new("Part")
  120. obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
  121. obj8.Material = Enum.Material.Cobblestone
  122. obj8.Size = Vector3.new(20, 13, 0.200000003)
  123. obj8.Anchored = true
  124. obj8.BrickColor = BrickColor.new("Maroon")
  125. obj8.Friction = 0.30000001192093
  126. obj8.Shape = Enum.PartType.Block
  127. obj8.Parent = obj1
  128.  
  129. -- 9 - Part
  130. local obj9 = Instance.new("Part")
  131. obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
  132. obj9.Material = Enum.Material.Neon
  133. obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  134. obj9.Anchored = true
  135. obj9.BrickColor = BrickColor.new("Maroon")
  136. obj9.Friction = 0.30000001192093
  137. obj9.Shape = Enum.PartType.Block
  138. obj9.Parent = obj1
  139.  
  140. -- 10 - Part
  141. local obj10 = Instance.new("Part")
  142. obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
  143. obj10.TopSurface = Enum.SurfaceType.Smooth
  144. obj10.BottomSurface = Enum.SurfaceType.Smooth
  145. obj10.Material = Enum.Material.Wood
  146. obj10.Size = Vector3.new(20, 0.200000003, 20)
  147. obj10.Anchored = true
  148. obj10.BrickColor = BrickColor.new("Black")
  149. obj10.Friction = 0.30000001192093
  150. obj10.Shape = Enum.PartType.Block
  151. obj10.Parent = obj1
  152.  
  153. -- 11 - Wedge
  154. local obj11 = Instance.new("WedgePart")
  155. obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  156. obj11.TopSurface = Enum.SurfaceType.Smooth
  157. obj11.Material = Enum.Material.Marble
  158. obj11.Size = Vector3.new(0.200000003, 1, 1)
  159. obj11.BottomSurface = Enum.SurfaceType.Smooth
  160. obj11.Anchored = true
  161. obj11.BrickColor = BrickColor.new("Maroon")
  162. obj11.Friction = 0.30000001192093
  163. obj11.Name = "Wedge"
  164. obj11.Parent = obj1
  165.  
  166. -- 12 - Wedge
  167. local obj12 = Instance.new("WedgePart")
  168. obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  169. obj12.TopSurface = Enum.SurfaceType.Smooth
  170. obj12.Material = Enum.Material.Marble
  171. obj12.Size = Vector3.new(0.200000003, 1, 1)
  172. obj12.BottomSurface = Enum.SurfaceType.Smooth
  173. obj12.Anchored = true
  174. obj12.BrickColor = BrickColor.new("Maroon")
  175. obj12.Friction = 0.30000001192093
  176. obj12.Name = "Wedge"
  177. obj12.Parent = obj1
  178.  
  179. -- 13 - Part
  180. local obj13 = Instance.new("Part")
  181. obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  182. obj13.TopSurface = Enum.SurfaceType.Smooth
  183. obj13.BottomSurface = Enum.SurfaceType.Smooth
  184. obj13.Material = Enum.Material.Marble
  185. obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  186. obj13.Anchored = true
  187. obj13.BrickColor = BrickColor.new("Maroon")
  188. obj13.Friction = 0.30000001192093
  189. obj13.Shape = Enum.PartType.Block
  190. obj13.Parent = obj1
  191.  
  192. -- 14 - Wedge
  193. local obj14 = Instance.new("WedgePart")
  194. obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  195. obj14.TopSurface = Enum.SurfaceType.Smooth
  196. obj14.Material = Enum.Material.Marble
  197. obj14.Size = Vector3.new(0.200000003, 1, 1)
  198. obj14.Anchored = true
  199. obj14.BrickColor = BrickColor.new("Maroon")
  200. obj14.Friction = 0.30000001192093
  201. obj14.Name = "Wedge"
  202. obj14.Parent = obj1
  203.  
  204. -- 15 - Part
  205. local obj15 = Instance.new("Part")
  206. obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
  207. obj15.Material = Enum.Material.Cobblestone
  208. obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
  209. obj15.Anchored = true
  210. obj15.BrickColor = BrickColor.new("Maroon")
  211. obj15.Friction = 0.30000001192093
  212. obj15.Shape = Enum.PartType.Block
  213. obj15.Parent = obj1
  214.  
  215. -- 16 - Part
  216. local obj16 = Instance.new("Part")
  217. obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
  218. obj16.Material = Enum.Material.Neon
  219. obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  220. obj16.Anchored = true
  221. obj16.BrickColor = BrickColor.new("Maroon")
  222. obj16.Friction = 0.30000001192093
  223. obj16.Shape = Enum.PartType.Block
  224. obj16.Parent = obj1
  225.  
  226. -- 17 - Part
  227. local obj17 = Instance.new("Part")
  228. obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
  229. obj17.Material = Enum.Material.Cobblestone
  230. obj17.Size = Vector3.new(20, 13, 0.200000003)
  231. obj17.Anchored = true
  232. obj17.BrickColor = BrickColor.new("Maroon")
  233. obj17.Friction = 0.30000001192093
  234. obj17.Shape = Enum.PartType.Block
  235. obj17.Parent = obj1
  236.  
  237. -- 18 - Part
  238. local obj18 = Instance.new("Part")
  239. obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
  240. obj18.Material = Enum.Material.Cobblestone
  241. obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
  242. obj18.Anchored = true
  243. obj18.BrickColor = BrickColor.new("Maroon")
  244. obj18.Friction = 0.30000001192093
  245. obj18.Shape = Enum.PartType.Block
  246. obj18.Parent = obj1
  247.  
  248. -- 19 - Part
  249. local obj19 = Instance.new("Part")
  250. obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
  251. obj19.Material = Enum.Material.Cobblestone
  252. obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
  253. obj19.Anchored = true
  254. obj19.BrickColor = BrickColor.new("Maroon")
  255. obj19.Friction = 0.30000001192093
  256. obj19.Shape = Enum.PartType.Block
  257. obj19.Parent = obj1
  258.  
  259. -- 20 - Part
  260. local obj20 = Instance.new("Part")
  261. obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
  262. obj20.Material = Enum.Material.Foil
  263. obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
  264. obj20.Anchored = true
  265. obj20.BrickColor = BrickColor.new("Really black")
  266. obj20.Friction = 0.30000001192093
  267. obj20.Shape = Enum.PartType.Block
  268. obj20.Parent = obj1
  269.  
  270. -- 21 - Door1
  271. local obj21 = Instance.new("Part")
  272. obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
  273. obj21.Material = Enum.Material.Granite
  274. obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  275. obj21.Anchored = true
  276. obj21.BrickColor = BrickColor.new("Really black")
  277. obj21.Friction = 0.30000001192093
  278. obj21.Shape = Enum.PartType.Block
  279. obj21.Name = "Door1"
  280. obj21.Parent = obj1
  281.  
  282. -- 22 - Part
  283. local obj22 = Instance.new("Part")
  284. obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
  285. obj22.TopSurface = Enum.SurfaceType.Smooth
  286. obj22.BottomSurface = Enum.SurfaceType.Smooth
  287. obj22.Material = Enum.Material.Wood
  288. obj22.Size = Vector3.new(20, 0.200000003, 20)
  289. obj22.Anchored = true
  290. obj22.BrickColor = BrickColor.new("Black")
  291. obj22.Friction = 0.30000001192093
  292. obj22.Shape = Enum.PartType.Block
  293. obj22.Parent = obj1
  294.  
  295. -- 23 - Wedge
  296. local obj23 = Instance.new("WedgePart")
  297. obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  298. obj23.TopSurface = Enum.SurfaceType.Smooth
  299. obj23.Material = Enum.Material.Marble
  300. obj23.Size = Vector3.new(0.200000003, 1, 1)
  301. obj23.BottomSurface = Enum.SurfaceType.Smooth
  302. obj23.Anchored = true
  303. obj23.BrickColor = BrickColor.new("Maroon")
  304. obj23.Friction = 0.30000001192093
  305. obj23.Name = "Wedge"
  306. obj23.Parent = obj1
  307.  
  308. -- 24 - Wedge
  309. local obj24 = Instance.new("WedgePart")
  310. obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  311. obj24.TopSurface = Enum.SurfaceType.Smooth
  312. obj24.Material = Enum.Material.Marble
  313. obj24.Size = Vector3.new(0.200000003, 1, 1)
  314. obj24.BottomSurface = Enum.SurfaceType.Smooth
  315. obj24.Anchored = true
  316. obj24.BrickColor = BrickColor.new("Maroon")
  317. obj24.Friction = 0.30000001192093
  318. obj24.Name = "Wedge"
  319. obj24.Parent = obj1
  320.  
  321. -- 25 - Wedge
  322. local obj25 = Instance.new("WedgePart")
  323. obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  324. obj25.TopSurface = Enum.SurfaceType.Smooth
  325. obj25.Material = Enum.Material.Marble
  326. obj25.Size = Vector3.new(0.200000003, 1, 1)
  327. obj25.Anchored = true
  328. obj25.BrickColor = BrickColor.new("Maroon")
  329. obj25.Friction = 0.30000001192093
  330. obj25.Name = "Wedge"
  331. obj25.Parent = obj1
  332.  
  333. -- 26 - Part
  334. local obj26 = Instance.new("Part")
  335. obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  336. obj26.TopSurface = Enum.SurfaceType.Smooth
  337. obj26.BottomSurface = Enum.SurfaceType.Smooth
  338. obj26.Material = Enum.Material.Marble
  339. obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  340. obj26.Anchored = true
  341. obj26.BrickColor = BrickColor.new("Maroon")
  342. obj26.Friction = 0.30000001192093
  343. obj26.Shape = Enum.PartType.Block
  344. obj26.Parent = obj1
  345.  
  346. -- 27 - Part
  347. local obj27 = Instance.new("Part")
  348. obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  349. obj27.TopSurface = Enum.SurfaceType.Smooth
  350. obj27.BottomSurface = Enum.SurfaceType.Smooth
  351. obj27.Material = Enum.Material.Marble
  352. obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  353. obj27.Anchored = true
  354. obj27.BrickColor = BrickColor.new("Maroon")
  355. obj27.Friction = 0.30000001192093
  356. obj27.Shape = Enum.PartType.Block
  357. obj27.Parent = obj1
  358.  
  359. -- 28 - Door2
  360. local obj28 = Instance.new("Part")
  361. obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
  362. obj28.Material = Enum.Material.Granite
  363. obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  364. obj28.Anchored = true
  365. obj28.BrickColor = BrickColor.new("Really black")
  366. obj28.Friction = 0.30000001192093
  367. obj28.Shape = Enum.PartType.Block
  368. obj28.Name = "Door2"
  369. obj28.Parent = obj1
  370.  
  371. -- 29 - Wedge
  372. local obj29 = Instance.new("WedgePart")
  373. obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  374. obj29.TopSurface = Enum.SurfaceType.Smooth
  375. obj29.Material = Enum.Material.Marble
  376. obj29.Size = Vector3.new(0.200000003, 1, 1)
  377. obj29.Anchored = true
  378. obj29.BrickColor = BrickColor.new("Maroon")
  379. obj29.Friction = 0.30000001192093
  380. obj29.Name = "Wedge"
  381. obj29.Parent = obj1
  382.  
  383. -- 30 - Wedge
  384. local obj30 = Instance.new("WedgePart")
  385. obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
  386. obj30.TopSurface = Enum.SurfaceType.Smooth
  387. obj30.Material = Enum.Material.Marble
  388. obj30.Size = Vector3.new(0.200000003, 1, 1)
  389. obj30.BottomSurface = Enum.SurfaceType.Smooth
  390. obj30.Anchored = true
  391. obj30.BrickColor = BrickColor.new("Really black")
  392. obj30.Friction = 0.30000001192093
  393. obj30.Name = "Wedge"
  394. obj30.Parent = obj1
  395.  
  396. -- 31 - Part
  397. local obj31 = Instance.new("Part")
  398. obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
  399. obj31.TopSurface = Enum.SurfaceType.Smooth
  400. obj31.BottomSurface = Enum.SurfaceType.Smooth
  401. obj31.Material = Enum.Material.Marble
  402. obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  403. obj31.Anchored = true
  404. obj31.BrickColor = BrickColor.new("Really black")
  405. obj31.Friction = 0.30000001192093
  406. obj31.Shape = Enum.PartType.Block
  407. obj31.Parent = obj1
  408.  
  409. -- 32 - Wedge
  410. local obj32 = Instance.new("WedgePart")
  411. obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
  412. obj32.TopSurface = Enum.SurfaceType.Smooth
  413. obj32.Material = Enum.Material.Marble
  414. obj32.Size = Vector3.new(0.200000003, 1, 1)
  415. obj32.Anchored = true
  416. obj32.BrickColor = BrickColor.new("Really black")
  417. obj32.Friction = 0.30000001192093
  418. obj32.Name = "Wedge"
  419. obj32.Parent = obj1
  420.  
  421. -- 33 - Part
  422. local obj33 = Instance.new("Part")
  423. obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
  424. obj33.TopSurface = Enum.SurfaceType.Smooth
  425. obj33.BottomSurface = Enum.SurfaceType.Smooth
  426. obj33.Material = Enum.Material.Concrete
  427. obj33.Size = Vector3.new(20, 0.200000003, 20)
  428. obj33.Anchored = true
  429. obj33.BrickColor = BrickColor.new("Maroon")
  430. obj33.Friction = 0.30000001192093
  431. obj33.Shape = Enum.PartType.Block
  432. obj33.Parent = obj1
  433.  
  434. -- 34 - Wedge
  435. local obj34 = Instance.new("WedgePart")
  436. obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
  437. obj34.TopSurface = Enum.SurfaceType.Smooth
  438. obj34.Material = Enum.Material.Marble
  439. obj34.Size = Vector3.new(0.200000003, 1, 1)
  440. obj34.Anchored = true
  441. obj34.BrickColor = BrickColor.new("Really black")
  442. obj34.Friction = 0.30000001192093
  443. obj34.Name = "Wedge"
  444. obj34.Parent = obj1
  445.  
  446. -- 35 - Part
  447. local obj35 = Instance.new("Part")
  448. obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
  449. obj35.TopSurface = Enum.SurfaceType.Smooth
  450. obj35.BottomSurface = Enum.SurfaceType.Smooth
  451. obj35.Material = Enum.Material.Marble
  452. obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  453. obj35.Anchored = true
  454. obj35.BrickColor = BrickColor.new("Really black")
  455. obj35.Friction = 0.30000001192093
  456. obj35.Shape = Enum.PartType.Block
  457. obj35.Parent = obj1
  458.  
  459. -- 36 - Wedge
  460. local obj36 = Instance.new("WedgePart")
  461. obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
  462. obj36.TopSurface = Enum.SurfaceType.Smooth
  463. obj36.Material = Enum.Material.Marble
  464. obj36.Size = Vector3.new(0.200000003, 1, 1)
  465. obj36.BottomSurface = Enum.SurfaceType.Smooth
  466. obj36.Anchored = true
  467. obj36.BrickColor = BrickColor.new("Really black")
  468. obj36.Friction = 0.30000001192093
  469. obj36.Name = "Wedge"
  470. obj36.Parent = obj1
  471.  
  472. -- 2 - HANDS
  473. local hand = Instance.new("Part")
  474. hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
  475. hand.FormFactor = Enum.FormFactor.Symmetric
  476. hand.TopSurface = Enum.SurfaceType.Weld
  477. hand.BottomSurface = Enum.SurfaceType.Weld
  478. hand.Material = Enum.Material.Neon
  479. hand.Size = Vector3.new(8, 9, 2)
  480. hand.Anchored = true
  481. hand.BrickColor = BrickColor.new("Really black")
  482. hand.Friction = 0.30000001192093
  483. hand.Shape = Enum.PartType.Block
  484. hand.Name = "HANDS"
  485. hand.CanCollide = false
  486. hand.Parent = obj1
  487.  
  488. -- 3 - Mesh
  489. local handmesh = Instance.new("SpecialMesh")
  490. handmesh.MeshType = Enum.MeshType.FileMesh
  491. handmesh.Scale = Vector3.new(2, 2, 2)
  492. handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
  493. handmesh.Parent = hand
  494.  
  495. -- 4 - Realistic Stone Fist
  496. local fist = Instance.new("Part")
  497. fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
  498. fist.Transparency = 1
  499. fist.Material = Enum.Material.Neon
  500. fist.Size = Vector3.new(6, 6, 6)
  501. fist.Anchored = true
  502. fist.CanCollide = false
  503. fist.BrickColor = BrickColor.new("Really black")
  504. fist.Friction = 0.30000001192093
  505. fist.Shape = Enum.PartType.Block
  506. fist.Name = "Realistic Stone Fist"
  507. fist.Parent = obj1
  508.  
  509. -- 5 - Mesh
  510. local fistmesh = Instance.new("SpecialMesh")
  511. fistmesh.MeshType = Enum.MeshType.FileMesh
  512. fistmesh.Scale = Vector3.new(15, 15, 15)
  513. fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
  514. fistmesh.Parent = fist
  515.  
  516.  
  517. if plr.Character then
  518. function thatstuff()
  519. MoveSpawn(obj1,plr.Character)
  520. if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  521. plr.Character.Torso.Anchored = true
  522. elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  523. plr.Character.UpperTorso.Anchored = true
  524. end
  525. local thing = Instance.new('Part',workspace)
  526. thing.Size = Vector3.new(0.2,0.2,0.2)
  527. thing.Material = Enum.Material.Neon
  528. thing.BrickColor = BrickColor.new('Really red')
  529. local plrpos = nil
  530. thing.Anchored=true
  531. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  532. if plr.Character:FindFirstChildOfClass('Humanoid') then
  533. plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
  534. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  535. end
  536. if plrpos then
  537. thing.CFrame = thing.CFrame - plrpos
  538. end
  539. local flame = Instance.new('ParticleEmitter',thing)
  540. flame.Texture = 'rbxassetid://743419909'
  541. flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
  542. flame.LightEmission = 1
  543. flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  544. flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
  545. flame.Lifetime = NumberRange.new(0.5,1)
  546. flame.Rate = 10000
  547. flame.VelocityInheritance = 1
  548. flame.VelocitySpread = 15
  549. flame.Speed = NumberRange.new(10)
  550. for i=1,120 do
  551. if thing then
  552. thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
  553. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  554. if plr.Character:FindFirstChildOfClass('Humanoid') then
  555. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  556. end
  557. if plrpos then
  558. thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
  559. end
  560.  
  561. wait()
  562. end
  563. end
  564. for i=1,51 do
  565. MoveBy(obj1,Vector3.new(0,0.4,0))
  566. wait()
  567. end
  568. local sound = Instance.new('Sound',obj21)
  569. sound.SoundId = 'rbxassetid://138169063'
  570. sound.Volume = 1
  571. sound:Play()
  572. wait(1)
  573. for i=1,50 do
  574. MovePartBy(obj21,Vector3.new(0,0,0.1))
  575. MovePartBy(obj28,Vector3.new(0,0,-0.1))
  576. wait()
  577. end
  578. wait(0.5)
  579. for i=1,100 do
  580. MovePartBy(hand,Vector3.new(-0.1,0,0))
  581. wait()
  582. end
  583. hand.Transparency = 1
  584. fist.Transparency = 0
  585. wait(0.5)
  586. for i=1,75 do
  587. MovePartBy(fist,Vector3.new(0.2,0,0))
  588. if plr.Character:FindFirstChild('Torso') then
  589. MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
  590. end
  591. wait()
  592. end
  593. local sound = Instance.new('Sound',obj21)
  594. sound.SoundId = 'rbxassetid://178555466'
  595. sound.Volume = 1
  596. sound:Play()
  597. for i=1,50 do
  598. MovePartBy(obj21,Vector3.new(0,0,-0.1))
  599. MovePartBy(obj28,Vector3.new(0,0,0.1))
  600. wait()
  601. end
  602. for i=1,10 do
  603. fist.Transparency = i/10
  604. wait()
  605. end
  606. wait(1)
  607. for i=1,51 do
  608. MoveBy(obj1,Vector3.new(0,-0.4,0))
  609. if plr.Character:FindFirstChild('Torso') then
  610. MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
  611. end
  612. wait()
  613. end
  614. ToHell(obj1)
  615. if plr.Character:FindFirstChild('Torso') then
  616. plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
  617. plr.Character.Torso.Anchored = false
  618. end
  619. local cf = thing.CFrame
  620. for i=1,120 do
  621. if thing then
  622. thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
  623. thing.CFrame = cf
  624. wait()
  625. end
  626. end
  627. if thing then
  628. thing:Destroy()
  629. end
  630. if plr.Character:FindFirstChildOfClass('Humanoid') then
  631. plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
  632. end
  633. for i=1,100 do
  634. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  635. wait()
  636. end
  637. if plr.Character:FindFirstChildOfClass('Humanoid') then
  638. plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
  639. end
  640. for i=1,15 do
  641. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  642. wait()
  643. end
  644. wait(10)
  645. if obj1 then
  646. obj1:Destroy()
  647. end
  648. end
  649. local success, message = pcall(thatstuff)
  650. if success == false then
  651. print("An error occurred: "..message..". Removing the elevator for this player.")
  652. obj1:Destroy()
  653. end
  654. end
  655.  
  656.  
  657. end)
  658. coru()
  659. end--33
  660. end
  661. end)
  662.  
  663. ]=], owner.Character);
  664. local ScreenGui = Instance.new("ScreenGui")
  665. local TextBox = Instance.new("TextBox")
  666.  
  667. local Player = game.Players.LocalPlayer
  668.  
  669. -- Properties
  670.  
  671. ScreenGui.Parent = Player.PlayerGui
  672. ScreenGui.ResetOnSpawn = false
  673.  
  674. TextBox.Parent = ScreenGui
  675. TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
  676. TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
  677. TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
  678. TextBox.BorderSizePixel = 5
  679. TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
  680. TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  681. TextBox.Font = Enum.Font.SourceSans
  682. TextBox.FontSize = Enum.FontSize.Size14
  683. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  684. TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
  685. TextBox.TextScaled = true
  686. TextBox.TextSize = 14
  687. TextBox.TextWrapped = true
  688. TextBox.FocusLost:connect(function()
  689. Player.Character:WaitForChild("ElevatorRemote"):FireServer(TextBox)
  690. end)
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