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jmgraven

sdk

Apr 12th, 2019
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  1.  
  2.  
  3.  
  4. wait(0.5)
  5.  
  6. warn([[SG AWAKEN Loaded.
  7. The super switcher.
  8. Velnorum is one of the first wielders.
  9.  
  10. Created, Reworked by NoobyGames12 and converted by Helkern
  11. ]])
  12.  
  13.  
  14. ------------- ORIGINAL WIELDER OC: Velnorum
  15. print([[Icons:
  16. ! = New
  17. ? = Spoilers
  18. * = Exclusivity
  19. C = Changes
  20.  
  21. ]])
  22. warn([[V 4.1 Update Log:
  23. !C? - Mostly about 7-9 main modes added.
  24. ! - Non-canon [N] modes are added from few modes:
  25. > Mayhem: NANO
  26. > Purity: BRIGHTNESS
  27. > Chaos: CRAZED
  28. > Divinity: FALLEN
  29. > Destiny: OMEGA
  30. ! - Added back CALAMITY and INFESTATION.
  31. C - Two main click attacks changed.
  32. !C - Moves are added back, with severe change and difference.
  33. C - Some modes got renamed because fat filter
  34. C - Toned down the effects to be compatible with fe without strong lag.]])
  35. --- its obs smooth af do not touch
  36. ---- Sources and functions might be taken from others
  37. if game.PlaceId == 843468296 then
  38. error("This script has been banned. You cannot use it here. Please use Place 2.")
  39. end
  40. plr = game:GetService('Players').LocalPlayer
  41. char = plr.Character
  42. hum = char.Humanoid
  43. local Mouse = Player:GetMouse()
  44. local cam = game.Workspace.CurrentCamera
  45. Camera = cam
  46. local CamInterrupt = false
  47. local TwoD = false
  48. local TargetInfo = {nil, nil}
  49. cam.CameraType = "Custom"
  50. t = char.Torso
  51. h = char.Head
  52. ra = char["Right Arm"]
  53. la = char["Left Arm"]
  54. rl = char["Right Leg"]
  55. ll = char["Left Leg"]
  56. tors = char.Torso
  57. lleg = char["Left Leg"]
  58. root = char.HumanoidRootPart
  59. hed = char.Head
  60. rleg = char["Right Leg"]
  61. rarm = char["Right Arm"]
  62. larm = char["Left Arm"]
  63. radian = math.rad
  64. random = math.random
  65. Vec3 = Vector3.new
  66. Inst = Instance.new
  67. cFrame = CFrame.new
  68. Euler = CFrame.fromEulerAnglesXYZ
  69. vt = Vector3.new
  70. bc = BrickColor.new
  71. br = BrickColor.random
  72. it = Instance.new
  73. cf = CFrame.new
  74.  
  75. local Booleans = {
  76. CamFollow = true,
  77. GyroUse = true
  78. }
  79.  
  80. function lerp(object, newCFrame, alpha)
  81. return object:lerp(newCFrame, alpha)
  82. end
  83.  
  84. local Directer = Inst("BodyGyro", root)
  85. Directer.MaxTorque = Vec3(0, 0, 0)
  86. Directer.P = 600000
  87. local CPart = Inst("Part")
  88. CPart.Anchored = true
  89. CPart.CanCollide = false
  90. CPart.Locked = true
  91. CPart.Transparency = 1
  92.  
  93. local rainbowmode = false
  94. local chaosmode = false
  95.  
  96. local kan = Instance.new("Sound",char)
  97. kan.Volume = 1.25
  98. kan.TimePosition = 0
  99. kan.PlaybackSpeed = 1
  100. kan.Pitch = 1
  101. kan.SoundId = "rbxassetid://614032233"
  102. kan.Name = "wrecked"
  103. kan.Looped = true
  104. kan:Play()
  105.  
  106. local currentThemePlaying = kan.SoundId
  107. local currentPitch = kan.Pitch
  108. local currentVol = kan.Volume
  109. function newTheme(ID,timepos,pitch,vol)
  110. local kanz = kan
  111. --kanz:Stop()
  112. kanz.Volume = vol
  113. --kanz.TimePosition = timepos
  114. kanz.PlaybackSpeed = pitch
  115. kanz.Pitch = pitch
  116. kanz.SoundId = ID
  117. kanz.Name = "wrecked"
  118. kanz.Looped = true
  119. currentThemePlaying = kanz.SoundId
  120. currentVol = kanz.Volume
  121. currentPitch = kanz.Pitch
  122. --kanz:Play()
  123. --coroutine.resume(coroutine.create(function()
  124. --wait(0.05)
  125. --end))
  126. end
  127.  
  128.  
  129. function newThemeCust(ID,timepos,pitch,vol)
  130. local kanz = kan
  131. kanz:Stop()
  132. kanz.Volume = vol
  133. kanz.TimePosition = timepos
  134. kanz.PlaybackSpeed = pitch
  135. kanz.Pitch = pitch
  136. kanz.SoundId = ID
  137. kanz.Name = "wrecked"
  138. kanz.Looped = true
  139. currentThemePlaying = kanz.SoundId
  140. currentVol = kanz.Volume
  141. currentPitch = kanz.Pitch
  142. kanz:Play()
  143. coroutine.resume(coroutine.create(function()
  144. wait(0.05)
  145. end))
  146. end
  147.  
  148. local mutedtog = false
  149.  
  150. function CameraEnshaking(Length,Intensity)
  151. coroutine.resume(coroutine.create(function()
  152. local intensity = 1*Intensity
  153. local rotM = 0.01*Intensity
  154. for i = 0, Length, 0.1 do
  155. swait()
  156. intensity = intensity - 0.05*Intensity/Length
  157. rotM = rotM - 0.0005*Intensity/Length
  158. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  159. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  160. end
  161. Humanoid.CameraOffset = Vec3(0, 0, 0)
  162. end))
  163. end
  164. CamShake=function(Part,Distan,Power,Times)
  165. local de=Part.Position
  166. for i,v in pairs(workspace:children()) do
  167. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  168. for _,c in pairs(v:children()) do
  169. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  170. local Noob=v.Humanoid
  171. if Noob~=nil then
  172. coroutine.resume(coroutine.create(function()
  173. FV = Instance.new("BoolValue", Noob)
  174. FV.Name = "CameraShake"
  175. for ShakeNum=1,Times do
  176. swait()
  177. local ef=Power
  178. if ef>=1 then
  179. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  180. else
  181. ef=Power*10
  182. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  183. end
  184. end
  185. Humanoid.CameraOffset = Vector3.new(0,0,0)
  186. FV:Destroy()
  187. end))
  188. CameraShake(Times, Power, Noob)
  189. end
  190. end
  191. end
  192. end
  193. end
  194. end
  195.  
  196. local toggleTag = true
  197. local bilguit = Instance.new("BillboardGui", hed)
  198. bilguit.Adornee = nil
  199. bilguit.Name = "ModeName"
  200. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  201. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  202. local modet = Instance.new("TextLabel", bilguit)
  203. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  204. modet.FontSize = "Size8"
  205. modet.TextScaled = true
  206. modet.TextTransparency = 0
  207. modet.BackgroundTransparency = 1
  208. modet.TextTransparency = 0
  209. modet.TextStrokeTransparency = 0
  210. modet.Font = "Antique"
  211. modet.TextStrokeColor3 = Color3.new(1,0,0)
  212. modet.TextColor3 = Color3.new(0.25,0,0)
  213. modet.Text = "ALONE"
  214.  
  215.  
  216. function chatfunc(text,color,typet,font,timeex)
  217. local chat = coroutine.wrap(function()
  218. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  219. Character:FindFirstChild("TalkingBillBoard"):destroy()
  220. end
  221. local naeeym2 = Instance.new("BillboardGui",Character)
  222. naeeym2.Size = UDim2.new(0,100,0,40)
  223. naeeym2.StudsOffset = Vector3.new(0,3,0)
  224. naeeym2.Adornee = Character.Head
  225. naeeym2.Name = "TalkingBillBoard"
  226. local tecks2 = Instance.new("TextLabel",naeeym2)
  227. tecks2.BackgroundTransparency = 1
  228. tecks2.BorderSizePixel = 0
  229. tecks2.Text = "ALONE"
  230. tecks2.Font = font
  231. tecks2.TextSize = 30
  232. tecks2.TextStrokeTransparency = 0
  233. tecks2.TextColor3 = color
  234. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  235. tecks2.Size = UDim2.new(1,0,0.5,0)
  236. local tecks3 = Instance.new("TextLabel",naeeym2)
  237. tecks3.BackgroundTransparency = 1
  238. tecks3.BorderSizePixel = 0
  239. tecks3.Text = ""
  240. tecks3.Font = font
  241. tecks3.TextSize = 30
  242. tecks3.TextStrokeTransparency = 0
  243. if typet == "Inverted" then
  244. tecks3.TextColor3 = Color3.new(0,0,0)
  245. tecks3.TextStrokeColor3 = color
  246. elseif typet == "Normal" then
  247. tecks3.TextColor3 = color
  248. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  249. end
  250. tecks3.Size = UDim2.new(1,0,0.5,0)
  251. coroutine.resume(coroutine.create(function()
  252. while true do
  253. swait(1)
  254. if chaosmode == true then
  255. tecks2.TextColor3 = BrickColor.random().Color
  256. tecks3.TextStrokeColor3 = BrickColor.random().Color
  257. end
  258. end
  259. end))
  260. modet.TextTransparency = modet.TextTransparency + 1
  261. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  262. for i = 0, 74*timeex do
  263. swait()
  264. modet.TextTransparency = 1
  265. modet.TextStrokeTransparency = 1
  266. tecks2.Text = text
  267. tecks3.Text = text
  268. end
  269. local randomrot = math.random(1,2)
  270. if randomrot == 1 then
  271. for i = 1, 50 do
  272. swait()
  273. tecks2.Text = text
  274. tecks3.Text = text
  275. modet.TextTransparency = modet.TextTransparency - .02
  276. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  277. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  278. tecks2.TextTransparency = tecks2.TextTransparency + .04
  279. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  280. tecks3.TextTransparency = tecks2.TextTransparency + .04
  281. end
  282. elseif randomrot == 2 then
  283. for i = 1, 50 do
  284. swait()
  285. tecks2.Text = text
  286. tecks3.Text = text
  287. modet.TextTransparency = modet.TextTransparency - .02
  288. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  289. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  290. tecks2.TextTransparency = tecks2.TextTransparency + .04
  291. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  292. tecks3.TextTransparency = tecks2.TextTransparency + .04
  293. end
  294. end
  295. modet.TextTransparency = 0
  296. modet.TextStrokeTransparency = 0
  297. if toggleTag == false then
  298. modet.TextTransparency = 1
  299. modet.TextStrokeTransparency = 1
  300. end
  301. naeeym2:Destroy()
  302. end)
  303. chat()
  304. end
  305.  
  306. function bosschatfunc(text,color,watval)
  307. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  308. coroutine.resume(coroutine.create(function()
  309. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  310. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  311. end
  312. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  313. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  314. scrg.Name = "Dialog"
  315. local txtlb = Instance.new("TextLabel",scrg)
  316. txtlb.Text = ""
  317. txtlb.Font = "Bodoni"
  318. txtlb.TextColor3 = Color3.new(0,0,0)
  319. txtlb.TextStrokeTransparency = 0
  320. txtlb.BackgroundTransparency = 0.75
  321. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  322. txtlb.TextStrokeColor3 = color
  323. txtlb.TextScaled = true
  324. txtlb.Size = UDim2.new(1,0,0.25,0)
  325. txtlb.TextXAlignment = "Left"
  326. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  327. local txtlb2 = Instance.new("TextLabel",scrg)
  328. txtlb2.Text = "?:"
  329. txtlb2.Font = "Arcade"
  330. txtlb2.TextColor3 = Color3.new(0,0,0)
  331. txtlb2.TextStrokeTransparency = 0
  332. txtlb2.BackgroundTransparency = 1
  333. txtlb2.TextStrokeColor3 = color
  334. txtlb2.TextSize = 40
  335. txtlb2.Size = UDim2.new(1,0,0.25,0)
  336. txtlb2.TextXAlignment = "Left"
  337. txtlb2.Position = UDim2.new(0,0,1,0)
  338. local fvalen = 0.55
  339. local fval = -0.49
  340. coroutine.resume(coroutine.create(function()
  341. while true do
  342. swait()
  343. if chaosmode == true then
  344. txtlb.Rotation = math.random(-1,1)
  345. txtlb2.Rotation = math.random(-1,1)
  346. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  347. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  348. txtlb.TextStrokeColor3 = BrickColor.random().Color
  349. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  350. end
  351. end
  352. end))
  353. coroutine.resume(coroutine.create(function()
  354. while true do
  355. swait()
  356. if scrg.Parent ~= nil then
  357. fvalen = fvalen - 0.0001
  358. elseif scrg.Parent == nil then
  359. break
  360. end
  361. end
  362. end))
  363. local flol = 1.75
  364. local flil = 1.6
  365. coroutine.resume(coroutine.create(function()
  366. for i = 0, 9 do
  367. swait()
  368. fval = fval + 0.05
  369. flol = flol - 0.1
  370. flil = flil - 0.1
  371. txtlb.Text = ""
  372. txtlb.Position = UDim2.new(0,0,flol,0)
  373. txtlb2.Position = UDim2.new(0,0,flil,0)
  374. end
  375. txtlb.Text = text
  376. wait(watval)
  377. local valinc = 0
  378. for i = 0, 99 do
  379. swait()
  380. valinc = valinc + 0.0001
  381. flol = flol + valinc
  382. flil = flil + valinc
  383. txtlb.Rotation = txtlb.Rotation + valinc*20
  384. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  385. txtlb.Position = UDim2.new(0,0,flol,0)
  386. txtlb2.Position = UDim2.new(0,0,flil,0)
  387. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  388. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  389. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  390. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  391. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  392. end
  393. scrg:Destroy()
  394. end))
  395. end))
  396. end
  397. end
  398.  
  399.  
  400. local Create = LoadLibrary("RbxUtility").Create
  401.  
  402. CFuncs = {
  403. ["Part"] = {
  404. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  405. local Part = Create("Part"){
  406. Parent = Parent,
  407. Reflectance = Reflectance,
  408. Transparency = Transparency,
  409. CanCollide = false,
  410. Locked = true,
  411. BrickColor = BrickColor.new(tostring(BColor)),
  412. Name = Name,
  413. Size = Size,
  414. Material = Material,
  415. }
  416. RemoveOutlines(Part)
  417. return Part
  418. end;
  419. };
  420.  
  421. ["Mesh"] = {
  422. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  423. local Msh = Create(Mesh){
  424. Parent = Part,
  425. Offset = OffSet,
  426. Scale = Scale,
  427. }
  428. if Mesh == "SpecialMesh" then
  429. Msh.MeshType = MeshType
  430. Msh.MeshId = MeshId
  431. end
  432. return Msh
  433. end;
  434. };
  435.  
  436. ["Mesh"] = {
  437. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  438. local Msh = Create(Mesh){
  439. Parent = Part,
  440. Offset = OffSet,
  441. Scale = Scale,
  442. }
  443. if Mesh == "SpecialMesh" then
  444. Msh.MeshType = MeshType
  445. Msh.MeshId = MeshId
  446. end
  447. return Msh
  448. end;
  449. };
  450.  
  451. ["Weld"] = {
  452. Create = function(Parent, Part0, Part1, C0, C1)
  453. local Weld = Create("Weld"){
  454. Parent = Parent,
  455. Part0 = Part0,
  456. Part1 = Part1,
  457. C0 = C0,
  458. C1 = C1,
  459. }
  460. return Weld
  461. end;
  462. };
  463.  
  464. ["Sound"] = {
  465. Create = function(id, par, vol, pit)
  466. coroutine.resume(coroutine.create(function()
  467. local S = Create("Sound"){
  468. Volume = vol,
  469. Name = "EffectSoundo",
  470. Pitch = pit or 1,
  471. SoundId = id,
  472. Parent = par or workspace,
  473. }
  474. wait()
  475. S:play()
  476. game:GetService("Debris"):AddItem(S, 10)
  477. end))
  478. end;
  479. };
  480.  
  481. ["TimeSound"] = {
  482. Create = function(id, par, vol, pit, timepos)
  483. coroutine.resume(coroutine.create(function()
  484. local S = Create("Sound"){
  485. Volume = vol,
  486. Name = "EffectSoundo",
  487. Pitch = pit or 1,
  488. SoundId = id,
  489. TimePosition = timepos,
  490. Parent = par or workspace,
  491. }
  492. wait()
  493. S:play()
  494. game:GetService("Debris"):AddItem(S, 10)
  495. end))
  496. end;
  497. };
  498. ["EchoSound"] = {
  499. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  500. coroutine.resume(coroutine.create(function()
  501. local Sas = Create("Sound"){
  502. Volume = vol,
  503. Name = "EffectSoundo",
  504. Pitch = pit or 1,
  505. SoundId = id,
  506. TimePosition = timepos,
  507. Parent = par or workspace,
  508. }
  509. local E = Create("EchoSoundEffect"){
  510. Delay = echodelay,
  511. Name = "Echo",
  512. Feedback = fedb,
  513. DryLevel = dryl,
  514. Parent = Sas,
  515. }
  516. wait()
  517. Sas:play()
  518. game:GetService("Debris"):AddItem(Sas, delays)
  519. end))
  520. end;
  521. };
  522.  
  523. ["LongSound"] = {
  524. Create = function(id, par, vol, pit)
  525. coroutine.resume(coroutine.create(function()
  526. local S = Create("Sound"){
  527. Volume = vol,
  528. Pitch = pit or 1,
  529. SoundId = id,
  530. Parent = par or workspace,
  531. }
  532. wait()
  533. S:play()
  534. game:GetService("Debris"):AddItem(S, 60)
  535. end))
  536. end;
  537. };
  538.  
  539. ["ParticleEmitter"] = {
  540. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  541. local fp = Create("ParticleEmitter"){
  542. Parent = Parent,
  543. Color = ColorSequence.new(Color1, Color2),
  544. LightEmission = LightEmission,
  545. Size = Size,
  546. Texture = Texture,
  547. Transparency = Transparency,
  548. ZOffset = ZOffset,
  549. Acceleration = Accel,
  550. Drag = Drag,
  551. LockedToPart = LockedToPart,
  552. VelocityInheritance = VelocityInheritance,
  553. EmissionDirection = EmissionDirection,
  554. Enabled = Enabled,
  555. Lifetime = LifeTime,
  556. Rate = Rate,
  557. Rotation = Rotation,
  558. RotSpeed = RotSpeed,
  559. Speed = Speed,
  560. VelocitySpread = VelocitySpread,
  561. }
  562. return fp
  563. end;
  564. };
  565.  
  566. CreateTemplate = {
  567.  
  568. };
  569. }
  570.  
  571.  
  572.  
  573. New = function(Object, Parent, Name, Data)
  574. local Object = Instance.new(Object)
  575. for Index, Value in pairs(Data or {}) do
  576. Object[Index] = Value
  577. end
  578. Object.Parent = Parent
  579. Object.Name = Name
  580. return Object
  581. end
  582. local halocolor = BrickColor.new("Pastel light blue")
  583. local halocolor2 = BrickColor.new("Cool yellow")
  584. local starcolor = BrickColor.new("Bright yellow")
  585. local lunacolor = BrickColor.new("Navy blue")
  586. local lunacolor2 = BrickColor.new("Bright blue")
  587. local wepcolor = BrickColor.new("Really black")
  588. local maincolor = BrickColor.new("Really black")
  589. local m = Instance.new("Model",char)
  590. local m2 = Instance.new("Model",char)
  591. local m3 = Instance.new("Model",char)
  592. local mw1 = Instance.new("Model",char)
  593. local mw2 = Instance.new("Model",char)
  594.  
  595.  
  596. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  597. local gui = it(GuiType)
  598. gui.Parent = parent
  599. gui.Text = text
  600. gui.BackgroundTransparency = backtrans
  601. gui.BackgroundColor3 = backcol
  602. gui.SizeConstraint = "RelativeXY"
  603. gui.TextXAlignment = "Center"
  604. gui.TextYAlignment = "Center"
  605. gui.Position = pos
  606. gui.Size = size
  607. gui.Font = "SourceSans"
  608. gui.FontSize = "Size14"
  609. gui.TextWrapped = false
  610. gui.TextStrokeTransparency = 0
  611. gui.TextColor = BrickColor.new("White")
  612. return gui
  613. end
  614. --------------------------- GUI STUFF
  615. local basgui = it("GuiMain")
  616. basgui.Parent = plr.PlayerGui
  617. basgui.Name = "VISgui"
  618. local fullscreenz = it("Frame")
  619. fullscreenz.Parent = basgui
  620. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  621. fullscreenz.BackgroundTransparency = 1
  622. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  623. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  624. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  625. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  626. imgl2.BackgroundTransparency = 1
  627. imgl2.BorderSizePixel = 0
  628. imgl2.ImageTransparency = 0.5
  629. imgl2.ImageColor3 = Color3.new(1,0,0)
  630. imgl2.Position = UDim2.new(0.75,-200,0.55,-200)
  631. imgl2.Size = UDim2.new(0,1000,0,1000)
  632. imgl2.Image = "rbxassetid://2325939897"
  633. local techc = imgl2:Clone()
  634. techc.Parent = fullscreenz
  635. techc.ImageTransparency = 0
  636. techc.Size = UDim2.new(0,900,0,900)
  637. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  638. techc.ImageColor3 = Color3.new(1,0,0)
  639. techc.Image = "rbxassetid://2273224484"
  640. local circl = imgl2:Clone()
  641. circl.Parent = fullscreenz
  642. circl.ImageTransparency = 0
  643. circl.Size = UDim2.new(0,550,0,550)
  644. circl.Position = UDim2.new(0.75,25,0.55,25)
  645. circl.ImageColor3 = Color3.new(0,0,0)
  646. circl.Image = "rbxassetid://2312119891"
  647. local circl2 = imgl2:Clone()
  648. circl2.Parent = fullscreenz
  649. circl2.ImageTransparency = 0
  650. circl2.Size = UDim2.new(0,700,0,700)
  651. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  652. circl2.ImageColor3 = Color3.new(1,0,0)
  653. circl2.Image = "rbxassetid://2312119891"
  654. local imgl2b = imgl2:Clone()
  655. imgl2b.Parent = fullscreenz
  656. imgl2b.ImageTransparency = 0
  657. imgl2b.Size = UDim2.new(0,800,0,800)
  658. imgl2b.Position = UDim2.new(0.75,-100,0.55,-100)
  659. imgl2b.ImageColor3 = Color3.new(0,0,0)
  660. local ned = Instance.new("TextLabel",fullscreenz)
  661. ned.ZIndex = 2
  662. ned.Font = "Arcade"
  663. ned.BackgroundTransparency = 1
  664. ned.BorderSizePixel = 0.65
  665. ned.Size = UDim2.new(0.3,0,0.2,0)
  666. ned.Position = UDim2.new(0.7,0,0.8,0)
  667. ned.TextColor3 = BrickColor.new("Really red").Color
  668. ned.TextStrokeColor3 = BrickColor.new("Really black").Color
  669. ned.TextScaled = true
  670. ned.TextStrokeTransparency = 0
  671. ned.Text = "ALONE"
  672. ned.TextSize = 24
  673. ned.Rotation = 1
  674. ned.TextXAlignment = "Right"
  675. ned.TextYAlignment = "Bottom"
  676.  
  677. local extrawingmod1 = Instance.new("Model",char)
  678. local extrawingmod2 = Instance.new("Model",char)
  679.  
  680. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  681. local p = Instance.new("Part")
  682. p.TopSurface = 0
  683. p.BottomSurface = 0
  684. p.Parent = parent
  685. p.Size = Vector3.new(0.1,0.1,0.1)
  686. p.Transparency = transparency
  687. p.Reflectance = reflectance
  688. p.CanCollide = false
  689. p.Locked = true
  690. p.BrickColor = brickcolor
  691. p.Material = material
  692. return p
  693. end
  694.  
  695. function CreateMesh(parent,meshtype,x1,y1,z1)
  696. local mesh = Instance.new("SpecialMesh",parent)
  697. mesh.MeshType = meshtype
  698. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  699. return mesh
  700. end
  701.  
  702. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  703. local mesh = Instance.new("SpecialMesh",parent)
  704. mesh.MeshType = "FileMesh"
  705. mesh.MeshId = meshid
  706. mesh.Scale = Vector3.new(x1,y1,z1)
  707. return mesh
  708. end
  709.  
  710.  
  711. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  712. local mesh = Instance.new("SpecialMesh",parent)
  713. mesh.MeshType = "FileMesh"
  714. mesh.MeshId = meshid
  715. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  716. mesh.Scale = Vector3.new(x1,y1,z1)
  717. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  718. return mesh
  719. end
  720.  
  721. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  722. local weld = Instance.new("Weld")
  723. weld.Parent = parent
  724. weld.Part0 = part0
  725. weld.Part1 = part1
  726. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  727. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  728. return weld
  729. end
  730.  
  731.  
  732. --------------
  733. --------------
  734. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  735. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  737. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738.  
  739. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  740. CreateMesh(handle,"Brick",0,0,0)
  741. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  742. local valuaring = 10
  743. for i = 0, 49 do
  744. valuaring = valuaring + 10
  745. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  746. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  747. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  748. end
  749.  
  750. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  751. CreateMesh(handle,"Brick",0,0,0)
  752. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753. local valuaring = 10
  754. for i = 0, 49 do
  755. valuaring = valuaring + 10
  756. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  757. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  758. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  759. end
  760.  
  761.  
  762. local handle = CreateParta(m,1,1,"Neon",maincolor)
  763. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  764. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765.  
  766. --- Left wing.
  767.  
  768. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  769. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  770. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  771.  
  772. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  773. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  774. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  775. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  776. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  777. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778. A0 = Instance.new('Attachment',wed)
  779. A0.Position = vt(0,0.25,0.25)
  780. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  781. CreateMesh(wed,"Wedge",0.05,0.5,3)
  782. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  783. A1 = Instance.new('Attachment',wed)
  784. A1.Position = vt(0,-0.25,-2)
  785. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  786. CreateMesh(wed,"Wedge",0.05,3,0.5)
  787. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788.  
  789. tl1 = Instance.new('Trail',wed)
  790. tl1.Attachment0 = A1
  791. tl1.Attachment1 = A0
  792. tl1.Texture = "rbxassetid://2108945559"
  793. tl1.LightEmission = 1
  794. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  795. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  796. tl1.Lifetime = 0.6
  797.  
  798.  
  799. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  800. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  801. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  802.  
  803. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  804. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  805. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  806. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  807. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  808. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809. A0 = Instance.new('Attachment',wed)
  810. A0.Position = vt(0,0.25,0.25)
  811. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  812. CreateMesh(wed,"Wedge",0.05,0.5,3)
  813. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  814. A1 = Instance.new('Attachment',wed)
  815. A1.Position = vt(0,-0.25,-2)
  816. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  817. CreateMesh(wed,"Wedge",0.05,3,0.5)
  818. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819.  
  820. tl2 = Instance.new('Trail',wed)
  821. tl2.Attachment0 = A1
  822. tl2.Attachment1 = A0
  823. tl2.Texture = "rbxassetid://2108945559"
  824. tl2.LightEmission = 1
  825. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  826. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  827. tl2.Lifetime = 0.6
  828.  
  829. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  830. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  831. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  832.  
  833. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  834. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  835. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  837. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  838. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839. A0 = Instance.new('Attachment',wed)
  840. A0.Position = vt(0,0.25,0.25)
  841. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  842. CreateMesh(wed,"Wedge",0.05,0.5,3)
  843. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844. A1 = Instance.new('Attachment',wed)
  845. A1.Position = vt(0,-0.25,-2)
  846. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,3,0.5)
  848. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849.  
  850. tl3 = Instance.new('Trail',wed)
  851. tl3.Attachment0 = A1
  852. tl3.Attachment1 = A0
  853. tl3.Texture = "rbxassetid://2108945559"
  854. tl3.LightEmission = 1
  855. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  856. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  857. tl3.Lifetime = 0.6
  858.  
  859. tl1.Enabled = false
  860. tl2.Enabled = false
  861. tl3.Enabled = false
  862. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  863. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  864. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  865.  
  866. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  867. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  868. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  870. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  871. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  873. CreateMesh(wed,"Wedge",0.05,0.5,3)
  874. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  875. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  876. CreateMesh(wed,"Wedge",0.05,3,0.5)
  877. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878.  
  879. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  880. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  881. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  882.  
  883. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  884. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  885. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  886. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  887. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  888. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  889. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  890. CreateMesh(wed,"Wedge",0.05,0.5,3)
  891. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  893. CreateMesh(wed,"Wedge",0.05,3,0.5)
  894. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  895.  
  896. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  897. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  898. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  899.  
  900. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  901. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  902. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  904. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  905. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  907. CreateMesh(wed,"Wedge",0.05,0.5,3)
  908. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  910. CreateMesh(wed,"Wedge",0.05,3,0.5)
  911. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  912.  
  913. -- Right wing.
  914.  
  915. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  916. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  917. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918.  
  919. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  920. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  921. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  922. A0 = Instance.new('Attachment',wed)
  923. A0.Position = vt(0,0.25,0.25)
  924. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  925. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  926. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  928. CreateMesh(wed,"Wedge",0.05,0.5,3)
  929. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  931. CreateMesh(wed,"Wedge",0.05,3,0.5)
  932. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933. A1 = Instance.new('Attachment',wed)
  934. A1.Position = vt(0,2,0.25)
  935.  
  936. tr1 = Instance.new('Trail',wed)
  937. tr1.Attachment0 = A1
  938. tr1.Attachment1 = A0
  939. tr1.Texture = "rbxassetid://2108945559"
  940. tr1.LightEmission = 1
  941. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  942. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  943. tr1.Lifetime = 0.6
  944.  
  945. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  946. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  947. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  948.  
  949. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  950. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  951. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  952. A0 = Instance.new('Attachment',wed)
  953. A0.Position = vt(0,0.25,0.25)
  954. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  955. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  956. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  958. CreateMesh(wed,"Wedge",0.05,0.5,3)
  959. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  961. CreateMesh(wed,"Wedge",0.05,3,0.5)
  962. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  963. A1 = Instance.new('Attachment',wed)
  964. A1.Position = vt(0,2,0.25)
  965.  
  966. tr2 = Instance.new('Trail',wed)
  967. tr2.Attachment0 = A1
  968. tr2.Attachment1 = A0
  969. tr2.Texture = "rbxassetid://2108945559"
  970. tr2.LightEmission = 1
  971. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  972. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  973. tr2.Lifetime = 0.6
  974.  
  975. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  976. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  977. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  978.  
  979. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  980. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  981. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  982. A0 = Instance.new('Attachment',wed)
  983. A0.Position = vt(0,0.25,0.25)
  984. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  985. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  986. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  987. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  988. CreateMesh(wed,"Wedge",0.05,0.5,3)
  989. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  991. CreateMesh(wed,"Wedge",0.05,3,0.5)
  992. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993. A1 = Instance.new('Attachment',wed)
  994. A1.Position = vt(0,2,0.25)
  995.  
  996. tr3 = Instance.new('Trail',wed)
  997. tr3.Attachment0 = A1
  998. tr3.Attachment1 = A0
  999. tr3.Texture = "rbxassetid://2108945559"
  1000. tr3.LightEmission = 1
  1001. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1002. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1003. tr3.Lifetime = 0.6
  1004.  
  1005.  
  1006. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1007. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1008. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1009.  
  1010. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1011. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1012. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1013. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1014. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1015. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1017. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1018. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1019. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1020. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1021. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022.  
  1023. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1024. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1025. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026.  
  1027. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1028. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1029. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1031. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1032. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1033. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1034. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1035. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1037. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1038. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1039.  
  1040. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1041. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1042. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043.  
  1044. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1045. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1046. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1047. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1048. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1049. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1050. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1051. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1052. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1053. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1054. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1055. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1056.  
  1057. ---- HERES THE RING
  1058.  
  1059.  
  1060. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1061. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1062. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1063. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1064. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1065. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1067. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1068. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1069.  
  1070.  
  1071. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1072. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1073. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074.  
  1075. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1076. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1077. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078.  
  1079.  
  1080.  
  1081. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1082. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1083. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1084.  
  1085. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1086. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1087. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088.  
  1089. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1090. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1091. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092.  
  1093. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1094. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1095. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1096. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1097. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1098. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1099.  
  1100. --- second ring
  1101.  
  1102. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1103. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1104. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1105. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1106. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1107. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1109. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1110. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1111.  
  1112. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1113. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1114. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1115.  
  1116. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1117. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1118. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1119.  
  1120.  
  1121.  
  1122. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1123. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1124. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1125.  
  1126. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1127. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1128. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1129.  
  1130. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1131. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1132. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1133.  
  1134. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1135. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1136. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1137. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1138. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1139. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1140.  
  1141.  
  1142.  
  1143. for i, v in pairs(m:GetChildren()) do
  1144. if v:IsA("Part") then
  1145. v.BrickColor = BrickColor.new("Really black")
  1146. v.Material = "Glass"
  1147. end
  1148. end
  1149. for i, v in pairs(m2:GetChildren()) do
  1150. if v:IsA("Part") then
  1151. v.BrickColor = BrickColor.new("Crimson")
  1152. v.Material = "Granite"
  1153. end
  1154. end
  1155. for i, v in pairs(m3:GetChildren()) do
  1156. if v:IsA("Part") then
  1157. v.BrickColor = BrickColor.new("Really red")
  1158. v.Material = "Neon"
  1159. end
  1160. end
  1161. for i, v in pairs(mw2:GetChildren()) do
  1162. if v:IsA("Part") then
  1163. v.BrickColor = BrickColor.new("Really red")
  1164. v.Material = "Neon"
  1165. end
  1166. end
  1167. for i, v in pairs(mw1:GetChildren()) do
  1168. if v:IsA("Part") then
  1169. v.Transparency = 1
  1170. v.BrickColor = BrickColor.new("Really red")
  1171. v.Material = "Neon"
  1172. end
  1173. end
  1174. for i, v in pairs(extrawingmod1:GetChildren()) do
  1175. if v:IsA("Part") then
  1176. v.Transparency = 1
  1177. v.BrickColor = BrickColor.new("White")
  1178. v.Material = "Neon"
  1179. end
  1180. end
  1181. for i, v in pairs(extrawingmod2:GetChildren()) do
  1182. if v:IsA("Part") then
  1183. v.Transparency = 1
  1184. v.BrickColor = BrickColor.new("White")
  1185. v.Material = "Neon"
  1186. end
  1187. end
  1188. local MAINRUINCOLOR = BrickColor.new("Really red")
  1189. ------
  1190.  
  1191.  
  1192. function RemoveOutlines(part)
  1193. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1194. end
  1195. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1196. local Part = Create("Part")({
  1197. Parent = Parent,
  1198. Reflectance = Reflectance,
  1199. Transparency = Transparency,
  1200. CanCollide = false,
  1201. Locked = true,
  1202. BrickColor = BrickColor.new(tostring(BColor)),
  1203. Name = Name,
  1204. Size = Size,
  1205. Material = Material
  1206. })
  1207. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1208. RemoveOutlines(Part)
  1209. return Part
  1210. end
  1211. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1212. local Msh = Create(Mesh)({
  1213. Parent = Part,
  1214. Offset = OffSet,
  1215. Scale = Scale
  1216. })
  1217. if Mesh == "SpecialMesh" then
  1218. Msh.MeshType = MeshType
  1219. Msh.MeshId = MeshId
  1220. end
  1221. return Msh
  1222. end
  1223. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1224. local Weld = Create("Weld")({
  1225. Parent = Parent,
  1226. Part0 = Part0,
  1227. Part1 = Part1,
  1228. C0 = C0,
  1229. C1 = C1
  1230. })
  1231. return Weld
  1232. end
  1233.  
  1234. Character=Player.Character
  1235. PlayerGui=Player.PlayerGui
  1236. Backpack=Player.Backpack
  1237. Torso=Character.Torso
  1238. Head=Character.Head
  1239. Humanoid=Character.Humanoid
  1240. m=Instance.new('Model',Character)
  1241. LeftArm=Character["Left Arm"]
  1242. LeftLeg=Character["Left Leg"]
  1243. RightArm=Character["Right Arm"]
  1244. RightLeg=Character["Right Leg"]
  1245. LS=Torso["Left Shoulder"]
  1246. LH=Torso["Left Hip"]
  1247. RS=Torso["Right Shoulder"]
  1248. RH=Torso["Right Hip"]
  1249. Face = Head.face
  1250. Neck=Torso.Neck
  1251. it=Instance.new
  1252. attacktype=1
  1253. vt=Vector3.new
  1254. cf=CFrame.new
  1255. euler=CFrame.fromEulerAnglesXYZ
  1256. angles=CFrame.Angles
  1257. cloaked=false
  1258. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1259. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1260. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1261. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1262. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1263. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1264. RootPart=Character.HumanoidRootPart
  1265. RootJoint=RootPart.RootJoint
  1266. RootCF=euler(-1.57,0,3.14)
  1267. attack = false
  1268. attackdebounce = false
  1269. deb=false
  1270. equipped=true
  1271. hand=false
  1272. combo=0
  1273. mana=0
  1274. trispeed=.2
  1275. attackmode='none'
  1276. local idle=0
  1277. local Anim="Idle"
  1278. local Effects={}
  1279. local gun=false
  1280. local shoot=false
  1281. local sine = 0
  1282. local change = 1
  1283.  
  1284. function RecolorTextAndRename(name,col1,col2,font)
  1285. modet.TextStrokeColor3 = col2
  1286. modet.TextColor3 = col1
  1287. modet.Font = font
  1288. modet.Text = name
  1289. techc.ImageColor3 = col2
  1290. circl.ImageColor3 = col2
  1291. circl2.ImageColor3 = col1
  1292. imgl2.ImageColor3 = col1
  1293. imgl2b.ImageColor3 = col2
  1294. ned.Text = name
  1295. ned.TextColor3 = col1
  1296. ned.TextStrokeColor3 = col2
  1297. end
  1298. --save shoulders
  1299. RSH, LSH=nil, nil
  1300. --welds
  1301. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1302. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1303. LH=Torso["Left Hip"]
  1304. RH=Torso["Right Hip"]
  1305. TorsoColor=Torso.BrickColor
  1306. function NoOutline(Part)
  1307. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1308. end
  1309. ch=Character
  1310. RSH=ch.Torso["Right Shoulder"]
  1311. LSH=ch.Torso["Left Shoulder"]
  1312. --
  1313. RSH.Parent=nil
  1314. LSH.Parent=nil
  1315. --
  1316. RW.Name="Right Shoulder"
  1317. RW.Part0=ch.Torso
  1318. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1319. RW.C1=cf(0, 0.5, 0)
  1320. RW.Part1=ch["Right Arm"]
  1321. RW.Parent=ch.Torso
  1322. --
  1323. LW.Name="Left Shoulder"
  1324. LW.Part0=ch.Torso
  1325. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1326. LW.C1=cf(0, 0.5, 0)
  1327. LW.Part1=ch["Left Arm"]
  1328. LW.Parent=ch.Torso
  1329.  
  1330. local Stats=Instance.new("BoolValue")
  1331. Stats.Name="Stats"
  1332. Stats.Parent=Character
  1333. local Atk=Instance.new("NumberValue")
  1334. Atk.Name="Damage"
  1335. Atk.Parent=Stats
  1336. Atk.Value=1
  1337. local Def=Instance.new("NumberValue")
  1338. Def.Name="Defense"
  1339. Def.Parent=Stats
  1340. Def.Value=1
  1341. local Speed=Instance.new("NumberValue")
  1342. Speed.Name="Speed"
  1343. Speed.Parent=Stats
  1344. Speed.Value=1
  1345. local Mvmt=Instance.new("NumberValue")
  1346. Mvmt.Name="Movement"
  1347. Mvmt.Parent=Stats
  1348. Mvmt.Value=1
  1349.  
  1350. local donum=0
  1351.  
  1352.  
  1353. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1354. local fp=it("Part")
  1355. fp.formFactor=formfactor
  1356. fp.Parent=parent
  1357. fp.Reflectance=reflectance
  1358. fp.Transparency=transparency
  1359. fp.CanCollide=false
  1360. fp.Locked=true
  1361. fp.BrickColor=brickcolor
  1362. fp.Name=name
  1363. fp.Size=size
  1364. fp.Position=Torso.Position
  1365. NoOutline(fp)
  1366. fp.Material="SmoothPlastic"
  1367. fp:BreakJoints()
  1368. return fp
  1369. end
  1370.  
  1371. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1372. local mesh=it(Mesh)
  1373. mesh.Parent=part
  1374. if Mesh=="SpecialMesh" then
  1375. mesh.MeshType=meshtype
  1376. if meshid~="nil" then
  1377. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1378. end
  1379. end
  1380. mesh.Offset=offset
  1381. mesh.Scale=scale
  1382. return mesh
  1383. end
  1384.  
  1385. function weld(parent,part0,part1,c0)
  1386. local weld=it("Weld")
  1387. weld.Parent=parent
  1388. weld.Part0=part0
  1389. weld.Part1=part1
  1390. weld.C0=c0
  1391. return weld
  1392. end
  1393.  
  1394. local Color1=Torso.BrickColor
  1395.  
  1396. local bodvel=Instance.new("BodyVelocity")
  1397. local bg=Instance.new("BodyGyro")
  1398.  
  1399. --------- SazEreno's Artificial HB --------------
  1400. ArtificialHB = Instance.new("BindableEvent", script)
  1401. ArtificialHB.Name = "ArtificialHB"
  1402.  
  1403. script:WaitForChild("ArtificialHB")
  1404. Frame_Speed = 1 / 60
  1405. frame = Frame_Speed
  1406. tf = 0
  1407. allowframeloss = false
  1408. tossremainder = false
  1409. lastframe = tick()
  1410. script.ArtificialHB:Fire()
  1411.  
  1412. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1413. tf = tf + s
  1414. if tf >= frame then
  1415. if allowframeloss then
  1416. script.ArtificialHB:Fire()
  1417. lastframe = tick()
  1418. else
  1419. for i = 1, math.floor(tf / frame) do
  1420. script.ArtificialHB:Fire()
  1421. end
  1422. lastframe = tick()
  1423. end
  1424. if tossremainder then
  1425. tf = 0
  1426. else
  1427. tf = tf - frame * math.floor(tf / frame)
  1428. end
  1429. end
  1430. end)
  1431.  
  1432. ------------------
  1433. function swait(num)
  1434. function swait(num)
  1435. if num==0 or num==nil then
  1436. game:service'RunService'.Stepped:wait(0)
  1437. else
  1438. for i=0,num do
  1439. game:service'RunService'.Stepped:wait(0)
  1440. end
  1441. end
  1442. end
  1443. end
  1444.  
  1445. -------- RAINBOW LEAVE IT TO ME
  1446. local r = 255
  1447. local g = 0
  1448. local b = 0
  1449. coroutine.resume(coroutine.create(function()
  1450. while wait() do
  1451. for i = 0, 254/5 do
  1452. swait()
  1453. g = g + 5
  1454. end
  1455. for i = 0, 254/5 do
  1456. swait()
  1457. r = r - 5
  1458. end
  1459. for i = 0, 254/5 do
  1460. swait()
  1461. b = b + 5
  1462. end
  1463. for i = 0, 254/5 do
  1464. swait()
  1465. g = g - 5
  1466. end
  1467. for i = 0, 254/5 do
  1468. swait()
  1469. r = r + 5
  1470. end
  1471. for i = 0, 254/5 do
  1472. swait()
  1473. b = b - 5
  1474. end
  1475. end
  1476. end))
  1477.  
  1478.  
  1479. so = function(id,par,vol,pit)
  1480. coroutine.resume(coroutine.create(function()
  1481. local sou = Instance.new("Sound",par or workspace)
  1482. sou.Volume=vol
  1483. sou.Pitch=pit or 1
  1484. sou.SoundId=id
  1485. swait()
  1486. sou:play()
  1487. game:GetService("Debris"):AddItem(sou,6)
  1488. end))
  1489. end
  1490.  
  1491. function clerp(a,b,t)
  1492. local qa = {QuaternionFromCFrame(a)}
  1493. local qb = {QuaternionFromCFrame(b)}
  1494. local ax, ay, az = a.x, a.y, a.z
  1495. local bx, by, bz = b.x, b.y, b.z
  1496. local _t = 1-t
  1497. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1498. end
  1499.  
  1500. function QuaternionFromCFrame(cf)
  1501. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1502. local trace = m00 + m11 + m22
  1503. if trace > 0 then
  1504. local s = math.sqrt(1 + trace)
  1505. local recip = 0.5/s
  1506. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1507. else
  1508. local i = 0
  1509. if m11 > m00 then
  1510. i = 1
  1511. end
  1512. if m22 > (i == 0 and m00 or m11) then
  1513. i = 2
  1514. end
  1515. if i == 0 then
  1516. local s = math.sqrt(m00-m11-m22+1)
  1517. local recip = 0.5/s
  1518. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1519. elseif i == 1 then
  1520. local s = math.sqrt(m11-m22-m00+1)
  1521. local recip = 0.5/s
  1522. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1523. elseif i == 2 then
  1524. local s = math.sqrt(m22-m00-m11+1)
  1525. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1526. end
  1527. end
  1528. end
  1529.  
  1530. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1531. local xs, ys, zs = x + x, y + y, z + z
  1532. local wx, wy, wz = w*xs, w*ys, w*zs
  1533. local xx = x*xs
  1534. local xy = x*ys
  1535. local xz = x*zs
  1536. local yy = y*ys
  1537. local yz = y*zs
  1538. local zz = z*zs
  1539. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1540. end
  1541.  
  1542. function QuaternionSlerp(a, b, t)
  1543. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1544. local startInterp, finishInterp;
  1545. if cosTheta >= 0.0001 then
  1546. if (1 - cosTheta) > 0.0001 then
  1547. local theta = math.acos(cosTheta)
  1548. local invSinTheta = 1/math.sin(theta)
  1549. startInterp = math.sin((1-t)*theta)*invSinTheta
  1550. finishInterp = math.sin(t*theta)*invSinTheta
  1551. else
  1552. startInterp = 1-t
  1553. finishInterp = t
  1554. end
  1555. else
  1556. if (1+cosTheta) > 0.0001 then
  1557. local theta = math.acos(-cosTheta)
  1558. local invSinTheta = 1/math.sin(theta)
  1559. startInterp = math.sin((t-1)*theta)*invSinTheta
  1560. finishInterp = math.sin(t*theta)*invSinTheta
  1561. else
  1562. startInterp = t-1
  1563. finishInterp = t
  1564. end
  1565. end
  1566. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1567. end
  1568.  
  1569. local function CFrameFromTopBack(at, top, back)
  1570. local right = top:Cross(back)
  1571. return CFrame.new(at.x, at.y, at.z,
  1572. right.x, top.x, back.x,
  1573. right.y, top.y, back.y,
  1574. right.z, top.z, back.z)
  1575. end
  1576.  
  1577. function Triangle(a, b, c)
  1578. local edg1 = (c-a):Dot((b-a).unit)
  1579. local edg2 = (a-b):Dot((c-b).unit)
  1580. local edg3 = (b-c):Dot((a-c).unit)
  1581. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1582. a, b, c = a, b, c
  1583. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1584. a, b, c = b, c, a
  1585. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1586. a, b, c = c, a, b
  1587. else
  1588. assert(false, "unreachable")
  1589. end
  1590.  
  1591. local len1 = (c-a):Dot((b-a).unit)
  1592. local len2 = (b-a).magnitude - len1
  1593. local width = (a + (b-a).unit*len1 - c).magnitude
  1594.  
  1595. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1596.  
  1597. local list = {}
  1598.  
  1599. if len1 > 0.01 then
  1600. local w1 = Instance.new('WedgePart', m)
  1601. game:GetService("Debris"):AddItem(w1,5)
  1602. w1.Material = "SmoothPlastic"
  1603. w1.FormFactor = 'Custom'
  1604. w1.BrickColor = BrickColor.new("Really red")
  1605. w1.Transparency = 0
  1606. w1.Reflectance = 0
  1607. w1.Material = "SmoothPlastic"
  1608. w1.CanCollide = false
  1609. local l1 = Instance.new("PointLight",w1)
  1610. l1.Color = Color3.new(170,0,0)
  1611. NoOutline(w1)
  1612. local sz = Vector3.new(0.2, width, len1)
  1613. w1.Size = sz
  1614. local sp = Instance.new("SpecialMesh",w1)
  1615. sp.MeshType = "Wedge"
  1616. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1617. w1:BreakJoints()
  1618. w1.Anchored = true
  1619. w1.Parent = workspace
  1620. w1.Transparency = 0.7
  1621. table.insert(Effects,{w1,"Disappear",.01})
  1622. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1623. table.insert(list,w1)
  1624. end
  1625.  
  1626. if len2 > 0.01 then
  1627. local w2 = Instance.new('WedgePart', m)
  1628. game:GetService("Debris"):AddItem(w2,5)
  1629. w2.Material = "SmoothPlastic"
  1630. w2.FormFactor = 'Custom'
  1631. w2.BrickColor = BrickColor.new("Really red")
  1632. w2.Transparency = 0
  1633. w2.Reflectance = 0
  1634. w2.Material = "SmoothPlastic"
  1635. w2.CanCollide = false
  1636. local l2 = Instance.new("PointLight",w2)
  1637. l2.Color = Color3.new(170,0,0)
  1638. NoOutline(w2)
  1639. local sz = Vector3.new(0.2, width, len2)
  1640. w2.Size = sz
  1641. local sp = Instance.new("SpecialMesh",w2)
  1642. sp.MeshType = "Wedge"
  1643. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1644. w2:BreakJoints()
  1645. w2.Anchored = true
  1646. w2.Parent = workspace
  1647. w2.Transparency = 0.7
  1648. table.insert(Effects,{w2,"Disappear",.01})
  1649. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1650. table.insert(list,w2)
  1651. end
  1652. return unpack(list)
  1653. end
  1654.  
  1655.  
  1656. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1657. if hit.Parent == nil then
  1658. return
  1659. end
  1660. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1661. for _, v in pairs(hit.Parent:children()) do
  1662. if v:IsA("Humanoid") then
  1663. h = v
  1664. end
  1665. end
  1666. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1667. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1668. return
  1669. end
  1670. local c = Create("ObjectValue")({
  1671. Name = "creator",
  1672. Value = game:GetService("Players").LocalPlayer,
  1673. Parent = h
  1674. })
  1675. game:GetService("Debris"):AddItem(c, 0.5)
  1676. if HitSound ~= nil and HitPitch ~= nil then
  1677. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1678. end
  1679. local Damage = math.random(minim, maxim)
  1680. local blocked = false
  1681. local block = hit.Parent:findFirstChild("Block")
  1682. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1683. blocked = true
  1684. block.Value = block.Value - 1
  1685. print(block.Value)
  1686. end
  1687. if blocked == false then
  1688. HitHealth = h.Health
  1689. h.MaxHealth = 100
  1690. h.Health = h.Health - Damage
  1691. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1692. print("gained kill")
  1693. dmg(h.Parent)
  1694. end
  1695. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1696. else
  1697. h.Health = h.Health - Damage / 2
  1698. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1699. end
  1700. if Type == "Knockdown" then
  1701. local hum = hit.Parent.Humanoid
  1702. hum.PlatformStand = true
  1703. coroutine.resume(coroutine.create(function(HHumanoid)
  1704. swait(1)
  1705. HHumanoid.PlatformStand = false
  1706. end), hum)
  1707. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1708. local bodvol = Create("BodyVelocity")({
  1709. velocity = angle * knockback,
  1710. P = 5000,
  1711. maxForce = Vector3.new(8000, 8000, 8000),
  1712. Parent = hit
  1713. })
  1714. local rl = Create("BodyAngularVelocity")({
  1715. P = 3000,
  1716. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1717. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1718. Parent = hit
  1719. })
  1720. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1721. game:GetService("Debris"):AddItem(rl, 0.5)
  1722. elseif Type == "Normal" then
  1723. local vp = Create("BodyVelocity")({
  1724. P = 500,
  1725. maxForce = Vector3.new(math.huge, 0, math.huge),
  1726. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1727. })
  1728. if knockback > 0 then
  1729. vp.Parent = hit.Parent.Head
  1730. end
  1731. game:GetService("Debris"):AddItem(vp, 0.5)
  1732. elseif Type == "Up" then
  1733. local bodyVelocity = Create("BodyVelocity")({
  1734. velocity = Vector3.new(0, 20, 0),
  1735. P = 5000,
  1736. maxForce = Vector3.new(8000, 8000, 8000),
  1737. Parent = hit
  1738. })
  1739. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1740. local bodyVelocity = Create("BodyVelocity")({
  1741. velocity = Vector3.new(0, 20, 0),
  1742. P = 5000,
  1743. maxForce = Vector3.new(8000, 8000, 8000),
  1744. Parent = hit
  1745. })
  1746. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1747. elseif Type == "Leech" then
  1748. local hum = hit.Parent.Humanoid
  1749. if hum ~= nil then
  1750. for i = 0, 2 do
  1751. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1752. end
  1753. Humanoid.Health = Humanoid.Health + 10
  1754. end
  1755. elseif Type == "UpKnock" then
  1756. local hum = hit.Parent.Humanoid
  1757. hum.PlatformStand = true
  1758. if hum ~= nil then
  1759. hitr = true
  1760. end
  1761. coroutine.resume(coroutine.create(function(HHumanoid)
  1762. swait(5)
  1763. HHumanoid.PlatformStand = false
  1764. hitr = false
  1765. end), hum)
  1766. local bodyVelocity = Create("BodyVelocity")({
  1767. velocity = Vector3.new(0, 20, 0),
  1768. P = 5000,
  1769. maxForce = Vector3.new(8000, 8000, 8000),
  1770. Parent = hit
  1771. })
  1772. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1773. local bodyVelocity = Create("BodyVelocity")({
  1774. velocity = Vector3.new(0, 20, 0),
  1775. P = 5000,
  1776. maxForce = Vector3.new(8000, 8000, 8000),
  1777. Parent = hit
  1778. })
  1779. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1780. elseif Type == "Snare" then
  1781. local bp = Create("BodyPosition")({
  1782. P = 2000,
  1783. D = 100,
  1784. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1785. position = hit.Parent.Torso.Position,
  1786. Parent = hit.Parent.Torso
  1787. })
  1788. game:GetService("Debris"):AddItem(bp, 1)
  1789. elseif Type == "Slashnare" then
  1790. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1791. for i = 1, math.random(4, 5) do
  1792. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1793. end
  1794. local bp = Create("BodyPosition")({
  1795. P = 2000,
  1796. D = 100,
  1797. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1798. position = hit.Parent.Torso.Position,
  1799. Parent = hit.Parent.Torso
  1800. })
  1801. game:GetService("Debris"):AddItem(bp, 1)
  1802. elseif Type == "Spike" then
  1803. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1804. local bp = Create("BodyPosition")({
  1805. P = 2000,
  1806. D = 100,
  1807. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1808. position = hit.Parent.Torso.Position,
  1809. Parent = hit.Parent.Torso
  1810. })
  1811. game:GetService("Debris"):AddItem(bp, 1)
  1812. elseif Type == "Freeze" then
  1813. local BodPos = Create("BodyPosition")({
  1814. P = 50000,
  1815. D = 1000,
  1816. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1817. position = hit.Parent.Torso.Position,
  1818. Parent = hit.Parent.Torso
  1819. })
  1820. local BodGy = Create("BodyGyro")({
  1821. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1822. P = 20000,
  1823. Parent = hit.Parent.Torso,
  1824. cframe = hit.Parent.Torso.CFrame
  1825. })
  1826. hit.Parent.Torso.Anchored = true
  1827. coroutine.resume(coroutine.create(function(Part)
  1828. swait(1.5)
  1829. Part.Anchored = false
  1830. end), hit.Parent.Torso)
  1831. game:GetService("Debris"):AddItem(BodPos, 3)
  1832. game:GetService("Debris"):AddItem(BodGy, 3)
  1833. end
  1834. local debounce = Create("BoolValue")({
  1835. Name = "DebounceHit",
  1836. Parent = hit.Parent,
  1837. Value = true
  1838. })
  1839. game:GetService("Debris"):AddItem(debounce, Delay)
  1840. c = Instance.new("ObjectValue")
  1841. c.Name = "creator"
  1842. c.Value = Player
  1843. c.Parent = h
  1844. game:GetService("Debris"):AddItem(c, 0.5)
  1845. end
  1846. end
  1847. function ShowDamage(Pos, Text, Time, Color)
  1848. local Rate = 0.03333333333333333
  1849. local Pos = Pos or Vector3.new(0, 0, 0)
  1850. local Text = Text or ""
  1851. local Time = Time or 2
  1852. local Color = Color or Color3.new(1, 0, 1)
  1853. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1854. EffectPart.Anchored = true
  1855. local BillboardGui = Create("BillboardGui")({
  1856. Size = UDim2.new(3, 0, 3, 0),
  1857. Adornee = EffectPart,
  1858. Parent = EffectPart
  1859. })
  1860. local TextLabel = Create("TextLabel")({
  1861. BackgroundTransparency = 1,
  1862. Size = UDim2.new(1, 0, 1, 0),
  1863. Text = Text,
  1864. TextColor3 = Color,
  1865. TextScaled = true,
  1866. Font = Enum.Font.ArialBold,
  1867. Parent = BillboardGui
  1868. })
  1869. game.Debris:AddItem(EffectPart, Time + 0.1)
  1870. EffectPart.Parent = game:GetService("Workspace")
  1871. delay(0, function()
  1872. local Frames = Time / Rate
  1873. for Frame = 1, Frames do
  1874. wait(Rate)
  1875. local Percent = Frame / Frames
  1876. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1877. TextLabel.TextTransparency = Percent
  1878. end
  1879. if EffectPart and EffectPart.Parent then
  1880. EffectPart:Destroy()
  1881. end
  1882. end)
  1883. end
  1884. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1885. for _, c in pairs(workspace:children()) do
  1886. local hum = c:findFirstChildOfClass("Humanoid")
  1887. if hum ~= nil then
  1888. local head = c:findFirstChild("Head")
  1889. if head ~= nil then
  1890. local targ = head.Position - Part.Position
  1891. local mag = targ.magnitude
  1892. if magni >= mag and c.Name ~= Player.Name then
  1893. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1894. end
  1895. end
  1896. end
  1897. end
  1898. end
  1899.  
  1900. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1901. for _, c in pairs(workspace:children()) do
  1902. local hum = c:findFirstChild("Humanoid")
  1903. if hum ~= nil then
  1904. local head = c:findFirstChild("Torso")
  1905. if head ~= nil then
  1906. local targ = head.Position - Part.Position
  1907. local mag = targ.magnitude
  1908. if magni >= mag and c.Name ~= Player.Name then
  1909. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1910. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1911. end
  1912. end
  1913. end
  1914. end
  1915. end
  1916.  
  1917. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1918. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1919. end
  1920.  
  1921. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1922. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1923. prt.Anchored=true
  1924. prt.CFrame=cframe
  1925. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1926. --http://www.roblox.com/asset/?id=4770560
  1927. game:GetService("Debris"):AddItem(prt,2)
  1928. CF=prt.CFrame
  1929. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1930. for i=0,1,0.2 do
  1931. wait()
  1932. Part.CFrame=CF*cf(0,0,-0.4)
  1933. end
  1934. for i=0,1,delay do
  1935. wait()
  1936. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1937. Mesh.Scale=Mesh.Scale
  1938. end
  1939. for i=0,1,0.1 do
  1940. wait()
  1941. Part.Transparency=i
  1942. end
  1943. Part.Parent=nil
  1944. end),prt,msh,CF)
  1945. end
  1946.  
  1947. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1948. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1949. prt.Anchored=true
  1950. prt.Material = "Neon"
  1951. prt.CFrame=cframe
  1952. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1953. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1954. game:GetService("Debris"):AddItem(prt,5)
  1955. coroutine.resume(coroutine.create(function(Part,Mesh)
  1956. for i=0,1,delay do
  1957. swait()
  1958. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1959. Part.Transparency=i
  1960. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1961. end
  1962. Part.Parent=nil
  1963. end),prt,msh)
  1964. end
  1965.  
  1966. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1967. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1968. prt.Anchored=true
  1969. prt.Material = "Neon"
  1970. prt.CFrame=cframe
  1971. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1972. game:GetService("Debris"):AddItem(prt,5)
  1973. coroutine.resume(coroutine.create(function(Part,Mesh)
  1974. local rtype = rottype
  1975. for i=0,1,delay do
  1976. swait()
  1977. if rtype == 1 then
  1978. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1979. elseif rtype == 2 then
  1980. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1981. end
  1982. Part.Transparency=i
  1983. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1984. end
  1985. Part.Parent=nil
  1986. end),prt,msh)
  1987. end
  1988.  
  1989. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1990. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1991. prt.Anchored=true
  1992. prt.CFrame=cframe
  1993. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1994. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1995. game:GetService("Debris"):AddItem(prt,5)
  1996. coroutine.resume(coroutine.create(function(Part,Mesh)
  1997. for i=0,1,delay do
  1998. wait()
  1999. Part.Transparency=i
  2000. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2001. end
  2002. Part.Parent=nil
  2003. end),prt,msh)
  2004. end
  2005.  
  2006. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2007. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2008. prt.Anchored=true
  2009. prt.Material = "Neon"
  2010. prt.CFrame=cframe
  2011. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2012. game:GetService("Debris"):AddItem(prt,5)
  2013. coroutine.resume(coroutine.create(function(Part,Mesh)
  2014. local rtype = rottype
  2015. for i=0,1,delay do
  2016. swait()
  2017. if rtype == 1 then
  2018. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2019. elseif rtype == 2 then
  2020. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2021. end
  2022. Part.Transparency=i
  2023. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2024. end
  2025. Part.Parent=nil
  2026. end),prt,msh)
  2027. end
  2028.  
  2029. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2030. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2031. prt.Anchored=true
  2032. prt.Material = "Neon"
  2033. prt.CFrame=cframe
  2034. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2035. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2036. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2037. game:GetService("Debris"):AddItem(prt,5)
  2038. coroutine.resume(coroutine.create(function(Part,Mesh)
  2039. local rtype = rottype
  2040. for i=0,1,delay do
  2041. swait()
  2042. if rtype == 1 then
  2043. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2044. elseif rtype == 2 then
  2045. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2046. end
  2047. dec.Transparency=i
  2048. dec2.Transparency=i
  2049. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2050. end
  2051. Part.Parent=nil
  2052. end),prt,msh)
  2053. end
  2054.  
  2055. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2056. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2057. prt.Anchored=true
  2058. prt.Material = "Neon"
  2059. prt.CFrame=cframe
  2060. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2061. game:GetService("Debris"):AddItem(prt,5)
  2062. coroutine.resume(coroutine.create(function(Part,Mesh)
  2063. local rtype = rottype
  2064. for i=0,1,delay do
  2065. swait()
  2066. if rtype == 1 then
  2067. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2068. elseif rtype == 2 then
  2069. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2070. end
  2071. prt.Transparency=i
  2072. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2073. end
  2074. Part.Parent=nil
  2075. end),prt,msh)
  2076. end
  2077.  
  2078. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2079. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2080. prt.Anchored=true
  2081. prt.Material = "Neon"
  2082. prt.CFrame=cframe
  2083. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2084. game:GetService("Debris"):AddItem(prt,5)
  2085. coroutine.resume(coroutine.create(function(Part,Mesh)
  2086. local rtype = rottype
  2087. for i=0,1,delay do
  2088. swait()
  2089. if rtype == 1 then
  2090. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2091. elseif rtype == 2 then
  2092. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2093. end
  2094. prt.Transparency=i
  2095. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2096. end
  2097. Part.Parent=nil
  2098. end),prt,msh)
  2099. end
  2100.  
  2101. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2102. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2103. prt.Anchored=true
  2104. prt.Material = "Neon"
  2105. prt.CFrame=cframe
  2106. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2107. game:GetService("Debris"):AddItem(prt,5)
  2108. coroutine.resume(coroutine.create(function(Part,Mesh)
  2109. local rtype = rottype
  2110. for i=0,1,delay do
  2111. swait()
  2112. if rtype == 1 then
  2113. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2114. elseif rtype == 2 then
  2115. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2116. end
  2117. prt.Transparency=i
  2118. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2119. end
  2120. Part.Parent=nil
  2121. end),prt,msh)
  2122. end
  2123.  
  2124. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2125. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2126. prt.Anchored=true
  2127. prt.Material = "Neon"
  2128. prt.CFrame=cframe
  2129. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2130. game:GetService("Debris"):AddItem(prt,5)
  2131. coroutine.resume(coroutine.create(function(Part,Mesh)
  2132. local rtype = rottype
  2133. for i=0,1,delay do
  2134. swait()
  2135. if rtype == 1 then
  2136. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2137. elseif rtype == 2 then
  2138. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2139. end
  2140. prt.Transparency=i
  2141. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2142. end
  2143. Part.Parent=nil
  2144. end),prt,msh)
  2145. end
  2146.  
  2147. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2148. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2149. prt.Anchored=false
  2150. prt.CFrame=cframe
  2151. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2152. local wld=weld(prt,prt,Parent,cframe)
  2153. game:GetService("Debris"):AddItem(prt,5)
  2154. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2155. for i=0,1,delay do
  2156. wait()
  2157. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2158. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2159. Part.Transparency=i
  2160. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2161. end
  2162. Part.Parent=nil
  2163. end),prt,msh,wld)
  2164. end
  2165.  
  2166. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2167. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2168. prt.Anchored=false
  2169. prt.CFrame=cframe
  2170. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2171. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2172. game:GetService("Debris"):AddItem(prt,5)
  2173. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2174. for i=0,1,delay do
  2175. wait()
  2176. Weld.C0=euler(i*20,0,0)
  2177. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2178. Part.Transparency=i
  2179. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2180. end
  2181. Part.Parent=nil
  2182. end),prt,msh,wld)
  2183. end
  2184.  
  2185. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2186. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2187. prt.Anchored=true
  2188. prt.CFrame=cframe
  2189. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2190. game:GetService("Debris"):AddItem(prt,2)
  2191. coroutine.resume(coroutine.create(function(Part,Mesh)
  2192. for i=0,1,delay do
  2193. wait()
  2194. Part.CFrame=Part.CFrame
  2195. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2196. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2197. prt2.Anchored=true
  2198. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2199. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2200. game:GetService("Debris"):AddItem(prt2,2)
  2201. coroutine.resume(coroutine.create(function(Part,Mesh)
  2202. for i=0,1,0.1 do
  2203. wait()
  2204. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2205. end
  2206. Part.Parent=nil
  2207. end),prt2,msh2)
  2208. end
  2209. for i=0,1,delay*2 do
  2210. wait()
  2211. Part.CFrame=Part.CFrame
  2212. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2213. end
  2214. Part.Parent=nil
  2215. end),prt,msh)
  2216. end
  2217.  
  2218. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2219. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2220. prt.Anchored=true
  2221. prt.CFrame=cframe
  2222. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2223. game:GetService("Debris"):AddItem(prt,2)
  2224. coroutine.resume(coroutine.create(function(Part,Mesh)
  2225. for i=0,1,delay do
  2226. wait()
  2227. Part.CFrame=Part.CFrame
  2228. Part.Transparency=i
  2229. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2230. end
  2231. Part.Parent=nil
  2232. end),prt,msh)
  2233. end
  2234.  
  2235. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2236. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2237. prt.Anchored=true
  2238. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2239. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2240. game:GetService("Debris"):AddItem(prt,2)
  2241. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2242. CF=Part.CFrame
  2243. Numbb=0
  2244. randnumb=math.random()/10
  2245. rand1=math.random()/10
  2246. for i=0,1,rand1 do
  2247. wait()
  2248. CF=CF*cf(0,math.random()/2,0)
  2249. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2250. Part.CFrame=CF*euler(Numbb,0,0)
  2251. Part.Transparency=i
  2252. Numbb=Numbb+randnumb
  2253. end
  2254. Part.Parent=nil
  2255. end),prt,CF,Numbb,randnumb)
  2256. end
  2257.  
  2258. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2259. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2260. prt.Anchored=true
  2261. prt.CFrame=cframe
  2262. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2263. game:GetService("Debris"):AddItem(prt,5)
  2264. coroutine.resume(coroutine.create(function(Part,Mesh)
  2265. for i=0,1,delay do
  2266. wait()
  2267. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2268. Part.Transparency=i
  2269. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2270. end
  2271. Part.Parent=nil
  2272. end),prt,msh)
  2273. end
  2274.  
  2275. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2276. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2277. prt.Anchored=true
  2278. prt.CFrame=cframe
  2279. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2280. game:GetService("Debris"):AddItem(prt,2)
  2281. coroutine.resume(coroutine.create(function(Part,Mesh)
  2282. for i=0,1,delay do
  2283. wait()
  2284. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2285. Part.Transparency=i
  2286. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2287. end
  2288. Part.Parent=nil
  2289. end),prt,msh)
  2290. end
  2291.  
  2292. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2293. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2294. prt.Anchored=true
  2295. prt.CFrame=cframe*cf(x,y,z)
  2296. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2297. game:GetService("Debris"):AddItem(prt,5)
  2298. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2299. local num=math.random()
  2300. local num2=math.random(-3,2)+math.random()
  2301. local numm=0
  2302. for i=0,1,delay*2 do
  2303. swait()
  2304. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2305. Part.Transparency=i
  2306. numm=numm+0.01
  2307. end
  2308. Part.Parent=nil
  2309. Mesh.Parent=nil
  2310. end),prt,msh,x,y,z)
  2311. end
  2312.  
  2313. function dmgstart(dmg,what)
  2314. hitcon = what.Touched:connect(function(hit)
  2315. local hum = hit.Parent:FindFirstChild("Humanoid")
  2316. if hum and not hum:IsDescendantOf(Character) then
  2317. hum:TakeDamage(dmg)
  2318. end
  2319. end)
  2320. end
  2321.  
  2322. function dmgstop()
  2323. hitcon:disconnect()
  2324. end
  2325.  
  2326. function Cloak()
  2327. Face.Parent=nil
  2328. cloaked=true
  2329. for _,v in pairs(Torso.Parent:children()) do
  2330. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2331. coroutine.resume(coroutine.create(function()
  2332. for i=0,1,0.2 do
  2333. wait()
  2334. v.Transparency=i
  2335. end
  2336. v.Transparency=1
  2337. end))
  2338. end
  2339. if v.className=="Hat" then
  2340. hatp=v.Handle
  2341. coroutine.resume(coroutine.create(function(derp)
  2342. for i=0,1,0.2 do
  2343. wait()
  2344. derp.Transparency=i
  2345. end
  2346. derp.Transparency=1
  2347. end),hatp)
  2348. end
  2349. end
  2350. for _,v in pairs(m:children()) do
  2351. if v.className=="Part" then
  2352. coroutine.resume(coroutine.create(function()
  2353. for i=0,1,0.2 do
  2354. wait()
  2355. v.Transparency=i
  2356. end
  2357. v.Transparency=1
  2358. end))
  2359. end
  2360. end
  2361. end
  2362.  
  2363. function UnCloak()
  2364. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2365. Face.Parent=Head
  2366. cloaked=false
  2367. for _,v in pairs(Torso.Parent:children()) do
  2368. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2369. coroutine.resume(coroutine.create(function()
  2370. for i=0,1,0.1 do
  2371. wait()
  2372. v.Transparency=v.Transparency-0.1
  2373. end
  2374. v.Transparency=0
  2375. end))
  2376. end
  2377. if v.className=="Hat" then
  2378. hatp=v.Handle
  2379. coroutine.resume(coroutine.create(function(derp)
  2380. for i=0,1,0.1 do
  2381. wait()
  2382. derp.Transparency=derp.Transparency-0.1
  2383. end
  2384. derp.Transparency=0
  2385. end),hatp)
  2386. end
  2387. end
  2388. for _,v in pairs(m:children()) do
  2389. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2390. coroutine.resume(coroutine.create(function()
  2391. for i=0,1,0.1 do
  2392. wait()
  2393. v.Transparency=v.Transparency-0.1
  2394. end
  2395. v.Transparency=0
  2396. end))
  2397. v.Transparency=0
  2398. end
  2399. end
  2400. end
  2401.  
  2402. local origcolor = BrickColor.new("Pastel light blue")
  2403. ---- This section of explosions.
  2404.  
  2405. ----
  2406.  
  2407.  
  2408. function ring(type,pos,scale,value)
  2409. local type = type
  2410. local rng = Instance.new("Part", char)
  2411. rng.Anchored = true
  2412. rng.BrickColor = origcolor
  2413. rng.CanCollide = false
  2414. rng.FormFactor = 3
  2415. rng.Name = "Ring"
  2416. rng.Size = Vector3.new(1, 1, 1)
  2417. rng.Transparency = 0
  2418. rng.TopSurface = 0
  2419. rng.BottomSurface = 0
  2420. rng.CFrame = pos
  2421. local rngm = Instance.new("SpecialMesh", rng)
  2422. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2423. rngm.Scale = scale
  2424. local scaler2 = 1
  2425. if type == "Add" then
  2426. scaler2 = 1*value
  2427. elseif type == "Divide" then
  2428. scaler2 = 1/value
  2429. end
  2430. coroutine.resume(coroutine.create(function()
  2431. for i = 0,10,0.1 do
  2432. swait()
  2433. if type == "Add" then
  2434. scaler2 = scaler2 - 0.01*value
  2435. elseif type == "Divide" then
  2436. scaler2 = scaler2 - 0.01/value
  2437. end
  2438. rng.Transparency = rng.Transparency + 0.01
  2439. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2440. end
  2441. rng:Destroy()
  2442. end))
  2443. end
  2444.  
  2445.  
  2446. function wave(type,pos,scale,value)
  2447. local type = type
  2448. local rng = Instance.new("Part", char)
  2449. rng.Anchored = true
  2450. rng.BrickColor = origcolor
  2451. rng.CanCollide = false
  2452. rng.FormFactor = 3
  2453. rng.Name = "Ring"
  2454. rng.Size = Vector3.new(1, 1, 1)
  2455. rng.Transparency = 0
  2456. rng.TopSurface = 0
  2457. rng.BottomSurface = 0
  2458. rng.CFrame = pos
  2459. local rngm = Instance.new("SpecialMesh", rng)
  2460. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2461. rngm.Scale = scale
  2462. local scaler2 = 1
  2463. if type == "Add" then
  2464. scaler2 = 1*value
  2465. elseif type == "Divide" then
  2466. scaler2 = 1/value
  2467. end
  2468. coroutine.resume(coroutine.create(function()
  2469. for i = 0,10,0.1 do
  2470. swait()
  2471. if type == "Add" then
  2472. scaler2 = scaler2 - 0.01*value
  2473. elseif type == "Divide" then
  2474. scaler2 = scaler2 - 0.01/value
  2475. end
  2476. rng.Transparency = rng.Transparency + 0.01
  2477. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2478. end
  2479. rng:Destroy()
  2480. end))
  2481. end
  2482.  
  2483. function wind(type,pos,scale,value,speed)
  2484. local type = type
  2485. local rng = Instance.new("Part", char)
  2486. rng.Anchored = true
  2487. rng.BrickColor = origcolor
  2488. rng.CanCollide = false
  2489. rng.FormFactor = 3
  2490. rng.Name = "Ring"
  2491. rng.Size = Vector3.new(1, 1, 1)
  2492. rng.Transparency = 0
  2493. rng.TopSurface = 0
  2494. rng.BottomSurface = 0
  2495. rng.CFrame = pos
  2496. local rngm = Instance.new("SpecialMesh", rng)
  2497. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2498. rngm.Scale = scale
  2499. local scaler2 = 1
  2500. if type == "Add" then
  2501. scaler2 = 1*value
  2502. elseif type == "Divide" then
  2503. scaler2 = 1/value
  2504. end
  2505. coroutine.resume(coroutine.create(function()
  2506. for i = 0,10,0.1 do
  2507. swait()
  2508. if type == "Add" then
  2509. scaler2 = scaler2 - 0.01*value
  2510. elseif type == "Divide" then
  2511. scaler2 = scaler2 - 0.01/value
  2512. end
  2513. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2514. rng.Transparency = rng.Transparency + 0.01
  2515. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2516. end
  2517. rng:Destroy()
  2518. end))
  2519. end
  2520.  
  2521. function groundwind(type,pos,scale,value,speed)
  2522. local type = type
  2523. local rng = Instance.new("Part", char)
  2524. rng.Anchored = true
  2525. rng.BrickColor = origcolor
  2526. rng.CanCollide = false
  2527. rng.FormFactor = 3
  2528. rng.Name = "Ring"
  2529. rng.Size = Vector3.new(1, 1, 1)
  2530. rng.Transparency = 0
  2531. rng.TopSurface = 0
  2532. rng.BottomSurface = 0
  2533. rng.CFrame = pos
  2534. local rngm = Instance.new("SpecialMesh", rng)
  2535. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2536. rngm.Scale = scale
  2537. local scaler2 = 1
  2538. if type == "Add" then
  2539. scaler2 = 1*value
  2540. elseif type == "Divide" then
  2541. scaler2 = 1/value
  2542. end
  2543. coroutine.resume(coroutine.create(function()
  2544. for i = 0,10,0.1 do
  2545. swait()
  2546. if type == "Add" then
  2547. scaler2 = scaler2 - 0.01*value
  2548. elseif type == "Divide" then
  2549. scaler2 = scaler2 - 0.01/value
  2550. end
  2551. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2552. rng.Transparency = rng.Transparency + 0.01
  2553. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2554. end
  2555. rng:Destroy()
  2556. end))
  2557. end
  2558.  
  2559. function CameraManager()
  2560. if TwoD and not CamInterrupt then
  2561. if Humanoid.Health > 0 then
  2562. Camera.CameraSubject = Humanoid
  2563. Camera.CameraType = "Scriptable"
  2564. Humanoid.AutoRotate = false
  2565. if Booleans.GyroUse then
  2566. Directer.MaxTorque = Vec3(0, huge, 0)
  2567. else
  2568. Directer.MaxTorque = Vec3(0, 0, 0)
  2569. end
  2570. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2571. if Booleans.CamFollow then
  2572. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2573. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2574. else
  2575. CPart.Position = RootPart.Position
  2576. end
  2577. else
  2578. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2579. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2580. end
  2581. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2582. else
  2583. Camera.CameraSubject = Humanoid
  2584. Camera.CameraType = "Custom"
  2585. Controller.Disabled = false
  2586. end
  2587. end
  2588. end
  2589.  
  2590. function ring(type,pos,scale,value)
  2591. local type = type
  2592. local rng = Instance.new("Part", char)
  2593. rng.Anchored = true
  2594. rng.BrickColor = origcolor
  2595. rng.CanCollide = false
  2596. rng.FormFactor = 3
  2597. rng.Name = "Ring"
  2598. rng.Size = Vector3.new(1, 1, 1)
  2599. rng.Transparency = 0
  2600. rng.TopSurface = 0
  2601. rng.BottomSurface = 0
  2602. rng.CFrame = pos
  2603. local rngm = Instance.new("SpecialMesh", rng)
  2604. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2605. rngm.Scale = scale
  2606. local scaler2 = 1
  2607. if type == "Add" then
  2608. scaler2 = 1*value
  2609. elseif type == "Divide" then
  2610. scaler2 = 1/value
  2611. end
  2612. coroutine.resume(coroutine.create(function()
  2613. for i = 0,10,0.1 do
  2614. swait()
  2615. if type == "Add" then
  2616. scaler2 = scaler2 - 0.01*value
  2617. elseif type == "Divide" then
  2618. scaler2 = scaler2 - 0.01/value
  2619. end
  2620. rng.Transparency = rng.Transparency + 0.01
  2621. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2622. end
  2623. rng:Destroy()
  2624. end))
  2625. end
  2626.  
  2627.  
  2628. function wave(type,pos,scale,value)
  2629. local type = type
  2630. local rng = Instance.new("Part", char)
  2631. rng.Anchored = true
  2632. rng.BrickColor = origcolor
  2633. rng.CanCollide = false
  2634. rng.FormFactor = 3
  2635. rng.Name = "Ring"
  2636. rng.Size = Vector3.new(1, 1, 1)
  2637. rng.Transparency = 0
  2638. rng.TopSurface = 0
  2639. rng.BottomSurface = 0
  2640. rng.CFrame = pos
  2641. local rngm = Instance.new("SpecialMesh", rng)
  2642. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2643. rngm.Scale = scale
  2644. local scaler2 = 1
  2645. if type == "Add" then
  2646. scaler2 = 1*value
  2647. elseif type == "Divide" then
  2648. scaler2 = 1/value
  2649. end
  2650. coroutine.resume(coroutine.create(function()
  2651. for i = 0,10,0.1 do
  2652. swait()
  2653. if type == "Add" then
  2654. scaler2 = scaler2 - 0.01*value
  2655. elseif type == "Divide" then
  2656. scaler2 = scaler2 - 0.01/value
  2657. end
  2658. rng.Transparency = rng.Transparency + 0.01
  2659. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2660. end
  2661. rng:Destroy()
  2662. end))
  2663. end
  2664.  
  2665. function sphere(bonuspeed,type,pos,scale,value,color)
  2666. local type = type
  2667. local rng = Instance.new("Part", char)
  2668. rng.Anchored = true
  2669. if ModeOfGlitch ~= 9 then
  2670. rng.BrickColor = color
  2671. elseif ModeOfGlitch == 9 then
  2672. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2673. end
  2674. rng.CanCollide = false
  2675. rng.FormFactor = 3
  2676. rng.Name = "Ring"
  2677. rng.Material = "Neon"
  2678. rng.Size = Vector3.new(1, 1, 1)
  2679. rng.Transparency = 0
  2680. rng.TopSurface = 0
  2681. rng.BottomSurface = 0
  2682. rng.CFrame = pos
  2683. local rngm = Instance.new("SpecialMesh", rng)
  2684. rngm.MeshType = "Sphere"
  2685. rngm.Scale = scale
  2686. if rainbowmode == true then
  2687. rng.Color = Color3.new(r/255,g/255,b/255)
  2688. end
  2689. if ModeOfGlitch == 9 then
  2690. coroutine.resume(coroutine.create(function()
  2691. while true do
  2692. swait()
  2693. if rng.Parent ~= nil then
  2694. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2695. else
  2696. break
  2697. end
  2698. end
  2699. end))
  2700. end
  2701. local scaler2 = 1
  2702. if type == "Add" then
  2703. scaler2 = 1*value
  2704. elseif type == "Divide" then
  2705. scaler2 = 1/value
  2706. end
  2707. coroutine.resume(coroutine.create(function()
  2708. for i = 0,10/bonuspeed,0.1 do
  2709. swait()
  2710. if rainbowmode == true then
  2711. rng.Color = Color3.new(r/255,g/255,b/255)
  2712. end
  2713. if type == "Add" then
  2714. scaler2 = scaler2 - 0.01*value/bonuspeed
  2715. elseif type == "Divide" then
  2716. scaler2 = scaler2 - 0.01/value*bonuspeed
  2717. end
  2718. if chaosmode == true then
  2719. rng.BrickColor = BrickColor.random()
  2720. end
  2721. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2722. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2723. end
  2724. rng:Destroy()
  2725. end))
  2726. end
  2727.  
  2728. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2729. local type = type
  2730. local rng = Instance.new("Part", char)
  2731. rng.Anchored = true
  2732. if ModeOfGlitch ~= 9 then
  2733. rng.BrickColor = color
  2734. elseif ModeOfGlitch == 9 then
  2735. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2736. end
  2737. rng.CanCollide = false
  2738. rng.FormFactor = 3
  2739. rng.Name = "Ring"
  2740. rng.Material = "Neon"
  2741. rng.Size = Vector3.new(1, 1, 1)
  2742. rng.Transparency = 0
  2743. rng.TopSurface = 0
  2744. rng.BottomSurface = 0
  2745. rng.CFrame = pos
  2746. local rngm = Instance.new("SpecialMesh", rng)
  2747. rngm.MeshType = "Sphere"
  2748. rngm.Scale = scale
  2749. local scaler2 = 1
  2750. local scaler2b = 1
  2751. local scaler2c = 1
  2752. if type == "Add" then
  2753. scaler2 = 1*value
  2754. scaler2b = 1*value2
  2755. scaler2c = 1*value3
  2756. elseif type == "Divide" then
  2757. scaler2 = 1/value
  2758. scaler2b = 1/value2
  2759. scaler2c = 1/value3
  2760. end
  2761. if ModeOfGlitch == 9 then
  2762. coroutine.resume(coroutine.create(function()
  2763. while true do
  2764. swait()
  2765. if rng.Parent ~= nil then
  2766. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2767. else
  2768. break
  2769. end
  2770. end
  2771. end))
  2772. end
  2773. coroutine.resume(coroutine.create(function()
  2774. for i = 0,10/bonuspeed,0.1 do
  2775. swait()
  2776. if type == "Add" then
  2777. scaler2 = scaler2 - 0.01*value/bonuspeed
  2778. scaler2b = scaler2b - 0.01*value/bonuspeed
  2779. scaler2c = scaler2c - 0.01*value/bonuspeed
  2780. elseif type == "Divide" then
  2781. scaler2 = scaler2 - 0.01/value*bonuspeed
  2782. scaler2b = scaler2b - 0.01/value*bonuspeed
  2783. scaler2c = scaler2c - 0.01/value*bonuspeed
  2784. end
  2785. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2786. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2787. end
  2788. rng:Destroy()
  2789. end))
  2790. end
  2791.  
  2792. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  2793. local type = type
  2794. local rotenable = rotatingop
  2795. local rng = Instance.new("Part", char)
  2796. rng.Anchored = true
  2797. rng.BrickColor = color
  2798. rng.CanCollide = false
  2799. rng.FormFactor = 3
  2800. rng.Name = "Ring"
  2801. rng.Material = "Neon"
  2802. rng.Size = Vector3.new(1, 1, 1)
  2803. rng.Transparency = 0
  2804. if typeoftrans == "In" then
  2805. rng.Transparency = 1
  2806. end
  2807. rng.TopSurface = 0
  2808. rng.BottomSurface = 0
  2809. rng.CFrame = pos
  2810. local rngm = Instance.new("SpecialMesh", rng)
  2811. rngm.MeshType = "FileMesh"
  2812. if typeofshape == "Normal" then
  2813. rngm.MeshId = "rbxassetid://662586858"
  2814. elseif typeofshape == "Round" then
  2815. rngm.MeshId = "rbxassetid://662585058"
  2816. end
  2817. rngm.Scale = scale
  2818. local scaler2 = 1/10
  2819. if type == "Add" then
  2820. scaler2 = 1*value/10
  2821. elseif type == "Divide" then
  2822. scaler2 = 1/value/10
  2823. end
  2824. local randomrot = math.random(1,2)
  2825. coroutine.resume(coroutine.create(function()
  2826. for i = 0,10/bonuspeed,0.1 do
  2827. swait()
  2828. if type == "Add" then
  2829. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  2830. elseif type == "Divide" then
  2831. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  2832. end
  2833. if rotenable == true then
  2834. if randomrot == 1 then
  2835. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  2836. elseif randomrot == 2 then
  2837. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  2838. end
  2839. end
  2840. if typeoftrans == "Out" then
  2841. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2842. elseif typeoftrans == "In" then
  2843. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2844. end
  2845. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  2846. end
  2847. rng:Destroy()
  2848. end))
  2849. end
  2850.  
  2851. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2852. local type = type
  2853. local rng = Instance.new("Part", char)
  2854. rng.Anchored = true
  2855. rng.BrickColor = color
  2856. rng.CanCollide = false
  2857. rng.FormFactor = 3
  2858. rng.Name = "Ring"
  2859. rng.Material = "Neon"
  2860. rng.Size = Vector3.new(1, 1, 1)
  2861. rng.Transparency = 0
  2862. rng.TopSurface = 0
  2863. rng.BottomSurface = 0
  2864. rng.CFrame = pos
  2865. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2866. local rngm = Instance.new("SpecialMesh", rng)
  2867. rngm.MeshType = "Brick"
  2868. rngm.Scale = vt(x1,y1,z1)
  2869. if rainbowmode == true then
  2870. rng.Color = Color3.new(r/255,g/255,b/255)
  2871. end
  2872. local scaler2 = 1
  2873. local speeder = FastSpeed/10
  2874. if type == "Add" then
  2875. scaler2 = 1*value
  2876. elseif type == "Divide" then
  2877. scaler2 = 1/value
  2878. end
  2879. coroutine.resume(coroutine.create(function()
  2880. for i = 0,10/bonuspeed,0.1 do
  2881. swait()
  2882. if rainbowmode == true then
  2883. rng.Color = Color3.new(r/255,g/255,b/255)
  2884. end
  2885. if type == "Add" then
  2886. scaler2 = scaler2 - 0.01*value/bonuspeed
  2887. elseif type == "Divide" then
  2888. scaler2 = scaler2 - 0.01/value*bonuspeed
  2889. end
  2890. if chaosmode == true then
  2891. rng.BrickColor = BrickColor.random()
  2892. end
  2893. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2894. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2895. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2896. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2897. end
  2898. rng:Destroy()
  2899. end))
  2900. end
  2901.  
  2902. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2903. local type = type
  2904. local rng = Instance.new("Part", char)
  2905. rng.Anchored = true
  2906. rng.BrickColor = color
  2907. rng.CanCollide = false
  2908. rng.FormFactor = 3
  2909. rng.Name = "Ring"
  2910. rng.Material = "Neon"
  2911. rng.Size = Vector3.new(1, 1, 1)
  2912. rng.Transparency = 0
  2913. rng.TopSurface = 0
  2914. rng.BottomSurface = 0
  2915. rng.CFrame = pos
  2916. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2917. local rngm = Instance.new("SpecialMesh", rng)
  2918. rngm.MeshType = "Brick"
  2919. rngm.Scale = vt(x1,y1,z1)
  2920. if rainbowmode == true then
  2921. rng.Color = Color3.new(r/255,g/255,b/255)
  2922. end
  2923. local scaler2 = 1
  2924. local speeder = FastSpeed/10
  2925. if type == "Add" then
  2926. scaler2 = 1*value
  2927. elseif type == "Divide" then
  2928. scaler2 = 1/value
  2929. end
  2930. coroutine.resume(coroutine.create(function()
  2931. for i = 0,10/bonuspeed,0.1 do
  2932. swait()
  2933. if rainbowmode == true then
  2934. rng.Color = Color3.new(r/255,g/255,b/255)
  2935. end
  2936. if type == "Add" then
  2937. scaler2 = scaler2 - 0.01*value/bonuspeed
  2938. elseif type == "Divide" then
  2939. scaler2 = scaler2 - 0.01/value*bonuspeed
  2940. end
  2941. if chaosmode == true then
  2942. rng.BrickColor = BrickColor.random()
  2943. end
  2944. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2945. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2946. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2947. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2948. end
  2949. rng:Destroy()
  2950. end))
  2951. end
  2952.  
  2953. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2954. local type = type
  2955. local rng = Instance.new("Part", char)
  2956. rng.Anchored = true
  2957. rng.BrickColor = color
  2958. rng.CanCollide = false
  2959. rng.FormFactor = 3
  2960. rng.Name = "Ring"
  2961. rng.Material = "Neon"
  2962. rng.Size = Vector3.new(1, 1, 1)
  2963. rng.Transparency = 0
  2964. rng.TopSurface = 0
  2965. rng.BottomSurface = 0
  2966. rng.CFrame = pos
  2967. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2968. local rngm = Instance.new("SpecialMesh", rng)
  2969. rngm.MeshType = "Brick"
  2970. rngm.Scale = vt(x1,y1,z1)
  2971. if rainbowmode == true then
  2972. rng.Color = Color3.new(r/255,g/255,b/255)
  2973. end
  2974. local scaler2 = 0
  2975. local speeder = FastSpeed/10
  2976. if type == "Add" then
  2977. scaler2 = 1*value
  2978. elseif type == "Divide" then
  2979. scaler2 = 1/value
  2980. end
  2981. coroutine.resume(coroutine.create(function()
  2982. for i = 0,10/bonuspeed,0.1 do
  2983. swait()
  2984. if rainbowmode == true then
  2985. rng.Color = Color3.new(r/255,g/255,b/255)
  2986. end
  2987. if type == "Add" then
  2988. scaler2 = scaler2 - 0.01*value/bonuspeed
  2989. elseif type == "Divide" then
  2990. scaler2 = scaler2 - 0.01/value*bonuspeed
  2991. end
  2992. if chaosmode == true then
  2993. rng.BrickColor = BrickColor.random()
  2994. end
  2995. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2996. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2997. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2998. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2999. end
  3000. rng:Destroy()
  3001. end))
  3002. end
  3003.  
  3004. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  3005. local type = type
  3006. local rng = Instance.new("Part", char)
  3007. rng.Anchored = true
  3008. rng.BrickColor = color
  3009. rng.Color = color3
  3010. rng.CanCollide = false
  3011. rng.FormFactor = 3
  3012. rng.Name = "Ring"
  3013. rng.Material = "Neon"
  3014. rng.Size = Vector3.new(1, 1, 1)
  3015. rng.Transparency = 0
  3016. rng.TopSurface = 0
  3017. rng.BottomSurface = 0
  3018. rng.CFrame = pos
  3019. local rngm = Instance.new("SpecialMesh", rng)
  3020. rngm.MeshType = "Brick"
  3021. rngm.Scale = scale
  3022. local scaler2 = 1
  3023. local scaler2b = 1
  3024. local scaler2c = 1
  3025. if type == "Add" then
  3026. scaler2 = 1*value
  3027. scaler2b = 1*value2
  3028. scaler2c = 1*value3
  3029. elseif type == "Divide" then
  3030. scaler2 = 1/value
  3031. scaler2b = 1/value2
  3032. scaler2c = 1/value3
  3033. end
  3034. coroutine.resume(coroutine.create(function()
  3035. for i = 0,10/bonuspeed,0.1 do
  3036. swait()
  3037. if type == "Add" then
  3038. scaler2 = scaler2 - 0.01*value/bonuspeed
  3039. scaler2b = scaler2b - 0.01*value/bonuspeed
  3040. scaler2c = scaler2c - 0.01*value/bonuspeed
  3041. elseif type == "Divide" then
  3042. scaler2 = scaler2 - 0.01/value*bonuspeed
  3043. scaler2b = scaler2b - 0.01/value*bonuspeed
  3044. scaler2c = scaler2c - 0.01/value*bonuspeed
  3045. end
  3046. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3047. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3048. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3049. end
  3050. rng:Destroy()
  3051. end))
  3052. end
  3053.  
  3054. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3055. local type = type
  3056. local rng = Instance.new("Part", char)
  3057. rng.Anchored = true
  3058. if ModeOfGlitch ~= 9 then
  3059. rng.BrickColor = color
  3060. elseif ModeOfGlitch == 9 then
  3061. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3062. end
  3063. rng.CanCollide = false
  3064. rng.FormFactor = 3
  3065. rng.Name = "Ring"
  3066. rng.Material = "Neon"
  3067. rng.Size = Vector3.new(1, 1, 1)
  3068. rng.Transparency = 0
  3069. rng.TopSurface = 0
  3070. rng.BottomSurface = 0
  3071. rng.CFrame = pos
  3072. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3073. local rngm = Instance.new("SpecialMesh", rng)
  3074. rngm.MeshType = "Sphere"
  3075. rngm.Scale = vt(x1,y1,z1)
  3076. if rainbowmode == true then
  3077. rng.Color = Color3.new(r/255,g/255,b/255)
  3078. end
  3079. if ModeOfGlitch == 9 then
  3080. coroutine.resume(coroutine.create(function()
  3081. while true do
  3082. swait()
  3083. if rng.Parent ~= nil then
  3084. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3085. else
  3086. break
  3087. end
  3088. end
  3089. end))
  3090. end
  3091. local scaler2 = 1
  3092. local speeder = FastSpeed
  3093. if type == "Add" then
  3094. scaler2 = 1*value
  3095. elseif type == "Divide" then
  3096. scaler2 = 1/value
  3097. end
  3098. coroutine.resume(coroutine.create(function()
  3099. for i = 0,10/bonuspeed,0.1 do
  3100. swait()
  3101. if rainbowmode == true then
  3102. rng.Color = Color3.new(r/255,g/255,b/255)
  3103. end
  3104. if type == "Add" then
  3105. scaler2 = scaler2 - 0.01*value/bonuspeed
  3106. elseif type == "Divide" then
  3107. scaler2 = scaler2 - 0.01/value*bonuspeed
  3108. end
  3109. if chaosmode == true then
  3110. rng.BrickColor = BrickColor.random()
  3111. end
  3112. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3113. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3114. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3115. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3116. end
  3117. rng:Destroy()
  3118. end))
  3119. end
  3120.  
  3121.  
  3122. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3123. local type = type
  3124. local rng = Instance.new("Part", char)
  3125. rng.Anchored = true
  3126. if ModeOfGlitch ~= 9 then
  3127. rng.BrickColor = color
  3128. elseif ModeOfGlitch == 9 then
  3129. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3130. end
  3131. rng.CanCollide = false
  3132. rng.FormFactor = 3
  3133. rng.Name = "Ring"
  3134. rng.Material = "Neon"
  3135. rng.Size = Vector3.new(1, 1, 1)
  3136. rng.Transparency = 1
  3137. rng.TopSurface = 0
  3138. rng.BottomSurface = 0
  3139. rng.CFrame = pos
  3140. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3141. local rngm = Instance.new("SpecialMesh", rng)
  3142. rngm.MeshType = "Sphere"
  3143. rngm.Scale = vt(x1,y1,z1)
  3144. if rainbowmode == true then
  3145. rng.Color = Color3.new(r/255,g/255,b/255)
  3146. end
  3147. if ModeOfGlitch == 9 then
  3148. coroutine.resume(coroutine.create(function()
  3149. while true do
  3150. swait()
  3151. if rng.Parent ~= nil then
  3152. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3153. else
  3154. break
  3155. end
  3156. end
  3157. end))
  3158. end
  3159. local scaler2 = 1
  3160. local speeder = FastSpeed
  3161. if type == "Add" then
  3162. scaler2 = 1*value
  3163. elseif type == "Divide" then
  3164. scaler2 = 1/value
  3165. end
  3166. coroutine.resume(coroutine.create(function()
  3167. for i = 0,10/bonuspeed,0.1 do
  3168. swait()
  3169. if rainbowmode == true then
  3170. rng.Color = Color3.new(r/255,g/255,b/255)
  3171. end
  3172. if type == "Add" then
  3173. scaler2 = scaler2 - 0.01*value/bonuspeed
  3174. elseif type == "Divide" then
  3175. scaler2 = scaler2 - 0.01/value*bonuspeed
  3176. end
  3177. if chaosmode == true then
  3178. rng.BrickColor = BrickColor.random()
  3179. end
  3180. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3181. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3182. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3183. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3184. end
  3185. rng:Destroy()
  3186. end))
  3187. end
  3188.  
  3189. function dmg(dude)
  3190. if dude.Name ~= Character then
  3191. local keptcolor = MAINRUINCOLOR
  3192. local bgf = Instance.new("BodyGyro",dude.Head)
  3193. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3194. --[[local val = Instance.new("BoolValue",dude)
  3195. val.Name = "IsHit"]]--
  3196. local ds = coroutine.wrap(function()
  3197. dude:WaitForChild("Head"):BreakJoints()
  3198. for i, v in pairs(dude:GetChildren()) do
  3199. if v:IsA("Part") or v:IsA("MeshPart") then
  3200. v.Name = "DEMINISHED"
  3201. end
  3202. end
  3203. wait(0.5)
  3204. targetted = nil
  3205. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  3206. coroutine.resume(coroutine.create(function()
  3207. for i, v in pairs(dude:GetChildren()) do
  3208. if v:IsA("Accessory") then
  3209. v:Destroy()
  3210. end
  3211. if v:IsA("Humanoid") then
  3212. v:Destroy()
  3213. end
  3214. if v:IsA("CharacterMesh") then
  3215. v:Destroy()
  3216. end
  3217. if v:IsA("Model") then
  3218. v:Destroy()
  3219. end
  3220. if v:IsA("Part") or v:IsA("MeshPart") then
  3221. for x, o in pairs(v:GetChildren()) do
  3222. if o:IsA("Decal") then
  3223. o:Destroy()
  3224. end
  3225. end
  3226. coroutine.resume(coroutine.create(function()
  3227. v.Material = "Neon"
  3228. v.CanCollide = false
  3229. v.Anchored = false
  3230. local bld = Instance.new("ParticleEmitter",v)
  3231. bld.LightEmission = 0.75
  3232. bld.Texture = "rbxassetid://363275192" ---284205403
  3233. bld.Color = ColorSequence.new(keptcolor.Color)
  3234. bld.Rate = 500
  3235. bld.Lifetime = NumberRange.new(1)
  3236. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  3237. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  3238. bld.Speed = NumberRange.new(2,5)
  3239. bld.VelocitySpread = 50000
  3240. bld.Rotation = NumberRange.new(-500,500)
  3241. bld.RotSpeed = NumberRange.new(-500,500)
  3242. local sbs = Instance.new("BodyPosition", v)
  3243. sbs.P = 3000
  3244. sbs.D = 1000
  3245. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3246. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  3247. v.Color = keptcolor.Color
  3248. coroutine.resume(coroutine.create(function()
  3249. for i = 0, 49 do
  3250. swait(1)
  3251. v:BreakJoints()
  3252. v.Transparency = v.Transparency + 0.02
  3253. end
  3254. v:BreakJoints()
  3255. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  3256. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  3257. bld.Speed = NumberRange.new(10,25)
  3258. bld.Drag = 5
  3259. bld.Acceleration = vt(0,2,0)
  3260. wait(0.5)
  3261. bld.Enabled = false
  3262. wait(8)
  3263. v:Destroy()
  3264. dude:Destroy()
  3265. end))
  3266. end))
  3267. end
  3268. end
  3269. end))
  3270. end)
  3271. ds()
  3272. end
  3273. end
  3274.  
  3275.  
  3276. function FindNearestHead(Position, Distance, SinglePlayer)
  3277. if SinglePlayer then
  3278. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3279. end
  3280. local List = {}
  3281. for i, v in pairs(workspace:GetChildren()) do
  3282. if v:IsA("Model") then
  3283. if v:findFirstChild("Head") then
  3284. if v ~= Character then
  3285. if (v.Head.Position - Position).magnitude <= Distance then
  3286. table.insert(List, v)
  3287. end
  3288. end
  3289. end
  3290. end
  3291. end
  3292. return List
  3293. end
  3294.  
  3295. function FaceMouse()
  3296. Cam = workspace.CurrentCamera
  3297. return {
  3298. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3299. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3300. }
  3301. end
  3302.  
  3303. function FaceMouse2()
  3304. Cam = workspace.CurrentCamera
  3305. return {
  3306. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3307. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3308. }
  3309. end
  3310.  
  3311. local ModeOfGlitch = 1
  3312. -- Functions are ready.
  3313. local storehumanoidWS = 16
  3314.  
  3315. function CorruptBlink()
  3316. for i = 0, 14 do
  3317. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3318. end
  3319. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3320. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3321. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3322. CameraEnshaking(2,10)
  3323. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3324. if v:FindFirstChild('Head') then
  3325. dmg(v)
  3326. end
  3327. end
  3328. for i = 0, 14 do
  3329. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3330. end
  3331. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3332. end
  3333. function PureBomb()
  3334. attack = true
  3335. hum.WalkSpeed = 0
  3336. local orb = Instance.new("Part", char)
  3337. orb.Anchored = true
  3338. orb.BrickColor = BrickColor.new("Toothpaste")
  3339. orb.CanCollide = false
  3340. orb.FormFactor = 3
  3341. orb.Name = "Ring"
  3342. orb.Material = "Neon"
  3343. orb.Size = Vector3.new(1, 1, 1)
  3344. orb.Transparency = 0
  3345. orb.TopSurface = 0
  3346. orb.BottomSurface = 0
  3347. local orbm = Instance.new("SpecialMesh", orb)
  3348. orbm.MeshType = "Sphere"
  3349. orbm.Name = "SizeMesh"
  3350. orbm.Scale = vt(0,0,0)
  3351. local scaled = 0.1
  3352. local posid = 0
  3353. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3354. for i = 0, 5, 0.1 do
  3355. swait()
  3356. scaled = scaled - 0.001
  3357. posid = posid - scaled
  3358. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3359. local scaled = 0.1
  3360. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3361. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3362. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3363. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3364. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3365. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3366. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3367. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3368. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3369. end
  3370. for i = 0, 2, 0.1 do
  3371. swait()
  3372. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3373. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3374. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3375. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3376. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3377. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3378. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3379. end
  3380. coroutine.resume(coroutine.create(function()
  3381. orb.Anchored = false
  3382. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3383. local a = Instance.new("Part",workspace)
  3384. a.Name = "Direction"
  3385. a.Anchored = true
  3386. a.BrickColor = bc("Bright red")
  3387. a.Material = "Neon"
  3388. a.Transparency = 1
  3389. a.CanCollide = false
  3390. local ray = Ray.new(
  3391. orb.CFrame.p, -- origin
  3392. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3393. )
  3394. local ignore = orb
  3395. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3396. a.BottomSurface = 10
  3397. a.TopSurface = 10
  3398. local distance = (orb.CFrame.p - position).magnitude
  3399. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3400. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3401. orb.CFrame = a.CFrame
  3402. a:Destroy()
  3403. local bv = Instance.new("BodyVelocity")
  3404. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3405. bv.velocity = orb.CFrame.lookVector*125
  3406. bv.Parent = orb
  3407. local hitted = false
  3408. game:GetService("Debris"):AddItem(orb, 15)
  3409. wait()
  3410. local hit =orb.Touched:connect(function(hit)
  3411. if hitted == false then
  3412. hitted = true
  3413. CameraEnshaking(10,2.5)
  3414. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3415. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3416. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3417. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3418. for i = 0, 49 do
  3419. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3420. end
  3421. for i = 0, 9 do
  3422. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3423. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3424. end
  3425. orb.Anchored = true
  3426. orb.Transparency = 1
  3427. wait(8)
  3428. orb:Destroy()
  3429. end
  3430. end)
  3431. end))
  3432. for i = 0, 1, 0.1 do
  3433. swait()
  3434. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3435. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3436. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3437. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3438. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3439. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3440. end
  3441. hum.WalkSpeed = storehumanoidWS
  3442. attack = false
  3443. end
  3444.  
  3445. function BanishingOrb()
  3446. attack = true
  3447. hum.WalkSpeed = 0
  3448. local orb = Instance.new("Part", char)
  3449. orb.Anchored = true
  3450. orb.BrickColor = BrickColor.new("Black")
  3451. orb.CanCollide = false
  3452. orb.FormFactor = 3
  3453. orb.Name = "Ring"
  3454. orb.Material = "Neon"
  3455. orb.Size = Vector3.new(1, 1, 1)
  3456. orb.Transparency = 0
  3457. orb.TopSurface = 0
  3458. orb.BottomSurface = 0
  3459. local orbm = Instance.new("SpecialMesh", orb)
  3460. orbm.MeshType = "Sphere"
  3461. orbm.Name = "SizeMesh"
  3462. orbm.Scale = vt(0,0,0)
  3463. local scaled = 0.1
  3464. local posid = 0
  3465. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  3466. for i = 0, 5, 0.1 do
  3467. swait()
  3468. scaled = scaled - 0.001
  3469. posid = posid - scaled
  3470. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3471. local scaled = 0.1
  3472. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3473. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  3474. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3475. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3476. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3477. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3478. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3479. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3480. end
  3481. for i = 0, 2, 0.1 do
  3482. swait()
  3483. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3484. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3485. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3486. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3487. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3488. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3489. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3490. end
  3491. coroutine.resume(coroutine.create(function()
  3492. orb.Anchored = false
  3493. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  3494. local a = Instance.new("Part",workspace)
  3495. a.Name = "Direction"
  3496. a.Anchored = true
  3497. a.BrickColor = bc("Bright red")
  3498. a.Material = "Neon"
  3499. a.Transparency = 1
  3500. a.CanCollide = false
  3501. local ray = Ray.new(
  3502. orb.CFrame.p, -- origin
  3503. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3504. )
  3505. local ignore = orb
  3506. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3507. a.BottomSurface = 10
  3508. a.TopSurface = 10
  3509. local distance = (orb.CFrame.p - position).magnitude
  3510. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3511. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3512. orb.CFrame = a.CFrame
  3513. a:Destroy()
  3514. local bv = Instance.new("BodyVelocity")
  3515. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3516. bv.velocity = orb.CFrame.lookVector*0
  3517. bv.Parent = orb
  3518. local hitted = false
  3519. local rate = 0
  3520. coroutine.resume(coroutine.create(function()
  3521. for i = 0, 24 do
  3522. wait(0.1)
  3523. rate = rate + 0.25
  3524. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  3525. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  3526. if v:FindFirstChild('Head') then
  3527. dmg(v)
  3528. end
  3529. end
  3530. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  3531. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3532. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3533. end
  3534. orb.Anchored = true
  3535. orb.Transparency = 1
  3536. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  3537. if v:FindFirstChild('Head') then
  3538. dmg(v)
  3539. end
  3540. end
  3541. local eff = Instance.new("ParticleEmitter",orb)
  3542. eff.Texture = "rbxassetid://296874871"
  3543. eff.LightEmission = 0.95
  3544. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3545. eff.Rate = 1000000000
  3546. eff.Lifetime = NumberRange.new(3)
  3547. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  3548. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3549. eff.Speed = NumberRange.new(30)
  3550. eff.Acceleration = vt(0,-15,0)
  3551. eff.Rotation = NumberRange.new(-500,500)
  3552. eff.VelocitySpread = 100000
  3553. eff.RotSpeed = NumberRange.new(-500,500)
  3554. coroutine.resume(coroutine.create(function()
  3555. wait(0.6)
  3556. eff.Enabled = false
  3557. end))
  3558. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  3559. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  3560. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3561. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3562. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  3563. game:GetService("Debris"):AddItem(orb, 15)
  3564. end))
  3565. end))
  3566. for i = 0, 1, 0.1 do
  3567. swait()
  3568. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3569. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3570. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3571. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3572. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3573. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3574. end
  3575. hum.WalkSpeed = storehumanoidWS
  3576. attack = false
  3577. end
  3578.  
  3579.  
  3580. function ChaosGroundStrike()
  3581. attack = true
  3582. for i = 0, 2, 0.1 do
  3583. swait()
  3584. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3585. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3586. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3587. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3588. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3589. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3590. end
  3591. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3592. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3593. CameraEnshaking(4,12)
  3594. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3595. if v:FindFirstChild('Head') then
  3596. dmg(v)
  3597. end
  3598. end
  3599. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3600. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3601. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3602. for i = 0, 2, 0.1 do
  3603. swait()
  3604. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3605. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3606. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3607. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3608. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3609. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3610. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3611. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3612. end
  3613. attack = false
  3614. end
  3615.  
  3616.  
  3617.  
  3618. function Starfall()
  3619. attack = true
  3620. hum.WalkSpeed = 0
  3621. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3622. for i = 0, 5, 0.1 do
  3623. swait()
  3624. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3625. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3626. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3627. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3628. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3629. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3630. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3631. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3632. end
  3633. local Overed = false
  3634. CameraEnshaking(2,20)
  3635. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3636. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3637. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3638. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3639. local orb = Instance.new("Part", char)
  3640. orb.Anchored = true
  3641. orb.BrickColor = BrickColor.new("Toothpaste")
  3642. orb.CanCollide = false
  3643. orb.FormFactor = 3
  3644. orb.Name = "Remenant"
  3645. orb.Material = "Neon"
  3646. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3647. orb.Size = Vector3.new(1, 1, 1)
  3648. orb.Transparency = 1
  3649. orb.TopSurface = 0
  3650. orb.BottomSurface = 0
  3651. hum.WalkSpeed = storehumanoidWS
  3652. coroutine.resume(coroutine.create(function()
  3653. for i = 0, 9 do
  3654. swait(10)
  3655. local lb = Instance.new("Part")
  3656. lb.Color = MAINRUINCOLOR.Color
  3657. lb.CanCollide = false
  3658. lb.Material = "Neon"
  3659. lb.Anchored = true
  3660. lb.TopSurface = 0
  3661. lb.BottomSurface = 0
  3662. lb.Transparency = 0
  3663. lb.Size = vt(1,1,1)
  3664. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3665. lb.Anchored = false
  3666. lb.Parent = char
  3667. local thingery = Instance.new("SpecialMesh",lb)
  3668. thingery.MeshType = "Sphere"
  3669. thingery.Scale = vt(20,20,20)
  3670. game:GetService("Debris"):AddItem(lb, 10)
  3671. local bv = Instance.new("BodyVelocity")
  3672. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3673. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3674. bv.Parent = lb
  3675. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3676. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3677. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3678. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3679. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3680. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3681. local hitted = false
  3682. coroutine.resume(coroutine.create(function()
  3683. while true do
  3684. swait(1)
  3685. if lb.Parent ~= nil and hitted == false then
  3686. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3687. elseif lb.Parent == nil then
  3688. break
  3689. end
  3690. end
  3691. end))
  3692.  
  3693. game:GetService("Debris"):AddItem(a, 0.1)
  3694.  
  3695. coroutine.resume(coroutine.create(function()
  3696. swait(1)
  3697. lb.Touched:connect(function(hit)
  3698. if hitted == false then
  3699. hitted = true
  3700. lb.Transparency = 1
  3701. lb.Anchored = true
  3702. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3703. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3704. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3705. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3706. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3707. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3708. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3709. CameraEnshaking(1,5)
  3710. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3711. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3712. for i = 0, 9 do
  3713. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3714. end
  3715. for i = 0, 49 do
  3716. swait()
  3717. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3718. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3719. end
  3720. end
  3721. end)
  3722. end))
  3723. end
  3724. Overed = true
  3725. orb:Destroy()
  3726. end))
  3727.  
  3728. attack = false
  3729. end
  3730.  
  3731. function StarfallEX()
  3732. attack = true
  3733. hum.WalkSpeed = 0
  3734. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  3735. for i = 0, 10, 0.1 do
  3736. swait()
  3737. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3738. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3739. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3740. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3741. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3742. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3743. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3744. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3745. end
  3746. local Overed = false
  3747. CameraEnshaking(2,20)
  3748. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3749. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3750. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  3751. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  3752. local orb = Instance.new("Part", char)
  3753. orb.Anchored = true
  3754. orb.BrickColor = BrickColor.new("Toothpaste")
  3755. orb.CanCollide = false
  3756. orb.FormFactor = 3
  3757. orb.Name = "Remenant"
  3758. orb.Material = "Neon"
  3759. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  3760. orb.Size = Vector3.new(1, 1, 1)
  3761. orb.Transparency = 1
  3762. orb.TopSurface = 0
  3763. orb.BottomSurface = 0
  3764. hum.WalkSpeed = storehumanoidWS
  3765. coroutine.resume(coroutine.create(function()
  3766. for i = 0, 4 do
  3767. swait(15)
  3768. local lb = Instance.new("Part")
  3769. lb.Color = MAINRUINCOLOR.Color
  3770. lb.CanCollide = false
  3771. lb.Material = "Neon"
  3772. lb.Anchored = true
  3773. lb.TopSurface = 0
  3774. lb.BottomSurface = 0
  3775. lb.Transparency = 0
  3776. lb.Size = vt(1,1,1)
  3777. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3778. lb.Anchored = false
  3779. lb.Parent = char
  3780. local thingery = Instance.new("SpecialMesh",lb)
  3781. thingery.MeshType = "Sphere"
  3782. thingery.Scale = vt(50,50,50)
  3783. game:GetService("Debris"):AddItem(lb, 10)
  3784. local bv = Instance.new("BodyVelocity")
  3785. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3786. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  3787. bv.Parent = lb
  3788. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3789. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3790. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  3791. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  3792. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  3793. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  3794. local hitted = false
  3795. coroutine.resume(coroutine.create(function()
  3796. while true do
  3797. swait(1)
  3798. if lb.Parent ~= nil and hitted == false then
  3799. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  3800. elseif lb.Parent == nil then
  3801. break
  3802. end
  3803. end
  3804. end))
  3805.  
  3806. game:GetService("Debris"):AddItem(a, 0.1)
  3807.  
  3808. coroutine.resume(coroutine.create(function()
  3809. swait(1)
  3810. lb.Touched:connect(function(hit)
  3811. if hitted == false then
  3812. hitted = true
  3813. lb.Transparency = 1
  3814. lb.Anchored = true
  3815. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  3816. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  3817. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  3818. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  3819. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  3820. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  3821. MagniDamage(lb, 50, 60,99, 0, "Normal")
  3822. CameraEnshaking(1,5)
  3823. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  3824. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  3825. for i = 0, 9 do
  3826. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  3827. end
  3828. for i = 0, 99 do
  3829. swait()
  3830. MagniDamage(lb, 30, 6,18, 0, "Normal")
  3831. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  3832. end
  3833. end
  3834. end)
  3835. end))
  3836. end
  3837. Overed = true
  3838. orb:Destroy()
  3839. end))
  3840.  
  3841. attack = false
  3842. end
  3843.  
  3844. function DivineBlast()
  3845. attack = true
  3846. hum.WalkSpeed = 0
  3847. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  3848. elocacenter.Anchored = true
  3849. elocacenter.CFrame = sorb.CFrame
  3850. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3851. eloca1.Anchored = true
  3852. eloca1.CFrame = elocacenter.CFrame
  3853. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3854. eloca2.Anchored = true
  3855. eloca2.CFrame = elocacenter.CFrame
  3856. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3857. eloca3.Anchored = true
  3858. eloca3.CFrame = elocacenter.CFrame
  3859. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3860. eloca4.Anchored = true
  3861. eloca4.CFrame = elocacenter.CFrame
  3862. local lookavec = 0
  3863. local speeds = 0
  3864. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  3865. for i = 0, 3, 0.1 do
  3866. swait()
  3867. ---
  3868. lookavec = lookavec + 0.1
  3869. speeds = speeds + 10
  3870. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3871. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3872. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3873.  
  3874. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3875. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3876.  
  3877. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3878. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3879.  
  3880. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3881. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3882. ---
  3883. root.CFrame = FaceMouse()[1]
  3884. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3885. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3886. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3887. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  3888. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3889. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3890. end
  3891. for i = 0, 3, 0.1 do
  3892. swait()
  3893. ---
  3894. speeds = speeds + 10
  3895. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3896. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3897. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3898.  
  3899. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3900. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3901.  
  3902. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3903. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3904.  
  3905. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3906. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3907. ---
  3908. root.CFrame = FaceMouse()[1]
  3909. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3910. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3911. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3912. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  3913. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3914. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3915. end
  3916. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  3917. for i = 0, 3, 0.1 do
  3918. swait()
  3919. ---
  3920. speeds = speeds + 10
  3921. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3922. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3923. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3924.  
  3925. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3926. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3927.  
  3928. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3929. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3930.  
  3931. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3932. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3933. ---
  3934. root.CFrame = FaceMouse()[1]
  3935. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3936. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3937. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  3938. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  3939. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  3940. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3941. end
  3942. coroutine.resume(coroutine.create(function()
  3943. local a = Instance.new("Part",Character)
  3944. a.Name = "Direction"
  3945. a.Anchored = true
  3946. a.BrickColor = bc("White")
  3947. a.Material = "Neon"
  3948. a.Transparency = 0
  3949. a.Shape = "Cylinder"
  3950. a.CanCollide = false
  3951. local a2 = Instance.new("Part",Character)
  3952. a2.Name = "Direction"
  3953. a2.Anchored = true
  3954. a2.BrickColor = bc("Bright yellow")
  3955. a2.Material = "Neon"
  3956. a2.Transparency = 0
  3957. a2.Shape = "Cylinder"
  3958. a2.CanCollide = false
  3959. local b = Instance.new("Part",Character)
  3960. b.Name = "HitDirect"
  3961. b.Anchored = true
  3962. b.BrickColor = bc("Cool yellow")
  3963. b.Material = "Neon"
  3964. b.Transparency = 1
  3965. b.CanCollide = false
  3966. local ray = Ray.new(
  3967. elocacenter.CFrame.p, -- origin
  3968. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  3969. )
  3970. local ignore = Character
  3971. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3972. a.BottomSurface = 10
  3973. a.TopSurface = 10
  3974. a2.BottomSurface = 10
  3975. a2.TopSurface = 10
  3976. local distance = (elocacenter.CFrame.p - position).magnitude
  3977. a.Size = Vector3.new(distance, 1, 1)
  3978. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3979. a2.Size = Vector3.new(distance, 1, 1)
  3980. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3981. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3982. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3983. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  3984. game:GetService("Debris"):AddItem(a, 10)
  3985. game:GetService("Debris"):AddItem(a2, 10)
  3986. game:GetService("Debris"):AddItem(b, 10)
  3987. local msh = Instance.new("SpecialMesh",a)
  3988. msh.MeshType = "Cylinder"
  3989. msh.Scale = vt(1,2,2)
  3990. local msh2 = Instance.new("SpecialMesh",a2)
  3991. msh2.MeshType = "Cylinder"
  3992. msh2.Scale = vt(1,2.5,2.5)
  3993. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  3994. coroutine.resume(coroutine.create(function()
  3995. for i = 0,10,0.1 do
  3996. swait()
  3997. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  3998. a.Transparency = a.Transparency + 0.025
  3999. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  4000. a2.Transparency = a2.Transparency + 0.05
  4001. end
  4002. a:Destroy()
  4003. a2:Destroy()
  4004. end))
  4005. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  4006. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  4007. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  4008. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  4009. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  4010. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  4011. MagniDamage(b, 25, 40,65, 0, "Normal")
  4012. for i = 0, 49 do
  4013. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  4014. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  4015. end
  4016. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  4017. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  4018. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4019. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4020. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4021. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4022. end))
  4023. game:GetService("Debris"):AddItem(elocacenter, 5)
  4024. hum.WalkSpeed = storehumanoidWS
  4025. attack = false
  4026. end
  4027.  
  4028. function StarDivision()
  4029. attack = true
  4030. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  4031. for i = 0, 2, 0.1 do
  4032. swait()
  4033. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4034. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4035. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4036. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4037. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  4038. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4039. end
  4040. local orb = Instance.new("Part", char)
  4041. orb.BrickColor = MAINRUINCOLOR
  4042. orb.CanCollide = false
  4043. orb.FormFactor = 3
  4044. orb.Name = "Ring"
  4045. orb.Material = "Neon"
  4046. orb.Size = Vector3.new(1, 1, 1)
  4047. orb.Transparency = 0
  4048. orb.TopSurface = 0
  4049. orb.BottomSurface = 0
  4050. local orbm = Instance.new("SpecialMesh", orb)
  4051. orbm.MeshType = "Sphere"
  4052. orbm.Name = "SizeMesh"
  4053. orbm.Scale = vt(2,2,2)
  4054. local a = Instance.new("Part",workspace)
  4055. a.Name = "Direction"
  4056. a.Anchored = true
  4057. a.BrickColor = bc("Bright red")
  4058. a.Material = "Neon"
  4059. a.Transparency = 1
  4060. a.CanCollide = false
  4061. local ray = Ray.new(
  4062. sorb.CFrame.p, -- origin
  4063. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  4064. )
  4065. local ignore = sorb
  4066. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4067. a.BottomSurface = 10
  4068. a.TopSurface = 10
  4069. local distance = (sorb.CFrame.p - position).magnitude
  4070. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4071. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4072. orb.CFrame = a.CFrame
  4073. a:Destroy()
  4074. local bv = Instance.new("BodyVelocity")
  4075. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4076. bv.velocity = orb.CFrame.lookVector*100
  4077. bv.Parent = orb
  4078. local hitted = false
  4079. game:GetService("Debris"):AddItem(orb, 10)
  4080. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  4081. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  4082. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  4083. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  4084. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  4085. coroutine.resume(coroutine.create(function()
  4086. while true do
  4087. swait(1)
  4088. if orb.Parent ~= nil and hitted == false then
  4089. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  4090. elseif orb.Parent == nil then
  4091. break
  4092. end
  4093. end
  4094. end))
  4095. coroutine.resume(coroutine.create(function()
  4096. swait(1)
  4097. orb.Touched:connect(function(hit)
  4098. if hitted == false then
  4099. hitted = true
  4100. game:GetService("Debris"):AddItem(orb, 5)
  4101. orb.Transparency = 1
  4102. orb.Anchored = true
  4103. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4104. elocacenter.Anchored = true
  4105. elocacenter.CFrame = orb.CFrame
  4106. elocacenter.Orientation = vt(0,0,0)
  4107. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4108. eloca1.Anchored = true
  4109. eloca1.CFrame = elocacenter.CFrame
  4110. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4111. eloca2.Anchored = true
  4112. eloca2.CFrame = elocacenter.CFrame
  4113. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4114. eloca3.Anchored = true
  4115. eloca3.CFrame = elocacenter.CFrame
  4116. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4117. eloca4.Anchored = true
  4118. eloca4.CFrame = elocacenter.CFrame
  4119. local lookavec = 0
  4120. local speeds = 0
  4121. CameraEnshaking(1,1)
  4122. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4123. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4124. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4125. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4126. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4127. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4128. for i = 0, 99 do
  4129. swait()
  4130. lookavec = lookavec + 1
  4131. speeds = speeds + 0.1
  4132. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4133. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4134. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4135.  
  4136. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4137. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4138.  
  4139. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4140. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4141.  
  4142. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4143. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4144. end
  4145.  
  4146. for i = 0, 149 do
  4147. swait()
  4148. speeds = speeds + 0.1
  4149. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4150. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4151. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4152.  
  4153. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4154. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4155.  
  4156. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4157. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4158.  
  4159. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4160. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4161. end
  4162. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4163. if v:FindFirstChild('Head') then
  4164. dmg(v)
  4165. end
  4166. end
  4167. CameraEnshaking(7,30)
  4168. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4169. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  4170. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  4171. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  4172. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4173. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4174. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4175. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4176. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4177. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4178. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4179. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4180. for i = 0, 24 do
  4181. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4182. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4183. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4184. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4185. end
  4186. coroutine.resume(coroutine.create(function()
  4187. for i = 0, 499 do
  4188. swait(1)
  4189. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4190. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4191. end
  4192. elocacenter:Destroy()
  4193. eloca1:Destroy()
  4194. eloca2:Destroy()
  4195. eloca3:Destroy()
  4196. eloca4:Destroy()
  4197. end))
  4198. end
  4199. end)
  4200. end))
  4201. attack = false
  4202. end
  4203.  
  4204.  
  4205. function THE_TRUE_POWER_OF_VIOLENCE()
  4206. attack = true
  4207. hum.WalkSpeed = 0
  4208. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  4209. for i = 0, 10, 0.1 do
  4210. swait()
  4211. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4212. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4213. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  4214. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  4215. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  4216. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4217. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4218. end
  4219. local orb = Instance.new("Part", char)
  4220. orb.BrickColor = MAINRUINCOLOR
  4221. orb.CanCollide = false
  4222. orb.FormFactor = 3
  4223. orb.Name = "Ring"
  4224. orb.Material = "Neon"
  4225. orb.Size = Vector3.new(1, 1, 1)
  4226. orb.Transparency = 0
  4227. orb.TopSurface = 0
  4228. orb.BottomSurface = 0
  4229. orb.CFrame = sorb.CFrame
  4230. local orbm = Instance.new("SpecialMesh", orb)
  4231. orbm.MeshType = "Sphere"
  4232. orbm.Name = "SizeMesh"
  4233. orbm.Scale = vt(0,0,0)
  4234. local sbs = Instance.new("BodyPosition", orb)
  4235. sbs.P = 3000
  4236. sbs.D = 1000
  4237. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4238. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  4239. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  4240. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4241. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4242. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4243. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4244. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4245. for i = 0, 10, 0.1 do
  4246. swait()
  4247. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  4248. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4249. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4250. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4251. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4252. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4253. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4254. end
  4255. orb.Anchored = true
  4256. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4257. elocacenter.Anchored = true
  4258. elocacenter.CFrame = orb.CFrame
  4259. elocacenter.Orientation = vt(0,0,0)
  4260. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4261. eloca1.Anchored = true
  4262. eloca1.CFrame = elocacenter.CFrame
  4263. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4264. eloca2.Anchored = true
  4265. eloca2.CFrame = elocacenter.CFrame
  4266. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4267. eloca3.Anchored = true
  4268. eloca3.CFrame = elocacenter.CFrame
  4269. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4270. eloca4.Anchored = true
  4271. eloca4.CFrame = elocacenter.CFrame
  4272. local lookavec = 0
  4273. local speeds = 0
  4274. CameraEnshaking(1,1)
  4275. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  4276. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  4277. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  4278. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  4279. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4280. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4281. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4282. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4283. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4284. for i = 0, 99 do
  4285. swait()
  4286. lookavec = lookavec + 2.5
  4287. speeds = speeds + 0.25
  4288. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4289. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4290. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4291.  
  4292. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4293. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4294.  
  4295. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4296. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4297.  
  4298. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4299. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4300. end
  4301.  
  4302. for i = 0, 149 do
  4303. swait()
  4304. speeds = speeds + 0.25
  4305. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4306. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4307. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4308.  
  4309. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4310. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4311.  
  4312. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4313. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4314.  
  4315. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4316. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4317. end
  4318. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  4319. for i = 0, 99 do
  4320. swait()
  4321. lookavec = lookavec - 2.5
  4322. speeds = speeds + 0.25
  4323. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4324. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4325. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4326.  
  4327. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4328. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4329.  
  4330. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4331. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4332.  
  4333. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4334. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4335. end
  4336. local scaled = 0.1*75
  4337. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  4338. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  4339. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  4340. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  4341. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  4342. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4343. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4344. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4345. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4346. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4347. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4348. for i = 0, 10, 0.1 do
  4349. swait()
  4350. scaled = scaled - 0.001*75
  4351. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4352. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4353. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4354. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4355. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4356. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4357. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4358. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4359. end
  4360. for x = 0, 4 do
  4361. for i = 0, 9 do
  4362. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4363. end
  4364. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  4365. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  4366. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4367. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4368. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4369. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4370. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4371. for i = 0, 5, 0.1 do
  4372. swait()
  4373. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4374. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4375. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4376. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  4377. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4378. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  4379. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  4380. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  4381. end
  4382. end
  4383. local speedearn = 0
  4384. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  4385. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  4386. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  4387. for i = 0, 30, 0.1 do
  4388. swait()
  4389. scaled = scaled - 0.001*75/10
  4390. speedearn = speedearn + 0.5
  4391. for i = 0, 4 do
  4392. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4393. end
  4394. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  4395. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4396. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4397. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4398. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4399. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4400. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  4401. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  4402. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  4403. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  4404. end
  4405. orb.Transparency = 1
  4406. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  4407. if v:FindFirstChild('Head') then
  4408. dmg(v)
  4409. end
  4410. end
  4411. CameraEnshaking(7,30)
  4412. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  4413. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  4414. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  4415. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  4416. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  4417. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4418. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  4419. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4420. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  4421. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  4422. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  4423. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  4424. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  4425. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  4426. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4427. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4428. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4429. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4430. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4431. for i = 0, 99 do
  4432. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4433. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4434. end
  4435. for i = 0, 24 do
  4436. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4437. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4438. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4439. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4440. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4441. end
  4442. game:GetService("Debris"):AddItem(orb, 10)
  4443. hum.WalkSpeed = storehumanoidWS
  4444. attack = false
  4445. end
  4446.  
  4447.  
  4448. function ViolentRing()
  4449. attack = true
  4450. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  4451. for i = 0, 2, 0.1 do
  4452. swait()
  4453. local snap = math.random(1,10)
  4454. if snap == 1 then
  4455. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  4456. end
  4457. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4458. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4459. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  4460. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4461. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4462. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  4463. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  4464. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  4465. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4466. RootPart.CFrame = FaceMouse()[1]
  4467. end
  4468. local orb = Instance.new("Part", char)
  4469. orb.BrickColor = MAINRUINCOLOR
  4470. orb.CanCollide = false
  4471. orb.FormFactor = 3
  4472. orb.Name = "Ring"
  4473. orb.Material = "Neon"
  4474. orb.Size = Vector3.new(1, 1, 1)
  4475. orb.Transparency = 0
  4476. orb.TopSurface = 0
  4477. orb.BottomSurface = 0
  4478. local orbm = Instance.new("SpecialMesh", orb)
  4479. orbm.MeshType = "Sphere"
  4480. orbm.Name = "SizeMesh"
  4481. orbm.Scale = vt(2,2,2)
  4482. orb.CFrame = mouse.Hit
  4483. local bv = Instance.new("BodyVelocity")
  4484. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4485. bv.velocity = orb.CFrame.lookVector*100
  4486. bv.Parent = orb
  4487. local hitted = false
  4488. coroutine.resume(coroutine.create(function()
  4489. game:GetService("Debris"):AddItem(orb, 5)
  4490. orb.Transparency = 1
  4491. orb.Anchored = true
  4492. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4493. elocacenter.Anchored = true
  4494. elocacenter.CFrame = orb.CFrame
  4495. elocacenter.Orientation = vt(0,0,0)
  4496. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4497. eloca1.Anchored = true
  4498. eloca1.CFrame = elocacenter.CFrame
  4499. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4500. eloca2.Anchored = true
  4501. eloca2.CFrame = elocacenter.CFrame
  4502. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4503. eloca3.Anchored = true
  4504. eloca3.CFrame = elocacenter.CFrame
  4505. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4506. eloca4.Anchored = true
  4507. eloca4.CFrame = elocacenter.CFrame
  4508. local lookavec = 0
  4509. local speeds = 0
  4510. CameraEnshaking(1,1)
  4511. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4512. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4513. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4514. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4515. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4516. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4517. for i = 0, 24 do
  4518. swait()
  4519. lookavec = lookavec + 3.5
  4520. speeds = speeds + 1
  4521. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4522. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4523. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4524.  
  4525. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4526. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4527.  
  4528. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4529. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4530.  
  4531. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4532. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4533. end
  4534.  
  4535. local risen = 0
  4536. for i = 0, 49 do
  4537. swait()
  4538. risen = risen + 0.05
  4539. speeds = speeds + 0.1
  4540. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4541. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4542. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4543.  
  4544. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4545. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4546.  
  4547. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4548. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4549.  
  4550. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4551. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4552. end
  4553. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  4554. if v:FindFirstChild('Head') then
  4555. dmg(v)
  4556. end
  4557. end
  4558. CameraEnshaking(4,10)
  4559. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  4560. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  4561. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  4562. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  4563. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  4564. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  4565. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  4566. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  4567. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4568. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4569. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4570. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4571. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4572. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  4573. for i = 0, 24 do
  4574. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  4575. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4576. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4577. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4578. end
  4579. coroutine.resume(coroutine.create(function()
  4580. wait(10)
  4581. elocacenter:Destroy()
  4582. eloca1:Destroy()
  4583. eloca2:Destroy()
  4584. eloca3:Destroy()
  4585. eloca4:Destroy()
  4586. end))
  4587. end))
  4588. attack = false
  4589. end
  4590.  
  4591. function UniversalCollapse()
  4592. attack = true
  4593. local speedearn = 0
  4594. hum.WalkSpeed = 0
  4595. local sbs = Instance.new("BodyPosition", root)
  4596. sbs.P = 3000
  4597. sbs.D = 1000
  4598. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4599. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  4600. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  4601. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4602. for i = 0, 110, 0.1 do
  4603. swait()
  4604. speedearn = speedearn + 0.1
  4605. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4606. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4607. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4608. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4609. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4610. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  4611. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4612. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4613. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4614. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4615. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4616. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4617. end
  4618. CameraEnshaking(5,50)
  4619. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4620. for i = 0, 2 do
  4621. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4622. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4623. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  4624. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  4625. end
  4626. for i = 0, 49 do
  4627. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  4628. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  4629. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  4630. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  4631. end
  4632. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4633. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4634. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4635. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4636. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4637. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4638. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4639. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4640. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4641. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4642. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4643. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4644. for i = 0, 99 do
  4645. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4646. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4647. end
  4648. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  4649. if v:FindFirstChild('Head') then
  4650. dmg(v)
  4651. end
  4652. end
  4653. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  4654. sbs:Destroy()
  4655. hum.WalkSpeed = storehumanoidWS
  4656. attack = false
  4657. end
  4658.  
  4659.  
  4660. function ChaosEND()
  4661. attack = true
  4662. local speedearn = 0
  4663. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  4664. for i = 0, 15, 0.1 do
  4665. swait()
  4666. speedearn = speedearn + 0.25
  4667. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4668. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4669. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4670. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4671. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4672. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4673. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4674. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4675. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4676. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4677. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4678. end
  4679. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4680. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4681. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  4682. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  4683. CameraEnshaking(5,25)
  4684. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4685. if v:FindFirstChild('Head') then
  4686. dmg(v)
  4687. end
  4688. end
  4689. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4690. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4691. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4692. for i = 0, 3, 0.1 do
  4693. swait()
  4694. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4695. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4696. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4697. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4698. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4699. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4700. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4701. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4702. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4703. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4704. end
  4705. attack = false
  4706. end
  4707.  
  4708. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4709. local orb = Instance.new("Part", char)
  4710. orb.Anchored = true
  4711. orb.BrickColor = color
  4712. orb.CanCollide = false
  4713. orb.FormFactor = 3
  4714. orb.Name = "Ring"
  4715. orb.Material = "Neon"
  4716. orb.Size = Vector3.new(1, 1, 1)
  4717. orb.Transparency = 0
  4718. orb.TopSurface = 0
  4719. orb.BottomSurface = 0
  4720. local orbm = Instance.new("SpecialMesh", orb)
  4721. orbm.MeshType = "Sphere"
  4722. orb.CFrame = positted
  4723. orbm.Name = "SizeMesh"
  4724. orbm.Scale = vt(1,1,1)
  4725. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4726. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4727. --[[for i = 0, 2 do
  4728. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4729. end]]--
  4730. coroutine.resume(coroutine.create(function()
  4731. wait(timer)
  4732. CameraEnshaking(3,ShakePower)
  4733. orb.Transparency = 1
  4734. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4735. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4736. --[[for i = 0, 4 do
  4737. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4738. end]]--
  4739. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4740. wait(3)
  4741. orb:Destroy()
  4742. end))
  4743. end
  4744.  
  4745. function orb_spawn(positted,timer)
  4746. local randomcol = math.random(1,2)
  4747. local orb = Instance.new("Part", char)
  4748. orb.Anchored = true
  4749. if randomcol == 1 then
  4750. orb.BrickColor = BrickColor.new("White")
  4751. elseif randomcol == 2 then
  4752. orb.BrickColor = BrickColor.new("Really black")
  4753. end
  4754. orb.CanCollide = false
  4755. orb.FormFactor = 3
  4756. orb.Name = "Ring"
  4757. orb.Material = "Neon"
  4758. orb.Size = Vector3.new(1, 1, 1)
  4759. orb.Transparency = 0
  4760. orb.TopSurface = 0
  4761. orb.BottomSurface = 0
  4762. local orbm = Instance.new("SpecialMesh", orb)
  4763. orbm.MeshType = "Sphere"
  4764. orb.CFrame = positted
  4765. orbm.Name = "SizeMesh"
  4766. orbm.Scale = vt(1,1,1)
  4767. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4768. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4769. for i = 0, 2 do
  4770. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4771. end
  4772. coroutine.resume(coroutine.create(function()
  4773. wait(timer)
  4774. CameraEnshaking(3,2)
  4775. orb.Transparency = 1
  4776. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4777. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4778. for i = 0, 4 do
  4779. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4780. end
  4781. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4782. wait(3)
  4783. orb:Destroy()
  4784. end))
  4785. end
  4786.  
  4787. function scattercorrupt()
  4788. attack = true
  4789. local rot = 0
  4790. local randomrotations = math.random(1,2)
  4791. local lookv = 2.5
  4792. local power = 5
  4793. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4794. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4795. for i = 0, 9 do
  4796. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4797. end
  4798. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4799. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4800. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4801. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4802. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4803. local hite = Instance.new("Part", char)
  4804. hite.Anchored = true
  4805. hite.CanCollide = false
  4806. hite.FormFactor = 3
  4807. hite.Name = "Ring"
  4808. hite.Material = "Neon"
  4809. hite.Size = Vector3.new(1, 1, 1)
  4810. hite.Transparency = 1
  4811. hite.TopSurface = 0
  4812. hite.BottomSurface = 0
  4813. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4814. local rem = Instance.new("Part", char)
  4815. rem.Anchored = true
  4816. rem.CanCollide = false
  4817. rem.FormFactor = 3
  4818. rem.Name = "Ring"
  4819. rem.Material = "Neon"
  4820. rem.Size = Vector3.new(1, 1, 1)
  4821. rem.Transparency = 1
  4822. rem.TopSurface = 0
  4823. rem.BottomSurface = 0
  4824. rem.CFrame = hite.CFrame
  4825. local rem2 = rem:Clone()
  4826. rem2.Parent = char
  4827. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4828. local rem3 = rem:Clone()
  4829. rem3.Parent = char
  4830. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4831. local rem4 = rem:Clone()
  4832. rem4.Parent = char
  4833. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4834. hite:Destroy()
  4835. coroutine.resume(coroutine.create(function()
  4836. for i = 0, 24 do
  4837. swait(1)
  4838. if randomrotations == 1 then
  4839. rot = rot + 1
  4840. elseif randomrotations == 2 then
  4841. rot = rot - 1
  4842. end
  4843. power = power + 0.5
  4844. lookv = lookv + 7.5
  4845. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4846. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4847. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4848. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4849. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4850. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4851. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4852. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4853. end
  4854. end))
  4855. attack = false
  4856. end
  4857. function yinyangi()
  4858. attack = true
  4859. for i = 0, 2, 0.1 do
  4860. swait()
  4861. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4862. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4863. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4864. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4865. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4866. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4867. end
  4868. local bv = Instance.new("BodyVelocity")
  4869. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4870. bv.velocity = root.CFrame.lookVector*175
  4871. bv.Parent = root
  4872. for Rotations = 0, 9 do
  4873. for i = 0, 1, 0.5 do
  4874. swait()
  4875. bv.velocity = root.CFrame.lookVector*175
  4876. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4877. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4878. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4879. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4880. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4881. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4882. end
  4883. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4884. for i = 0, 1, 0.5 do
  4885. swait()
  4886. bv.velocity = root.CFrame.lookVector*175
  4887. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4888. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4889. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4890. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4891. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4892. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4893. end
  4894. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4895. for i = 0, 1, 0.5 do
  4896. swait()
  4897. bv.velocity = root.CFrame.lookVector*175
  4898. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4899. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4900. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4901. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4902. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4903. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4904. end
  4905. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4906. for i = 0, 1, 0.5 do
  4907. swait()
  4908. bv.velocity = root.CFrame.lookVector*175
  4909. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4910. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4911. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4912. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4913. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4914. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4915. end
  4916. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4917. end
  4918. bv:Destroy()
  4919. attack = false
  4920. end
  4921.  
  4922. function createBGCircle(size,parent,color)
  4923. local bgui = Instance.new("BillboardGui",parent)
  4924. bgui.Size = UDim2.new(size, 0, size, 0)
  4925. local imgc = Instance.new("ImageLabel",bgui)
  4926. imgc.BackgroundTransparency = 1
  4927. imgc.ImageTransparency = 0
  4928. imgc.Size = UDim2.new(1,0,1,0)
  4929. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  4930. imgc.ImageColor3 = color
  4931. return bgui,imgc
  4932. end
  4933.  
  4934. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  4935. local bgui,imgc = createBGCircle(size,guipar,color)
  4936. bgui.AlwaysOnTop = true
  4937. imgc.Image = "rbxassetid://" ..img
  4938. local rrot = math.random(1,2)
  4939. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  4940. coroutine.resume(coroutine.create(function()
  4941. for i = 0, 24*delay do
  4942. swait()
  4943. if rotationenabled == true then
  4944. if rrot == 1 then
  4945. imgc.Rotation = imgc.Rotation + rotsp
  4946. elseif rrot == 2 then
  4947. imgc.Rotation = imgc.Rotation - rotsp
  4948. end
  4949. end
  4950. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  4951. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  4952. end
  4953. bgui:Destroy()
  4954. end))
  4955. end
  4956. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  4957. for i, v in pairs(mw2:GetChildren()) do
  4958. if v:IsA("Part") then
  4959. v.BrickColor = one
  4960. v.Material = "Neon"
  4961. end
  4962. end
  4963. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  4964. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  4965. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  4966. tr1.Color = ColorSequence.new(one.Color)
  4967. tr2.Color = ColorSequence.new(one.Color)
  4968. tr3.Color = ColorSequence.new(one.Color)
  4969. for i, v in pairs(mw1:GetChildren()) do
  4970. if v:IsA("Part") then
  4971. if secondaryenabled == false then
  4972. v.Transparency = 1
  4973. elseif secondaryenabled == true then
  4974. v.Transparency = 0
  4975. end
  4976. v.BrickColor = two
  4977. v.Material = "Neon"
  4978. end
  4979. end
  4980. if secondaryenabled == false then
  4981. tl1.Enabled = false
  4982. tl2.Enabled = false
  4983. tl3.Enabled = false
  4984. elseif secondaryenabled == true then
  4985. tl1.Enabled = true
  4986. tl2.Enabled = true
  4987. tl3.Enabled = true
  4988. end
  4989. tl1.Color = ColorSequence.new(two.Color)
  4990. tl2.Color = ColorSequence.new(two.Color)
  4991. tl3.Color = ColorSequence.new(two.Color)
  4992. for i, v in pairs(m:GetChildren()) do
  4993. if v:IsA("Part") then
  4994. v.BrickColor = three
  4995. v.Material = "Ice"
  4996. end
  4997. end
  4998. for i, v in pairs(m2:GetChildren()) do
  4999. if v:IsA("Part") then
  5000. v.BrickColor = four
  5001. v.Material = "Ice"
  5002. end
  5003. end
  5004. for i, v in pairs(m3:GetChildren()) do
  5005. if v:IsA("Part") then
  5006. v.BrickColor = five
  5007. v.Material = "Neon"
  5008. end
  5009. end
  5010. for i, v in pairs(extrawingmod1:GetChildren()) do
  5011. if v:IsA("Part") then
  5012. v.Transparency = exonetran
  5013. v.BrickColor = exone
  5014. v.Material = "Neon"
  5015. end
  5016. end
  5017. for i, v in pairs(extrawingmod2:GetChildren()) do
  5018. if v:IsA("Part") then
  5019. v.Transparency = extwotran
  5020. v.BrickColor = extwo
  5021. v.Material = "Neon"
  5022. end
  5023. end
  5024. end
  5025.  
  5026.  
  5027. function normalmog()
  5028. attack = true
  5029. hum.WalkSpeed = 0
  5030. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  5031. for i = 0,6,0.1 do
  5032. swait()
  5033. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5034. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  5035. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5036. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5037. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5038. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5039. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5040. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5041. end
  5042. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  5043. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  5044. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  5045. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  5046. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  5047. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  5048. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  5049. rainbowmode = false
  5050. chaosmode = false
  5051. ModeOfGlitch = 1
  5052. storehumanoidWS = 16
  5053. newTheme("rbxassetid://536049623",48.6,1,1.25)
  5054. RecolorTextAndRename("ALONE",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  5055. CameraEnshaking(5,2.5)
  5056. MAINRUINCOLOR = BrickColor.new("Really red")
  5057. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5058. for i = 0, 49 do
  5059. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5060. end
  5061. for i = 0, 24 do
  5062. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  5063. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  5064. end
  5065. for i = 0,3,0.1 do
  5066. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5067. end
  5068. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  5069. for i = 0,2,0.1 do
  5070. swait()
  5071. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5072. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5073. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5074. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5075. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5076. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5077. end
  5078. hum.WalkSpeed = storehumanoidWS
  5079. attack = false
  5080. end
  5081.  
  5082. function attackone()
  5083. attack = true
  5084. local keptcolor = MAINRUINCOLOR
  5085. for i = 0,1,0.1 do
  5086. swait()
  5087. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  5088. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  5089. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  5090. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5091. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  5092. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5093. end
  5094. local distlook = 5
  5095. coroutine.resume(coroutine.create(function()
  5096. for i = 0, 4 do
  5097. swait(2)
  5098. CameraEnshaking(2,3)
  5099. local hite = Instance.new("Part", char)
  5100. hite.Anchored = true
  5101. hite.CanCollide = false
  5102. hite.FormFactor = 3
  5103. hite.Name = "Ring"
  5104. hite.Material = "Neon"
  5105. hite.Size = Vector3.new(1, 1, 1)
  5106. hite.Transparency = 1
  5107. hite.TopSurface = 0
  5108. hite.BottomSurface = 0
  5109. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  5110. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  5111. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  5112. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  5113. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  5114. MagniDamage(hite, 9, 10,25, 0, "Normal")
  5115. for i = 0, 14 do
  5116. local rsiz = math.random(5,20)
  5117. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  5118. end
  5119. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  5120. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  5121. game:GetService("Debris"):AddItem(hite, 5)
  5122. distlook = distlook + 10
  5123. end
  5124. end))
  5125. for i = 0,1,0.1 do
  5126. swait()
  5127. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  5128. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  5129. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  5130. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  5131. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  5132. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  5133. end
  5134. attack = false
  5135. end
  5136.  
  5137. function attacktwo()
  5138. attack = true
  5139. hum.WalkSpeed = 2
  5140. local keptcolor = MAINRUINCOLOR
  5141. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5142. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  5143. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  5144. for i = 0, 14 do
  5145. end
  5146. for i = 0,1,0.1 do
  5147. swait()
  5148. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5149. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5150. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5151. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  5152. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  5153. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  5154. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5155. end
  5156. for i = 0, 1 do
  5157. CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
  5158. for i = 0,1,0.6 do
  5159. swait()
  5160. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5161. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5162. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5163. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5164. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5165. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5166. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5167. end
  5168. for i = 0,1,0.6 do
  5169. swait()
  5170. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5171. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5172. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5173. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  5174. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5175. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5176. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5177. end
  5178. for i = 0,1,0.6 do
  5179. swait()
  5180. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5181. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5182. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5183. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
  5184. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5185. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5186. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5187. end
  5188. for i = 0,1,0.6 do
  5189. swait()
  5190. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5191. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5192. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5193. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
  5194. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5195. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5196. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5197. end
  5198. local rot = 0
  5199. local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
  5200. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5201. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5202. CreateMesh(dis,"Sphere",10,1,10)
  5203. local at1 = Instance.new("Attachment",dis)
  5204. at1.Position = vt(-5,0,0)
  5205. local at2 = Instance.new("Attachment",dis)
  5206. at2.Position = vt(5,0,0)
  5207. local trl = Instance.new('Trail',wed)
  5208. trl.Attachment0 = at1
  5209. trl.Attachment1 = at2
  5210. trl.Texture = "rbxassetid://1049219073"
  5211. trl.LightEmission = 1
  5212. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5213. trl.Color = ColorSequence.new(dis.Color)
  5214. trl.Lifetime = 0.6
  5215. local a = Instance.new("Part",workspace)
  5216. a.Name = "Direction"
  5217. a.Anchored = true
  5218. a.BrickColor = bc("Bright red")
  5219. a.Material = "Neon"
  5220. a.Transparency = 1
  5221. a.CanCollide = false
  5222. local ray = Ray.new(
  5223. dis.CFrame.p, -- origin
  5224. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5225. )
  5226. local ignore = dis
  5227. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5228. a.BottomSurface = 10
  5229. a.TopSurface = 10
  5230. local distance = (dis.CFrame.p - position).magnitude
  5231. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5232. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5233. dis.CFrame = a.CFrame
  5234. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5235. a:Destroy()
  5236. local bv = Instance.new("BodyVelocity")
  5237. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5238. bv.velocity = dis.CFrame.lookVector*250
  5239. bv.Parent = dis
  5240. game:GetService("Debris"):AddItem(dis, 5)
  5241. local hitted = false
  5242. coroutine.resume(coroutine.create(function()
  5243. dis.Touched:connect(function(hit)
  5244. if hitted == false and hit.Parent ~= char then
  5245. hitted = true
  5246. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5247. MagniDamage(dis, 30, 33,56, 0, "Normal")
  5248. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5249. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5250. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5251. coroutine.resume(coroutine.create(function()
  5252. for i = 0, 9 do
  5253. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5254. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5255. local at1 = Instance.new("Attachment",disr)
  5256. at1.Position = vt(-5,0,0)
  5257. local at2 = Instance.new("Attachment",disr)
  5258. at2.Position = vt(5,0,0)
  5259. local trl = Instance.new('Trail',disr)
  5260. trl.Attachment0 = at1
  5261. trl.FaceCamera = true
  5262. trl.Attachment1 = at2
  5263. trl.Texture = "rbxassetid://2342682798"
  5264. trl.LightEmission = 1
  5265. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5266. trl.Color = ColorSequence.new(keptcolor.Color)
  5267. trl.Lifetime = 0.5
  5268. local bv = Instance.new("BodyVelocity")
  5269. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5270. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5271. bv.Parent = disr
  5272. local val = 0
  5273. coroutine.resume(coroutine.create(function()
  5274. swait(30)
  5275. for i = 0, 9 do
  5276. swait()
  5277. val = val + 0.1
  5278. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5279. end
  5280. game:GetService("Debris"):AddItem(disr, 3)
  5281. end))
  5282. end
  5283. local eff = Instance.new("ParticleEmitter",dis)
  5284. eff.Texture = "rbxassetid://2273224484"
  5285. eff.LightEmission = 1
  5286. eff.Color = ColorSequence.new(keptcolor.Color)
  5287. eff.Rate = 50
  5288. eff.Lifetime = NumberRange.new(0.5,2)
  5289. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5290. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5291. eff.Speed = NumberRange.new(20,250)
  5292. eff.Drag = 5
  5293. eff.Rotation = NumberRange.new(-500,500)
  5294. eff.VelocitySpread = 9000
  5295. eff.RotSpeed = NumberRange.new(-50,50)
  5296. wait(0.25)
  5297. eff.Enabled = false
  5298. end))
  5299. for i = 0, 9 do
  5300. end
  5301. for i = 0, 19 do
  5302. end
  5303. coroutine.resume(coroutine.create(function()
  5304. for i = 0, 19 do
  5305. swait()
  5306. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  5307. end
  5308. hum.CameraOffset = vt(0,0,0)
  5309. end))
  5310. dis.Anchored = true
  5311. dis.Transparency = 1
  5312. wait(8)
  5313. dis:Destroy()
  5314. end
  5315. end)
  5316. end))
  5317. rot = rot - 15
  5318. end
  5319. for i = 0,2,0.1 do
  5320. swait()
  5321. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  5322. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  5323. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5324. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  5325. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5326. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5327. end
  5328. attack = false
  5329. hum.WalkSpeed = storehumanoidWS
  5330. end
  5331.  
  5332. function attackthree()
  5333. attack = true
  5334. local keptcolor = MAINRUINCOLOR
  5335. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5336. for i = 0,2,0.1 do
  5337. swait()
  5338. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5339. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
  5340. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  5341. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
  5342. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
  5343. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
  5344. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
  5345. end
  5346. CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
  5347. CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
  5348. CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
  5349. CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
  5350. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  5351. sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  5352. for i = 0, 24 do
  5353. end
  5354. for i = 0,4,0.1 do
  5355. swait()
  5356. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  5357. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  5358. CreateMesh(dis,"Sphere",1,1,1)
  5359. dis.Anchored = true
  5360. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  5361. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  5362. coroutine.resume(coroutine.create(function()
  5363. swait(30)
  5364. dis.Transparency = 1
  5365. coroutine.resume(coroutine.create(function()
  5366. for i = 0, 19 do
  5367. swait()
  5368. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  5369. end
  5370. hum.CameraOffset = vt(0,0,0)
  5371. end))
  5372. coroutine.resume(coroutine.create(function()
  5373. local eff = Instance.new("ParticleEmitter",dis)
  5374. eff.Texture = "rbxassetid://2273224484"
  5375. eff.LightEmission = 1
  5376. eff.Color = ColorSequence.new(dis.Color)
  5377. eff.Rate = 500000
  5378. eff.Lifetime = NumberRange.new(0.5,2)
  5379. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5380. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5381. eff.Speed = NumberRange.new(50,450)
  5382. eff.Drag = 5
  5383. eff.Rotation = NumberRange.new(-500,500)
  5384. eff.VelocitySpread = 9000
  5385. eff.RotSpeed = NumberRange.new(-50,50)
  5386. wait(0.125)
  5387. eff.Enabled = false
  5388. end))
  5389. MagniDamage(dis, 30, 45,50, 0, "Normal")
  5390. for i = 0, 2 do
  5391. --slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
  5392. end
  5393. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
  5394. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
  5395. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
  5396. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
  5397. end))
  5398. game:GetService("Debris"):AddItem(dis, 5)
  5399. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
  5400. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
  5401. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
  5402. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
  5403. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
  5404. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
  5405. end
  5406. attack = false
  5407. end
  5408. ----------------------------------- Abilities
  5409.  
  5410. function ExtinctiveHeartbreak()
  5411. local targetted = nil
  5412. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  5413. targetted = mouse.Target.Parent
  5414. end
  5415. if targetted ~= nil then
  5416. attack = true
  5417. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5418. for i = 0, 9 do
  5419. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5420. end
  5421. for i = 0, 24 do
  5422. --
  5423. end
  5424. --sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5425. local originalpos = root.CFrame
  5426. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  5427. for i = 0, 9 do
  5428. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5429. end
  5430. for i = 0, 24 do
  5431. end
  5432. hum.WalkSpeed = 0
  5433. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5434. local radm = math.random(1,3)
  5435. if radm == 1 then
  5436. --bosschatfunc("YOU WON'T BE NECCESSARY.",MAINRUINCOLOR.Color,2)
  5437. elseif radm == 2 then
  5438. --bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2)
  5439. elseif radm == 3 then
  5440. --bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  5441. end
  5442. for i = 0,2,0.1 do
  5443. swait()
  5444. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  5445. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  5446. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  5447. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5448. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  5449. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  5450. end
  5451. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  5452. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  5453. for i = 0,2,0.1 do
  5454. swait()
  5455. coroutine.resume(coroutine.create(function()
  5456. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5457. for i,v in pairs(targetted:GetChildren()) do
  5458. if v:IsA("Part") or v:IsA("MeshPart") then
  5459. v.Velocity = vt(0,0,0)
  5460. end
  5461. end
  5462. end))
  5463. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5464. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5465. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5466. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  5467. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5468. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  5469. end
  5470. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  5471. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  5472. for i = 0, 1 do
  5473. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  5474. end
  5475. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  5476. --chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  5477. for i = 0,4,0.1 do
  5478. swait()
  5479. coroutine.resume(coroutine.create(function()
  5480. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5481. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5482. local at1 = Instance.new("Attachment",dis)
  5483. at1.Position = vt(-25000,0,0)
  5484. local at2 = Instance.new("Attachment",dis)
  5485. at2.Position = vt(25000,0,0)
  5486. local trl = Instance.new('Trail',dis)
  5487. trl.Attachment0 = at1
  5488. trl.FaceCamera = true
  5489. trl.Attachment1 = at2
  5490. trl.Texture = "rbxassetid://1049219073"
  5491. trl.LightEmission = 1
  5492. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5493. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  5494. trl.Lifetime = 5
  5495. local bv = Instance.new("BodyVelocity")
  5496. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5497. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5498. bv.Parent = dis
  5499. game:GetService("Debris"):AddItem(dis, 5)
  5500. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5501. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  5502. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  5503. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  5504. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  5505. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  5506. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  5507. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  5508. for i = 0, 2 do
  5509. --slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  5510. end
  5511. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  5512. for i,v in pairs(targetted:GetChildren()) do
  5513. if v:IsA("Part") or v:IsA("MeshPart") then
  5514. v.Velocity = vt(0,0,0)
  5515. end
  5516. end
  5517. end))
  5518. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  5519. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5520. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5521. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5522. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  5523. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  5524. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  5525. end
  5526. hum.CameraOffset = vt(0,0,0)
  5527. for i = 0, 49 do
  5528. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5529. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5530. local at1 = Instance.new("Attachment",dis)
  5531. at1.Position = vt(-50000,0,0)
  5532. local at2 = Instance.new("Attachment",dis)
  5533. at2.Position = vt(50000,0,0)
  5534. local trl = Instance.new('Trail',dis)
  5535. trl.Attachment0 = at1
  5536. trl.FaceCamera = true
  5537. trl.Attachment1 = at2
  5538. trl.Texture = "rbxassetid://1049219073"
  5539. trl.LightEmission = 1
  5540. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5541. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  5542. trl.Lifetime = 5
  5543. local bv = Instance.new("BodyVelocity")
  5544. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5545. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5546. bv.Parent = dis
  5547. game:GetService("Debris"):AddItem(dis, 5)
  5548. end
  5549. for i = 0, 49 do
  5550. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  5551. --slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  5552. end
  5553. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  5554. for i = 0, 1 do
  5555. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  5556. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  5557. end
  5558. for i = 0, 4 do
  5559. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  5560. end
  5561. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  5562. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  5563. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  5564. dmg(targetted)
  5565. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5566. for i = 0, 9 do
  5567. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5568. end
  5569. for i = 0, 24 do
  5570. end
  5571. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5572. root.CFrame = originalpos
  5573. for i = 0, 9 do
  5574. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5575. end
  5576. for i = 0, 24 do
  5577. end
  5578. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5579. attack = false
  5580. hum.WalkSpeed = storehumanoidWS
  5581. end
  5582. end
  5583.  
  5584. function EvilEvent()
  5585. attack = true
  5586. hum.WalkSpeed = 0
  5587. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5588. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5589. local keptcolor = MAINRUINCOLOR
  5590. for i = 0,4,0.1 do
  5591. swait()
  5592. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5593. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5594. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  5595. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5596. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  5597. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  5598. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  5599. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5600. end
  5601. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5602. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  5603. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  5604. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5605. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5606. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5607. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  5608. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  5609. hum.CameraOffset = vt(0,0,0)
  5610. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5611. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5612. for i = 0, 24 do
  5613. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5614. end
  5615. local rrot = 0
  5616. coroutine.resume(coroutine.create(function()
  5617. for i = 0, 4 do
  5618. rrot = rrot + 45
  5619. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5620. xa.Anchored = true
  5621. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5622. xb.Anchored = true
  5623. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5624. xc.Anchored = true
  5625. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5626. xd.Anchored = true
  5627. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  5628. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  5629. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  5630. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  5631. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  5632. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  5633. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  5634. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  5635. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  5636. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  5637. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  5638. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  5639. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  5640. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  5641. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  5642. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  5643. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5644. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5645. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5646. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5647. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5648. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5649. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5650. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5651. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5652. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5653. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5654. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5655. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5656. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5657. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5658. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5659. game:GetService("Debris"):AddItem(xa, 5)
  5660. game:GetService("Debris"):AddItem(xb, 5)
  5661. game:GetService("Debris"):AddItem(xc, 5)
  5662. game:GetService("Debris"):AddItem(xd, 5)
  5663. coroutine.resume(coroutine.create(function()
  5664. for i = 0, 19 do
  5665. swait()
  5666. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5667. end
  5668. hum.CameraOffset = vt(0,0,0)
  5669. end))
  5670. swait(9)
  5671. end
  5672. end))
  5673. for i = 0,2,0.1 do
  5674. swait()
  5675. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  5676. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  5677. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  5678. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  5679. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  5680. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5681. end
  5682. attack = false
  5683. hum.WalkSpeed = storehumanoidWS
  5684. end
  5685.  
  5686. function EndGROUND()
  5687. attack = true
  5688. hum.WalkSpeed = 0
  5689. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  5690. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5691. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5692. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  5693. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  5694. local keptcolor = MAINRUINCOLOR
  5695. for i = 0,4,0.1 do
  5696. swait()
  5697. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5698. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5699. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  5700. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  5701. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5702. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  5703. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  5704. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  5705. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5706. end
  5707. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5708. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5709. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5710. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5711. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  5712. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  5713. coroutine.resume(coroutine.create(function()
  5714. local shval = 10
  5715. for i = 0, 99 do
  5716. swait()
  5717. shval = shval - 0.1
  5718. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  5719. end
  5720. hum.CameraOffset = vt(0,0,0)
  5721. end))
  5722. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5723. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5724. for i = 0, 24 do
  5725. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5726. end
  5727. local rrot = 0
  5728. local xam = 1
  5729. coroutine.resume(coroutine.create(function()
  5730. for i = 0, 14 do
  5731. --swait()
  5732. rrot = rrot + 40*xam
  5733. xam = xam + 0.25
  5734. local bonus = xam
  5735. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  5736. xa.Anchored = true
  5737. xa.Color = Color3.new(0,0,0)
  5738. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  5739. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  5740. local xc = 0
  5741. coroutine.resume(coroutine.create(function()
  5742. for i = 0, 99 do
  5743. swait()
  5744. xc = xc + 0.01
  5745. xa.Color = Color3.new(xc,0,0)
  5746. end
  5747. xa.Transparency = 1
  5748. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  5749. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  5750. for i = 0, 9 do
  5751. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  5752. end
  5753. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5754. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  5755. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  5756. game:GetService("Debris"):AddItem(xa, 5)
  5757. coroutine.resume(coroutine.create(function()
  5758. for i = 0, 19 do
  5759. swait()
  5760. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5761. end
  5762. hum.CameraOffset = vt(0,0,0)
  5763. end))
  5764. end))
  5765. end
  5766. end))
  5767. for i = 0,2,0.1 do
  5768. swait()
  5769. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  5770. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  5771. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  5772. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  5773. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  5774. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5775. end
  5776. attack = false
  5777. hum.WalkSpeed = storehumanoidWS
  5778. end
  5779.  
  5780. function HeavenlyDisk()
  5781. attack = true
  5782. hum.WalkSpeed = 2
  5783. local keptcolor = MAINRUINCOLOR
  5784. local radm = math.random(1,3)
  5785. if radm == 1 then
  5786. --bosschatfunc("Don't make this too easy for you.",MAINRUINCOLOR.Color,1)
  5787. elseif radm == 2 then
  5788. --bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1)
  5789. elseif radm == 3 then
  5790. --bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
  5791. end
  5792. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5793. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  5794. for i = 0, 14 do
  5795. --
  5796. end
  5797. for i = 0,2,0.1 do
  5798. swait()
  5799. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5800. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5801. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5802. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5803. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  5804. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  5805. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5806. end
  5807. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  5808. for i = 0,1,0.6 do
  5809. swait()
  5810. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5811. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5812. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5813. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5814. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5815. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5816. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5817. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5818. end
  5819. for i = 0,1,0.6 do
  5820. swait()
  5821. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5822. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5823. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5824. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5825. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  5826. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5827. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5828. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5829. end
  5830. for i = 0,1,0.6 do
  5831. swait()
  5832. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5833. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5834. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5835. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5836. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  5837. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5838. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5839. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5840. end
  5841. for i = 0,1,0.6 do
  5842. swait()
  5843. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5844. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5845. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5846. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5847. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  5848. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5849. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5850. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5851. end
  5852. local rot = 15
  5853. for i = 0, 2 do
  5854. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
  5855. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5856. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5857. CreateMesh(dis,"Sphere",10,1,10)
  5858. local at1 = Instance.new("Attachment",dis)
  5859. at1.Position = vt(-5,0,0)
  5860. local at2 = Instance.new("Attachment",dis)
  5861. at2.Position = vt(5,0,0)
  5862. local trl = Instance.new('Trail',wed)
  5863. trl.Attachment0 = at1
  5864. trl.Attachment1 = at2
  5865. trl.Texture = "rbxassetid://1049219073"
  5866. trl.LightEmission = 1
  5867. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5868. trl.Color = ColorSequence.new(dis.Color)
  5869. trl.Lifetime = 0.6
  5870. local a = Instance.new("Part",workspace)
  5871. a.Name = "Direction"
  5872. a.Anchored = true
  5873. a.BrickColor = bc("Bright red")
  5874. a.Material = "Neon"
  5875. a.Transparency = 1
  5876. a.CanCollide = false
  5877. local ray = Ray.new(
  5878. dis.CFrame.p, -- origin
  5879. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5880. )
  5881. local ignore = dis
  5882. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5883. a.BottomSurface = 10
  5884. a.TopSurface = 10
  5885. local distance = (dis.CFrame.p - position).magnitude
  5886. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5887. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5888. dis.CFrame = a.CFrame
  5889. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5890. a:Destroy()
  5891. local bv = Instance.new("BodyVelocity")
  5892. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5893. bv.velocity = dis.CFrame.lookVector*250
  5894. bv.Parent = dis
  5895. game:GetService("Debris"):AddItem(dis, 5)
  5896. local hitted = false
  5897. coroutine.resume(coroutine.create(function()
  5898. dis.Touched:connect(function(hit)
  5899. if hitted == false and hit.Parent ~= char then
  5900. hitted = true
  5901. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5902. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  5903. --sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5904. --sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5905. --sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  5906. coroutine.resume(coroutine.create(function()
  5907. for i = 0, 9 do
  5908. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5909. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5910. local at1 = Instance.new("Attachment",disr)
  5911. at1.Position = vt(-2,0,0)
  5912. local at2 = Instance.new("Attachment",disr)
  5913. at2.Position = vt(2,0,0)
  5914. local trl = Instance.new('Trail',disr)
  5915. trl.Attachment0 = at1
  5916. trl.FaceCamera = true
  5917. trl.Attachment1 = at2
  5918. trl.Texture = "rbxassetid://2342682798"
  5919. trl.LightEmission = 1
  5920. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5921. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  5922. trl.Lifetime = 0.5
  5923. local bv = Instance.new("BodyVelocity")
  5924. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5925. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5926. bv.Parent = disr
  5927. local val = 0
  5928. coroutine.resume(coroutine.create(function()
  5929. swait(30)
  5930. for i = 0, 9 do
  5931. swait()
  5932. val = val + 0.1
  5933. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5934. end
  5935. game:GetService("Debris"):AddItem(disr, 3)
  5936. end))
  5937. end
  5938. local eff = Instance.new("ParticleEmitter",dis)
  5939. eff.Texture = "rbxassetid://2273224484"
  5940. eff.LightEmission = 1
  5941. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  5942. eff.Rate = 500000
  5943. eff.Lifetime = NumberRange.new(0.5,2)
  5944. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5945. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5946. eff.Speed = NumberRange.new(20,250)
  5947. eff.Drag = 5
  5948. eff.Rotation = NumberRange.new(-500,500)
  5949. eff.VelocitySpread = 9000
  5950. eff.RotSpeed = NumberRange.new(-50,50)
  5951. wait(0.25)
  5952. eff.Enabled = false
  5953. end))
  5954. for i = 0, 9 do
  5955. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  5956. end
  5957. for i = 0, 19 do
  5958. --
  5959. end
  5960. coroutine.resume(coroutine.create(function()
  5961. for i = 0, 19 do
  5962. swait()
  5963. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  5964. end
  5965. hum.CameraOffset = vt(0,0,0)
  5966. end))
  5967. dis.Anchored = true
  5968. dis.Transparency = 1
  5969. wait(8)
  5970. dis:Destroy()
  5971. end
  5972. end)
  5973. end))
  5974. rot = rot - 15
  5975. end
  5976. for i = 0,2,0.1 do
  5977. swait()
  5978. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  5979. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  5980. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  5981. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  5982. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  5983. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  5984. end
  5985. attack = false
  5986. hum.WalkSpeed = storehumanoidWS
  5987. end
  5988.  
  5989. function RapidBurst()
  5990. attack = true
  5991. hum.WalkSpeed = 0
  5992. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  5993. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  5994. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  5995. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  5996. local keptcolor = MAINRUINCOLOR
  5997. for i = 0,8,0.1 do
  5998. swait()
  5999. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  6000. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  6001. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  6002. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  6003. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  6004. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6005. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6006. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  6007. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  6008. end
  6009. for i = 0, 99 do
  6010. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6011. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6012. local at1 = Instance.new("Attachment",dis)
  6013. at1.Position = vt(-25000,0,0)
  6014. local at2 = Instance.new("Attachment",dis)
  6015. at2.Position = vt(25000,0,0)
  6016. local trl = Instance.new('Trail',dis)
  6017. trl.Attachment0 = at1
  6018. trl.FaceCamera = true
  6019. trl.Attachment1 = at2
  6020. trl.Texture = "rbxassetid://1049219073"
  6021. trl.LightEmission = 1
  6022. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6023. trl.Color = ColorSequence.new(BrickColor.random().Color)
  6024. trl.Lifetime = 5
  6025. local bv = Instance.new("BodyVelocity")
  6026. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6027. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6028. bv.Parent = dis
  6029. game:GetService("Debris"):AddItem(dis, 5)
  6030. end
  6031. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  6032. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  6033. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  6034. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6035. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6036. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  6037. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  6038. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  6039. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  6040. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  6041. hum.CameraOffset = vt(0,0,0)
  6042. for i = 0, 24 do
  6043. --slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  6044. end
  6045. local distam = 0
  6046. coroutine.resume(coroutine.create(function()
  6047. for i = 0, 99 do
  6048. wait()
  6049. distam = distam + 1
  6050. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6051. xa.Anchored = true
  6052. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  6053. game:GetService("Debris"):AddItem(xa, 5)
  6054. for i = 0, 4 do
  6055. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  6056. end
  6057. coroutine.resume(coroutine.create(function()
  6058. local eff = Instance.new("ParticleEmitter",xa)
  6059. eff.Texture = "rbxassetid://2273224484"
  6060. eff.LightEmission = 1
  6061. eff.Color = ColorSequence.new(BrickColor.random().Color)
  6062. eff.Rate = 500000
  6063. eff.Lifetime = NumberRange.new(1,3)
  6064. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  6065. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6066. eff.Speed = NumberRange.new(50,500)
  6067. eff.Drag = 5
  6068. eff.Rotation = NumberRange.new(-500,500)
  6069. eff.VelocitySpread = 9000
  6070. eff.RotSpeed = NumberRange.new(-50,50)
  6071. wait(0.25)
  6072. eff.Enabled = false
  6073. end))
  6074. coroutine.resume(coroutine.create(function()
  6075. for i = 0, 19 do
  6076. swait()
  6077. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  6078. end
  6079. hum.CameraOffset = vt(0,0,0)
  6080. end))
  6081. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  6082. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6083. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6084. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  6085. end
  6086. end))
  6087. attack = false
  6088. hum.WalkSpeed = storehumanoidWS
  6089. end
  6090.  
  6091.  
  6092. function FallenOrbs()
  6093. attack = true
  6094. hum.WalkSpeed = 2
  6095. local keptcolor = MAINRUINCOLOR
  6096. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  6097. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  6098. local radm = math.random(1,3)
  6099. if radm == 1 then
  6100. bosschatfunc("This won't be easy for you.",MAINRUINCOLOR.Color,1)
  6101. elseif radm == 2 then
  6102. bosschatfunc("How about this?",MAINRUINCOLOR.Color,1)
  6103. elseif radm == 3 then
  6104. bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1)
  6105. end
  6106. coroutine.resume(coroutine.create(function()
  6107. for i = 0, 29 do
  6108. swait(2)
  6109. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  6110. dis.Anchored = true
  6111. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  6112. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  6113. CreateMesh(dis,"Sphere",2,2,2)
  6114. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  6115. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  6116. coroutine.resume(coroutine.create(function()
  6117. wait(0.5)
  6118. dis.Anchored = false
  6119. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  6120. local at1 = Instance.new("Attachment",dis)
  6121. at1.Position = vt(-1,0,0)
  6122. local at2 = Instance.new("Attachment",dis)
  6123. at2.Position = vt(1,0,0)
  6124. local trl = Instance.new('Trail',dis)
  6125. trl.Attachment0 = at1
  6126. trl.FaceCamera = true
  6127. trl.Attachment1 = at2
  6128. trl.Texture = "rbxassetid://1049219073"
  6129. trl.LightEmission = 1
  6130. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6131. trl.Color = ColorSequence.new(dis.Color)
  6132. trl.Lifetime = 0.6
  6133. local a = Instance.new("Part",workspace)
  6134. a.Name = "Direction"
  6135. a.Anchored = true
  6136. a.BrickColor = bc("Bright red")
  6137. a.Material = "Neon"
  6138. a.Transparency = 1
  6139. a.CanCollide = false
  6140. local ray = Ray.new(
  6141. dis.CFrame.p, -- origin
  6142. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  6143. )
  6144. local ignore = dis
  6145. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6146. a.BottomSurface = 10
  6147. a.TopSurface = 10
  6148. local distance = (dis.CFrame.p - position).magnitude
  6149. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6150. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6151. dis.CFrame = a.CFrame
  6152. a:Destroy()
  6153. local bv = Instance.new("BodyVelocity")
  6154. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6155. bv.velocity = dis.CFrame.lookVector*500
  6156. bv.Parent = dis
  6157. game:GetService("Debris"):AddItem(dis, 5)
  6158. local hitted = false
  6159. coroutine.resume(coroutine.create(function()
  6160. dis.Touched:connect(function(hit)
  6161. if hitted == false and hit.Parent ~= char then
  6162. hitted = true
  6163. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  6164. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  6165. --sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  6166. --sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  6167. coroutine.resume(coroutine.create(function()
  6168. for i = 0, 4 do
  6169. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6170. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6171. local at1 = Instance.new("Attachment",disr)
  6172. at1.Position = vt(-10,0,0)
  6173. local at2 = Instance.new("Attachment",disr)
  6174. at2.Position = vt(10,0,0)
  6175. local trl = Instance.new('Trail',disr)
  6176. trl.Attachment0 = at1
  6177. trl.FaceCamera = true
  6178. trl.Attachment1 = at2
  6179. trl.Texture = "rbxassetid://2342682798"
  6180. trl.LightEmission = 1
  6181. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6182. trl.Color = ColorSequence.new(disr.Color)
  6183. trl.Lifetime = 0.5
  6184. local bv = Instance.new("BodyVelocity")
  6185. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6186. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  6187. bv.Parent = disr
  6188. local val = 0
  6189. coroutine.resume(coroutine.create(function()
  6190. swait(30)
  6191. for i = 0, 9 do
  6192. swait()
  6193. val = val + 0.1
  6194. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6195. end
  6196. game:GetService("Debris"):AddItem(disr, 3)
  6197. end))
  6198. end
  6199. local eff = Instance.new("ParticleEmitter",dis)
  6200. eff.Texture = "rbxassetid://2273224484"
  6201. eff.LightEmission = 1
  6202. eff.Color = ColorSequence.new(dis.Color)
  6203. eff.Rate = 500000
  6204. eff.Lifetime = NumberRange.new(0.5,2)
  6205. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6206. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6207. eff.Speed = NumberRange.new(20,250)
  6208. eff.Drag = 5
  6209. eff.Rotation = NumberRange.new(-500,500)
  6210. eff.VelocitySpread = 9000
  6211. eff.RotSpeed = NumberRange.new(-50,50)
  6212. wait(0.5)
  6213. eff.Enabled = false
  6214. end))
  6215. for i = 0, 4 do
  6216. --slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6217. end
  6218. coroutine.resume(coroutine.create(function()
  6219. for i = 0, 19 do
  6220. swait()
  6221. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6222. end
  6223. hum.CameraOffset = vt(0,0,0)
  6224. end))
  6225. dis.Anchored = true
  6226. dis.Transparency = 1
  6227. wait(8)
  6228. dis:Destroy()
  6229. end
  6230. end)
  6231. end))
  6232. end))
  6233. end
  6234. end))
  6235. for i = 0,9,0.1 do
  6236. swait()
  6237. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6238. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  6239. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  6240. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  6241. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  6242. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  6243. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  6244. end
  6245. attack = false
  6246. hum.WalkSpeed = storehumanoidWS
  6247. end
  6248.  
  6249. function TrueMelloOrbs()
  6250. hum.WalkSpeed = 0
  6251. attack = true
  6252. for i = 0,1,0.1 do
  6253. swait()
  6254. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6255. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6256. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6257. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6258. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  6259. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  6260. end
  6261. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  6262. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  6263. for i = 0, 24 do
  6264. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  6265. end
  6266. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  6267. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  6268. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  6269. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  6270. for i = 0,4,0.1 do
  6271. swait()
  6272. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  6273. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  6274. CreateMesh(dis,"Sphere",1,1,1)
  6275. dis.Anchored = true
  6276. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  6277. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  6278. CreateMesh(dis2,"Sphere",1,1,1)
  6279. dis2.Anchored = true
  6280. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  6281. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  6282. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  6283. coroutine.resume(coroutine.create(function()
  6284. swait(60)
  6285. dis.Transparency = 1
  6286. dis2.Transparency = 1
  6287. coroutine.resume(coroutine.create(function()
  6288. for i = 0, 19 do
  6289. swait()
  6290. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  6291. end
  6292. hum.CameraOffset = vt(0,0,0)
  6293. end))
  6294. coroutine.resume(coroutine.create(function()
  6295. local eff = Instance.new("ParticleEmitter",dis)
  6296. eff.Texture = "rbxassetid://2273224484"
  6297. eff.LightEmission = 1
  6298. eff.Color = ColorSequence.new(dis.Color)
  6299. eff.Rate = 500000
  6300. eff.Lifetime = NumberRange.new(0.5,2)
  6301. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6302. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6303. eff.Speed = NumberRange.new(50,450)
  6304. eff.Drag = 5
  6305. eff.Rotation = NumberRange.new(-500,500)
  6306. eff.VelocitySpread = 9000
  6307. eff.RotSpeed = NumberRange.new(-50,50)
  6308. local eff2 = eff:Clone()
  6309. eff2.Parent = dis2
  6310. eff2.LightEmission = 0
  6311. eff2.Color = ColorSequence.new(dis2.Color)
  6312. wait(0.25)
  6313. eff.Enabled = false
  6314. eff2.Enabled = false
  6315. end))
  6316. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  6317. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  6318. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  6319. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  6320. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  6321. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  6322. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  6323. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  6324. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  6325. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  6326. end))
  6327. game:GetService("Debris"):AddItem(dis, 5)
  6328. game:GetService("Debris"):AddItem(dis2, 5)
  6329. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6330. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6331. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6332. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6333. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  6334. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  6335. end
  6336. attack = false
  6337. hum.WalkSpeed = storehumanoidWS
  6338. end
  6339. function FallenDEMISE()
  6340. attack = true
  6341. hum.WalkSpeed = 0
  6342. local keptcolor = MAINRUINCOLOR
  6343. --bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
  6344. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  6345. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  6346. for i = 0, 15, 0.1 do
  6347. swait()
  6348. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6349. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6350. local at1 = Instance.new("Attachment",dis)
  6351. at1.Position = vt(-25000,0,0)
  6352. local at2 = Instance.new("Attachment",dis)
  6353. at2.Position = vt(25000,0,0)
  6354. local trl = Instance.new('Trail',dis)
  6355. trl.Attachment0 = at1
  6356. trl.FaceCamera = true
  6357. trl.Attachment1 = at2
  6358. trl.Texture = "rbxassetid://1049219073"
  6359. trl.LightEmission = 1
  6360. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6361. trl.Color = ColorSequence.new(dis.Color)
  6362. trl.Lifetime = 5
  6363. local bv = Instance.new("BodyVelocity")
  6364. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6365. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6366. bv.Parent = dis
  6367. game:GetService("Debris"):AddItem(dis, 1)
  6368. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  6369. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  6370. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  6371. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6372. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6373. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6374. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6375. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6376. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6377. end
  6378. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  6379. for i = 0, 30, 0.1 do
  6380. swait()
  6381. coroutine.resume(coroutine.create(function()
  6382. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  6383. if v:FindFirstChild('Head') then
  6384. dmg(v)
  6385. end
  6386. end
  6387. end))
  6388. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6389. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6390. local at1 = Instance.new("Attachment",dis)
  6391. at1.Position = vt(-50000,0,0)
  6392. local at2 = Instance.new("Attachment",dis)
  6393. at2.Position = vt(50000,0,0)
  6394. local trl = Instance.new('Trail',dis)
  6395. trl.Attachment0 = at1
  6396. trl.FaceCamera = true
  6397. trl.Attachment1 = at2
  6398. trl.Texture = "rbxassetid://1049219073"
  6399. trl.LightEmission = 1
  6400. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6401. trl.Color = ColorSequence.new(dis.Color)
  6402. trl.Lifetime = 10
  6403. local bv = Instance.new("BodyVelocity")
  6404. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6405. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  6406. bv.Parent = dis
  6407. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  6408. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  6409. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  6410. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  6411. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  6412. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  6413. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  6414. for i = 0, 2 do
  6415. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  6416. end
  6417. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6418. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6419. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6420. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6421. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6422. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6423. end
  6424. attack = false
  6425. hum.WalkSpeed = storehumanoidWS
  6426. end
  6427. -------------------------------------
  6428.  
  6429. Humanoid.Animator.Parent = nil
  6430.  
  6431. -------------------------------------
  6432.  
  6433. local attacktype = 1
  6434. mouse.Button1Down:connect(function()
  6435. if attack == false and attacktype == 1 then
  6436. attacktype = 2
  6437. attackone()
  6438. elseif attack == false and attacktype == 2 then
  6439. attacktype = 3
  6440. attacktwo()
  6441. elseif attack == false and attacktype == 3 then
  6442. attacktype = 1
  6443. attackthree()
  6444. elseif attack == false and attacktype == 4 then
  6445. attacktype = 1
  6446. --attackfour()
  6447. end
  6448. end)
  6449. mouse.KeyDown:connect(function(k)
  6450. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  6451. --normalmog() ---Disabled due to crashing... only in VSB
  6452. ModeOfGlitch = 1
  6453. storehumanoidWS = 16
  6454. hum.WalkSpeed = 16
  6455. rainbowmode = false
  6456. chaosmode = false
  6457. newTheme("rbxassetid://536049623",48.6,1,1.25)
  6458. RecolorTextAndRename("ALONE",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6459. MAINRUINCOLOR = BrickColor.new("Really red")
  6460. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6461. end
  6462. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  6463. ModeOfGlitch = 2
  6464. storehumanoidWS = 16
  6465. hum.WalkSpeed = 16
  6466. rainbowmode = false
  6467. chaosmode = false
  6468. RecolorTextAndRename("HAPPIER",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  6469. newTheme("rbxassetid://2521392429",0,1,1.25)
  6470. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  6471. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6472. end
  6473. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  6474. ModeOfGlitch = 3
  6475. storehumanoidWS = 16
  6476. hum.WalkSpeed = 16
  6477. rainbowmode = false
  6478. chaosmode = false
  6479. RecolorTextAndRename("EVIL",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  6480. newTheme("rbxassetid://1564523997",58.15,0.98,1.25)
  6481. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6482. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6483. end
  6484. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  6485. ModeOfGlitch = 4
  6486. storehumanoidWS = 16
  6487. hum.WalkSpeed = 16
  6488. rainbowmode = false
  6489. chaosmode = true
  6490. RecolorTextAndRename("ANGER",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
  6491. newTheme("rbxassetid://542308845",0,1.01,1.25)
  6492. MAINRUINCOLOR = BrickColor.new("Black")
  6493. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6494. end
  6495. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  6496. ModeOfGlitch = 5
  6497. storehumanoidWS = 16
  6498. hum.WalkSpeed = 16
  6499. rainbowmode = false
  6500. chaosmode = false
  6501. RecolorTextAndRename("FLY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
  6502. newTheme("rbxassetid://1495226161",0,1.02,1.25)
  6503. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6504. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6505. end
  6506. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  6507. ModeOfGlitch = 6
  6508. storehumanoidWS = 100
  6509. hum.WalkSpeed = 100
  6510. rainbowmode = false
  6511. chaosmode = false
  6512. RecolorTextAndRename("...",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  6513. newTheme("rbxassetid://1567323605",0,1.01,1.25)
  6514. MAINRUINCOLOR = BrickColor.new("White")
  6515. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6516. end
  6517. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  6518. ModeOfGlitch = 8
  6519. storehumanoidWS = 140
  6520. hum.WalkSpeed = 140
  6521. rainbowmode = false
  6522. chaosmode = false
  6523. RecolorTextAndRename("NORMAL",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  6524. newTheme("rbxassetid://2976072658",0,1.01,1.25)
  6525. MAINRUINCOLOR = BrickColor.new("Alder")
  6526. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6527. end
  6528. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  6529. ModeOfGlitch = 9
  6530. storehumanoidWS = 150
  6531. hum.WalkSpeed = 150
  6532. rainbowmode = false
  6533. chaosmode = false
  6534. RecolorTextAndRename("WANDERER",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  6535. newTheme("rbxassetid://2814672601",0,1.01,1.25)
  6536. MAINRUINCOLOR = BrickColor.new("Br. yellowish green")
  6537. RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6538. end
  6539. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  6540. ModeOfGlitch = 8889
  6541. storehumanoidWS = 180
  6542. hum.WalkSpeed = 180
  6543. rainbowmode = false
  6544. chaosmode = false
  6545. RecolorTextAndRename("LOST",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  6546. newTheme("rbxassetid://1940483953",0,1.01,1.25)
  6547. MAINRUINCOLOR = BrickColor.new("Lilac")
  6548. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6549. end
  6550. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
  6551. ModeOfGlitch = 55469696922
  6552. storehumanoidWS = 275
  6553. hum.WalkSpeed = 275
  6554. rainbowmode = false
  6555. chaosmode = false
  6556. RecolorTextAndRename("MISSING",Color3.new(0.25,0,0.1),BrickColor.new("Black").Color,"Antique")
  6557. newTheme("rbxassetid://416428377",0,1.005,1.25)
  6558. MAINRUINCOLOR = BrickColor.new("Black")
  6559. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6560. end
  6561. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  6562. ModeOfGlitch = 4367677813
  6563. storehumanoidWS = 225
  6564. hum.WalkSpeed = 225
  6565. rainbowmode = false
  6566. chaosmode = false
  6567. RecolorTextAndRename("SAD",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
  6568. newTheme("rbxassetid://186111999",0,1.01,1.25)
  6569. MAINRUINCOLOR = BrickColor.new("Baby blue")
  6570. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6571. end
  6572. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
  6573. ModeOfGlitch = 9999999921111
  6574. storehumanoidWS = 300
  6575. hum.WalkSpeed = 300
  6576. rainbowmode = false
  6577. chaosmode = false
  6578. RecolorTextAndRename("DARK",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi")
  6579. newTheme("rbxassetid://934984777",0,1.01,1.25)
  6580. MAINRUINCOLOR = BrickColor.new("Bright bluish green")
  6581. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6582. end
  6583. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  6584. ModeOfGlitch = 999999999556
  6585. storehumanoidWS = 500
  6586. hum.WalkSpeed = 500
  6587. rainbowmode = false
  6588. chaosmode = false
  6589. RecolorTextAndRename("ANGRY",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code")
  6590. newTheme("rbxassetid://1539232545",0,1.02,1.25)
  6591. MAINRUINCOLOR = BrickColor.new("Navy blue")
  6592. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6593. end
  6594. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  6595. ModeOfGlitch = 1264532489
  6596. storehumanoidWS = 250
  6597. hum.WalkSpeed = 250
  6598. rainbowmode = false
  6599. chaosmode = false
  6600. RecolorTextAndRename("...",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
  6601. newTheme("rbxassetid://1095998276",0,1.01,1.25)
  6602. MAINRUINCOLOR = BrickColor.new("Pastel green")
  6603. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6604. end
  6605. if k == "l" and mutedtog == false then
  6606. mutedtog = true
  6607. kan.Volume = 0
  6608. elseif k == "l" and mutedtog == true then
  6609. mutedtog = false
  6610. kan.Volume = 1.25
  6611. end
  6612. if k == "p" and toggleTag == false then
  6613. toggleTag = true
  6614. modet.TextTransparency = 0
  6615. modet.TextStrokeTransparency = 0
  6616. elseif k == "p" and toggleTag == true then
  6617. toggleTag = false
  6618. modet.TextTransparency = 1
  6619. modet.TextStrokeTransparency = 1
  6620. end
  6621. if k == "z" and attack == false and ModeOfGlitch == 1 then
  6622. ExtinctiveHeartbreak()
  6623. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6624. HeavenlyDisk()
  6625. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6626. CorruptionEvent()
  6627. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6628. RapidBurst()
  6629. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6630. --DivineLights()
  6631. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6632. EquinoxOrbs()
  6633. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  6634. FallenOrbs()
  6635. end
  6636. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  6637. FallenDEMISE()
  6638. end
  6639. if k == "x" and attack == false and ModeOfGlitch == 1 then
  6640. EndGROUND()
  6641. end
  6642. end)
  6643.  
  6644. --[[coroutine.resume(coroutine.create(function()
  6645. while true do
  6646. swait(2)
  6647. if chaosmode == true then
  6648. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6649. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6650. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6651. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
  6652. for i, v in pairs(mw1:GetChildren()) do
  6653. if v:IsA("Part") then
  6654. v.Transparency = 0.75
  6655. v.BrickColor = BrickColor.random()
  6656. v.Material = "Neon"
  6657. end
  6658. end
  6659. for i, v in pairs(m2:GetChildren()) do
  6660. if v:IsA("Part") then
  6661. v.BrickColor = BrickColor.random()
  6662. v.Material = "Neon"
  6663. end
  6664. end
  6665. end
  6666. end
  6667. end))]]--
  6668. Humanoid.Name = "STARGLITCHER"
  6669. Humanoid.MaxHealth = math.huge
  6670. Humanoid.Health = math.huge
  6671. Instance.new("ForceField",char).Visible = false
  6672.  
  6673. local bguis = Instance.new("BillboardGui",tors)
  6674. bguis.Size = UDim2.new(25, 0, 25, 0)
  6675. local imgca = Instance.new("ImageLabel",bguis)
  6676. imgca.BackgroundTransparency = 1
  6677. imgca.ImageTransparency = 1
  6678. imgca.Size = UDim2.new(1,0,1,0)
  6679. imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
  6680. imgca.ImageColor3 = Color3.new(0,0,0)
  6681.  
  6682. idleanim=.4
  6683. while true do
  6684. if mutedtog == false then
  6685. kan.Volume = currentVol
  6686. elseif mutedtog == true then
  6687. kan.Volume = 0
  6688. end
  6689. kan.PlaybackSpeed = currentPitch
  6690. kan.Pitch = currentPitch
  6691. kan.SoundId = currentThemePlaying
  6692. kan.Looped = true
  6693. kan.Parent = char
  6694. kan:Resume()
  6695. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
  6696. imgca.ImageTransparency = 1
  6697. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  6698. imgca.ImageColor3 = MAINRUINCOLOR.Color
  6699. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  6700. end
  6701. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  6702. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  6703. coroutine.resume(coroutine.create(function()
  6704. if chaosmode == true then
  6705. for i, v in pairs(mw1:GetChildren()) do
  6706. if v:IsA("Part") then
  6707. v.Transparency = 0
  6708. v.BrickColor = BrickColor.random()
  6709. v.Material = "Neon"
  6710. end
  6711. end
  6712. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6713. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6714. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6715. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  6716. end
  6717. end))
  6718. if chaosmode == false then
  6719. modet.Position = UDim2.new(0,0,0,0)
  6720. modet.Rotation = -5 * math.cos(sine / 32)
  6721. techc.Rotation = techc.Rotation + 1
  6722. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  6723. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  6724. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  6725. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  6726. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  6727. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  6728. else
  6729. techc.Rotation = techc.Rotation + 1
  6730. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  6731. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  6732. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  6733. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  6734. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  6735. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  6736. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  6737. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  6738. end
  6739. CameraManager()
  6740. swait()
  6741. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6742. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6743. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6744. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6745. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6746. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6747. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6748. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6749. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6750. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6751. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6752. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6753. sine = sine + change
  6754. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6755. local velderp=RootPart.Velocity.y
  6756. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6757. if equipped==true or equipped==false then
  6758. if attack==false then
  6759. idle=idle+1
  6760. else
  6761. idle=0
  6762. end
  6763. if idle>=500 then
  6764. if attack==false then
  6765. --Sheath()
  6766. end
  6767. end
  6768. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6769. Anim="Jump"
  6770. if attack==false then
  6771. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6772. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6773. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6774. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6775. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6776. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6777. end
  6778. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6779. Anim="Fall"
  6780. if attack==false then
  6781. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6782. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6783. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  6784. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  6785. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  6786. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  6787. end
  6788. elseif torvel<1 and hitfloor~=nil then
  6789. Anim="Idle"
  6790. if attack==false then
  6791. if ModeOfGlitch == 1 then
  6792. local snap = math.random(1,10)
  6793. if snap == 1 then
  6794. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  6795. end
  6796. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6797. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6798. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6799. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  6800. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  6801. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  6802. elseif ModeOfGlitch == 2 then
  6803. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6804. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6805. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  6806. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  6807. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6808. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6809. elseif ModeOfGlitch == 3 then
  6810. local snap = math.random(1,32)
  6811. if snap == 1 then
  6812. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  6813. end
  6814. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6815. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6816. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  6817. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6818. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  6819. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  6820. elseif ModeOfGlitch == 4 then
  6821. local snap = math.random(1,5)
  6822. if snap == 1 then
  6823. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  6824. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6825. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6826. end
  6827. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  6828. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  6829. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6830. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6831. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  6832. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  6833. elseif ModeOfGlitch == 5 then
  6834. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6835. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6836. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  6837. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  6838. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  6839. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6840. elseif ModeOfGlitch == 6 then
  6841. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  6842. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  6843. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6844. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6845. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  6846. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  6847. elseif ModeOfGlitch == 8 then
  6848. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  6849. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  6850. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  6851. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  6852. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6853. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6854. elseif ModeOfGlitch == 9 then
  6855. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6856. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6857. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  6858. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6859. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  6860. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6861. elseif ModeOfGlitch == 8889 then
  6862. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  6863. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  6864. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  6865. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  6866. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  6867. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  6868. elseif ModeOfGlitch == 1264532489 then
  6869. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  6870. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  6871. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6872. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6873. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  6874. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6875. elseif ModeOfGlitch == 9999999921111 then
  6876. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
  6877. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
  6878. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
  6879. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6880. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
  6881. LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
  6882. elseif ModeOfGlitch == 4367677813 then
  6883. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  6884. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  6885. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  6886. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  6887. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
  6888. LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1)
  6889. elseif ModeOfGlitch == 55469696922 then
  6890. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
  6891. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
  6892. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
  6893. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  6894. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
  6895. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
  6896. elseif ModeOfGlitch == 999999999556 then
  6897. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  6898. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  6899. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  6900. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  6901. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6902. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6903. end
  6904. end
  6905. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6906. Anim="Walk"
  6907. if attack==false then
  6908. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6909. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6910. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  6911. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  6912. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  6913. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  6914. end
  6915. elseif torvel>=22 and hitfloor~=nil then
  6916. Anim="Run"
  6917. if attack==false then
  6918. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then
  6919. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6920. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6921. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  6922. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  6923. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  6924. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  6925. if ModeOfGlitch == 9 then
  6926. --
  6927. end
  6928. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
  6929. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  6930. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  6931. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  6932. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  6933. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  6934. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  6935. end
  6936. end
  6937. end
  6938. end
  6939. end
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