Advertisement
lafur

Untitled

Sep 2nd, 2018
267
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 96.50 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end wait()
  6. warn "slenercat5's Ethan Klein"
  7. warn'q is to toggle the computer'
  8. warn'e is to toggle Hila'
  9. warn'z is to change theme'
  10. warn'x is to vape'
  11. Player=game.Players.LocalPlayer
  12. Character=Player.Character
  13. RootPart = Character["HumanoidRootPart"]
  14. Torso = Character["Torso"]
  15. Head = Character["Head"]
  16. RightArm = Character["Right Arm"]
  17. LeftArm = Character["Left Arm"]
  18. RightLeg = Character["Right Leg"]
  19. LeftLeg = Character["Left Leg"]
  20. RootJoint = RootPart["RootJoint"]
  21. Player_Size = 1 --Size of the player.
  22. Animation_Speed = 1
  23. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  24.  
  25. IT = Instance.new
  26. CF = CFrame.new
  27. VT = Vector3.new
  28. RAD = math.rad
  29. C3 = Color3.new
  30. UD2 = UDim2.new
  31. BRICKC = BrickColor.new
  32. ANGLES = CFrame.Angles
  33. EULER = CFrame.fromEulerAnglesXYZ
  34. COS = math.cos
  35. ACOS = math.acos
  36. SIN = math.sin
  37. ASIN = math.asin
  38. ABS = math.abs
  39. MRANDOM = math.random
  40. FLOOR = math.floor
  41.  
  42. Neck = Torso["Neck"]
  43. RightShoulder = Torso["Right Shoulder"]
  44. LeftShoulder = Torso["Left Shoulder"]
  45. RightHip = Torso["Right Hip"]
  46. LeftHip = Torso["Left Hip"]
  47.  
  48. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  49. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  50. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  51. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  52. local CHANGEDEFENSE = 0
  53. local CHANGEDAMAGE = 0
  54. local CHANGEMOVEMENT = 0
  55. local ANIM = "Idle"
  56. local ATTACK = false
  57. local EQUIPPED = false
  58. local HOLD = false
  59. local COMBO = 1
  60. local Rooted = false
  61. local SINE = 0
  62. local KEYHOLD = false
  63. local CHANGE = 2 / Animation_Speed
  64. local WALKINGANIM = false
  65. local WALK = 0
  66. local VALUE1 = false
  67. local VALUE2 = false
  68. local ROBLOXIDLEANIMATION = IT("Animation")
  69. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  70. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  71. Humanoid=Character.Humanoid
  72. local ANIMATE = Character.Animate
  73.  
  74. --character customizing--
  75. for _,v in pairs(Character:GetChildren()) do
  76. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  77. v:remove()
  78. end
  79. end
  80. S=Instance.new('Shirt',Character)
  81. S.Name='Shirt'
  82. S.ShirtTemplate='rbxassetid://762503128'
  83. P=Instance.new('Pants',Character)
  84. P.Name='Pants'
  85. P.PantsTemplate='rbxassetid://1189213654'
  86. Beanie = Instance.new('Part',Character)
  87. Beanie.BrickColor=BrickColor.new('Bright red')
  88. M=Instance.new('FileMesh',Beanie)
  89. M.MeshId='rbxassetid://502825877'
  90. M.Scale=Vector3.new(2,2,2)
  91. w=Instance.new('Weld',Beanie)
  92. w.Part0=Beanie
  93. w.Part1=Character.Head
  94. w.C0=CFrame.new(0,-0.5,-0.1)
  95. Head.face.Texture='rbxassetid://171384556'
  96. --rbxassetid://171383813
  97. THEME=Instance.new('Sound',Torso)
  98. THEME.Volume=2
  99. THEME.Looped=true
  100. THEME.SoundId='rbxassetid://375875619'
  101. THEME:play()
  102.  
  103. ----end of Ethan ----
  104. --chat
  105. local SKILLTEXTCOLOR = C3(1,0,0)
  106. function chatfunc(text,waitt)
  107. local chat = coroutine.wrap(function()
  108. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  109. Character:FindFirstChild("TalkingBillBoard").Parent = nil
  110. end
  111. local naeeym2 = Instance.new("BillboardGui",Character)
  112. naeeym2.Size = UDim2.new(0,100,0,40)
  113. naeeym2.StudsOffset = Vector3.new(0,2,0)
  114. naeeym2.Adornee = Character.Head
  115. naeeym2.Name = "TalkingBillBoard"
  116. naeeym2.AlwaysOnTop = true
  117. local tecks2 = Instance.new("TextLabel",naeeym2)
  118. tecks2.BackgroundTransparency = 1
  119. tecks2.BorderSizePixel = 0
  120. tecks2.Text = ""
  121. tecks2.Font = "Antique"
  122. tecks2.TextSize = 30
  123. tecks2.TextStrokeTransparency = 1
  124. tecks2.TextColor3 = SKILLTEXTCOLOR
  125. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  126. tecks2.Size = UDim2.new(1,0,0.5,0)
  127. for i = 1,string.len(text),1 do
  128. if naeeym2.Parent ~= nil then
  129. end
  130. if Head.face.Texture~='rbxassetid://171382403' then
  131. Head.face.Texture='rbxassetid://171382403'--other face
  132. else Head.face.Texture='rbxassetid://171384556'
  133. end
  134. tecks2.Text = string.sub(text,1,i)
  135. Swait(3)
  136. end
  137. Head.face.Texture='rbxassetid://171384556'
  138. wait(waitt/10)
  139. coroutine.resume(coroutine.create(function()
  140. for i = 1, 10 do
  141. tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  142. Swait()
  143. end
  144. naeeym2:Destroy()
  145. end))
  146. end)
  147. chat()
  148. end
  149.  
  150. ArtificialHB = Instance.new("BindableEvent", script)
  151. ArtificialHB.Name = "ArtificialHB"
  152.  
  153. script:WaitForChild("ArtificialHB")
  154.  
  155. frame = Frame_Speed
  156. tf = 0
  157. allowframeloss = false
  158. tossremainder = false
  159. lastframe = tick()
  160. script.ArtificialHB:Fire()
  161.  
  162. game:GetService("RunService").Heartbeat:connect(function(s, p)
  163. tf = tf + s
  164. if tf >= frame then
  165. if allowframeloss then
  166. script.ArtificialHB:Fire()
  167. lastframe = tick()
  168. else
  169. for i = 1, math.floor(tf / frame) do
  170. script.ArtificialHB:Fire()
  171. end
  172. lastframe = tick()
  173. end
  174. if tossremainder then
  175. tf = 0
  176. else
  177. tf = tf - frame * math.floor(tf / frame)
  178. end
  179. end
  180. end)
  181.  
  182. function Swait(NUMBER)
  183. if NUMBER == 0 or NUMBER == nil then
  184. ArtificialHB.Event:wait()
  185. else
  186. for i = 1, NUMBER do
  187. ArtificialHB.Event:wait()
  188. end
  189. end
  190. end
  191. local TextService = game:GetService("TextService")
  192. local filteredText = ""
  193.  
  194. Player.Chatted:connect(function(msg)
  195.  
  196. filteredTextResult = TextService:FilterStringAsync(msg, Player.UserId)
  197. chatfunc(filteredTextResult:GetNonChatStringForBroadcastAsync(),10)
  198. end)
  199.  
  200. ---end of chat
  201. --[[
  202. -------------{{{{{{{{{{ Computer Generater}}}}}}}}}}} ----------
  203. --]]
  204.  
  205.  
  206. --Converted with ttyyuu12345's model to script plugin v4
  207. function sandbox(var,func)
  208. local env = getfenv(func)
  209. local newenv = setmetatable({},{
  210. __index = function(self,k)
  211. if k=="script" then
  212. return var
  213. else
  214. return env[k]
  215. end
  216. end,
  217. })
  218. setfenv(func,newenv)
  219. return func
  220. end
  221. cors = {}
  222. mas = Instance.new("Model",game:GetService("Lighting"))
  223. Model0 = Instance.new("Model")
  224. Part1 = Instance.new("Part")
  225. SpecialMesh2 = Instance.new("SpecialMesh")
  226. ManualWeld3 = Instance.new("ManualWeld")
  227. Part4 = Instance.new("Part")
  228. Decal5 = Instance.new("Decal")
  229. Part6 = Instance.new("Part")
  230. Part7 = Instance.new("Part")
  231. Part8 = Instance.new("Part")
  232. Part9 = Instance.new("Part")
  233. Part10 = Instance.new("Part")
  234. Part11 = Instance.new("Part")
  235. Part12 = Instance.new("Part")
  236. Part13 = Instance.new("Part")
  237. Part14 = Instance.new("Part")
  238. Part15 = Instance.new("Part")
  239. Part16 = Instance.new("Part")
  240. Part17 = Instance.new("Part")
  241. Part18 = Instance.new("Part")
  242. Part19 = Instance.new("Part")
  243. Part20 = Instance.new("Part")
  244. Part21 = Instance.new("Part")
  245. Part22 = Instance.new("Part")
  246. Part23 = Instance.new("Part")
  247. Part24 = Instance.new("Part")
  248. Part25 = Instance.new("Part")
  249. Part26 = Instance.new("Part")
  250. Part27 = Instance.new("Part")
  251. Part28 = Instance.new("Part")
  252. Part29 = Instance.new("Part")
  253. Part30 = Instance.new("Part")
  254. Part31 = Instance.new("Part")
  255. Part32 = Instance.new("Part")
  256. ClickDetector33 = Instance.new("ClickDetector")
  257. Part34 = Instance.new("Part")
  258. Part35 = Instance.new("Part")
  259. Part36 = Instance.new("Part")
  260. Part37 = Instance.new("Part")
  261. Part38 = Instance.new("Part")
  262. Part39 = Instance.new("Part")
  263. Part40 = Instance.new("Part")
  264. Part41 = Instance.new("Part")
  265. Part42 = Instance.new("Part")
  266. Part43 = Instance.new("Part")
  267. Part44 = Instance.new("Part")
  268. Part45 = Instance.new("Part")
  269. Part46 = Instance.new("Part")
  270. Part47 = Instance.new("Part")
  271. Part48 = Instance.new("Part")
  272. Part49 = Instance.new("Part")
  273. Part50 = Instance.new("Part")
  274. Part51 = Instance.new("Part")
  275. Part52 = Instance.new("Part")
  276. Part53 = Instance.new("Part")
  277. Part54 = Instance.new("Part")
  278. Part55 = Instance.new("Part")
  279. Part56 = Instance.new("Part")
  280. Part57 = Instance.new("Part")
  281. Part58 = Instance.new("Part")
  282. Part59 = Instance.new("Part")
  283. Part60 = Instance.new("Part")
  284. Part61 = Instance.new("Part")
  285. Part62 = Instance.new("Part")
  286. Part63 = Instance.new("Part")
  287. Part64 = Instance.new("Part")
  288. Part65 = Instance.new("Part")
  289. Part66 = Instance.new("Part")
  290. Part67 = Instance.new("Part")
  291. Part68 = Instance.new("Part")
  292. Part69 = Instance.new("Part")
  293. Part70 = Instance.new("Part")
  294. Part71 = Instance.new("Part")
  295. Part72 = Instance.new("Part")
  296. Part73 = Instance.new("Part")
  297. Part74 = Instance.new("Part")
  298. Part75 = Instance.new("Part")
  299. Part76 = Instance.new("Part")
  300. Part77 = Instance.new("Part")
  301. Part78 = Instance.new("Part")
  302. Part79 = Instance.new("Part")
  303. Part80 = Instance.new("Part")
  304. Part81 = Instance.new("Part")
  305. Part82 = Instance.new("Part")
  306. Part83 = Instance.new("Part")
  307. Part84 = Instance.new("Part")
  308. Part85 = Instance.new("Part")
  309. Part86 = Instance.new("Part")
  310. Script88 = Instance.new("Script")
  311. Script89 = Instance.new("Script")
  312. Part90 = Instance.new("Part")
  313. Decal91 = Instance.new("Decal")
  314. Part92 = Instance.new("Part")
  315. Decal93 = Instance.new("Decal")
  316. Part94 = Instance.new("Part")
  317. Part95 = Instance.new("Part")
  318. Decal96 = Instance.new("Decal")
  319. Part97 = Instance.new("Part")
  320. Part98 = Instance.new("Part")
  321. Part99 = Instance.new("Part")
  322. Model0.Name = "Computer"
  323. Model0.Parent = mas
  324. Part1.Name = "Handle"
  325. Part1.Parent = Model0
  326. Part1.Material = Enum.Material.Concrete
  327. Part1.BrickColor = BrickColor.new("Dark stone grey")
  328. Part1.Anchored = true
  329. Part1.FormFactor = Enum.FormFactor.Plate
  330. Part1.Size = Vector3.new(2.64918041, 4.03999996, 2.64918041)
  331. Part1.CFrame = CFrame.new(-116.27977, 1.7429074, 108.599892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  332. Part1.BottomSurface = Enum.SurfaceType.Smooth
  333. Part1.TopSurface = Enum.SurfaceType.Smooth
  334. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  335. Part1.Position = Vector3.new(-116.27977, 1.7429074, 108.599892)
  336. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  337. SpecialMesh2.Parent = Part1
  338. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=96065544"
  339. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  340. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=96065600"
  341. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  342. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  343. ManualWeld3.Name = "Handle-to-Seat Strong Joint"
  344. ManualWeld3.Parent = Part1
  345. ManualWeld3.C0 = CFrame.new(-2.64918041, 2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  346. ManualWeld3.C1 = CFrame.new(-2.64918041, -2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  347. Part4.Parent = Model0
  348. Part4.Rotation = Vector3.new(-35.9300003, -26.6199989, -17.4799995)
  349. Part4.Anchored = true
  350. Part4.Size = Vector3.new(1.52096164, 1.95999956, 0.120000005)
  351. Part4.CFrame = CFrame.new(-113.300842, 3.88341689, 103.870407, 0.852746487, 0.268464237, -0.448051721, 0.00766799552, 0.851275861, 0.524662435, 0.522268713, -0.450839758, 0.7238639)
  352. Part4.BottomSurface = Enum.SurfaceType.Smooth
  353. Part4.TopSurface = Enum.SurfaceType.Smooth
  354. Part4.Position = Vector3.new(-113.300842, 3.88341689, 103.870407)
  355. Part4.Orientation = Vector3.new(-31.6499996, -31.7600002, 0.519999981)
  356. Decal5.Parent = Part4
  357. Decal5.Texture = "rbxgameasset://Images/h3h3-color"
  358. Decal5.Face = Enum.NormalId.Back
  359. Part6.Parent = Model0
  360. Part6.BrickColor = BrickColor.new("Black")
  361. Part6.Rotation = Vector3.new(18.8500004, -31.2600002, 7.87999964)
  362. Part6.Anchored = true
  363. Part6.Size = Vector3.new(0.97096175, 1.39999938, 0.109999999)
  364. Part6.CFrame = CFrame.new(-113.033897, 3.69555807, 103.452332, 0.846729875, -0.117234945, -0.518945634, -0.0362469964, 0.960440874, -0.276115, 0.530786932, 0.252604991, 0.808984578)
  365. Part6.BottomSurface = Enum.SurfaceType.Smooth
  366. Part6.TopSurface = Enum.SurfaceType.Smooth
  367. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  368. Part6.Position = Vector3.new(-113.033897, 3.69555807, 103.452332)
  369. Part6.Orientation = Vector3.new(16.0299988, -32.6800003, -2.15999985)
  370. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  371. Part7.Parent = Model0
  372. Part7.Rotation = Vector3.new(-90, 0, -180)
  373. Part7.Anchored = true
  374. Part7.Size = Vector3.new(3.09999943, 2.45000005, 0.920000196)
  375. Part7.CFrame = CFrame.new(-120.774986, 3.4506011, 104.764977, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  376. Part7.BottomSurface = Enum.SurfaceType.Smooth
  377. Part7.TopSurface = Enum.SurfaceType.Smooth
  378. Part7.Position = Vector3.new(-120.774986, 3.4506011, 104.764977)
  379. Part7.Orientation = Vector3.new(-90, -180, 0)
  380. Part8.Parent = Model0
  381. Part8.Material = Enum.Material.Sand
  382. Part8.BrickColor = BrickColor.new("Black")
  383. Part8.Rotation = Vector3.new(-90, 0, -180)
  384. Part8.Size = Vector3.new(2.04999995, 0.11999999, 0.149999991)
  385. Part8.CFrame = CFrame.new(-120.490013, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  386. Part8.BottomSurface = Enum.SurfaceType.Smooth
  387. Part8.TopSurface = Enum.SurfaceType.Smooth
  388. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  389. Part8.Position = Vector3.new(-120.490013, 3.4506011, 105.999992)
  390. Part8.Orientation = Vector3.new(-90, -180, 0)
  391. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  392. Part9.Parent = Model0
  393. Part9.Material = Enum.Material.Neon
  394. Part9.BrickColor = BrickColor.new("Mint")
  395. Part9.Rotation = Vector3.new(-90, 0, -180)
  396. Part9.Size = Vector3.new(0.359999985, 0.11999999, 0.420000255)
  397. Part9.CFrame = CFrame.new(-121.984985, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  398. Part9.BottomSurface = Enum.SurfaceType.Smooth
  399. Part9.TopSurface = Enum.SurfaceType.Smooth
  400. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  401. Part9.Position = Vector3.new(-121.984985, 3.4506011, 105.999992)
  402. Part9.Orientation = Vector3.new(-90, -180, 0)
  403. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  404. Part10.Parent = Model0
  405. Part10.Material = Enum.Material.Metal
  406. Part10.BrickColor = BrickColor.new("Dark grey")
  407. Part10.Rotation = Vector3.new(5, 0, 0)
  408. Part10.Anchored = true
  409. Part10.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  410. Part10.CFrame = CFrame.new(-117.164932, 3.33460593, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  411. Part10.BottomSurface = Enum.SurfaceType.Smooth
  412. Part10.TopSurface = Enum.SurfaceType.Smooth
  413. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  414. Part10.Position = Vector3.new(-117.164932, 3.33460593, 104.586395)
  415. Part10.Orientation = Vector3.new(5, 0, 0)
  416. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  417. Part11.Parent = Model0
  418. Part11.Material = Enum.Material.Slate
  419. Part11.BrickColor = BrickColor.new("Black")
  420. Part11.Anchored = true
  421. Part11.Size = Vector3.new(0.640004516, 0.209999979, 1.18000019)
  422. Part11.CFrame = CFrame.new(-112.789993, 3.09531641, 105.36982, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  423. Part11.BottomSurface = Enum.SurfaceType.Smooth
  424. Part11.TopSurface = Enum.SurfaceType.Smooth
  425. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  426. Part11.Position = Vector3.new(-112.789993, 3.09531641, 105.36982)
  427. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  428. Part12.Parent = Model0
  429. Part12.Material = Enum.Material.Wood
  430. Part12.Anchored = true
  431. Part12.Locked = true
  432. Part12.Size = Vector3.new(0.19999671, 2.67999983, 4.00000048)
  433. Part12.CFrame = CFrame.new(-111.169991, 1.18035138, 104.549667, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  434. Part12.BottomSurface = Enum.SurfaceType.Smooth
  435. Part12.TopSurface = Enum.SurfaceType.Smooth
  436. Part12.Position = Vector3.new(-111.169991, 1.18035138, 104.549667)
  437. Part13.Parent = Model0
  438. Part13.Material = Enum.Material.Metal
  439. Part13.BrickColor = BrickColor.new("Mid gray")
  440. Part13.Anchored = true
  441. Part13.Size = Vector3.new(1.67000222, 0.0500000007, 1.17999971)
  442. Part13.CFrame = CFrame.new(-116.245003, 2.99128342, 103.294823, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  443. Part13.BottomSurface = Enum.SurfaceType.Smooth
  444. Part13.TopSurface = Enum.SurfaceType.Smooth
  445. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  446. Part13.Position = Vector3.new(-116.245003, 2.99128342, 103.294823)
  447. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  448. Part14.Parent = Model0
  449. Part14.Material = Enum.Material.Metal
  450. Part14.BrickColor = BrickColor.new("Quill grey")
  451. Part14.Rotation = Vector3.new(5, 0, 0)
  452. Part14.Anchored = true
  453. Part14.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  454. Part14.CFrame = CFrame.new(-116.244926, 3.22513533, 105.375496, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  455. Part14.BottomSurface = Enum.SurfaceType.Smooth
  456. Part14.TopSurface = Enum.SurfaceType.Smooth
  457. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  458. Part14.Position = Vector3.new(-116.244926, 3.22513533, 105.375496)
  459. Part14.Orientation = Vector3.new(5, 0, 0)
  460. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  461. Part15.Name = "Pad"
  462. Part15.Parent = Model0
  463. Part15.Material = Enum.Material.Concrete
  464. Part15.BrickColor = BrickColor.new("Quill grey")
  465. Part15.Anchored = true
  466. Part15.Size = Vector3.new(4.6000042, 0.0500000007, 2)
  467. Part15.CFrame = CFrame.new(-116.139977, 2.93535614, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  468. Part15.BottomSurface = Enum.SurfaceType.Smooth
  469. Part15.TopSurface = Enum.SurfaceType.Smooth
  470. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  471. Part15.Position = Vector3.new(-116.139977, 2.93535614, 105.369812)
  472. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  473. Part16.Parent = Model0
  474. Part16.Material = Enum.Material.Metal
  475. Part16.BrickColor = BrickColor.new("Dark grey")
  476. Part16.Rotation = Vector3.new(5, 0, 0)
  477. Part16.Anchored = true
  478. Part16.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  479. Part16.CFrame = CFrame.new(-115.41497, 3.33458447, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  480. Part16.BottomSurface = Enum.SurfaceType.Smooth
  481. Part16.TopSurface = Enum.SurfaceType.Smooth
  482. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  483. Part16.Position = Vector3.new(-115.41497, 3.33458447, 104.586395)
  484. Part16.Orientation = Vector3.new(5, 0, 0)
  485. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  486. Part17.Parent = Model0
  487. Part17.Material = Enum.Material.Metal
  488. Part17.BrickColor = BrickColor.new("Dark grey")
  489. Part17.Rotation = Vector3.new(5, 0, 0)
  490. Part17.Anchored = true
  491. Part17.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  492. Part17.CFrame = CFrame.new(-115.039978, 3.25616884, 105.610161, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  493. Part17.BottomSurface = Enum.SurfaceType.Smooth
  494. Part17.TopSurface = Enum.SurfaceType.Smooth
  495. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  496. Part17.Position = Vector3.new(-115.039978, 3.25616884, 105.610161)
  497. Part17.Orientation = Vector3.new(5, 0, 0)
  498. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  499. Part18.Parent = Model0
  500. Part18.Material = Enum.Material.Metal
  501. Part18.BrickColor = BrickColor.new("Crimson")
  502. Part18.Rotation = Vector3.new(5, 0, 0)
  503. Part18.Anchored = true
  504. Part18.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  505. Part18.CFrame = CFrame.new(-114.664932, 3.23010588, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  506. Part18.BottomSurface = Enum.SurfaceType.Smooth
  507. Part18.TopSurface = Enum.SurfaceType.Smooth
  508. Part18.Color = Color3.new(0.709804, 0, 0)
  509. Part18.Position = Vector3.new(-114.664932, 3.23010588, 105.93618)
  510. Part18.Orientation = Vector3.new(5, 0, 0)
  511. Part18.Color = Color3.new(0.709804, 0, 0)
  512. Part19.Parent = Model0
  513. Part19.Material = Enum.Material.Metal
  514. Part19.BrickColor = BrickColor.new("Crimson")
  515. Part19.Rotation = Vector3.new(5, 0, 0)
  516. Part19.Anchored = true
  517. Part19.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  518. Part19.CFrame = CFrame.new(-114.91494, 3.22574615, 105.985977, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  519. Part19.BottomSurface = Enum.SurfaceType.Smooth
  520. Part19.TopSurface = Enum.SurfaceType.Smooth
  521. Part19.Color = Color3.new(0.709804, 0, 0)
  522. Part19.Position = Vector3.new(-114.91494, 3.22574615, 105.985977)
  523. Part19.Orientation = Vector3.new(5, 0, 0)
  524. Part19.Color = Color3.new(0.709804, 0, 0)
  525. Part20.Parent = Model0
  526. Part20.Material = Enum.Material.Metal
  527. Part20.BrickColor = BrickColor.new("Crimson")
  528. Part20.Rotation = Vector3.new(5, 0, 0)
  529. Part20.Anchored = true
  530. Part20.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  531. Part20.CFrame = CFrame.new(-115.164917, 3.23011255, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  532. Part20.BottomSurface = Enum.SurfaceType.Smooth
  533. Part20.TopSurface = Enum.SurfaceType.Smooth
  534. Part20.Color = Color3.new(0.709804, 0, 0)
  535. Part20.Position = Vector3.new(-115.164917, 3.23011255, 105.936188)
  536. Part20.Orientation = Vector3.new(5, 0, 0)
  537. Part20.Color = Color3.new(0.709804, 0, 0)
  538. Part21.Parent = Model0
  539. Part21.Material = Enum.Material.Metal
  540. Part21.BrickColor = BrickColor.new("Dark grey")
  541. Part21.Rotation = Vector3.new(5, 0, 0)
  542. Part21.Anchored = true
  543. Part21.Size = Vector3.new(0.370000154, 0.0900000036, 0.500000179)
  544. Part21.CFrame = CFrame.new(-115.014954, 3.26708841, 105.185623, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  545. Part21.BottomSurface = Enum.SurfaceType.Smooth
  546. Part21.TopSurface = Enum.SurfaceType.Smooth
  547. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  548. Part21.Position = Vector3.new(-115.014954, 3.26708841, 105.185623)
  549. Part21.Orientation = Vector3.new(5, 0, 0)
  550. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  551. Part22.Parent = Model0
  552. Part22.Material = Enum.Material.Metal
  553. Part22.BrickColor = BrickColor.new("Dark grey")
  554. Part22.Rotation = Vector3.new(5, 0, 0)
  555. Part22.Anchored = true
  556. Part22.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  557. Part22.CFrame = CFrame.new(-115.064957, 3.33458018, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  558. Part22.BottomSurface = Enum.SurfaceType.Smooth
  559. Part22.TopSurface = Enum.SurfaceType.Smooth
  560. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  561. Part22.Position = Vector3.new(-115.064957, 3.33458018, 104.586388)
  562. Part22.Orientation = Vector3.new(5, 0, 0)
  563. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  564. Part23.Parent = Model0
  565. Part23.Material = Enum.Material.Metal
  566. Part23.BrickColor = BrickColor.new("Dark grey")
  567. Part23.Rotation = Vector3.new(5, 0, 0)
  568. Part23.Anchored = true
  569. Part23.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  570. Part23.CFrame = CFrame.new(-115.139977, 3.2561903, 105.310165, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  571. Part23.BottomSurface = Enum.SurfaceType.Smooth
  572. Part23.TopSurface = Enum.SurfaceType.Smooth
  573. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  574. Part23.Position = Vector3.new(-115.139977, 3.2561903, 105.310165)
  575. Part23.Orientation = Vector3.new(5, 0, 0)
  576. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  577. Part24.Parent = Model0
  578. Part24.Material = Enum.Material.Metal
  579. Part24.BrickColor = BrickColor.new("Dark grey")
  580. Part24.Rotation = Vector3.new(5, 0, 0)
  581. Part24.Anchored = true
  582. Part24.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  583. Part24.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  584. Part24.BottomSurface = Enum.SurfaceType.Smooth
  585. Part24.TopSurface = Enum.SurfaceType.Smooth
  586. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  587. Part24.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  588. Part24.Orientation = Vector3.new(5, 0, 0)
  589. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  590. Part25.Parent = Model0
  591. Part25.Material = Enum.Material.Metal
  592. Part25.BrickColor = BrickColor.new("Dark grey")
  593. Part25.Rotation = Vector3.new(5, 0, 0)
  594. Part25.Anchored = true
  595. Part25.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  596. Part25.CFrame = CFrame.new(-115.914948, 3.23012114, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  597. Part25.BottomSurface = Enum.SurfaceType.Smooth
  598. Part25.TopSurface = Enum.SurfaceType.Smooth
  599. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  600. Part25.Position = Vector3.new(-115.914948, 3.23012114, 105.93618)
  601. Part25.Orientation = Vector3.new(5, 0, 0)
  602. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  603. Part26.Parent = Model0
  604. Part26.Material = Enum.Material.Metal
  605. Part26.BrickColor = BrickColor.new("Dark grey")
  606. Part26.Rotation = Vector3.new(5, 0, 0)
  607. Part26.Anchored = true
  608. Part26.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  609. Part26.CFrame = CFrame.new(-117.164925, 3.28015471, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  610. Part26.BottomSurface = Enum.SurfaceType.Smooth
  611. Part26.TopSurface = Enum.SurfaceType.Smooth
  612. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  613. Part26.Position = Vector3.new(-117.164925, 3.28015471, 105.636185)
  614. Part26.Orientation = Vector3.new(5, 0, 0)
  615. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  616. Part27.Parent = Model0
  617. Part27.Material = Enum.Material.Metal
  618. Part27.BrickColor = BrickColor.new("Dark grey")
  619. Part27.Rotation = Vector3.new(5, 0, 0)
  620. Part27.Anchored = true
  621. Part27.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  622. Part27.CFrame = CFrame.new(-116.914932, 3.28015232, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  623. Part27.BottomSurface = Enum.SurfaceType.Smooth
  624. Part27.TopSurface = Enum.SurfaceType.Smooth
  625. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  626. Part27.Position = Vector3.new(-116.914932, 3.28015232, 105.636185)
  627. Part27.Orientation = Vector3.new(5, 0, 0)
  628. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  629. Part28.Parent = Model0
  630. Part28.Material = Enum.Material.Metal
  631. Part28.BrickColor = BrickColor.new("Crimson")
  632. Part28.Rotation = Vector3.new(5, 0, 0)
  633. Part28.Anchored = true
  634. Part28.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  635. Part28.CFrame = CFrame.new(-117.264915, 3.28017712, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  636. Part28.BottomSurface = Enum.SurfaceType.Smooth
  637. Part28.TopSurface = Enum.SurfaceType.Smooth
  638. Part28.Color = Color3.new(0.709804, 0, 0)
  639. Part28.Position = Vector3.new(-117.264915, 3.28017712, 105.336189)
  640. Part28.Orientation = Vector3.new(5, 0, 0)
  641. Part28.Color = Color3.new(0.709804, 0, 0)
  642. Part29.Parent = Model0
  643. Part29.Material = Enum.Material.Metal
  644. Part29.BrickColor = BrickColor.new("Dark grey")
  645. Part29.Rotation = Vector3.new(5, 0, 0)
  646. Part29.Anchored = true
  647. Part29.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  648. Part29.CFrame = CFrame.new(-116.664932, 3.28014898, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  649. Part29.BottomSurface = Enum.SurfaceType.Smooth
  650. Part29.TopSurface = Enum.SurfaceType.Smooth
  651. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  652. Part29.Position = Vector3.new(-116.664932, 3.28014898, 105.636185)
  653. Part29.Orientation = Vector3.new(5, 0, 0)
  654. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  655. Part30.Parent = Model0
  656. Part30.Material = Enum.Material.Metal
  657. Part30.BrickColor = BrickColor.new("Dark grey")
  658. Part30.Rotation = Vector3.new(5, 0, 0)
  659. Part30.Anchored = true
  660. Part30.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  661. Part30.CFrame = CFrame.new(-116.414948, 3.28014612, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  662. Part30.BottomSurface = Enum.SurfaceType.Smooth
  663. Part30.TopSurface = Enum.SurfaceType.Smooth
  664. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  665. Part30.Position = Vector3.new(-116.414948, 3.28014612, 105.636185)
  666. Part30.Orientation = Vector3.new(5, 0, 0)
  667. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  668. Part31.Parent = Model0
  669. Part31.Material = Enum.Material.Metal
  670. Part31.BrickColor = BrickColor.new("Dark stone grey")
  671. Part31.Rotation = Vector3.new(5, 0, 0)
  672. Part31.Anchored = true
  673. Part31.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  674. Part31.CFrame = CFrame.new(-118.21492, 3.33023858, 104.636208, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  675. Part31.BottomSurface = Enum.SurfaceType.Smooth
  676. Part31.TopSurface = Enum.SurfaceType.Smooth
  677. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  678. Part31.Position = Vector3.new(-118.21492, 3.33023858, 104.636208)
  679. Part31.Orientation = Vector3.new(5, 0, 0)
  680. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  681. Part32.Parent = Model0
  682. Part32.Material = Enum.Material.Metal
  683. Part32.Anchored = true
  684. Part32.Size = Vector3.new(0.220001951, 0.0500000007, 0.0800000057)
  685. Part32.CFrame = CFrame.new(-114.249977, 3.81127119, 103.134895, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  686. Part32.BottomSurface = Enum.SurfaceType.Smooth
  687. Part32.TopSurface = Enum.SurfaceType.Smooth
  688. Part32.Position = Vector3.new(-114.249977, 3.81127119, 103.134895)
  689. ClickDetector33.Parent = Part32
  690. Part34.Parent = Model0
  691. Part34.Material = Enum.Material.Metal
  692. Part34.BrickColor = BrickColor.new("Quill grey")
  693. Part34.Rotation = Vector3.new(5, 0, 0)
  694. Part34.Anchored = true
  695. Part34.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  696. Part34.CFrame = CFrame.new(-116.244904, 3.09560442, 105.364159, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  697. Part34.BottomSurface = Enum.SurfaceType.Smooth
  698. Part34.TopSurface = Enum.SurfaceType.Smooth
  699. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  700. Part34.Position = Vector3.new(-116.244904, 3.09560442, 105.364159)
  701. Part34.Orientation = Vector3.new(5, 0, 0)
  702. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  703. Part35.Parent = Model0
  704. Part35.Material = Enum.Material.Metal
  705. Part35.BrickColor = BrickColor.new("Dark grey")
  706. Part35.Rotation = Vector3.new(5, 0, 0)
  707. Part35.Anchored = true
  708. Part35.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  709. Part35.CFrame = CFrame.new(-117.014938, 3.28017378, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  710. Part35.BottomSurface = Enum.SurfaceType.Smooth
  711. Part35.TopSurface = Enum.SurfaceType.Smooth
  712. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  713. Part35.Position = Vector3.new(-117.014938, 3.28017378, 105.336189)
  714. Part35.Orientation = Vector3.new(5, 0, 0)
  715. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  716. Part36.Parent = Model0
  717. Part36.Material = Enum.Material.Metal
  718. Part36.BrickColor = BrickColor.new("Dark grey")
  719. Part36.Rotation = Vector3.new(5, 0, 0)
  720. Part36.Anchored = true
  721. Part36.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  722. Part36.CFrame = CFrame.new(-115.36496, 3.28017473, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  723. Part36.BottomSurface = Enum.SurfaceType.Smooth
  724. Part36.TopSurface = Enum.SurfaceType.Smooth
  725. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  726. Part36.Position = Vector3.new(-115.36496, 3.28017473, 105.036201)
  727. Part36.Orientation = Vector3.new(5, 0, 0)
  728. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  729. Part37.Parent = Model0
  730. Part37.Material = Enum.Material.Metal
  731. Part37.BrickColor = BrickColor.new("Dark grey")
  732. Part37.Rotation = Vector3.new(5, 0, 0)
  733. Part37.Anchored = true
  734. Part37.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  735. Part37.CFrame = CFrame.new(-116.514938, 3.28016806, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  736. Part37.BottomSurface = Enum.SurfaceType.Smooth
  737. Part37.TopSurface = Enum.SurfaceType.Smooth
  738. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  739. Part37.Position = Vector3.new(-116.514938, 3.28016806, 105.336197)
  740. Part37.Orientation = Vector3.new(5, 0, 0)
  741. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  742. Part38.Parent = Model0
  743. Part38.Material = Enum.Material.Metal
  744. Part38.BrickColor = BrickColor.new("Dark grey")
  745. Part38.Rotation = Vector3.new(5, 0, 0)
  746. Part38.Anchored = true
  747. Part38.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  748. Part38.CFrame = CFrame.new(-116.764931, 3.28017092, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  749. Part38.BottomSurface = Enum.SurfaceType.Smooth
  750. Part38.TopSurface = Enum.SurfaceType.Smooth
  751. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  752. Part38.Position = Vector3.new(-116.764931, 3.28017092, 105.336189)
  753. Part38.Orientation = Vector3.new(5, 0, 0)
  754. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  755. Part39.Parent = Model0
  756. Part39.Material = Enum.Material.Metal
  757. Part39.BrickColor = BrickColor.new("Dark grey")
  758. Part39.Rotation = Vector3.new(5, 0, 0)
  759. Part39.Anchored = true
  760. Part39.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  761. Part39.CFrame = CFrame.new(-115.514946, 3.28015566, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  762. Part39.BottomSurface = Enum.SurfaceType.Smooth
  763. Part39.TopSurface = Enum.SurfaceType.Smooth
  764. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  765. Part39.Position = Vector3.new(-115.514946, 3.28015566, 105.336189)
  766. Part39.Orientation = Vector3.new(5, 0, 0)
  767. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  768. Part40.Parent = Model0
  769. Part40.Material = Enum.Material.Metal
  770. Part40.BrickColor = BrickColor.new("Dark grey")
  771. Part40.Rotation = Vector3.new(5, 0, 0)
  772. Part40.Anchored = true
  773. Part40.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  774. Part40.CFrame = CFrame.new(-116.014954, 3.28016186, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  775. Part40.BottomSurface = Enum.SurfaceType.Smooth
  776. Part40.TopSurface = Enum.SurfaceType.Smooth
  777. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  778. Part40.Position = Vector3.new(-116.014954, 3.28016186, 105.336189)
  779. Part40.Orientation = Vector3.new(5, 0, 0)
  780. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  781. Part41.Parent = Model0
  782. Part41.Material = Enum.Material.Metal
  783. Part41.BrickColor = BrickColor.new("Dark grey")
  784. Part41.Rotation = Vector3.new(5, 0, 0)
  785. Part41.Anchored = true
  786. Part41.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  787. Part41.CFrame = CFrame.new(-115.764954, 3.28015852, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  788. Part41.BottomSurface = Enum.SurfaceType.Smooth
  789. Part41.TopSurface = Enum.SurfaceType.Smooth
  790. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  791. Part41.Position = Vector3.new(-115.764954, 3.28015852, 105.336197)
  792. Part41.Orientation = Vector3.new(5, 0, 0)
  793. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  794. Part42.Parent = Model0
  795. Part42.Material = Enum.Material.Metal
  796. Part42.BrickColor = BrickColor.new("Dark grey")
  797. Part42.Rotation = Vector3.new(5, 0, 0)
  798. Part42.Anchored = true
  799. Part42.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  800. Part42.CFrame = CFrame.new(-116.264946, 3.28016472, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  801. Part42.BottomSurface = Enum.SurfaceType.Smooth
  802. Part42.TopSurface = Enum.SurfaceType.Smooth
  803. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  804. Part42.Position = Vector3.new(-116.264946, 3.28016472, 105.336189)
  805. Part42.Orientation = Vector3.new(5, 0, 0)
  806. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  807. Part43.Parent = Model0
  808. Part43.Material = Enum.Material.Metal
  809. Part43.BrickColor = BrickColor.new("Dark grey")
  810. Part43.Rotation = Vector3.new(5, 0, 0)
  811. Part43.Anchored = true
  812. Part43.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  813. Part43.CFrame = CFrame.new(-115.664955, 3.23011827, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  814. Part43.BottomSurface = Enum.SurfaceType.Smooth
  815. Part43.TopSurface = Enum.SurfaceType.Smooth
  816. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  817. Part43.Position = Vector3.new(-115.664955, 3.23011827, 105.93618)
  818. Part43.Orientation = Vector3.new(5, 0, 0)
  819. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  820. Part44.Parent = Model0
  821. Part44.Material = Enum.Material.Metal
  822. Part44.BrickColor = BrickColor.new("Dark grey")
  823. Part44.Rotation = Vector3.new(5, 0, 0)
  824. Part44.Anchored = true
  825. Part44.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  826. Part44.CFrame = CFrame.new(-117.864922, 3.28020477, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  827. Part44.BottomSurface = Enum.SurfaceType.Smooth
  828. Part44.TopSurface = Enum.SurfaceType.Smooth
  829. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  830. Part44.Position = Vector3.new(-117.864922, 3.28020477, 105.036194)
  831. Part44.Orientation = Vector3.new(5, 0, 0)
  832. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  833. Part45.Parent = Model0
  834. Part45.Material = Enum.Material.Metal
  835. Part45.BrickColor = BrickColor.new("Crimson")
  836. Part45.Rotation = Vector3.new(5, 0, 0)
  837. Part45.Anchored = true
  838. Part45.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  839. Part45.CFrame = CFrame.new(-117.614929, 3.28020191, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  840. Part45.BottomSurface = Enum.SurfaceType.Smooth
  841. Part45.TopSurface = Enum.SurfaceType.Smooth
  842. Part45.Color = Color3.new(0.709804, 0, 0)
  843. Part45.Position = Vector3.new(-117.614929, 3.28020191, 105.036201)
  844. Part45.Orientation = Vector3.new(5, 0, 0)
  845. Part45.Color = Color3.new(0.709804, 0, 0)
  846. Part46.Parent = Model0
  847. Part46.Material = Enum.Material.Metal
  848. Part46.BrickColor = BrickColor.new("Dark grey")
  849. Part46.Rotation = Vector3.new(5, 0, 0)
  850. Part46.Anchored = true
  851. Part46.Size = Vector3.new(0.470000118, 0.0900000036, 0.200000107)
  852. Part46.CFrame = CFrame.new(-118.064926, 3.28016615, 105.636177, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  853. Part46.BottomSurface = Enum.SurfaceType.Smooth
  854. Part46.TopSurface = Enum.SurfaceType.Smooth
  855. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  856. Part46.Position = Vector3.new(-118.064926, 3.28016615, 105.636177)
  857. Part46.Orientation = Vector3.new(5, 0, 0)
  858. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  859. Part47.Parent = Model0
  860. Part47.Material = Enum.Material.Metal
  861. Part47.BrickColor = BrickColor.new("Dark grey")
  862. Part47.Rotation = Vector3.new(5, 0, 0)
  863. Part47.Anchored = true
  864. Part47.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  865. Part47.CFrame = CFrame.new(-117.664917, 3.2801609, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  866. Part47.BottomSurface = Enum.SurfaceType.Smooth
  867. Part47.TopSurface = Enum.SurfaceType.Smooth
  868. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  869. Part47.Position = Vector3.new(-117.664917, 3.2801609, 105.636185)
  870. Part47.Orientation = Vector3.new(5, 0, 0)
  871. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  872. Part48.Parent = Model0
  873. Part48.Material = Enum.Material.Metal
  874. Part48.BrickColor = BrickColor.new("Dark grey")
  875. Part48.Rotation = Vector3.new(5, 0, 0)
  876. Part48.Anchored = true
  877. Part48.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  878. Part48.CFrame = CFrame.new(-117.414932, 3.28015804, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  879. Part48.BottomSurface = Enum.SurfaceType.Smooth
  880. Part48.TopSurface = Enum.SurfaceType.Smooth
  881. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  882. Part48.Position = Vector3.new(-117.414932, 3.28015804, 105.636185)
  883. Part48.Orientation = Vector3.new(5, 0, 0)
  884. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  885. Part49.Parent = Model0
  886. Part49.Material = Enum.Material.Metal
  887. Part49.BrickColor = BrickColor.new("Dark grey")
  888. Part49.Rotation = Vector3.new(5, 0, 0)
  889. Part49.Anchored = true
  890. Part49.Size = Vector3.new(1.17000008, 0.0900000036, 0.200000107)
  891. Part49.CFrame = CFrame.new(-116.664909, 3.23013067, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  892. Part49.BottomSurface = Enum.SurfaceType.Smooth
  893. Part49.TopSurface = Enum.SurfaceType.Smooth
  894. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  895. Part49.Position = Vector3.new(-116.664909, 3.23013067, 105.936188)
  896. Part49.Orientation = Vector3.new(5, 0, 0)
  897. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  898. Part50.Parent = Model0
  899. Part50.Material = Enum.Material.Metal
  900. Part50.BrickColor = BrickColor.new("Dark grey")
  901. Part50.Rotation = Vector3.new(5, 0, 0)
  902. Part50.Anchored = true
  903. Part50.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  904. Part50.CFrame = CFrame.new(-117.714928, 3.23014307, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  905. Part50.BottomSurface = Enum.SurfaceType.Smooth
  906. Part50.TopSurface = Enum.SurfaceType.Smooth
  907. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  908. Part50.Position = Vector3.new(-117.714928, 3.23014307, 105.93618)
  909. Part50.Orientation = Vector3.new(5, 0, 0)
  910. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  911. Part51.Parent = Model0
  912. Part51.Material = Enum.Material.Metal
  913. Part51.BrickColor = BrickColor.new("Dark grey")
  914. Part51.Rotation = Vector3.new(5, 0, 0)
  915. Part51.Anchored = true
  916. Part51.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  917. Part51.CFrame = CFrame.new(-117.464928, 3.23014021, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  918. Part51.BottomSurface = Enum.SurfaceType.Smooth
  919. Part51.TopSurface = Enum.SurfaceType.Smooth
  920. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  921. Part51.Position = Vector3.new(-117.464928, 3.23014021, 105.93618)
  922. Part51.Orientation = Vector3.new(5, 0, 0)
  923. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  924. Part52.Parent = Model0
  925. Part52.Material = Enum.Material.Metal
  926. Part52.BrickColor = BrickColor.new("Dark grey")
  927. Part52.Rotation = Vector3.new(5, 0, 0)
  928. Part52.Anchored = true
  929. Part52.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  930. Part52.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  931. Part52.BottomSurface = Enum.SurfaceType.Smooth
  932. Part52.TopSurface = Enum.SurfaceType.Smooth
  933. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  934. Part52.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  935. Part52.Orientation = Vector3.new(5, 0, 0)
  936. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  937. Part53.Parent = Model0
  938. Part53.Material = Enum.Material.Metal
  939. Part53.BrickColor = BrickColor.new("Dark grey")
  940. Part53.Rotation = Vector3.new(5, 0, 0)
  941. Part53.Anchored = true
  942. Part53.Size = Vector3.new(0.370000124, 0.0900000036, 0.200000107)
  943. Part53.CFrame = CFrame.new(-118.114914, 3.28018761, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  944. Part53.BottomSurface = Enum.SurfaceType.Smooth
  945. Part53.TopSurface = Enum.SurfaceType.Smooth
  946. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  947. Part53.Position = Vector3.new(-118.114914, 3.28018761, 105.336197)
  948. Part53.Orientation = Vector3.new(5, 0, 0)
  949. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  950. Part54.Parent = Model0
  951. Part54.Material = Enum.Material.Metal
  952. Part54.BrickColor = BrickColor.new("Quill grey")
  953. Part54.Anchored = true
  954. Part54.Shape = Enum.PartType.Cylinder
  955. Part54.Size = Vector3.new(4.37999725, 0.599999905, 0.390000314)
  956. Part54.CFrame = CFrame.new(-116.249908, 3.17042589, 104.344833, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  957. Part54.BottomSurface = Enum.SurfaceType.Smooth
  958. Part54.TopSurface = Enum.SurfaceType.Smooth
  959. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  960. Part54.Position = Vector3.new(-116.249908, 3.17042589, 104.344833)
  961. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  962. Part55.Parent = Model0
  963. Part55.Material = Enum.Material.Metal
  964. Part55.BrickColor = BrickColor.new("Dark grey")
  965. Part55.Rotation = Vector3.new(5, 0, 0)
  966. Part55.Anchored = true
  967. Part55.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  968. Part55.CFrame = CFrame.new(-115.614952, 3.28017759, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  969. Part55.BottomSurface = Enum.SurfaceType.Smooth
  970. Part55.TopSurface = Enum.SurfaceType.Smooth
  971. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  972. Part55.Position = Vector3.new(-115.614952, 3.28017759, 105.036201)
  973. Part55.Orientation = Vector3.new(5, 0, 0)
  974. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  975. Part56.Parent = Model0
  976. Part56.Material = Enum.Material.Metal
  977. Part56.BrickColor = BrickColor.new("Dark grey")
  978. Part56.Rotation = Vector3.new(5, 0, 0)
  979. Part56.Anchored = true
  980. Part56.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  981. Part56.CFrame = CFrame.new(-115.864952, 3.28018045, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  982. Part56.BottomSurface = Enum.SurfaceType.Smooth
  983. Part56.TopSurface = Enum.SurfaceType.Smooth
  984. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  985. Part56.Position = Vector3.new(-115.864952, 3.28018045, 105.036194)
  986. Part56.Orientation = Vector3.new(5, 0, 0)
  987. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  988. Part57.Parent = Model0
  989. Part57.Material = Enum.Material.Metal
  990. Part57.BrickColor = BrickColor.new("Dark grey")
  991. Part57.Rotation = Vector3.new(5, 0, 0)
  992. Part57.Anchored = true
  993. Part57.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  994. Part57.CFrame = CFrame.new(-116.364944, 3.28018618, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  995. Part57.BottomSurface = Enum.SurfaceType.Smooth
  996. Part57.TopSurface = Enum.SurfaceType.Smooth
  997. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  998. Part57.Position = Vector3.new(-116.364944, 3.28018618, 105.036194)
  999. Part57.Orientation = Vector3.new(5, 0, 0)
  1000. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1001. Part58.Parent = Model0
  1002. Part58.Material = Enum.Material.Metal
  1003. Part58.BrickColor = BrickColor.new("Dark grey")
  1004. Part58.Rotation = Vector3.new(5, 0, 0)
  1005. Part58.Anchored = true
  1006. Part58.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1007. Part58.CFrame = CFrame.new(-117.364922, 3.28019857, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1008. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1009. Part58.TopSurface = Enum.SurfaceType.Smooth
  1010. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1011. Part58.Position = Vector3.new(-117.364922, 3.28019857, 105.036201)
  1012. Part58.Orientation = Vector3.new(5, 0, 0)
  1013. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1014. Part59.Parent = Model0
  1015. Part59.Material = Enum.Material.Metal
  1016. Part59.BrickColor = BrickColor.new("Dark grey")
  1017. Part59.Rotation = Vector3.new(5, 0, 0)
  1018. Part59.Anchored = true
  1019. Part59.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1020. Part59.CFrame = CFrame.new(-116.114937, 3.28018332, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1021. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1022. Part59.TopSurface = Enum.SurfaceType.Smooth
  1023. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1024. Part59.Position = Vector3.new(-116.114937, 3.28018332, 105.036201)
  1025. Part59.Orientation = Vector3.new(5, 0, 0)
  1026. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1027. Part60.Parent = Model0
  1028. Part60.Material = Enum.Material.Metal
  1029. Part60.BrickColor = BrickColor.new("Dark grey")
  1030. Part60.Rotation = Vector3.new(5, 0, 0)
  1031. Part60.Anchored = true
  1032. Part60.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1033. Part60.CFrame = CFrame.new(-116.614944, 3.28018951, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1034. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1035. Part60.TopSurface = Enum.SurfaceType.Smooth
  1036. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1037. Part60.Position = Vector3.new(-116.614944, 3.28018951, 105.036194)
  1038. Part60.Orientation = Vector3.new(5, 0, 0)
  1039. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1040. Part61.Parent = Model0
  1041. Part61.Material = Enum.Material.Metal
  1042. Part61.BrickColor = BrickColor.new("Dark grey")
  1043. Part61.Rotation = Vector3.new(5, 0, 0)
  1044. Part61.Anchored = true
  1045. Part61.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1046. Part61.CFrame = CFrame.new(-116.864929, 3.28019285, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1047. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1048. Part61.TopSurface = Enum.SurfaceType.Smooth
  1049. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1050. Part61.Position = Vector3.new(-116.864929, 3.28019285, 105.036201)
  1051. Part61.Orientation = Vector3.new(5, 0, 0)
  1052. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1053. Part62.Parent = Model0
  1054. Part62.Material = Enum.Material.Metal
  1055. Part62.BrickColor = BrickColor.new("Dark grey")
  1056. Part62.Rotation = Vector3.new(5, 0, 0)
  1057. Part62.Anchored = true
  1058. Part62.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1059. Part62.CFrame = CFrame.new(-117.114929, 3.28019571, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1060. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1061. Part62.TopSurface = Enum.SurfaceType.Smooth
  1062. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1063. Part62.Position = Vector3.new(-117.114929, 3.28019571, 105.036194)
  1064. Part62.Orientation = Vector3.new(5, 0, 0)
  1065. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1066. Part63.Parent = Model0
  1067. Part63.Material = Enum.Material.Metal
  1068. Part63.BrickColor = BrickColor.new("Dark grey")
  1069. Part63.Rotation = Vector3.new(5, 0, 0)
  1070. Part63.Anchored = true
  1071. Part63.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1072. Part63.CFrame = CFrame.new(-116.164948, 3.33459401, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1073. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1074. Part63.TopSurface = Enum.SurfaceType.Smooth
  1075. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1076. Part63.Position = Vector3.new(-116.164948, 3.33459401, 104.586395)
  1077. Part63.Orientation = Vector3.new(5, 0, 0)
  1078. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1079. Part64.Parent = Model0
  1080. Part64.Material = Enum.Material.Metal
  1081. Part64.BrickColor = BrickColor.new("Dark grey")
  1082. Part64.Rotation = Vector3.new(5, 0, 0)
  1083. Part64.Anchored = true
  1084. Part64.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1085. Part64.CFrame = CFrame.new(-117.96492, 3.23014593, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1086. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1087. Part64.TopSurface = Enum.SurfaceType.Smooth
  1088. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1089. Part64.Position = Vector3.new(-117.96492, 3.23014593, 105.936188)
  1090. Part64.Orientation = Vector3.new(5, 0, 0)
  1091. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1092. Part65.Parent = Model0
  1093. Part65.Material = Enum.Material.Metal
  1094. Part65.BrickColor = BrickColor.new("Dark grey")
  1095. Part65.Rotation = Vector3.new(5, 0, 0)
  1096. Part65.Anchored = true
  1097. Part65.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1098. Part65.CFrame = CFrame.new(-118.21492, 3.23014927, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1099. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1100. Part65.TopSurface = Enum.SurfaceType.Smooth
  1101. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1102. Part65.Position = Vector3.new(-118.21492, 3.23014927, 105.93618)
  1103. Part65.Orientation = Vector3.new(5, 0, 0)
  1104. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1105. Part66.Parent = Model0
  1106. Part66.Material = Enum.Material.Metal
  1107. Part66.BrickColor = BrickColor.new("Dark grey")
  1108. Part66.Rotation = Vector3.new(5, 0, 0)
  1109. Part66.Anchored = true
  1110. Part66.Size = Vector3.new(0.27000013, 0.0900000036, 0.200000107)
  1111. Part66.CFrame = CFrame.new(-118.164917, 3.28020859, 105.036186, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1112. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1113. Part66.TopSurface = Enum.SurfaceType.Smooth
  1114. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1115. Part66.Position = Vector3.new(-118.164917, 3.28020859, 105.036186)
  1116. Part66.Orientation = Vector3.new(5, 0, 0)
  1117. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1118. Part67.Parent = Model0
  1119. Part67.Material = Enum.Material.Metal
  1120. Part67.BrickColor = BrickColor.new("Crimson")
  1121. Part67.Rotation = Vector3.new(5, 0, 0)
  1122. Part67.Anchored = true
  1123. Part67.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1124. Part67.CFrame = CFrame.new(-114.91494, 3.22575665, 105.835983, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1125. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1126. Part67.TopSurface = Enum.SurfaceType.Smooth
  1127. Part67.Color = Color3.new(0.709804, 0, 0)
  1128. Part67.Position = Vector3.new(-114.91494, 3.22575665, 105.835983)
  1129. Part67.Orientation = Vector3.new(5, 0, 0)
  1130. Part67.Color = Color3.new(0.709804, 0, 0)
  1131. Part68.Parent = Model0
  1132. Part68.Material = Enum.Material.Metal
  1133. Part68.BrickColor = BrickColor.new("Crimson")
  1134. Part68.Rotation = Vector3.new(5, 0, 0)
  1135. Part68.Anchored = true
  1136. Part68.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1137. Part68.CFrame = CFrame.new(-117.514923, 3.28018045, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1138. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1139. Part68.TopSurface = Enum.SurfaceType.Smooth
  1140. Part68.Color = Color3.new(0.709804, 0, 0)
  1141. Part68.Position = Vector3.new(-117.514923, 3.28018045, 105.336189)
  1142. Part68.Orientation = Vector3.new(5, 0, 0)
  1143. Part68.Color = Color3.new(0.709804, 0, 0)
  1144. Part69.Parent = Model0
  1145. Part69.Material = Enum.Material.Metal
  1146. Part69.BrickColor = BrickColor.new("Crimson")
  1147. Part69.Rotation = Vector3.new(5, 0, 0)
  1148. Part69.Anchored = true
  1149. Part69.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1150. Part69.CFrame = CFrame.new(-117.764923, 3.28018332, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1151. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1152. Part69.TopSurface = Enum.SurfaceType.Smooth
  1153. Part69.Color = Color3.new(0.709804, 0, 0)
  1154. Part69.Position = Vector3.new(-117.764923, 3.28018332, 105.336189)
  1155. Part69.Orientation = Vector3.new(5, 0, 0)
  1156. Part69.Color = Color3.new(0.709804, 0, 0)
  1157. Part70.Parent = Model0
  1158. Part70.Material = Enum.Material.Metal
  1159. Part70.BrickColor = BrickColor.new("Dark grey")
  1160. Part70.Rotation = Vector3.new(5, 0, 0)
  1161. Part70.Anchored = true
  1162. Part70.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1163. Part70.CFrame = CFrame.new(-115.414963, 3.28013372, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1164. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part70.TopSurface = Enum.SurfaceType.Smooth
  1166. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1167. Part70.Position = Vector3.new(-115.414963, 3.28013372, 105.636185)
  1168. Part70.Orientation = Vector3.new(5, 0, 0)
  1169. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1170. Part71.Parent = Model0
  1171. Part71.Material = Enum.Material.Metal
  1172. Part71.BrickColor = BrickColor.new("Dark grey")
  1173. Part71.Rotation = Vector3.new(5, 0, 0)
  1174. Part71.Anchored = true
  1175. Part71.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1176. Part71.CFrame = CFrame.new(-115.664955, 3.28013706, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1177. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1178. Part71.TopSurface = Enum.SurfaceType.Smooth
  1179. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1180. Part71.Position = Vector3.new(-115.664955, 3.28013706, 105.636185)
  1181. Part71.Orientation = Vector3.new(5, 0, 0)
  1182. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1183. Part72.Parent = Model0
  1184. Part72.Material = Enum.Material.Metal
  1185. Part72.BrickColor = BrickColor.new("Dark grey")
  1186. Part72.Rotation = Vector3.new(5, 0, 0)
  1187. Part72.Anchored = true
  1188. Part72.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1189. Part72.CFrame = CFrame.new(-116.164948, 3.28014326, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1190. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1191. Part72.TopSurface = Enum.SurfaceType.Smooth
  1192. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1193. Part72.Position = Vector3.new(-116.164948, 3.28014326, 105.636185)
  1194. Part72.Orientation = Vector3.new(5, 0, 0)
  1195. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1196. Part73.Parent = Model0
  1197. Part73.Material = Enum.Material.Metal
  1198. Part73.BrickColor = BrickColor.new("Dark grey")
  1199. Part73.Rotation = Vector3.new(5, 0, 0)
  1200. Part73.Anchored = true
  1201. Part73.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1202. Part73.CFrame = CFrame.new(-115.914948, 3.28013992, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1203. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1204. Part73.TopSurface = Enum.SurfaceType.Smooth
  1205. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1206. Part73.Position = Vector3.new(-115.914948, 3.28013992, 105.636185)
  1207. Part73.Orientation = Vector3.new(5, 0, 0)
  1208. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1209. Part74.Parent = Model0
  1210. Part74.Material = Enum.Material.Metal
  1211. Part74.BrickColor = BrickColor.new("Dark grey")
  1212. Part74.Rotation = Vector3.new(5, 0, 0)
  1213. Part74.Anchored = true
  1214. Part74.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1215. Part74.CFrame = CFrame.new(-115.914948, 3.33459067, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1216. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1217. Part74.TopSurface = Enum.SurfaceType.Smooth
  1218. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1219. Part74.Position = Vector3.new(-115.914948, 3.33459067, 104.586388)
  1220. Part74.Orientation = Vector3.new(5, 0, 0)
  1221. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1222. Part75.Parent = Model0
  1223. Part75.Material = Enum.Material.Metal
  1224. Part75.BrickColor = BrickColor.new("Dark grey")
  1225. Part75.Rotation = Vector3.new(5, 0, 0)
  1226. Part75.Anchored = true
  1227. Part75.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1228. Part75.CFrame = CFrame.new(-116.41494, 3.33459687, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1229. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1230. Part75.TopSurface = Enum.SurfaceType.Smooth
  1231. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1232. Part75.Position = Vector3.new(-116.41494, 3.33459687, 104.586395)
  1233. Part75.Orientation = Vector3.new(5, 0, 0)
  1234. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1235. Part76.Parent = Model0
  1236. Part76.Material = Enum.Material.Metal
  1237. Part76.BrickColor = BrickColor.new("Dark grey")
  1238. Part76.Rotation = Vector3.new(5, 0, 0)
  1239. Part76.Anchored = true
  1240. Part76.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1241. Part76.CFrame = CFrame.new(-117.914925, 3.33461452, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1242. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1243. Part76.TopSurface = Enum.SurfaceType.Smooth
  1244. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1245. Part76.Position = Vector3.new(-117.914925, 3.33461452, 104.586395)
  1246. Part76.Orientation = Vector3.new(5, 0, 0)
  1247. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1248. Part77.Parent = Model0
  1249. Part77.Material = Enum.Material.Metal
  1250. Part77.BrickColor = BrickColor.new("Dark grey")
  1251. Part77.Rotation = Vector3.new(5, 0, 0)
  1252. Part77.Anchored = true
  1253. Part77.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1254. Part77.CFrame = CFrame.new(-115.664948, 3.33458781, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1255. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1256. Part77.TopSurface = Enum.SurfaceType.Smooth
  1257. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1258. Part77.Position = Vector3.new(-115.664948, 3.33458781, 104.586395)
  1259. Part77.Orientation = Vector3.new(5, 0, 0)
  1260. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1261. Part78.Parent = Model0
  1262. Part78.Material = Enum.Material.Metal
  1263. Part78.BrickColor = BrickColor.new("Dark grey")
  1264. Part78.Rotation = Vector3.new(5, 0, 0)
  1265. Part78.Anchored = true
  1266. Part78.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1267. Part78.CFrame = CFrame.new(-116.914932, 3.33460307, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1268. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1269. Part78.TopSurface = Enum.SurfaceType.Smooth
  1270. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1271. Part78.Position = Vector3.new(-116.914932, 3.33460307, 104.586395)
  1272. Part78.Orientation = Vector3.new(5, 0, 0)
  1273. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1274. Part79.Parent = Model0
  1275. Part79.Material = Enum.Material.Metal
  1276. Part79.BrickColor = BrickColor.new("Dark grey")
  1277. Part79.Rotation = Vector3.new(5, 0, 0)
  1278. Part79.Anchored = true
  1279. Part79.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1280. Part79.CFrame = CFrame.new(-117.664909, 3.33461165, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1281. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1282. Part79.TopSurface = Enum.SurfaceType.Smooth
  1283. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1284. Part79.Position = Vector3.new(-117.664909, 3.33461165, 104.586395)
  1285. Part79.Orientation = Vector3.new(5, 0, 0)
  1286. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1287. Part80.Parent = Model0
  1288. Part80.Material = Enum.Material.Metal
  1289. Part80.BrickColor = BrickColor.new("Dark grey")
  1290. Part80.Rotation = Vector3.new(5, 0, 0)
  1291. Part80.Anchored = true
  1292. Part80.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1293. Part80.CFrame = CFrame.new(-116.66494, 3.33459973, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1294. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1295. Part80.TopSurface = Enum.SurfaceType.Smooth
  1296. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1297. Part80.Position = Vector3.new(-116.66494, 3.33459973, 104.586395)
  1298. Part80.Orientation = Vector3.new(5, 0, 0)
  1299. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1300. Part81.Parent = Model0
  1301. Part81.Material = Enum.Material.Metal
  1302. Part81.BrickColor = BrickColor.new("Dark grey")
  1303. Part81.Rotation = Vector3.new(5, 0, 0)
  1304. Part81.Anchored = true
  1305. Part81.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1306. Part81.CFrame = CFrame.new(-117.414932, 3.33460927, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1307. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1308. Part81.TopSurface = Enum.SurfaceType.Smooth
  1309. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1310. Part81.Position = Vector3.new(-117.414932, 3.33460927, 104.586395)
  1311. Part81.Orientation = Vector3.new(5, 0, 0)
  1312. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1313. Part82.Parent = Model0
  1314. Part82.Material = Enum.Material.Metal
  1315. Part82.BrickColor = BrickColor.new("Mid gray")
  1316. Part82.Anchored = true
  1317. Part82.Size = Vector3.new(4.5700016, 2.85999894, 0.0500000007)
  1318. Part82.CFrame = CFrame.new(-116.384979, 5.1663022, 103.080002, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1319. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1320. Part82.TopSurface = Enum.SurfaceType.Smooth
  1321. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1322. Part82.Position = Vector3.new(-116.384979, 5.1663022, 103.080002)
  1323. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1324. Part83.Parent = Model0
  1325. Part83.Material = Enum.Material.Marble
  1326. Part83.BrickColor = BrickColor.new("Black")
  1327. Part83.Anchored = true
  1328. Part83.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1329. Part83.CFrame = CFrame.new(-112.790001, 2.98531628, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1330. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1331. Part83.TopSurface = Enum.SurfaceType.Smooth
  1332. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1333. Part83.Position = Vector3.new(-112.790001, 2.98531628, 105.369812)
  1334. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1335. Part84.Parent = Model0
  1336. Part84.Material = Enum.Material.Wood
  1337. Part84.BrickColor = BrickColor.new("Dark grey metallic")
  1338. Part84.Anchored = true
  1339. Part84.Locked = true
  1340. Part84.Size = Vector3.new(11.9999962, 0.600000024, 4.00000048)
  1341. Part84.CFrame = CFrame.new(-116.999939, 2.69042611, 104.549782, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1342. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1343. Part84.TopSurface = Enum.SurfaceType.Smooth
  1344. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1345. Part84.Position = Vector3.new(-116.999939, 2.69042611, 104.549782)
  1346. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1347. Part85.Parent = Model0
  1348. Part85.Material = Enum.Material.Wood
  1349. Part85.Anchored = true
  1350. Part85.Locked = true
  1351. Part85.Size = Vector3.new(0.19999671, 2.22000003, 4.00000048)
  1352. Part85.CFrame = CFrame.new(-122.899971, 1.41049337, 104.549675, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1353. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1354. Part85.TopSurface = Enum.SurfaceType.Smooth
  1355. Part85.Position = Vector3.new(-122.899971, 1.41049337, 104.549675)
  1356. Part86.Parent = Model0
  1357. Part86.Material = Enum.Material.Neon
  1358. Part86.BrickColor = BrickColor.new("Lily white")
  1359. Part86.Anchored = true
  1360. Part86.Size = Vector3.new(11.7000017, 0.199999988, 0.0500000007)
  1361. Part86.CFrame = CFrame.new(-117.039978, 2.726372, 102.564796, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1362. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1363. Part86.TopSurface = Enum.SurfaceType.Smooth
  1364. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1365. Part86.Position = Vector3.new(-117.039978, 2.726372, 102.564796)
  1366. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1367.  
  1368. table.insert(cors,sandbox(Script88,function()
  1369. -- Color Changing Script ~ Rainbow!
  1370. while true do
  1371. script.Parent.Color = Color3.fromRGB(255, 0, 0)
  1372. wait(1)
  1373. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1374. wait(1)
  1375. script.Parent.Color = Color3.fromRGB(255, 247, 0)
  1376. wait(1)
  1377. script.Parent.Color = Color3.fromRGB(4, 255, 0)
  1378. wait(1)
  1379. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1380. wait(1)
  1381. script.Parent.Color = Color3.fromRGB(8, 0, 255)
  1382. wait(1)
  1383. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1384. wait(1)
  1385. end
  1386.  
  1387. end))
  1388. Script89.Parent = Part86
  1389. table.insert(cors,sandbox(Script89,function()
  1390. -- Color Changing Script ~ Rainbow!
  1391. while true do
  1392. script.Parent.BrickColor = BrickColor.Red()
  1393. wait(1)
  1394. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1395. wait(1)
  1396. script.Parent.BrickColor = BrickColor.Yellow()
  1397. wait(1)
  1398. script.Parent.BrickColor = BrickColor.Green()
  1399. wait(1)
  1400. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1401. wait(1)
  1402. script.Parent.BrickColor = BrickColor.Blue()
  1403. wait(1)
  1404. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1405. wait(1)
  1406. end
  1407.  
  1408. end))
  1409. Part90.Parent = Model0
  1410. Part90.Material = Enum.Material.Metal
  1411. Part90.Transparency = 1
  1412. Part90.Rotation = Vector3.new(-180, 0, -180)
  1413. Part90.Anchored = true
  1414. Part90.Size = Vector3.new(0.220000014, 0.219999969, 0.0500000007)
  1415. Part90.CFrame = CFrame.new(-116.240005, 3.80629921, 103.129906, -1, 1.21147796e-05, -2.22559834e-07, 1.21147623e-05, 1, 7.90449194e-05, 2.23517446e-07, 7.90449121e-05, -1)
  1416. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1417. Part90.TopSurface = Enum.SurfaceType.Smooth
  1418. Part90.Position = Vector3.new(-116.240005, 3.80629921, 103.129906)
  1419. Part90.Orientation = Vector3.new(0, -180, 0)
  1420. Decal91.Parent = Part90
  1421. Decal91.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1422. Part92.Name = "Screen"
  1423. Part92.Parent = Model0
  1424. Part92.Material = Enum.Material.Glass
  1425. Part92.BrickColor = BrickColor.new("Really black")
  1426. Part92.Anchored = true
  1427. Part92.Size = Vector3.new(4.50000048, 2.64999986, 0.0500000007)
  1428. Part92.CFrame = CFrame.new(-116.349968, 5.22133493, 103.092758, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1429. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1430. Part92.TopSurface = Enum.SurfaceType.Smooth
  1431. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1432. Part92.Position = Vector3.new(-116.349968, 5.22133493, 103.092758)
  1433. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1434. Decal93.Parent = Part92
  1435. Decal93.Texture = "rbxgameasset://Images/Patrice_Wilson"
  1436. Decal93.Face = Enum.NormalId.Back
  1437. Part94.Parent = Model0
  1438. Part94.Material = Enum.Material.Metal
  1439. Part94.Rotation = Vector3.new(10, 0, 0)
  1440. Part94.Anchored = true
  1441. Part94.Size = Vector3.new(0.500000656, 1.54999995, 0.0999998078)
  1442. Part94.CFrame = CFrame.new(-116.249985, 3.72131276, 102.917648, 0.99999994, 1.22208148e-05, -2.25007534e-06, -1.21147023e-05, 0.984798014, -0.173715964, -2.23517418e-07, 0.173725531, 0.984792531)
  1443. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1444. Part94.TopSurface = Enum.SurfaceType.Smooth
  1445. Part94.Position = Vector3.new(-116.249985, 3.72131276, 102.917648)
  1446. Part94.Orientation = Vector3.new(10, 0, 0)
  1447. Part95.Parent = Model0
  1448. Part95.Material = Enum.Material.Metal
  1449. Part95.Transparency = 1
  1450. Part95.Anchored = true
  1451. Part95.Size = Vector3.new(0.999999762, 1, 0.0500000007)
  1452. Part95.CFrame = CFrame.new(-116.249969, 5.39630842, 102.992775, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1453. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1454. Part95.TopSurface = Enum.SurfaceType.Smooth
  1455. Part95.Position = Vector3.new(-116.249969, 5.39630842, 102.992775)
  1456. Decal96.Parent = Part95
  1457. Decal96.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1458. Part97.Parent = Model0
  1459. Part97.Material = Enum.Material.Metal
  1460. Part97.BrickColor = BrickColor.new("Mid gray")
  1461. Part97.Anchored = true
  1462. Part97.Size = Vector3.new(4.5700016, 0.150000051, 0.0500000007)
  1463. Part97.CFrame = CFrame.new(-116.384995, 3.81129789, 103.119904, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1464. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1465. Part97.TopSurface = Enum.SurfaceType.Smooth
  1466. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1467. Part97.Position = Vector3.new(-116.384995, 3.81129789, 103.119904)
  1468. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1469. Part98.Name = "Color Changing"
  1470. Part98.Parent = Model0
  1471. Part98.Material = Enum.Material.Neon
  1472. Part98.BrickColor = BrickColor.new("Institutional white")
  1473. Part98.Transparency = 0.5
  1474. Part98.Rotation = Vector3.new(5, 0, 0)
  1475. Part98.Anchored = true
  1476. Part98.Size = Vector3.new(4.36999989, 0.0900000036, 1.96000004)
  1477. Part98.CFrame = CFrame.new(-116.244904, 3.15711927, 105.349472, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1478. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1479. Part98.TopSurface = Enum.SurfaceType.Smooth
  1480. Part98.Color = Color3.new(1, 1, 1)
  1481. Part98.Position = Vector3.new(-116.244904, 3.15711927, 105.349472)
  1482. Part98.Orientation = Vector3.new(5, 0, 0)
  1483. Part98.Color = Color3.new(1, 1, 1)
  1484. Part99.Name = "Color Changing"
  1485. Part99.Parent = Model0
  1486. Part99.Material = Enum.Material.Neon
  1487. Part99.BrickColor = BrickColor.new("Black")
  1488. Part99.Anchored = true
  1489. Part99.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1490. Part99.CFrame = CFrame.new(-112.789993, 2.95409918, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1491. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1492. Part99.TopSurface = Enum.SurfaceType.Smooth
  1493. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1494. Part99.Position = Vector3.new(-112.789993, 2.95409918, 105.369812)
  1495. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1496. for i,v in pairs(mas:GetChildren()) do
  1497. v.Parent = game:GetService("Players").LocalPlayer.Character
  1498. pcall(function() v:MakeJoints() end)
  1499. end
  1500. mas:Destroy()
  1501. for i,v in pairs(cors) do
  1502. spawn(function()
  1503. pcall(v)
  1504. end)
  1505. end
  1506.  
  1507.  
  1508. for _,v in pairs(Model0:GetChildren()) do
  1509. if v:IsA('Part') and v.Name~='Handle' then
  1510. local W = Instance.new("Weld")
  1511. W.Part0 = v
  1512. v.CanCollide=false
  1513. W.Part1 = Model0.Handle
  1514. v.Anchored=false
  1515. local CJ = CFrame.new(v.Position)
  1516. local C0 = v.CFrame:inverse()*CJ
  1517. local C1 = Model0.Handle.CFrame:inverse()*CJ
  1518. W.C0 = C0
  1519. W.C1 = C1
  1520. W.Name='o0o'
  1521. W.Parent = v
  1522. end
  1523. end
  1524.  
  1525. Model0.Handle.CanCollide=false
  1526. Model0.Handle.Anchored=false
  1527. Model0.Handle.CFrame=RootPart.CFrame
  1528. w=Instance.new('Weld',Model0)
  1529. w.Part0=Model0.Handle
  1530. w.Part1=RootPart
  1531. w.C0=CFrame.new(0,1,0)
  1532. ----
  1533.  
  1534.  
  1535. function QuaternionFromCFrame(cf)
  1536. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1537. local trace = m00 + m11 + m22
  1538. if trace > 0 then
  1539. local s = math.sqrt(1 + trace)
  1540. local recip = 0.5 / s
  1541. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1542. else
  1543. local i = 0
  1544. if m11 > m00 then
  1545. i = 1
  1546. end
  1547. if m22 > (i == 0 and m00 or m11) then
  1548. i = 2
  1549. end
  1550. if i == 0 then
  1551. local s = math.sqrt(m00 - m11 - m22 + 1)
  1552. local recip = 0.5 / s
  1553. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1554. elseif i == 1 then
  1555. local s = math.sqrt(m11 - m22 - m00 + 1)
  1556. local recip = 0.5 / s
  1557. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1558. elseif i == 2 then
  1559. local s = math.sqrt(m22 - m00 - m11 + 1)
  1560. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1561. end
  1562. end
  1563. end
  1564. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1565. local xs, ys, zs = x + x, y + y, z + z
  1566. local wx, wy, wz = w * xs, w * ys, w * zs
  1567. local xx = x * xs
  1568. local xy = x * ys
  1569. local xz = x * zs
  1570. local yy = y * ys
  1571. local yz = y * zs
  1572. local zz = z * zs
  1573. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1574. end
  1575.  
  1576.  
  1577. function QuaternionSlerp(a, b, t)
  1578. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1579. local startInterp, finishInterp;
  1580. if cosTheta >= 0.0001 then
  1581. if (1 - cosTheta) > 0.0001 then
  1582. local theta = ACOS(cosTheta)
  1583. local invSinTheta = 1 / SIN(theta)
  1584. startInterp = SIN((1 - t) * theta) * invSinTheta
  1585. finishInterp = SIN(t * theta) * invSinTheta
  1586. else
  1587. startInterp = 1 - t
  1588. finishInterp = t
  1589. end
  1590. else
  1591. if (1 + cosTheta) > 0.0001 then
  1592. local theta = ACOS(-cosTheta)
  1593. local invSinTheta = 1 / SIN(theta)
  1594. startInterp = SIN((t - 1) * theta) * invSinTheta
  1595. finishInterp = SIN(t * theta) * invSinTheta
  1596. else
  1597. startInterp = t - 1
  1598. finishInterp = t
  1599. end
  1600. end
  1601. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1602. end
  1603.  
  1604.  
  1605.  
  1606. function Clerp(a, b, t)
  1607. local qa = {QuaternionFromCFrame(a)}
  1608. local qb = {QuaternionFromCFrame(b)}
  1609. local ax, ay, az = a.x, a.y, a.z
  1610. local bx, by, bz = b.x, b.y, b.z
  1611. local _t = 1 - t
  1612. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1613. end
  1614.  
  1615. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1616. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1617. end
  1618. Character.Archivable=true
  1619. ShadowClone=Character:Clone()
  1620. ShadowClone.Parent=Character
  1621. --[[BP=Instance.new('BodyPosition',ShadowClone.Torso)
  1622. ANG=Instance.new('BodyAngularVelocity',ShadowClone.Torso)
  1623. ANG.MaxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1624. ANG.AngularVelocity=Vector3.new(0,0,0)
  1625. BP.MaxForce=Vector3.new(math.huge,math.huge,math.huge)--]]
  1626. ms=Player:GetMouse()
  1627. de=false
  1628. ShadowClone.Name="Hila"
  1629. ShadowClone.Shirt.ShirtTemplate='rbxassetid://759642223'
  1630. ShadowClone.Pants.PantsTemplate='rbxassetid://129458425'
  1631. ShadowClone.Torso.Sound:remove()
  1632. ShadowClone.Computer:remove()
  1633. ShadowClone.Part.Mesh.MeshId='http://www.roblox.com/asset/?id=16190466'
  1634. ShadowClone.Part.Mesh.TextureId='http://www.roblox.com/asset/?id=68117073'
  1635. ShadowClone.Part.Mesh.Scale=Vector3.new(1,1,1)
  1636. ShadowClone.Part.Weld.C0=CFrame.new(0,-0.7,0)
  1637. Beanie2 = Instance.new('Part',ShadowClone)
  1638. Beanie2.BrickColor=BrickColor.new('Really black')
  1639. M=Instance.new('FileMesh',Beanie2)
  1640. M.MeshId='rbxassetid://13070796'
  1641. M.Scale=Vector3.new(1,1,1)
  1642. w=Instance.new('Weld',Beanie2)
  1643. w.Part0=Beanie2
  1644. w.Part1=ShadowClone.Head
  1645. w.C0=CFrame.new(0,0.3,-0)
  1646.  
  1647. lock=false
  1648. Decal5.Transparency=1
  1649. Decal91.Transparency=1
  1650. Decal93.Transparency=1
  1651. Decal96.Transparency=1
  1652. vape=false
  1653. de=true
  1654.  
  1655. Fop=Instance.new('Part',Character)
  1656. Fop.Transparency=1
  1657. Fop.CanCollide=false
  1658. W=Instance.new('Weld',Fop)
  1659. W.Part0=Fop
  1660. W.Part1=Character.HumanoidRootPart
  1661. W.C0=CFrame.new(2,0,-5)
  1662. ms.KeyDown:connect(function(k)
  1663. if k=='e' then
  1664. if de then
  1665. de=false
  1666. ShadowClone.Parent=workspace.CurrentCamera
  1667. ShadowClone.Head.face.Transparency=1
  1668. for _,v in pairs(ShadowClone:GetChildren())do
  1669. if v:IsA('Part') then
  1670. v.Transparency=1
  1671. v.Anchored=true
  1672. v.CanCollide=false
  1673. end
  1674. end
  1675. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1676. v.Transparency=1
  1677. end
  1678. else
  1679. de=true
  1680. ShadowClone.Parent=Character
  1681. ShadowClone.Head.face.Transparency=0
  1682. for _,v in pairs(ShadowClone:GetChildren())do
  1683. if v:IsA('Part') and v.Name~='HumanoidRootPart' then
  1684. v.Transparency=0
  1685. v.Anchored=false
  1686. v.CanCollide=true
  1687. end
  1688. ShadowClone.HumanoidRootPart.Anchored=false
  1689. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1690. v.Transparency=0
  1691. end
  1692. end
  1693. end
  1694. elseif k=='z' then
  1695. if not vape then
  1696. if THEME.SoundId=='rbxassetid://478625281' then
  1697. THEME.SoundId='rbxassetid://375875619'
  1698. col.Saturation=0
  1699. else
  1700. THEME.SoundId='rbxassetid://478625281'
  1701. col.Saturation=2
  1702. end
  1703. end
  1704. elseif k=='x' then
  1705. if not vape then
  1706. vape=true
  1707. THEME:stop()
  1708. s=Instance.new('Sound',Head)
  1709. s.SoundId='rbxassetid://526723406'
  1710. s.Name='FOOF'
  1711. s:play()
  1712. Beanie.BrickColor=BrickColor.new('Lime green')
  1713. else
  1714. vape=false
  1715. for _,v in pairs(Head:GetChildren()) do
  1716. if v.Name=='FOOF' then
  1717. v:remove()
  1718. end
  1719. end
  1720. THEME:play()
  1721. Beanie.BrickColor=BrickColor.new('Bright red')
  1722. end
  1723.  
  1724. elseif k=='q' then
  1725. if ATTACK then
  1726. Decal5.Transparency=1
  1727. Decal91.Transparency=1
  1728. Decal93.Transparency=1
  1729. Decal96.Transparency=1
  1730. for _,v in pairs(Model0:GetChildren()) do
  1731. if v:IsA('Part') then
  1732. v.Transparency=1
  1733. end
  1734. end
  1735. ATTACK=false
  1736. else
  1737. Decal5.Transparency=0
  1738. Decal91.Transparency=0
  1739. Decal93.Transparency=0
  1740. Decal96.Transparency=0
  1741. for _,v in pairs(Model0:GetChildren()) do
  1742. if v:IsA('Part') then
  1743. v.Transparency=0
  1744. end
  1745. end
  1746. ATTACK=true
  1747. end
  1748. end
  1749. end)
  1750. for _,v in pairs(Model0:GetChildren()) do
  1751. if v:IsA('Part') then
  1752. v.Transparency=1
  1753. end
  1754. end
  1755. ShadowClone.Humanoid.WalkSpeed=16
  1756.  
  1757.  
  1758.  
  1759.  
  1760.  
  1761. --[[
  1762. ------------------{{{{{{{ Hila's Camera }}}}}}}}}-------------------
  1763.  
  1764. --]]
  1765.  
  1766. --Converted with ttyyuu12345's model to script plugin v4
  1767. function sandbox(var,func)
  1768. local env = getfenv(func)
  1769. local newenv = setmetatable({},{
  1770. __index = function(self,k)
  1771. if k=="script" then
  1772. return var
  1773. else
  1774. return env[k]
  1775. end
  1776. end,
  1777. })
  1778. setfenv(func,newenv)
  1779. return func
  1780. end
  1781. cors = {}
  1782. mas = Instance.new("Model",game:GetService("Lighting"))
  1783. Tool0 = Instance.new("Tool")
  1784. Part1 = Instance.new("Part")
  1785. Decal2 = Instance.new("Decal")
  1786. Decal3 = Instance.new("Decal")
  1787. Decal4 = Instance.new("Decal")
  1788. Decal8 = Instance.new("Decal")
  1789. Decal6 = Instance.new("Decal")
  1790. Decal7 = Instance.new("Decal")
  1791. LocalScript8 = Instance.new("LocalScript")
  1792. Script9 = Instance.new("Script")
  1793. Tool0.Name = "Camera"
  1794. Tool0.Parent = mas
  1795.  
  1796. col=Instance.new('ColorCorrectionEffect',workspace.CurrentCamera)
  1797.  
  1798. Part1.Name = "Handle"
  1799. Part1.Parent = Tool0
  1800. Part1.BrickColor = BrickColor.new("Bright blue")
  1801. Part1.Transparency = 1
  1802. Part1.Rotation = Vector3.new(-90.0099945, -0.0399999991, 75.75)
  1803. Part1.FormFactor = Enum.FormFactor.Plate
  1804. Part1.Size = Vector3.new(2, 0.400000006, 1)
  1805. Part1.CFrame = CFrame.new(-96.7886429, 6.29515409, 125.194427, 0.246152073, -0.96923095, -0.000771773921, 0, -0.000796274282, 0.999999702, -0.969231248, -0.246151999, -0.000196004563)
  1806. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1807. Part1.TopSurface = Enum.SurfaceType.Smooth
  1808. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1809. Part1.Position = Vector3.new(-96.7886429, 6.29515409, 125.194427)
  1810. Part1.Orientation = Vector3.new(-89.9599991, -104.25, 180)
  1811. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1812. Decal2.Parent = Part1
  1813. Decal2.Texture = "http://www.roblox.com/asset/?id=3075305"
  1814. Decal3.Parent = Part1
  1815. Decal3.Texture = "http://www.roblox.com/asset/?id=3075305"
  1816. Decal3.Face = Enum.NormalId.Right
  1817. Decal4.Parent = Part1
  1818. Decal4.Texture = "http://www.roblox.com/asset/?id=3075305"
  1819. Decal4.Face = Enum.NormalId.Left
  1820. Decal8.Parent = Part1
  1821. Decal8.Texture = "http://www.roblox.com/asset/?id=3075349"
  1822. Decal8.Face = Enum.NormalId.Top
  1823. Decal6.Parent = Part1
  1824. Decal6.Texture = "http://www.roblox.com/asset/?id=3075305"
  1825. Decal6.Face = Enum.NormalId.Back
  1826. Decal7.Name = "vid"
  1827. Decal7.Parent = Part1
  1828. Decal7.Texture = "http://www.roblox.com/asset/?id=3075556"
  1829. Decal7.Face = Enum.NormalId.Bottom
  1830. LocalScript8.Name = "Local Gui"
  1831. LocalScript8.Parent = Tool0
  1832. LocalScript8.Disabled = true
  1833.  
  1834. table.insert(cors,sandbox(LocalScript8,function()
  1835. local Tool = script.Parent;
  1836.  
  1837. a="http://www.roblox.com/asset/?id=3075556"
  1838. b="http://www.roblox.com/asset/?id=3075677"
  1839. c="http://www.roblox.com/asset/?id=3075683"
  1840. d="http://www.roblox.com/asset/?id=3075691"
  1841. e="http://www.roblox.com/asset/?id=3075699"
  1842.  
  1843. enabled = true
  1844. function onButton1Down(mouse)
  1845. if not enabled then
  1846. return
  1847. end
  1848.  
  1849. enabled = false
  1850. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  1851. game.Lighting.Brightness=9999
  1852. wait(1/28)
  1853. game.Lighting.Brightness=.8
  1854. wait(.5)
  1855. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1856. enabled = true
  1857.  
  1858. end
  1859.  
  1860. function onEquippedLocal(mouse)
  1861.  
  1862. if mouse == nil then
  1863. print("Mouse not found")
  1864. return
  1865. end
  1866.  
  1867. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1868. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1869. end
  1870.  
  1871.  
  1872. Tool.Equipped:connect(onEquippedLocal)
  1873.  
  1874. end))
  1875. Script9.Name = "Server Launcher"
  1876. Script9.Parent = Tool0
  1877. table.insert(cors,sandbox(Script9,function()
  1878. local Tool = script.Parent
  1879. local pic=Tool.Handle.vid
  1880. a="http://www.roblox.com/asset/?id=3075556"
  1881. b="http://www.roblox.com/asset/?id=3075677"
  1882. c="http://www.roblox.com/asset/?id=3075683"
  1883. d="http://www.roblox.com/asset/?id=3075691"
  1884. e="http://www.roblox.com/asset/?id=3075699"
  1885.  
  1886. Tool.Enabled = true
  1887. function onActivated()
  1888. if not Tool.Enabled then
  1889. return
  1890. end
  1891.  
  1892. Tool.Enabled = false
  1893.  
  1894. local character = Tool.Parent;
  1895. local humanoid = character.Humanoid
  1896. if humanoid == nil then
  1897. print("Humanoid not found")
  1898. return
  1899. end
  1900.  
  1901. game.Lighting.Brightness=9999
  1902. wait(1/28)
  1903. game.Lighting.Brightness=.8
  1904. wait(.2)
  1905. pic.Texture=b
  1906. wait(.2)
  1907. pic.Texture=c
  1908. wait(.2)
  1909. pic.Texture=d
  1910. wait(.2)
  1911. pic.Texture=e
  1912. wait(.2)
  1913. pic.Texture=b
  1914. wait(.2)
  1915. pic.Texture=c
  1916. wait(.2)
  1917. pic.Texture=d
  1918. wait(.2)
  1919. pic.Texture=e
  1920. wait(.2)
  1921. pic.Texture=b
  1922. wait(.2)
  1923. pic.Texture=c
  1924. wait(.2)
  1925. pic.Texture=d
  1926. wait(.2)
  1927. pic.Texture=e
  1928. wait(.2)
  1929. pic.Texture=a
  1930.  
  1931. Tool.Enabled = true
  1932. end
  1933.  
  1934. Tool0.GripForward = Vector3.new(-0, 1, -1)
  1935. Tool0.GripPos = Vector3.new(0.899999976, 0, -0.649999976)
  1936. Tool0.GripUp = Vector3.new(0, 0, 1)
  1937.  
  1938. script.Parent.Activated:connect(onActivated)
  1939.  
  1940.  
  1941. end))
  1942. wait()
  1943. for i,v in pairs(mas:GetChildren()) do
  1944. v.Parent = ShadowClone
  1945. pcall(function() v:MakeJoints() end)
  1946. end
  1947. mas:Destroy()
  1948. for i,v in pairs(cors) do
  1949. spawn(function()
  1950. pcall(v)
  1951. end)
  1952. end
  1953.  
  1954.  
  1955.  
  1956. --Converted with ttyyuu12345's model to script plugin v4
  1957.  
  1958. while 1 do
  1959. wait()
  1960. -- ShadowClone.Torso.Anchored=true
  1961. -- ShadowClone.Torso.CFrame=Clerp(ms.hit,ms.hit*CFrame.new(0,5,0),.5)
  1962.  
  1963. ShadowClone.Humanoid.WalkToPoint=Fop.Position
  1964. if RootPart.Position.Y>ShadowClone.HumanoidRootPart.Position.Y+2 then
  1965. ShadowClone.Humanoid.Jump=true
  1966. end
  1967. -- BP.Position=Vector3.new(ms.hit.p.X,ms.hit.p.Y+3,ms.hit.p.Z)
  1968. ANIMATE.Parent = nil
  1969. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1970. IDLEANIMATION:Play()
  1971. SINE = SINE + CHANGE
  1972. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1973. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1974. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1975. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1976. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  1977. --[[ if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1978. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1979. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1980. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1981. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1982. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1983. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1984. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1985. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1986. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1987. end--]]
  1988. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1989. ANIM = "Jump"
  1990. if ATTACK == false then
  1991. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1992. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1993. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1994. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1995.  
  1996. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1997. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1998. end
  1999. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  2000. ANIM = "Fall"
  2001. if ATTACK == false then
  2002. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2003. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2004. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2005. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2006.  
  2007. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2008. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  2009. end
  2010. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  2011. ANIM = "Idle"
  2012. if ATTACK == false then
  2013. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2014. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2015. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2016. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2017. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2018. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2019. elseif ATTACK ==true then
  2020. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2021. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2022. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2023. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2024. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70)), 0.15 / Animation_Speed)
  2025. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70)), 0.15 / Animation_Speed)
  2026. end
  2027. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  2028. ANIM = "Walk"
  2029. WALK = WALK + 1 / Animation_Speed
  2030. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  2031. WALK = 0
  2032. if WALKINGANIM == true then
  2033. WALKINGANIM = false
  2034. elseif WALKINGANIM == false then
  2035. WALKINGANIM = true
  2036. end
  2037.  
  2038. else
  2039. end
  2040. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2041. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2042. if ATTACK == false then
  2043. CHANGE=1
  2044. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 4)) * ANGLES(RAD(0+COS(SINE/4)/.01), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2045. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2046. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.4, 0) * ANGLES(RAD(-90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2047. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.4, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2048. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed)
  2049. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  2050.  
  2051. end
  2052. end
  2053. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement