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Josemmoya

dude u forgot add --

Feb 10th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole & Fireboltofdeath");print("https://github.com/WaverlyCole/FE-Compatibility-VoidSb-")
  2. local Wrapper = {};Wrapper.Fake = {};Wrapper.Real = {};Wrapper.Data = {};
  3. local sGame = game;local sScript = script;local sOwner = owner;local sInstance = Instance;local sLoadLibrary = LoadLibrary
  4. Wrapper.Event = Instance.new("RemoteEvent");Wrapper.Event.Name = "UserInput";
  5. Wrapper.CreateObject = function(connections, index)
  6. local proxy = newproxy (true);local meta = getmetatable (proxy);
  7. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  8. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  9. meta.__index = function (self, i)
  10. if (i == 'TriggerEvent') then return runbind end;
  11. return connections[i] and connections[i].Event or index[i];
  12. end;
  13. meta.__newindex = index;meta.__metatable = false;return proxy
  14. end;
  15. Wrapper.Mouse = Wrapper.CreateObject({"KeyUp","KeyDown","Button1Down","Button1Up","Move","Button2Down","Button2Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  16. Wrapper.UserInputService = Wrapper.CreateObject({"InputBegan","InputEnded"},{})
  17. Wrapper.ContextActionService = {Actions={};BindAction = function(self,actionName,Func,touch,...)self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end;UnBindAction = function(self,actionName,Func,touch,...)self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end};
  18. Wrapper.Sandbox = function(...)
  19. local Unwrap = {...};
  20. for obi = 1,#Unwrap do
  21. local Object = Unwrap[obi];
  22. if (Wrapper.Fake[Object] == nil and Wrapper.Real[Object] == nil) then
  23. local Type = typeof(Object);local Replacement = Object;
  24. if (Type == "function") then
  25. Replacement = function(...)
  26. local IsRoblox = not (pcall(function() string.dump(Object) end))
  27. if IsRoblox then
  28. return Object(Wrapper.Unsandbox(...))
  29. end
  30. return Object(Wrapper.Sandbox(...))
  31. end
  32. elseif (Type == "table") then
  33. Replacement = {};
  34. setmetatable(Replacement, {
  35. __index = function(self, i)
  36. return Wrapper.Sandbox(Object[Wrapper.Unsandbox(i)])
  37. end,
  38. __newindex = function(self,i,v)
  39. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v)
  40. end;
  41. })
  42. elseif (Type == "Instance") then
  43. Replacement = newproxy(true);
  44. local Mt = getmetatable(Replacement);
  45. Mt.__namecall = function(self, ...)
  46. local Pack = {...};local Name = Pack[#Pack];table.remove(Pack, #Pack);
  47. local Rest = nil;pcall(function()Rest = Object[Name];end);
  48. for g, x in pairs (Wrapper.InstanceMT["GET"]) do
  49. if (Object:IsA(g) or g == "Global") then
  50. for t, v in pairs(x) do
  51. for str in string.gmatch(t .. ",", "(%w+),") do
  52. if (Name == str) then
  53. if typeof(v) == "function" then
  54. return Wrapper.Sandbox(v(Wrapper.Unsandbox(self), Wrapper.Unsandbox(unpack(Pack))))
  55. else
  56. return v;
  57. end
  58. end
  59. end
  60. end
  61. end
  62. end
  63. if (Rest == nil) then
  64. if Wrapper.Sandbox(sGame):GetService(unpack(Pack)) then return Wrapper.Sandbox(sGame):GetService(unpack(Pack))end;
  65. return Wrapper.Sandbox(Object[Name]);
  66. elseif (typeof(Rest) == "function") then
  67. return Wrapper.Sandbox(Rest(Wrapper.Unsandbox(self), Wrapper.Unsandbox(unpack(Pack))))
  68. end
  69. return Wrapper.Sandbox(Object[Name]);
  70. end
  71. Mt.__index = function(self, i)
  72. local Rest = nil;pcall(function()Rest = Object[i];end)
  73. for g, x in pairs (Wrapper.InstanceMT["GET"]) do
  74. if (Object:IsA(g) or g == "Global") then
  75. for t, v in pairs(x) do
  76. for str in string.gmatch(t .. ",", "(%w+),") do
  77. if (i == str) then
  78. if typeof(v) == "function" then
  79. return function(...)return Wrapper.Sandbox(v(Wrapper.Unsandbox(self), Wrapper.Unsandbox(...)))end;
  80. else
  81. return v;
  82. end
  83. end
  84. end
  85. end
  86. end
  87. end
  88. if (Object:IsA("Sound") and i == "PlaybackLoudness") then return Wrapper.SoundLoudness[Wrapper.Unsandbox(Object)];end;
  89. if (Rest == nil) then
  90. if Wrapper.Sandbox(sGame):GetService(i) then return Wrapper.Sandbox(sGame):GetService(i)end;
  91. return Wrapper.Sandbox(Object[i]);
  92. elseif (typeof(Rest) == "function") then
  93. local isService,Service = pcall(function() return sGame:GetService(i) end)
  94. if isService and Service then return Wrapper.Sandbox(Service) end
  95. return function(self, ...)
  96. return Wrapper.Sandbox(Rest(Wrapper.Unsandbox(self), Wrapper.Unsandbox(...)))
  97. end
  98. end
  99. return Wrapper.Sandbox(Object[i]);
  100. end
  101. Mt.__newindex = function(self, i, v)
  102. for g,x in pairs (Wrapper.InstanceMT["SET"]) do
  103. if (Object:IsA(g)) then
  104. for t, v in pairs(x) do
  105. for str in string.gmatch( t .. ",", "(%w+),") do
  106. if v(Wrapper.Unsandbox(self, i, v)) == true then
  107. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v);return
  108. end
  109. end
  110. end
  111. end
  112. end
  113. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v);
  114. end
  115. Mt.__tostring = function(self) return tostring(Object) end
  116. --elseif (Type == "") then -- Etc
  117. end
  118. Wrapper.Fake[Object] = Replacement;Wrapper.Real[Replacement] = Object;Unwrap[obi] = Replacement;
  119. else
  120. return Wrapper.Fake[Object] or Object;
  121. end
  122. end
  123. return unpack(Unwrap);
  124. end
  125. Wrapper.Unsandbox = function(...)
  126. local Unsandbox = {...};
  127. for i,v in pairs (Unsandbox) do Unsandbox[i] = Wrapper.Real[v] or Unsandbox[i]end;
  128. return unpack(Unsandbox)
  129. end
  130. Wrapper.Services = {
  131. ['contextactionservice'] = Wrapper.ContextActionService;
  132. ["userinputservice"] = Wrapper.UserInputService;
  133. }
  134. Wrapper.InstanceMT = {
  135. ["GET"] = {
  136. ["Global"] = {
  137. ["IsFake,isFake"] = function(self)return true;end;
  138. };
  139. ["Player"] = {
  140. ["mouse,Mouse,getMouse,GetMouse"] = function(self)return Wrapper.Mouse;end;
  141. };
  142. ["Players"] = {
  143. ["localPlayer,LocalPlayer"] = Wrapper.Sandbox(owner)
  144. };
  145. ["DataModel"] = {
  146. ["getService,GetService"] = function(self,service)
  147. if Wrapper.Services[service:lower()] then return Wrapper.Sandbox(Wrapper.Services[service:lower()])end;
  148. return Wrapper.Sandbox(sGame:GetService(service))
  149. end
  150. };
  151. ["RunService"] = {
  152. ["renderstepped,renderStepped,RenderStepped"] = sGame:GetService("RunService").Stepped;
  153. }
  154. };
  155. ["SET"] = {
  156. }
  157. }
  158. Wrapper.SoundLoudness = {};
  159. Wrapper.Event.OnServerEvent:Connect(function(FiredBy,Input)
  160. if FiredBy ~= sOwner then return end
  161. if Input.MouseEvent then
  162. Wrapper.Mouse.Target = Input.Target;Wrapper.Mouse.Hit = Input.Hit;Wrapper.Mouse:TriggerEvent("Move")
  163. elseif Input.Sound then
  164. if Wrapper.SoundLoudness[Input.Sound] then Wrapper.SoundLoudness[Input.Sound] = Input.Loudness end
  165. else
  166. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  167. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Wrapper.Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  168. if Input.UserInputType == Enum.UserInputType.MouseButton2 then return Wrapper.Mouse:TriggerEvent(Begin and "Button2Down" or "Button2Up") end
  169. for _,Action in pairs(Wrapper.ContextActionService.Actions) do
  170. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  171. end
  172. Wrapper.Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());Wrapper.UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  173. end
  174. end);
  175. Wrapper.Event.Parent = NLS([[
  176. local Player = owner;local Sounds = {};local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse();
  177. local Input = function(Input,gameProcessedEvent)
  178. if gameProcessedEvent then return end;
  179. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  180. end
  181. Event.OnClientEvent:connect(function(Args)
  182. if Args[1] == "NewSound" and Args[2]:IsA("Sound") then table.insert(Sounds,Args[2]) end
  183. end)
  184. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  185. local Hit,Target;while wait(1/30) do
  186. for x,Sound in pairs(Sounds) do if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end; end;
  187. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  188. Hit = Mouse.Hit;Target = Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  189. end
  190. end]],sOwner.Character)
  191. Instance = {
  192. ["new"] = function(Type,Parent)
  193. local Real = sInstance.new(Type,Wrapper.Unsandbox(Parent))
  194. if Type:lower() == "sound" then
  195. if not Parent then
  196. Parent = sOwner.Character
  197. end
  198. Wrapper.SoundLoudness[Real] = 0;Wrapper.Event:FireClient(sOwner,{"NewSound",Real})
  199. end
  200. return Wrapper.Sandbox(Real)
  201. end
  202. }
  203. LoadLibrary = function(Library)
  204. if Library == "RbxUtility" then
  205. return setmetatable({},{
  206. __tostring = function() return "RbxUtility" end;
  207. __index = function(self, Index)
  208. if Index:lower() == "create" then
  209. return function(Type) return function(Data)
  210. Data = Data or {};local Inst = Instance.new(Type)
  211. for x,y in pairs(Data) do Inst[x] = y end
  212. return Inst
  213. end;end;
  214. end
  215. return sLoadLibrary(Library)[Index]
  216. end})
  217. end
  218. return sLoadLibrary(Library)
  219. end
  220. owner = Wrapper.Sandbox(owner);game = Wrapper.Sandbox(game)workspace = Wrapper.Sandbox(workspace)
  221. Game= game;Workspace = workspace;
  222.  
  223. --//Paste script below this line.
  224. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  225.  
  226.  
  227.  
  228. local char = game.Players.LocalPlayer.Character
  229. for i,v in pairs(char:children()) do
  230. if v:IsA("Accessory") then
  231. v:Destroy()
  232. end
  233. end
  234. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  235. aura.Size = NumberSequence.new(0)
  236. aura.Lifetime = NumberRange.new(0)
  237. aura.LightEmission = 0
  238. local jun = game.Players.LocalPlayer
  239. local Player=game.Players.LocalPlayer
  240. repeat wait()
  241. until Player
  242. local Char=Player.Character
  243. repeat wait()
  244. until Char
  245. local CurrentEffects={}
  246. local CurrentDamages={}
  247. local Human=Char.Humanoid
  248. local LArm=Char["Left Arm"]
  249. local RArm=Char["Right Arm"]
  250. local LLeg=Char["Left Leg"]
  251. local RLeg=Char["Right Leg"]
  252. local Torso=Char.Torso
  253. local RS=Torso["Right Shoulder"]
  254. local LS=Torso["Left Shoulder"]
  255. local RH=Torso["Right Hip"]
  256. local LH=Torso["Left Hip"]
  257. local Head=Char.Head
  258. local Neck=Torso.Neck
  259. local RootPart=Char.HumanoidRootPart
  260. local RootJoint=RootPart.RootJoint
  261. local equipped=false
  262. local Debounce=false
  263. local Anim="Idle"
  264. local chat = game:GetService("Chat")
  265. local Mouse=Player:GetMouse()
  266. local Lighting=game.Lighting
  267. local cf=CFrame.new
  268. local v3=Vector3.new
  269. local c3=Color3.new
  270. local it=Instance.new
  271. local angles=CFrame.Angles
  272. local rad=math.rad
  273. local ran=math.random
  274. local huge=math.huge
  275. local attacking=false
  276. local attacktype=1
  277. local Portalling=false
  278. local p = game.Players.LocalPlayer
  279. local char = p.Character
  280. local mouse = p:GetMouse()
  281. local larm = char["Left Arm"]
  282. local rarm = char["Right Arm"]
  283. local lleg = char["Left Leg"]
  284. local rleg = char["Right Leg"]
  285. local hed = char.Head
  286. local symbolimg = "rbxassetid://349165228"
  287. local torso = char.Torso
  288. local hum = char.Humanoid
  289. local cam = game.Workspace.CurrentCamera
  290. local root = char.HumanoidRootPart
  291. local deb = false
  292. local shot = 0
  293. local debris=game:service"Debris"
  294. local l = game:GetService("Lighting")
  295. local rs = game:GetService("RunService").RenderStepped
  296. local eColors = {"Royal purple", "Really black"}
  297. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  298. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  299. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  300. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  301. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  302. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  303. r=game:service'RunService'.RenderStepped
  304. --------------------------------------------------------------------
  305.  
  306.  
  307.  
  308. local Transforming = true
  309. Human.WalkSpeed = 0
  310.  
  311.  
  312. Player:ClearCharacterAppearance()
  313. wait(0.1)
  314. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  315. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  316. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  317. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  318. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  319. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  320. Player.Character.Head.face:Destroy()
  321.  
  322.  
  323.  
  324.  
  325.  
  326.  
  327.  
  328. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  329. selectionBoxOfTorso.Adornee = Torso
  330. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  331. selectionBoxOfTorso.LineThickness = 0.01
  332. selectionBoxOfTorso.Transparency = 0
  333.  
  334. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  335. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  336. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  337. selectionBoxOfRightArm.LineThickness = 0.01
  338. selectionBoxOfRightArm.Transparency = 0
  339.  
  340. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  341. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  342. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  343. selectionBoxOfRightLeg.LineThickness = 0.01
  344. selectionBoxOfRightLeg.Transparency = 0
  345.  
  346. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  347. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  348. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  349. selectionBoxOfLeftArm.LineThickness = 0.01
  350. selectionBoxOfLeftArm.Transparency = 0
  351.  
  352. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  353. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  354. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  355. selectionBoxOfLeftLeg.LineThickness = 0.01
  356. selectionBoxOfLeftLeg.Transparency = 0
  357.  
  358.  
  359. LightOnBody = Instance.new("PointLight", Head)
  360. LightOnBody.Brightness = 3000
  361. LightOnBody.Range = 20
  362. LightOnBody.Color = Color3.new(0, 225, 0)
  363.  
  364.  
  365.  
  366. local p = game.Players.LocalPlayer
  367. local char = p.Character
  368. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  369. GodOfDestruction.Name = "GodOfDestruction"
  370. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  371. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  372. shirt.Name = "Shirt"
  373. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  374. pants.Name = "Pants"
  375. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  376. torso.Size = Vector3.new(2,2,1)
  377. torso.Rotation = Vector3.new(0,180,0)
  378. torso.Position = Vector3.new(0,4,0)
  379. torso.BrickColor = BrickColor.new("Really black")
  380. torso.Name = "Torso"
  381. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  382. head.Size = Vector3.new(1.25,1.25,1.25)
  383. head.BrickColor = BrickColor.new("Really black")
  384. head.Name = "Head"
  385. head.Position = Vector3.new(0,6,0)
  386. headmesh = Instance.new("SpecialMesh",head)
  387. headmesh.MeshType = "Head"
  388. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  389. larm.Size = Vector3.new(1,2,1)
  390. larm.BrickColor = BrickColor.new("Really black")
  391. larm.Name = "Left Arm"
  392. larm.Position = Vector3.new(-2,4,0)
  393. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  394. rarm.Size = Vector3.new(1,2,1)
  395. rarm.BrickColor = BrickColor.new("Really black")
  396. rarm.Name = "Right Arm"
  397. rarm.Position = Vector3.new(2,4,0)
  398. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  399. lleg.Size = Vector3.new(1,2,1)
  400. lleg.Name = "Left Leg"
  401. lleg.Position = Vector3.new(1,2,0)
  402. lleg.BrickColor = BrickColor.new("Really black")
  403. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  404. rleg.Size = Vector3.new(1,2,1)
  405. rleg.Name = "Right Leg"
  406. rleg.Position = Vector3.new(-1,2,0)
  407. rleg.BrickColor = BrickColor.new("Really black")
  408. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  409. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  410. headweld.Part1 = torso
  411. headweld.C0 = CFrame.new(0, -1.5, 0)
  412. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  413. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  414. larmweld.Part1 = larm
  415. larmweld.C0 = CFrame.new(1.5, 0, 0)
  416. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  417. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  418. rarmweld.Part1 = rarm
  419. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  420. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  421. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  422. rlegweld.Part1 = rleg
  423. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  424. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  425. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  426. llegweld.Part1 = lleg
  427. llegweld.C0 = CFrame.new(0.5, -2, 0)
  428. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  429. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  430. npctoplayer.Part1 = torso
  431. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  432.  
  433.  
  434. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  435. selectionBoxOfTorso.Adornee = torso
  436. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  437. selectionBoxOfTorso.LineThickness = 0.01
  438. selectionBoxOfTorso.Transparency = 0
  439.  
  440. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  441. selectionBoxOfRightArm.Adornee =rarm
  442. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  443. selectionBoxOfRightArm.LineThickness = 0.01
  444. selectionBoxOfRightArm.Transparency = 0
  445.  
  446. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  447. selectionBoxOfRightLeg.Adornee =rleg
  448. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  449. selectionBoxOfRightLeg.LineThickness = 0.01
  450. selectionBoxOfRightLeg.Transparency = 0
  451.  
  452. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  453. selectionBoxOfLeftArm.Adornee = larm
  454. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  455. selectionBoxOfLeftArm.LineThickness = 0.01
  456. selectionBoxOfLeftArm.Transparency = 0
  457.  
  458. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  459. selectionBoxOfLeftLeg.Adornee = lleg
  460. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  461. selectionBoxOfLeftLeg.LineThickness = 0.01
  462. selectionBoxOfLeftLeg.Transparency = 0
  463.  
  464.  
  465. LightOnBody = Instance.new("PointLight", head)
  466. LightOnBody.Brightness = 3000
  467. LightOnBody.Range = 20
  468. LightOnBody.Color = Color3.new(225, 0, 0)
  469.  
  470.  
  471.  
  472.  
  473.  
  474.  
  475.  
  476.  
  477. CV="Pastel blue"
  478.  
  479. local txt = Instance.new("BillboardGui", GodOfDestruction)
  480. txt.Adornee = head
  481. txt.Name = "_status"
  482. txt.Size = UDim2.new(2, 0, 1.2, 0)
  483. txt.StudsOffset = Vector3.new(-9, 8, 0)
  484. local text = Instance.new("TextLabel", txt)
  485. text.Size = UDim2.new(10, 0, 7, 0)
  486. text.FontSize = "Size24"
  487. text.TextScaled = true
  488. text.TextTransparency = 0
  489. text.BackgroundTransparency = 1
  490. text.TextTransparency = 0
  491. text.TextStrokeTransparency = 0
  492. text.Font = "Antique"
  493. text.TextStrokeColor3 = Color3.new(225,0,0)
  494.  
  495. v=Instance.new("Part")
  496. v.Name = "ColorBrick"
  497. v.Parent=Player.Character
  498. v.FormFactor="Symmetric"
  499. v.Anchored=true
  500. v.CanCollide=false
  501. v.BottomSurface="Smooth"
  502. v.TopSurface="Smooth"
  503. v.Size=Vector3.new(10,5,3)
  504. v.Transparency=1
  505. v.CFrame=Char.Torso.CFrame
  506. v.BrickColor=BrickColor.new(CV)
  507. v.Transparency=1
  508. text.TextColor3 = Color3.new(0,0,0)
  509. v.Shape="Block"
  510. text.Text = "God Of Destruction"
  511.  
  512.  
  513.  
  514.  
  515. local ChatService = game:GetService("Chat")
  516.  
  517. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  518. wait(4)
  519. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  520. wait(4)
  521. ChatService:Chat(Head, "Lets do this...", "Green")
  522.  
  523.  
  524. local close = -10
  525. for i=1,10 do
  526. wait(0.2)
  527. close = close + 1
  528. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  529. end
  530. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  531. wait(0.1)
  532. local p = game.Players.LocalPlayer
  533. local char = p.Character
  534. local mouse = p:GetMouse()
  535. local larm = char["Left Arm"]
  536. local rarm = char["Right Arm"]
  537. local lleg = char["Left Leg"]
  538. local rleg = char["Right Leg"]
  539. local hed = char.Head
  540. local torso = char.Torso
  541. local hum = char.Humanoid
  542. local cam = game.Workspace.CurrentCamera
  543. local root = char.HumanoidRootPart
  544. local deb = false
  545. local shot = 0
  546. local debris=game:service"Debris"
  547. local l = game:GetService("Lighting")
  548. local rs = game:GetService("RunService").RenderStepped
  549.  
  550.  
  551. Debounces = {
  552. CanAttack = true;
  553. NoIdl = false;
  554. Slashing = false;
  555. Slashed = false;
  556. RPunch = false;
  557. Invisible = false;
  558. RPunched = false;
  559. LPunch = false;
  560. LPunched = false;
  561. }
  562. local Touche = {char.Name, }
  563.  
  564.  
  565. function genWeld(a,b)
  566. local w = Instance.new("Weld",a)
  567. w.Part0 = a
  568. w.Part1 = b
  569. return w
  570. end
  571. function weld(a, b)
  572. local weld = Instance.new("Weld")
  573. weld.Name = "W"
  574. weld.Part0 = a
  575. weld.Part1 = b
  576. weld.C0 = a.CFrame:inverse() * b.CFrame
  577. weld.Parent = a
  578. return weld;
  579. end
  580. ----------------------------------------------------
  581. function Lerp(c1,c2,al)
  582. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  583. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  584. for i,v in pairs(com1) do
  585. com1[i] = v+(com2[i]-v)*al
  586. end
  587. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  588. end
  589. ----------------------------------------------------
  590. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  591. local wld = Instance.new("Weld", wp1)
  592. wld.Part0 = wp0
  593. wld.Part1 = wp1
  594. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  595. end
  596. ----------------------------------------------------
  597. function weld5(part0, part1, c0, c1)
  598. weeld=Instance.new("Weld", part0)
  599. weeld.Part0=part0
  600. weeld.Part1=part1
  601. weeld.C0=c0
  602. weeld.C1=c1
  603. return weeld
  604. end
  605. ----------------------------------------------------
  606. function HasntTouched(plrname)
  607. local ret = true
  608. for _, v in pairs(Touche) do
  609. if v == plrname then
  610. ret = false
  611. end
  612. end
  613. return ret
  614. end
  615. ----------------------------------------------------
  616.  
  617. newWeld(torso, larm, -1.5, 0.5, 0)
  618. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  619. newWeld(torso, rarm, 1.5, 0.5, 0)
  620. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  621. newWeld(torso, hed, 0, 1.5, 0)
  622. newWeld(torso, lleg, -0.5, -1, 0)
  623. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  624. newWeld(torso, rleg, 0.5, -1, 0)
  625. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  626. newWeld(root, torso, 0, -1, 0)
  627. torso.Weld.C1 = CFrame.new(0, -1, 0)
  628.  
  629.  
  630. p = Instance.new("Part")
  631. p.BrickColor = BrickColor.new("Dark indigo")
  632. p.Transparency = 1
  633. TorsoColor = p.BrickColor
  634.  
  635.  
  636. local Transforming = true
  637. hum.WalkSpeed = 0
  638.  
  639.  
  640.  
  641.  
  642. local fx = Instance.new("Part",Torso)
  643. wit = p.BrickColor.Color
  644. wit2 = Color3.new(85,0,127)
  645. local glowz = Instance.new("ParticleEmitter",fx)
  646. glowz.LightEmission = 1
  647. glowz.Texture = "rbxassetid://284205403"
  648. glowz.Color = ColorSequence.new(wit)
  649. glowz.Size = NumberSequence.new(5)
  650. glowz.Speed = NumberRange.new(25,50)
  651. glowz.LockedToPart = false
  652. glowz.Transparency = NumberSequence.new(0.75)
  653. glowz.RotSpeed = NumberRange.new(-2000,2000)
  654. glowz.Lifetime = NumberRange.new(1)
  655. glowz.Rate = 50000
  656. glowz.VelocitySpread = 9001
  657. local glowz2 = Instance.new("ParticleEmitter",fx)
  658. glowz2.LightEmission = 0.5
  659. glowz.Texture = "rbxassetid://284205403"
  660. glowz2.Color = ColorSequence.new(wit2)
  661. glowz2.Size = NumberSequence.new(5)
  662. glowz2.Speed = NumberRange.new(25,50)
  663. glowz2.LockedToPart = false
  664. glowz2.Transparency = NumberSequence.new(0.75)
  665. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  666. glowz2.Lifetime = NumberRange.new(1)
  667. glowz2.Rate = 50000
  668. glowz2.VelocitySpread = 9001
  669. fx.Anchored = true
  670. fx.Material = "Neon"
  671. fx.CanCollide = false
  672. fx.Locked = true
  673. fx.Transparency = 1
  674. fx.Material = "Neon"
  675. fx.Size = Vector3.new(1,1,1)
  676. fx.TopSurface = "SmoothNoOutlines"
  677. fx.BottomSurface = "SmoothNoOutlines"
  678. fx.BrickColor = BrickColor.new("Really black")
  679. fxm = Instance.new("SpecialMesh",fx)
  680. fxm.MeshType = "Sphere"
  681. local sa2 = Instance.new("Sound",Torso)
  682. sa2.SoundId = "rbxassetid://93724183"
  683. sa2.Pitch = 0.5
  684. sa2.Volume = 5
  685. sa2.Looped = false
  686. sa2:Play()
  687. local value = 1
  688. fxm.Scale = Vector3.new(1,1,1)
  689. for i = 1, 20 do rs:wait()
  690. value = value - 0.05
  691. fx.Transparency = fx.Transparency - (1/20)
  692. fx.CFrame = Torso.CFrame
  693. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  694. rs:wait()
  695. end
  696.  
  697.  
  698. selectionBoxOfTorso:Destroy()
  699. selectionBoxOfRightArm:Destroy()
  700. selectionBoxOfRightLeg:Destroy()
  701. selectionBoxOfLeftArm:Destroy()
  702. selectionBoxOfLeftLeg:Destroy()
  703. LightOnBody:Destroy()
  704.  
  705.  
  706. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  707. selectionBoxOfTorso.Adornee = Torso
  708. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  709. selectionBoxOfTorso.LineThickness = 0.01
  710. selectionBoxOfTorso.Transparency = 0
  711.  
  712. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  713. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  714. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  715. selectionBoxOfRightArm.LineThickness = 0.01
  716. selectionBoxOfRightArm.Transparency = 0
  717.  
  718. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  719. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  720. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  721. selectionBoxOfRightLeg.LineThickness = 0.01
  722. selectionBoxOfRightLeg.Transparency = 0
  723.  
  724. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  725. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  726. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  727. selectionBoxOfLeftArm.LineThickness = 0.01
  728. selectionBoxOfLeftArm.Transparency = 0
  729.  
  730. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  731. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  732. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  733. selectionBoxOfLeftLeg.LineThickness = 0.01
  734. selectionBoxOfLeftLeg.Transparency = 0
  735.  
  736.  
  737.  
  738.  
  739. local Orbd = Instance.new("Part", char)
  740. Orbd.Name = "Orbd"
  741. Orbd.Shape = Enum.PartType.Ball
  742. Orbd.CanCollide = false
  743.  
  744. Orbd.BrickColor = BrickColor.new("Royal purple")
  745.  
  746. Orbd.Transparency = 0
  747. Orbd.Material = "Neon"
  748. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  749. Orbd.TopSurface = Enum.SurfaceType.Smooth
  750. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  751.  
  752. local Weld = Instance.new("Weld", Orbd)
  753. Weld.Part0 = char.Head
  754. Weld.Part1 = Orbd
  755. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  756. local glov = Instance.new("PointLight", Orbd)
  757. glov.Brightness = 3000
  758. glov.Range = 20
  759. glov.Color = Color3.new(255, 0, 255)
  760.  
  761. --------------------------------------------------------
  762. local Orbvc = Instance.new("Part", char)
  763. Orbvc.Name = "Orbvc"
  764. Orbvc.Shape = Enum.PartType.Ball
  765. Orbvc.CanCollide = false
  766.  
  767. Orbvc.BrickColor = BrickColor.new("Royal purple")
  768.  
  769. Orbvc.Transparency = 0
  770. Orbvc.Material = "Neon"
  771. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  772. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  773. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  774.  
  775. local Weld = Instance.new("Weld", Orbvc)
  776. Weld.Part0 = char.Head
  777. Weld.Part1 = Orbvc
  778. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  779. local glo = Instance.new("PointLight", Orbvc)
  780. glo.Brightness = 3000
  781. glo.Range = 20
  782. glo.Color = Color3.new(255, 0, 255)
  783. ----------------------------------------------------
  784.  
  785.  
  786.  
  787.  
  788.  
  789.  
  790.  
  791.  
  792.  
  793.  
  794. function FindNearestTorso(Position,Distance,SinglePlayer)
  795. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  796. local List = {}
  797. for i,v in pairs(workspace:GetChildren())do
  798. if v:IsA("Model")then
  799. if v:findFirstChild("Torso")then
  800. if v ~= char then
  801. if(v.Torso.Position -Position).magnitude <= Distance then
  802. table.insert(List,v)
  803. end
  804. end
  805. end
  806. end
  807. end
  808. return List
  809. end
  810.  
  811.  
  812.  
  813.  
  814. GroundWave1 = function()
  815. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  816. local Colors = {"Royal purple", "Really black"}
  817. local wave = Instance.new("Part", Torso)
  818. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  819. wave.Anchored = true
  820. wave.CanCollide = false
  821. wave.Locked = true
  822. wave.Size = Vector3.new(1, 1, 1)
  823. wave.TopSurface = "Smooth"
  824. wave.BottomSurface = "Smooth"
  825. wave.Transparency = 0.35
  826. wave.CFrame = HandCF
  827. wm = Instance.new("SpecialMesh", wave)
  828. wm.MeshId = "rbxassetid://3270017"
  829. coroutine.wrap(function()
  830. for i = 1, 30, 1 do
  831. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  832. wave.Size = wm.Scale
  833. wave.CFrame = HandCF
  834. wave.Transparency = i/30
  835. wait()
  836. end
  837. wait()
  838. wave:Destroy()
  839. end)()
  840. end
  841. ----------------------------------------------------
  842.  
  843.  
  844. GroundWave3 = function()
  845. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  846. local Colors = {"Royal purple", "Royal purple"}
  847. local wave = Instance.new("Part", torso)
  848. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  849. wave.Anchored = true
  850. wave.CanCollide = false
  851. wave.Locked = true
  852. wave.Size = Vector3.new(1, 1, 1)
  853. wave.TopSurface = "Smooth"
  854. wave.BottomSurface = "Smooth"
  855. wave.Transparency = 0.35
  856. wave.CFrame = HandCF
  857. wm = Instance.new("SpecialMesh", wave)
  858. wm.MeshId = "rbxassetid://3270017"
  859. coroutine.wrap(function()
  860. for i = 1, 14, 1 do
  861. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  862. wave.Size = wm.Scale
  863. wave.CFrame = HandCF
  864. wave.Transparency = i/14
  865. wait()
  866. end
  867. wait()
  868. wave:Destroy()
  869. end)()
  870. end
  871.  
  872.  
  873.  
  874.  
  875.  
  876. local acos = math.acos
  877. local sqrt = math.sqrt
  878. local Vec3 = Vector3.new
  879. local fromAxisAngle = CFrame.fromAxisAngle
  880.  
  881. local function toAxisAngle(CFr)
  882. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  883. local Angle = math.acos((R00+R11+R22-1)/2)
  884. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  885. A = A == 0 and 0.00001 or A
  886. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  887. B = B == 0 and 0.00001 or B
  888. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  889. C = C == 0 and 0.00001 or C
  890. local x = (R21-R12)/sqrt(A)
  891. local y = (R02-R20)/sqrt(B)
  892. local z = (R10-R01)/sqrt(C)
  893. return Vec3(x,y,z),Angle
  894. end
  895.  
  896. local acos = math.acos
  897. local sqrt = math.sqrt
  898. local Vec3 = Vector3.new
  899. local fromAxisAngle = CFrame.fromAxisAngle
  900.  
  901. local function toAxisAngle(CFr)
  902. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  903. local Angle = math.acos((R00+R11+R22-1)/2)
  904. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  905. A = A == 0 and 0.00001 or A
  906. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  907. B = B == 0 and 0.00001 or B
  908. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  909. C = C == 0 and 0.00001 or C
  910. local x = (R21-R12)/sqrt(A)
  911. local y = (R02-R20)/sqrt(B)
  912. local z = (R10-R01)/sqrt(C)
  913. return Vec3(x,y,z),Angle
  914. end
  915.  
  916. function ApplyTrig(Num,Func)
  917. local Min,Max = Func(0),Func(1)
  918. local i = Func(Num)
  919. return (i-Min)/(Max-Min)
  920. --[[if Func == "sin" then
  921. return (math.sin((1-Num)*math.pi)+1)/2
  922. elseif Func == "cos" then
  923. return (math.cos((1-Num)*math.pi)+1)/2
  924. end]]
  925. end
  926.  
  927. function LerpCFrame(CFrame1,CFrame2,Num)
  928. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  929. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  930. end
  931.  
  932.  
  933.  
  934. local togglecamshake = true
  935.  
  936. function camshake(partoz, magn, intens)
  937. if togglecamshake == true then
  938. return
  939. end
  940. for _, guy in pairs(workspace:GetChildren()) do
  941. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  942. coroutine.resume(coroutine.create(function()
  943. local humz = guy:FindFirstChild("Humanoid")
  944. local torse = guy:FindFirstChild("Torso")
  945. for _ = 1, 5 * intens do
  946. wait()
  947. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  948. end
  949. humz.CameraOffset = Vector3.new(0, 0, 0)
  950. end))
  951. end
  952. end
  953. end
  954.  
  955.  
  956. function Crater(Torso,Radius)
  957. Spawn(function()
  958. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  959. local Ignore = {}
  960. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  961. if v.Character ~= nil then
  962. Ignore[#Ignore+1] = v.Character
  963. end
  964. end
  965. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  966. if Hit == nil then return end
  967. local Parts = {}
  968. for i = 1,360,10 do
  969. local P = Instance.new("Part",Torso.Parent)
  970. P.Anchored = true
  971. P.FormFactor = "Custom"
  972. P.BrickColor = BrickColor.new("Royal purple")
  973. P.Material = "Granite"
  974. P.TopSurface = "Smooth"
  975. P.BottomSurface = "Smooth"
  976. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  977. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  978. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  979. if math.random(0,5) == 0 then -- rubble
  980. local P = Instance.new("Part",Torso.Parent)
  981. P.Anchored = true
  982. P.FormFactor = "Custom"
  983. P.BrickColor = BrickColor.new("Royal Purple")
  984. P.Material = Hit.Material
  985. P.TopSurface = "Smooth"
  986. P.BottomSurface = "Smooth"
  987. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  988. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  989. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  990. end
  991. end
  992. for i = 0,1,0.05 do
  993. for i2,v in pairs(Parts) do
  994. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  995. end
  996. wait(0.02)
  997. end
  998. for i,v in pairs(Parts) do
  999. if v[1].Size.X > 2.1 then
  1000. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1001. end
  1002. v[1].Anchored = false
  1003. end
  1004. for i = 0,1,0.05 do
  1005. for i2,v in pairs(Parts) do
  1006. v[1].Transparency = i
  1007. if i == 1 then
  1008. v[1]:Destroy()
  1009. elseif i >= 0.25 then
  1010. v[1].CanCollide = false
  1011. end
  1012. end
  1013. wait(0.02)
  1014. end
  1015. Parts = nil
  1016. end)
  1017. end
  1018.  
  1019.  
  1020.  
  1021. GroundWave = function()
  1022. if Transforming == true then
  1023. local value = 5
  1024. local value2 = 10
  1025. local value3 = 20
  1026. local sa2 = Instance.new("Sound",Torso)
  1027. sa2.SoundId = "rbxassetid://393621716"
  1028. sa2.Pitch = 1
  1029. sa2.Volume = 10
  1030. sa2.Looped = false
  1031. sa2:Play()
  1032. local wave = Instance.new("Part", Torso)
  1033. local glowz = Instance.new("ParticleEmitter",wave)
  1034. glowz.LightEmission = 1
  1035. glowz.Texture = "rbxassetid://284205403"
  1036. glowz.Color = ColorSequence.new(wit)
  1037. glowz.Size = NumberSequence.new(30)
  1038. glowz.Speed = NumberRange.new(25,100)
  1039. glowz.LockedToPart = false
  1040. glowz.Transparency = NumberSequence.new(0.75)
  1041. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1042. glowz.Lifetime = NumberRange.new(1)
  1043. glowz.Rate = 50000
  1044. glowz.VelocitySpread = 9001
  1045. local glowz2 = Instance.new("ParticleEmitter",wave)
  1046. glowz2.LightEmission = 1
  1047. glowz.Texture = "rbxassetid://284205403"
  1048. glowz2.Color = ColorSequence.new(wit)
  1049. glowz2.Size = NumberSequence.new(30)
  1050. glowz2.Speed = NumberRange.new(25,100)
  1051. glowz2.LockedToPart = false
  1052. glowz2.Transparency = NumberSequence.new(0.75)
  1053. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1054. glowz2.Lifetime = NumberRange.new(1)
  1055. glowz2.Rate = 50000
  1056. glowz2.VelocitySpread = 9001
  1057. wave.BrickColor = BrickColor.new("Really black")
  1058. wave.Anchored = true
  1059. wave.CanCollide = false
  1060. wave.Locked = true
  1061. wave.Size = Vector3.new(1, 1, 1)
  1062. wave.TopSurface = "Smooth"
  1063. wave.BottomSurface = "Smooth"
  1064. wave.Transparency = 0.35
  1065. wave.CFrame = fx.CFrame
  1066. wave.Material = "Neon"
  1067. wm = Instance.new("SpecialMesh", wave)
  1068. wm.MeshType = "Sphere"
  1069. wm.Scale = Vector3.new(1,1,1)
  1070. local wave2 = Instance.new("Part", Torso)
  1071. wave2.BrickColor = TorsoColor
  1072. wave2.Anchored = true
  1073. wave2.CanCollide = false
  1074. wave2.Locked = true
  1075. wave2.Size = Vector3.new(1, 1, 1)
  1076. wave2.TopSurface = "Smooth"
  1077. wave2.BottomSurface = "Smooth"
  1078. wave2.Transparency = 0.35
  1079. wave2.CFrame = fx.CFrame
  1080. wave2.Material = "Neon"
  1081. wm2 = Instance.new("SpecialMesh", wave2)
  1082. wm2.MeshType = "FileMesh"
  1083. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1084. wm2.Scale = Vector3.new(1,1,1)
  1085. local wave3 = Instance.new("Part", Torso)
  1086. wave3.BrickColor = BrickColor.new("Really black")
  1087. wave3.Anchored = true
  1088. wave3.CanCollide = false
  1089. wave3.Locked = true
  1090. wave3.Size = Vector3.new(1, 1, 1)
  1091. wave3.TopSurface = "Smooth"
  1092. wave3.BottomSurface = "Smooth"
  1093. wave3.Transparency = 0.35
  1094. wave3.CFrame = fx.CFrame
  1095. wave3.Material = "Neon"
  1096. wm3 = Instance.new("SpecialMesh", wave3)
  1097. wm3.MeshType = "FileMesh"
  1098. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1099. wm3.Scale = Vector3.new(1,1,1)
  1100. coroutine.wrap(function()
  1101. for i = 1, 18, 1 do
  1102. value = value - 0.5
  1103. value2 = value2 - 0.75*1.5
  1104. value3 = value3 - 0.475*1.5
  1105. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1106. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1107. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1108. --wave.Size = wm.Scale
  1109. wave.CFrame = fx.CFrame
  1110. wave.Transparency = i/14
  1111. --wave2.Size = wm2.Scale
  1112. wave2.CFrame = fx.CFrame
  1113. wave2.Rotation = Vector3.new(90, 0, 0)
  1114. wave2.Transparency = i/14
  1115. --wave3.Size = wm3.Scale
  1116. wave3.CFrame = fx.CFrame
  1117. wave3.Rotation = Vector3.new(90, 0, 0)
  1118. wave3.Transparency = i/14
  1119. wait()
  1120. glowz.Rate = 0
  1121. glowz2.Rate = 0
  1122. end
  1123. wait()
  1124. wave:Destroy()
  1125. wave2:Destroy()
  1126. wave3:Destroy()
  1127. end)()
  1128. elseif Transforming == false then
  1129. wait()
  1130. end
  1131. end
  1132.  
  1133. for i = 1, 100 do rs:wait()
  1134. fx.CFrame = Torso.CFrame
  1135. end
  1136.  
  1137. spawn(function()
  1138. while wait(1) do
  1139. GroundWave()
  1140. end
  1141. end)
  1142.  
  1143.  
  1144.  
  1145.  
  1146.  
  1147.  
  1148. local RbxUtility = LoadLibrary("RbxUtility")
  1149. local Create = RbxUtility.Create
  1150.  
  1151. function RemoveOutlines(part)
  1152. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1153. end
  1154. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1155. local Part = Create("Part"){
  1156. Parent = Parent,
  1157. Reflectance = Reflectance,
  1158. Transparency = Transparency,
  1159. CanCollide = false,
  1160. Locked = true,
  1161. BrickColor = BrickColor.new(tostring(BColor)),
  1162. Name = Name,
  1163. Size = Size,
  1164. Material = Material,
  1165. }
  1166. RemoveOutlines(Part)
  1167. return Part
  1168. end
  1169. local Effects = {}
  1170.  
  1171.  
  1172.  
  1173. wait(2)
  1174. local Muss = Instance.new("Sound",char)
  1175. Muss.SoundId = "rbxassetid://186942568"
  1176. Muss.Pitch = 1
  1177. Muss.Volume = 0
  1178. Muss.Looped = true
  1179. Muss:Play()
  1180. Transforming = false
  1181.  
  1182.  
  1183. local value2 = 1
  1184. for i = 1, 20 do rs:wait()
  1185. value2 = value2 - 0.05
  1186. glowz.Rate = 0
  1187. glowz2.Rate = 0
  1188. fx.Transparency = fx.Transparency + (1/20)
  1189. fx.CFrame = torso.CFrame
  1190. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1191. rs:wait()
  1192. end
  1193.  
  1194.  
  1195. local Mus = Instance.new("Sound",char)
  1196. Mus.SoundId = "rbxassetid://752647397"
  1197. Mus.Pitch = 1
  1198. Mus.Volume = 40
  1199. Mus.Looped = false
  1200. wait(0.3)
  1201. Mus:Play()
  1202.  
  1203. glowz:Destroy()
  1204. glowz2:Destroy()
  1205. for i = 1,20 do
  1206.  
  1207. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1212. end
  1213. wait(1)
  1214. for i = 1,20 do
  1215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1218.  
  1219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1221.  
  1222. end
  1223.  
  1224.  
  1225. wait(5)
  1226.  
  1227. wait(1.3)
  1228. for i = 1,20 do
  1229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1230.  
  1231.  
  1232. end
  1233. wait(0.4)
  1234. for i = 1,20 do
  1235.  
  1236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1237. end
  1238. wait(0.6)
  1239. for i = 1,20 do
  1240. wait()
  1241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1245. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1246. end
  1247. wait(0.2)
  1248. for i = 1,20 do
  1249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1252.  
  1253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1255.  
  1256. end
  1257. wait()
  1258.  
  1259. camshake(torso, 48, 6)
  1260. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1261. if v:FindFirstChild('Humanoid') then
  1262. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1263. end
  1264. end
  1265.  
  1266.  
  1267.  
  1268.  
  1269. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1270. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1271. end
  1272.  
  1273. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1274. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1275. end
  1276. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1277. TBlast.BrickColor = BrickColor.new("Pink")
  1278. TBlast.Transparency = 1
  1279. TBlast.Anchored = true
  1280. TBlast.CanCollide = false
  1281. TBlast.CFrame = root.CFrame
  1282. TBlast.Size = Vector3.new(2,2,2)
  1283. TBMesh.Parent = TBlast
  1284. TBMesh.MeshType = "Sphere"
  1285. game.Lighting.Brightness = 0
  1286. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1287. game.Lighting.TimeOfDay = 0.1
  1288. game.Lighting.FogEnd = 1000
  1289. game.Lighting.FogColor = TBlast.BrickColor.Color
  1290. game.Lighting.TimeOfDay = "00:00:00"
  1291. game.Lighting.Ambient = Color3.new(0,0,0)
  1292. game.Lighting.FogColor = Color3.new(0,0,0)
  1293. game.Lighting.FogEnd = 500
  1294. game.Lighting.FogStart = 0
  1295. game.Lighting.GlobalShadows = true
  1296.  
  1297.  
  1298.  
  1299. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1300. local valuer = 5
  1301. local valuer2 = 10
  1302. local valuer3 = 15
  1303. local sa2 = Instance.new("Sound",torso)
  1304. sa2.SoundId = "rbxassetid://130972023"
  1305. sa2.Pitch = 1
  1306. sa2.Volume = 5
  1307. sa2.Looped = false
  1308. sa2:Play()
  1309. local sar2 = Instance.new("Sound",torso)
  1310. sar2.SoundId = "rbxassetid://153274423"
  1311. sar2.Pitch = 1
  1312. sar2.Volume = 5
  1313. sar2.Looped = false
  1314. sar2:Play()
  1315. Crater(torso,67)
  1316.  
  1317. GroundWave4 = function()
  1318.  
  1319. local wave = Instance.new("Part", torso)
  1320. wave.BrickColor = BrickColor.new("Royal purple")
  1321. wave.Anchored = true
  1322. wave.CanCollide = false
  1323. wave.Locked = true
  1324. wave.Size = Vector3.new(1, 1, 1)
  1325. wave.TopSurface = "Smooth"
  1326. wave.BottomSurface = "Smooth"
  1327. wave.Transparency = 0.35
  1328. wave.CFrame = fx.CFrame
  1329. wm = Instance.new("SpecialMesh", wave)
  1330. wm.MeshType = "Sphere"
  1331. wm.Scale = Vector3.new(1,1,1)
  1332. coroutine.wrap(function()
  1333. for i = 1, 18, 1 do
  1334. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1335. --wave.Size = wm.Scale
  1336. wave.CFrame = fx.CFrame
  1337. wave.Transparency = i/14
  1338. wait()
  1339. end
  1340. wait()
  1341. wave:Destroy()
  1342. end)()
  1343.  
  1344. end
  1345.  
  1346.  
  1347.  
  1348.  
  1349.  
  1350. GroundWave1()
  1351.  
  1352.  
  1353. CV="Pastel blue"
  1354.  
  1355. local txt = Instance.new("BillboardGui", Char)
  1356. txt.Adornee = Char .Head
  1357. txt.Name = "_status"
  1358. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1359. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1360. local text = Instance.new("TextLabel", txt)
  1361. text.Size = UDim2.new(10, 0, 7, 0)
  1362. text.FontSize = "Size24"
  1363. text.TextScaled = true
  1364. text.TextTransparency = 0
  1365. text.BackgroundTransparency = 1
  1366. text.TextTransparency = 0
  1367. text.TextStrokeTransparency = 0
  1368. text.Font = "Antique"
  1369. text.TextStrokeColor3 = Color3.new(170,0,255)
  1370.  
  1371. v=Instance.new("Part")
  1372. v.Name = "ColorBrick"
  1373. v.Parent=Player.Character
  1374. v.FormFactor="Symmetric"
  1375. v.Anchored=true
  1376. v.CanCollide=false
  1377. v.BottomSurface="Smooth"
  1378. v.TopSurface="Smooth"
  1379. v.Size=Vector3.new(10,5,3)
  1380. v.Transparency=1
  1381. v.CFrame=Char.Torso.CFrame
  1382. v.BrickColor=BrickColor.new(CV)
  1383. v.Transparency=1
  1384. text.TextColor3 = Color3.new(0,0,0)
  1385. v.Shape="Block"
  1386. text.Text = "The Omni-God of Erradication"
  1387.  
  1388.  
  1389.  
  1390.  
  1391. ROW = function(out, trans, s, wt, t, ang, plus)
  1392. for i = 1, 360, 360/t do
  1393. local c = Instance.new("Part", game.Workspace)
  1394. c.FormFactor = 3
  1395. c.TopSurface = 0
  1396. c.BottomSurface = 0
  1397. c.Size = s
  1398. c.Anchored = true
  1399. c.CanCollide = wt
  1400. c.Material=workspace.Base.Material
  1401. c.Transparency = trans
  1402. c.BrickColor = workspace.Base.BrickColor
  1403. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1404. c.Locked=true
  1405. game.Debris:AddItem(c,15)
  1406. end
  1407. end
  1408.  
  1409. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1410.  
  1411.  
  1412.  
  1413.  
  1414.  
  1415.  
  1416.  
  1417. local wave = Instance.new("Part", torso)
  1418. wave.BrickColor = TorsoColor
  1419. wave.Anchored = true
  1420. wave.CanCollide = false
  1421. wave.Locked = true
  1422. wave.Size = Vector3.new(1, 1, 1)
  1423. wave.TopSurface = "Smooth"
  1424. wave.BottomSurface = "Smooth"
  1425. wave.Transparency = 0.35
  1426. wave.CFrame = HandCF
  1427. wm = Instance.new("SpecialMesh", wave)
  1428. wm.MeshId = "rbxassetid://3270017"
  1429. local wave2 = Instance.new("Part", torso)
  1430. wave2.BrickColor = BrickColor.new("Really black")
  1431. wave2.Anchored = true
  1432. wave2.CanCollide = false
  1433. wave2.Locked = true
  1434. wave2.Size = Vector3.new(1, 1, 1)
  1435. wave2.TopSurface = "Smooth"
  1436. wave2.BottomSurface = "Smooth"
  1437. wave2.Transparency = 0.35
  1438. wave2.CFrame = HandCF
  1439. wm2 = Instance.new("SpecialMesh", wave2)
  1440. wm2.MeshId = "rbxassetid://3270017"
  1441. local wave3 = Instance.new("Part", torso)
  1442. wave3.BrickColor = TorsoColor
  1443. wave3.Anchored = true
  1444. wave3.CanCollide = false
  1445. wave3.Locked = true
  1446. wave3.Size = Vector3.new(1, 1, 1)
  1447. wave3.TopSurface = "Smooth"
  1448. wave3.BottomSurface = "Smooth"
  1449. wave3.Transparency = 0.35
  1450. wave3.CFrame = HandCF
  1451. wm3 = Instance.new("SpecialMesh", wave3)
  1452. wm3.MeshId = "rbxassetid://3270017"
  1453. coroutine.wrap(function()
  1454. for i = 1, 14, 1 do
  1455. valuer = valuer - 0.35
  1456. valuer2 = valuer - 0.45
  1457. valuer3 = valuer3 - 0.475
  1458. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1459. wave.Size = wm.Scale
  1460. wave.CFrame = HandCF
  1461. wave.Transparency = i/14
  1462. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1463. wave2.Size = wm2.Scale
  1464. wave2.CFrame = HandCF
  1465. wave2.Transparency = i/14
  1466. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1467. wave3.Size = wm2.Scale
  1468. wave3.CFrame = HandCF
  1469. wave3.Transparency = i/14
  1470. wait()
  1471. end
  1472. wait()
  1473. wave:Destroy()
  1474. wave2:Destroy()
  1475. end)()
  1476.  
  1477. local torso = game.Players.LocalPlayer.Character.Torso
  1478. local block = Instance.new("Part",torso)
  1479. block.Size = Vector3.new(0.1,0.1,0.1)
  1480. block.Position = block.Position + Vector3.new(2,2,2)
  1481. block.Transparency = 1
  1482. local weld = Instance.new("Weld",torso)
  1483. weld.Part0 = torso
  1484. weld.Part1 = block
  1485. weld.C0 = CFrame.new(0,5,0)
  1486. local tables = {5,4,3,2,1}
  1487. local part = Instance.new("ParticleEmitter")
  1488. part.Parent = game.Players.LocalPlayer.Character.Torso
  1489. part.LockedToPart = true
  1490.  
  1491. part.Texture = "rbxassetid://300899196"
  1492. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1493. part.Transparency = NumberSequence.new(0.7)
  1494. part.Lifetime = NumberRange.new(2)
  1495. part.Rate = 30
  1496. local part2 = Instance.new("ParticleEmitter",block)
  1497. part2.Lifetime = NumberRange.new(5)
  1498. part2.Speed = NumberRange.new(0)
  1499. part2.Size = NumberSequence.new(18)
  1500. part2.LockedToPart = true
  1501. part2.Transparency = NumberSequence.new(0.5)
  1502. part2.Rate = 3
  1503. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1504. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1505. local model = Instance.new("Model",torso)
  1506.  
  1507. local ball0 = Instance.new("Part",model)
  1508. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1509. ball0.Transparency = 0.5
  1510. ball0.BrickColor = BrickColor.new("Royal purple")
  1511. ball0.Size = Vector3.new(1,1,1)
  1512. ball0mesh = Instance.new("SpecialMesh",ball0)
  1513. ball0mesh.MeshType = "Sphere"
  1514. ball0mesh.Scale = Vector3.new(1,1,1)
  1515. ballweld = Instance.new("Weld",model)
  1516. ballweld.Part0 = torso
  1517. ballweld.Part1 = ball0
  1518.  
  1519.  
  1520.  
  1521.  
  1522. for i = 1,15 do
  1523. wait(0.1)
  1524. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1525. part2.Size = NumberSequence.new(15)
  1526. for i = 1 , 3 do
  1527. wait()
  1528. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1529.  
  1530. end
  1531.  
  1532. wait(0.1)
  1533. part2.Size = NumberSequence.new(8)
  1534. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1535. ball0mesh.Scale = Vector3.new(1,1,1)
  1536.  
  1537. end
  1538.  
  1539. hum.WalkSpeed = 16
  1540. Muss.Volume = 8
  1541.  
  1542.  
  1543. Charging = true
  1544. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1545. function FDebris()
  1546. repeat
  1547. local p = Instance.new('Part',Torso)
  1548. p.formFactor = 'Custom'
  1549. p.Size = Vector3.new(1,1,1)
  1550. p.BrickColor = BrickColor.new("Dark indigo")
  1551. p.CanCollide = false
  1552. p.Transparency = 0.2
  1553. p.Anchored = true
  1554. p.Locked=true
  1555. p.Material = "Neon"
  1556. s = math.random(1,40)/10
  1557. local m = Instance.new("BlockMesh",p)
  1558. m.Scale = Vector3.new(s,s,s)
  1559. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1560. --[[coroutine.wrap(function()
  1561. wait(2)
  1562. while Charging == true do
  1563. wait(2)
  1564. GroundWave1()
  1565. wait(2)
  1566. end
  1567. end)()]]--
  1568.  
  1569. spawn(function()
  1570. while rs:wait() do
  1571. if p.Transparency >= 1 then p:Destroy() break end
  1572. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1573. p.Transparency = p.Transparency+0.01
  1574. end
  1575. end)
  1576. wait(.3)
  1577. until Charging == false
  1578. end
  1579.  
  1580.  
  1581. spawn(function()
  1582. while wait(.01)
  1583. do
  1584. FDebris()
  1585. end
  1586. end)
  1587.  
  1588.  
  1589.  
  1590. FloatPart = function()
  1591. local Part = Instance.new('Part',Torso)
  1592. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1593. Part.Anchored = true
  1594. Part.Material = 'Neon'
  1595. Part.CanCollide = false
  1596. Part.BrickColor = BrickColor.new("Royal purple")
  1597. local Mesh = Instance.new('SpecialMesh',Part)
  1598. Mesh.Scale = Vector3.new(4,4,.2)
  1599. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1600. Mesh.VertexColor = Vector3.new(0,170,255)
  1601. spawn(function()
  1602. for i = 1,30 do
  1603. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1604. Part.Transparency = Part.Transparency + .035
  1605. game["Run Service"].RenderStepped:wait()
  1606. end
  1607. Part:Destroy()
  1608. end)
  1609. end;
  1610.  
  1611. DubPart = function()
  1612. local Part = Instance.new('Part',Torso)
  1613. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1614. Part.Anchored = true
  1615. Part.CanCollide = false
  1616. Part.Material = 'Neon'
  1617. Part.BrickColor = BrickColor.new(SecondaryColor)
  1618. local Mesh = Instance.new('SpecialMesh',Part)
  1619. Mesh.Scale = Vector3.new(7,7,.2)
  1620. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1621. Mesh.VertexColor = Vector3.new(0,170,255)
  1622. spawn(function()
  1623. for i = 1,30 do
  1624. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1625. Part.Transparency = Part.Transparency + .035
  1626. game["Run Service"].RenderStepped:wait()
  1627. end
  1628. Part:Destroy()
  1629. end)
  1630. end;
  1631.  
  1632. Fade = function(Item,t)
  1633. spawn(function()
  1634. for i = 1,20 do
  1635. Item.Transparency = Item.Transparency + .05
  1636. if t then
  1637. wait(t)
  1638. else
  1639. wait()
  1640. end
  1641. end
  1642. Item:Destroy()
  1643. end)
  1644. end
  1645.  
  1646. Particle = function(PrimaryColor)
  1647. local Part = Instance.new('Part',Torso)
  1648. Part.BrickColor = BrickColor.new(PrimaryColor)
  1649. Part.Anchored = true
  1650. Part.Transparency = .3
  1651. Part.CanCollide = false
  1652. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1653. local Mesh = Instance.new('BlockMesh',Part)
  1654. Mesh.Scale = Vector3.new(.05,.1,.1)
  1655. spawn(function()
  1656. for i = 1,40 do
  1657. Part.Transparency = Part.Transparency + .0125
  1658. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1659. game["Run Service"].RenderStepped:wait()
  1660. end
  1661. Part:Destroy()
  1662. end)
  1663. end;
  1664.  
  1665. --[[spawn(function()
  1666. while wait() do
  1667. wait(.05)
  1668. FloatPart()
  1669. wait(.08)
  1670. FloatPart()
  1671. wait(.05)
  1672. DubPart()
  1673. wait(.08)
  1674. end
  1675. end)]]
  1676.  
  1677. game["Run Service"].RenderStepped:connect(function(_)
  1678. Particle("Royale purple")
  1679. Particle("Really black")
  1680. Particle("Royal purple")
  1681. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1682. end)
  1683.  
  1684.  
  1685.  
  1686.  
  1687.  
  1688.  
  1689.  
  1690.  
  1691.  
  1692.  
  1693.  
  1694.  
  1695.  
  1696.  
  1697.  
  1698.  
  1699. function FindNearestTorso(Position,Distance,SinglePlayer)
  1700. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1701. local List = {}
  1702. for i,v in pairs(workspace:GetChildren())do
  1703. if v:IsA("Model")then
  1704. if v:findFirstChild("Torso")then
  1705. if v ~= char then
  1706. if(v.Torso.Position -Position).magnitude <= Distance then
  1707. table.insert(List,v)
  1708. end
  1709. end
  1710. end
  1711. end
  1712. end
  1713. return List
  1714. end
  1715.  
  1716.  
  1717.  
  1718.  
  1719. vt = Vector3.new
  1720.  
  1721.  
  1722.  
  1723. local player = game.Players.LocalPlayer
  1724. local pchar = player.Character
  1725. local mouse = player:GetMouse()
  1726. local cam = workspace.CurrentCamera
  1727.  
  1728. local rad = math.rad
  1729. bodyparts = {}
  1730. local keysDown = {}
  1731. local flySpeed = 0
  1732. local MAX_FLY_SPEED = 150
  1733.  
  1734. local canFly = false
  1735. local flyToggled = false
  1736.  
  1737. local forward, side = 0, 0
  1738. local lastForward, lastSide = 0, 0
  1739.  
  1740. local floatBP = Instance.new("BodyPosition")
  1741. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1742. local flyBV = Instance.new("BodyVelocity")
  1743. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1744. local turnBG = Instance.new("BodyGyro")
  1745. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1746.  
  1747. mouse.KeyDown:connect(function(key)
  1748. keysDown[key] = true
  1749.  
  1750. if key == "f" then
  1751. flyToggled = not flyToggled
  1752.  
  1753. if not flyToggled then
  1754. stanceToggle = "Normal"
  1755. floatBP.Parent = nil
  1756. flyBV.Parent = nil
  1757. turnBG.Parent = nil
  1758. root.Velocity = Vector3.new()
  1759. pchar.Humanoid.PlatformStand = false
  1760. end
  1761. end
  1762.  
  1763. end)
  1764. mouse.KeyUp:connect(function(key)
  1765. keysDown[key] = nil
  1766. end)
  1767.  
  1768. local function updateFly()
  1769.  
  1770.  
  1771.  
  1772.  
  1773. if not flyToggled then return end
  1774.  
  1775. lastForward = forward
  1776. lastSide = side
  1777.  
  1778. forward = 0
  1779. side = 0
  1780.  
  1781. if keysDown.w then
  1782. forward = forward + 1
  1783. end
  1784. if keysDown.s then
  1785. forward = forward - 1
  1786. end
  1787. if keysDown.a then
  1788. side = side - 1
  1789. end
  1790. if keysDown.d then
  1791. side = side + 1
  1792. end
  1793.  
  1794. canFly = (forward ~= 0 or side ~= 0)
  1795.  
  1796. if canFly then
  1797. stanceToggle = "Floating"
  1798. turnBG.Parent = root
  1799. floatBP.Parent = nil
  1800. flyBV.Parent = root
  1801.  
  1802. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1803. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1804. else
  1805. floatBP.position = root.Position
  1806. floatBP.Parent = root
  1807.  
  1808. flySpeed = flySpeed - 1
  1809. if flySpeed < 0 then flySpeed = 0 end
  1810. end
  1811.  
  1812. local camCF = cam.CoordinateFrame
  1813. local in_forward = canFly and forward or lastForward
  1814. local in_side = canFly and side or lastSide
  1815.  
  1816. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1817.  
  1818. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1819. end
  1820.  
  1821. game:service'RunService'.RenderStepped:connect(function()
  1822. if flyToggled then
  1823. pchar.Humanoid.PlatformStand = true
  1824. end
  1825. updateFly()
  1826. end)
  1827.  
  1828.  
  1829.  
  1830. mouse.KeyDown:connect(function(key)
  1831. if key == "b" then
  1832. hum.WalkSpeed = 0
  1833. if Debounces.CanAttack == true then
  1834. Debounces.CanAttack = false
  1835. Debounces.NoIdl = true
  1836. Debounces.on = true
  1837. v = Instance.new("Sound")
  1838. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1839. v.Parent = char
  1840. v.Looped = false
  1841. v.Pitch = 1
  1842. v.Volume = 3000
  1843. wait(0.01)
  1844. v:Play()
  1845. wait()
  1846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1852. if Debounces.on == false then
  1853. end
  1854. wait()
  1855. end
  1856. wait()
  1857.  
  1858.  
  1859. local function Shockwave7()
  1860. local ENERGY = Instance.new("Part", Char)
  1861. ENERGY.Name = "ENERGY"
  1862. ENERGY.CanCollide = false
  1863. ENERGY.BrickColor = BrickColor.new("Really black")
  1864. ENERGY.Transparency = 0.2
  1865. ENERGY.TopSurface = 0
  1866. ENERGY.BottomSurface = 0
  1867. ENERGY.Anchored = true
  1868. local cm = Instance.new("CylinderMesh", ENERGY)
  1869. cm.Scale = Vector3.new(1, 20, 1)
  1870. ENERGY.Size = Vector3.new(5, 20, 5)
  1871. ENERGY.CFrame = char.Torso.CFrame
  1872. ENERGY.Touched:connect(function(hit)
  1873. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1874. local Occlude = true
  1875. local NotOccludes = {
  1876. char.Name;
  1877. "Wings";
  1878. "Scythe";
  1879. "Thingy";
  1880. "Thingy2"; -- put all of the names in a table pls
  1881. }
  1882. for i,v in pairs(NotOccludes) do
  1883. if hit.Parent.Name == v then
  1884. Occlude = false
  1885. end
  1886. end
  1887. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1888. if Occlude then
  1889. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1890. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1891. end
  1892. end
  1893. end)
  1894. for i = 1, 50 do
  1895. ENERGY.CFrame = char.Torso.CFrame
  1896. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1897. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1898. wait()
  1899. end
  1900. ENERGY:Destroy()
  1901. end
  1902. Shockwave7()
  1903.  
  1904.  
  1905. pt=Instance.new('Part',torso)
  1906. pt.Anchored=true
  1907. pt.CanCollide=false
  1908. pt.Locked = true
  1909. pt.FormFactor='Custom'
  1910. pt.Size=Vector3.new(1,1,1)
  1911. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1912. pt.Transparency=.6
  1913. pt.BrickColor=BrickColor.new('Royal purple')
  1914. msh=Instance.new('SpecialMesh',pt)
  1915. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1916. msh.Scale=Vector3.new(8,4,8)
  1917. pt2=pt:clone()
  1918. pt2.Parent = torso
  1919. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1920. pt2.BrickColor=BrickColor.new("Really black")
  1921. msh2=msh:clone()
  1922. msh2.Parent=pt2
  1923. msh2.Scale=Vector3.new(10,5,10)
  1924.  
  1925. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1926. bl = Instance.new("Part", char)
  1927. bl.Locked = true
  1928. bl.Name = "Shell"
  1929. bl.BrickColor = BrickColor.new("Royal purple")
  1930. bl.Anchored = true
  1931. bl.CanCollide = false
  1932. bl.Transparency = 0
  1933. bl.Reflectance = 0
  1934. bl.BottomSurface = 0
  1935. bl.TopSurface = 0
  1936. bl.Shape = 0
  1937. blm = Instance.new("SpecialMesh",bl)
  1938. blm.MeshType = "Sphere"
  1939. blm.Scale = Vector3.new(1,1,1)
  1940. blm.MeshId = "rbxassetid://9982590"
  1941.  
  1942. coroutine.resume(coroutine.create(function()
  1943. for i=1, math.huge, 4 do
  1944. rs:wait()
  1945. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1946. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1947. bl.Transparency = bl.Transparency + 0.005
  1948. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1949. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1950. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1951. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1952. end
  1953. end))
  1954.  
  1955. for i = 1, 15 do
  1956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1962. if Debounces.on == false then
  1963. break
  1964. end
  1965. wait()
  1966. end
  1967. for i = 1, 15 do
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1974. if Debounces.on == false then
  1975. break
  1976. end
  1977. wait()
  1978. end
  1979. for i = 1, 15 do
  1980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1986. if Debounces.on == false then
  1987. break
  1988. end
  1989. wait()
  1990. end
  1991. for i = 1, 15 do
  1992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1998. if Debounces.on == false then
  1999. break
  2000. end
  2001. wait()
  2002. end
  2003. for i = 1, 15 do
  2004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2010. if Debounces.on == false then
  2011. break
  2012. end
  2013. wait()
  2014. end
  2015. for i = 1, 10 do
  2016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2022. if Debounces.on == false then
  2023. break
  2024. end
  2025. wait()
  2026. end
  2027. wait(1.4)
  2028. Debounces.NoIdl = false
  2029. hum.WalkSpeed = 5
  2030. Debounces.on = false
  2031. wait()
  2032. if Debounces.CanAttack == false then
  2033. Debounces.CanAttack = true
  2034. v:Destroy()
  2035. bl:Destroy()
  2036. blm:Destroy()
  2037. pt:Destroy()
  2038. pt2:Destroy()
  2039. msh:Destroy()
  2040. msh2:Destroy()
  2041. end
  2042. end
  2043. end)
  2044.  
  2045.  
  2046.  
  2047.  
  2048.  
  2049. local grabbed = false
  2050. local cf = CFrame.new
  2051. local mr = math.rad
  2052. local angles = CFrame.Angles
  2053. local ud = UDim2.new
  2054. local c3 = Color3.new
  2055. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2056. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2057. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  2058. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  2059.  
  2060. clerp = function(a, b, t)
  2061. return a:lerp(b, t)
  2062. end
  2063.  
  2064. local RbxUtility = LoadLibrary("RbxUtility")
  2065. local Create = RbxUtility.Create
  2066. RemoveOutlines = function(part)
  2067. part.TopSurface = 10
  2068. end
  2069.  
  2070. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2071. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2072. RemoveOutlines(Part)
  2073. return Part
  2074. end
  2075.  
  2076. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2077. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2078. if Mesh == "SpecialMesh" then
  2079. Msh.MeshType = MeshType
  2080. Msh.MeshId = MeshId
  2081. end
  2082. return Msh
  2083. end
  2084.  
  2085.  
  2086.  
  2087.  
  2088.  
  2089.  
  2090.  
  2091. ArtificialHB = Instance.new("BindableEvent", script)
  2092. ArtificialHB.Name = "Heartbeat"
  2093. script:WaitForChild("Heartbeat")
  2094. frame = 0.033333333333333
  2095. tf = 0
  2096. allowframeloss = false
  2097. tossremainder = false
  2098. lastframe = tick()
  2099. script.Heartbeat:Fire()
  2100. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2101. tf = tf + s
  2102. if frame <= tf then
  2103. if allowframeloss then
  2104. script.Heartbeat:Fire()
  2105. lastframe = tick()
  2106. else
  2107. for i = 1, math.floor(tf / frame) do
  2108. script.Heartbeat:Fire()
  2109. end
  2110. lastframe = tick()
  2111. end
  2112. if tossremainder then
  2113. tf = 0
  2114. else
  2115. tf = tf - frame * math.floor(tf / frame)
  2116. end
  2117. end
  2118. end
  2119. )
  2120. swait = function(num)
  2121. if num == 0 or num == nil then
  2122. ArtificialHB.Event:wait()
  2123. else
  2124. for i = 0, num do
  2125. ArtificialHB.Event:wait()
  2126. end
  2127. end
  2128. end
  2129.  
  2130.  
  2131.  
  2132.  
  2133.  
  2134.  
  2135.  
  2136.  
  2137.  
  2138. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2139. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2140. return Weld
  2141. end
  2142.  
  2143. rayCast = function(Position, Direction, Range, Ignore)
  2144. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2145. end
  2146.  
  2147. CreateSound = function(id, par, vol, pit)
  2148. coroutine.resume(coroutine.create(function()
  2149. local sou = Instance.new("Sound", par or workspace)
  2150. sou.Volume = vol
  2151. sou.Pitch = pit or 1
  2152. sou.SoundId = id
  2153. swait()
  2154. sou:play()
  2155. game:GetService("Debris"):AddItem(sou, 6)
  2156. end
  2157. ))
  2158. end
  2159.  
  2160. local getclosest = function(obj, distance)
  2161. local last, lastx = distance + 1, nil
  2162. for i,v in pairs(workspace:GetChildren()) do
  2163. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2164. local t = v.Torso
  2165. local dist = t.Position - obj.Position.magnitude
  2166. if dist <= distance and dist < last then
  2167. last = dist
  2168. lastx = v
  2169. end
  2170. end
  2171. end
  2172. return lastx
  2173. end
  2174.  
  2175. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2176. if hit.Parent == nil then
  2177. return
  2178. end
  2179. local h = hit.Parent:FindFirstChild("Humanoid")
  2180. for _,v in pairs(hit.Parent:children()) do
  2181. if v:IsA("Humanoid") then
  2182. h = v
  2183. end
  2184. end
  2185. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2186. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2187. return
  2188. end
  2189. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2190. game:GetService("Debris"):AddItem(c, 0.5)
  2191. if HitSound ~= nil and HitPitch ~= nil then
  2192. CreateSound(HitSound, hit, 1, HitPitch)
  2193. end
  2194. local Damage = math.random(minim, maxim)
  2195. local blocked = false
  2196. local block = hit.Parent:findFirstChild("Block")
  2197. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2198. blocked = true
  2199. block.Value = block.Value - 1
  2200. print(block.Value)
  2201. end
  2202. if blocked == false then
  2203. h.Health = h.Health - Damage
  2204. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2205. else
  2206. h.Health = h.Health - Damage / 2
  2207. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2208. end
  2209. if Type == "Knockdown" then
  2210. local hum = hit.Parent.Humanoid
  2211. hum.PlatformStand = true
  2212. coroutine.resume(coroutine.create(function(HHumanoid)
  2213. swait(1)
  2214. HHumanoid.PlatformStand = false
  2215. end
  2216. ), hum)
  2217. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2218. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2219. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2220. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2221. game:GetService("Debris"):AddItem(rl, 0.5)
  2222. else
  2223. do
  2224. if Type == "Debuff" then
  2225. print'hi'
  2226. else
  2227. if Type == "Up" then
  2228. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2229. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2230. else
  2231. do
  2232. if Type == "DarkUp" then
  2233. coroutine.resume(coroutine.create(function()
  2234. for i = 0, 1, 0.1 do
  2235. swait()
  2236. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2237. end
  2238. end
  2239. ))
  2240. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2241. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2242. else
  2243. do
  2244. if Type == "Snare" then
  2245. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2246. game:GetService("Debris"):AddItem(bp, 1)
  2247. else
  2248. do
  2249. if Type == "Freeze" then
  2250. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2251. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2252. hit.Parent.Torso.Anchored = true
  2253. coroutine.resume(coroutine.create(function(Part)
  2254. swait(1.5)
  2255. Part.Anchored = false
  2256. end), hit.Parent.Torso)
  2257. game:GetService("Debris"):AddItem(BodPos, 3)
  2258. game:GetService("Debris"):AddItem(BodGy, 3)
  2259. end
  2260. do
  2261. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2262. game:GetService("Debris"):AddItem(debounce, Delay)
  2263. c = Instance.new("ObjectValue")
  2264. c.Name = "creator"
  2265. c.Value = Player
  2266. c.Parent = h
  2267. game:GetService("Debris"):AddItem(c, 0.5)
  2268. end
  2269. end
  2270. end
  2271. end
  2272. end
  2273. end
  2274. end
  2275. end
  2276. end
  2277. end
  2278. end
  2279. end
  2280.  
  2281. ShowDamage = function(Pos, Text, Time, Color)
  2282. local Rate = 0.033333333333333
  2283. if not Pos then
  2284. local Pos = Vector3.new(0, 0, 0)
  2285. end
  2286. local Text = Text or ""
  2287. local Time = Time or 2
  2288. if not Color then
  2289. local Color = Color3.new(1, 0, 1)
  2290. end
  2291. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2292. EffectPart.Anchored = true
  2293. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2294. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2295. game.Debris:AddItem(EffectPart, Time + 0.1)
  2296. EffectPart.Parent = game:GetService("Workspace")
  2297. delay(0, function()
  2298. local Frames = Time / Rate
  2299. for Frame = 1, Frames do
  2300. wait(Rate)
  2301. local Percent = Frame / Frames
  2302. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2303. TextLabel.TextTransparency = Percent
  2304. end
  2305. if EffectPart and EffectPart.Parent then
  2306. EffectPart:Destroy()
  2307. end
  2308. end
  2309. )
  2310. end
  2311.  
  2312. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2313. for _,c in pairs(workspace:children()) do
  2314. local hum = c:findFirstChild("Humanoid")
  2315. if hum ~= nil then
  2316. local head = c:findFirstChild("Torso")
  2317. if head ~= nil then
  2318. local targ = head.Position - Part.Position
  2319. local mag = targ.magnitude
  2320. if mag <= magni and c.Name ~= Player.Name then
  2321. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2322. end
  2323. end
  2324. end
  2325. end
  2326. end
  2327.  
  2328.  
  2329.  
  2330.  
  2331.  
  2332. local effect = Instance.new("Model", Char)
  2333. effect.Name = "Effects"
  2334.  
  2335.  
  2336.  
  2337.  
  2338.  
  2339. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2340. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2341. prt.Anchored = true
  2342. prt.CFrame = cframe
  2343. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2344. game:GetService("Debris"):AddItem(prt, 10)
  2345. if Type == 1 or Type == nil then
  2346. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2347. else
  2348. if Type == 2 then
  2349. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2350. end
  2351. end
  2352. end
  2353.  
  2354.  
  2355.  
  2356.  
  2357. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2358. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2359. prt.Anchored = true
  2360. prt.CFrame = cframe
  2361. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2362. game:GetService("Debris"):AddItem(prt, 10)
  2363. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2364. end
  2365.  
  2366.  
  2367.  
  2368. local grabbing = false
  2369. WindFloor = function()
  2370.  
  2371. end
  2372.  
  2373.  
  2374.  
  2375. bc = BrickColor.new
  2376. function WindFloor2()
  2377. local shur = Instance.new("Part",char)
  2378. local gahd = Instance.new("Sound",shur)
  2379. gahd.SoundId = "rbxassetid://402981977"
  2380. gahd.Volume = 5
  2381. gahd.Pitch = 0.75
  2382. gahd:Play()
  2383. shur.Transparency = 1
  2384. shur.Material = "Neon"
  2385. shur.BrickColor = bc("Royal purple")
  2386. shur.Anchored = true
  2387. shur.CFrame = mouse.Hit
  2388. shur.Rotation = vt(0,math.random(-500,500),0)
  2389. shur.Size = vt(1,0.2,1)
  2390. shur.CanCollide = false
  2391. local dec = Instance.new("Decal",shur)
  2392. dec.Texture = symbolimg
  2393. dec.Face = "Top"
  2394. local dec2 = dec:Clone()
  2395. dec2.Parent = shur
  2396. dec2.Face = "Bottom"
  2397. local Meshshur = Instance.new("CylinderMesh",shur)
  2398. Meshshur.Scale = vt(0,1,0)
  2399. local value1 = 1*2.25
  2400. for i = 0, 50 do
  2401. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2402. value1 = value1 - 0.015*2.25
  2403. wait(0)
  2404. end
  2405. local spart = Instance.new("Part",char)
  2406. local tick = Instance.new("Sound",spart)
  2407. tick.SoundId = "rbxassetid://414516914"
  2408. tick.Volume = 2.5
  2409. tick.Pitch = 0.45
  2410. tick:Play()
  2411. spart.Size = vt(1,1,1)
  2412. spart.BrickColor = BrickColor.new("Royal purple")
  2413. spart.Transparency = 0.1
  2414. spart.Anchored = true
  2415. spart.CanCollide = false
  2416. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2417. local expld = Instance.new("Explosion", spart)
  2418. expld.BlastRadius = 27.5
  2419. expld.Position = spart.Position
  2420. local mesh = Instance.new("SpecialMesh",spart)
  2421. mesh.MeshType = "FileMesh"
  2422. mesh.Scale = vt(1,0.01,1)
  2423. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2424. local parz = spart:Clone()
  2425. local mshe = parz.Mesh
  2426. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2427. parz.CFrame = spart.CFrame
  2428. parz.Parent = char
  2429. local par2 = spart:Clone()
  2430. local msh = par2.Mesh
  2431. par2.Mesh.MeshType = "Sphere"
  2432. par2.Material = "Neon"
  2433. par2.CFrame = spart.CFrame
  2434. par2.BrickColor = BrickColor.new("Royal purple")
  2435. par2.Parent = char
  2436. local par3 = spart:Clone()
  2437. local msh3 = par2.Mesh
  2438. msh3.Scale = vt(15,0,15)
  2439. par3.Mesh.MeshType = "Sphere"
  2440. par3.Material = "Neon"
  2441. par3.CFrame = spart.CFrame
  2442. par3.BrickColor = BrickColor.new("Royal purple")
  2443. par3.Parent = char
  2444. for i = 0, 150 do
  2445. spart.Transparency = spart.Transparency + 0.01
  2446. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2447. spart.Position = spart.Position
  2448. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2449. par2.Transparency = par2.Transparency + 0.01
  2450. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2451. par2.Position = par2.Position
  2452. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2453. par3.Transparency = par2.Transparency + 0.05
  2454. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2455. par3.Position = par2.Position
  2456. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2457. parz.Transparency = par2.Transparency + 0.01
  2458. mshe.Scale = msh.Scale + vt(4,1,4)
  2459. parz.Position = parz.Position
  2460. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2461. wait(0)
  2462. end
  2463. for i = 0, 100 do
  2464. dec.Transparency = dec.Transparency + 0.015
  2465. dec2.Transparency = dec.Transparency
  2466. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2467. value1 = value1 - 0.015*2.25
  2468. wait(0)
  2469. end
  2470. shur:Destroy()
  2471. par2:Destroy()
  2472. spart:Destroy()
  2473. end
  2474.  
  2475.  
  2476.  
  2477.  
  2478.  
  2479.  
  2480.  
  2481. function BlastStorm()
  2482.  
  2483. local lag = Instance.new("Sound", workspace)
  2484. lag.SoundId = "rbxassetid://752783199"
  2485. lag.Volume = 20000
  2486. lag.Pitch = 1
  2487. lag:Play()
  2488. wait(0)
  2489. local ff = Instance.new("ForceField",char)
  2490. local shur = Instance.new("Part",char)
  2491. local gahd = Instance.new("Sound",char)
  2492. gahd.SoundId = "rbxassetid://402981977"
  2493. gahd.Volume = 2.5
  2494. gahd.Pitch = 0.6
  2495. gahd:Play()
  2496. shur.Transparency = 1
  2497. shur.Material = "Neon"
  2498. shur.BrickColor = bc("Royal purple")
  2499. shur.Anchored = true
  2500. shur.CFrame = mouse.Hit
  2501. shur.Size = vt(1,0.2,1)
  2502. shur.CanCollide = false
  2503. local dec = Instance.new("Decal",shur)
  2504. dec.Texture = symbolimg
  2505. dec.Face = "Top"
  2506. local dec2 = dec:Clone()
  2507. dec2.Parent = shur
  2508. dec2.Face = "Bottom"
  2509. local Meshshur = Instance.new("CylinderMesh",shur)
  2510. Meshshur.Scale = vt(0,1,0)
  2511. local value1 = 1*12.5
  2512. for i = 0, 50 do
  2513. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2514. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2515. value1 = value1 - 0.015*12.5
  2516. wait(0)
  2517. end
  2518.  
  2519. wait(0)
  2520. local spart = Instance.new("Part",char)
  2521. local tick = Instance.new("Sound",char)
  2522. tick.SoundId = "rbxassetid://414516914"
  2523. tick.Volume = 2.5
  2524. tick.Pitch = 0.4
  2525. tick:Play()
  2526. local tickz = Instance.new("Sound",char)
  2527. tickz.SoundId = "rbxassetid://435742675"
  2528. tickz.Volume = 1
  2529. tickz.Pitch = 1
  2530. tickz:Play()
  2531. local tickr = Instance.new("Sound",char)
  2532. tickr.SoundId = "rbxassetid://435742675"
  2533. tickr.Volume = 2.5
  2534. tickr.Pitch = 0.5
  2535. tickr:Play()
  2536. local tickel = Instance.new("Sound",char)
  2537. tickel.SoundId = "rbxassetid://2248511"
  2538. tickel.Volume = 3
  2539. tickel.Pitch = 0.2
  2540. tickel:Play()
  2541. spart.Size = vt(1,1,1)
  2542. spart.BrickColor = BrickColor.new("Royal purple")
  2543. spart.Transparency = 0.1
  2544. spart.Anchored = true
  2545. spart.CanCollide = false
  2546. spart.CFrame = mouse.Hit
  2547. local expld = Instance.new("Explosion", spart)
  2548. expld.BlastRadius = 500000
  2549. expld.Position = spart.Position
  2550. local mesh = Instance.new("SpecialMesh",spart)
  2551. mesh.MeshType = "FileMesh"
  2552. mesh.Scale = vt(1,0.01,1)
  2553. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2554. local parz = spart:Clone()
  2555. local mshe = parz.Mesh
  2556. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2557. parz.CFrame = spart.CFrame
  2558. parz.Parent = char
  2559. local par2 = spart:Clone()
  2560. local msh = par2.Mesh
  2561. par2.Mesh.MeshType = "Sphere"
  2562. par2.Material = "Neon"
  2563. par2.CFrame = spart.CFrame
  2564. par2.BrickColor = BrickColor.new("Royal purple")
  2565. par2.Parent = char
  2566. for i = 0, 200 do
  2567. spart.Transparency = spart.Transparency + 0.005
  2568. mesh.Scale = mesh.Scale + vt(10,1,10)
  2569. spart.Position = spart.Position
  2570. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2571. par2.Transparency = par2.Transparency + 0.005
  2572. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2573. par2.Position = par2.Position
  2574. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2575. parz.Transparency = par2.Transparency + 0.005
  2576. mshe.Scale = msh.Scale + vt(6,1,6)
  2577. parz.Position = parz.Position
  2578. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2579. wait(0)
  2580. end
  2581. ff:Destroy()
  2582. for i = 0, 100 do
  2583. dec.Transparency = dec.Transparency + 0.015
  2584. dec2.Transparency = dec.Transparency
  2585. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2586. value1 = value1 - 0.015*12.5
  2587. wait(0)
  2588. end
  2589. shur:Destroy()
  2590. par2:Destroy()
  2591. spart:Destroy()
  2592. tick:Destroy()
  2593. tickr:Destroy()
  2594. tickz:Destroy()
  2595. tickel:Destroy()
  2596. end
  2597.  
  2598.  
  2599.  
  2600.  
  2601.  
  2602.  
  2603.  
  2604.  
  2605. local maincolor = Color3.new(170/255,0/255,255/255)
  2606.  
  2607.  
  2608.  
  2609. function noobyisscripter()
  2610. local hitted = false
  2611. local valuesize = 5
  2612. local lb = Instance.new("Part")
  2613. lb.Parent = char
  2614. lb.Material = "Neon"
  2615. lb.BrickColor = BrickColor.new(maincolor)
  2616. lb.CanCollide = false
  2617. lb.Shape = "Ball"
  2618. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2619. lb.Anchored = false
  2620. lb.Size = vt(1,1,1)
  2621. local thing = Instance.new("SpecialMesh",lb)
  2622. thing.MeshType = "Sphere"
  2623. local trail = Instance.new("ParticleEmitter",lb)
  2624. trail.Texture = "rbxassetid://296874871"
  2625. trail.LightEmission = 0.95
  2626. trail.Color = ColorSequence.new(maincolor)
  2627. trail.Rate = 10000
  2628. trail.Lifetime = NumberRange.new(1.5)
  2629. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2630. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2631. trail.Speed = NumberRange.new(0,0)
  2632. trail.RotSpeed = NumberRange.new(-500,500)
  2633. local bv = Instance.new("BodyVelocity")
  2634. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2635. bv.velocity = mouse.Hit.lookVector *100
  2636. bv.Parent = lb
  2637. wait(0.1)
  2638. pewdiepie=lb.Touched:connect(function(hit)
  2639. if hitted == false then
  2640. local sd = Instance.new("Sound",lb)
  2641. sd.SoundId = "rbxassetid://138210320"
  2642. sd.Volume = 2.5
  2643. sd:Play()
  2644. hitted = true
  2645. trail.Rate = 0
  2646. lb.Anchored = true
  2647. local explosion = Instance.new("Explosion",lb)
  2648. explosion.BlastRadius = 10
  2649. explosion.Position = lb.Position
  2650. local ex = Instance.new("ParticleEmitter",lb)
  2651. ex.Texture = "rbxassetid://296874871"
  2652. ex.LightEmission = 0.95
  2653. ex.Color = ColorSequence.new(maincolor)
  2654. ex.Rate = 10000
  2655. ex.Lifetime = NumberRange.new(1.75)
  2656. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2657. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2658. ex.Speed = NumberRange.new(25,45)
  2659. ex.VelocitySpread = 90000
  2660. ex.RotSpeed = NumberRange.new(-500,500)
  2661. for i = 0, 19 do
  2662. wait()
  2663. valuesize = valuesize - 0.25
  2664. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2665. end
  2666. ex.Rate = 0
  2667. for i = 0, 9 do
  2668. wait()
  2669. lb.Transparency = lb.Transparency + 0.1
  2670. end
  2671. wait(5)
  2672. lb:Destroy()
  2673. end
  2674. end)
  2675. end
  2676.  
  2677.  
  2678. mouse.KeyDown:connect(function(key)
  2679. if key == "g" then
  2680. if Debounces.CanAttack == true then
  2681. Debounces.CanAttack = false
  2682. Debounces.on = true
  2683. Debounces.NoIdl = true
  2684. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2685. shot1 = Instance.new("Sound",Torso)
  2686. shot1.SoundId = "rbxassetid://200633492"
  2687. shot1.Looped = false
  2688. shot1.Pitch = 3
  2689. shot1.Volume = 400
  2690. shot1:Play()
  2691. Debounces.RPunch = true
  2692. Debounces.LPunch = true
  2693. Debounces.ks = true
  2694. Debounces.ks2 = true
  2695. for i = 1, 3 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. shot1 = Instance.new("Sound",Torso)
  2706. shot1.SoundId = "rbxassetid://200633492"
  2707. shot1.Looped = false
  2708. shot1.Pitch = 3
  2709. shot1.Volume = 400
  2710. shot1:Play()
  2711. wait(0.5)
  2712. noobyisscripter()
  2713. for i = 1, 3 do
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. shot1 = Instance.new("Sound",Torso)
  2724. shot1.SoundId = "rbxassetid://200633492"
  2725. shot1.Looped = false
  2726. shot1.Pitch = 3
  2727. shot1.Volume = 400
  2728. shot1:Play()
  2729. wait(0.5)
  2730. noobyisscripter()
  2731. for i = 1, 3 do
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. shot1 = Instance.new("Sound",Torso)
  2742. shot1.SoundId = "rbxassetid://200633492"
  2743. shot1.Looped = false
  2744. shot1.Pitch = 3
  2745. shot1.Volume = 400
  2746. shot1:Play()
  2747. wait(0.5)
  2748. noobyisscripter()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. shot1 = Instance.new("Sound",Torso)
  2760. shot1.SoundId = "rbxassetid://200633492"
  2761. shot1.Looped = false
  2762. shot1.Pitch = 3
  2763. shot1.Volume = 400
  2764. shot1:Play()
  2765. wait(0.5)
  2766. noobyisscripter()
  2767. for i = 1, 3 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2774. if Debounces.on == false then break end
  2775. wait()
  2776. end
  2777. shot1 = Instance.new("Sound",Torso)
  2778. shot1.SoundId = "rbxassetid://200633492"
  2779. shot1.Looped = false
  2780. shot1.Pitch = 3
  2781. shot1.Volume = 400
  2782. shot1:Play()
  2783. wait(0.5)
  2784. noobyisscripter()
  2785. for i = 1, 3 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2792. if Debounces.on == false then break end
  2793. wait()
  2794. end
  2795. shot1 = Instance.new("Sound",Torso)
  2796. shot1.SoundId = "rbxassetid://200633492"
  2797. shot1.Looped = false
  2798. shot1.Pitch = 3
  2799. shot1.Volume = 400
  2800. shot1:Play()
  2801. wait(0.5)
  2802. noobyisscripter()
  2803. for i = 1, 3 do
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2810. if Debounces.on == false then break end
  2811. wait()
  2812. end
  2813. shot1 = Instance.new("Sound",Torso)
  2814. shot1.SoundId = "rbxassetid://200633492"
  2815. shot1.Looped = false
  2816. shot1.Pitch = 3
  2817. shot1.Volume = 400
  2818. shot1:Play()
  2819. wait(0.5)
  2820. noobyisscripter()
  2821. for i = 1, 3 do
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2828. if Debounces.on == false then break end
  2829. wait()
  2830. end
  2831. shot1 = Instance.new("Sound",Torso)
  2832. shot1.SoundId = "rbxassetid://200633492"
  2833. shot1.Looped = false
  2834. shot1.Pitch = 3
  2835. shot1.Volume = 400
  2836. shot1:Play()
  2837. wait(0.5)
  2838. noobyisscripter()
  2839. for i = 1, 3 do
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2846. if Debounces.on == false then break end
  2847. wait()
  2848. end
  2849. shot1 = Instance.new("Sound",Torso)
  2850. shot1.SoundId = "rbxassetid://200633492"
  2851. shot1.Looped = false
  2852. shot1.Pitch = 3
  2853. shot1.Volume = 400
  2854. shot1:Play()
  2855. wait(0.5)
  2856. noobyisscripter()
  2857. for i = 1, 3 do
  2858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2864. if Debounces.on == false then break end
  2865. wait()
  2866. end
  2867. shot1 = Instance.new("Sound",Torso)
  2868. shot1.SoundId = "rbxassetid://200633492"
  2869. shot1.Looped = false
  2870. shot1.Pitch = 3
  2871. shot1.Volume = 400
  2872. shot1:Play()
  2873. wait(0.5)
  2874. noobyisscripter()
  2875. for i = 1, 3 do
  2876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2882. if Debounces.on == false then break end
  2883. wait()
  2884. end
  2885. shot1 = Instance.new("Sound",Torso)
  2886. shot1.SoundId = "rbxassetid://200633492"
  2887. shot1.Looped = false
  2888. shot1.Pitch = 3
  2889. shot1.Volume = 400
  2890. shot1:Play()
  2891. wait(0.5)
  2892. noobyisscripter()
  2893. for i = 1, 3 do
  2894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2900. if Debounces.on == false then break end
  2901. wait()
  2902. end
  2903. shot1 = Instance.new("Sound",Torso)
  2904. shot1.SoundId = "rbxassetid://200633492"
  2905. shot1.Looped = false
  2906. shot1.Pitch = 3
  2907. shot1.Volume = 400
  2908. shot1:Play()
  2909. wait(0.5)
  2910. noobyisscripter()
  2911. for i = 1, 3 do
  2912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2918. if Debounces.on == false then break end
  2919. wait()
  2920. end
  2921. shot1 = Instance.new("Sound",Torso)
  2922. shot1.SoundId = "rbxassetid://200633492"
  2923. shot1.Looped = false
  2924. shot1.Pitch = 3
  2925. shot1.Volume = 400
  2926. shot1:Play()
  2927. wait(0.5)
  2928. noobyisscripter()
  2929. for i = 1, 3 do
  2930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2936. if Debounces.on == false then break end
  2937. wait()
  2938. end
  2939. shot1 = Instance.new("Sound",Torso)
  2940. shot1.SoundId = "rbxassetid://200633492"
  2941. shot1.Looped = false
  2942. shot1.Pitch = 3
  2943. shot1.Volume = 400
  2944. shot1:Play()
  2945. wait(0.5)
  2946. noobyisscripter()
  2947. for i = 1, 3 do
  2948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2954. if Debounces.on == false then break end
  2955. wait()
  2956. end
  2957. shot1 = Instance.new("Sound",Torso)
  2958. shot1.SoundId = "rbxassetid://200633492"
  2959. shot1.Looped = false
  2960. shot1.Pitch = 3
  2961. shot1.Volume = 400
  2962. shot1:Play()
  2963. wait(0.5)
  2964. noobyisscripter()
  2965. for i = 1, 3 do
  2966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2972. if Debounces.on == false then break end
  2973. wait()
  2974. end
  2975. shot1 = Instance.new("Sound",Torso)
  2976. shot1.SoundId = "rbxassetid://200633492"
  2977. shot1.Looped = false
  2978. shot1.Pitch = 3
  2979. shot1.Volume = 400
  2980. shot1:Play()
  2981. wait(0.5)
  2982. noobyisscripter()
  2983. for i = 1, 3 do
  2984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2990. if Debounces.on == false then break end
  2991. wait()
  2992. end
  2993. shot1 = Instance.new("Sound",Torso)
  2994. shot1.SoundId = "rbxassetid://200633492"
  2995. shot1.Looped = false
  2996. shot1.Pitch = 3
  2997. shot1.Volume = 400
  2998. shot1:Play()
  2999. wait(0.5)
  3000. noobyisscripter()
  3001. for i = 1, 3 do
  3002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3008. if Debounces.on == false then break end
  3009. wait()
  3010. end
  3011. shot1 = Instance.new("Sound",Torso)
  3012. shot1.SoundId = "rbxassetid://200633492"
  3013. shot1.Looped = false
  3014. shot1.Pitch = 3
  3015. shot1.Volume = 400
  3016. shot1:Play()
  3017. wait(0.5)
  3018. noobyisscripter()
  3019. for i = 1, 3 do
  3020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3026. if Debounces.on == false then break end
  3027. wait()
  3028. end
  3029. shot1 = Instance.new("Sound",Torso)
  3030. shot1.SoundId = "rbxassetid://200633492"
  3031. shot1.Looped = false
  3032. shot1.Pitch = 3
  3033. shot1.Volume = 400
  3034. shot1:Play()
  3035. wait(0.5)
  3036. noobyisscripter()
  3037. for i = 1, 3 do
  3038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3040. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3042. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3043. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3044. if Debounces.on == false then break end
  3045. wait()
  3046. end
  3047.  
  3048. Debounces.LPunch = false
  3049. Debounces.RPunch = false
  3050. Debounces.ks = false
  3051. Debounces.ks2 = false
  3052. if Debounces.CanAttack == false then
  3053. Debounces.CanAttack = true
  3054. Debounces.on = false
  3055. Debounces.NoIdl = false
  3056. end
  3057. end
  3058. end
  3059. end)
  3060.  
  3061.  
  3062.  
  3063.  
  3064. mouse.KeyDown:connect(function(key)
  3065. if key == "r" then
  3066.  
  3067. if Debounces.CanAttack == true then
  3068. Debounces.CanAttack = false
  3069. Debounces.NoIdl = true
  3070. Debounces.on = true
  3071. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3072. function FindNearestTorso(Position,Distance,SinglePlayer)
  3073. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3074. local List = {}
  3075. for i,v in pairs(workspace:GetChildren())do
  3076. if v:IsA("Model")then
  3077. if v:findFirstChild("Torso")then
  3078. if v ~= char then
  3079. if(v.Torso.Position -Position).magnitude <= Distance then
  3080. table.insert(List,v)
  3081. end
  3082. end
  3083. end
  3084. end
  3085. end
  3086. return List
  3087. end
  3088. z = Instance.new("Sound",hed)
  3089. z.SoundId = "rbxassetid://232213955"
  3090. z.Pitch = 1
  3091. z.Volume = 1
  3092. wait(0.2)
  3093. z:Play()
  3094. sp = Instance.new("Part",hed)
  3095. sp.Anchored = true
  3096. sp.CanCollide = false
  3097. sp.Locked = false
  3098. sp.Transparency = 0
  3099. sp.Material = "Neon"
  3100. sp.Size = Vector3.new(1,1,1)
  3101. sp.TopSurface = "SmoothNoOutlines"
  3102. sp.BottomSurface = "SmoothNoOutlines"
  3103. sp.BrickColor = BrickColor.new("Royal purple")
  3104. spm = Instance.new("SpecialMesh",sp)
  3105. spm.MeshType = "Sphere"
  3106. spm.Scale = Vector3.new(100,100,100)
  3107. sp2 = Instance.new("Part", rarm)
  3108. sp2.Name = "Energy"
  3109. sp2.BrickColor = BrickColor.new("Royal purple")
  3110. sp2.Size = Vector3.new(1,1,1)
  3111. sp2.Shape = "Ball"
  3112. sp2.CanCollide = false
  3113. sp2.Anchored = true
  3114. sp2.Locked = true
  3115. sp2.TopSurface = 0
  3116. sp2.BottomSurface = 0
  3117. sp2.Transparency = 1
  3118. spm2 = Instance.new("SpecialMesh",sp2)
  3119. spm2.MeshId = "rbxassetid://9982590"
  3120. spm2.Scale = Vector3.new(100,100,100)
  3121. for i = 1, 20 do
  3122. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3123. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3126. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3127. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3128. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3129. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3130. if Debounces.on == false then break end
  3131. rs:wait()
  3132. end
  3133. for i = 1, 100, 20 do rs:wait()
  3134. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3135. end
  3136. for i = 1, 20 do
  3137. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3144. if Debounces.on == false then break end
  3145. rs:wait()
  3146. end
  3147. sp.Transparency = 0
  3148. for i = 1, 20 do
  3149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3155. if Debounces.on == false then break end
  3156. rs:wait()
  3157. end
  3158. wait(1)
  3159. sp.Transparency = 0
  3160. sp2.Transparency = 0.84
  3161. for i = 1, 20 do
  3162. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3163. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3164. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3171. if Debounces.on == false then break end
  3172. rs:wait()
  3173. end
  3174. for i = 1, 2880, 50 do
  3175. rs:wait()
  3176. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3177. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3178. rs:wait()
  3179. end
  3180. sp:Destroy()
  3181. sp2:Destroy()
  3182. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3183. local X = Instance.new("Part",char)
  3184. local O = Instance.new("ObjectValue",X)
  3185. O.Name = "creator"
  3186. X.Locked = true
  3187. X.Name = "Shell"
  3188. X.Anchored = false
  3189. X.CanCollide = false
  3190. X.Transparency = 0
  3191. X.Reflectance = 0
  3192. X.BottomSurface = 0
  3193. X.TopSurface = 0
  3194. X.Shape = 0
  3195. local V = Instance.new("ObjectValue",X)
  3196. V.Value = char
  3197. V.Name = "creator"
  3198. X.BrickColor = BrickColor.new("Royal purple")
  3199. X.Size = Vector3.new(1,1,1)
  3200. X.Material = "Neon"
  3201. local Z = Instance.new("SpecialMesh",X)
  3202. Z.MeshType = "Sphere"
  3203. Z.Scale = Vector3.new(100,100,100)
  3204. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3205. local bv = Instance.new("BodyVelocity",X)
  3206. bv.maxForce = Vector3.new(99999,99999,99999)
  3207. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3208. bv.velocity = X.CFrame.lookVector*65
  3209.  
  3210. Explode = X.Touched:connect(function(hit)
  3211.  
  3212. local cf = X.CFrame
  3213. bv:Destroy()
  3214. X.Anchored = true
  3215. Z:Remove()
  3216. Explode:disconnect()
  3217.  
  3218. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3219. for i = 1, 360, 360/t do
  3220. local c = Instance.new("Part", game.Workspace)
  3221. c.FormFactor = 3
  3222. c.TopSurface = 0
  3223. c.BottomSurface = 0
  3224. c.Size = s
  3225. c.Anchored = true
  3226. c.CanCollide = wt
  3227. c.Material=workspace.Base.Material
  3228. c.Transparency = trans
  3229. c.BrickColor = workspace.Base.BrickColor
  3230. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3231. c.Locked=true
  3232. game.Debris:AddItem(c,25)
  3233. end
  3234. end
  3235.  
  3236. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3237.  
  3238.  
  3239. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3240. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3241. if part then
  3242. local cfremz = CFrame.new(positi)
  3243. debris(cfremz, part, 30)
  3244. end
  3245.  
  3246. X.Size = Vector3.new(6,6,6)
  3247. X.Touched:connect(function(hit) end)
  3248. X.CanCollide = false
  3249. local part3 = Instance.new("Part", rarm)
  3250. part3.Anchored=true
  3251. part3.CanCollide=false
  3252. part3.Locked = true
  3253. part3.TopSurface = "SmoothNoOutlines"
  3254. part3.BottomSurface = "SmoothNoOutlines"
  3255. part3.FormFactor='Custom'
  3256. part3.Size=Vector3.new(2,2, 2)
  3257. part3.CFrame=X.CFrame
  3258. part3.Transparency=0
  3259. part3.BrickColor=TorsoColor
  3260. local mesh3 = Instance.new("SpecialMesh",part3)
  3261. mesh3.MeshType = "Sphere"
  3262. mesh3.Scale = Vector3.new(2,2,2)
  3263. --debris:AddItem(X,8)
  3264. local part4 = Instance.new("Part", rarm)
  3265. part4.Material = "Neon"
  3266. part4.Anchored=true
  3267. part4.CanCollide=false
  3268. part4.Locked = true
  3269. part4.TopSurface = "SmoothNoOutlines"
  3270. part4.BottomSurface = "SmoothNoOutlines"
  3271. part4.FormFactor='Custom'
  3272. part4.Size=Vector3.new(2,2, 2)
  3273. part4.CFrame=X.CFrame
  3274. part4.Transparency=0
  3275. part4.BrickColor=BrickColor.new("Black")
  3276. local mesh4 = Instance.new("SpecialMesh",part4)
  3277. mesh4.MeshType = "Sphere"
  3278. mesh4.Scale = Vector3.new(1,1,1)
  3279. local part7 = Instance.new("Part", rarm)
  3280. part7.Material = "Neon"
  3281. part7.Anchored=true
  3282. part7.CanCollide=false
  3283. part7.Locked = true
  3284. part7.TopSurface = "SmoothNoOutlines"
  3285. part7.BottomSurface = "SmoothNoOutlines"
  3286. part7.FormFactor='Custom'
  3287. part7.Size=Vector3.new(2,2, 2)
  3288. part7.CFrame=X.CFrame
  3289. part7.Transparency=0
  3290. part7.BrickColor=BrickColor.new("Really black")
  3291. local mesh7 = Instance.new("SpecialMesh",part7)
  3292. mesh7.MeshType = "Sphere"
  3293. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3294. --[[X.Touched:connect(function(ht)
  3295. hit = ht.Parent
  3296. if ht and hit:IsA("Model") then
  3297. if hit:FindFirstChild("Humanoid") then
  3298. if hit.Name ~= p.Name then
  3299. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3300. wait(.3)
  3301. end
  3302. end
  3303. elseif ht and hit:IsA("Hat") then
  3304. if hit.Parent.Name ~= p.Name then
  3305. if hit.Parent:FindFirstChild("Humanoid") then
  3306. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3307. wait(.3)
  3308. end
  3309. end
  3310. end
  3311. end)
  3312. part3.Touched:connect(function(ht)
  3313. hit = ht.Parent
  3314. if ht and hit:IsA("Model") then
  3315. if hit:FindFirstChild("Humanoid") then
  3316. if hit.Name ~= p.Name then
  3317. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3318. wait(.3)
  3319. end
  3320. end
  3321. elseif ht and hit:IsA("Hat") then
  3322. if hit.Parent.Name ~= p.Name then
  3323. if hit.Parent:FindFirstChild("Humanoid") then
  3324. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3325. wait(.3)
  3326. end
  3327. end
  3328. end
  3329. end)]]--
  3330. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3331. if v:FindFirstChild('Humanoid') then
  3332. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3333. v.Humanoid.PlatformStand = true
  3334. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3335. end
  3336. end
  3337.  
  3338. local acos = math.acos
  3339. local sqrt = math.sqrt
  3340. local Vec3 = Vector3.new
  3341. local fromAxisAngle = CFrame.fromAxisAngle
  3342.  
  3343. local function toAxisAngle(CFr)
  3344. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3345. local Angle = math.acos((R00+R11+R22-1)/2)
  3346. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3347. A = A == 0 and 0.00001 or A
  3348. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3349. B = B == 0 and 0.00001 or B
  3350. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3351. C = C == 0 and 0.00001 or C
  3352. local x = (R21-R12)/sqrt(A)
  3353. local y = (R02-R20)/sqrt(B)
  3354. local z = (R10-R01)/sqrt(C)
  3355. return Vec3(x,y,z),Angle
  3356. end
  3357.  
  3358. function ApplyTrig(Num,Func)
  3359. local Min,Max = Func(0),Func(1)
  3360. local i = Func(Num)
  3361. return (i-Min)/(Max-Min)
  3362. end
  3363.  
  3364. function LerpCFrame(CFrame1,CFrame2,Num)
  3365. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3366. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3367. end
  3368.  
  3369. function Crater(Torso,Radius)
  3370. Spawn(function()
  3371. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3372. local Ignore = {}
  3373. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3374. if v.Character ~= nil then
  3375. Ignore[#Ignore+1] = v.Character
  3376. end
  3377. end
  3378. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3379. if Hit == nil then return end
  3380. local Parts = {}
  3381. for i = 1,360,10 do
  3382. local P = Instance.new("Part",Torso.Parent)
  3383. P.Anchored = true
  3384. P.FormFactor = "Custom"
  3385. P.BrickColor = Hit.BrickColor
  3386. P.Material = Hit.Material
  3387. P.TopSurface = "Smooth"
  3388. P.BottomSurface = "Smooth"
  3389. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3390. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3391. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3392. if math.random(0,5) == 0 then -- rubble
  3393. local P = Instance.new("Part",Torso.Parent)
  3394. P.Anchored = true
  3395. P.FormFactor = "Custom"
  3396. P.BrickColor = Hit.BrickColor
  3397. P.Material = Hit.Material
  3398. P.TopSurface = "Smooth"
  3399. P.BottomSurface = "Smooth"
  3400. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3401. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3402. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3403. end
  3404. end
  3405. for i = 0,1,0.05 do
  3406. for i2,v in pairs(Parts) do
  3407. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3408. end
  3409. wait(0.02)
  3410. end
  3411. for i,v in pairs(Parts) do
  3412. if v[1].Size.X > 2.1 then
  3413. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3414. end
  3415. v[1].Anchored = false
  3416. end
  3417. for i = 0,1,0.05 do
  3418. for i2,v in pairs(Parts) do
  3419. v[1].Transparency = i
  3420. if i == 1 then
  3421. v[1]:Destroy()
  3422. elseif i >= 0.25 then
  3423. v[1].CanCollide = false
  3424. end
  3425. end
  3426. wait(0.02)
  3427. end
  3428. Parts = nil
  3429. end)
  3430. end
  3431.  
  3432.  
  3433. Part = function(x,y,z,color,tr,cc,an,parent)
  3434. local p = Instance.new('Part',parent or Weapon)
  3435. p.formFactor = 'Custom'
  3436. p.Size = Vector3.new(x,y,z)
  3437. p.BrickColor = BrickColor.new(color)
  3438. p.CanCollide = cc
  3439. p.Transparency = tr
  3440. p.Anchored = an
  3441. p.TopSurface,p.BottomSurface = 0,0
  3442. p.Locked=true
  3443. p:BreakJoints()
  3444. return p end
  3445.  
  3446. Mesh = function(par,num,x,y,z)
  3447. local msh = _
  3448. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3449. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3450. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3451. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3452. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3453. end msh.Scale = Vector3.new(x,y,z)
  3454. return msh end
  3455.  
  3456. function explosion(col1,col2,cfr,sz,rng,dmg)
  3457. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3458. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3459. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3460. v1,v2,v3=sz.x,sz.y,sz.z
  3461. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3462. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3463. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3464. a.CFrame=cfr
  3465. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3466. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3467.  
  3468. Spawn(function()
  3469. while wait() do
  3470. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3471. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3472. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3473. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3474. a.Transparency=a.Transparency+0.05
  3475. a2.Transparency=a2.Transparency+0.05
  3476. a3.Transparency=a3.Transparency+0.05
  3477. end
  3478. end)
  3479. end
  3480.  
  3481. Crater(X,120)
  3482. Crater(X,220)
  3483. Crater(X,320)
  3484. z = Instance.new("Sound",workspace)
  3485. z.SoundId = "rbxassetid://231917744"
  3486. z.Pitch = .5
  3487. z.Volume = 5
  3488. z1 = Instance.new("Sound",workspace)
  3489. z1.SoundId = "rbxassetid://231917744"
  3490. z1.Pitch = .5
  3491. z1.Volume = 5
  3492. z2 = Instance.new("Sound",workspace)
  3493. z2.SoundId = "rbxassetid://231917744"
  3494. z2.Pitch = .5
  3495. z2.Volume = 5
  3496. z3 = Instance.new("Sound",workspace)
  3497. z3.SoundId = "rbxassetid://245537790"
  3498. z3.Pitch = .7
  3499. z3.Volume = 5
  3500. z4 = Instance.new("Sound",workspace)
  3501. z4.SoundId = "rbxassetid://245537790"
  3502. z4.Pitch = .7
  3503. z4.Volume = 5
  3504. z4a = Instance.new("Sound",workspace)
  3505. z4a.SoundId = "rbxassetid://419447292"
  3506. z4a.Pitch = 1
  3507. z4a.Volume = 5
  3508. z3a = Instance.new("Sound",workspace)
  3509. z3a.SoundId = "rbxassetid://421328847"
  3510. z3a.Pitch = 1
  3511. z3a.Volume = 5
  3512. wait(0.1)
  3513. z:Play()
  3514. z1:Play()
  3515. z2:Play()
  3516. z3:Play()
  3517. z4:Play()
  3518. z3a:Play()
  3519. z4a:Play()
  3520.  
  3521. local part=Instance.new('Part',rarm)
  3522. part.Anchored=true
  3523. part.CanCollide=false
  3524. part.Locked = true
  3525. part.FormFactor='Custom'
  3526. part.Size=Vector3.new(2,2,2)
  3527. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3528. part.Transparency=0
  3529. part.BrickColor=BrickColor.new('Really black')
  3530. local mesh=Instance.new('SpecialMesh',part)
  3531. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3532. mesh.Scale=Vector3.new(4,4,4)
  3533. local part2=part:clone()
  3534. part2.Parent = rarm
  3535. part2.BrickColor=TorsoColor
  3536. local part5=part:clone()
  3537. part5.Parent = rarm
  3538. part5.BrickColor=TorsoColor
  3539. local part6=part:clone()
  3540. part6.Parent = rarm
  3541. part6.BrickColor=BrickColor.new("Black")
  3542. local mesh2=mesh:clone()
  3543. mesh2.Parent=part2
  3544. mesh2.Scale=Vector3.new(6, 6, 6)
  3545. local mesh5=mesh:clone()
  3546. mesh5.Parent=part5
  3547. mesh5.Scale=Vector3.new(6, 6, 6)
  3548. local mesh6=mesh:clone()
  3549. mesh6.Parent=part6
  3550. mesh6.Scale=Vector3.new(6, 6, 6)
  3551. local blast = Instance.new("Part", rarm)
  3552. blast.BrickColor = BrickColor.new("Really black")
  3553. blast.Anchored = true
  3554. blast.CanCollide = false
  3555. blast.Locked = true
  3556. blast.Size = Vector3.new(2, 2, 2)
  3557. blast.TopSurface = "Smooth"
  3558. blast.BottomSurface = "Smooth"
  3559. blast.Transparency = 0
  3560. blast.CFrame = HandCF
  3561. local bm = Instance.new("SpecialMesh", blast)
  3562. bm.Scale = Vector3.new(10,2,10)
  3563. bm.MeshId = "rbxassetid://3270017"
  3564. local blast2 = Instance.new("Part", rarm)
  3565. blast2.BrickColor = BrickColor.new("Really black")
  3566. blast2.Anchored = true
  3567. blast2.CanCollide = false
  3568. blast2.Locked = true
  3569. blast2.Size = Vector3.new(2, 2, 2)
  3570. blast2.TopSurface = "Smooth"
  3571. blast2.BottomSurface = "Smooth"
  3572. blast2.Transparency = 0
  3573. blast2.CFrame = HandCF
  3574. local bm2 = Instance.new("SpecialMesh", blast2)
  3575. bm2.Scale = Vector3.new(6,2,6)
  3576. bm2.MeshId = "rbxassetid://3270017"
  3577. local blast3 = Instance.new("Part", rarm)
  3578. blast3.BrickColor = BrickColor.new("Really black")
  3579. blast3.Anchored = true
  3580. blast3.CanCollide = false
  3581. blast3.Locked = true
  3582. blast3.Size = Vector3.new(1, 1, 1)
  3583. blast3.TopSurface = "Smooth"
  3584. blast3.BottomSurface = "Smooth"
  3585. blast3.Transparency = 0
  3586. blast3.CFrame = HandCF
  3587. local bm3 = Instance.new("SpecialMesh", blast3)
  3588. bm3.Scale = Vector3.new(6,2,6)
  3589. bm3.MeshId = "rbxassetid://3270017"
  3590. for i = 1,120 do rs:wait()
  3591. X.Transparency = X.Transparency + (1/120)
  3592. part.Transparency = part.Transparency + (1/120)
  3593. part2.Transparency = part2.Transparency + (1/120)
  3594. part3.Transparency = part3.Transparency + (1/120)
  3595. part4.Transparency = part4.Transparency + (1/120)
  3596. part5.Transparency = part5.Transparency + (1/120)
  3597. part6.Transparency = part6.Transparency + (1/120)
  3598. part7.Transparency = part7.Transparency + (1/120)
  3599. blast.Transparency = blast.Transparency + (1/120)
  3600. blast2.Transparency = blast2.Transparency + (1/120)
  3601. blast3.Transparency = blast3.Transparency + (1/120)
  3602. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3603. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3604. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3605. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3606. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3607. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3608. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3609. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3610. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3611. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3612. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3613. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3614. X.CFrame = cf
  3615. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3616. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3617. part3.CFrame=X.CFrame
  3618. part4.CFrame=X.CFrame
  3619. part7.CFrame=X.CFrame
  3620. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3621. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3622. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3623. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3624. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3625. rs:wait()
  3626. end
  3627. X:Destroy()
  3628. part:Destroy()
  3629. part2:Destroy()
  3630. part3:Destroy()
  3631. part4:Destroy()
  3632. part5:Destroy()
  3633. part6:Destroy()
  3634. blast:Destroy()
  3635. blast2:Destroy()
  3636. blast3:Destroy()
  3637. z:Destroy()
  3638. z1:Destroy()
  3639. z2:Destroy()
  3640. z3:Destroy()
  3641. z4:Destroy()
  3642. for i = 1, 20 do
  3643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3649. if Debounces.on == false then break end
  3650. rs:wait()
  3651. end
  3652. if Debounces.CanAttack == false then
  3653. Debounces.CanAttack = true
  3654. Debounces.NoIdl = false
  3655. Debounces.on = false
  3656. end
  3657. end)
  3658. end
  3659. end
  3660. end)
  3661.  
  3662.  
  3663.  
  3664.  
  3665.  
  3666.  
  3667.  
  3668. WindFloor = function()
  3669. local useRageVer = false
  3670. local locor = 0
  3671. if TrackFunction ~= nil then
  3672. TrackFunction:disconnect()
  3673. TrackFunction = nil
  3674. end
  3675. Ult = true
  3676. Ragemode = false
  3677. CanInterrupt(false)
  3678. PlayerIsAttacking = true
  3679. local cl = 0
  3680. local clastframe = lastframe
  3681. BodyVel.velocity = Vector3.new()
  3682. local CPlane = MousePlane()
  3683. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3684. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3685. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3686. local cl = 0
  3687. DesiredWalkspeed = 0
  3688. p = Instance.new("Sound", vPlayer.Character.Torso)
  3689. p.Volume = 0.8
  3690. p.Pitch = 1
  3691. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3692. p:Play()
  3693. game:GetService("Debris"):AddItem(p, 3)
  3694. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3695. pb.Volume = 1
  3696. pb.Pitch = 0.85
  3697. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3698. pb:Play()
  3699. game:GetService("Debris"):AddItem(pb, 10)
  3700. do
  3701. for i = 1, 8 do
  3702. swait()
  3703. cl = cl + i * 0.02
  3704. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3705. if i == 4 then
  3706. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3707. pc.Mesh.MeshType = "FileMesh"
  3708. pc.Anchored = true
  3709. pc.CanCollide = false
  3710. pc.Parent = workspace
  3711. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3712. pc.Name = "Shockwave"
  3713. game:GetService("Debris"):AddItem(pc, 5)
  3714. coroutine.resume(coroutine.create(function(p)
  3715. for ii = 1, 10 do
  3716. p.Transparency = ii / 10
  3717. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3718. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3719. swait()
  3720. end
  3721. p:Remove()
  3722. end), pc)
  3723. end
  3724. end
  3725. end
  3726. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3727. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3728. cl = 0
  3729. clastframe = lastframe
  3730. for i = 1, 6 do
  3731. swait()
  3732. cl = cl + i * 0.05
  3733. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3734. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3735. eff.Parent = workspace
  3736. eff.Name = "BloodEffect"
  3737. eff.Anchored = true
  3738. eff.CanCollide = false
  3739. game:GetService("Debris"):AddItem(eff, 5)
  3740. coroutine.resume(coroutine.create(function(p, V, x)
  3741. A = vPlayer.Character.Torso.Velocity / 60
  3742. for i = 1, 12 do
  3743. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3744. p.Transparency = 0.75 + i / 48
  3745. p.CFrame = p.CFrame * V + A
  3746. swait()
  3747. end
  3748. p:Remove()
  3749. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3750. if i ~= 1 and (i ~= 4 or i == 6) then
  3751. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3752. pc.Mesh.MeshType = "FileMesh"
  3753. pc.Anchored = true
  3754. pc.CanCollide = false
  3755. pc.Parent = workspace
  3756. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3757. pc.Name = "Shockwave"
  3758. game:GetService("Debris"):AddItem(pc, 5)
  3759. coroutine.resume(coroutine.create(function(p)
  3760. for ii = 1, 7 do
  3761. p.Transparency = ii / 7
  3762. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3763. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3764. swait()
  3765. end
  3766. p:Remove()
  3767. end), pc)
  3768. end
  3769. end
  3770. swait()
  3771. for i = 1, 20 do
  3772. do
  3773. CPlane = MousePlane()
  3774. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3775. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3776. if i == 5 or i == 10 then
  3777. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3778. pc.Mesh.MeshType = "FileMesh"
  3779. pc.Anchored = true
  3780. pc.CanCollide = false
  3781. pc.Parent = workspace
  3782. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3783. pc.Name = "Shockwave"
  3784. game:GetService("Debris"):AddItem(pc, 5)
  3785. coroutine.resume(coroutine.create(function(p)
  3786. for ii = 1, 13 do
  3787. p.Transparency = ii / 13
  3788. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3789. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3790. swait()
  3791. end
  3792. p:Remove()
  3793. end), pc)
  3794. else
  3795. do
  3796. do
  3797. if i == 2 or i == 10 then
  3798. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3799. pc.Mesh.MeshType = "FileMesh"
  3800. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3801. pc.Parent = workspace
  3802. pc.Anchored = true
  3803. pc.CanCollide = false
  3804. pc.Transparency = 0.5
  3805. game:GetService("Debris"):AddItem(pc, 5)
  3806. coroutine.resume(coroutine.create(function(p)
  3807. for ii = 1, 20 do
  3808. p.Transparency = ii / 20
  3809. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3810. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3811. swait()
  3812. end
  3813. p:Remove()
  3814. end), pc)
  3815. end
  3816. if i % 4 == 0 then
  3817. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3818. applyCameraShake(v, 80 + i * 10, 4)
  3819. end
  3820. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3821. pc.Mesh.MeshType = "FileMesh"
  3822. pc.Anchored = true
  3823. pc.CanCollide = false
  3824. pc.Parent = workspace
  3825. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3826. pc.Name = "Shockwave"
  3827. game:GetService("Debris"):AddItem(pc, 5)
  3828. coroutine.resume(coroutine.create(function(p)
  3829. for ii = 1, 10 do
  3830. p.Transparency = ii / 10
  3831. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3832. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3833. swait()
  3834. end
  3835. p:Remove()
  3836. end), pc)
  3837. else
  3838. do
  3839. do
  3840. if i % 1 == 0 then
  3841. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3842. eff.Parent = workspace
  3843. eff.Name = "BloodEffect"
  3844. eff.Anchored = true
  3845. eff.CanCollide = false
  3846. game:GetService("Debris"):AddItem(eff, 5)
  3847. coroutine.resume(coroutine.create(function(p, V, x)
  3848. A = vPlayer.Character.Torso.Velocity / 60
  3849. for i = 1, 8 do
  3850. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3851. p.Transparency = 0.2
  3852. p.CFrame = p.CFrame * V + A
  3853. swait()
  3854. end
  3855. p:Remove()
  3856. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3857. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3858. eff.Parent = workspace
  3859. eff.Name = "BloodEffect"
  3860. eff.Anchored = true
  3861. eff.CanCollide = false
  3862. game:GetService("Debris"):AddItem(eff, 5)
  3863. coroutine.resume(coroutine.create(function(p, V, x)
  3864. A = vPlayer.Character.Torso.Velocity / 60
  3865. for i = 1, 12 do
  3866. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3867. p.Transparency = 0.75 + i / 48
  3868. p.CFrame = p.CFrame * V + A
  3869. swait()
  3870. end
  3871. p:Remove()
  3872. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3873. end
  3874. do
  3875. fwait()
  3876. end
  3877. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3878.  
  3879. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3880.  
  3881. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3882.  
  3883. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3884.  
  3885. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3886.  
  3887. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3888.  
  3889. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3890.  
  3891. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3892.  
  3893. end
  3894. end
  3895. end
  3896. end
  3897. end
  3898. end
  3899. end
  3900. end
  3901. cl = 0
  3902. clastframe = lastframe
  3903. for i = 1, 6 do
  3904. swait()
  3905. cl = cl + i * 0.05
  3906. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3907. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3908. pc.CanCollide = false
  3909. pc.Anchored = true
  3910. pc.Parent = workspace
  3911. game:GetService("Debris"):AddItem(pc, 5)
  3912. coroutine.resume(coroutine.create(function(p)
  3913. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3914. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3915. for i = 1, 30 do
  3916. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3917. p.Transparency = i / 30
  3918. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3919. swait()
  3920. end
  3921. p:Remove()
  3922. end), pc)
  3923. end
  3924. cl = 0
  3925. clastframe = lastframe
  3926. local Grabbee = nil
  3927. for i = 1, 15 do
  3928. fwait()
  3929. do
  3930. if i == 3 then
  3931. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3932. pc.Mesh.MeshType = "FileMesh"
  3933. pc.Anchored = true
  3934. pc.CanCollide = false
  3935. pc.Parent = workspace
  3936. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3937. pc.Name = "Shockwave"
  3938. game:GetService("Debris"):AddItem(pc, 5)
  3939. coroutine.resume(coroutine.create(function(p)
  3940. for ii = 1, 10 do
  3941. p.Transparency = ii / 10
  3942. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3943. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3944. swait()
  3945. end
  3946. p:Remove()
  3947. end), pc)
  3948. end
  3949. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3950. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3951. Grabbee = v
  3952. do break end
  3953. end
  3954. do
  3955. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3956. pc.CanCollide = false
  3957. pc.Anchored = true
  3958. pc.Parent = workspace
  3959. game:GetService("Debris"):AddItem(pc, 5)
  3960. coroutine.resume(coroutine.create(function(p)
  3961. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3962. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3963. for i = 1, 20 do
  3964. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3965. p.Transparency = i / 20
  3966. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3967. swait()
  3968. end
  3969. p:Remove()
  3970. end), pc)
  3971. do
  3972. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3973. pc.CanCollide = false
  3974. pc.Anchored = true
  3975. pc.Parent = workspace
  3976. game:GetService("Debris"):AddItem(pc, 5)
  3977. coroutine.resume(coroutine.create(function(p)
  3978. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3979. for i = 1, 20 do
  3980. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3981. p.Transparency = 0.5 + i / 40
  3982. p.CFrame = p.CFrame * R
  3983. swait()
  3984. end
  3985. p:Remove()
  3986. end), pc)
  3987. if i <= 6 then
  3988. cl = cl + i * 0.05
  3989. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3990. end
  3991. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3992.  
  3993. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3994.  
  3995. end
  3996. end
  3997. end
  3998. end
  3999. if Grabbee ~= nil then
  4000. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  4001. Grabbee.Stats.Stun.Value = 999
  4002. end
  4003. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  4004. cbuff.Name = "DecreaseDef"
  4005. cbuff.Value = -2
  4006. Mana.Value = Mana.Value - 10
  4007. if useRageVer == true then
  4008. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  4009. else
  4010. borb = math.floor(40 + Mana.Value / 3) * 0.4
  4011. end
  4012. local Grabdone = false
  4013. gpos = Instance.new("BodyPosition")
  4014. gpos.Name = ":<"
  4015. gpos.Parent = vPlayer.Character.HumanoidRootPart
  4016. gpos.P = 5000
  4017. gpos.D = 600
  4018. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4019. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  4020. coroutine.resume(coroutine.create(function(NNoob)
  4021. nubgyro = nil
  4022. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  4023. if NNoob.Parent == nil then
  4024. break
  4025. else
  4026. if NNoob.Humanoid.Health < 0 then
  4027. break
  4028. end
  4029. end
  4030. NNoob.Humanoid.PlatformStand = true
  4031. if nubgyro == nil or nubpos == nil then
  4032. if NNoob.Torso:FindFirstChild(":>") then
  4033. NNoob.Torso[":>"]:Remove()
  4034. end
  4035. if NNoob.Torso:FindFirstChild(":<") then
  4036. NNoob.Torso[":<"]:Remove()
  4037. end
  4038. nubgyro = Instance.new("BodyGyro")
  4039. nubgyro.Name = ":>"
  4040. nubgyro.Parent = NNoob.Torso
  4041. nubgyro.P = 5000
  4042. nubgyro.D = 200
  4043. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  4044. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  4045. nubpos = Instance.new("BodyPosition")
  4046. nubpos.Name = ":<"
  4047. nubpos.Parent = NNoob.Torso
  4048. nubpos.P = 8000
  4049. nubpos.D = 200
  4050. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4051. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  4052. else
  4053. if nubgyro.Parent == nil then
  4054. nubgyro = nil
  4055. nubpos = nil
  4056. else
  4057. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  4058. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  4059. end
  4060. end
  4061. swait()
  4062. end
  4063. if nubpos and nubgyro then
  4064. nubpos:Remove()
  4065. nubgyro:Remove()
  4066. if NNoob:FindFirstChild("Humanoid") then
  4067. NNoob.Humanoid.PlatformStand = false
  4068. end
  4069. end
  4070. end), Grabbee)
  4071. p = Instance.new("Sound", vPlayer.Character.Torso)
  4072. p.Volume = 1
  4073. p.Pitch = 0.9
  4074. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4075. p:Play()
  4076. game:GetService("Debris"):AddItem(p, 3)
  4077. BodyVel.velocity = Vector3.new()
  4078. cl = 0
  4079. clastframe = lastframe
  4080. for i = 1, 7 do
  4081. swait()
  4082. cl = cl + i * 0.036
  4083. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4084. end
  4085. cl = 0
  4086. clastframe = lastframe
  4087. for i = 1, 8 do
  4088. swait()
  4089. cl = cl + i * 0.028
  4090. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4091. end
  4092. p = Instance.new("Sound", vPlayer.Character.Torso)
  4093. p.Volume = 1
  4094. p.Pitch = 0.55
  4095. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4096. p:Play()
  4097. game:GetService("Debris"):AddItem(p, 3)
  4098. p = Instance.new("Sound", vPlayer.Character.Torso)
  4099. p.Volume = 1
  4100. p.Pitch = 1
  4101. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4102. p:Play()
  4103. game:GetService("Debris"):AddItem(p, 3)
  4104. p = Instance.new("Sound", vPlayer.Character.Torso)
  4105. p.Volume = 1
  4106. p.Pitch = 0.4
  4107. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4108. p:Play()
  4109. game:GetService("Debris"):AddItem(p, 3)
  4110. p = Instance.new("Sound", Grabbee.Torso)
  4111. p.Volume = 1
  4112. p.Pitch = 1
  4113. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4114. p:Play()
  4115. game:GetService("Debris"):AddItem(p, 3)
  4116. local sees = math.ceil(Mana.Value / borb)
  4117. local sees2 = (math.ceil(Corruption / borb))
  4118. local partic1, partic2 = nil, nil
  4119. partic1 = Instance.new("ParticleEmitter")
  4120. partic1.Name = "AttackParticleEmitter3"
  4121. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4122. partic1.LightEmission = 0
  4123. partic1.ZOffset = 2
  4124. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4125. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4126. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4127. partic1.Rate = 80
  4128. partic1.VelocitySpread = 180
  4129. partic1.Speed = NumberRange.new(6, 10)
  4130. partic1.Lifetime = NumberRange.new(1, 1.2)
  4131. partic1.Rotation = NumberRange.new(-180, 180)
  4132. partic1.RotSpeed = NumberRange.new(-100, 100)
  4133. partic1.Parent = Grabbee.Torso
  4134. if useRageVer then
  4135. partic2 = Instance.new("ParticleEmitter", p)
  4136. partic2.Name = "AttackParticleEmitter3"
  4137. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4138. partic2.LightEmission = 0
  4139. partic2.ZOffset = 1
  4140. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4141. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4142. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4143. partic2.Rate = 60
  4144. partic2.VelocitySpread = 180
  4145. partic2.Speed = NumberRange.new(1, 2)
  4146. partic2.Lifetime = NumberRange.new(1, 1.2)
  4147. partic2.Rotation = NumberRange.new(-180, 180)
  4148. partic2.RotSpeed = NumberRange.new(-100, 100)
  4149. partic2.Acceleration = Vector3.new(0, 10, 0)
  4150. partic2.Parent = Grabbee.Torso
  4151. end
  4152. for i = 1, borb + borb % 2 do
  4153. swait()
  4154. if i % 2 == 0 then
  4155. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4156. local st = Grabbee:FindFirstChild("Stats")
  4157. if st and st:FindFirstChild("Mana") then
  4158. if st.Mana.Value >= 3 then
  4159. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4160. st.Mana.Value = st.Mana.Value - 3
  4161. else
  4162. st.Mana.Value = 0
  4163. end
  4164. end
  4165. end
  4166. do
  4167. if sees <= Mana.Value then
  4168. Mana.Value = Mana.Value - sees
  4169. else
  4170. Mana.Value = 0
  4171. end
  4172. if useRageVer then
  4173. if sees2 <= Corruption then
  4174. Corruption = Corruption - sees2
  4175. else
  4176. Corruption = 0
  4177. end
  4178. end
  4179. if useRageVer == true and i % 2 == 0 then
  4180. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4181. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4182. end
  4183. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4184. eb.Parent = workspace
  4185. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4186. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4187. game:GetService("Debris"):AddItem(eb, 3)
  4188. coroutine.resume(coroutine.create(function(p)
  4189. local r = math.random(-3, 3) * 9
  4190. if r > -12 and r < 1 then
  4191. r = -12
  4192. else
  4193. if r < 12 and r > -1 then
  4194. r = 12
  4195. end
  4196. end
  4197. for i = 1, 12 do
  4198. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4199. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4200. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4201. swait()
  4202. end
  4203. p:Remove()
  4204. end), eb)
  4205. end
  4206. do
  4207. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4208. eff.Parent = workspace
  4209. eff.Name = "BloodEffect"
  4210. eff.Anchored = true
  4211. eff.CanCollide = false
  4212. game:GetService("Debris"):AddItem(eff, 5)
  4213. coroutine.resume(coroutine.create(function(p, V, x)
  4214. A = vPlayer.Character.Torso.Velocity / 60
  4215. for i = 1, 8 do
  4216. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4217. p.Transparency = 0.75 + i / 32
  4218. p.CFrame = p.CFrame * V + A
  4219. swait()
  4220. end
  4221. p:Remove()
  4222. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4223. if i % 5 == 0 then
  4224. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4225. applyCameraShake(v, 120, 5)
  4226. end
  4227. applyCameraShake(vPlayer.Character, 120, 5)
  4228. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4229. pc.Mesh.MeshType = "FileMesh"
  4230. pc.Anchored = true
  4231. pc.CanCollide = false
  4232. pc.Parent = workspace
  4233. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4234. pc.Name = "Shockwave"
  4235. game:GetService("Debris"):AddItem(pc, 5)
  4236. coroutine.resume(coroutine.create(function(p)
  4237. for ii = 1, 13 do
  4238. p.Transparency = ii / 13
  4239. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4240. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4241. swait()
  4242. end
  4243. p:Remove()
  4244. end), pc)
  4245. end
  4246. do
  4247. if Grabbee.Parent == nil then
  4248. break
  4249. else
  4250. if Grabbee:FindFirstChild("Humanoid") == nil then
  4251. break
  4252. end
  4253. end
  4254. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4255. eff.Parent = workspace
  4256. eff.Name = "BloodEffect"
  4257. eff.Anchored = true
  4258. eff.CanCollide = false
  4259. game:GetService("Debris"):AddItem(eff, 5)
  4260. coroutine.resume(coroutine.create(function(p, V, x)
  4261. A = vPlayer.Character.Torso.Velocity / 60
  4262. for i = 1, 12 do
  4263. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4264. p.Transparency = 0.25 + i / 48
  4265. p.CFrame = p.CFrame * V + A
  4266. swait()
  4267. end
  4268. p:Remove()
  4269. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4270. do
  4271. if i % 3 == 0 then
  4272. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4273. pc.CanCollide = false
  4274. pc.Anchored = true
  4275. pc.Parent = workspace
  4276. game:GetService("Debris"):AddItem(pc, 5)
  4277. coroutine.resume(coroutine.create(function(p)
  4278. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4279. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4280. for i = 1, 20 do
  4281. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4282. p.Transparency = i / 20
  4283. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4284. swait()
  4285. end
  4286. p:Remove()
  4287. end), pc)
  4288. end
  4289. end
  4290. end
  4291. end
  4292. end
  4293. end
  4294. cl = 0
  4295. clastframe = lastframe
  4296. for i = 1, 5 do
  4297. wait()
  4298. cl = cl + i * 0.07
  4299. if i == 3 then
  4300. Grabdone = true
  4301. partic1.Enabled = false
  4302. game:GetService("Debris"):AddItem(partic1, 5)
  4303. if partic2 then
  4304. partic2.Enabled = false
  4305. game:GetService("Debris"):AddItem(partic2, 5)
  4306. end
  4307. p = Instance.new("Sound", vPlayer.Character.Torso)
  4308. p.Volume = 1
  4309. p.Pitch = 0.95
  4310. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4311. p:Play()
  4312. game:GetService("Debris"):AddItem(p, 3)
  4313. if Grabbee:FindFirstChild("Stats") then
  4314. if Grabbee.Stats.Mana.Value >= 10 then
  4315. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4316. else
  4317. Grabbee.Stats.Mana.Value = 0
  4318. end
  4319. if Grabbee.Stats.Stunned.Value == false then
  4320. Grabbee.Stats.Stun.Value = 999
  4321. end
  4322. end
  4323. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4324. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4325. pc.Mesh.MeshType = "FileMesh"
  4326. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4327. pc.Parent = workspace
  4328. pc.Anchored = true
  4329. pc.CanCollide = false
  4330. pc.Transparency = 0.5
  4331. game:GetService("Debris"):AddItem(pc, 5)
  4332. coroutine.resume(coroutine.create(function(p)
  4333. for ii = 1, 28 do
  4334. p.Transparency = ii / 28
  4335. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4336. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4337. swait()
  4338. end
  4339. p:Remove()
  4340. end), pc)
  4341. for loel = 1, 8 do
  4342. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4343. eff.Parent = workspace
  4344. eff.Name = "BloodEffect"
  4345. eff.Anchored = true
  4346. eff.CanCollide = false
  4347. game:GetService("Debris"):AddItem(eff, 5)
  4348. coroutine.resume(coroutine.create(function(p, V, x)
  4349. for i = 1, 25 do
  4350. p.Transparency = 0.5 + i / 50
  4351. p.CFrame = p.CFrame + x / 2
  4352. swait()
  4353. end
  4354. p:Remove()
  4355. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4356. end
  4357. for loel = 1, 3 do
  4358. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4359. eff.Parent = workspace
  4360. eff.Name = "BloodEffect"
  4361. eff.Anchored = true
  4362. eff.CanCollide = false
  4363. game:GetService("Debris"):AddItem(eff, 5)
  4364. coroutine.resume(coroutine.create(function(p, V, x)
  4365. for i = 1, 25 do
  4366. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4367. p.Transparency = 0.25 + i / 18.75
  4368. p.CFrame = p.CFrame * V
  4369. swait()
  4370. end
  4371. p:Remove()
  4372. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4373. end
  4374. end
  4375. do
  4376. do
  4377. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4378. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4379.  
  4380. end
  4381. end
  4382. end
  4383. cbuff:Remove()
  4384. gpos:Remove()
  4385. else
  4386. do
  4387. for i = 1, 4 do
  4388. fwait()
  4389. BodyVel.velocity = BodyVel.velocity / 1.25
  4390. end
  4391. do
  4392. cl = 0
  4393. coroutine.resume(coroutine.create(function(p)
  4394. for i = 1, 30 do
  4395. p.Volume = 1 - i / 30
  4396. swait()
  4397. end
  4398. p:Stop()
  4399. end), pb)
  4400. clastframe = lastframe
  4401. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4402. for i = 1, 15 do
  4403. fwait()
  4404. BodyVel.velocity = BodyVel.velocity / 1.2
  4405. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4406. end
  4407. if Grabbee == nil then
  4408. Cooldowns["4"] = CooldownsB["4"] / 3
  4409. else
  4410. Cooldowns["4"] = CooldownsB["4"]
  4411. end
  4412. end
  4413. end
  4414. end
  4415. CanInterrupt(true)
  4416. PlayerIsAttacking = false
  4417. BodyVel.Parent = nil
  4418. BodyGyro.Parent = nil
  4419. Ult = false
  4420. end
  4421.  
  4422.  
  4423.  
  4424. mouse.KeyDown:connect(function(k)
  4425.  
  4426. k = k:lower()
  4427. if k == "q" then
  4428. BlastStorm()
  4429. end
  4430. if k == "e" then
  4431. WindFloor2()
  4432. end
  4433. if k == "t" then
  4434. WindFloor()
  4435. end
  4436. end)
  4437.  
  4438.  
  4439.  
  4440.  
  4441.  
  4442.  
  4443.  
  4444.  
  4445. local BC = BrickColor.new
  4446. local Col3 = Color3.new
  4447. local Inst = Instance.new
  4448. local Ud2 = UDim2.new
  4449. local FONT = "SourceSansLight"
  4450.  
  4451.  
  4452.  
  4453.  
  4454.  
  4455.  
  4456.  
  4457. Colour1 = BC("Pastel Blue")
  4458. Colour2 = BC("Black")
  4459. Colour3 = BC("Ghost grey")
  4460. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4461. Chaos_UI.Name = "Chaos UI"
  4462. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4463.  
  4464.  
  4465. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4466. Moves.BackgroundTransparency = .8
  4467. Moves.BorderSizePixel = 0
  4468. Moves.Name = "Moves"
  4469. Moves.Position = Ud2(-.2, 0, .4, 0)
  4470. Moves.Size = Ud2(.2, 0, .5, 0)
  4471. Moves.ScrollBarThickness = 8
  4472. OM.Name = "VML"
  4473. OM.Position = Ud2(.002, 0, .83, 0)
  4474. OM.Size = Ud2(.05, 0, .08, 0)
  4475. OM.Visible = false
  4476. OM.Style = "RobloxRoundButton"
  4477. OM.Font = FONT
  4478. OM.Text = "View Move List"
  4479. OM.TextColor3 = Col3(1,1,1)
  4480. OM.TextScaled = true
  4481. local Title = Inst("TextLabel", Moves)
  4482. Title.BackgroundTransparency = 1
  4483. Title.Name = "Title"
  4484. Title.Size = Ud2(1, 0, .014, 0)
  4485. Title.Font = FONT
  4486. Title.Text = "Move List"
  4487. Title.TextColor3 = Col3(1,1,1)
  4488. Title.TextScaled = true
  4489. Title.TextStrokeTransparency = 0
  4490.  
  4491. OM.Visible = true
  4492.  
  4493. function Create_Moves_In_List()
  4494. local ah = .012
  4495. local am = .012
  4496. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4497. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4498. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4499. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4500. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4501. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4502. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4503. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4504. end
  4505. Create_Moves_In_List()
  4506.  
  4507.  
  4508. local mopen = false
  4509. OM.MouseButton1Click:connect(function()
  4510. if not Debounces.UIAction and not mopen then
  4511. Debounces.UIAction = true
  4512. OM.Text = "Hide Move List"
  4513. mopen = true
  4514. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4515. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4516. wait(.3)
  4517. Debounces.UIAction = false
  4518. elseif not Debounces.UIAction and mopen then
  4519. Debounces.UIAction = true
  4520. OM.Text = "View Move List"
  4521. mopen = false
  4522. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4523. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4524. wait(.3)
  4525. Debounces.UIAction = false
  4526. end
  4527. end)
  4528.  
  4529.  
  4530.  
  4531.  
  4532.  
  4533. local animpose = "Idle"
  4534. local lastanimpose = "Idle"
  4535. local sine = 0
  4536. local change = 1
  4537. local val = 0
  4538. local ffing = false
  4539. -------------------------------
  4540. game:GetService("RunService").RenderStepped:connect(function()
  4541. --[[if char.Humanoid.Jump == true then
  4542. jump = true
  4543. else
  4544. jump = false
  4545. end]]
  4546. char.Humanoid.FreeFalling:connect(function(f)
  4547. if f then
  4548. ffing = true
  4549. else
  4550. ffing = false
  4551. end
  4552. end)
  4553. sine = sine + change
  4554. if jumpn == true then
  4555. animpose = "Jumping"
  4556. elseif ffing == true then
  4557. animpose = "Freefalling"
  4558. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4559. animpose = "Idle"
  4560. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4561. animpose = "Walking"
  4562. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4563. animpose = "Running"
  4564. end
  4565. if animpose ~= lastanimpose then
  4566. sine = 0
  4567. if Debounces.NoIdl == false then
  4568. if animpose == "Idle" then
  4569. for i = 1, 2 do
  4570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4576. end
  4577. elseif animpose == "Walking" then
  4578. for i = 1, 2 do
  4579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4585. end
  4586. elseif animpose == "Running" then
  4587. for i = 1, 2 do
  4588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4594. wait()
  4595. end
  4596. end
  4597. else
  4598. end
  4599. end
  4600. lastanimpose = animpose
  4601. if Debounces.NoIdl == false then
  4602. if animpose == "Idle" then
  4603. change = 0.5
  4604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4607. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4611. elseif animpose == "Walking" then
  4612. change = 1
  4613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4619. elseif animpose == "Running" then
  4620. change = 1
  4621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4627. end
  4628. end
  4629. end)
  4630.  
  4631. hum.MaxHealth = math.huge
  4632. wait(3)
  4633. hum.Health = math.huge
  4634.  
  4635.  
  4636. spawn(function()
  4637. while wait(2)
  4638. do
  4639. GroundWave3()
  4640. end
  4641. end)
  4642.  
  4643.  
  4644. while true do --Loop
  4645. wait(0.04)
  4646. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4647. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4648. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4649. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4650. wait(0.04)
  4651. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4652. wait(0.04)
  4653. end
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