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- local player = game.Players.LocalPlayer
- local char = player.Character
- local mouse = player:GetMouse()
- local Hea = char.Head
- local tor = char.Torso
- local ra = char['Right Arm']
- local la = char['Left Arm']
- local v3 = Vector3.new
- local cfn = CFrame.new
- local ang = CFrame.Angles
- local mr = math.rad
- local camera = game.Workspace.CurrentCamera
- local rotateangle = 0
- local rotateangle2 = 0
- local angle = 0
- local accel = 0
- local moving = false
- local debounce = false
- local overheat = 0
- local epressed = false
- local qpressed = false
- local wpressed = false
- local apressed = false
- local spressed = false
- local dpressed = false
- local fpressed = false
- local gpressed = false
- local hpressed = false
- local overheating = false
- local started = false
- local bombfiring = false
- local firing = false
- local mode = 1
- function weld(p0,p1,c0)
- local w=Instance.new("Weld",p0)
- w.Part0=p0
- w.Part1=p1
- w.C0=c0
- return w
- end
- local renaultft = Instance.new("Model", workspace)
- renaultft.Name = "RenaultFT"
- local part = Instance.new("Part", renaultft)
- part.FormFactor = Enum.FormFactor.Plate
- part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part.Material = Enum.Material.Metal
- part.Size = Vector3.new(1, 0.4, 5)
- part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part.CFrame = CFrame.new(101.502, 1.89, -143.5)* CFrame.Angles(-3.7177133593858e-010, -1.5707963705063, 0)
- part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BrickColor = BrickColor.new("Grime")
- part.Friction = 0.3
- part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_2 = Instance.new("Part", renaultft)
- part_2.FormFactor = Enum.FormFactor.Plate
- part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.Material = Enum.Material.Metal
- part_2.Size = Vector3.new(1, 0.4, 6)
- part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.CFrame = CFrame.new(102.002, 6.29, -143.5)* CFrame.Angles(1.5479815829167e-007, -1.5707963705063, 0)
- part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.BrickColor = BrickColor.new("Grime")
- part_2.Friction = 0.3
- part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_3 = Instance.new("Part", renaultft)
- part_3.FormFactor = Enum.FormFactor.Plate
- part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.Material = Enum.Material.Metal
- part_3.Size = Vector3.new(1, 0.4, 5)
- part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.CFrame = CFrame.new(104.104, 3.768, -143.532)* CFrame.Angles(1.5707967281342, -0.32003501057625, 1.5707957744598)
- part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.BrickColor = BrickColor.new("Grime")
- part_3.Friction = 0.3
- part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_4 = Instance.new("Part", renaultft)
- part_4.FormFactor = Enum.FormFactor.Plate
- part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.Size = Vector3.new(3, 0.4, 3)
- part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.CFrame = CFrame.new(97.502, 3.69, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.BrickColor = BrickColor.new("Black")
- part_4.Friction = 0.3
- part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_5 = Instance.new("Part", renaultft)
- part_5.FormFactor = Enum.FormFactor.Plate
- part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.Size = Vector3.new(1, 0.4, 3)
- part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.CFrame = CFrame.new(95.502, 3.29, -141.5)* CFrame.Angles(3.1013769330457e-010, -2.6152985554972e-008, 3.0170823617226e-009)
- part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.BrickColor = BrickColor.new("Black")
- part_5.Friction = 0.3
- part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local cylinder = Instance.new("Part", renaultft)
- cylinder.FormFactor = Enum.FormFactor.Plate
- cylinder.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder.Size = Vector3.new(3, 2.8, 3)
- cylinder.Name = "Cylinder"
- cylinder.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder.CFrame = CFrame.new(97.502, 1.99, -141.6)* CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- cylinder.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder.BrickColor = BrickColor.new("Really black")
- cylinder.Friction = 0.3
- cylinder.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh = Instance.new("CylinderMesh", cylinder)
- mesh.Scale = Vector3.new(4, 0.2, 1)
- local part_6 = Instance.new("Part", renaultft)
- part_6.FormFactor = Enum.FormFactor.Plate
- part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.Size = Vector3.new(3, 0.4, 3)
- part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.CFrame = CFrame.new(99.202, 1.99, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, -1.5707963705063)
- part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.BrickColor = BrickColor.new("Black")
- part_6.Friction = 0.3
- part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_7 = Instance.new("Part", renaultft)
- part_7.FormFactor = Enum.FormFactor.Plate
- part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.Material = Enum.Material.Metal
- part_7.Size = Vector3.new(1, 0.4, 4)
- part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.CFrame = CFrame.new(104.502, 6.29, -146.001)* CFrame.Angles(-3.7177128042742e-010, -7.2304794096478e-011, -1.0402371186657e-009)
- part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.BrickColor = BrickColor.new("Grime")
- part_7.Friction = 0.3
- part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local nc7 = Instance.new("Part", renaultft)
- nc7.FormFactor = Enum.FormFactor.Plate
- nc7.CanCollide = false
- nc7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- nc7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- nc7.Material = Enum.Material.Metal
- nc7.Size = Vector3.new(5, 0.4, 6)
- nc7.Name = "NC7"
- nc7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- nc7.CFrame = CFrame.new(96.5, 6.288, -146)* CFrame.Angles(3.1415855884552, 6.2592101812697e-007, 3.1407968997955)
- nc7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- nc7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- nc7.BrickColor = BrickColor.new("Grime")
- nc7.Friction = 0.3
- nc7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local nc3 = Instance.new("Part", renaultft)
- nc3.FormFactor = Enum.FormFactor.Plate
- nc3.CanCollide = false
- nc3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- nc3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- nc3.Material = Enum.Material.Metal
- nc3.Size = Vector3.new(1, 0.4, 6)
- nc3.Name = "NC3"
- nc3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- nc3.CFrame = CFrame.new(94.5, 7.486, -146)* CFrame.Angles(3.1415927410126, 7.2304794096478e-011, -3.1415927410126)
- nc3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- nc3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- nc3.BrickColor = BrickColor.new("Grime")
- nc3.Friction = 0.3
- nc3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local nc2 = Instance.new("Part", renaultft)
- nc2.FormFactor = Enum.FormFactor.Plate
- nc2.CanCollide = false
- nc2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- nc2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- nc2.Material = Enum.Material.Metal
- nc2.Size = Vector3.new(2, 0.4, 6)
- nc2.Name = "NC2"
- nc2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- nc2.CFrame = CFrame.new(95, 7.086, -146)* CFrame.Angles(3.1415927410126, 7.2304794096478e-011, -3.1415927410126)
- nc2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- nc2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- nc2.BrickColor = BrickColor.new("Grime")
- nc2.Friction = 0.3
- nc2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_8 = Instance.new("Part", renaultft)
- part_8.FormFactor = Enum.FormFactor.Plate
- part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.Material = Enum.Material.Metal
- part_8.Size = Vector3.new(1, 1.6, 8)
- part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.CFrame = CFrame.new(95.002, 5.29, -143.5)* CFrame.Angles(-1.4875934084557e-007, 1.5707963705063, 0)
- part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.BrickColor = BrickColor.new("Grime")
- part_8.Friction = 0.3
- part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_9 = Instance.new("Part", renaultft)
- part_9.FormFactor = Enum.FormFactor.Plate
- part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.Material = Enum.Material.Metal
- part_9.Size = Vector3.new(1, 1.6, 4)
- part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.CFrame = CFrame.new(98.501, 5.29, -146)* CFrame.Angles(3.1415855884552, 6.2097365116642e-007, 3.1407968997955)
- part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.BrickColor = BrickColor.new("Grime")
- part_9.Friction = 0.3
- part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_10 = Instance.new("Part", renaultft)
- part_10.FormFactor = Enum.FormFactor.Plate
- part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.Material = Enum.Material.Metal
- part_10.Size = Vector3.new(1, 0.4, 5)
- part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.CFrame = CFrame.new(104.247, 3.877, -148.532)* CFrame.Angles(1.5707967281342, -0.32003507018089, 1.5707957744598)
- part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.BrickColor = BrickColor.new("Grime")
- part_10.Friction = 0.3
- part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_11 = Instance.new("Part", renaultft)
- part_11.FormFactor = Enum.FormFactor.Plate
- part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.Size = Vector3.new(3, 0.4, 3)
- part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.CFrame = CFrame.new(93.502, 3.69, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.BrickColor = BrickColor.new("Black")
- part_11.Friction = 0.3
- part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local cylinder_2 = Instance.new("Part", renaultft)
- cylinder_2.FormFactor = Enum.FormFactor.Plate
- cylinder_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_2.Size = Vector3.new(3, 2.8, 3)
- cylinder_2.Name = "Cylinder"
- cylinder_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_2.CFrame = CFrame.new(93.502, 1.99, -141.6)* CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- cylinder_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_2.BrickColor = BrickColor.new("Really black")
- cylinder_2.Friction = 0.3
- cylinder_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_2 = Instance.new("CylinderMesh", cylinder_2)
- mesh_2.Scale = Vector3.new(4, 0.2, 1)
- local part_12 = Instance.new("Part", renaultft)
- part_12.FormFactor = Enum.FormFactor.Plate
- part_12.CanCollide = false
- part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.Material = Enum.Material.Metal
- part_12.Size = Vector3.new(1, 0.4, 6)
- part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.CFrame = CFrame.new(102.002, 6.29, -148.501)* CFrame.Angles(1.3434472521112e-006, -1.5707963705063, 0)
- part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.BrickColor = BrickColor.new("Grime")
- part_12.Friction = 0.3
- part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local nc1 = Instance.new("Part", renaultft)
- nc1.FormFactor = Enum.FormFactor.Plate
- nc1.CanCollide = false
- nc1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- nc1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- nc1.Material = Enum.Material.Metal
- nc1.Size = Vector3.new(3, 0.4, 6)
- nc1.Name = "NC1"
- nc1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- nc1.CFrame = CFrame.new(95.5, 6.686, -146)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, 3.1415927410126)
- nc1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- nc1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- nc1.BrickColor = BrickColor.new("Grime")
- nc1.Friction = 0.3
- nc1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_13 = Instance.new("Part", renaultft)
- part_13.FormFactor = Enum.FormFactor.Plate
- part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.Material = Enum.Material.Metal
- part_13.Size = Vector3.new(1, 0.4, 5)
- part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.CFrame = CFrame.new(101.502, 1.89, -148.5)* CFrame.Angles(3.1013797086032e-010, -1.5707963705063, 0)
- part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.BrickColor = BrickColor.new("Grime")
- part_13.Friction = 0.3
- part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_14 = Instance.new("Part", renaultft)
- part_14.FormFactor = Enum.FormFactor.Plate
- part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.Material = Enum.Material.Metal
- part_14.Size = Vector3.new(3, 1.6, 1)
- part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.CFrame = CFrame.new(92.502, 6.89, -143.5)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, 3.1415927410126)
- part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.BrickColor = BrickColor.new("Grime")
- part_14.Friction = 0.3
- part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_15 = Instance.new("Part", renaultft)
- part_15.FormFactor = Enum.FormFactor.Plate
- part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.Size = Vector3.new(2, 0.4, 3)
- part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.CFrame = CFrame.new(91.002, 4.288, -141.5)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, -2.7845051288605)
- part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.BrickColor = BrickColor.new("Black")
- part_15.Friction = 0.3
- part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_16 = Instance.new("Part", renaultft)
- part_16.FormFactor = Enum.FormFactor.Plate
- part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.Size = Vector3.new(3, 0.4, 3)
- part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.CFrame = CFrame.new(89.255, 4.69, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.BrickColor = BrickColor.new("Black")
- part_16.Friction = 0.3
- part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local cylinder_3 = Instance.new("Part", renaultft)
- cylinder_3.FormFactor = Enum.FormFactor.Plate
- cylinder_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_3.Size = Vector3.new(4, 2.8, 4)
- cylinder_3.Name = "Cylinder"
- cylinder_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_3.CFrame = CFrame.new(89.002, 2.49, -141.6)* CFrame.Angles(1.5707979202271, -1.5707963705063, 0)
- cylinder_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_3.BrickColor = BrickColor.new("Really black")
- cylinder_3.Friction = 0.3
- cylinder_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_3 = Instance.new("CylinderMesh", cylinder_3)
- mesh_3.Scale = Vector3.new(4, 0.2, 1)
- local part_17 = Instance.new("Part", renaultft)
- part_17.FormFactor = Enum.FormFactor.Plate
- part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.Size = Vector3.new(17, 0.4, 3)
- part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.CFrame = CFrame.new(90.502, 0.29, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.BrickColor = BrickColor.new("Black")
- part_17.Friction = 0.3
- part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_18 = Instance.new("Part", renaultft)
- part_18.FormFactor = Enum.FormFactor.Plate
- part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.Size = Vector3.new(1, 0.4, 3)
- part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.CFrame = CFrame.new(91.502, 3.29, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.BrickColor = BrickColor.new("Black")
- part_18.Friction = 0.3
- part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local engine = Instance.new("Part", renaultft)
- engine.FormFactor = Enum.FormFactor.Plate
- engine.CanCollide = false
- engine.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.Material = Enum.Material.Metal
- engine.Size = Vector3.new(15, 0.4, 6)
- engine.Name = "Engine"
- engine.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.CFrame = CFrame.new(91.502, 3.89, -146)* CFrame.Angles(1.7053025658242e-009, -7.2304828790948e-011, -1.575522290409e-008)
- engine.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.BrickColor = BrickColor.new("Grime")
- engine.Friction = 0.3
- engine.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_19 = Instance.new("Part", renaultft)
- part_19.FormFactor = Enum.FormFactor.Plate
- part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.Material = Enum.Material.Metal
- part_19.Size = Vector3.new(1, 1.6, 8)
- part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.CFrame = CFrame.new(95.002, 5.29, -148.501)* CFrame.Angles(-0.00079890096094459, 1.5707963705063, 0)
- part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.BrickColor = BrickColor.new("Grime")
- part_19.Friction = 0.3
- part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_20 = Instance.new("Part", renaultft)
- part_20.FormFactor = Enum.FormFactor.Plate
- part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.Material = Enum.Material.Metal
- part_20.Size = Vector3.new(1, 0.4, 2)
- part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.CFrame = CFrame.new(90.502, 6.29, -146)* CFrame.Angles(-3.7177128042742e-010, -7.2304794096478e-011, -1.0402371186657e-009)
- part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.BrickColor = BrickColor.new("Grime")
- part_20.Friction = 0.3
- part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_21 = Instance.new("Part", renaultft)
- part_21.FormFactor = Enum.FormFactor.Plate
- part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.Material = Enum.Material.Metal
- part_21.Size = Vector3.new(1, 1.2, 6)
- part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.CFrame = CFrame.new(89.502, 5.09, -146)* CFrame.Angles(-3.7177128042742e-010, -7.2304794096478e-011, -1.0402371186657e-009)
- part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.BrickColor = BrickColor.new("Grime")
- part_21.Friction = 0.3
- part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_22 = Instance.new("Part", renaultft)
- part_22.FormFactor = Enum.FormFactor.Plate
- part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.Material = Enum.Material.Metal
- part_22.Size = Vector3.new(1, 1.6, 6)
- part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.CFrame = CFrame.new(90.502, 5.29, -146)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.BrickColor = BrickColor.new("Grime")
- part_22.Friction = 0.3
- part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_23 = Instance.new("Part", renaultft)
- part_23.FormFactor = Enum.FormFactor.Plate
- part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.Material = Enum.Material.Metal
- part_23.Size = Vector3.new(1, 2, 2)
- part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.CFrame = CFrame.new(90.502, 7.09, -148)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.BrickColor = BrickColor.new("Grime")
- part_23.Friction = 0.3
- part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_24 = Instance.new("Part", renaultft)
- part_24.FormFactor = Enum.FormFactor.Plate
- part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.Material = Enum.Material.Metal
- part_24.Size = Vector3.new(3, 1.6, 1)
- part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.CFrame = CFrame.new(92.502, 6.89, -148.501)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, 3.1415927410126)
- part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.BrickColor = BrickColor.new("Grime")
- part_24.Friction = 0.3
- part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local hitter = Instance.new("Part", renaultft)
- hitter.FormFactor = Enum.FormFactor.Plate
- hitter.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- hitter.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- hitter.Material = Enum.Material.Metal
- hitter.Size = Vector3.new(16, 2, 6)
- hitter.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- hitter.CFrame = CFrame.new(91.002, 2.69, -146)* CFrame.Angles(7.0537789724767e-006, -5.5513686447739e-007, 5.2385263415999e-007)
- hitter.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- hitter.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- hitter.BrickColor = BrickColor.new("Grime")
- hitter.Friction = 0.3
- hitter.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_26 = Instance.new("Part", renaultft)
- part_26.FormFactor = Enum.FormFactor.Plate
- part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.Material = Enum.Material.Metal
- part_26.Size = Vector3.new(1, 1.2, 6)
- part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.CFrame = CFrame.new(88.502, 5.09, -146)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.BrickColor = BrickColor.new("Grime")
- part_26.Friction = 0.3
- part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local nc4 = Instance.new("Part", renaultft)
- nc4.FormFactor = Enum.FormFactor.Plate
- nc4.CanCollide = false
- nc4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- nc4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- nc4.Material = Enum.Material.Metal
- nc4.Size = Vector3.new(4, 0.4, 6)
- nc4.Name = "NC4"
- nc4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- nc4.CFrame = CFrame.new(93.002, 7.89, -146)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, 3.1415927410126)
- nc4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- nc4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- nc4.BrickColor = BrickColor.new("Grime")
- nc4.Friction = 0.3
- nc4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_27 = Instance.new("Part", renaultft)
- part_27.FormFactor = Enum.FormFactor.Plate
- part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.Material = Enum.Material.Metal
- part_27.Size = Vector3.new(1, 2, 2)
- part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.CFrame = CFrame.new(90.502, 7.09, -144)* CFrame.Angles(-3.7177128042742e-010, -7.2304794096478e-011, -1.0402371186657e-009)
- part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.BrickColor = BrickColor.new("Grime")
- part_27.Friction = 0.3
- part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local nc5 = Instance.new("Part", renaultft)
- nc5.FormFactor = Enum.FormFactor.Plate
- nc5.CanCollide = false
- nc5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- nc5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- nc5.Material = Enum.Material.Metal
- nc5.Size = Vector3.new(5, 0.4, 6)
- nc5.Name = "NC5"
- nc5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- nc5.CFrame = CFrame.new(92.502, 8.29, -146)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, 3.1415927410126)
- nc5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- nc5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- nc5.BrickColor = BrickColor.new("Grime")
- nc5.Friction = 0.3
- nc5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_28 = Instance.new("Part", renaultft)
- part_28.FormFactor = Enum.FormFactor.Plate
- part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.Material = Enum.Material.Metal
- part_28.Size = Vector3.new(2, 0.4, 2)
- part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.CFrame = CFrame.new(90.002, 7.89, -146)* CFrame.Angles(3.1013813739378e-010, -2.6152985554972e-008, 5.8521787416055e-009)
- part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.BrickColor = BrickColor.new("Grime")
- part_28.Friction = 0.3
- part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_29 = Instance.new("Part", renaultft)
- part_29.FormFactor = Enum.FormFactor.Plate
- part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.Transparency = 0.3
- part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.Material = Enum.Material.Metal
- part_29.Size = Vector3.new(1, 3.2, 4)
- part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.CFrame = CFrame.new(91.502, 6.09, -146)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.BrickColor = BrickColor.new("Grime")
- part_29.Friction = 0.3
- part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_30 = Instance.new("Part", renaultft)
- part_30.FormFactor = Enum.FormFactor.Plate
- part_30.CanCollide = false
- part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.Material = Enum.Material.Metal
- part_30.Size = Vector3.new(14, 0.4, 6)
- part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.CFrame = CFrame.new(92.002, 4.29, -146)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.BrickColor = BrickColor.new("Grime")
- part_30.Friction = 0.3
- part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_31 = Instance.new("Part", renaultft)
- part_31.FormFactor = Enum.FormFactor.Plate
- part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.Size = Vector3.new(2, 0.4, 3)
- part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.CFrame = CFrame.new(87.533, 5.34, -141.5)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, -2.6195442676544)
- part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.BrickColor = BrickColor.new("Black")
- part_31.Friction = 0.3
- part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_32 = Instance.new("Part", renaultft)
- part_32.FormFactor = Enum.FormFactor.Plate
- part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.Size = Vector3.new(4, 0.4, 3)
- part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.CFrame = CFrame.new(85.002, 5.69, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.BrickColor = BrickColor.new("Black")
- part_32.Friction = 0.3
- part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_33 = Instance.new("Part", renaultft)
- part_33.FormFactor = Enum.FormFactor.Plate
- part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.Size = Vector3.new(1, 0.4, 3)
- part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.CFrame = CFrame.new(95.502, 3.29, -150.5)* CFrame.Angles(3.1013769330457e-010, -2.6152985554972e-008, 3.0170823617226e-009)
- part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.BrickColor = BrickColor.new("Black")
- part_33.Friction = 0.3
- part_33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local cylinder_4 = Instance.new("Part", renaultft)
- cylinder_4.FormFactor = Enum.FormFactor.Plate
- cylinder_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_4.Size = Vector3.new(3, 2.8, 3)
- cylinder_4.Name = "Cylinder"
- cylinder_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_4.CFrame = CFrame.new(93.502, 1.99, -150.6)* CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- cylinder_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_4.BrickColor = BrickColor.new("Really black")
- cylinder_4.Friction = 0.3
- cylinder_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_4 = Instance.new("CylinderMesh", cylinder_4)
- mesh_4.Scale = Vector3.new(4, 0.2, 1)
- local cylinder_5 = Instance.new("Part", renaultft)
- cylinder_5.FormFactor = Enum.FormFactor.Plate
- cylinder_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_5.Size = Vector3.new(5, 2.8, 5)
- cylinder_5.Name = "Cylinder"
- cylinder_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_5.CFrame = CFrame.new(84.502, 2.99, -141.6)* CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- cylinder_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_5.BrickColor = BrickColor.new("Really black")
- cylinder_5.Friction = 0.3
- cylinder_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_5 = Instance.new("CylinderMesh", cylinder_5)
- mesh_5.Scale = Vector3.new(4, 0.2, 1)
- local cylinder_6 = Instance.new("Part", renaultft)
- cylinder_6.FormFactor = Enum.FormFactor.Plate
- cylinder_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_6.Size = Vector3.new(3, 2.8, 3)
- cylinder_6.Name = "Cylinder"
- cylinder_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_6.CFrame = CFrame.new(97.502, 1.99, -150.6)* CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- cylinder_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_6.BrickColor = BrickColor.new("Really black")
- cylinder_6.Friction = 0.3
- cylinder_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_6 = Instance.new("CylinderMesh", cylinder_6)
- mesh_6.Scale = Vector3.new(4, 0.2, 1)
- local part_34 = Instance.new("Part", renaultft)
- part_34.FormFactor = Enum.FormFactor.Plate
- part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.Size = Vector3.new(3, 0.4, 3)
- part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.CFrame = CFrame.new(97.502, 3.69, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.BrickColor = BrickColor.new("Black")
- part_34.Friction = 0.3
- part_34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_35 = Instance.new("Part", renaultft)
- part_35.FormFactor = Enum.FormFactor.Plate
- part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.Size = Vector3.new(3, 0.4, 3)
- part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.CFrame = CFrame.new(93.502, 3.69, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.BrickColor = BrickColor.new("Black")
- part_35.Friction = 0.3
- part_35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_36 = Instance.new("Part", renaultft)
- part_36.FormFactor = Enum.FormFactor.Plate
- part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.Size = Vector3.new(3, 0.4, 3)
- part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.CFrame = CFrame.new(99.202, 1.99, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, -1.5707963705063)
- part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.BrickColor = BrickColor.new("Black")
- part_36.Friction = 0.3
- part_36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local controlseat = Instance.new("Seat", renaultft)
- controlseat.Friction = 0.3
- controlseat.BottomSurface = Enum.SurfaceType.Smooth
- controlseat.TopSurface = Enum.SurfaceType.Smooth
- controlseat.FormFactor = Enum.FormFactor.Plate
- controlseat.BrickColor = BrickColor.new("Institutional white")
- controlseat.Size = Vector3.new(2, 0.4, 2)
- controlseat.CFrame = CFrame.new(93.143, 4.292, -146.151)* CFrame.Angles(-0.01278336904943, 1.5425720214844, 0.019348494708538)
- controlseat.Name = "ControlSeat"
- local window = Instance.new("Part", renaultft)
- window.FormFactor = Enum.FormFactor.Plate
- window.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- window.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- window.Material = Enum.Material.Metal
- window.Size = Vector3.new(1, 0.4, 2)
- window.Name = "Window"
- window.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- window.CFrame = CFrame.new(90.502, 7.52, -146)* CFrame.Angles(-3.7177128042742e-010, -7.2304794096478e-011, -1.0402371186657e-009)
- window.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- window.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- window.BrickColor = BrickColor.new("Grime")
- window.Friction = 0.3
- window.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local guns = Instance.new("Model", renaultft)
- guns.Name = "Guns"
- local nc6 = Instance.new("Part", guns)
- nc6.FormFactor = Enum.FormFactor.Symmetric
- nc6.TopSurface = Enum.SurfaceType.Smooth
- nc6.Material = Enum.Material.Metal
- nc6.Size = Vector3.new(4, 3, 4)
- nc6.Name = "NC6"
- nc6.CFrame = CFrame.new(92.56, 9.31, -146)* CFrame.Angles(-0, -1.5707963705063, 0)
- nc6.BrickColor = BrickColor.new("Grime")
- nc6.Friction = 0.3
- nc6.BottomSurface = Enum.SurfaceType.Smooth
- local mesh_7 = Instance.new("SpecialMesh", nc6)
- mesh_7.Scale = Vector3.new(3.5, 3, 3.5)
- mesh_7.MeshId = "http://www.roblox.com/asset/?id=19380188"
- mesh_7.MeshType = Enum.MeshType.FileMesh
- local launcher = Instance.new("Part", guns)
- launcher.FormFactor = Enum.FormFactor.Custom
- launcher.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- launcher.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- launcher.Material = Enum.Material.Metal
- launcher.Size = Vector3.new(0.66, 3.89, 0.51)
- launcher.Name = "launcher"
- launcher.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- launcher.CFrame = CFrame.new(89.563, 9.738, -145.946)* CFrame.Angles(-0, 0, 1.5187667608261)
- launcher.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- launcher.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- launcher.BrickColor = BrickColor.new("Grime")
- launcher.Friction = 0.3
- launcher.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_8 = Instance.new("CylinderMesh", launcher)
- mesh_8.Scale = Vector3.new(1.3, 1, 1.3)
- local decal = Instance.new("Decal", launcher)
- decal.Face = Enum.NormalId.Top
- decal.Texture = "http://www.roblox.com/asset/?id=234312134"
- local part_37 = Instance.new("Part", guns)
- part_37.FormFactor = Enum.FormFactor.Custom
- part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.Material = Enum.Material.Metal
- part_37.Size = Vector3.new(0.66, 5.89, 0.51)
- part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.CFrame = CFrame.new(89.684, 9.02, -145.946)* CFrame.Angles(-0, 0, 1.5187667608261)
- part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.BrickColor = BrickColor.new("Grime")
- part_37.Friction = 0.3
- part_37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_9 = Instance.new("CylinderMesh", part_37)
- local machinebarrel = Instance.new("Part", guns)
- machinebarrel.FormFactor = Enum.FormFactor.Custom
- machinebarrel.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- machinebarrel.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- machinebarrel.Material = Enum.Material.Metal
- machinebarrel.Size = Vector3.new(0.2, 3.1, 0.2)
- machinebarrel.Name = "machinebarrel"
- machinebarrel.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- machinebarrel.CFrame = CFrame.new(87.664, 9.16, -145.947)* CFrame.Angles(-0, 0, 1.5536167621613)
- machinebarrel.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- machinebarrel.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- machinebarrel.BrickColor = BrickColor.new("Dark stone grey")
- machinebarrel.Friction = 0.3
- machinebarrel.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_10 = Instance.new("CylinderMesh", machinebarrel)
- local decal_2 = Instance.new("Decal", machinebarrel)
- decal_2.Face = Enum.NormalId.Top
- decal_2.Texture = "http://www.roblox.com/asset/?id=234312134"
- local gunpart = Instance.new("Part", guns)
- gunpart.FormFactor = Enum.FormFactor.Custom
- gunpart.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- gunpart.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- gunpart.Material = Enum.Material.Metal
- gunpart.Size = Vector3.new(0.27, 0.2, 0.2)
- gunpart.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- gunpart.CFrame = CFrame.new(86.883, 9.47, -145.923)* CFrame.Angles(-6.2864266681117e-008, -1.4156103134155e-007, -1.6228256225586)
- gunpart.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- gunpart.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- gunpart.BrickColor = BrickColor.new("Grime")
- gunpart.Friction = 0.3
- gunpart.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_39 = Instance.new("Part", renaultft)
- part_39.FormFactor = Enum.FormFactor.Plate
- part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.Material = Enum.Material.Metal
- part_39.Size = Vector3.new(4, 0.4, 3)
- part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.CFrame = CFrame.new(86.002, 4.69, -144.5)* CFrame.Angles(1.7275493036095e-008, -6.0834622672701e-007, -1.340867243016e-006)
- part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.BrickColor = BrickColor.new("Grime")
- part_39.Friction = 0.3
- part_39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_40 = Instance.new("Part", renaultft)
- part_40.FormFactor = Enum.FormFactor.Plate
- part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.Size = Vector3.new(4, 0.4, 3)
- part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.CFrame = CFrame.new(81.802, 2.338, -141.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, -1.5707963705063)
- part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.BrickColor = BrickColor.new("Black")
- part_40.Friction = 0.3
- part_40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_41 = Instance.new("Part", renaultft)
- part_41.FormFactor = Enum.FormFactor.Plate
- part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.Material = Enum.Material.Metal
- part_41.Size = Vector3.new(6, 0.4, 3)
- part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.CFrame = CFrame.new(86.502, 5.09, -146)* CFrame.Angles(1.0330643895884e-008, 1.5707963705063, 0)
- part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.BrickColor = BrickColor.new("Grime")
- part_41.Friction = 0.3
- part_41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_42 = Instance.new("Part", renaultft)
- part_42.FormFactor = Enum.FormFactor.Plate
- part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.Size = Vector3.new(1, 0.4, 3)
- part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.CFrame = CFrame.new(91.502, 3.29, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.BrickColor = BrickColor.new("Black")
- part_42.Friction = 0.3
- part_42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_43 = Instance.new("Part", renaultft)
- part_43.FormFactor = Enum.FormFactor.Plate
- part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.Size = Vector3.new(2, 0.4, 3)
- part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.CFrame = CFrame.new(91.002, 4.288, -150.5)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, -2.7845051288605)
- part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.BrickColor = BrickColor.new("Black")
- part_43.Friction = 0.3
- part_43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_44 = Instance.new("Part", renaultft)
- part_44.FormFactor = Enum.FormFactor.Plate
- part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.Size = Vector3.new(2, 0.4, 3)
- part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.CFrame = CFrame.new(82.456, 5.09, -141.5)* CFrame.Angles(3.4165918982865e-009, 1.2285867967421e-007, -2.2403609752655)
- part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.BrickColor = BrickColor.new("Black")
- part_44.Friction = 0.3
- part_44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_45 = Instance.new("Part", renaultft)
- part_45.FormFactor = Enum.FormFactor.Plate
- part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.Size = Vector3.new(17, 0.4, 3)
- part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.CFrame = CFrame.new(90.502, 0.29, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.BrickColor = BrickColor.new("Black")
- part_45.Friction = 0.3
- part_45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_46 = Instance.new("Part", renaultft)
- part_46.FormFactor = Enum.FormFactor.Plate
- part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.Material = Enum.Material.Metal
- part_46.Size = Vector3.new(4, 0.4, 3)
- part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.CFrame = CFrame.new(86.002, 4.69, -147.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.BrickColor = BrickColor.new("Grime")
- part_46.Friction = 0.3
- part_46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_47 = Instance.new("Part", renaultft)
- part_47.FormFactor = Enum.FormFactor.Plate
- part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.Size = Vector3.new(2, 0.4, 3)
- part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.CFrame = CFrame.new(87.533, 5.34, -150.5)* CFrame.Angles(-3.1415927410126, -3.6493479349531e-009, -2.6195442676544)
- part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.BrickColor = BrickColor.new("Black")
- part_47.Friction = 0.3
- part_47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_48 = Instance.new("Part", renaultft)
- part_48.FormFactor = Enum.FormFactor.Plate
- part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.Size = Vector3.new(3, 0.4, 3)
- part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.CFrame = CFrame.new(89.255, 4.69, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.BrickColor = BrickColor.new("Black")
- part_48.Friction = 0.3
- part_48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local cylinder_7 = Instance.new("Part", renaultft)
- cylinder_7.FormFactor = Enum.FormFactor.Plate
- cylinder_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_7.Size = Vector3.new(4, 2.8, 4)
- cylinder_7.Name = "Cylinder"
- cylinder_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_7.CFrame = CFrame.new(89.002, 2.49, -150.6)* CFrame.Angles(1.5707979202271, -1.5707963705063, 0)
- cylinder_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_7.BrickColor = BrickColor.new("Really black")
- cylinder_7.Friction = 0.3
- cylinder_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_11 = Instance.new("CylinderMesh", cylinder_7)
- mesh_11.Scale = Vector3.new(4, 0.2, 1)
- local cylinder_8 = Instance.new("Part", renaultft)
- cylinder_8.FormFactor = Enum.FormFactor.Plate
- cylinder_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_8.Size = Vector3.new(5, 2.8, 5)
- cylinder_8.Name = "Cylinder"
- cylinder_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_8.CFrame = CFrame.new(84.502, 2.99, -150.6)* CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- cylinder_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- cylinder_8.BrickColor = BrickColor.new("Really black")
- cylinder_8.Friction = 0.3
- cylinder_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local mesh_12 = Instance.new("CylinderMesh", cylinder_8)
- mesh_12.Scale = Vector3.new(4, 0.2, 1)
- local part_49 = Instance.new("Part", renaultft)
- part_49.FormFactor = Enum.FormFactor.Plate
- part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.Size = Vector3.new(4, 0.4, 3)
- part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.CFrame = CFrame.new(85.002, 5.69, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, 2.8015729736097e-009)
- part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.BrickColor = BrickColor.new("Black")
- part_49.Friction = 0.3
- part_49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_50 = Instance.new("Part", renaultft)
- part_50.FormFactor = Enum.FormFactor.Plate
- part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.Size = Vector3.new(4, 0.4, 3)
- part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.CFrame = CFrame.new(81.802, 2.323, -150.5)* CFrame.Angles(3.1013791534917e-010, 3.6493479349531e-009, -1.5707963705063)
- part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.BrickColor = BrickColor.new("Black")
- part_50.Friction = 0.3
- part_50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local part_51 = Instance.new("Part", renaultft)
- part_51.FormFactor = Enum.FormFactor.Plate
- part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.Size = Vector3.new(2, 0.4, 3)
- part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.CFrame = CFrame.new(82.456, 5.09, -150.5)* CFrame.Angles(3.4165918982865e-009, 1.2285867967421e-007, -2.2403609752655)
- part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.BrickColor = BrickColor.new("Black")
- part_51.Friction = 0.3
- part_51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- renaultft:BreakJoints()
- local prev
- local parts = renaultft:GetChildren()
- for i = 1,#parts do
- if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
- if (prev ~= nil)then
- if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
- renaultft:MakeJoints()
- renaultft.Parent = char
- local prev
- local parts = guns:GetChildren()
- for i = 1,#parts do
- if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
- if (prev ~= nil)then
- if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
- weld(nc6, nc4, CFrame.new(-.5,-1.5,-.45)*CFrame.Angles(math.rad(0),0,0))
- nc6.Weld.Name = "nc6weld"
- ------------------------------
- local engine = renaultft.Engine
- engine.CFrame = char["Left Leg"].CFrame*CFrame.new(1.5,2,8)
- local enginesound = Instance.new("Sound")
- enginesound.SoundId="http://www.roblox.com/asset/?id=136637717"
- enginesound.PlayOnRemove=false
- enginesound.Volume=0.8
- enginesound.Looped=true
- enginesound.Pitch = 1
- enginesound.Parent=engine
- local movement = Instance.new("Sound")
- movement.SoundId="http://www.roblox.com/asset/?id=180483824"
- movement.PlayOnRemove=false
- movement.Volume=0.9
- movement.Looped=true
- movement.Pitch = 1
- movement.Parent=engine
- local rocket = Instance.new("Sound")
- rocket.SoundId="http://www.roblox.com/asset/?id=287594185"
- rocket.PlayOnRemove=false
- rocket.Volume=0.9
- rocket.Looped=false
- rocket.Pitch = 1
- rocket.Parent=renaultft.Guns.launcher
- local mgun = Instance.new("Sound")
- mgun.SoundId="http://www.roblox.com/asset/?id=132456115"
- mgun.PlayOnRemove=false
- mgun.Volume=0.8
- mgun.Looped=false
- mgun.Pitch = 1
- mgun.Parent=renaultft.Guns.machinebarrel
- local bav = Instance.new("BodyAngularVelocity",engine)
- bav.MaxTorque = Vector3.new(0,0,0)
- bav.P = 100
- bav.AngularVelocity = Vector3.new(0,0,0)
- local bv = Instance.new("BodyVelocity",engine)
- bv.MaxForce = Vector3.new(0,0,0)
- bv.P = 1250
- bv.Velocity = Vector3.new(0.16,9999,0.16)
- function doorlock()
- nc1.Transparency = 0.05
- nc2.Transparency = 0.05
- nc7.Transparency = 0.05
- wait()
- nc1.Transparency = 0
- nc2.Transparency = 0
- nc7.Transparency = 0
- nc1.CanCollide = true
- nc2.CanCollide = true
- nc7.CanCollide = true
- end
- function doorunlock()
- nc1.Transparency = 0.05
- nc2.Transparency = 0.05
- nc7.Transparency = 0.05
- wait()
- nc1.Transparency = 0.1
- nc2.Transparency = 0.1
- nc7.Transparency = 0.1
- nc1.CanCollide = false
- nc2.CanCollide = false
- nc7.CanCollide = false
- end
- local Seated = Instance.new("BoolValue",renaultft.ControlSeat)
- renaultft.ControlSeat.Touched:connect(function(h)
- if h.Parent:FindFirstChild("Humanoid") then
- if h.Parent.Humanoid.Jump == false then
- local hum = h.Parent.Humanoid
- local pl = game.Players:GetPlayerFromCharacter(h)
- Seated.Value = true
- end
- while Seated.Value == true do wait()
- if h.Parent.Humanoid.Jump == true then
- Seated.Value = false
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "y" and Seated.Value == true and started == false then
- doorlock()
- started = true
- enginesound:Play()
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "u" and started == true then
- doorunlock()
- started = false
- enginesound:Stop()
- bv.Velocity = Vector3.new(0,0,0)
- camera.CameraSubject = char.Humanoid
- camera.CameraType = "Custom"
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "w" and started == true and spressed == false then
- wpressed = true
- bv.MaxForce = Vector3.new(9e20,9999,9e20)
- while wpressed == true and started == true do wait(.08)
- accel = accel - .2
- if accel<-30 then accel = -30 end
- bv.Velocity = (renaultft.Part.CFrame.lookVector * accel)
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "w" then
- wpressed = false
- bv.MaxForce = Vector3.new(0,9999,0)
- accel = 0
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "s" and started == true then
- spressed = true
- bv.MaxForce = Vector3.new(9e20,9999,9e20)
- while spressed == true and started == true do wait(.08)
- accel = accel + .2
- if accel>30 then accel = 30 end
- bv.Velocity = (renaultft.Part.CFrame.lookVector * accel)
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "s" then
- spressed = false
- bv.MaxForce = Vector3.new(0,9999,0)
- accel = 0
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "a" and started == true then
- apressed = true
- angle = .5
- bav.AngularVelocity = Vector3.new(0,angle,0)
- bav.MaxTorque = Vector3.new(0,650000,0)
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "a" then
- apressed = false
- angle = 0
- bav.MaxTorque = Vector3.new(0,0,0)
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "d" and started == true then
- dpressed = true
- angle = -.5
- bav.AngularVelocity = Vector3.new(0,angle,0)
- bav.MaxTorque = Vector3.new(0,650000,0)
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "d" then
- dpressed = false
- angle = 0
- bav.MaxTorque = Vector3.new(0,0,0)
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- epressed = true
- while epressed == true and qpressed == false do
- wait()
- rotateangle = rotateangle + .05
- if rotateangle >360 then rotateangle = 0 end
- nc6.Weld.C0 = CFrame.new(-.5,-1.5,-.45)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0)
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- qpressed = true
- while qpressed == true and epressed == false do
- wait()
- rotateangle = rotateangle - .05
- if rotateangle == -360 then rotateangle = 0 end
- nc6.Weld.C0 = CFrame.new(-.5,-1.5,-.45)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0)
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- gpressed = true
- while gpressed == true and hpressed == false do
- wait()
- rotateangle2 = rotateangle2 - .5
- if rotateangle2 <-13 then rotateangle2 = rotateangle2 + .5 end
- print(rotateangle2)
- nc6.Weld.C0 = CFrame.new(-.5,-1.5,-.45)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0)
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "h" then
- hpressed = true
- while hpressed == true and gpressed == false do
- wait()
- rotateangle2 = rotateangle2 + .5
- if rotateangle2 >5.5 then rotateangle2 = rotateangle2 - .5 end
- print(rotateangle2)
- nc6.Weld.C0 = CFrame.new(-.5,-1.5,-.45)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0)
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "e" and started == true then
- epressed = false
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "q" and started == true then
- qpressed = false
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "g" and started == true then
- gpressed = false
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "h" and started == true then
- hpressed = false
- end
- end)
- local smokey = Instance.new("Smoke", renaultft.Guns.machinebarrel)
- smokey.Color = Color3.new(0.466667, 0.466667, 0.466667)
- smokey.Opacity = 0.4
- smokey.Enabled = false
- smokey.RiseVelocity = -3
- smokey.Size = 0.1
- local pellet = Instance.new("Part")
- pellet.Name = "Bullet"
- pellet.Shape = 0
- pellet.BrickColor = BrickColor.new("Really black")
- pellet.BottomSurface = "Smooth"
- pellet.TopSurface = "Smooth"
- pellet.Size = Vector3.new(0.2, 0.2, 0.2)
- pellet.Locked = true
- local pellet2 = Instance.new("Part")
- pellet2.FormFactor = Enum.FormFactor.Custom
- pellet2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- pellet2.Transparency = 0.1
- pellet2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- pellet2.Material = Enum.Material.Metal
- pellet2.Size = Vector3.new(0.4, 0.4, 0.4)
- pellet2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- pellet2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- pellet2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- pellet2.BrickColor = BrickColor.new("Gold")
- pellet2.Friction = 0.3
- pellet2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- local light = Instance.new("BillboardGui", renaultft.Guns.machinebarrel)
- light.Name = "Light"
- light.Size = UDim2.new(3, 0, 3, 0)
- light.AlwaysOnTop = true
- light.Enabled = false
- local light_2 = Instance.new("ImageLabel", light)
- light_2.Image = "rbxassetid://42416376"
- light_2.Name = "Light"
- light_2.Position = UDim2.new(-0.5, 0,-0.6, 0)
- light_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- light_2.BackgroundTransparency = 1
- light_2.Size = UDim2.new(2.1, 0, 2.1, 0)
- light_2.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706)
- local overheatgui = Instance.new("ScreenGui", player.PlayerGui)
- overheatgui.Name = "OverheatGui"
- local background = Instance.new("Frame", overheatgui)
- background.Size = UDim2.new(0.25, 0, 0.04, 0)
- background.BorderColor3 = Color3.new(0, 0, 0)
- background.Name = "Background"
- background.Style = Enum.FrameStyle.RobloxSquare
- background.Position = UDim2.new(0.4, 0, 0.95, 0)
- background.BackgroundColor3 = Color3.new(0, 0, 0)
- local overheatmeter = Instance.new("Frame", background)
- overheatmeter.ZIndex = 2
- overheatmeter.Size = UDim2.new(0, 0, 1, 0)
- overheatmeter.BorderColor3 = Color3.new(0, 0, 0)
- overheatmeter.Name = "OverheatMeter"
- overheatmeter.BackgroundColor3 = Color3.new(1, 0, 0)
- local back = Instance.new("Frame", background)
- back.Size = UDim2.new(1, 0, 1, 0)
- back.BorderColor3 = Color3.new(0, 0, 0)
- back.Name = "Back"
- back.BackgroundColor3 = Color3.new(0.305882, 0.321569, 0.317647)
- function bombani()
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,-.5,0)
- wait(.03)
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,-1,0)
- wait(.03)
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,-1.5,0)
- rocket:Play()
- wait(.03)
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,-2,0)
- wait(.03)
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,-1.5,0)
- wait(.03)
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,-1,0)
- wait(.03)
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,-.5,0)
- wait(.03)
- renaultft.Guns.launcher.Mesh.Offset = Vector3.new(0,0,0)
- end
- function bombfire()
- bombfiring = true
- local smoke = Instance.new("Smoke", renaultft.Guns.launcher)
- smoke.Color = Color3.new(0.466667, 0.466667, 0.466667)
- smoke.Opacity = 0.4
- smoke.Enabled = true
- smoke.RiseVelocity = -3
- smoke.Size = 0.1
- game.Debris:AddItem(smoke,2)
- bombani()
- local b = pellet:Clone()
- local fire = Instance.new("Fire",pellet)
- game.Debris:AddItem(fire,4)
- b.Parent = workspace
- b.CFrame = renaultft.Guns.launcher.CFrame*CFrame.new(0,4,0)
- b.CanCollide = true
- game.Debris:AddItem(b,8)
- local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p
- local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude
- local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/75, math.random(-10,10)/600, 0)
- camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- coroutine.resume(coroutine.create(function()
- b.Velocity = nc6.CFrame.lookVector * -250
- end))
- bombfiring = false
- b.Touched:connect(function(hit)
- local s=Instance.new("Sound")
- s.SoundId="http://www.roblox.com/asset/?id=138210320"
- s.PlayOnRemove=false
- s.Volume=1
- s.Looped=false
- s.Pitch = 1
- s.Parent=b
- s:Play()
- game.Debris:AddItem(s,4)
- if hit.Parent:FindFirstChild("Humanoid") == nil and not hit.Name:lower():find("base") then
- hit.Anchored = false
- hit.Velocity = char.Head.CFrame.lookVector*200
- hit:BreakJoints()
- end
- local explosion = Instance.new("Explosion",workspace)
- explosion.Position = b.Position
- explosion.BlastPressure = 20000
- explosion.BlastRadius = 10
- b:Destroy()
- end)
- end
- function gunfireani()
- light.Enabled = true
- light_2.Rotation = math.random(1,360)
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,-.1,0)
- wait()
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,-.2,0)
- wait()
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,-.3,0)
- mgun.Pitch = math.random(0.8,2)
- mgun:Play()
- wait()
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,-.4,0)
- wait()
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,-.3,0)
- wait()
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,-.2,0)
- wait()
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,-.1,0)
- wait()
- renaultft.Guns.machinebarrel.Mesh.Offset = Vector3.new(0,0,0)
- light.Enabled = false
- end
- function gunfire()
- if overheating == false then
- firing = true
- gunfireani()
- local b = pellet2:Clone()
- b.Parent = workspace
- b.CFrame = machinebarrel.CFrame*CFrame.new(0,4,0)
- b.CanCollide = true
- game.Debris:AddItem(b,8)
- local bodyForce = Instance.new('BodyForce', b)
- bodyForce.Name = 'Antigravity'
- bodyForce.force = Vector3.new(0, b:GetMass() * 196.2, 0)
- local bvelocity = Instance.new("BodyVelocity",b)
- bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bvelocity.velocity = nc6.CFrame.lookVector * -250
- overheat = overheat + .03
- overheatmeter.Size = UDim2.new(overheat, 0, 1, 0)
- if overheat >=1 then
- overheating = true
- local fire = Instance.new("Fire",machinebarrel)
- while overheat >0 do wait(.08)
- overheat = overheat - .01
- overheatmeter.Size = UDim2.new(overheat, 0, 1, 0)
- end
- overheatmeter.Size = UDim2.new(0, 0, 1, 0)
- overheating = false
- fire:Destroy()
- end
- local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p
- local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude
- local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/75, math.random(-10,10)/600, 0)
- camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- firing = false
- b.Touched:connect(function(h)
- b:Destroy()
- if h.Parent:FindFirstChild("Humanoid") == nil and not h.Name:lower():find("base") then
- h.Anchored = false
- h.Velocity = char.Head.CFrame.lookVector*50
- h:BreakJoints()
- end
- if h.Parent:FindFirstChild("Humanoid") then
- h.Parent.Humanoid:TakeDamage(math.random(8,16))
- end
- end)
- end
- end
- hitter.Touched:connect(function(h)
- if moving == true and debounce == false then
- debounce = true
- if h.Parent:FindFirstChild("Humanoid") == nil and not h.Name:lower():find("base") then
- h.Anchored = false
- h.Velocity = char.Head.CFrame.lookVector*5
- h:BreakJoints()
- end
- if h.Parent:FindFirstChild("Humanoid") then
- h.Parent.Humanoid:TakeDamage(math.random(16,27))
- h.Parent.Torso.Velocity = char.Head.CFrame.lookVector*5
- h.Sit = true
- wait(.03)
- h.PlatformStand = true
- end
- wait(.1)
- debounce = false
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "f" then
- if started == true and bombfiring == false then
- fpressed = true
- if mode == 1 then
- bombfire()
- end
- if mode == 2 then
- smokey.Enabled = true
- while fpressed == true and firing == false do wait()
- gunfire()
- end
- end
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "f" then
- smokey.Enabled = false
- fpressed = false
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "t" then
- mode = mode + 1
- if mode == 3 then mode = 1 end
- end
- end)
- while wait() do
- if Vector3.new(engine.Velocity.x,0,engine.Velocity.z).magnitude > 4 then
- movement:Play()
- moving = true
- end
- if Vector3.new(engine.Velocity.x,0,engine.Velocity.z).magnitude < 4 then
- movement:Stop()
- moving = false
- end
- end
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