Advertisement
Axelut

aCis code player.isAFK()

Sep 22nd, 2023
230
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. ### Eclipse Workspace Patch 1.0
  2. #P aCis_gameserver
  3. Index: config/players.properties
  4. ===================================================================
  5. --- config/players.properties   (revision 3)
  6. +++ config/players.properties   (working copy)
  7. @@ -42,6 +42,9 @@
  8.  # Death Penalty chance if killed by mob (in %), 20 by default
  9.  DeathPenaltyChance = 20
  10.  
  11. +# Each X minutes the server will count the player as AFK when he don't act.
  12. +TimerAFK = 10
  13. +
  14.  #=============================================================
  15.  #                      Inventory / Warehouse
  16.  #=============================================================
  17. Index: java/net/sf/l2j/Config.java
  18. ===================================================================
  19. --- java/net/sf/l2j/Config.java (revision 3)
  20. +++ java/net/sf/l2j/Config.java (working copy)
  21. @@ -356,6 +356,7 @@
  22.     public static boolean DEEPBLUE_DROP_RULES;
  23.     public static boolean ALT_GAME_DELEVEL;
  24.     public static int DEATH_PENALTY_CHANCE;
  25. +   public static int AFK_TIMER;
  26.    
  27.     /** Inventory & WH */
  28.     public static int INVENTORY_MAXIMUM_NO_DWARF;
  29. @@ -1028,6 +1029,7 @@
  30.         DEEPBLUE_DROP_RULES = players.getProperty("UseDeepBlueDropRules", true);
  31.         ALT_GAME_DELEVEL = players.getProperty("Delevel", true);
  32.         DEATH_PENALTY_CHANCE = players.getProperty("DeathPenaltyChance", 20);
  33. +       AFK_TIMER = players.getProperty("TimerAFK", 10);
  34.        
  35.         INVENTORY_MAXIMUM_NO_DWARF = players.getProperty("MaximumSlotsForNoDwarf", 80);
  36.         INVENTORY_MAXIMUM_DWARF = players.getProperty("MaximumSlotsForDwarf", 100);
  37. Index: java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminCreateItem.java
  38. ===================================================================
  39. --- java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminCreateItem.java    (revision 3)
  40. +++ java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminCreateItem.java    (working copy)
  41. @@ -53,7 +53,8 @@
  42.                
  43.                 final Collection<Player> players = World.getInstance().getPlayers();
  44.                 for (Player player : players)
  45. -                   createItem(activeChar, player, id, count, 0, false);
  46. +                   if (!player.isAFK())
  47. +                       createItem(activeChar, player, id, count, 0, false);
  48.                
  49.                 activeChar.sendMessage(players.size() + " players rewarded with " + ItemTable.getInstance().getTemplate(id).getName());
  50.             }
  51. Index: java/net/sf/l2j/gameserver/model/actor/instance/Player.java
  52. ===================================================================
  53. --- java/net/sf/l2j/gameserver/model/actor/instance/Player.java (revision 3)
  54. +++ java/net/sf/l2j/gameserver/model/actor/instance/Player.java (working copy)
  55. @@ -569,6 +569,8 @@
  56.    
  57.     private Door _requestedGate;
  58.    
  59. +   private long _lastAction;
  60. +  
  61.     /**
  62.      * Constructor of Player (use Creature constructor).
  63.      * <ul>
  64. @@ -9703,6 +9705,16 @@
  65.         _requestedGate = door;
  66.     }
  67.    
  68. +   public boolean isAFK()
  69. +   {
  70. +       return _lastAction < System.currentTimeMillis();
  71. +   }
  72. +  
  73. +   public void updateLastAction()
  74. +   {
  75. +       _lastAction = System.currentTimeMillis() + TimeUnit.MINUTES.toMillis(Config.AFK_TIMER);
  76. +   }
  77. +  
  78.     @Override
  79.     public boolean polymorph(PolyType type, int npcId)
  80.     {
  81. Index: java/net/sf/l2j/gameserver/network/clientpackets/MoveBackwardToLocation.java
  82. ===================================================================
  83. --- java/net/sf/l2j/gameserver/network/clientpackets/MoveBackwardToLocation.java    (revision 3)
  84. +++ java/net/sf/l2j/gameserver/network/clientpackets/MoveBackwardToLocation.java    (working copy)
  85. @@ -55,6 +55,8 @@
  86.         if (activeChar == null)
  87.             return;
  88.        
  89. +       activeChar.updateLastAction();
  90. +      
  91.         if (activeChar.isOutOfControl())
  92.         {
  93.             activeChar.sendPacket(ActionFailed.STATIC_PACKET);
  94. Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java
  95. ===================================================================
  96. --- java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java   (revision 3)
  97. +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java   (working copy)
  98. @@ -34,6 +34,8 @@
  99.         if (player == null)
  100.             return;
  101.        
  102. +       player.updateLastAction();
  103. +      
  104.         if (player.isFakeDeath())
  105.         {
  106.             player.stopFakeDeath(true);
  107. Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestSocialAction.java
  108. ===================================================================
  109. --- java/net/sf/l2j/gameserver/network/clientpackets/RequestSocialAction.java   (revision 3)
  110. +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestSocialAction.java   (working copy)
  111. @@ -27,6 +27,8 @@
  112.         if (activeChar == null)
  113.             return;
  114.        
  115. +       activeChar.updateLastAction();
  116. +      
  117.         if (activeChar.isFishing())
  118.         {
  119.             activeChar.sendPacket(SystemMessageId.CANNOT_DO_WHILE_FISHING_3);
  120. Index: java/net/sf/l2j/gameserver/network/clientpackets/Say2.java
  121. ===================================================================
  122. --- java/net/sf/l2j/gameserver/network/clientpackets/Say2.java  (revision 3)
  123. +++ java/net/sf/l2j/gameserver/network/clientpackets/Say2.java  (working copy)
  124. @@ -115,6 +115,8 @@
  125.         if (player == null)
  126.             return;
  127.        
  128. +       player.updateLastAction();
  129. +      
  130.         if (_type < 0 || _type >= CHAT_NAMES.length)
  131.             return;
  132.        
  133. Index: java/net/sf/l2j/gameserver/network/clientpackets/TradeRequest.java
  134. ===================================================================
  135. --- java/net/sf/l2j/gameserver/network/clientpackets/TradeRequest.java  (revision 3)
  136. +++ java/net/sf/l2j/gameserver/network/clientpackets/TradeRequest.java  (working copy)
  137. @@ -28,6 +28,8 @@
  138.         if (player == null)
  139.             return;
  140.        
  141. +       player.updateLastAction();
  142. +      
  143.         if (!player.getAccessLevel().allowTransaction())
  144.         {
  145.             player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
  146. Index: java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java
  147. ===================================================================
  148. --- java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java   (revision 3)
  149. +++ java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java   (working copy)
  150. @@ -42,6 +42,8 @@
  151.         if (activeChar == null)
  152.             return;
  153.        
  154. +       activeChar.updateLastAction();
  155. +      
  156.         if (activeChar.isInStoreMode())
  157.         {
  158.             activeChar.sendPacket(SystemMessageId.ITEMS_UNAVAILABLE_FOR_STORE_MANUFACTURE);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement