Advertisement
JRKPastesBins

Untitled

Jul 21st, 2017
101
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 190.84 KB | None | 0 0
  1.  
  2.  
  3. --fixed by Scenius
  4. --editted by JRK(aka:Likebossfromdk)
  5. plr = game.Players.LocalPlayer
  6. repeat
  7. wait(0.4)
  8. until plr.Character
  9. chr = plr.Character
  10. human = chr:FindFirstChild("Humanoid")
  11. mouse = plr:GetMouse()
  12. selected = false
  13. equipd = false
  14. tors = chr.Torso
  15. rarm = chr["Right Arm"]
  16. larm = chr["Left Arm"]
  17. rleg = chr["Right Leg"]
  18. lleg = chr["Left Leg"]
  19. hrp = chr.HumanoidRootPart
  20. head = chr.Head
  21. anim = human.Animator
  22. activu = false
  23. Heartbeat = Instance.new("BindableEvent")
  24. Heartbeat.Name = "Heartbeat"
  25. Heartbeat.Parent = script
  26. frame = 0.03333333333333333
  27. tf = 0
  28. game:GetService("RunService").Heartbeat:connect(function(s, p)
  29. tf = tf + s
  30. if tf >= frame then
  31. for i = 1, math.floor(tf / frame) do
  32. Heartbeat:Fire()
  33. end
  34. tf = tf - frame * math.floor(tf / frame)
  35. end
  36. end)
  37. function swait(num)
  38. if num == 0 or num == nil then
  39. Heartbeat.Event:wait()
  40. else
  41. for i = 1, num do
  42. Heartbeat.Event:wait()
  43. end
  44. end
  45. end
  46. tool = Instance.new("Tool")
  47. tool.CanBeDropped = false
  48. tool.RequiresHandle = false
  49. tool.Name = "fir"
  50. tool.Parent = plr.Backpack
  51. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  52. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  53. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  54. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  55. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  56. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  57. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  58. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  59. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  60. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  61. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  62. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  63. RS = tors:FindFirstChild("Right Shoulder")
  64. LS = tors:FindFirstChild("Left Shoulder")
  65. RH = tors:FindFirstChild("Right Hip")
  66. LH = tors:FindFirstChild("Left Hip")
  67. RJ = hrp:FindFirstChild("RootJoint")
  68. N = tors:FindFirstChild("Neck")
  69. cf = CFrame.new
  70. ang = CFrame.Angles
  71. rd = math.rad
  72. rd2 = math.random
  73. function nooutline(p)
  74. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  75. end
  76. function makepart(color, name, reflec, mater, parnt, cfram)
  77. local port = Instance.new("Part")
  78. port.BrickColor = BrickColor.new(color)
  79. port.Name = name
  80. nooutline(port)
  81. port.Reflectance = reflec
  82. port.Material = mater
  83. port.Anchored = false
  84. port.CanCollide = false
  85. port.Locked = true
  86. port.Size = Vector3.new(0.2, 0.2, 0.2)
  87. port.Parent = parnt
  88. return port
  89. end
  90. function makemesh(meshtype, scale, meshid, parent)
  91. local mes = Instance.new("SpecialMesh")
  92. mes.MeshType = meshtype
  93. mes.Scale = scale
  94. if meshtype == "FileMesh" then
  95. mes.MeshId = meshid
  96. end
  97. mes.Parent = parent
  98. return mes
  99. end
  100. function makeweld(parent, p0, p1, c0, c1)
  101. local wel = Instance.new("Weld")
  102. wel.Part0 = p0
  103. wel.Part1 = p1
  104. wel.C0 = c0
  105. if c1 ~= nil then
  106. wel.C1 = c1
  107. end
  108. wel.Parent = parent
  109. return wel
  110. end
  111. function smokz(prnt)
  112. s = Instance.new("Smoke")
  113. s.Color = Color3.new(50, 1, 1)
  114. s.Enabled = false
  115. s.Name = "smok"
  116. s.Opacity = 0.5
  117. s.RiseVelocity = 0.2
  118. s.Size = 0.1
  119. s.Parent = prnt
  120. end
  121. function glow(tz, paz, smokinz, length)
  122. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  123. do
  124. local s = Instance.new("Sound")
  125. s.SoundId = "rbxassetid://298181829"
  126. s.Volume = 0.25
  127. s.Pitch = math.random(9, 11) / 10
  128. s.Parent = paz
  129. s:Play()
  130. paz.Transparency = 0.7
  131. if smokinz == true then
  132. paz.smok.Enabled = true
  133. end
  134. delay(length, function()
  135. paz.Transparency = 1
  136. paz.smok.Enabled = false
  137. s:Destroy()
  138. end)
  139. end
  140. end
  141. end
  142. function makeglow()
  143. for _, p in pairs(chr:GetChildren()) do
  144. if p.ClassName == "Accessory" then
  145. do
  146. local h = p:FindFirstChildOfClass("Part")
  147. local nh = h:Clone()
  148. nh.Parent = nil
  149. nh.CFrame = h.CFrame
  150. nh.Transparency = 1
  151. nh.Name = "Glow"
  152. nh.Material = "Neon"
  153. nh.BrickColor = BrickColor.new("Crimson")
  154. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  155. nh.Parent = h
  156. makeweld(nh, nh, h, cf(0, 0, 0))
  157. local m = nh:FindFirstChildOfClass("SpecialMesh")
  158. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  159. m.TextureId = ""
  160. smokz(nh)
  161. nh.Touched:connect(function(po)
  162. glow(po, nh, true, 0.8)
  163. end)
  164. end
  165. elseif p.ClassName == "Part" and p ~= hrp then
  166. do
  167. local n = p:Clone()
  168. n.Parent = nil
  169. n.Transparency = 1
  170. n.Material = "Neon"
  171. n.Name = "Glow"
  172. n.BrickColor = BrickColor.new("Crimson")
  173. n.CFrame = p.CFrame
  174. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  175. n.Parent = p
  176. makeweld(n, n, p, cf(0, 0, 0))
  177. smokz(n)
  178. n.Touched:connect(function(po)
  179. glow(po, n, true, 0.8)
  180. end)
  181. if n:FindFirstChildOfClass("Decal") then
  182. n:FindFirstChildOfClass("Decal"):Destroy()
  183. end
  184. if p:FindFirstChildOfClass("SpecialMesh") then
  185. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  186. c.Parent = nil
  187. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  188. c.Parent = n
  189. else
  190. local m = Instance.new("BlockMesh")
  191. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  192. if p == tors then
  193. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  194. end
  195. m.Parent = n
  196. end
  197. end
  198. end
  199. end
  200. end
  201. makeglow()
  202. function fglow(glopart, duration)
  203. for _ = 1, 4 do
  204. swait()
  205. glopart.Transparency = glopart.Transparency - 0.075
  206. end
  207. delay(duration, function()
  208. for _ = 1, 4 do
  209. swait()
  210. glopart.Transparency = glopart.Transparency + 0.075
  211. end
  212. end)
  213. end
  214. function lerpz(joint, prop, cfrmz, alp)
  215. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  216. end
  217. function resetlerp()
  218. RJ.C0 = RJC0
  219. RJ.C1 = RJC1
  220. N.C0 = NC0
  221. N.C1 = NC1
  222. RS.C0 = RSC0
  223. RS.C1 = RSC1
  224. LS.C0 = LSC0
  225. LS.C1 = LSC1
  226. RH.C0 = RHC0
  227. RH.C1 = RHC1
  228. LH.C0 = LHC0
  229. end
  230.  
  231.  
  232.  
  233.  
  234.  
  235.  
  236.  
  237.  
  238.  
  239.  
  240.  
  241. function RFistDamage()
  242.  
  243. end
  244. function rsmash()
  245. if activu == true or selected == false then
  246. return
  247. end
  248. coroutine.resume(coroutine.create(function()
  249. fglow(rarm.Glow, 3)
  250. end))
  251. activu = true
  252.  
  253. human.WalkSpeed = human.WalkSpeed - 13
  254. animo(false)
  255. local Mus = Instance.new("Sound",workspace)
  256. Mus.SoundId = "rbxassetid://264080811"
  257. Mus.Pitch = 1
  258. Mus.Volume = 90000
  259. Mus.Looped = false
  260. wait(0.3)
  261. Mus:Play()
  262. local pe = Instance.new("ParticleEmitter")
  263. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  264. pe.LightEmission = 0.9
  265. pe.Size = NumberSequence.new(0.5)
  266. pe.Texture = "rbxassetid://272050333"
  267. pe.Transparency = NumberSequence.new(0.1)
  268. pe.Lifetime = NumberRange.new(0.1)
  269. pe.Rate = 1
  270. pe.RotSpeed = NumberRange.new(360)
  271. pe.Speed = NumberRange.new(3)
  272. pe.VelocitySpread = 360
  273. pe.Parent = rarm.Glow
  274. local pe2 = Instance.new("ParticleEmitter")
  275. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  276. pe2.LightEmission = 0.9
  277. pe2.Size = NumberSequence.new(5)
  278. pe2.Texture = "rbxassetid://516107903"
  279. pe2.Transparency = NumberSequence.new(0.4)
  280. pe2.ZOffset = 2
  281. pe2.Enabled = false
  282. pe2.LockedToPart = true
  283. pe2.Lifetime = NumberRange.new(0.07)
  284. pe2.Rate = 8
  285. pe2.Rotation = NumberRange.new(0, 360)
  286. pe2.RotSpeed = NumberRange.new(0)
  287. pe2.Speed = NumberRange.new(0)
  288. pe2.VelocitySpread = 180
  289. pe2.Parent = rarm.Glow
  290. for _ = 1, 45 do
  291. swait()
  292. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  293. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  294. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  295. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  296. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  297. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  298. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  299. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  300. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  301. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  302. pe.Rate = pe.Rate + 25
  303. end
  304. pe2.Enabled = true
  305. pe.Speed = NumberRange.new(10)
  306. for _ = 1, 30 do
  307. swait()
  308. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  309. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  310. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  311. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  312. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  313. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  314. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  315. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  316.  
  317. end
  318. for l = 1, 3 do
  319. swait()
  320. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  321. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  322. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  323. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  324. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  325. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  326. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  327. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  328. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  329. end
  330. pe:Destroy()
  331. pe2:Destroy()
  332. KABOOMZ()
  333. rarm.Glow.smok.Enabled = true
  334. for _ = 1, 8 do
  335. swait()
  336. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  337. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  338. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  339. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  340. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  341. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  342. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  343. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  344. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  345. end
  346. wait(1.5)
  347. animo(true)
  348. human.WalkSpeed = human.WalkSpeed + 13
  349. for _ = 1, 24 do
  350. swait()
  351. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  352. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  353. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  354. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  355. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  356. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  357. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  358. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  359. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  360. end
  361. resetlerp()
  362. rarm.Glow.smok.Enabled = false
  363. activu = false
  364. end
  365.  
  366.  
  367.  
  368.  
  369. local debris=game:service"Debris"
  370. vt = Vector3.new
  371. bc = BrickColor.new
  372.  
  373.  
  374.  
  375.  
  376.  
  377.  
  378.  
  379.  
  380.  
  381.  
  382.  
  383.  
  384. function Ring()
  385.  
  386.  
  387. local effspwn = Instance.new("Part")
  388. local model = Instance.new("Model")
  389. game.Debris:AddItem(model, 20)
  390. model.Name = "smasheffects"
  391. model.Parent = workspace
  392. effspwn.Name = "spwnr"
  393. effspwn.Size = Vector3.new(1, 1, 1)
  394. effspwn.Anchored = true
  395. effspwn.CanCollide = false
  396. effspwn.Transparency = 1
  397. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  398. effspwn.Parent = model
  399.  
  400. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  401. if v:FindFirstChild('Humanoid') then
  402. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  403. v.Humanoid.PlatformStand = true
  404. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  405. end
  406. end
  407. coroutine.resume(coroutine.create(function()
  408. local shok = Instance.new("Part")
  409. shok.Name = "wring1"
  410. shok.BrickColor = BrickColor.new("Crimson")
  411. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  412. shok.Size = Vector3.new(1, 1, 1)
  413. shok.Anchored = true
  414. shok.Material = "Neon"
  415. shok.Transparency = 0.25
  416. shok.CanCollide = false
  417. shok.Parent = model
  418. game.Debris:AddItem(shok, 12)
  419. local mesh = Instance.new("SpecialMesh")
  420. mesh.MeshType = "FileMesh"
  421. mesh.MeshId = "rbxassetid://3270017"
  422. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  423. mesh.Parent = shok
  424. for e = 1, 30 do
  425. wait()
  426. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  427. shok.Transparency = shok.Transparency + 0.002
  428. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  429. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  430. end
  431. for e = 1, 38 do
  432. wait()
  433. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  434. shok.Transparency = shok.Transparency + 0.002
  435. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  436. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  437. end
  438. for e = 1, 24 do
  439. wait()
  440. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  441. shok.Transparency = shok.Transparency + 0.03
  442. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  443. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  444. end
  445. end))
  446. coroutine.resume(coroutine.create(function()
  447. local shok = Instance.new("Part")
  448. shok.Name = "wring2"
  449. shok.BrickColor = BrickColor.new("Crimson")
  450. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  451. shok.Size = Vector3.new(1, 1, 1)
  452. shok.Anchored = true
  453. shok.Material = "Neon"
  454. shok.Transparency = 0.25
  455. shok.CanCollide = false
  456. shok.Parent = model
  457. game.Debris:AddItem(shok, 12)
  458. local mesh = Instance.new("SpecialMesh")
  459. mesh.MeshType = "FileMesh"
  460. mesh.MeshId = "rbxassetid://3270017"
  461. mesh.Scale = Vector3.new(12, 12, 0.05)
  462. mesh.Parent = shok
  463. for e = 1, 30 do
  464. wait()
  465. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  466. shok.Transparency = shok.Transparency + 0.002
  467. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  468. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  469. end
  470. for e = 1, 38 do
  471. wait()
  472. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  473. shok.Transparency = shok.Transparency + 0.002
  474. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  475. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  476. end
  477. for e = 1, 24 do
  478. wait()
  479. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  480. shok.Transparency = shok.Transparency + 0.03
  481. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  482. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  483. end
  484. end))
  485.  
  486. coroutine.resume(coroutine.create(function()
  487. local shok = Instance.new("Part")
  488. shok.Name = "shokwve"
  489. shok.BrickColor = BrickColor.new("Crimson")
  490. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  491. shok.Size = Vector3.new(1, 1, 1)
  492. shok.Anchored = true
  493. shok.Material = "Neon"
  494. shok.Transparency = 0.6
  495. shok.CanCollide = false
  496. shok.Parent = model
  497. game.Debris:AddItem(shok, 12)
  498. local mesh = Instance.new("SpecialMesh")
  499. mesh.MeshType = "FileMesh"
  500. mesh.MeshId = "rbxassetid://489415447"
  501. mesh.Scale = Vector3.new(1, 1, 1)
  502. mesh.Parent = shok
  503. for e = 1, 12 do
  504. wait()
  505. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  506. shok.Transparency = shok.Transparency + 0.002
  507. end
  508. for e = 1, 32 do
  509. wait()
  510. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  511. shok.Transparency = shok.Transparency + 0.002
  512. end
  513. for e = 1, 24 do
  514. wait()
  515. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  516. shok.Transparency = shok.Transparency + 0.03
  517. end
  518. end))
  519. coroutine.resume(coroutine.create(function()
  520. local shok = Instance.new("Part")
  521. shok.Name = "shock2"
  522. shok.BrickColor = BrickColor.new("Crimson")
  523. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  524. shok.Size = Vector3.new(1, 1, 1)
  525. shok.Anchored = true
  526. shok.Material = "Neon"
  527. shok.Transparency = 0.35
  528. shok.CanCollide = false
  529. shok.Parent = model
  530. game.Debris:AddItem(shok, 12)
  531. local mesh = Instance.new("SpecialMesh")
  532. mesh.MeshType = "FileMesh"
  533. mesh.MeshId = "rbxassetid://489415447"
  534. mesh.Scale = Vector3.new(12, 12, 12)
  535. mesh.Parent = shok
  536. for e = 1, 15 do
  537. wait()
  538. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  539. shok.Transparency = shok.Transparency + 0.004
  540. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  541. end
  542. for e = 1, 16 do
  543. wait()
  544. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  545. shok.Transparency = shok.Transparency + 0.004
  546. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  547. end
  548. for e = 1, 12 do
  549. wait()
  550. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  551. shok.Transparency = shok.Transparency + 0.06
  552. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  553. end
  554. end))
  555. coroutine.resume(coroutine.create(function()
  556. local shok = Instance.new("Part")
  557. shok.Name = "shock3"
  558. shok.BrickColor = BrickColor.new("Crimson")
  559. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  560. shok.Size = Vector3.new(1, 1, 1)
  561. shok.Anchored = true
  562. shok.Material = "Neon"
  563. shok.Transparency = 0.35
  564. shok.CanCollide = false
  565. shok.Parent = model
  566. game.Debris:AddItem(shok, 12)
  567. local mesh = Instance.new("SpecialMesh")
  568. mesh.MeshType = "FileMesh"
  569. mesh.MeshId = "rbxassetid://489415447"
  570. mesh.Scale = Vector3.new(12, 12, 12)
  571. mesh.Parent = shok
  572. for e = 1, 15 do
  573. wait()
  574. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  575. shok.Transparency = shok.Transparency + 0.004
  576. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  577. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  578. end
  579. for e = 1, 16 do
  580. wait()
  581. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  582. shok.Transparency = shok.Transparency + 0.004
  583. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  584. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  585. end
  586. for e = 1, 12 do
  587. wait()
  588. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  589. shok.Transparency = shok.Transparency + 0.06
  590. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  591. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  592. end
  593. end))
  594.  
  595. end
  596. function Landing()
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603. ROW = function(out, trans, s, wt, t, ang, plus)
  604. for i = 1, 360, 360/t do
  605. local c = Instance.new("Part", game.Workspace)
  606. c.FormFactor = 3
  607. c.TopSurface = 0
  608. c.BottomSurface = 0
  609. c.Size = s
  610. c.Anchored = true
  611. c.CanCollide = wt
  612. c.Material=workspace.Base.Material
  613. c.Transparency = trans
  614. c.BrickColor = workspace.Base.BrickColor
  615. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  616. c.Locked=true
  617. game.Debris:AddItem(c,15)
  618. end
  619. end
  620.  
  621.  
  622.  
  623.  
  624.  
  625. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  626. Ring()
  627.  
  628.  
  629.  
  630.  
  631.  
  632. end
  633.  
  634.  
  635.  
  636.  
  637.  
  638.  
  639.  
  640. function newRay(start,face,range,wat)
  641. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  642. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  643. return rey,hit,pos
  644. end
  645.  
  646.  
  647.  
  648.  
  649. function jum()
  650. if activu == true or selected == false then
  651. return
  652. end
  653. coroutine.resume(coroutine.create(function()
  654. fglow(rleg.Glow, 1)
  655. fglow(lleg.Glow, 1)
  656. end))
  657. activu = true
  658. human.WalkSpeed = human.WalkSpeed - 13
  659. local pe = Instance.new("ParticleEmitter")
  660. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  661. pe.LightEmission = 0.9
  662. pe.Size = NumberSequence.new(0.5)
  663. pe.Texture = "rbxassetid://272050333"
  664. pe.Transparency = NumberSequence.new(0.1)
  665. pe.Lifetime = NumberRange.new(0.1)
  666. pe.Rate = 250
  667. pe.RotSpeed = NumberRange.new(360)
  668. pe.Speed = NumberRange.new(3)
  669. pe.VelocitySpread = 360
  670. pe.Parent = rleg.Glow
  671. local pea = pe:Clone()
  672. pea.Parent = lleg.Glow
  673. local pe2 = Instance.new("ParticleEmitter")
  674. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  675. pe2.LightEmission = 0.9
  676. pe2.Size = NumberSequence.new(5)
  677. pe2.Texture = "rbxassetid://516107903"
  678. pe2.Transparency = NumberSequence.new(0.4)
  679. pe2.ZOffset = 2
  680. pe2.Enabled = true
  681. pe2.LockedToPart = true
  682. pe2.Lifetime = NumberRange.new(0.07)
  683. pe2.Rate = 8
  684. pe2.Rotation = NumberRange.new(0, 360)
  685. pe2.RotSpeed = NumberRange.new(0)
  686. pe2.Speed = NumberRange.new(0)
  687. pe2.VelocitySpread = 180
  688. pe2.Parent = lleg.Glow
  689. local pea2 = pe2:Clone()
  690. pea2.Parent = rleg.Glow
  691. for l = 1, 30 do
  692. swait()
  693. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  694. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  695. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  696. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  697. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  698. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  699. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  700. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  701. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  702. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  703. end
  704. pe:Destroy()
  705. pe2:Destroy()
  706. pea:Destroy()
  707. pea2:Destroy()
  708. human.WalkSpeed = 50
  709. BV = Instance.new("BodyVelocity", tors)
  710. BV.maxForce = Vector3.new(0,100000,0)
  711. BV.P = 100000
  712. BV.velocity = Vector3.new(0,800,0)
  713. KABOOMZ2()
  714. coroutine.resume(coroutine.create(function()
  715. swait(3)
  716. BV:Destroy()
  717. end))
  718. for _ = 1, 18 do
  719. swait()
  720. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  721. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  722. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  723. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  724. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  725. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  726. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  727. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  728. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  729. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  730. end
  731. for _ = 1, 18 do
  732. swait()
  733. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  734. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  735. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  736. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  737. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  738. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  739. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  740. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  741. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  742. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  743. end
  744. resetlerp()
  745. local ry,ht,ps=nil,nil,nil
  746. while ht==nil do
  747. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  748. wait()
  749. end
  750. human.WalkSpeed = 0
  751. Landing()
  752. z = Instance.new("Sound",tors)
  753. z.SoundId = "rbxassetid://514867425"
  754. z.Volume = 2
  755. wait(.1)
  756. z:Play()
  757.  
  758. for l = 1, 30 do
  759. swait()
  760. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  761. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  762. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  763. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  764. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  765. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  766. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  767. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  768. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  769. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  770. end
  771. resetlerp()
  772. human.WalkSpeed = 16
  773.  
  774. activu = false
  775. end
  776.  
  777.  
  778.  
  779. local acos = math.acos
  780. local sqrt = math.sqrt
  781. local Vec3 = Vector3.new
  782. local fromAxisAngle = CFrame.fromAxisAngle
  783.  
  784. local function toAxisAngle(CFr)
  785. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  786. local Angle = math.acos((R00+R11+R22-1)/2)
  787. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  788. A = A == 0 and 0.00001 or A
  789. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  790. B = B == 0 and 0.00001 or B
  791. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  792. C = C == 0 and 0.00001 or C
  793. local x = (R21-R12)/sqrt(A)
  794. local y = (R02-R20)/sqrt(B)
  795. local z = (R10-R01)/sqrt(C)
  796. return Vec3(x,y,z),Angle
  797. end
  798.  
  799. function ApplyTrig(Num,Func)
  800. local Min,Max = Func(0),Func(1)
  801. local i = Func(Num)
  802. return (i-Min)/(Max-Min)
  803. --[[if Func == "sin" then
  804. return (math.sin((1-Num)*math.pi)+1)/2
  805. elseif Func == "cos" then
  806. return (math.cos((1-Num)*math.pi)+1)/2
  807. end]]
  808. end
  809.  
  810. function LerpCFrame(CFrame1,CFrame2,Num)
  811. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  812. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  813. end
  814.  
  815. function Crater(Torso,Radius)
  816. spawn(function()
  817. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  818. local Ignore = {}
  819. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  820. if v.Character ~= nil then
  821. Ignore[#Ignore+1] = v.Character
  822. end
  823. end
  824. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  825. if Hit == nil then return end
  826. local Parts = {}
  827. for i = 1,360,10 do
  828. local P = Instance.new("Part",Torso.Parent)
  829. P.Anchored = true
  830. P.FormFactor = "Custom"
  831. P.BrickColor = Hit.BrickColor
  832. P.Material = Hit.Material
  833. P.TopSurface = "Smooth"
  834. P.BottomSurface = "Smooth"
  835. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  836. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  837. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  838. if math.random(0,5) == 0 then -- rubble
  839. local P = Instance.new("Part",Torso.Parent)
  840. P.Anchored = true
  841. P.FormFactor = "Custom"
  842. P.BrickColor = Hit.BrickColor
  843. P.Material = Hit.Material
  844. P.TopSurface = "Smooth"
  845. P.BottomSurface = "Smooth"
  846. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  847. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  848. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  849. end
  850. end
  851. for i = 0,1,0.05 do
  852. for i2,v in pairs(Parts) do
  853. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  854. end
  855. wait(0.02)
  856. end
  857. for i,v in pairs(Parts) do
  858. if v[1].Size.X > 2.1 then
  859. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  860. end
  861. v[1].Anchored = false
  862. end
  863. for i = 0,1,0.05 do
  864. for i2,v in pairs(Parts) do
  865. v[1].Transparency = i
  866. if i == 1 then
  867. v[1]:Destroy()
  868. elseif i >= 0.25 then
  869. v[1].CanCollide = false
  870. end
  871. end
  872. wait(0.02)
  873. end
  874. Parts = nil
  875. end)
  876. end
  877.  
  878.  
  879. function FindNearestTorso(Position,Distance,SinglePlayer)
  880. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  881. local List = {}
  882. for i,v in pairs(workspace:GetChildren())do
  883. if v:IsA("Model")then
  884. if v:findFirstChild("Torso")then
  885. if v ~= chr then
  886. if(v.Torso.Position -Position).magnitude <= Distance then
  887. table.insert(List,v)
  888. end
  889. end
  890. end
  891. end
  892. end
  893. return List
  894. end
  895.  
  896. function KABOOMZ()
  897. local effspwn = Instance.new("Part")
  898. coroutine.resume(coroutine.create(function()
  899. local sound1 = Instance.new("Sound")
  900. sound1.SoundId = "rbxassetid://138137702"
  901. sound1.MaxDistance = 300
  902. sound1.EmitterSize = 20
  903. sound1.Volume = 5
  904. sound1.Pitch = 0.95
  905. sound1.Parent = effspwn
  906. local sound2 = Instance.new("Sound")
  907. sound2.SoundId = "rbxassetid://157878578"
  908. sound2.MaxDistance = 300
  909. sound2.EmitterSize = 20
  910. sound2.Volume = 2
  911. sound2.Pitch = 0.9
  912. sound2.Parent = effspwn
  913. local sound3 = Instance.new("Sound")
  914. sound3.SoundId = "rbxassetid://138250406"
  915. sound2.MaxDistance = 400
  916. sound2.EmitterSize = 30
  917. sound2.Volume = 1.5
  918. sound2.Pitch = 0.6
  919. sound2.Parent = effspwn
  920. sound2:Play()
  921. wait()
  922. sound1:Play()
  923. sound3:Play()
  924. end))
  925. local model = Instance.new("Model")
  926. game.Debris:AddItem(model, 20)
  927. model.Name = "smasheffects"
  928. model.Parent = workspace
  929. effspwn.Name = "spwnr"
  930. effspwn.Size = Vector3.new(1, 1, 1)
  931. effspwn.Anchored = true
  932. effspwn.CanCollide = false
  933. effspwn.Transparency = 1
  934. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  935. effspwn.Parent = model
  936.  
  937. Crater(head,60)
  938.  
  939. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  940. if v:FindFirstChild('Humanoid') then
  941. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  942. v.Humanoid.PlatformStand = true
  943. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  944. end
  945. end
  946. coroutine.resume(coroutine.create(function()
  947. local shok = Instance.new("Part")
  948. shok.Name = "whoosh"
  949. shok.BrickColor = BrickColor.new("Crimson")
  950. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  951. shok.Size = Vector3.new(1, 1, 1)
  952. shok.Anchored = true
  953. shok.Material = "Neon"
  954. shok.Transparency = 0.1
  955. shok.CanCollide = false
  956. shok.Parent = model
  957. game.Debris:AddItem(shok, 12)
  958. local mesh = Instance.new("SpecialMesh")
  959. mesh.MeshType = "FileMesh"
  960. mesh.MeshId = "rbxassetid://437347603"
  961. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  962. mesh.Parent = shok
  963. for e = 1, 8 do
  964. wait()
  965. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  966. shok.Transparency = shok.Transparency + 0.035
  967. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  968. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  969. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  970. end
  971. for e = 1, 16 do
  972. wait()
  973. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  974. shok.Transparency = shok.Transparency + 0.11
  975. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  976. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  977. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  978. end
  979. end))
  980. coroutine.resume(coroutine.create(function()
  981. local shok = Instance.new("Part")
  982. shok.Name = "wring1"
  983. shok.BrickColor = BrickColor.new("Crimson")
  984. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  985. shok.Size = Vector3.new(1, 1, 1)
  986. shok.Anchored = true
  987. shok.Material = "Neon"
  988. shok.Transparency = 0.25
  989. shok.CanCollide = false
  990. shok.Parent = model
  991. game.Debris:AddItem(shok, 12)
  992. local mesh = Instance.new("SpecialMesh")
  993. mesh.MeshType = "FileMesh"
  994. mesh.MeshId = "rbxassetid://3270017"
  995. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  996. mesh.Parent = shok
  997. for e = 1, 30 do
  998. wait()
  999. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1000. shok.Transparency = shok.Transparency + 0.002
  1001. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1002. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1003. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1004.  
  1005. end
  1006. for e = 1, 38 do
  1007. wait()
  1008. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1009. shok.Transparency = shok.Transparency + 0.002
  1010. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1011. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1012. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1013.  
  1014. end
  1015. for e = 1, 24 do
  1016. wait()
  1017. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1018. shok.Transparency = shok.Transparency + 0.03
  1019. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1020. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1021. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1022.  
  1023. end
  1024. end))
  1025. coroutine.resume(coroutine.create(function()
  1026. local shok = Instance.new("Part")
  1027. shok.Name = "wring2"
  1028. shok.BrickColor = BrickColor.new("Crimson")
  1029. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1030. shok.Size = Vector3.new(1, 1, 1)
  1031. shok.Anchored = true
  1032. shok.Material = "Neon"
  1033. shok.Transparency = 0.25
  1034. shok.CanCollide = false
  1035. shok.Parent = model
  1036. game.Debris:AddItem(shok, 12)
  1037. local mesh = Instance.new("SpecialMesh")
  1038. mesh.MeshType = "FileMesh"
  1039. mesh.MeshId = "rbxassetid://3270017"
  1040. mesh.Scale = Vector3.new(12, 12, 0.05)
  1041. mesh.Parent = shok
  1042. for e = 1, 30 do
  1043. wait()
  1044. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1045. shok.Transparency = shok.Transparency + 0.002
  1046. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1047. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1048. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1049.  
  1050. end
  1051. for e = 1, 38 do
  1052. wait()
  1053. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1054. shok.Transparency = shok.Transparency + 0.002
  1055. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1056. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1057. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1058.  
  1059. end
  1060. for e = 1, 24 do
  1061. wait()
  1062. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1063. shok.Transparency = shok.Transparency + 0.03
  1064. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1065. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1066. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1067.  
  1068. end
  1069. end))
  1070. coroutine.resume(coroutine.create(function()
  1071. local shok = Instance.new("Part")
  1072. shok.Name = "coil1"
  1073. shok.BrickColor = BrickColor.new("Crimson")
  1074. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1075. shok.Size = Vector3.new(1, 1, 1)
  1076. shok.Anchored = true
  1077. shok.Material = "Neon"
  1078. shok.Transparency = 0.25
  1079. shok.CanCollide = false
  1080. shok.Parent = model
  1081. game.Debris:AddItem(shok, 12)
  1082. local mesh = Instance.new("SpecialMesh")
  1083. mesh.MeshType = "FileMesh"
  1084. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1085. mesh.Scale = Vector3.new(12, 12, 12)
  1086. mesh.Parent = shok
  1087. for e = 1, 15 do
  1088. wait()
  1089. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1090. shok.Transparency = shok.Transparency + 0.004
  1091. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1092. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1093. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1094.  
  1095. end
  1096. for e = 1, 16 do
  1097. wait()
  1098. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1099. shok.Transparency = shok.Transparency + 0.004
  1100. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1101. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1102. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1103.  
  1104. end
  1105. for e = 1, 12 do
  1106. wait()
  1107. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1108. shok.Transparency = shok.Transparency + 0.06
  1109. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1110. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1111. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1112.  
  1113. end
  1114. end))
  1115. coroutine.resume(coroutine.create(function()
  1116. local shok = Instance.new("Part")
  1117. shok.Name = "coil2"
  1118. shok.BrickColor = BrickColor.new("Crimson")
  1119. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1120. shok.Size = Vector3.new(1, 1, 1)
  1121. shok.Anchored = true
  1122. shok.Material = "Neon"
  1123. shok.Transparency = 0.25
  1124. shok.CanCollide = false
  1125. shok.Parent = model
  1126. game.Debris:AddItem(shok, 12)
  1127. local mesh = Instance.new("SpecialMesh")
  1128. mesh.MeshType = "FileMesh"
  1129. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1130. mesh.Scale = Vector3.new(6, 12, 6)
  1131. mesh.Parent = shok
  1132. for e = 1, 15 do
  1133. wait()
  1134. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1135. shok.Transparency = shok.Transparency + 0.005
  1136. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1137. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1138. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1139.  
  1140. end
  1141. for e = 1, 16 do
  1142. wait()
  1143. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1144. shok.Transparency = shok.Transparency + 0.005
  1145. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1146. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1147. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1148.  
  1149. end
  1150. for e = 1, 12 do
  1151. wait()
  1152. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1153. shok.Transparency = shok.Transparency + 0.09
  1154. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1155. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1156. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1157.  
  1158. end
  1159. end))
  1160. coroutine.resume(coroutine.create(function()
  1161. local shok = Instance.new("Part")
  1162. shok.Name = "shokwve"
  1163. shok.BrickColor = BrickColor.new("Crimson")
  1164. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1165. shok.Size = Vector3.new(1, 1, 1)
  1166. shok.Anchored = true
  1167. shok.Material = "Neon"
  1168. shok.Transparency = 0.6
  1169. shok.CanCollide = false
  1170. shok.Parent = model
  1171. game.Debris:AddItem(shok, 12)
  1172. local mesh = Instance.new("SpecialMesh")
  1173. mesh.MeshType = "FileMesh"
  1174. mesh.MeshId = "rbxassetid://489415447"
  1175. mesh.Scale = Vector3.new(1, 1, 1)
  1176. mesh.Parent = shok
  1177. for e = 1, 12 do
  1178. wait()
  1179. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1180. shok.Transparency = shok.Transparency + 0.002
  1181. end
  1182. for e = 1, 32 do
  1183. wait()
  1184. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1185. shok.Transparency = shok.Transparency + 0.002
  1186. end
  1187. for e = 1, 24 do
  1188. wait()
  1189. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1190. shok.Transparency = shok.Transparency + 0.03
  1191. end
  1192. end))
  1193. coroutine.resume(coroutine.create(function()
  1194. local shok = Instance.new("Part")
  1195. shok.Name = "shock2"
  1196. shok.BrickColor = BrickColor.new("Crimson")
  1197. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1198. shok.Size = Vector3.new(1, 1, 1)
  1199. shok.Anchored = true
  1200. shok.Material = "Neon"
  1201. shok.Transparency = 0.35
  1202. shok.CanCollide = false
  1203. shok.Parent = model
  1204. game.Debris:AddItem(shok, 12)
  1205. local mesh = Instance.new("SpecialMesh")
  1206. mesh.MeshType = "FileMesh"
  1207. mesh.MeshId = "rbxassetid://489415447"
  1208. mesh.Scale = Vector3.new(12, 12, 12)
  1209. mesh.Parent = shok
  1210. for e = 1, 15 do
  1211. wait()
  1212. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1213. shok.Transparency = shok.Transparency + 0.004
  1214. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1215. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1216.  
  1217. end
  1218. for e = 1, 16 do
  1219. wait()
  1220. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1221. shok.Transparency = shok.Transparency + 0.004
  1222. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1223. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1224.  
  1225. end
  1226. for e = 1, 12 do
  1227. wait()
  1228. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1229. shok.Transparency = shok.Transparency + 0.06
  1230. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1231. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1232.  
  1233. end
  1234. end))
  1235. coroutine.resume(coroutine.create(function()
  1236. local shok = Instance.new("Part")
  1237. shok.Name = "shock3"
  1238. shok.BrickColor = BrickColor.new("Crimson")
  1239. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1240. shok.Size = Vector3.new(1, 1, 1)
  1241. shok.Anchored = true
  1242. shok.Material = "Neon"
  1243. shok.Transparency = 0.35
  1244. shok.CanCollide = false
  1245. shok.Parent = model
  1246. game.Debris:AddItem(shok, 12)
  1247. local mesh = Instance.new("SpecialMesh")
  1248. mesh.MeshType = "FileMesh"
  1249. mesh.MeshId = "rbxassetid://489415447"
  1250. mesh.Scale = Vector3.new(12, 12, 12)
  1251. mesh.Parent = shok
  1252. for e = 1, 15 do
  1253. wait()
  1254. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1255. shok.Transparency = shok.Transparency + 0.004
  1256. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1257. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1258. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1259.  
  1260. end
  1261. for e = 1, 16 do
  1262. wait()
  1263. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1264. shok.Transparency = shok.Transparency + 0.004
  1265. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1266. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1267. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1268.  
  1269. end
  1270. for e = 1, 12 do
  1271. wait()
  1272. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1273. shok.Transparency = shok.Transparency + 0.06
  1274. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1275. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1276. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1277.  
  1278. end
  1279. end))
  1280. end
  1281. function KABOOMZ2()
  1282. local effspwn = Instance.new("Part")
  1283. coroutine.resume(coroutine.create(function()
  1284. local sound1 = Instance.new("Sound")
  1285. sound1.SoundId = "rbxassetid://138137702"
  1286. sound1.MaxDistance = 300
  1287. sound1.EmitterSize = 20
  1288. sound1.Volume = 2.5
  1289. sound1.Pitch = 0.65
  1290. sound1.Parent = effspwn
  1291. local sound2 = Instance.new("Sound")
  1292. sound2.SoundId = "rbxassetid://157878578"
  1293. sound2.MaxDistance = 300
  1294. sound2.EmitterSize = 20
  1295. sound2.Volume = 1
  1296. sound2.Pitch = 0.7
  1297. sound2.Parent = effspwn
  1298. local sound3 = Instance.new("Sound")
  1299. sound3.SoundId = "rbxassetid://138250406"
  1300. sound2.MaxDistance = 400
  1301. sound2.EmitterSize = 30
  1302. sound2.Volume = 0.5
  1303. sound2.Pitch = 0.5
  1304. sound2.Parent = effspwn
  1305. sound2:Play()
  1306. wait()
  1307. sound1:Play()
  1308. sound3:Play()
  1309. end))
  1310. local model = Instance.new("Model")
  1311. game.Debris:AddItem(model, 20)
  1312. model.Name = "smasheffects"
  1313. model.Parent = workspace
  1314. effspwn.Name = "spwnr"
  1315. effspwn.Size = Vector3.new(1, 1, 1)
  1316. effspwn.Anchored = true
  1317. effspwn.CanCollide = false
  1318. effspwn.Transparency = 1
  1319. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1320. effspwn.Parent = model
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326. Crater(head,60)
  1327. Crater(head,120)
  1328.  
  1329. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1330. if v:FindFirstChild('Humanoid') then
  1331. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1332. v.Humanoid.PlatformStand = true
  1333. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1334. end
  1335. end
  1336.  
  1337. coroutine.resume(coroutine.create(function()
  1338. local shok = Instance.new("Part")
  1339. shok.Name = "whoosh"
  1340. shok.BrickColor = BrickColor.new("Crimson")
  1341. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1342. shok.Size = Vector3.new(1, 1, 1)
  1343. shok.Anchored = true
  1344. shok.Material = "Neon"
  1345. shok.Transparency = 0.1
  1346. shok.CanCollide = false
  1347. shok.Parent = model
  1348. game.Debris:AddItem(shok, 12)
  1349. local mesh = Instance.new("SpecialMesh")
  1350. mesh.MeshType = "FileMesh"
  1351. mesh.MeshId = "rbxassetid://437347603"
  1352. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1353. mesh.Parent = shok
  1354.  
  1355.  
  1356.  
  1357.  
  1358.  
  1359. for e = 1, 8 do
  1360. wait()
  1361. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1362. shok.Transparency = shok.Transparency + 0.035
  1363. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1364. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1365. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1366.  
  1367. end
  1368. for e = 1, 16 do
  1369. wait()
  1370. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1371. shok.Transparency = shok.Transparency + 0.11
  1372. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1373. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1374. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1375.  
  1376. end
  1377. end))
  1378. coroutine.resume(coroutine.create(function()
  1379. local shok = Instance.new("Part")
  1380. shok.Name = "wring1"
  1381. shok.BrickColor = BrickColor.new("Crimson")
  1382. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1383. shok.Size = Vector3.new(1, 1, 1)
  1384. shok.Anchored = true
  1385. shok.Material = "Neon"
  1386. shok.Transparency = 0.25
  1387. shok.CanCollide = false
  1388. shok.Parent = model
  1389. game.Debris:AddItem(shok, 12)
  1390. local mesh = Instance.new("SpecialMesh")
  1391. mesh.MeshType = "FileMesh"
  1392. mesh.MeshId = "rbxassetid://3270017"
  1393. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1394. mesh.Parent = shok
  1395. for e = 1, 30 do
  1396. wait()
  1397. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1398. shok.Transparency = shok.Transparency + 0.002
  1399. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1400. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1401. end
  1402. for e = 1, 38 do
  1403. wait()
  1404. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1405. shok.Transparency = shok.Transparency + 0.002
  1406. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1407. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1408. end
  1409. for e = 1, 24 do
  1410. wait()
  1411. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1412. shok.Transparency = shok.Transparency + 0.03
  1413. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1414. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1415. end
  1416. end))
  1417. coroutine.resume(coroutine.create(function()
  1418. local shok = Instance.new("Part")
  1419. shok.Name = "wring2"
  1420. shok.BrickColor = BrickColor.new("Crimson")
  1421. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1422. shok.Size = Vector3.new(1, 1, 1)
  1423. shok.Anchored = true
  1424. shok.Material = "Neon"
  1425. shok.Transparency = 0.25
  1426. shok.CanCollide = false
  1427. shok.Parent = model
  1428. game.Debris:AddItem(shok, 12)
  1429. local mesh = Instance.new("SpecialMesh")
  1430. mesh.MeshType = "FileMesh"
  1431. mesh.MeshId = "rbxassetid://3270017"
  1432. mesh.Scale = Vector3.new(12, 12, 0.05)
  1433. mesh.Parent = shok
  1434. for e = 1, 30 do
  1435. wait()
  1436. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1437. shok.Transparency = shok.Transparency + 0.002
  1438. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1439. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1440. end
  1441. for e = 1, 38 do
  1442. wait()
  1443. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1444. shok.Transparency = shok.Transparency + 0.002
  1445. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1446. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1447. end
  1448. for e = 1, 24 do
  1449. wait()
  1450. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1451. shok.Transparency = shok.Transparency + 0.03
  1452. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1453. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1454. end
  1455. end))
  1456. coroutine.resume(coroutine.create(function()
  1457. local shok = Instance.new("Part")
  1458. shok.Name = "coil1"
  1459. shok.BrickColor = BrickColor.new("Crimson")
  1460. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1461. shok.Size = Vector3.new(1, 1, 1)
  1462. shok.Anchored = true
  1463. shok.Material = "Neon"
  1464. shok.Transparency = 0.25
  1465. shok.CanCollide = false
  1466. shok.Parent = model
  1467. game.Debris:AddItem(shok, 12)
  1468. local mesh = Instance.new("SpecialMesh")
  1469. mesh.MeshType = "FileMesh"
  1470. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1471. mesh.Scale = Vector3.new(12, 12, 12)
  1472. mesh.Parent = shok
  1473. for e = 1, 15 do
  1474. wait()
  1475. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1476. shok.Transparency = shok.Transparency + 0.004
  1477. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1478. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1479. end
  1480. for e = 1, 16 do
  1481. wait()
  1482. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1483. shok.Transparency = shok.Transparency + 0.004
  1484. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1485. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1486. end
  1487. for e = 1, 12 do
  1488. wait()
  1489. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1490. shok.Transparency = shok.Transparency + 0.06
  1491. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1492. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1493. end
  1494. end))
  1495. coroutine.resume(coroutine.create(function()
  1496. local shok = Instance.new("Part")
  1497. shok.Name = "coil2"
  1498. shok.BrickColor = BrickColor.new("Crimson")
  1499. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1500. shok.Size = Vector3.new(1, 1, 1)
  1501. shok.Anchored = true
  1502. shok.Material = "Neon"
  1503. shok.Transparency = 0.25
  1504. shok.CanCollide = false
  1505. shok.Parent = model
  1506. game.Debris:AddItem(shok, 12)
  1507. local mesh = Instance.new("SpecialMesh")
  1508. mesh.MeshType = "FileMesh"
  1509. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1510. mesh.Scale = Vector3.new(6, 12, 6)
  1511. mesh.Parent = shok
  1512. for e = 1, 15 do
  1513. wait()
  1514. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1515. shok.Transparency = shok.Transparency + 0.005
  1516. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1517. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1518. end
  1519. for e = 1, 16 do
  1520. wait()
  1521. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1522. shok.Transparency = shok.Transparency + 0.005
  1523. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1524. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1525. end
  1526. for e = 1, 12 do
  1527. wait()
  1528. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1529. shok.Transparency = shok.Transparency + 0.09
  1530. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1531. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1532. end
  1533. end))
  1534. coroutine.resume(coroutine.create(function()
  1535. local shok = Instance.new("Part")
  1536. shok.Name = "shokwve"
  1537. shok.BrickColor = BrickColor.new("Crimson")
  1538. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1539. shok.Size = Vector3.new(1, 1, 1)
  1540. shok.Anchored = true
  1541. shok.Material = "Neon"
  1542. shok.Transparency = 0.6
  1543. shok.CanCollide = false
  1544. shok.Parent = model
  1545. game.Debris:AddItem(shok, 12)
  1546. local mesh = Instance.new("SpecialMesh")
  1547. mesh.MeshType = "FileMesh"
  1548. mesh.MeshId = "rbxassetid://489415447"
  1549. mesh.Scale = Vector3.new(1, 1, 1)
  1550. mesh.Parent = shok
  1551. for e = 1, 12 do
  1552. wait()
  1553. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1554. shok.Transparency = shok.Transparency + 0.002
  1555. end
  1556. for e = 1, 32 do
  1557. wait()
  1558. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1559. shok.Transparency = shok.Transparency + 0.002
  1560. end
  1561. for e = 1, 24 do
  1562. wait()
  1563. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1564. shok.Transparency = shok.Transparency + 0.03
  1565. end
  1566. end))
  1567. coroutine.resume(coroutine.create(function()
  1568. local shok = Instance.new("Part")
  1569. shok.Name = "shock2"
  1570. shok.BrickColor = BrickColor.new("Crimson")
  1571. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1572. shok.Size = Vector3.new(1, 1, 1)
  1573. shok.Anchored = true
  1574. shok.Material = "Neon"
  1575. shok.Transparency = 0.35
  1576. shok.CanCollide = false
  1577. shok.Parent = model
  1578. game.Debris:AddItem(shok, 12)
  1579. local mesh = Instance.new("SpecialMesh")
  1580. mesh.MeshType = "FileMesh"
  1581. mesh.MeshId = "rbxassetid://489415447"
  1582. mesh.Scale = Vector3.new(12, 12, 12)
  1583. mesh.Parent = shok
  1584. for e = 1, 15 do
  1585. wait()
  1586. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1587. shok.Transparency = shok.Transparency + 0.004
  1588. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1589. end
  1590. for e = 1, 16 do
  1591. wait()
  1592. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1593. shok.Transparency = shok.Transparency + 0.004
  1594. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1595. end
  1596. for e = 1, 12 do
  1597. wait()
  1598. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1599. shok.Transparency = shok.Transparency + 0.06
  1600. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1601. end
  1602. end))
  1603. coroutine.resume(coroutine.create(function()
  1604. local shok = Instance.new("Part")
  1605. shok.Name = "shock3"
  1606. shok.BrickColor = BrickColor.new("Crimson")
  1607. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1608. shok.Size = Vector3.new(1, 1, 1)
  1609. shok.Anchored = true
  1610. shok.Material = "Neon"
  1611. shok.Transparency = 0.35
  1612. shok.CanCollide = false
  1613. shok.Parent = model
  1614. game.Debris:AddItem(shok, 12)
  1615. local mesh = Instance.new("SpecialMesh")
  1616. mesh.MeshType = "FileMesh"
  1617. mesh.MeshId = "rbxassetid://489415447"
  1618. mesh.Scale = Vector3.new(12, 12, 12)
  1619. mesh.Parent = shok
  1620. for e = 1, 15 do
  1621. wait()
  1622. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1623. shok.Transparency = shok.Transparency + 0.004
  1624. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1625. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1626. end
  1627. for e = 1, 16 do
  1628. wait()
  1629. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1630. shok.Transparency = shok.Transparency + 0.004
  1631. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1632. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1633. end
  1634. for e = 1, 12 do
  1635. wait()
  1636. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1637. shok.Transparency = shok.Transparency + 0.06
  1638. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1639. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1640. end
  1641. end))
  1642. end
  1643.  
  1644.  
  1645.  
  1646. tor = chr.Torso
  1647. Debounce = false
  1648.  
  1649. Invis = function()
  1650. for i = 1,20 do
  1651. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1652. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1653. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1654. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1655. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1656. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1657. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1658. game["Run Service"].RenderStepped:wait()
  1659. end
  1660. end
  1661.  
  1662. Vis = function()
  1663. for i = 1,20 do
  1664. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1665. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1666. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1667. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1668. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1669. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1670. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1671. game["Run Service"].RenderStepped:wait()
  1672. end
  1673. end
  1674.  
  1675. Fade = function(Part)
  1676. if Part:IsA'Part' then
  1677. for i = 1,20 do
  1678. Part.Transparency = Part.Transparency + .05
  1679. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1680. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1681. wait()
  1682. end
  1683. Part:Destroy()
  1684. end
  1685. end
  1686.  
  1687. Teleport = function(cx,cy,cz)
  1688. Debounce = true
  1689. tor.Anchored = true
  1690. Invis()
  1691. --MakeTpPart()
  1692. tor.Anchored = false
  1693. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1694. tor.Anchored = true
  1695. Vis()
  1696. tor.Anchored = false
  1697. Debounce = false
  1698. end;
  1699.  
  1700.  
  1701.  
  1702. tps = Instance.new("Sound",chr)
  1703. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1704. tps.Volume = 30
  1705.  
  1706.  
  1707. function Tele()
  1708. human.WalkSpeed = 0
  1709. if activu == true or selected == false then
  1710. return
  1711. end
  1712. coroutine.resume(coroutine.create(function()
  1713. fglow(rleg.Glow, 1)
  1714. fglow(lleg.Glow, 1)
  1715. end))
  1716. activu = true
  1717. local pe = Instance.new("ParticleEmitter")
  1718. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1719. pe.LightEmission = 0.9
  1720. pe.Size = NumberSequence.new(0.5)
  1721. pe.Texture = "rbxassetid://272050333"
  1722. pe.Transparency = NumberSequence.new(0.1)
  1723. pe.Lifetime = NumberRange.new(0.1)
  1724. pe.Rate = 250
  1725. pe.RotSpeed = NumberRange.new(360)
  1726. pe.Speed = NumberRange.new(3)
  1727. pe.VelocitySpread = 360
  1728. pe.Parent = rleg.Glow
  1729. local pea = pe:Clone()
  1730. pea.Parent = lleg.Glow
  1731. local pe2 = Instance.new("ParticleEmitter")
  1732. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1733. pe2.LightEmission = 0.9
  1734. pe2.Size = NumberSequence.new(5)
  1735. pe2.Texture = "rbxassetid://516107903"
  1736. pe2.Transparency = NumberSequence.new(0.4)
  1737. pe2.ZOffset = 2
  1738. pe2.Enabled = true
  1739. pe2.LockedToPart = true
  1740. pe2.Lifetime = NumberRange.new(0.07)
  1741. pe2.Rate = 8
  1742. pe2.Rotation = NumberRange.new(0, 360)
  1743. pe2.RotSpeed = NumberRange.new(0)
  1744. pe2.Speed = NumberRange.new(0)
  1745. pe2.VelocitySpread = 180
  1746. pe2.Parent = lleg.Glow
  1747. local pea2 = pe2:Clone()
  1748. pea2.Parent = rleg.Glow
  1749.  
  1750. for l = 1, 30 do
  1751. swait()
  1752. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1753. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1754. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1755. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1756. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1757. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1758. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1759. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1760. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1761. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1762. end
  1763.  
  1764. pe:Destroy()
  1765. pe2:Destroy()
  1766. pea:Destroy()
  1767. pea2:Destroy()
  1768. local rng = Instance.new("Part", chr)
  1769. rng.Anchored = true
  1770. rng.BrickColor = BrickColor.new("Crimson")
  1771. rng.CanCollide = false
  1772. rng.FormFactor = 3
  1773. rng.Name = "Ring"
  1774. rng.Size = Vector3.new(1, 1, 1)
  1775. rng.Transparency = 0.5
  1776. rng.TopSurface = 0
  1777. rng.BottomSurface = 0
  1778. rng.Position = tors.Position - Vector3.new(0,2,0)
  1779. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1780. local rngm = Instance.new("SpecialMesh", rng)
  1781. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1782. rngm.Scale = Vector3.new(1, 1, 2)
  1783. coroutine.wrap(function()
  1784. for i = 1, 60, 8 do
  1785. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1786. rng.Transparency = i/60
  1787. wait()
  1788. end
  1789. wait()
  1790. rng:Destroy()
  1791. end)()
  1792. tps:Play()
  1793. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1794. resetlerp()
  1795. human.WalkSpeed = 16
  1796. activu = false
  1797.  
  1798. end
  1799.  
  1800.  
  1801.  
  1802.  
  1803. boom3 = Instance.new("Sound",chr)
  1804. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1805. boom3.Volume = 50
  1806.  
  1807.  
  1808.  
  1809.  
  1810.  
  1811. gprop = {}
  1812. function materialhit(hit)
  1813. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1814. gprop = {hit.BrickColor,hit.Material}
  1815. end
  1816. end
  1817. chr["Left Leg"].Touched:connect(materialhit)
  1818. chr["Right Leg"].Touched:connect(materialhit)
  1819.  
  1820.  
  1821. function KickBoom()
  1822. local effspwn = Instance.new("Part")
  1823. local model = Instance.new("Model")
  1824. game.Debris:AddItem(model, 20)
  1825. model.Name = "smasheffects"
  1826. model.Parent = chr
  1827. effspwn.Name = "spwnr"
  1828. effspwn.Size = Vector3.new(1, 1, 1)
  1829. effspwn.Anchored = true
  1830. effspwn.CanCollide = false
  1831. effspwn.Transparency = 1
  1832. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1833. effspwn.Parent = model
  1834.  
  1835. for i = 1, 15 do
  1836. local gtrace = Instance.new("Part",game.Workspace)
  1837. gtrace.BrickColor = gprop[1]
  1838. gtrace.Material = gprop[2]
  1839. gtrace.Size = Vector3.new(16,16,16)
  1840. gtrace.Anchored = true
  1841. gtrace.CanCollide = false
  1842. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1843. local gdisp = coroutine.wrap(function()
  1844. wait(3)
  1845. for i = 1, 9 do
  1846. wait(.1)
  1847. gtrace.Transparency = gtrace.Transparency + .1
  1848. end
  1849. gtrace:Destroy()
  1850. end)
  1851. gdisp()
  1852. end
  1853.  
  1854. Crater(head,67)
  1855.  
  1856. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1857. if v:FindFirstChild('Humanoid') then
  1858. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1859. v.Humanoid.PlatformStand = true
  1860. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1861. end
  1862. end
  1863.  
  1864. coroutine.resume(coroutine.create(function()
  1865. local shok = Instance.new("Part")
  1866. shok.Name = "shock3"
  1867. shok.BrickColor = BrickColor.new("Crimson")
  1868. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1869. shok.Size = Vector3.new(1, 1, 1)
  1870. shok.Anchored = true
  1871. shok.Material = "Neon"
  1872. shok.Transparency = 0.35
  1873. shok.CanCollide = false
  1874. shok.Parent = model
  1875. game.Debris:AddItem(shok, 12)
  1876. local mesh = Instance.new("SpecialMesh")
  1877. mesh.MeshType = "FileMesh"
  1878. mesh.MeshId = "rbxassetid://489415447"
  1879. mesh.Scale = Vector3.new(19, 19, 19)
  1880. mesh.Parent = shok
  1881. for e = 1, 15 do
  1882. wait()
  1883. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1884. shok.Transparency = shok.Transparency + 0.004
  1885. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1886. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1887. end
  1888. for e = 1, 16 do
  1889. wait()
  1890. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1891. shok.Transparency = shok.Transparency + 0.004
  1892. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1893. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1894. end
  1895. for e = 1, 12 do
  1896. wait()
  1897. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1898. shok.Transparency = shok.Transparency + 0.06
  1899. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1900. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1901. end
  1902. end))
  1903.  
  1904.  
  1905. coroutine.resume(coroutine.create(function()
  1906. local shok = Instance.new("Part")
  1907. shok.Name = "shock3"
  1908. shok.BrickColor = BrickColor.new("Crimson")
  1909. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1910. shok.Size = Vector3.new(1, 1, 1)
  1911. shok.Anchored = true
  1912. shok.Material = "Neon"
  1913. shok.Transparency = 0.35
  1914. shok.CanCollide = false
  1915. shok.Parent = model
  1916. game.Debris:AddItem(shok, 12)
  1917. local mesh = Instance.new("SpecialMesh")
  1918. mesh.MeshType = "FileMesh"
  1919. mesh.MeshId = "rbxassetid://489415447"
  1920. mesh.Scale = Vector3.new(47, 47, 47)
  1921. mesh.Parent = shok
  1922. for e = 1, 15 do
  1923. wait()
  1924. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1925. shok.Transparency = shok.Transparency + 0.004
  1926. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1927. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1928. end
  1929. for e = 1, 16 do
  1930. wait()
  1931. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1932. shok.Transparency = shok.Transparency + 0.004
  1933. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1934. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1935. end
  1936. for e = 1, 12 do
  1937. wait()
  1938. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1939. shok.Transparency = shok.Transparency + 0.06
  1940. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1941. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1942. end
  1943. end))
  1944.  
  1945. coroutine.resume(coroutine.create(function()
  1946. local shok = Instance.new("Part")
  1947. shok.Name = "shock3"
  1948. shok.BrickColor = BrickColor.new("Crimson")
  1949. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1950. shok.Size = Vector3.new(1, 1, 1)
  1951. shok.Anchored = true
  1952. shok.Material = "Neon"
  1953. shok.Transparency = 0.35
  1954. shok.CanCollide = false
  1955. shok.Parent = model
  1956. game.Debris:AddItem(shok, 12)
  1957. local mesh = Instance.new("SpecialMesh")
  1958. mesh.MeshType = "FileMesh"
  1959. mesh.MeshId = "rbxassetid://489415447"
  1960. mesh.Scale = Vector3.new(79, 79, 79)
  1961. mesh.Parent = shok
  1962. for e = 1, 15 do
  1963. wait()
  1964. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1965. shok.Transparency = shok.Transparency + 0.004
  1966. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1967. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1968. end
  1969. for e = 1, 16 do
  1970. wait()
  1971. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1972. shok.Transparency = shok.Transparency + 0.004
  1973. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1974. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1975. end
  1976. for e = 1, 12 do
  1977. wait()
  1978. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1979. shok.Transparency = shok.Transparency + 0.06
  1980. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1981. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1982. end
  1983. end))
  1984. end
  1985.  
  1986.  
  1987.  
  1988.  
  1989. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1990. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1991. end
  1992. cam = workspace.CurrentCamera
  1993.  
  1994.  
  1995.  
  1996.  
  1997.  
  1998.  
  1999.  
  2000.  
  2001. function NoOutline(Part)
  2002. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2003. end
  2004.  
  2005.  
  2006.  
  2007.  
  2008. it = Instance.new
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014.  
  2015.  
  2016.  
  2017.  
  2018.  
  2019. so = function(id,par,vol,pit)
  2020. coroutine.resume(coroutine.create(function()
  2021. local sou = Instance.new("Sound",par or workspace)
  2022. sou.Volume=vol
  2023. sou.Pitch=pit or 1
  2024. sou.SoundId=id
  2025. swait()
  2026. sou:play()
  2027. game:GetService("Debris"):AddItem(sou,6)
  2028. end))
  2029. end
  2030.  
  2031.  
  2032. function Stom()
  2033.  
  2034. cf=CFrame.new
  2035. angles=CFrame.Angles
  2036. euler=CFrame.fromEulerAnglesXYZ
  2037. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2038. RootPart=chr.HumanoidRootPart
  2039. RootJoint=RootPart.RootJoint
  2040. RootCF=euler(-1.57,0,3.14)
  2041.  
  2042. function QuaternionFromCFrame(cf)
  2043. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2044. local trace = m00 + m11 + m22
  2045. if trace > 0 then
  2046. local s = math.sqrt(1 + trace)
  2047. local recip = 0.5/s
  2048. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2049. else
  2050. local i = 0
  2051. if m11 > m00 then
  2052. i = 1
  2053. end
  2054. if m22 > (i == 0 and m00 or m11) then
  2055. i = 2
  2056. end
  2057. if i == 0 then
  2058. local s = math.sqrt(m00-m11-m22+1)
  2059. local recip = 0.5/s
  2060. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2061. elseif i == 1 then
  2062. local s = math.sqrt(m11-m22-m00+1)
  2063. local recip = 0.5/s
  2064. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2065. elseif i == 2 then
  2066. local s = math.sqrt(m22-m00-m11+1)
  2067. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2068. end
  2069. end
  2070. end
  2071.  
  2072. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2073. local xs, ys, zs = x + x, y + y, z + z
  2074. local wx, wy, wz = w*xs, w*ys, w*zs
  2075. local xx = x*xs
  2076. local xy = x*ys
  2077. local xz = x*zs
  2078. local yy = y*ys
  2079. local yz = y*zs
  2080. local zz = z*zs
  2081. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2082. end
  2083.  
  2084. function QuaternionSlerp(a, b, t)
  2085. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2086. local startInterp, finishInterp;
  2087. if cosTheta >= 0.0001 then
  2088. if (1 - cosTheta) > 0.0001 then
  2089. local theta = math.acos(cosTheta)
  2090. local invSinTheta = 1/math.sin(theta)
  2091. startInterp = math.sin((1-t)*theta)*invSinTheta
  2092. finishInterp = math.sin(t*theta)*invSinTheta
  2093. else
  2094. startInterp = 1-t
  2095. finishInterp = t
  2096. end
  2097. else
  2098. if (1+cosTheta) > 0.0001 then
  2099. local theta = math.acos(-cosTheta)
  2100. local invSinTheta = 1/math.sin(theta)
  2101. startInterp = math.sin((t-1)*theta)*invSinTheta
  2102. finishInterp = math.sin(t*theta)*invSinTheta
  2103. else
  2104. startInterp = t-1
  2105. finishInterp = t
  2106. end
  2107. end
  2108. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2109. end
  2110.  
  2111. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2112. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2113. end
  2114.  
  2115. function clerp(a,b,t)
  2116. local qa = {QuaternionFromCFrame(a)}
  2117. local qb = {QuaternionFromCFrame(b)}
  2118. local ax, ay, az = a.x, a.y, a.z
  2119. local bx, by, bz = b.x, b.y, b.z
  2120. local _t = 1-t
  2121. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2122. end
  2123.  
  2124.  
  2125.  
  2126. if activu == true or selected == false then
  2127. return
  2128. end
  2129. coroutine.resume(coroutine.create(function()
  2130. fglow(lleg.Glow, 6)
  2131. end))
  2132. activu = true
  2133. local pe = Instance.new("ParticleEmitter")
  2134. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2135. pe.LightEmission = 0.9
  2136. pe.Size = NumberSequence.new(0.5)
  2137. pe.Texture = "rbxassetid://272050333"
  2138. pe.Transparency = NumberSequence.new(0.1)
  2139. pe.Lifetime = NumberRange.new(0.1)
  2140. pe.Rate = 250
  2141. pe.RotSpeed = NumberRange.new(360)
  2142. pe.Speed = NumberRange.new(3)
  2143. pe.VelocitySpread = 360
  2144. pe.Parent = lleg.Glow
  2145. local pea = pe:Clone()
  2146. pea.Parent = lleg.Glow
  2147. wait(0.5)
  2148. local pe2 = Instance.new("ParticleEmitter")
  2149. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2150. pe2.LightEmission = 0.9
  2151. pe2.Size = NumberSequence.new(5)
  2152. pe2.Texture = "rbxassetid://516107903"
  2153. pe2.Transparency = NumberSequence.new(0.4)
  2154. pe2.ZOffset = 2
  2155. pe2.Enabled = true
  2156. pe2.LockedToPart = true
  2157. pe2.Lifetime = NumberRange.new(0.07)
  2158. pe2.Rate = 8
  2159. pe2.Rotation = NumberRange.new(0, 360)
  2160. pe2.RotSpeed = NumberRange.new(0)
  2161. pe2.Speed = NumberRange.new(0)
  2162. pe2.VelocitySpread = 180
  2163. pe2.Parent = lleg.Glow
  2164. local pea2 = pe2:Clone()
  2165. pea2.Parent = lleg.Glow
  2166. local Mus = Instance.new("Sound",workspace)
  2167. Mus.SoundId = "rbxassetid://802518140"
  2168. Mus.Pitch = 1
  2169. Mus.Volume = 90000
  2170. Mus.Looped = false
  2171. wait(0.9)
  2172. Mus:Play()
  2173.  
  2174.  
  2175.  
  2176. human.WalkSpeed = 0
  2177. for i = 0,1,0.1 do
  2178. swait()
  2179. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2180. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2181. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2182. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2183. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2184. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2185. end
  2186. wait(1)
  2187. for i = 0,1,0.1 do
  2188. swait()
  2189. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2190. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2191. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2192. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2193. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2194. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2195. end
  2196. KickBoom()
  2197. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2198. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2199. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2200. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2201. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2202.  
  2203. wait(3)
  2204. human.WalkSpeed = 16
  2205. pe:Destroy()
  2206. pe2:Destroy()
  2207. pea:Destroy()
  2208. pea2:Destroy()
  2209. resetlerp()
  2210. activu = false
  2211. end
  2212.  
  2213.  
  2214.  
  2215.  
  2216.  
  2217. function Smash()
  2218. for i = 1, 15 do
  2219. local gtrace = Instance.new("Part",game.Workspace)
  2220. gtrace.BrickColor = gprop[1]
  2221. gtrace.Material = gprop[2]
  2222. gtrace.Size = Vector3.new(19,19,19)
  2223. gtrace.Anchored = true
  2224. gtrace.CanCollide = false
  2225. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2226. local gdisp = coroutine.wrap(function()
  2227. wait(7)
  2228. for i = 1, 9 do
  2229. wait(.1)
  2230. gtrace.Transparency = gtrace.Transparency + .1
  2231. end
  2232. gtrace:Destroy()
  2233. end)
  2234. gdisp()
  2235. end
  2236.  
  2237. Crater(head,67)
  2238. end
  2239.  
  2240. function Smash2()
  2241. for i = 1, 15 do
  2242. local gtrace = Instance.new("Part",game.Workspace)
  2243. gtrace.BrickColor = gprop[1]
  2244. gtrace.Material = gprop[2]
  2245. gtrace.Size = Vector3.new(19,19,19)
  2246. gtrace.Anchored = true
  2247. gtrace.CanCollide = false
  2248. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2249. local gdisp = coroutine.wrap(function()
  2250. wait(7)
  2251. for i = 1, 9 do
  2252. wait(.1)
  2253. gtrace.Transparency = gtrace.Transparency + .1
  2254. end
  2255. gtrace:Destroy()
  2256. end)
  2257. gdisp()
  2258. end
  2259.  
  2260. end
  2261.  
  2262. function Smash3()
  2263. for i = 1, 15 do
  2264. local gtrace = Instance.new("Part",game.Workspace)
  2265. gtrace.BrickColor = gprop[1]
  2266. gtrace.Material = gprop[2]
  2267. gtrace.Size = Vector3.new(19,19,19)
  2268. gtrace.Anchored = true
  2269. gtrace.CanCollide = false
  2270. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2271. local gdisp = coroutine.wrap(function()
  2272. wait(7)
  2273. for i = 1, 9 do
  2274. wait(.1)
  2275. gtrace.Transparency = gtrace.Transparency + .1
  2276. end
  2277. gtrace:Destroy()
  2278. end)
  2279. gdisp()
  2280. end
  2281.  
  2282. end
  2283.  
  2284.  
  2285. function Smash4()
  2286. for i = 1, 15 do
  2287. local gtrace = Instance.new("Part",game.Workspace)
  2288. gtrace.BrickColor = gprop[1]
  2289. gtrace.Material = gprop[2]
  2290. gtrace.Size = Vector3.new(19,19,19)
  2291. gtrace.Anchored = true
  2292. gtrace.CanCollide = false
  2293. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2294. local gdisp = coroutine.wrap(function()
  2295. wait(7)
  2296. for i = 1, 9 do
  2297. wait(.1)
  2298. gtrace.Transparency = gtrace.Transparency + .1
  2299. end
  2300. gtrace:Destroy()
  2301. end)
  2302. gdisp()
  2303. end
  2304.  
  2305. end
  2306.  
  2307. function Smash5()
  2308. for i = 1, 15 do
  2309. local gtrace = Instance.new("Part",game.Workspace)
  2310. gtrace.BrickColor = gprop[1]
  2311. gtrace.Material = gprop[2]
  2312. gtrace.Size = Vector3.new(19,19,19)
  2313. gtrace.Anchored = true
  2314. gtrace.CanCollide = false
  2315. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2316. local gdisp = coroutine.wrap(function()
  2317. wait(7)
  2318. for i = 1, 9 do
  2319. wait(.1)
  2320. gtrace.Transparency = gtrace.Transparency + .1
  2321. end
  2322. gtrace:Destroy()
  2323. end)
  2324. gdisp()
  2325. end
  2326.  
  2327. end
  2328.  
  2329. function Smash6()
  2330. for i = 1, 15 do
  2331. local gtrace = Instance.new("Part",game.Workspace)
  2332. gtrace.BrickColor = gprop[1]
  2333. gtrace.Material = gprop[2]
  2334. gtrace.Size = Vector3.new(19,19,19)
  2335. gtrace.Anchored = true
  2336. gtrace.CanCollide = false
  2337. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2338. local gdisp = coroutine.wrap(function()
  2339. wait(7)
  2340. for i = 1, 9 do
  2341. wait(.1)
  2342. gtrace.Transparency = gtrace.Transparency + .1
  2343. end
  2344. gtrace:Destroy()
  2345. end)
  2346. gdisp()
  2347. end
  2348.  
  2349. end
  2350.  
  2351.  
  2352. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2353. if v:FindFirstChild('Humanoid') then
  2354. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2355. v.Humanoid.PlatformStand = true
  2356. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2357. end
  2358. end
  2359.  
  2360.  
  2361. function HeavenSmash()
  2362.  
  2363.  
  2364. if activu == true or selected == false then
  2365. return
  2366. end
  2367. coroutine.resume(coroutine.create(function()
  2368. fglow(lleg.Glow, 19)
  2369. fglow(rleg.Glow, 19)
  2370. fglow(rarm.Glow, 19)
  2371. fglow(larm.Glow, 19)
  2372. fglow(head.Glow, 19)
  2373. fglow(tors.Glow, 19)
  2374. end))
  2375. activu = true
  2376. local pe = Instance.new("ParticleEmitter")
  2377. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2378. pe.LightEmission = 0.9
  2379. pe.Size = NumberSequence.new(0.5)
  2380. pe.Texture = "rbxassetid://272050333"
  2381. pe.Transparency = NumberSequence.new(0.1)
  2382. pe.Lifetime = NumberRange.new(0.1)
  2383. pe.Rate = 250
  2384. pe.RotSpeed = NumberRange.new(360)
  2385. pe.Speed = NumberRange.new(3)
  2386. pe.VelocitySpread = 360
  2387. pe.Parent = lleg.Glow
  2388. local pea = pe:Clone()
  2389. pea.Parent = lleg.Glow
  2390. local pe2 = Instance.new("ParticleEmitter")
  2391. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2392. pe2.LightEmission = 0.9
  2393. pe2.Size = NumberSequence.new(5)
  2394. pe2.Texture = "rbxassetid://516107903"
  2395. pe2.Transparency = NumberSequence.new(0.4)
  2396. pe2.ZOffset = 2
  2397. pe2.Enabled = true
  2398. pe2.LockedToPart = true
  2399. pe2.Lifetime = NumberRange.new(0.07)
  2400. pe2.Rate = 8
  2401. pe2.Rotation = NumberRange.new(0, 360)
  2402. pe2.RotSpeed = NumberRange.new(0)
  2403. pe2.Speed = NumberRange.new(0)
  2404. pe2.VelocitySpread = 180
  2405. pe2.Parent = lleg.Glow
  2406. local pea2 = pe2:Clone()
  2407. pea2.Parent = lleg.Glow
  2408.  
  2409.  
  2410.  
  2411. local pet = Instance.new("ParticleEmitter")
  2412. pet.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2413. pet.LightEmission = 0.9
  2414. pet.Size = NumberSequence.new(0.5)
  2415. pet.Texture = "rbxassetid://272050333"
  2416. pet.Transparency = NumberSequence.new(0.1)
  2417. pet.Lifetime = NumberRange.new(0.1)
  2418. pet.Rate = 1
  2419. pet.RotSpeed = NumberRange.new(360)
  2420. pet.Speed = NumberRange.new(3)
  2421. pet.VelocitySpread = 360
  2422. pet.Parent = rarm.Glow
  2423. local pet2 = Instance.new("ParticleEmitter")
  2424. pet2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2425. pet2.LightEmission = 0.9
  2426. pet2.Size = NumberSequence.new(5)
  2427. pet2.Texture = "rbxassetid://516107903"
  2428. pet2.Transparency = NumberSequence.new(0.4)
  2429. pet2.ZOffset = 2
  2430. pet2.Enabled = false
  2431. pet2.LockedToPart = true
  2432. pet2.Lifetime = NumberRange.new(0.07)
  2433. pet2.Rate = 8
  2434. pet2.Rotation = NumberRange.new(0, 360)
  2435. pet2.RotSpeed = NumberRange.new(0)
  2436. pet2.Speed = NumberRange.new(0)
  2437. pet2.VelocitySpread = 180
  2438. pet2.Parent = rarm.Glow
  2439.  
  2440.  
  2441.  
  2442. local petl = Instance.new("ParticleEmitter")
  2443. petl.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2444. petl.LightEmission = 0.9
  2445. petl.Size = NumberSequence.new(0.5)
  2446. petl.Texture = "rbxassetid://272050333"
  2447. petl.Transparency = NumberSequence.new(0.1)
  2448. petl.Lifetime = NumberRange.new(0.1)
  2449. petl.Rate = 1
  2450. petl.RotSpeed = NumberRange.new(360)
  2451. petl.Speed = NumberRange.new(3)
  2452. petl.VelocitySpread = 360
  2453. petl.Parent = larm.Glow
  2454. local petl2 = Instance.new("ParticleEmitter")
  2455. petl2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2456. petl2.LightEmission = 0.9
  2457. petl2.Size = NumberSequence.new(5)
  2458. petl2.Texture = "rbxassetid://516107903"
  2459. petl2.Transparency = NumberSequence.new(0.4)
  2460. petl2.ZOffset = 2
  2461. petl2.Enabled = false
  2462. petl2.LockedToPart = true
  2463. petl2.Lifetime = NumberRange.new(0.07)
  2464. petl2.Rate = 8
  2465. petl2.Rotation = NumberRange.new(0, 360)
  2466. petl2.RotSpeed = NumberRange.new(0)
  2467. petl2.Speed = NumberRange.new(0)
  2468. petl2.VelocitySpread = 180
  2469. petl2.Parent = larm.Glow
  2470.  
  2471.  
  2472. local petl3 = Instance.new("ParticleEmitter")
  2473. petl3.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2474. petl3.LightEmission = 0.9
  2475. petl3.Size = NumberSequence.new(0.5)
  2476. petl3.Texture = "rbxassetid://272050333"
  2477. petl3.Transparency = NumberSequence.new(0.1)
  2478. petl3.Lifetime = NumberRange.new(0.1)
  2479. petl3.Rate = 1
  2480. petl3.RotSpeed = NumberRange.new(360)
  2481. petl3.Speed = NumberRange.new(3)
  2482. petl3.VelocitySpread = 360
  2483. petl3.Parent = head.Glow
  2484. local petl23 = Instance.new("ParticleEmitter")
  2485. petl23.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2486. petl23.LightEmission = 0.9
  2487. petl23.Size = NumberSequence.new(5)
  2488. petl23.Texture = "rbxassetid://516107903"
  2489. petl23.Transparency = NumberSequence.new(0.4)
  2490. petl23.ZOffset = 2
  2491. petl23.Enabled = false
  2492. petl23.LockedToPart = true
  2493. petl23.Lifetime = NumberRange.new(0.07)
  2494. petl23.Rate = 8
  2495. petl23.Rotation = NumberRange.new(0, 360)
  2496. petl23.RotSpeed = NumberRange.new(0)
  2497. petl23.Speed = NumberRange.new(0)
  2498. petl23.VelocitySpread = 180
  2499. petl23.Parent = head.Glow
  2500.  
  2501.  
  2502.  
  2503. local petl34 = Instance.new("ParticleEmitter")
  2504. petl34.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2505. petl34.LightEmission = 0.9
  2506. petl34.Size = NumberSequence.new(0.5)
  2507. petl34.Texture = "rbxassetid://272050333"
  2508. petl34.Transparency = NumberSequence.new(0.1)
  2509. petl34.Lifetime = NumberRange.new(0.1)
  2510. petl34.Rate = 1
  2511. petl34.RotSpeed = NumberRange.new(360)
  2512. petl34.Speed = NumberRange.new(3)
  2513. petl34.VelocitySpread = 360
  2514. petl34.Parent = rleg.Glow
  2515. local petl234 = Instance.new("ParticleEmitter")
  2516. petl234.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2517. petl234.LightEmission = 0.9
  2518. petl234.Size = NumberSequence.new(5)
  2519. petl234.Texture = "rbxassetid://516107903"
  2520. petl234.Transparency = NumberSequence.new(0.4)
  2521. petl234.ZOffset = 2
  2522. petl234.Enabled = false
  2523. petl234.LockedToPart = true
  2524. petl234.Rate = 8
  2525. petl234.Rotation = NumberRange.new(0, 360)
  2526. petl234.RotSpeed = NumberRange.new(0)
  2527. petl234.Speed = NumberRange.new(0)
  2528. petl234.VelocitySpread = 180
  2529. petl234.Parent = rleg.Glow
  2530.  
  2531.  
  2532. local petl345 = Instance.new("ParticleEmitter")
  2533. petl345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2534. petl345.LightEmission = 0.9
  2535. petl345.Size = NumberSequence.new(0.5)
  2536. petl345.Texture = "rbxassetid://272050333"
  2537. petl345.Transparency = NumberSequence.new(0.1)
  2538. petl345.Lifetime = NumberRange.new(0.1)
  2539. petl345.Rate = 1
  2540. petl345.RotSpeed = NumberRange.new(360)
  2541. petl345.Speed = NumberRange.new(3)
  2542. petl345.VelocitySpread = 360
  2543. petl345.Parent = tors.Glow
  2544. local petl2345 = Instance.new("ParticleEmitter")
  2545. petl2345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2546. petl2345.LightEmission = 0.9
  2547. petl2345.Size = NumberSequence.new(5)
  2548. petl2345.Texture = "rbxassetid://516107903"
  2549. petl2345.Transparency = NumberSequence.new(0.4)
  2550. petl2345.ZOffset = 2
  2551. petl2345.Enabled = false
  2552. petl2345.LockedToPart = true
  2553. petl2345.Rate = 8
  2554. petl2345.Rotation = NumberRange.new(0, 360)
  2555. petl2345.RotSpeed = NumberRange.new(0)
  2556. petl2345.Speed = NumberRange.new(0)
  2557. petl2345.VelocitySpread = 180
  2558. petl2345.Parent = tors.Glow
  2559. human.WalkSpeed = 0
  2560. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2561. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2562. for l = 1, 30 do
  2563. swait()
  2564. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2565. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2566. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2567. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2568. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2569. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2570. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2571. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2572. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2573. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2574. end
  2575.  
  2576.  
  2577. resetlerp()
  2578.  
  2579. BV = Instance.new("BodyVelocity", tors)
  2580. BV.maxForce = Vector3.new(0,200000,0)
  2581. BV.P = 100000
  2582. BV.velocity = Vector3.new(0,150,0)
  2583. local rng = Instance.new("Part", chr)
  2584. rng.Anchored = true
  2585. rng.BrickColor = BrickColor.new("Crimson")
  2586. rng.CanCollide = false
  2587. rng.FormFactor = 3
  2588. rng.Name = "Ring"
  2589. rng.Size = Vector3.new(1, 1, 1)
  2590. rng.Transparency = 0.5
  2591. rng.TopSurface = 0
  2592. rng.BottomSurface = 0
  2593. rng.Position = tors.Position - Vector3.new(0,2,0)
  2594. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2595. local rngm = Instance.new("SpecialMesh", rng)
  2596. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2597. rngm.Scale = Vector3.new(10, 10, 20)
  2598. x = Instance.new("Sound",tors)
  2599. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2600. x.Looped = false
  2601. x.Pitch = .7
  2602. x.Volume = 30
  2603. x:Play()
  2604. coroutine.wrap(function()
  2605. for i = 1, 60, 8 do
  2606. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2607. rng.Transparency = i/60
  2608. wait()
  2609. end
  2610. wait()
  2611. rng:Destroy()
  2612. end)()
  2613. wait(2.6)
  2614. BV:Destroy()
  2615. tors.Anchored = true
  2616. wait(3.2)
  2617. tors.Anchored = false
  2618. BV = Instance.new("BodyVelocity", tors)
  2619. BV.maxForce = Vector3.new(0,-20000,0)
  2620. BV.P = 1000
  2621. BV.velocity = Vector3.new(0,-150,0)
  2622. wait(1)
  2623. BV:Destroy()
  2624. wait(0.01)
  2625.  
  2626. human.WalkSpeed = 0
  2627. boom3:Play()
  2628.  
  2629. Smash()
  2630. Smash2()
  2631. Smash3()
  2632. Ring()
  2633. pe:Destroy()
  2634. pea:Destroy()
  2635. pea2:Destroy()
  2636. pe2:Destroy()
  2637. wait(2)
  2638. human.WalkSpeed = 16
  2639. activu = false
  2640. end
  2641.  
  2642.  
  2643.  
  2644. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2645. sound.SoundId = "rbxassetid://220025776"
  2646. sound.Volume = 6
  2647.  
  2648. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2649. sound2.SoundId = "rbxassetid://386946017"
  2650. sound2.Volume = 6
  2651.  
  2652. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2653. sound3.SoundId = "rbxassetid://165969964"
  2654. sound3.Volume = 6
  2655.  
  2656. function rip()
  2657. activu = true
  2658. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2659. detect.Size = Vector3.new(1,1,1)
  2660. detect:BreakJoints()
  2661. detect.CanCollide = false
  2662. local weld = Instance.new("Weld", detect)
  2663. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2664. weld.Part1 = detect
  2665. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2666.  
  2667.  
  2668.  
  2669. local function attack(prt)
  2670. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2671. if humanoid ~= nil then
  2672. local torso = prt.Parent:findFirstChild("Torso")
  2673.  
  2674.  
  2675.  
  2676.  
  2677.  
  2678.  
  2679.  
  2680. function KABOOMZ3()
  2681. local effspwn = Instance.new("Part")
  2682. coroutine.resume(coroutine.create(function()
  2683. local sound1 = Instance.new("Sound")
  2684. sound1.SoundId = "rbxassetid://138137702"
  2685. sound1.MaxDistance = 300
  2686. sound1.EmitterSize = 20
  2687. sound1.Volume = 2.5
  2688. sound1.Pitch = 0.65
  2689. sound1.Parent = effspwn
  2690. local sound2 = Instance.new("Sound")
  2691. sound2.SoundId = "rbxassetid://157878578"
  2692. sound2.MaxDistance = 300
  2693. sound2.EmitterSize = 20
  2694. sound2.Volume = 1
  2695. sound2.Pitch = 0.7
  2696. sound2.Parent = effspwn
  2697. local sound3 = Instance.new("Sound")
  2698. sound3.SoundId = "rbxassetid://138250406"
  2699. sound2.MaxDistance = 400
  2700. sound2.EmitterSize = 30
  2701. sound2.Volume = 0.5
  2702. sound2.Pitch = 0.5
  2703. sound2.Parent = effspwn
  2704. sound2:Play()
  2705. wait()
  2706. sound1:Play()
  2707. sound3:Play()
  2708. end))
  2709. local model = Instance.new("Model")
  2710. game.Debris:AddItem(model, 20)
  2711. model.Name = "smasheffects"
  2712. model.Parent = workspace
  2713. effspwn.Name = "spwnr"
  2714. effspwn.Size = Vector3.new(1, 1, 1)
  2715. effspwn.Anchored = true
  2716. effspwn.CanCollide = false
  2717. effspwn.Transparency = 1
  2718. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2719. effspwn.Parent = model
  2720.  
  2721.  
  2722.  
  2723.  
  2724.  
  2725. Crater(head,60)
  2726. Crater(head,120)
  2727.  
  2728. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2729. if v:FindFirstChild('Humanoid') then
  2730. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2731. v.Humanoid.PlatformStand = true
  2732. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2733. end
  2734. end
  2735.  
  2736. coroutine.resume(coroutine.create(function()
  2737. local shok = Instance.new("Part")
  2738. shok.Name = "whoosh"
  2739. shok.BrickColor = BrickColor.new("Crimson")
  2740. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2741. shok.Size = Vector3.new(1, 1, 1)
  2742. shok.Anchored = true
  2743. shok.Material = "Neon"
  2744. shok.Transparency = 0.1
  2745. shok.CanCollide = false
  2746. shok.Parent = model
  2747. game.Debris:AddItem(shok, 12)
  2748. local mesh = Instance.new("SpecialMesh")
  2749. mesh.MeshType = "FileMesh"
  2750. mesh.MeshId = "rbxassetid://437347603"
  2751. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2752. mesh.Parent = shok
  2753.  
  2754.  
  2755.  
  2756.  
  2757.  
  2758. for e = 1, 8 do
  2759. wait()
  2760. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2761. shok.Transparency = shok.Transparency + 0.035
  2762. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2763. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2764. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2765.  
  2766. end
  2767. for e = 1, 16 do
  2768. wait()
  2769. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2770. shok.Transparency = shok.Transparency + 0.11
  2771. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2772. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2773. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2774.  
  2775. end
  2776. end))
  2777. coroutine.resume(coroutine.create(function()
  2778. local shok = Instance.new("Part")
  2779. shok.Name = "wring1"
  2780. shok.BrickColor = BrickColor.new("Crimson")
  2781. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2782. shok.Size = Vector3.new(1, 1, 1)
  2783. shok.Anchored = true
  2784. shok.Material = "Neon"
  2785. shok.Transparency = 0.25
  2786. shok.CanCollide = false
  2787. shok.Parent = model
  2788. game.Debris:AddItem(shok, 12)
  2789. local mesh = Instance.new("SpecialMesh")
  2790. mesh.MeshType = "FileMesh"
  2791. mesh.MeshId = "rbxassetid://3270017"
  2792. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2793. mesh.Parent = shok
  2794. for e = 1, 30 do
  2795. wait()
  2796. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2797. shok.Transparency = shok.Transparency + 0.002
  2798. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2799. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2800. end
  2801. for e = 1, 38 do
  2802. wait()
  2803. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2804. shok.Transparency = shok.Transparency + 0.002
  2805. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2806. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2807. end
  2808. for e = 1, 24 do
  2809. wait()
  2810. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2811. shok.Transparency = shok.Transparency + 0.03
  2812. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2813. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2814. end
  2815. end))
  2816. coroutine.resume(coroutine.create(function()
  2817. local shok = Instance.new("Part")
  2818. shok.Name = "wring2"
  2819. shok.BrickColor = BrickColor.new("Crimson")
  2820. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2821. shok.Size = Vector3.new(1, 1, 1)
  2822. shok.Anchored = true
  2823. shok.Material = "Neon"
  2824. shok.Transparency = 0.25
  2825. shok.CanCollide = false
  2826. shok.Parent = model
  2827. game.Debris:AddItem(shok, 12)
  2828. local mesh = Instance.new("SpecialMesh")
  2829. mesh.MeshType = "FileMesh"
  2830. mesh.MeshId = "rbxassetid://3270017"
  2831. mesh.Scale = Vector3.new(12, 12, 0.05)
  2832. mesh.Parent = shok
  2833. for e = 1, 30 do
  2834. wait()
  2835. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2836. shok.Transparency = shok.Transparency + 0.002
  2837. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2838. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2839. end
  2840. for e = 1, 38 do
  2841. wait()
  2842. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2843. shok.Transparency = shok.Transparency + 0.002
  2844. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2845. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2846. end
  2847. for e = 1, 24 do
  2848. wait()
  2849. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2850. shok.Transparency = shok.Transparency + 0.03
  2851. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2852. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2853. end
  2854. end))
  2855. coroutine.resume(coroutine.create(function()
  2856. local shok = Instance.new("Part")
  2857. shok.Name = "coil1"
  2858. shok.BrickColor = BrickColor.new("Crimson")
  2859. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2860. shok.Size = Vector3.new(1, 1, 1)
  2861. shok.Anchored = true
  2862. shok.Material = "Neon"
  2863. shok.Transparency = 0.25
  2864. shok.CanCollide = false
  2865. shok.Parent = model
  2866. game.Debris:AddItem(shok, 12)
  2867. local mesh = Instance.new("SpecialMesh")
  2868. mesh.MeshType = "FileMesh"
  2869. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2870. mesh.Scale = Vector3.new(12, 12, 12)
  2871. mesh.Parent = shok
  2872. for e = 1, 15 do
  2873. wait()
  2874. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2875. shok.Transparency = shok.Transparency + 0.004
  2876. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2877. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2878. end
  2879. for e = 1, 16 do
  2880. wait()
  2881. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2882. shok.Transparency = shok.Transparency + 0.004
  2883. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2884. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2885. end
  2886. for e = 1, 12 do
  2887. wait()
  2888. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2889. shok.Transparency = shok.Transparency + 0.06
  2890. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2891. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2892. end
  2893. end))
  2894. coroutine.resume(coroutine.create(function()
  2895. local shok = Instance.new("Part")
  2896. shok.Name = "coil2"
  2897. shok.BrickColor = BrickColor.new("Crimson")
  2898. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2899. shok.Size = Vector3.new(1, 1, 1)
  2900. shok.Anchored = true
  2901. shok.Material = "Neon"
  2902. shok.Transparency = 0.25
  2903. shok.CanCollide = false
  2904. shok.Parent = model
  2905. game.Debris:AddItem(shok, 12)
  2906. local mesh = Instance.new("SpecialMesh")
  2907. mesh.MeshType = "FileMesh"
  2908. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2909. mesh.Scale = Vector3.new(6, 12, 6)
  2910. mesh.Parent = shok
  2911. for e = 1, 15 do
  2912. wait()
  2913. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2914. shok.Transparency = shok.Transparency + 0.005
  2915. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2916. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2917. end
  2918. for e = 1, 16 do
  2919. wait()
  2920. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2921. shok.Transparency = shok.Transparency + 0.005
  2922. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2923. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2924. end
  2925. for e = 1, 12 do
  2926. wait()
  2927. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2928. shok.Transparency = shok.Transparency + 0.09
  2929. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2930. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2931. end
  2932. end))
  2933. coroutine.resume(coroutine.create(function()
  2934. local shok = Instance.new("Part")
  2935. shok.Name = "shokwve"
  2936. shok.BrickColor = BrickColor.new("Crimson")
  2937. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2938. shok.Size = Vector3.new(1, 1, 1)
  2939. shok.Anchored = true
  2940. shok.Material = "Neon"
  2941. shok.Transparency = 0.6
  2942. shok.CanCollide = false
  2943. shok.Parent = model
  2944. game.Debris:AddItem(shok, 12)
  2945. local mesh = Instance.new("SpecialMesh")
  2946. mesh.MeshType = "FileMesh"
  2947. mesh.MeshId = "rbxassetid://489415447"
  2948. mesh.Scale = Vector3.new(1, 1, 1)
  2949. mesh.Parent = shok
  2950. for e = 1, 12 do
  2951. wait()
  2952. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2953. shok.Transparency = shok.Transparency + 0.002
  2954. end
  2955. for e = 1, 32 do
  2956. wait()
  2957. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2958. shok.Transparency = shok.Transparency + 0.002
  2959. end
  2960. for e = 1, 24 do
  2961. wait()
  2962. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2963. shok.Transparency = shok.Transparency + 0.03
  2964. end
  2965. end))
  2966. coroutine.resume(coroutine.create(function()
  2967. local shok = Instance.new("Part")
  2968. shok.Name = "shock2"
  2969. shok.BrickColor = BrickColor.new("Crimson")
  2970. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2971. shok.Size = Vector3.new(1, 1, 1)
  2972. shok.Anchored = true
  2973. shok.Material = "Neon"
  2974. shok.Transparency = 0.35
  2975. shok.CanCollide = false
  2976. shok.Parent = model
  2977. game.Debris:AddItem(shok, 12)
  2978. local mesh = Instance.new("SpecialMesh")
  2979. mesh.MeshType = "FileMesh"
  2980. mesh.MeshId = "rbxassetid://489415447"
  2981. mesh.Scale = Vector3.new(12, 12, 12)
  2982. mesh.Parent = shok
  2983. for e = 1, 15 do
  2984. wait()
  2985. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2986. shok.Transparency = shok.Transparency + 0.004
  2987. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2988. end
  2989. for e = 1, 16 do
  2990. wait()
  2991. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2992. shok.Transparency = shok.Transparency + 0.004
  2993. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2994. end
  2995. for e = 1, 12 do
  2996. wait()
  2997. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2998. shok.Transparency = shok.Transparency + 0.06
  2999. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3000. end
  3001. end))
  3002. coroutine.resume(coroutine.create(function()
  3003. local shok = Instance.new("Part")
  3004. shok.Name = "shock3"
  3005. shok.BrickColor = BrickColor.new("Crimson")
  3006. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3007. shok.Size = Vector3.new(1, 1, 1)
  3008. shok.Anchored = true
  3009. shok.Material = "Neon"
  3010. shok.Transparency = 0.35
  3011. shok.CanCollide = false
  3012. shok.Parent = model
  3013. game.Debris:AddItem(shok, 12)
  3014. local mesh = Instance.new("SpecialMesh")
  3015. mesh.MeshType = "FileMesh"
  3016. mesh.MeshId = "rbxassetid://489415447"
  3017. mesh.Scale = Vector3.new(12, 12, 12)
  3018. mesh.Parent = shok
  3019. for e = 1, 15 do
  3020. wait()
  3021. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3022. shok.Transparency = shok.Transparency + 0.004
  3023. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3024. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3025. end
  3026. for e = 1, 16 do
  3027. wait()
  3028. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3029. shok.Transparency = shok.Transparency + 0.004
  3030. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3031. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3032. end
  3033. for e = 1, 12 do
  3034. wait()
  3035. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3036. shok.Transparency = shok.Transparency + 0.06
  3037. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3038. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3039. end
  3040. end))
  3041. end
  3042.  
  3043.  
  3044.  
  3045. if torso ~= nil then
  3046. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3047. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3048. for i = 1,5 do
  3049. wait()
  3050. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3051. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3052. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3053. end
  3054. sound:Play()
  3055. local bodyVel = Instance.new("BodyPosition", torso)
  3056. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3057. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3058. wait(2)
  3059. torso.Anchored = true
  3060. for i = 1,5 do
  3061. wait()
  3062. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3063. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3064. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3065. end
  3066. for i = 1,5 do
  3067. wait()
  3068. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3069. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3070. end
  3071. wait(1)
  3072. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3073. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3074. bodyvel.Position = torso.Position
  3075. for i = 1,5 do
  3076. wait()
  3077. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3078. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3079. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3080. end
  3081. wait(2)
  3082. bodyVel:destroy()
  3083. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3084. torso.Anchored = false
  3085. humanoid.PlatformStand = true
  3086. local bodyVel = Instance.new("BodyPosition", torso)
  3087. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3088. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3089. sound2:Play()
  3090.  
  3091. wait(1.2)
  3092. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3093. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3094. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3095. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3096. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3097. activu = false
  3098. wait(0.5)
  3099. bodyvel:destroy()
  3100. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3101. for i = 1, 360, 360/t do
  3102. local c = Instance.new("Part", game.Workspace)
  3103. c.FormFactor = 3
  3104. c.TopSurface = 0
  3105. c.BottomSurface = 0
  3106. c.Size = s
  3107. c.Anchored = true
  3108. c.CanCollide = wt
  3109. c.Material=workspace.Base.Material
  3110. c.Transparency = trans
  3111. c.BrickColor = workspace.Base.BrickColor
  3112. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3113. c.Locked=true
  3114. game.Debris:AddItem(c,25)
  3115. end
  3116. end
  3117.  
  3118.  
  3119.  
  3120.  
  3121. sound3:Play()
  3122. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3123. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3124. KABOOMZ3()
  3125. wait(0.1)
  3126.  
  3127. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3128. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3129. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3130.  
  3131.  
  3132. end
  3133. end
  3134. end
  3135. detect.Touched:connect(attack)
  3136. wait(0.1)
  3137. detect:destroy()
  3138. activu = false
  3139. end
  3140.  
  3141.  
  3142.  
  3143. function hito(partoz, magn, dmg, debtim)
  3144. for _, guy in pairs(workspace:GetChildren()) do
  3145. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3146. do
  3147. local humz = guy:FindFirstChild("Humanoid")
  3148. local hed = guy:FindFirstChild("Head")
  3149. humz:TakeDamage(dmg)
  3150. local db = Instance.new("StringValue")
  3151. db.Name = "alabo"
  3152. db.Parent = hed
  3153. delay(debtim, function()
  3154. db:Destroy()
  3155. end)
  3156. end
  3157. end
  3158. end
  3159. end
  3160. function animo(yep)
  3161. if yep == true then
  3162. anim.Parent = human
  3163. chr.Animate.Disabled = false
  3164. elseif yep == false then
  3165. chr.Animate.Disabled = true
  3166. anim.Parent = nil
  3167. end
  3168. end
  3169. mouse.KeyDown:connect(function(key)
  3170. if key == "g" then
  3171. rsmash()
  3172. end
  3173. if key == "j" then
  3174. jum()
  3175. end
  3176. if key == "h" then
  3177. Tele()
  3178. end
  3179. if key == "" then
  3180. Stom()
  3181. end
  3182. if key == "" then
  3183. HeavenSmash()
  3184. end
  3185. if key == "" then
  3186. rip()
  3187. end
  3188. end)
  3189. tool.Equipped:connect(function()
  3190. selected = true
  3191. end)
  3192. tool.Unequipped:connect(function()
  3193. selected = false
  3194. end)
  3195. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3196. Character = game.Players.LocalPlayer.Character
  3197. Head = Character.Head
  3198.  
  3199. CV="Crimson"
  3200. p = game.Players.LocalPlayer
  3201. char = p.Character
  3202. local txt = Instance.new("BillboardGui", char)
  3203. txt.Adornee = char .Head
  3204. txt.Name = "_status"
  3205. txt.Size = UDim2.new(2, 0, 1.2, 0)
  3206. txt.StudsOffset = Vector3.new(-9, 8, 0)
  3207. local text = Instance.new("TextLabel", txt)
  3208. text.Size = UDim2.new(10, 0, 7, 0)
  3209. text.FontSize = "Size24"
  3210. text.TextScaled = true
  3211. text.TextTransparency = 0
  3212. text.BackgroundTransparency = 1
  3213. text.TextTransparency = 0
  3214. text.TextStrokeTransparency = 0
  3215. text.Font = "Cartoon"
  3216. text.TextStrokeColor3 = Color3.new(50,0,.0)
  3217.  
  3218. v=Instance.new("Part")
  3219. v.Name = "ColorBrick"
  3220. v.Parent=p.Character
  3221. v.FormFactor="Symmetric"
  3222. v.Anchored=true
  3223. v.CanCollide=false
  3224. v.BottomSurface="Smooth"
  3225. v.TopSurface="Smooth"
  3226. v.Size=Vector3.new(10,5,3)
  3227. v.Transparency=1
  3228. v.CFrame=char.Torso.CFrame
  3229. v.BrickColor=BrickColor.new(CV)
  3230. v.Transparency=1
  3231. text.TextColor3 = Color3.new(60,0,.0)
  3232. v.Shape="Block"
  3233. text.Text = "-INFERNUS-"
  3234.  
  3235. local s = Instance.new("Sound",char)
  3236. s.Name = "BGMusic"
  3237. s.SoundId = "rbxassetid://450783524"
  3238. s.Pitch = 1
  3239. s.Volume = 10
  3240. s.Looped = true
  3241. s.archivable = false
  3242. s.Parent = char.Head
  3243. wait(0.1)
  3244. s:play()
  3245.  
  3246. Instance.new("ForceField", game.Players.LocalPlayer.Character)
  3247. print("Inferno Loaded.")
  3248. print("Unleash the deadly fire to anyone to destroy.")
  3249. p = game.Players.LocalPlayer
  3250. char = p.Character
  3251. torso = char.Torso
  3252. neck = char.Torso.Neck
  3253.  
  3254. Player=game:GetService("Players").LocalPlayer
  3255. Character=Player.Character
  3256. PlayerGui=Player.PlayerGui
  3257. Backpack=Player.Backpack
  3258. Torso=Character.Torso
  3259. Head=Character.Head
  3260. Humanoid=Character.Humanoid
  3261. LeftArm=Character["Left Arm"]
  3262. LeftLeg=Character["Left Leg"]
  3263. RightArm=Character["Right Arm"]
  3264. RightLeg=Character["Right Leg"]
  3265. cam=game.Workspace.CurrentCamera
  3266. LS=Torso["Left Shoulder"]
  3267. LH=Torso["Left Hip"]
  3268. RS=Torso["Right Shoulder"]
  3269. RH=Torso["Right Hip"]
  3270. Face = Head.face
  3271. Neck=Torso.Neck
  3272. it=Instance.new
  3273. attacktype=1
  3274. vt=Vector3.new
  3275. cf=CFrame.new
  3276. euler=CFrame.fromEulerAnglesXYZ
  3277. angles=CFrame.Angles
  3278. cloaked=false
  3279. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3280. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3281. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  3282. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  3283. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  3284. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  3285. RootPart=Character.HumanoidRootPart
  3286. RootJoint=RootPart.RootJoint
  3287. RootCF=euler(-1.57,0,3.14)
  3288. attack = false
  3289. bounce=false
  3290. cooldown=false
  3291. deeznuts=false
  3292. attackdebounce = false
  3293. deb=false
  3294. equipped=true
  3295. hand=false
  3296. MMouse=nil
  3297. combo=0
  3298. mana=0
  3299. trispeed=.2
  3300. attackmode='none'
  3301. local idle=0
  3302. local Anim="Idle"
  3303. local Effects={}
  3304. local gun=false
  3305. local shoot=false
  3306. player=nil
  3307. mana=0
  3308. cam = workspace.CurrentCamera
  3309. ZTarget = nil
  3310. RocketTarget = nil
  3311. local m = Instance.new("Model",Character)
  3312. m.Name = "WeaponModel"
  3313.  
  3314. mouse=Player:GetMouse()
  3315. --save shoulders
  3316. RSH, LSH=nil, nil
  3317. --welds
  3318. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  3319. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  3320. LH=Torso["Left Hip"]
  3321. RH=Torso["Right Hip"]
  3322. TorsoColor=Torso.BrickColor
  3323. function NoOutline(Part)
  3324. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  3325. end
  3326. player=Player
  3327. ch=Character
  3328. RSH=ch.Torso["Right Shoulder"]
  3329. LSH=ch.Torso["Left Shoulder"]
  3330. --
  3331. RSH.Parent=nil
  3332. LSH.Parent=nil
  3333. --
  3334. RW.Name="Right Shoulder"
  3335. RW.Part0=ch.Torso
  3336. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3337. RW.C1=cf(0, 0.5, 0)
  3338. RW.Part1=ch["Right Arm"]
  3339. RW.Parent=ch.Torso
  3340. --
  3341. LW.Name="Left Shoulder"
  3342. LW.Part0=ch.Torso
  3343. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3344. LW.C1=cf(0, 0.5, 0)
  3345. LW.Part1=ch["Left Arm"]
  3346. LW.Parent=ch.Torso
  3347.  
  3348. function swait(num)
  3349. if num==0 or num==nil then
  3350. game:service'RunService'.Heartbeat:wait(0)
  3351. else
  3352. for i=0,num do
  3353. game:service'RunService'.Heartbeat:wait(0)
  3354. end
  3355. end
  3356. end
  3357.  
  3358.  
  3359. local Player = game.Players.localPlayer
  3360. local Character = Player.Character
  3361. local red = 255
  3362. local green = 255
  3363. local blue = 255
  3364. local Humanoid = Character.Humanoid
  3365. local mouse = Player:GetMouse()
  3366. local m = Instance.new("Model", Character)
  3367. m.Name = "WeaponModel"
  3368. local LeftArm = Character["Left Arm"]
  3369. local RightArm = Character["Right Arm"]
  3370. local LeftLeg = Character["Left Leg"]
  3371. local RightLeg = Character["Right Leg"]
  3372. local Head = Character.Head
  3373. local Torso = Character.Torso
  3374. local cam = game.Workspace.CurrentCamera
  3375. local RootPart = Character.HumanoidRootPart
  3376. local RootJoint = RootPart.RootJoint
  3377. local equipped = false
  3378. local attack = false
  3379. local Anim = "Idle"
  3380. local idle = 0
  3381. local attacktype = 1
  3382. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3383. local velocity = RootPart.Velocity.y
  3384. local sine = 0
  3385. local change = 1
  3386. local grabbed = false
  3387. local cn = CFrame.new
  3388. local mr = math.rad
  3389. local angles = CFrame.Angles
  3390. local ud = UDim2.new
  3391. local c3 = Color3.new
  3392. local lim = 0
  3393. local st = 0
  3394. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3395. local attacktype = 1
  3396. local ZTarget, RocketTarget = nil, nil
  3397. local euler = CFrame.fromEulerAnglesXYZ
  3398. function clerp(a,b,t)
  3399. local qa = {QuaternionFromCFrame(a)}
  3400. local qb = {QuaternionFromCFrame(b)}
  3401. local ax, ay, az = a.x, a.y, a.z
  3402. local bx, by, bz = b.x, b.y, b.z
  3403. local _t = 1-t
  3404. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  3405. end
  3406.  
  3407. function QuaternionFromCFrame(cf)
  3408. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3409. local trace = m00 + m11 + m22
  3410. if trace > 0 then
  3411. local s = math.sqrt(1 + trace)
  3412. local recip = 0.5/s
  3413. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  3414. else
  3415. local i = 0
  3416. if m11 > m00 then
  3417. i = 1
  3418. end
  3419. if m22 > (i == 0 and m00 or m11) then
  3420. i = 2
  3421. end
  3422. if i == 0 then
  3423. local s = math.sqrt(m00-m11-m22+1)
  3424. local recip = 0.5/s
  3425. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  3426. elseif i == 1 then
  3427. local s = math.sqrt(m11-m22-m00+1)
  3428. local recip = 0.5/s
  3429. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  3430. elseif i == 2 then
  3431. local s = math.sqrt(m22-m00-m11+1)
  3432. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  3433. end
  3434. end
  3435. end
  3436.  
  3437. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3438. local xs, ys, zs = x + x, y + y, z + z
  3439. local wx, wy, wz = w*xs, w*ys, w*zs
  3440. local xx = x*xs
  3441. local xy = x*ys
  3442. local xz = x*zs
  3443. local yy = y*ys
  3444. local yz = y*zs
  3445. local zz = z*zs
  3446. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  3447. end
  3448.  
  3449. function QuaternionSlerp(a, b, t)
  3450. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  3451. local startInterp, finishInterp;
  3452. if cosTheta >= 0.0001 then
  3453. if (1 - cosTheta) > 0.0001 then
  3454. local theta = math.acos(cosTheta)
  3455. local invSinTheta = 1/math.sin(theta)
  3456. startInterp = math.sin((1-t)*theta)*invSinTheta
  3457. finishInterp = math.sin(t*theta)*invSinTheta
  3458. else
  3459. startInterp = 1-t
  3460. finishInterp = t
  3461. end
  3462. else
  3463. if (1+cosTheta) > 0.0001 then
  3464. local theta = math.acos(-cosTheta)
  3465. local invSinTheta = 1/math.sin(theta)
  3466. startInterp = math.sin((t-1)*theta)*invSinTheta
  3467. finishInterp = math.sin(t*theta)*invSinTheta
  3468. else
  3469. startInterp = t-1
  3470. finishInterp = t
  3471. end
  3472. end
  3473. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  3474. end
  3475. rayCast = function(Position, Direction, Range, Ignore)
  3476. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  3477. end
  3478. local v = game.Players.localPlayer
  3479. local torso = v.Character.Torso
  3480.  
  3481. plr = game.Players.LocalPlayer
  3482. char = game.Players.LocalPlayer.Character
  3483. hum = game.Players.LocalPlayer.Character.Humanoid
  3484. t = game.Players.LocalPlayer.Character.Torso
  3485. h = game.Players.LocalPlayer.Character.Head
  3486. ra = game.Players.LocalPlayer.Character["Right Arm"]
  3487. la = game.Players.LocalPlayer.Character["Left Arm"]
  3488. rl = game.Players.LocalPlayer.Character["Right Leg"]
  3489. ll = game.Players.LocalPlayer.Character["Left Leg"]
  3490. tors = Character.Torso
  3491. lleg = Character["Left Leg"]
  3492. root = Character.HumanoidRootPart
  3493. hed = Character.Head
  3494. rleg = Character["Right Leg"]
  3495. rarm = Character["Right Arm"]
  3496. larm = Character["Left Arm"]
  3497. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  3498. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  3499. local Effects = {}
  3500. attack = false
  3501. local attacking = false
  3502. vt = Vector3.new
  3503. bc = BrickColor.new
  3504. br = BrickColor.random
  3505. it = Instance.new
  3506. cf = CFrame.new
  3507. euler = CFrame.fromEulerAnglesXYZ
  3508. angles = CFrame.Angles
  3509. matr = math.random
  3510. local colororg = BrickColor.new("Crimson") -- set color u like
  3511. local meshtype = "Sphere" -- only for specialmesh
  3512. mouse = plr:GetMouse()
  3513.  
  3514. CFuncs = {
  3515. ["Part"] = {
  3516. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  3517. local Part = Create("Part"){
  3518. Parent = Parent,
  3519. Reflectance = Reflectance,
  3520. Transparency = Transparency,
  3521. CanCollide = false,
  3522. Locked = true,
  3523. BrickColor = BrickColor.new(tostring(BColor)),
  3524. Name = Name,
  3525. Size = Size,
  3526. Material = Material,
  3527. }
  3528. RemoveOutlines(Part)
  3529. return Part
  3530. end;
  3531. };
  3532.  
  3533. ["Mesh"] = {
  3534. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3535. local Msh = Create(Mesh){
  3536. Parent = Part,
  3537. Offset = OffSet,
  3538. Scale = Scale,
  3539. }
  3540. if Mesh == "SpecialMesh" then
  3541. Msh.MeshType = MeshType
  3542. Msh.MeshId = MeshId
  3543. end
  3544. return Msh
  3545. end;
  3546. };
  3547.  
  3548. ["Mesh"] = {
  3549. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3550. local Msh = Create(Mesh){
  3551. Parent = Part,
  3552. Offset = OffSet,
  3553. Scale = Scale,
  3554. }
  3555. if Mesh == "SpecialMesh" then
  3556. Msh.MeshType = MeshType
  3557. Msh.MeshId = MeshId
  3558. end
  3559. return Msh
  3560. end;
  3561. };
  3562.  
  3563. ["Weld"] = {
  3564. Create = function(Parent, Part0, Part1, C0, C1)
  3565. local Weld = Create("Weld"){
  3566. Parent = Parent,
  3567. Part0 = Part0,
  3568. Part1 = Part1,
  3569. C0 = C0,
  3570. C1 = C1,
  3571. }
  3572. return Weld
  3573. end;
  3574. };
  3575.  
  3576. ["Sound"] = {
  3577. Create = function(id, par, vol, pit)
  3578. coroutine.resume(coroutine.create(function()
  3579. local S = Create("Sound"){
  3580. Volume = vol,
  3581. Pitch = pit or 1,
  3582. SoundId = id,
  3583. Parent = par or workspace,
  3584. }
  3585. wait()
  3586. S:play()
  3587. game:GetService("Debris"):AddItem(S, 6)
  3588. end))
  3589. end;
  3590. };
  3591.  
  3592. ["ParticleEmitter"] = {
  3593. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  3594. local fp = Create("ParticleEmitter"){
  3595. Parent = Parent,
  3596. Color = ColorSequence.new(Color1, Color2),
  3597. LightEmission = LightEmission,
  3598. Size = Size,
  3599. Texture = Texture,
  3600. Transparency = Transparency,
  3601. ZOffset = ZOffset,
  3602. Acceleration = Accel,
  3603. Drag = Drag,
  3604. LockedToPart = LockedToPart,
  3605. VelocityInheritance = VelocityInheritance,
  3606. EmissionDirection = EmissionDirection,
  3607. Enabled = Enabled,
  3608. Lifetime = LifeTime,
  3609. Rate = Rate,
  3610. Rotation = Rotation,
  3611. RotSpeed = RotSpeed,
  3612. Speed = Speed,
  3613. VelocitySpread = VelocitySpread,
  3614. }
  3615. return fp
  3616. end;
  3617. };
  3618.  
  3619. CreateTemplate = {
  3620.  
  3621. };
  3622. }
  3623.  
  3624.  
  3625.  
  3626. New = function(Object, Parent, Name, Data)
  3627. local Object = Instance.new(Object)
  3628. for Index, Value in pairs(Data or {}) do
  3629. Object[Index] = Value
  3630. end
  3631. Object.Parent = Parent
  3632. Object.Name = Name
  3633. return Object
  3634. end
  3635.  
  3636. function chatfunc(text)
  3637. local chat = coroutine.wrap(function()
  3638. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  3639. Character:FindFirstChild("TalkingBillBoard"):destroy()
  3640. end
  3641. local naeeym2 = Instance.new("BillboardGui",Character)
  3642. naeeym2.Size = UDim2.new(0,100,0,40)
  3643. naeeym2.StudsOffset = Vector3.new(0,3,0)
  3644. naeeym2.Adornee = Character.Head
  3645. naeeym2.Name = "TalkingBillBoard"
  3646. local tecks2 = Instance.new("TextLabel",naeeym2)
  3647. tecks2.BackgroundTransparency = 1
  3648. tecks2.BorderSizePixel = 0
  3649. tecks2.Text = ""
  3650. tecks2.Font = "SciFi"
  3651. tecks2.TextSize = 30
  3652. tecks2.TextStrokeTransparency = 0
  3653. tecks2.TextColor3 = Color3.new(1.15,0.,0)
  3654. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  3655. tecks2.Size = UDim2.new(1,0,0.5,0)
  3656. local tecks3 = Instance.new("TextLabel",naeeym2)
  3657. tecks3.BackgroundTransparency = 1
  3658. tecks3.BorderSizePixel = 0
  3659. tecks3.Text = ""
  3660. tecks3.Font = "SciFi"
  3661. tecks3.TextSize = 30
  3662. tecks3.TextStrokeTransparency = 0
  3663. tecks3.TextColor3 = Color3.new(1.15,0.,0)
  3664. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  3665. tecks3.Size = UDim2.new(1,0,0.5,0)
  3666. for i = 1,string.len(text),1 do
  3667. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  3668. tecks2.Text = string.sub(text,1,i)
  3669. tecks3.Text = string.sub(text,1,i)
  3670. wait(0.01)
  3671. end
  3672. wait(2)
  3673. for i = 1, 50 do
  3674. swait()
  3675. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3676. tecks2.Rotation = tecks2.Rotation - .8
  3677. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3678. tecks2.TextTransparency = tecks2.TextTransparency + .04
  3679. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3680. tecks3.Rotation = tecks2.Rotation + .8
  3681. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3682. tecks3.TextTransparency = tecks2.TextTransparency + .04
  3683. end
  3684. naeeym2:Destroy()
  3685. end)
  3686. chat()
  3687. end
  3688. function onChatted(msg)
  3689. chatfunc(msg)
  3690. end
  3691. Player.Chatted:connect(onChatted)
  3692.  
  3693.  
  3694. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  3695. if hit.Parent==nil then
  3696. return
  3697. end
  3698. h=hit.Parent:FindFirstChild("Humanoid")
  3699. for _,v in pairs(hit.Parent:children()) do
  3700. if v:IsA("Humanoid") then
  3701. h=v
  3702. end
  3703. end
  3704. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  3705. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  3706. end
  3707. if hit.Parent.className=="Hat" then
  3708. hit=hit.Parent.Parent:findFirstChild("Head")
  3709. end
  3710. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  3711. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  3712. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  3713. return
  3714. end]]
  3715. -- hs(hit,1.2)
  3716. c=Instance.new("ObjectValue")
  3717. c.Name="creator"
  3718. c.Value=game:service("Players").LocalPlayer
  3719. c.Parent=h
  3720. game:GetService("Debris"):AddItem(c,.5)
  3721. Damage=math.random(minim,maxim)
  3722. -- h:TakeDamage(Damage)
  3723. blocked=false
  3724. block=hit.Parent:findFirstChild("Block")
  3725. if block~=nil then
  3726. print(block.className)
  3727. if block.className=="NumberValue" then
  3728. if block.Value>0 then
  3729. blocked=true
  3730. if decreaseblock==nil then
  3731. block.Value=block.Value-1
  3732. end
  3733. end
  3734. end
  3735. if block.className=="IntValue" then
  3736. if block.Value>0 then
  3737. blocked=true
  3738. if decreaseblock~=nil then
  3739. block.Value=block.Value-1
  3740. end
  3741. end
  3742. end
  3743. end
  3744. if blocked==false then
  3745. -- h:TakeDamage(Damage)
  3746. h.Health=h.Health-Damage
  3747. showDamage(hit.Parent,Damage,3,TorsoColor)
  3748. else
  3749. h.Health=h.Health-(Damage/2)
  3750. showDamage(hit.Parent,Damage/2,3,BrickColor.new("Crimson"))
  3751. end
  3752. if Type=="Knockdown" then
  3753. hum=hit.Parent.Humanoid
  3754. hum.PlatformStand=true
  3755. coroutine.resume(coroutine.create(function(HHumanoid)
  3756. swait(1)
  3757. HHumanoid.PlatformStand=false
  3758. end),hum)
  3759. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  3760. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  3761. local bodvol=Instance.new("BodyVelocity")
  3762. bodvol.velocity=angle*knockback
  3763. bodvol.P=5000
  3764. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  3765. bodvol.Parent=hit
  3766. rl=Instance.new("BodyAngularVelocity")
  3767. rl.P=3000
  3768. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  3769. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  3770. rl.Parent=hit
  3771. game:GetService("Debris"):AddItem(bodvol,.5)
  3772. game:GetService("Debris"):AddItem(rl,.5)
  3773. elseif Type=="Normal" then
  3774. vp=Instance.new("BodyVelocity")
  3775. vp.P=500
  3776. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  3777. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  3778. if KnockbackType==1 then
  3779. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  3780. elseif KnockbackType==2 then
  3781. vp.velocity=Property.CFrame.lookVector*knockback
  3782. end
  3783. if knockback>0 then
  3784. vp.Parent=hit.Parent.Torso
  3785. end
  3786. game:GetService("Debris"):AddItem(vp,.5)
  3787. elseif Type=="Up" then
  3788. local bodyVelocity=Instance.new("BodyVelocity")
  3789. bodyVelocity.velocity=vt(0,10,0)
  3790. bodyVelocity.P=1000
  3791. bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
  3792. bodyVelocity.Parent=hit
  3793. game:GetService("Debris"):AddItem(bodyVelocity,1)
  3794. rl=Instance.new("BodyAngularVelocity")
  3795. rl.P=3000
  3796. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  3797. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  3798. rl.Parent=hit
  3799. game:GetService("Debris"):AddItem(rl,.5)
  3800. elseif Type=="Snare" then
  3801. bp=Instance.new("BodyPosition")
  3802. bp.P=2000
  3803. bp.D=100
  3804. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  3805. bp.position=hit.Parent.Torso.Position
  3806. bp.Parent=hit.Parent.Torso
  3807. game:GetService("Debris"):AddItem(bp,1)
  3808. elseif Type=="Target" then
  3809. if Targetting==false then
  3810. ZTarget=hit.Parent.Torso
  3811. coroutine.resume(coroutine.create(function(Part)
  3812. swait(5)
  3813. end),ZTarget)
  3814. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  3815. targetgui=Instance.new("BillboardGui")
  3816. targetgui.Parent=ZTarget
  3817. targetgui.Size=UDim2.new(10,100,10,100)
  3818. targ=Instance.new("ImageLabel")
  3819. targ.Parent=targetgui
  3820. targ.BackgroundTransparency=1
  3821. targ.Image="rbxassetid://4834067"
  3822. targ.Size=UDim2.new(1,0,1,0)
  3823. cam.CameraType="Scriptable"
  3824. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  3825. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  3826. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  3827. Targetting=true
  3828. RocketTarget=ZTarget
  3829. for i=1,Property do
  3830. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  3831. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  3832. swait()
  3833. end
  3834. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  3835. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  3836. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  3837. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  3838. end
  3839. Targetting=false
  3840. RocketTarget=nil
  3841. targetgui.Parent=nil
  3842. cam.CameraType="Custom"
  3843. end
  3844. end
  3845. debounce=Instance.new("BoolValue")
  3846. debounce.Name="DebounceHit"
  3847. debounce.Parent=hit.Parent
  3848. debounce.Value=true
  3849. game:GetService("Debris"):AddItem(debounce,Delay)
  3850. c=Instance.new("ObjectValue")
  3851. c.Name="creator"
  3852. c.Value=Player
  3853. c.Parent=h
  3854. game:GetService("Debris"):AddItem(c,.5)
  3855. CRIT=false
  3856. hitDeb=true
  3857. AttackPos=6
  3858. end
  3859. end
  3860.  
  3861. showDamage=function(Char,Dealt,du,Color)
  3862. m=Instance.new("Model")
  3863. m.Name=""
  3864. h=Instance.new("Humanoid")
  3865. h.Health=0
  3866. h.MaxHealth=0
  3867. h.Parent=m
  3868. c=Instance.new("Part")
  3869. c.Transparency=0
  3870. c.Material = "Neon"
  3871. c.BrickColor=bc("Really red")
  3872. c.Name="Head"
  3873. c.TopSurface=0
  3874. c.BottomSurface=0
  3875. CV="Hot pink"
  3876.  
  3877. local txt = Instance.new("BillboardGui", c)
  3878. txt.Adornee = c
  3879. txt.Name = "_status"
  3880. txt.Size = UDim2.new(2, 0, 1.2, 0)
  3881. txt.StudsOffset = Vector3.new(-9, 8, 0)
  3882. local text = Instance.new("TextLabel", txt)
  3883. text.Size = UDim2.new(10, 0, 7, 0)
  3884. text.FontSize = "Size24"
  3885. text.TextScaled = true
  3886. text.TextTransparency = 0
  3887. text.BackgroundTransparency = 1
  3888. text.TextTransparency = 0
  3889. text.TextStrokeTransparency = 0
  3890. if Dealt < 12 then
  3891. text.Font = "Highway"
  3892. elseif Dealt < 20 then
  3893. text.Font = "SourceSansBold"
  3894. elseif Dealt >= 20 then
  3895. text.Font = "Fantasy"
  3896. end
  3897. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  3898. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  3899. v=Instance.new("Part")
  3900. v.Name = "ColorBrick"
  3901. v.Parent=c
  3902. v.FormFactor="Symmetric"
  3903. v.Anchored=true
  3904. v.CanCollide=false
  3905. v.BottomSurface="Smooth"
  3906. v.TopSurface="Smooth"
  3907. v.Size=Vector3.new(10,5,3)
  3908. v.Transparency=1
  3909. v.CFrame=c.CFrame
  3910. v.BrickColor=BrickColor.new(CV)
  3911. v.Transparency=1
  3912. if Dealt < 12 then
  3913. text.TextColor3 = BrickColor.new("Really red").Color
  3914. elseif Dealt < 20 then
  3915. text.TextColor3 = BrickColor.new("Crimson").Color
  3916. elseif Dealt >= 20 then
  3917. text.TextColor3 = BrickColor.new("Crimson").Color
  3918. end
  3919. v.Shape="Block"
  3920. text.Text = tostring(Dealt).. "!"
  3921. local dam = Instance.new("Sound",c)
  3922. local rndm=math.random(1,#hitsounds)
  3923. local r=rndm
  3924. dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r]
  3925. dam.Volume = 1.25
  3926. dam.Pitch = 1
  3927. dam:Play()
  3928. c.formFactor="Plate"
  3929. c.Transparency = 1
  3930. c.Size=Vector3.new(1,.4,1)
  3931. ms=Instance.new("CylinderMesh")
  3932. ms.Scale=Vector3.new(.8,.8,.8)
  3933. if CRIT==true then
  3934. ms.Scale=Vector3.new(1,1.25,1)
  3935. end
  3936. ms.Parent=c
  3937. c.Reflectance=0
  3938. Instance.new("BodyGyro").Parent=c
  3939. c.Parent=m
  3940. if Char:findFirstChild("Head")~=nil then
  3941. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  3942. elseif Char.Parent:findFirstChild("Head")~=nil then
  3943. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  3944. end
  3945. f=Instance.new("BodyPosition")
  3946. f.P=2000
  3947. f.D=100
  3948. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  3949. f.position=c.Position+Vector3.new(0,3,0)
  3950. f.Parent=c
  3951. game:GetService("Debris"):AddItem(m,.5+du)
  3952. c.CanCollide=false
  3953. m.Parent=workspace
  3954. c.CanCollide=false
  3955. wait(1)
  3956. for l = 0, 9 do
  3957. text.TextTransparency = text.TextTransparency + 0.1
  3958. text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1
  3959. wait()
  3960. end
  3961. end
  3962.  
  3963. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  3964. local gui = it(GuiType)
  3965. gui.Parent = parent
  3966. gui.Text = text
  3967. gui.BackgroundTransparency = backtrans
  3968. gui.BackgroundColor3 = backcol
  3969. gui.SizeConstraint = "RelativeXY"
  3970. gui.TextXAlignment = "Center"
  3971. gui.TextYAlignment = "Center"
  3972. gui.Position = pos
  3973. gui.Size = size
  3974. gui.Font = "SourceSans"
  3975. gui.FontSize = "Size14"
  3976. gui.TextWrapped = false
  3977. gui.TextStrokeTransparency = 0
  3978. gui.TextColor = BrickColor.new("Really red")
  3979. return gui
  3980. end
  3981. ---- GUI set
  3982. local basgui = it("GuiMain")
  3983. basgui.Parent = Player.PlayerGui
  3984. basgui.Name = "CooldownsGUI"
  3985. local basframe = it("Frame")
  3986. basframe.Parent = basgui
  3987. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  3988. basframe.BackgroundTransparency = 1
  3989. basframe.BorderColor3 = Color3.new(17, 17, 17)
  3990. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  3991. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  3992. local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(0.35, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
  3993. basicgui.ZIndex = 2
  3994. basicgui.Font = "Highway"
  3995. basicgui.BackgroundTransparency = 0.5
  3996. basicgui.BorderSizePixel = 0.65
  3997. basicgui.TextScaled = true
  3998. basicgui.Text = "(F)\nInferno Meteor"
  3999. basicgui.TextSize = 24
  4000. local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(-0.15, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
  4001. basicgui2.ZIndex = 2
  4002. basicgui2.Font = "Highway"
  4003. basicgui2.BackgroundTransparency = 0.5
  4004. basicgui2.BorderSizePixel = 0.65
  4005. basicgui2.TextScaled = true
  4006. basicgui2.Text = "(E)\nInferno Demise"
  4007. basicgui2.TextSize = 24
  4008. local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
  4009. basicgui3.ZIndex = 2
  4010. basicgui3.Font = "Highway"
  4011. basicgui3.BackgroundTransparency = 0.5
  4012. basicgui3.BorderSizePixel = 0.65
  4013. basicgui3.TextScaled = true
  4014. basicgui3.Text = "(Q)\nInferno Comet"
  4015. basicgui3.TextSize = 24
  4016. local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
  4017. basicgui4.ZIndex = 2
  4018. basicgui4.Font = "Highway"
  4019. basicgui4.BackgroundTransparency = 0.5
  4020. basicgui4.BorderSizePixel = 0.65
  4021. basicgui4.TextScaled = true
  4022. basicgui4.Text = "(R)\nInferno Wrath"
  4023. basicgui4.TextSize = 24
  4024. local basicgui5 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(-0.15, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
  4025. basicgui5.ZIndex = 2
  4026. basicgui5.Font = "Highway"
  4027. basicgui5.BackgroundTransparency = 0.5
  4028. basicgui5.BorderSizePixel = 0.65
  4029. basicgui5.TextScaled = true
  4030. basicgui5.Text = "(Z)\n???"
  4031. basicgui5.TextSize = 24
  4032. local basicgui6 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(0.35, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
  4033. basicgui6.ZIndex = 2
  4034. basicgui6.Font = "Highway"
  4035. basicgui6.BackgroundTransparency = 0.5
  4036. basicgui6.BorderSizePixel = 0.65
  4037. basicgui6.TextScaled = true
  4038. basicgui6.Text = "(X)\nInferno Hell"
  4039. basicgui6.TextSize = 24
  4040.  
  4041. local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0))
  4042. healthg.ZIndex = 2
  4043. healthg.Font = "Highway"
  4044. healthg.BackgroundTransparency = 0.5
  4045. healthg.BorderSizePixel = 0.65
  4046. healthg.TextScaled = true
  4047. healthg.Text = "health"
  4048. healthg.TextSize = 24
  4049.  
  4050. char.Humanoid.Animator.Parent = nil
  4051.  
  4052. ---------------- set a position
  4053. local handle = Instance.new("Part")
  4054. handle.Parent = Character
  4055. handle.Size = Vector3.new(0.2,0.2,0.2)
  4056. handle.Archivable = true
  4057. handle.Transparency = 1
  4058. handle.CanCollide = false
  4059. handle.BrickColor = BrickColor.new("Really red")
  4060. handle.Material = "Neon"
  4061. local handlmesh = Instance.new("BlockMesh",handle)
  4062. handlmesh.Scale = Vector3.new(1,1,1)
  4063. local handleweld = Instance.new("Weld")
  4064. handleweld.Parent = handle
  4065. handleweld.Part0 = rarm
  4066. handleweld.Part1 = handle
  4067. handleweld.C1 = CFrame.new(0, 1.35, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4068. handleweld.Part0 = rarm
  4069.  
  4070. ---- yeee boi here comes entrance of inferno
  4071.  
  4072. hum.WalkSpeed = 0
  4073.  
  4074. local dd = Instance.new("ParticleEmitter",handle)
  4075. dd.Texture = "http://www.roblox.com/asset/?id=745304849"
  4076. dd.LightEmission = 1
  4077. dd.Color = ColorSequence.new(Color3.new(255/0/0))
  4078. dd.Rate = 50
  4079. dd.Lifetime = NumberRange.new(0.5)
  4080. dd.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  4081. dd.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4082. dd.Speed = NumberRange.new(0)
  4083. dd.Rotation = NumberRange.new(-500,500)
  4084. dd.VelocitySpread = 90000
  4085. dd.LockedToPart = true
  4086. dd.RotSpeed = NumberRange.new(-500,500)
  4087. local bon = Instance.new("ParticleEmitter",handle)
  4088. bon.Texture = "rbxassetid://296874871"
  4089. bon.LightEmission = 0.75
  4090. bon.Color = ColorSequence.new(Color3.new(255/0/0))
  4091. bon.Rate = 0
  4092. bon.Lifetime = NumberRange.new(2.5)
  4093. bon.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4094. bon.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4095. bon.Speed = NumberRange.new(15)
  4096. bon.Rotation = NumberRange.new(-500,500)
  4097. bon.VelocitySpread = 90000
  4098. bon.RotSpeed = NumberRange.new(-500,500)
  4099. local bon2 = Instance.new("ParticleEmitter",handle)
  4100. bon2.Texture = "rbxassetid://296874871"
  4101. bon2.LightEmission = 0.75
  4102. bon2.Color = ColorSequence.new(Color3.new(255/0/0))
  4103. bon2.Rate = 0
  4104. bon2.Lifetime = NumberRange.new(2.5)
  4105. bon2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,10,0)})
  4106. bon2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4107. bon2.Speed = NumberRange.new(25)
  4108. bon2.Rotation = NumberRange.new(-500,500)
  4109. bon2.VelocitySpread = 90000
  4110. bon2.RotSpeed = NumberRange.new(-500,500)
  4111. for i = 0,8,0.1 do
  4112. swait()
  4113. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  4114. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  4115. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(100)), 0.3)
  4116. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-7.5 + 2.5 * math.cos(sine / 32))), 0.3)
  4117. end
  4118. dd.Rate = 0
  4119. bon.Rate = 99999
  4120. bon2.Rate = 99999
  4121.  
  4122. local tran = Instance.new("ParticleEmitter",handle)
  4123. tran.Texture = "rbxassetid://296874871"
  4124. tran.LightEmission = 0.75
  4125. tran.Color = ColorSequence.new(Color3.new(255/0/0))
  4126. tran.Rate = 99999
  4127. tran.Lifetime = NumberRange.new(0.25)
  4128. tran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4129. tran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  4130. tran.Speed = NumberRange.new(0)
  4131. tran.Rotation = NumberRange.new(-500,500)
  4132. tran.VelocitySpread = 90000
  4133. tran.LockedToPart = true
  4134. tran.RotSpeed = NumberRange.new(-500,500)
  4135. local tran2 = Instance.new("ParticleEmitter",handle)
  4136. tran2.Texture = "http://www.roblox.com/asset/?id=745304849"
  4137. tran2.LightEmission = 1
  4138. tran2.Color = ColorSequence.new(Color3.new(255/0/0))
  4139. tran2.Rate = 50
  4140. tran2.Lifetime = NumberRange.new(0.5)
  4141. tran2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4142. tran2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4143. tran2.Speed = NumberRange.new(0)
  4144. tran2.Rotation = NumberRange.new(-500,500)
  4145. tran2.VelocitySpread = 90000
  4146. tran2.LockedToPart = true
  4147. tran2.RotSpeed = NumberRange.new(-500,500)
  4148. wait(0.5)
  4149. bon.Rate = 0
  4150. bon2.Rate = 0
  4151. wait(3.25)
  4152. bon:Destroy()
  4153. bon:Destroy()
  4154. dd:Destroy()
  4155. hum.WalkSpeed = 16
  4156. -----------
  4157.  
  4158. function InfernoComet()
  4159. attack = true
  4160. chatfunc("DISAPPEAR!!")
  4161. handleweld.Part0 = rarm
  4162. local tra = Instance.new("ParticleEmitter",handle)
  4163. tra.Texture = "rbxassetid://296874871"
  4164. tra.LightEmission = 0.75
  4165. tra.Color = ColorSequence.new(Color3.new(255/0/0))
  4166. tra.Rate = 99999
  4167. tra.Lifetime = NumberRange.new(0.25)
  4168. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4169. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  4170. tra.Speed = NumberRange.new(0)
  4171. tra.Rotation = NumberRange.new(-500,500)
  4172. tra.VelocitySpread = 90000
  4173. tra.LockedToPart = true
  4174. tra.RotSpeed = NumberRange.new(-500,500)
  4175. local tra2 = Instance.new("ParticleEmitter",handle)
  4176. tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
  4177. tra2.LightEmission = 1
  4178. tra2.Color = ColorSequence.new(Color3.new(255/0/0))
  4179. tra2.Rate = 50
  4180. tra2.Lifetime = NumberRange.new(0.5)
  4181. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4182. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  4183. tra2.Speed = NumberRange.new(0)
  4184. tra2.Rotation = NumberRange.new(-500,500)
  4185. tra2.VelocitySpread = 90000
  4186. tra2.LockedToPart = true
  4187. tra2.RotSpeed = NumberRange.new(-500,500)
  4188. for i = 0,4,0.1 do
  4189. swait()
  4190. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4191. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  4192. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
  4193. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4194. end
  4195. local sa = Instance.new("Sound",handle)
  4196. sa.SoundId = "rbxassetid://304448425"
  4197. sa.Volume = 1
  4198. sa.Pitch = 1
  4199. sa:Play()
  4200. tra.Rate = 0
  4201. tra2.Rate = 0
  4202. local lb = Instance.new("Part")
  4203. lb.Parent = char
  4204. lb.Material = "Neon"
  4205. lb.Color = BrickColor.new("Really red").Color
  4206. lb.CanCollide = false
  4207. lb.Shape = "Ball"
  4208. lb.CFrame = handle.CFrame
  4209. lb.Anchored = true
  4210. lb.Transparency = 1
  4211. lb.Size = vt(1,1,1)
  4212. local thing = Instance.new("SpecialMesh",lb)
  4213. thing.MeshType = meshtype
  4214. local hitted = false
  4215. lb.Anchored = false
  4216. local trail = Instance.new("ParticleEmitter",lb)
  4217. trail.Texture = "rbxassetid://296874871"
  4218. trail.LightEmission = 1
  4219. trail.Color = ColorSequence.new(Color3.new(255/0/0))
  4220. trail.Rate = 9999
  4221. trail.Lifetime = NumberRange.new(1.5)
  4222. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  4223. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4224. trail.Speed = NumberRange.new(0,0)
  4225. trail.Rotation = NumberRange.new(-500,500)
  4226. trail.RotSpeed = NumberRange.new(-500,500)
  4227. local bv = Instance.new("BodyVelocity")
  4228. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4229. bv.velocity = mouse.Hit.lookVector *75
  4230. bv.Parent = lb
  4231. wait(0.05)
  4232. lb.Touched:connect(function(hit)
  4233. if hitted == false then
  4234. hitted = true
  4235. trail.Rate = 0
  4236. lb.Anchored = true
  4237. local aa = Instance.new("Part")
  4238. local val = 1*3.5
  4239. aa.Parent = lb
  4240. local exsound = Instance.new("Sound",aa)
  4241. exsound.SoundId = "rbxassetid://402347142"
  4242. exsound.Volume = 3.5
  4243. exsound.Pitch = 1
  4244. exsound:Play()
  4245. aa.Material = "Neon"
  4246. aa.Color = BrickColor.new("Really red").Color
  4247. aa.CanCollide = false
  4248. aa.Shape = "Ball"
  4249. aa.CFrame = lb.CFrame
  4250. aa.Anchored = true
  4251. aa.Transparency = 0
  4252. aa.Size = vt(1,1,1)
  4253. local thinger = Instance.new("SpecialMesh",aa)
  4254. thinger.MeshType = meshtype
  4255. thinger.Scale = vt(15,15,15)
  4256. local explosion = Instance.new("Explosion",aa)
  4257. explosion.Position = aa.Position
  4258. explosion.BlastRadius = 22.5
  4259. explosion.BlastPressure = 100
  4260. local exp = Instance.new("ParticleEmitter",aa)
  4261. exp.Texture = "rbxassetid://296874871"
  4262. exp.LightEmission = 1
  4263. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4264. exp.Rate = 9000000000
  4265. exp.Lifetime = NumberRange.new(1)
  4266. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  4267. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4268. exp.Speed = NumberRange.new(100)
  4269. exp.VelocitySpread = 9000000
  4270. exp.Rotation = NumberRange.new(-500,500)
  4271. exp.RotSpeed = NumberRange.new(-500,500)
  4272. local expa = Instance.new("ParticleEmitter",aa)
  4273. expa.Texture = "rbxassetid://296874871"
  4274. expa.LightEmission = 1
  4275. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  4276. expa.Rate = 9000000000
  4277. expa.Lifetime = NumberRange.new(2.75)
  4278. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  4279. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4280. expa.Speed = NumberRange.new(100)
  4281. expa.VelocitySpread = 9000000
  4282. expa.Rotation = NumberRange.new(-500,500)
  4283. expa.RotSpeed = NumberRange.new(-500,500)
  4284. local exp2 = exp:Clone()
  4285. exp2.Parent = aa
  4286. local exp3 = exp:Clone()
  4287. exp3.Parent = aa
  4288. local exp4 = exp:Clone()
  4289. exp4.Parent = aa
  4290. local exp5 = exp:Clone()
  4291. exp5.Parent = aa
  4292. local exp6 = exp:Clone()
  4293. exp6.Parent = aa
  4294. local exp7 = exp:Clone()
  4295. exp7.Parent = aa
  4296. local expa2 = expa:Clone()
  4297. expa2.Parent = aa
  4298. local expa3 = expa:Clone()
  4299. expa3.Parent = aa
  4300. local expa4 = expa:Clone()
  4301. expa4.Parent = aa
  4302. local expa5 = expa:Clone()
  4303. expa5.Parent = aa
  4304. local expa6 = expa:Clone()
  4305. expa6.Parent = aa
  4306. local expa7 = expa:Clone()
  4307. expa7.Parent = aa
  4308. for i = 0, 1 do
  4309. val = val - 0.025*3.5
  4310. thinger.Scale = thinger.Scale + vt(val,val,val)
  4311. wait()
  4312. end
  4313. exp.Rate = 0
  4314. exp2.Rate = 0
  4315. exp3.Rate = 0
  4316. exp4.Rate = 0
  4317. exp5.Rate = 0
  4318. exp6.Rate = 0
  4319. exp7.Rate = 0
  4320. for i = 0, 1 do
  4321. val = val - 0.025*3.5
  4322. thinger.Scale = thinger.Scale + vt(val,val,val)
  4323. wait()
  4324. end
  4325. expa.Rate = 0
  4326. expa2.Rate = 0
  4327. expa3.Rate = 0
  4328. expa4.Rate = 0
  4329. expa5.Rate = 0
  4330. expa6.Rate = 0
  4331. expa7.Rate = 0
  4332. for i = 0, 21 do
  4333. val = val - 0.025*3.5
  4334. thinger.Scale = thinger.Scale + vt(val,val,val)
  4335. wait()
  4336. end
  4337. for i = 0, 74 do
  4338. val = val - 0.0145
  4339. aa.Transparency = aa.Transparency + 0.0145
  4340. thinger.Scale = thinger.Scale + vt(val,val,val)
  4341. wait()
  4342. end
  4343. end
  4344. end)
  4345. attack = false
  4346. wait(30)
  4347. sa:Destroy()
  4348. tra:Destroy()
  4349. tra2:Destroy()
  4350. lb:Destroy()
  4351. end
  4352.  
  4353. function InfernoHell()
  4354. attack = true
  4355. chatfunc("Grhh...")
  4356. handleweld.Part0 = rarm
  4357. local aura = Instance.new("ParticleEmitter",tors)
  4358. aura.Texture = "rbxassetid://305563617"
  4359. aura.LightEmission = 1
  4360. aura.Color = ColorSequence.new(Color3.new(255/0/0))
  4361. aura.Rate = 25
  4362. aura.Lifetime = NumberRange.new(0.75)
  4363. aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4364. aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4365. aura.Speed = NumberRange.new(15)
  4366. aura.VelocitySpread = 50
  4367. local aura2 = Instance.new("ParticleEmitter",tors)
  4368. aura2.Texture = "rbxassetid://296874871"
  4369. aura2.LightEmission = 1
  4370. aura2.Color = ColorSequence.new(Color3.new(255/0/0))
  4371. aura2.Rate = 99999
  4372. aura2.Lifetime = NumberRange.new(1.5)
  4373. aura2.Acceleration = vt(0,45,0)
  4374. aura2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)})
  4375. aura2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4376. aura2.Speed = NumberRange.new(-25)
  4377. aura2.Rotation = NumberRange.new(-500,500)
  4378. aura2.VelocitySpread = 45
  4379. aura2.RotSpeed = NumberRange.new(-500,500)
  4380. local auran = Instance.new("ParticleEmitter",tors)
  4381. auran.Texture = "rbxassetid://296874871"
  4382. auran.LightEmission = 1
  4383. auran.Color = ColorSequence.new(Color3.new(255/0/0))
  4384. auran.Rate = 0
  4385. auran.Lifetime = NumberRange.new(5)
  4386. auran.Acceleration = vt(0,-45,0)
  4387. auran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4388. auran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4389. auran.Speed = NumberRange.new(65)
  4390. auran.Rotation = NumberRange.new(-500,500)
  4391. auran.VelocitySpread = 100
  4392. auran.RotSpeed = NumberRange.new(-500,500)
  4393. local sa = Instance.new("Sound",handle)
  4394. sa.SoundId = "rbxassetid://431105970"
  4395. sa.Volume = 5
  4396. sa.Pitch = 1
  4397. sa:Play()
  4398. for i = 0,2,0.1 do
  4399. swait()
  4400. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  4401. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  4402. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.3)
  4403. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  4404. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  4405. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  4406. end
  4407. for i = 0, 5 do
  4408. auran.Rate = 99999
  4409. local lb = Instance.new("Part")
  4410. lb.Parent = char
  4411. lb.Material = "Neon"
  4412. lb.Color = BrickColor.new("Really red").Color
  4413. lb.CanCollide = false
  4414. lb.Size = vt(1,1,1)
  4415. lb.CFrame = tors.CFrame
  4416. lb.Rotation = vt(0,0,0)
  4417. lb.Anchored = true
  4418. lb.Transparency = 0
  4419. local thing = Instance.new("SpecialMesh",lb)
  4420. thing.MeshType = "FileMesh"
  4421. thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4422. thing.Scale = vt(0,15,0)
  4423. local chancerot = math.random(1,2)
  4424. for z = 0, 4 do
  4425. if chancerot == 1 then
  4426. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  4427. elseif chancerot == 2 then
  4428. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  4429. end
  4430. lb.Transparency = lb.Transparency + 0.1
  4431. thing.Scale = thing.Scale + vt(15,0,15)
  4432. wait()
  4433. end
  4434. auran.Rate = 0
  4435. for z = 0, 4 do
  4436. if chancerot == 1 then
  4437. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  4438. elseif chancerot == 2 then
  4439. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  4440. end
  4441. lb.Transparency = lb.Transparency + 0.1
  4442. thing.Scale = thing.Scale + vt(15,0,15)
  4443. wait()
  4444. end
  4445. lb:Destroy()
  4446. end
  4447. chatfunc("DIEE!!!")
  4448. local sa = Instance.new("Sound",handle)
  4449. sa.SoundId = "rbxassetid://416328540"
  4450. sa.Volume = 10
  4451. sa.Pitch = 0.75
  4452. sa:Play()
  4453.  
  4454. local sbs = Instance.new("BodyPosition", root)
  4455. sbs.P = 3000
  4456. sbs.D = 1000
  4457. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  4458. sbs.position = RootPart.CFrame.p + Vector3.new(0, 1000, 0)
  4459. for i = 0,24,0.1 do
  4460. swait()
  4461. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4462. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  4463. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
  4464. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4465. end
  4466. local shur = Instance.new("Part",char)
  4467. local gahde = Instance.new("Sound",char)
  4468. gahde.SoundId = "rbxassetid://402981977"
  4469. gahde.Volume = 5
  4470. gahde.Pitch = 0.6
  4471. gahde:Play()
  4472. shur.Transparency = 1
  4473. shur.Material = "Neon"
  4474. shur.BrickColor = bc("Really red")
  4475. shur.Anchored = true
  4476. shur.CFrame = tors.CFrame + vt(0,10,0)
  4477. shur.Size = vt(1,0.2,1)
  4478. shur.CanCollide = false
  4479. local dec = Instance.new("Decal",shur)
  4480. dec.Texture = "http://www.roblox.com/asset/?id=840391577"
  4481. dec.Face = "Top"
  4482. local dec2 = dec:Clone()
  4483. dec2.Parent = shur
  4484. dec2.Face = "Bottom"
  4485. local Meshshur = Instance.new("CylinderMesh",shur)
  4486. Meshshur.Scale = vt(0,1,0)
  4487. for i = 0, 39 do
  4488. wait()
  4489. Meshshur.Scale = Meshshur.Scale + vt(15,0,15)
  4490. end
  4491. local sa = Instance.new("Sound",char)
  4492. sa.SoundId = "rbxassetid://428027602"
  4493. sa.Volume = 2.5
  4494. sa.Pitch = 0.5
  4495. sa:Play()
  4496. local lb = Instance.new("Part")
  4497. lb.Parent = char
  4498. lb.Material = "Neon"
  4499. lb.Color = BrickColor.new("Really red").Color
  4500. lb.CanCollide = false
  4501. lb.Shape = "Ball"
  4502. lb.CFrame = handle.CFrame
  4503. lb.Anchored = true
  4504. lb.Transparency = 0
  4505. lb.Size = vt(1,1,1)
  4506. lb.CFrame = handle.CFrame
  4507. local thing = Instance.new("SpecialMesh",lb)
  4508. thing.MeshType = meshtype
  4509. thing.Scale = vt(0,0,0)
  4510. for i = 0, 89 do
  4511. thing.Scale = thing.Scale + vt(2.5,2.5,2.5)
  4512. lb.CFrame = lb.CFrame + Vector3.new(0,1.425,0)
  4513. wait()
  4514. end
  4515. wait(1)
  4516. for i = 0, 39 do
  4517. wait()
  4518. Meshshur.Scale = Meshshur.Scale - vt(15,0,15)
  4519. end
  4520. local sa = Instance.new("Sound",char)
  4521. sa.SoundId = "rbxassetid://565538688"
  4522. sa.Volume = 1
  4523. sa.Pitch = 0.95
  4524. sa:Play()
  4525. wait(0.5)
  4526. shur:Destroy()
  4527. sbs:Destroy()
  4528. local sa = Instance.new("Sound",char)
  4529. sa.SoundId = "rbxassetid://416328540"
  4530. sa.Volume = 1.5
  4531. sa.Pitch = 0.5
  4532. sa:Play()
  4533. local sa = Instance.new("Sound",char)
  4534. sa.SoundId = "rbxassetid://466493476"
  4535. sa.Volume = 1.5
  4536. sa.Pitch = 0.5
  4537. sa:Play()
  4538. aura.Rate = 0
  4539. aura2.Rate = 0
  4540. local hitted = false
  4541. lb.Anchored = false
  4542. local trail = Instance.new("ParticleEmitter",lb)
  4543. trail.Texture = "rbxassetid://296874871"
  4544. trail.LightEmission = 1
  4545. trail.Color = ColorSequence.new(Color3.new(255/0/0))
  4546. trail.Rate = 9999
  4547. trail.Lifetime = NumberRange.new(2.5)
  4548. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(1,5,0)})
  4549. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4550. trail.Speed = NumberRange.new(100)
  4551. trail.VelocitySpread = 9000000
  4552. trail.Rotation = NumberRange.new(-500,500)
  4553. trail.RotSpeed = NumberRange.new(-500,500)
  4554. local bv = Instance.new("BodyVelocity")
  4555. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4556. bv.velocity = mouse.Hit.lookVector *75
  4557. bv.Parent = lb
  4558. wait(0.05)
  4559. lb.Touched:connect(function(hit)
  4560. if hitted == false then
  4561. hitted = true
  4562. trail.Rate = 0
  4563. lb.Anchored = true
  4564. local aa = Instance.new("Part")
  4565. for i = 0, 9 do
  4566. lb.Transparency = lb.Transparency + 0.1
  4567. local val = 1*3.5
  4568. aa.Parent = lb
  4569. local exsound = Instance.new("Sound",aa)
  4570. exsound.SoundId = "rbxassetid://412831137"
  4571. exsound.Volume = 10
  4572. exsound.Pitch = 0.5
  4573. exsound:Play()
  4574. local exsound = Instance.new("Sound",aa)
  4575. exsound.SoundId = "rbxassetid://439342426"
  4576. exsound.Volume = 10
  4577. exsound.Pitch = 0.75
  4578. exsound:Play()
  4579. local exsound = Instance.new("Sound",aa)
  4580. exsound.SoundId = "rbxassetid://439342426"
  4581. exsound.Volume = 10
  4582. exsound.Pitch = 0.5
  4583. exsound:Play()
  4584. local exsound = Instance.new("Sound",aa)
  4585. exsound.SoundId = "rbxassetid://439342426"
  4586. exsound.Volume = 10
  4587. exsound.Pitch = 0.35
  4588. exsound:Play()
  4589. local exsound = Instance.new("Sound",aa)
  4590. exsound.SoundId = "rbxassetid://439342426"
  4591. exsound.Volume = 10
  4592. exsound.Pitch = 0.25
  4593. exsound:Play()
  4594. local exsound = Instance.new("Sound",aa)
  4595. exsound.SoundId = "rbxassetid://439342426"
  4596. exsound.Volume = 10
  4597. exsound.Pitch = 0.2
  4598. exsound:Play()
  4599. aa.Material = "Neon"
  4600. aa.Color = BrickColor.new("Really red").Color
  4601. aa.CanCollide = false
  4602. aa.Shape = "Ball"
  4603. aa.CFrame = lb.CFrame
  4604. aa.Anchored = true
  4605. aa.Transparency = 0
  4606. aa.Size = vt(1,1,1)
  4607. local thinger = Instance.new("SpecialMesh",aa)
  4608. thinger.MeshType = meshtype
  4609. thinger.Scale = vt(225,225,225)
  4610. local explosion = Instance.new("Explosion",aa)
  4611. explosion.Position = aa.Position
  4612. explosion.BlastRadius = 500
  4613. explosion.BlastPressure = 100
  4614. local exp = Instance.new("ParticleEmitter",aa)
  4615. exp.Texture = "rbxassetid://296874871"
  4616. exp.LightEmission = 1
  4617. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4618. exp.Rate = 9000000000
  4619. exp.Lifetime = NumberRange.new(1)
  4620. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(1,1,0)})
  4621. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4622. exp.Speed = NumberRange.new(100)
  4623. exp.VelocitySpread = 9000000
  4624. exp.Rotation = NumberRange.new(-500,500)
  4625. exp.RotSpeed = NumberRange.new(-500,500)
  4626. local expa = Instance.new("ParticleEmitter",aa)
  4627. expa.Texture = "rbxassetid://296874871"
  4628. expa.LightEmission = 1
  4629. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  4630. expa.Rate = 9000000000
  4631. expa.Lifetime = NumberRange.new(2.75)
  4632. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,150,0)})
  4633. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4634. expa.Speed = NumberRange.new(100)
  4635. expa.VelocitySpread = 9000000
  4636. expa.Rotation = NumberRange.new(-500,500)
  4637. expa.RotSpeed = NumberRange.new(-500,500)
  4638. local exp2 = exp:Clone()
  4639. exp2.Parent = aa
  4640. local exp3 = exp:Clone()
  4641. exp3.Parent = aa
  4642. local exp4 = exp:Clone()
  4643. exp4.Parent = aa
  4644. local exp5 = exp:Clone()
  4645. exp5.Parent = aa
  4646. local exp6 = exp:Clone()
  4647. exp6.Parent = aa
  4648. local exp7 = exp:Clone()
  4649. exp7.Parent = aa
  4650. local expa2 = expa:Clone()
  4651. expa2.Parent = aa
  4652. local expa3 = expa:Clone()
  4653. expa3.Parent = aa
  4654. local expa4 = expa:Clone()
  4655. expa4.Parent = aa
  4656. local expa5 = expa:Clone()
  4657. expa5.Parent = aa
  4658. local expa6 = expa:Clone()
  4659. expa6.Parent = aa
  4660. local expa7 = expa:Clone()
  4661. expa7.Parent = aa
  4662. for i = 0, 1 do
  4663. val = val - 0.025*3.5
  4664. thinger.Scale = thinger.Scale + vt(val,val,val)
  4665. wait()
  4666. end
  4667. exp.Rate = 0
  4668. exp2.Rate = 0
  4669. exp3.Rate = 0
  4670. exp4.Rate = 0
  4671. exp5.Rate = 0
  4672. exp6.Rate = 0
  4673. exp7.Rate = 0
  4674. for i = 0, 1 do
  4675. val = val - 0.025*3.5
  4676. thinger.Scale = thinger.Scale + vt(val,val,val)
  4677. wait()
  4678. end
  4679. expa.Rate = 0
  4680. expa2.Rate = 0
  4681. expa3.Rate = 0
  4682. expa4.Rate = 0
  4683. expa5.Rate = 0
  4684. expa6.Rate = 0
  4685. expa7.Rate = 0
  4686. for i = 0, 21 do
  4687. val = val - 0.025*3.5
  4688. thinger.Scale = thinger.Scale + vt(val,val,val)
  4689. wait()
  4690. end
  4691. for i = 0, 4 do
  4692. val = val - 0.05
  4693. aa.Transparency = aa.Transparency + 0.065*4.5
  4694. thinger.Scale = thinger.Scale + vt(val,val,val)
  4695. wait()
  4696. end
  4697. end
  4698. end
  4699. end)
  4700. for i = 0,2,0.1 do
  4701. swait()
  4702. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4703. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
  4704. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  4705. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4706. end
  4707. attack = false
  4708. wait(60)
  4709. sa:Destroy()
  4710. sa:Destroy()
  4711. sa:Destroy()
  4712. sa:Destroy()
  4713. sa:Destroy()
  4714. aura:Destroy()
  4715. aura2:Destroy()
  4716. lb:Destroy()
  4717. end
  4718.  
  4719.  
  4720. function InfernoMeteor()
  4721. attack = true
  4722. chatfunc("YOU LITTLE...")
  4723. handleweld.Part0 = rarm
  4724. local tra = Instance.new("ParticleEmitter",handle)
  4725. tra.Texture = "rbxassetid://296874871"
  4726. tra.LightEmission = 0.75
  4727. tra.Color = ColorSequence.new(Color3.new(255/0/0))
  4728. tra.Rate = 99999
  4729. tra.Lifetime = NumberRange.new(0.25)
  4730. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4731. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  4732. tra.Speed = NumberRange.new(0)
  4733. tra.Rotation = NumberRange.new(-500,500)
  4734. tra.VelocitySpread = 90000
  4735. tra.LockedToPart = true
  4736. tra.RotSpeed = NumberRange.new(-500,500)
  4737. local tra2 = Instance.new("ParticleEmitter",handle)
  4738. tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
  4739. tra2.LightEmission = 1
  4740. tra2.Color = ColorSequence.new(Color3.new(255/0/0))
  4741. tra2.Rate = 50
  4742. tra2.Lifetime = NumberRange.new(0.5)
  4743. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  4744. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  4745. tra2.Speed = NumberRange.new(0)
  4746. tra2.Rotation = NumberRange.new(-500,500)
  4747. tra2.VelocitySpread = 90000
  4748. tra2.LockedToPart = true
  4749. tra2.RotSpeed = NumberRange.new(-500,500)
  4750. local sa = Instance.new("Sound",handle)
  4751. sa.SoundId = "rbxassetid://565538688"
  4752. sa.Volume = 1.5
  4753. sa.Pitch = 0.975
  4754. sa:Play()
  4755. for i = 0,4,0.1 do
  4756. swait()
  4757. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4758. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  4759. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
  4760. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4761. end
  4762. chatfunc("ARGH!!")
  4763. local sa = Instance.new("Sound",handle)
  4764. sa.SoundId = "rbxassetid://304529688"
  4765. sa.Volume = 1.5
  4766. sa.Pitch = 0.85
  4767. sa:Play()
  4768. tra.Rate = 0
  4769. tra2.Rate = 0
  4770. local lb = Instance.new("Part")
  4771. lb.Parent = char
  4772. lb.Material = "Neon"
  4773. lb.Color = BrickColor.new("Bright red").Color
  4774. lb.CanCollide = false
  4775. lb.Shape = "Ball"
  4776. lb.CFrame = handle.CFrame
  4777. lb.Anchored = true
  4778. lb.Transparency = 1
  4779. lb.Size = vt(1,1,1)
  4780. local thing = Instance.new("SpecialMesh",lb)
  4781. thing.MeshType = meshtype
  4782. local hitted = false
  4783. lb.Anchored = false
  4784. local trail = Instance.new("ParticleEmitter",lb)
  4785. trail.Texture = "rbxassetid://296874871"
  4786. trail.LightEmission = 1
  4787. trail.Color = ColorSequence.new(Color3.new(255/0/0))
  4788. trail.Rate = 9999
  4789. trail.Lifetime = NumberRange.new(1.5)
  4790. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4791. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4792. trail.Speed = NumberRange.new(0,0)
  4793. trail.Rotation = NumberRange.new(-500,500)
  4794. trail.RotSpeed = NumberRange.new(-500,500)
  4795. local bv = Instance.new("BodyVelocity")
  4796. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4797. bv.velocity = mouse.Hit.lookVector *95
  4798. bv.Parent = lb
  4799. wait(0.05)
  4800. lb.Touched:connect(function(hit)
  4801. if hitted == false then
  4802. hitted = true
  4803. trail.Rate = 0
  4804. lb.Anchored = true
  4805. local aa = Instance.new("Part")
  4806. local val = 1*8
  4807. aa.Parent = lb
  4808. local exsound = Instance.new("Sound",aa)
  4809. exsound.SoundId = "rbxassetid://402347142"
  4810. exsound.Volume = 10
  4811. exsound.Pitch = 0.945
  4812. exsound:Play()
  4813. aa.Material = "Neon"
  4814. aa.Color = BrickColor.new("Bright red").Color
  4815. aa.CanCollide = false
  4816. aa.Shape = "Ball"
  4817. aa.CFrame = lb.CFrame
  4818. aa.Anchored = true
  4819. aa.Transparency = 0
  4820. aa.Size = vt(1,1,1)
  4821. local thinger = Instance.new("SpecialMesh",aa)
  4822. thinger.MeshType = meshtype
  4823. thinger.Scale = vt(15,15,15)
  4824. local explosion = Instance.new("Explosion",aa)
  4825. explosion.Position = aa.Position
  4826. explosion.BlastRadius = 65
  4827. explosion.BlastPressure = 100
  4828. local exp = Instance.new("ParticleEmitter",aa)
  4829. exp.Texture = "rbxassetid://296874871"
  4830. exp.LightEmission = 1
  4831. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4832. exp.Rate = 9000000000
  4833. exp.Lifetime = NumberRange.new(1)
  4834. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(1,1,0)})
  4835. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4836. exp.Speed = NumberRange.new(200)
  4837. exp.VelocitySpread = 9000000
  4838. exp.Rotation = NumberRange.new(-500,500)
  4839. exp.RotSpeed = NumberRange.new(-500,500)
  4840. local expa = Instance.new("ParticleEmitter",aa)
  4841. expa.Texture = "rbxassetid://296874871"
  4842. expa.LightEmission = 1
  4843. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  4844. expa.Rate = 9000000000
  4845. expa.Lifetime = NumberRange.new(2.75)
  4846. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,125,0)})
  4847. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4848. expa.Speed = NumberRange.new(200)
  4849. expa.VelocitySpread = 9000000
  4850. expa.Rotation = NumberRange.new(-500,500)
  4851. expa.RotSpeed = NumberRange.new(-500,500)
  4852. local exp2 = exp:Clone()
  4853. exp2.Parent = aa
  4854. local exp3 = exp:Clone()
  4855. exp3.Parent = aa
  4856. local exp4 = exp:Clone()
  4857. exp4.Parent = aa
  4858. local exp5 = exp:Clone()
  4859. exp5.Parent = aa
  4860. local exp6 = exp:Clone()
  4861. exp6.Parent = aa
  4862. local exp7 = exp:Clone()
  4863. exp7.Parent = aa
  4864. local expa2 = expa:Clone()
  4865. expa2.Parent = aa
  4866. local expa3 = expa:Clone()
  4867. expa3.Parent = aa
  4868. local expa4 = expa:Clone()
  4869. expa4.Parent = aa
  4870. local expa5 = expa:Clone()
  4871. expa5.Parent = aa
  4872. local expa6 = expa:Clone()
  4873. expa6.Parent = aa
  4874. local expa7 = expa:Clone()
  4875. expa7.Parent = aa
  4876. for i = 0, 1 do
  4877. val = val - 0.025*8
  4878. thinger.Scale = thinger.Scale + vt(val,val,val)
  4879. wait()
  4880. end
  4881. exp.Rate = 0
  4882. exp2.Rate = 0
  4883. exp3.Rate = 0
  4884. exp4.Rate = 0
  4885. exp5.Rate = 0
  4886. exp6.Rate = 0
  4887. exp7.Rate = 0
  4888. for i = 0, 1 do
  4889. val = val - 0.025*8
  4890. thinger.Scale = thinger.Scale + vt(val,val,val)
  4891. wait()
  4892. end
  4893. expa.Rate = 0
  4894. expa2.Rate = 0
  4895. expa3.Rate = 0
  4896. expa4.Rate = 0
  4897. expa5.Rate = 0
  4898. expa6.Rate = 0
  4899. expa7.Rate = 0
  4900. for i = 0, 21 do
  4901. val = val - 0.025*8
  4902. thinger.Scale = thinger.Scale + vt(val,val,val)
  4903. wait()
  4904. end
  4905. for i = 0, 74 do
  4906. val = val - 0.0145
  4907. aa.Transparency = aa.Transparency + 0.0145
  4908. thinger.Scale = thinger.Scale + vt(val,val,val)
  4909. wait()
  4910. end
  4911. end
  4912. end)
  4913. attack = false
  4914. wait(30)
  4915. sa:Destroy()
  4916. tra:Destroy()
  4917. tra2:Destroy()
  4918. lb:Destroy()
  4919. end
  4920.  
  4921.  
  4922. function InfernoWrath()
  4923. attack = true
  4924. chatfunc("AAAAAAAAARGH!!")
  4925. for i = 0,4,0.1 do
  4926. swait()
  4927. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  4928. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  4929. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  4930. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  4931. end
  4932. local ff = Instance.new("ForceField",char)
  4933. hum.WalkSpeed = 0
  4934. local lb = Instance.new("Part")
  4935. lb.Parent = char
  4936. lb.Material = "Neon"
  4937. lb.Color = BrickColor.new("Bright red").Color
  4938. lb.CanCollide = false
  4939. lb.Shape = "Ball"
  4940. lb.CFrame = torso.CFrame
  4941. lb.Anchored = true
  4942. lb.Transparency = 1
  4943. lb.Size = vt(1,1,1)
  4944. local thing = Instance.new("SpecialMesh",lb)
  4945. thing.MeshType = meshtype
  4946. for i = 0, 4 do
  4947. local lbr = Instance.new("Part")
  4948. lbr.Parent = char
  4949. lbr.Material = "Neon"
  4950. lbr.Color = BrickColor.new("Bright red").Color
  4951. lbr.CanCollide = false
  4952. lbr.Shape = "Ball"
  4953. lbr.CFrame = lb.CFrame
  4954. lbr.Anchored = true
  4955. lbr.Transparency = 1
  4956. lbr.Size = vt(1,1,1)
  4957. local thinga = Instance.new("SpecialMesh",lbr)
  4958. thinga.MeshType = meshtype
  4959. thinga.Scale = vt(20*6,20*6,20*6)
  4960. for z = 0, 19 do
  4961. wait(0.025)
  4962. lbr.Transparency = lbr.Transparency - 0.05
  4963. thinga.Scale = thinga.Scale - vt(1*6,1*6,1*6)
  4964. end
  4965. lbr:Destroy()
  4966. end
  4967. local aa = Instance.new("Part")
  4968. local val = 1*7.5
  4969. aa.Parent = lb
  4970. local exsound = Instance.new("Sound",handle)
  4971. exsound.SoundId = "rbxassetid://402347142"
  4972. exsound.Volume = 10
  4973. exsound.Pitch = 1
  4974. exsound:Play()
  4975. aa.Material = "Neon"
  4976. aa.Color = BrickColor.new("Really red").Color
  4977. aa.CanCollide = false
  4978. aa.Shape = "Ball"
  4979. aa.CFrame = lb.CFrame
  4980. aa.Anchored = true
  4981. aa.Transparency = 0
  4982. aa.Size = vt(1,1,1)
  4983. local thinger = Instance.new("SpecialMesh",aa)
  4984. thinger.MeshType = meshtype
  4985. thinger.Scale = vt(15*1.5,15*1.5,15*1.5)
  4986. local explosion = Instance.new("Explosion",aa)
  4987. explosion.Position = aa.Position
  4988. explosion.BlastRadius = 50
  4989. explosion.BlastPressure = 100
  4990. local exp = Instance.new("ParticleEmitter",aa)
  4991. exp.Texture = "rbxassetid://296874871"
  4992. exp.LightEmission = 1
  4993. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4994. exp.Rate = 9000000000
  4995. exp.Lifetime = NumberRange.new(1)
  4996. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  4997. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4998. exp.Speed = NumberRange.new(115)
  4999. exp.VelocitySpread = 9000000
  5000. exp.Rotation = NumberRange.new(-500,500)
  5001. exp.RotSpeed = NumberRange.new(-500,500)
  5002. local expa = Instance.new("ParticleEmitter",aa)
  5003. expa.Texture = "rbxassetid://296874871"
  5004. expa.LightEmission = 1
  5005. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  5006. expa.Rate = 9000000000
  5007. expa.Lifetime = NumberRange.new(2.75)
  5008. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  5009. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5010. expa.Speed = NumberRange.new(115)
  5011. expa.VelocitySpread = 9000000
  5012. expa.Rotation = NumberRange.new(-500,500)
  5013. expa.RotSpeed = NumberRange.new(-500,500)
  5014. local exp2 = exp:Clone()
  5015. exp2.Parent = aa
  5016. local exp3 = exp:Clone()
  5017. exp3.Parent = aa
  5018. local exp4 = exp:Clone()
  5019. exp4.Parent = aa
  5020. local exp5 = exp:Clone()
  5021. exp5.Parent = aa
  5022. local exp6 = exp:Clone()
  5023. exp6.Parent = aa
  5024. local exp7 = exp:Clone()
  5025. exp7.Parent = aa
  5026. local expa2 = expa:Clone()
  5027. expa2.Parent = aa
  5028. local expa3 = expa:Clone()
  5029. expa3.Parent = aa
  5030. local expa4 = expa:Clone()
  5031. expa4.Parent = aa
  5032. local expa5 = expa:Clone()
  5033. expa5.Parent = aa
  5034. local expa6 = expa:Clone()
  5035. expa6.Parent = aa
  5036. local expa7 = expa:Clone()
  5037. expa7.Parent = aa
  5038. for i = 0, 1 do
  5039. val = val - 0.025*7.5
  5040. thinger.Scale = thinger.Scale + vt(val,val,val)
  5041. wait()
  5042. end
  5043. exp.Rate = 0
  5044. exp2.Rate = 0
  5045. exp3.Rate = 0
  5046. exp4.Rate = 0
  5047. exp5.Rate = 0
  5048. exp6.Rate = 0
  5049. exp7.Rate = 0
  5050. for i = 0, 1 do
  5051. val = val - 0.025*7.5
  5052. thinger.Scale = thinger.Scale + vt(val,val,val)
  5053. wait()
  5054. end
  5055. ff:Destroy()
  5056. hum.WalkSpeed = 16
  5057. attack = false
  5058. expa.Rate = 0
  5059. expa2.Rate = 0
  5060. expa3.Rate = 0
  5061. expa4.Rate = 0
  5062. expa5.Rate = 0
  5063. expa6.Rate = 0
  5064. expa7.Rate = 0
  5065. for i = 0, 21 do
  5066. val = val - 0.025*7.5
  5067. thinger.Scale = thinger.Scale + vt(val,val,val)
  5068. wait()
  5069. end
  5070. for i = 0, 74 do
  5071. val = val - 0.0145
  5072. aa.Transparency = aa.Transparency + 0.0145
  5073. thinger.Scale = thinger.Scale + vt(val,val,val)
  5074. wait()
  5075. end
  5076. wait(5)
  5077. lb:Destroy()
  5078. end
  5079.  
  5080. function InfernoDemise()
  5081. attack = true
  5082. chatfunc("WEAK!!")
  5083. local tra = Instance.new("ParticleEmitter",handle)
  5084. tra.Texture = "rbxassetid://296874871"
  5085. tra.LightEmission = 0.75
  5086. tra.Color = ColorSequence.new(Color3.new(255/0/0))
  5087. tra.Rate = 99999
  5088. tra.Lifetime = NumberRange.new(0.25)
  5089. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  5090. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  5091. tra.Speed = NumberRange.new(0)
  5092. tra.Rotation = NumberRange.new(-500,500)
  5093. tra.VelocitySpread = 90000
  5094. tra.LockedToPart = true
  5095. tra.RotSpeed = NumberRange.new(-500,500)
  5096. local tra2 = Instance.new("ParticleEmitter",handle)
  5097. tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
  5098. tra2.LightEmission = 1
  5099. tra2.Color = ColorSequence.new(Color3.new(255/0/0))
  5100. tra2.Rate = 50
  5101. tra2.Lifetime = NumberRange.new(0.5)
  5102. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  5103. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  5104. tra2.Speed = NumberRange.new(0)
  5105. tra2.Rotation = NumberRange.new(-500,500)
  5106. tra2.VelocitySpread = 90000
  5107. tra2.LockedToPart = true
  5108. tra2.RotSpeed = NumberRange.new(-500,500)
  5109. for i = 0,1,0.1 do
  5110. swait()
  5111. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  5112. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  5113. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
  5114. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  5115. end
  5116. tra.Rate = 0
  5117. tra2.Rate = 0
  5118. local lb = Instance.new("Part")
  5119. lb.Parent = char
  5120. lb.Material = "Neon"
  5121. lb.Color = BrickColor.new("Really red").Color
  5122. lb.CanCollide = false
  5123. lb.Shape = "Ball"
  5124. lb.CFrame = mouse.Hit
  5125. lb.Anchored = true
  5126. lb.Transparency = 1
  5127. lb.Size = vt(1,1,1)
  5128. local thing = Instance.new("SpecialMesh",lb)
  5129. thing.MeshType = meshtype
  5130. for i = 0, 4 do
  5131. local lbr = Instance.new("Part")
  5132. lbr.Parent = char
  5133. lbr.Material = "Neon"
  5134. lbr.Color = BrickColor.new("Really red").Color
  5135. lbr.CanCollide = false
  5136. lbr.Shape = "Ball"
  5137. lbr.CFrame = lb.CFrame
  5138. lbr.Anchored = true
  5139. lbr.Transparency = 1
  5140. lbr.Size = vt(1,1,1)
  5141. local thinga = Instance.new("SpecialMesh",lbr)
  5142. thinga.MeshType = meshtype
  5143. thinga.Scale = vt(20*4.5,20*4.5,20*4.5)
  5144. for z = 0, 19 do
  5145. wait(0.025)
  5146. lbr.Transparency = lbr.Transparency - 0.05
  5147. thinga.Scale = thinga.Scale - vt(1*4.5,1*4.5,1*4.5)
  5148. end
  5149. lbr:Destroy()
  5150. end
  5151. local aa = Instance.new("Part")
  5152. local val = 1*6.25
  5153. aa.Parent = lb
  5154. local exsound = Instance.new("Sound",aa)
  5155. exsound.SoundId = "rbxassetid://402347142"
  5156. exsound.Volume = 4.5
  5157. exsound.Pitch = 1
  5158. exsound:Play()
  5159. aa.Material = "Neon"
  5160. aa.Color = BrickColor.new("Really red").Color
  5161. aa.CanCollide = false
  5162. aa.Shape = "Ball"
  5163. aa.CFrame = lb.CFrame
  5164. aa.Anchored = true
  5165. aa.Transparency = 0
  5166. aa.Size = vt(1,1,1)
  5167. local thinger = Instance.new("SpecialMesh",aa)
  5168. thinger.MeshType = meshtype
  5169. thinger.Scale = vt(15*1.15,15*1.15,15*1.15)
  5170. local explosion = Instance.new("Explosion",aa)
  5171. explosion.Position = aa.Position
  5172. explosion.BlastRadius = 35
  5173. explosion.BlastPressure = 100
  5174. local exp = Instance.new("ParticleEmitter",aa)
  5175. exp.Texture = "rbxassetid://296874871"
  5176. exp.LightEmission = 1
  5177. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  5178. exp.Rate = 9000000000
  5179. exp.Lifetime = NumberRange.new(1)
  5180. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  5181. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5182. exp.Speed = NumberRange.new(105)
  5183. exp.VelocitySpread = 9000000
  5184. exp.Rotation = NumberRange.new(-500,500)
  5185. exp.RotSpeed = NumberRange.new(-500,500)
  5186. local expa = Instance.new("ParticleEmitter",aa)
  5187. expa.Texture = "rbxassetid://296874871"
  5188. expa.LightEmission = 1
  5189. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  5190. expa.Rate = 9000000000
  5191. expa.Lifetime = NumberRange.new(2.75)
  5192. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  5193. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5194. expa.Speed = NumberRange.new(105)
  5195. expa.VelocitySpread = 9000000
  5196. expa.Rotation = NumberRange.new(-500,500)
  5197. expa.RotSpeed = NumberRange.new(-500,500)
  5198. local exp2 = exp:Clone()
  5199. exp2.Parent = aa
  5200. local exp3 = exp:Clone()
  5201. exp3.Parent = aa
  5202. local exp4 = exp:Clone()
  5203. exp4.Parent = aa
  5204. local exp5 = exp:Clone()
  5205. exp5.Parent = aa
  5206. local exp6 = exp:Clone()
  5207. exp6.Parent = aa
  5208. local exp7 = exp:Clone()
  5209. exp7.Parent = aa
  5210. local expa2 = expa:Clone()
  5211. expa2.Parent = aa
  5212. local expa3 = expa:Clone()
  5213. expa3.Parent = aa
  5214. local expa4 = expa:Clone()
  5215. expa4.Parent = aa
  5216. local expa5 = expa:Clone()
  5217. expa5.Parent = aa
  5218. local expa6 = expa:Clone()
  5219. expa6.Parent = aa
  5220. local expa7 = expa:Clone()
  5221. expa7.Parent = aa
  5222. for i = 0, 1 do
  5223. val = val - 0.025*6.25
  5224. thinger.Scale = thinger.Scale + vt(val,val,val)
  5225. wait()
  5226. end
  5227. exp.Rate = 0
  5228. exp2.Rate = 0
  5229. exp3.Rate = 0
  5230. exp4.Rate = 0
  5231. exp5.Rate = 0
  5232. exp6.Rate = 0
  5233. exp7.Rate = 0
  5234. for i = 0, 1 do
  5235. val = val - 0.025*6.25
  5236. thinger.Scale = thinger.Scale + vt(val,val,val)
  5237. wait()
  5238. end
  5239. attack = false
  5240. expa.Rate = 0
  5241. expa2.Rate = 0
  5242. expa3.Rate = 0
  5243. expa4.Rate = 0
  5244. expa5.Rate = 0
  5245. expa6.Rate = 0
  5246. expa7.Rate = 0
  5247. for i = 0, 21 do
  5248. val = val - 0.025*6.25
  5249. thinger.Scale = thinger.Scale + vt(val,val,val)
  5250. wait()
  5251. end
  5252. for i = 0, 74 do
  5253. val = val - 0.0145
  5254. aa.Transparency = aa.Transparency + 0.0145
  5255. thinger.Scale = thinger.Scale + vt(val,val,val)
  5256. wait()
  5257. end
  5258. wait(5)
  5259. lb:Destroy()
  5260. tra:Destroy()
  5261. tra2:Destroy()
  5262. end
  5263.  
  5264. mouse.KeyDown:connect(function(key)
  5265. if key == "q" and attack == false then
  5266. InfernoComet()
  5267. end
  5268. if key == "e" and attack == false then
  5269. InfernoDemise()
  5270. end
  5271. if key == "r" and attack == false then
  5272. InfernoWrath()
  5273. end
  5274. if key == "f" and attack == false then
  5275. InfernoMeteor()
  5276. end
  5277. if key == "x" and attack == false then
  5278. InfernoHell()
  5279. end
  5280. end)
  5281.  
  5282. game:GetService("RunService").Stepped:connect(function()
  5283. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  5284. velocity = RootPart.Velocity.y
  5285. sine = sine + change
  5286. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  5287. if equipped == true or equipped == false then
  5288. healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth)
  5289. if RootPart.Velocity.y > 1 and hit == nil then
  5290. Anim = "Jump"
  5291. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5292. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5293. if attack == false then
  5294. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3)
  5295. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5296. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3)
  5297. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3)
  5298. end
  5299. else
  5300. if RootPart.Velocity.y < -1 and hit == nil then
  5301. Anim = "Fall"
  5302. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5303. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5304. if attack == false then
  5305. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  5306. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5307. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3)
  5308. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  5309. end
  5310. else
  5311. if Torsovelocity < 1 and hit ~= nil then
  5312. Anim = "Idle"
  5313. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
  5314. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(10),math.rad(0)),.3)
  5315. if attack == false then
  5316. change = 1
  5317. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  5318. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.3)
  5319. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.25) * angles(math.rad(20 + 1.5 * math.cos(sine / 32)), math.rad(-30), math.rad(-90)), 0.3)
  5320. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 1.5 * math.cos(sine / 32))), 0.3)
  5321. end
  5322. else
  5323. if Torsovelocity > 2 and hit ~= nil then
  5324. Anim = "Walk"
  5325. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  5326. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  5327. if attack == false then
  5328. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(15),math.rad(0),math.rad(25)),.3)
  5329. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-25)),.3)
  5330. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.5) * angles(math.rad(20), math.rad(-30), math.rad(-90)), 0.3)
  5331. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3)
  5332. end
  5333. end
  5334. end
  5335. end
  5336. end
  5337. end
  5338. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement