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Sep 23rd, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end ---------Rainbow Titan edited by Gooby----------------
  6. local p = game.Players.LocalPlayer
  7. local char = p.Character
  8. local mouse = p:GetMouse()
  9. local larm = char["Left Arm"]
  10. local rarm = char["Right Arm"]
  11. local lleg = char["Left Leg"]
  12. local rleg = char["Right Leg"]
  13. local hed = char.Head
  14. local torso = char.Torso
  15. local hum = char.Humanoid
  16. local cam = game.Workspace.CurrentCamera
  17. local root = char.HumanoidRootPart
  18. local deb = false
  19. local shot = 0
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local stanceToggle = "Normal"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 7
  25. char.Health:Destroy()
  26. hum.MaxHealth = 50000
  27. wait(0.1)
  28. hum.Health = 50000
  29. ----------------------------------------------------
  30. pcall(function()char.Shirt:Destroy()
  31. char.Pants:Destroy()
  32. end)
  33. shirt = Instance.new("Shirt", char)
  34. shirt.Name = "Shirt"
  35. pants = Instance.new("Pants", char)
  36. pants.Name = "Pants"
  37. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=184045061"
  38. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=219558126"
  39. ----------------------------------------------------
  40. Debounces = {
  41. on = false;
  42. ks = false;
  43. CanAttack = true;
  44. CanJoke = true;
  45. NoIdl = false;
  46. Slashing = false;
  47. Slashed = false;
  48. Grabbing = false;
  49. Grabbed = false;
  50. }
  51. local Touche = {char.Name, }
  52. ----------------------------------------------------
  53. function lerp(a, b, t) -- Linear interpolation
  54. return a + (b - a)*t
  55. end
  56.  
  57. function slerp(a, b, t) --Spherical interpolation
  58. dot = a:Dot(b)
  59. if dot > 0.99999 or dot < -0.99999 then
  60. return t <= 0.5 and a or b
  61. else
  62. r = math.acos(dot)
  63. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  64. end
  65. end
  66.  
  67. function matrixInterpolate(a, b, t)
  68. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  69. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  70. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  71. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  72. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  73. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  74. local t = v1:Dot(v2)
  75. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  76. return CFrame.new()
  77. end
  78. return CFrame.new(
  79. v0.x, v0.y, v0.z,
  80. v1.x, v1.y, v1.z,
  81. v2.x, v2.y, v2.z,
  82. v3.x, v3.y, v3.z)
  83. end
  84. ----------------------------------------------------
  85. function genWeld(a,b)
  86. local w = Instance.new("Weld",a)
  87. w.Part0 = a
  88. w.Part1 = b
  89. return w
  90. end
  91. function weld(a, b)
  92. local weld = Instance.new("Weld")
  93. weld.Name = "W"
  94. weld.Part0 = a
  95. weld.Part1 = b
  96. weld.C0 = a.CFrame:inverse() * b.CFrame
  97. weld.Parent = a
  98. return weld;
  99. end
  100. ----------------------------------------------------
  101. function Lerp(c1,c2,al)
  102. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  103. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  104. for i,v in pairs(com1) do
  105. com1[i] = v+(com2[i]-v)*al
  106. end
  107. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  108. end
  109. ----------------------------------------------------
  110. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  111. local wld = Instance.new("Weld", wp1)
  112. wld.Part0 = wp0
  113. wld.Part1 = wp1
  114. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  115. end
  116. ----------------------------------------------------
  117. for i,v in pairs(char:children()) do
  118. if v:IsA("Hat") then
  119. v:Destroy()
  120. end
  121. end
  122. for i,v in pairs(hed:children()) do
  123. if v:IsA("Sound") then
  124. v:Destroy()
  125. end
  126. end
  127. ----------------------------------------------------
  128. function HasntTouched(plrname)
  129. local ret = true
  130. for _, v in pairs(Touche) do
  131. if v == plrname then
  132. ret = false
  133. end
  134. end
  135. return ret
  136. end
  137. ----------------------------------------------------
  138. larm.Size = larm.Size * 2
  139. rarm.Size = rarm.Size * 2
  140. lleg.Size = lleg.Size * 2
  141. rleg.Size = rleg.Size * 2
  142. torso.Size = torso.Size * 2
  143. hed.Size = hed.Size * 2
  144. root.Size = root.Size * 2
  145. ----------------------------------------------------
  146. newWeld(torso, larm, -1.5, 0.5, 0)
  147. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  148. newWeld(torso, rarm, 1.5, 0.5, 0)
  149. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  150. newWeld(torso, hed, 0, 1.5, 0)
  151. newWeld(torso, lleg, -0.5, -1, 0)
  152. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  153. newWeld(torso, rleg, 0.5, -1, 0)
  154. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  155. newWeld(root, torso, 0, -1, 0)
  156. torso.Weld.C1 = CFrame.new(0, -1, 0)
  157. ----------------------------------------------------
  158. game:service'InsertService':LoadAsset(335080396):children()[1].Parent=char
  159. char.RainbowWings.Handle.Mesh.Scale = char.RainbowWings.Handle.Mesh.Scale * 1.8
  160. char.RainbowWings.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  161. hed.face.Texture = "rbxassetid://127498555"
  162. z=Instance.new('Decal',hed)
  163. z.Face = 'Front'
  164. z.Texture='rbxassetid://32298878'
  165. hed.BrickColor = BrickColor.new("Light blue")
  166. lite = Instance.new("PointLight", torso)
  167. lite.Brightness = 14
  168. lite.Range = 10
  169. lite.Color = Color3.new(1, 0, 0)
  170. --[[local hed2 = hed:Clone()
  171. hed2.CanCollide = false
  172. hed2.Parent = char
  173. hed2:ClearAllChildren()
  174. hed2.Transparency = 1
  175. hed2.Name = "DARP"
  176. local w = Instance.new("Weld",hed2)
  177. w.Part0 = hed
  178. w.Part1 = hed2
  179. w.C0 = CFrame.new(0,0,-0.175)
  180. z=Instance.new("SurfaceGui",hed2)
  181. z.Enabled = true
  182. z.Face = "Front"
  183. z.Adornee = hed2
  184. z.CanvasSize = Vector2.new(100,100)
  185. local face = Instance.new("ImageLabel",z)
  186. face.Size = UDim2.new(1,-30,1,0)
  187. face.Position = UDim2.new(0,15,0,0)
  188. face.BackgroundTransparency = 1
  189. face.Image='rbxassetid://46282671']]--
  190. ----------------------------------------------------
  191. game:service'InsertService':LoadAsset(82332012):children()[1].Parent=char
  192. char.RainbowFedora.Handle.Mesh.Scale = char.RainbowFedora.Handle.Mesh.Scale * 1.8
  193. char.RainbowFedora.Handle.Mesh.VertexColor = Vector3.new(4,2,2)
  194. char.RainbowFedora.Handle.Mesh.Offset = Vector3.new(0,0.6,0)
  195. ----------------------------------------------------
  196.  
  197. z = Instance.new("Sound", char)
  198. z.SoundId = "rbxassetid://138103237 "--242463565
  199. z.Looped = true
  200. z.Pitch = 1
  201. z.Volume = 1
  202. wait(.01)
  203. z:Play()
  204. ----------------------------------------------------
  205. local m = Instance.new("Model")
  206. m.Name = "Absolution"
  207. p1 = Instance.new("Part", m)
  208. p1.BrickColor = BrickColor.new("New Yeller")
  209. p1.FormFactor = Enum.FormFactor.Custom
  210. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  211. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  212. p1.CanCollide = false
  213. p1.Locked = true
  214. p1.Elasticity = 0
  215. p1.BottomSurface = Enum.SurfaceType.Smooth
  216. p1.TopSurface = Enum.SurfaceType.Smooth
  217. b1 = Instance.new("SpecialMesh", p1)
  218. b1.MeshType = Enum.MeshType.Wedge
  219. b1.Name = "Mesh"
  220. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  221. p2 = Instance.new("Part", m)
  222. p2.BrickColor = BrickColor.new("Institutional white")
  223. p2.FormFactor = Enum.FormFactor.Custom
  224. p2.Size = Vector3.new(1, 2.9000001, 1)
  225. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  226. p2.CanCollide = false
  227. p2.Locked = true
  228. p2.Elasticity = 0
  229. p2.BottomSurface = Enum.SurfaceType.Smooth
  230. p2.TopSurface = Enum.SurfaceType.Smooth
  231. b2 = Instance.new("BlockMesh", p2)
  232. b2.Name = "Mesh"
  233. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  234. p3 = Instance.new("Part", m)
  235. p3.BrickColor = BrickColor.new("New Yeller")
  236. p3.FormFactor = Enum.FormFactor.Custom
  237. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  238. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  239. p3.CanCollide = false
  240. p3.Locked = true
  241. p3.Elasticity = 0
  242. p3.BottomSurface = Enum.SurfaceType.Smooth
  243. p3.TopSurface = Enum.SurfaceType.Smooth
  244. b3 = Instance.new("SpecialMesh", p3)
  245. b3.MeshType = Enum.MeshType.Wedge
  246. b3.Name = "Mesh"
  247. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  248. p4 = Instance.new("Part", m)
  249. p4.BrickColor = BrickColor.new("New Yeller")
  250. p4.FormFactor = Enum.FormFactor.Custom
  251. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  252. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  253. p4.CanCollide = false
  254. p4.Locked = true
  255. p4.Elasticity = 0
  256. p4.BottomSurface = Enum.SurfaceType.Smooth
  257. p4.TopSurface = Enum.SurfaceType.Smooth
  258. b4 = Instance.new("SpecialMesh", p4)
  259. b4.MeshType = Enum.MeshType.Wedge
  260. b4.Name = "Mesh"
  261. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  262. p5 = Instance.new("Part", m)
  263. p5.BrickColor = BrickColor.new("New Yeller")
  264. p5.FormFactor = Enum.FormFactor.Custom
  265. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  266. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  267. p5.CanCollide = false
  268. p5.Locked = true
  269. p5.Elasticity = 0
  270. p5.BottomSurface = Enum.SurfaceType.Smooth
  271. p5.TopSurface = Enum.SurfaceType.Smooth
  272. b5 = Instance.new("SpecialMesh", p5)
  273. b5.MeshType = Enum.MeshType.Wedge
  274. b5.Name = "Mesh"
  275. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  276. p6 = Instance.new("Part", m)
  277. p6.Name = "Handle"
  278. p6.BrickColor = BrickColor.new("Institutional white")
  279. p6.FormFactor = Enum.FormFactor.Custom
  280. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  281. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  282. p6.CanCollide = false
  283. p6.Locked = true
  284. p6.Elasticity = 0
  285. p6.BottomSurface = Enum.SurfaceType.Smooth
  286. p6.TopSurface = Enum.SurfaceType.Smooth
  287. b6 = Instance.new("BlockMesh", p6)
  288. b6.Name = "Mesh"
  289. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  290. p7 = Instance.new("Part", m)
  291. p7.BrickColor = BrickColor.new("Cyan")
  292. p7.FormFactor = Enum.FormFactor.Custom
  293. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  294. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  295. p7.CanCollide = false
  296. p7.Locked = true
  297. p7.Elasticity = 0
  298. p7.BottomSurface = Enum.SurfaceType.Smooth
  299. p7.TopSurface = Enum.SurfaceType.Smooth
  300. b7 = Instance.new("SpecialMesh", p7)
  301. b7.MeshType = Enum.MeshType.Wedge
  302. b7.Name = "Mesh"
  303. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  304. p8 = Instance.new("Part", m)
  305. p8.BrickColor = BrickColor.new("New Yeller")
  306. p8.FormFactor = Enum.FormFactor.Custom
  307. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  308. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  309. p8.CanCollide = false
  310. p8.Locked = true
  311. p8.Elasticity = 0
  312. p8.BottomSurface = Enum.SurfaceType.Smooth
  313. p8.TopSurface = Enum.SurfaceType.Smooth
  314. b8 = Instance.new("SpecialMesh", p8)
  315. b8.MeshType = Enum.MeshType.Wedge
  316. b8.Name = "Mesh"
  317. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  318. p9 = Instance.new("Part", m)
  319. p9.BrickColor = BrickColor.new("Institutional white")
  320. p9.FormFactor = Enum.FormFactor.Custom
  321. p9.Size = Vector3.new(1, 1.07999957, 1)
  322. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  323. p9.CanCollide = false
  324. p9.Locked = true
  325. p9.Elasticity = 0
  326. p9.BottomSurface = Enum.SurfaceType.Smooth
  327. p9.TopSurface = Enum.SurfaceType.Smooth
  328. b9 = Instance.new("BlockMesh", p9)
  329. b9.Name = "Mesh"
  330. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  331. p10 = Instance.new("Part", m)
  332. p10.BrickColor = BrickColor.new("Institutional white")
  333. p10.FormFactor = Enum.FormFactor.Custom
  334. p10.Size = Vector3.new(1, 1.41999948, 1)
  335. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  336. p10.CanCollide = false
  337. p10.Locked = true
  338. p10.Elasticity = 0
  339. p10.BottomSurface = Enum.SurfaceType.Smooth
  340. p10.TopSurface = Enum.SurfaceType.Smooth
  341. b10 = Instance.new("BlockMesh", p10)
  342. b10.Name = "Mesh"
  343. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  344. p11 = Instance.new("Part", m)
  345. p11.BrickColor = BrickColor.new("Institutional white")
  346. p11.FormFactor = Enum.FormFactor.Custom
  347. p11.Size = Vector3.new(1, 1.50999951, 1)
  348. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  349. p11.CanCollide = false
  350. p11.Locked = true
  351. p11.Elasticity = 0
  352. p11.BottomSurface = Enum.SurfaceType.Smooth
  353. p11.TopSurface = Enum.SurfaceType.Smooth
  354. b11 = Instance.new("BlockMesh", p11)
  355. b11.Name = "Mesh"
  356. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  357. p12 = Instance.new("Part", m)
  358. p12.Name = "BladeCenter"
  359. p12.BrickColor = BrickColor.new("Dark stone grey")
  360. p12.Material = Enum.Material.Concrete
  361. p12.FormFactor = Enum.FormFactor.Symmetric
  362. p12.Size = Vector3.new(1, 2, 2)
  363. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  364. p12.CanCollide = false
  365. p12.Locked = true
  366. p12.BottomSurface = Enum.SurfaceType.Smooth
  367. p12.TopSurface = Enum.SurfaceType.Smooth
  368. b12 = Instance.new("SpecialMesh", p12)
  369. b12.MeshType = Enum.MeshType.Brick
  370. b12.Name = "Mesh"
  371. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  372. p13 = Instance.new("Part", m)
  373. p13.BrickColor = BrickColor.new("Institutional white")
  374. p13.FormFactor = Enum.FormFactor.Custom
  375. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  376. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  377. p13.CanCollide = false
  378. p13.Locked = true
  379. p13.Elasticity = 0
  380. p13.BottomSurface = Enum.SurfaceType.Smooth
  381. p13.TopSurface = Enum.SurfaceType.Smooth
  382. b13 = Instance.new("BlockMesh", p13)
  383. b13.Name = "Mesh"
  384. b13.Scale = Vector3.new(1, 1, 0.400000006)
  385. p14 = Instance.new("Part", m)
  386. p14.BrickColor = BrickColor.new("Institutional white")
  387. p14.FormFactor = Enum.FormFactor.Custom
  388. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  389. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  390. p14.CanCollide = false
  391. p14.Locked = true
  392. p14.Elasticity = 0
  393. p14.BottomSurface = Enum.SurfaceType.Smooth
  394. p14.TopSurface = Enum.SurfaceType.Smooth
  395. b14 = Instance.new("BlockMesh", p14)
  396. b14.Name = "Mesh"
  397. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  398. p15 = Instance.new("Part", m)
  399. p15.BrickColor = BrickColor.new("Institutional white")
  400. p15.FormFactor = Enum.FormFactor.Custom
  401. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  402. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  403. p15.CanCollide = false
  404. p15.Locked = true
  405. p15.Elasticity = 0
  406. p15.BottomSurface = Enum.SurfaceType.Smooth
  407. p15.TopSurface = Enum.SurfaceType.Smooth
  408. b15 = Instance.new("BlockMesh", p15)
  409. b15.Name = "Mesh"
  410. b15.Scale = Vector3.new(1, 1, 0.400000006)
  411. p16 = Instance.new("Part", m)
  412. p16.BrickColor = BrickColor.new("Institutional white")
  413. p16.FormFactor = Enum.FormFactor.Custom
  414. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  415. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  416. p16.CanCollide = false
  417. p16.Locked = true
  418. p16.Elasticity = 0
  419. p16.BottomSurface = Enum.SurfaceType.Smooth
  420. p16.TopSurface = Enum.SurfaceType.Smooth
  421. b16 = Instance.new("BlockMesh", p16)
  422. b16.Name = "Mesh"
  423. b16.Scale = Vector3.new(1, 1, 0.400000006)
  424. p17 = Instance.new("Part", m)
  425. p17.BrickColor = BrickColor.new("Institutional white")
  426. p17.FormFactor = Enum.FormFactor.Custom
  427. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  428. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  429. p17.CanCollide = false
  430. p17.Locked = true
  431. p17.Elasticity = 0
  432. p17.BottomSurface = Enum.SurfaceType.Smooth
  433. p17.TopSurface = Enum.SurfaceType.Smooth
  434. b17 = Instance.new("BlockMesh", p17)
  435. b17.Name = "Mesh"
  436. b17.Scale = Vector3.new(1, 1, 0.400000006)
  437. p18 = Instance.new("WedgePart", m)
  438. p18.BrickColor = BrickColor.new("Dark stone grey")
  439. p18.Name = "BladePart1"
  440. p18.Material = Enum.Material.Concrete
  441. p18.Name = "Wedge"
  442. p18.FormFactor = Enum.FormFactor.Symmetric
  443. p18.Size = Vector3.new(1, 4, 2)
  444. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  445. p18.CanCollide = false
  446. p18.Locked = true
  447. p18.BottomSurface = Enum.SurfaceType.Smooth
  448. p18.TopSurface = Enum.SurfaceType.Smooth
  449. b18 = Instance.new("SpecialMesh", p18)
  450. b18.MeshType = Enum.MeshType.Wedge
  451. b18.Name = "Mesh"
  452. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  453. p19 = Instance.new("WedgePart", m)
  454. p19.BrickColor = BrickColor.new("Dark stone grey")
  455. p19.Name = "BladePart2"
  456. p19.Material = Enum.Material.Concrete
  457. p19.Name = "Wedge"
  458. p19.FormFactor = Enum.FormFactor.Symmetric
  459. p19.Size = Vector3.new(1, 4, 2)
  460. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  461. p19.CanCollide = false
  462. p19.Locked = true
  463. p19.BottomSurface = Enum.SurfaceType.Smooth
  464. p19.TopSurface = Enum.SurfaceType.Smooth
  465. b19 = Instance.new("SpecialMesh", p19)
  466. b19.MeshType = Enum.MeshType.Wedge
  467. b19.Name = "Mesh"
  468. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  469. p20 = Instance.new("Part", m)
  470. p20.BrickColor = BrickColor.new("Cyan")
  471. p20.FormFactor = Enum.FormFactor.Custom
  472. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  473. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  474. p20.CanCollide = false
  475. p20.Locked = true
  476. p20.Elasticity = 0
  477. p20.BottomSurface = Enum.SurfaceType.Smooth
  478. p20.TopSurface = Enum.SurfaceType.Smooth
  479. b20 = Instance.new("BlockMesh", p20)
  480. b20.Name = "Mesh"
  481. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  482. p21 = Instance.new("Part", m)
  483. p21.BrickColor = BrickColor.new("New Yeller")
  484. p21.FormFactor = Enum.FormFactor.Custom
  485. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  486. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  487. p21.CanCollide = false
  488. p21.Locked = true
  489. p21.Elasticity = 0
  490. p21.BottomSurface = Enum.SurfaceType.Smooth
  491. p21.TopSurface = Enum.SurfaceType.Smooth
  492. b21 = Instance.new("SpecialMesh", p21)
  493. b21.MeshType = Enum.MeshType.Wedge
  494. b21.Name = "Mesh"
  495. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  496. w1 = Instance.new("Weld", p1)
  497. w1.Name = "Part_Weld"
  498. w1.Part0 = p1
  499. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  500. w1.Part1 = p2
  501. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  502. w2 = Instance.new("Weld", p2)
  503. w2.Name = "Part_Weld"
  504. w2.Part0 = p2
  505. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  506. w2.Part1 = p3
  507. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  508. w3 = Instance.new("Weld", p3)
  509. w3.Name = "Part_Weld"
  510. w3.Part0 = p3
  511. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  512. w3.Part1 = p4
  513. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  514. w4 = Instance.new("Weld", p4)
  515. w4.Name = "Part_Weld"
  516. w4.Part0 = p4
  517. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  518. w4.Part1 = p5
  519. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  520. w5 = Instance.new("Weld", p5)
  521. w5.Name = "Part_Weld"
  522. w5.Part0 = p5
  523. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  524. w5.Part1 = p6
  525. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  526. w6 = Instance.new("Weld", p6)
  527. w6.Name = "Part_Weld"
  528. w6.Part0 = p6
  529. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  530. w6.Part1 = p7
  531. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  532. w7 = Instance.new("Weld", p7)
  533. w7.Name = "Part_Weld"
  534. w7.Part0 = p7
  535. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  536. w7.Part1 = p8
  537. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  538. w8 = Instance.new("Weld", p8)
  539. w8.Name = "Part_Weld"
  540. w8.Part0 = p8
  541. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  542. w8.Part1 = p9
  543. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  544. w9 = Instance.new("Weld", p9)
  545. w9.Name = "Part_Weld"
  546. w9.Part0 = p9
  547. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  548. w9.Part1 = p10
  549. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  550. w10 = Instance.new("Weld", p10)
  551. w10.Name = "Part_Weld"
  552. w10.Part0 = p10
  553. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  554. w10.Part1 = p11
  555. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  556. w11 = Instance.new("Weld", p11)
  557. w11.Name = "Part_Weld"
  558. w11.Part0 = p11
  559. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  560. w11.Part1 = p12
  561. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  562. w12 = Instance.new("Weld", p12)
  563. w12.Name = "Part_Weld"
  564. w12.Part0 = p12
  565. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  566. w12.Part1 = p13
  567. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  568. w13 = Instance.new("Weld", p13)
  569. w13.Name = "Part_Weld"
  570. w13.Part0 = p13
  571. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  572. w13.Part1 = p14
  573. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  574. w14 = Instance.new("Weld", p14)
  575. w14.Name = "Part_Weld"
  576. w14.Part0 = p14
  577. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  578. w14.Part1 = p15
  579. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  580. w15 = Instance.new("Weld", p15)
  581. w15.Name = "Part_Weld"
  582. w15.Part0 = p15
  583. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  584. w15.Part1 = p16
  585. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  586. w16 = Instance.new("Weld", p16)
  587. w16.Name = "Part_Weld"
  588. w16.Part0 = p16
  589. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  590. w16.Part1 = p17
  591. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  592. w17 = Instance.new("Weld", p17)
  593. w17.Name = "Wedge_Weld"
  594. w17.Part0 = p17
  595. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  596. w17.Part1 = p18
  597. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  598. w18 = Instance.new("Weld", p18)
  599. w18.Name = "Wedge_Weld"
  600. w18.Part0 = p18
  601. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  602. w18.Part1 = p19
  603. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  604. w19 = Instance.new("Weld", p19)
  605. w19.Name = "Part_Weld"
  606. w19.Part0 = p19
  607. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  608. w19.Part1 = p20
  609. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  610. w20 = Instance.new("Weld", p20)
  611. w20.Name = "Part_Weld"
  612. w20.Part0 = p20
  613. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  614. w20.Part1 = p21
  615. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  616. m.Parent = char
  617. m:MakeJoints()
  618. ----------------------------------------------------
  619. local cor = Instance.new("Part", char.Absolution)
  620. cor.Name = "Thingy"
  621. cor.Locked = true
  622. cor.BottomSurface = 0
  623. cor.CanCollide = false
  624. cor.Size = Vector3.new(1, 13, 1)
  625. cor.Transparency = 1
  626. cor.TopSurface = 0
  627. corw = Instance.new("Weld", cor)
  628. corw.Part0 = rarm
  629. corw.Part1 = cor
  630. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  631. corw.C1 = CFrame.new(0, 0, 0)
  632. weld1 = Instance.new("Weld", char.Absolution)
  633. weld1.Part0 = cor
  634. weld1.Part1 = p6
  635. weld1.C0 = CFrame.new(0, 0, 0)
  636. ----------------------------------------------------
  637. hitb = Instance.new("Part", char.Absolution)
  638. hitb.Name = "Thingy2"
  639. hitb.Locked = true
  640. hitb.BottomSurface = 0
  641. hitb.CanCollide = false
  642. hitb.Size = Vector3.new(0, 8, 6)
  643. hitb.Transparency = 1
  644. hitb.TopSurface = 0
  645. weld2 = Instance.new("Weld", char.Absolution)
  646. weld2.Part0 = hitb
  647. weld2.Part1 = p12
  648. weld2.C0 = CFrame.new(0, .6, 1)
  649. ----------------------------------------------------
  650. local m = Instance.new("Model")
  651. m.Name = "Claw"
  652. p1 = Instance.new("Part", m)
  653. p1.BrickColor = BrickColor.new("Institutional white")
  654. p1.FormFactor = Enum.FormFactor.Custom
  655. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  656. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  657. p1.CanCollide = false
  658. p1.Locked = true
  659. p1.BottomSurface = Enum.SurfaceType.Smooth
  660. p1.TopSurface = Enum.SurfaceType.Smooth
  661. b1 = Instance.new("BlockMesh", p1)
  662. b1.Name = "Mesh"
  663. p2 = Instance.new("WedgePart", m)
  664. p2.BrickColor = BrickColor.new("Institutional white")
  665. p2.Name = "Wedge"
  666. p2.FormFactor = Enum.FormFactor.Custom
  667. p2.Size = Vector3.new(3, 1, 0.5)
  668. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  669. p2.CanCollide = false
  670. p2.Locked = true
  671. p2.BottomSurface = Enum.SurfaceType.Smooth
  672. p2.TopSurface = Enum.SurfaceType.Smooth
  673. p3 = Instance.new("Part", m)
  674. p3.BrickColor = BrickColor.new("Institutional white")
  675. p3.FormFactor = Enum.FormFactor.Custom
  676. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  677. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  678. p3.CanCollide = false
  679. p3.Locked = true
  680. p3.BottomSurface = Enum.SurfaceType.Smooth
  681. p3.TopSurface = Enum.SurfaceType.Smooth
  682. b2 = Instance.new("BlockMesh", p3)
  683. b2.Name = "Mesh"
  684. p4 = Instance.new("WedgePart", m)
  685. p4.BrickColor = BrickColor.new("Institutional white")
  686. p4.Name = "Wedge"
  687. p4.FormFactor = Enum.FormFactor.Custom
  688. p4.Size = Vector3.new(3, 1, 0.5)
  689. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  690. p4.CanCollide = false
  691. p4.Locked = true
  692. p4.BottomSurface = Enum.SurfaceType.Smooth
  693. p4.TopSurface = Enum.SurfaceType.Smooth
  694. p5 = Instance.new("Part", m)
  695. p5.BrickColor = BrickColor.new("Institutional white")
  696. p5.FormFactor = Enum.FormFactor.Custom
  697. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  698. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  699. p5.CanCollide = false
  700. p5.Locked = true
  701. p5.BottomSurface = Enum.SurfaceType.Smooth
  702. p5.TopSurface = Enum.SurfaceType.Smooth
  703. b3 = Instance.new("BlockMesh", p5)
  704. b3.Name = "Mesh"
  705. p6 = Instance.new("Part", m)
  706. p6.BrickColor = BrickColor.new("Institutional white")
  707. p6.FormFactor = Enum.FormFactor.Custom
  708. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  709. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  710. p6.CanCollide = false
  711. p6.Locked = true
  712. p6.BottomSurface = Enum.SurfaceType.Smooth
  713. p6.TopSurface = Enum.SurfaceType.Smooth
  714. b4 = Instance.new("BlockMesh", p6)
  715. b4.Name = "Mesh"
  716. p7 = Instance.new("Part", m)
  717. p7.BrickColor = BrickColor.new("Institutional white")
  718. p7.FormFactor = Enum.FormFactor.Custom
  719. p7.Size = Vector3.new(3, 1, 1.20000005)
  720. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  721. p7.CanCollide = false
  722. p7.Locked = true
  723. p7.BottomSurface = Enum.SurfaceType.Smooth
  724. p7.TopSurface = Enum.SurfaceType.Smooth
  725. b5 = Instance.new("BlockMesh", p7)
  726. b5.Name = "Mesh"
  727. p8 = Instance.new("Part", m)
  728. p8.BrickColor = BrickColor.new("New Yeller")
  729. p8.FormFactor = Enum.FormFactor.Symmetric
  730. p8.Size = Vector3.new(1, 1, 1)
  731. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  732. p8.CanCollide = false
  733. p8.Locked = true
  734. b6 = Instance.new("SpecialMesh", p8)
  735. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  736. b6.TextureId = ""
  737. b6.MeshType = Enum.MeshType.FileMesh
  738. b6.Name = "Mesh"
  739. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  740. p9 = Instance.new("Part", m)
  741. p9.BrickColor = BrickColor.new("Institutional white")
  742. p9.FormFactor = Enum.FormFactor.Custom
  743. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  744. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  745. p9.CanCollide = false
  746. p9.Locked = true
  747. p9.BottomSurface = Enum.SurfaceType.Smooth
  748. p9.TopSurface = Enum.SurfaceType.Smooth
  749. b7 = Instance.new("BlockMesh", p9)
  750. b7.Name = "Mesh"
  751. p10 = Instance.new("Part", m)
  752. p10.BrickColor = BrickColor.new("New Yeller")
  753. p10.FormFactor = Enum.FormFactor.Symmetric
  754. p10.Size = Vector3.new(1, 1, 1)
  755. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  756. p10.CanCollide = false
  757. p10.Locked = true
  758. b8 = Instance.new("SpecialMesh", p10)
  759. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  760. b8.TextureId = ""
  761. b8.MeshType = Enum.MeshType.FileMesh
  762. b8.Name = "Mesh"
  763. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  764. p11 = Instance.new("Part", m)
  765. p11.BrickColor = BrickColor.new("Institutional white")
  766. p11.FormFactor = Enum.FormFactor.Custom
  767. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  768. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  769. p11.CanCollide = false
  770. p11.Locked = true
  771. p11.BottomSurface = Enum.SurfaceType.Smooth
  772. p11.TopSurface = Enum.SurfaceType.Smooth
  773. b9 = Instance.new("BlockMesh", p11)
  774. b9.Name = "Mesh"
  775. p12 = Instance.new("Part", m)
  776. p12.BrickColor = BrickColor.new("Institutional white")
  777. p12.FormFactor = Enum.FormFactor.Custom
  778. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  779. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  780. p12.CanCollide = false
  781. p12.Locked = true
  782. p12.BottomSurface = Enum.SurfaceType.Smooth
  783. p12.TopSurface = Enum.SurfaceType.Smooth
  784. b10 = Instance.new("BlockMesh", p12)
  785. b10.Name = "Mesh"
  786. p13 = Instance.new("Part", m)
  787. p13.BrickColor = BrickColor.new("Institutional white")
  788. p13.FormFactor = Enum.FormFactor.Custom
  789. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  790. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  791. p13.CanCollide = false
  792. p13.Locked = true
  793. p13.BottomSurface = Enum.SurfaceType.Smooth
  794. p13.TopSurface = Enum.SurfaceType.Smooth
  795. b11 = Instance.new("BlockMesh", p13)
  796. b11.Name = "Mesh"
  797. p14 = Instance.new("Part", m)
  798. p14.BrickColor = BrickColor.new("New Yeller")
  799. p14.FormFactor = Enum.FormFactor.Symmetric
  800. p14.Size = Vector3.new(1, 1, 1)
  801. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  802. p14.CanCollide = false
  803. p14.Locked = true
  804. b12 = Instance.new("SpecialMesh", p14)
  805. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  806. b12.TextureId = ""
  807. b12.MeshType = Enum.MeshType.FileMesh
  808. b12.Name = "Mesh"
  809. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  810. p15 = Instance.new("Part", m)
  811. p15.BrickColor = BrickColor.new("Medium stone grey")
  812. p15.Transparency = 1
  813. p15.Name = "ArmPart"
  814. p15.FormFactor = Enum.FormFactor.Custom
  815. p15.Size = Vector3.new(2, 1, 1)
  816. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  817. p15.CanCollide = false
  818. p15.Locked = true
  819. p15.BottomSurface = Enum.SurfaceType.Smooth
  820. p15.TopSurface = Enum.SurfaceType.Smooth
  821. b13 = Instance.new("BlockMesh", p15)
  822. b13.Name = "Mesh"
  823. p16 = Instance.new("Part", m)
  824. p16.BrickColor = BrickColor.new("Institutional white")
  825. p16.FormFactor = Enum.FormFactor.Custom
  826. p16.Size = Vector3.new(3, 1, 2.4000001)
  827. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  828. p16.CanCollide = false
  829. p16.Locked = true
  830. p16.BottomSurface = Enum.SurfaceType.Smooth
  831. p16.TopSurface = Enum.SurfaceType.Smooth
  832. b14 = Instance.new("BlockMesh", p16)
  833. b14.Name = "Mesh"
  834. p17 = Instance.new("Part", m)
  835. p17.BrickColor = BrickColor.new("Institutional white")
  836. p17.FormFactor = Enum.FormFactor.Custom
  837. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  838. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  839. p17.CanCollide = false
  840. p17.Locked = true
  841. p17.BottomSurface = Enum.SurfaceType.Smooth
  842. p17.TopSurface = Enum.SurfaceType.Smooth
  843. b15 = Instance.new("BlockMesh", p17)
  844. b15.Name = "Mesh"
  845. p18 = Instance.new("Part", m)
  846. p18.BrickColor = BrickColor.new("New Yeller")
  847. p18.FormFactor = Enum.FormFactor.Symmetric
  848. p18.Size = Vector3.new(1, 1, 1)
  849. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  850. p18.CanCollide = false
  851. p18.Locked = true
  852. b16 = Instance.new("SpecialMesh", p18)
  853. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  854. b16.TextureId = ""
  855. b16.MeshType = Enum.MeshType.FileMesh
  856. b16.Name = "Mesh"
  857. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  858. p19 = Instance.new("Part", m)
  859. p19.BrickColor = BrickColor.new("New Yeller")
  860. p19.FormFactor = Enum.FormFactor.Symmetric
  861. p19.Size = Vector3.new(1, 1, 1)
  862. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  863. p19.CanCollide = false
  864. p19.Locked = true
  865. b17 = Instance.new("SpecialMesh", p19)
  866. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  867. b17.TextureId = ""
  868. b17.MeshType = Enum.MeshType.FileMesh
  869. b17.Name = "Mesh"
  870. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  871. p20 = Instance.new("Part", m)
  872. p20.BrickColor = BrickColor.new("Institutional white")
  873. p20.FormFactor = Enum.FormFactor.Custom
  874. p20.Size = Vector3.new(3, 1, 2.4000001)
  875. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  876. p20.CanCollide = false
  877. p20.Locked = true
  878. p20.BottomSurface = Enum.SurfaceType.Smooth
  879. p20.TopSurface = Enum.SurfaceType.Smooth
  880. b18 = Instance.new("BlockMesh", p20)
  881. b18.Name = "Mesh"
  882. p21 = Instance.new("Part", m)
  883. p21.BrickColor = BrickColor.new("Institutional white")
  884. p21.FormFactor = Enum.FormFactor.Custom
  885. p21.Size = Vector3.new(3, 1, 1.19999993)
  886. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  887. p21.CanCollide = false
  888. p21.Locked = true
  889. p21.BottomSurface = Enum.SurfaceType.Smooth
  890. p21.TopSurface = Enum.SurfaceType.Smooth
  891. b19 = Instance.new("BlockMesh", p21)
  892. b19.Name = "Mesh"
  893. p22 = Instance.new("WedgePart", m)
  894. p22.BrickColor = BrickColor.new("Institutional white")
  895. p22.Name = "Wedge"
  896. p22.FormFactor = Enum.FormFactor.Custom
  897. p22.Size = Vector3.new(3, 1, 0.5)
  898. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  899. p22.CanCollide = false
  900. p22.Locked = true
  901. p22.BottomSurface = Enum.SurfaceType.Smooth
  902. p22.TopSurface = Enum.SurfaceType.Smooth
  903. p23 = Instance.new("Part", m)
  904. p23.BrickColor = BrickColor.new("Institutional white")
  905. p23.FormFactor = Enum.FormFactor.Custom
  906. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  907. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  908. p23.CanCollide = false
  909. p23.Locked = true
  910. p23.BottomSurface = Enum.SurfaceType.Smooth
  911. p23.TopSurface = Enum.SurfaceType.Smooth
  912. b20 = Instance.new("BlockMesh", p23)
  913. b20.Name = "Mesh"
  914. p24 = Instance.new("WedgePart", m)
  915. p24.BrickColor = BrickColor.new("Institutional white")
  916. p24.Name = "Wedge"
  917. p24.FormFactor = Enum.FormFactor.Custom
  918. p24.Size = Vector3.new(3, 1, 0.5)
  919. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  920. p24.CanCollide = false
  921. p24.Locked = true
  922. p24.BottomSurface = Enum.SurfaceType.Smooth
  923. p24.TopSurface = Enum.SurfaceType.Smooth
  924. p25 = Instance.new("Part", m)
  925. p25.BrickColor = BrickColor.new("New Yeller")
  926. p25.FormFactor = Enum.FormFactor.Symmetric
  927. p25.Size = Vector3.new(1, 1, 1)
  928. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  929. p25.CanCollide = false
  930. p25.Locked = true
  931. p25.BottomSurface = Enum.SurfaceType.Smooth
  932. p25.TopSurface = Enum.SurfaceType.Smooth
  933. b21 = Instance.new("SpecialMesh", p25)
  934. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  935. b21.TextureId = ""
  936. b21.MeshType = Enum.MeshType.FileMesh
  937. b21.Name = "Mesh"
  938. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  939. p26 = Instance.new("Part", m)
  940. p26.BrickColor = BrickColor.new("Institutional white")
  941. p26.FormFactor = Enum.FormFactor.Symmetric
  942. p26.Size = Vector3.new(1, 1, 1)
  943. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  944. p26.CanCollide = false
  945. p26.Locked = true
  946. p26.BottomSurface = Enum.SurfaceType.Smooth
  947. p26.TopSurface = Enum.SurfaceType.Smooth
  948. b22 = Instance.new("SpecialMesh", p26)
  949. b22.MeshType = Enum.MeshType.Brick
  950. b22.Name = "Mesh"
  951. w1 = Instance.new("Weld", p1)
  952. w1.Name = "Wedge_Weld"
  953. w1.Part0 = p1
  954. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  955. w1.Part1 = p2
  956. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  957. w2 = Instance.new("Weld", p2)
  958. w2.Name = "Part_Weld"
  959. w2.Part0 = p2
  960. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  961. w2.Part1 = p3
  962. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  963. w3 = Instance.new("Weld", p3)
  964. w3.Name = "Wedge_Weld"
  965. w3.Part0 = p3
  966. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  967. w3.Part1 = p4
  968. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  969. w4 = Instance.new("Weld", p4)
  970. w4.Name = "Part_Weld"
  971. w4.Part0 = p4
  972. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  973. w4.Part1 = p5
  974. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  975. w5 = Instance.new("Weld", p5)
  976. w5.Name = "Part_Weld"
  977. w5.Part0 = p5
  978. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  979. w5.Part1 = p6
  980. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  981. w6 = Instance.new("Weld", p6)
  982. w6.Name = "Part_Weld"
  983. w6.Part0 = p6
  984. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  985. w6.Part1 = p7
  986. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  987. w7 = Instance.new("Weld", p7)
  988. w7.Name = "Part_Weld"
  989. w7.Part0 = p7
  990. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  991. w7.Part1 = p8
  992. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  993. w8 = Instance.new("Weld", p8)
  994. w8.Name = "Part_Weld"
  995. w8.Part0 = p8
  996. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  997. w8.Part1 = p9
  998. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  999. w9 = Instance.new("Weld", p9)
  1000. w9.Name = "Part_Weld"
  1001. w9.Part0 = p9
  1002. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1003. w9.Part1 = p10
  1004. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1005. w10 = Instance.new("Weld", p10)
  1006. w10.Name = "Part_Weld"
  1007. w10.Part0 = p10
  1008. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1009. w10.Part1 = p11
  1010. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1011. w11 = Instance.new("Weld", p11)
  1012. w11.Name = "Part_Weld"
  1013. w11.Part0 = p11
  1014. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1015. w11.Part1 = p12
  1016. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1017. w12 = Instance.new("Weld", p12)
  1018. w12.Name = "Part_Weld"
  1019. w12.Part0 = p12
  1020. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1021. w12.Part1 = p13
  1022. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1023. w13 = Instance.new("Weld", p13)
  1024. w13.Name = "Part_Weld"
  1025. w13.Part0 = p13
  1026. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1027. w13.Part1 = p14
  1028. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1029. w14 = Instance.new("Weld", p14)
  1030. w14.Name = "ArmPart_Weld"
  1031. w14.Part0 = p14
  1032. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1033. w14.Part1 = p15
  1034. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1035. w15 = Instance.new("Weld", p15)
  1036. w15.Name = "Part_Weld"
  1037. w15.Part0 = p15
  1038. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1039. w15.Part1 = p16
  1040. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1041. w16 = Instance.new("Weld", p16)
  1042. w16.Name = "Part_Weld"
  1043. w16.Part0 = p16
  1044. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1045. w16.Part1 = p17
  1046. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1047. w17 = Instance.new("Weld", p17)
  1048. w17.Name = "Part_Weld"
  1049. w17.Part0 = p17
  1050. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1051. w17.Part1 = p18
  1052. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1053. w18 = Instance.new("Weld", p18)
  1054. w18.Name = "Part_Weld"
  1055. w18.Part0 = p18
  1056. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1057. w18.Part1 = p19
  1058. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1059. w19 = Instance.new("Weld", p19)
  1060. w19.Name = "Part_Weld"
  1061. w19.Part0 = p19
  1062. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1063. w19.Part1 = p20
  1064. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1065. w20 = Instance.new("Weld", p20)
  1066. w20.Name = "Part_Weld"
  1067. w20.Part0 = p20
  1068. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1069. w20.Part1 = p21
  1070. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1071. w21 = Instance.new("Weld", p21)
  1072. w21.Name = "Wedge_Weld"
  1073. w21.Part0 = p21
  1074. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1075. w21.Part1 = p22
  1076. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1077. w22 = Instance.new("Weld", p22)
  1078. w22.Name = "Part_Weld"
  1079. w22.Part0 = p22
  1080. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1081. w22.Part1 = p23
  1082. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1083. w23 = Instance.new("Weld", p23)
  1084. w23.Name = "Wedge_Weld"
  1085. w23.Part0 = p23
  1086. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1087. w23.Part1 = p24
  1088. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1089. w24 = Instance.new("Weld", p24)
  1090. w24.Name = "Part_Weld"
  1091. w24.Part0 = p24
  1092. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1093. w24.Part1 = p25
  1094. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1095. w25 = Instance.new("Weld", p25)
  1096. w25.Name = "Part_Weld"
  1097. w25.Part0 = p25
  1098. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1099. w25.Part1 = p26
  1100. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1101. m.Parent = char
  1102. m:MakeJoints()
  1103. ----------------------------------------------------
  1104. local cor2 = Instance.new("Part", char.Claw)
  1105. cor2.Name = "Thingy"
  1106. cor2.Locked = true
  1107. cor2.BottomSurface = 0
  1108. cor2.CanCollide = false
  1109. cor2.Size = Vector3.new(2, 1, 1)
  1110. cor2.Transparency = 1
  1111. cor2.TopSurface = 0
  1112. corw2 = Instance.new("Weld", cor2)
  1113. corw2.Part0 = larm
  1114. corw2.Part1 = cor2
  1115. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1116. corw2.C1 = CFrame.new(0, 0, 0)
  1117. weld2 = Instance.new("Weld", char.Claw)
  1118. weld2.Part0 = cor2
  1119. weld2.Part1 = char.Claw.ArmPart
  1120. weld2.C0 = CFrame.new(0, 0, 0)
  1121. ----------------------------------------------------
  1122. function weld5(part0, part1, c0, c1)
  1123. weeld=Instance.new("Weld", part0)
  1124. weeld.Part0=part0
  1125. weeld.Part1=part1
  1126. weeld.C0=c0
  1127. weeld.C1=c1
  1128. return weeld
  1129. end
  1130. ----------------------------------------------------
  1131. function newRay(start,face,range,wat)
  1132. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1133. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1134. return rey,hit,pos
  1135. end
  1136. ----------------------------------------------------
  1137. mod5 = Instance.new("Model",char)
  1138.  
  1139. function FindNearestTorso(Position,Distance,SinglePlayer)
  1140. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1141. local List = {}
  1142. for i,v in pairs(workspace:GetChildren())do
  1143. if v:IsA("Model")then
  1144. if v:findFirstChild("Torso")then
  1145. if v ~= char then
  1146. if(v.Torso.Position -Position).magnitude <= Distance then
  1147. table.insert(List,v)
  1148. end
  1149. end
  1150. end
  1151. end
  1152. end
  1153. return List
  1154. end
  1155.  
  1156. function Landing()
  1157. part=Instance.new('Part',mod5)
  1158. part.Anchored=true
  1159. part.CanCollide=false
  1160. part.FormFactor='Custom'
  1161. part.Size=Vector3.new(.2,.2,.2)
  1162. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1163. part.Transparency=.7
  1164. part.BrickColor=BrickColor.new('Institutional white')
  1165. mesh=Instance.new('SpecialMesh',part)
  1166. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1167. mesh.Scale=Vector3.new(10,5,10)
  1168.  
  1169. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1170. if v:FindFirstChild('Humanoid') then
  1171. v.Humanoid:TakeDamage(math.random(20,30))
  1172. v.Humanoid.PlatformStand = true
  1173. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1174. end
  1175. end
  1176.  
  1177. coroutine.resume(coroutine.create(function()
  1178. for i=0,3.8,0.05 do
  1179. wait()
  1180. part.CFrame=part.CFrame
  1181. part.Transparency=i
  1182. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1183. end
  1184. part.Parent = nil
  1185. end))
  1186. end
  1187. ----------------------------------------------------
  1188. mod4 = Instance.new("Model",char)
  1189.  
  1190. ptez = {0.7, 0.8, 0.9, 1}
  1191.  
  1192. function FindNearestTorso(Position,Distance,SinglePlayer)
  1193. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1194. local List = {}
  1195. for i,v in pairs(workspace:GetChildren())do
  1196. if v:IsA("Model")then
  1197. if v:findFirstChild("Torso")then
  1198. if v ~= char then
  1199. if(v.Torso.Position -Position).magnitude <= Distance then
  1200. table.insert(List,v)
  1201. end
  1202. end
  1203. end
  1204. end
  1205. end
  1206. return List
  1207. end
  1208.  
  1209. function GroundPound()
  1210. part=Instance.new('Part',mod4)
  1211. part.Anchored=true
  1212. part.CanCollide=false
  1213. part.FormFactor='Custom'
  1214. part.Size=Vector3.new(.2,.2,.2)
  1215. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1216. part.Transparency=.7
  1217. part.BrickColor=BrickColor.new('Institutional white')
  1218. mesh=Instance.new('SpecialMesh',part)
  1219. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1220. mesh.Scale=Vector3.new(3,3,3)
  1221. part2=Instance.new('Part',mod4)
  1222. part2.Anchored=true
  1223. part2.CanCollide=false
  1224. part2.FormFactor='Custom'
  1225. part2.Size=Vector3.new(.2,.2,.2)
  1226. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1227. part2.Transparency=.7
  1228. part2.BrickColor=BrickColor.new('Really red')
  1229. mesh2=Instance.new('SpecialMesh',part2)
  1230. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1231. mesh2.Scale=Vector3.new(3,1.5,3)
  1232. x = Instance.new("Sound",char)
  1233. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1234. x.Pitch = ptez[math.random(1,#ptez)]
  1235. x.Volume = 1
  1236. wait(.1)
  1237. x:Play()
  1238. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1239. if v:FindFirstChild('Humanoid') then
  1240. v.Humanoid:TakeDamage(math.random(8,15))
  1241. end
  1242. end
  1243. coroutine.resume(coroutine.create(function()
  1244. for i=0,0.62,0.13 do
  1245. wait()
  1246. part.CFrame=part.CFrame
  1247. part.Transparency=i
  1248. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1249. part2.CFrame=part2.CFrame
  1250. part2.Transparency=i
  1251. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1252. end
  1253. part.Parent=nil
  1254. part2.Parent=nil
  1255. x:Destroy()
  1256. end))
  1257. end
  1258. ----------------------------------------------------
  1259. mod=Instance.new('Model',char)
  1260.  
  1261. function charge()
  1262. hed.Velocity=hed.CFrame.lookVector*200
  1263. part=Instance.new('Part',mod)
  1264. part.Anchored=true
  1265. part.CanCollide=false
  1266. part.FormFactor='Custom'
  1267. part.Size=Vector3.new(.2,.2,.2)
  1268. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1269. part.Transparency=.7
  1270. part.BrickColor=BrickColor.new('New Yeller')
  1271. mesh=Instance.new('SpecialMesh',part)
  1272. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1273. mesh.Scale=Vector3.new(10,5,10)
  1274. part2=part:clone()
  1275. part2.Parent=mod
  1276. part2.BrickColor=BrickColor.new('Bright red')
  1277. mesh2=mesh:clone()
  1278. mesh2.Parent=part2
  1279. mesh2.Scale=Vector3.new(20,10,20)
  1280. part3=part2:clone()
  1281. part3.Parent = mod
  1282. part3.BrickColor=BrickColor.new('Institutional white')
  1283. mesh3=mesh2:clone()
  1284. mesh2.Parent=part3
  1285. mesh3.Scale=Vector3.new(30,15,30)
  1286. coroutine.resume(coroutine.create(function()
  1287. for i=0,1,0.1 do
  1288. wait()
  1289. part.CFrame=part.CFrame
  1290. part.Transparency=i
  1291. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1292. part2.CFrame=part2.CFrame
  1293. part2.Transparency=i
  1294. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1295. part3.CFrame=part3.CFrame
  1296. part3.Transparency=i
  1297. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1298. end
  1299. part.Parent=nil
  1300. part2.Parent=nil
  1301. part3.Parent = nil
  1302. end))
  1303. end
  1304. ----------------------------------------------------
  1305. function FindNearestTorso(Position,Distance,SinglePlayer)
  1306. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1307. local List = {}
  1308. for i,v in pairs(workspace:GetChildren())do
  1309. if v:IsA("Model")then
  1310. if v:findFirstChild("Torso")then
  1311. if v ~= char then
  1312. if(v.Torso.Position -Position).magnitude <= Distance then
  1313. table.insert(List,v)
  1314. end
  1315. end
  1316. end
  1317. end
  1318. end
  1319. return List
  1320. end
  1321.  
  1322. mod3 = Instance.new("Model",rleg)
  1323.  
  1324. function Stomp()
  1325. part=Instance.new('Part',mod3)
  1326. part.Anchored=true
  1327. part.CanCollide=false
  1328. part.FormFactor='Custom'
  1329. part.Size=Vector3.new(.2,.2,.2)
  1330. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1331. part.Transparency=.7
  1332. part.BrickColor=BrickColor.new('Bright green')
  1333. mesh=Instance.new('SpecialMesh',part)
  1334. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1335. mesh.Scale=Vector3.new(25,25,25)
  1336. part2=part:clone()
  1337. part2.Parent=mod3
  1338. part2.BrickColor=BrickColor.new('Bright green')
  1339. mesh2=mesh:clone()
  1340. mesh2.Parent=part2
  1341. mesh2.Scale=Vector3.new(15,15,15)
  1342. part3=part:clone()
  1343. part3.Parent=mod3
  1344. part3.TopSurface=0
  1345. part3.BottomSurface=0
  1346. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1347. mesh3=Instance.new('SpecialMesh',part3)
  1348. mesh3.MeshType = 3
  1349. mesh3.Scale=Vector3.new(12,12,12)
  1350. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1351. if v:FindFirstChild('Humanoid') then
  1352. v.Humanoid:TakeDamage(math.random(20,60))
  1353. v.Humanoid.PlatformStand = true
  1354. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1355. end
  1356. end
  1357. coroutine.resume(coroutine.create(function()
  1358. for i=0,3.8,0.05 do
  1359. wait()
  1360. part.CFrame=part.CFrame
  1361. part.Transparency=i
  1362. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1363. part2.CFrame=part2.CFrame
  1364. part2.Transparency=i
  1365. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1366. part3.CFrame=part3.CFrame
  1367. part3.Transparency=i
  1368. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1369. end
  1370. end))
  1371. end
  1372. ----------------------------------------------------
  1373.  
  1374. local acos = math.acos
  1375. local sqrt = math.sqrt
  1376. local Vec3 = Vector3.new
  1377. local fromAxisAngle = CFrame.fromAxisAngle
  1378.  
  1379. local function toAxisAngle(CFr)
  1380. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1381. local Angle = math.acos((R00+R11+R22-1)/2)
  1382. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1383. A = A == 0 and 0.00001 or A
  1384. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1385. B = B == 0 and 0.00001 or B
  1386. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1387. C = C == 0 and 0.00001 or C
  1388. local x = (R21-R12)/sqrt(A)
  1389. local y = (R02-R20)/sqrt(B)
  1390. local z = (R10-R01)/sqrt(C)
  1391. return Vec3(x,y,z),Angle
  1392. end
  1393.  
  1394. function ApplyTrig(Num,Func)
  1395. local Min,Max = Func(0),Func(1)
  1396. local i = Func(Num)
  1397. return (i-Min)/(Max-Min)
  1398. --[[if Func == "sin" then
  1399. return (math.sin((1-Num)*math.pi)+1)/2
  1400. elseif Func == "cos" then
  1401. return (math.cos((1-Num)*math.pi)+1)/2
  1402. end]]
  1403. end
  1404.  
  1405. function LerpCFrame(CFrame1,CFrame2,Num)
  1406. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1407. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1408. end
  1409.  
  1410. function Crater(Torso,Radius)
  1411. Spawn(function()
  1412. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1413. local Ignore = {}
  1414. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1415. if v.Character ~= nil then
  1416. Ignore[#Ignore+1] = v.Character
  1417. end
  1418. end
  1419. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1420. if Hit == nil then return end
  1421. local Parts = {}
  1422. for i = 1,360,10 do
  1423. local P = Instance.new("Part",Torso.Parent)
  1424. P.Anchored = true
  1425. P.FormFactor = "Custom"
  1426. P.BrickColor = Hit.BrickColor
  1427. P.Material = Hit.Material
  1428. P.TopSurface = "Smooth"
  1429. P.BottomSurface = "Smooth"
  1430. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1431. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1432. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1433. if math.random(0,5) == 0 then -- rubble
  1434. local P = Instance.new("Part",Torso.Parent)
  1435. P.Anchored = true
  1436. P.FormFactor = "Custom"
  1437. P.BrickColor = Hit.BrickColor
  1438. P.Material = Hit.Material
  1439. P.TopSurface = "Smooth"
  1440. P.BottomSurface = "Smooth"
  1441. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1442. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1443. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1444. end
  1445. end
  1446. for i = 0,1,0.05 do
  1447. for i2,v in pairs(Parts) do
  1448. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1449. end
  1450. wait(0.02)
  1451. end
  1452. for i,v in pairs(Parts) do
  1453. if v[1].Size.X > 2.1 then
  1454. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1455. end
  1456. v[1].Anchored = false
  1457. end
  1458. for i = 0,1,0.05 do
  1459. for i2,v in pairs(Parts) do
  1460. v[1].Transparency = i
  1461. if i == 1 then
  1462. v[1]:Destroy()
  1463. elseif i >= 0.25 then
  1464. v[1].CanCollide = false
  1465. end
  1466. end
  1467. wait(0.02)
  1468. end
  1469. Parts = nil
  1470. end)
  1471. end
  1472.  
  1473. ----------------------------------------------------
  1474. mouse.KeyDown:connect(function(key)
  1475. if key == "r" then
  1476. larm.BrickColor = BrickColor.new("Bright red")
  1477. rarm.BrickColor = BrickColor.new("Bright red")
  1478. if Debounces.CanAttack == true then
  1479. Debounces.CanAttack = false
  1480. Debounces.on = true
  1481. Debounces.NoIdl = true
  1482. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1483. hit = ht.Parent
  1484. if ht and hit:IsA("Model") then
  1485. if hit:FindFirstChild("Humanoid") then
  1486. if hit.Name ~= p.Name then
  1487. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1488. Debounces.Slashed = true]]--
  1489. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1490. wait(1)
  1491. --Debounces.Slashed = false
  1492. --end
  1493. end
  1494. end
  1495. elseif ht and hit:IsA("Hat") then
  1496. if hit.Parent.Name ~= p.Name then
  1497. if hit.Parent:FindFirstChild("Humanoid") then
  1498. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1499. Debounces.Slashed = true]]--
  1500. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1501. wait(1)
  1502. --Debounces.Slashed = false
  1503. end
  1504. end
  1505. end
  1506. end)
  1507. q = Instance.new("Sound",hed)
  1508. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1509. q.Pitch = 0.85
  1510. q.Looped = false
  1511. q1 = Instance.new("Sound",hed)
  1512. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1513. q1.Pitch = 0.85
  1514. q1.Looped = false
  1515. q:Play()
  1516. q1:Play()
  1517. for i = 1,20 do
  1518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1524. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1525. if Debounces.on == false then break end
  1526. wait()
  1527. end
  1528. n = Instance.new("Sound",hed)
  1529. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1530. n.Pitch = 0.94
  1531. n.Looped = false
  1532. n1 = Instance.new("Sound",hed)
  1533. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1534. n1.Pitch = 0.94
  1535. n1.Looped = false
  1536. n:Play()
  1537. n1:Play()
  1538. b = Instance.new("Sound",hed)
  1539. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1540. b.Pitch = 0.94
  1541. b.Looped = false
  1542. b1 = Instance.new("Sound",hed)
  1543. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1544. b1.Pitch = 0.94
  1545. b1.Looped = false
  1546. b:Play()
  1547. b1:Play()
  1548. for i = 1,26 do
  1549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1555. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1556. if Debounces.on == false then break end
  1557. wait()
  1558. end
  1559. wait(.5)
  1560. to:disconnect()
  1561. q:Destroy()
  1562. q1:Destroy()
  1563. n:Destroy()
  1564. n1:Destroy()
  1565. larm.BrickColor = BrickColor.new("Institutional white")
  1566. rarm.BrickColor = BrickColor.new("Institutional white")
  1567. if Debounces.CanAttack == false then
  1568. Debounces.CanAttack = true
  1569. Debounces.on = false
  1570. Debounces.NoIdl = false
  1571. end
  1572. end
  1573. end
  1574. end)
  1575. ----------------------------------------------------
  1576. mouse.KeyDown:connect(function(key)
  1577. if key == "q" then
  1578. larm.BrickColor = BrickColor.new("Bright red")
  1579. rarm.BrickColor = BrickColor.new("Bright red")
  1580. if Debounces.CanAttack == true then
  1581. Debounces.CanAttack = false
  1582. Debounces.on = true
  1583. Debounces.NoIdl = true
  1584. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1585. hit = ht.Parent
  1586. if ht and hit:IsA("Model") then
  1587. if hit:FindFirstChild("Humanoid") then
  1588. if hit.Name ~= p.Name then
  1589. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1590. Debounces.Slashed = true]]--
  1591. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1592. wait(1)
  1593. --Debounces.Slashed = false
  1594. --end
  1595. end
  1596. end
  1597. elseif ht and hit:IsA("Hat") then
  1598. if hit.Parent.Name ~= p.Name then
  1599. if hit.Parent:FindFirstChild("Humanoid") then
  1600. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1601. Debounces.Slashed = true]]--
  1602. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1603. wait(1)
  1604. --Debounces.Slashed = false
  1605. end
  1606. end
  1607. end
  1608. end)
  1609. for i = 1, 20 do
  1610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1616. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1617. if Debounces.on == false then break end
  1618. wait()
  1619. end
  1620. z = Instance.new("Sound",hed)
  1621. z.SoundId = "rbxassetid://160069154"
  1622. z.Looped = false
  1623. z.Pitch = .9
  1624. z1 = Instance.new("Sound",hed)
  1625. z1.SoundId = "rbxassetid://160069154"
  1626. z1.Looped = false
  1627. z1.Pitch = .9
  1628. wait(0.01)
  1629. z:Play()
  1630. z1:Play()
  1631. for i = 1, 12 do
  1632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1638. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1639. if Debounces.on == false then break end
  1640. wait()
  1641. end
  1642. for i = 1, 12 do
  1643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1649. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1650. if Debounces.on == false then break end
  1651. wait()
  1652. end
  1653. z = Instance.new("Sound",hed)
  1654. z.SoundId = "rbxassetid://168586621"
  1655. z.Looped = false
  1656. z.Pitch = 1
  1657. z1 = Instance.new("Sound",hed)
  1658. z1.SoundId = "rbxassetid://168586621"
  1659. z1.Looped = false
  1660. z1.Pitch = 1
  1661. wait(0.01)
  1662. z:Play()
  1663. z1:Play()
  1664. for i = 1, 12 do
  1665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1671. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1672. if Debounces.on == false then break end
  1673. wait()
  1674. end
  1675. to:disconnect()
  1676. larm.BrickColor = BrickColor.new("Institutional white")
  1677. rarm.BrickColor = BrickColor.new("Institutional white")
  1678. if Debounces.CanAttack == false then
  1679. Debounces.CanAttack = true
  1680. Debounces.on = false
  1681. Debounces.NoIdl = false
  1682. end
  1683. end
  1684. end
  1685. end)
  1686. ----------------------------------------------------
  1687. Sit = false
  1688. mouse.KeyDown:connect(function(key)
  1689. if key == "v" then
  1690. if Sit == false then
  1691. Sit = true
  1692. hum.WalkSpeed = 0.001
  1693. stanceToggle = "Sitting"
  1694. elseif Sit == true then
  1695. Sit = false
  1696. hum.WalkSpeed = 7
  1697. stanceToggle = "Normal"
  1698. end
  1699. end
  1700. end)
  1701. ----------------------------------------------------
  1702. mouse.KeyDown:connect(function(key)
  1703. if key == "t" then
  1704. if Debounces.CanAttack == true then
  1705. Debounces.CanAttack = false
  1706. Debounces.on = true
  1707. Debounces.NoIdl = true
  1708. for i = 1, 20 do
  1709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1715. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1716. if Debounces.on == false then break end
  1717. wait()
  1718. end
  1719. Spawn(function()
  1720. local Parts = {}
  1721. for Y = -5,5 do
  1722. local P = Instance.new("Part",char)
  1723. P.Anchored = true
  1724. P.FormFactor = "Custom"
  1725. P.CanCollide = false
  1726. P.Size = Vector3.new(1,2,1)
  1727. P.TopSurface = "SmoothNoOutlines"
  1728. P.BottomSurface = "SmoothNoOutlines"
  1729. P.BrickColor = BrickColor.new("Toothpaste")
  1730. P.Name = tostring(Y)
  1731. local i = (Y+5)/(10)
  1732. i = 1-math.cos(math.pi*i-(math.pi/2))
  1733. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1734. --[[P.Touched:connect(function(ht)
  1735. local hit = ht.Parent
  1736. if hit:FindFirstChild("Humanoid") then
  1737. hit.Humanoid:TakeDamage(math.random(20,50))
  1738. end
  1739. end)]]--
  1740. s = Instance.new("Sound",P)
  1741. s.SoundId = "rbxassetid://228343271"
  1742. s.Volume = .7
  1743. s.Pitch = 0.9
  1744. s:Play()
  1745. P.Touched:connect(function(ht)
  1746. hit = ht.Parent
  1747. if ht and hit:IsA("Model") then
  1748. if hit:FindFirstChild("Humanoid") then
  1749. if hit.Name ~= p.Name then
  1750. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1751. Debounces.Slashed = true]]--
  1752. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1753. hit:FindFirstChild("Humanoid").PlatformStand = true
  1754. wait(1)
  1755. --Debounces.Slashed = false
  1756. --end
  1757. end
  1758. end
  1759. elseif ht and hit:IsA("Hat") then
  1760. if hit.Parent.Name ~= p.Name then
  1761. if hit.Parent:FindFirstChild("Humanoid") then
  1762. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1763. Debounces.Slashed = true]]--
  1764. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1765. hit:FindFirstChild("Humanoid").PlatformStand = true
  1766. wait(1)
  1767. --Debounces.Slashed = false
  1768. --end
  1769. end
  1770. end
  1771. end
  1772. end)
  1773. Parts[#Parts+1] = P
  1774. end
  1775. local BREAKIT = false
  1776. local CParts = {}
  1777. local Rocks = {}
  1778. local LastPos = nil
  1779. for i = 1,70 do
  1780. for i2,v in pairs(Parts) do
  1781. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1782. local cf = v.CFrame
  1783. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1784. v.CFrame = cf
  1785. v.Transparency = v.Transparency+0.02
  1786. if v.Transparency >= 0.975 then BREAKIT = true end
  1787. if v.Name == "0" then
  1788. local Ignore = {}
  1789. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1790. if v.Character ~= nil then
  1791. Ignore[#Ignore+1] = v.Character
  1792. end
  1793. end
  1794. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1795. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1796. if Hit ~= nil then
  1797. if #Rocks == 0 then
  1798. for i = 1,5 do
  1799. local P = Instance.new("Part",char)
  1800. Rocks[#Rocks+1] = P
  1801. P.Anchored = true
  1802. P.FormFactor = "Custom"
  1803. P.BrickColor = Hit.BrickColor
  1804. P.Material = Hit.Material
  1805. P.TopSurface = "Smooth"
  1806. P.BottomSurface = "Smooth"
  1807. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1808. end
  1809. end
  1810. for i,P in pairs(Rocks) do
  1811. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1812. end
  1813. local P = Instance.new("Part",char)
  1814. CParts[#CParts+1] = {P,tick()}
  1815. P.Anchored = true
  1816. P.FormFactor = "Custom"
  1817. P.BrickColor = Hit.BrickColor
  1818. P.Material = Hit.Material
  1819. P.TopSurface = "Smooth"
  1820. P.BottomSurface = "Smooth"
  1821. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1822. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1823. Pos = Pos.p
  1824. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1825. local P = P:Clone()
  1826. CParts[#CParts+1] = {P,tick()}
  1827. P.Parent = char
  1828. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1829. Pos = Pos.p
  1830. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1831. if LastPos ~= nil then
  1832. local P = P:Clone()
  1833. CParts[#CParts+1] = {P,tick()}
  1834. P.Parent = char
  1835. P.BrickColor = BrickColor.new("Lime green")
  1836. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1837. Pos = Pos.p
  1838. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1839. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1840. --P.Velocity = Vector3.new(0,-1000,0)
  1841. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1842. end
  1843. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1844. end
  1845. end
  1846. end
  1847. if BREAKIT then break end
  1848. wait(0.002)
  1849. end
  1850. for i,v in pairs(Rocks) do
  1851. CParts[#CParts+1] = {v,tick()}
  1852. end
  1853. for i,v in pairs(Parts) do
  1854. v:Destroy()
  1855. end
  1856. Parts = nil
  1857. while true do
  1858. local t = tick()
  1859. local p = nil
  1860. for i,v in pairs(CParts) do
  1861. if t-v[2] > 4 then
  1862. v[1].Transparency = v[1].Transparency+0.05
  1863. if v[1].Transparency >= 1 then
  1864. v[1]:Destroy()
  1865. CParts[i] = nil
  1866. end
  1867. end
  1868. p = v
  1869. end
  1870. if p == nil then break end
  1871. wait(0.002)
  1872. end
  1873. for i,v in pairs(CParts) do
  1874. v:Destroy()
  1875. end
  1876. CParts = {}
  1877. end)
  1878. for i = 1, 20 do
  1879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1885. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1886. if Debounces.on == false then break end
  1887. wait()
  1888. end
  1889. if Debounces.CanAttack == false then
  1890. Debounces.CanAttack = true
  1891. Debounces.on = false
  1892. Debounces.NoIdl = false
  1893. end
  1894. end
  1895. end
  1896. end)
  1897. ----------------------------------------------------
  1898. mouse.KeyDown:connect(function(key)
  1899. if key == "e" then
  1900. larm.BrickColor = BrickColor.new("Bright red")
  1901. rarm.BrickColor = BrickColor.new("Bright red")
  1902. if Debounces.CanAttack == true then
  1903. Debounces.CanAttack = false
  1904. Debounces.on = true
  1905. Debounces.NoIdl = true
  1906. for i = 1, 18 do
  1907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1913. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1914. if Debounces.on == false then break end
  1915. wait()
  1916. end
  1917. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1918. local rng = Instance.new("Part", char.Absolution.Handle)
  1919. rng.Anchored = true
  1920. rng.BrickColor = BrickColor.new("New Yeller")
  1921. rng.CanCollide = true
  1922. rng.FormFactor = 3
  1923. rng.Name = "Ring"
  1924. rng.Size = Vector3.new(1, 1, 1)
  1925. rng.CanCollide = false
  1926. rng.Transparency = 0.35
  1927. rng.TopSurface = 0
  1928. rng.BottomSurface = 0
  1929. rng.CFrame = HandCF
  1930. local rngm = Instance.new("SpecialMesh", rng)
  1931. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1932. rngm.Scale = Vector3.new(1, 1, 2)
  1933. x = Instance.new("Sound", hed)
  1934. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1935. x.Looped = false
  1936. x.Pitch = .7
  1937. x.Volume = 1
  1938. x1 = Instance.new("Sound", hed)
  1939. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1940. x1.Looped = false
  1941. x1.Pitch = .7
  1942. x1.Volume = 1
  1943. x:Play()
  1944. x1:Play()
  1945. rngto = rng.Touched:connect(function(ht)
  1946. hit = ht.Parent
  1947. if ht and hit:IsA("Model") then
  1948. if hit:FindFirstChild("Humanoid") then
  1949. if hit.Name ~= p.Name then
  1950. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1951. Debounces.Slashed = true]]--
  1952. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1953. hit:FindFirstChild("Humanoid").PlatformStand = true
  1954. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1955. --Debounces.Slashed = false
  1956. --end
  1957. end
  1958. end
  1959. elseif ht and hit:IsA("Hat") then
  1960. if hit.Parent.Name ~= p.Name then
  1961. if hit.Parent:FindFirstChild("Humanoid") then
  1962. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1963. Debounces.Slashed = true]]--
  1964. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1965. hit:FindFirstChild("Humanoid").PlatformStand = true
  1966. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1967. --Debounces.Slashed = false
  1968. end
  1969. end
  1970. end
  1971. end)
  1972. coroutine.wrap(function()
  1973. for i = 1, 60, 2 do
  1974. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1975. rng.Size = rngm.Scale
  1976. rng.CFrame = HandCF
  1977. rng.Transparency = i/60
  1978. wait()
  1979. end
  1980. wait()
  1981. rng:Destroy()
  1982. end)()
  1983. for i = 1, 18 do
  1984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1990. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1991. if Debounces.on == false then break end
  1992. wait()
  1993. end
  1994. larm.BrickColor = BrickColor.new("Institutional white")
  1995. rarm.BrickColor = BrickColor.new("Institutional white")
  1996. x:Destroy()
  1997. x1:Destroy()
  1998. if Debounces.CanAttack == false then
  1999. Debounces.CanAttack = true
  2000. Debounces.on = false
  2001. Debounces.NoIdl = false
  2002. end
  2003. end
  2004. end
  2005. end)
  2006. ----------------------------------------------------
  2007. mouse.KeyDown:connect(function(key)
  2008. if key == "y" then
  2009. if Debounces.CanAttack == true then
  2010. Debounces.CanAttack = false
  2011. Debounces.on = true
  2012. Debounces.NoIdl = true
  2013. for i = 1, 15 do
  2014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2020. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2021. if Debounces.on == false then break end
  2022. wait()
  2023. end
  2024. x = Instance.new("Sound",char)
  2025. x.SoundId = "rbxassetid://228343271"
  2026. x.Pitch = 1
  2027. x.Volume = .8
  2028. wait(.1)
  2029. x:Play()
  2030. Debounces.on = false
  2031. Debounces.Here = false
  2032. shot = shot + 1
  2033. local rng = Instance.new("Part", char)
  2034. rng.Anchored = true
  2035. rng.BrickColor = BrickColor.new("Really black")
  2036. rng.CanCollide = false
  2037. rng.FormFactor = 3
  2038. rng.Name = "Ring"
  2039. rng.Size = Vector3.new(1, 1, 1)
  2040. rng.Transparency = 0.35
  2041. rng.TopSurface = 0
  2042. rng.BottomSurface = 0
  2043. rng2 = rng:clone()
  2044. rng3 = rng2:clone()
  2045. rng4 = rng2:clone()
  2046. local rngm = Instance.new("SpecialMesh", rng)
  2047. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2048. rngm.Scale = Vector3.new(10, 10, 1)
  2049. rngm2 = rngm:clone()
  2050. rngm2.Scale = Vector3.new(5, 5, 1)
  2051. rngm3=rngm2:clone()
  2052. rngm3.Parent = rng3
  2053. rngm3.Scale = Vector3.new(8, 8, 1)
  2054. rngm4 = rngm2:clone()
  2055. rngm4.Parent = rng4
  2056. rngm4.Scale = Vector3.new(6, 6, 1)
  2057. local bem = Instance.new("Part", char)
  2058. bem.Anchored = true
  2059. bem.BrickColor = BrickColor.new("Institutional white")
  2060. bem.CanCollide = false
  2061. bem.FormFactor = 3
  2062. bem.Name = "Beam" .. shot
  2063. bem.Size = Vector3.new(1, 1, 1)
  2064. bem.Transparency = 0.35
  2065. bem.TopSurface = 0
  2066. bem.BottomSurface = 0
  2067. local bemm = Instance.new("SpecialMesh", bem)
  2068. bemm.MeshType = 4
  2069. bemm.Scale = Vector3.new(1, 4, 4)
  2070. local out = Instance.new("Part", char)
  2071. out.Anchored = true
  2072. out.BrickColor = BrickColor.new("Institutional white")
  2073. out.CanCollide = false
  2074. out.FormFactor = 3
  2075. out.Name = "Out"
  2076. out.Size = Vector3.new(4, 4, 4)
  2077. out.Transparency = 0.35
  2078. out.TopSurface = 0
  2079. out.BottomSurface = 0
  2080. local outm = Instance.new("SpecialMesh", out)
  2081. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2082. outm.Scale = Vector3.new(4, 4, 4)
  2083. local bnd = Instance.new("Part", char)
  2084. bnd.Anchored = true
  2085. bnd.BrickColor = BrickColor.new("Institutional white")
  2086. bnd.CanCollide = false
  2087. bnd.FormFactor = 3
  2088. bnd.Name = "Bend"
  2089. bnd.Size = Vector3.new(1, 1, 1)
  2090. bnd.Transparency = 1
  2091. bnd.TopSurface = 0
  2092. bnd.BottomSurface = 0
  2093. local bndm = Instance.new("SpecialMesh", bnd)
  2094. bndm.MeshType = 3
  2095. bndm.Scale = Vector3.new(8, 8, 8)
  2096. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2097. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2098. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2099. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2100. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2101. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2102. Debounces.Shewt = true
  2103. coroutine.wrap(function()
  2104. for i = 1, 20, 0.2 do
  2105. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2106. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2107. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2108. rng.Transparency = i/20
  2109. rng3.Transparency = 1/16
  2110. rng4.Transparency = i/12
  2111. wait()
  2112. end
  2113. wait()
  2114. rng:Destroy()
  2115. end)()
  2116. if Debounces.Shewt == true then
  2117. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2118. hit = ht.Parent
  2119. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2120. if HasntTouched(hit.Name) == true and deb == false then
  2121. deb = true
  2122. coroutine.wrap(function()
  2123. hit:FindFirstChild("Humanoid").PlatformStand = true
  2124. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2125. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2126. end)()
  2127. table.insert(Touche, hit.Name)
  2128. deb = false
  2129. end
  2130. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2131. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2132. deb = true
  2133. coroutine.wrap(function()
  2134. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2135. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2136. wait(1)
  2137. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2138. end)()
  2139. table.insert(Touche, hit.Parent.Name)
  2140. deb = false
  2141. for i, v in pairs(Touche) do
  2142. print(v)
  2143. end
  2144. end
  2145. end
  2146. end)
  2147. end
  2148. for i = 0, 260, 8 do
  2149. bem.Size = Vector3.new(i, 2, 2)
  2150. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2151. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2152. bnd.Size = Vector3.new(1,1,1)
  2153. bndm.Scale = Vector3.new(8,8,8)
  2154. if i % 10 == 0 then
  2155. local newRng = rng2:Clone()
  2156. newRng.Parent = char
  2157. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2158. local newRngm = rngm2:clone()
  2159. newRngm.Parent=newRng
  2160. coroutine.wrap(function()
  2161. for i = 1, 10, 0.2 do
  2162. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2163. newRng.Transparency = i/10
  2164. wait()
  2165. end
  2166. wait()
  2167. newRng:Destroy()
  2168. end)()
  2169. end
  2170. wait()
  2171. end
  2172. wait()
  2173. Debounces.Shewt = false
  2174. bem:Destroy()
  2175. out:Destroy()
  2176. bnd:Destroy()
  2177. Debounces.Ready = false
  2178. for i, v in pairs(Touche) do
  2179. table.remove(Touche, i)
  2180. end
  2181. wait()
  2182. table.insert(Touche, char.Name)
  2183. Debounces.NoIdl = false
  2184. if Debounces.CanAttack == false then
  2185. Debounces.CanAttack = true
  2186. end
  2187. end
  2188. end
  2189. end)
  2190. ----------------------------------------------------
  2191. sidz = {"231917888", "231917845", "231917806"}
  2192. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2193. mouse.KeyDown:connect(function(key)
  2194. if key == "f" then
  2195. larm.BrickColor = BrickColor.new("Bright red")
  2196. rarm.BrickColor = BrickColor.new("Bright red")
  2197. if Debounces.CanAttack == true then
  2198. Debounces.CanAttack = false
  2199. Debounces.on = true
  2200. Debounces.NoIdl = true
  2201. for i = 1, 10 do
  2202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2204. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2205. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2208. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2209. if Debounces.on == false then break end
  2210. wait()
  2211. end
  2212. z = Instance.new("Sound",char)
  2213. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2214. z.Pitch = ptz[math.random(1,#ptz)]
  2215. z.Volume = 1
  2216. z1 = Instance.new("Sound",char)
  2217. z1.SoundId = z.SoundId
  2218. z1.Pitch = z.Pitch
  2219. z1.Volume = 1
  2220. wait(1)
  2221. z:Play()
  2222. z1:Play()
  2223. Stomp()
  2224. for i = 1, 20 do
  2225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2231. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2232. if Debounces.on == false then break end
  2233. wait()
  2234. end
  2235. if Debounces.CanAttack == false then
  2236. Debounces.CanAttack = true
  2237. Debounces.on = false
  2238. Debounces.NoIdl = false
  2239. larm.BrickColor = BrickColor.new("Institutional white")
  2240. rarm.BrickColor = BrickColor.new("Institutional white")
  2241. end
  2242. end
  2243. end
  2244. end)
  2245. ----------------------------------------------------
  2246. mouse.KeyDown:connect(function(key)
  2247. if key == "g" then
  2248. larm.BrickColor = BrickColor.new("Bright red")
  2249. rarm.BrickColor = BrickColor.new("Bright red")
  2250. if Debounces.CanAttack == true then
  2251. Debounces.CanAttack = false
  2252. Debounces.on = true
  2253. Debounces.NoIdl = true
  2254. chrg = lleg.Touched:connect(function(ht)
  2255. hit = ht.Parent
  2256. if ht and hit:IsA("Model") then
  2257. if hit:FindFirstChild("Humanoid") then
  2258. if hit.Name ~= p.Name then
  2259. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2260. Debounces.Slashed = true]]--
  2261. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2262. hit:FindFirstChild("Humanoid").PlatformStand = true
  2263. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2264. --Debounces.Slashed = false
  2265. --end
  2266. end
  2267. end
  2268. elseif ht and hit:IsA("Hat") then
  2269. if hit.Parent.Name ~= p.Name then
  2270. if hit.Parent:FindFirstChild("Humanoid") then
  2271. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2272. Debounces.Slashed = true]]--
  2273. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2274. hit:FindFirstChild("Humanoid").PlatformStand = true
  2275. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2276. --Debounces.Slashed = false
  2277. end
  2278. end
  2279. end
  2280. end)
  2281. for i = 1, 14 do
  2282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2288. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2289. if Debounces.on == false then break end
  2290. wait()
  2291. end
  2292. charge()
  2293. z = Instance.new("Sound",char)
  2294. z.SoundId = "rbxassetid://200632875"
  2295. z.Volume = 1
  2296. z.Pitch = .8
  2297. z1 = Instance.new("Sound",char)
  2298. z1.SoundId = "rbxassetid://200632875"
  2299. z1.Volume = 1
  2300. z1.Pitch = .9
  2301. z:Play()
  2302. z1:Play()
  2303. wait(1)
  2304. z:Destroy()
  2305. z1:Destroy()
  2306. chrg:disconnect()
  2307. if Debounces.CanAttack == false then
  2308. Debounces.CanAttack = true
  2309. Debounces.on = false
  2310. Debounces.NoIdl = false
  2311. larm.BrickColor = BrickColor.new("Institutional white")
  2312. rarm.BrickColor = BrickColor.new("Institutional white")
  2313. end
  2314. end
  2315. end
  2316. end)
  2317. ----------------------------------------------------
  2318. pt = {0.7, 0.8, 0.9}
  2319. mouse.KeyDown:connect(function(key)
  2320. if key == "h" then
  2321. if Debounces.CanJoke == true then
  2322. Debounces.CanJoke = false
  2323. u = Instance.new("Sound")
  2324. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2325. u.Parent = char
  2326. u.Looped = false
  2327. u.Pitch = pt[math.random(1,#pt)]
  2328. u.Volume = 1
  2329. u2 = Instance.new("Sound")
  2330. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2331. u2.Parent = char
  2332. u2.Looped = false
  2333. u2.Pitch = u.Pitch
  2334. u2.Volume = 1
  2335. wait(.01)
  2336. u:Play()
  2337. u2:Play()
  2338. wait(6)
  2339. u:Destroy()
  2340. u2:Destroy()
  2341. if Debounces.CanJoke == false then
  2342. Debounces.CanJoke = true
  2343. end
  2344. end
  2345. end
  2346. end)
  2347. ----------------------------------------------------
  2348. mouse.KeyDown:connect(function(key)
  2349. if key == "l" then
  2350. if Debounces.CanJoke == true then
  2351. Debounces.CanJoke = false
  2352. z = Instance.new("Sound",char)
  2353. z.SoundId = "rbxassetid://233774928"
  2354. z.Pitch = .76
  2355. z.Volume = 1
  2356. wait()
  2357. z:Play()
  2358. wait(6)
  2359. z:Destroy()
  2360. if Debounces.CanJoke == false then
  2361. Debounces.CanJoke = true
  2362. end
  2363. end
  2364. end
  2365. end)
  2366. ----------------------------------------------------
  2367. mouse.KeyDown:connect(function(key)
  2368. if key == "j" then
  2369. if Debounces.CanJoke == true then
  2370. Debounces.CanJoke = false
  2371. z = Instance.new("Sound",char)
  2372. z.SoundId = "rbxassetid://135017456"
  2373. z.Pitch = .76
  2374. z.Volume = 1
  2375. wait()
  2376. z:Play()
  2377. wait(6)
  2378. z:Destroy()
  2379. if Debounces.CanJoke == false then
  2380. Debounces.CanJoke = true
  2381. end
  2382. end
  2383. end
  2384. end)
  2385. ----------------------------------------------------
  2386. mouse.KeyDown:connect(function(key)
  2387. if key == "n" then
  2388. if Debounces.CanJoke == true then
  2389. Debounces.CanJoke = false
  2390. z = Instance.new("Sound",char)
  2391. z.SoundId = "rbxassetid://130792236"
  2392. z.Pitch = .76
  2393. z.Volume = 1
  2394. wait()
  2395. z:Play()
  2396. wait(6)
  2397. z:Destroy()
  2398. if Debounces.CanJoke == false then
  2399. Debounces.CanJoke = true
  2400. end
  2401. end
  2402. end
  2403. end)
  2404. ----------------------------------------------------
  2405. mouse.KeyDown:connect(function(key)
  2406. if key == "k" then
  2407. if Debounces.CanJoke == true then
  2408. Debounces.CanJoke = false
  2409. z = Instance.new("Sound",char)
  2410. z.SoundId = "rbxassetid://135014184"
  2411. z.Pitch = .76
  2412. z.Volume = 1
  2413. wait()
  2414. z:Play()
  2415. wait(4)
  2416. z:Destroy()
  2417. if Debounces.CanJoke == false then
  2418. Debounces.CanJoke = true
  2419. end
  2420. end
  2421. end
  2422. end)
  2423. ----------------------------------------------------
  2424. mouse.KeyDown:connect(function(key)
  2425. if key == "x" then
  2426. if Debounces.CanAttack == true then
  2427. Debounces.CanAttack = false
  2428. Debounces.NoIdl = true
  2429. Debounces.on = true
  2430. Debounces.ks = true
  2431. for i = 1, 10 do
  2432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2434. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2435. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2438. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2439. if Debounces.on == false then break end
  2440. wait()
  2441. end
  2442. z = Instance.new("Sound",hed)
  2443. z.SoundId = "rbxassetid://169445092"
  2444. z.Volume = 1
  2445. wait(0.1)
  2446. z:Play()
  2447. kik = rleg.Touched:connect(function(ht)
  2448. hit = ht.Parent
  2449. if ht and hit:IsA("Model") then
  2450. if hit:FindFirstChild("Humanoid") then
  2451. if hit.Name ~= p.Name then
  2452. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2453. Debounces.Slashed = true]]--
  2454. if Debounces.ks==true then
  2455. z = Instance.new("Sound",hed)
  2456. z.SoundId = "rbxassetid://169380525"
  2457. z.Volume = 1
  2458. z:Play()
  2459. Debounces.ks=false
  2460. end
  2461. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2462. hit:FindFirstChild("Humanoid").PlatformStand = true
  2463. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2464. --Debounces.Slashed = false
  2465. --end
  2466. end
  2467. end
  2468. elseif ht and hit:IsA("Hat") then
  2469. if hit.Parent.Name ~= p.Name then
  2470. if hit.Parent:FindFirstChild("Humanoid") then
  2471. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2472. Debounces.Slashed = true]]--
  2473. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2474. hit:FindFirstChild("Humanoid").PlatformStand = true
  2475. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2476. --Debounces.Slashed = false
  2477. --end
  2478. end
  2479. end
  2480. end
  2481. end)
  2482. for i = 1, 8 do
  2483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2489. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2490. if Debounces.on == false then break end
  2491. wait()
  2492. end
  2493. kik:disconnect()
  2494. if Debounces.CanAttack == false then
  2495. Debounces.CanAttack = true
  2496. Debounces.on = false
  2497. Debounces.NoIdl = false
  2498. end
  2499. end
  2500. end
  2501. end)
  2502. ----------------------------------------------------
  2503. mouse.KeyDown:connect(function(key)
  2504. if key == "c" then
  2505. if Debounces.CanAttack == true then
  2506. Debounces.CanAttack = false
  2507. Debounces.NoIdl = true
  2508. Debounces.on = true
  2509. SIDZ = {"231917744", "231917742"}
  2510. PTZ = {0.7, 0.8, 0.9, 1}
  2511. for i = 1, 20 do
  2512. wait()
  2513. for i,v in pairs(char.Absolution:children()) do
  2514. if v:IsA("Part") or v:IsA("WedgePart") then
  2515. v.Transparency = v.Transparency + 0.05
  2516. end
  2517. end
  2518. end
  2519. function FindNearestTorso(Position,Distance,SinglePlayer)
  2520. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2521. local List = {}
  2522. for i,v in pairs(workspace:GetChildren())do
  2523. if v:IsA("Model")then
  2524. if v:findFirstChild("Torso")then
  2525. if v ~= char then
  2526. if(v.Torso.Position -Position).magnitude <= Distance then
  2527. table.insert(List,v)
  2528. end
  2529. end
  2530. end
  2531. end
  2532. end
  2533. return List
  2534. end
  2535. GroundPound()
  2536. for i = 1, 5 do
  2537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2543. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2544. if Debounces.on == false then break end
  2545. wait()
  2546. end
  2547. GroundPound()
  2548. for i = 1, 5 do
  2549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2555. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2556. if Debounces.on == false then break end
  2557. wait()
  2558. end
  2559. GroundPound()
  2560. for i = 1, 5 do
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2567. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. GroundPound()
  2572. for i = 1, 5 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2579. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2580. if Debounces.on == false then break end
  2581. wait()
  2582. end
  2583. GroundPound()
  2584. for i = 1, 5 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2591. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2592. if Debounces.on == false then break end
  2593. wait()
  2594. end
  2595. GroundPound()
  2596. for i = 1, 5 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2603. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2604. if Debounces.on == false then break end
  2605. wait()
  2606. end
  2607. for i = 1, 18 do
  2608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2614. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2615. if Debounces.on == false then break end
  2616. wait()
  2617. end
  2618. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2619. if v:FindFirstChild('Humanoid') then
  2620. v.Humanoid:TakeDamage(math.random(20,60))
  2621. v.Humanoid.PlatformStand = true
  2622. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2623. end
  2624. end
  2625. x = Instance.new("Sound",char)
  2626. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2627. x.Pitch = PTZ[math.random(1,#PTZ)]
  2628. x.Volume = 1
  2629. wait(0.1)
  2630. x:Play()
  2631. Crater(hed,20)
  2632. for i = 1, 14 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2639. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2640. if Debounces.on == false then break end
  2641. wait()
  2642. end
  2643. if Debounces.CanAttack == false then
  2644. Debounces.CanAttack = true
  2645. Debounces.on = false
  2646. Debounces.NoIdl = false
  2647. for i = 1, 20 do
  2648. wait()
  2649. for i,v in pairs(char.Absolution:children()) do
  2650. if v:IsA("Part") or v:IsA("WedgePart") then
  2651. v.Transparency = v.Transparency - 0.05
  2652. end
  2653. end
  2654. end
  2655. end
  2656. end
  2657. end
  2658. end)
  2659. ----------------------------------------------------176349813
  2660. mouse.KeyDown:connect(function(key)
  2661. if key == "b" then
  2662. hum.WalkSpeed = 0.01
  2663. if Debounces.CanAttack == true then
  2664. Debounces.CanAttack = false
  2665. Debounces.NoIdl = true
  2666. Debounces.on = true
  2667. for i = 1,20 do
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2674. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. wait(1)
  2679. v = Instance.new("Sound")
  2680. v.SoundId = "rbxassetid://181384451"
  2681. v.Parent = char
  2682. v.Looped = false
  2683. v.Pitch = 1.04
  2684. v.Volume = 1
  2685. wait(.01)
  2686. v:Play()
  2687.  
  2688. if Daytime == true then
  2689. Daytime = false
  2690. l.TimeOfDay = 24
  2691. else
  2692. Daytime = true
  2693. l.TimeOfDay = 12
  2694. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2695. end
  2696.  
  2697. local Shockwave = function()
  2698. local rng1 = Instance.new("Part", char)
  2699. rng1.Anchored = true
  2700. rng1.BrickColor = BrickColor.new("Bright bluish green")
  2701. rng1.CanCollide = false
  2702. rng1.FormFactor = 3
  2703. rng1.Name = "Ring"
  2704. rng1.Size = Vector3.new(1, 1, 1)
  2705. rng1.Transparency = 0.35
  2706. rng1.TopSurface = 0
  2707. rng1.BottomSurface = 0
  2708. local rngm1 = Instance.new("SpecialMesh", rng)
  2709. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2710. rngm1.Scale = Vector3.new(10, 10, 1)
  2711. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2712. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2713. Wave.Name = "Shockwave"
  2714. Wave.BrickColor = BrickColor.new("Bright bluish green")
  2715. Wave.Size = Vector3.new(1, 1, 1)
  2716. Wave.Shape = "Ball"
  2717. Wave.CanCollide = false
  2718. Wave.Anchored = true
  2719. Wave.TopSurface = 0
  2720. Wave.BottomSurface = 0
  2721. Wave.Touched:connect(function(hit)
  2722. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2723. local Occlude = true
  2724. local NotOccludes = {
  2725. char.Name;
  2726. "Wings";
  2727. "Scythe";
  2728. "Thingy";
  2729. "Thingy2"; -- put all of the names in a table pls
  2730. }
  2731. for i,v in pairs(NotOccludes) do
  2732. if hit.Parent.Name == v then
  2733. Occlude = false
  2734. end
  2735. end
  2736. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2737. if Occlude then
  2738. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2739. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2740. end
  2741. end
  2742. end)
  2743.  
  2744. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2745.  
  2746. coroutine.wrap(function()
  2747. for i = 1, 20, 0.2 do
  2748. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2749. rng1.Transparency = i/20
  2750. wait()
  2751. end
  2752. wait()
  2753. rng1:Destroy()
  2754. end)()
  2755.  
  2756. Delay(0, function()
  2757.  
  2758. if Daytime == false then
  2759. for i = 1, 50, 1 do
  2760. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2761. Wave.CFrame = char.Torso.CFrame
  2762. local t = i / 50
  2763. Wave.Transparency = t
  2764. wait()
  2765. end
  2766. else
  2767. for i = 1, 50, 1 do
  2768. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2769. Wave.CFrame = char.Torso.CFrame
  2770. local t = i / 50
  2771. Wave.Transparency = t
  2772. wait()
  2773. end
  2774. end
  2775. Wave:Destroy()
  2776. end)
  2777. Delay(0, function()
  2778. while wait() do
  2779. if Wave ~= nil then
  2780. Wave.CFrame = char.Torso.CFrame
  2781. else
  2782. break
  2783. end
  2784. end
  2785. end)
  2786. end
  2787. Shockwave()
  2788. for i = 1, 15 do
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2795. if Debounces.on == false then break end
  2796. wait()
  2797. end
  2798. for i = 1, 15 do
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2805. if Debounces.on == false then break end
  2806. wait()
  2807. end
  2808. for i = 1, 15 do
  2809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2815. if Debounces.on == false then break end
  2816. wait()
  2817. end
  2818. for i = 1, 15 do
  2819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2825. if Debounces.on == false then break end
  2826. wait()
  2827. end
  2828. for i = 1, 15 do
  2829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2835. if Debounces.on == false then break end
  2836. wait()
  2837. end
  2838. for i = 1, 15 do
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2845. if Debounces.on == false then break end
  2846. wait()
  2847. end
  2848. wait(1.4)
  2849. Debounces.NoIdl = false
  2850. hum.WalkSpeed = 5
  2851. Debounces.on = false
  2852. wait()
  2853. if Debounces.CanAttack == false then
  2854. Debounces.CanAttack = true
  2855. v:Destroy()
  2856. end
  2857. end
  2858. end
  2859. end)
  2860. ----------------------------------------------------
  2861. mouse.KeyDown:connect(function(key)
  2862. if key == "m" then
  2863. hum.WalkSpeed = 0
  2864. if Debounces.CanAttack == true then
  2865. Debounces.CanAttack = false
  2866. Debounces.on = true
  2867. Debounces.NoIdl = true
  2868. --[[x = Instance.new("Sound",char)
  2869. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2870. x.Looped = false
  2871. x.Pitch = 1.1
  2872. x.Volume = 1
  2873. x:Play()
  2874. x2 = Instance.new("Sound",char)
  2875. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2876. x2.Looped = false
  2877. x2.Pitch = .7
  2878. x2.Volume = 1
  2879. wait(.1)
  2880. x:Play()
  2881. x2:Play()
  2882. for i = 1, 20 do
  2883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2889. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2890. if Debounces.on == false then break end
  2891. wait()
  2892. x:Destroy()
  2893. x2:Destroy()
  2894. end
  2895. wait(1)]]--
  2896. local rng = Instance.new("Part", char)
  2897. rng.Anchored = true
  2898. rng.BrickColor = BrickColor.new("Gold")
  2899. rng.CanCollide = false
  2900. rng.FormFactor = 3
  2901. rng.Name = "Ring"
  2902. rng.Size = Vector3.new(1, 1, 1)
  2903. rng.Transparency = 0.35
  2904. rng.TopSurface = 0
  2905. rng.BottomSurface = 0
  2906. rng.Position = torso.Position - Vector3.new(0,2,0)
  2907. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2908. local rngm = Instance.new("SpecialMesh", rng)
  2909. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2910. rngm.Scale = Vector3.new(1, 1, 2)
  2911. x = Instance.new("Sound",char)
  2912. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2913. x.Looped = false
  2914. x.Pitch = .7
  2915. x.Volume = 1
  2916. x:Play()
  2917. coroutine.wrap(function()
  2918. for i = 1, 60, 2 do
  2919. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2920. rng.Transparency = i/60
  2921. wait()
  2922. end
  2923. wait()
  2924. rng:Destroy()
  2925. end)()
  2926. hum.WalkSpeed = 50
  2927. BV = Instance.new("BodyVelocity", torso)
  2928. BV.maxForce = Vector3.new(0,200000,0)
  2929. BV.P = 100000
  2930. BV.velocity = Vector3.new(0,800,0)
  2931. for i = 1, 20 do
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2938. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2939. if Debounces.on == false then break end
  2940. wait()
  2941. end
  2942. x:Destroy()
  2943. BV:Destroy()
  2944. --[[for i = 1, 30 do
  2945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2951. if Debounces.on == false then break end
  2952. wait()
  2953. end]]--
  2954. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2955. for i = 1, 30 do
  2956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2962. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2963. if Debounces.on == false then break end
  2964. wait()
  2965. end
  2966. end
  2967. Debounces.on = false
  2968. Debounces.NoIdl = false
  2969. local ry,ht,ps=nil,nil,nil
  2970. while ht==nil do
  2971. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2972. wait()
  2973. end
  2974. z = Instance.new("Sound",char)
  2975. z.SoundId = "rbxassetid://142070127"
  2976. z.Volume = 1
  2977. wait(.1)
  2978. z:Play()
  2979. Landing()
  2980. hum.WalkSpeed = 8
  2981. if Debounces.CanAttack == false then
  2982. Debounces.CanAttack = true
  2983. end
  2984. end
  2985. end
  2986. end)
  2987. ----------------------------------------------------
  2988. Grab = false
  2989. mouse.KeyDown:connect(function(key)
  2990. if key == "z" then
  2991. larm.BrickColor = BrickColor.new("Bright red")
  2992. rarm.BrickColor = BrickColor.new("Bright red")
  2993. Debounces.on = true
  2994. Debounces.NoIdl = true
  2995. if Grab == false then
  2996. gp = nil
  2997. con1=larm.Touched:connect(function(hit) -- this is grab
  2998. ht = hit.Parent
  2999. hum1=ht:FindFirstChild('Humanoid')
  3000. if hum1 ~= nil then
  3001. hum1.PlatformStand=true
  3002. gp = ht
  3003. Grab = true
  3004. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3005. asd.Parent = larm
  3006. asd.Name = "asd"
  3007. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3008. elseif hum1 == nil then
  3009. con1:disconnect()
  3010. wait() return
  3011. end
  3012. end)
  3013. for i = 1, 18 do
  3014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3020. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3021. if Debounces.on == false then break end
  3022. wait()
  3023. end
  3024. con1:disconnect()
  3025. Debounces.on = false
  3026. Debounces.NoIdl = false
  3027. elseif Grab == true then
  3028. Grab = false
  3029. for i = 1, 20 do
  3030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3036. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3037. if Debounces.on == false then end
  3038. wait()
  3039. end
  3040. if gp ~= nil then
  3041. for i,v in pairs(larm:GetChildren()) do
  3042. if v.Name == "asd" and v:IsA("Weld") then
  3043. v:Remove()
  3044. end
  3045. end
  3046. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3047. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3048. bv.P = 125000
  3049. bv.velocity = char.Head.CFrame.lookVector * 200
  3050. for i = 1, 12 do
  3051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3052. if Debounces.on == false then end
  3053. wait()
  3054. end
  3055. ht=nil
  3056. Spawn(function()
  3057. wait(0.5)
  3058. bv:Destroy()
  3059. end)
  3060. Debounces.on = false
  3061. Debounces.NoIdl = false
  3062. elseif ht == nil then wait()
  3063. Grab = false
  3064. Debounces.on = false
  3065. Debounces.NoIdl = false
  3066. end
  3067. end
  3068. end
  3069. end)
  3070. ----------------------------------------------------
  3071. mouse.KeyDown:connect(function(key)
  3072. if string.byte(key) == 52 then
  3073. char.Humanoid.WalkSpeed = 21
  3074. end
  3075. end)
  3076. mouse.KeyUp:connect(function(key)
  3077. if string.byte(key) == 52 then
  3078. char.Humanoid.WalkSpeed = 5
  3079. end
  3080. end)
  3081. ----------------------------------------------------
  3082. local animpose = "Idle"
  3083. local lastanimpose = "Idle"
  3084. local sine = 0
  3085. local change = 1
  3086. local val = 0
  3087. local ffing = false
  3088. ----------------------------------------------------
  3089. --[[x = Instance.new("Sound", char)
  3090. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3091. x.Looped = true
  3092. x.Volume = 1
  3093. x.Pitch = 1
  3094. local footsteps = false]]--
  3095. -------------------------------
  3096. game:GetService("RunService").RenderStepped:connect(function()
  3097. --[[if char.Humanoid.Jump == true then
  3098. jump = true
  3099. else
  3100. jump = false
  3101. end]]
  3102. char.Humanoid.FreeFalling:connect(function(f)
  3103. if f then
  3104. ffing = true
  3105. else
  3106. ffing = false
  3107. end
  3108. end)
  3109. sine = sine + change
  3110. if jumpn == true then
  3111. animpose = "Jumping"
  3112. elseif ffing == true then
  3113. animpose = "Freefalling"
  3114. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3115. animpose = "Idle"
  3116. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3117. animpose = "Walking"
  3118. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3119. animpose = "Running"
  3120. end
  3121. if animpose ~= lastanimpose then
  3122. sine = 0
  3123. if Debounces.NoIdl == false then
  3124. if animpose == "Idle" then
  3125. for i = 1, 2 do
  3126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3132. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3133. end
  3134. elseif animpose == "Walking" then
  3135. for i = 1, 2 do
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3142. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3143. end
  3144. elseif animpose == "Running" then
  3145. for i = 1, 2 do
  3146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3152. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3153. end
  3154. wait()
  3155. end
  3156. else
  3157. end
  3158. end
  3159. lastanimpose = animpose
  3160. if Debounces.NoIdl == false then
  3161. if animpose == "Idle" then
  3162. if stanceToggle == "Normal" then
  3163. change = 0.5
  3164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3170. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3171. elseif stanceToggle == "Sitting" then
  3172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3178. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3179. end
  3180. elseif animpose == "Walking" then
  3181. if stanceToggle == "Normal" then
  3182. change = 1
  3183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3189. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3190. end
  3191. elseif animpose == "Running" then
  3192. change = 1
  3193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3199. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3200. end
  3201. end
  3202. --[[if animpose == "Walking" then
  3203. if footsteps == false then
  3204. x:Play()
  3205. footsteps = true
  3206. end
  3207. x.Pitch = 1.1
  3208. elseif animpose == "Idle" then
  3209. x:Stop()
  3210. footsteps = false
  3211. elseif animpose == "Running" then
  3212. x.Pitch = 1.2
  3213. if footsteps == false then
  3214. x:Play()
  3215. footsteps = true
  3216. end
  3217. end]]--
  3218. end)
  3219. game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
  3220. wait()
  3221. game.Players.LocalPlayer.Humanoid.Health = 10000000
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