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SenpaiChase

Untitled

Feb 12th, 2016
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  1. local plr = game.Players.SomeGuyVintage
  2. local char = plr.Character
  3. local mouse = plr:GetMouse()
  4. local torso = char.Torso
  5. local head = char.Head
  6. local ra = char["Right Arm"]
  7. local la = char["Left Arm"]
  8. local rl = char["Right Leg"]
  9. local ll = char["Left Leg"]
  10. local human = char["Humanoid"]
  11. local camera = workspace.CurrentCamera
  12. local rs = torso:findFirstChild("Right Shoulder")
  13. local ls = torso:findFirstChild("Left Shoulder")
  14. local neck = torso:findFirstChild("Neck")
  15. local NO_moar_shooting = false
  16. local RunService = game:service'RunService'
  17. local ammo = 1
  18. local spred = 2
  19.  
  20.  
  21.  
  22. function trail(obj) -- wroten by kert109
  23. local lastPos = obj.CFrame.p
  24. coroutine.wrap(function()
  25. while obj ~= nil do
  26. RunService.Stepped:wait()
  27. local objC = obj:Clone()
  28. pcall(function()
  29. objC.Mesh:Destroy()
  30. end)
  31. objC.BrickColor = BrickColor.White()
  32. Instance.new("BlockMesh", objC).Scale = Vector3.new(0.2, 0.2, 1)
  33. objC.Parent = obj.Parent -- EPIC FAILURE> xD LOL
  34. objC.Anchored = true
  35. local distance = (lastPos- obj.CFrame.p).magnitude
  36. objC.Size = Vector3.new(.4,.4,distance)
  37. objC.CFrame = CFrame.new(lastPos,obj.Position)*CFrame.new(0,0,-distance/2)
  38. coroutine.wrap(function()
  39. for i = 0,1,.2 do
  40. wait()
  41. objC.Transparency = i
  42. end
  43. objC:Destroy() -- Easiest way without tables. :D
  44. end)()
  45. lastPos = obj.CFrame.p
  46. end
  47. end)() -- This
  48. end
  49.  
  50.  
  51. local sound = Instance.new("Sound", head)
  52. sound.SoundId = "http://www.roblox.com/asset/?id=16211041"
  53. sound.Volume = 1
  54. local reloads = Instance.new("Sound", head)
  55. reloads.SoundId = "http://roblox.com/asset/?id=10209636"
  56. reloads.Volume = 1
  57. reloads.Pitch = 0.7
  58. local activate = Instance.new("Sound", head)
  59. activate.SoundId = "http://roblox.com/asset/?id=10209881"
  60. activate.Volume = 1
  61. activate.Pitch = 0.7
  62.  
  63.  
  64. local equipped = false
  65.  
  66. local debounce = false
  67.  
  68. local face = head.face
  69.  
  70.  
  71. release = Instance.new("Part", nil)
  72. release.FormFactor = "Custom"
  73. release.Size = Vector3.new(0.3, 1.7, 0.3)
  74. release.BrickColor = BrickColor.new("Brown")
  75. local weld = Instance.new("Weld", release)
  76. weld.Part0 = release
  77. weld.Part1 = head
  78. weld.C0 = CFrame.new(0, -0.5, -0.2) * CFrame.Angles(math.pi/2, 0, 0)
  79. local mesh = Instance.new("CylinderMesh", release)
  80.  
  81. release2 = Instance.new("Part", nil)
  82. release2.FormFactor = "Custom"
  83. release2.Size = Vector3.new(0.2, 1.4, 0.2)
  84. release2.BrickColor = BrickColor.new("Brown")
  85. local weld2 = Instance.new("Weld", release2)
  86. weld2.Part0 = release2
  87. weld2.Part1 = head
  88. weld2.C0 = CFrame.new(0.5, 0, -0.2) * CFrame.Angles(math.pi/2, math.pi/2, 0)
  89. local mesh2 = Instance.new("CylinderMesh", release2)
  90.  
  91. headext = Instance.new("Part", nil)
  92. headext.Position = torso.Position
  93. headext.FormFactor = "Custom"
  94. headext.Transparency = 1
  95. headext:BreakJoints()
  96. headext.Size = Vector3.new(2, 1, 1)
  97. headextw = Instance.new("Weld", headext)
  98. headextw.C0 = CFrame.new(Vector3.new(0, 1.5, 0))
  99. headextw.Part0 = torso
  100. headextw.Part1 = headext
  101. headextw.C1 = CFrame.new()
  102. headweld = Instance.new("Weld", headext)
  103. game:service("RunService").Stepped:connect(function()
  104. headweld.C0 = CFrame.new(Vector3.new(0,0,0), torso.CFrame:pointToObjectSpace(mouse.Hit.p)) * CFrame.Angles(0, 0, 0)
  105. end)
  106. headweld.Part0 = headext
  107. headweld.C1 = CFrame.new()
  108. headweld.Part1 = head
  109.  
  110. local Screen = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui"))
  111. local TextBox = Instance.new("TextLabel", Screen)
  112. TextBox.Position = UDim2.new(0.1, 0, 0.95, 0)
  113. TextBox.Size = UDim2.new(0, 200, 0.05, 0)
  114. TextBox.BackgroundTransparency = 1
  115. game:service'RunService'.Stepped:connect(function()
  116. TextBox.Text = ("Ammo: "..ammo)
  117. end)
  118. TextBox.Font = "SourceSansBold"
  119. TextBox.TextColor3 = Color3.new(1, 1, 1)
  120. TextBox.FontSize = "Size36"
  121. TextBox.TextStrokeTransparency = 0
  122.  
  123. local pl = Instance.new("PointLight", release)
  124. pl.Range = 16
  125. pl.Brightness = 5
  126. pl.Color = Color3.new(1, 199/255, 67/255)
  127. pl.Enabled = false
  128. function reload()
  129. wait(0.2)
  130. reloads:play()
  131. wait(0.5)
  132. ammo = 1
  133. wait(1.5)
  134. activate:play()
  135. wait(0.5)
  136. debounce = false
  137. end
  138.  
  139. mouse.KeyDown:connect(function(key)
  140. if key == "r" then
  141. if debounce then return end
  142. if not equipped then return end
  143. if ammo > 0 then return end
  144. debounce = true
  145. reload()
  146. end
  147.  
  148. if key == "q" then
  149. equipped = not equipped
  150. if equipped then
  151. headext.Parent = char
  152. release.Parent = char
  153. release2.Parent = char
  154. face.Parent = nil
  155. for scale = 0, 1, 0.2 do
  156. weld2.C0 = CFrame.new(scale, 0, -0.2) * CFrame.Angles(math.pi/2, math.pi/2, 0)
  157. weld.C0 = CFrame.new(0, -scale + 0.5, -0.2) * CFrame.Angles(math.pi/2, 0, 0)
  158. mesh.Scale = Vector3.new(1, scale, 1)
  159. mesh2.Scale = Vector3.new(1, scale, 1)
  160. wait()
  161. end
  162. else
  163. face.Parent = head
  164. release.Parent = nil
  165. release2.Parent = nil
  166. headext.Parent = nil
  167. end
  168. end
  169. end)
  170.  
  171. mouse.Button1Down:connect(function()
  172. if not equipped then return end
  173. if ammo < 1 then return end
  174. if debounce then return end
  175. debounce = true
  176. sound:play()
  177. ammo = ammo - 1
  178. coroutine.wrap(function()
  179. for scale = 0.7, 1, 0.1 do
  180. mesh.Scale = Vector3.new(1, scale, 1)
  181. wait()
  182. end
  183. end)()
  184.  
  185. coroutine.wrap(function()
  186. if char.Humanoid.Health < 1 then return end
  187. local rayPart = Instance.new("Part", char)
  188. rayPart.Name = "RayPart"
  189. rayPart.BrickColor = BrickColor.Yellow()
  190. rayPart.Anchored = true
  191. rayPart.CanCollide = false
  192. rayPart.TopSurface = Enum.SurfaceType.Smooth
  193. rayPart.BottomSurface = Enum.SurfaceType.Smooth
  194. rayPart.formFactor = Enum.FormFactor.Custom
  195. rayPart.Size = Vector3.new(0.2, 0.2, 4)
  196. local mesh = Instance.new("SpecialMesh", rayPart)
  197. mesh.MeshType = "FileMesh"
  198. mesh.MeshId = "http://www.roblox.com/asset/?id=15887356"
  199. mesh.TextureId = "http://www.roblox.com/asset/?id=15886781"
  200. mesh.Scale = Vector3.new(-1, 1, -1.5)
  201.  
  202.  
  203.  
  204.  
  205. local bulletposition = release.Position
  206. local bulletvelocity = (Vector3.new(math.random(-spred,spred), math.random(-spred,spred), math.random(-spred,spred)))+( mouse.Hit.p - bulletposition).unit*150
  207. local bulletlastposition = bulletposition
  208. rayPart.CFrame = CFrame.new( bulletposition, bulletposition+bulletvelocity )
  209. local connection = trail(rayPart)
  210.  
  211.  
  212.  
  213.  
  214.  
  215. coroutine.resume(coroutine.create(function()
  216. while true do
  217. local dt = wait()
  218. bulletlastposition = bulletposition
  219. bulletvelocity = bulletvelocity + (Vector3.new(0, -9.81*10, 0)*dt)
  220. bulletposition = bulletposition + (bulletvelocity*dt)
  221.  
  222. local ray = Ray.new(bulletlastposition, (bulletposition - bulletlastposition))
  223. local hit, hitposition = workspace:FindPartOnRayWithIgnoreList( ray, { char, rayPart} )
  224.  
  225. if (torso.Position - rayPart.Position).magnitude > 440 then
  226. rayPart:Destroy()
  227. break
  228. end
  229.  
  230.  
  231. if hit then
  232. local damage = math.random(40, 75)
  233. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  234. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - damage
  235. coroutine.wrap(function()
  236. local prt = Instance.new("Part", char)
  237. prt.FormFactor = "Custom"
  238. prt.Size = Vector3.new(0.1, 0.1, 0.1)
  239. prt.Transparency = 1
  240. prt.CanCollide = false
  241. prt.CFrame = CFrame.new(rayPart.CFrame.x, rayPart.CFrame.y, rayPart.CFrame.z)
  242. prt.Anchored = true
  243. coroutine.resume(coroutine.create(function()
  244. for i = 2, 10, 0.1 do
  245. if prt == nil then return end
  246. prt.CFrame = prt.CFrame * CFrame.new(0, 0.05, 0)
  247. game:service'RunService'.Stepped:wait()
  248. end
  249. end))
  250.  
  251. local bg = Instance.new("BillboardGui")
  252. bg.Parent = prt
  253. bg.Adornee = prt
  254. bg.Size = UDim2.new(4, 0, 3.5, 0)
  255. bg.ExtentsOffset = Vector3.new(0, 0, 0)
  256. local lol = Instance.new("TextLabel")
  257. lol.Size = UDim2.new(1.3, 0, 0.4, 0)
  258. lol.TextScaled = true
  259. lol.TextWrapped = true
  260. lol.BackgroundTransparency = 1
  261. lol.Parent = bg
  262. lol.FontSize = "Size24"
  263. lol.TextColor3 = Color3.new(1, 0, 0)
  264. lol.TextStrokeTransparency = 0
  265. lol.Font = "ArialBold"
  266. lol.Text = "-"..damage
  267.  
  268. wait(3)
  269. prt:Destroy()
  270. end)()
  271. end
  272. if hit.Parent:IsA("Hat") and hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
  273. hit.Parent.Parent.Humanoid.Health = hit.Parent.Parent.Humanoid.Health - damage
  274. coroutine.wrap(function()
  275. local prt = Instance.new("Part", char)
  276. prt.FormFactor = "Custom"
  277. prt.Size = Vector3.new(0.1, 0.1, 0.1)
  278. prt.Transparency = 1
  279. prt.CanCollide = false
  280. prt.CFrame = CFrame.new(rayPart.CFrame.x, rayPart.CFrame.y, rayPart.CFrame.z)
  281. prt.Anchored = true
  282. coroutine.resume(coroutine.create(function()
  283. for i = 2, 10, 0.05 do
  284. if prt == nil then return end
  285. prt.CFrame = prt.CFrame * CFrame.new(0, 0.05, 0)
  286. game:service'RunService'.Stepped:wait()
  287. end
  288. end))
  289.  
  290. local bg = Instance.new("BillboardGui")
  291. bg.Parent = prt
  292. bg.Adornee = prt
  293. bg.Size = UDim2.new(4, 0, 3.5, 0)
  294. bg.ExtentsOffset = Vector3.new(0, 0, 0)
  295. local lol = Instance.new("TextLabel")
  296. lol.Size = UDim2.new(1.3, 0, 0.4, 0)
  297. lol.TextScaled = true
  298. lol.TextWrapped = true
  299. lol.BackgroundTransparency = 1
  300. lol.Parent = bg
  301. lol.FontSize = "Size24"
  302. lol.TextColor3 = Color3.new(1, 0, 0)
  303. lol.TextStrokeTransparency = 0
  304. lol.Font = "ArialBold"
  305. slol.Text = "-"..damage
  306.  
  307. wait(3)
  308. prt:Destroy()
  309. vsend)()
  310. end
  311. bulletposition = hitposition
  312. rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity)
  313. wait(0.5)
  314. rayPart:Destroy()
  315. connection:disconnect()
  316. break
  317. end
  318. rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity)
  319. end
  320. end))
  321. end)()
  322. wait(0.8)
  323. debounce = false
  324.  
  325. end)
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