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Jan 12th, 2018
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  1. --==Made by LuisPambid==--
  2. --==NODACHI OPERATION==--
  3.  
  4. local player=game.Players.LocalPlayer
  5. local char=player.Character
  6. repeat wait() until player and char
  7. local torso=char.Torso
  8. local head=char.Head
  9. local human=char.Humanoid
  10. local hat
  11. for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
  12. local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
  13. local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
  14. local c=function(f) coroutine.resume(coroutine.create(f)) end
  15. local p=function(f) pcall(f) end
  16. local add={
  17. Part=function(par, a, c, col, t, s, cf, ms)
  18. local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  19. local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
  20. return p
  21. end,
  22. Wedge=function(par, a, c, col, t, s, cf, ms)
  23. local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  24. local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
  25. return p
  26. end,
  27. Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
  28. local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.TextStrokeColor=BrickColor.new("Really black") g.FontSize=fs g.TextFont="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
  29. return g
  30. end,
  31. Weld=function(par, p1, cf)
  32. local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
  33. return w
  34. end,
  35. Mesh=function(ins, par, s, of, t)
  36. local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end)
  37. return m
  38. end,
  39. Sound=function(parent, id, volume, pitch)
  40. local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
  41. return s
  42. end,
  43. }
  44. local scriptname="Operation"
  45. pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char[scriptname.."B"]:remove() player.PlayerGui[scriptname]:remove() end)
  46. local model=Instance.new("Model", char) model.Name=scriptname
  47. local modelB=Instance.new("Model", char) modelB.Name=scriptname.."B"
  48. local sound=Instance.new("Sound", model)
  49. local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
  50. local skincolor="New Yeller"
  51. local body={}
  52. local obj={}
  53. function createParts()
  54. --==PARTS==--
  55. body.Head=head:clone() body.Head.Parent=model body.Head.BrickColor=BrickColor.new(skincolor) body.Head.Transparency=0
  56. body.Torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil)
  57. body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  58. body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  59. p(function() for i, v in pairs(char:children()) do v.Transparency=1 end end)
  60. p(function() for i, v in pairs(char:children()) do v["face"]:clone().Parent=body.Head v["face"]:remove() end end)
  61. p(function() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end end end)
  62. --==WELDS==--
  63. body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0))
  64. body.TorsoW=add.Weld(torso, body.Torso, nil)
  65. body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
  66. body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
  67. --==MESHES==--
  68. add.Mesh("BlockMesh", body.ArmLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  69. add.Mesh("BlockMesh", body.ArmRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  70. add.Mesh("BlockMesh", body.LegLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  71. add.Mesh("BlockMesh", body.LegRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  72. ---------------------------------------------------------------------------------------
  73. --==Objects==--
  74. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, 1, .2), nil)
  75. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.5, -.2))
  76. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  77. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.9, 0))
  78.  
  79. obj.Handle=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  80. obj.HandleW=add.Weld(obj.Handle, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  81. for i=1, 5 do
  82. obj.Design=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.3, .1, .1), nil)
  83. obj.DesignW=add.Weld(obj.Design, obj.Handle, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  84. end
  85. obj.Guard=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  86. obj.GuardW=add.Weld(obj.Guard, obj.Handle, CFrame.new(0, 1.1, 0))
  87. obj.GuardB=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.25, .2, .3), nil)
  88. obj.GuardBM=add.Mesh("BlockMesh", obj.GuardB, Vector3.new(.5, 1, 1), nil, nil)
  89. obj.GuardBW=add.Weld(obj.GuardB, obj.Handle, CFrame.new(0, 1.25, 0))
  90. obj.Blade=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.Blade.Reflectance=.5
  91. obj.BladeM=add.Mesh("BlockMesh", obj.Blade, Vector3.new(.5, 1, 1), nil, nil)
  92. obj.BladeW=add.Weld(obj.Blade, obj.Handle, CFrame.new(0, 3, 0))
  93. obj.Point=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.Point.Reflectance=.5
  94. obj.PointM=add.Mesh("SpecialMesh", obj.Point, Vector3.new(.5, 1, 1), nil, "Wedge")
  95. obj.PointW=add.Weld(obj.Point, obj.Blade, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  96. obj.Ope=add.Part(model, false, false, "White", 1, Vector3.new(1, 1, 1), nil)
  97. obj.OpeM=add.Mesh("SpecialMesh", obj.Ope, Vector3.new(2, 2, 2), nil, "File") obj.OpeM.MeshId="http://www.roblox.com/asset/?id=3270017"
  98. obj.OpeW=add.Weld(obj.Ope, body.ArmLeft, CFrame.new(0, -1.5, 0))
  99. c(function() for i=1, math.huge do wait() obj.OpeM.Scale=Vector3.new(math.random(2, 4), math.random(2, 4), 2) obj.OpeW.C1=CFrame.new(0, -1.8, 0)*CFrame.Angles(math.rad(90), 0, math.rad(i*10)) end end)
  100. end
  101. function removeParts()
  102. p(function()
  103. for i, v in pairs(model:children()) do v:remove() end
  104. for i, v in pairs(modelB:children()) do v:remove() end
  105. for i, v in pairs(char:children()) do v.Transparency=0 end
  106. end)
  107. end
  108. function play(id, pitch)
  109. c(function()
  110. local sound=Instance.new("Sound", workspace)
  111. sound.Pitch=pitch
  112. sound.SoundId=id
  113. sound:play()
  114. wait(.5)
  115. sound:remove()
  116. end)
  117. end
  118. local whileDeb=false
  119. local keyDeb=false
  120. local tDeb=false
  121. local hDeb=false
  122. local loopDeb=false
  123. local loopDeb2=false
  124. local loopDeb3=false
  125. local speed=32
  126. local mana=100
  127.  
  128. local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
  129. local label=Instance.new("TextLabel", gui)
  130. label.Position=UDim2.new(0, 0, 0, 200)
  131. label.Size=UDim2.new(0, 150, 0, 50)
  132. label.BorderColor=BrickColor.Black() label.BackgroundColor=BrickColor.Black()
  133. label.TextColor=BrickColor.White()
  134. label.Font="ArialBold"
  135. label.FontSize="Size18"
  136. label.Text="Room(Q)"
  137. local labelb=Instance.new("TextLabel", label)
  138. labelb.Position=UDim2.new(0, 0, 1, 0)
  139. labelb.Size=UDim2.new(1, 0, 1, 0)
  140. labelb.BorderColor=BrickColor.Black() labelb.BackgroundColor=BrickColor.Black()
  141. labelb.TextColor=BrickColor.White()
  142. labelb.Font="ArialBold"
  143. labelb.FontSize="Size18"
  144. labelb.Text="Shambles(E)"
  145. local labelc=Instance.new("TextLabel", labelb)
  146. labelc.Position=UDim2.new(0, 0, 1, 0)
  147. labelc.Size=UDim2.new(1, 0, 1, 0)
  148. labelc.BorderColor=BrickColor.Black() labelc.BackgroundColor=BrickColor.Black()
  149. labelc.TextColor=BrickColor.White()
  150. labelc.Font="ArialBold"
  151. labelc.FontSize="Size18"
  152. labelc.Text="Mes(R)"
  153. local labeld=Instance.new("TextLabel", labelc)
  154. labeld.Position=UDim2.new(0, 0, 1, 0)
  155. labeld.Size=UDim2.new(1, 0, 1, 0)
  156. labeld.BorderColor=BrickColor.Black() labeld.BackgroundColor=BrickColor.Black()
  157. labeld.TextColor=BrickColor.White()
  158. labeld.Font="ArialBold"
  159. labeld.FontSize="Size18"
  160. labeld.Text="Shield(F)"
  161. local labele=Instance.new("TextLabel", labeld)
  162. labele.Position=UDim2.new(0, 0, 1, 0)
  163. labele.Size=UDim2.new(1, 0, 1, 0)
  164. labele.BorderColor=BrickColor.Black() labele.BackgroundColor=BrickColor.Black()
  165. labele.TextColor=BrickColor.White()
  166. labele.Font="ArialBold"
  167. labele.FontSize="Size18"
  168. labele.Text="Charge(Z)"
  169. local labelf=Instance.new("TextLabel", labele)
  170. labelf.Position=UDim2.new(0, 0, 1, 0)
  171. labelf.Size=UDim2.new(1, 0, 1, 0)
  172. labelf.BorderColor=BrickColor.Black() labelf.BackgroundColor=BrickColor.Black()
  173. labelf.TextColor=BrickColor.White()
  174. labelf.Font="ArialBold"
  175. labelf.FontSize="Size18"
  176. labelf.Text="Rappid(X)"
  177. local labelg=Instance.new("TextLabel", labelf)
  178. labelg.Position=UDim2.new(0, 0, 1, 0)
  179. labelg.Size=UDim2.new(1, 0, 1, 0)
  180. labelg.BorderColor=BrickColor.Black() labelg.BackgroundColor=BrickColor.Black()
  181. labelg.TextColor=BrickColor.White()
  182. labelg.Font="ArialBold"
  183. labelg.FontSize="Size18"
  184. labelg.Text="Catastrophe(C)"
  185.  
  186. --==MANA==--
  187. local frame=Instance.new("Frame", gui)
  188. frame.Position=UDim2.new(0, 0, 0, 150)
  189. frame.Size=UDim2.new(0, 200, 0, 20)
  190. frame.BorderColor=BrickColor.Black() frame.BackgroundColor=BrickColor.White()
  191. local clabel=Instance.new("TextLabel", frame)
  192. clabel.Position=UDim2.new(0, 0, 0, 0)
  193. clabel.Size=UDim2.new(1, 0, 1, 0)
  194. clabel.BorderColor=BrickColor.Black() clabel.BackgroundColor=BrickColor.White()
  195. clabel.TextColor=BrickColor.Black()
  196. clabel.Font="ArialBold"
  197. clabel.FontSize="Size18"
  198. clabel.Text="--==100%==--"
  199. local charge=Instance.new("TextLabel", frame) charge.Transparency=.5
  200. charge.Position=UDim2.new(0, 0, 0, 0)
  201. charge.Size=UDim2.new(1, 0, 1, 0)
  202. charge.BorderColor=BrickColor.Black() charge.BackgroundColor=BrickColor.Blue()
  203. charge.Text=""
  204.  
  205. function trail(pos, cf, col)
  206. c(function()
  207. local old=(pos.CFrame*cf).p
  208. while tDeb==true do
  209. wait()
  210. local new=(pos.CFrame*cf).p
  211. local mag=(old-new).magnitude
  212. local dis=(old+new)/2
  213. local trail=add.Part(model, true, false, col, 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0))
  214. local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
  215. old=new
  216. c(function()
  217. for i=1, 0, -.1 do
  218. wait()
  219. trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i)
  220. end
  221. trail:remove()
  222. end)
  223. c(function()
  224. for i=0, 1, .1 do
  225. wait()
  226. trail.Transparency=i
  227. end
  228. end)
  229. end
  230. end)
  231. end
  232.  
  233. local dmg=math.random(10, 25)
  234. function hit(h)
  235. local humanoid=h.Parent:findFirstChild("Humanoid")
  236. if humanoid and h.Parent~=char and hDeb==false then
  237. hDeb=true
  238. --c(function()
  239. local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p))
  240. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
  241. c(function()
  242. for i=0, 1, .05 do
  243. wait()
  244. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0)
  245. end
  246. fakeP:remove()
  247. end)
  248. c(function()
  249. for i=0, 1, .05 do
  250. wait()
  251. fakeP.Transparency=i
  252. end
  253. end)
  254. humanoid.Health=humanoid.Health-dmg
  255. local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
  256. local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
  257. local fakeP=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) fakeP.Name="Head"
  258. local fakeMesh=add.Mesh("CylinderMesh", fakeP, Vector3.new(1, .2, 1), nil, nil)
  259. local bp=Instance.new("BodyPosition", fakeP) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
  260. game.Debris:addItem(fakeM, 2)
  261. pcall(function()h.Parent:findFirstChild("Torso").RotVelocity=Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))end)
  262. pcall(function()h.Parent:findFirstChild("Torso").Velocity=Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))end)
  263. wait(.1)
  264. hDeb=false
  265. --end)
  266. end
  267. end
  268.  
  269. function computePos(pos, pos2)
  270. local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
  271. torso.CFrame=CFrame.new(pos, pos3)
  272. return pos3
  273. end
  274.  
  275. function nearTorso(pos, dis)
  276. local temp
  277. local distance=dis
  278. for i, v in pairs(workspace:children()) do
  279. if v:isA("Model") then
  280. temp=v:findFirstChild("Torso")
  281. local humanoid=v:findFirstChild("Humanoid")
  282. if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
  283. distance=(temp.CFrame.p-pos).magnitude
  284. return temp
  285. end
  286. end
  287. end
  288. end
  289.  
  290. local Attacks={
  291. ["Room"]=function(mouse) human.WalkSpeed=0
  292. computePos(torso.CFrame.p, mouse.Hit.p)
  293. for i=0, 1, .1 do wait()
  294. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  295. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  296. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  297. end
  298. local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25)
  299. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  300. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  301. local doomed={}
  302. room.Touched:connect(function(h)
  303. p(function()
  304. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  305. h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM")
  306. table.insert(doomed, h.Parent)
  307. end
  308. end)
  309. end)
  310. dust.Touched:connect(function(h)
  311. p(function()
  312. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  313. h.Parent["Humanoid"].WalkSpeed=0
  314. table.insert(doomed, h.Parent)
  315. end
  316. end)
  317. end)
  318. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  319. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  320. for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  321. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  322. tDeb=true
  323. trail(obj.Point, CFrame.new(), "White")
  324. for i=0, 1, .1 do wait()
  325. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  326. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  327. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  328. end
  329. play("rbxasset://sounds/swordslash.wav", 1)
  330. for i=0, 1, .1 do wait()
  331. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  332. end
  333. for i, v in pairs(doomed) do
  334. p(function()
  335. local tor=v["Torso"]
  336. local pYPos=tor.Position.y-(tor.Size.y/2)
  337. local sYPos=obj.Point.Position.y
  338. local p=tor:clone()
  339. local p2=tor:clone() tor:remove()
  340. p.formFactor="Custom" p2.formFactor="Custom" p.Anchored=false p.CanCollide=true
  341. p.Size=Vector3.new(tor.Size.x, sYPos-pYPos, tor.Size.z) p2.Anchored=false p2.CanCollide=true
  342. p2.Size=Vector3.new(tor.Size.x, p2.Size.y-(sYPos-pYPos), tor.Size.z)
  343. p.CFrame=tor.CFrame*CFrame.new(0, -p2.Size.y/2, 0)
  344. p2.CFrame=tor.CFrame*CFrame.new(0, p.Size.y/2, 0)
  345. p.Parent=workspace
  346. p2.Parent=workspace
  347. c(function() wait(2)
  348. --[[for i=0, 1, .05 do
  349. wait()
  350. p.Transparency=i p2.Transparency=i
  351. end]]
  352. p:remove() p2:remove()
  353. end)
  354. end)
  355. end
  356. tDeb=false
  357. for i=1, 0, -.1 do wait()
  358. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  359. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  360. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  361. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  362. end
  363. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  364. room:remove() dust:remove()
  365. human.WalkSpeed=speed
  366. whileDeb=false
  367. wait(1)
  368. end;
  369. ["Shambles"]=function(mouse) human.WalkSpeed=0
  370. computePos(torso.CFrame.p, mouse.Hit.p)
  371. for i=0, 1, .1 do wait()
  372. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  373. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  374. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  375. end
  376. local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25)
  377. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  378. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  379. local doomed={}
  380. room.Touched:connect(function(h)
  381. p(function()
  382. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  383. h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM")
  384. table.insert(doomed, h.Parent)
  385. end
  386. end)
  387. end)
  388. dust.Touched:connect(function(h)
  389. p(function()
  390. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  391. h.Parent["Humanoid"].WalkSpeed=0
  392. table.insert(doomed, h.Parent)
  393. end
  394. end)
  395. end)
  396. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  397. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  398. for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  399. tDeb=true
  400. trail(obj.Ope, CFrame.new(), "White")
  401. for i=0, 1, .1 do wait() play("rbxasset://sounds/swordslash.wav", 1)
  402. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  403. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(math.random(90, 135)), 0, -math.rad(math.random(-45, 45)))
  404. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45), 0, math.rad(45))
  405. end
  406. for i, v in pairs(doomed) do
  407. ypcall(function()
  408. local random=doomed[math.random(1, #doomed)]
  409. local armleft, armright=v["Left Arm"], v["Right Arm"]
  410. local legleft, legright=v["Left Leg"], v["Right Leg"]
  411. local head=v["Head"]
  412. add.Weld(armleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  413. add.Weld(armright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  414. add.Weld(legleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  415. add.Weld(legright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  416. add.Weld(head, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  417. end)
  418. end
  419. tDeb=false
  420. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  421. for i=1, 0, -.1 do wait()
  422. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  423. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  424. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  425. end
  426. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  427. room:remove() dust:remove()
  428. human.WalkSpeed=speed
  429. whileDeb=false
  430. wait(1)
  431. end;
  432. ["Mes"]=function(mouse) human.WalkSpeed=1
  433. computePos(torso.CFrame.p, mouse.Hit.p)
  434. for i=0, 1, .1 do
  435. wait()
  436. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  437. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  438. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  439. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  440. end
  441. obj.Blade.Touched:connect(hit)
  442. tDeb=true trail(obj.Point, CFrame.new(), "White")
  443. for i=0, 1, .25 do
  444. wait()
  445. body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0)
  446. end
  447. play("rbxasset://sounds/swordslash.wav", 1)
  448. for i=1, 0, -.2 do
  449. wait()
  450. body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0)
  451. end
  452. obj.Blade.Touched:connect(hit):disconnect()
  453. for i=1, 0, -.1 do
  454. wait()
  455. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  456. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  457. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  458. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  459. end
  460. human.WalkSpeed=speed
  461. tDeb=false
  462. whileDeb=false
  463. wait(1)
  464. end;
  465. ["Shield"]=function(mouse) human.WalkSpeed=0
  466. for i=0, 1, .1 do
  467. wait()
  468. body.TorsoW.C1=CFrame.Angles(0, 0, 0)
  469. body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i)
  470. body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  471. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i)
  472. end
  473. obj.Blade.Touched:connect(hit)
  474. tDeb=true trail(obj.Point, CFrame.new(), "White")
  475. local rotate=45
  476. while loopDeb==true and mana>0 do wait() rotate=rotate+45 mana=mana-1
  477. computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*2
  478. obj.HandleW.C0=CFrame.Angles(math.rad(rotate), 0, 0)
  479. local wind=add.Part(model, true, false, "White", .5, Vector3.new(math.random(10, 15), 1, math.random(10, 15)), obj.Handle.CFrame*CFrame.Angles(0, 0, math.rad(90)))
  480. local windM=add.Mesh("CylinderMesh", wind, Vector3.new(1, 1, 1), nil, nil)
  481. wind.Touched:connect(hit)
  482. c(function()
  483. for i=.5, 1, .1 do
  484. wait()
  485. wind.Transparency=i
  486. end
  487. wind:remove()
  488. end)
  489. end
  490. obj.Blade.Touched:connect(hit):disconnect()
  491. tDeb=false
  492. loopDeb=false
  493. end;
  494. ["Rappid"]=function(mouse) human.WalkSpeed=0
  495. for i=0, 1, .1 do
  496. wait()
  497. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  498. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  499. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  500. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  501. end
  502. obj.Blade.Touched:connect(hit)
  503. tDeb=true trail(obj.Point, CFrame.new(), "White")
  504. while loopDeb2==true and mana>0 do wait() mana=mana-1 play("rbxasset://sounds/swordslash.wav", 1)
  505. computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*.2
  506. body.ArmRightW.C1=CFrame.new(1.5, .5, math.random(-.2, .2))*CFrame.Angles(math.rad(math.random(-45, 45)), 0, math.rad(90)+math.rad(math.random(-45, 45)))
  507. end
  508. obj.Blade.Touched:connect(hit):disconnect()
  509. tDeb=false
  510. loopDeb2=false
  511. end;
  512. ["Charge"]=function() human.WalkSpeed=0
  513. for i=0, 1, .1 do
  514. wait()
  515. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  516. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i)
  517. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i)
  518. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  519. end
  520. while loopDeb3==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
  521. local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0))
  522. local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
  523. local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), body.Torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))))
  524. c(function()
  525. for i=0, 3, .2 do wait()
  526. auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i)
  527. end
  528. c(function()
  529. for i=.5, 1, .1 do
  530. wait()
  531. aura.Transparency=i aura2.Transparency=i
  532. end
  533. end)
  534. aura:remove() aura2:remove()
  535. end)
  536. end
  537. for i=1, 0, -.1 do
  538. wait()
  539. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  540. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i)
  541. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i)
  542. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  543. end
  544. human.WalkSpeed=speed
  545. end;
  546. ["Catastrophe"]=function() ypcall(function()
  547. local range=40
  548. local nChar=nearTorso(torso.CFrame.p, range).Parent
  549. if nChar then mana=mana-20 human.WalkSpeed=0
  550. local nTorso=nChar["Torso"]
  551. local nTorsoW=add.Weld(nTorso, torso, CFrame.new(0, 0, -range))
  552. for i=0, 1, .1 do wait()
  553. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  554. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  555. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  556. end
  557. local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*range)
  558. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  559. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  560. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  561. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  562. for i=0, 20, 5 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*range dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  563. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  564. tDeb=true
  565. trail(obj.Point, CFrame.new(), "White")
  566. for i=0, 1, .1 do wait()
  567. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  568. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  569. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  570. end
  571. for i=0, 1, .1 do wait()
  572. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  573. end
  574. ypcall(function()
  575. local nHead=nChar["Head"]
  576. local nTorso=nChar["Torso"]
  577. local nHumanoid=nChar["Humanoid"] nHumanoid.WalkSpeed=0
  578. local nHeadW=add.Weld(nHead, nTorso, CFrame.new(0, 1.5, 0))
  579. for i=0, 1, .1 do
  580. wait()
  581. nHeadW.C1=CFrame.new(0, 1.5+i, 0)
  582. end
  583. for i=0, 1, .1 do
  584. wait()
  585. nHeadW.C1=CFrame.new(0, 2.5, (range-2)*i)
  586. end
  587. nHeadW.Part1=body.ArmLeft
  588. nHeadW.C1=CFrame.new(0, -2, 0)
  589. local bomb=add.Part(model, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil)
  590. local bombM=add.Mesh("SpecialMesh", bomb, Vector3.new(1.5, 1.5, 1.5), nil, "Sphere")
  591. local bombW=add.Weld(bomb, nTorso, CFrame.new(0, 1.5, 0))
  592. wait(1)
  593. local exp=Instance.new("Explosion", bomb)
  594. exp.Position=bomb.Position
  595. exp.BlastPressure=1
  596. exp.BlastRadius=3 nHumanoid.Health=0
  597. nTorsoW:remove()
  598. end)
  599. tDeb=false
  600. for i=1, 0, -.1 do wait()
  601. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  602. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  603. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  604. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  605. end
  606. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  607. room:remove() dust:remove()
  608. whileDeb=false
  609. human.WalkSpeed=speed
  610. end end)
  611. end;
  612. ["Centipede"]=function()
  613. end;
  614. }
  615.  
  616. bin.Selected:connect(function(mouse) createParts()
  617. for i=0, 1, .1 do wait()
  618. body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0)
  619. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  620. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i)
  621. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i)
  622. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i)
  623. end
  624. c(function()
  625. while true do
  626. wait()
  627. clabel.Text="--=="..mana.."==--"
  628. charge.Size=UDim2.new(mana/100, 0, 1, 0)
  629. end
  630. end)
  631. human.Running:connect(function(speed)
  632. if speed>0 then while whileDeb==true do wait() end
  633. for i=0, 1, .1 do wait()
  634. body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0)
  635. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  636. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i)
  637. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i)
  638. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i)
  639. end
  640. end
  641. end)
  642. mouse.Button1Down:connect(function()
  643. local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(2, 2, 2), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0))
  644. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
  645. c(function()
  646. for i=0, 1, .1 do
  647. wait()
  648. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, 0, i)
  649. fakeP.Transparency=i
  650. end
  651. fakeP:remove()
  652. end)
  653. for i, v in pairs(model:getChildren()) do
  654. if v:isA("BasePart") then
  655. local clone=v:clone()
  656. clone.Anchored=true
  657. clone.CanCollide=false
  658. clone.CFrame=v.CFrame
  659. clone.Parent=workspace
  660. c(function()
  661. for i=0, 1, .1 do
  662. wait()
  663. clone.Transparency=i
  664. end
  665. clone:remove()
  666. end)
  667. end
  668. end
  669. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*20
  670. end)
  671. mouse.KeyDown:connect(function(key)
  672. if key=="q" and mana>=50 and keyDeb==false then mana=mana-50 whileDeb=true keyDeb=true Attacks.Room(mouse) keyDeb=false end
  673. if key=="e" and mana>=40 and keyDeb==false then mana=mana-40 whileDeb=true keyDeb=true Attacks.Shambles(mouse) keyDeb=false end
  674. if key=="r" and mana>=10 and keyDeb==false then mana=mana-10 whileDeb=true keyDeb=true Attacks.Mes(mouse) keyDeb=false end
  675. if key=="c" and mana>=20 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Catastrophe(mouse) keyDeb=false end
  676. --if key=="v" and mana>=30 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Centipede(mouse) keyDeb=false end
  677. if key=="f" and keyDeb==false then whileDeb=true loopDeb=true keyDeb=true Attacks.Shield(mouse) end
  678. if key=="x" and keyDeb==false then whileDeb=true loopDeb2=true keyDeb=true Attacks.Rappid(mouse) end
  679. if key=="z" and keyDeb==false then whileDeb=true loopDeb3=true keyDeb=true Attacks.Charge() end
  680. end)
  681. mouse.KeyUp:connect(function(key)
  682. if key=="f" and keyDeb==true then keyDeb=false loopDeb=false whileDeb=false tDeb=false
  683. for i=1, 0, -.1 do
  684. wait()
  685. obj.HandleW.C0=CFrame.Angles(0, 0, 0)
  686. body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i)
  687. body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  688. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i)
  689. end human.WalkSpeed=speed
  690. end
  691. if key=="x" and keyDeb==true then keyDeb=false loopDeb2=false whileDeb=false tDeb=false
  692. for i=1, 0, -.1 do
  693. wait()
  694. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  695. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  696. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  697. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  698. end human.WalkSpeed=speed
  699. end
  700. if key=="z" and keyDeb==true then keyDeb=false loopDeb3=false whileDeb=false tDeb=false end
  701. end)
  702. end)
  703. bin.Deselected:connect(function() removeParts() end)--mediafire
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