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- --XxBillyTheNoscoperxX
- --distortion lololololololol
- warn("edit add low pass and high pass")
- local plr = game:GetService("Players").LocalPlayer
- plrgui = plr.PlayerGui
- local base = Instance.new("ScreenGui",plrgui)
- local bground = Instance.new("Frame",base)
- base.Name = "lol"
- bground.Name = "bground"
- bground.Position = UDim2.new(0.4,0,0.3,0)
- bground.Size = UDim2.new(0.2,0,0.22,0)
- bground.BackgroundColor3 = Color3.fromRGB(0,0,0)
- bground.BorderColor3 = Color3.fromRGB(163,162,165)
- bground.BorderSizePixel = 6
- local tbox = Instance.new("TextBox",bground)
- tbox.Name = "tbox"
- tbox.Text = "Sound ID"
- tbox.Position = UDim2.new(0.15,0,0.25,0)
- tbox.Size = UDim2.new(0.7,0,0.25,0)
- tbox.TextWrapped = true
- tbox.TextScaled = true
- tbox.BackgroundColor3 = Color3.fromRGB(255,255,255)
- tbox.BorderColor3 = Color3.fromRGB(25,25,25)
- tbox.BorderSizePixel = 5
- local submit = Instance.new("TextButton",bground)
- submit.Name = "submit"
- submit.Text = "Submit"
- submit.Position = UDim2.new(0.15,0,0.6,0)
- submit.Size = UDim2.new(0.7,0,0.25,0)
- submit.TextScaled = true
- submit.TextWrapped = true
- submit.BackgroundColor3 = Color3.fromRGB(200,200,200)
- --time for the goodies amirite
- function sound()
- local newsound = Instance.new("Sound",workspace)
- newsound.Name = "earbleed"
- newsound.SoundId = "rbxassetid://"..tbox.Text
- newsound.Looped = true
- newsound:Play()
- local effect1 = Instance.new("ChorusSoundEffect",newsound)
- effect1.Mix = 0.25
- effect1.Depth = 0.15
- effect1.Rate = 0.5
- effect1.Enabled = true
- effect1.Priority = 0
- local effect2 = Instance.new("CompressorSoundEffect",newsound)
- effect2.Enabled = true
- effect2.Attack = 0.38
- effect2.GainMakeup = 1
- effect2.Ratio = 1
- effect2.Release = 4.5
- effect2.Threshold = -25
- local effect3 = Instance.new("DistortionSoundEffect",newsound)
- effect3.Level = 0.5
- local effect4 = Instance.new("EqualizerSoundEffect",newsound)
- effect4.Name = "lc"
- effect4.HighGain = 1.9
- effect4.LowGain = 1
- effect4.MidGain = 0.1
- end
- submit.MouseButton1Down:connect(sound)
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