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NukeVsCity

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Apr 20th, 2023
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Lua 1.22 KB | None | 0 0
  1. -- Decompiled with the Synapse X Luau decompiler.
  2.  
  3. local l__CoinAssets__1 = game.ReplicatedStorage:WaitForChild("Assets"):FindFirstChild("CoinAssets");
  4. local l__Massive_Comet__2 = l__CoinAssets__1:FindFirstChild("Massive Comet");
  5. local v3 = {
  6.     health = 5E+21,
  7.     scaleHealth = false,
  8.     textureID = "",
  9.     currencyType = "Diamonds",
  10.     disableScaling = true,
  11.     totalMult = 1,
  12.     diamondsMult = 1,
  13.     specialBonus = {
  14.         enabled = false
  15.     },
  16.     orbsRandom = {
  17.         rewardMult = 1,
  18.         amountMult = 1,
  19.         speedMult = 1
  20.     },
  21.     orbsBreak = {
  22.         rewardMult = 1,
  23.         amountMult = 1
  24.     },
  25.     landSound = "coin",
  26.     breakSound = "special",
  27.     model = l__CoinAssets__1:FindFirstChild("Massive Comet"):FindFirstChildWhichIsA("BasePart"),
  28.     modelHasStages = l__Massive_Comet__2:FindFirstChild("Stages") ~= nil
  29. };
  30. local v4 = false;
  31. if l__Massive_Comet__2:FindFirstChild("Stages") ~= nil then
  32.     v4 = l__Massive_Comet__2:FindFirstChild("Stages"):FindFirstChild("Mid");
  33. end;
  34. v3.modelMidHealth = v4;
  35. local v5 = false;
  36. if l__Massive_Comet__2:FindFirstChild("Stages") ~= nil then
  37.     v5 = l__Massive_Comet__2:FindFirstChild("Stages"):FindFirstChild("Low");
  38. end;
  39. v3.modelLowHealth = v5;
  40. v3.world = string.match(script.Parent.Parent.Name, "%a+");
  41. return v3;
  42.  
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