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- -- Custom Parts
- -- INSERT MESH TO PART
- -- RENAME MESH TO "CustomParts"
- --[[
- Names:
- Mario
- Luigi
- Haramabe
- Pikachu
- Sans
- Sonic
- Squirtle
- Pistol
- ]]--
- while true do
- wait()
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- if (a.Name=="Mario") then
- a.CustomParts.MeshId = "rbxassetid://494265290"
- a.CustomParts.TextureId = "rbxassetid://494265293"
- a.Scale = Vector3.new(4.138, 4.441, 4.656)
- end
- if (a.Name=="Luigi") then
- a.CustomParts.MeshId = "rbxassetid://952109645"
- a.CustomParts.TextureId = "rbxassetid://952109667"
- a.Scale = Vector3.new(7.66, 6.642, 2.759)
- end
- if (a.Name=="Harambe") then
- a.CustomParts.MeshId = "rbxassetid://430330296"
- a.CustomParts.TextureId = "rbxassetid://430330316"
- a.Scale = Vector3.new(6.614, 6.12, 4.362)
- end
- if (a.Name=="Pikachu") then
- a.CustomParts.MeshId = "rbxassetid://949646147"
- a.CustomParts.TextureId = "rbxassetid://949646155"
- a.Scale = Vector3.new(3.882, 5.387, 6.387)
- end
- if (a.Name=="Sans") then
- a.CustomParts.MeshId = "rbxassetid://430073345"
- a.CustomParts.TextureId = "rbxassetid://430073362"
- a.Scale = Vector3.new(5.339, 4.887, 5.201)
- end
- if (a.Name=="Sonic") then
- a.CustomParts.MeshId = "rbxassetid://444051415"
- a.CustomParts.TextureId = "rbxassetid://444051418"
- a.Scale = Vector3.new(5.25, 6.539, 4.788)
- end
- if (a.Name=="Squirtle") then
- a.CustomParts.MeshId = "rbxassetid://545624279"
- a.CustomParts.TextureId = "rbxassetid://545624288"
- a.Scale = Vector3.new(5.505, 7.407, 7.784)
- end
- if (a.Name=="Pistol") then
- a.CustomParts.MeshId = "rbxassetid://466593501"
- a.CustomParts.TextureId = "rbxassetid://466593516"
- a.Scale = Vector3.new(7.049, 4.308, 1.093)
- end
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- FUNCTION(game.workspace)
- end
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