Advertisement
ArcDesLHK

Another installment of Console

Feb 17th, 2023 (edited)
44
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.14 KB | None | 0 0
  1. Gold Console Rival
  2. Level 4 EARTH Warrior/Console/Effect
  3. 0/2000
  4. Cannot be destroyed by battle, also you take no battle damage from battles involving this card. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. If this card is Tributed for the Tribute Summon of a Console monster, if this card was equipped with a "Game Card" card(s): Return those cards to the hand. You can only use this effect of "Gold Console Rival" once per turn.
  5.  
  6. Hero of the Console Wars
  7. Level 8 LIGHT Warrior/Effect
  8. 3000/2500
  9. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Console monsters equipped with "Game Card" cards. Gains 500 ATK for each Console monster in your GY. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap. You can only use each of the following effects of "Hero of the Console Wars" once per turn. When an opponent's monster declares an attack: You can negate the attack. You can Tribute this card; destroy 1 card on the field.
  10.  
  11. Whitish-Red Console Shrine Maiden
  12. Level 3 LIGHT Warrior/Console/Effect
  13. 1300/300
  14. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. While this card is equipped with a "Game Card" card, your opponent cannot activate Trap Cards during the Battle Phase. Once per turn, while this card is equipped with a "Game Card" card: You can make each player draw until they have 6 cards in their hand, then gain 300 LP for each Console monster you drew by this effect.
  15.  
  16. Purple Console General
  17. Level 7 DARK Warrior/Console/Effect
  18. 2500/2400
  19. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. While this card is equipped with a "Game Card" card, banish any monster destroyed by battle with this card. When this card destroys a monster by battle, while this card is equipped with a "Game Card" card: You can activate this effect; this card can make a second attack in a row.
  20.  
  21. Cyan Console Goddess
  22. Level 5 WATER Spellcaster/Console/Effect
  23. 2200/1400
  24. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. Once per turn, while this card is equipped with a "Game Card" card: You can excavate cards from the top of your Deck equal to the number of "Game Card" cards equipped to this card, and if you do, you can add 1 excavated Console monster or "Game Card" card to your hand, also shuffle the rest into your Deck.
  25.  
  26. Indigo Console Idol
  27. Level 3 DARK Warrior/Console/Effect
  28. 1300/1200
  29. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. While this card is equipped with a "Game Card" card, your opponent cannot Tribute Summon Level 7 or higher monsters or activate the effects of Level 7 or higher monsters. If a "Game Card" card equipped to a Console monster would be destroyed, shuffle 1 "Game Card" card equipped to this card into the Deck instead.
  30.  
  31. Game Card - Crystallized Fantasy
  32. Normal Spell
  33. Add 1 "Game Card" card from your Deck to your hand, except "Game Card - Crystallized Fantasy". If this card is equipped to a Console monster, it gains the following effect.
  34. ● The equipped monster cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving it.
  35.  
  36. Game Card - Bobbling Babbling
  37. Normal Spell
  38. Target 1 monster on the field; return it to the hand. If this card is equipped to a Console monster, it gains the following effect.
  39. ● The equipped monster cannot be targeted for an attack, also your opponent cannot target it with card effects.
  40.  
  41. Puzzling Magic
  42. Continuous Spell
  43. Once per turn, during the End Phase: Your opponent must declare the name of the bottom-most Console monster in your GY (without looking at the cards in your GY) OR answer the following question. Apply the appropriate effect, based on the answer.
  44. (Question: How many Console monsters will be on my field at the end of the Battle Phase?)
  45. ● Correct answer: Your opponent gains 1000 LP.
  46. ● Incorrect answer: Destroy 1 monster your opponent controls, and if you do, all Console monsters you control gain ATK/DEF equal to the destroyed monster's ATK.
  47.  
  48. Hybrid Console
  49. Normal Trap
  50. When you take 2000 or more damage from a direct attack: Special Summon 2 Console monsters with different Attributes from your Deck, whose combined ATK is less than or equal to the the damage you took, then end the Battle Phase.
  51.  
  52. Fandom of Consoles
  53. Normal Trap
  54. When a Console monster is targeted for an attack: Pay 1000 LP; activate 1 of the following effects.
  55. ● Destroy the attacking monster.
  56. ● Change the attack target to another Console monster you control, and proceed to damage calculation.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement