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coinwalk

Untitled

Apr 6th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var mill = (mango*10000000).toPrecision(1);
  6. var zoll = (mill/mill+mill-mill)/100000000;
  7. var div = 100;
  8. var troll = ((parseFloat(zoll))/div);
  9. var hertz = troll;
  10. var earnpoint = 50000;
  11. var real = troll;
  12. var flank = 6.5;
  13. var under = 2.5;
  14. var claim = (troll*10);
  15. var krux = (troll*6.5);
  16. var ingot = 1;
  17. var gunkybutt = ((Math.floor(mango/claim))*claim);
  18. var crazy = ((Math.floor(mango/claim))*claim);
  19. var gunk = ((Math.floor(mango/claim))*claim);
  20. var paty = ((Math.floor(mango/(troll*100)))*(troll*100));
  21. var utter = mango;
  22. var torn = mango;
  23. var wild = mango;
  24. var min = mango;
  25. var noddy = real;
  26. var trash = mango;
  27. var blet = 0;
  28. var stupid = noddy;
  29. var james = false;
  30. var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  31. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  32. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  33.  
  34. function getR(minz, maxz) {
  35. minz = Math.ceil(minz);
  36. maxz = Math.floor(maxz);
  37. return Math.floor(Math.random() * (maxz - minz + 1)) + minz;
  38. }
  39.  
  40. function dobet() {
  41. document.getElementById('pct_chance').value = 49.5;
  42. document.getElementById('pct_payout').value = 2;
  43. trash = document.getElementById('pct_balance').value;
  44. trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent;
  45. if (trash>ying) {
  46. noddy = parseFloat(hertz);
  47. stupid = ((parseFloat(trash-ying)).toPrecision(8));
  48. ying = parseFloat(trash);
  49. }
  50. if (trash<ying) {
  51. noddy = parseFloat(hertz);
  52. stupid = ((parseFloat(ying-trash)).toPrecision(8));
  53. ying = parseFloat(trash);
  54. }
  55. if (!(stupid==noddy)){
  56. alert('someone played your balance elsewhere');
  57. console.log('someone played your balance elsewhere');
  58. return;
  59. }
  60. if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  61. utter = utter+(parseFloat(real));
  62. blet = blet+1;
  63. duel = trick;
  64. }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  65. utter = utter-(parseFloat(real));
  66. blet = blet+1;
  67. duel = trick;
  68. }
  69. if (real==null){
  70. real = parseFloat(hertz);
  71. }
  72. if ((utter>(crazy+(hertz*flank)))&&(!james)) {
  73. real = hertz*2;
  74. hertz = hertz*2;
  75. flank = 4.5;
  76. under = 4.5;
  77. crazy = parseFloat(utter);
  78. }
  79. if ((utter<(crazy-(hertz*under)))&&(!james)) {
  80. real = hertz*2;
  81. hertz = hertz*2;
  82. ingot = 0;
  83. flank = 4.5;
  84. under = 4.5;
  85. crazy = parseFloat(utter);
  86. }
  87. if ((!james)&&(utter>=(gunkybutt+(claim*ingot)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))){
  88. claim = (troll*10);
  89. krux = (troll*6.5);
  90. gunk = ((Math.floor(utter/claim))*claim);
  91. crazy = ((Math.floor(utter/claim))*claim);
  92. gunkybutt = ((Math.floor(utter/claim))*claim);
  93. flank = 6.5;
  94. ingot = 1;
  95. under = 2.5;
  96. james = false;
  97. real = troll;
  98. hertz = troll;
  99. }
  100. if ((!james)&&(utter>=(gunkybutt+(claim*ingot)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))){
  101. claim = (troll*10);
  102. krux = (troll*6.5);
  103. gunk = ((Math.floor(utter/claim))*claim);
  104. crazy = ((Math.floor(utter/claim))*claim);
  105. gunkybutt = ((Math.floor(utter/claim))*claim);
  106. flank = 4.5;
  107. ingot = 1;
  108. under = 4.5;
  109. james = false;
  110. real = troll*2;
  111. hertz = troll*2;
  112. }
  113. if ((!!james)&&(utter>=(gunkybutt+(claim*ingot)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))){
  114. claim = (troll*10);
  115. krux = (troll*6.5);
  116. gunk = ((Math.floor(utter/claim))*claim);
  117. crazy = ((Math.floor(utter/claim))*claim);
  118. gunkybutt = ((Math.floor(utter/claim))*claim);
  119. paty = ((Math.floor(utter/(troll*100)))*(troll*100));
  120. flank = 4.5;
  121. ingot = 1;
  122. under = 4.5;
  123. james = false;
  124. real = troll*2;
  125. hertz = troll*2;
  126. }
  127. if ((!!james)&&(utter>=(gunkybutt+(claim*ingot)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))){
  128. claim = (troll*10);
  129. krux = (troll*6.5);
  130. gunk = ((Math.floor(utter/claim))*claim);
  131. crazy = ((Math.floor(utter/claim))*claim);
  132. gunkybutt = ((Math.floor(utter/claim))*claim);
  133. paty = ((Math.floor(utter/(troll*100)))*(troll*100));
  134. flank = 6.5;
  135. ingot = 1;
  136. under = 2.5;
  137. james = false;
  138. real = troll;
  139. hertz = troll;
  140. }
  141. if (((!james)&&(utter<=(gunk-(troll*9)))&&(utter<(((Math.floor(utter/claim))*claim)+krux)))||((real>=utter)&&(utter<(((Math.floor(utter/claim))*claim)+krux)))) {
  142. claim = (troll*10);
  143. krux = (troll*6.5);
  144. flank = 6.5;
  145. ingot = 1;
  146. james = false;
  147. under = 2.5;
  148. real = troll;
  149. hertz = troll;
  150. gunk = ((Math.floor(utter/claim))*claim);
  151. crazy = ((Math.floor(utter/claim))*claim);
  152. gunkybutt = ((Math.floor(utter/claim))*claim);
  153. }
  154. if (((!james)&&(utter<=(gunk-(troll*9)))&&(utter>(((Math.floor(utter/claim))*claim)+krux)))||((real>=utter)&&(utter>(((Math.floor(utter/claim))*claim)+krux)))) {
  155. claim = (troll*10);
  156. krux = (troll*6.5);
  157. flank = 4.5;
  158. ingot = 1;
  159. james = false;
  160. under = 4.5;
  161. real = troll*2;
  162. hertz = troll*2;
  163. gunk = ((Math.floor(utter/claim))*claim);
  164. crazy = ((Math.floor(utter/claim))*claim);
  165. gunkybutt = ((Math.floor(utter/claim))*claim);
  166. }
  167. if (((utter>(paty+(troll*70)))&&(utter<(paty+(troll*80))))||((!james)&&(utter<=(paty-(troll*25))))) {
  168. claim = (troll*100);
  169. krux = (troll*69.5);
  170. gunk = ((Math.ceil(utter/claim))*claim);
  171. crazy = ((Math.floor(utter/claim))*claim);
  172. gunkybutt = ((Math.floor(utter/claim))*claim);
  173. paty = ((Math.floor(utter/claim))*claim);
  174. james = true;
  175. flank = 4.5;
  176. ingot = 1;
  177. under = 4.5;
  178. real = (troll*10)*2;
  179. hertz = (troll*10)*2;
  180. }
  181. if ((!!james)&&(utter<=(paty+(troll*30)))) {
  182. claim = (troll*10);
  183. krux = (troll*6.5);
  184. flank = 6.5;
  185. ingot = 1;
  186. under = 2.5;
  187. real = troll;
  188. james = false;
  189. hertz = troll;
  190. paty = ((Math.floor(utter/(troll*100)))*(troll*100));
  191. gunk = ((Math.floor(utter/claim))*claim);
  192. crazy = ((Math.floor(utter/claim))*claim);
  193. gunkybutt = ((Math.floor(utter/claim))*claim);
  194. }
  195. if (utter>earnpoint) {
  196. return;
  197. }
  198. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  199. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  200. if (trick==duel){
  201. document.getElementById('a_lo').click();
  202. }
  203. }
  204. setInterval(() => dobet(), 80);
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