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BobMe

MepTest

Feb 25th, 2018
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  1.  
  2. --[[dont u even dare take credit
  3. cus dis mai law ok and if u break my law i keel u in sb
  4.  
  5. btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself.
  6. + i did a small update so you still have your clothes on when small ok?
  7. + ok wtf you need to stop using this i have regrets upon using it because it was made in 2014 ok
  8. my anims have improved so much that you haven't seen my latest works
  9. ++ This is an edit of Memo1332, please, everything said above, please follow.
  10. +++ yes one other person of mine helped out with the camera, and no its not just a simple "id changing" i'm not at your level of
  11. skill.
  12. ++++ btw if someone else uses this in VoidSB ill be amazed; this is my favorite mini meep by far :p
  13. +++++ dam with each mep i love it even more and more. c;
  14. ~AmbientOcclusion (formerly madiik)
  15. ]]--
  16.  
  17. local ran,err = ypcall(function()
  18. plr = game:service'Players'.LocalPlayer
  19. char = plr.Character
  20. mouse = plr:GetMouse()
  21. humanoid = char:findFirstChild("Humanoid")
  22. torso = char:findFirstChild("Torso")
  23. head = char.Head
  24. ra = char:findFirstChild("Right Arm")
  25. la = char:findFirstChild("Left Arm")
  26. rl = char:findFirstChild("Right Leg")
  27. ll = char:findFirstChild("Left Leg")
  28. rs = torso:findFirstChild("Right Shoulder")
  29. ls = torso:findFirstChild("Left Shoulder")
  30. rh = torso:findFirstChild("Right Hip")
  31. lh = torso:findFirstChild("Left Hip")
  32. neck = torso:findFirstChild("Neck")
  33. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  34. anim = char:findFirstChild("Animate")
  35. rootpart = char:findFirstChild("HumanoidRootPart")
  36. camera = workspace.CurrentCamera
  37. do --Removing ROBLOX's new Looped bug >_>
  38. local function rec(x)
  39. for i,v in pairs(x:children()) do
  40. if v:IsA'Animation' then
  41. v.AnimationId = 'rbxassetid://28159255'
  42. end
  43. rec(v)
  44. end
  45. end
  46. rec(anim) --the Animate script
  47. end
  48.  
  49. humanoid.Jump = true
  50.  
  51. wait(.4)
  52.  
  53.  
  54. if anim then
  55. anim:Destroy()
  56. end
  57.  
  58.  
  59. rj.C0 = CFrame.new()
  60. rj.C1 = CFrame.new()
  61.  
  62.  
  63. super_annoying = Instance.new("Sound", head)
  64. super_annoying.SoundId = "http://www.roblox.com/asset/?id=338431940"
  65. super_annoying.Volume = 10
  66. super_annoying.Pitch = 1.15
  67. super_annoying.Looped = true
  68. barrel_roll = Instance.new("Sound", head)
  69. barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305"
  70. barrel_roll.Volume = 10
  71. barrel_roll.Looped = true
  72. dubstep_gun = Instance.new("Sound", head)
  73. dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=950921258"
  74. dubstep_gun.Volume = 10
  75. dubstep_gun.Pitch = 1.10
  76. dubstep_gun.Looped = true
  77. you_are_pirate = Instance.new("Sound", head)
  78. you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007"
  79. you_are_pirate.Volume = 10
  80. you_are_pirate.Looped = true
  81. cant_touch = Instance.new("Sound", head)
  82. cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811"
  83. cant_touch.Volume = 10
  84. cant_touch.Pitch = 1.15
  85. cant_touch.Looped = true
  86. gangy_style = Instance.new("Sound", head)
  87. gangy_style.SoundId = "http://www.roblox.com/asset/?id=752603518"
  88. gangy_style.Volume = 10
  89. gangy_style.Looped = true
  90. gangy_style.Pitch = 1.15
  91. fox_say = Instance.new("Sound", head)
  92. fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025"
  93. fox_say.Volume = 10
  94. fox_say.Looped = true
  95. durk = Instance.new("Sound", head)
  96. durk.SoundId = "http://www.roblox.com/asset/?id=1138348028"
  97. durk.Volume = 10
  98. durk.Pitch = 1.05
  99. durk.Looped = true
  100. sax_guy = Instance.new("Sound", head)
  101. sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550"
  102. sax_guy.Volume = 10
  103. sax_guy.Pitch = 1.15
  104. sax_guy.Looped = true
  105. heman = Instance.new("Sound", head)
  106. heman.SoundId = "http://www.roblox.com/asset/?id=1037841990"
  107. heman.Volume = 10
  108. heman.Looped = true
  109. heman.Pitch = 1.15
  110. justin = Instance.new("Sound", head)
  111. justin.SoundId = "http://www.roblox.com/asset/?id=1216663935"
  112. justin.Volume = 10
  113. justin.Pitch = 1.05
  114. justin.Looped = true
  115. brony_music = Instance.new("Sound", head)
  116. brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890"
  117. brony_music.Volume = 10
  118. brony_music.Pitch = 1.3
  119. brony_music.Looped = true
  120. spitfire = Instance.new("Sound", head)
  121. spitfire.SoundId = "http://www.roblox.com/asset/?id=835542053"
  122. spitfire.Volume = 10
  123. spitfire.Looped = true
  124. spitfire.Pitch = 1.15
  125. burn_dem = Instance.new("Sound", head)
  126. burn_dem.SoundId = "http://www.roblox.com/asset/?id=569995792"
  127. burn_dem.Volume = 10
  128. burn_dem.Pitch = 1.15
  129. burn_dem.Looped = true
  130. aj = Instance.new("Sound", head)
  131. aj.SoundId = "rbxassetid://407877208"
  132. aj.Volume = 10
  133. aj.Pitch = 1.15
  134. aj.Looped = true
  135.  
  136. Instance.new("HumanoidController", game:service'ControllerService')
  137. Instance.new("SkateboardController", game:service'ControllerService')
  138. Instance.new("VehicleController", game:service'ControllerService')
  139.  
  140.  
  141.  
  142.  
  143. --minimize
  144. rh.Parent = nil
  145. lh.Parent = nil
  146. rs.Parent = nil
  147. ls.Parent = nil
  148. neck.Parent = nil
  149. rj.Parent = nil
  150.  
  151.  
  152. rl.FormFactor = "Custom"
  153. ll.FormFactor = "Custom"
  154. ra.FormFactor = "Custom"
  155. la.FormFactor = "Custom"
  156. torso.FormFactor = "Custom"
  157. head.FormFactor = "Custom"
  158. rootpart.FormFactor = "Custom"
  159.  
  160.  
  161.  
  162.  
  163. rootpart.Size = Vector3.new(.4, .4, .2)
  164. rl.Size = Vector3.new(.2, .4, .2)
  165. ll.Size = Vector3.new(.2, .4, .2)
  166. ra.Size = Vector3.new(.2, .4, .2)
  167. la.Size = Vector3.new(.2, .4, .2)
  168. torso.Size = Vector3.new(.4, .4, .2)
  169. head.Size = Vector3.new(.4, .2, .2)
  170.  
  171. rh.Parent = torso
  172. lh.Parent = torso
  173. rs.Parent = torso
  174. ls.Parent = torso
  175. neck.Parent = torso
  176. rj.Parent = rootpart
  177.  
  178. rootpart.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  179. torso.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  180. head.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  181. rl.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  182. ll.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  183. ra.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  184. la.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  185.  
  186.  
  187. if torso:findFirstChild("roblox") then
  188. local p = Instance.new("Part", char)
  189. p.FormFactor = "Custom"
  190. p.Size = torso.Size
  191. p.Transparency = 1
  192. p:BreakJoints()
  193. local w = Instance.new("Weld", char)
  194. w.Part0 = p
  195. w.Part1 = torso
  196. torso:findFirstChild("roblox").Parent = p
  197. end
  198.  
  199.  
  200. --[[mesh1 = Instance.new("SpecialMesh", torso)
  201. mesh1.Name = "Mesh"
  202. mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)
  203. mesh1.MeshId = "rbxasset://fonts/torso.mesh"
  204. mesh2 = Instance.new("SpecialMesh", la)
  205. mesh2.Name = "Mesh"
  206. mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0)
  207. mesh2.MeshId = "rbxasset://fonts/leftarm.mesh"
  208. mesh3 = Instance.new("SpecialMesh", ra)
  209. mesh3.Name = "Mesh"
  210. mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0)
  211. mesh3.MeshId = "rbxasset://fonts/rightarm.mesh"
  212. mesh4 = Instance.new("SpecialMesh", ll)
  213. mesh4.Name = "Mesh"
  214. mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0)
  215. mesh4.MeshId = "rbxasset://fonts/leftleg.mesh"
  216. mesh5 = Instance.new("SpecialMesh", rl)
  217. mesh5.Name = "Mesh"
  218. mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0)
  219. mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]]
  220.  
  221.  
  222. --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1
  223.  
  224. ls.C0 = CFrame.new(-.3,.1,0)
  225. ls.C1 = CFrame.new(0,.1,0)
  226. rs.C0 = CFrame.new(.3,.1,0)
  227. rs.C1 = CFrame.new(0,.1,0)
  228. rh.C0 = CFrame.new(.1,-.2,0)
  229. rh.C1 = CFrame.new(0, .2, 0)
  230. lh.C0 = CFrame.new(-.1,-.2,0)
  231. lh.C1 = CFrame.new(0, .2, 0)
  232. neck.C0 = CFrame.new(0,.2,0)
  233. neck.C1 = CFrame.new(0,-.1,0)
  234.  
  235. bodyc = char:findFirstChild("Body Colors")
  236. if bodyc then
  237. bodyc:Destroy()
  238. end
  239.  
  240. wait(1)
  241.  
  242. local body = {}
  243. for i,v in pairs(char:children()) do
  244. if v:IsA'BasePart' then
  245. print(v.Name)
  246. body[v.Name] = {Color = v.BrickColor}
  247. end
  248. end
  249.  
  250. print(body.Torso)
  251. function restorecolors()
  252. for _,bp in pairs(char:children()) do
  253. if bp:IsA("BasePart") then
  254. bp.BrickColor = body[bp.Name].Color
  255. end
  256. end
  257. end
  258.  
  259.  
  260. local LightForTorso = Instance.new("PointLight", head)
  261. LightForTorso.Color = torso.BrickColor.Color
  262. LightForTorso.Range = 7
  263. LightForTorso.Brightness = 1.5
  264.  
  265.  
  266.  
  267.  
  268. local slidecount = 0
  269. local slidecountmax = 0
  270. local anim = ""
  271. local lastanim = anim
  272. local speed = 0
  273. local looking = false
  274. local dancing = false
  275. local superannoying = false
  276. local barrelroll = false
  277. local dubstepgun = false
  278. local foxie = false
  279. local durka = false
  280. local saxguy = false
  281. local heya = false
  282. local jb = false
  283. local bronymusic = false
  284. local sheddy = false
  285. local burndem = false
  286. local global_wait = 0
  287.  
  288. count = 0
  289. countspeed = 1
  290. sine = 0
  291. sinespeed = 1
  292.  
  293.  
  294.  
  295. humanoid.WalkSpeed = 6
  296.  
  297.  
  298. local controllerService = game:GetService("ControllerService")
  299. local controller = controllerService:GetChildren()[1]
  300.  
  301.  
  302. local colors = {"White", "Really black"}
  303.  
  304. humanoid.Died:connect(function()
  305. for cframe_parts = 0, 100 do
  306. local p = Instance.new("Part")
  307. p.FormFactor = "Custom"
  308. p.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  309. p.Size = Vector3.new(1, 1, 1)
  310. Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
  311. p.Locked = true
  312. p.CanCollide = false
  313. p.Anchored = true
  314. p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36))
  315. p.Parent = workspace
  316. game:service'Debris':AddItem(p, 5)
  317. coroutine.wrap(function()
  318. while wait() do
  319. if p ~= nil then
  320. p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0)
  321. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0)
  322. p.Transparency = p.Transparency + 0.015
  323. else
  324. break
  325. end
  326. end
  327. end)()
  328. end
  329. for _,v in pairs(char:children()) do
  330. if v:IsA("Part") then
  331. v:Destroy()
  332. end
  333. end
  334.  
  335. end)
  336.  
  337.  
  338. mouse.KeyDown:connect(function(k)
  339.  
  340. if string.byte(k) == 50 then
  341.  
  342. if dancing then return end
  343. sitting = not sitting
  344. if sitting then
  345. local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0))
  346. local hitz,enz = workspace:FindPartOnRay(ray, char)
  347.  
  348.  
  349. if hitz then
  350. controller.Parent = nil
  351. humanoid.WalkSpeed = 0
  352. coroutine.wrap(function()
  353. while wait() do
  354. humanoid.PlatformStand = true
  355. if sitting == false then humanoid.PlatformStand = false break end
  356. end
  357. end)()
  358. rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
  359. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  360. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  361. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  362. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  363.  
  364. miniweld = Instance.new("Weld", char)
  365. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  366. miniweld.Part0 = hitz
  367. miniweld.Part1 = rootpart
  368. else
  369. sitting = false
  370. return
  371. end
  372. else
  373. if miniweld then
  374. miniweld:Destroy()
  375. end
  376. controller.Parent = controllerService
  377. humanoid.PlatformStand = true
  378. humanoid.WalkSpeed = 6
  379. end
  380. end
  381.  
  382. if k == "y" then
  383. superannoying = false
  384. barrelroll = false
  385. heya = false
  386. dubstepgun = false
  387. youpirate = false
  388. canttouch = false
  389. gangnam = false
  390. sheddy = false
  391. durka = false
  392. saxguy = false
  393. foxie = false
  394. burndem = false
  395. bronymusic = false
  396. brony_music:stop()
  397. fox_say:stop()
  398. spitfire:stop()
  399. heman:stop()
  400. justin:stop()
  401. jb = false
  402. game.Players.LocalPlayer.Character.Part:Destroy()
  403. game.Players.LocalPlayer.Character.Part:Destroy()
  404. restorecolors()
  405. burn_dem:stop()
  406. durk:Stop()
  407. if hat then
  408. hat:Destroy()
  409. hat:Destroy()
  410. end
  411. sax_guy:stop()
  412. gangy_style:stop()
  413. cant_touch:stop()
  414. you_are_pirate:stop()
  415. dubstep_gun:stop()
  416. super_annoying:stop()
  417. barrel_roll:stop()
  418. dancing = false
  419. global_wait = 0
  420. LightForTorso.Color = torso.BrickColor.Color
  421. end
  422.  
  423. if k == "z" then
  424. if dancing then return end
  425. if not sitting then
  426. dancing = true
  427. superannoying = true
  428. super_annoying:play()
  429. end
  430. end
  431. if k == "k" then
  432. if dancing then return end
  433. if not sitting then
  434. dancing = true
  435. sheddy = true
  436. spitfire:play()
  437. end
  438. end
  439.  
  440. if k == "n" then
  441. if dancing then return end
  442. if not sitting then
  443. dancing = true
  444. gangnam = true
  445. gangy_style:play()
  446. end
  447. end
  448.  
  449. if k == "r" then
  450. if dancing then return end
  451. if not sitting then
  452. dancing = true
  453. burndem = true
  454. burn_dem:play()
  455. end
  456. end
  457.  
  458.  
  459. if k == "x" then
  460. if dancing then return end
  461. if not sitting then
  462. dancing = true
  463. barrelroll = true
  464. barrel_roll:play()
  465. hat = Instance.new("Part", char)
  466. hat.FormFactor = "Custom"
  467. hat.CanCollide = false
  468. hat.Size = torso.Size
  469. hat.Locked = true
  470. hat:breakJoints()
  471. local hatmesh = Instance.new("SpecialMesh", hat)
  472. hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
  473. hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
  474. hatmesh.Scale = Vector3.new(.22, .2, .22)
  475. local hatweld = Instance.new("Weld", hat)
  476. hatweld.Part0 = hat
  477. hatweld.Part1 = torso
  478. end
  479. end
  480. if k == "h" then
  481. if dancing then return end
  482. if not sitting then
  483. dancing = true
  484. heman:play()
  485. heya = true
  486. end
  487. end
  488. if k == "j" then
  489. if dancing then return end
  490. if not sitting then
  491. dancing = true
  492. justin:play()
  493. jb = true
  494. hat = Instance.new("Part", char)
  495. hat.FormFactor = "Custom"
  496. hat.CanCollide = false
  497. hat.Size = head.Size
  498. hat.Locked = true
  499. hat.BrickColor = BrickColor.new("Hot pink")
  500. hat:breakJoints()
  501. local hatmesh = Instance.new("SpecialMesh", hat)
  502. hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424"
  503. hatmesh.VertexColor = Vector3.new(1,0,1)
  504. hatmesh.Scale = Vector3.new(.23, .23, .23)
  505. wait()
  506. local hatweld = Instance.new("Weld", hat)
  507. hatweld.Part0 = hat
  508. hatweld.Part1 = head
  509. hatweld.C0 = CFrame.new(0.025, -0.05, 0)
  510. hat2 = Instance.new("Part", char)
  511. hat2.FormFactor = "Custom"
  512. hat2.CanCollide = false
  513. hat2.Size = head.Size
  514. hat2.Locked = true
  515. hat2.BrickColor = BrickColor.new("Carnation pink")
  516. hat2:breakJoints()
  517. local hatmesh2 = Instance.new("SpecialMesh", hat2)
  518. hatmesh2.MeshId = "rbxassetid://1003673450"
  519. hatmesh2.VertexColor = Vector3.new(1,0.4,1)
  520. hatmesh2.Scale = Vector3.new(.0015, .003, .003)
  521. local hatweld2 = Instance.new("Weld", hat2)
  522. hatweld2.Part0 = hat2
  523. hatweld2.Part1 = head
  524. hatweld2.C0 = CFrame.new(0, -0.15, 0)
  525. end
  526. end
  527. if k == "c" then
  528. if dancing then return end
  529. if not sitting then
  530. dancing = true
  531. dubstepgun = true
  532. dubstep_gun:play()
  533. end
  534. end
  535. if k == "v" then
  536. if dancing then return end
  537. if not sitting then
  538. dancing = true
  539. youpirate = true
  540. you_are_pirate:play()
  541. hat = Instance.new("Part", char)
  542. hat.FormFactor = "Custom"
  543. hat.CanCollide = false
  544. hat.Size = head.Size
  545. hat.Locked = true
  546. hat:breakJoints()
  547. local hatmesh = Instance.new("SpecialMesh", hat)
  548. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
  549. hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
  550. hatmesh.Scale = Vector3.new(.2, .2, .2)
  551. local hatweld = Instance.new("Weld", hat)
  552. hatweld.Part0 = hat
  553. hatweld.Part1 = head
  554. hatweld.C0 = CFrame.new(0, -0.15, 0)
  555. end
  556. end
  557. if k == "m" then
  558. if dancing then return end
  559. if not sitting then
  560. dancing = true
  561. canttouch = true
  562. cant_touch:play()
  563. end
  564. end
  565. if k == "b" then
  566. if dancing then return end
  567. if not sitting then
  568. dancing = true
  569. bronymusic = true
  570. brony_music:play()
  571. for _,bp in pairs(char:children()) do
  572. if bp:IsA("BasePart") then
  573. bp.BrickColor = BrickColor.new("Pink")
  574. end
  575. end
  576. hat = Instance.new("Part", char)
  577. hat.FormFactor = "Custom"
  578. hat.CanCollide = false
  579. hat.Size = head.Size
  580. hat.Locked = true
  581. hat.BrickColor = BrickColor.new("Hot pink")
  582. hat:breakJoints()
  583. local hatmesh = Instance.new("SpecialMesh", hat)
  584. hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
  585. hatmesh.Scale = Vector3.new(.1, .2, .1)
  586. local hatweld = Instance.new("Weld", hat)
  587. hatweld.Part0 = hat
  588. hatweld.Part1 = head
  589. hatweld.C0 = CFrame.new(0, -0.1, 0.05)
  590. end
  591. end
  592.  
  593. if k == "l" then
  594. if dancing then return end
  595. if not sitting then
  596. dancing = true
  597. foxie = true
  598. fox_say:play()
  599. hat = Instance.new("Part", char)
  600. hat.FormFactor = "Custom"
  601. hat.CanCollide = false
  602. hat.Size = head.Size
  603. hat.Locked = true
  604. hat:breakJoints()
  605. local hatmesh = Instance.new("SpecialMesh", hat)
  606. hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
  607. hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
  608. hatmesh.Scale = Vector3.new(.2, .2, .2)
  609. local hatweld = Instance.new("Weld", hat)
  610. hatweld.Part0 = hat
  611. hatweld.Part1 = head
  612. hatweld.C0 = CFrame.new(0, -0.1, 0)
  613. end
  614.  
  615. end
  616. if k == "f" then
  617. if dancing then return end
  618. if not sitting then
  619. dancing = true
  620. durka = true
  621. durk:Play()
  622. end
  623. end
  624. if k == "g" then
  625. if dancing then return end
  626. if not sitting then
  627. dancing = true
  628. saxguy = true
  629. sax_guy:play()
  630. hat = Instance.new("Part", char)
  631. hat.FormFactor = "Custom"
  632. hat.CanCollide = false
  633. hat.Size = head.Size
  634. hat.Locked = true
  635. hat:breakJoints()
  636. local hatmesh = Instance.new("SpecialMesh", hat)
  637. hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
  638. hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
  639. hatmesh.Scale = Vector3.new(.25, .25, .25)
  640. local hatweld = Instance.new("Weld", hat)
  641. hatweld.Part0 = hat
  642. hatweld.Part1 = la
  643. hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
  644. end
  645. end
  646.  
  647.  
  648.  
  649.  
  650. if k == "q" then
  651. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  652. if sitting then return end
  653. looking = true
  654. rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4)
  655. end
  656. if k == "e" then
  657. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  658. if sitting then return end
  659. looking = true
  660. rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4)
  661. end
  662. if k == "t" then
  663. if dancing then return end
  664. if sitting then return end
  665. dancing = true
  666. aj:play()
  667. end
  668. if k == "p" then
  669. plr.Character.Humanoid.JumpPower = 32
  670. warn("Jump Power is now 32")
  671. end
  672. if k == "u" then
  673. plr.Character.Humanoid.JumpPower = 50
  674. print("Jump Power is now normal; 50")
  675. end
  676. if string.byte(k) == 93 then
  677. if plr.Character.Humanoid.WalkSpeed ~= 3
  678. then
  679. plr.Character.Humanoid.WalkSpeed = 3
  680. warn("Walkspeed is now 3 press shift to return to normal")
  681. end
  682. end
  683. if string.byte(k) == 48 or string.byte(k) == 47 then
  684. if sitting then return end
  685. humanoid.WalkSpeed = 18
  686. end
  687. if string.byte(k) == 52 then
  688. if sitting then return end
  689. humanoid.WalkSpeed = 6
  690. end
  691. end)
  692.  
  693. mouse.KeyUp:connect(function(k)
  694. if string.byte(k) == 48 or string.byte(k) == 47 then
  695. if sitting then return end
  696. humanoid.WalkSpeed = 6
  697. end
  698. if k == "y" then
  699. superannoying = false
  700. barrelroll = false
  701. heya = false
  702. dubstepgun = false
  703. youpirate = false
  704. canttouch = false
  705. gangnam = false
  706. sheddy = false
  707. durka = false
  708. saxguy = false
  709. foxie = false
  710. burndem = false
  711. bronymusic = false
  712. aj:stop()
  713. brony_music:stop()
  714. fox_say:stop()
  715. spitfire:stop()
  716. durk:Stop()
  717. heman:stop()
  718. justin:stop()
  719. jb = false
  720. restorecolors()
  721. burn_dem:stop()
  722. if hat then
  723. hat:Destroy()
  724. end
  725. sax_guy:stop()
  726. gangy_style:stop()
  727. cant_touch:stop()
  728. you_are_pirate:stop()
  729. dubstep_gun:stop()
  730. super_annoying:stop()
  731. barrel_roll:stop()
  732. dancing = false
  733. global_wait = 0
  734. LightForTorso.Color = torso.BrickColor.Color
  735. end
  736.  
  737.  
  738. if k == "q" then
  739. if looking then
  740. if sitting then return end
  741. rj.C0 = CFrame.new()
  742. looking = false
  743. end
  744. end
  745.  
  746. if k == "e" then
  747. if looking then
  748. if sitting then return end
  749. rj.C0 = CFrame.new()
  750. looking = false
  751. end
  752. end
  753. end)
  754.  
  755.  
  756. game:service'RunService'.Stepped:connect(function()
  757. count = (count % 100) + (countspeed/2)
  758. angle = math.pi * math.sin(math.pi*2/100*count)
  759.  
  760. if slidecount < slidecountmax then
  761. slidecount = slidecount + speed
  762. end
  763. if slidecount > slidecountmax then
  764. slidecount = slidecount - speed
  765. end
  766. if global_wait == 380 then global_wait = 0 end
  767.  
  768. sine = sine + sinespeed
  769. if not dancing then
  770. if not sitting then
  771. local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0))
  772. local hitz, enz = workspace:FindPartOnRay(ray, char)
  773. if not hitz then
  774. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0)
  775. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0)
  776. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0)
  777. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0)
  778. if not looking then
  779. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  780. end
  781. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  782. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  783.  
  784. -- idle anim
  785.  
  786. anim = "Idle"
  787. if anim ~= lastanim then
  788. if lastanim == "Walking" then
  789. speed = 0.5
  790. slidecount = 1
  791. slidecountmax = 0
  792. elseif lastanim == "Running" then
  793. speed = 2.5
  794. slidecount = 5
  795. slidecountmax = 0
  796. else
  797. slidecount = 0
  798. slidecountmax = 0
  799. end
  800. end
  801. countspeed = 1
  802. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0)
  803. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0)
  804. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0)
  805. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0)
  806. if not looking then
  807. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  808. end
  809. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  810. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then
  811. looking = false
  812. -- walk anim
  813. anim = "Walking"
  814. if anim ~= lastanim then
  815. speed = 0.2
  816. slidecount = 0
  817. slidecountmax = 1
  818. if lastanim == "Running" then
  819. slidecount = 5
  820. end
  821. end
  822. countspeed = 6
  823. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02))
  824. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02))
  825. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01))
  826. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01))
  827. rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  828. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  829. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then
  830. --run anim
  831. anim = "Running"
  832. if anim ~= lastanim then
  833. speed = 1
  834. slidecount = 0
  835. slidecountmax = 5
  836. if lastanim == "Walking" then
  837. slidecount = 1
  838. end
  839. end
  840.  
  841. looking = false
  842. countspeed = 9
  843. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07))
  844. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07))
  845. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03))
  846. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03))
  847. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  848. rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0)
  849. end
  850.  
  851. lastanim = anim
  852. else
  853. countspeed = 1
  854. local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0))
  855. local hitz, enz = workspace:FindPartOnRay(ray, char)
  856. if not hitz then
  857. rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0)
  858. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16)
  859. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16)
  860. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10)
  861. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10)
  862. else
  863. rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
  864. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  865. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  866. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  867. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  868. end
  869.  
  870. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0)
  871. end
  872. else
  873. if superannoying then
  874. countspeed = 5
  875. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  876. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  877. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  878. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  879. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  880. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  881. elseif barrelroll then
  882. countspeed = 5
  883. sinespeed = 0.1
  884. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07))
  885. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07))
  886. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03))
  887. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03))
  888. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  889. rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0)
  890. elseif dubstepgun then
  891. global_wait = (global_wait % 380) + 1
  892. countspeed = 5
  893. if global_wait < 249 - 40 then
  894. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27))
  895. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27))
  896. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  897. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  898. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  899. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  900. elseif global_wait > 249 - 40 then
  901. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11))
  902. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  903. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09))
  904. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09))
  905. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  906. rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0)
  907. end
  908. elseif youpirate then
  909. global_wait = (global_wait % 380) + 1
  910. countspeed = 5
  911. if global_wait < 79 then
  912. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  913. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  914. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  915. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  916. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  917. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  918. elseif global_wait < 299 then
  919. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11))
  920. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  921. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1))
  922. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1))
  923. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0)
  924. rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  925. elseif global_wait > 299 then
  926. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  927. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  928. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  929. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  930. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  931. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  932. end
  933. elseif canttouch then
  934. countspeed = 5
  935. global_wait = (global_wait % 160) + 1
  936. if global_wait == 160 then global_wait = 0 end
  937. if global_wait < 39 then
  938. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  939. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  940. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  941. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  942. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  943. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0)
  944. elseif global_wait < 79 then
  945. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  946. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  947. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  948. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  949. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  950. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0)
  951. elseif global_wait < 119 then
  952. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
  953. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
  954. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  955. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  956. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  957. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  958. torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0)
  959. elseif global_wait > 119 then
  960. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
  961. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
  962. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  963. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  964. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  965. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  966. torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0)
  967. end
  968. elseif gangnam then
  969. countspeed = 5
  970. if global_wait == 180 then global_wait = 0 end
  971. global_wait = (global_wait % 180) + 1
  972. if global_wait < 89 then
  973. ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  974. rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05))
  975. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  976. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  977. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  978. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  979. elseif global_wait > 89 then
  980. ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  981. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1))
  982. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  983. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  984. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  985. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  986. end
  987. elseif foxie then
  988. countspeed = 5
  989. global_wait = (global_wait % 380) + 2
  990. if global_wait < 89 then
  991. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2))
  992. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2))
  993. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  994. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  995. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  996. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  997. elseif global_wait > 89 then
  998. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05))
  999. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05))
  1000. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1001. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1002. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1))
  1003. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1004. end
  1005. elseif durka then
  1006. countspeed = 2
  1007. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07))
  1008. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07))
  1009. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03))
  1010. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03))
  1011. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1012. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1013. elseif saxguy then
  1014. countspeed = 5
  1015. ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4)
  1016. rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4)
  1017. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06)
  1018. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06)
  1019. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0)
  1020. rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1021. elseif heya then
  1022. countspeed = 5
  1023. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0)
  1024. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0)
  1025. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1026. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1027. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1028. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0)
  1029. elseif jb then
  1030. countspeed = 5
  1031. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0)
  1032. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0)
  1033. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1034. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1035. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1036. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1037. elseif bronymusic then
  1038. countspeed = 5
  1039. ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0)
  1040. rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0)
  1041. lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0)
  1042. rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0)
  1043. neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0)
  1044. rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0)
  1045. elseif sheddy then
  1046. countspeed = 7
  1047. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1048. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1049. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1050. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1051. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1052. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1053. elseif burndem then
  1054. countspeed = 4
  1055. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1056. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1057. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1058. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1059. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1060. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1061. elseif aj.IsPlaying then
  1062. countspeed = 5
  1063. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -(angle)*0.4, -angle*0.1, 0)
  1064. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + (angle)*0.4, -angle*0.1, 0)
  1065. lh.C0 = CFrame.new(-.1,-.2 - math.cos(count*.025)*.02,0) * CFrame.Angles(angle*0.05, 0, -0.06)
  1066. rh.C0 = CFrame.new(.1,-.2+math.cos(count*.025)*.02,0) * CFrame.Angles(-angle*0.05, 0, 0.06)
  1067. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1068. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.cos(angle*0.1), 0)
  1069. end
  1070. end
  1071. end)
  1072.  
  1073.  
  1074. plr.Chatted:connect(function(msg)
  1075. game:service'Chat':Chat(head, msg, 1)
  1076. if msg == "die/" then
  1077. char:breakJoints()
  1078. end
  1079. end)
  1080.  
  1081. end)
  1082. if not ran and err then
  1083. print(err)
  1084. end
  1085.  
  1086. mouse.Button1Down:connect(function()
  1087. if plr.Character.Parent ~= workspace.Camera then
  1088. if mouse ~= nil then
  1089. if mouse.Target ~= nil then
  1090. part = mouse.Target
  1091. bp = Instance.new("BodyPosition",part)
  1092. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1093. bp.Position = part.Position
  1094. particles = Instance.new("ParticleEmitter",part)
  1095. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  1096. particles.Size = NumberSequence.new(1)
  1097. particles.Texture = "rbxassetid://292289455"
  1098. particles.VelocitySpread = 360
  1099. particles.Speed = NumberRange.new(0)
  1100. particles.RotSpeed = NumberRange.new(0)
  1101. particles.Rotation = NumberRange.new(0)
  1102. particles.Rate = 250
  1103. particles.Lifetime = NumberRange.new(.2,.4)
  1104. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  1105. dwn = true
  1106. end
  1107. end
  1108. while dwn == true do
  1109. wait()
  1110. bp.Position = mouse.hit.p
  1111. if part then
  1112. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1113. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1114. end
  1115. end
  1116. end
  1117. end
  1118. end)
  1119. mouse.Button1Up:connect(function()
  1120. dwn = false
  1121. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  1122. if bp then bp:Destroy() end
  1123. if particles then particles:Destroy() end
  1124. end)
  1125.  
  1126. mouse.KeyDown:connect(function(key)
  1127. if key == "c" then
  1128. local clone = part:Clone()
  1129. clone.Parent = workspace
  1130. clone.Anchored = false
  1131. clone:ClearAllChildren()
  1132. clone.CanCollide = true
  1133. bp.Parent = clone
  1134. particles.Parent = clone
  1135. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1136. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1137. end
  1138. part:Destroy()
  1139. part = clone
  1140. end
  1141. end)
  1142.  
  1143. base = Instance.new("ScreenGui",plr.PlayerGui)
  1144. bbg = Instance.new("BillboardGui",plr.Character.Head)
  1145. bbg.Size = UDim2.new(0,200,0,50)
  1146. bbg.StudsOffset = Vector3.new(0,1.5,0)
  1147. bbgTl = Instance.new("TextLabel",bbg)
  1148. bbgTl.BackgroundTransparency = 1
  1149. bbgTl.Size = UDim2.new(10,0,1,0)
  1150. bbgTl.Position = UDim2.new(-4.5,-3,0,0)
  1151. bbgTl.Font = "SourceSansBold"
  1152. bbgTl.Text = " "
  1153. bbgTl.TextSize = 38
  1154. bbgTl.TextStrokeColor3 = Color3.new(0.3,0.3,0.3)
  1155. bbgTl.TextColor3 = Color3.new(0,0,0)
  1156. bbgTl.TextStrokeTransparency = 0
  1157. bbgTl.TextWrapped = true
  1158.  
  1159. local plr = game.Players.LocalPlayer
  1160. Instance.new("ForceField",plr.Character).Visible = false
  1161.  
  1162. bbgTl.Text = "Mini Meep Edit By Memo1332"
  1163. wait(4)
  1164. bbgTl.Text = " "
  1165.  
  1166. local Loc = game.Players.LocalPlayer.Backpack
  1167. LocalPlayer = game.Players.LocalPlayer.Character
  1168. camera = game.Workspace.Camera
  1169. camera.CameraSubject = LocalPlayer.Head
  1170. game.Workspace.Camera.CameraType = 3
  1171. script.Parent = Loc
  1172.  
  1173. while true do
  1174. wait(0.1)
  1175. game.Workspace.Memo1332.Humanoid.MaxHealth = math.huge
  1176. if plr.Character.Head:FindFirstChild("Sound")==nil then
  1177. super_annoying = Instance.new("Sound", head)
  1178. super_annoying.SoundId = "http://www.roblox.com/asset/?id=338431940"
  1179. super_annoying.Volume = 10
  1180. super_annoying.Pitch = 1.15
  1181. super_annoying.Looped = true
  1182. barrel_roll = Instance.new("Sound", head)
  1183. barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305"
  1184. barrel_roll.Volume = 10
  1185. barrel_roll.Looped = true
  1186. dubstep_gun = Instance.new("Sound", head)
  1187. dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=950921258"
  1188. dubstep_gun.Volume = 10
  1189. dubstep_gun.Pitch = 1.10
  1190. dubstep_gun.Looped = true
  1191. you_are_pirate = Instance.new("Sound", head)
  1192. you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007"
  1193. you_are_pirate.Volume = 10
  1194. you_are_pirate.Looped = true
  1195. cant_touch = Instance.new("Sound", head)
  1196. cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811"
  1197. cant_touch.Volume = 10
  1198. cant_touch.Pitch = 1.15
  1199. cant_touch.Looped = true
  1200. gangy_style = Instance.new("Sound", head)
  1201. gangy_style.SoundId = "http://www.roblox.com/asset/?id=752603518"
  1202. gangy_style.Volume = 10
  1203. gangy_style.Looped = true
  1204. gangy_style.Pitch = 1.15
  1205. fox_say = Instance.new("Sound", head)
  1206. fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025"
  1207. fox_say.Volume = 10
  1208. fox_say.Looped = true
  1209. durk = Instance.new("Sound", head)
  1210. durk.SoundId = "http://www.roblox.com/asset/?id=1138348028"
  1211. durk.Volume = 10
  1212. durk.Pitch = 1.05
  1213. durk.Looped = true
  1214. sax_guy = Instance.new("Sound", head)
  1215. sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550"
  1216. sax_guy.Volume = 10
  1217. sax_guy.Pitch = 1.15
  1218. sax_guy.Looped = true
  1219. heman = Instance.new("Sound", head)
  1220. heman.SoundId = "http://www.roblox.com/asset/?id=1037841990"
  1221. heman.Volume = 10
  1222. heman.Looped = true
  1223. heman.Pitch = 1.15
  1224. justin = Instance.new("Sound", head)
  1225. justin.SoundId = "http://www.roblox.com/asset/?id=1216663935"
  1226. justin.Volume = 10
  1227. justin.Pitch = 1.05
  1228. justin.Looped = true
  1229. brony_music = Instance.new("Sound", head)
  1230. brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890"
  1231. brony_music.Volume = 10
  1232. brony_music.Pitch = 1.3
  1233. brony_music.Looped = true
  1234. spitfire = Instance.new("Sound", head)
  1235. spitfire.SoundId = "http://www.roblox.com/asset/?id=835542053"
  1236. spitfire.Volume = 10
  1237. spitfire.Looped = true
  1238. spitfire.Pitch = 1.15
  1239. burn_dem = Instance.new("Sound", head)
  1240. burn_dem.SoundId = "http://www.roblox.com/asset/?id=569995792"
  1241. burn_dem.Volume = 10
  1242. burn_dem.Pitch = 1.15
  1243. burn_dem.Looped = true
  1244. aj = Instance.new("Sound", head)
  1245. aj.SoundId = "rbxassetid://407877208"
  1246. aj.Volume = 10
  1247. aj.Pitch = 1.15
  1248. aj.Looped = true
  1249. end
  1250. end
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