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zed_isJayTheLionJR

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Jun 22nd, 2018
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  1. --[[ Kitchen Gun (REMADE) ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. ATTACKS
  7. _______
  8.  
  9.  
  10. --]]
  11. -------------------------------------------------------
  12. print("This script was created by WafflesAreVeryGood!")
  13. --[[Changeable Variables]]--
  14. local multiplier = 1 --Attack multiplier (default is 1)
  15. local soundlist = {
  16. HardHit1 = "",
  17. HardHit2 = "",
  18. HardHit3 = "",
  19. WeakHit1 = "",
  20. WeakHit2 = "",
  21. Slice1 = "",
  22. Slice2 = "",
  23. Explosion1 = "",
  24. Explosion2 = "",
  25. Woosh1 = "",
  26. Woosh2 = "",
  27.  
  28. }
  29. local bgmusic = Instance.new("Sound")
  30. bgmusic.Volume = 3.5
  31. bgmusic.SoundId = ""
  32. bgmusic.Looped = true
  33. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  34. bgmusic:Play()
  35.  
  36. --[[Important Variables]]--
  37. local plr = game:GetService('Players').LocalPlayer
  38. local char = plr.Character
  39. local mouse = plr:GetMouse()
  40. local input = game:GetService('UserInputService')
  41. ----
  42. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  43. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  44. local rs = torso["Right Shoulder"]
  45. local ls = torso["Left Shoulder"]
  46. local rh = torso["Right Hip"]
  47. local lh = torso["Left Hip"]
  48. local neck = torso.Neck
  49. local rj = rootpart["RootJoint"]
  50. local humanoid = char:FindFirstChildOfClass("Humanoid")
  51. ----
  52. local huge = Vector3.new(math.huge, math.huge, math.huge)
  53. local attacking = false
  54. local cananim = true
  55. local currentanim = "Idle"
  56. local mode = "Normal"
  57.  
  58. --[[ Functions ]]--
  59. function addattack(keycode, func)
  60. if keycode ~= "MouseClick" then
  61. input.InputBegan:connect(function(inp)
  62. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  63. func()
  64. end
  65. end)
  66. else
  67. mouse.Button1Down:connect(function()
  68. func()
  69. end)
  70. end
  71. end
  72. function attackend(keycode, func)
  73. input.InputEnded:connect(function(inp)
  74. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  75. func()
  76. end
  77. end)
  78. end
  79. function swait(t)
  80. if t then
  81. for i = 0, t do
  82. game:GetService('RunService').Stepped:wait(0)
  83. end
  84. else
  85. game:GetService('RunService').Stepped:wait(0)
  86. end
  87. return true
  88. end
  89. function fade(obj, dest, grow)
  90. spawn(function()
  91. local oldcf = obj.CFrame
  92. for i = 0, 10 do
  93. if grow then
  94. obj.Size = obj.Size +Vector3.new(1,1,1)
  95. obj.CFrame = oldcf
  96. end
  97. obj.Transparency = obj.Transparency +0.1
  98. swait()
  99. end
  100. if dest then
  101. obj:Destroy()
  102. end
  103. end)
  104. end
  105. function replacejoint(name)
  106. local j = torso:FindFirstChild(name)
  107. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  108. if j then
  109. if true then
  110. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  111. local new = Instance.new("Weld")
  112. local c0 = j.C0
  113. local c1 = j.C1
  114. new.Part0 = j.Part0
  115. j.Part0 = nil
  116. new.Name = j.Name.." Replacement"
  117. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  118. new.Parent = j.Parent
  119. new.Part1 = j.Part1
  120. new.C0 = c0
  121. new.C1 = c1
  122. return new
  123. end
  124. end
  125. end
  126. function removejoint(name, fast)
  127. local j = torso:FindFirstChild(name.." Replacement")
  128. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  129. if j then
  130. local p0 = j.Part0
  131. if p0 ~= nil then
  132. local c0 = j.C0
  133. local c1 = j.C1
  134. j:Destroy()
  135. local new = p0:FindFirstChild(name)
  136. local ac0 = new.C0
  137. local ac1 = new.C1
  138. new.Part0 = p0
  139. new.C0 = c0
  140. new.C1 = c1
  141. spawn(function()
  142. if name ~= "RootJoint" then
  143. if not fast then
  144. for i = 0, 0.6, 0.1 do
  145. print(i)
  146. new.C0 = new.C0:Lerp(ac0, 0.5)
  147. new.C1 = new.C1:lerp(ac1, 0.5)
  148. swait()
  149. end
  150. else
  151. new.C0 = new.C0:Lerp(ac0, 1)
  152. new.C1 = new.C1:lerp(ac1, 1)
  153. end
  154. end
  155. end)
  156. end
  157. end
  158. end
  159. function fixalljoints(fast)
  160. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  161. removejoint(v, fast)
  162. end
  163. end
  164. function getnewjoints()
  165. local rs = replacejoint("Right Shoulder")
  166. local ls = replacejoint("Left Shoulder")
  167. local rh = replacejoint("Right Hip")
  168. local lh = replacejoint("Left Hip")
  169. local neck = replacejoint("Neck")
  170. local rj = replacejoint("RootJoint")
  171. return rs,ls,rh,lh,neck,rj
  172. end
  173. function knockback(hit, force)
  174. local bv = Instance.new("BodyVelocity")
  175. bv.MaxForce = huge
  176. bv.Velocity = force
  177. bv.Parent = hit
  178. game:GetService('Debris'):AddItem(bv, 0.15)
  179. end
  180. function soundeffect(id, volume, speed, parent, forcewait)
  181. local func = function()
  182. local s = LoadLibrary("RbxUtility").Create("Sound")()
  183. s.Name = "SoundEffect"
  184. s.Volume = volume
  185. s.PlaybackSpeed = speed
  186. s.SoundId = id
  187. s.Looped = false
  188. s.Parent = parent
  189. s:Play()
  190. repeat wait() until not s.Playing
  191. s:Destroy()
  192. end
  193. if forcewait then
  194. func()
  195. else
  196. spawn(func)
  197. end
  198. end
  199. function specialsound(id, volume, speed, parent, starts, ends)
  200. local func = function()
  201. local s = LoadLibrary("RbxUtility").Create("Sound")()
  202. s.Name = "SoundEffect"
  203. s.Volume = volume
  204. s.PlaybackSpeed = speed
  205. s.SoundId = id
  206. s.TimePosition = starts
  207. s.Looped = false
  208. s.Parent = parent
  209. s:Play()
  210. repeat swait() until s.TimePosition >= ends
  211. s:Destroy()
  212. end
  213. spawn(func)
  214. end
  215. function hurt(hit, dmg)
  216. --pcall(function()
  217. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  218. if hum then
  219. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  220. hum.Health = hum.Health - dmg
  221. return true
  222. end
  223. end
  224. --end)
  225. end
  226. function disable(hit)
  227. pcall(function()
  228. for i,v in pairs(hit.Parent:GetChildren()) do
  229. if v:IsA("Script") and v.Name ~= "Animate" then
  230. v:Destroy()
  231. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  232. end
  233. if v:IsA("Model") then
  234. v:BreakJoints()
  235. end
  236. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  237. for _,child in pairs(v:GetChildren()) do
  238. if child:IsA("Weld") then
  239. child:Destroy()
  240. end
  241. end
  242. end
  243. end
  244. end)
  245. end
  246. humanoid.Running:connect(function(speed)
  247. if speed > 2 then
  248. currentanim = "Walking"
  249. else
  250. currentanim = ""
  251. end
  252. end)
  253. humanoid.Jumping:connect(function(active)
  254. if active then
  255. currentanim = "Jumping"
  256. end
  257. end)
  258. humanoid.FallingDown:connect(function(active)
  259. if active then
  260. currentanim = "Falling"
  261. end
  262. end)
  263. humanoid.FreeFalling:connect(function(active)
  264. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  265. currentanim = "Falling"
  266. end
  267. end)
  268. pcall(function()
  269. char.Animate:Destroy()
  270. end)
  271. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  272. v:Stop()
  273. end
  274. --[[ Actual script :OOOOOOOOOO ]]--
  275. local gun = Instance.new("Part")
  276. gun.Size = Vector3.new(1, 1, 2)
  277. gun.CanCollide = false
  278. gun.Anchored = false
  279. gun.Color = Color3.new(0,0,0)
  280. local gunw = Instance.new("Weld")
  281. gunw.Name = "GunWeld"
  282. gunw.Part0 = gun
  283. gunw.Part1 = char["Right Arm"]
  284. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  285. gunw.Parent = gun
  286. local m = Instance.new("SpecialMesh")
  287. m.MeshId = ""
  288. m.Scale = Vector3.new(1.2,1.2,1.2)
  289. m.Parent = gun
  290. gun.Parent = char
  291.  
  292. addattack(Enum.KeyCode.R, function()
  293. if not attacking then
  294. if mode == "Normal" then
  295. mode = "Heal"
  296. gun.Color = Color3.new(0,1,0)
  297. specialsound("", 5, 1, char, 18.49549100592, 20.526269195994)
  298. else
  299. gun.Color = Color3.new(0,0,0)
  300. mode = "Normal"
  301. soundeffect("", 5, 1, char)
  302. end
  303. end
  304. end)
  305. addattack(Enum.KeyCode.Q, function()
  306. if not attacking then
  307. mode = "Disable"
  308. gun.Color = Color3.new(1,0,0)
  309. specialsound("", 5, 1, char, 33.878067323327, 35.438444041738)
  310. end
  311. end)
  312. addattack(Enum.KeyCode.P, function()
  313. if bgmusic.Playing then
  314. bgmusic:Stop()
  315. else
  316. bgmusic:Play()
  317. end
  318. end)
  319. addattack("MouseClick", function()
  320. if not attacking then
  321. cananim = false
  322. attacking = true
  323. for i = 0, 0.6, 0.1 do
  324. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  325. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  326. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  327. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  328. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  329. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  330. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  331. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  332. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  333. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  334. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  335. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  336. swait()
  337. end
  338. local sounds = {
  339. {};
  340. {};
  341. {};
  342. }
  343. local ids = sounds[math.random(#sounds)]
  344. specialsound("", 5, 1, char, ids[1], ids[2])
  345. local p = Instance.new("Part")
  346. p.Anchored = false
  347. p.Material = "Neon"
  348. p.CanCollide = false
  349. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  350. local endp = mouse.Hit.p
  351. local ray = Ray.new(start, (endp-start).unit * 999)
  352. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  353. local mag = (start-position).magnitude + 2
  354. p.Size = Vector3.new(0.1,0.1,mag)
  355. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  356. local bp = Instance.new("BodyPosition")
  357. bp.MaxForce = huge
  358. bp.Position = p.Position
  359. bp.Parent = p
  360. p.Color = gun.Color
  361. if mode == "Normal" then
  362. p.Color = Color3.new(1,1,1)
  363. end
  364. p.Parent = workspace
  365. spawn(function()
  366. for i = 1, 10 do
  367. p.Transparency = i/10
  368. swait()
  369. end
  370. p:Destroy()
  371. end)
  372. local con
  373. local dmg = 750000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  374. if mode == "Heal" then dmg = -750000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 end
  375. if mode == "Disable" then dmg = 0 end
  376. con = p.Touched:connect(function(hit)
  377. if hurt(hit, dmg) then
  378. pcall(function()
  379. con:disconnect()
  380. if mode == "Disable" then
  381. disable(hit)
  382. end
  383. for i,v in pairs(hit.Parent:GetDescendants()) do
  384. spawn(function()
  385. if v:IsA("BasePart") and mode == "Normal" then
  386. local bv = Instance.new("BodyVelocity")
  387. bv.MaxForce = huge
  388. bv.Velocity = CFrame.new(start, position).lookVector*100
  389. bv.Parent = v
  390. game:GetService('Debris'):AddItem(bv, 0.1)
  391. if v.Transparency <= 0.9 then
  392. for i = 1, 20 do
  393. v.Transparency = i/20
  394. swait()
  395. end
  396. end
  397. v:Destroy()
  398. end
  399. end)
  400. end
  401. end)
  402. end
  403. end)
  404. for i = 0, 0.3, 0.1 do
  405. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  406. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  407. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  408. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  409. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  410. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  411. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  412. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  413. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  414. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  415. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  416. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  417. swait()
  418. end
  419. cananim = true
  420. attacking = false
  421. end
  422. end)
  423. while true do
  424. swait()
  425. if currentanim == "Jumping" and cananim then
  426. for i = 0, 1.2, 0.1 do
  427. if currentanim ~= "Jumping" or not cananim then break end
  428. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  429. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  430. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  431. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  432. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  433. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  434. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  435. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  436. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  437. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  438. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  439. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  440. swait()
  441. end
  442. end
  443. if currentanim == "Falling" and cananim then
  444. for i = 0, 1.2, 0.1 do
  445. if currentanim ~= "Falling" or not cananim then break end
  446. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  447. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  448. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  449. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  450. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  451. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  452. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  453. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  454. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  455. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  456. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  457. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  458. swait()
  459. end
  460. end
  461. if currentanim == "" and cananim then
  462. for i = 0, 0.6, 0.1 do
  463. if currentanim ~= "" or not cananim then break end
  464. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  465. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  466. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  467. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  468. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  469. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  470. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  471. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  472. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  473. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  474. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  475. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  476. swait()
  477. end
  478. local rslastc0 = rs.C0
  479. local rslastc1 = rs.C1
  480. local lslastc0 = ls.C0
  481. local lslastc1 = ls.C1
  482. local rhlastc0 = rh.C0
  483. local rhlastc1 = rh.C1
  484. local lhlastc0 = lh.C0
  485. local lhlastc1 = lh.C1
  486. local necklastc0 = neck.C0
  487. local necklastc1 = neck.C1
  488. local rjlastc0 = rj.C0
  489. local rjlastc1 = rj.C1
  490. local max = 0.6
  491. for i = 0, max, 0.1 do
  492. if currentanim ~= "" or not cananim then break end
  493. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  494. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  495. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  496. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  497. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  498. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  499. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  500. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  501. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  502. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  503. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  504. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  505. swait()
  506. end
  507. for i = 0, 0.6, 0.1 do
  508. if currentanim ~= "Walking" or not cananim then break end
  509. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  510. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  511. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  512. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  513. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  514. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  515. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  516. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  517. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  518. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  519. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  520. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  521. swait()
  522. end
  523. local rslastc0 = rs.C0
  524. local rslastc1 = rs.C1
  525. local lslastc0 = ls.C0
  526. local lslastc1 = ls.C1
  527. local rhlastc0 = rh.C0
  528. local rhlastc1 = rh.C1
  529. local lhlastc0 = lh.C0
  530. local lhlastc1 = lh.C1
  531. local necklastc0 = neck.C0
  532. local necklastc1 = neck.C1
  533. local rjlastc0 = rj.C0
  534. local rjlastc1 = rj.C1
  535. local max = 0.6
  536. for i = 0, max, 0.1 do
  537. if currentanim ~= "Walking" or not cananim then break end
  538. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  539. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  540. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  541. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  542. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  543. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  544. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  545. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  546. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  547. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  548. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  549. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  550. wait()
  551. end
  552. end
  553. if currentanim == "" and cananim then
  554. for i = 0, 5, 0.1 do
  555. if currentanim ~= "" or not cananim then break end
  556. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  557. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  558. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  559. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  560. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  561. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  562. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  563. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  564. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  565. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  566. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  567. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  568. swait()
  569. end
  570. for i = 0, 5, 0.1 do
  571. if currentanim ~= "" or not cananim then break end
  572. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  573. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  574. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  575. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  576. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  577. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  578. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  579. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  580. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  581. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  582. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  583. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  584. swait()
  585. end
  586. end
  587. end
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