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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --fist town's house. its very good building script
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Model8 = Instance.new("Model")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Seat15 = Instance.new("Seat")
- Part16 = Instance.new("Part")
- Model17 = Instance.new("Model")
- Part18 = Instance.new("Part")
- PointLight19 = Instance.new("PointLight")
- RemoteEvent20 = Instance.new("RemoteEvent")
- Part21 = Instance.new("Part")
- Weld22 = Instance.new("Weld")
- Part23 = Instance.new("Part")
- Script24 = Instance.new("Script")
- Script25 = Instance.new("Script")
- LocalScript26 = Instance.new("LocalScript")
- Model27 = Instance.new("Model")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Model30 = Instance.new("Model")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Model36 = Instance.new("Model")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Model49 = Instance.new("Model")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Seat56 = Instance.new("Seat")
- Part57 = Instance.new("Part")
- Model58 = Instance.new("Model")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Seat66 = Instance.new("Seat")
- Seat67 = Instance.new("Seat")
- Seat68 = Instance.new("Seat")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Seat71 = Instance.new("Seat")
- Model72 = Instance.new("Model")
- Part73 = Instance.new("Part")
- Model74 = Instance.new("Model")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Model79 = Instance.new("Model")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Model85 = Instance.new("Model")
- Part86 = Instance.new("Part")
- Model87 = Instance.new("Model")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Model92 = Instance.new("Model")
- Part93 = Instance.new("Part")
- Weld94 = Instance.new("Weld")
- Script95 = Instance.new("Script")
- Model96 = Instance.new("Model")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Weld100 = Instance.new("Weld")
- BodyPosition101 = Instance.new("BodyPosition")
- Part102 = Instance.new("Part")
- Model103 = Instance.new("Model")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Model108 = Instance.new("Model")
- Part109 = Instance.new("Part")
- Weld110 = Instance.new("Weld")
- Script111 = Instance.new("Script")
- Model112 = Instance.new("Model")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Weld116 = Instance.new("Weld")
- BodyPosition117 = Instance.new("BodyPosition")
- Part118 = Instance.new("Part")
- Model119 = Instance.new("Model")
- Part120 = Instance.new("Part")
- Model121 = Instance.new("Model")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Model126 = Instance.new("Model")
- Part127 = Instance.new("Part")
- Model128 = Instance.new("Model")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Model133 = Instance.new("Model")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- WedgePart167 = Instance.new("WedgePart")
- WedgePart168 = Instance.new("WedgePart")
- WedgePart169 = Instance.new("WedgePart")
- WedgePart170 = Instance.new("WedgePart")
- Model0.Name = "HouseTunnel"
- Model0.Parent = mas
- Model1.Name = "Windows"
- Model1.Parent = Model0
- Part2.Name = "Window"
- Part2.Parent = Model1
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Fog")
- Part2.Reflectance = 0.5
- Part2.Transparency = 0.5
- Part2.Rotation = Vector3.new(0, 0, -0.00999999978)
- Part2.Anchored = true
- Part2.Size = Vector3.new(0.600000024, 4, 3)
- Part2.CFrame = CFrame.new(-78.3130646, 5.40036583, 73.3123627, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part2.Position = Vector3.new(-78.3130646, 5.40036583, 73.3123627)
- Part2.Orientation = Vector3.new(0, 0, -0.00999999978)
- Part2.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Model3.Parent = Model1
- Part4.Parent = Model3
- Part4.Material = Enum.Material.Concrete
- Part4.BrickColor = BrickColor.new("Dirt brown")
- Part4.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part4.Anchored = true
- Part4.Size = Vector3.new(3, 1, 0.400000036)
- Part4.CFrame = CFrame.new(-78.312767, 7.60057735, 73.312027, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part4.Position = Vector3.new(-78.312767, 7.60057735, 73.312027)
- Part4.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part5.Parent = Model3
- Part5.Material = Enum.Material.Concrete
- Part5.BrickColor = BrickColor.new("Dirt brown")
- Part5.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part5.Anchored = true
- Part5.Size = Vector3.new(3.80000019, 1, 0.400000572)
- Part5.CFrame = CFrame.new(-78.3130646, 3.20015621, 73.3117218, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part5.Position = Vector3.new(-78.3130646, 3.20015621, 73.3117218)
- Part5.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part6.Parent = Model3
- Part6.Material = Enum.Material.Concrete
- Part6.BrickColor = BrickColor.new("Dirt brown")
- Part6.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part6.Anchored = true
- Part6.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part6.CFrame = CFrame.new(-78.3130493, 5.60033417, 75.012001, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part6.Position = Vector3.new(-78.3130493, 5.60033417, 75.012001)
- Part6.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part7.Parent = Model3
- Part7.Material = Enum.Material.Concrete
- Part7.BrickColor = BrickColor.new("Dirt brown")
- Part7.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part7.Anchored = true
- Part7.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part7.CFrame = CFrame.new(-78.3130722, 5.60047913, 71.6118927, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part7.Position = Vector3.new(-78.3130722, 5.60047913, 71.6118927)
- Part7.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Model8.Name = "WoodenChair"
- Model8.Parent = Model0
- Part9.Parent = Model8
- Part9.Material = Enum.Material.Wood
- Part9.BrickColor = BrickColor.new("Dark orange")
- Part9.Rotation = Vector3.new(90, -90, 0)
- Part9.Anchored = true
- Part9.Shape = Enum.PartType.Cylinder
- Part9.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
- Part9.CFrame = CFrame.new(-73.6111832, 1.61041546, 75.0128784, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
- Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part9.Position = Vector3.new(-73.6111832, 1.61041546, 75.0128784)
- Part9.Orientation = Vector3.new(0, -90, -90)
- Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part10.Parent = Model8
- Part10.Material = Enum.Material.Wood
- Part10.BrickColor = BrickColor.new("Dark orange")
- Part10.Rotation = Vector3.new(90, -90, 0)
- Part10.Anchored = true
- Part10.Shape = Enum.PartType.Cylinder
- Part10.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
- Part10.CFrame = CFrame.new(-75.6109085, 1.61009789, 75.0126495, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part10.Position = Vector3.new(-75.6109085, 1.61009789, 75.0126495)
- Part10.Orientation = Vector3.new(0, -90, -90)
- Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part11.Parent = Model8
- Part11.Material = Enum.Material.Wood
- Part11.BrickColor = BrickColor.new("Dark orange")
- Part11.Rotation = Vector3.new(90, -90, 0)
- Part11.Anchored = true
- Part11.Shape = Enum.PartType.Cylinder
- Part11.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
- Part11.CFrame = CFrame.new(-75.6110153, 2.61012459, 73.2128296, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
- Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part11.Position = Vector3.new(-75.6110153, 2.61012459, 73.2128296)
- Part11.Orientation = Vector3.new(0, -90, -90)
- Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part12.Parent = Model8
- Part12.Material = Enum.Material.Wood
- Part12.BrickColor = BrickColor.new("Dark orange")
- Part12.Rotation = Vector3.new(-180, 0, 179.990005)
- Part12.Anchored = true
- Part12.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
- Part12.CFrame = CFrame.new(-74.6113052, 4.41043472, 73.2129898, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
- Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part12.Position = Vector3.new(-74.6113052, 4.41043472, 73.2129898)
- Part12.Orientation = Vector3.new(0, 180, -0.00999999978)
- Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part13.Parent = Model8
- Part13.Material = Enum.Material.Wood
- Part13.BrickColor = BrickColor.new("Dark orange")
- Part13.Rotation = Vector3.new(-180, 0, 179.990005)
- Part13.Anchored = true
- Part13.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
- Part13.CFrame = CFrame.new(-74.6113358, 3.61037636, 73.2129669, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part13.Position = Vector3.new(-74.6113358, 3.61037636, 73.2129669)
- Part13.Orientation = Vector3.new(0, 180, -0.00999999978)
- Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part14.Parent = Model8
- Part14.Material = Enum.Material.Wood
- Part14.BrickColor = BrickColor.new("Dark orange")
- Part14.Rotation = Vector3.new(90, -90, 0)
- Part14.Anchored = true
- Part14.Shape = Enum.PartType.Cylinder
- Part14.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
- Part14.CFrame = CFrame.new(-73.611351, 2.61048603, 73.2130814, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part14.Position = Vector3.new(-73.611351, 2.61048603, 73.2130814)
- Part14.Orientation = Vector3.new(0, -90, -90)
- Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Seat15.Parent = Model8
- Seat15.Material = Enum.Material.Wood
- Seat15.BrickColor = BrickColor.new("Dark orange")
- Seat15.Rotation = Vector3.new(-180, 0, 179.990005)
- Seat15.Anchored = true
- Seat15.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
- Seat15.CFrame = CFrame.new(-74.6110382, 2.31029224, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
- Seat15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Seat15.Position = Vector3.new(-74.6110382, 2.31029224, 74.1127396)
- Seat15.Orientation = Vector3.new(0, 180, -0.00999999978)
- Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part16.Parent = Model8
- Part16.Material = Enum.Material.Fabric
- Part16.BrickColor = BrickColor.new("Black")
- Part16.Rotation = Vector3.new(-180, 0, 179.990005)
- Part16.Anchored = true
- Part16.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
- Part16.CFrame = CFrame.new(-74.6110382, 2.51031113, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
- Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part16.Position = Vector3.new(-74.6110382, 2.51031113, 74.1127396)
- Part16.Orientation = Vector3.new(0, 180, -0.00999999978)
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model17.Name = "HouseLamp"
- Model17.Parent = Model0
- Part18.Name = "Light"
- Part18.Parent = Model17
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.BrickColor = BrickColor.new("Cool yellow")
- Part18.Rotation = Vector3.new(0, -90, 0)
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(1.5999999, 1.79999971, 1.5999999)
- Part18.CFrame = CFrame.new(-44.0094376, 7.10182953, 45.2132416, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part18.Position = Vector3.new(-44.0094376, 7.10182953, 45.2132416)
- Part18.Orientation = Vector3.new(0, -90, 0)
- Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
- PointLight19.Parent = Part18
- PointLight19.Color = Color3.new(1, 1, 0.498039)
- PointLight19.Enabled = false
- PointLight19.Range = 10
- PointLight19.Shadows = true
- PointLight19.Color = Color3.new(1, 1, 0.498039)
- RemoteEvent20.Name = "ROBLOXInteractionEvent"
- RemoteEvent20.Parent = Part18
- Part21.Name = "Post"
- Part21.Parent = Model17
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.Rotation = Vector3.new(0, -90, 0)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(0.200000003, 4.99999762, 0.200000003)
- Part21.CFrame = CFrame.new(-44.0093193, 3.90101624, 45.213295, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BottomSurface = Enum.SurfaceType.Weld
- Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.TopSurface = Enum.SurfaceType.Weld
- Part21.Position = Vector3.new(-44.0093193, 3.90101624, 45.213295)
- Part21.Orientation = Vector3.new(0, -90, 0)
- Weld22.Parent = Part21
- Weld22.C1 = CFrame.new(0.000102996826, -3.20079041, -3.05175781e-05, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1)
- Weld22.Part0 = Part21
- Weld22.Part1 = Part18
- Part23.Parent = Model17
- Part23.Material = Enum.Material.Wood
- Part23.BrickColor = BrickColor.new("Black")
- Part23.Rotation = Vector3.new(0, -90, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(1.5999999, 0.400000006, 1.5999999)
- Part23.CFrame = CFrame.new(-44.0093307, 1.20083523, 45.213253, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Position = Vector3.new(-44.0093307, 1.20083523, 45.213253)
- Part23.Orientation = Vector3.new(0, -90, 0)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script24.Parent = Model17
- Script24.Disabled = true
- table.insert(cors,sandbox(Script24,function()
- -- // FileName: GetVersion.lua
- -- // Written by: spotco
- -- // Description: Command to print the chat version.
- local util = require(script.Parent:WaitForChild("Util"))
- local ChatConstants = require(script.Parent.Parent:WaitForChild("ChatConstants"))
- function ProcessMessage(message, ChatWindow, ChatSettings)
- if string.sub(message, 1, 8):lower() == "/version" or string.sub(message, 1, 9):lower() == "/version " then
- util:SendSystemMessageToSelf(
- string.format("This game is running chat version [%d.%d].",
- ChatConstants.MajorVersion,
- ChatConstants.MinorVersion),
- ChatWindow:GetCurrentChannel(),
- {})
- return true
- end
- return false
- end
- return {
- [util.KEY_COMMAND_PROCESSOR_TYPE] = util.COMPLETED_MESSAGE_PROCESSOR,
- [util.KEY_PROCESSOR_FUNCTION] = ProcessMessage
- }
- end))
- Script25.Name = "Lamp"
- Script25.Parent = Model17
- Script25.Disabled = true
- table.insert(cors,sandbox(Script25,function()
- -- // FileName: Util.lua
- -- // Written by: TheGamer101
- -- // Description: Module for shared code between CommandModules.
- --[[
- Creating a command module:
- 1) Create a new module inside the CommandModules folder.
- 2) Create a function that takes a message, the ChatWindow object and the ChatSettings and returns
- a bool command processed.
- 3) Return this function from the module.
- --]]
- local clientChatModules = script.Parent.Parent
- local ChatConstants = require(clientChatModules:WaitForChild("ChatConstants"))
- local COMMAND_MODULES_VERSION = 1
- local KEY_COMMAND_PROCESSOR_TYPE = "ProcessorType"
- local KEY_PROCESSOR_FUNCTION = "ProcessorFunction"
- ---Command types.
- ---Process a command as it is being typed. This allows for manipulation of the chat bar.
- local IN_PROGRESS_MESSAGE_PROCESSOR = 0
- ---Simply process a completed message.
- local COMPLETED_MESSAGE_PROCESSOR = 1
- local module = {}
- local methods = {}
- methods.__index = methods
- function methods:SendSystemMessageToSelf(message, channelObj, extraData)
- local messageData =
- {
- ID = -1,
- FromSpeaker = nil,
- SpeakerUserId = 0,
- OriginalChannel = channelObj.Name,
- IsFiltered = true,
- MessageLength = string.len(message),
- Message = message,
- MessageType = ChatConstants.MessageTypeSystem,
- Time = os.time(),
- ExtraData = extraData,
- }
- channelObj:AddMessageToChannel(messageData)
- end
- function module.new()
- local obj = setmetatable({}, methods)
- obj.COMMAND_MODULES_VERSION = COMMAND_MODULES_VERSION
- obj.KEY_COMMAND_PROCESSOR_TYPE = KEY_COMMAND_PROCESSOR_TYPE
- obj.KEY_PROCESSOR_FUNCTION = KEY_PROCESSOR_FUNCTION
- obj.IN_PROGRESS_MESSAGE_PROCESSOR = IN_PROGRESS_MESSAGE_PROCESSOR
- obj.COMPLETED_MESSAGE_PROCESSOR = COMPLETED_MESSAGE_PROCESSOR
- return obj
- end
- return module.new()
- end))
- LocalScript26.Name = "ROBLOXInteraction"
- LocalScript26.Parent = Model17
- Model27.Name = "Floor"
- Model27.Parent = Model0
- Part28.Name = "FloorPart"
- Part28.Parent = Model27
- Part28.Material = Enum.Material.WoodPlanks
- Part28.BrickColor = BrickColor.new("Reddish brown")
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Anchored = true
- Part28.Size = Vector3.new(40.4000015, 1, 37)
- Part28.CFrame = CFrame.new(-60.2692146, 0.500289917, 63.1702805, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part28.Position = Vector3.new(-60.2692146, 0.500289917, 63.1702805)
- Part28.Orientation = Vector3.new(0, 89.9899979, 0)
- Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part29.Name = "FloorPart"
- Part29.Parent = Model27
- Part29.Material = Enum.Material.WoodPlanks
- Part29.BrickColor = BrickColor.new("Reddish brown")
- Part29.Rotation = Vector3.new(-180, 0, -180)
- Part29.Anchored = true
- Part29.Size = Vector3.new(9.20000172, 1, 12)
- Part29.CFrame = CFrame.new(-50.1691666, 0.501001358, 36.9695892, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part29.Position = Vector3.new(-50.1691666, 0.501001358, 36.9695892)
- Part29.Orientation = Vector3.new(0, 180, 0)
- Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Model30.Name = "Woodentable"
- Model30.Parent = Model0
- Part31.Parent = Model30
- Part31.Material = Enum.Material.Wood
- Part31.BrickColor = BrickColor.new("Dark orange")
- Part31.Rotation = Vector3.new(-180, 0, 179.990005)
- Part31.Anchored = true
- Part31.Size = Vector3.new(5.80000019, 0.400000006, 7)
- Part31.CFrame = CFrame.new(-74.6114807, 3.61052132, 78.8131409, -1, -0.000152589724, 3.05151098e-05, -0.000152587687, 0.999997973, 3.85054009e-05, -3.05228823e-05, 4.74437693e-05, -0.999994457)
- Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part31.Position = Vector3.new(-74.6114807, 3.61052132, 78.8131409)
- Part31.Orientation = Vector3.new(0, 180, -0.00999999978)
- Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part32.Parent = Model30
- Part32.Material = Enum.Material.Wood
- Part32.BrickColor = BrickColor.new("Dark orange")
- Part32.Rotation = Vector3.new(90, -90, 0)
- Part32.Anchored = true
- Part32.Shape = Enum.PartType.Cylinder
- Part32.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
- Part32.CFrame = CFrame.new(-72.1110992, 2.21098614, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part32.Position = Vector3.new(-72.1110992, 2.21098614, 75.7129517)
- Part32.Orientation = Vector3.new(0.00999999978, -90, -90)
- Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part33.Parent = Model30
- Part33.Material = Enum.Material.Wood
- Part33.BrickColor = BrickColor.new("Dark orange")
- Part33.Rotation = Vector3.new(90, -90, 0)
- Part33.Anchored = true
- Part33.Shape = Enum.PartType.Cylinder
- Part33.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
- Part33.CFrame = CFrame.new(-77.1111298, 2.21009541, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
- Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part33.Position = Vector3.new(-77.1111298, 2.21009541, 75.7129517)
- Part33.Orientation = Vector3.new(0.00999999978, -90, -90)
- Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part34.Parent = Model30
- Part34.Material = Enum.Material.Wood
- Part34.BrickColor = BrickColor.new("Dark orange")
- Part34.Rotation = Vector3.new(90, -90, 0)
- Part34.Anchored = true
- Part34.Shape = Enum.PartType.Cylinder
- Part34.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
- Part34.CFrame = CFrame.new(-72.1110229, 2.21082401, 81.9132538, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
- Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part34.Position = Vector3.new(-72.1110229, 2.21082401, 81.9132538)
- Part34.Orientation = Vector3.new(0.00999999978, -90, -90)
- Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part35.Parent = Model30
- Part35.Material = Enum.Material.Wood
- Part35.BrickColor = BrickColor.new("Dark orange")
- Part35.Rotation = Vector3.new(90, -90, 0)
- Part35.Anchored = true
- Part35.Shape = Enum.PartType.Cylinder
- Part35.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
- Part35.CFrame = CFrame.new(-77.1111145, 2.20991516, 81.9132614, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part35.Position = Vector3.new(-77.1111145, 2.20991516, 81.9132614)
- Part35.Orientation = Vector3.new(0.00999999978, -90, -90)
- Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Model36.Name = "DoubleBed"
- Model36.Parent = Model0
- Part37.Parent = Model36
- Part37.Material = Enum.Material.Wood
- Part37.BrickColor = BrickColor.new("Dark orange")
- Part37.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
- Part37.Anchored = true
- Part37.Size = Vector3.new(5.80000019, 2, 0.599999905)
- Part37.CFrame = CFrame.new(-43.3976898, 2.81620026, 74.6721954, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
- Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part37.Position = Vector3.new(-43.3976898, 2.81620026, 74.6721954)
- Part37.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
- Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part38.Parent = Model36
- Part38.Material = Enum.Material.Fabric
- Part38.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
- Part38.Anchored = true
- Part38.Size = Vector3.new(6.19999981, 1.19999993, 6.5999999)
- Part38.CFrame = CFrame.new(-46.9971809, 2.21285152, 74.6722107, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Position = Vector3.new(-46.9971809, 2.21285152, 74.6722107)
- Part38.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
- Part39.Parent = Model36
- Part39.Material = Enum.Material.Wood
- Part39.BrickColor = BrickColor.new("Dark orange")
- Part39.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
- Part39.Anchored = true
- Part39.Size = Vector3.new(5.80000019, 0.800000012, 7)
- Part39.CFrame = CFrame.new(-46.5971565, 2.21328449, 74.6721802, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
- Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part39.Position = Vector3.new(-46.5971565, 2.21328449, 74.6721802)
- Part39.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
- Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part40.Parent = Model36
- Part40.Material = Enum.Material.Wood
- Part40.BrickColor = BrickColor.new("Dark orange")
- Part40.Rotation = Vector3.new(180, 0, 89.9499969)
- Part40.Anchored = true
- Part40.Shape = Enum.PartType.Cylinder
- Part40.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
- Part40.CFrame = CFrame.new(-49.7964935, 1.41043282, 72.0722961, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
- Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part40.Position = Vector3.new(-49.7964935, 1.41043282, 72.0722961)
- Part40.Orientation = Vector3.new(0, 180, -90.0500031)
- Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part41.Parent = Model36
- Part41.Material = Enum.Material.Wood
- Part41.BrickColor = BrickColor.new("Dark orange")
- Part41.Rotation = Vector3.new(180, 0, 89.9499969)
- Part41.Anchored = true
- Part41.Shape = Enum.PartType.Cylinder
- Part41.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
- Part41.CFrame = CFrame.new(-43.3963776, 1.41621017, 72.0722809, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part41.Position = Vector3.new(-43.3963776, 1.41621017, 72.0722809)
- Part41.Orientation = Vector3.new(0, 180, -90.0500031)
- Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part42.Parent = Model36
- Part42.Material = Enum.Material.Wood
- Part42.BrickColor = BrickColor.new("Dark orange")
- Part42.Rotation = Vector3.new(180, 0, 89.9499969)
- Part42.Anchored = true
- Part42.Shape = Enum.PartType.Cylinder
- Part42.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
- Part42.CFrame = CFrame.new(-43.396431, 1.41609764, 77.2722092, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
- Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part42.Position = Vector3.new(-43.396431, 1.41609764, 77.2722092)
- Part42.Orientation = Vector3.new(0, 180, -90.0500031)
- Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part43.Parent = Model36
- Part43.Material = Enum.Material.Sand
- Part43.BrickColor = BrickColor.new("Burgundy")
- Part43.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
- Part43.Anchored = true
- Part43.Size = Vector3.new(6.32999945, 1.10000002, 5.47999907)
- Part43.CFrame = CFrame.new(-47.6373863, 2.36236858, 74.6772003, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part43.Position = Vector3.new(-47.6373863, 2.36236858, 74.6772003)
- Part43.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
- Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part44.Parent = Model36
- Part44.Material = Enum.Material.Wood
- Part44.BrickColor = BrickColor.new("Dark orange")
- Part44.Rotation = Vector3.new(180, 0, 89.9499969)
- Part44.Anchored = true
- Part44.Shape = Enum.PartType.Cylinder
- Part44.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
- Part44.CFrame = CFrame.new(-49.7965164, 1.41030025, 77.2721863, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
- Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part44.Position = Vector3.new(-49.7965164, 1.41030025, 77.2721863)
- Part44.Orientation = Vector3.new(0, 180, -90.0500031)
- Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part45.Parent = Model36
- Part45.Material = Enum.Material.Sand
- Part45.BrickColor = BrickColor.new("Institutional white")
- Part45.Rotation = Vector3.new(-90, 74.9400024, 90)
- Part45.Anchored = true
- Part45.Size = Vector3.new(3.20000005, 1, 2)
- Part45.CFrame = CFrame.new(-44.0979767, 3.11561298, 73.1721802, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part45.Position = Vector3.new(-44.0979767, 3.11561298, 73.1721802)
- Part45.Orientation = Vector3.new(-15.0600004, 90, 0)
- Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshType = Enum.MeshType.Sphere
- Part47.Parent = Model36
- Part47.Material = Enum.Material.Sand
- Part47.BrickColor = BrickColor.new("Institutional white")
- Part47.Rotation = Vector3.new(-90, 74.9400024, 90)
- Part47.Anchored = true
- Part47.Size = Vector3.new(3.20000005, 1, 2)
- Part47.CFrame = CFrame.new(-44.0979919, 3.11553097, 76.1722488, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part47.Position = Vector3.new(-44.0979919, 3.11553097, 76.1722488)
- Part47.Orientation = Vector3.new(-15.0600004, 90, 0)
- Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh48.Parent = Part47
- SpecialMesh48.MeshType = Enum.MeshType.Sphere
- Model49.Name = "WoodenChair"
- Model49.Parent = Model0
- Part50.Parent = Model49
- Part50.Material = Enum.Material.Wood
- Part50.BrickColor = BrickColor.new("Dark orange")
- Part50.Rotation = Vector3.new(179.990005, 0, 89.9899979)
- Part50.Anchored = true
- Part50.Shape = Enum.PartType.Cylinder
- Part50.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
- Part50.CFrame = CFrame.new(-71.1110458, 1.61029243, 79.913002, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part50.Position = Vector3.new(-71.1110458, 1.61029243, 79.913002)
- Part50.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
- Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part51.Parent = Model49
- Part51.Material = Enum.Material.Wood
- Part51.BrickColor = BrickColor.new("Dark orange")
- Part51.Rotation = Vector3.new(179.990005, 0, 89.9899979)
- Part51.Anchored = true
- Part51.Shape = Enum.PartType.Cylinder
- Part51.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
- Part51.CFrame = CFrame.new(-71.1108551, 1.61004543, 77.913208, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
- Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part51.Position = Vector3.new(-71.1108551, 1.61004543, 77.913208)
- Part51.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
- Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part52.Parent = Model49
- Part52.Material = Enum.Material.Wood
- Part52.BrickColor = BrickColor.new("Dark orange")
- Part52.Rotation = Vector3.new(179.990005, 0, 89.9899979)
- Part52.Anchored = true
- Part52.Shape = Enum.PartType.Cylinder
- Part52.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
- Part52.CFrame = CFrame.new(-69.3109741, 2.60999775, 77.9131012, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
- Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part52.Position = Vector3.new(-69.3109741, 2.60999775, 77.9131012)
- Part52.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
- Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part53.Parent = Model49
- Part53.Material = Enum.Material.Wood
- Part53.BrickColor = BrickColor.new("Dark orange")
- Part53.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part53.Anchored = true
- Part53.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
- Part53.CFrame = CFrame.new(-69.3110657, 4.41027737, 78.9127808, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
- Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part53.Position = Vector3.new(-69.3110657, 4.41027737, 78.9127808)
- Part53.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part54.Parent = Model49
- Part54.Material = Enum.Material.Wood
- Part54.BrickColor = BrickColor.new("Dark orange")
- Part54.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part54.Anchored = true
- Part54.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
- Part54.CFrame = CFrame.new(-69.3111649, 3.6102457, 78.9127579, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
- Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part54.Position = Vector3.new(-69.3111649, 3.6102457, 78.9127579)
- Part54.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part55.Parent = Model49
- Part55.Material = Enum.Material.Wood
- Part55.BrickColor = BrickColor.new("Dark orange")
- Part55.Rotation = Vector3.new(179.990005, 0, 89.9899979)
- Part55.Anchored = true
- Part55.Shape = Enum.PartType.Cylinder
- Part55.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
- Part55.CFrame = CFrame.new(-69.311203, 2.61031246, 79.9127502, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part55.Position = Vector3.new(-69.311203, 2.61031246, 79.9127502)
- Part55.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
- Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Seat56.Parent = Model49
- Seat56.Material = Enum.Material.Wood
- Seat56.BrickColor = BrickColor.new("Dark orange")
- Seat56.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Seat56.Anchored = true
- Seat56.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
- Seat56.CFrame = CFrame.new(-70.2108994, 2.31016636, 78.9129791, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
- Seat56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Seat56.Position = Vector3.new(-70.2108994, 2.31016636, 78.9129791)
- Seat56.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part57.Parent = Model49
- Part57.Material = Enum.Material.Fabric
- Part57.BrickColor = BrickColor.new("Black")
- Part57.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part57.Anchored = true
- Part57.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
- Part57.CFrame = CFrame.new(-70.2109299, 2.51015472, 78.9129715, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
- Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part57.Position = Vector3.new(-70.2109299, 2.51015472, 78.9129715)
- Part57.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model58.Name = "Couch"
- Model58.Parent = Model0
- Part59.Parent = Model58
- Part59.Material = Enum.Material.Wood
- Part59.BrickColor = BrickColor.new("Dirt brown")
- Part59.Rotation = Vector3.new(1.02999997, 0, -90)
- Part59.Anchored = true
- Part59.Shape = Enum.PartType.Cylinder
- Part59.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
- Part59.CFrame = CFrame.new(-70.2055664, 1.11798096, 48.5753708, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part59.Position = Vector3.new(-70.2055664, 1.11798096, 48.5753708)
- Part59.Orientation = Vector3.new(1.02999997, 0, -90)
- Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part60.Parent = Model58
- Part60.Material = Enum.Material.Wood
- Part60.BrickColor = BrickColor.new("Dirt brown")
- Part60.Rotation = Vector3.new(1.02999997, 0, -90)
- Part60.Anchored = true
- Part60.Shape = Enum.PartType.Cylinder
- Part60.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
- Part60.CFrame = CFrame.new(-61.0054893, 1.11797047, 48.5752335, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part60.Position = Vector3.new(-61.0054893, 1.11797047, 48.5752335)
- Part60.Orientation = Vector3.new(1.02999997, 0, -90)
- Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part61.Parent = Model58
- Part61.Material = Enum.Material.Wood
- Part61.BrickColor = BrickColor.new("Dirt brown")
- Part61.Rotation = Vector3.new(1.02999997, 0, -90)
- Part61.Anchored = true
- Part61.Shape = Enum.PartType.Cylinder
- Part61.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
- Part61.CFrame = CFrame.new(-70.1863937, 1.17573261, 45.3757324, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
- Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.LeftSurface = Enum.SurfaceType.Weld
- Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part61.Position = Vector3.new(-70.1863937, 1.17573261, 45.3757324)
- Part61.Orientation = Vector3.new(1.02999997, 0, -90)
- Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part62.Parent = Model58
- Part62.Material = Enum.Material.Wood
- Part62.BrickColor = BrickColor.new("Dirt brown")
- Part62.Rotation = Vector3.new(1.02999997, 0, -90)
- Part62.Anchored = true
- Part62.Shape = Enum.PartType.Cylinder
- Part62.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
- Part62.CFrame = CFrame.new(-61.0055428, 1.17580032, 45.3757248, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
- Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part62.Position = Vector3.new(-61.0055428, 1.17580032, 45.3757248)
- Part62.Orientation = Vector3.new(1.02999997, 0, -90)
- Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part63.Parent = Model58
- Part63.Material = Enum.Material.Fabric
- Part63.BrickColor = BrickColor.new("Burgundy")
- Part63.Rotation = Vector3.new(-178.960007, 0, -180)
- Part63.Anchored = true
- Part63.Size = Vector3.new(7.99999952, 1.19999993, 4)
- Part63.CFrame = CFrame.new(-65.6056366, 1.84679222, 46.9882278, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part63.Position = Vector3.new(-65.6056366, 1.84679222, 46.9882278)
- Part63.Orientation = Vector3.new(-1.03999996, 180, 0)
- Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part64.Parent = Model58
- Part64.Material = Enum.Material.Fabric
- Part64.BrickColor = BrickColor.new("Black")
- Part64.Rotation = Vector3.new(-178.960007, 0, -180)
- Part64.Anchored = true
- Part64.Size = Vector3.new(7.99999952, 0.200000003, 1)
- Part64.CFrame = CFrame.new(-65.6055908, 2.51956272, 48.5007019, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part64.Position = Vector3.new(-65.6055908, 2.51956272, 48.5007019)
- Part64.Orientation = Vector3.new(-1.03999996, 180, 0)
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Parent = Model58
- Part65.Material = Enum.Material.Fabric
- Part65.BrickColor = BrickColor.new("Burgundy")
- Part65.Rotation = Vector3.new(166.039993, 0, -180)
- Part65.Anchored = true
- Part65.Size = Vector3.new(7.99999952, 3, 1.39999998)
- Part65.CFrame = CFrame.new(-65.6056213, 3.97724533, 45.3264771, -1, 3.40007718e-05, 2.65811668e-05, 2.6581678e-05, 0.970442891, -0.24132292, -3.40010301e-05, -0.241313398, -0.97044158)
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part65.Position = Vector3.new(-65.6056213, 3.97724533, 45.3264771)
- Part65.Orientation = Vector3.new(13.96, 180, 0)
- Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Seat66.Parent = Model58
- Seat66.Material = Enum.Material.Fabric
- Seat66.BrickColor = BrickColor.new("Black")
- Seat66.Rotation = Vector3.new(-178.960007, 0, -180)
- Seat66.Anchored = true
- Seat66.Size = Vector3.new(2, 0.200000003, 2)
- Seat66.CFrame = CFrame.new(-64.6055679, 2.5466795, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Seat66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat66.BottomSurface = Enum.SurfaceType.Weld
- Seat66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat66.Position = Vector3.new(-64.6055679, 2.5466795, 47.0009232)
- Seat66.Orientation = Vector3.new(-1.03999996, 180, 0)
- Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat67.Parent = Model58
- Seat67.Material = Enum.Material.Fabric
- Seat67.BrickColor = BrickColor.new("Black")
- Seat67.Rotation = Vector3.new(-178.960007, 0, -180)
- Seat67.Anchored = true
- Seat67.Size = Vector3.new(2, 0.200000003, 2)
- Seat67.CFrame = CFrame.new(-66.6055984, 2.54667473, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Seat67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat67.BottomSurface = Enum.SurfaceType.Weld
- Seat67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat67.Position = Vector3.new(-66.6055984, 2.54667473, 47.0009232)
- Seat67.Orientation = Vector3.new(-1.03999996, 180, 0)
- Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat68.Parent = Model58
- Seat68.Material = Enum.Material.Fabric
- Seat68.BrickColor = BrickColor.new("Black")
- Seat68.Rotation = Vector3.new(-178.960007, 0, -180)
- Seat68.Anchored = true
- Seat68.Size = Vector3.new(2, 0.200000003, 2)
- Seat68.CFrame = CFrame.new(-68.6055984, 2.54667854, 47.000927, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Seat68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat68.BottomSurface = Enum.SurfaceType.Weld
- Seat68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat68.Position = Vector3.new(-68.6055984, 2.54667854, 47.000927)
- Seat68.Orientation = Vector3.new(-1.03999996, 180, 0)
- Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Parent = Model58
- Part69.Material = Enum.Material.Fabric
- Part69.BrickColor = BrickColor.new("Burgundy")
- Part69.Rotation = Vector3.new(-178.960007, 0, -180)
- Part69.Anchored = true
- Part69.Size = Vector3.new(0.999999523, 3, 4)
- Part69.CFrame = CFrame.new(-61.1055412, 2.7466383, 47.0045547, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part69.Position = Vector3.new(-61.1055412, 2.7466383, 47.0045547)
- Part69.Orientation = Vector3.new(-1.03999996, 180, 0)
- Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part70.Parent = Model58
- Part70.Material = Enum.Material.Fabric
- Part70.BrickColor = BrickColor.new("Burgundy")
- Part70.Rotation = Vector3.new(-178.960007, 0, -180)
- Part70.Anchored = true
- Part70.Size = Vector3.new(0.999999523, 3, 4)
- Part70.CFrame = CFrame.new(-70.1055756, 2.74664974, 47.004425, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Part70.Position = Vector3.new(-70.1055756, 2.74664974, 47.004425)
- Part70.Orientation = Vector3.new(-1.03999996, 180, 0)
- Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
- Seat71.Parent = Model58
- Seat71.Material = Enum.Material.Fabric
- Seat71.BrickColor = BrickColor.new("Black")
- Seat71.Rotation = Vector3.new(-178.960007, 0, -180)
- Seat71.Anchored = true
- Seat71.Size = Vector3.new(2, 0.200000003, 2)
- Seat71.CFrame = CFrame.new(-62.6055717, 2.54668427, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
- Seat71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat71.Position = Vector3.new(-62.6055717, 2.54668427, 47.0009232)
- Seat71.Orientation = Vector3.new(-1.03999996, 180, 0)
- Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model72.Name = "Windows"
- Model72.Parent = Model0
- Part73.Name = "Window"
- Part73.Parent = Model72
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.BrickColor = BrickColor.new("Fog")
- Part73.Reflectance = 0.5
- Part73.Transparency = 0.5
- Part73.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part73.Anchored = true
- Part73.Size = Vector3.new(0.600000024, 4, 3)
- Part73.CFrame = CFrame.new(-70.4127884, 5.40008259, 82.8121338, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
- Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part73.Position = Vector3.new(-70.4127884, 5.40008259, 82.8121338)
- Part73.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part73.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Model74.Parent = Model72
- Part75.Parent = Model74
- Part75.Material = Enum.Material.Concrete
- Part75.BrickColor = BrickColor.new("Dirt brown")
- Part75.Rotation = Vector3.new(-90, 0, 180)
- Part75.Anchored = true
- Part75.Size = Vector3.new(3, 1, 0.400000036)
- Part75.CFrame = CFrame.new(-70.4131012, 7.60032177, 82.8119354, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part75.Position = Vector3.new(-70.4131012, 7.60032177, 82.8119354)
- Part75.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part76.Parent = Model74
- Part76.Material = Enum.Material.Concrete
- Part76.BrickColor = BrickColor.new("Dirt brown")
- Part76.Rotation = Vector3.new(-90, 0, 180)
- Part76.Anchored = true
- Part76.Size = Vector3.new(3.80000019, 1, 0.400000572)
- Part76.CFrame = CFrame.new(-70.4132385, 3.19987965, 82.8122025, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part76.Position = Vector3.new(-70.4132385, 3.19987965, 82.8122025)
- Part76.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part77.Parent = Model74
- Part77.Material = Enum.Material.Concrete
- Part77.BrickColor = BrickColor.new("Dirt brown")
- Part77.Rotation = Vector3.new(-90, 0, 180)
- Part77.Anchored = true
- Part77.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part77.CFrame = CFrame.new(-68.7131271, 5.60010719, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part77.Position = Vector3.new(-68.7131271, 5.60010719, 82.8121338)
- Part77.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part78.Parent = Model74
- Part78.Material = Enum.Material.Concrete
- Part78.BrickColor = BrickColor.new("Dirt brown")
- Part78.Rotation = Vector3.new(-90, 0, 180)
- Part78.Anchored = true
- Part78.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part78.CFrame = CFrame.new(-72.1130905, 5.60014629, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part78.Position = Vector3.new(-72.1130905, 5.60014629, 82.8121338)
- Part78.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Model79.Name = "Windows"
- Model79.Parent = Model0
- Part80.Name = "Window"
- Part80.Parent = Model79
- Part80.Material = Enum.Material.SmoothPlastic
- Part80.BrickColor = BrickColor.new("Fog")
- Part80.Reflectance = 0.5
- Part80.Transparency = 0.5
- Part80.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part80.Anchored = true
- Part80.Size = Vector3.new(0.600000024, 4, 11.5999994)
- Part80.CFrame = CFrame.new(-66.1128006, 5.40116501, 43.4112244, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
- Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part80.Position = Vector3.new(-66.1128006, 5.40116501, 43.4112244)
- Part80.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part81.Parent = Model79
- Part81.Material = Enum.Material.Concrete
- Part81.BrickColor = BrickColor.new("Dirt brown")
- Part81.Rotation = Vector3.new(-90, 0, 180)
- Part81.Anchored = true
- Part81.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part81.CFrame = CFrame.new(-72.1130905, 5.60120964, 43.4112053, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part81.Position = Vector3.new(-72.1130905, 5.60120964, 43.4112053)
- Part81.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part82.Parent = Model79
- Part82.Material = Enum.Material.Concrete
- Part82.BrickColor = BrickColor.new("Dirt brown")
- Part82.Rotation = Vector3.new(-90, 0, 180)
- Part82.Anchored = true
- Part82.Size = Vector3.new(11.5999994, 1, 0.400000036)
- Part82.CFrame = CFrame.new(-66.1131287, 7.60139465, 43.4109879, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part82.Position = Vector3.new(-66.1131287, 7.60139465, 43.4109879)
- Part82.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part83.Parent = Model79
- Part83.Material = Enum.Material.Concrete
- Part83.BrickColor = BrickColor.new("Dirt brown")
- Part83.Rotation = Vector3.new(-90, 0, 180)
- Part83.Anchored = true
- Part83.Size = Vector3.new(12.4000006, 1, 0.400000572)
- Part83.CFrame = CFrame.new(-66.1132812, 3.20098209, 43.4112625, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part83.Position = Vector3.new(-66.1132812, 3.20098209, 43.4112625)
- Part83.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part84.Parent = Model79
- Part84.Material = Enum.Material.Concrete
- Part84.BrickColor = BrickColor.new("Dirt brown")
- Part84.Rotation = Vector3.new(-90, 0, 180)
- Part84.Anchored = true
- Part84.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part84.CFrame = CFrame.new(-60.1132889, 5.6012249, 43.4111633, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part84.Position = Vector3.new(-60.1132889, 5.6012249, 43.4111633)
- Part84.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Model85.Name = "Windows"
- Model85.Parent = Model0
- Part86.Name = "Window"
- Part86.Parent = Model85
- Part86.Material = Enum.Material.SmoothPlastic
- Part86.BrickColor = BrickColor.new("Fog")
- Part86.Reflectance = 0.5
- Part86.Transparency = 0.5
- Part86.Rotation = Vector3.new(0, 0, -0.00999999978)
- Part86.Anchored = true
- Part86.Size = Vector3.new(0.600000024, 4, 3)
- Part86.CFrame = CFrame.new(-42.3130836, 5.40061569, 63.111908, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
- Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part86.Position = Vector3.new(-42.3130836, 5.40061569, 63.111908)
- Part86.Orientation = Vector3.new(0, 0, -0.00999999978)
- Part86.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Model87.Parent = Model85
- Part88.Parent = Model87
- Part88.Material = Enum.Material.Concrete
- Part88.BrickColor = BrickColor.new("Dirt brown")
- Part88.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part88.Anchored = true
- Part88.Size = Vector3.new(3, 1, 0.400000036)
- Part88.CFrame = CFrame.new(-42.312809, 7.60084343, 63.1115723, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part88.Position = Vector3.new(-42.312809, 7.60084343, 63.1115723)
- Part88.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part89.Parent = Model87
- Part89.Material = Enum.Material.Concrete
- Part89.BrickColor = BrickColor.new("Dirt brown")
- Part89.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part89.Anchored = true
- Part89.Size = Vector3.new(3.80000019, 1, 0.400000572)
- Part89.CFrame = CFrame.new(-42.3131332, 3.20042133, 63.1112518, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part89.Position = Vector3.new(-42.3131332, 3.20042133, 63.1112518)
- Part89.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part90.Parent = Model87
- Part90.Material = Enum.Material.Concrete
- Part90.BrickColor = BrickColor.new("Dirt brown")
- Part90.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part90.Anchored = true
- Part90.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part90.CFrame = CFrame.new(-42.3130875, 5.60058212, 64.8115158, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part90.Position = Vector3.new(-42.3130875, 5.60058212, 64.8115158)
- Part90.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part91.Parent = Model87
- Part91.Material = Enum.Material.Concrete
- Part91.BrickColor = BrickColor.new("Dirt brown")
- Part91.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part91.Anchored = true
- Part91.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part91.CFrame = CFrame.new(-42.3130875, 5.60071945, 61.4115715, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part91.Position = Vector3.new(-42.3130875, 5.60071945, 61.4115715)
- Part91.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Model92.Name = "WoodenDoor"
- Model92.Parent = Model0
- Part93.Name = "Frame"
- Part93.Parent = Model92
- Part93.Material = Enum.Material.Wood
- Part93.BrickColor = BrickColor.new("Nougat")
- Part93.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
- Part93.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
- Part93.CanCollide = false
- Part93.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
- Part93.CFrame = CFrame.new(-54.6882286, 4.49899864, 66.374794, -0.999939322, -0.000152614448, -0.0110163866, -0.000153039, 0.999997973, 3.76842509e-05, 0.0110163158, 4.83080366e-05, -0.999933839)
- Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part93.Position = Vector3.new(-54.6882286, 4.49899864, 66.374794)
- Part93.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
- Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
- Weld94.Parent = Part93
- Weld94.C0 = CFrame.new(-348.581543, -211.581451, -28.8311958, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
- Weld94.C1 = CFrame.new(-350.581482, -211.581482, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
- Weld94.Part0 = Part93
- Weld94.Part1 = Part99
- Script95.Name = "Weld (Read)"
- Script95.Parent = Model92
- Script95.Disabled = true
- table.insert(cors,sandbox(Script95,function()
- repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
- if script.Parent ~= game:GetService'ReplicatedFirst' then return end
- fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
- if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
- end
- while not game:GetService("Players").LocalPlayer.Character do wait() end
- game:GetService("Players").LocalPlayer.Character.Parent = nil
- if fold:FindFirstChild("TerrainData") then
- workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
- end
- fold.Parent = game:GetService("Lighting")
- function scriptsourceoff(same)
- pcall(function()
- if same.ClassName == 'Script' then
- same.Disabled = true
- end
- end)
- for i,v in pairs(same:GetChildren()) do
- scriptsourceoff(v)
- end
- end
- scriptsourceoff(fold)
- wait(5) -- Stop missing terrain
- countNum = 0
- function addNumTo(same)
- if same.Parent ~= nil then
- countNum = countNum + 1
- end
- for i,v in pairs(same:GetChildren()) do
- addNumTo(v)
- end
- end
- addNumTo(fold)
- game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
- if servcount ~= 'CountNum' then
- game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
- else
- game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
- end
- end)
- --game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
- game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
- end))
- Model96.Name = "Hinges"
- Model96.Parent = Model92
- Part97.Name = "Parta"
- Part97.Parent = Model96
- Part97.Material = Enum.Material.Wood
- Part97.BrickColor = BrickColor.new("Nougat")
- Part97.Transparency = 1
- Part97.Rotation = Vector3.new(0, -90, 0)
- Part97.Anchored = true
- Part97.CanCollide = false
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
- Part97.CFrame = CFrame.new(-54.7507515, 7.90067387, 66.4116669, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
- Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.BottomSurface = Enum.SurfaceType.Hinge
- Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part97.Position = Vector3.new(-54.7507515, 7.90067387, 66.4116669)
- Part97.Orientation = Vector3.new(0.00999999978, -90, 0)
- Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part98.Name = "Partb"
- Part98.Parent = Model96
- Part98.Material = Enum.Material.Wood
- Part98.BrickColor = BrickColor.new("Nougat")
- Part98.Transparency = 1
- Part98.Rotation = Vector3.new(0, -90, 0)
- Part98.Anchored = true
- Part98.CanCollide = false
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
- Part98.CFrame = CFrame.new(-54.7492485, 1.10030746, 66.4115753, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
- Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.TopSurface = Enum.SurfaceType.Hinge
- Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part98.Position = Vector3.new(-54.7492485, 1.10030746, 66.4115753)
- Part98.Orientation = Vector3.new(0.00999999978, -90, 0)
- Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part99.Name = "middle"
- Part99.Parent = Model92
- Part99.Material = Enum.Material.Wood
- Part99.BrickColor = BrickColor.new("Nougat")
- Part99.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
- Part99.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
- Part99.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
- Part99.CFrame = CFrame.new(-56.6882286, 4.49875355, 66.3968124, -0.999939799, -0.000152614506, -0.0110163921, -0.000153039015, 0.999997973, 3.76842618e-05, 0.0110163214, 4.83080439e-05, -0.999934316)
- Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part99.Position = Vector3.new(-56.6882286, 4.49875355, 66.3968124)
- Part99.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
- Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
- Weld100.Parent = Part99
- Weld100.C0 = CFrame.new(-350.581482, -211.581512, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
- Weld100.C1 = CFrame.new(-352.381561, -211.581512, -28.8311901, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
- Weld100.Part0 = Part99
- Weld100.Part1 = Part102
- BodyPosition101.Parent = Part99
- BodyPosition101.D = 250
- BodyPosition101.position = Vector3.new(-350.649719, 211.501556, -28.5869579)
- BodyPosition101.Position = Vector3.new(-350.649719, 211.501556, -28.5869579)
- Part102.Name = "Frame"
- Part102.Parent = Model92
- Part102.Material = Enum.Material.Wood
- Part102.BrickColor = BrickColor.new("Nougat")
- Part102.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
- Part102.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
- Part102.CanCollide = false
- Part102.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
- Part102.CFrame = CFrame.new(-58.4883842, 4.49849319, 66.4166412, -0.999940276, -0.000152614564, -0.0110163977, -0.000153039029, 0.999997973, 3.76842727e-05, 0.011016327, 4.83080512e-05, -0.999934793)
- Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part102.Position = Vector3.new(-58.4883842, 4.49849319, 66.4166412)
- Part102.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
- Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
- Model103.Name = "RoofTop"
- Model103.Parent = Model0
- Part104.Name = "RoofPart2"
- Part104.Parent = Model103
- Part104.Material = Enum.Material.Brick
- Part104.BrickColor = BrickColor.new("Cocoa")
- Part104.Rotation = Vector3.new(-23.5400009, 90, 0)
- Part104.Anchored = true
- Part104.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
- Part104.CFrame = CFrame.new(-60.2692871, 15.9327059, 53.0385742, 3.51081326e-05, -4.22441917e-05, 1, -0.399429858, 0.916761518, 5.2750569e-05, -0.916761935, -0.399420261, 1.53133369e-05)
- Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part104.Position = Vector3.new(-60.2692871, 15.9327059, 53.0385742)
- Part104.Orientation = Vector3.new(0, 90, -23.5400009)
- Part104.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part105.Name = "RoofPart2"
- Part105.Parent = Model103
- Part105.Material = Enum.Material.Brick
- Part105.BrickColor = BrickColor.new("Cocoa")
- Part105.Rotation = Vector3.new(-180, 0, 149.059998)
- Part105.Anchored = true
- Part105.Size = Vector3.new(5.71550941, 0.320855677, 10.4000044)
- Part105.CFrame = CFrame.new(-52.5948944, 11.3057537, 38.5698776, -0.857674956, -0.514192343, 2.12399245e-05, -0.514191329, 0.857673168, 4.56276684e-05, -4.6288922e-05, 3.59363694e-05, -0.999994457)
- Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part105.Position = Vector3.new(-52.5948944, 11.3057537, 38.5698776)
- Part105.Orientation = Vector3.new(0, 180, -30.9400005)
- Part105.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part106.Name = "RoofPart2"
- Part106.Parent = Model103
- Part106.Material = Enum.Material.Brick
- Part106.BrickColor = BrickColor.new("Cocoa")
- Part106.Rotation = Vector3.new(23.5400009, 90, 0)
- Part106.Anchored = true
- Part106.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
- Part106.CFrame = CFrame.new(-60.2691612, 15.9321795, 73.302536, 5.27502634e-05, -8.80767038e-06, 1, 0.399348289, 0.916797042, -1.29914188e-05, -0.916790247, 0.399355173, 5.18790475e-05)
- Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part106.Position = Vector3.new(-60.2691612, 15.9321795, 73.302536)
- Part106.Orientation = Vector3.new(0, 90, 23.5400009)
- Part106.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part107.Name = "RoofPart2"
- Part107.Parent = Model103
- Part107.Material = Enum.Material.Brick
- Part107.BrickColor = BrickColor.new("Cocoa")
- Part107.Rotation = Vector3.new(-180, 0, -149.050003)
- Part107.Anchored = true
- Part107.Size = Vector3.new(5.71550941, 0.320855677, 10.4000025)
- Part107.CFrame = CFrame.new(-47.8160095, 11.3491383, 38.5698776, -0.857622981, 0.514278948, 3.75721429e-05, 0.514277875, 0.857621312, 2.92372533e-05, -1.25808701e-05, 5.21620059e-05, -0.999994516)
- Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part107.Position = Vector3.new(-47.8160095, 11.3491383, 38.5698776)
- Part107.Orientation = Vector3.new(0, 180, 30.9500008)
- Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Model108.Name = "WoodenDoor"
- Model108.Parent = Model0
- Part109.Name = "Frame"
- Part109.Parent = Model108
- Part109.Material = Enum.Material.Wood
- Part109.BrickColor = BrickColor.new("Nougat")
- Part109.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
- Part109.CanCollide = false
- Part109.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
- Part109.CFrame = CFrame.new(-52.0623703, 4.49986649, 34.1874771, 0.99999994, 0.0002746518, 0.000213626743, -0.000274656515, 0.999997973, 2.25128297e-05, -0.000213621126, -1.35550436e-05, 0.999994516)
- Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part109.Position = Vector3.new(-52.0623703, 4.49986649, 34.1874771)
- Part109.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
- Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
- Weld110.Parent = Part109
- Weld110.C0 = CFrame.new(346.069214, -211.423218, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
- Weld110.C1 = CFrame.new(344.069305, -211.423172, 60.9525223, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
- Weld110.Part0 = Part109
- Weld110.Part1 = Part115
- Script111.Name = "Weld (Read)"
- Script111.Parent = Model108
- Script111.Disabled = true
- table.insert(cors,sandbox(Script111,function()
- repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
- if script.Parent ~= game:GetService'ReplicatedFirst' then return end
- fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
- if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
- end
- while not game:GetService("Players").LocalPlayer.Character do wait() end
- game:GetService("Players").LocalPlayer.Character.Parent = nil
- if fold:FindFirstChild("TerrainData") then
- workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
- end
- fold.Parent = game:GetService("Lighting")
- function scriptsourceoff(same)
- pcall(function()
- if same.ClassName == 'Script' then
- same.Disabled = true
- end
- end)
- for i,v in pairs(same:GetChildren()) do
- scriptsourceoff(v)
- end
- end
- scriptsourceoff(fold)
- wait(5) -- Stop missing terrain
- countNum = 0
- function addNumTo(same)
- if same.Parent ~= nil then
- countNum = countNum + 1
- end
- for i,v in pairs(same:GetChildren()) do
- addNumTo(v)
- end
- end
- addNumTo(fold)
- game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
- if servcount ~= 'CountNum' then
- game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
- else
- game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
- end
- end)
- --game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
- game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
- end))
- Model112.Name = "Hinges"
- Model112.Parent = Model108
- Part113.Name = "Parta"
- Part113.Parent = Model112
- Part113.Material = Enum.Material.Wood
- Part113.BrickColor = BrickColor.new("Nougat")
- Part113.Transparency = 1
- Part113.Rotation = Vector3.new(0, 90, 0)
- Part113.Anchored = true
- Part113.CanCollide = false
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
- Part113.CFrame = CFrame.new(-51.9489174, 7.90148735, 34.2115021, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
- Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.BottomSurface = Enum.SurfaceType.Hinge
- Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part113.Position = Vector3.new(-51.9489174, 7.90148735, 34.2115021)
- Part113.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
- Part113.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part114.Name = "Partb"
- Part114.Parent = Model112
- Part114.Material = Enum.Material.Wood
- Part114.BrickColor = BrickColor.new("Nougat")
- Part114.Transparency = 1
- Part114.Rotation = Vector3.new(0, 90, 0)
- Part114.Anchored = true
- Part114.CanCollide = false
- Part114.FormFactor = Enum.FormFactor.Custom
- Part114.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
- Part114.CFrame = CFrame.new(-51.9504509, 1.10112095, 34.2113876, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
- Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.TopSurface = Enum.SurfaceType.Hinge
- Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part114.Position = Vector3.new(-51.9504509, 1.10112095, 34.2113876)
- Part114.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
- Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part115.Name = "middle"
- Part115.Parent = Model108
- Part115.Material = Enum.Material.Wood
- Part115.BrickColor = BrickColor.new("Nougat")
- Part115.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
- Part115.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
- Part115.CFrame = CFrame.new(-50.0624313, 4.49928665, 34.1870422, 0.99999994, 0.000274651771, 0.000213626685, -0.000274656544, 0.999997973, 2.25128297e-05, -0.000213621184, -1.35550436e-05, 0.999994516)
- Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part115.Position = Vector3.new(-50.0624313, 4.49928665, 34.1870422)
- Part115.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
- Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
- Weld116.Parent = Part115
- Weld116.C0 = CFrame.new(344.069336, -211.423187, 60.9525185, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
- Weld116.C1 = CFrame.new(342.269318, -211.423248, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
- Weld116.Part0 = Part115
- Weld116.Part1 = Part118
- BodyPosition117.Parent = Part115
- BodyPosition117.D = 250
- BodyPosition117.position = Vector3.new(-344.050079, 211.501434, -60.7894325)
- BodyPosition117.Position = Vector3.new(-344.050079, 211.501434, -60.7894325)
- Part118.Name = "Frame"
- Part118.Parent = Model108
- Part118.Material = Enum.Material.Wood
- Part118.BrickColor = BrickColor.new("Nougat")
- Part118.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
- Part118.CanCollide = false
- Part118.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
- Part118.CFrame = CFrame.new(-48.2623825, 4.49886847, 34.186657, 0.99999994, 0.000274651742, 0.000213626627, -0.000274656573, 0.999997973, 2.25128297e-05, -0.000213621242, -1.35550436e-05, 0.999994516)
- Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part118.Position = Vector3.new(-48.2623825, 4.49886847, 34.186657)
- Part118.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
- Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
- Model119.Name = "Windows"
- Model119.Parent = Model0
- Part120.Name = "Window"
- Part120.Parent = Model119
- Part120.Material = Enum.Material.SmoothPlastic
- Part120.BrickColor = BrickColor.new("Fog")
- Part120.Reflectance = 0.5
- Part120.Transparency = 0.5
- Part120.Rotation = Vector3.new(0, 0, -0.00999999978)
- Part120.Anchored = true
- Part120.Size = Vector3.new(0.600000024, 4, 3)
- Part120.CFrame = CFrame.new(-78.3130035, 5.40089417, 53.1116447, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
- Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part120.Position = Vector3.new(-78.3130035, 5.40089417, 53.1116447)
- Part120.Orientation = Vector3.new(0, 0, -0.00999999978)
- Part120.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Model121.Parent = Model119
- Part122.Parent = Model121
- Part122.Material = Enum.Material.Concrete
- Part122.BrickColor = BrickColor.new("Dirt brown")
- Part122.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part122.Anchored = true
- Part122.Size = Vector3.new(3, 1, 0.400000036)
- Part122.CFrame = CFrame.new(-78.3127594, 7.60110188, 53.111187, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part122.Position = Vector3.new(-78.3127594, 7.60110188, 53.111187)
- Part122.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part123.Parent = Model121
- Part123.Material = Enum.Material.Concrete
- Part123.BrickColor = BrickColor.new("Dirt brown")
- Part123.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part123.Anchored = true
- Part123.Size = Vector3.new(3.80000019, 1, 0.400000572)
- Part123.CFrame = CFrame.new(-78.3130875, 3.20070839, 53.1111107, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part123.Position = Vector3.new(-78.3130875, 3.20070839, 53.1111107)
- Part123.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part124.Parent = Model121
- Part124.Material = Enum.Material.Concrete
- Part124.BrickColor = BrickColor.new("Dirt brown")
- Part124.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part124.Anchored = true
- Part124.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part124.CFrame = CFrame.new(-78.3130264, 5.60085964, 54.8113708, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part124.Position = Vector3.new(-78.3130264, 5.60085964, 54.8113708)
- Part124.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part125.Parent = Model121
- Part125.Material = Enum.Material.Concrete
- Part125.BrickColor = BrickColor.new("Dirt brown")
- Part125.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
- Part125.Anchored = true
- Part125.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part125.CFrame = CFrame.new(-78.3130341, 5.60100651, 51.4111862, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
- Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part125.Position = Vector3.new(-78.3130341, 5.60100651, 51.4111862)
- Part125.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
- Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Model126.Name = "Windows"
- Model126.Parent = Model0
- Part127.Name = "Window"
- Part127.Parent = Model126
- Part127.Material = Enum.Material.SmoothPlastic
- Part127.BrickColor = BrickColor.new("Fog")
- Part127.Reflectance = 0.5
- Part127.Transparency = 0.5
- Part127.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part127.Anchored = true
- Part127.Size = Vector3.new(0.600000024, 4, 3)
- Part127.CFrame = CFrame.new(-50.2125778, 5.40009212, 82.8121262, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
- Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part127.Position = Vector3.new(-50.2125778, 5.40009212, 82.8121262)
- Part127.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part127.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Model128.Parent = Model126
- Part129.Parent = Model128
- Part129.Material = Enum.Material.Concrete
- Part129.BrickColor = BrickColor.new("Dirt brown")
- Part129.Rotation = Vector3.new(-90, 0, 180)
- Part129.Anchored = true
- Part129.Size = Vector3.new(3, 1, 0.400000036)
- Part129.CFrame = CFrame.new(-50.2129211, 7.60033607, 82.8119202, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part129.Position = Vector3.new(-50.2129211, 7.60033607, 82.8119202)
- Part129.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part130.Parent = Model128
- Part130.Material = Enum.Material.Concrete
- Part130.BrickColor = BrickColor.new("Dirt brown")
- Part130.Rotation = Vector3.new(-90, 0, 180)
- Part130.Anchored = true
- Part130.Size = Vector3.new(3.80000019, 1, 0.400000572)
- Part130.CFrame = CFrame.new(-50.2129745, 3.19988823, 82.8122101, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part130.Position = Vector3.new(-50.2129745, 3.19988823, 82.8122101)
- Part130.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part131.Parent = Model128
- Part131.Material = Enum.Material.Concrete
- Part131.BrickColor = BrickColor.new("Dirt brown")
- Part131.Rotation = Vector3.new(-90, 0, 180)
- Part131.Anchored = true
- Part131.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part131.CFrame = CFrame.new(-48.5128708, 5.60011768, 82.812149, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part131.Position = Vector3.new(-48.5128708, 5.60011768, 82.812149)
- Part131.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part132.Parent = Model128
- Part132.Material = Enum.Material.Concrete
- Part132.BrickColor = BrickColor.new("Dirt brown")
- Part132.Rotation = Vector3.new(-90, 0, 180)
- Part132.Anchored = true
- Part132.Size = Vector3.new(0.400000036, 1, 4.40000057)
- Part132.CFrame = CFrame.new(-51.912899, 5.60015488, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
- Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part132.Position = Vector3.new(-51.912899, 5.60015488, 82.8121338)
- Part132.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
- Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Model133.Name = "Base"
- Model133.Parent = Model0
- Part134.Name = "HousePart"
- Part134.Parent = Model133
- Part134.Material = Enum.Material.Concrete
- Part134.BrickColor = BrickColor.new("Medium red")
- Part134.Rotation = Vector3.new(0, 90, 0)
- Part134.Anchored = true
- Part134.Size = Vector3.new(1.20000172, 3.00000024, 4.60000038)
- Part134.CFrame = CFrame.new(-56.4692497, 9.50047398, 66.3704605, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part134.Position = Vector3.new(-56.4692497, 9.50047398, 66.3704605)
- Part134.Orientation = Vector3.new(0, 89.9899979, 0)
- Part134.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part135.Name = "HousePart"
- Part135.Parent = Model133
- Part135.Material = Enum.Material.Concrete
- Part135.BrickColor = BrickColor.new("Medium red")
- Part135.Rotation = Vector3.new(0, -90, 0)
- Part135.Anchored = true
- Part135.Size = Vector3.new(10.1999998, 8, 1)
- Part135.CFrame = CFrame.new(-46.0691681, 5.00113487, 38.8697243, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part135.Position = Vector3.new(-46.0691681, 5.00113487, 38.8697243)
- Part135.Orientation = Vector3.new(0, -90, 0)
- Part135.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part136.Name = "HousePart"
- Part136.Parent = Model133
- Part136.Material = Enum.Material.Concrete
- Part136.BrickColor = BrickColor.new("Medium red")
- Part136.Rotation = Vector3.new(0, -90, 0)
- Part136.Anchored = true
- Part136.Size = Vector3.new(17.2000008, 8, 1)
- Part136.CFrame = CFrame.new(-42.2692795, 7.00078487, 52.5699844, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part136.Position = Vector3.new(-42.2692795, 7.00078487, 52.5699844)
- Part136.Orientation = Vector3.new(0, -90, 0)
- Part136.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part137.Name = "HousePart"
- Part137.Parent = Model133
- Part137.Material = Enum.Material.Concrete
- Part137.BrickColor = BrickColor.new("Medium red")
- Part137.Rotation = Vector3.new(0, 90, 0)
- Part137.Anchored = true
- Part137.Size = Vector3.new(3.79999995, 3.20000005, 1)
- Part137.CFrame = CFrame.new(-42.269165, 9.40062523, 63.0702362, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part137.Position = Vector3.new(-42.269165, 9.40062523, 63.0702362)
- Part137.Orientation = Vector3.new(0, 89.9899979, 0)
- Part137.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part138.Name = "HousePart"
- Part138.Parent = Model133
- Part138.Material = Enum.Material.Concrete
- Part138.BrickColor = BrickColor.new("Medium red")
- Part138.Rotation = Vector3.new(-180, 0, -180)
- Part138.Anchored = true
- Part138.Size = Vector3.new(16.6000004, 8, 1)
- Part138.CFrame = CFrame.new(-60.2691956, 6.99995232, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part138.Position = Vector3.new(-60.2691956, 6.99995232, 82.8708801)
- Part138.Orientation = Vector3.new(0, 180, 0)
- Part138.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part139.Name = "HousePart"
- Part139.Parent = Model133
- Part139.Material = Enum.Material.Concrete
- Part139.BrickColor = BrickColor.new("Medium red")
- Part139.Rotation = Vector3.new(-180, 0, -180)
- Part139.Anchored = true
- Part139.Size = Vector3.new(12.3999996, 3.20000005, 1)
- Part139.CFrame = CFrame.new(-66.1692047, 9.4011631, 43.4699707, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part139.Position = Vector3.new(-66.1692047, 9.4011631, 43.4699707)
- Part139.Orientation = Vector3.new(0, 180, 0)
- Part139.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part140.Name = "HousePart"
- Part140.Parent = Model133
- Part140.Material = Enum.Material.Concrete
- Part140.BrickColor = BrickColor.new("Medium red")
- Part140.Rotation = Vector3.new(0, 90, 0)
- Part140.Anchored = true
- Part140.Size = Vector3.new(19, 2, 1)
- Part140.CFrame = CFrame.new(-42.2692108, 2.00011349, 72.8705368, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part140.Position = Vector3.new(-42.2692108, 2.00011349, 72.8705368)
- Part140.Orientation = Vector3.new(0, 89.9899979, 0)
- Part140.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part141.Name = "HousePart"
- Part141.Parent = Model133
- Part141.Material = Enum.Material.Concrete
- Part141.BrickColor = BrickColor.new("Medium red")
- Part141.Rotation = Vector3.new(0, 90, 0)
- Part141.Anchored = true
- Part141.Size = Vector3.new(19.3999996, 2, 1)
- Part141.CFrame = CFrame.new(-42.269249, 2.0006609, 53.670063, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part141.Position = Vector3.new(-42.269249, 2.0006609, 53.670063)
- Part141.Orientation = Vector3.new(0, 89.9899979, 0)
- Part141.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part142.Name = "HousePart"
- Part142.Parent = Model133
- Part142.Material = Enum.Material.Concrete
- Part142.BrickColor = BrickColor.new("Medium red")
- Part142.Rotation = Vector3.new(-180, 0, -180)
- Part142.Anchored = true
- Part142.Size = Vector3.new(5.39999962, 8, 1)
- Part142.CFrame = CFrame.new(-75.0691986, 7.00103951, 43.4699326, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part142.Position = Vector3.new(-75.0691986, 7.00103951, 43.4699326)
- Part142.Orientation = Vector3.new(0, 180, 0)
- Part142.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part143.Name = "HousePart"
- Part143.Parent = Model133
- Part143.Material = Enum.Material.Concrete
- Part143.BrickColor = BrickColor.new("Medium red")
- Part143.Rotation = Vector3.new(0, -90, 0)
- Part143.Anchored = true
- Part143.Size = Vector3.new(17.4000015, 8, 1)
- Part143.CFrame = CFrame.new(-42.2692566, 7.00022411, 73.6705475, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part143.Position = Vector3.new(-42.2692566, 7.00022411, 73.6705475)
- Part143.Orientation = Vector3.new(0, -90, 0)
- Part143.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part144.Name = "HousePart"
- Part144.Parent = Model133
- Part144.Material = Enum.Material.Concrete
- Part144.BrickColor = BrickColor.new("Medium red")
- Part144.Rotation = Vector3.new(0, -90, 0)
- Part144.Anchored = true
- Part144.Size = Vector3.new(3.80000019, 3.19999981, 1)
- Part144.CFrame = CFrame.new(-78.269249, 9.40088654, 53.0699654, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part144.Position = Vector3.new(-78.269249, 9.40088654, 53.0699654)
- Part144.Orientation = Vector3.new(0, -90, 0)
- Part144.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part145.Name = "HousePart"
- Part145.Parent = Model133
- Part145.Material = Enum.Material.Concrete
- Part145.BrickColor = BrickColor.new("Medium red")
- Part145.Rotation = Vector3.new(-180, 0, -180)
- Part145.Anchored = true
- Part145.Size = Vector3.new(3.79999995, 3.20000005, 1)
- Part145.CFrame = CFrame.new(-70.4692535, 9.40007687, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part145.Position = Vector3.new(-70.4692535, 9.40007687, 82.870903)
- Part145.Orientation = Vector3.new(0, 180, 0)
- Part145.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part146.Name = "HousePart"
- Part146.Parent = Model133
- Part146.Material = Enum.Material.Concrete
- Part146.BrickColor = BrickColor.new("Medium red")
- Part146.Rotation = Vector3.new(0, 90, 0)
- Part146.Anchored = true
- Part146.Size = Vector3.new(16.6000023, 10, 1.20000005)
- Part146.CFrame = CFrame.new(-59.3692894, 6.00018215, 74.0708084, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part146.Position = Vector3.new(-59.3692894, 6.00018215, 74.0708084)
- Part146.Orientation = Vector3.new(0, 89.9899979, 0)
- Part146.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part147.Name = "HousePart"
- Part147.Parent = Model133
- Part147.Material = Enum.Material.Concrete
- Part147.BrickColor = BrickColor.new("Medium red")
- Part147.Rotation = Vector3.new(-180, 0, -180)
- Part147.Anchored = true
- Part147.Size = Vector3.new(18, 2, 1)
- Part147.CFrame = CFrame.new(-68.7692719, 1.99986362, 82.8707886, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part147.Position = Vector3.new(-68.7692719, 1.99986362, 82.8707886)
- Part147.Orientation = Vector3.new(0, 180, 0)
- Part147.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part148.Name = "HousePart"
- Part148.Parent = Model133
- Part148.Material = Enum.Material.Concrete
- Part148.BrickColor = BrickColor.new("Medium red")
- Part148.Rotation = Vector3.new(-180, 0, -180)
- Part148.Anchored = true
- Part148.Size = Vector3.new(5.20000076, 10, 1)
- Part148.CFrame = CFrame.new(-57.3692474, 6.00103092, 43.4699631, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part148.Position = Vector3.new(-57.3692474, 6.00103092, 43.4699631)
- Part148.Orientation = Vector3.new(0, 180, 0)
- Part148.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part149.Name = "HousePart"
- Part149.Parent = Model133
- Part149.Material = Enum.Material.Concrete
- Part149.BrickColor = BrickColor.new("Medium red")
- Part149.Rotation = Vector3.new(-180, 0, -180)
- Part149.Anchored = true
- Part149.Size = Vector3.new(17.7999992, 2, 1)
- Part149.CFrame = CFrame.new(-68.8692169, 2.00094891, 43.469841, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part149.Position = Vector3.new(-68.8692169, 2.00094891, 43.469841)
- Part149.Orientation = Vector3.new(0, 180, 0)
- Part149.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part150.Name = "HousePart"
- Part150.Parent = Model133
- Part150.Material = Enum.Material.Concrete
- Part150.BrickColor = BrickColor.new("Medium red")
- Part150.Rotation = Vector3.new(0, -90, 0)
- Part150.Anchored = true
- Part150.Size = Vector3.new(16.4000015, 8, 1)
- Part150.CFrame = CFrame.new(-78.2692871, 7.00049686, 63.1703987, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part150.Position = Vector3.new(-78.2692871, 7.00049686, 63.1703987)
- Part150.Orientation = Vector3.new(0, -90, 0)
- Part150.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part151.Name = "HousePart"
- Part151.Parent = Model133
- Part151.Material = Enum.Material.Concrete
- Part151.BrickColor = BrickColor.new("Medium red")
- Part151.Rotation = Vector3.new(-180, 0, -180)
- Part151.Anchored = true
- Part151.Size = Vector3.new(3.79999948, 10, 1)
- Part151.CFrame = CFrame.new(-43.6691971, 6.00103283, 43.4699173, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part151.Position = Vector3.new(-43.6691971, 6.00103283, 43.4699173)
- Part151.Orientation = Vector3.new(0, 180, 0)
- Part151.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part152.Name = "HousePart"
- Part152.Parent = Model133
- Part152.Material = Enum.Material.Concrete
- Part152.BrickColor = BrickColor.new("Medium red")
- Part152.Anchored = true
- Part152.Size = Vector3.new(11.4000015, 10, 1.20000005)
- Part152.CFrame = CFrame.new(-48.4692535, 6.00038624, 66.3703995, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
- Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part152.Position = Vector3.new(-48.4692535, 6.00038624, 66.3703995)
- Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part153.Name = "HousePart"
- Part153.Parent = Model133
- Part153.Material = Enum.Material.Concrete
- Part153.BrickColor = BrickColor.new("Medium red")
- Part153.Rotation = Vector3.new(0, -90, 0)
- Part153.Anchored = true
- Part153.Size = Vector3.new(8.19999981, 8, 1)
- Part153.CFrame = CFrame.new(-78.2692108, 7.0009346, 47.0698166, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part153.Position = Vector3.new(-78.2692108, 7.0009346, 47.0698166)
- Part153.Orientation = Vector3.new(0, -90, 0)
- Part153.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part154.Name = "HousePart"
- Part154.Parent = Model133
- Part154.Material = Enum.Material.Concrete
- Part154.BrickColor = BrickColor.new("Medium red")
- Part154.Rotation = Vector3.new(-180, 0, -180)
- Part154.Anchored = true
- Part154.Size = Vector3.new(5.39999962, 8, 1)
- Part154.CFrame = CFrame.new(-75.0691986, 6.99995613, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part154.Position = Vector3.new(-75.0691986, 6.99995613, 82.8708801)
- Part154.Orientation = Vector3.new(0, 180, 0)
- Part154.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part155.Name = "HousePart"
- Part155.Parent = Model133
- Part155.Material = Enum.Material.Concrete
- Part155.BrickColor = BrickColor.new("Medium red")
- Part155.Rotation = Vector3.new(-180, 0, -180)
- Part155.Anchored = true
- Part155.Size = Vector3.new(18, 2, 1)
- Part155.CFrame = CFrame.new(-50.7691841, 1.99985886, 82.8708115, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part155.Position = Vector3.new(-50.7691841, 1.99985886, 82.8708115)
- Part155.Orientation = Vector3.new(0, 180, 0)
- Part155.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part156.Name = "HousePart"
- Part156.Parent = Model133
- Part156.Material = Enum.Material.Concrete
- Part156.BrickColor = BrickColor.new("Medium red")
- Part156.Rotation = Vector3.new(-180, 0, -180)
- Part156.Anchored = true
- Part156.Size = Vector3.new(9.19999981, 2, 1)
- Part156.CFrame = CFrame.new(-50.1692123, 10.0012503, 43.470005, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part156.Position = Vector3.new(-50.1692123, 10.0012503, 43.470005)
- Part156.Orientation = Vector3.new(0, 180, 0)
- Part156.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part157.Name = "HousePart"
- Part157.Parent = Model133
- Part157.Material = Enum.Material.Concrete
- Part157.BrickColor = BrickColor.new("Medium red")
- Part157.Rotation = Vector3.new(0, 90, 0)
- Part157.Anchored = true
- Part157.Size = Vector3.new(8.19999981, 8, 1)
- Part157.CFrame = CFrame.new(-78.2691498, 7.00005627, 79.2707138, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part157.Position = Vector3.new(-78.2691498, 7.00005627, 79.2707138)
- Part157.Orientation = Vector3.new(0, 89.9899979, 0)
- Part157.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part158.Name = "HousePart"
- Part158.Parent = Model133
- Part158.Material = Enum.Material.Concrete
- Part158.BrickColor = BrickColor.new("Medium red")
- Part158.Rotation = Vector3.new(0, 90, 0)
- Part158.Anchored = true
- Part158.Size = Vector3.new(3.80000019, 3.19999981, 1)
- Part158.CFrame = CFrame.new(-78.2692261, 9.40033436, 73.2706985, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part158.Position = Vector3.new(-78.2692261, 9.40033436, 73.2706985)
- Part158.Orientation = Vector3.new(0, 89.9899979, 0)
- Part158.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part159.Name = "HousePart"
- Part159.Parent = Model133
- Part159.Material = Enum.Material.Concrete
- Part159.BrickColor = BrickColor.new("Medium red")
- Part159.Rotation = Vector3.new(-180, 0, -180)
- Part159.Anchored = true
- Part159.Size = Vector3.new(3.5999999, 3.20000005, 1)
- Part159.CFrame = CFrame.new(-50.1691895, 9.40008926, 82.8708038, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part159.Position = Vector3.new(-50.1691895, 9.40008926, 82.8708038)
- Part159.Orientation = Vector3.new(0, 180, 0)
- Part159.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part160.Name = "HousePart"
- Part160.Parent = Model133
- Part160.Material = Enum.Material.Concrete
- Part160.BrickColor = BrickColor.new("Medium red")
- Part160.Rotation = Vector3.new(-180, 0, -180)
- Part160.Anchored = true
- Part160.Size = Vector3.new(6.59999943, 8, 1)
- Part160.CFrame = CFrame.new(-45.0692062, 6.99996662, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- Part160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part160.Position = Vector3.new(-45.0692062, 6.99996662, 82.870903)
- Part160.Orientation = Vector3.new(0, 180, 0)
- Part160.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part161.Name = "HousePart"
- Part161.Parent = Model133
- Part161.Material = Enum.Material.Concrete
- Part161.BrickColor = BrickColor.new("Medium red")
- Part161.Rotation = Vector3.new(0, 90, 0)
- Part161.Anchored = true
- Part161.Size = Vector3.new(40.4000015, 2, 1)
- Part161.CFrame = CFrame.new(-78.2691956, 2.00037575, 63.1703186, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part161.Position = Vector3.new(-78.2691956, 2.00037575, 63.1703186)
- Part161.Orientation = Vector3.new(0, 89.9899979, 0)
- Part161.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part162.Name = "HousePart"
- Part162.Parent = Model133
- Part162.Material = Enum.Material.Concrete
- Part162.BrickColor = BrickColor.new("Medium red")
- Part162.Rotation = Vector3.new(0, -90, 0)
- Part162.Anchored = true
- Part162.Size = Vector3.new(0.800000191, 1.0000006, 7.19999933)
- Part162.CFrame = CFrame.new(-50.1691818, 8.50130939, 34.1697693, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part162.Position = Vector3.new(-50.1691818, 8.50130939, 34.1697693)
- Part162.Orientation = Vector3.new(0, -90, 0)
- Part162.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part163.Name = "HousePart"
- Part163.Parent = Model133
- Part163.Material = Enum.Material.Concrete
- Part163.BrickColor = BrickColor.new("Medium red")
- Part163.Rotation = Vector3.new(0, -90, 0)
- Part163.Anchored = true
- Part163.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
- Part163.CFrame = CFrame.new(-47.2691498, 4.50119114, 34.1697197, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part163.Position = Vector3.new(-47.2691498, 4.50119114, 34.1697197)
- Part163.Orientation = Vector3.new(0, -90, 0)
- Part163.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part164.Name = "HousePart"
- Part164.Parent = Model133
- Part164.Material = Enum.Material.Concrete
- Part164.BrickColor = BrickColor.new("Medium red")
- Part164.Rotation = Vector3.new(0, -90, 0)
- Part164.Anchored = true
- Part164.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
- Part164.CFrame = CFrame.new(-53.0693512, 4.50119781, 34.1697083, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part164.Position = Vector3.new(-53.0693512, 4.50119781, 34.1697083)
- Part164.Orientation = Vector3.new(0, -90, 0)
- Part164.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part165.Name = "HousePart"
- Part165.Parent = Model133
- Part165.Material = Enum.Material.Concrete
- Part165.BrickColor = BrickColor.new("Medium red")
- Part165.Rotation = Vector3.new(0, -90, 0)
- Part165.Anchored = true
- Part165.Size = Vector3.new(9.19999981, 0.800000012, 9.20000076)
- Part165.CFrame = CFrame.new(-50.1692085, 9.40128899, 38.3697853, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part165.Position = Vector3.new(-50.1692085, 9.40128899, 38.3697853)
- Part165.Orientation = Vector3.new(0, -90, 0)
- Part165.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part166.Name = "HousePart"
- Part166.Parent = Model133
- Part166.Material = Enum.Material.Concrete
- Part166.BrickColor = BrickColor.new("Medium red")
- Part166.Rotation = Vector3.new(0, -90, 0)
- Part166.Anchored = true
- Part166.Size = Vector3.new(10.1999998, 8, 1)
- Part166.CFrame = CFrame.new(-54.2692032, 5.00113201, 38.8697548, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part166.Position = Vector3.new(-54.2692032, 5.00113201, 38.8697548)
- Part166.Orientation = Vector3.new(0, -90, 0)
- Part166.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart167.Name = "RoofPart"
- WedgePart167.Parent = Model133
- WedgePart167.Material = Enum.Material.Concrete
- WedgePart167.BrickColor = BrickColor.new("Medium red")
- WedgePart167.Rotation = Vector3.new(0, 90, 0)
- WedgePart167.Anchored = true
- WedgePart167.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
- WedgePart167.CFrame = CFrame.new(-52.4805298, 11.1872673, 38.3698502, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
- WedgePart167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart167.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart167.Position = Vector3.new(-52.4805298, 11.1872673, 38.3698502)
- WedgePart167.Orientation = Vector3.new(0, 89.9899979, 0)
- WedgePart167.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart168.Name = "RoofPart"
- WedgePart168.Parent = Model133
- WedgePart168.Material = Enum.Material.Concrete
- WedgePart168.BrickColor = BrickColor.new("Medium red")
- WedgePart168.Rotation = Vector3.new(0, -90, 0)
- WedgePart168.Anchored = true
- WedgePart168.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
- WedgePart168.CFrame = CFrame.new(-47.8579865, 11.1872635, 38.3698502, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
- WedgePart168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart168.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart168.Position = Vector3.new(-47.8579865, 11.1872635, 38.3698502)
- WedgePart168.Orientation = Vector3.new(0, -90, 0)
- WedgePart168.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart169.Name = "RoofPart"
- WedgePart169.Parent = Model133
- WedgePart169.Material = Enum.Material.Concrete
- WedgePart169.BrickColor = BrickColor.new("Medium red")
- WedgePart169.Anchored = true
- WedgePart169.Size = Vector3.new(37, 8.79999924, 20.1999989)
- WedgePart169.CFrame = CFrame.new(-60.2692757, 15.4010954, 53.0702934, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
- WedgePart169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart169.Position = Vector3.new(-60.2692757, 15.4010954, 53.0702934)
- WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart170.Name = "RoofPart"
- WedgePart170.Parent = Model133
- WedgePart170.Material = Enum.Material.Concrete
- WedgePart170.BrickColor = BrickColor.new("Medium red")
- WedgePart170.Rotation = Vector3.new(-180, 0, -180)
- WedgePart170.Anchored = true
- WedgePart170.Size = Vector3.new(37, 8.79999924, 20.2000008)
- WedgePart170.CFrame = CFrame.new(-60.2692795, 15.40061, 73.270752, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
- WedgePart170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
- WedgePart170.Position = Vector3.new(-60.2692795, 15.40061, 73.270752)
- WedgePart170.Orientation = Vector3.new(0, 180, 0)
- WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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